#šāgame-feedback
1 messages Ā· Page 259 of 1
Heavy hitters really exposes how absolutely atrocious the net code and melee animations are 𤣠probably the biggest self-report any developer has ever released.
this might be the only reasonable thing ive ever read in this channel
typical light cannot comprehend a gadget that does not explicitly and directly benefit themself.
Now that we have heals for all classes, I want dash and cloak heavy and medium next
Changes fixes suggestions and wishlist
https://docs.google.com/document/d/1H9x5ZGaKUVfj_yDbhMw-ImRte13SC1_i3UGoETFI7GM/edit?usp=drivesdk
brotha
Arena map with low gravity, more jump pads, and rocket launchers only. Heavy hitters was a good example of a game mode, I'm coming from old school doom, quake, unreal tournament, and tribes background. You guys set yourselves up to literally do whatever you want game mode wise, maps wise, literally the pro'est move a current day gaming company could do.
Please revert sword damage. It is completely unfair to have a melee weapon that is just worse than every other close range weapon, besides dual blades.
Its ridiculous to have a double standard about "one shotting" enemies. Double Barrel does it without quick melee, and can two shot heavies.
Cerberus can one pump QM lights. light sniper can one shot quick melee instakill lights. M11 just shreds, kills about as fast as a shotgun.
All these weapons that just murder players at close range, and sword is suddenly a problem? It was already terrible against heavies, but this nerf made it impossible to kill them unless they are clueless. Heavy just has to shoot you a few times, and you are cooked. And if they have a flamethrower, a single glance in your direction does your whole health bar.
But god forbid the SWORD does enough damage to one shot a light, wow, thats just too much to handle. Ignore that half the other weapons do the same thing.
I just want to clarify, I am not saying any of the weapons I listed need to be nerfed. They do what they are intended to do.
I just want my MELEE weapon to actually be USABLE against them.
The sword is a melee weapon. It requires some form of high damage output in order to compete with other weapons in close range.
If DB didn't have high damage, it would be useless. Thats what it is intended to do.
So why does the melee weapon have trash damage that doesn't add up to a kill before you get mowed down, even by the slowest killing weapons?
It is actual horse shit. You've made us wait a whole season with a nerf like this before, and now you are doing it again. It is illogical, there is no reasoning besides players whining about getting dumpstered by sword, which is a matchmaking problem. Of course a new/unexperienced player is going to lose against a sword light that has spent hundreds of hours learning.
Fix the damage. Im tired of this weapon getting nerfed simply because people dislike it.
Do not add a self heal to heavy
Remove doubling from last cashout
revert or rework sword
BUFF V9S
It is the worst light weapon, besides sword. Yall just nerfed it a while ago and acted like it was fine. Fix it
EMBARK! S7 CNS map looks stunning, please please please add a photo mode.. I wanna try making a fraction of your trailers
Spawns coming into an ongoing game need some work. Multiple times of joining in ongoing match and within THREE seconds have been killed immediately because it spawned right on top of an enemy basically. Having an instant death right on joining puts a downer on the rest of the match makes it less enjoyable. Furthermore, you cannot change your class while this specific respawn timer is active.
Please fix the spawns.
Theater mode when? 
I wish there were voice lines in world tour that activate when a 4th place team qualifies on the last cashout
remove kyoto?
imo v9s is fine..not as good as m11 but certainly not the second worst .. thatd go to the dagger or bow or smth
Buff the xp š
Let me do a big punch something as Heavy. (Gadget, weapon, SPecialization, anything)
for fucks sake redo las vegas
XP is still the best weapon on light - note that all the light streamers still only run this weapon in ranked, yāall are crazy asking for a buff
Getting 250XP for competing in a losing World Tour match is disrespectful to your fans. If we're playing the game, we should be getting reasonable amounts of XP. Not all of us have enough time to play 100 games just to level up once. I can't even see my XP progress after a match because of how little I got. This needs to stop.
I am a Japanese player of the finals and I have a slight objection to the new map. The Japanese language all over the map makes no sense at all to a Japanese person. I think the map would look much better from a Japanese point of view if the Japanese was removed.
Sword with dash is the problem. Its what causes sword to damage players that seemingly aren't even in range, phantom strikes, making it extremely annoying and confusing for the other side.
I literally just have to press dash while using lunge and madly flick ur screen here and there during the dash. its dum asf. More than half of the time im not even using my brain because I just have to repeatedly move my mouse in circles and zig zags real fast.
An increased lunge distance would make it better. Without phantom strikes. And simply moving ur character during a lunge will not deal damage. You have to make a real effort.
The lunge distance could be like two thirds of the distance with evas dash, and the damage nerf would revert. Primary attack would have a smaller range but would be able to simultaneously damage more than 1 ppl given they are in range. Lunge attack would have increased range.
Literally what they shouldve done with the sword.
U should be able to charge a riot shield bash by using the weapon inspection and alt button together where u hit ur shield with Baton as a taunt and a telegraph to charge shield bash and use it to get closer or knock(5 damage) them off structures
New move for dual blades inspect animations then hold alt together where u sharpen one blade by dragging in to the other blade creating sparksš„ to do some fire or electric(stun/glitch) damage when the sparks hit and maybe make it into a mechanic to do a special move like u do a lunge duel slash after jumping cause the duel blade is kinda boring from a gameplay perspective š
the devs can sell different variations of blade sparks(different colours) but one should have it by default to set enemies on fireš„
This is a must,I am onto to something here plz listenš
š„heavy/medium class chainsaw would be the melee equivalent to the minigun.
To put it in crude terms itās a melee minigun but more mobile with movement but lower damage,u have to reload the fuel.Atleast it will be good with destruction as the minigun takes forever to break walls.Just not sure if it will be a gadget or a weapon.
Just more variety to play the game and get cool skins.
At the very least make the sledgehammer have a mythic chainsaw skin with animations.
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120 and increase the environmental damage so it can one shot most walls, I know it's a shotgun but it shoots slug rounds
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ć 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them š„:š¤ š¤Æšµ:ā½ļø:grinning:šššš«
This sounds like it'd make sword much more powerful than it was previously and also less fun to use. Half of the fun from using sword for me at least is lunge dashing around the map. This change removes that and allows sword to have an insane range without using up dashes, thereby making it over powered and less fun and fantastical than it used to be. Just make sword lunge do 125 damage at least and leave it at that.
Give us proper servers in west europe. You can't expect players to have fun with >100 Ping Servers in a Shooter game. It's the most annoying thing
**It's Season 7 soon - better west europe servers please! **
the finals is a love hate relationship but this new season might be a ring on the finger
I love this game. Most fun Iāve had on a shooter.
Can we get like an actual time left indictating when the season is going to end? simply saying "ends tomorrow" is not exactly helpful. what time? midnight? what time zone?
Revert sword, buff dagger.
Buff spear. Riot shield, sword, dual blades all have the mechanic to lunge forward when attacking, but spear is static for no good reason. With the winch nerf a while ago, it also nerfed the spear into an awkward position. That little stun was needed for it to work properly
Spear definitely needs a buff. 3 normal hits for light death is crazzzy bad.
Revert Sword lunge to 140 damage.
All breakpoints required to be viable were removed:
- Vs Light:
Lunge+QM(Requires ā„110) - Vs Medium:
Lunge x2(Requires ā„125) - Vs Medium:
Lunge+QM+Primary(Requires ā„136) - Vs Heavy:
Lunge x3(Requires ā„117) - Vs Heavy:
(Lunge+QM) x2(Requires ā„135) - Vs Heavy:
(Lunge x2)+Primary(Requires ā„138)
Phantom strikes were fixed and Nullifier is back.
Revert Dagger backstab angle to 180°.
The angle was blamed for "facestabs" caused by:
- Server latency and desync
- Favor-the-shooter (going off attackerās screen, same as every weapon) being the lesser evil
- People mislabeling it a āfacestabā when a Light dashes past them, flicks, and stabs their back
It made an already bad, niche, and inconsistent weapon even more bad, niche, and inconsistent.
Can we sign a petition to force oscar to play ranked ruby lobbies for 3 hours a day and then see if he enjoys the current ranked system and greifing meta
Buff a little bit melee weapons
Grapple hook event where u only use sword and also maybe the duel sword for lights event only and the alt is the double slash and it crits at an backstab angle,it's like a spin on attack on titan.
Make a map practice sever where u can have no cool down spec cause using grapple hook on maps r too much fun
The ks23 needs a slight quicker projectile speed as even in medium range u have to guess where they will be or it misses.
The main problems r heavies and a headshot buff 1.2x would fix everything and u need skill atleast.
We already have winch and sledge combo so a ks23 and headshot combo would be fair.
Ks23 also need wall penetration but weaker damage after one wall for balance.
Also we need š„CROSS HAIRš„ center dot to be 2.5 in options and 1.7 when aiming for ks-23,deagles and bow for precision.
some tdm maps are way too big.. can run around minutes without seeing anyone
I love how we're like 4 seasons into PowerShift and we're still pretending like both teams' spawns on all maps are equal/fair
Please let the R.357 do 10 more damage per shot and make the CB-01 Repeater have a magnification scope and a bit more damage per shot
Heavy needs a flail and hopefully better aim than me on nightmare in dark ages
Please Embark fix ranked!!!
Just played a game of ranked (I'm currently high gold, low plat btw) and the first round of the tournament we are matched against a team of ruby players. Guess how the game went?
3 teams were fighting for 1 single cashout, while the ruby were having free cashout all the time cuz they were ignored the entire game.
And ofc we got bullied by them cuz they had a roaming light who would just put pressure on us all and ultimately decide who goes next round š
So PLEASE, just match ruby vs ruby, even if it means longer queue times. I shouldn't have to be worrying of having rubys in my lobbies while I'm a freaking gold player!!! It makes no SENSE
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart. And in doing so, you're killing the fun and variety of the game.
If the Swordās lunge doesnāt go back to 140 dmg,itās just useless.If itās under 140,you canāt use it against Medium or Heavy at all.That value was carefully calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked. People are tired of these blatant patches made only for Medium.Thereās a reason people started saying āThe Mediumsā.
Heavy is still powerful at close range,so melee isnāt even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canāt handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnāt even meta got nerfed.Thatās how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying ādonāt use it.āItās the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
replay mode would be dope, I love hitting highlights and forgetting to save them. Idk how it would be in terms of saving all of them but it would be really cool to have at some point in time
what does that mean? genuinely interested.
Please dont tell me s7 ruby reward is going to be Shak.. the players who are actually able to reach top 500 do not play Shak or super rarely. It is by design a relatively low skill floor-low skill ceiling weapon.
If if true that it's Shak then you must've taken a look at the raw statistics of what most heavies play frequently but did not consider 99% of those players will not be able to get anywhere near ruby rank.
It should 100% be SA12, but M60 or even Minigun would be a far better choice.
ill take anything but sledge xd
Randomizing Damage value is better the nerfing or buffing sometimes
U should be able to charge a riot shield bash by using the weapon inspection and alt button together where u hit ur shield with Baton as a taunt and a telegraph to charge shield bash and use it to get closer or knock(5 damage) them off structures
New move for dual blades inspect animations then hold alt together where u sharpen one blade by dragging in to the other blade creating sparksš„ to do some fire or electric(stun/glitch) damage when the sparks hit and maybe make it into a mechanic to do a special move like u do a lunge duel slash after jumping cause the duel blade is kinda boring from a gameplay perspective š
the devs can sell different variations of blade sparks(different colours) but one should have it by default to set enemies on fireš„
This is a must,I am onto to something here plz listenš
š„heavy/medium class chainsaw would be the melee equivalent to the minigun.
To put it in crude terms itās a melee minigun but more mobile with movement but lower damage,u have to reload the fuel.Atleast it will be good with destruction as the minigun takes forever to break walls.Just not sure if it will be a gadget or a weapon.
Just more variety to play the game and get cool skins.
At the very least make the sledgehammer have a mythic chainsaw skin with animations.
You should add squads and into rank also, me and my friends are always playing and there is always 1 out. Cause powershift and terminal are so boring.
Gambling addict spotted, whats next, randomise how many bullets i have in my mag? š
randomised fps
Randomize your weapons
Make it so you can continue a battle pass during a different season if you bought it
If there isnāt already they should make a special chat for green rolls
Stop discussing nerfing sledge in the moderator chat embark. Just accept that lights canāt position well if they get hit by the slowest attack in human history.
Just leave it alone. Like you left it alone since cb1 for a reason. Sledge is just tuned well and survived untouched for 7+ seasons counting all the betas.
Keep it left alone. Stop destroying the game. Also nerf all that healing stuff coming. I dont even understand why healing beam just got buffed anyways. Now 3 ppl will just throw heal at eachoter and it becomes a campier game
Please fix the bug with weapon animations.
After using the Gateaway Teleport, the purchased animation stops working and is replaced by the default one until you switch weapons. Itās really frustrating.
Also, I noticed another bug with Gateaway ā sometimes it appears floating in the air. Iāve caught it on video too.
Please add a FFA gamemode for private matches
game needs a pve mode for real
Please stop trolling M class with nerfs, bad gimmick weapons and sleepy bedtime gadgets because wth is that drill?? Point blank thermal boreš
- No itās not 2. No we donāt 3. Itās tolerable at best
After 6seasons without chatā¦(PS) chat still doesnt work properly
Btw: blocklist doesnt work since open BETA ! Pathetic
Now that XP54 does crappy damage, can the weapon at least get a quicker reload?
Nerf Cerberus
Nerf Demat recharge time
Buff Reshaper recharge time
BRING BACK BANK IT

to the moron below, i literally played nothing else but Bank It until powershift was introduced, wtf are you even talking about. Half of my friends list never logged back into the game once Bank It was removed.,..
Feedback trolls will say BRING BACK BANKIT and then not touch the gamemode more than once when it actually comes back
dia skins
L:
- m11, v9s, xp, arn
M: - akm, fcar
H: - hammer, lewis, akimbo
next season will be a M weapon skin right embark definitely not a L weapon right
Dagger Backstab is more than a ping issue. No way he can backstab my face like that.
Pls rework this BS weapon
The Embark Logic:
I'll give Light a support Gadget, despite everyone expecting Light to be the DPS class.
Medium gets an absurd Gadget no one will use (like Tracking Dart/Thermal Bore); it's not what the game or Medium Class needs.
And Heavy gets what it needs most, what it still lacks, and what will just break the meta, making it even more OP... as always.
Meanwhile, the rest of the universe is thinking:
It'd be great if Light could finally be a true Glass Cannon with high DPS, used logically... Stop messing with Classes each season! First Stun Gun, then Invisibility, then no weapon for a whole Season. Later, an ARN-220, pointless for Light's short engagements; it's a Medium weapon. Light needs a P90!
I wish I could play 100% support: Healing Beam Skill, plus Defibrillator, plusa H+ Infuser and plus Healing Emitter. A full team supportāmy favorite in Shooters. But no... Medium remains identity-less, like all others...
Heavy is so brazenly op, it's embarrassing. That's why Light's population stays below 10% in serious modes, only in casual games. Heavy had two flaws: Mobility and self-healing. They fixed mobility with 2 chain types, and now a healing Gadget fixes the second. While other classes stay mediocre, Heavy becomes more perfect daily, by far...
Seriously, Embark is a case study. Great mechanics, awful balancing... always favoring that Heavy Class...
SpIitgate 2 just came out with clearer ideas:
"Light" has big DPS because it is his only function.
"Medium" has lower DPS but tools to support the team.
"Heavy" too has lower DPS but tools to protect the team.
Each also offers a Passive Skill to the team, rewarding diverse class choices.
All have LOGIC... unlike The Finals, where your brain explodes after every update because someone decided to make the most ILLOGICAL and TROLL GAME in the Universe...
Embark's management is a disgrace. They've lost over 92% of players because the balance is NON-EXISTENT, it's just all for Heavy...
š„Auto cross for heavy class and u can climb on top of the bolts https://youtu.be/LN1j3w0zchU?si=7g8onmgiaC2Qs8Fs
New weapon ideaš„(fanning revolver)
Get a medium range projectile based (small wall hole destruction) slug single action revolver for light that is one shot when u aim however close range (hipfire only)u can do a 3 tap trick for it to do a 3 round burst it look really cool u can see it
https://youtube.com/shorts/pBgKklG1X6o?si=6Y3TaKIjVJ2LPOB0
Add claymore sword for medium class,primary attacks r wide swings 170 degrees and holding alt attack blocks half the damage and deflect only a few but releasing it after holding it does a downward slash and the higher the damage the higher u fall so u can use dematerialise spec to attack players downward and surprise attacks,good combo with jump pad for very high damage,claymore has more to do with positioning rather then combo which duel blades is quicker at combo
The culmination of my forays with the Auto-Cross. I go on a brutal free-running streak across the Himalayas near Keo Mine #4.
This is a series, full playlist is here: https://www.youtube.com/playlist?list=PLlmEEm6A0j5BZLPm56kJez5Gx-sMKITe3
#volound
Best way to support me and what I do:
http://www.patreon.com/volound
ā¤ļø Thanks to all su...
He stabbed you in the back.
In The Finals, the field of view is very wide, so it might seem like he wasnāt behind youāsince you can see himābut actually, youāre turned sideways.
That said, the hammer has the same problem. I often get killed by it even when Iām far away or standing behind the attacker.
**Day 1 **of asking embark to add recon senses back
Advertisement in S7:
https://www.youtube.com/@Jev
This guy seem to enjoy the finals year ago, energy feels fitting
Terrible take
Totally love that the optic glitch is still in the game .... even though it was "fixed" how many patches ago???????
they need to go back to giving random sponsor cosmetics instead of these badges, your contestant level is already shown on your battle card so there is literally no point in equipping these
insane how you use a video thats a perfect example of a ping issue and then say "cant be a ping issue"
you even have the high ping symbol IN RED on your screen throughout the whole clip
Nice
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120 and increase the environmental damage so it can one shot most walls, I know it's a shotgun but it shoots slug rounds
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ć 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them š„:š¤ š¤Æšµ:ā½ļø:grinning:šššš«
+1
in my opinion, there are few things that feel worse than successfully defending a cashout for almost the entire duration, only to loose it to a 3rd party
the defenders often get rushed by a team and will just die if they dont fight right then and there
which can then let a 3rd party steal for free because the defenders will literally let themselves get killed by the other team if they attempt to run and do anything about it
which denies them of any reward for the efforts they had until that point, possibly completely throwing the match that would otherwise have been a win
please let us try 5v5 cashout, as it would completely avoid this
maybe in an LTM on the new map, since its split in the middle and could give each team a side to spawn on
again embark we want this, maybe even rework some mastery skins and give us camo grind
- NERF CL40
- NERF SLEDGE
- NERF CERB
robot mommy š¤¤
@wind meteor
The game's bad melee animations, hitboxes/hurtboxes, netcode, and tick rate are on full display in this game mode. Everyone's forced into playing close quarters melee, and it just feels awful, inconsistent, and broken on both the hitting and on the getting hit end.
DATA RESHAPER REWORK - I wanted to put a picture to illustrate it, but I can't so please use ur imagination š
We all know how data reshaper is an underrated gadget. It's decent, but by no means strong. It uses 1 slot of the medium gadgets and it def is not worth to pick up between all the good gadgets medium has.
To add more versatility to the item, I suggest this:
Before a match, when equipping the data reshaper in your loadout, you get to pick 2 differents slots. 1 for RMB - 1 for LMB. So, there you get to pick into which barrel the reshaped item turns into. (For example: LMB u select gas barell and RMB u select healing barell)
With this change I think it's worth losing a gadget slot for because it will add more creativity/complexity for Medium loadouts instead of the random barell cycle that we have.
Also, for every item you reshape wherever it's a turret, prop or a barell, it will become a gift box (OPPORTUNITY FOR SKINS, Embark ā ļø š ).
That way, only you and your team get to know what this gift box does when it's thrown! Ennemies will have to be careful and throw it away, or gamble on luck and use it hoping it's a healing box.
In terms of looks, I am thinking either a gift box, or a simple glass ball with a glowing question mark inside it ''?''
I like it as is because I use it to eliminate other players' gadgets, not to roll dice with the barrels on the map. If the goal is to make it played more, given its CNS nature, it should hack systems like converting enemy turrets into allies, shield domes too, etc., to break the opponent's composition in exchange for losing that space in both attack and defense. Not only that, but we're also talking about it being able to glitch enemies or stun them in some way, making their next reload slower or things like that. Creatively, many visions can be given to this gadget. As for skins, I would directly change the little screen since it's a total waste, and give it something like a glitched orb or things of that style, fitting its CNS nature.
Although all of this wouldn't be very accurate with the lore.
Its clearly ping and lack of skill from you
ok so you guys made some revolutionary incredible maps, now pls shift your focus to more in game events like suspended structures; constructon sideā¦
we want to see changes whithin the maps, at this point,this will reduce the repetitive feeling 100x more effective than another map. new maps are important too, but less maps with more variations are better than more maps with no variation.
inputideas:
- events like the one in monaco where the church got destroyed, maybe the missing buildings could also get replaced with something different.
-Instead of a central Cashout, crates rain down across the map.
Effects:
5ā10 low-value Cash Crates appear everywhere.
Teams must choose: hunt crates or defend the main Cashout?
- A massive sinkhole opens in the center or edge of the map.
Effects:
Entire structures fall into the hole and are permanently lost.
New underground combat zone opens up with close-quarters combat.
Zip lines or ropes allow quick traversal in and out.
-A new high-rise or platform structure is built mid-match.
Offers new verticality and positions.
Players can destroy it again if they want to reclaim open space
-A large section of the map (a platform or building) begins to rotate.
Effects:
Altered sightlines and access points as the structure turns.
Players inside may be disoriented.
High risk / high reward combat zone due to unpredictability.
-slippery ground (making slides longer and keeping momentum easier
-Sections of the map are rotated, lifted, or swapped.
Buildings may rise on hydraulic platforms or shift along rails.
-A large industrial crane starts moving beams, containers, or else across the map.
Effect:
Suspended structures shift positions or are dropped into new areas.
Opens up or closes off rooftops, windows, or streets.
Adds new platforms for traversal or cover.
-weather changes mid match, including sandstorm⦠would add great immersion.
-Large platforms or entire floors rise or lower via industrial liftsā¦.
Make the players smarter
This actually sounds awesome
Adding onto this point, to fix people complaining, they need to add a killcam to the game. There's a solid amount of time between lives where you're just spectating. If you had the option to toggle your last death and see how you died, it would not only help curtail complaints about facestabs and shots around walls, where from the pov of the shooter you were within parameters to be hit.
It would also help improve people game sense. I saw people asking for this a while back but it petered out for some reason. Kill cam would put to rest many of people's complaints because of skill issues, and by looking at other povs would help understand better what is and isn't balanced.
@wraith orchid I absolutely love your midgame ideas too. Embark, take notes.
Embark. Hire this man
Mastery and Skill skins are different so they keep separate as it should be. Having some lvl10 clouds skins and they arenāt so bad, maybe a little more personality would be appreciate.
Hello!
One thing that could be a great change would be to not automatically have game chat on the party. I don't know if my case scenario is the majority or not, but when I'm in a party, chances are I'm in a call with the users. When I type, it's infos that need to be quickly communicated to the team. And having it default to party to then have to change and then retype the entire text usually wastes crucial seconds of inactivity + information not being transmitted.
I thought maybe it was so people don't flame but it really feels like it could use a change.
nerf db
5v5 cashout
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things.Nerf complainers never stop. When something gets nerfed, they whine to nerf something else.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart.
If the Swordās lunge doesnāt go back to 140 dmg,itās just useless.If itās under 140,you canāt use it against Medium or Heavy at all.That value was carefully calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked.Thereās a reason people started saying āThe Mediumsā.
Heavy is still powerful at close range,so melee isnāt even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canāt handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnāt even meta got nerfed.Thatās how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying ādonāt use it.āItās the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
make it so that you dont loose sr if your random queue in ranked leaves in the first half of the game, i have HAD IT with people leaving the game early and costing me sr
Didn't you noticed that Lights survivability is ass - especially with your high ping servers? Yet, Light can heal others next Season, but Heavys can heal themself - not tanky enough, huh?
Btw. Winch Claw still stuns and SA12 deletes Lights in 0,63s while Lights(XP54) needs 1,45s to kill a Heavy. Very balanced... my ass
You did a bad job Matt, again!
@azure wedge guess what, the Lead Game Designer is a Heavy Main. He fucked up Dirty Bomb and Brink. The Finals seems next on his List.
Embark wants to increase the playerbase, but don't care about servers or why do I have >100 Ping in europe - Make it make sense...
Umm idk if we played the same splitgate but it's Speed, recon and shield not DPS, support, tank. They literally all get the same weapons types and same health.
Your guns aren't stronger cause you picked the fast boi and your guns aren't weaker just because you get a shield
game would be better if ranked was forced to LMH (cause HHH is gonna be the cringiest meta ever in S7)
trust me, that was ping. Ive been looking at a light for about 600ms and then gotten backstabbed, because im forced to play on asia and na servers while being in oce
Give me four Akimbos so I can shoot mfs like General Grievous
DELETE THIS FUCKING GAME U MORONS
Bring back turning while rez-ing depositing and stealingš
ranked integrity at 0
everyone crashes and leaves in silver while i lose RS and cant leave and also cant get good q times for PC only
how the f do you lower voice chat volume
Getting shot through walls... embark lmk if I can donate some money to help you upgrade your Lenovo thinkpad server laptop. Maybe a newer model?
Bread barrier when? š
I think it's a mistake to be 2 days away from the new season and still haven't seen the trailer.
How do you expect people to watch and build hype to download the game if we're at the last minute and still haven't seen much?
Bad decision. Same with the preview. Did anyone get confirmation yet? Only 1 day's notice and so few people? I never got it when I signed up š
It would be great if they included team emotes in both the Battle Pass and the store again, like the musicians and dances, which came out in a 3-pack.
Buff daggerā¦
- angle fix ā170ā
-charge speed from 800ms -> 600ms
-and the old ātapā auto backstab (to make it like the tk) letting you run full speed when auto stabbing and slowing u down when āholdingā it charged
Nerf v9s
I like this a lot
Currently I am getting only 300 fans and 1.1k xp per match
Please add a demo feature, match replays, preferably free cam feature for the replays... the whole game is a movie, let me make one 
Please add 2 bonus pages to season 1 battlepass for ORIGINAL owners
Why does the boost ability makes the character blue??? I aways think its a friend, cant it be the coloer of the eam???
whoopee cushion gas mine ???
MAKE ELITE BS COST THE REMAINING OF WHAT MULTIBUCKS YOU GET FROM THE BATTLEPASS
there should be a barrett 50 cal
drop the price from 30$ to 20$. the normal bp is 10$ so why is the ultimate cost 20$ more and i cant use multibucks to buy it
kinda specific situation but if you owned the season 1 battle pass, didnt finish it, and got the captian saucerian set from the shop will you get the cost of the season 1 pass in multibucks or something? or do you just get nothing there?
Nobody fucking asked for an ULTIMATE battlepass, yet here we are adding it into the game
Are you guys really that desperate for money?
āUltimate Battlepassā, so they just copied the Blackcell bullshit from Call of Dutyās battlepass, ācoolāā¦
Honestly Iām fine with legacy battle passes, but wtf is with this ultimate bp???? You guys have some of the best pricing in the industry but this ultimate battlepass just seems stupid. 30 dollars is wild for a bunch of bp skin variants. Quit adding higher priced items.
Drop the ultimate pass, it's just stupid. The Finals has such a good connection to its community due to your fair pricing. But this just seems like the CoD 'BlackCell' route. It's just greedy.
(Edit: omg that's in USD. You guys are just greedy tf is this. I'm not paying AU$50+ for no battle pass especially in this economy. Who tf do you think your players are? AT LEAST let me have the option to get the better skins, without the extra multibucks and whatever your shoving down my gullet)
Ultimate battle pass is huge money grab
If you need to raise the normal battle pass price with inflation and stuff but this is not the way to do it
The reason Iām guessing itās 30 dollars is because when you look at the bundle, you get the battle pass, 20 levels, 10 extra rewards, 25% XP boost and 1000 multibucks (that you can only spend in the store from the looks of it)
Still donāt really know if itās worth it tbh, but weāll see
'exclusive' battle pass huh, doesent look like that now.
If am being totally honest the ultimate battle pass sounds like a black ops move witch is annoying, so am just going to buy the normal one because of this might as well get the warzone one too while also getting black ops 7 once it comes out
Why the akimbo getting all the good skins š„šš
This is not a good look. What the heck is the ultimate battlepass? Why is that a thing? Is this going the way of overwatch?
- give us double the amount of daily challenges
Sorry but that's biased Light main yapping.
The SA12 is only that effective at point blank to close range. Do you also find the DB broken then ? Or did you forget it can kill a full health M/H in two hits ? Do you expect the XP54 to be able to kill Heavies in 0.63s ?
Not really surprised to read feedback like that when the average Light runs on his own and dies within the first 30 seconds of every game I play, though.
Ong
How Ultimate is the Ultimate Battle Pass when you add the concept of Legacy Pass at the same time? There's no more fomo and we can just drag ourselves along the current pass, finishing it when it returns some months or a year later. And noone ever said that the Ultimate Rewards are Exclusive Rewards. Feels a bit like buying the Lego Battle Pass in Fortnite additionally to the normal one, minus fomo and the fact that those cost in-game currency, generatable for free daily via Safe The World, instead of real currency.
Ultimate battle pass is legit just Blackcell from Call of Duty. The idea of recolors is fine (and these at least look good unlike COD's Blackcell skins), but I don't like that it can't be purchased with multibucks.
What I would do is axe the battle pass bundle and make the ultimate battle pass purchasable with 2750 multibucks, otherwise there are way too many ways to buy a battle pass with one of them just feeling like a cash grab.
i get the need for an āultiā bp but 30 bucks for that⦠is yikes. i just donāt see 30 bucks a pop having a good retention rate; i say this as someone whoās spent a lot in this game.
tbh iād either charge it as more multi to widen multi margin or reduce the cost of 30
IS THERE ANY RULES AGAINST BOOSTING OR SMURFING
Put your blackcell away embark
Day one player, have never made a single peep on this discord. This is the first time I've ever felt apprehensive or downright uncomfortable with the monetization of this game to the point I will not be purchasing any battle pass. I've maxed out each season and played hundreds of hours. This is not the way, embark.
It would be cool that meanwhile you are waiting for the matchhmaking to end you could go to the training mode
WT needs more ways to earn win points pls. Iāll deal with it getting increasingly sweaty and getting matched with the same ruby team several times a session if I can get more than 6 points for every 20 minutes of my life.
30 bucks for a premium battlepass is scummy behaviour thats not gonna get you any favours from the community embark, just make it cost multibucks at it would have been fine š
Very much feels like the outfits you can only buy with cash and they give you MB with it. $30 is definitely a lot
Playing since day 1, and put around 100⬠into the ingame shop. But hell nah I won't support the new Ultimate Pass and I won't spend I single buck in to the game as long as sth like this is a thing.
Stay strong lads, don't support this behavior
A cool feature to add would be having a swappable Battle Pass (like for example seen in CoD Mobile) where you can swap rewards positions/order (or could be also whole sections since The Finals has themed sections).
You still need to grind the same amount anyway but at least you can put a focus on what you like the best first, that way in my opinion incentivizing more to play since you can focus on what you actually want/like and skip what you feel as filler (that can slow down the enjoyment of the progression) to be completed after.
QoL features like this (and the already implemented Legacy BP feature) i think are better than thinking about stuff like the Ultimate Pass, don't take notes from CoD pls since your MTX system was already one of the best (if not the best) for an F2P game.
30$ for recolors of battle pass items.... naaah , just copying crazy Apex Legends game stealing a miximum of money to your players.... You want a good result of your game but u are 1more time greedy with your community š¢ the game & Embark regards look became bad
Why the new skins are bad? They are advertised as the following:
"Mythic is a new tier of cosmetics, reserved for the most outrageous,*** high-effort***, standout items in the game. Things that require custom meshes, special VFX, audio, signature one-of-a-kind features, and more. They take a lot of extra time to create, but theyāre made to be unforgettable."
All of the "ULTIMATE" skins are literally just a black version of the normal variant with the same effect being used on all outfits.
For the robot we have:
- White hair
- Some small details added like belt and shoulder armor
- Particle effects (re-used on other outfits)
This looks like a case of false adversiting and again not being clear on what the skins actually are?
Is a skin that is a recolor with small details added really "ONE-OF-A-KIND"?
They just look like any prestige skins with some effects strapped onto it.
If they were 100% new models with nothing taken from others it would make sense to call it a mythic.
Embark, if you are gonna introduce a new tier of skins to the game, make it have some sense unlike the Legendary tier that has the mecha outfit with literal SFX, whole different model but its on the same tier as any other simple Legendary skin.
The Ultimate Battlepass is not the Way embarkš
Im still buying gng š¤
W ultimate battlepass embark
Nerf m11 mag size
I will buy the ultimate pass, thanks for the banger skins
The idea of giving new players the ability to access old battle passes is great, the idea of adding a new "ultimate" Battle Pass is terrible
$30 with the 20 extra levels is exactly the kind of manipulation I didn't want from Embark
I don't give a shit about the levels, let me pay less without them. They're just there to make it seem like better value
$20 without the levels would've been an instant buy.
YES
Ultimate BP is not it. way to overpriced. cant buy it with MB. such a shame embark. wouldnt have expected such a money grab from u guys
as a dataminer i have to disagree. These skins definitely take more effort (looking at banana skin for example), there is many extra files and work done to make them work. Normal skins use simple texture changes, and normal map changes to change detail, but these have special animations, models and sounds made specifically for them. This means they have to add a whole new object to the game, instead of simply altering the old one. You don't know how much "effort" the devs have to put in to make these just by looking at them.
how about you dont pull a blackcell and make the ultimate stuff just bonus rewards like you always do, you make us grind 100k xp for a single tier anyway before so dont get greedy
Enjoy old battle passes
I quit
Embark.... fr.... 30$ a ultimate extra for recolors ?......
#š„āspawn-point message
i'm taking it as a $30 skin bundle with 2500 MBs total with a battle pass on top
if you're sticking to the basic BP you're getting the same amount of content as before. just have some fomo now. I guess people can't take that š
I wish they just made those ultimate battlepass prizes as an additional bonus page for multibucks
alright embark yall are going of the deep end first a mythic tier now ts premium battle pass bullshit
i really love game but it feels like day by day yall are making the finals a cashgrab
Friendly reminder to remain respectful 
30 dollars is wild embark, i whale out for you guys pretty often because I think you deserve the money and you provide quality shit, but this is ridiculous. I'd gladly pay 20, maybe 25 but 30 dollars is insane especially when you think about people in countries whose conversion rates aren't very forgiving to say the least. Is this nexon finally rearing their head?
If you dont have 30$ dont buy it. Simple.
Why are ppl malding abt new battle pass? Zero brain cells.
YOU ARE STILL GETTING FREE REWARDS FROM THE BP AND YOU CAN STILL PAY FOR THE REGULAR PAID BP LIKE YOU HAVE BEEN DOING SINCE THE START.
The new extra tier is an addition. So you can go on and pay for the regular BP and still live.
BREAKING NEWS: Yes, video games require money to make and maintain.
You don't have to go all out like Overwatch, COD or the average EA game but they ARE going to introduce more ways to get money that's normal business tactics.
If you don't feel like buying them then great if you do great they don't care.
PS WHY THE FCK IS EVERYONE BLAMING EMBARK FOR THE NEW MONETIZATION ITS LITERALLY IN THE HANDS OF NEXON NOT EMBARK WTF
Body sliders. I want man breasts ( I just want more body customization lol)
Pls embark just give the 93r some legendary tier skins, its really lacking in that department š
^^^
So if Im reading this right, the ultimate gives +20 and the extra levels? Can I just skip the +20 to get it slightly cheaper
Puting not only just recolors but clearly more detailded versions of bp cosmetics under TRIPLE paywall is just cringe. 30 bucks for possibility to grind. What the hell? I won't even elaborate further. You know exactly what you did
Guys, let's do a thing, If you've been thinking about getting the "ultimate" Battle Pass, please don't do it, if very few people buy that sh*t maybe Embark will acknowledge that stealing our money is not the way, we are trusting Nexon because (me personally) I'm tired of games from big companies like Fortnite or CoD that only care about money, we want a company that actually cares about his players
Fix your chat !! Its basic feature
Nexon also only cares about money thats why the wheel of fomo exists š ALSO ADD STATS FOR NERDS PLEASE LET US SEE ALL THE STATS
Ultimate BP looks great. Good value too. š
"We agree that some of the most awesome items in the game might already hit that quality, so youāll be seeing a few getting rightfully updated to Mythic in Season 7. Items like the Loop-De-Doom Set that winds a roller coaster around the Lewis Gun that gets more passengers as you get eliminations, will be upgraded so its tier matches its impressiveness."
^ So a shameless price increase on old cosmetics... Are we fr??
"For $29.99, that means 116 total rewards, 2,575 Multibucks, and a 25% Match XP bonus to help you experience the best of Season 7, support the game, and make your presence impossible to ignore."
^ $30 mandatory to unlock all this seasons battlepass cosmetics? Which of course will almost definitely NOT be returning with the legacy battle pass system. This is absolute greed maxing. Nobody was asking for more $30 fomo. You coulda just released all 10 cosmetics as part of bundles for even more money total with no fomo, and nobody would be complaining. This is absolutely ridiculous.
"Legacy Passes donāt include Multibucks or Bonus Pages"
^ most likely paying the same price for less content AND without the MB refund. I can't say I'm surprised, but it's kinda ridiculous.
This is just expensive fomo spam over and over. You guys have been clearly building up to this, so I can't even say I'm surprised. However, I will say that these moves really wear on my enjoyment of the game. The core gameplay loops and everything is the same, but I feel like I'm walking into an ad. And if I'm gonna feel like that, there's plenty of other games I also enjoy, that I quit because they started feeling like that.
Combine these shitty store updates with a terrible ranked system and iffy balancing and I honestly might just go back to playing a variety of shooter games. Plenty of games out there have incredible balancing, a much better ranked system, and a much less fomo/pushy/bs store. Look at Valorant.
Grapple hook event where u only use sword and also maybe the duel sword for lights event only and the alt is the double slash and it crits at an backstab angle,it's like a spin on attack on titan.
Make a map practice sever where u can have no cool down spec cause using grapple hook on maps r too much fun
Within the match teams often play another game which is light class using grapple hook to carry cashbox and race to the corner of a map far from cashout,it would be a fun event where u just hold on to cash box race against other teams and it's all about maneuvering through the entire map and platform just to hide cash box or pass it your teammates
Make each spear spin manual so there is skill expression and u r not stuck at spinning and u won't get any suggestions from others and they don't touch the damn spear
93r less time gap between bursts and slightly less fire rate of burst as each burst is so quick it might as well be on bullet being fired and buff damage to compensate for lower and manageable fire rate.So u can fire slowly to make it more accurate or keep firing it like an auto so u can switch between the two and u have flexibility.
Make dagger alt have one tap/click like before plus u can hold already.
The ks23 needs a slight quicker projectile speed as even in medium range u have to guess where they will be or it misses.
The main problems r heavies and a headshot buff 1.2x would fix everything and u need skill atleast.
We already have winch and sledge combo so a ks23 and headshot combo would be fair.
i just want more ks-23 skins that arenāt just recolors 
***FOR EVERYONE MAD ABOUT ULTIMATE RIGHT NOW, BE MAD ***
BUT DONT BE MAD AT EMBARK, THIS WAS A NEXON DECISION THROUGH AND THROUGH. SEND FEEDBACK TO NEXON, MAKE A STINK ON NEXON FORUMS, DO ANYTHING BUT MAKE THIS EMBARKS FAULT. EMBARK IS NOT IN A POSITION TO FIX THIS ON THEIR OWN
I think they explained in one of the community Twitch streams that hey tried adding the killcam to The Finals and realized it is pretty much impossible (or so hard it's not worth it for now and they might come back to it later). This is because the killcam isnāt just a recording. Itās more like a full re-creation or simulation of what happened when you died. And because unlike other games, most of the stuff is processed on the servers, every time someone dies, theyād have essentially create a new game and rebuild everything in that moment, including all the player positions, the map, the destruction, the physics, etc. Even if they managed to do that using a ton of resources, it still wouldnāt be perfect. You wouldnāt see an exact copy of what happened from another playerās point of view like you can in games that donāt have such complex physics.
I'm with the crowd here. $30 or I imagine Ā£25 is too much for done recolours and a mythic. Also no multi bucks in pass battle passes is painful. Embork please š„ŗ
I honestly don't mind the idea of the ultimate battle pass. It needs tweaking though, there should be some multi bucks in some of the tiers. The issue is its hard to justify $30 for it. I'm still going to buy it but
delete legacy battle pass before you do a mistake season 3 level bro
if you want more money, this is absolutely not the way to get it from us
all the grind all our effort just went to zero
To all the replies I got: I donāt mind everyone having the same items as me, those battle passes were exclusive and I leveled up them like crazy when I knew it was time limited, if they were permanent since the start of each season I wouldnāt have any problem with it
@slender pendant goated opinion btw I spent tons of money in this game to support it but this kind of move is not it. This might be the end of my support to the game š¤ I still like it and I will continue playing but I wonāt buy stuff if thats how they gonna play, they say āthey didnāt like to fomoā but they actually did play with it
I think if you want people to pay around Ā£30 for every battle pass, then youāre gonna need to start making at least an entire games worth of content for each season because a few skins, stickers and emotes is not gonna cut it. Just remember that elden ring nightreign is a stand alone game and it costs less then Ā£30 in the uk. Your game is on another level but donāt get greedy or youāll f**k it up for everyone.
"other people getting the same thing as me somehow removes the item from my inventory >:C š¶"
Embark, thanks for weathering the storm of ungrateful angst fueled gamers. Thanks for keeping this game 100% free. Your efforts do not go unnoticed to the keen-eyed and those knowledgeable of the games industry and the pressures and practicalities that come with it.
Proud of you for pulling off the miracle that is The Finals in an age of unprecedented monotonous outpouring of soulless and halfhazardly developed and managed AAA games.
You are proving to be one of the legendary developers of our time. Keep it up.
They were always open and agaisnt FOMO this just proves it. It's a good thing, not a bad thing lol. You should play a game because you like it, not because of some pixels.
(To the thing below)
Of course they need money lmao it's a free to play game. That doesn't mean this is a bad thing. Like I said they always said they did NOT want a FOMO game.
Also, I would not go as far as saying they're broke especially because even if things go bad (which, they are not) they got a billionaire company behind xD
@slender pendant I never bought MB except in S1 to get the BP. Since then I got all BP's and all rewards without needing to buy more MB. Idk what the big problem is. Is it ideal? No, I hate that RNG. Is it the end of the world with no solution? Also no
Them bninging old BPs not because they generous but because they need money because they broke and their bad decision bring them to this point Season 3 disaster PS4 release ect...
They litertally become greedy. They making it because they bad at making good game. They added speen the wheel that have 5% chance to get all items while you have option to buy free skins for real money, specifically rare one
When S1 and S2 have just challanges where you complete them and getting the skins
@zealous mural Its always funny when i see how they advertise the game in the WORST way possible
Releasing season when USA sleeping and EU working
PC game showcase for S4 where they gave wrong trailer and this stram watched 4k people LOLOLOLL
And S7 announcement not on Summer Game fest but other one
@raven sky My god imagine having event for free skins but you can buy them for real money while it wasnt an option before and there 0 sense in that decision excep make people pay for free skins becasued of 5% chance getting all of them, haviong 3 limited tickets per day
15k online, no advertisement, cheaters all over the place, matchmaking is shit, the grind is insane, the solution? 30$ battle pass. Clearly what we wanted.
Please change how we get kills in the game. Like instead of who got the last hit on the person, make it so whoever gets the most dmg on the person gets the kill. Just had a game where i had 10 assists and all of them were mostly me dealing dmg
Iām not sure if any Embark people will actually read this, but I thought I throw in an ideaā¦
So, Idk where people are seeing Ultimate Battle Pass costing exclusively irl money, but if it is the case, why not alter that method to be multi-bucks, from regular price of 1150 to idk 1575, being the total amount of multi-bucks earned in a season, assuming there are more levels at the end because of the elite package, then that just means more for players to grind for anywaysā¦
if embark is needing more avenues for cash, then instead of charging ā$30ā for ultimate pass, just make seasonal Xp boosts an option, then another option with Xp with all those extra bits as an additional payable option, like Xp with Gamepass⦠which i think be better becauseā¦
1; keeps to philosophy of no pay-to-win mechanics
2; it doesnāt keep players on budget from feeling like their getting less from a great game
3; Seasons only last roughly 3months, so people with cash will probably buy it each season
4; Will help keep free-to-play players happy because they have even more to work towards, earning new list of levels and running World Tour mode even more for 250 multi-bucks to play with next season, which to add should reduce search times
5; It keep the whales happy because it would be more vibe of optional than FOMO, plus they have less effort to grind and lesser feeling of being taken for all their worth
6; Embark practically already doing it with Gamepass, so why not offer it as something for people who donāt own Gamepass, for whatever reasons? If they do own Gamepass, perhaps setup a discount price to add additional Xp and extra bitsā¦
This is how I would've liked the Ultimate Battlepass to work:
You can pay $30 and get your 1000mb extra, your 20 level tier boost and your 25% xp boost.
OR
You pay 3000mb and DON'T get 1000mb extra and max EARNABLE in the pass is like 2000mb
This way, players who are new can spend money and returning players can spend saved up MB AND top up with a smaller mb bundle like the Season Starter pack to help them afford the Ultimate BP. This means that eitherway, a player will have to spend money at some point as players will not be profiting from the Ultimate BP if they buy it with MB
Let us purchase the** ULTIMATE Battle Pass WITHOUT the extra 20 LEVELS** or the 25% XP BONUS, I DON'T CARE FOR THOSE! for a reduced price, just like we have the option to purchase the REGULAR Battle Pass WITH or WITHOUT the extra 20 levels.
This is a totally reasonable request and harms in no such way your newly introduced monetization policies.
REMEMBER, PRICES ARE NOT REGIONALIZED, SO 30$ FOR YOU IS NOT 30$ FOR EVERYONE ELSE!
Let's see how this BP works out, people. If you don't want to pay 30$ for the reskins after seeing it all etc, then don't.
I'm more sceptical towards giving healing abilities to all classes. The fact that it's gadgets for L & H sounds like it might be unfair to M as well.
Why are yāall acting like theyāre holding a gun to your head if you donāt buy the pass. We already know youāre dropping 50 bucks a season on this game lmao
so disappointing to see the greediness come out. barely give us anything in previous passes but you want 30 damn dollars?
The $30 BP regardless of being good value is a step backwards in maintaining the communities trust with pricing. It's extremely steep for FOMO rewards.
On the flip side, in contrast to what some people are saying I believe bringing back old BPs is a win for the community and the devs. It is not sustainable to assert FOMO as the driving force for people playing your game each season. People just like grinding cool cosmetics and playing the new content. Gatekeeping keeps only day 1 players happy, as they slowly trickle away while new players feel theyve missed too much to get involved.
This also halfway solves what I believe to be the BIGGEST scam in gaming of this decade, which is paying for content and then having it taken away if you dont finish in time. If I pay for a battlepass I should be able to level it from that point on without interruption. My buddy paid for it but can't find the time to finish the bonus tiers. Crazy he's invested money but will not get the rewards because he just couldn't play as much as Embark wanted him. This is clearly industry wide though, I just think that somebody should set a new standard that if you payed for it you get access to the advertised grind and rewards permanently
Since he realized he didn't have time, he doesn't think he wants to buy the next BP. (again, legacy BP halfway if not 75% solves this so a win in my book)
Just my thoughts!
Hello. Just want to let you know that I have no issues with the Ultimate BP. I buy what I want, and skip what I don't want. I don't care about the rest. No matter what any kind of service offers, it all comes down to what you personally want to spend your hard earned money on. Can't buy everything and that's completely fine. This uproar is wild.
give us legacy console MnK because that was in the game at launch
Guys it feels very unfair knowing that I am forced to pay extra for a STYLE (not a separate skin, it is already included in the Battle Pass) simply because I was unlucky enough to like black. first of all, you could at least give a choice which side i want, one of two options, but for the second to pay, perhaps it would be fair. And secondly in other games it is 100 level + rewards for grind (fortnite/rocketleague/cod), they are no extra cost, I pay time. here it feels like a dlc to battlepass. and the main battlepass sell me half of the skin, because now there are not even all styles.
but it's frustrating. i have to PAY TWICE just because i had bad luck with my favorite color and get the ONLY rewards i came for...they would have been cheaper at the store. and i wouldn't have wasted grind time on it
The finals devs lack trust within the community thats the biggest reason they arent making money anymore. They destroy weapons instead of trying to balance, sword to me is a perfect example instead of trying to come up with clever ideas to balance it (example making multihit have a return on investment) they nuke the weapon to 100 damage. It's just lazy. I spent close to $300 during seasons 1 and 2 because I wanted the game to succeed. Then the disaster of season 3 rolled around and completely broke my trust. After season 3 Id still purchase the 20$ bundles and battle pass but after sword nuke I stopped doing that. At this point, I only purchase the battle pass and with battle passes returning I question why I'm still doing that. I could care less about the game's direction, as I barely put time into it anymore.
The opposite of love isn't hate, It's actually apathy.
less fomo but more fomo?
its nice to have the old battle passes back, but the ultimate pass feels like a step backwards
i would wish for one of the following to happen
-confirmation that the ultimate skins will return alongside the legacy pass in 1 year, acting basically as another set like the pirate or astronaut
-an option for the ultimate pass to be cheaper (with no 20 level skip/xp bonus)
-or for the ultimate pass to be purchasable with with multibucks
(e.g. 3.000 mb for the ultimate pass, containing 1.575 mb, assuming it wont have the 1.000 bonus mb, meaning if you buy the season starter pack, you would only need to spend 5$ more to get it while having less extra mb at the end than before, which would be fine imo)
@hard scarab I feel the same way, but the truth is we did this to ourselves lol. I saw this future from a mile away.
The only scummy mechanic I hate that Embark has done is the wheel event... 3 times... with the last two being worse not having items you can buy for VRs and a lack of a great dupe protection besides just giving an extra role after 4 dupes. I don't fault Embark, or likely Nexon, for trying to put more monetization into The Finals. Its a great FTP game that can still be played completely free and they are ultimately companies who gotta make money. The super premium battle pass stuff is ultimately just more skins in the end, like all the stuff in the store I either do or don't buy. Buy it if you like the cosmetics or don't if you don't, or think they are priced too high.
TLDR: never do another wheel event if you guys are truly anti-FOMO and pro-consumer. This battle pass stuff is fine though maybe a little overpriced.
They should add water to the game since water is good
Honestly I feel like the battle pass price is a bit much and if you where to reduce it by only a few dollars it would be much more consumer friendly (I know this is definitely sentiment that many others feel)
Donāt give extra 25% of XP with the upgraded BP, nor the 20 levels, just give the additional cosmetics
make the goo gun have limited ammo please
10$ standard pass<20$ pass+ adds the new skins to unlock< 30$ 20lvs xpboost 1000 in-game coins
this is just personality what i feel the pass should have been
question regarding all the battle passes returning, how will battle pass xp work across all of them? will they all get the same xp progression or will i have to level up one at a time? (similar to games like halo infinite or deep rock galactic)
very happy to see all of these old passes return for new players and ogs like me who didn't 100 percent everything
fifi knows whats up take some advice from fifi here
$30 for a battlepass is insane no matter what. $20 should be the max price for a bp in any game.
It's pretty obvious the current pike scope is to make it harder, but please give us a better sniper scope for the pike (something like the picture)
Yeah this ultimate battle pass thing? Thats not it guys.. please dont go down this path. Its going so well right now
The ultimate battle pass gives 25% bonus exp, why don't we also get 25% bonus fans? I think 29,99 would be a reasonable price if you would also add 25% bonus fans. What do you think Embark?
2 Things:
I bought the Captain Saucerian skin when it was re-released for Halloween. I had thought it was the last chance to get it, ever. Now it seems that I will be able to go back and reacquire the skin in the S1 Legacy pass.
A lot of people do not want 20 free levels. Is there a way to prevent this from happening when I purchase the Ultimate pass?
I'm proposing two new specializationsāone for Medium and one for Lightāto help balance the number of options across all classes, so each has four unique specializations like Heavy currently does.
Kinetic Repulsor (Medium Class)
Emit a radial shockwave that pushes back enemies, projectiles and throwables.
EMP Beacon (Light Class)
A deployable device that disables enemy gadgets and abilities when remotely activated.
Both ideas aim to fill current gaps in tactical options and bring more variety to each classās playstyle.
Note: The EMP Beacon differs from the Glitch Grenade by offering remote activation, sustained effect duration, and strategic placement, making it more suited to area control than quick disruption.
Nice specilizations ideas
Day 15 requesting a Coin toss emote (only with "The Finals" icon, not a head or tails emote)
It will be a hand emote for the left hand (As every other hand emote) which tosses a coin (With a very satisfaction sound effect, like the ULTRAKILL's one) and then grab it in the air and the emote finishes
It would be so cool since, the enemies get coined, it would be a very gentle but cool flex
Hope Embark takes note of this, we need it in the game, I would pay for it
(Also, please add more hand emotes, I love them)
i dont fully understand ur new bp thing, i will wait to see the S7 release but I think it's garbage my friends.
your are Wombo combo-ing crappy cashgrab stuff
don't fall into shitty greedy f2p, you have a great game with ethic monetization (currently). Keep to lead by example, video game industry need it right now.
UI AND LIFESTYLE CHANGES
⢠revert recent ui changes (ongoing game event. it just looks bad)
⢠fix problem with ui after lowering screen resolution (this hasnāt been fixed since season 2)
⢠Make the UI good again. (It was fine before just had some minor inconvenience. Fix the inconvenience not the entire UI)
⢠FOR THE LOVE OF GOD STOP REMIXING SEASON 3 Soundtrack!
⢠Asian server is full of hacker and cheater after hours.
⢠Bring back bank it! (Why do you hate bank it so much?)
⢠Add more customisation options for clubs (ex: club description, more logos perhaps custom logos? And more colours)
⢠Why is mythic item more expensive than the battle pass?
⢠You have a perfectly good soundtrack (season 1) to remix but decide to remix season 3 soundtrack that is by far the worst. (Doesnāt fit the gameshow vibe.)
⢠When selecting scopes make it so it shows what the crosshair of the scope looks like.
Since you're going to do Legacy BPs, it would be really cool of you guys to do it for the CB ones as well. Just saying.
For those of us who got in but didn't have the time to grind it all out.
could you guys make it so that if you bought the premium bp during that season that you have access to the bonus pages for the legacy battle passes? would be amazing š„²
lol, of course a heavy main got triggered. Compare magzsize, spray pattern, firerate between SA12 vs Double Barrel and then come back again. Btw. Light's Stun got removed, while Winch Claw Stuns and pulls. Oh and Lockbolt is still there... okay
I feel like there should be some difference between getting old bps now and if you had them og
- NERF CL40
- NERF SLEDGE
- NERF CERB
š”š” No nerf for sledge!!!
Skill issue if you donāt know how to counter them
Final round is incredibly boring
A Cashout Rework for World Tour and Competetive Game Modes
Current state
Cashouts in Competetive and World Tour are broken. You only gain money by killing (500), opening a cash box (1k), starting a cashout (20% of cb), finishing it (80% of cb) or stealing it (1k). Holding a cashout gains you no money whatsoever. This contributes to the following issues/behavior:
- The first cashout has little value to actually change the outcome of a match (mostly world tour with no team wipe punishment)
- When two teams fight over a cashout, a third team comes in and wipes whatever is left (especially in the last second)
- A dominating team can manipulate the match so that the weakest team will also progress (last double cashout)
How to fix it
Reward while a cashout is held appropriately by either:
- 20% for starting the cashout, 40% during the cashout and 40% for finishing the cashout*. The cashout payout throughout its duration could also be constant, thus a smaller cashout will be finished quite a bit sooner than a larger one. Thus a double cashout would effectively doubles the time it takes to finish it.
- Fixed start and end values (3k for starting, 6k for finishing), while paying out the cashbox's full amount over the course of the cashouts lifetime.
With this change, it'll immediately solves most of the previously mentioned issues:
- Each cashout will likely switch hands a few times, which will lessen the impact of each cashbox's value
- Last second captures and third party attacks are less likely and less punishing, as every second spend waiting for the appropriate moment will lessen the money gained, while the team defending a cashout is being rewarded for their trouble
- Manipulating the match to let the worst team continue becomes a lot more difficult
- No special/different rules for the final round are necessary
Tl;dr: Holding a cashout should be rewarded, by paying out some of the cash box's value during the cashout's lifetime.
As much as I understand that more money means more support for future content, $30 for the Ultimate Battlepass is too much. You added a 20 level skip that not everyone likes to pay more for another $10.
In my opinion, the Ultimate BP should be just $20, without the level skip and permanent xp buff. Maybe just give us 500-800 multibucks extra then we'll be fine with it.
What's all the tier ?
OK COOL. IDFC IF YOU RELEASE LEGACY BP ON ONE CONDITION THAT YOU RELEASE BETA BP AT LEAST FOR THE BETA TESTERS WHO PLAYED BUT DIDNT HAVE TIME TO UNLOCK ALL REWARDS. MAKE IT MORE EXPENSIVE IDC. I ALREADY SPENT $300 ON THE FINALS STORE AND WILL SPEND EXTRA FOR THE BETA BP. I PURCHASED ALL BATTLEPASSES AND SO MANY COSMETICS.
devs cooked on the map š„
we shouldnāt have to pay 30 dollars for a battle pass. Thatās crazy work and ive already spent around 150 on this game. And Iām willing to spend sure more. But 30 dollars? For something that will be gone in 3 months is fucked embark and you know it. Donāt make the ultimate 30 dollars. maybe 20 or donāt even do it and be only apart of the 10 dollars. This is crazy work and please roll back on this decision. I really liked those skins but 30 dollars is not worth on something I have to sink time in anyways.
People have a right to be conerned about the new battle pass. The worry is "will this drop the quality of what we used to enjoy?"
It would be so easy for embark to start offering worse skins on the default battle pass to encourage the purchase of higher tiers. I think being skeptical is fine and makes sense.
Also it is so strange to see how tribalistic people get when you suggest a "second tier" should be viewed through the lense of caution. It is as if I am saying "you cant have optoins in games" I wish people would engage with this in better faith.
An "aura" cosmetic type like the ones and zeros on the new highest tier cosmetics so that it doesn't take up any other cosmetic slots on your character
Guys its 30 buck but you win 2,575 Multibucks, so you just pay in the end 400 multibucks, which you can make even less with world tour.
What are you crying about ?
Thanks embark ā¤ļø
Embark has hired more employees and it's very apparent. This season seems to be more polished somehow? The system seems to be smoother.
This just feels nice. I feel a sense of secuythat this game will continue.
And thank God because it's ACTUALLY fun. Very nice much approval
im begging you to add the slow back to the water on kyoto, map knowledge is an essential part of literally any video game
You donāt have to, the prices for the regular battle pass remain unchanged
In terms of value, this is no different to the multibux bundles present in the Steam store since season 2, you get the regular bp multibux 1500 as well as the extra 1000 from the premium section so 2500, essentially $25 worth of multibux that comes with the premium skins included
I see the value just as much as I see the value for the astronaut multibux pack, the primary concerns that I do think are valid are:
Fomo for those who would rather not pay 30 and use their already present multibux, (although fomo is also being alleviated by the legacy bpās being brought back)
A worsening price increase regardless of value, 50 dollar packs would introduce heavy fomo and generally wouldnāt be a good idea to continue imo as it will further isolate more people
30$ fr embark? So that's 20$ worth of extra skin, make it so that we can buy it with multi bucks too, cause I have too much of it lying around and I wanna spend them somehow, not pile them up more. Spending 30$ just for 10 skins for a 3 month season is pure financial damage on my side and others aswell. make it 20$, which seems like a more fair price for just 10 extra skins, I'd buy it, but this is kinda reminding me of cod blackcell, and I quit playing that game.
Yes but if they only allow us to pay with cash we will only be able to use the multibucks on in store skins meaning we will have to pay $30 per season which is just unreasonable I feel if they allow us to pay for it in multibucks that will be ok but if not there risking the stability of the current player base (which isnāt the best already as you constantly pair with the same opponents) which will tank the game and risk killing it more than it already was. Like donāt get me wrong I love the game which is exactly why I donāt want its players to tank.
please make it so that we can queu for all the quick play modes at once, it would be so nice to have this feature and dont know what gamemode you gonna get.
Putting slowing water in areas that are already disadvantageous to be in isnāt good map design. You canāt really just excuse bad features under the guise of āmap knowledgeā if theyāre poorly designed
what lol? calm down man r u good rn 
dear embark, from mine and many other canadians hearts, we ask you to please rethink global pricing. 30.00USD for a ultimate battle pass, that's going to be costing canadians 50.00 for it, and that's just hard to comprehend. I know it will continue, and nothing will change. but i just want you to know that i used to love you.. now i think i'm just in love with the idea of you
take a walk
the game is free brother
ultimate pass is totally fine since it doesnt force anyone and is just for people who want to support the devs. fomo isnt an argument if you can always get the passes no matter the season. i would also rather have one battle pass but its honestly no problem and you guys should appreciate the work of the devs given the fact what the give to you FOR FREE.
there is no other fps that is rewarding you this much for free and you guys INSTANTLY start crying abt things like this.
Looking forward to the next season!
Also I think it would be cool if light got a bolt action heavy pistol with a reload mechanism similar to the model's!
Things can be a bad deal, even if you can get them any season. Just because someone gives you a band aid doesn't excuse them selling you a box of them for $100.
They give a good number of rewards, it's in a good place, but that doesn't excuse adding in WORSE forms of monetization imo. I already pay for a lot of stuff, that doesn't mean I want to be nickel and dimed.
I already think the skin prices are too much tbh. $20 (effectively) for each gold weapon skin pack for example (there's like 3 bro, they should be one pack, it's a retexture).
Clarification: I'm not sure how the new thing works yet, I just didn't like the argument being put forth of "you're getting things for free, so it's ok if everything else is a horrible deal!"
Following the ultimate battlepass
Can we get at least a option to recolor the helmets/skins effects like the biker helmet from S1 or simply turn them off? The ultimate skins effects are dope but I want the black version without the purple effects
Yes I 100% agree with this.
Not to mention theyāre literally letting us unlock old season passes in case you missed it.
And thereās no way people are crying about the whole thing already, I genuinely think they spent so much time for us next season no other game is doing this like they are. They love their community and it shows. 
I hope embark will reconsider not adding bonus pages for OG owners in legacy BPses. I couldn't grind this one in time and I hoped I could continue doing so in the future. Not being able to do it is disappointing.
i was thinking the same, i've only got 2 pages to do š¦
buff 93r, lh1
I got suspended for 1 week that's crazyš
Make this game for babies only bruh your game is dying anyway
DONT GET GREEDY WITH BATTLE PASSES !!
Bring back the vaiya takeover version of sys$horizion. It would fit this season so well
ALMOST 7 SEASONA DN THE SAME NO SHOOT OR SPRINT SO TERRIBLE GAME
W season Embark looking forward to playing it 
(Also Iām not joking I will drop $100 if you add more loadouts, ideally at least one for every specialization but possibly a few more)
we gotta get the ultimate BP dropped to at least $20 max, 30 is WAY too high for just palette swapped skins that we might use for 5 games, then swap back to our og outfits.
Sprint bug o.O
Cooked spawns o.O
Cashout ranked in a horrible state o.O
If you can't afford it don't buy it dude. It's just reskins. You don't need skins homie
Sony recently updated their API for Gyroscope. Which gives Developers a chance to Customize how the Gyroscope will be calibrated. š„
Currently The Finals on Ps5 have the system default Always on Gyro autocalibration which leads to drift with slow movements. š¦
Fortnite recently added few options for gyro calibration and those options were game changer No longer gyro users need to fight the autocalibration.
It would really nice to get updated calibration options in The Finals. + Disable gyro via Touchpads touch. š
please add a limit of 2 of a single class on one team at a time in cashout modes
triple heavy, triple medium, triple light... whatever it may be, it is always unfun and unfair to play against
Iām excited for the new season but unsure if the ultimate battlepass is a good idea, triple the cost of the regular battlepass for an xp boost and a few more skins sounds less like a fun idea and more like weaponizing fomo. If you want to add more skins, put them in the bonus pages or maybe give both skins at the same time! The monetization in this game has been pretty good and I donāt want to see it go downhill
Can us og season 1 battlepass buyers at least get a new bonus page? I hate that all of the value of the s1 bp is just being completely removed. Just some sort of extra reward for us early players.
Take 20 extra levels out of Battlepas and sell it for 20$, which will solve all the problems. No one complained about 2 different versions of bp before because of the separation. You want normal, you pay 10$, you want extra levels, you pay 20$. And in your version for 30$ you force to buy these 20 levels while there is an experience bonus of 25% .
What is the connection here, if you can safely close the bp just by doing all the contacts for the season, and with the experience boost will definitely not be a problem.
Make for example the price of 25$ and it will also be explained because 10$ is a bp, 10$ for Multibucks and 5$ conditionally for the experience bonus and additional skins.
people complaining about the ultimate battlepass never took a math class in their life. If you add everything up it gives you ~$120 worth of items for $30, none of which is pay to win or even forced upon you. Get a grip
As a melee player (ie Iām heavily countered by CL40) - yall who are complaining and asking for CL40 nerfs are INSANE. Literally the weakest weapon on medium right now and people cry āno skillā when they die to it. If it were any higher than C tier you would see it in plat+ ranked, but literally NOBODY is running it in ranked because itās objectively weak and hard to use effectively
bros been posting the same thing for ages now
Can you add more detailed discord rich presence to the finals? instead of just saying "playing the finals" you can for example make it also say "Playing world tour" or "In Lobby" or even add how many players in his party.
beta items are beta items. I missed out on the CB jacket but my brother and friend got it. will forever be jealous
EMBARK, release more skins and remodels for OTHER GUNS. Stop sleeping on them, because it only takes an hour or two to make a unique model and prep it, so I don't get why you don't do it more often. The community gives you COUNTLESS good ideas for skins and you ignore them. You've like 2000 skins for the deagles and a few other guns, but stuff like the burst pistol, KS-23, and others get ignored for the most part, especially for remodel skins. Give stuff like the double barrel more remodels and good skins!
Making a new "tier" of quality (Mythic), releasing the old battle passes, and making an ULTIMATE tier? That's the red flags of a dev trying to squeeze more money out of the community. You are going to make gun skins that needs a new model and mesh cost more? Your most basic tiers are just either basic recolors on part of the guns or basic design changes. Stuff like that revolver twig skin takes like 20 minutes for an amatuer blender user to make. So just downshift your other skins to a lower tier and keep the remodels at Legendary/Epic.
Also, remove spray patterns, don't try to be CS:GO. You will never be an E-Sport because of the mechanics of the game that can literally leave winning up to rng. Randomize it. No one likes the sweatiest of sweaty players trying to beam others from far range because they practiced spray patterns for 50 hours.
Hello Embark, I know Iām just a simple player, but Iāve waited until now to give you my review. The game feels good with each update, and the balancing is solid, but I still feel like weāre missing what we had in Season 1 and 2. Let me explain: when we could do nukes with C4 and the Heavy, and when we had the Mediumās recon abilityāthose were amazing features. I understand you nerfed them for the sake of casual or new players, but I humbly ask, from a place of complete ignorance, if you could please reintroduce these abilities. Nowadays, almost no one uses C4, and the Mediumās recon ability, which was like a wall hack, was extremely useful against invisible Lights or in smoke. On the other hand, Iād like to suggest adding a perk that acts as a shieldāsomething like the Heavyās but for the Mediumāand it would be great to see a few more weapons added. I know Iām just a simple player, but this simple player has supported you from the beginning. Keep up the good work, and youāll earn a loyal community forever. Thank you, and Iām looking forward to the launch of Ark. Keep it up, team, and letās hope C.N.S. doesnāt ruin the game. Thanks!
Buff dagger
Nerf dagger
Ok Embark, so I like how you love to welcome new players, but was there really any need for the Mythic/Legacy Battlepass besides money grabs? Like thing, really, really hard about that. And if you're going to bring back Season 1 to 4, why change the color scheme? Honestly Embark. As a veteran of this game, that had played since launch, and been a supporter for your entire life, why? Why go down this dark path? Greed is a thing that has made the biggest, best, gaming companies fall.
If you're going to bring back Seasons 1 to 4, bring back old mechanics. Revert dagger and cloaking nerf, and bring back snukes. That's what the people really want, at least temporarily (until they see the true horror of the snukes.) stop worrying about skins
Oh and on the Mythic skins for guns, why? What is the reason behind making skins for guns 1200-1400 multibucks? Why?
while I have my own opinions on all of the recent announcements, I'll give a piece of my mind on at least one thing.
for any potential Legendary weapon or gadget skins that will be changed to the new Mythic rarity, I have a suspicion that their price will increase with said change to rarity, so I suggest a simple change to make.
simply put any skins transitioning rarity on sale for a week or two at the start of the season, simple as.
people who bought the skin originally get to have a nice new rarity in their equipment, and people can get their hands on cool skins for a little cheaper too!
Nerf Pike, there was a reason it had 49 dmg
BUFF V9S, it can't compete anymore.
Nerf Prox mines, smaller radius at LEAST.
Remove both prox mines and sonar from TDM. Its horrendously oppressive to the point where light invis is essentially useless. No I am not kidding
@dark niche No, bow is good, dagger and sword are meh. V9S can really only compare to the 93r, it gets outshot by literally everything else
Huge L from Embark. They sold the battle pass as 'exclusive'.
This is nothing but a scummy money grab they know they can get away with because many OGs have quit.
I thought they were better than this. Giving the middle finger to OGs and charging $30 for an extra battle pass is very disappointing. I know you don't have to buy it but it's still ridiculous.
A better solution would be to let people complete the battle pass but only if they played in that season. This way, there would be no fomo to buy it right then, while keeping the token of exclusivity for people who were with the game from the start.
greed without end, selling out on every field possible while your game loses its identity and looking more like fortnite with every cosmetic addition, you have something amazing here and you fumble every second game directive decisions
I took an oath not to spend a dime more on this game two season ago, glad I kept it up
remember people nobody is forcing you to collect rare cosmetics, these free to play monetization tactics are deceitful with no end to it
also people who think paying 30$ "subscription" every season is a good deal are brainwashed idiots
if we can unlock ultimate battle pass rewards with our preexisting multibucks we own and not forced to funnel money each season then nvm most of what I said
please add an regional pricingš š
im from ukrain i cant give you an 30$ for this shit
mac suppport
Letās do some math..
10$ for battle pass + 10$ for 10 extra levels and skins + 10$ for 1000 multi bucks = 30$
Wow looks like a pretty good deal actually⦠imagine that
I guess we canāt do math here huh, which ironically explains why we are not so good at cashout
Hello, are the skins from the Ultimate version exclusive to their respective BPs or are they going to be returning like all the other BP cosmetics?
so if youāre already re adding battle passes, when are you adding cb1 - ob1 passes to players who played in the beta but didnāt finish it??
shhh
discounts for multiple sets are bad
full price for one set is good
dont think just accept it
Totally agree, cash grab ahh decisions... sadly
I always liked supporting this game with the 20$ bundles. I think its fair to get unique stuff with that amount of investment. Not to mention that u get ur money back with MB. Really consumer friendly.
It's easy to blame everything on Nexon, and to defend Embark on this one. But I'm sure, they too have realized that they have a decent amount of loyal players and they keep pushing things further and further, seeing how much we can take/accept.
Clearly this legacy thing, removing any sort of exclusivity to veterans and allowing all those premiums sheets.. Is def disrespectful to day 1 players. Everything's designed to grab as much cash from returning/occasional players.
Players will come if the game improves š players don't get attracted to a game based on what skin they have.
What do I know, Embark we support you. Your game is incredible but don't fumble on us like that.
This is the biggest marker for the beginning of the end for the finals.
Squeezing large one-time payments out of players, adding healing to light and heavy, their consistent bias towards light, horrid nerfs and buffs that donāt get fixed, the death of ranked.
I donāt believe they play their own game, or maybe itās just their corporate overlords, either option spells disaster for the future of the finals
Can we add new weapons and ditch the healing? I dont wanna have to use multiple magazines to kill someone
I think i have one of the most reasonable takes on the Ultimate Pass situation:
- I don't want 20 free levels
- I don't want 25% xp boost
- I don't want 1000 multibucks
- Just let me buy the Ultimate Battle Pass without those for a reduced price
I want to support Embark, i just want stuff i'll actually USE
pls dont add legacy battlepass i would very much like to keep my limited edition items
Sensor detection alert is soooooo annoying, i really don't care if they detected me
I don't mind new players having items that I already own tbh the fact that there are people (LIKE YOU) saying embark didn't play with FOMO is stupid, I bought season 1 battle pass and leveled up like crazy because in that moment I thought it was time-limited so they def played with FOMO.
If they didn't want to really play with it then why remove all the BP from each season when they were about to end? This is not the way to do such things.
I've been supporting the game since season 1 but this is a kick in the balls tbf
I hope nobody beats me to death for giving feedback, but here it goes: I think, that MAYBE the 93R burst pistol could use a small buff. It'd be nice to have more viable weapons so there's more diversity in the arena, y'know?
PS: Embark, the soundtrack is awesome. Keep cooking.
You're comparing SA1216 TTK vs. Light against XP54 TTK vs. Heavy in the most biased way by conveniently not mentioning ranges. Apparently you haven't notice or figured out that the XP can dish tons of damage even at mid range, competing with Medium ARs, which is why it's been one of the top picks of the class, wielded by Light players in almost every single Ranked game since S1. Don't get me wrong the SA1216 has also been a top pick for Heavy since S1, but its close range firepower comes at the cost of being useless at any other distance. And I think no once claims the SA is weak...
This supposed unbalance between Light and Heavy is a subject as old as this game.
It feels to me like your understanding of the game and its balance does not go beyond looking at stats in 1v1 scenarios. This is not how the game is supposed to be played...
On another subject, glad to see older BPs being made available to newer players. I don't see the point of gatekeeping content. No thoughts on the new Ultimate BP. It's just another option available and... yeah that's it. As always when Embark does ANYTHING regarding paid (or even free) content, everybody seems to lose their shit and ramble about FOMO vs. exclusivity... The devs can never get it right because there are diverging opinions in the community too.
Please give an extra version of the "ultimate bp" which skips over all the non extra outfit benefits making it cheaper, I want to get the skins however I have no use of the +20 levels, +25% xp and 1000 multibucks, Ill get the xp anyway, I play enough of the game, and if I wanted 1000 multibucks, Id just buy it. Please I beg give a version that is only the outfits for much cheaper.
bro who is this random dude tryna flex number one with a discord feet tag
MESSAGE TO DEV's Ya'll must get in contact with the best players in different regions (because generates differente gameplays) in order to understand what is in fact overpowered and what is not. Search for the best players and get in contact with 3 each region. No doubt players would be more than honored to help. This is a good idea because players understand more the game than devs. Understanding this is the first step to ultra develop the game.
revert sword u said u gonna do it when u fixed the phantom strikes now their gone so revert the sword FAST
30 dollar battle passes are not welcomed in the finals
CNS save embark pls
Fix the fucking mantle and for fuck sake fix the shitty spawns. You've got good designs and destiny 2 ahh coding
reduce ultimate pass to 15.99 and ill consider, remove the extra tiers. fair
10$ standard pass<20$ pass+ adds the new skins to unlock< 30$ 20lvs xpboost 1000 in-game coins
Make crossplay console only unless you have a PC user in your party. Its not possible to play against a very good Pc player as a casual
I'm red/green colorblind, and the only pistol sights are red dots. I have to use THIRD PARTY SOFTWARE to get the same experience as everyone else, which can cause unpredictable performance bugs. Your accessibility options for the crosshair are so good, so why not extend the same accessibility to the sights? This has been an issue since launch, and it's very strange that nothing has been done about it.
They should make other color for sights
This channel is a joke
only thing cringe is the ebegging in your bio
Y'all need to stfu cus' none of you clearly have any idea of what else you get besides the ultimate battle pass.
If you can't afford it or don't like the contents within the battle pass, just don't fucking buy it. You won't miss out on anything that is actually significant to your gameplay or the game itself.
Not only that, but Embark isn't in power to determine whether they will or not remove the ultimate battle pass feature, which falls on Naxon's hands. So if you want an ass to chew, chew on Naxon's otherwise you'll all end up looking like dumbasses.
And really, y'all are mad with 30$? Any Americans who're outraged at that price seriously need to pipe down and take a look at other countries and be grateful the world uses US currency for basically anything online, otherwise they'd get fucked just like in my case in which I have to pay about R$160 for a gamepass I don't even feel like buying. Notice how I say I won't buy it and I don't complain about it either.
Anyways, please add Keyboard & Mouse support for The FinalsĀ®.
Please consider reducing the price of the Ultimate Battle Pass to around $20 for players who are only interested in the skins.
Some of us are perfectly fine missing out on the XP boost, level skips, and even Multibucksāwhat we really want are just the cosmetics, at a more affordable price point.
Also, please allow us to use our accumulated Multibucks to purchase the pass. Preventing players from using the paid currency theyāve earned or bought throughout the season feels anti-consumer and disappointing. Locking all new content behind a hard paywall comes across as unfair, especially to loyal players who have invested time and money into the game.
ever since I came back to the game after a few weeks of a break game started to stutter horribly, it's random which match it does, although the first match after lunching game is smooth. Game feels like it's getting worse and worse performance, even after lowering settings, turning off dlss and having no AA it is still happening. Please fix your game
Fix the servers please or I'm not spending any money on a battlepass, nevermind $30 per season. Experienced something like 500ms across an entire match today. The game servers sometimes needed to catch up with me walking from the start of spawn for a whole half second.
can we get a version of the case closed shirt in gray without a tie so i can do albert wesker cosplay?
Bring map voting
Specializations
Mini map variations like tsunami
bringbackbankit
gib bankits
sword animation set
3x lockbolt, dome shield, healing ball, arm shield is gonna be so annoying to fight against next season. Heavy better get some big nerfs or its gonna be HHH
MnK support on console would be delightful š¦
Buff the xp, make it S tier again. Itās sitting at a solid B tier rn
Wanting to earn ā¬30 after going three seasons without getting a decent, hard-earned transfer...
BRING BACK BANK IT, we want our game mode back
Buff SWORD back to 140
- NERF CL40
- NERF SLEDGE
- NERF CERB
Next season, plz let event ques count for Quickplay </3
(also give the 1887 the 1 shot + quick melee combo back, why do lights get two chances to 1 tap other lights but mediums' most fun way to 1 tap is gone?)
also u should be able to get like, 4-8 more quick play rank points based on performance. being locked to 4 to 8 per match based on it being a loss or win kinda sucks
give lights dome shield, winch claw, charge and slam and buff their hp to 350
And remove heavy from the game
tnx
Get the CL-40 out of this game or give it the proper 1.6x self dmg again. The fact people with horrible aim can kill me with splash and then survive by just bouncing around is not just annoying, it is a JOKE
Recently redownloaded the game this time on steam, i was orignally a ps player. ive noticed the sbmm is off, ive never been that good at the game, never got past silver 2 in comp. but i keep getting placed with emerald badges? (I'm not really famillar with it so idk if it's their comp rank or not) but ive noticed they domitnate my games full of people with either silver or bronze badges, getting upwards of 15 ish kills and as i said im not good at the game but, being able to survive for more than 1 minute without being wrecked by someone ranks above you would make the game more enjoyable. thanks (idk if this is readable my spelling and grammer is horrible and i know it)
i might just be unlucky then
there is no sbmm in this game, at least in a casual modes
hit opponent with arena prop, cashbox, or decryption key contract doesnt work, locked out of rewards because you can't fix your game š
Amid all these posts, you may not see this, but in the off chance you do, have you looked at the xp handouts? 3 daily challenges are worth the same as the final challenge in a stage (12k each). Playing 3 matches, getting 5 kills, and reviving a teammate shouldn't be worth the same as 400 kills.
I adore this game, regardless of the toxic playerbase, and I play this game often, but I'm having to grind out the last 2 levels of the battle pass because I couldn't get on enough days. For those who have a job: please add xp gains to the weekly challenges, and remove a bit from dailies.
Extremely disappointed with "Mythic" rarity
- Intentionally made it cost more than the $10 pack to force players to buy the $20 pack instead
- Intentionally relabeling higher-quality Legendaries as Mythics
- AKA, "These Legendaries were never actually Legendary-tier quality, they were Mythic-tier quality. We'll never make Legendary skins of this quality again because they're "only" Legendary-tier, so if you want skins of this quality, you'll need to buy our new Mythics instead, which will all cost 1,200+ Multibucks."
Extremely disappointed with "Ultimate Battle Pass"
- A blatant excuse to charge $29.99 real-money-only every season by tacking on extras like 1,000 Multibucks, bonus XP gained, and +20 levels
- Given how vocal you were bonus pages won't return, this is likely time-limited-only
- AKA, another way to exploit FOMO
Okay with old rewards/bp/etc. to fight back FOMO...but don't add FOMO when you start on the right path.
Sell more Physical Merch instead if money is tight.
akimbos need to 1 shot headshot, 2 body shot lights
The ultimate battle pass is not worth it. $30 USD is insane and that's nearly $47 in AUD. Please either reduce the price or bonuses stay active for the next 3 or 4 passes. I don't think anyone wants to pay $30 USD/ $50 AUD everything a new battle pass comes out.
Ultimate Battle Pass feels overpriced and offers little in return to justify the price, would much prefer a version of it without the added extras (Exp boost, 20 levels, etc) at a lower price point
Being unable to buy it or upgrade a normal battle pass with the in game currency is also a problem, there's no real reason for which that shouldn't be an option
30$ ???????????????
Legacy Battle Passes are coming in Season 7, where you can acquire your favorite items from previous Seasons, starting with Season 1-4 .
Note: Previously owned Premium Battle Passes will be unlocked as a Legacy Battle Pass for free (S1-S4 in Season 7).
I get it... you want to boost the player count, but I can tell you that regarding those, who have temporary-available items from f.e. previous battlepasses, its very unfair to now make them available again. This kills their unique stat. Respect the commitment of the players.
Day 1 of waiting until Embark is compliant with 2025 EU consumer protection guidelines.
game ass buff game
Day 40 of asking for guns/gadgets until they get put in the game
Heavy:
Weapon:double barrel nitro express eg: W.J. Jeffery .450
Gadget:A deyploable mesh shield but much smaller
Meduim:
weapon:A smg such as a p90,scorpion evo,ppsh-41,Thompson etc
Gadget:A healing drone similar to lifelines but its just a shield that can be moved whilst on the gadget slot (the little ipad) this could also be on heavy
Light:
weapon:a lebel model 1886
Gadget:a m79 thumper
spec:a neon like movement spec but SUPER fast look to STRAFTAT for refrance on powersliding etc
other things:
buff sword
fix SBMM it is not fun solo queuing into stacks and it is not fun playing as a stack agaisnt solo ques
IBMM and mnk support
re introduce nukes with lower scaling damage for each item connected and allow breach charges c4 and mines to be used
pike nerf
cerb nerf
famas nerf
remove winch a rework it
focus content events etc we have gotten less and less content with every season
FIX FOMO utimate battlepass and the wheel is blatant fomo
I met someone in a quick play game when after we lost he said the f slur with some bypasses in chat, his name is THE_WANDERER in game and is on steam with some anime profile pic or something, please ban him for like a week or smth it would be funny to get such good payback
Exactly this.
As someone living in Asia, I know many players here will struggle with the $30 price point - that's triple what the battle pass used to cost at $10. I'm willing to support the game as a big fan, but honestly, if I wasn't so invested, $30 would be way too steep even for me.
I understand this is the 'Ultimate' tier with cheaper options available, and I know the response will be "just don't buy it if you can't afford it." But introducing Mythic cosmetics while moving existing Legendary items up to that tier essentially locks what was once achievable behind a much higher paywall. Maybe the success of gacha games has normalized higher spending, but battle passes used to be about accessible progression - this feels like moving toward a different monetization philosophy entirely.
this game is too hard š¦
add matchmaking to power shift
I got something. How about a way to switch the background color on the main screen when you log in? Like the ability to switch from Light or Dark mode? The white background is absolutely blinding to me, and I'm sure a lot of others as well.
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things. Nerf parrots never stop. When something gets nerfed, they whine to nerf something else.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart.
If the Swordās lunge doesnāt go back to 140 dmg,itās just useless.If itās under 140,you canāt use it against Medium or Heavy at all.Right now, can't even use it against Light.That value was calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked.Thereās a reason people started saying āThe Mediumsā.
Heavy is still powerful at close range,so melee isnāt even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canāt handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnāt even meta got nerfed.Thatās how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying ādonāt use it.āItās the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
Truthfully, the ranking system needs to be looked at deeper in my opinion. There are some games you are just set up to fail. If I am eighth seed in a "challenging" tournament, why are we punished for placing 7th/8th by losing 650 RS. I feel like there should be no RS loss for placing where you are seeded. It means you are where you are meant to be and your ranking is correct 
ay bruh don't do this ultimate battle pass bullshit with having to pay a full $30 for it. If I have multibucks just let be pay it with that. Call of duty has the issue where you buy the vault edition of that game and pay an extra a $30, and then you have to pay ANOTHER 30 after that which is 60. Then 90. Then 120. Then 150. Which eventually gets to a point where it's just too much. If I have enough from the ultimate the first time of around 2.5k, let me pay $5 and afford the next ultimate! So far i've dropped $30 across the entire life span of the game and have a locker of seasons 2-6, half of 1, and stuff I could buy from the store! I really don't think you should force the full "pay money up from" model as opposed to letting people use a currency that is already in the game and worth the equivalent amount, to upgrade! And just pay $5 to afford the next one from there if you don't have enough for the next season as you get 2.5k from a bp with the ultimate version.
Hey Embark what's wrong with the servers??? You start charging more for skins and add an expensive battlepass while game optimization is declining??? Why would I pay you? Make me trust you again! Fix the servers please!
Totally agree. I personally wonāt touch anything mythic or this 30 dollar reskin bundle. Iām hoping enough people follow suit that neither return.
Iāve seen too many games I love crash and burn doing horseshit like this, I donāt want to see it again. Embark team please look up the development history of Chivalry 2, look at the financial woes of the folks behind the Payday franchise. This. Shit. Does. Not. Work. Thereās something special here donāt squander it with pointless shortsighted greed.
on your first point I think they assume most players might have a few hundred lying around and buying a $10 pack simple. But your point still stands ofc. You're other points are also very correct but also be glad we don't have OW, Apex, Val, or League levels of monetization. Yes, it is a start with this extra stuff but knowing embark it won't escalate to an atrocious point.
https://www.reddit.com/r/thefinals/comments/1kxsdzl/expanded_ideas_for_13th_century_bologna_as_a/
Please do this in the future ā¤ļø
Cerb was created for the people who suck at the game and needed a gun for free kills
Very, very disappointed with how the new monetization is going first price hikes, and now a battle pass that cost triple the price. If this continues Iām gonna have to stop playing this game just like I have with all the others.
I support this! We need to see the player card preview too, would be very useful when searching for an intro or deciding to buy an emote.
Y'all need to stfu cus' none of you clearly have any idea of what else you get besides the ultimate battle pass.
If you can't afford it or don't like the contents within the ultimate battle pass, just don't fucking buy it. You won't miss out on anything that is actually significant to your gameplay or the game itself. Even then, you still get your free stuff from sponsors, leveling up and from the regular battle pass.
Not only that, but Embark isn't in power to determine whether they will or not remove the ultimate battle pass feature, which falls on Naxon's hands. So if you want an ass to chew, chew on Naxon's otherwise you'll all end up looking like dumbasses.
And really, y'all are mad with 30$? Any Americans who're outraged at that price seriously need to pipe down and take a look at other countries and be grateful the world uses US currency for basically anything online, otherwise they'd get fucked just like in my case in which I have to pay about R$160 for a battle pass I don't even feel like buying. Notice how I say I won't buy it and my mouth doesn't foam nor do I repeatably hit my head with a hammer. That's because I don't give a shit. That's because I can still play the game and it won't be P2W because everything in that 30 dollar motherfucking ultimate battle pass is cosmetics.
Anyways, please add Keyboard & Mouse support for the console in The FinalsĀ®.
Why does it matter if the price advertised is in USD? I can't imagine that your price is anything except the currency conversion equivalent. If they advertised it in Euros, they would do so at the same price parity.
I'm a little mad about the $30 bp but ig you gotta do what you gotto do to not get axed by Nexon S8
when will you add the beta passes for people who didnāt finish them in beta?
Honestly the thing that really bothers me is that the ultimate tier BP is exclusively for real dollars, not obtainable through the use of MB. This really sucks for players that have spent a lot of money on MB, like the $100 pack, in order to be able to afford a lot of cosmetics. To now have those cosmetics locked behind an actual dollar paywall means they have to spend even more on the game for very little reason. It also sucks for me, who's been playing since CB2, claimed every free MB drop, hit diamond 1 in WT every season for even more MB, and gotten codes through watching videos. I have 3000 MB, which is roughly equivalent to $30. And yet I can't get the ultimate battle pass without spending actual money. It's just not right.
Give us the option to buy $ bundles/Ultimate BP with MB, just without the included extra MB. That would make it fair enough.
rosted
Terminal attack should allow healing and maybe have its own events or at least changes to the map character hp or more players Iām not sure what it needs but it needs something sitting for 8 9 minutes waiting for a ta is bad
A Pre-Destroyed TDM Map for ultimate chaos and fun. just a brainstorming concept.. idk if actually viable.
The sbmm in (solo queue) ranked is absurd I do good for 2 games and magically all of my team just drops donuts game after game I still do fine so is the sbmm made so that decent solos are forced to carry negative kd players?
I've never played a game with more network issues.
You guys have yet to justify this new rarity. What makes dual bananas any more special than having a stick as a weapon, a tiny knife, a Schofield Revolver, etc? Even if it IS somehow more special, what justifies anything on this rarity costing more than a literal battle pass? Don't go Fortnite on me now, Embark. You're better than this.
Get the alchemist or conductor Williams to make the soundtrack for season 8š£ļøā¼ļø
make the game require people play 50 games again to play ranked or world tour too many new players in compet modes where they don't belong. it punishes the existing playerbase and its not right. no offense but its a free game which means constant new players that have no clue how to play or engage
Stoked for the new BP and ability to buy old ones. I'm definitely picking up the Ultimate BP bundle
fix your respawn final match, is the same and most of these ppl with 3k knows every respawn spot
there has been a significant rise in fomo practices since the devs announced that they try to avoid fomo tactics
timing to be able to quick melee after a sledge attack should be nerfed
Actually the game already requires you to play 50 matches to play ranked. World tour is just a few because it's a casual mode
XP should be converted to fans when you're done with battlepass
make the anti cheat loading screen be able to be put into the background,
I don't know what's actually going on behind the curtains, but the recent visible changes (shop receiving a huge overhaul, discounts on older content, contestant customization menus now recommending new items on top of the ones you already own) all suggest that Embark and/or Nexon are making a push to increase in-game sales.
Therefore the announcements for S7 (old BPs returning, ultimate BP, mythic rarity, price hikes...) don't come as a surprise.
Lots of F2P games are way less ethical about it. In-game ads, paid content getting constantly thrown at your face, exponential difficulty to get you hooked then frustrate you with impossibly long grinds to get anything free, content granting player unfair advantages or shortcuts locked behind paywalls, steep prices, etc, etc.
Is it a logical move from Embark/Nexon ? I suppose so. They have a business to run, regardless of any good intentions the devs have, the game has to be profitable.
Is it a good move though, seeing that the community has generally been praising The Finals for its quality content available at fair prices ? I'm not too sure. I spent quite a lot on money on this game so far, even though I never did on any other F2P before. Why ? Because I never felt like the game was shoving its paid content down my throat. Embark just made a great game with cool cosmetics to buy. So eventually I did, out of love for The Finals and because I felt respected as a player/customer.
I'm fine with the current state of things, but they definitely need to be careful and listen to the players about monetization.
@thick sorrel again, you're speaking as if this game was played 1v1, and Light class was supposed to be able to fight and defeat other classes head on, all by itself. It was never meant to be used that way, and is only truly effective when it isn't.
Wall of text but no content.
Heavy wins in every scenario (without specs or gadgets):
Sledge vs Sword
SA12 vs Double Barrel
Shak50/Deagle/M60/Lewis vs XP54
If you consider specs/gadgets TTK Gap increases even more! With shields and self healing next season. Lights mobility can't compensate, not even close on same Skill-level
Glas Cannon they say, while Light being just glas and 2-3x longer TTK vs M/H.
Study some numbers, before telling everything is fine: https://docs.google.com/spreadsheets/d/1Ud7Rdl3AgMw9mmfDwW2LtDMnzZQ9IIhnqSE4ivsaMTs/htmlview
@unreal fossil again poor excuses: "It's not meant be played this way"
Lights are also called rogue/flankers - their job is literally to isolate and catch players 1v1, yet you telling me Light shouldnt win 1v1.
guess what: in teamfights Heavy has also more value over light. Stop pretending class balance is fine.
So your logic means Lights should loose 1v1 and suck in team fights (compared to heavys arsenal of team gadgets).
Whats left? Lights can be a better postman, right?
any chance the bonus tier battlepass items can return for players who bought the original battlepass they came from? I never finished some of those...
fully agree with the guy below me btw. primary reason im even asking for this
I don't think selling XP gains and ways to skip tiers on battle passes is ok imo, especially not when there's a paid for tier below it. It kind of implies you might be slowing down the original paid for tier to entice people to buy the ultimate tier a bit.
Here's some suggestions to make it not as offputting to more cautious spenders:
- Just offer the elite skins as their own bundle in the shop for just this season if you wanna do fomo.
- Offer a cheaper version of the upgrade with just the elite skins. $30 is a bit steep for content in expected to work for lol. I might consider it for $15 personally.
- It's not that I can't afford it. It just doesn't feel like a good value to me. Feels manipulative.
- If you want to support Embark, cool, just keep buying the currency for the things you want like I also do. Don't buy a meh deal to "support the devs". You can give your money away already lol, you don't also have to get scammed a tiny bit too. Though tbh the prices of the shop are already frustratingly manipulative (there's 3 gold skin packs), but I digress.
I don't like the idea of missing out on content I would normally buy because buying it feels like I'm getting a bad deal. For me, paying to play your game less (xp boost, bp skips) means you're trying to cheat us a little in some way, shape, or form lol. Paying for xp boosts is always a scam in my book. If you're paying to skip playing a game, what's the point in playing it? I would prefer the XP boosts and skills just be seperate from the deal so it feels like a direct transactional trade while still offering them for those that don't feel the same as me.
SIDE NOTE: Guys, we don't have to defend & blindly accept the monetization decisions lol. Embark is probably making plenty of millions at this point. They're a big company, they can take care of themselves.
.
TLDR: I want give money, but buy big pass make feel bad šæ. Plz fix.
^ make ultimate $15 instead
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things. Nerf parrots never stop. When something gets nerfed, they whine to nerf something else.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart.
If the Swordās lunge doesnāt go back to 140 dmg,itās just useless.If itās under 140,you canāt use it against Medium or Heavy at all.Right now, can't even use it against Light.That value was calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked.Thereās a reason people started saying āThe Mediumsā.
Heavy is still powerful at close range,so melee isnāt even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canāt handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnāt even meta got nerfed.Thatās how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying ādonāt use it.āItās the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
Remove delay from gestures after certain actions, weapon inspect has no delay but checking my clock or drinking ospuze has
Embark,
There is a part of Bernal where I was on the second floor of a building. The roof blew up and fell on me.
The roof then pushed me through the second floor, then through the first floor right off the map.
I now despise Bernal. Fix this immediately.
Take 20 extra levels out of Battlepas and sell it for 20$, which will solve all the problems. No one complained about 2 different versions of bp before because of the separation. You want normal, you pay 10$, you want extra levels, you pay 20$. And in your version for 30$ you force to buy these 20 levels while there is an experience bonus of 25% .
What is the connection here, if you can safely close the bp just by doing all the contacts for the season, and with the experience boost will definitely not be a problem.
Make for example the price of 25$ and it will also be explained because 10$ is a bp, 10$ for Multibucks and 5$ conditionally for the experience bonus and additional skins.
fix your servers, its unplayable at times
facts
š„Flamethrower should set terrain on fire after using 10 ammo and people rarely hide on trees or in grass so setting that on fire isnāt useful,itās a great defensive utility.
This time the only flamethrower burns the terrain spot u fire for a long time and canāt spread to the entire building cause itās concrete and not grass
Make 93r have more fire rate like reducing the time between bursts,make it shoot 4 bullets at a SLOWER pace,itās like semi auto
The ks23 needs slightly higher projectile speed as even in mid range u have to lead your shots and it looks like it should hit but doesnāt,after pumping if u quick melee at the end the entire pump animation starts again
It needs wall penetration after itās weakened by one slug first and headshot 1.2x to make it truly unique and stand out.
Light breach charge needs to stack damage atleast close to what it was in season1
Can we make the cerberus a bit more consistent
I don't wanna roll the die if I'm going to kill somebody everytime I mag dump a light at close range
Please add an option to view our ping and packet loss % to the server that we're currently playing on
"Legacy Battle Passes are coming in Season 7, where you can acquire your favorite items from previous Seasons, starting with Season 1-4 ."
No man, please
I like having unique cosmetics to recognise other og players with, please dont do this
Offer another tier of ultimate battle pass to acquire the skin without the 20 level boost and xp boost it comes with , maybe reduce it to 20$ without those perks.
ospuze item: drink to give a 5 second boost to movement speed and attack speed. 25 second cooldonwn
100% agree. Theyāre handing us sm shit and SOMEHOW people are crying
ā
Please make more modes for 4/5 player teams šš¼šš¼ Love TDM, Power Shift & Terminal Attack however I do feel that world tour truly makes the game shine!! Maybe a similar mode would be awesome
ALSO THANK YOU FOR THE PINK M60 HOLY SHIT
vvvvvv GUY BELOW ME IS A GENIUS
japanese and spanish announcers for kyoto and bernal respectively like we have in monaco and seoul
Finally good feedback, for real devs add this stuff
Enable crossplay only between consoles xbox and play. No PC.
Yeah devs please add this to the game
This sounds like a good idea!
SHAK is WAY TOO powerful against lights. Anybody who says otherwise does not play light. Reduce fire rate
buff shak so i can one shot people like the one im replying to
Buff Shak it isnt powerful enough against lights
repeating what "Suzu | 77" stated:
Extremely disappointed with "Mythic" rarity
- Intentionally made it cost more than the $10 pack to force players to buy the $20 pack instead
- Intentionally relabeling higher-quality Legendaries as Mythics
- AKA, "These Legendaries were never actually Legendary-tier quality, they were Mythic-tier quality. We'll never make Legendary skins of this quality again because they're "only" Legendary-tier, so if you want skins of this quality, you'll need to buy our new Mythics instead, which will all cost 1,200+ Multibucks."
Extremely disappointed with "Ultimate Battle Pass"
- A blatant excuse to charge $29.99 real-money-only every season by tacking on extras like 1,000 Multibucks, bonus XP gained, and +20 levels
- Given how vocal you were bonus pages won't return, this is likely time-limited-only
- AKA, another way to exploit FOMO
Can we kill this guy
Straight up can we just have a public execution
When are we buffing SHAK brah its so weak like GENUINELY ITS SO ASSSSSS
those decisions looks like they are not directly made by embark dev team. it is possibly forced by some shareholders influence wanting more money to be pumped out of the players
Ks-23 still needs more buffs to be decent.
The spread needs to be reduced to 0. The spread on the ks-23 makes it unrelieable even within its effective range and having your gun be unrelieable when it heavily punishes you for missing (in the ks-23s case oftentimes a lost 1v1) is not a good idea. Not to mention that the ks-23 already isnt the easiest to use gun due to its awkward projectile, the existence of the projectile makes accurate ks-23 shots a point of skill expression and not rng.,
The ks-23 heavily struggles at killing heavies and mediums. Needing 3 shots for mediums and 4 for heavies at its current rate of fire makes it a pain to kill them, but the thing that breaks it is the fact theres no tech to reduce the ammount of shots needed. No headshots, no qm combos. The damage output of a really good ks-23 player and a bad one (as long as theyre hitting their shots) is the exact same. My suggestion is to buff its damage to 105. This enables 2 shot qm for medium and 3 shot qm for heavy. By enabeling these qm combos the ks-23 play is rewarded for playing in melee range bringing back the effectiveness and the old brawler playstyle it had when animation canceling was in the game.,
Of course winch damage would have to be reduced to 0 to avoid light oneshot combos
Increase spear damage by 5 so spear isnt on the losing end of winch nerf
I got a feeling that the new healing meta is gonna have folks begging for dagger and sword buffs
I've said it before but the 'ultimate' pass is way to steep of a price for what it gives. Even so, the fact you CANNOT access the special skins in any way other then the US$30 Ultimate Bundle is absurd (that's AU$50+ btw). It's greedy and just plain stupid. On top of that, 'Mythic' rarity costing just over the US$10 (AU$15) is just an excuse to make players buy the bigger pack in order to impress your shareholders / big daddy NEXON. People buy in the store and the BP due to how fair you guys have been. They feel respected and wish to support. This shatters any of that trust to the consumer. I have a funky feeling this isn't going to go the way they want it too.
it's ironic to me how you nerf defib and healbeam because you think it's broken then you make it so every class can heal, either you're adding stuff because you have to or you're out of ideas, worse you forgot what your game is about and all the sense of class identity is lost to you, fix your game embark, between this and the blackcell bp bs you're digging your grave
30 usd is just mad... and I'm sad it's come to this...
Hi Embark, here's a little quip from an argument that I think is valuable perspective into why some people might be upset. This is with the context around players who bought large MB bundles with the expectation of buying future cosmetics:
They spent $100 then as an investment into the game, because they know they will spend over $100 in MB, and they get 30% more MB for spending $100 all at once. That's the whole point of the system. You cannot say it's not a breach of trust to then go back on the idea of MB being able to buy all store cosmetics, and force people to miss out or pay $30 for the ubp. Embark literally said in the little article "this is to support the team" but the biggest supporters of Embark are getting fucked. Now does that sound right to you?
Nerf v9s
buff ShAK-50
ranked yes but it used to be the same case for world tour and realistically it should be because all people get is lobby after lobby of fresh players that are incompetent and its not even good for the new players as they just get crushed and then never pick the game back up again as a result. it kills the player base in 2 ways. never mind all the basic issues like grenade hitboxes being giant cubes still (because making a sphere in cad is really that hard) , server issues, frame drop issues due to destruction, getting stuck on random shit, getting flung for no reason, auto mantling shit in the mist of combat and plenty more.... "esports ready" the game was more refined in closed beta in some areas. the irony is all their staff have bailed and gone back to DICE due to ea offering better working conditions etc (60 years of work experience) then in their infinite wisdom try a blatant cash grab with the "blackcell" battle pass the irony that that decision is being compared to cod makes me howl. they are releasing a new game soon and they expect to maintain 2 games at once XD hence the cash grab. its literally somebody else's work that has departed now being milked for every penny at this point. the state of the game is crazy tbh but hey ho.... if you have issues with the game and issues with the new bp just don't give them money, leave an honest review on steam etc its not right for them to ask for more when they provide minimal to the community... change doesn't happen unless the community bands together. community managers on full damage control today I'm sorry if you're one of those poor souls ā¤ļø (it hurts me a series of basic issues ruin an otherwise fun game)
I think the pike-556 needs a more aggressive damage falloff. Just played a game of ranked on Sys.horizon where a top 500 player was able to kill my entire team in <10 seconds from 150m+ away using the pike. Not sure how I am supposed to compete against that especially when I am barely out of gold (30500 RS). I know most people are going to say skill issue but I had to play the entire game unable to traverse outside because this player would just instakill us from across the entire map
Day 2 of asking embark to add recon senses back
Dagger Buff / Fix
Current dagger (Backstab) angle ā150ā
After Buff -> ā170ā
Current dagger (backstab charge speed) ā.800ā MS
After Buff -> ā.600ā
Additional (Quality of life)
Like the (Throwing Knifeās)
āHybridā Backstab (2 in 1)
ā1-Tapā And āHoldā
Letting people ā1-Tapā for a automatic backstab, Like S1/S3
ā1-Tapā would remove all slowness,
Letting you run full speed when doing a stab.
- Would remove āFail Stabsā
- Always has the same charge time
- Allowing different playstyle/ creativity
- U donāt have to run behind a heavy for 2 min, to have him turn around and shoot u in the face.
āHoldā as we have now, when holding u keep the dagger charged indefinitely.
1x - āM1ā to cancel āchargedā backstab
āHoldā Would be the same as its now
Only difference, After dagger is fully charged. It gives you ā(+/-)3 Secā of free movement with no slowness.
After the ā(+/-)3 Secā window passes u get slower to prevent running around with perma charged dagger.
- ability to let go whenever
- ā(+/-)3 Secā of free movement (no slowness)
- Ability to keep it charged indefinitely
turn up the punnishment for these cheaters. theres so many of them. so sick of it.
gg boys good run. monetisation is only about to get worse
dont know if this is the best place to say this, but i wanna mention that given how you give the people who bought captain saurcerian budle back then, i bought the jump pad skin for some 800 multibucks so its kinda unfair and unfortunate that I paid that multibucks and basically wasted it, given that you wont give us the s1 battle pass, so id ask you to reconsider to also either give us the s1 bp or refund the multibucks spent on those skins
To all the 30$ ultimate BP yappers. Buy premium with free multibucks from previous season's battlepass, then upgrade to ultimate BP which will hopefully be 20$, rinse and repeat every 3 months, problem solved. 10$ discount.
The ks23 needs a slight quicker projectile speed as even in medium range u have to guess where they will be or it misses.
The main problems r heavies and a headshot buff 1.2x would fix everything and u need skill atleast.
We already have winch and sledge combo so a ks23 and headshot combo would be fair.
Ks23 also need wall penetration but weaker damage after one wall for balance.
Also we need š„CROSS HAIRš„ center dot to be 2.5 in options and 1.7 when aiming for ks-23,deagles and bow for precision.
Spear spin should be manual or a new rework with alt being pole vaulting,hammer has high damage and destruction untility but spear just spins with boring combos
Flamethrower should set terrain on fire after using half mag on one spot continuously and it's defensive utility and just setting grass on fire isn't helpful.
Make practice server have specs with no cool down.
Arc raiders looks siiiiiick
itās not like that, youāll get ur mb back if you upgrade lol
Couple things
Make revolver deal 1 more damage (I wanna 2 shot lights)
Make Alfa acta still an available sponsor in season 7 because theyāre new and junior mcjohnson didnāt realize you have to manually remove sponsorship applications
Revolver cant do 1 more damage or it will 2 shot lights, i feel this is something they never gonna change
Extended this season for 1 more week
Make everyone queue Oceania WT at 7pm AEST (Australian Eastern Standard Time)
ADD SOCKS TO THE GAME
Nah š Let's give everything to everybody, allow them to choose their numbers aswell, and remove any sort of individuality that distinguish people from each other in this game! Sounds about right
The Finals becoming soulless. Embark really lost it
Could you make the bipods on the M60 and Lewis function like they did in BF4 or BF1. It'd be a cool function to have and it'd make the bipods more than just an aesthetic.
Pike Recoil feels awful
It doesn't give any of the actual event items, No previous event items, No sponsor rewards and No prior bonus tier items I think this is good for the players who never got a chance to finish there BP and those who missed out you still can tell a S1 player from a S7 new player because they have rare event items that you could only get during the season. There are rewards for those who are dedicated and it doesn't take anything away from pervious BP holders.
hi
Fix chat for consoles, its basic QoL
MnK support for consoles please
+1
You know what, āprepare for the divideā makes a whole lot of sense. thanks for finally showing some transparency
What are the sponsers for season 7?
Buff the xp , fcar, Lewis gun
WE NEED SHELDON IN THE MERCH STORE. THAT WILL BE ALL
buff the damn sword
Fix your fucking game then charge extras, art team is amazing though
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things. Nerf parrots never stop. When something gets nerfed, they whine to nerf something else.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart.
If the Swordās lunge doesnāt go back to 140 dmg,itās just useless.If itās under 140,you canāt use it against Medium or Heavy at all.Right now, can't even use it against Light.That value was calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked.Thereās a reason people started saying āThe Mediumsā.
Heavy is still powerful at close range,so melee isnāt even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canāt handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnāt even meta got nerfed.Thatās how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying ādonāt use it.āItās the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
121 damage per shot is atrocious now? Especially at 85rpmā¦
I wish the premium battlepass just wasn't 30 dollars and instead was something like 20 or 25 without the 20 levels that it comes with (basically useless)
everyone loves your decision to make the battlepass $30 and that next season you are going to try to sell 5 battlepasses š¤š¤š¤š¤£
Bring map voting
Bring Specializations
Bring more mini events like tsunami
repeating what "Suzu | 77" and "S0lfur" stated, ig:
Extremely disappointed with "Mythic" rarity
- Intentionally made it cost more than the $10 pack to force players to buy the $20 pack instead
- Intentionally relabeling higher-quality Legendaries as Mythics
- AKA, "These Legendaries were never actually Legendary-tier quality, they were Mythic-tier quality. We'll never make Legendary skins of this quality again because they're "only" Legendary-tier, so if you want skins of this quality, you'll need to buy our new Mythics instead, which will all cost 1,200+ Multibucks."
Extremely disappointed with "Ultimate Battle Pass"
- A blatant excuse to charge $29.99 real-money-only every season by tacking on extras like 1,000 Multibucks, bonus XP gained, and +20 levels [insane prices for non dollar/euro regions btw]
- Given how vocal you were bonus pages won't return, this is likely time-limited-only
- AKA, another way to exploit FOMO
repeating what "Suzu | 77" and "ShadoW_ #NamaTamaPetPetition" along with myself stated:
Extremely disappointed with "Mythic" rarity
- Intentionally made it cost more than the $10 pack to force players to buy the $20 pack instead
- Intentionally relabeling higher-quality Legendaries as Mythics
- AKA, "These Legendaries were never actually Legendary-tier quality, they were Mythic-tier quality. We'll never make Legendary skins of this quality again because they're "only" Legendary-tier, so if you want skins of this quality, you'll need to buy our new Mythics instead, which will all cost 1,200+ Multibucks."
Extremely disappointed with "Ultimate Battle Pass"
- A blatant excuse to charge $29.99 real-money-only every season by tacking on extras like 1,000 Multibucks, bonus XP gained, and +20 levels [insane prices for non dollar/euro regions btw]
- Given how vocal you were bonus pages won't return, this is likely time-limited-only
- AKA, another way to exploit FOMO
Just to add to this part:
"A blatant excuse to charge $29.99 real-money-only every season by tacking on extras like 1,000 Multibucks, bonus XP gained, and +20 levels [insane prices for non dollar/euro regions btw]"
In Canada the Ultimate BP is gonna be 41.04 plus tax. Such an outrageous price for the very little you get.
I spent over $100 CAD a couple weekends ago on a ton of the available packs like Zero-G, Metro Drifter, etc.
Beyond annoyed that it was for nothing and Ultimate can't be bought with Multibucks.
Even then, the $100+ worth that I bought, I still felt like I wasn't able to buy half the stuff I wanted in the shop.
Made me realize why I stopped spending money in and even playing F2P games in the first place.
Like 1,200 MB for a Mythic skin is a joke. Even the Starter Packs give you 50 MB less than what you need for a Mythic.
Starter pack is $16.39 CAD after tax, and you'll need to get a 500 MB pack with it to get enough so like 20 bucks for 1 skin. Outrageous.
Either way, put in around 600 hours since April 5th. I thought I finally found a new game and was excited for S7. Well now I'm very disappointed for S7 and considering uninstalling after seeing what's happening to the game already.
Let me sell my 20 battle pass levels. Also since that pass gives you 20% up boost, does that mean I'll get 40% now because of Game Pass
Please reconsider the pricing of the Ultimate Battlepass.
We're not asking you to reduce the Ultimate BP price. What we want is a choice to pay for $20 only. Just give us an "Ultimate Lite" option that includes the cosmetics without any other bonuses. No level skips, no seasonal XP bonuses, hell, you can reduce the Multibucks bonus, or even remove it entirely. I'd personally prefer getting 500 Multibucks only, but others are fine without it.
This isn't even cutting into your profits - it's more about attracting customers who don't want to pay beyond $20, and that's what most of us want. A middle option. There's too much gap between the $10 premium and $30 ultimate battlepass, and $20 would be a sweetspot for us. If players want to spend $30 for the Ultimate Battlepass, they can go for it. They get all the bonuses from it, but not everyone values those bonuses. We just want the cosmetics themselves. We don't want this all-or-nothing choice of paying more just to get the skins we want + unwanted bonuses. $30 is just way too steep for us.
This is literally win-win for everyone. You gets more sales from different price points of the Ultimate BP, and customers get the specific value they want without paying for extras. You've already done this with the shop bundles - why can't we have the same for the Ultimate BP?
30 USD to get baited to grind this mf game (lvl progression too long). EXTREMELY low bang for buck, even if skins smash.
Hey Embark. Love the game :)
Please consider reducing the entry price of the ultimate pass to ~$20. I buy every battle pass for the seasonal drip. I appreciate that I can save up multibucks to get the next one. However, I also buy the skin + multibucks bundles every so often to support ya'll (~$60-$70/yr rate).
I'd love to be able to support ya'll consistently and sustainably by buying all the ultimate passes and getting the full lineup of seasonal drip, but $120/yr is too much.
Can we end the reign of terror that the v9s has held on this game for oh so long now? Please nerf this weapon to the fucking ground š it would make your #1 fan so happy š
v9 isn't even that strong, it kills slightly faster than other weapons but needs better aim, that's fair
buff all melees except sledge pls embark
The 93r time between burst is weird and not fun to use,make it so there isn't a gap or less time gap between burst and u can slightly nerf damage since u r increasing fire rate but the damage fall out is longer so there is a balance since due to recoil u can't spam it long/medium range.
V9s isn't fun to use and zero reason to pic over xp and M11 so to make it better it could have almost perfect close medium range hipfire accuracy even while moving then slightly reduced fire rate to make it count and it would be a unique niche cause at least it's accurate while moving where most weapon r not.The spam tapping v9s is unnatural and may have good stats on paper but almost no one in the lobby uses.
Ks23 needs a headshot buff 1.2x,wall penetration after the first bullet damages a wall and the second slug will penetrate
Breach charge should break smaller holes in walls so lights can minimise exposure that large destructon has right now, because u have 3 charges u can still make bigger holes.It should still stack damage.
repeating what "Suzu | 77" and "S0lfur" stated, ig:
Extremely disappointed with "Mythic" rarity
- Intentionally made it cost more than the $10 pack to force players to buy the $20 pack instead
- Intentionally relabeling higher-quality Legendaries as Mythics
- AKA, "These Legendaries were never actually Legendary-tier quality, they were Mythic-tier quality. We'll never make Legendary skins of this quality again because they're "only" Legendary-tier, so if you want skins of this quality, you'll need to buy our new Mythics instead, which will all cost 1,200+ Multibucks."
Extremely disappointed with "Ultimate Battle Pass"
- A blatant excuse to charge $29.99 real-money-only every season by tacking on extras like 1,000 Multibucks, bonus XP gained, and +20 levels [insane prices for non dollar/euro regions btw]
- Given how vocal you were bonus pages won't return, this is likely time-limited-only
- AKA, another way to exploit FOMO
Spear would be such a fun weapon if it's right click ability was replaced by a throw able attack, good damage long reload, kinda like the martini henry from BF1 (But the range needs a massive drop and curve so it can't be used as a sniper unless your skilled haha
Imo give the grapple another charge or increase your velocity when you get pulled by it
I have bought every bundle that the game offers and to reiterate what others have said please give us a ultimate lite option, people could care less about the levels and we want to keep the middle man.
Winch Claw Patch 6.0.0 made it not counterable
- Increased max range from 10m to 12m
- Added scaling of the stun duration versus Weapons and Gadgets, based on the distance to the target player, meaning long range hooks stun for slightly longer than short range hits
- Increased the maximum Weapon/Gadget stun duration on targets hit at max range from 0.55s to 0.65s
- Added minimum Weapon/Gadget stun duration on targets hit at min range (3m or less) of 0.3s
The Winch Claw stun effect changes described here impact Weapons and Gadgets only. Specializations are always impacted for a fixed stun duration, which is a different value. That value is unchanged from what it was before.
I don't mind the range buff, but every stun effect is absolute bullsht, especially after the Stun rework. Winch Claw+SA12 vs Light = 99% dead. The bad server latency makes it double as hard to escape.
I hate you Matt!
@viscid stirrup mhhh, like Nukes, OG RPG? I'm sick of arguing with silver players...
EMBARKKKK. ADD SKILL BASED MATCH MAKING IN WORLD TOUR BASED OFF OF YOUR RANKING I.E (2 Gold 3s and 1 Silver 1 should be going against silver and gold ranking players. Not 500 emerald 1 sweats) AND MY LIFE IS YOURS!
you are aware that WT ranking is nothing but a measurement of time spent in the game mode right? and not actual skill level like in ranked? if you're getting dunked on in WT by sweats you will continue to get dunked on in WT by sweats cause they rarely play WT so their WT "rank" isn't moving much or at all until later in the season when they're done with their ranked grind
Cant wait to see what the new season beholds, i must request a goodluck emote
praying new season improves the anti cheat, its current state is terrible and the amount of hackers ive come across the past couple weeks is abysmal
getting winched by a heavy should mean death to a light? Thats its whole thing
+1 to this. Like I said to a different comment yesterday I implore the folks at Embark to look at what happened to games in similar scenarios. This shortsighted greed will sink you in the long run, every time.
If itās a problem of funding for the launch of ospuze or funding for the next major then do themed cosmetic bundles or something thatās fine, folks are usually open to stuff thatās transparent like that. But donāt let that need for cash poison the core experience.
and people say. no no theres no cheaters in this game xD playd 3 games. and all 3 had 1-2 cheaters xD my goodness its horrible right now. they are everywhere. in every game mode. just ruening so many games. its insane how this is alowed to continue.
EMBARK PLEASE ADD PHOTO MODE! šø
does anyone have any tips on getting a lot of xp, iām on the last few teirs and im barely getting any
I am once more asking that you give an ultimate version for cheaper that doesnt include the skipped levels, xp boost and 1000 mulitbucks
As a rat that is yet to buy something with real money (im a student still, i promise ill find a job to fund this game) i got not much to say on the matter of an āultimate liteā BP. I just think that progression is half the fun and i try to avoid level skipping as much as possible. You do a kickass job on all the cosmetics and i love to experience unlocking them one by one. So please, a version without the levels would be nice, for real money still, but without the extra levels, maybe for like 5$ less, but again, im yet to purchase a pack so my opinion is biased and mostly invalid
heard about the Legacy battle passes thing, would that include all pages? I don't think it should include things like the bonus pages, atp what in the game is even rare. will people who previously owned the battle passes get anything for them? feel like there should be some sort of indicator for what seasons you played and if youve been there from the beginning, else what did I spend all that money for
please actually read the announcements before coming to conclusions, bonus pages will not be available for people who didnt already get them during that season
I already tossed Real money into the game. Is the game good ? Ok, I'll support it, but most likely I won't keep doing if the business model turns into that.
I'm fine paying that item I didn't get in the roulette so I get the whole set. Fine with battlepasses and cosmetics. I'm absolutely not fine when I pay for content and the give me a FOMO paywall to get "the whole pass".
I used to dwell another free to play. I had a yearly budget of ā¬100 to spend in the game. That was my way to support the guys I loved. Guess what I didn't give a f to quit the game with all these premium cosmetics I had.
As soon as a game turns utterly toxic (hiroshima nuke levels) or the devs get crazy-greedy, trying to further milk whales instead of hooking more people with small transactions, I'm out.
Feels nowhere close to fairness to push people paying to pay more to sustain a game where anyone can play (probably more than I do) for free.
In a nutshell Embark: REWARD SUPPORTERS. Don't punish them.
CWeStop spammin
Do you only spend money to flex to other people that youāve spent money before they did? āWhat did I spend all that money forā after getting ~700 cosmetics from all battlepasses combined.
You guys are way too deep into consumerism
Hot take but I'm just here to say that I find the $30 to be quite reasonable. There's a fair bit of value to be had, doesn't inhibit game-play, is COMPLETELY OPTIONAL and compared to other games that I've played, it's one of the least predatory things that I've seen.
+1 to this comment. The whole choice you make with the battle pass is whether to buy it immediately and spend money to do so, or to wait a few seasons to gather enough free multibucks to buy it. Adding an Ultimate Battle Pass that only money can buy adds an insane amount of FOMO and is frankly a blatant cash grab. I appreciate the Finals is a free game, but everyone likes being able to get skins and seeing other people with them just manipulates people into buying them, especially when locked behind a battle pass. Individual skins in the store is one thing, you can save up multibucks to get them for free, but a whole pay to use battle pass locked behind real currency is another entirely, especially for people who simply can't afford it.
I'll amend this comment to add a potential solution. Make the Ultimate Pass available to buy, but make it more expensive than the Premium. This way there's still a way to get it for free, it just takes even longer than premium, but at least there's an option much like with the premium.
Not a fan of bringing back the OG skins and a second tier for the battle pass, l've been playing this game since it came out and religiously played it and maxed every BP it's a shame people can just pay to get what some of us got from being loyal and playing when everyone else was leaving. This BP looks insane and obviously I will complete, l'm just a little concerned š«¶š»
Me when someone has the same identical pixels on my screen as their screen:
So we gotta nerf the m60 (0.41) minigun (0.40) and akimbos (0.26) cause they have better ttk then Shaq? (.43)
bring bank it back
Very well said i agree 100% quite ridiculous too only people who think the bps should return are the ones who never got them to begin with or got them... and were to lazy to finish them
Actually disgusts me when people say "oh just hoard all the cosmetics for yourself" like bruh I fucking earned those while yall were complaining the game was dying I stuck through
At least yall punks can't get my s1 diamond pistolšā ļø
youre adding a newcomer feature which is good
so add 5v5 cash since 5 stack / 6 stack is the craze rn
PLEASE 5v5 Cash
How about adding sticker craft system from cs2 to the finals
Two questions (since I can't find the answers in on the page here https://www.reachthefinals.com/patchnotes/s7teaser). With the legacy passes not including currency, will their cost be adjusted to reflect that? With the newcomer changes, will those extra starting VRs and the lowered cost of S1 equipment be granted/refunded respectively to players who started before S7?
Dagger Buff / Fix
Current dagger (Backstab) angle ā150ā
After Buff -> ā170ā
Current dagger (backstab charge speed) ā.800ā MS
After Buff -> ā.600ā
Additional (Quality of life)
Like the (Throwing Knifeās)
āHybridā Backstab (2 in 1)
ā1-Tapā And āHoldā
Letting people ā1-Tapā for a automatic backstab, Like S1/S3
ā1-Tapā would remove all slowness,
Letting you run full speed when doing a stab.
- Would remove āFail Stabsā
- Always has the same charge time
- Allowing different playstyle/ creativity
- U donāt have to run behind a heavy for 2 min, to have him turn around and shoot u in the face.
āHoldā as we have now, when holding u keep the dagger charged indefinitely.
1x - āM1ā to cancel āchargedā backstab
āHoldā Would be the same as its now
Only difference, After dagger is fully charged. It gives you ā(+/-)3 Secā of free movement with no slowness.
After the ā(+/-)3 Secā window passes u get slower to prevent running around with perma charged dagger.
- ability to let go whenever
- ā(+/-)3 Secā of free movement (no slowness)
- Ability to keep it charged indefinitely
When will keyboard and mouse support be available on console??!!!!!!! šššššššššššššš
wtf embark this should be 500 the "legendary" animations in this are basic af, aint no one gonna buy this for 1000
Please make an ultimate battle pass for $25 dollars that doesnt include 20 BP level skips, i never bought BP skips for the premium why do I have to now in order to get the stuff I actually want
I don't mind the addition of new healing items for Light and heavy. but I don't want them to be too overpowered. I hate when games become about out DPSing the healing. *cough *Overwatch cough
Would be cool if console players could be apart of the previews for season 7 but its to late now but for the next seasons pleasedont leave us out of the previews. It makes me and probably lots of other console plays bummed out and left out of all the funn!
Does anyone know how to type in game chat during match on console?
Unpopular opinion but one defibrillator per team and coin respawn time delay during fights would make fights take up less time and improve the overall flow of the game.
Donāt think it makes sense for teammates to be able to respawn mid gunfight.
Teammates should get out of combat for them to be able to respawn like in other games.
i mean this would be solved if defibs were a spec and not a gadget
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things. Nerf parrots never stop. When something gets nerfed, they whine to nerf something else.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart.
If the Swordās lunge doesnāt go back to 140 dmg,itās just useless.If itās under 140,you canāt use it against Medium or Heavy at all.Right now, can't even use it against Light.That value was calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked.Thereās a reason people started saying āThe Mediumsā.
Heavy is still powerful at close range,so melee isnāt even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canāt handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnāt even meta got nerfed.Thatās how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying ādonāt use it.āItās the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
are you serious now embark? wtf is this ugly shit? f u for giving us another cloud skin
Need a feature to block player pings if they ping more than 30 times in 10 seconds for the whole match.
i love the practice range additions & the new battlepass from what ive seen!! keep up good work embark <3
extend hitscan range for sniper rifle by 10 to 15 meters, it is still very awkward to use, or make it full hitscan like it should be and introduce harsher damage penalty over distance
BRING BACK BANK IT!!!
Stop defaulting text chat to the party tab. Never once have I needed to text chat someone in my party. We are on discord or vc together. Pretty simple.
can we get more curvy female medium/light body types. New android skin chest from new battlepass too much flat
Man light didnāt get a mythic, feels bad man
Considering y'all are are working at getting full bot matches, is there anything in the realm of a PvE mode on the table? Even if the answer is no, I'm glad to see y'all are trying to get solid bots into the game.
Embark, I really like the new Deep Shuffle feature you are adding with new season.
Making a random rotation between skins is really good But, You've missed a huge QoL on this by not adding a Favorites(ā) option to manually add the skins we want to see in the Rotations.
I think this is a big miss since people have a lot of common skins for weapons that would be picked instead of the better ones.
Plenty of other games do this. It is a good thing for the game. But i do feel you on losing the value of your dripš
Can we please just have mouse and keyboard back on consoles? You give us a chat system but handicap how we can type. Itās been 6 seasons since Iāve been able to play how I want in the finals (on mnk). Please give it back before the majors. This is a feature that shouldāve been fixed and implemented back in LONG ago. Please and thank you embark. Yāall the best
Deep shuffle skins cool. Practice range cool.
Iām hoping that all of this mythic skin, ultimate battle pass, legacy pass stuff is borne from Nexon overlords needing more revenue.
You are getting great skins for multibucks too if you dont wanna cough up 30Ā£ for a couple slightly better skins then dont šš
I just don't wanna cough it up because it feels manipulative/a tiny bit scamy tbh. The deal doesn't feel like a good deal to me because I don't want most of it lol. I would get it for $15 easy
As someone whoās maxed out every BP (that ive wanted) since season 1, and technically since cb2
I am perfectly fine with them introducing versions of skins (or occasional same skins, iffy on the same versions) that newer players can acquire. Obviously i donāt want entire battle passes to be purchasable a year from now, but sometimes people just straight up donāt have the time to grind for a tier 96 or higher skin.
Iāve had plenty of friends who want to enjoy skins from a battle pass they liked but werenāt able to because they had not enough time in game to get it. Not saying its too hard if you have the time, but there are cases in which people have little spare time for months in end and i feel its unfair to say ātoo bad you didnāt earn my pixels in this gameā. And as for new players, let them have access to the cool cosmetics in the game, and that includes some things from the previous battlepasses! On one hand: its a bunch of pixels in a virtual game show game, but its also something that people spent time to make, model, animate, etc..
I agree with embark in their belief that new players should be allowed a chance to experience the cosmetics that we had at the start since they were just werenāt apart of the player base yet. Also buying things with money instead of through leveling up a battlepass is just choosing to grind at a job rather than in a game for some shiny pixels. Alright thats my opinion thx for reading if anyone did
Also make Macro (the youtuber & streamer) a sponsor for the game, i wanna see what evil morally sound idea Macro/Embark has for a dubious functional and faithful company that he can head!
dumb ideas part 422:
-i want a mask where its like a fishbowl on ur head but its got leeches in it
-fish sucking on feet for shoes
-mosquito infested mode where they sting u and do damage
-idea for gadget: poison dart or a traquilizer dart (slows em down or does tick dmg)
-bloodshot eyes (like the eyes of someone really stoned)
-Animations where the they are clumsy and almost drop the weapon
I wish you could add weapons like the DP-12 Generation II Double Barrel Pump Shotgun or the Vector to the game. Also, please fix the lag; my dad and I canāt stand it anymore. We would love to see more cyber-themed elements added as well. Thank you!
Better than half the feedback channel
can we have one last minute change for season 7?
10 character slots please š„ŗ
My game isn't loading correctly or something it's keeping me in the load screen but it's counting me as in the game. I can hear the screens changing and the game playing but it's keeping me on the load screen.
Hair selection should determine eyebrow color
Hey embark, I heard yaāll are introducing text chat to console platforms. Thank you. Perhaps itās now time to enable them playing with mouse and keyboard and ease that auto aim back a bitā¦.
Ok the japan cyberpunk fatigue is hitting the hardest this season, can we stop doing this, and PLEASE use any other color schemes than black, gold, white, yellow, and chrome, this game has the best customization for any game yet im limited by the creativity of the devs, genuinely hire me to do character concepts please, you guys have a gold mine under your feet
I love the new monetization approach for the new season
I think its very fair and really for someone like me who has a very busy schedule I cannot play everyday
Having battle passes as low commitment keeps me coming back and enjoying the game.
I love the new ultimate battle pass system as well as more multibucks in value for completion is what I wanted and I've always been supportive of a more premium version of the finals
This game is the best shooter I've enjoyed in a really long time, and even though I can end up taking a month break I get such a high from world tour
For the support and development of this game
I hope they make a full fledge pve mode. The game really needs it ngl
almost season 7 and still no matchmaking fix
Allow us to disable profanity filter again. PLEASE EMBARK. I'm tired of lmao getting censored and it makes it seem like I'm cussing and mad. Then I have to spend time retyping "lma o" just to get around it which is stupid. Just let us disable that shit.
Hi Embark, I love this game very much. I have been playing it for over 800 hours since public testing. I love this game and I am very interested in your latest Ultimate Pass, which I will buy! I have already recharged a lot of money for the finals, but I hope you can add a very special mythical quality skin to the ultimate pass! Instead of just a bunch of modifications based on the original skin with added special effects, your original idea was really cool! But I think this is not enough, I hope you can refer to it, thank you.
I just want to say that I grinded VRs entire season to unlock as much weapons and gadgets as possibile. I have managed to get all of them, and I was pretty happy about it.
And today I learned, they are going to decrease all prices to 500VRs. I know it's for new players, and I'm happy for them. But from my perspective that feeling of pointless grind just sucks.
The worst part is, the last time I grinded The Finals was Season 2 - I was grinding BP, and at the end of the season they gave away huge XP bonusses that made my grind worthless.
Two times I decided to focus and grind this game, and two times I felt like my time is worthless for Embark.
To be clear. I don't want to gatekeep things. I understand that the game needs new players, and I'm all for it. I just wish, Embark would better communicate such changes and respect Time of current players. I would like to see that Embark sat down and thought "This change will be drastic, let's communicate it much earlier or recompensate it somehow". Unfortunately for now, from my perspective, they don't work that way.
since every one here is an "expert" in this game , iam here with a measly 500 hours in the game to ask if you guys think that the light and heavy new healing gadjets are fair , they are better in everyway than the healing beam and are GADJETS instead of specialisation.
light healing can heal 2x faster than the medium with better range , and heavy can heal multiple players and its a throwable so they can put it and use anything else at the same time.
i would like to really ask what the community thinks about this
because i think its totally unfair that the other classes got something only the medium can do , as gadjets and they are actually much better than the medium specialisation
So far, no mention of new guns this seasonā¦
What if there was a ban system each game/tournament? Every game at the start, each team can choose an item to ban. Also no duplicate items. So a team has variety. I think this would be very interesting and even if it is not in every game, it could be a mode.
S7 SPEAR AND DAGGER NERFED CERBERUS LEFT UNTOUCHED
add this to the list of shitty off meta weapons gutted before any of the meta weapons are touched!!
PLEASE give us a RELOAD WARNING option (toggleable in Settings). I don't know any other FPS game without it. Hundreds of deaths because I mantled mid-reload and didn't realize I was going into a fight with low ammo.
Personally i hate healing gadgets/specialisations. Because they balanced the classes around regen time and you are making that heaviest biggest weakness is now can be solved with a gadget that light has or a gadget that heavies has. As far as i see lights healing gun is really good at healing and heals a lot faster than healing beam. Only down side is it has a longer cd. Heavies healing ball is opposite of that it does have a long cd but when you use it it stays there permanently until broken down. It heals slower than healing beam but it can heal more than 1 person at a time.
These changes kinda nerfs lights because against other classes taking trades before going all in makes this class strong. Medium healing beam was already not that good. Which i am fine with but now it feels weird to play any of the medium specialisations. Beam is getting outclassed or doesn't feel special. Demat was the only way mediums had to get rid of building parts now it has a gadget for it. Obviously not as versatile as demat. Turret is turret.
Other than that healing will be problematic if they don't balance the other thing for stealing. Like mesh + goo + smoke is hard to counter if the cash at ground level. Think it with healings they are adding.
Iām reaching out to highlight the economic challenges faced by South African players due to the current pricing of cosmetic bundles in THE FINALS. While the nominal price in USD may seem reasonable, the equivalent cost in South African Rand (around R376) represents a significantly higher financial burden when adjusted for local purchasing power and income levels. This effectively makes these bundles more expensive than many full games priced around $40 in other regions.
I urge the developers to consider implementing fair regional pricing that reflects local economic realities, making the gameās content more affordable and accessible to players across diverse markets. Fair pricing will not only foster goodwill but also encourage a more engaged and growing global player base.
very disappointed that embark decided to remove backstabbing goo, not sure why they bothered to do that
EMBARK WHY EXACTLY CANāT DAGGER BACKSTAB GOO ANYMORE
HOW AM I EXPECTED TO DESTROY GOO WITH A FUCKING DAGGER PRIMARY ATTACK WHEN DAGGER HAS ONLY BEEN NERFED FOR MONTHS STRAIGHT
THIS ISNāT SOME BROKEN EXPLOIT ITāS BEEN IN THE GAME FOR 6 SEASONS AND OVER A YEAR AND NOW YOU CALL IT A āBUGFIXā
WHO THINKS THIS IS A GOOD IDEA
HOW THE FUCK DOES DAGGER EVEN DESTROY GOO NOW
fire barrel but ye there was no point in "fixing"
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120 and increase the environmental damage so it can one shot most walls, I know it's a shotgun but it shoots slug rounds
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ć 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them š„:š¤ š¤Æšµ:ā½ļø:grinning:šššš«
Sword badly needs to buff damage on lunge to minimum 125 damage. Going 140 to 105 is too much of a nerf and destroys the weapon
the cooldown on the H+ is ridiculous, it's WAY too fast for what it does
Iām not going to lie fix the price on the ultimate pass and drop it to 15$ or 20$ the most. Weāre not fucking with the discount Blackcell bullshit again
Please rethink the items of s7 pass, its mostly stickers
I was waiting for cool skins, like only 2 good things are the robot lady and camera head
Like 2 out 14 slots?
EMBARK?? CMON? U CAN DO BETTER PLEASE
Embarkās long-term balance has completely worn out the patience of Chinese players. Melee weapons should not be weakened.
It is a bad bad idea to nerf hammer
Embark add mouse and keyboard support on ps5 and my life is yoursš
nerf knives
They're pulling a call of duty style black cell, except they don't have the "staple" of gaming mark that call of duty has (12k players on steam, I know they managed to pull hundred of thousands at launch but this isn't launch anymore, the finals' community is now 12k + around the same for each other platform it is on) which is just going to damage the game, and is probably intentional because making a great actually ended not being their initial goal, and obviously with arc raiders releasing at the end of the year with a clearly different market audience, this isn't surprising. This is sad because the finals honestly is a unique game unlike for example splitgate that just tried to copy paste titanfall and halo and failed miserably because it deserved to. In this case it's just a greedy rug pull to try to get the whales to spend their final cash into the game until they plug the servers off or put them in stasis around next year to make room for their other game. (Also before any 15 year old child that is lurking in general chat tries to pull a "i ain't reading allat š " or "bro's yapping fr š ", try to use some critical sense for once and don't just gobble up the influencer slop, they're not your friends)
edit: ichi, same I really like the game which is why I hope this isn't what's happening but i am pessimistic about it to be very honest
really really horrible idea to only have 2 sponsor tracks with one being a returning, everybody who didn't pick vaiiya season 5 will pick cns because those who alr picked vaiiya will be working toward a second track while the others are left to unlock what they already have
also cns fit is trash it's just Iseult but with an even worse trim so I'm stuck choosing vaiiya and unlocking tier 1 šæšæ
While I hate and despise the Ultimate Battle Pass, Embark is planning to invest a large sum into the future of The Finals as an E-Sport, so I'm not sure if this scenario is true here. I think Nexon is making them test how far The Finals community is willing to spread their cheeks and so far it seems like it's pretty far. I'm expecting the monetization to get even worse in the near future and am really disappointed in Embark. I supported and defended them for a long time but this is just sad.
Do the right thing and nerf that light healing thing right now š
please dont let be the case š i love this game
Terminal Attack is super fun at the moment. Literally nothing to complain about. If The Finals is underrated. TA is underrated in a square.
https://youtu.be/Xic6eClUlQo?si=ZMeykhOgHseBpQCH&t=138
So what I'm hearing is, yall are doing the same thing, but want more money. Frankly, I can understand that. But I won't when you inevitably do it again, like every company does. There will be outrage for 3 days to a week and then everyone moves on. Keep bumping up these prices, I will not stick around. As a consumer, you have created a situation in which I am actively paying more and getting nothing more for my dollar. akimbo bananas for more than a battle pass is completely unnecessary. Continue down this path, you may lose players, you may or may not gain money, and you will definitely lose respect.
can we please do something about the TTK differences because at this point its not even funny. every single light weapon is awful, barely being able to take down a MEDIUM in one magazine
i understand catering to the largest class playerbase but its genuinely just not fun to play light anymore
if we're supposed to be glass cannons at least let us deal damage
Im having a blast with light class. No idea what youre on about. I accept that I wont kill a heavy unless I play smart.
Hey someone who reads this chat but has never once felt the need to post here, most of the things Iāve seen complained about in here are total bs and Iāve always had faith in embark with regards to the balance. They are the ones with the numbers and the professional that are able to correlate those into actual changes, Iāve never believed in putting to much stock in the loud minority thatās why even as a sword main when the nerf was put out I felt no need to message in here, I trusted that embark had there reasons for the change and in the long run the game has always stayed fun. With all that being said Iām just really disappointed with the new monetization changes, to me this is the first time it feels like embark isnāt putting the players first. Just feels really unfortunate to see but it might also be my fault for holding them in such high regard in the first place. I think there are a lot of people sharing that sentiment of feeling betrayed
I want to know where are the bots asking "revert sledge nerf" š¤£š¤£
I need the cl 40 paintgun skin to shoot paint š
I wonder when the so called "creators" fix the matchmaking lol
I feel Kyoto comes up in the map pool so rarely. I wish there was a change with the randomness of maps.
EMBARRRRRRRRRRKKKKKKKKKKKKKK WHERE IS THE SWORD BUFF???????
??? Light has some of the fastest ttk guns in the game, and is incredibly good at getting out of bad situations.
THE FINALS, I LOVE YOU (coming from somone with 300+ hours) but what are you doing with these melee nerfs, not only is the lunge system completely messed up, but dagger no longer oneshots objects (which makes no sense because its already one of the least played weapons) but you also nerfed hammer, which was just sad. and this doesnt even mention the block mechanics. my main problem here is you continue to cater to gun players and shotgun players while you nerf melee into the ground. MELEE PLAYERS ARE PART OF YOUR AUDIENCE STOP IGNORING US. IF YOU ADD MELEE OPTIONS, THEY SHOULD BE JUST AS VIABLE AS YOUR GUNS, i know this is genuinely difficult, but it is possible.
I'm really glad you chose not to increase the prices on the cosmetics that are getting raised to mythic rank.
That means this season isn't going to effect ANYONE negatively monetization wise, except people who buy the ultimate pass which was already stated to be a way to spend money to support the devs.
I literally haven't seen a change that I consider bad yet this season! Keep cooking Embark!
Also the new destruction looks pretty fire š„
Game is perfect in every aspect right now. I love what you guys are doing with the game Iāve been having so much fun. One thing that Iāve always wanted from this game is full match replays as Fortnite has. The amount of chaos in this game would be perfect for slow motion replays of different angles of matches
Can we pls fix melee lunges:(
PLEASE give me a viewmodel FOV slider. This game needs it. I can't see the skins well enough, and the guns look super bulbous and weird looking. It's like the viewmodel fov is set to 50 right now and it doesn't look right. (devs take notes) If you wan't to have more esports, look at other games that all have viewmodel FOV sliders/console commands.
good, lol
This is just blatantly incorrect or your just missing half your mag lol.
Please reconsider giving old BP owners a chance at the bonus pages. Just cause life got in the way is an u fair reason imo to not gain access to these pages. I paid for it just like everybody else but i didnt have the time. Happy they are even going this way with bringing new BPs back i just think it could have been better
Respectfully. The Sledgehammer nerf is a terrible change if it's in the final version. Winch or Goo gun should have been adjusted if anything
I think at this point we are just gonna have to drop sword and find something else, if you want something just as broken as sword used to be, use sh
Man DO NOT nerf hammer like this preview.
HOW WHO WHY use it??
They nerfed sledgehammer?? Bro wth
goo mine?
If embark nerf sledge like this beta version.
I 100% would delete this game.
Disgusting balance team.
Bro, don't that the NOOB to balance this game.
Pick a struggle
They nerfed sledgehammer?!
Make an option to vote on the next map in Team Death Match
AKM tactical reloads everytime I switch from gadget to weapon
I dont even use the Sledge as im bad with melee weapons but nerfing it? Why? Its been fine since forever! Revert the Sledge nerf in the preview build and let it be.
Probably should keep the healing to being solely specializations
issue on your end, xp54, arn, throwing knives, double barrel shotgun and LH1 are all still better than most M guns
Why did they nerf hammer but left those meta shotguns untouched hello??? Ain't no way you nerfed those hammer bros, poor lads. How about you address Double Barrel / Cerberus nerfs first, buff Sword back and give Hammer/Dagger/Riot/Dual Blades speed buffs that they truly deserve?????
Not feeling betrayed bc they didnāt do anything inherently wrong or bad to us but it does feel like itās a major like they crossed where the player experience stopped being the priority when itās what made their game stand out in the first place
I donāt hate embark, I love embark and I donāt want to beat them down with the complaints
My only suggestions are really just to make the ultimate BP purchasable with multibucks, even if they have to nerf the amount they give back, it doesnāt matter how many we get back, itās the price to entry
THE FINALS used to make me want to spend money in the game, now itās literally asking me to swipe or I miss out on content
Thatās what feels bad
Changing the BP price tags from 30->20 25 is just a compromise; the culprit is the price gate
At that rate itās 120 dollars usd and around 40-100 hours of gameplay to unlock the items. Insane commitment from a game that felt overly generous
I understand you guys want people to spend the multibucks theyāre sitting on, I think the legacy pass system and removing their currency was a good change
I think just remove more from the active passes, maybe they only give half your money back, thatās much more reasonable, to make the pass much more accessible and then you WANT to swipe more for more cosmetics
It feels super fair that way, I know youāre in a tough spot because you gave too much at first now youāre having to walk it back but this is something that feels predatory, not at all how the store used to feel
So many actual dollar signs in the store, just continuing to break immersion
The game is great but if t everything elseās feels bad, itās just more friction to even get in
Either way I think youāll be fine truthfully, these are just my personal frustrations
Can we get a item refund system because I just accidentally bought a legendary sr-84 skin and now I canāt get the next battle pass
Yall mfs forget that, cosmetics are optional, you dont have to buy them, those are extra, you get bucks back. Also this is one of the few games on the market where you can buy whatever item you want from any bundle (except the ones for money). They have a business to run, be real for a second.
I wonāt curse you out about the sledge nerf just yet embark I pray you fix it tomorrow
feet š¤¤
I second this, I did the same thing a couple of season ago
robot baddieš¤¤
Sledgehammer now only does 100 per left click. And 154 per right click. This is REALLY bad, double right click and a quick attack doesnt kill a heavy, please do not carry this through, basically all melee is basically unplayable now
Feet
Stop nerfing melee sledgehammer was in a perfectly good spot. Same woth winch it's finally balanced and now you buff it?? I dont get it.
Season rewards: let us pick one of our weapons to apply the season reward skin to...instead of just giving us 3 random ones we probably don't care about.
Facts I use to main sledge now itās so nerfed itās lame
Do NOT go forward with this damn hammer nerf. I am already shit at gunplay, now you are messing up the one thing I was good at. x.x
Glad to see so many people advocating against the hammer nerf.
Really hoping to see spawns addressed in the patch notes.
The hammer nerf is so crazy please please please revert that shit its impossible to fight even a flamethrower now
REVERT HAMMER NERF, NERF WINCH INSTEAD
(btw I started saying that TEN MONTHS AGO :) )
Revert Sword secondary to 140
Revert Dagger backstab to 180°
Bring back Turret/Goo backstab
Bring back charge slide
Bring back optional tap-to-backstab (eg, how Throwing Knives can tap or hold)
Revert Sledgehammer to 115/200
https://www.reddit.com/r/thefinals/comments/1it1icj/comment/mdnd5tc/
Without getting too specific and writing a novel (melee viability and balance becomes a pretty big and varied topic very quickly), we definitely believe that melee needs some work to improve its viability and weāll be working towards that over time, but Iām not sure we know exactly which specific changes weād like to add just yet. Weāre definitely open to suggestions here. Weāve always wanted playstyle asymmetry (i.e. very varied and different playstyles) to be a big part of THE FINALS. Melee weapons, Grenade Launchers, Flamethrowers and Assault Rifles are all valid parts of THE FINALS experience.
Melee changes since then:
- Sword: Gutted
- Dagger: Gutted
- Sledgehammer: Gutted
- Riot Shield: Bug fixes, nothing else
- Dual Blades: Buffed and still complete trash
- Spear: Buffed and still complete trash
turret backstab still exists? or did they remove it in the preview?
Dagger Buff / Fix
Current dagger (Backstab) angle ā150ā
After Buff -> ā170ā
Current dagger (backstab charge speed) ā.800ā MS
After Buff -> ā.600ā
Additional (Quality of life)
Like the (Throwing Knifeās)
āHybridā Backstab (2 in 1)
ā1-Tapā And āHoldā
Letting people ā1-Tapā for a automatic backstab, Like S1/S3
ā1-Tapā would remove all slowness,
Letting you run full speed when doing a stab.
- Would remove āFail Stabsā
- Always has the same charge time
- Allowing different playstyle/ creativity
- U donāt have to run behind a heavy for 2 min, to have him turn around and shoot u in the face.
āHoldā as we have now, when holding u keep the dagger charged indefinitely.
1x - āM1ā to cancel āchargedā backstab
āHoldā Would be the same as its now
Only difference, After dagger is fully charged. It gives you ā(+/-)3 Secā of free movement with no slowness.
After the ā(+/-)3 Secā window passes u get slower to prevent running around with perma charged dagger.
- ability to let go whenever
- ā(+/-)3 Secā of free movement (no slowness)
- Ability to keep it charged indefinitely
And I hope to god yāall didnāt fuck up the dagger even moreā¦..
Wait how bad are they nerfing the sledge? Someone please tell me š
nvm person above me said it WHAT THE FUCK
The new Dojo would be awesome if we could use it to 1v1 with friends, seems like the perfect spot
also laughable someone tried to say skill and sledge in the same sentence š there is no skill to melee
i wish we could to private matches with just one person cuz i just want to explore the new map
RIP SLEDGEHAMMER
Once, every melee was usable, and fun.
Now, the only weapons to use are the boring, hitscan ones.
Goodbye melee, may you rest in peace. š«”

W
What is this hate for melee??? It's literally what sets The Finals apart from other games.
Man, you have literal guns. Keep your distances! You are not supposed to win melee fights against a melee fighter! Doesn't that make enough sense?
People are just lazy to have to worry about positioning, and only wanna focus on aim? Come on guys
I'm not even a melee player myself. But those constant nerfs needs to stop.
Sure it's annoying to get grapple by a heavy and die from a sledge, but isn't that the point of a melee weapon? To win melee fights??? You literally have range advantage! What are you complaining about! It's what makes it fair.
Sword is dead, now sledge is at risk too... Shouldn't we delete melee altogether at this point?
Having a variety of viable classes, weapons and ways to play is the best aspect of The Finals, imo. Don't kill this!!!
Edit: you know @golden siren , I think people want to play The Finals with one hand? Forget the keyboard it's a point and click game now š (atleast they can doomscroll on the side too now!)
Chains and necklaces please
There goes the last viable melee weapon lol
My display name was changed to player and now I can't change it for 30 days can someone give me assistance please bruh
Club Contacts are still messed up. Went from having 250 one day to 67 the next/ plz fix
Customize statue might be a good idea
You can make the new shuffle feature even better. (I'll speak more broadly since the shuffle feature was only shown for weapon skins during the livestream.) Add the shuffle feature for EVERYTHING. For example, it's missing for cashout stickers.
To explain it in the most effective way: add the shuffle feature for all weapons, gadgets, and for the charms, stickers, and skins of specializations as well. AND also add the shuffle option for full outfits that we obtain as a set.
Another feature: Donāt limit the shuffle feature ''per match''. Add options for skins to change per round or even per death. If changing the entire cosmetic after each death feels too much, at least give the option to shuffle skins, charms, and stickers individually per death.
They should add crosshair presets so u dont have to fine tune it every time
Bro you're spitting facts
Melee is what gives The Finals its identity. Not every fight should be about who aims better, sometimes itās about who plays smarter. If someone pulls up and slams you with a sledge, thatās on you for letting them get that close. Ranged players already own from far away, why shouldnāt melee win up close? All these nerfs are killing the fun. Let people play their own way, not just sit back and shoot.
allowing legacy battlepass for free for those who bought it and didnāt complete it is kinda dumb imo.. some ppl didnāt buy the seasonal battle pass because they didnāt think the would complete it
No reload to learn recoil and no cool down for class spec and gadgets for fun ONLY in practice server
The grapple hook keeps pulling u in a wall unless u cancel it but it would be better if u could stick to walls for a few seconds and u can aim and shoot but it's for a limited time to avoid camping,maybe even a wall jump from the wall u grappling to.
š„flamethrower should set non object areas on fire (setting grass on fire isn't helpful) but u have to keep firing at that area for a long tim using 8ammo ,it's more of a defensive option as u r busy firing areas rather then enemies,also the flame range should increase the more u continuously keep firing.š„
The 93r time between burst is weird and not fun to use,make it so there isn't a gap or less time gap between burst and u can slightly nerf damage since u r increasing fire rate but the damage fall out is longer so there is a balance since due to recoil u can't spam it long/medium range.
V9s isn't fun to use and zero reason to pic over xp and M11 so to make it better it could have almost perfect close medium range hipfire accuracy even while moving then slightly reduced fire rate to make it count and it would be a unique niche cause at least it's accurate while moving where most weapon r not.The spam tapping v9s is unnatural and may have good stats on paper but almost no one in the lobby uses.
Ks23 needs a headshot buff 1.2x,wall penetration after the first bullet damages a wall and the second slug will penetrate
Breach charge should break smaller holes in walls so lights can minimise exposure that large destructon has right now, because u have 3 charges u can still make bigger holes.It should still stack damage.
UI AND QUALITY CHANGES
⢠revert recent ui changes (ongoing game event. it just looks bad)
⢠fix problem with ui after lowering screen resolution (this hasnāt been fixed since season 2)
⢠Make the UI good again. (It was fine before just had some minor inconvenience. Fix the inconvenience not the entire UI)
⢠FOR THE LOVE OF GOD STOP REMIXING SEASON 3 Soundtrack!
⢠Asian server is full of hacker and cheater after hours.
⢠Bring back bank it! (Why do you hate bank it so much?)
⢠Add more customisation options for clubs (ex: club description, more logos perhaps custom logos? And more colours)
⢠Why is mythic item more expensive than the battle pass?
⢠You have a perfectly good soundtrack (season 1) to remix but decide to remix season 3 soundtrack that is by far the worst. (Doesnāt fit the gameshow vibe.)
⢠Added different round end music for each seasonās map but where is season 1?
Didnt even add a new one this season. (Please change it in s7)
⢠When selecting scopes make it so it shows what the crosshair of the scope looks like.
Nerf light heal gun its fucking broken refert sledge nerf
New season looks awesome, jumped in for some games after hype, and the servers are terrible... Literally unplayable random matches with 7 fps... It has never been this bad, and I have been here since open beta.
So I'm hoping you will try to solve these issues.
To below, my framerate is solid, when the icons pop in the corner, my fps goes down. It is the servers. I can have one game in same mode, same map, same loadout, one flawless fps, other one just icons in corner dropping to 7 to 10 fps in fights, not being able to aim (holding down not registering), not being able to switch gadgets, etc. It is the servers, the game itself tells me that with the icons. These are known issues with this game, every season seems to be worse than another. I have nothing running besides Finals, no vpn, nothing, and this is exclusive to Finals, all other games run fine.
fps is not a server issue. Did you try reinstalling / updating graphics drivers and determining what the bottleneck was?
from today afternoon i cant connect and play,games run but stuck at screen with players
Remove sledge nerf come on that doesn't make any sense
EMBARK! thanks for finally putting the sledge in its proper place! Maybe you can work on turrets next (which do not belong in ANY fps game)
The Winch Claw was the issue, not Sledgehammer.
Winch Claw itself just needs a rework, make it something you equip and that you have to wind up.
buff sword and sledge and dagger and dual blades and riot shield and spear
Yeah now I get why the spear never got buffed, they hate melee players. Just remove (or rather rework) winch, it was a fucking horrible idea and is the only reason that heavy melee gets any hate
holy shit do you just hate fun
this isn't even a fps game this is a class fighter lmao
One more bad patch and I go bye bye,
THE FUCK DID WE NERF SLEDGE FOR????
"turret/cl40 op"
"hammer op"
"invis op"
lmao
if its not an AK clone people hate on it. this isnt a tac shooter, allow flexibility
also S7 meta is going to be just shotguns with all the healing btw, get ready - SA12 Cerb DB/m26
Iām sure your different and thatās a drastic exemple but the direction balance is heading towards mele especially remind me a lot of Tom Clancy rainbow six siege and thatās not good
my skill issue is OP embark please nerf it
Anything that is not a gun is op unless I get killed by it unless itās the gun I use then itās just skill
nerf everything that killed me šÆ
I've got 1300hrs+ on this game and been a sledge user thru all the nerfs and charge +slam nerfs. The nerf in s7 is a terrible decision.
You should be able to 1v1 another heavy and win if they are TOO CLOSE.
Lights with CRAZY movement should be punished for being too close of an m1 swing. They can melt you with any gun in their arsenal and now it takes at least two swings.
For MEDIUMS, it takes 3 swings and by the 2nd swing, you're already dead from a whole mag being emptied at hipfire range.
SLEDGE HAS BEEN RUINED
the suggested nerf should be 175 for a overhead swing and keep the regular swing at 115.
You can't keep nerfing melee players just because people suck at positioning themselves too close to a slow heavy with a hammer.
Sincerely,
A loyal player since S1 / beta
simple weapon skin idea:
A Cartoon Bomb š£ skin for the Frag Grenade
Yall better not go through with this sledge nerf. Stop listening to the loudmouths in feedback and learn to leave decent weapons be for fucks sake
Please, do not include the sledge nerf tomorrow.
if the problem is that things can combo with winch then make winch deal 1 damage and revert the nerf to sledge (also buff KS)
they saw @hot moon crunching heads at the skill ceiling with sledge and thought everyone was like that with no practice
https://www.reddit.com/r/thefinals/comments/1it1icj/comment/mdnd5tc/
Without getting too specific and writing a novel (melee viability and balance becomes a pretty big and varied topic very quickly), we definitely believe that melee needs some work to improve its viability and weāll be working towards that over time, but Iām not sure we know exactly which specific changes weād like to add just yet. Weāre definitely open to suggestions here. Weāve always wanted playstyle asymmetry (i.e. very varied and different playstyles) to be a big part of THE FINALS. Melee weapons, Grenade Launchers, Flamethrowers and Assault Rifles are all valid parts of THE FINALS experience.
so this was clearly a fucking lie, here's my ultimate suggestion. every single one of you devs who play this and make changes based on YOUR experiences need to play melee this entire season. genuinely. maybe then you'll stop ostracizing a good chunk of your player base and realize that we aren't just bullshitting and actually need buffs for viability. shame on you guys seriously.
Please revert the incoming sledge nerf, I've been playing sledge ever since season 1 and I feel betrayed. PLEASE EMBARK... I'm certain a huge part of this community feels this way (A good idea I have is only nerfing the overhead, but not the fast swing. This is because most combos that were once consistent mainly used the normal swing.)
do the same to SA as you did to sledge
Please revert the sledge nerf, it was already balanced :(
its hilarious how light players ruin the game with their feedbacks and then blame medium and heavy players " for not being able to kill lights"
light players legit wants to have 20 kd each match to be satisfied otherwise its light is weak for them
the only thing that can 1 shot light still in the game is the hammer and now they are nerfing it , hilarious
un-nerf sledge
look at all you simpletons complaining š¹
Please fix sledge, dont nerf is like this. In fact, fix melee as a whole. If this nerf stays, this will probably be the season I quit.
I've been with the finals since the beta, and there have been a lot of questionable changes made to a lot of things, but this one is the most unnecessary...
Charge and Slam should take priority over Winch special or at least make it less effective.
I can't think of any other specials that are just completely nulled out by another without any possible counterplay.
stop raising the prices
how's embark managing to make even worse balance changes than last season like c'mon
Please tighten the lockbot radius, its hilariously easy to evade melee users when locked up. Lockying lights from using dash would also probably help this problem
Instead of nerfing heals to the grounnd. introduce some mechanic that reduces incoming heal. like reduced heal for x-seconds after taking damage.
Suggestion: If you haven't already for season 7; you can give us players the option to turn off auto-calibration of the Gyroscope with the new sony API update they released recently.
Having this turned-off gives us better control of our micro movement. Allowing for better tracking at long distance.
MiniGun is really good and balanced (plz Embark donāt touch it) ššššš¤
For the love of god please nerf the CL40 into the ground, or at least increase the damage on the heavy MGL to make it somewhat in line with the CL40
please or make an easier way to counter
Let us change sights in between matches. Also make world tour rewards earnable in ranked so us casual players don't have to deal with sweats.
For ranked progression, give players tokens that can be used to choose and unlock any of the previously released weapon skins of that rank instead of being locked to the ones of that season.
Itās kinda funny that the same thing happens to sword and not nearly as many ppl were complaining about itš
Don't add any more healing stuff
EMBARK WHY EXACTLY CANāT DAGGER BACKSTAB GOO ANYMORE
HOW AM I EXPECTED TO DESTROY GOO WITH A FUCKING DAGGER PRIMARY ATTACK WHEN DAGGER HAS ONLY BEEN NERFED FOR MONTHS STRAIGHT
THIS ISNāT SOME BROKEN EXPLOIT ITāS BEEN IN THE GAME FOR 6 SEASONS AND OVER A YEAR AND NOW YOU CALL IT A āBUGFIXā
WHO THINKS THIS IS A GOOD IDEA
HOW THE FUCK DOES DAGGER EVEN DESTROY GOO NOW
sledge vaporized cuz winch is terribly designed. yuge
Console players are dying for mouse and keyboard support!!
Put us in pc lobbies if you have to, my laptop can NOT run the finals šš āāļø
Make melee great again
Please add the option to preview how the animation will look on the player card before buying it
EMBARK, DO NOT GO THOUGH WITH THE FUCKING SLEDGHAMMER NERF!!! IT WILL MAKE THE WEAPON UNPLAYABLE AND IT ISN'T AN OVERPOWERED WEAPON TO BEGIN WITH. PLEASE EMBARK DO NOT FUCKING DO IT!
i got an idea for the discord, what if this discord had a guild tag for us to adopt?
Nerf Pike.
(Make it that medium dies to 5 Headshots instead)
OR
(Make it that light survives 3 Headshots Instead)
SR-84- Able to kill a light with a single shot + quick melee
SH1900 - Able to kill a light in 1 full shot, or two partial hitting shots. Able to kill a full health medium in 2 shots, or a slightly damaged medium in 1
M26 Matter - 2-3 shots to kill lights & mediums. equal reload speed to the SH1900
Cerberus 12GA - Able to kill a light with a full shot + quick melee. Performs about like a medium version of the SH1900 but with a 3rd shot & a portion of damage split towards flame dmg
Model 1887 - Better range than most shotguns, but overall damage resembles a mid falloff SH1900. Slower reload, staggered reload, slower fire speed. No longer able to kill a light with one shot + a quick melee (sacrilege)
In conclusion
Nerf the SH1900 (BARE MINIMUM, LOWER DAMAGE TO REQUIRE A QUICK MELEE TO 1 TAP LIGHTS)
Give the Model 1887 it's quick melee + shot combo back against Lights
differentiate the shotguns a bit more for medium and light. RN they are kinda in the same boat as the XP VS the M11.
(Keep heavy's shotguns as is tho, they have some really sollid difference)
@cobalt kernel I am a medium main who mostly uses the M26 and M11 on light???
Day 2 of asking for a ranked rework. Plats should not go up against high diamond/ruby. Its a free elo farm for them vs solo queuers. Also Matching teammates of similar skill. Using accuracy, support or other key metrics. Im tired of matching up with people who just picked up MnK or a controller for the first time. VS against people who play this game for a living. Queueing is very hit or miss depending if you stomp or get stomped. There is no in-between. match quality of the 99% should not be ruined by the convenience of the 1%
Day 16 requesting a Coin toss emote (only with "The Finals" icon, not a head or tails emote)
It will be a hand emote for the left hand (As every other hand emote) which tosses a coin (With a very satisfaction sound effect, like the ULTRAKILL's one) and then grab it in the air and the emote finishes
It would be so cool since, the enemies get coined, it would be a very gentle but cool flex
Hope Embark takes note of this, we need it in the game, I would pay for it
(Also, please add more hand emotes, I love them)
Sladgehammer is offically nerved dead 100/154 instead of the old 115/200 goodbye combos
Ks 2 shotting walls lowk makes sense and would bring it more into the limelight, i hope this change is kept
Low skill high reward shity weapon
Embark I'm begging here, take my mini, take my lockbolt, all of it but leave the sledge alone. I get that it has probably seen a spike in usage during S6 but with 2 new healing gadgets on the way is nerfing damage really the way to go? Punishing those of us that hit the combos, the ones who learn the weapon? Reconsider this please
Itās a terrible day for all melees
Character Creator?
I'm very excited for the deep shuffle option for skins! I think it would be amazing to be able to favorite skins specifically and have some sort of favorited shuffle in case there are some skins you picked up that you don't like as much to run!
Revert sledge changes
What could possibly be the rationale for penalizing the person that stuck around in ranked play when your teammates leave / are banned for cheating. Why.
Both my teammates left and I had to sit through the whole match only to lose a shit ton of rank score. What is going on here? Who thought this was a good mechanic?
No new specs, this game is dead
W Sledge nerf
you devs never listen to people but the ones with the worse takes imaginable. I bet you guys will be too prideful to even revert it. this is arc raiders timer fumble all over again. YOUVE GONE FAT AND COMPLACENT THAT IS WHY YOU FAIL.
Hi embark I Fing hate sledge as a dual blade main. And even I think your crazy for nerfing it like what???
Nerf v9s
mac support PLEASEEEEEE
this is proof that if you spam nerf x enough times that embark will just do it
Sledge nerf?
Please revert the sledge nerf, it is already balanced (in fact, I believe it may be the most balanced weapon in the game, especially after dragging hits was removed as a feature of it), and this will gut the weapon completely. If someone chooses to 1v1 you with a gun and you have sledge in melee distance, the sledge shouldnāt have to struggle to win the fight. Although I have barely touched the sledge and donāt care too much about changes to it (even though I have spent probably 90% of my 400ish hours playing heavy), even I can clearly see nerfing it, especially to this degree, is completely unreasonable at best.
next thing we should be able to customize is our death statues maybe get some different poses or have them look like our in game character
i suck with the hammer even the way it is, only times i die to the hammer really are when i forget someone is running it and have bad positioning. or someone is an absolute god with it. i believe that its in a fair spot as it is and this nerf is completely just gutting it.
If sledge is really getting nerfed...I just don't get it. I don't even play it, and I tell you that it's not even OP--the only thing that makes it annoying is winch. Oh yeah, and the fact that it's the only really GOOD melee weapon any more. I say change winch, not sledge. Winch has been a problem from day one. Again, I don't even play sledge--I just don't want to see another melee weapon gutted. If S7 drops with riot shield being the best melee option...wow.
Other than that, all I've seen of the season so far is great. I even think the whole mythic thing isn't too bad--the only problem I can see is that the ultimate BP tier really should be purchasable with multibucks, not just real money.
Yeah what the fuck is this I'm actually pissed
Day 2 of waiting until Embark is compliant with 2025 EU consumer protection guidelines.
Yall out here complaining about the sledge nerf are the same people that were happy that sword got nerfed. and sword STILL is the way it is,
"Longer term, weāre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up" was from patch 6.3, its been nearly a full ass season and nothing has been addressed. sword is unplayable garbage and eaisly the worst light weapon now. FIX MY BOY. PLEEEEEEEEEEEASE
PLEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSSSSSSSEEEEEEEEEEEEEEEEEEEEEEEE
Take away multihit and give me back my damage, multihit was never needed anyways. PLEEEEEEEEEEEEEEEEASE
Give us death replays
talking outta the ass with 10 seconds and 150 meters š
swear to god I was not exaggerating, I didn't clip it but he dropped me multiple times from 150m in under 3 seconds. Genuinely thought they had an aimbot until I saw the ruby badge, even then I'm still not sure. I've hit diamond in prev seasons so I'm not some random bronze calling out hacks in every game I lose, this was way out of the norm
BRING BACK BANK IT U COWARDS
OH MY DAYS WHY THEY KEEP NERFING MEELEEEEE
Why in the name of everything thats is precious would you nerf sledge. If you wanted to ruin my excitement for S7 you could've postponed the next season to the next year and I still wouldnt have been this dissapointed.
WTF told u devs to listen to those briandead whiners whining about the sledge. do you seriously think theyre using any logic whatsoever before making those complains???
Meelee is alr so effing ass with the fact that a player with a pike or shak or arn can destroy the meelee player before he can get within 20m range.
i should be afraid of a heavy running to me with a sledge. the stupid dmg nerf just means that now heavys gonna have to hit players TWICE even though they already had to deal with evasive dashes and jump pads.
All those people to bitched on sledge, lemme ask u smthng: Have you ever even tried playing sledge? You know you have to deal with the problem of getting close to your opponent granted that the opponents are faster than you and have ranged weapons? All you people couldnt cope against was winch and you nerfed sledge cos of that. Bs.
And guess what, now that the heavies have to hit their opponents more and have to cover more distance for that, they'll actually be forced to use winch more if they wanna play with sledge, something that you couldn't even begin to think about before starting to whine. smh
TL;DR: REVERT SWORD NERF. IF THE SLEDGE IS ACT GETTING NERFED, REVERT SLEDGE NERF.
Nerf light heal gun
Good changes with Cerb and sledge
Buff Lewis, XP and AK
Reduce mesh penalty
Tighten SA1216 spread
Buff heal beam
Rework goo HP scaling
People like this should not be allowed to post here.
Just a bitter sword gimmick abuser (long overdue nerf) that now is on a witch hunt against any other weapon that also kills Lights quickly, difference being that you actually have to aim and be precise with those weapons and cant just aim in the general direction and wiggle your mouse around. 99,9% of players are very happy with the nerf, stop it already..
Give the ultimate battle pass holders 25% bonus fans, besides 25% bonus exp..
outfit coloring!!
I was just thinking about this. I wonder if thereās a way to report violationsā¦
Was really hyped about season 7 until i saw the sledge nerf :(
Sledge should do more dps than range weapons because you can only damage them in melee,
If you really think sledge damage should be nerfed at least make the time time to swing smaller
Bro I can't believe sledge is getting nerfed. What a bummer. It was literally the only thing making heavy even slightly capable of getting kills. Thanks, @copper lark .
/s
Sledge didnt need a nerf. Wont be buying the battlepass unless thats changed.
Give grappler 2 charges, give the dash 4 charges if user using melee
What's with the price inflation on some of the bundles. The shak and awe bundle has 2 epic and 2 rare quality animations but it's 2 epic and 2 legenaries so a 600-650 multi buck bundle is costing 1000
Why in the actual fuck are you nerfing sledge? It performs well at close range, which is how melee weapons are supposed to work.
What a dogshit idea. I hate to be rude to you, but you really are listening to the stupidest feedback on here. Sledge was fine where it was. Sword was fine where it was (except for phantoms fix). And dagger was fine where it was.
Stop listening to feedback from cod players who hop in this game, and want only guns to be viable. Those weapons were in a balanced state. They NEED to have the damage to COMPETE with other weapons.
Im actually losing my mind. Why on earth do you think gutting melees to be unviable gimmicks is the solution to this game?
^
make it so that the defib invulnerability is removed once the defibbed person deals damage
Okay this is total fucking bullshit. I have been grinding the entire fucking day to get the last 3 levels on the battlepass, and i am now on level 103. ALL I FUCKING WANT IS TO BUY THE LAST SKINS, WHY THE FUCK AM I NOT ALLOWED TO DO THAT??????????? Its bullshit. (Sorry for swearing :3)
Keep Premium BP at $10 but lower $30 Ultimate BP to a lower price of $19.99 then make so that the ultimate BP has MB that u can earn to keep grinding up for the ultime BP this makes so that your player base stays longer and how this would work you could do a Ultimate BP+ for $30 and provide 25 to 30 Levels already Completed on the BP just like Premium+ by doing so this will ensure players that they can keep a grind up for the next season,the main reason iv enjoyed this game is because of the very openly timed BP allowing me to grind when i feel like playing not have to worry about limited time offers for better skins and not only enjoy the Aethetics but Enjoy the game,the biggest part of everyone loving the creation of your guy's Aethetics was that simply rather then having to ditch $100+ Dollars to a game just to feel a sense of belonging or enjoy Aethetical Completetion,we could throw $10 and grind and enjoy the game now that all things will be earned rather then ditching money out,everything else is a + for me except for you ruining the melee in the game the whole point was to balance things out and yet you guys want to go professional when u cant even find a balance of weapons and gadgets you add in game so much to the point you have to Vault a gadget and it scares me knowing the amount of exploit most players will try to do when signing up for pro league and i do hope this is something already in consideration as tho it may not be ik that the league will cause a huge rework of weapons and gadgets to ensure players have a fair fight causing most of the intentionally fun weapons in the game to be pointless as much as alot of the gadgets are.
Don't nerf hammer The entire point of a melee hammer is high risk high reward.You're supposed to do a lot of damage at the expense of no range
^ (i was watching some 1 use it and they swung a total of 20 times and hit only 1)
Suggestion: Penultimate Battle Pass ($10)
- "Unlocks" the 10 "Elite" skin levels
- Still need to grind XP for the level like usual
- Does not unlock Premium track rewards
- Does not give 1000 Multibucks
- Does not give +20 Levels on the Battle Pass
- Does not give a 25% XP bonus for the season
Make Ultimate Battle Pass/Penultimate Battle Pass permanently available, not time-limited.
I literally based entire playstyle out of the sledge and now this nerf happens. Much would rather prefer a winch / CnS nerf if that's the issue. I know I don't play comp but in all the WT TDM Quick cash etc matches I played throughout the seasons there is a high capacity for skill expression and I RARELY see high-scoring players with it. There are FAR more players running around with XP, double barrel, triple medium, etc, that are far more of a problem and annoyance than sledge ever was.
I heard y'all want to make melee more viable...this is well, not how you do it
first you remove bank-it, the only mode I truly enjoyed, then you nerf my favorite weapon to the ground š¦
it's probably a shorter-range spear / flamethrower tier weapon now
Melee nerfs = rage bait. Now people are raving about goo stab and sledgehammer instead of premium battlepass 
PRETTY PLEASE make personal and team respawn timers longer when the cashout is doubled.
I run hammer 95% of the time, and have since CB2. I've dealt with every nerf/adjustment to Heavy's kit so far (from the health regen change, to the truly incredible number of shield nerfs, the winch nerfs, the CnS nerf) but nerfing the damage on the hammer is ridiculous. The high damage potential is why hammer is seen as a threat (which is critical, if you're trying to tank damage or distract while your team gets into position) and quick melee combos are essential to the playstyle when you're up against even a semi-competent team. You're gutting a high-risk, high-reward playstyle and the only reason I can think of for it is to cater to players who aren't used to viable melee weapons in fps games and aren't willing to adapt... which is not an acceptable reason for this. It's not every other FPS game, it's The Finals. Melee weapons actually being viable is part of what made the game unique.
Human Rights VIOLATED by Re-Released Battlepasses. Season 1 Players Deserve Justice.
i never thought iād see the day where EMBARK would betray its most loyal players like this. this is not just about skins. this is about principle. about history. about HUMAN RIGHTS.
back in OPEN BETA we GRINDED. we EARNED our battlepass rewards with BLOOD, SWEAT and FRAMES PER SECOND that dipped into the single digits. we were pioneers. and now?? theyāre just handing out Season 1 and 2 passes like itās a BLACK FRIDAY SALE.
you canāt just re-sell history. if that was ok, theyād be letting people buy the Mona Lisa at Walmart. oh wait, they donāt. because that would be DUMB.
same logic here. my S1 battlepass skin is ART. you canāt just copy paste ART.
also iām pretty sure this is against some laws or at least some kind of moral code. itās like⦠if a knight earned their armor in battle, you donāt give the same armor to a guy who showed up after the war with a coupon. itās DISHONORABLE.
there needs to be a line. a sacred digital space. and battlepasses were that. now theyāre just... paid participation trophies.
OGs like me (played since open beta, day 0, before the game was even released) are being ERASED.
next thing you know, theyāll let people buy exclusive wheel rewards in the shop. whatās the point anymore. why even play. why even log in.
solution:
remove all re-sellable battlepasses
give original playerss a glowing border, a badge, and possibly a statue
public apology from Embark in game or at least on Discord
this is bigger than cosmetics. this is about tradition. this is about respect. this is about not letting fake fans cosplay as real ones.
fix it or face the consequences (negative review anmd i will never never ever ever spend money on this game again). i wonāt be silenced. (/s in case someone actually believes i wrote this lmao)
The sledge nerf is most disgusting balancing strategy in all competitive games.
This game's balancing strategy is to provide no information about opponents' weapon spec and gadget, leaving you with no way to think about countering them. It forces everyone to charge into rooms like idiots and get instantly killed. Then, a bunch of clueless players complain about not being able to maintain distance, so the developers decide to nerf all mid- and close-range weapons, making melee weapons useless even in close combat, shotguns ineffective at mid-range, and letting new players with AK could easy kill the old player with their favor poor weapon.
If EB continues this kind of balancing, Iāll do everything I can to drive people away from this awful game. Itās a disgusting team that sells weapon skins for profit while forcing players to eat shit and keep playing.
So fking disgusting, your team has never thought about fixing fundamental system issues. Instead, you make all powerful weapons clunky and boring to use.
If you truly want to address the problem with mid- and close-range weapons, the best solution is to share health bars(when someone can see healthy bars, all teammates also), and show weapon loadouts and specializations on the scoreboard.
Sharing heathybar can also make soloQ teamwork as fast and easy as a solid team.
(Only in WT RK and QC)
That way, new players can better plan how to counter different weapons and playstyles. It also makes teamwork easier and helps beginners improve faster.
You've destroyed all the fun weapons, even when they werenāt truly meta.
Daggers, swords, M1887 ā this time it's the sledge.
Whatās next?
Flamer?
Fking crazy.
Bro, a hammer nerf? Seriously? Thatās wack as hell
sledge has been the most fun weapon in heavy's arsenal and its the only way to adequately punish lights who play the poke game too close. I have been riddled by teams of smart lights who always stay out of range.
What made the sledge powerful was the charge and slam and winch either of which most heavies expected to be nerfed. If a team decides to fight a sledge heavy in range of the sledgehammer that is 100% their fault.
Hell, I use goo sledge and ill admit THAT is busted but nobody ever uses that combo because it takes more skill than aiming resulting in the most fun playstyle ive ever had. Heavy's specs have always been the problem and the weapons keep getting nerfed and RIGHT BEFORE the sustain gadgets update??
Embark nerfing the Heavy class while it's the least played and most needed is WILD. Light players are a literal plague and the reason people quit playing if they don't have a pre-made team. Random lobbies need more heavies and less lights, and the way to get them is by making the Heavy more fun to play. Embark, light's have the lowest win-rate because light-players are cod-brained people who play for kills and not the objective. You won't make them win more by nerfing heavy.
Embark why the fuck are you nerfing the hammer, if you are nerfing something based on how oppressively the top 100 players who use it play, then ima need you to take a look at some other weapons and think about it. This ain't it. When will you stop unveiling these changes that nobody, not even the people who dont play the weapon, actually want.
Exactly my situation but for the sword. I ran sword 95% of the time. Until they nerfed it to the ground.
anyone who play a melee weapon is a sin, I feel like embark want to nerf all the melee which are the best part of the game
I dont want to write a novel, but nerf hammer is the worst choice
Why tho
Why did they nerf the hammer
Maybe add to the Clubs the ability to see when members were last online, so one can kick members who have been offline for over like 2 weeks
Yo devs can you nerf heavy again (im a heavy main it'd be funny)
see how many people use melee weapon in world tour,and how many are sledge,you have destroyed all powerful melee weapon now and make them no funš£
Ultimate battle pass rewards should be $20, and everything else (20 levels, multibucks, xp boost) should be $30. Also a sledge nerf? Whatās the point of having fun melee weapons if you make them dogshit? Dual blades, riot shield, and spear have never really been good and recently youāve been making sword, dagger, and sledgehammer (the decent melees) dogshit too. Iām really losing my motivation to play the finals more and more with these anti fun patches.
I feel like the bonus pages for legacy passes should still be available to people who bought them originally. If we're losing the exclusivity of the majority of legacy items, we should at least have a chance to retroactively get the stuff that stays exclusive.
The sledge changes are absolutely not good, dude. Why would you think that?
Add the rush game mode from BC2
It's been months since you said mgl rework
The only thing wrong with sledge was its wacky range⦠which is probably a netcode or whatever issue. The damage is fine, big hammer ouch. Itās just often impossible to precisely or consistently dodge it because itās never where the game says it is.
Anyways yeah sounds like ragebait to get the community distracted⦠and⦠divided
Hear me out.... KS 23 5% damage buff
Been on my mind sence season 3 and i cannot contain it no more
You devs better have buffed the sword for season 7 or else...
sledge nerf is so cringe
sledge nerf is valid, but i think touching the left click was a bit much
I played this game since open beta and I still think Ranked should limit teams to HML team composition cmm
Winch Claw is to blame for making Sledge frustrating, as the combo means (almost) guaranteed death with zero counterplay besides staying 12+ meters away from a Heavy using it. In fact WC pretty much guarantees a kill with other Heavy weapons as well (ShaK 50, SA1216...). The spec is a problem, the weapons aren't.
None of the melee weapons are remotely viable options, any melee player I see usually gets shit on by the whole lobby, and they're nowhere to be seen in WT/Ranked, so I don't really see the point of nerfing them further.
Sledge left click now doing as much damage as a CL40 is kinda sad when you think about the gap in skills necessary to make either work...
EDIT: not even a Sledge user, but it doesn't mean it should be ruined for the people who loved that gameplay.
Similarly as much as I hated going up against Sword Lights, I'd like the weapon to be tweaked in a way that makes it playable again, albeit less frustrating than it was.
BRING BACK BANK IT
An amazing game
Just the fact I'm able to play with a smooth gameplay experience with a lower end laptop is crazy
Granted, I have to play on really low settings
Still really fun
Sword being nerfed even more seems unnecessary. It's already bad now you just made it worse. I really want to know the justification behind this. I don't understand. Why? Not just sword but almost every other melee weapon in the game got nerfed.
Aren't melee weapons supposed to be risk/reward you get rid of range for damage. You guys said something when you nerfed sword before this nerf.
I swear you said you'd find a way to bring back up the sword damage numbers once you reworked the stun gun. You did and now you nerf sword further.
The ultimate bp is pretty sad. Skins look cool, but the multibucks and extras just arenāt it for the cost. Also you all knew about the general opinion on melee. Last minute āchangesā which we know you wonāt follow up on are also just terrible
Guys, its been a season. How much more time do you need?
Why are we nerfing melee weapons? The entire reason i like this game is cuz my aim is trash. Its hard to close distance with melee, thats why they work well in CQC in the first place. You gotta earn that damage
Took not even one day for teammates to start insulting me in text chat. Great job guys
3 words: content creator appeasement
heard of the previous battlepass being grindable again if purchased can we get to buy the ones before again? i don't buy those things all the time cause its a money loss if i didn't get everything before this update
plz buff mgl by 1 dmg. plz.
Nerf every melee and niche weapon, buff every full auto boring pander weapons, I'll watch
bro i swear if u guys nerf hammer it will be one of the worst changes u would have done
guys the no regs are getting carzy lately https://www.youtube.com/watch?v=jJAnvcH0Xyk this video also shows it well its even worst on the shak-50
Terribly disappointing to see the hammer nerf, I havenāt heard of anyone complained about hammer being too strong. It was just fine, why you touch hammer.š
In other words, only steam players had access to the CB. Iām on console and had access to the OB. If Embark wants to usher in a new divide via money-hungry tactics, then so be it. Make it fair to everyone ā especially the OG players. Now stop normalizing this money-hungry behavior
We don't need hammer nerfš
sword to 110 at least
120 would be nice so i can kill heavys under 25s
Embark,
I would like to ask, WHY THE HELL DO YOU HATE MELEE SO MUCH?
Every. Single. Melee.
Nerfed into the ground
All the fun tech, gadgets, goofs, and identity of The Finals is slipping away.
I realize that you are making good cosmetic content.
But this is a game, could you please pay attention to it? We want a game with variety as it is sold as, not nerfing small things that were good like goo gun, and every melee.
Thank you, Embark, and please do consider.
Played one match today, server connection was miserable again. Hoping your new update fixes thisā¦
nerf cl40 make it unviable
genuinely, i think if nerfs to the sledgehammer are coming, embark should start slow and see how it goes, gutting the hammer off the bat doesnt seem like the way to go, start by lowering damage withoud crossing any significant threshholds, go from there
This hammer nerf totally ruined my hype for season 7. Now I need to hunt down lights for that 10 remaining f***ing health.
Sledgehammer got nerfed? Seems like embark forgot that the risk-reward balance is what justifies using high-damage melee weapons at all
Feedback on the Preview Server
I honestly can't understand what the dev team was thinking with this hammer nerf.
In the current Finals meta, rooftop play completely dominates, and melee weapons have no reliable tools to deal with long-range pressure. The only payoff melee users get ā after somehow surviving the onslaught and closing the gap ā is high burst damage. And now you're nerfing that?
The hammer is a slow, heavy weapon that already struggles to get in. Nerfing it just shows you either have no grasp of the current meta or are deliberately choosing to favor the oppressive medium build rooftop play led by Pyke and FAMAS.
If this goes live on the main server, I genuinely question whether the balance team is paying attention at all.
You're buffing LH1, leaving Pike untouched, and yet nerfing the hammer? How do you think players are going to react to that? Has anyone on the team stopped to consider how lopsided this looks?
Letās not forget what happened with the sword. After nerfing its dash damage from 140 to 105, you said you'd revisit its balance after collecting data post-Stun Gun rework (now the Nullifier).
And yet, with Season 7 literally hours away, thereās been zero follow-up. No balancing, no communication ā nothing.
So the sword gets ignored for an entire season, and now you're targeting the heavy build's hammer instead? What kind of logic is that?
Frankly, itās getting harder and harder to believe anything written in the developer notes. At this point, it feels like empty PR talk meant to placate players without any real intention of following through.
If you really care about balance and transparency, then start showing us the actual weapon, body type, and gadget usage stats. Otherwise, players are just going to assume the worst ā and honestly, who could blame them?
revert sword lunge to 140dmg , revert sledge
Why are people who clearly donāt even play the game making balance decisions? The devs are listening to clueless complaints and patching based on that.
You completely crossed the line with the nerfs to sword and sledge. Nerfing melee damage is one of the dumbest ways to balance the game. Nerfing melee dmg is saying ādonāt use it.ā Stop pretending you're helping Light users by reducing melee damage. Thatās not helping them at all. Do you really think Mediums and Heavies wonāt benefit from this kind of patch? They benefit far more than Light ever will. When melee damage is nerfed, melee becomes useless against every class.
Itās frustrating that people who canāt even grasp this simple fact are in charge of balancing.
Melee has never been part of the meta in any season. Where are the stats that justify nerfing it? If anything, melee needs buffs. And yet you're nerfing sledge? Nerfing sword? You keep listening to useless barking nerf demands from people who donāt even understand the game, and now you say youāre preparing for esports?
There is no esports in the world that listens only to those kinds of nerf complaints. If you keep patching the game like this, your esports ambitions will fail. I donāt want to see that happen. I want this game to succeed. But if this continues, it wonāt. You need someone in charge of balance who actually plays the game properly.
Iām tired of having to keep saying whatās logically obvious. Stop nerfing things not because something is op, but just because they annoys them(cause skill issue). Of course the game will fall apart.
Nerfing is not the ultimate solution for a game.
Nerf parrots never stop. When something they wanted nerfed without any real balance reason gets nerfed, they whine to nerf something else. You must stop listening to them right now.
maybe buff individual weapons and nerf everything once the damage gets too high.
instead of needing individual weapons.
so many just feel completely unviable in any serious game mode.
Like melee, dmr
the sledge nerf is so unjustified. the map looks amazing but all these nerfs are just, they completely shot my hype while XP-54 stays untouched. please buff the balancing team
buff melees
Instead of nerfing sledge just buff the other crappy weapons heavy has like the mgl it's been stagnant since day 1
Hidden 6 nerfs from Dagger from S4 onwards, Sword got gutted, "Overall Melee Buff" instead nerfed existing movement techs for Sword/Dagger/Dual Blades, now your nerfing Sledge of my hammer bros? Tf who is running your balance team Embark?
We were spamming Embark Oscar to use Sword/Dagger during stream but he refuse/downright ignored us to use it. Im seeing a bias against melee here, they refuse to even use the weapon.
the ultimate battle pass is the greediest thing ive seen, do better embark ???
Gonna throw my hat in too, you guys have some SEREVE survivorship bias when it comes to balance, and its clearly shown by how you balance Melee.
The problem is not that melee does 'too much damage' its that new/bad players dont know and struggle to understand how to counter it, and that there are issues with the amount of, and how usefil/widely applicable, the tools that 'counter' the melee playstyle.
Players struggling to keep melee players away? Buff movement items with lower cooldowns, buff mines or introduce knockback grenades/mines that blast players back. Players struggle indoors against melee? Buff destruction items so that they activate faster when on walls, give them more ways to block off doorways or wides for space or give items like gravity cube an alt-fire that increases gravity as a slow effect.
Heres a different example that doesnt use melee just to make it easier to understand: Players find items like Winch claw hard to play against. So, instead of nerfing range? Remove the 'stop velocity' and the 'no target movement' stage of the winch claw, so instead of bringing people right in front of the winch claw player, it instead 'flings' the target in the general direction of the winch player. It gives the target more agency as they can now slightly move themselves 'mid flight' and it gives the winch claw player more ways to mess with the target (enviro kills, displacement) and gives more utility with arena objects.
Increase the XP, More daily challenges and more club challenges because you barely gain xp for battle passes
We need an air blast cannon so you can push lights back
love the game 10/10 it crashes like crazy for me like every day, some times it starts crashing and gets worse and worse and i have to uninstall and install again it but has crashed 1000s of times
Keep the planned sledge nerf!!!!! You already nerfed sword so donāt let all these heavy mains get their win and keep this very balanced nerf to sledge
Can we remove the option of que sniping your friends.
could u believe that sledge 'ttk on left mouse is the lowest among heave weapon
hi
Let me build my ultimate battle pass
Haven't sent a message here in quite awhile. Not gonna lie, this season is starting with bad taste in my mouth. You ended season 6 with a sledge focused event and released so many sledge cosmetics, and you gut it off the bat at the start of season 7? Nice one.
Now, breakpoints/quick melee can't be reached/done just like what you did with the model, ks, and sword.
Before it was LM+QM/RM for lights, LM+LM+QM/RM+LM for mediums, RM+LM+QM for heavies. Now its LM+LM/RM, RM+LM/LM+LM+LM, and RM+RM/4LM. Literally made it more brain turn off instead of considering a little more mechanical input.
If you are going for the "esports" route, you are doing a great job so far at killing skill expression for the various weapons the past three seasons.
There's a set of specific interactions I want to highlight for the sake of clarity as somebody who uses the sledge regularly.
More than double dozen times I've had lights dashing after being winch clawed to escape the combo. I've also had mediums use jump pads to throw me away, and heavys using their own winch claws to throw me off. All three have goo walled me out of a fight too. All of these are fair play. They're frustrating, but I like the way it ticks me off because it demands better of me even as a casual player.
With this hypothetical nerf, closing the distance becomes a necessity for all targeted classes. It is now mandatory to chase down a light for the initial swing before winch/smack again. Something almost impossible, and in my experience, only happens on accident when a light stumbles into me in entry ways and in tight buildings. This is easier for lights and mediums, as they possess consistent movement options toclose this gap (sword+dash), but heavy has zero mobility outside of relying on other classes.
When most light/medium weapons can kill a heavy in just a second or two (AKA the usual time it takes for a heavy to close the distance without assistance) this becomes a problem. Map geo varies wildly on whether or not you can successfully duck in and out of sight to close this distance effectively, and even then you're liable to lose your target doing so. Basing everything just on TTK alone doesn't tell the full story, what you don't see is the time required to successfully use this weapon on another individual.
It is my opinion that this nerf isn't needed. This melee weapon has always been exceptionally high risk high reward. It's the same as the .357 and MGL. When people can use it well it's terrifying, when people can't, it's rightfully debilitating. Players should feel rewarded for dedicating time to a weapon like that.
The finals wants to be a competitive game
Melee weapons arent competitive
simple as
Embark this is a great direction for the game. Lately awesome patch notes with nerfs and buffs. Don't listen to the minorities asking for roll back on no-skill shit. Best dev team out there, and the game is getting more competitive integrity with every patch. The major will go great
Melee weapons reward positioning more than aiming, it punishes gun users who think they can ignore getting themselves into bad situations just by shooting their way out.
truth
Bruh
||I just wanted to say bruh lul||
give my hammer back
This game is FREE-TO-PLAY and no need to pay for cosmetics if you donāt like it.
You should know better, game development IN GENERAL is getting more expensive. Look at Nintendo Switch 2 games, $80 is the new normal to buy a game.
Melee weapons are uninteresting to me. I think Embark should add more unconventional ranged weaponry. The bow and arrow along with the flamethrower are a good touch
I'd love to see some more unique turret skins.
Example, a woodland/druid/nature turret which is a tree stump and the turret is carved from wood, with sticks and leaves and maybe even a flower crown on it for some humor. This would actually fit in with the sticks bundles we've seen on other weapons - and would give the turret some much-needed style.
way to ruin melee weapons, now my big spoon feels useless. thanks Embark..
ARE THE SEVERS LAGGING FOR ANYONE I KEEP FREEZING IN PLACE ALL DAY LONG
Please revert the upcoming Sledgehammer nerfs, they are baffling.
If anything, buff spear.
See: all of the feedback on Reddit supporting this
YES. I came here to type this, bless you for doing it first.
This. embark, if y'all make something really really goofy, a complete re-design, i will buy no matter what. (ex. a cat on a stool that spins and shoots out it mouth) . just look at all the things you did with sledge and stick with that vibe for turret.
more skins
takes nothing away from the player
seemingly isnāt time gated
Where is the greed??? If they released it as a shop bundle you wouldnāt care
It just feels weird that the same company that released a 'Skill Issue' skin has also progressively nerfed every playstyle that isn't conducive to the 'mid-range rooftop potshots' meta that we've had for a couple seasons now, which takes significantly less game sense & skill than the timing, positioning, & reflexes required to excel in CQC in The Finals, especially if you're using a melee weapon.
blowgun
please embark do a blowgun
and a bamboo skin for the blowgun
š«”
FK EB GET MY HAMMER BACK U COWARD
What happened to making minor adjustments to the weapons to observe the impact in games? I genuinely hope they don't just put this adjustments already in game
I guess Embark wasnāt lying when they said they wanted to get rid of oneshots in this game, first sword and now sledge⦠canāt wait for 2026 to have dagger backstab, db, sniper and bow headshots, cerb + qm, etc to deal 140 damage max! Whatās the point of balancing around a frail class for oneshots? If high risk high reward weapons canāt one shot light, why include them in the game at all?
griefing in ranked has gotten insanely out of control⦠every single game i play in ranked- 2nd place is always purposely griefed out by other teams to avoid playing against good players in the final round. it feels more beneficial to play horribly and expect teams to grief you into the top two rather than play well and be punished for being seen as a threat⦠will embark address this as an issue or is it now just apart of the game?
I AM ONCE AGAIN ASKING FOR COLORBLIND-ACCESSIBLE PISTOL SIGHTS
Nerd cl40, if you use a noob tube youāre trash
Ever since CB2, hammer was the only thing really brought me joy to this game. This nerfed one is probably closer to CB1. (No Heavy attack.) Youād be feeling like a sprinting fat ass moving target again. (And yes, about every time you will be missing ājust that bitā of damage and see them run away in deathcam almost everytime.) And man, did I felt sledge being so pointless back then. Heavy is slow as shit so the positioning to be able to catch people is really what makes this game interesting. If it can not combo in point blank range is really no good. This isnāt rpg cross map sinpe. This isnāt sword at least have dash tech to reposition. This is fucking fat ass sprinting to the right spot. Itās either you do it right, or you are free kill. Now there is no doing it right, you canāt get them anyway even if you get close. With the TTK of other weapons, one more swing is an eternity. Hell, we barely got the combo off before dying anyways, now you add an entire attack is just absurd. Also we running into heal meta so medium is also not going to die, who is already way faster. Has movement so harder to catch. Like I am not opposed to some nerf because people are getting good at it, and I thought embark is being smart by ātestingā the new swing animation in the event, so maybe now it is going to knock people away to disable combos etc. but no. Nerf 1/4 of damage. Yoooā¦thatās so absurd I donāt even know where to begin. But I really was hyped and going for the 30$ bp etc. Now there is zero point. And I bet there are more people liking āpew pew gun gameā than I do. So yeah. Iām fine missing out on S7. And in fact. There is no point to play at all until they revert this. Or buff the spear to high heavens which is even more unlikely.
im buying the fucking bananas and no doomer is gonna stop me
Embark really MUST have a reasonable explanation for the nerf of hammer when the update come out (and I don't think they will have one). The hammer and sword now really don't have any advantage to deal with other gun weapons in the range that they can do damage, for both forgiveness and DPS. Old hammer and sword can crush an enemy in 5 meters, but guest what, all other riffles and smg can do that in about 50 meters. Now all melee weapons need to play as the dagger, almost have no chance to win a fight if the enemies spot you first. Also, they are even less lethal than the dagger.
Sorry, Sledge mains. Guess you had to find out the hard way that Embark despises ALL forms of melee weapons!
Sword used to be the poster child for melee weapons in high levels of play, so it got overly nerfed and now I unironically haven't seen a sword player in ranked since it got nerfed.
After Sword was gone, Sledge was the only remaining melee weapon to be viable at high levels of play, sometimes even appearing in scrims and pugs. Clearly that wasn't supposed to be possible, so Sledge is getting nuked next season too.
Dual Blades, Riot Shield, and Spear have all had underlying issues preventing them from being properly viable at high levels of play since their conception, with the exception of a few specific players.
Dagger has the potential to be viable at high levels of play, moreso than it's low-tier melee counterparts, but Embark cannot stop fiddling with how Dagger works, to the point that most Dagger players are frustrated and are quitting.
This whole cycle is a result of Casuals complaining about being farmed by melee players, because they can't wrap their heads around how to defeat someone who isn't just using a regular gun. Despite the fact that they would get farmed even if the melee player used a gun, because chances are that the melee player has already put in not-so insignificant amounts of time into learning the weapon in order to actually get kills with it, and understands how the game plays out much better.
On the other end of the spectrum, you have top players who also complain about melee weapons, but it instead comes from a place of laziness and compliance. They have optimised the fun out of their games, developing meta loadouts that are designed to perform at maximum efficiency. However, when you throw an unconventional playstyle at them like Sword, Sledge, or Dagger, they shit their pants crying because they are encouraged via game design to change their loadout ever so slightly to counter said playstyle. They would rather the game be shooter-only so that they can just focus on their aim training, rather than put in the effort to adapt.
If you think I am exaggerating, there are multiple clips of top level ruby players calling Dagger users HACKERS or EXPLOITERS when they die to them. It boggles their rotted brains that someone could win a fight using something other than a gun. It would take them 5 seconds to research to discover the server-latency discrepancy that causes both Sword and Dagger kills to look incredibly disjointed, but they would rather whinge about it like petulant children who didn't get their way.
If this is truly Embark's vision for the future of melee in The Finals, then I have to say it is looking unbelievably grim. I can only hope that when Season 7 drops tomorrow, the Sledge Nerfs turn out to be reverted, and that they realise the ways in which they are stifling the very uniqueness that made this game stand out in the first place.
All this unreasonable nerfing of melee weapons has just been insane. Its not even slight nerfs, they have been nerfed to be barely usable in casual game modes.
I've already said my piece on the sledge, sword and dagger nerfs. Every time I say it, I still just can't grasp it. Why?
I can poke multiple flaws in all the reasons they listed for nerfing each one. But it just doesn't matter. It changes nothing.
People complained about losing to melee, despite not swapping to gadgets/weapons that counter them easily, and also not just... playing safe.
It has never been terribly hard to kite a melee player, especially as a light. Mediums can simply use gadgets to escape or displace melees.
And heavies don't need to care, because they have high health pools and can just win against them a good portion of the time anyway.
All of these methods worked pre-nerf, btw. Even without using them, melee players usually got gunned down.
It clearly doesn't matter what I say though. Embark is on track to kill melee in this game. Their logic is flawed, but they will do it regardless.
If this keeps up, im just going to stop playing. I played this game because Sword tech was really cool to me. Then you removed 90% of it. And then you killed sword's damage. So I really don't have a reason to keep playing this game anymore.
Its a shame, because this is the first FPS I actually enjoyed a lot.
Disagree in terms of HvH though. Sledge will win HvH every time because every other meta heavy weapon is close range (Shak, SA12, etc).
Embark, I've been loving the Finals again since my return. But please for the love of god, add the ability to check ping, I dont care how I just want to see the digits. Every other major competitive game has it, but The Finals (even ARC Raiders) doesn't. Please try and implement it.
I'd also like to hear from Scotty or June some new voice lines, regarding when a Contestant leaves a match, because while playing in the game it sometimes can get way too heated in the moment of a huge battle and you wont have a millisecond to spare to look at chat or Teammates health. Scotty could say for example something like:
āHold upālooks like [TeamName] just lost a Contestant! Time to give [Sponsor Company] a call and see if theyāve got a hotshot backup ready to jump in. No contestant? No problemāshow must go on!ā
Or June could say:
āIt seems [Team Name] has just dropped a contestant. Iāll coordinate with [Sponsor Company] to supply a replacement immediatelyāafter all, an even playing field is the only way to keep this broadcast smooth.ā
(You get the voice line idea)
More buffs please. Iāve been playing for a year and I just want to play the game without needing to feel pressured to swap to a better weapon because my preferred ones keep getting nerfed. For everything to be balanced, how does nerfing every other weapon make sense? Why canāt we just bring other weapons up to meet a standard??
GIVE the DAMAGE of the close combat weapon BACK!!!!!!!!!the finals is the first fps game that i really stick in. i really want to express the anger inside my mind,i even registe this accountonly for feed back the unsaitisfy.i get in touch with the shield in season 2 and then begin to practice sword in season3.u guys always do the dumb changes that they ruins the combo of players practices everytime.from dagger to sword until the hammer u guys always doing like that.u r destorying the time of some players have taken to the game.why dont u make change after using u r brains to unedrstand the facts that players are facing.u make every close combat weapon like a useless chicken i fornt of the two-shot gun.it can even kill light in one shot.and dont talk about make its damage to lower stage. u should upgate the damage of everyong that makes everyone has their own choice instead of make every must take wheelchair too keep playing.IN THE END,WHY?JUST TELL ME WHY DO U GUYS ALWAYS TAKE THE ELBOW-BLOWE DAMAGE IN COUNT THE HOLE DAMEGE?its really hard to show off in the real fight.and why give the reward to the player who can make it?now no cold melee weapon (except dagger but its too hard)can do the High stakes, high returns.and ur blance only make everyplayer mad.
Suggestion: Penultimate Battle Pass ($10)
- "Unlocks" the 10 "Elite" skin levels
- Still need to grind XP for the level like usual
- Does not unlock Premium track rewards
- Does not give 1000 Multibucks
- Does not give +20 Levels on the Battle Pass
- Does not give a 25% XP bonus for the season
Make Ultimate Battle Pass/Penultimate Battle Pass permanently available, not time-limited.
Emote suggestion:
Valkyria's Embrace and Ascension Vertical should check if the player has wings equipped as a back item and extend them, or hide them in the first few frames, during the emote. They will fill the same space as the emote wings, so maybe a slight scale reduction to avoid z-fighting, but it would make those emotes just that much cooler.
The entire direction of s7 so far has me speechless. And not in a good way. Those bp bonus pages are fucking dogshit and you know it embark. The moment I saw the "ultimate battle pass" I knew it was going to lead to this. If the rest of the battlepass is like the bonus pages, yall ain't getting 10 dollars from me let alone 30. This was supposed to be an opportunity for you to provide better content, not downgrade what was already there. Im not even going to mention the sledge changes, you guys have to realize what youre doing.
Mp5 can melt me across the map but now I can't combo oneshot with hammer the most agile class, L, if he comes into hugging distance of me.
Yipppeeeeee
This has been in the game for half a season now.
How is this allowed in a game where explosive barrel grapples were removed?
Tell me how the goo plane was an issue when this is a mode of transport.
We need to bring back the goo plane, nade grappling, explosive grappling all of the fun techs that could have been actual features, especially when things that are very clearly not intended are left in the game.
https://youtube.com/shorts/9WbcBngO9aQ?si=WbrSn1JrZbFHx7ii
Iām NeonGutzz, AKA the Broadcaster. Around here, we do everything fast paced with maximum entertainment in mind. If you like movement players with chaotic energy, join me on Twitch or YouTube, where Iām broadcasting live every day!
FIND ME HERE:
ā BROADCASTING DAILY on TWITCH: / neongutzz_
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ā J...
Okay Embark. Youāve got a good season going so far. Lots of hype and such. Please donāt ruin it with nerfs. Buff something. At this point I can think of no weapon of any kind that truly deserves a nerfāand I can name several that really need buffed. Cosmetics are cool and all, but gameplay must come first. Prioritize gameplay Embark. Your playerbase will thank you
Lights have:
- Fastest movement
- Smallest hitbox
- Fastest regen
- Highest DPS rifles
BUT HIS HP IS LOWEST!!!!!
litteraly does not matter if they can output 250 dmg faster than you can do 150 but somehow it balances whole class
Hey Embark, have you considered keeping what makes your game special, no, I don't mean just destruction..
The cashout mode offers a wide variety of playstyles, maybe keep the unique weapons viable?. The ones that are not copy and paste from other games, like the hammer, goo gun/nades, sword, dagger, and a couple of single-fire weapons.
I could make a long list of unique and fun weapons this game offers, and even a longer list for the weapons that are fit perfectly for the nature of this game, but also it's the same list of least viable/underutilized, or nerfed weapons.
Instead, I could make a list of the most uninspiring automatic garbage weapons that are copied and pasted from every FPS shooter ever, and also it's the same list as weapons that are the most viable, have the most skins.
It's ironic, really. Embark, you guys did not want to make a generic FPS game as they're flooding the market, got a cool concept you called the Finals, and now this cool concept is slowly turning to be a generic, risk-free, super forgiving, replaceable FPS.
I don't want you to find it the hard way when all the pros that you're promoting through your major will leave your game for another new shiny toy that offers the same boring weapons and playstyle they love.
Keep catering to mediocrity, you'll get replaced, focus on what makes you special, Embark please...
yeah keep lights HP like 200 150 is too low
Skill issue get good
You MUST revert sledge , revert dagger, revert sword and all unfairly nerfed things.
Does Appoh have blackmail on the devs or something?
I've been reading Reddit comments, and a ton of them are just people saying Appoh and some so-called "pros" were whining again. These self-proclaimed pro players who do nothing but cry are seriously ruining the game.
When Mesh is the meta, but instead of addressing that, they nerf whinch, which is supposed to counter him, and then buff Mesh's tier because "Mesh Shield is meta."
Make it make sense.
Appoh said that the hammer is "shockingly strong," and if you listen to the actual reasoning, he points out how powerful it is specifically when combined with goo grenades.
Then, right on cue, the preview patch drops with a hammer damage nerf and go grenade radius nerf.
What a coincidence, huh?
Balance team, stop blindly listening to scrim grinders and self-proclaimed pros who barely understand actual balance.
You must stop listening to nerf parrots right now. Nerf parrots never stop. When something they wanted nerfed without any real balance reason gets nerfed, they just move on to whine about the next thing.
Why are people who clearly donāt even play the game making balance decisions? The devs are listening to clueless complaints and patching based on that.
You completely crossed the line with the nerfs to sword and sledge. Nerfing melee damage is one of the dumbest ways to balance the game. Nerfing melee dmg is saying ādonāt use it.ā Stop pretending you're helping Light users by reducing melee damage. Thatās not helping them at all. Do you really think Mediums and Heavies wonāt benefit from this kind of patch? They benefit far more than Light ever will. When melee damage is nerfed, melee becomes useless against every class.
Itās frustrating that people who canāt even grasp this simple fact are in charge of balancing.
Melee has never been part of the meta in any season. Where are the stats that justify nerfing it?
i do think embark should listen to plain statistics/casual players more than the, like, four people in this server that complain about everything they lose to.. i trust that even though the sledge nerf might seem uncalled for, it had good reason
shrug thats just my thoughts..love yall <3
no hope for the game if we dont get basic shit like a sword and dagger buff cerb nerf etc
no new spec is disappointing
When the enemy holds the high ground, you're just getting peppered with no real way to fight back.
And if they're running Glitch Traps or Proximity Sensors, it's nearly impossible to approach ā since the Proximity Sensor constantly gives away your position, and Glitch Traps disable specializations like Evasive Dash that are meant to help you close the distance.
Some people even say Winch Claw is OP, but things like Evasive Dash or the Winch Claw are really just specializations that slightly reduce the risks of using melee weapons like the Sword or Sledge hammer (though these specializations still carry high risk, since they can be completely shut down by Glitch Traps).
Thatās exactly why melee weapons are designed with high damage: because they come with serious risks, and in close range, theyāre meant to have the upper hand.
But Embark seems to ignore that basic high-risk, high-reward principle, favoring a game where only gunplay exists and ranged weapons are expected to dominate melee in every situation.
You canāt just nerf melee because someone who has a skill issue got killed by it once out of a hundred deaths and didnāt like how it felt. Melee players have to go through a hundred frustrating moments just to earn that one kill ā and if frustration is the metric, shouldnāt you be buffing melee instead?
Melee weapons, by definition, require you to get close to the enemy.
And when you use a teammateās Jump Pad or Zipline to close the gap, that also means your enemy can just as easily use the same gadgets to create distance ā or buy time to react using Glitch Traps or Proximity Sensors.
(But I can't reply to any of this because Embark slapped on that 4-hour cooldown
)
are they really make sledge overhead do less than 150 damage? That's hilariously pathetic if so.
You have teammates if y'all don't have atleast a zip or jumppad then thats a team issue , if they have and did not placed communication issue
Buff dagger
purple is a hard color for me to see and the other color options often just provide the shades of one color. When is color customization can be a thing.
as a light main, even I think the sledge nerf wasn't necessary
When you die to close range melee weaponā¦its your fail
Add cheese to the game
Lmao I watched his vid about what he wants in season 7. The minute he mentioned the sledge being too strong I just tapped out of the vid lmao. What a joke
sledge nerf is so unnecessary, please revert.
I completely agree if youāre dying to a close range weapon that it can be āfrustratingā or āannoyingā and sledge at most is a good show of it. Yet itās important to understand that opponents fault for even getting so close. Personally I have 1000 hours with sledge and see why the overhead/right click was nerfed but the left click? Itās completely absurd, and you can no longer do any combos that were once consistent. Even in harder elos itās very hard to pull off sledge with its high risk/ high reward, as there is so many gadgets that can literally neutralize its ability to kill someone (dash/jump pad/goo gun/ etc.) I hate how we blindly follow the nerfs/buffs by people that are considered āknownā in the community like appoh who have consistently complained about a weapon and got it nerfed like sword which is completely garbage now.
The standard for those who are good at using close-range weapons is to take risks and put in a strong deal
But it's just a high risk only weapon now
I think the best close-up weapon right now is the dagger
Dagger backstab If a self-proclaimed PRO PLAYER says it's unpleasant
You're going to be nerf again lol
Also, when on earth are you going to roll back the damage of the Sword? You need to repair multi-hit, but didn't you maim the weapon itself by reducing the damage?
Is it possible for hammer to have its damage adjusted urgently? If EB really pays attention to player feedback as they say,
I worked hard to get the level 6 skin for Longsword last season, and reluctantly accepted the news when it was weakened, so I practiced hammer this season. As a result, after I got the level 6 skin for Reinhardt this season,and EB brought me this good news again.
Great analysis on the current happenings. Embark are trying too hard for top-down balance, listening to those how are out-of-touch with reality. They're losing sight of what made the game fun and are trying too hard to shove the circle into a square hole.
Dev Note: Based on community feedback, it has become obvious that our past nerf to Moolah was by far the worst nerf weāve ever made to the balance of the game.
**In the spirit of trying to buff more than we nerf**,
weāve now reverted Moolah to their previous superstar status ;)
c'mon, let's revert this for sledge hammer
The sledge nerf is most disgusting balancing strategy in all competitive games.
This game's balancing strategy is to provide no information about opponents' weapon spec and gadget, leaving you with no way to think about countering them. It forces everyone to charge into rooms like idiots and get instantly killed. Then, a bunch of clueless players complain about not being able to maintain distance, so the developers decide to nerf all mid- and close-range weapons, making melee weapons useless even in close combat, shotguns ineffective at mid-range, and letting new players with AK could easy kill the old player with their favor poor weapon.
If EB continues this kind of balancing, Iāll do everything I can to drive people away from this awful game. Itās a disgusting team that sells weapon skins for profit while forcing players to eat shit and keep playing.
So fking disgusting, your team has never thought about fixing fundamental system issues. Instead, you make all powerful weapons clunky and boring to use.
If you truly want to address the problem with mid- and close-range weapons, the best solution is to share health bars(when someone can see healthy bars, all teammates also), and show weapon loadouts and specializations on the scoreboard.
Sharing heathybar can also make soloQ teamwork as fast and easy as a solid team.
(Only in WT RK and QC)
That way, new players can better plan how to counter different weapons and playstyles. It also makes teamwork easier and helps beginners improve faster.
You've destroyed all the fun weapons, even when they werenāt truly meta.
Daggers, swords, M1887 ā this time it's the sledge.
Whatās next?
Flamer?
Fking crazy.
Sledge nerf isn't ideal, atleast in the way it was implemented. I kinda think I get the idea behind it, but it isn't that good in execution. I think a delay between primary fire and quick melee, atleast after winching would've worked better and would've had people pipe down quicker than the current nerf. Also buff the other melees they've been kinda rotting
damn, been playing since season one. Loved learning the sledge, how to position and the break combos against enemies, pretty much played it as my only weapon
this might finally be the nerf that gets me to skip out on a season. With the new healing gadgets I can only imagine the roof camping heal meta now, all the fun unique weapons in this game eventually get gutted
People complaining about meleeās getting nerfed is insane. In a FIRST PERSON SHOOTER btw
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120 and increase the environmental damage so it can one shot most walls, I know it's a shotgun but it shoots slug rounds
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ć 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them š„:š¤ š¤Æšµ:ā½ļø:grinning:šššš«
embark really catering to the shit players huh
can we get more curvy female medium/light body types. New android skin chest from new battlepass too much flat
because this is the finals. if you hate melee, go play overwatch
how did embark ended up listening to appoh... funniest part being when you watch all the so-called pro tournament he joined, he ended up feeding and adding no value to his team. What is he doing there ? He joined for the cookies or what.
There are other players with better game understanding out there. Why listen to someone with such a biased point of view?
By the way, you forgot to mention that he is also the reason for the xp-54 nerf revert. He said in one of his video that AR were "WEAK" and that he wanted an AR meta for season 6, mentioning that the xp-54 is not performing well after loosing 1 damage per bullet LOL. Guess what, the xp-54 miraculously got a nerf revert some time after that video... Makes you wonder if we re playing the same game seriously. For once i m glad everyone complained to get that xp-54 NERFED again.
This guy adds no value to the game, instead of promoting diversity in weapons which is the identity of the finals, he promotes ARs seriously ?
Bring back dagger kill angle
plz
Buff spear plz
Maybe a throw attack or faster attacks.
Maybe allow you to sprint while attacking with it.
Would be great ty. Losing to other guns in melee range feels god awful. More damage is always an easy fix , but I think improving speed and combos would make it truly unique.
Oh and the hitreg on the spin attack is awful + please make each of the three swings its own attack, as induvidually they already require more commitment than the left click anyway AND slow you down. Rn there is very little reason to use it other than clip farming.
Bonus Suggestions:
If we wear the gear of our sponsor, we should get more fans per game! Neat lore buff. Doesnt have to be a lot. Im sure all the Ospuze stans would love it.
On top of it all, letting new players decide their sponsor first and getting some starter gear themed after that sponsor instead of just Ospuze would be awesome as well!
Why weaken the hammerš«
Speaking of high ground, there are just so many times when people can head glitch while on rooftops. I remember the Heavy barricade was re-sized a while ago due to head glitching being considered unfair. Am I the only one who thinks it isn't fair either when a player can shoot and hit targets from behind cover, while their character is impossible to hit in return ? It's very obvious with sniper/LH1/Pike, you can see the scope glint, but can't seem to hit the enemy no matter how accurately you aim at it.
āItās a first person shooter, only the guns should be goodā is such a low IQ take.
Having weapon variety (melee, GLs, flame, etc) is what makes the game unique and fun (just like TF2 and Quake before it).
Arguing for LESS weapon variety such that YOU donāt have to use your brain to play against different playstyles is laziness at best - if you want that then go back to CoD or CS
Just posting one more time before bed that the sledge nerf is a bad idea. Between that and the other nerfs people are pointing out for weapons I don't use, I'm less than thrilled about s7 now.
Was pumped like 24 hours ago, even rushed the story on expedition 33 (amazing game btw) so I could focus on the new season š¦
great maps, but I would love a map where CNS and Vaiiya share the same map.
Healing gadgets and a breach for medium would also be great 
Of course, because melee weapons are just wildcard picks in every first-person shooter. If all you want is gunfights, maybe go play Sniper Elite instead of TF.
Great work on the Update in general but nerfing melee is not
the way to go, to add my voice to all the others.
I heard that there was a nerf to some melees in the game but the one I want to talk about is dagger. Now dagger already sucks as it is with incredibly unforgiving attacks and high risk. I already believed it needed a buff but now they remove the ability to one shot gadgets and specialisations which in my opinion is crazy. The dagger already sucked and had only that utility to make up for it so now they just removed that. The nerf may not even be that bad I haven't played it yet but it's more the principle. Mellee in this game is not in a good state and really needs buffs. I do t think a "whole rework" is necessary just make them viable. Sword dual blades spear and dagger where all unusable and now their just nerfing them. I only really find the melee weapons in this game because their unique and the way they work is cool so please buff them and remove the nerf. I really liked the ability to one shot turrets and such. To sum it up embark please remove the nerf and buff all melees but hammer and also remove the hammer nerf. Also buff sniper a little bit
Buff model
Nerf sword harder
Nama tama on our shoulders.
Please. 
IF YOU NERFED HAMMER IM UNINSTALLING
The wall damage durability should be more real:
- The crack should be more intense center of bullets, I mean something like this: https://imgur.com/a/huktQZZ
- Do not make the crack stopped so obvious on the edge of each "block" https://imgur.com/a/1lVcRFZ
Please please, or this will make the destruction of the building so unreal.
don't nerf my lolly hammer... š§
WHY ARE WE NERFING DAGGER HELLO?
https://www.reddit.com/r/thefinals/comments/1it1icj/comment/mdnd5tc/
Without getting too specific and writing a novel (melee viability and balance becomes a pretty big and varied topic very quickly), we definitely believe that melee needs some work to improve its viability and weāll be working towards that over time, but Iām not sure we know exactly which specific changes weād like to add just yet. Weāre definitely open to suggestions here. Weāve always wanted playstyle asymmetry (i.e. very varied and different playstyles) to be a big part of THE FINALS. Melee weapons, Grenade Launchers, Flamethrowers and Assault Rifles are all valid parts of THE FINALS experience.
so this was clearly a fucking lie, here's my ultimate suggestion. every single one of you devs who play this and make changes based on YOUR experiences need to play melee this entire season. genuinely. maybe then you'll stop ostracizing a good chunk of your player base and realize that we aren't just bullshitting and actually need buffs for viability. shame on you guys seriously.
You should add an AMR to the game.
I would penetrate 2 wall making a hole big enough to walk through and on the second wall it would make a smaller hole. It has little damage to players but it has piercing (able to hit 2 in 1 shot) it would have a slow firerate and 1 mag then 1m 30s cooldown before being able to reload it. It also does heavy damage to fortifications like barricades and goo. The gun would only be avaible on the heavy as a gadget. Note: ITS AN ANTI MATERIAL GUN NOT A ANTI PERSONEL GUN.
If you bought a Battle Pass during the season it was first live, you should have all the time in the world to complete the bonus pages, even when the season ends.
For example: Halo, Helldivers, Marvel Rivals (eww), etc.
Can believe just when I was getting good with sledge they nerfed it š
No one noticed Embark took the premium rewards in last two pagesļ¼selling them for $30, but just replaced with two pages junksļ¼š¤Ø
bro, the game is meant to be unique, not a reskin of other fps games, that's the point
the basic red (knife, zipline) and blue (sniper and heal gun) items are definitely a disappointment. I feel like they could have done more here for sure.
Can we please get a 5v5v5v5 world tour.
Clan is over 80 people and having only 2 spots for homies per match is kinda getting lame.
"Oh boy, I can wait to play melee today!" I saids with joy.
Little did I know, Embark was actually the f*ck melee guys
Is XP glitched or am I in trouble for the last level?
Why the hell nerf for hammer and goo! It requires a lot of skill to fight against lights and now you make it even harder! Why touching goo!
Good day Embark Devs,
I hope this isn't lost in the long wall of suggestions, I hope it reaches you guys.
Basically the weapon concept I have in mind that I think could help the game is that of a Barrett M82 or similar weapon for the Heavy class.
Here are some mechanical differences that I think could separate it from just being a heavy version of the Light's sniper:
-
Slowed Camera Movement when aiming down scope
-
Significantly clunky and slow aiming animations.
-
Semi Automatic Magazine Fed firing system instead of bolt action
-
Limited Wall/Cover pen with reduced damage.
The idea for these features is to give Heavy a long ranged option that fits into a defensive zone kind of gameplay where the heavy would kite or overwatch areas from a defended vantage point, or watch over an entrance.
The cumbersome movement is meant to encourage Hardscoping which is when a player stands still and aims their sniper in a more traditional manner rather than running around attempting to get sick Quickscopes.
For such a heavy and powerful weapon, it should feel clunky but mighty, having high recoil for each shot, and being annoying to aim while being highly rewarding for landing shots.
The clunkiness also ensures that the heavy cant as easily just turn around and kill a light who catches him off guard with an SMG.
Of course, you're the professionals and have a lot more factors in mind regarding balancing, but I hope the ideas I put down help.
If you've read this, I appreciate your time. If you wanna talk about it more, lemme know!
See you in The Finals!
Lunacity
good
I could not agree more melees were so much fun to play but unless sbmm has blessed me with 5 year old opponents I have no hope using a melee weapon
Melee nerfs? Thank god
First person shooter players when they're forced to shoot at people and not be a W key mele monkey just holding left click on their mouse š±
crosshairs presets per gun, and no delay to use gestures after shooting/reloading/climbing etc
Melee takes skill to use and to have an melee event thats extremely fun just to nerf them more into the ground is just sad.
I wouldn't be so worried about the sledge nerf if they didn't have a previous history of not reverting melee nerfs and usually nerfing the melee even more
first person shooter players when there is one (1) (I) (a singular) (one) viable non full-auto hitscan weapon in their game (they are unable to adapt to a player having a different playstyle and skill set therefore the game is bad) š±
mfs won't be happy until this game only has ARs as viable competitive options
hammer nerf is the final nail in the ground for melee, and shotguns all generally suck/are mid at best
It genuinely feels like weapons other than ARs and a select few others are only there to give the illusion of choice and also just to look pretty
To reiterate what many people have said before, finals is not your average FPS. Standard guns are but one element of the game. The game aims, although isn't always successful, to create a system where asymmetric playstyles are rewarded just like more traditional shooter styles are to encourage a variety of playstyles in the game for a unique experience. Yes, tweaks are needed but the ideal as I understand it is that every single loadout should have it's time to shine as brightly as more traditional "meta" picks. People need to stop treating this game like it's CoD and start learning counterplay. If you don't wanna learn the game, go back to sweating on CoD š¤·
and fr @cold bolt , although as someone who has used db before, shotguns aren't all dead yet (although the holy Reddit warriors will have smth to say about that no doubt)
double barrel can still two-tap everything extremely quick and with assistance of all of light's movement tech/specs but god forbid a slow melee on a slow class do the exact same thing right
Make heavy throw dome faster
DUDE CAN U CREATE A TICKET FOR IT? THATS WHAT I WANT TO SAY TO EMBARK. THE BALANCE TEAM IN THIS GAME SUCKS, THEY ARE JUST TAKING THE MOST NEGATIVE WAY TO DO THE "BALANCE" - BY NERFING AND NERFING, EVEN BUFFING EVERYTHING IS BETTER THAN THAT, AT LEAST PEOPLE WILL BE JOYFUL TO TRY SOME NEW STUFFS AND IT WILL DEFINITELY BENEFITIAL TO THE WEAPON VARIATY. WOULD U MIND ME COPY UR COMMENT? AT LEAST IM GONNA CREATE A TICKET FOR IT, IM SO MAD THIS TIME CUZ EVERYTIME IVE BEEN PRACTICE FOR SWORDS, M1887, C4, SLEDGE, AND FINALLY MASTER THEM, THEY SENT A NEW PATCH NERFED THEM, AND NEVER BUFFED THEM BACK, THEY ARE ACTING LIKE A TEACHER TO TEACH PLAYER HOW TO PLAY THIS GAME...
Nerf v9s
I think nerf melee is trash, if its real i am really sad for my sledge and dagger but patchnote haven't been dropped, right ? in ignorance of the full balance patchnote can't you just wait the s7 release before to be pissy kids like that ?
Will the game have support M & K for console players?
the "ultimate" rewards are absolutely not bonus page tier, the bonus pages have always been recolour garbage tbh
They had it before but too many cheaters exploited that so they blocked it
Why nerf dagger when it needs 180 degrees back
You MUST revert sledge , revert dagger, revert sword and all unfairly nerfed things.
Does Appoh have blackmail on the devs or something?
I've been reading Reddit comments, and a ton of them are just people saying Appoh and some so-called "pros" were whining again. These self-proclaimed pro players who do nothing but cry are seriously ruining the game.
When Mesh is the meta, but instead of addressing that, they nerf whinch, which is supposed to counter him, and then buff Mesh's tier because "Mesh Shield is meta."
Make it make sense.
Appoh said that the hammer is "shockingly strong," and if you listen to the actual reasoning, he points out how powerful it is specifically when combined with goo grenades.
Then, right on cue, the preview patch drops with a hammer damage nerf and go grenade radius nerf.
What a coincidence, huh?
Balance team, stop blindly listening to scrim grinders and self-proclaimed pros who barely understand actual balance.
You must stop listening to nerf parrots right now. Nerf parrots never stop. When something they wanted nerfed without any real balance reason gets nerfed, they just move on to whine about the next thing.
Why are people who clearly donāt even play the game making balance decisions? The devs are listening to clueless complaints and patching based on that.
You completely crossed the line with the nerfs to sword and sledge. Nerfing melee damage is one of the dumbest ways to balance the game. Nerfing melee dmg is saying ādonāt use it.ā Stop pretending you're helping Light users by reducing melee damage. Thatās not helping them at all. Do you really think Mediums and Heavies wonāt benefit from this kind of patch? They benefit far more than Light ever will. When melee damage is nerfed, melee becomes useless against every class.
Itās frustrating that people who canāt even grasp this simple fact are in charge of balancing.
Melee has never been part of the meta in any season. Where are the stats that justify nerfing it?
Exactly. Finals is very hard to balance due to this but i thought devs got the hand of it when season 6 came out. Almost everything was awesome to play and play against. But then they decide to nerf one of the most fun and rewarding weapon in the game. Oh, I am so sorry that pro, gadget juggling, beaming masters were not able to counter fat man with goo gun/grenade, because they are used to a certain playstyle. Gues what? USE THE DIFFEREMT WEAPON. Use DB shotgun which fucks up every heavy's day. U can use goonades against him too. U can do a lot. But unfortunately, the current comp meta is mesh shield heavy/heal medium blob, with light roaming. And guess what sledge does? Provides counterplay. The reason it is used in pro because it fucks up this specific playstyle. But no, fuck adapting, lets bitch about us picking rock when opponent decides to play paper.
sword died for dash's sins, sledge died for winch's sins
and goo gun got hit in the crossfire
What the fuck is this mf above me even saying
Please make it where you listen to the Community and not āProā Players regarding weapon balance. Probably the biggest mistake Embark made going into season 7
fr fr
I'm The Finals player since 2023 OCT BETA, I've seem changes of all Gadgets & Weapons, I've complained about them with my friends while we were playing, but at the end of time I just adapt. But now, the Sledgehammer nerf made me so fucking mad at the point that I'm going to waste my time to write this message. My english isn't perfect, to clarify.
There are the 3 reason why nerfs like this happen:
1- Lights
2- Pro Players
3- Both
CL-40 being a good choice to counter a Light? NERF
Model having the enough damage to kill a Light with 1 shot + Melee? NERF
Reduce damage and quantity to Nades & Mines because they were "opressive" for everyone (specially for Lights)? NERF
And now the Sledgehammer NERF, now we can't kill Lights with Primary Attack + Melee and Combos are gone just because a bunch of "Pro Players" though It was a very powerful weapon.
Embark, the point of Melee Weapons are High Risk = High Reward, Sledgehammer was never a S-Tier weapon and now are you nerfing it because "Pro Players" can't counter It? C'mon, a lot of people says skill issue when a random player complain about a weapon or gadget that they can't counter, Why are "Pro players" a different case? If they can't counter something They need to practice more... or they aren't good enough as they claim.
I can understand some of this changes, but this one is just stupid.
Only reason why I use Heavy is because the Sledgehammer, the only time I won a WT against a Ruby team was
using the Sledgehammer, but now It's going to be useless like Model.
Stop to nerf M & H classes just because a "Pro Player" says something is powerful or because Light class.
Probably Light is weak at High Elo but remember, they are a MINORITY in this game. Light is overpowered, but you don't see this because You are just putting your attention at Ruby matchmaking.
Embark wants to have a different playstyles in this game, but they don't want the consequences of that.
This message won't change anything, but I have to try.
Nexon = EA
hammer nerf this game dead
The patch note justification for the sledge nerf seems weak - I encourage Embark to show me how they play against a dash light as a sledge heavy and ever get any kills with this approach. Certainly it won't work with chain anymore.
We were spamming Oscar yesterday to use Dagger/sword/Sledge, they refuse to use it. They are biased against melee, im 100% sure
That nerf and justification is awful
We need more people saying it.
From day one I was worried about e-sports being a thing. When Blizz did it for OW, all of a sudden the quality of the game started going downhill. They started listening more to the 'pros' than the general players.
'Pro' players don't know how to balance a game. You balance something around the smallest percentage of players you're going to get a stale, boring game. And Light players just complain about ANYTHING that kills them. Nevermind the fact they are supposed to be squishy, glass canon.
I was really hoping they wouldn't go down the same path, but I can't help but see a lot of resemblances to OW's downfall. And with the BP starting to get Apex Legends vibes.
If it keeps going I think it's best if we just move on. Been here since CB2. It was nice while it lasted. Hopefully they change some things, for the better.
The new bundle description should be updated, it looks like it says you get 2 times 400 and not 2400
Damn, they got us, well played embark
41.99$ Cad for ultimate is absolutely nuts
Canadians are getting fucked here
All good.
Just copy or do something.
I've love this game and keep playing since beta, but Embark's dev emmmm........
Their hurt all the big fan of this game.
SAD.
NOW, I uninstall this idoit game and try to play OW or something, those old game dev still stupid, but still better than embark.
GOD DAMN.
This is a dead game.
SO DISGUSTING.
STOP PLAY, STOP INVITE FRIEND, and STOP BUY ANYTHING about EMBARK and NEXON.
imagine being canadian
disgusting hammer nerf
Maybe rework the wench clow rather then nerfing the sledgehammer would have been a better idea
30 USD for the ultimate battle pass is exaggerated, add another way to get it with multibucks, without needing to earn the additional 20 levels at 2400 multibucks I'll buy it, but the price is exaggerated
Thank you embark, thank you for making dagger even worse !
Option to change main menu background between this seasons and your sponsor would be nice
i bought Ops Override Set and they wont give it to me 
STOP listening to "pro" players please embark
Add more colors to sights. Would like a blue dot sight in my scope :DD
Congratulations embark , u nerfed everything good against light and u still say " fair gameplay " , good job listening to light players who want to have 40kd each match and refuse to use brain and enviroment instead they wanna be immortal with highest ttk in game , season 1 to 3 forced lights to use their brain , now they can 1 click kill everything in game , well done finals , u gave them what they want and ruined the game and by doing so u lost a huge player base .
all ideas regarding balance changes in this update was aimed to buff light , u gave them a 2x better healing that medium AS A GADJET , and nerfed cerberus and hammer which are the best weapons against them.
cant be more rigged than this , well done
AND THEN u brought back all passes from 1 to 4 , way to tell og players they are not og anymore
30$ for the ultimate pass is wild
damn unlocking all previous battle passes for anyone sux imo. There go my special outfits. Thanks embark
lights are now unkillable ?
time for me to uninstall garbage game than.
do u guys understand if we cant combo light we cant kill them such a dumb decision
Anybody thinks embark is in desperate need of money? Letās buy some stuff to help them alive
the Sledgehammer is now the worst weapon in the game to use against another Heavy. incredible stuff.
dude? you cant be serious? they are killing the player base in their own hands and yet you want us to give them our wallets? your brainless dude go get a life instead of staring at a screen all day jobless kid
THE SLIDER FOR PLAYER NUMBER IN GAME DOES NOT ALLOW 69 WTF WHAT IS THAT EMBAAAAAAARK
Can we have universal emote wheels on all builds? changing the emote wheel on every single build is tedious
i put hundreds of hours into this game learning how to use the sword effectively, only to be nerfed completely out of any viability. i then learned dagger, which had the potential to be decent, but was still obviously weak compared to most other weapons.
season 6, i swallowed my pride and switched from light to heavy. i began using the sledgehammer, trying whatever i could to keep having fun using melee weapons. and to my surprise, i actually began to have that genuine fun again. it felt good to know my hundreds of hours learning a specific skill set were still somewhat useful for this new weapon in a new class.
sure enough, sledge has now been nerfed...
i've loved this game since i started in season 1. i've played this game more than any other in recent history and have religiously praised and recommended it to others. it felt fresh and unique. i felt like i was a good and valuable player, even though i don't have thousands of hours of aim training under my belt. i decided to put my time in learning game knowledge, movement mechanics, strategic placement, etc.
my play style is sadly being weeded out of this game, one weapon at a time.
i miss melee. used to give my money to this game without a second thought, i really supported it. now it feels as if players like me are being told to forget playing the game in the way we found fun.
"Dev Note: Weāve received a lot of negative feedback about the Cerberus more recently and its potential for very high burst damage at close range"
But it's a Shotgun with only 3 shots?
Revert the sword for god's sake im tired of this noob saying its a balanced weapons. Its not a viable weapons against meta player
Sledgehammer
Decreased the damage of primary attacks from 115 to 100
Decreased the damage of secondary attacks from 200 to 154
"We want to address this status and feedback, but weāre also keen to ensure melee is viable in THE FINALS, so weāre cautious about changing the weapon too drastically"
Embark, you cannot be serious, right?
šÆ% agreed, i dont know why as a Developer you'd think adding temporary legacy content people bought for its uniqueness is a good idea to be added later on again. it feels like ive been scammed.
embark i cant invite or join friends XD. please fix asap
Man the sledge nerf is just dumb. Like god forbid a weapon is good in melee range. Besides the right click is also hard to land on and you can avoid it by walking backwards or dashing as a light or just outranging it.
The only thing that the sledge one shooted with the right click was lights and thatās it. Now it basically useless against lights as they have an insane TTK.
The sledge was perfectly balanced. Stop just looking at statistics and complains from pro player streamers and look into other factors before nerfing the weapons
Okay, thank you embark studio. Finally I can let go of all the expectations for this game and uninstall it without any regrets.
I'm not really a hammer user, but I noticed the direction of this company when I saw this patch. Bye then
I loved this game but with the addtion to CoD features like the 30 euro battle pass I can no longer support this gameš
isnt that the same from the battle pass before? just more emission
Cerb + demat could be ridiculously oppressive while not requiring as much effort as using the Model with a similar play style, though.
Where did it say that the OSPUZE Jumppad was limited time? such a shame.
Wait is it seriously gone? What the fuck there wasnāt a timer on it?????
let us buy ultimate pass with multibucks greedy ass company
you release legacy passes and then gatekeep the best cosmetics behind a paywall
Man the sledge nerf is just dumb. Like god forbid a weapon is good in melee range. Besides the right click is also hard to land on and you can avoid it by walking backwards or dashing as a light or just outranging it.
BRING BACK SLEDGE, HOW YOU GONNA SELL 8 SKINS FOR IT AND NERF IT TWO WEEKS LATER
Its simple for me now, don't revert hammer, dont get my money.
This hammer nerf ain't it chief. First of all, it's debatable that a weapon deserves to be nerfed just cause it's popular, but also the way it was nerfed was intentionally designed to target quick melee combos which required made the skill ceiling higher for the weapon (so you removed skill expression), and the weapon only became so dominant because of how much you dumpstered the other heavy weapons and the winch claw. This is just gonna become an endless parade of nerfing heavy weapons.
"weāre also keen to ensure melee is viable in THE FINALS, so weāre cautious about changing the weapon too drastically"
- Nerfs Dagger 3 times in a row when it was already in a miserable state
- Guts Sword to an unplayable state
- Vaporizes Sledgehammer from the game
- Doesn't fix any of the riot shield bugs that makes it terrible to use
- Spear got nerfed once and is basically forgotten about
Crazy world we live in. Looking forward to Season 8 where they admit they don't know what they're doing then nerf riot shield and call it a day.
Never have I seen a more out of touch balancing team. I can't even describe my disappointment and I don't play the game anymore.
for som reason the game is still doing the funny with the easy anty cheat, game doesnt star, i have NOTHING running in the background that could influence it. other games with same anty cheat works
2 pieces of feedback: could we please get some more outfit slots, there's way too many good cosmetics? shouldn't i have access to bonus pages for battlepass 4 since i bought it then?
bullshit change to hammer. Light can evaporate heavy with 1 mag while jamping while i have only 1 winch claw that he can imidiately jump away from, sometimes even hit + fist was not fast enough, now i have to do 2 hits? That's fucking bullshit.
Hammer have high winrate only because people dedicate to play it, and noone else is crazy enough.
didnt you have to hit two hits before too?
Please make A TON of offical art on this theme i love it, i NEED it as a background. Please PLEASEEEEEEEEEE
Sledgehammer with Winchclaw is to strong?
Delete Winchclaw then. Have you tried Killing a light that has Dash with slege?
To summarize this nerf.
Ttk for Lights basicly doubbles. Medium is 50% longer, heavy 30% longer.
What was the dagger nerf even about, NO ONE was complaining about it and you nerf 2 melees. Why get rid of a dedicated part of your fanbase Embark?
w season, big L balancing changes, as ALWAYS
Already ran into a bug. Infinitely stuck on this menu! Been here for quite a while now (so are all my teammates)
Had that last season
I bought the ultimate battlepass and didn't get it?
It says upgrade battlepass on the battlepass page.
I got charged 30 bucks though
Powershift enjoyers not getting the new map.. again... How hard can it be to just ad a variant for each mode every new season. Honestly it probably takes less then an hour to place the mode and make a route, but instead you just choose not to spend that little amount of time to make everyone happy.
you might have to wait a bit. took like 30 minutes when i bought a steam bundle