#šŸ‘‚ā”‡game-feedback

1 messages Ā· Page 154 of 1

fallen vigil
#

nah i stated my opinion and you went straight to insulting me dude also it was related since you said i was "pretending" to play it since the game came out.
Have the day you deserve troll.

stark pilot
#

Don't trust the noob say. Great game make player to learn.
M1887 is great and balance and skill-full weapon. Who with range weapon can get kill without any risk, just buff the melee weapon to make shotgun like M1887 more danger to use.
Throwing knife isn't op like xp54 and m11.
And Rifle and LMG still the meta.
Smash is better than claw most of time.
Maybe make the claw CD shorter and let it can be cancel when target squat to against.
Embark you need to take care about the Mechanically way to buff melee, something like add the kill regen 100 HP make the risk-reward balance.
Think with you brain, why people like to choose the powerful gadget like RPG, It's because the respawn time is so long, when you can coin to back to fight and teammate dead or time is over.
Make coin easily to use ,maybe 5s cd, make coin useful and powerful to decrease the risk of dead by RPG or mine.
Most of feedback don't focus on melee and say the light need to nerf, it's because they are noobs.
They didn't know why they die and just complaining the weapon.
Good game make player learn and bad game make all of skill is weak and no one want to growing himself.

Poor balance isn't the weapon damage cause, it's the Mechanically is bad ,make a lot of weapon can't do well in most of time, like dagger, sword, spear, shield, duel blade, bow, sniper in cash out.
How can I do if the three opponents stick together have range weapon and I take the duel blade or sword or dagger. Even i take two away and I die they just take five sec to revive whole team with full HP.
Don't just nerf all of thing and make the whole game is boring, making most of weapon powerful and any one have can have fun to play.
Why the beta player complain the game is boring,? Because this game just continuously nerf all the powerful weapon and make single player even you play very well still can do nothing.
Make the scoreboard show enemy skill and weapon let all player can plan his strategy to against M1887 or Melee or AKM.

odd ibex
# stark pilot Don't trust the noob say. Great game make player to learn. M1887 is great and ba...

Double blade replacement should be a heavy sword for medium which has a fast downwards slash when jumping plus more damage if u fall from high and (60 damage) wide range swings on ground plus secondary deflect bullets

We need a flare gun gadget(light) so bad that’s sticks to enemies or walls. It’s low damage but it long term so it help for enemy player to avoid pursuing and heal Lol it’s also bright and colourful sparks to show enemy location when it stick and leaves a spark trail on the map
Give sonar back to medium

We need toxic flamable purple gas thrower(less damage)ability where gas stays for less long as normal on map for medium class but it also acts as gasoline and can be set on fire and burns on surfaces for longer

Chainsaw for heavy that does a downward swing like hammer also u can hold and chase to do continuous damage.

Add optics for bow and buff arrow velocity

Knife backstab is worse despite getting FIXED šŸ˜‚ especially dashing from the side front at an angle,it was best in s1 no problem

Bro heavy spear is weird and rarely used,add a charged poke or jump and poke and remove the spinning bs.

Add a tactical axe where u do a downward thrust and do more damage the higher u fall (good with grapple hook)

Wall run and wall bounce for light ability

sonic wave
#

Cut off kyoto and bring back las vegas

shy rampart
#

Stop penalizing players who leave the match after the other teammates have left. People quit and then dont ā€œdisconnectā€ and it will punish you for leaving a hopeless game.

latent niche
#

What is with the new spawn mechanics????? playing bank it as heavy is akin to purgatory.
I spawn 100 m away from my teammates , facing the wrong way. by the time I get there, they're usually dead.
oh embark why

crystal umbra
silent fog
#

Stop torturing your players making them play Kyoto. we're sick and fucking tired of that horrible awful fucking map and being forced to play it 80% of the time. You fucked up with that map, it's ok, accept your L and take it out of WT and TA at least, but don't force us to play that fucking trash.

timid pumice
#

^^^

strange heart
#

Please let people leave WT without penalty if they are the last player on the team or if they start with only 2 players on the team...

mossy rose
upper citrus
#

https://medal.tv/games/the-finals/clips/iwHG7lHH4A265hU9S/d13379yMyCGo?invite=cr-MSx1QXYsNDcyMDY5NSw

How is any player supposed to justify picking light when I can hit 99% of my shots and eat shit to a guy playing the support class and eat shit to a guy who missed over half of the pellets of his first shot and still 2 tapped me?

Please define your class roles via balance more. Medium can't be doing large damage if you want light to exist at all in the meta. Give medium more support tools and justify it's lower average weapon damage. The fact that there are only 3 classes in this game and they're so undefined in their roles that people are asking for LMH role lock is insane to me.

You'd think that a light using a close range weapon would shit on a medium using a close range weapon in a 1v1 because mediums are supposed to play near teammates. But nope, medium excels at supporting the team (1 viable loadout) and then also destroys in 1v1s. What is your design philosophy for the classes?

Watch support class btw and millions of other The Finals videos on Medal, the largest Game Clip Platform.

ā–¶ Play video
pseudo gate
#

Ngl you probably woulda killed if you just didn’t use stun lmao gave him time to react, just because you have it doesn’t mean you should use it @brittle obsidian then inform me because just because he’s using light doesn’t mean he should win the fight, he’s also light and got shot 2 times by a shotgun I don’t see a problem here I die in 2 shots of double barrel as heavy??? Also bro hit like a single headshot it’s a skill issue

brittle obsidian
surreal meadow
#

TLDR: Light and Heavy need to be slightly more similar to Medium to appeal to ALL SKILL LEVELS

Light
Casuals hate, Experienced laugh at. Has high DPS, but dies if sneezed on, but casual players cannot pin them down. How to fix it?
~ 150 > 175 HP
~ Slightly lower DPS
~ Slightly larger hitbox
~ More automatics for noobs so they come back to the game

Heavy
Experienced hate, Casuals laugh at. Big ass health pool but 0 chase in casuals eyes, yet raw HP and mitigation fucks up higher elo, completely replacing light for damage as their sustain is too high
~ 350 > 325 HP
~ Lower utility damage, winch / charge / rpg
~ Increase recoil control lewis/m60
~ More automatics for noobs so they come back to the game

stark pilot
#

Don't trust the noob say. Great game make player to learn.
M1887 is great and balance and skill-full weapon. Who with range weapon can get kill without any risk, just buff the melee weapon to make shotgun like M1887 more danger to use.
Throwing knife isn't op like xp54 and m11.
And Rifle and LMG still the meta.
Smash is better than claw most of time.
Maybe make the claw CD shorter and let it can be cancel when target squat to against.
Embark you need to take care about the Mechanically way to buff melee, something like add the kill regen 100 HP make the risk-reward balance.
Think with you brain, why people like to choose the powerful gadget like RPG, It's because the respawn time is so long, when you can coin to back to fight and teammate dead or time is over.
Make coin easily to use ,maybe 5s cd, make coin useful and powerful to decrease the risk of dead by RPG or mine.
Most of feedback don't focus on melee and say the light need to nerf, it's because they are noobs.
They didn't know why they die and just complaining the weapon.
Good game make player learn and bad game make all of skill is weak and no one want to growing himself.

Poor balance isn't the weapon damage cause, it's the Mechanically is bad ,make a lot of weapon can't do well in most of time, like dagger, sword, spear, shield, duel blade, bow, sniper in cash out.
How can I do if the three opponents stick together have range weapon and I take the duel blade or sword or dagger. Even i take two away and I die they just take five sec to revive whole team with full HP.
Don't just nerf all of thing and make the whole game is boring, making most of weapon powerful and any one have can have fun to play.
Why the beta player complain the game is boring,? Because this game just continuously nerf all the powerful weapon and make single player even you play very well still can do nothing.
Make the scoreboard show enemy skill and weapon let all player can plan his strategy to against M1887 or Melee or AKM.

fierce valve
arctic mist
#

Heavy flamethrower is goated, i drop 40kill games consistently #flamethrowersontop

young hamlet
#

Add flash mines

night vortex
fading trail
#

I think it would be amazing for the game if you dropped 2 maps per update, 1 feels like too little and I think tires out quickly. I'm sure it's more dev time but I think it'll help keep the loyal players from getting burnt out. Map drip feed is always a big frustration for players

surreal meadow
# fierce valve Disagree. I want to play actually different playstyles. Not just a slightly more...

not saying annihilate the identity of each, im saying slightly pull them 1% closer to be like medium so we dont see

HHM in high elo 24/7 (since season 2, early season 1; goats is boring to play)
LLM in casual 24/7 (friends quit the game because "light is op")

experienced and casual players are on opposite sides of the "meta", embark doesnt know what to do; ever so slightly water down the L/H classes traits to make the defined traits bearable for all skill levels, gotta get player count back somehow

distant sluice
#

good job devs, i enjoy world tour again now that its not 99% kyoto

brittle obsidian
blissful spire
#

i love the new map

west moat
#

When can we get bigger penalties for get teammates that leave you solo in ranked

sonic wave
#

What is the reason for not being able to change loadout between cashout tournament rounds ?

west trellis
#

I'm told the screen after a match that shows your weapon/gadget progress is still in the game if you just hit space/next. I haven't seen it since season 1 and I cannot get it to show up after any game mode! No matter what I do it goes back to main menu/lobby. I miss it

merry anvil
upper citrus
topaz ledge
#

convert the glitch trap from a proximity emp to an on-contact emp

sacred cypress
#

performance is really bad after last update. i usually dont have much lag but it got worse after recent update. or maybe the hotfix?

still spruce
#

I see a lot of these complaints are stemmed from just fighting the wrong person. As a light, you HAVE to pick your fights wisely. You are weak, but your weapons are pretty powerful. PICK YOUR DAMN FIGHTS. I play light throwing knives and I will NOT 1v1 a model medium unless he’s half/low or I have a good drop on him. They’re the worst enemy of lights imo

quick coyote
#

Medium is strong and his weapons are more powerful, then.

brittle obsidian
dapper geode
# upper citrus https://medal.tv/games/the-finals/clips/iwHG7lHH4A265hU9S/d13379yMyCGo?invite=cr...

Light is supposed to be recon and picking off the leftovers. Light should not be more powerful than either class. Light is a master of tricks and potshots. The light can easily win any engagement if skilled enough due to stun, the ability to get the first shot, and the ability to get in and out of danger the best. Medium is perfectly balanced right now except for shotgun. The medium isn’t weak or strong, the shotgun is. You realize in every other fps the ā€œheal/supportā€ role can overheal and give damage buff or overshields. The medium cannot do that in this game. Hence why a medium isn’t just a complete support role but viable for combat

tawny silo
#

Can I Please get teammates that are actualy good when solo queing, I mean dude got eliminated 8 times and has 1 kill, and in the end he said look at ranks (he has emerald 3 and i have gold 3, like that has anything to do with how good you are, just how mutch time you spend, solo queing is bascly imposible to win, The skill gap is insane

rotund pebble
eager ivy
# stark pilot Don't trust the noob say. Great game make player to learn. M1887 is great and ba...

Well light is way too strong tbh he has best weapons in game that outclass ever other weapons by range and DPS with some of the best abilitys hence dash and cloak which cloak is a crutch like hook and chain on heavy. While heavy has worst weapons in game , and who ever said lmg is meta is definitely low rank. To fix this tbh lights need damage fall off nerfs on there weapons like XP which has way too much range damage and it's a SMG but out classes medium guns at range which is insane. Heavy needs weapons buffs while nerfs to rpg and dash to make heavy more playable in higher rank against good teams cuz rn he's just good at crushing bad players. HEAVY is a pub stomper.

stoic kayak
#

please for the love of God add rank grouping to world tour. If cashout is staying as that mode, please god. I can't keep playing games solo looking for emerald and get new players or genuine PC AI on my team. If someone puts the effort into the grind, you should only be playing with players who are at your skill level. I don't care about a lengthened queue. PLEASE EMBARK

shy swan
#

---->Ive been thinking through this list for a bit. playing the game and hearing people out about it as well. been reading things in this discord chat as well. This is the list I came up with and im really hoping this is at least seen by someone at embark and this wasn't for nothing. hug_friend plz give feedback.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • winch claw goes where you looked when you activate it removing aim delay and making it less annoying to use
  • allow option for ads sensitivity to go to %200
  • add option to disable auto mantling
  • add advanced sensitivity settings with more exact sensitivity options (allows easier conversion of sensitivities from other games)
  • reduce v9s visual recoil like you did with the lh1

GENERAL GAME:

  • shorter seasons would be nice unless you add more each season.
  • the game has 4 levels to keep track of. terminal, battle pass, progression level, and world tour. plz add battle pass level to player card.
  • make both world tour and terminal attack both ranked gamemodes and display both ranks above the players head.
  • increase world tour team wipe penalty (anything more that %10, maybe %20 or %15?)
  • make bank it deposit have wait time before useable when spawning to allow slower classes to catch up

BALENCING:

  • dome shield lasts 7.5 seconds
  • flashbangs need a larger radius and last 3 seconds not 2
  • m60 damage increased by 1
  • increase damage fall off of SH1900 (atm you can 2 shot medium from 8m away)
  • increase damage fall off of model
  • nerf rpg healing beam and defib (maybe make the defib res hp 1/3 not 1/2, reduce the rpg damage, and the healing beam recharge take longer)
  • winch claw instantly breaks shields
  • nerf xp-54 damage and keep the recoil the same
  • buff burst pistol
  • allow spin cancel for spear
  • nerf charge and slam damage (not too much)
  • improve smokes visuals and give them to mediums also. (mediums can then have a counter to snipers, you can also buff them to blind turrets)
  • let data reshaper go through shields. (so you can data reshape dome shields)
  • make glitch grenades duration 7 seconds not 5
  • make riot shield have the same ads walking speed as the dual blades
  • fire grenades do a lot more damage when direct hitting someone

ADDITION CONSEPTS:

  • specialization for light allowing lights to create a clone of themselves that that control and the clone has 1hp. (when the clone dies they go back to controlling themselves. gadgets use stays the same)
  • recon sens has single charge with long cooldown and large radius making it mostly useful for finding hiding players instead of the previously unbalanced seeing through walls 24/7
  • deployable mountable minigun for heavy specialization (only heavy can mount on it)
  • heavy 50 cal sniper that does 149 damage body shot and has much longer time between shots and reloads than SR-84|
  • orbital lazer grenades that summon orbital lazers or orbital beams (orbital beams would not shoot once they would continue to shoot persistent beam for few seconds (orbital lazer from helldivers lol))
  • black hole gadget for heavy
  • sticky grenade for heavy or medium (throws like grenade but sticks to wall, beeps before exploding takes longer to explode. also attaches to players for damage)
  • medium healing turret (works like an aps but deploys limited amount of heals in radius before breaking)
  • voice intros and outros from enemy teams could be fun
shell raven
abstract ravine
#

Model seriously doesn’t need a nerf at all imo. It does extremely minimal damage at far range and you can output the same exact close range DPS the Model does with an AKM. People greatly over-exaggerate its capabilities because they always are playing against some mega sweat in WT, but you can outplay a Model medium in almost any situation by just hitting shots.

mild hatch
#

Why for the love of god the dome shield was nerfed ?? the dome shield was already perfectly balance. because the dome has its share of weaknesses to counterbalance it, for example, the ennemies cant just enter inside it or he can throw a glitch grenade/bottle to make it completly disappear or because the dome are relatively weak, or because it can't be picked up, in addition to having 30s of cooldown. It was not a mobile fortress But it was just enough to be a good support items. Now is just useless !! just 5,5s of utility for 30s of cooldown, the ratio are not good !! Combined with the weaknesses I mentioned above, this makes the dome not playable. honestly, if you had reduced the usage time by 15% max (i.e. from 12s to 10.2s max) by adjusting the cooldown accordingly with -10% max (from 30s to 27s max), okay, why not? OR reduce the usage time to 5,5s and reduce the cooldown to either 23.5s (to keep the initial gap of 18s of pure cooldown ) or 25.5s BUT you increase the dome hp from 300 to ~450, which makes it very useful, but only for a very short time, it could have been interesting. But in the current state, we're talking about a nerf of just over 54% without any adjustment; in conclusion,THE DOME SHIELD NOTHING NOW

lyric frost
#

People getting defib should gain some iframes to specials such as charge n slam, as you cant get instantly camped and killed upon getting defib.

sharp briar
#

Yo I haven’t played in a couple weeks. Did they nerf light yet?

latent vigil
#

why even have dome shield at all at this point... actually why even have the heavy class at all if every patch we get is designed to nerf heavy down little bit by little bit šŸ’€. not that it matters to anyone but everyone who i used to play with in the beginning has quit the game because of these constant nerfs to heavy and buffs to light. i was under the impression that each class is supposed to be a counter to eachother in their own special ways, but atp with how many nerfs heavy has who the hell are they even supposed to counter atp. life is pain and as much as i love the game these updates keep on making me reevaluate whether or not i should continue playing :')

quick coyote
#

Ok so heavy kills everyone with no effort, medium is a support class that excels in combat, and Light is a janitor. Got it.

Heavy's issues were it's charge, rpg and winch. They nerfed dome which was uncalled for but it doesn't mean heavy still isn't single handedly dominating cashout alongside glitch mines model Mediums.

last swift
#

Mediums should not be able to hide behind the loading statue of the person they just dfibbed. Bullets should go through it

upper citrus
# dapper geode Light is supposed to be recon and picking off the leftovers. Light should not be...

potshotting and picking up leftovers? is that why 7 out of 11 of the light weapons are close range? why was light given the recon gadgets when medium is supposed to be the one with support and team utility. Light will never be able to exist in a meta as long as medium is able to do damage like it can with the model right now. your take on class roles doesnt make sense. There are plenty of tropes from other class/hero shooters that arent on light and heavy despite fitting perfectly. medium should be a supportive role that loses in 1v1. triple stacking the support class should never be a viable damage comp, however, it is.

stark pilot
# eager ivy Well light is way too strong tbh he has best weapons in game that outclass ever ...

You play the LMG single and always kill by light 1v1 ? That is so sad.
Just stick together and practice you aim skill, you will notice the three range gun meta still powerful.
Your opponents can't control LMG well and say I stay in low rank? Just go back to flamethrower and hammer maybe, you can't play gun before you learn how to control it.
Light has low HP and this game has many powerful gadget and weapon can kill light almost one shot so his ability and weapon is powerful make the light balance ,you can't just say " ahh XP54 DPS is incredible, nerf it "
Buff heavy weapon and nerf RPG, dash just can't make the light down. It will destroy the meta make the heavy shot gun and hammer spear more can't playable, and only cause the light sword, bow, dagger, can't playable, and XP54 LH1 M11 just use clocking and hook.
Learn to against light and make your skill better.

winter lily
#

@stark pilot you are right šŸ‘

eager ivy
# stark pilot You play the LMG single and always kill by light 1v1 ? That is so sad. Just sti...

i can tell your low rank by everthing u just said. dude really mad because i said lights have best guns in game and LMGS are very bad lol. did u know the m60 only does 19 damage per bullet? prob not u just tell people who disagree with u skill issue. im also a light main so yeah i skould now lmao i just dont play heavy lol. How about we come together as a community and discuss things that actually need balance changes instead of what suits us and stop being arrogant to the things that are indeed too strong and make the game unfair and unfun.

weak escarp
#

A limited time mode where any class can use any weapon, gadget, and spec. (Dont make it the ranked mode)

dapper geode
# upper citrus potshotting and picking up leftovers? is that why 7 out of 11 of the light weapo...

Least amount of hp? Fastest movement? Almost like you aren't suppose to be seen. Almost like light can go around, recon the area, come back to team and wipe. Guess what the easiest class to flank is? Light? Why? Because it can get in and out of danger. Shotgun can 2 shot a heavy, almost like its suppose to be in, kill someone fast, get out. Light has the fastest ttk? almost like you aren't suppose to engage a fair 1v1 fight against someone who has more hp than you. RPG to actually kill a light needs a direct hit. With how fast lights are a direct hit is almost impossible. Stop being predictable and bad at the game and maybe you wont get hit by an RPG

shell raven
#

give mediums and heavys better ways to challenge snipers. there's no gun in the game right now that can even come close to the range of the sniper, give us some way to challange sniper players without having to play light

topaz ledge
#

marksman rifle for medium, maybe medium should have a long range option as well but enough detriment so that it's not as effective at close or mid range

tawny silo
#

@shell raven I say heavy gets a 50cal sniper, how well do the finals run on ryzen 7 5700x3d?

fickle ermine
#

can we get a randomizer choice for weapon skins? i got too many fire skins to cycle throughšŸ˜”

night vortex
pseudo breach
#

Sigh..... Should rename the game to Crash Simulator

pseudo gate
brittle obsidian
dapper geode
#

^ Pickled has a point. To my knowledge RPG has to do direct hit but i main medium so I don't have any knowledge of the exact dmg with a direct hit but have been told multiple times that is how it works. Also @undone swallow no explanation means your sentence holds no value and opinion rejected. What I mentioned is how light is meant to be played. How lights WANT to play is not how they will make light be played. Light will not and cannot win fights against equally skilled players in a gun fight. Why? The other classes are stronger in the sense that they have more hp, more team synergy. Ask yourself why light got sonar grenade? Maybe because the devs deemed light the most suitable class for recon. The light already has the fastest ttk and enough abilities to have guaranteed kills. I apologize you guys believe the light should be able to just stand out in the open and 1v3 a whole team no matter the circumstance but its not. Unfortunately light the way the class is meant to be played, means light will always be the least useful to a team. There is a reason why a lone wolf wont win a fight against a bear. Stop trying to whine and complain so much to get what you want. Grow up and accept that its the developer's game... Not yours. They want real issues like a shotgun being able to out damage a rifle in a ranged setting. Or winch claw being absurdly powerful.

blazing acorn
#

I'm gonna keep it short because majority of people dont want to read something long. This game is the best fps shooter but have lack od variety for players, which are playing it since beta... There is not enough ingame events (alien invasion etc), inmap changes (susp. structures) and also special inmap change for sysshorizon and kyoto, on Monaco there is duck and cover, Las Vegas have sandstorm etc. Rest of the game is in quite good place for now.

quick coyote
#

Mango charm

trim mason
#

I don't honestly have too much to say other than as a light main, I am sad about the dome shield nerf, the Heavy class is supposed to be heavy, and they're working towards medium now. Sure the winch claw was scary, so stay back if you have a brain, simple. The dome shield was already easily shredded, and now it's virtually useless if I'm being honest. With maybe the slight exception of in a small room on cash out or similar modes. Each class is supposed to be that class, not getting slowly but surely all pushed to medium. 😩 And I think most of us can agree if you see a full team of mediums you might as well just leave early and take the L 🤣

shell raven
#

nerf rpg but buff heavy primary weapons, especially the lmgs. no class should ever have any sort of utility be a must pick to be even somewhat viable, and heavy without rpgs is atrociously bad. rpg just allows heavys to kill people who sucessfully outrange them with very little penalty, and acts more like a secondary weapon rather than a tool for destruction.

upper citrus
neat junco
#

I don't think the idea is bad, but in my opinion every interaction with the cashout station should be rewarded. So starting, defending and finishing. Since defending takes the longest, it should also do the most good. I would reward starting and finishing with 25% of the vault each and the remaining 50% over time to the team that owns it.

civic thistle
#

please nerf hammer its impossible to counter

dapper geode
# upper citrus wow its almost like this doesnt work against good players that can track and tha...

Ok so why is it that out of every class I found… light is the most common high emerald? What the super smoofer said, if they nerf heavy or medium any more they won’t be a class anymore. Beyond mediums shotgun it is extremely balanced. The 250 hp is easily shredded by a light of similar skill level in all but far range. The light class doesn’t work because the light class is a selfish class. Beyond recon it doesn’t provide any benefits to a team center game. Heavy provides defense and easy punishes. Medium provides support and quick turnarounds after getting lasered. The only thing you can propose is turning medium and heavy into not medium and heavy and force everyone to play light. Light isn’t meta because it provides nothing for a team centered game. There isn’t anything that can be done about it.

brittle harness
#

Can we all agree that winch claw + hammer is detrimental to the game?

carmine ore
#

i dont know what is causing this, but sometimes the server really suck. Back in the Finals Golden Age there were 0 issues with latency, now sometimes im getting dragged back and forth. at some point the server really had a serious brainfart for like a whole minute, where the movement of people were exctremely capped and stuttery. I assume this has to do with Embark capping server performance as they dont make a lot of profit because of the little people paying?

rocky anchor
#

I would love a GREEN enemy team color 🄺 would make the game more colorful

rough storm
#

i main light and trust me even without taser you get 10+ kills per match. The taser is just faceroll OP. Everyone that gets tased is done for. Takes away the skill in a 1v1. And for the sword, whenever i play medium (no matter shotgun or assault) i get rekt cuz i can't go nowhere, the dash + sword combo is OP. I get hit, land a shot in their face while tryna get something between the char and me to break his line of sight, but before i get to shoot a second hit or get away i get dashed and it's done. And not once, it's EVERY time. Every match there's a sword light it has 15+ kills. Don't tell me it's balanced broski

stark notch
# upper citrus https://medal.tv/games/the-finals/clips/iwHG7lHH4A265hU9S/d13379yMyCGo?invite=cr...

To be fair, you were moving in one direction and spam jumping which slows down your movement; it wouldn't be too hard for the model player to two tap you.

You were using the m11 outside it's effective range too. The damage dropoff starts extremely close and if you were closer you would have won that fight. Using the mp5 instead would have made you win the engagement, but we both agree the generalist weapon is boring so I don't blame you for using the m11.

Even waiting for the medium to go past would allow you to win by forcing them to turn 180 degrees instead of looking straight at you.

You shouldn't be able to go invis and pop out of no where and instant win fights anyway, would have to give the other person a chance.

I heavily agree the model needs a nerf, but there are ways to mitigate or favor your own engagements.

@cursive bridge lmao is that why teammates cloak is triple as loud compared to enemys? how bout when everyone is shooting, communicating in your ear, and destruction is happening? there are a lot of sounds that can muffle the invis player, especially when they move slower instead of a full on sprint.

anyway, in Trent's clip none of that can be applied. he is distant enough, the map setting is night time, and he climbs over an edge.

cursive bridge
heavy violet
#

Snipers ranked matches are too much cant play full hp never

cerulean birch
#

Let people be able to gift multibucks to others

stuck rune
#

BALANCE TEAM 5vs5 in reit DELETE CROSSPLATFORM baff sniper rifle

stark pilot
#

agree

muted grail
#

I WANT THE SEASON 2 MUSIC BACK

cedar grotto
light urchin
#

was there flamethrower nerf?

neat junco
#

Green is a horrible choice, just think of the bamboo Forrest in Kyoto or some places in skyway stadium

And u can switch to a barrier free mode where green is a enemy color, so try it and share your experience

hardy yew
#

speed up the animation on the lava luster skin. it's super cool but takes too long, in my opinion

rough storm
upper citrus
brittle obsidian
#

the longer i look at this chat the more im convinced every copy of the finals is personalized or a gas leak struck like half the population of the planet

orchid roost
#

disable anti aliasing

iron bough
cerulean birch
#

Let people be able to gift multibucks to others

heavy violet
deep summit
#

Give the KS-23 102 dmg per shot instead of 100 dmg please šŸ™

dusty plume
#

last update was fire šŸ”„
game is fun again aint gonna lie

the message below me is hilarious HyperXD

obsidian sail
#

aim trainer for console plz ā¤ļø

west phoenix
#

Crosshair vibrates when running can we fix or have an option to disable?

fathom aurora
#

So many crying about the model, seems like a skill issue to me... no, i don“t even use model, its not a weapon for every map, also need a player with some kind of skill to use it.

upper citrus
untold locust
#

1887 NERF incoming
It hits harder than all melee weapons at 10x the range; not to mention slam firing

cold bolt
magic widget
#

Possible idea for cash out rework: maybe redistribute the 10% loss towards the team that wiped them? Makes for better chance at a comeback without making the original team lose too much cash

quick coyote
#

ALL MELEES SHOULD PARRY (SUGGESTION)

  • All melee weapons should be able to parry a different % of melee damage based on the specific melee used.
  • On successful parry, should stun or slow the next opponents attack
  • Parry would also work for shielding a V secondary attack
  • Cannot Parry with guns (obv)
  • Add a HOT SFX for a successful parry
lean tree
# upper citrus https://medal.tv/games/the-finals/clips/iwHG7lHH4A265hU9S/d13379yMyCGo?invite=cr...

Hahaha sure buddy, im a diamond player and this season im stuck in plat now because light is crazy OP in TA. If you know the spawns and how people play/run, it is easy to snipe and go camp somewhere and with the health only coming back like 1/4th. It is so fucking easy to win games like that. Let the health regenerate fully and watch how many people will switch up with the sniper. It is players like you who think light is not diabolically OP who make this game like shit this season.. what do you want more? The light class have so many OP abilities if you complain that light needs a buff. You simply trash. Go play COD then.

rough storm
# upper citrus i missed 2 bullets and was able to get out 10 before he shot back. he missed ove...

I get what you want to say bro, but that's a shotgun ur playing against. Shotguns are the only weapons that can counter lights (which are OP atm - coming from a light main) they deserve to be able to 2-shot as theres perfectly enough time between the 2 shotgun shots to kill ur target. It's more than fair as lights also have a 2-shot shotgun let alone sniper from long distance

@undone swallow I main light myself and always end up with 15+ kills smarty. It's OP and unbalanced af

heavy violet
#

light is faster than my diarrhea bro with stun its op and invis

oblique sand
#

Power Shift is completely broken. my team just lost a game because the platform kept moving even through we had someone on the platform contesting. there is no reason it should work like this, it sucks. please change this idk why it's like this

sonic wave
#

light is a fly, fly is OP

trim valley
#

When are they gonna make it easier to squad up after a match? I'll find good people and it's impossible to add them and run it back

molten trail
#

yea people saying light is op r just shtters lol. they struggle to tickle a few bullets on an enemy and dont like getting outplayed.

untold locust
#

1887 nerf badly needed or rework melee weapons to adjust for imbalance
2 tapping medium without headshots at 12 meters is mental when melee is in the state it is

civic thistle
topaz ledge
night vortex
#

The light feels oppressive to the casual playerbase. Which is likely the vast majority of players. It’s the same with any competitive game. You can’t balance the game for both super elite pro ruby players like you and appease dogshit players like me and this guy. Embark has to decide which fanbase is more important to them and the future of their game unfortunately.

Also, can we get right click on the double barrel to fire both rounds? Or possibly each mouse button is set to a barrel.

honest siren
#

The finals - disconnecting players mid game and returning them with default builds and 1 respawn credit

also the finals - this update we are lowering the wins required to get emerald 1 to increase player retention

dapper geode
# cold bolt I'm not following the conversation but I just think it's funny you're acting as ...

The only thing I mentioned was every time I’ve ran into emeralds, every single medium/heavy emerald was easily within my skill range… while the lights absolutely dogged on me. I understand wt is not a ranked mode or a show of skill but at the same time it is. If you aren’t slightly emerald rank you won’t have emerald 1. It will realistically be impossible for a bronze level skill player to get emerald 1. And even if they did get emerald 1 they would have improved so much. Hence why I believe emeralds should only queue with gold 1+

short cedar
#

Ran into an issue today in World Tour final round. Cash box fell through the map on Kyoto and continually fell into oblivion repeatedly. No way to actually pick it back up and was just stuck in the same spot below the map. Final round ended up becoming a 20min TDM camped around the glitched box.

lean tree
#

Wym buddy??? If you slightly think light isnt OP you are just delusional man.. you have zero arguments and just say ā€œOhhh terrible playersā€. Go snipe some more from a rooftop and then go bye with your spiderman ability or flash ability or invisibility šŸ˜…

patent wind
#

lol

honest siren
#

quitting the game after season 3 like i said before,

sucks they keep making these changes. game was better in season 1. Season 2 was only better because they removed nukes.

Ill be back if they somehow release "the finals remake" on steam that is basic cashout without any dumb rule changes.

I dont even care if there is sbmm, even though very fucking obviously there should be.

tame crag
#

Light is not overpowered, yet often feels frustrating to play against. In my opinion this is due to their very high dps, though they have much less health than others it does not often matter.

On top of that, when you play as light, it often feels like you die and could not have done anything, which makes it seem like the other classes are ā€œOPā€.

With these two issues in mind I suggest increasing Lights HP from 150-> 200, but also lower the overall dps of all their weapons respectively.

topaz ledge
# fathom aurora So many crying about the model, seems like a skill issue to me... no, i don“t ev...

either you've never been two tapped by the model or you don't have enough experience using it. I've used it and it really doesn't take that much skill to hit a body shot, 2 times, to kill L and M class. I honestly feel bad for the players I've killed who are better than me mechanically but I've just killed because it took longer for them to track headshots on me than for me to hit them twice in the body. I don't know about the light experience, but I can imagine it's worse than the medium one: being caught off guard by one shot and only having enough time to deal 100 damage with an automatic before I die.

@fathom aurora its most effective at 15m and closer, which is mid range all the way down to close range. 1887 also competes with light melees at close range really well, its a one shot + quick melee. most fights happen at mid range, in my experience, so an 1887 can two tap even a good fcar or akm user before they kill. the model's spread is way tighter than you think.

rugged temple
#

If someone says light is op they are either

  1. Bad at the game
    Or
  2. TA player (so much worse)
    But at least TA players have some justification.
upper citrus
fathom aurora
# topaz ledge either you've never been two tapped by the model or you don't have enough experi...

like i said its situational, if ur good at close range, sure... like a light at close range can 1 shot you with dagger or sword whatever. then you meet a good player with ak or scar and you also melt, or are you going to snipe them with the model? .. i have no problem either using it or playing against... each nerf done players will find someting else to complain about until they burn it to the gound... playerbase is the problem, everyting needs to be nerfed

merry anvil
#

Yea, a lot of posts are mostly complaining about x and wanting it nerfed. The most of the changes make the game feel more dry overtime.

Light is ironically the most popular and most hated class.

I see more complaints about light than heavy at this point. And it's mostly because Light is much more relevant in TA than in cashout modes.

Other than the questionable balance changes recently, the game is in a fairly solid state. I'd like to see something more progressive than regressive as far a balance in this game. The content has been lacking for a while now...

neon ingot
#

as a medium player i can say with certainty that the model 1887 needs a small nerf to make it a bit more balanced, it has massive range for a shotgun which whilst realistic brings up problems when considering how much damage it can do
maybe a nerf to firerate or range or both
also i agree with the person above me and below me

quick coyote
#

Dome shield did not need a nerf froggy_sad

nocturne void
#

A pretty good thing to add for ranked could be to have it show how much win points you made and show how close you are to ranking up

frozen vapor
#

the xp-54 needs a nerf so bad its just the season 1 fcar all over again

eager ivy
#

geez the finals better start getting it things together cuz splitgate 2 alpha is crazy and it def feels like to coming for that type on shooter.

slim gate
#

Why on Earth would you get suspended from launching games for 10minutes when you leave a world tour game right after one of your teammate left even before it started 🤔
It makes literally zero sense, the game is doomed, you won't have fun on 2vs3vs3vs3
and yet you get game suspended for 10mins bcuz u wanted to leave and unfair game lmao šŸ‘

cerulean stag
#

the game crashed for me for the first time ever twice today, fix that shit

stuck rock
#

make it so we can choose the ost we wanna hear, like seaon 1 - 3 and more, that would be cool. also nerf rocket, i love it but also to strong. nerf sledge cuz its insanly strong. buff heavy guns and med guns

blazing echo
#

Will recon senses ever be readded?

untold locust
cursive turret
#

constant crashes

daring fossil
#

thats cool

molten loom
#

Nerf the fuckin model

civic thistle
#

can yall change smth with the crossplay everytime i play world tour it console players who arnt even good and cant see chat, so no communication

fast breach
#

gummy#5069 is cheating, i shot in back with shotgun 3x and no hits, had no deaths for entire game

still wadi
abstract fog
#

There has to a thing to stop players being toxic because I get my favorite map and my teammates just keep killy me over and over again

crisp oxide
#

Revert the dome shiel that was bad.
Ty that is all.

dense marlin
#

Remove hidden deadzone and add outer deadzone slider

rotund flame
#

why is model not nerfed

manic rapids
#

I hate people that are better than me... and also people that are worse than me. Can I just play against cloned versions of myself?

untold locust
echo radish
#

I don't think defib need another touch because it basicaly reviving in half health. But if defib get nerf, make sure give Medium fast revive like Light got fast health regen

fading carbon
weak valley
#

Make ladders require interaction

jagged cedar
#

stop balancing based off data

molten trail
# fading carbon honestly defib is perfect how it is (:

Hell no LOL. You should be able to shoot defibs to cancel the revive to punish bad defib plays. Right now its extremely braindead to use and u rarley get punished for bad defib positioning. Also being able to stand behind a defib for cover is dumb a f. Defib alone is fine but a triple stack of defib is cancer and annoying. U know its bad when ive seen half my fights mediums will run out with defib rdy instead of just shooting and getting rewarded.

errant sedge
#

i keep getting a bug where I can only use my gadgets once per game, in world tour

zealous grove
#

Why does the healbeam not have the final level skin with the grey leopard print

rough storm
fresh oxide
#

Glitch grenade should cancel in progress defibs.
Glitch mine should not glitch you after it's destroyed/LoS is broken.
Defib should not give invincibility time.

stark pilot
#

Don't trust the noob say. Great game make player to learn.
M1887 is great and balance and skill-full weapon. Who with range weapon can get kill without any risk, just buff the melee weapon to make shotgun like M1887 more danger to use.
Throwing knife isn't op like xp54 and m11.
And Rifle and LMG still the meta.
Smash is better than claw most of time.
Maybe make the claw CD shorter and let it can be cancel when target squat to against.
Embark you need to take care about the Mechanically way to buff melee, something like add the kill regen 100 HP make the risk-reward balance.
Think with you brain, why people like to choose the powerful gadget like RPG, It's because the respawn time is so long, when you can coin to back to fight and teammate dead or time is over.
Make coin easily to use ,maybe 5s cd, make coin useful and powerful to decrease the risk of dead by RPG or mine.
Most of feedback don't focus on melee and say the light need to nerf, it's because they are noobs.
They didn't know why they die and just complaining the weapon.
Good game make player learn and bad game make all of skill is weak and no one want to growing himself.

Poor balance isn't the weapon damage cause, it's the Mechanically is bad ,make a lot of weapon can't do well in most of time, like dagger, sword, spear, shield, duel blade, bow, sniper in cash out.
How can I do if the three opponents stick together have range weapon and I take the duel blade or sword or dagger. Even i take two away and I die they just take five sec to revive whole team with full HP.
Don't just nerf all of thing and make the whole game is boring make most of weapon powerful and any one have can have fun to play.
Why the beta player complain the game is boring,? Because this game just continuously nerf all the powerful weapon and make single player even you play very well still can do nothing.
Make the scoreboard show enemy skill and weapon let all player can plan his strategy to against M1887 or Melee or AKM.

agile wing
#

Please dear GOD get rid of the HUD visual clutter. This is UX 101 and you have been failing for a year. I don't need to know how much money it's for because that's on the top left. I REALLY don't need to know it's a CASHOUT in all caps (obviously). And they REALLY should not be appearing over players and environment that I actually need to see and engage with to fundamentally play the game. Not only does it clearly block LOS, it does so in the most important spot in the game. At least make this configurable. Countless deaths and team wipes and losses have happened because of this absolute nonsense. It should never have been released this way.

rugged temple
# rough storm That's your opinion, and a bad one at it. Again, you came with 0 facts. Coming f...

There's a reason light is basically non existent in high elo. The recent cashout changes help light but they're still really bad. Ask any actually good player and you'll get basically the the same answer.

Light is great for pubstombing shit players but sucks the moment you go up against good ones.

If you genuinely think stun is stronger than rpg you need to get better at the game. Stun is the bane of dogshit players.

gilded hull
#

nerf the model

open timber
#

The game needs a team deathmatch with instant respawns. I love the strategy behind the game-modes but it’s missing the classics

gaunt hare
#

Last night, I had a dream that Embark featured an auto-generated map. Only a few small parts of buildings were pre-made. Upon game matching, the system randomly picked different structures of the same style and combined them into a random map

sonic raft
#

Punish quitters HARDER holy mother of god

dapper geode
#

for the love of god. No one wants to go against players 4 damn tiers higher than them. I want to play a ranked gamemode so I'm not going against jesus himself with perfect headshots and the best game iq ive ever seen. I just want to go against players of my skill? Is that so much to ask. I dont even want to hear anyone suggest terminal attack because it has ranked. That gamemode cannot even be compared to feces. At this moment terminal attack can only be compared to the feces that feces produces.

shy swan
#

---->Ive been thinking through this list for a bit. playing the game and hearing people out about it as well. been reading things in this discord chat as well. This is the list I came up with and im really hoping this is at least seen by someone at embark and this wasn't for nothing. hug_friend plz give feedback.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • winch claw goes where you looked when you activate it removing aim delay and making it less annoying to use
  • allow option for ads sensitivity to go to %200
  • add option to disable auto mantling
  • add advanced sensitivity settings with more exact sensitivity options (allows easier conversion of sensitivities from other games)
  • reduce v9s visual recoil like you did with the lh1

GENERAL GAME:

  • shorter seasons would be nice unless you add more each season.
  • the game has 4 levels to keep track of. terminal, battle pass, progression level, and world tour. plz add battle pass level to player card.
  • make both world tour and terminal attack both ranked gamemodes and display both ranks above the players head.
  • increase world tour team wipe penalty (anything more that %10, maybe %20 or %15?)
  • make bank it deposit have wait time before useable when spawning to allow slower classes to catch up
  • change regen hp and or begin speed for classes in TA to make light less op.

BALENCING:

  • dome shield lasts 7.5 seconds
  • flashbangs need a larger radius and last 3 seconds not 2
  • m60 damage increased by 1
  • increase damage fall off of SH1900 (atm you can 2 shot medium from 8m away)
  • increase damage fall off of model
  • nerf rpg healing beam and defib (maybe make the defib res hp 1/3 not 1/2, reduce the rpg damage, and the healing beam recharge take longer)
  • winch claw instantly breaks shields
  • nerf xp-54 damage and keep the recoil the same
  • buff burst pistol
  • allow spin cancel for spear
  • nerf charge and slam damage (not too much)
  • improve smokes visuals and give them to mediums also. (mediums can then have a counter to snipers, you can also buff them to blind turrets)
  • let data reshaper go through shields. (so you can data reshape dome shields)
  • make glitch grenades duration 7 seconds not 5
  • make riot shield have the same ads walking speed as the dual blades
  • fire grenades do a lot more damage when direct hitting someone

ADDITION CONSEPTS:

  • specialization for light allowing lights to create a clone of themselves that that control and the clone has 1hp. (when the clone dies they go back to controlling themselves. gadgets use stays the same)
  • recon sens has single charge with long cooldown and large radius making it mostly useful for finding hiding players instead of the previously unbalanced seeing through walls 24/7
  • deployable mountable minigun for heavy specialization (only heavy can mount on it)
  • heavy 50 cal sniper that does 149 damage body shot and has much longer time between shots and reloads than SR-84|
  • orbital lazer grenades that summon orbital lazers or orbital beams (orbital beams would not shoot once they would continue to shoot persistent beam for few seconds (orbital lazer from helldivers lol))
  • black hole gadget for heavy
  • sticky grenade for heavy or medium (throws like grenade but sticks to wall, beeps before exploding takes longer to explode. also attaches to players for damage)
  • medium healing turret (works like an aps but deploys limited amount of heals in radius before breaking)
  • voice intros and outros from enemy teams could be fun
slim dove
#

Moving platform is annoying, please no more of it at season 4

shell grail
#

IF ROB CANT LEAK THEN PLEASE LEAK THE S4 SOUNDTRACKS @pearl kiln

half venture
#

QOL- ADD KILLCAM

quick coyote
#

Buff Dome Shield

dense willow
#

remove every weapon except mgl

twilit torrent
#

I've been playing this game for a while, and truly think the model 1887 needs a nerf🤔 . I play light, and whenever I waste my dashes doing pointless shit, a medium 3 shots me with the model which is completely not my fault 🤔 🤔 . I will completely ingore all the broken shit in my class and talk about a weapon that has literally not been changed since the game's release 🤔. Since the model is so overpowered and doesn't take any skill at all to use🤔 , I suggest a nerf that makes all pellets greater than 5 meters away do almost nothing. Additionally, I want a damage nerf to 50 damage for a full shot, which should allow me to be an annoying bitch with the throwing knives🤔. I also have realized that my useless ass has to actually get better at aiming to do well, and I just can't stand the thought of it. My throwing knives should have a much larger hitbox, which would allow me to hit more shots. I also have some other suggestions to nerf medium so that the playing field is leveled artificially instead of me just getting better and stop bitching on the discord🤔 .

-Nerf Heal beam to have a slower heal rate and not be able to heal people who just got damaged. I shouldn't have to actually get a kill in one go with my insanely high DPS weapons to secure the kill. I also hate the teams heal beam chaining, and I'm gonna complain about that on here instead of just using medium and adapting to the meta.
-Nerf defib so that the person has 1/8th the total health. I should be able to kill freshly defibbed people with literally no effort at all, it's nonsense that I actually have to aim at them and do a small portion of damage to kill them.
-Nerf AKM again. Idk I keep getting beamed by it idk why. Maybe I have to use my dashes?
-Nerf Jump pad. It allows teams to play smart and move quickly, and I don't like that. 😔
-Nerf glitch mine. I cant stand the thought of actually watching where Im going instead of randomly dashing into fights and getting kills.

restive crow
sage sapphire
#

this game has been crashing so many times since the last update, 5 for me
just reconected and now i have the default medium loadout

karmic solstice
stark pilot
#

Most of the Mid player in Asia server just play AKM and FCAR in WT.
Even M1887 player close, you just jumping with jumppad and shoot continuously make M1887 useless.
Just stick together and shoot on the same opponent you can take anyone down far form 20m distance, m1887 player even can't make 50 damage before them die.
M1887 even not the mainstream choose, maybe is choose rate is lower than R.\357, it's playable and have some advantage in indoor fight, how can the noob complain the M1887 is OP and nobody care about the true meta is 3 range gun stick together ?
WTF? Most of melee only can playable in all noob match, nobody care, and everyone just jumping on your opponents face and get two shot kill, say" ahh M1887 is broken."
??
Just stick together and use you AKM with you teammate you can win 90% fight and without any risk, that is most simple way to against the close or mid range weapon.
Making ALL the weapon is useful is most basic balance to any FPS game, more fatal thing is The Finals only can take one weapon at the same time.
IT'S THE MOST BASIC THING ABOUT GAME BALANCE IS MAKE ALL WEAPON IS USEFUL.

gray garnet
#

Winch claw is so short now that I'd be better off just hipfiring SA-1216 than even waste my time using the claw. Bubble is useless now. ever heavy weapon sucks now. Thx Embark. I have to abandon my main ā˜ ļø I miss S1 heavy

mossy otter
# twilit torrent I've been playing this game for a while, and truly think the model 1887 needs a ...

Absolutely agreed 😔
Lights are so under-powered 🤔. Vanish bombs should last much longer and a hit on a vanished light should not remove the remaining time for a vanish bomb, it should rather be increased to 1 min so I can go for as many kills as possible with my broken weapons. 🤔 Also, who does the stun gun only disables the gadgets, specialisation and movement? It should also disallow a player from firing their weapon because how can a stunned person fire their weapon 😔. The dash is so under-powered, a dash should be able to escape the winch claw mid-animation (just how it cancels about any other thing) because it is so over-powered for an already GOD level over-powered, max HP - heavy class. 🤔 Also how dare my dagger can get a heavy in one continuous kill movement using backstab and an attack, as the most weak class in the entire gameplay and of all seasons, I should be able to do 400 dmg with my dagger without hitting a backstab 😔 🤔.

  • Nerf LMG and M60, how is it possible for a heavy to get me being a miniscule particle of dust with absolutely no gameplay advantages šŸ˜”
  • Nerf Flamethrower, how dare the flames reach 20 meters away and cause so much damage, I'm unable to take fights with these over-powered heavy, omg omg omg GOD SAVE EMBARKKKK
  • Nerf Hammer, a hammer should not give so much damage, as a light I am so small, the hammer should miss me almost everytime, how dare a heavy takes advantage of winch plus hammer to kill me 😔
  • Nerf Dome Shield to 2 seconds and the Barricade should appear as half of its size, how dare the most over-powered class gets to have such a strong defensive gadget???? 😔
  • Nerf RPG OMG! How can a Heavy RPG when I can't use my 100s of escaping abilities, I should be able to rule over ALL OTHER CLASSES!!!! 🤔

Last but not the least, Lights should have the ability to use mesh shield along with their cloaking and dash abilities and ability to reflect back RPGs cuz uwu why not 🤔

LIGHT mentioned, WHAT IS TEAM PLAYY????

twilit torrent
rough storm
#

In stead of nerfing flamethrower they done bad the beloved dome shield. idk what's happening at embark studios but yall have no clue how cringe this third party game has become

quaint forge
#

Give me actual fucking teammates with a brain in rank please

viscid phoenix
#

My grapple on light keeps disconnecting and going on cooldown... I thought it was not suppose to go on cooldown if it doesn't connect... is that a bug?

shy swan
#

---->IVE BEEN THINKING THROUGH THIS LIST FOR A BIT. PLAYING THE GAME AND HEARING PEOPLE OUT ABOUT IT AS WELL. BEEN READING THINGS IN THIS DISCORD CHAT AS WELL. THIS IS THE LIST I CAME UP WITH AND IM REALLY HOPING THIS IS AT LEAST SEEN BY SOMEONE AT EMBARK AND THIS WASN'T FOR NOTHING. hug_friend PLZ GIVE FEEDBACK.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • WINCH CLAW GOES WHERE YOU LOOKED WHEN YOU ACTIVATE IT REMOVING AIM DELAY AND MAKING IT LESS ANNOYING TO USE
  • ALLOW OPTION FOR ADS SENSITIVITY TO GO TO %200
  • ADD OPTION TO DISABLE AUTO MANTLING
  • ADD ADVANCED SENSITIVITY SETTINGS WITH MORE EXACT SENSITIVITY OPTIONS (ALLOWS EASIER CONVERSION OF SENSITIVITIES FROM OTHER GAMES)
  • REDUCE V9S VISUAL RECOIL LIKE YOU DID WITH THE LH1

GENERAL GAME:

  • SHORTER SEASONS WOULD BE NICE UNLESS YOU ADD MORE EACH SEASON.
  • THE GAME HAS 4 LEVELS TO KEEP TRACK OF. TERMINAL, BATTLE PASS, PROGRESSION LEVEL, AND WORLD TOUR. PLZ ADD BATTLE PASS LEVEL TO PLAYER CARD.
  • MAKE BOTH WORLD TOUR AND TERMINAL ATTACK BOTH RANKED GAMEMODES AND DISPLAY BOTH RANKS ABOVE THE PLAYERS HEAD.
  • INCREASE WORLD TOUR TEAM WIPE PENALTY (ANYTHING MORE THAT %10, MAYBE %20 OR %15?)
  • MAKE BANK IT DEPOSIT HAVE WAIT TIME BEFORE USEABLE WHEN SPAWNING TO ALLOW SLOWER CLASSES TO CATCH UP
  • CHANGE REGEN HP AND OR BEGIN SPEED FOR CLASSES IN TA TO MAKE LIGHT LESS OP.
  • MAKE DECRIPTION SOUND LOUDER IN TA

BALENCING:

  • DOME SHIELD LASTS 7.5 SECONDS
  • FLASHBANGS NEED A LARGER RADIUS AND LAST 3 SECONDS NOT 2
  • M60 DAMAGE INCREASED BY 1
  • INCREASE DAMAGE FALL OFF OF SH1900 (ATM YOU CAN 2 SHOT MEDIUM FROM 8M AWAY)
  • INCREASE DAMAGE FALL OFF OF MODEL
  • NERF RPG HEALING BEAM AND DEFIB (MAYBE MAKE THE DEFIB RES HP 1/3 NOT 1/2, REDUCE THE RPG DAMAGE, AND THE HEALING BEAM RECHARGE TAKE LONGER)
  • WINCH CLAW INSTANTLY BREAKS SHIELDS
  • NERF XP-54 DAMAGE AND KEEP THE RECOIL THE SAME
  • BUFF BURST PISTOL
  • ALLOW SPIN CANCEL FOR SPEAR
  • NERF CHARGE AND SLAM DAMAGE (NOT TOO MUCH)
  • IMPROVE SMOKES VISUALS AND GIVE THEM TO MEDIUMS ALSO. (MEDIUMS CAN THEN HAVE A COUNTER TO SNIPERS, YOU CAN ALSO BUFF THEM TO BLIND TURRETS)
  • LET DATA RESHAPER GO THROUGH SHIELDS. (SO YOU CAN DATA RESHAPE DOME SHIELDS)
  • MAKE GLITCH GRENADES DURATION 7 SECONDS NOT 5
  • MAKE RIOT SHIELD HAVE THE SAME ADS WALKING SPEED AS THE DUAL BLADES
  • FIRE GRENADES DO A LOT MORE DAMAGE WHEN DIRECT HITTING SOMEONE

ADDITION CONSEPTS:

  • SPECIALIZATION FOR LIGHT ALLOWING LIGHTS TO CREATE A CLONE OF THEMSELVES THAT THAT CONTROL AND THE CLONE HAS 1HP. (WHEN THE CLONE DIES THEY GO BACK TO CONTROLLING THEMSELVES. GADGETS USE STAYS THE SAME)
  • RECON SENS HAS SINGLE CHARGE WITH LONG COOLDOWN AND LARGE RADIUS MAKING IT MOSTLY USEFUL FOR FINDING HIDING PLAYERS INSTEAD OF THE PREVIOUSLY UNBALANCED SEEING THROUGH WALLS 24/7
  • DEPLOYABLE MOUNTABLE MINIGUN FOR HEAVY SPECIALIZATION (ONLY HEAVY CAN MOUNT ON IT)
  • HEAVY 50 CAL SNIPER THAT DOES 149 DAMAGE BODY SHOT AND HAS MUCH LONGER TIME BETWEEN SHOTS AND RELOADS THAN SR-84|
  • ORBITAL LAZER GRENADES THAT SUMMON ORBITAL LAZERS OR ORBITAL BEAMS (ORBITAL BEAMS WOULD NOT SHOOT ONCE THEY WOULD CONTINUE TO SHOOT PERSISTENT BEAM FOR FEW SECONDS (ORBITAL LAZER FROM HELLDIVERS LOL))
  • BLACK HOLE GADGET FOR HEAVY
  • STICKY GRENADE FOR HEAVY OR MEDIUM (THROWS LIKE GRENADE BUT STICKS TO WALL, BEEPS BEFORE EXPLODING TAKES LONGER TO EXPLODE. ALSO ATTACHES TO PLAYERS FOR DAMAGE)
  • MEDIUM HEALING TURRET (WORKS LIKE AN APS BUT DEPLOYS LIMITED AMOUNT OF HEALS IN RADIUS BEFORE BREAKING)
  • VOICE INTROS AND OUTROS FROM ENEMY TEAMS COULD BE FUN
digital vigil
#

Give us a greatsword for heavy

winter vapor
#

you guys need to get rid of fog, nobody likes it. literaly nobody, its garbage.

whoever decided this mustve been the one to buff TK also. no brains on this dev team.

rugged temple
#

I like fog. It's cool

sly trellis
#

Why am I getting paired up with silvers as a emerald like it makes no sense.

slow root
lethal shore
#

Shall we add a killcam? That way we can know why we're dead. And I think that this will also help new players learn skills from other players and have higher ability to recognise and report cheaters

patent wind
supple dust
#

Heavy should get a double barrel rifle chambered in 700 Nitro Express. That would be sick. Heavy should also get like a massive handgun, revolver or semi-auto.
Light should get a pocket pistol skin for the v9s.

twilit torrent
sonic spoke
#

Please fix the graphics reset every time we start the game.

shell raven
#

give equipabble/deployable specializations (turret, heal beam. goo gun) the same level rewards as the weapons/gadgets, they currently do not get the white color skin

polar tapir
#

heavys were OP since s1

quick coyote
#

Make it so using defibrillator on an enemy stuns them. 🧠

rugged temple
rough herald
#

@rugged temple @polar tapir i bet in close beta/alfa too

twilit torrent
#

Objectively terrible opinion. Heavy got winch this season, and they still haven't nerfed RPGs. Light provides objectively the least value, as it doesn't have many team value gadgets and its main ability, getting kills, is directly countered by defib and the revive potential of heavy

lapis bear
#

Option to turn event sound down pls? And crowd? It sucks not being able to hear footsteps, or any useful bit of audio just because of event sound and crowd screaming

ember dirge
#

Full auto Glock (MAYBE DUAL) for light or medium Lever action rifle (MAYBE WITH FIRE OR SHOCKER AMMO) for light or medium

Deagle or DSR/MSR semi auto rifle or tommy gun or mp40 or FAL for medium

PPSH or Stoner 63 or BAR or musket for heavy

MY TOP PICKS IF ONE FOR EACH WOULD BE

FULL AUTO DUAL WIELD GLOCKS LIGHT

HARD CHOICE BETWEEN DEAGLE AND TOMMY GUN FOR MEDIUM

EASY CHOICE FOR B.A.R HEAVY

unique lotus
sonic spoke
#

This game is not playable ater midnight eastern time. entire team of hackers. last 3 games strait entire teams have left 2x over

shell raven
#

add more jumpads that land on the central tower on kyoto. currently, if there's a sniper up there, they have an unrestrained view of the entire map, and only one avenue to contest it. having jumpads/ziplines that provide alternate routes to the top makes it easier to punish snipers who decide to camp there solo, and overall make combat in the tower more interesting

abstract ravine
# twilit torrent Objectively terrible opinion. Heavy got winch this season, and they still haven'...

Light got the most attention at the beginning of the season and that STILL hasn't died out. People only complain about heavy and medium because they get punished for doing stupid shit. Light is still, by far, the most oppressive class.

@rugged temple Heavy is so much easier to counter than light its not even close. Sniper hitscan, XP45 and its ridiculous mag size, two-hit dash blade, among many other light weapons are 1 on 1 the most oppressive things in the game. All you gotta do to counter heavy is RUN. AWAY.

mossy otter
# twilit torrent Objectively terrible opinion. Heavy got winch this season, and they still haven'...

Talking of terrible opinions,

If you, as a Medium/Heavy/Light, quote that "Light provides objectively the least value" then I really don't know if we both have the same meaning of "terrible opinions".

A lights' abilities certainly has a very huge impact in the game right - whether it be about kills, stealing, stealth or defending. If you can't see that then I doubt your experience of the different classes, ser jay-model 1887 consultant.

young turtle
#

Still Petitioning for Emerald 3 to just let us pick which Emerald Weapon Skin(AKM) we get first. It's unfair for medium mains need to grind so much more than any other class. Medium mains, rise up!

rugged temple
neon ingot
#

light has strong gadgets but no survivability especially in higher ranks where people hit their shots

stark pilot
#

Most of the Mid player in Asia server just play AKM and FCAR in WT.
Even M1887 player close, you just jumping with jumppad and shoot continuously make M1887 useless.
Just stick together and shoot on the same opponent you can take anyone down far form 20m distance, m1887 player even can't make 50 damage before them die.
M1887 even not the mainstream choose, maybe is choose rate is lower than R.\357, it's playable and have some advantage in indoor fight, how can the noob complain the M1887 is OP and nobody care about the true meta is 3 range gun stick together ?
WTF? Most of melee only can playable in all noob match, nobody care, and everyone just jumping on your opponents face and get two shot kill, say" ahh M1887 is broken."
??
Just stick together and use you AKM with you teammate you can win 90% fight and without any risk, that is most simple way to against the close or mid range weapon.
Making ALL the weapon is useful is most basic balance to any FPS game, more fatal thing is The Finals only can take one weapon at the same time.
IT'S THE MOST BASIC THING ABOUT GAME BALANCE IS MAKE ALL WEAPON IS USEFUL.

twilit torrent
#

i am not against all classes, theres just issues with all of them. also wtf 🤮. I legit cannot imagine a sane adult sitting down and writing this shit. actually vile holy shit

also blackburn add "Also jay, reply to this if ur gay" as an edit to your original message if you commit federal crimes and should be given a life sentence

mild ivy
#

Do you guys think that community event awards will ever come to the shop?

oblique spindle
tribal spoke
#

Nerf the dual blades! They deal way too much damage, I mean, they can kill a mp5 light 😲 , They have way too much range, they can outrange a medium with the 1887 🤯 Nerf the movement, they move faster than a heavy ā£ļø

celest tree
#

custom vc volume per teammate cus some are loud af and some are quiet

rough herald
#

look like someone gotten a lil mad after a skill issue 1887 times 🤣

twilit torrent
#

??? ok great justification for you sending creepy and weird messages to a complete stranger. jesus christ some people have no filter at all

neon ingot
quartz shell
#

Dual blades need a buff

violet elbow
#

W feedback

dim schooner
#

After latest patch i got performance issues, anyone got the same? Fps drops to 80 on monaco in WT, all settings are low, exept draw distance, rt off, 12700k+32gb ddr4+RTX4090

proven crown
#

Can't play rn. Error code TFLA0029 so it seems like South Africa is screwed unless VPN?

trim ginkgo
#

Can we get 4 Players for Quick Cash

remote drum
#

this game is going downhill since the update, about to quit this crap lol

night vortex
#

I know only the top 500 players matter but I just feel like they slowly keep making the game less fun to play. The heavy just feels so boring to play after so many nerfs.

I’ve basically switched to exclusively playing medium or light this season to try and draw some fun out of the game.

short crater
#

I am a Finals newby and I face pro players. WHY!? Give this Game SBMM

quiet frost
#

Please embark šŸ™šŸ½

strong arrow
#

for the love of god add a penalty for leaving

keen lily
#

remove the fucking stun gun from the game already

oblique olive
chrome stream
#

SoloQ is just depressing now. If you're a good player getting to carry the worst team-mates in the history of FPS is making me play 10x less the games I played last month.

The emerald shit pulled earlier, where I needed like 70 wins to get the skin.... What the actual fuck guys? A soloQ getting shit players as team-mates is supposed to get 3 or 4 whole tournament wins a day, how exactly?

SoloQ is getting worse and worse each season and this season was just horrendous.

PLEASE do something to stop me getting the worst team-mates EVERY
SINGLE
GAME.

Every game it's default skins and people trying out the worst builds as they unlock shit. How I'm supposed to win against a 3stack sweats is insane.
I get the idea is balance for the whole lobby, but creating a balanced lobby over and over and over leads good soloQ players to just get FUCKED EVERY GAME. It's literally depressing knowing it could be different if I didn't have team-mates who didn't understood the basics of the game at least.
It crewts an inbalnce for me, every time I log on. For the lobby it's smoothing out a tiny crease each time, for me it's casuing a massive crack I have to overcome. I'm tired of having to play cracked out of my mind getting 5k obj score and double digit kills each round, just to get a chance of winning. And if I don't I loose. I think I've been carried maybe 1 out of 75-100 games this season. The ratio is insane.
SoloQ needs fixing or soloQers will quit, especially once they realise what's being asked of them for things like the emerald rewards.

swift horizon
#

first off, if a heavy hooked me middle of sword charge attack and attack hit, it should do damage, second off, fix sword bug, that came right after, can't use ability nor, interact, nor jump/crouch

cold bolt
#

hook needs to be more consistent so there's less weird stuff like being hooked around walls or getting literally teleported lol, honestly if they took care of that I wouldn't mind the range nerf being undone

@elder bear talk some more to get basic perms role

abstract wolf
#

lot of cheaters, i can fucking 1v1 all pc player as a console player but not his fucking cheater, FIX YOUR GAME @pearl kiln

@mental hatch get to a game and 1v1 me then, 300$ bet, fucking dumbass you think you can 1v1 cheater

short crater
#

I SWEAR YOUR GAME HAS THE WORST SBMM EVER!

elder bear
#

Can I post photos anywhere?

rough herald
spiral lightBOT
#
Our leveling system

"Why can't I do some things in the server?"

  • You may need to level up first! hug_friend

How to level up? Just look around and join conversations. Lots to talk about!

Lvl 0: Newbie 0xp
• join VC • reply to bug report forum threads • chat in most channels
Lvl 1: <@&1011197091470647317> 35xp
• create new VC • create bug report forum thread • reactions • external emoji
• images in bug report forum, drip check, pet channel
Lvl 3: <@&1011197119199191071> 115xp
• images in most channels • embeds in main chat
Lvl 8: <@&1133322765194235904> 1015xp
• embeds and images everywhere
Lvl 15: <@&1012661788401217579> 3955xp
• external stickers • bragging rights!

Role descriptions: #šŸ‘‹ā”‡welcome
Check your rank: #šŸ†ā”‡rank-check

gilded hull
#

nerf the model

pseudo breach
#

I would like a feature where my graphic settings get saved and not having to set them each time I run the game

plain warren
#

wait this isnt the r/thefinals

swift violet
#

I have one request that I really think should be strongly considered.

The final 2 level skins for the AKM (pink camo and black cheetah print) need to have the iron sights REDONE with a clean PAINTED finish similar to the level before it (level 6 is polished and looks much nicer).

The unpolished look makes the higher level skins (7 and 8) less desirable to actually use. Please fix this cosmetic. hug_friend

thorny lynx
#

Bring back dead go boom šŸ’„

rough herald
haughty mica
#

I’ve just lost the final round of WT at the very end of the game. Enemy team managed to steal the cashout in the last 7 seconds, where we were really fighting hard. Not having any progression for second place in Emerald stage is a joke and just a spit to my face. Reconsider some rework at this point because 40 minutes of playing went for nothing and I’m losing my patience every day. Why points system was deleted after Gold 1? Isn’t WT a grind mode? At this mode you made it even worse than ranked. You can’t decide what you want in your game. Bring back points system to Emerald or reward somehow teams for 2nd place…

muted ice
#

sniper really serves no purpose in this game but to lower the quality of the game for others, its almost impossible given the current state of maps to utilize it effectively for point play, but they can easily choose another team to lose

rough herald
#

remove sniper entirely, it never fun to fight and really only ever to serves no purpose but to lower the quality of the game for others, and the only 2 counter play is just bad while the 3rd is just don't peek (thats not a counter play in my book, thats just avoiding). even if they didn't hit a single shot at all the sniper existent alone make people change their playstyle
(no skill free value)

counter play 1: you shoot the sniper (you die)
counter play 2: forsaken your random teammate to fight 2v3 while you try to kill the sniper, and when you finally get there
your team is dead and are berating you for going on your own and guess what? the sniper grapple away and it all started
again

dusk thunder
#

QOL that I miss a lot from other games like valorant - Setting to disable scroll wheel looping weapon selection. No matter how much you scroll up or down, it would stop at first/last weapon without looping around to other end

teal minnow
#

First tournament with all teams being triple mediumšŸ’€

shy swan
#

---->IVE BEEN THINKING THROUGH THIS LIST FOR A BIT. PLAYING THE GAME AND HEARING PEOPLE OUT ABOUT IT AS WELL. BEEN READING THINGS IN THIS DISCORD CHAT AS WELL. THIS IS THE LIST I CAME UP WITH AND IM REALLY HOPING THIS IS AT LEAST SEEN BY SOMEONE AT EMBARK AND THIS WASN'T FOR NOTHING. hug_friend PLZ GIVE FEEDBACK.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • WINCH CLAW GOES WHERE YOU LOOKED WHEN YOU ACTIVATE IT REMOVING AIM DELAY AND MAKING IT LESS ANNOYING TO USE
  • ALLOW OPTION FOR ADS SENSITIVITY TO GO TO %200
  • ADD OPTION TO DISABLE AUTO MANTLING
  • ADD ADVANCED SENSITIVITY SETTINGS WITH MORE EXACT SENSITIVITY OPTIONS (ALLOWS EASIER CONVERSION OF SENSITIVITIES FROM OTHER GAMES)
  • REDUCE V9S VISUAL RECOIL LIKE YOU DID WITH THE LH1

GENERAL GAME:

  • SHORTER SEASONS WOULD BE NICE UNLESS YOU ADD MORE EACH SEASON.
  • THE GAME HAS 4 LEVELS TO KEEP TRACK OF. TERMINAL, BATTLE PASS, PROGRESSION LEVEL, AND WORLD TOUR. PLZ ADD BATTLE PASS LEVEL TO PLAYER CARD.
  • MAKE BOTH WORLD TOUR AND TERMINAL ATTACK BOTH RANKED GAMEMODES AND DISPLAY BOTH RANKS ABOVE THE PLAYERS HEAD.
  • INCREASE WORLD TOUR TEAM WIPE PENALTY (ANYTHING MORE THAT %10, MAYBE %20 OR %15?)
  • MAKE BANK IT DEPOSIT HAVE WAIT TIME BEFORE USEABLE WHEN SPAWNING TO ALLOW SLOWER CLASSES TO CATCH UP
  • CHANGE REGEN HP AND OR BEGIN SPEED FOR CLASSES IN TA TO MAKE LIGHT LESS OP.
  • MAKE DECRIPTION SOUND LOUDER IN TA

BALENCING:

  • DOME SHIELD LASTS 7.5 SECONDS
  • FLASHBANGS NEED A LARGER RADIUS AND LAST 3 SECONDS NOT 2
  • M60 DAMAGE INCREASED BY 1
  • INCREASE DAMAGE FALL OFF OF SH1900 (ATM YOU CAN 2 SHOT MEDIUM FROM 8M AWAY)
  • INCREASE DAMAGE FALL OFF OF MODEL
  • NERF RPG HEALING BEAM AND DEFIB (MAYBE MAKE THE DEFIB RES HP 1/3 NOT 1/2, REDUCE THE RPG DAMAGE, AND THE HEALING BEAM RECHARGE TAKE LONGER)
  • WINCH CLAW INSTANTLY BREAKS SHIELDS
  • NERF XP-54 DAMAGE AND KEEP THE RECOIL THE SAME
  • BUFF BURST PISTOL
  • ALLOW SPIN CANCEL FOR SPEAR
  • NERF CHARGE AND SLAM DAMAGE (NOT TOO MUCH)
  • IMPROVE SMOKES VISUALS AND GIVE THEM TO MEDIUMS ALSO. (MEDIUMS CAN THEN HAVE A COUNTER TO SNIPERS, YOU CAN ALSO BUFF THEM TO BLIND TURRETS)
  • LET DATA RESHAPER GO THROUGH SHIELDS. (SO YOU CAN DATA RESHAPE DOME SHIELDS)
  • MAKE GLITCH GRENADES DURATION 7 SECONDS NOT 5
  • MAKE RIOT SHIELD HAVE THE SAME ADS WALKING SPEED AS THE DUAL BLADES
  • FIRE GRENADES DO A LOT MORE DAMAGE WHEN DIRECT HITTING SOMEONE

ADDITION CONSEPTS:

  • SPECIALIZATION FOR LIGHT ALLOWING LIGHTS TO CREATE A CLONE OF THEMSELVES THAT THAT CONTROL AND THE CLONE HAS 1HP. (WHEN THE CLONE DIES THEY GO BACK TO CONTROLLING THEMSELVES. GADGETS USE STAYS THE SAME)
  • RECON SENS HAS SINGLE CHARGE WITH LONG COOLDOWN AND LARGE RADIUS MAKING IT MOSTLY USEFUL FOR FINDING HIDING PLAYERS INSTEAD OF THE PREVIOUSLY UNBALANCED SEEING THROUGH WALLS 24/7
  • DEPLOYABLE MOUNTABLE MINIGUN FOR HEAVY SPECIALIZATION (ONLY HEAVY CAN MOUNT ON IT)
  • HEAVY 50 CAL SNIPER THAT DOES 149 DAMAGE BODY SHOT AND HAS MUCH LONGER TIME BETWEEN SHOTS AND RELOADS THAN SR-84|
  • ORBITAL LAZER GRENADES THAT SUMMON ORBITAL LAZERS OR ORBITAL BEAMS (ORBITAL BEAMS WOULD NOT SHOOT ONCE THEY WOULD CONTINUE TO SHOOT PERSISTENT BEAM FOR FEW SECONDS (ORBITAL LAZER FROM HELLDIVERS LOL))
  • BLACK HOLE GADGET FOR HEAVY
  • STICKY GRENADE FOR HEAVY OR MEDIUM (THROWS LIKE GRENADE BUT STICKS TO WALL, BEEPS BEFORE EXPLODING TAKES LONGER TO EXPLODE. ALSO ATTACHES TO PLAYERS FOR DAMAGE)
  • MEDIUM HEALING TURRET (WORKS LIKE AN APS BUT DEPLOYS LIMITED AMOUNT OF HEALS IN RADIUS BEFORE BREAKING)
  • VOICE INTROS AND OUTROS FROM ENEMY TEAMS COULD BE FUN
tired fable
#

Hello,
I'm back to drop here the most important feedback more important than "nerf this, buff that" friend

WE NEED MORE CHARACTER SLOTS

xoxo hug_friend

rough herald
#

more balance patch like the last one pls, even tho some change are questionable i love to see you guys at least try and not like that one time (5 nothing patch in a row)

analog dawn
wind meteor
potent solar
#

can we get a ping indicator? there is a significant change in how well I do depending on the server. had an instant crash to desktop with no error msg today, then stutters and slowdown that occurred when in close quarter fights. no server indicators during all this

wise jolt
#

wasting 40 minutes as soloq world tour just to go against 3stack sweat feels bad. emerald sucks and its the worst thing embark has added. not being rewarded for getting to finals is just stupid.

gilded fox
#

Something has to be done to the Sword/Sawed-off + dash. It's almost impossible to counter if a decent player runs it.

quick coyote
#

Stay with your team, and keep your distance. Issue solved.

ember dirge
#

SEASON 4 WEAPON IDEAS

Full auto Glock (MAYBE DUAL) for light or medium Lever action rifle (MAYBE WITH FIRE OR SHOCKER AMMO) for light or medium

Deagle or DSR/MSR semi auto rifle or tommy gun or mp40 or FAL for medium

PPSH or Stoner 63 or BAR or musket for heavy

MY TOP PICKS IF ONE FOR EACH WOULD BE

FULL AUTO DUAL WIELD GLOCKS LIGHT

HARD CHOICE BETWEEN DEAGLE AND TOMMY GUN FOR MEDIUM

EASY CHOICE FOR B.A.R HEAVY

opal scroll
#

i think it would be cool if there was weapon attachments, obviously no where near as much as cod for example but being able to add some scopes and stuff like that would be nice

leaden hatch
#

<<< Cosmetic suggestion >>>

This would revolve around elimination coins popping out of every person.

Maybe we have tailored animations other than coins every time?

  • Something like crows flying away, or black smoke for Odilia.
  • Something like black rose pedals or pink X’s for the Darque Mood skin.
  • Even pixels or a TV static animation on the ground for the CNS skin being eliminated.

It would be super sick and a breath of fresh air to see something a little different, rather than Finals coins popping out every time.

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings

keen oracle
#

WE ARE GETTING CASHOUT BACK ON RANKED IN SEASON 4 RIGHT ?

elder folio
gilded fox
# quick coyote Stay with your team, and keep your distance. Issue solved.

As you probably noticed in the game we just played against each other. it didnt solve the issue šŸ˜…
It's too op, u can't hear them coming, once u get hit the first time ur already dead.

Just saying "keep ur distance, issue solved" is not really fair considering L has higher movement speed + dash + cloak nades + stun gun. I can't "keep distance" from someone I can't even see - that makes no sense, I can't "keep distance" since I can't hear u come nor hear where the dmg comes from. By the time I get my bearings together to localize you - you're already dashing in for the second hit which kills me. It's too overpowered and there's no denying it imo.

copper lark
#

Nerf rpg, its very frustrating to face an rpg that can almost insta kill you. nerf heal beam, if people are choosing to use heal beam during a fight instead of shooting it might as well be a primary weapon. Nerf defib, allow us to shoot through the hologram as it gets revived, or glitch it to disable to respawn. Rework stun to make it less frustrating, people dont like being so impaired. Buff weapons up to faster ttks so that the gameplay is faster like we had in season 1. And buff the very weak gadgets like pyro nade and smoke etc so we get more variety

novel dirge
#

buff KS23 heavy shotgun, or add damage multiplier for headshot to it.... fix rpgs doing no damage when landing milimeters away from target

dense marlin
#

Remove hidden deadzone and add outer deadzone slider

shy swan
# wind meteor I would like to add a suggestion that I find vital as a Medium main: I need to b...

šŸ‘

---->IVE BEEN THINKING THROUGH THIS LIST FOR A BIT. PLAYING THE GAME AND HEARING PEOPLE OUT ABOUT IT AS WELL. BEEN READING THINGS IN THIS DISCORD CHAT AS WELL. THIS IS THE LIST I CAME UP WITH AND IM REALLY HOPING THIS IS AT LEAST SEEN BY SOMEONE AT EMBARK AND THIS WASN'T FOR NOTHING. hug_friend PLZ GIVE FEEDBACK.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • WINCH CLAW GOES WHERE YOU LOOKED WHEN YOU ACTIVATE IT REMOVING AIM DELAY AND MAKING IT LESS ANNOYING TO USE
  • ALLOW OPTION FOR ADS SENSITIVITY TO GO TO %200
  • ADD OPTION TO DISABLE AUTO MANTLING
  • ADD ADVANCED SENSITIVITY SETTINGS WITH MORE EXACT SENSITIVITY OPTIONS (ALLOWS EASIER CONVERSION OF SENSITIVITIES FROM OTHER GAMES)
  • REDUCE V9S VISUAL RECOIL LIKE YOU DID WITH THE LH1
  • TURRET HP VISABLE TO MEDIUM AT ALL TIMES ON UI OR TABLET
  • REMOVE THE CONSTANT PLAYER LEFT THE GAME PLAYER DISSCONNECTED OR PLAYER WAS KICKED NOTIFICATIONS

GENERAL GAME:

  • SHORTER SEASONS WOULD BE NICE UNLESS YOU ADD MORE EACH SEASON.
  • THE GAME HAS 4 LEVELS TO KEEP TRACK OF. TERMINAL, BATTLE PASS, PROGRESSION LEVEL, AND WORLD TOUR. PLZ ADD BATTLE PASS LEVEL TO PLAYER CARD.
  • MAKE BOTH WORLD TOUR AND TERMINAL ATTACK BOTH RANKED GAMEMODES AND DISPLAY BOTH RANKS ABOVE THE PLAYERS HEAD.
  • INCREASE WORLD TOUR TEAM WIPE PENALTY (ANYTHING MORE THAT %10, MAYBE %20 OR %15?)
  • MAKE BANK IT DEPOSIT HAVE WAIT TIME BEFORE USEABLE WHEN SPAWNING TO ALLOW SLOWER CLASSES TO CATCH UP
  • CHANGE REGEN HP AND OR BEGIN SPEED FOR CLASSES IN TA TO MAKE LIGHT LESS OP.
  • MAKE DECRIPTION SOUND LOUDER IN TA
  • ALLOW XP BONUS FOR LEAVING YOUR VOICE CHAT ENABLED THE ENTIRE GAME
  • OVERTIME INSTANTLY IF CURRENTLY INSERTING KEY IN TA

BALENCING:

  • DOME SHIELD LASTS 7.5 SECONDS
  • FLASHBANGS NEED A LARGER RADIUS AND LAST 3 SECONDS NOT 2
  • M60 DAMAGE INCREASED BY 1
  • INCREASE DAMAGE FALL OFF OF SH1900 (ATM YOU CAN 2 SHOT MEDIUM FROM 8M AWAY)
  • INCREASE DAMAGE FALL OFF OF MODEL
  • NERF RPG HEALING BEAM AND DEFIB (MAYBE MAKE THE DEFIB RES HP 1/3 NOT 1/2, REDUCE THE RPG DAMAGE, AND THE HEALING BEAM RECHARGE TAKE LONGER)
  • WINCH CLAW INSTANTLY BREAKS SHIELDS
  • NERF XP-54 DAMAGE AND KEEP THE RECOIL THE SAME
  • BUFF BURST PISTOL
  • ALLOW SPIN CANCEL FOR SPEAR
  • NERF CHARGE AND SLAM DAMAGE (NOT TOO MUCH)
  • IMPROVE SMOKES VISUALS AND GIVE THEM TO MEDIUMS ALSO. (MEDIUMS CAN THEN HAVE A COUNTER TO SNIPERS, YOU CAN ALSO BUFF THEM TO BLIND TURRETS)
  • LET DATA RESHAPER GO THROUGH SHIELDS. (SO YOU CAN DATA RESHAPE DOME SHIELDS)
  • MAKE GLITCH GRENADES DURATION 7 SECONDS NOT 5
  • MAKE RIOT SHIELD HAVE THE SAME ADS WALKING SPEED AS THE DUAL BLADES
  • FIRE GRENADES DO A LOT MORE DAMAGE WHEN DIRECT HITTING SOMEONE
  • HAVE MAIN RANK SKIN GRINDS IN WORLD TOUR (IF WORLD TOUR GETS RANKED) OR LET BOTH GAMEMODES SHARE THE RANK SKIN GRIND

ADDITION CONSEPTS:

  • SPECIALIZATION FOR LIGHT ALLOWING LIGHTS TO CREATE A CLONE OF THEMSELVES THAT THAT CONTROL AND THE CLONE HAS 1HP. (WHEN THE CLONE DIES THEY GO BACK TO CONTROLLING THEMSELVES. GADGETS USE STAYS THE SAME)
  • RECON SENS HAS SINGLE CHARGE WITH LONG COOLDOWN AND LARGE RADIUS MAKING IT MOSTLY USEFUL FOR FINDING HIDING PLAYERS INSTEAD OF THE PREVIOUSLY UNBALANCED SEEING THROUGH WALLS 24/7
  • DEPLOYABLE MOUNTABLE MINIGUN FOR HEAVY SPECIALIZATION (ONLY HEAVY CAN MOUNT ON IT)
  • HEAVY 50 CAL SNIPER THAT DOES 149 DAMAGE BODY SHOT AND HAS MUCH LONGER TIME BETWEEN SHOTS AND RELOADS THAN SR-84|
  • ORBITAL LAZER GRENADES THAT SUMMON ORBITAL LAZERS OR ORBITAL BEAMS (ORBITAL BEAMS WOULD NOT SHOOT ONCE THEY WOULD CONTINUE TO SHOOT PERSISTENT BEAM FOR FEW SECONDS (ORBITAL LAZER FROM HELLDIVERS LOL))
  • BLACK HOLE GADGET FOR HEAVY
  • STICKY GRENADE FOR HEAVY OR MEDIUM (THROWS LIKE GRENADE BUT STICKS TO WALL, BEEPS BEFORE EXPLODING TAKES LONGER TO EXPLODE. ALSO ATTACHES TO PLAYERS FOR DAMAGE)
  • MEDIUM HEALING TURRET (WORKS LIKE AN APS BUT DEPLOYS LIMITED AMOUNT OF HEALS IN RADIUS BEFORE BREAKING)
  • VOICE INTROS AND OUTROS FROM ENEMY TEAMS COULD BE FUN
daring fable
#

Make penaltys for Terminal Attack. Too many leavers!

quick coyote
#

Remove spread while aiming in the air.

heady harness
#

If my game lags and it doesn't get me into the final round or load me into the game and I have to reset my game to reconnect don't reconnect me as a medium class with barely any loadout cusomization

wise jolt
#

another 40 minutes wasted to get to the final round with no progression.

rough herald
#

i've counted today that lag kill me 10 times
(play for an hour)

violet elbow
# copper lark Nerf rpg, its very frustrating to face an rpg that can almost insta kill you. ne...

I feel like stun could just use a cooldown nerf to 20s and more use cases

let me stun a turret, mine, C4 or any other placeable gadget to electrocute it and instantly destroy it without activation.

stun isnt fun or healthy because its too spamable and 1 dimensional, its use case to slow people down and disable specs is fine imo

oh and also removing the screenshake on aiming with guns so you can just beam people while stunned still.

silent fog
#

How have you managed to make performance on kyoto even worse???? Just take your L and remove that horrible awful terrible map. At least from WT and TA. Nobody likes it.

warm mauve
#

Yeah yeah nerfs and buffs are cool and all but when are we restocking the merch store??!

thorny lynx
#

Should have made Emerald 1st place 2pts and 2nd place 1 point so you dont waste an hr of your life to have a disconnect and lose for NOTHING with 29 total kills..... 100 pts for Emerald one = 50 wins or TONS of 2nd place. This is dumb, your game is turning into trash

dusty igloo
scenic forge
#

Battlefield Myth:Finals thefinals

proven ibex
#

Servers still performing very bad.. Unplayable

rough herald
shy swan
#

@pearl kiln
---->IVE BEEN THINKING THROUGH THIS LIST FOR A BIT. PLAYING THE GAME AND HEARING PEOPLE OUT ABOUT IT AS WELL. BEEN READING THINGS IN THIS DISCORD CHAT AS WELL. THIS IS THE LIST I CAME UP WITH AND IM REALLY HOPING THIS IS AT LEAST SEEN BY SOMEONE AT EMBARK AND THIS WASN'T FOR NOTHING. hug_friend PLZ GIVE FEEDBACK.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • WINCH CLAW GOES WHERE YOU LOOKED WHEN YOU ACTIVATE IT REMOVING AIM DELAY AND MAKING IT LESS ANNOYING TO USE
  • ALLOW OPTION FOR ADS SENSITIVITY TO GO TO %200
  • ADD OPTION TO DISABLE AUTO MANTLING
  • ADD ADVANCED SENSITIVITY SETTINGS WITH MORE EXACT SENSITIVITY OPTIONS (ALLOWS EASIER CONVERSION OF SENSITIVITIES FROM OTHER GAMES)
  • REDUCE V9S VISUAL RECOIL LIKE YOU DID WITH THE LH1
  • TURRET HP VISABLE TO MEDIUM AT ALL TIMES ON UI OR TABLET
  • REMOVE THE CONSTANT PLAYER LEFT THE GAME PLAYER DISSCONNECTED OR PLAYER WAS KICKED NOTIFICATIONS

GENERAL GAME:

  • SHORTER SEASONS WOULD BE NICE UNLESS YOU ADD MORE EACH SEASON.
  • THE GAME HAS 4 LEVELS TO KEEP TRACK OF. TERMINAL, BATTLE PASS, PROGRESSION LEVEL, AND WORLD TOUR. PLZ ADD BATTLE PASS LEVEL TO PLAYER CARD.
  • MAKE BOTH WORLD TOUR AND TERMINAL ATTACK BOTH RANKED GAMEMODES AND DISPLAY BOTH RANKS ABOVE THE PLAYERS HEAD.
  • INCREASE WORLD TOUR TEAM WIPE PENALTY (ANYTHING MORE THAT %10, MAYBE %20 OR %15?)
  • MAKE BANK IT DEPOSIT HAVE WAIT TIME BEFORE USEABLE WHEN SPAWNING TO ALLOW SLOWER CLASSES TO CATCH UP
  • CHANGE REGEN HP AND OR BEGIN SPEED FOR CLASSES IN TA TO MAKE LIGHT LESS OP.
  • MAKE DECRIPTION SOUND LOUDER IN TA
  • ALLOW XP BONUS FOR LEAVING YOUR VOICE CHAT ENABLED THE ENTIRE GAME
  • OVERTIME INSTANTLY IF CURRENTLY INSERTING KEY IN TA

BALENCING:

  • DOME SHIELD LASTS 7.5 SECONDS
  • FLASHBANGS NEED A LARGER RADIUS AND LAST 3 SECONDS NOT 2
  • M60 DAMAGE INCREASED BY 1
  • INCREASE DAMAGE FALL OFF OF SH1900 (ATM YOU CAN 2 SHOT MEDIUM FROM 8M AWAY)
  • INCREASE DAMAGE FALL OFF OF MODEL
  • NERF RPG HEALING BEAM AND DEFIB (MAYBE MAKE THE DEFIB RES HP 1/3 NOT 1/2, REDUCE THE RPG DAMAGE, AND THE HEALING BEAM RECHARGE TAKE LONGER)
  • WINCH CLAW INSTANTLY BREAKS SHIELDS
  • NERF XP-54 DAMAGE AND KEEP THE RECOIL THE SAME
  • BUFF BURST PISTOL
  • ALLOW SPIN CANCEL FOR SPEAR
  • NERF CHARGE AND SLAM DAMAGE (NOT TOO MUCH)
  • IMPROVE SMOKES VISUALS AND GIVE THEM TO MEDIUMS ALSO. (MEDIUMS CAN THEN HAVE A COUNTER TO SNIPERS, YOU CAN ALSO BUFF THEM TO BLIND TURRETS)
  • LET DATA RESHAPER GO THROUGH SHIELDS. (SO YOU CAN DATA RESHAPE DOME SHIELDS)
  • MAKE GLITCH GRENADES DURATION 7 SECONDS NOT 5
  • MAKE RIOT SHIELD HAVE THE SAME ADS WALKING SPEED AS THE DUAL BLADES
  • FIRE GRENADES DO A LOT MORE DAMAGE WHEN DIRECT HITTING SOMEONE
  • HAVE MAIN RANK SKIN GRINDS IN WORLD TOUR (IF WORLD TOUR GETS RANKED) OR LET BOTH GAMEMODES SHARE THE RANK SKIN GRIND

ADDITION CONSEPTS:

  • SPECIALIZATION FOR LIGHT ALLOWING LIGHTS TO CREATE A CLONE OF THEMSELVES THAT THAT CONTROL AND THE CLONE HAS 1HP. (WHEN THE CLONE DIES THEY GO BACK TO CONTROLLING THEMSELVES. GADGETS USE STAYS THE SAME)
  • RECON SENS HAS SINGLE CHARGE WITH LONG COOLDOWN AND LARGE RADIUS MAKING IT MOSTLY USEFUL FOR FINDING HIDING PLAYERS INSTEAD OF THE PREVIOUSLY UNBALANCED SEEING THROUGH WALLS 24/7
  • DEPLOYABLE MOUNTABLE MINIGUN FOR HEAVY SPECIALIZATION (ONLY HEAVY CAN MOUNT ON IT)
  • HEAVY 50 CAL SNIPER THAT DOES 149 DAMAGE BODY SHOT AND HAS MUCH LONGER TIME BETWEEN SHOTS AND RELOADS THAN SR-84|
  • ORBITAL LAZER GRENADES THAT SUMMON ORBITAL LAZERS OR ORBITAL BEAMS (ORBITAL BEAMS WOULD NOT SHOOT ONCE THEY WOULD CONTINUE TO SHOOT PERSISTENT BEAM FOR FEW SECONDS (ORBITAL LAZER FROM HELLDIVERS LOL))
  • BLACK HOLE GADGET FOR HEAVY
  • STICKY GRENADE FOR HEAVY OR MEDIUM (THROWS LIKE GRENADE BUT STICKS TO WALL, BEEPS BEFORE EXPLODING TAKES LONGER TO EXPLODE. ALSO ATTACHES TO PLAYERS FOR DAMAGE)
  • MEDIUM HEALING TURRET (WORKS LIKE AN APS BUT DEPLOYS LIMITED AMOUNT OF HEALS IN RADIUS BEFORE BREAKING)
  • VOICE INTROS AND OUTROS FROM ENEMY TEAMS COULD BE FUN
odd ibex
# shy swan šŸ‘ ---->IVE BEEN THINKING THROUGH THIS LIST FOR A BIT. PLAYING THE GAME AND HE...

Double blade replacement should be a heavy sword for medium which has a fast downwards slash when jumping plus more damage if u fall from high and (60 damage) wide range swings on ground plus secondary deflect bullets

We need a flare gun gadget(light) so bad that’s sticks to enemies or walls. It’s low damage but it long term so it help for enemy player to avoid pursuing and heal Lol it’s also bright and colourful sparks to show enemy location when it stick and leaves a spark trail on the map
Give sonar back to medium

We need toxic flamable purple gas thrower(less damage)ability where gas stays for less long as normal on map for medium class but it also acts as gasoline and can be set on fire and burns on surfaces for longer

Chainsaw for heavy that does a downward swing like hammer also u can hold and chase to do continuous damage.

Add optics for bow and buff arrow velocity

Knife backstab is worse despite getting FIXED šŸ˜‚ especially dashing from the side front at an angle,it was best in s1 no problem

Bro heavy spear is weird and rarely used,add a charged poke or jump and poke and remove the spinning bs.

Add a tactical axe where u do a downward thrust and do more damage the higher u fall (good with grapple hook)

Wall run and wall bounce for light ability

patent wind
shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 1)

copper lark
amber lion
#

it wouyld be good to receive assists even if the enemy was killed not by your teammate

keen lily
# oblique olive issue of skill

imo the ones using the stun gun have the issue of skill - you really need to immobilize someone in order to hit him? why bother playing fps games in the first place?

latent leaf
#

Please allow the Rank Up/Down screen to be displayed for more than 0.025 seconds

patent wind
crisp oxide
#

Stop nerfing the heavy plz

velvet olive
fresh gull
#

FIX YOUR ANTI-CHEEEEEEEATTTTTTT!!!!!!! 🤬

thorny lynx
proven crown
#

Plz add Mic threshold functionality

thorny lynx
#

Why do I make it to the Final round AGAIN with 34 game kills only to LOSE to 3 Emeralds when I have 2 BRONZE????? FIX your SBMM NOW!!! @pearl kiln thank you!

coarse flax
#

World Tour is real nice playing against 2 emerald trios first round as a goddamn silver

copper lark
cursive void
#

give up man they dont give a shit about this topic not a single response in 1 year

orchid roost
#

disable anti aliasing (Im going to keep putting this shit in here whenever i can)

proven crown
#

Please decrease dispersion on RPG. Super annoying

night vortex
velvet olive
brave sable
#

bring back fcar meta

fickle thunder
#

Give recon nades back to medium please

light urchin
#

game is crashing non stop please fix it

fair patrol
#

full blue eyesāœ…
put full red eyes than

woeful lagoon
#

nama tama event

obsidian sail
#

aim trainer for console plebs plz ā¤ļø

limber sonnet
rough storm
# rugged temple There's a reason light is basically non existent in high elo. The recent cashout...

I play high elo in both TA and WT. And we play with lights and win hard. a few days back ive seen a TA ruby team with 5 lights. (i got pics) And find me 1 player explaining how ur supposed to counter a taser in ur face as a medium vs light. You have no chance but try and outfire the light's burst. An rpg in my face on the other hand.. I simply put down my jump pad and slide my way into the shadows of ez escapes. There's just no way broski.

short crater
#

Plssss fix that triple light and Triple light meta in this dumb Game!

dense ocean
#

day 13 asking embark
let console players able/disable HUD

molten loom
#

Nerf the fuckin Model plz

topaz ledge
copper lark
iron bough
#

Dual blades = Trash, NO buffs /// Heavy Grenade Launcher = Trash, NO buffs BRUH... stop nerfing things, start buffing and break the meta.

quick coyote
#

buff dome shield

upper citrus
orchid roost
#

disable anti aliasing (Im going to keep putting this shit in here whenever i can)

polar frigate
#

Please add captchas to ranked queing. I think AI is learning to play the game.

shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 1)

honest siren
# topaz ledge theres no high elo in wt lol, its all one elo. getting stunned is annoying, but ...

Yea man, i mean, not really. If you were to sign into a brand new account and play world tour i guarantee you wouldnt actually believe this.

There is a sbmm to world tour, its just a very generalized one.

Even still, i would consider a game a high elo match if i was playing with and against people i knew were very skilled players. If you play enough, even IF you were right, you could still consider a match "high elo" so to speak if your opponents were balise with a stack on one team and gigz on another team, theoretically speaking.

pine kernel
#

well thanks for the free weekly

dry wraith
short crater
#

FIX YOUR STUPID GAME!!

gaunt lake
#

Hi …..who can be my teammate on the finals

thick badger
#

where can I submit a video of a bug?

young smelt
#

Season 3 and still no match history is insane.

young turtle
#

Changes that I think people want to see in The Finals (As of Patch 3.10).

First and foremost, I think we can all agree that getting to choose which skin you unlock first for Emerald 3 is huge. As a Medium main, it's just unfair that we need to grind all the way to Emerald 1 just to get our preferred skin.

Here is a list that I feel like should be added/changed in the game:

  1. Dome shield. If you're going to nerf its duration, at least buff the shield. It's barely anything at this point.
  2. Revert the Barricade nerf way back when. I feel like as a Heavy, you should be able to see from that high up.
  3. Buff the APS, at least 1 hp more or something. I feel like it's so easy to bring down.
  4. Turrets should fire slower. Just a little bit, I don't want being beamed by a turret before I even get to see it.
  5. Not that I personally think it's broken but I feel like the Heal Beam would be better as like a Stim or something. 3 Charges of 70 HP or something when fired at an ally (then maybe reduce the healing when used on an opponent by 50-60% of the amount)
  6. Dual Blades needs a buff. Maybe swap the speed with Riot Shield, idk.
  7. Buff M60 damage, I get that you have a lot of ammo but it's like throwing peanuts at an elephant sometimes.
  8. Buff Lewis recoil by a tiny bit maybe. Idk, I don't play heavy as much.
  9. Make defibbed characters non-tangible. The number of times I've been Winched while in defib reanimation is insane.
  10. Change how world events currently are. Something like a powerup from Mario Kart wherein when a cashbox gets deposited, it rolls the event then it comes 30seconds after or something.
  11. Bring back the 2 charges of C4s. You've already nerfed the nukes.
  12. New Medium Specialization - Buffs an ally by giving them a Boost of Movespeed or Debuffs an opponent and slows them. (This was my original idea for the Heal Beam change but that would be too broken so I separated them)
  13. 93R needs a change, I personally don't know but it needs attention.
marble prawn
#

make more merch like maybe the alien hoodie or somthing

stoic oracle
#

Emerald must win the final game set like shit.

misty jasper
polar frigate
# shy token As we can all see, THE FINALS' community is deeply passionate when it comes to c...

I skimmed through this but to the point of allowing players to have their designs come to life in TF; I think its a wonderful idea and I second that.
I feel that giving players that opportunity would not only help weed out some talent but also increase the life span of this game by drawing in creators and their followers.
Hopefully Embark and anyone with a say takes the time to read your post. Wonderful post.

frank bridge
#

game keeps randomly closing without any crash reports or smth. Devs.. xd

frosty swallow
#

omfg embark one of your bugs in the game causes my game to literally crash, and i get suspended for THIRTY FUCKING MINUTES LIKE WTF i cant even do private matches how are private matches a ranked gamemode stop fucking banning people from the game becaues you cant fix your own bugs

shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 1)

remote drum
west trellis
#

Nighttime in Kyoto, multiple winch/sledge heavies, at least one flamethrower, one sniper, and a couple of throwing knives. Every fight is a third/fourth party and it's low grav time.. probably one of the worst experiences I've ever had in a video game. Seems highly situational, though seems to be the situation a looottt of the time.

short crater
#

@misty jasper They fix per Update like on weapon. Thatā€˜s too less

woeful lagoon
#

buff dome shield

silent fog
#

so about that 15 second timer, let's revert that real quick.

ember dirge
#

SEASON 4 WEAPONS

Full auto Glock (MAYBE DUAL) for light or medium Lever action rifle (MAYBE WITH FIRE OR SHOCKER AMMO) for light or medium

Deagle or DSR/MSR semi auto rifle or tommy gun or mp40 or FAL for medium

PPSH or Stoner 63 or BAR or musket for heavy

MY TOP PICKS IF ONE FOR EACH WOULD BE

FULL AUTO DUAL WIELD GLOCKS LIGHT

HARD CHOICE BETWEEN DEAGLE AND TOMMY GUN FOR MEDIUM

EASY CHOICE FOR B.A.R HEAVY

night vortex
marble prawn
#

this game doesnt accuratly count how many times you revived needs to be fixed

stark pilot
#

Buff the melee weapon to make shotgun like M1887 more danger to use.
Throwing knife isn't op like xp54 and m11.
Rifle and SMG is the only meta in high elo match at Asia server.
Smash is better than claw most of time.
Maybe make the claw cd shorter and let it can be cancel when target squat to against.
Embark you need to take care about the Mechanically way to buff melee, something like add the kill regen 100 HP make the risk-reward balance.
Think with you brain, why people like to choose the powerful gadget like RPG? It's because the respawn time is so long, when you can coin to back to fight and teammate dead or time is over.
Make coin easily to use ,maybe 5s cd, make coin useful and powerful to decrease the risk of dead by RPG or mine.
Most of feedback don't focus on melee and say the light need to nerf, it's because they are noobs.
They didn't know why they die and just complaining the weapon.
Good game make player learn and bad game make all of skill is weak and no one want to growing himself.
Make the dead playback in quick game to let all player can learn how to play,

Show weapon and specialization make player plan to against.
Poor balance isn't the weapon damage cause, it's the Mechanically is bad ,make a lot of weapon can't do well in most of time, like dagger, sword, spear, shield, duel blade, bow, sniper in cash out.
How can I do if the three opponents stick together have range weapon and I take the duel blade or sword or dagger. Even i take two away and I die they just take five sec to revive whole team with full HP.
Don't just nerf all of thing and make the whole game is boring make most of weapon powerful and any one have can have fun to play.
Why the beta player complain the game is boring,? Because this game just continuously nerf all the powerful weapon and make single player do nothing useful even you play very well.
Make the scoreboard show enemy skill and weapon let all player can plan his strategy to against M1887 or Melee or AKM.

paper mist
#

Anyone think for a new gamemode a 5v5 Wipeout gamemode would be a great addition?

deft lance
#

Game Gud šŸ‘

sonic wigeon
#

So when are you going to nerf the MP5???

crystal umbra
# sonic wigeon So when are you going to nerf the MP5???

Xp-54 is good if you don't miss shots.

If you miss shots then you need to reload then you loose the gunfight. (Or you hope you find cover quick)

It can "contend" at mid-long ranges but it won't sustain fire like the medium class weapons. That's for sure.

misty jasper
#

what exactly is it that you want them to fix? saying fix weapons is not feedback and does absolutely nothing

@proven crown dont ppl make their own team channels

tepid summit
#

heavy gernade launcher needs a buff of some sort, at least needs to explode on impact on players

minor notch
marble prawn
#

add match replays that get saved but wiped after a day unless you save a highlight and in the replays you can puase slow down replay speed and spectate each player

rough storm
drifting thistle
#

one of the best heavy burst, 140 rpg + 130 charge + 130 jump charge last hit ez. Only need 2 hit from charge if not 270 damage still enough

violet elbow
pseudo breach
#

And another crash.... Jesus christ... "Fixes for some of our most common crashes", what a fucking joke

ember dirge
#

@woeful lagoon sorry you want a bubble gun and lewis gun buff

cursive bridge
radiant imp
#

(Sharing because of how great of an idea Billy has cooked up here hug_friend)
As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 1)

sonic wigeon
#

Can you nerf healingbeam already

swift violet
#

I have one request that I really think should be strongly considered.

The final 2 level skins for the AKM (pink camo and black cheetah print) need to have the iron sights REDONE with a clean PAINTED finish similar to the level before it (level 6 is polished and looks much nicer).

The unpolished look makes the higher level skins (7 and 8) less desirable to actually use. Please fix this cosmetic. hug_friend

worthy niche
#

you know what would make things even more cooler to add into the contestant customization: personal voice lines

just the idea of being able to voice your own lines to simulate like your in The Finals would make things even more interesting and creative for each player whether they choose to or not! think about it, i like the voice lines that the male, female, and other cosmetics would change the tone/sound of the already existing voice lines but being able to record your own lines and apply them yourself so that other players/contestants could hear either you or a different sounding voice

i am aware how problematic it could be as well as a privacy issue but this is merely an idea thrown out there, hopefully this could be implemented in some sort of way possible

hopefully this idea of customization to the game would benefit contestants to add a little more pizazz to themselves! i wanna play LIKE im there!

EchoHeart

warm mortar
#

make gateway show when its about to disappear

stable gull
#

Any plans to go back and add on to some of the new maps added in Season 1 & 2? Part of what keeps The Finals so refreshing with it's relatively small map pool is the amount of variations they have to them, yet Vegas and SysHorizon have essentially 0
Vegas only has sandstorm variant, but what about a version that's under construction? Or maybe even a Duck & Cover that crushes the entire outside rooftop?

And, while it might be a bit of a stretch, but a version of a finished/restored SysHorizon by Vaiiya would be a neat conept, with all the glitches removed and textures restored so we can see what the area is actually supposed to be would be fun. Or hell, do a High Rise version? Raising the two buildings in the middle might be a fun change

tired fable
young hamlet
teal minnow
#

Nerf sledge , model dmg fall off , sword

earnest sierra
#

NERF MODEL 1887

@stark pilot i think we all have brains right? i guess so
model 1887 is a shotgun which means it's for close range fights usually 0 to 15M and OF COURSE not for 50M right? so don't fight a long range weapon with a short range weapon

what we have here is a shotgun which can deal full damage up to 30M which is NOT close range at all

stark pilot
#

Tell me what can I do if I take M1887 or melee if I meet the high skill opponent like this?
https://b23.tv/zPX9EK9

ONLY the NOOB will say M1887 is OP.
If AKM and FCAR can shoot target from any distance and win someone take m1887 in 1V1 indoor fight easily.
It is unfair.

iron bough
#

Fcar and AKM need to be nerfed before M1887, and I don't even use that weapon, because I'm trash.

worthy niche
# tired fable I don't want to hear furry voice line from my teammates

the most worst take i’ve ever read kek

my brother in christ, voice line settings exist WeirdChamp plus it’s only an IDEA if it doesn’t come then alr whatever

i hear what you’re coming from but this is merely cosmetic/personal creativity. they could also the option to not allow custom voice lines in the option settings if you prefer the default voices

please make it make sense

cerulean mason
#

I am back, and here on day 30 of asking embark to give us prop hunt

silent fog
modest forge
#

When are the team colors going to change. its such a small twaek that will be gamechanging. i see peach pink and will alweays mix them up, also orange n peach. can you do green or actual red, something

daring fossil
brave sable
#

pls don’t nerf akm as soon as we get the rewards for this season

cosmic ether
topaz ledge
silent fog
blissful harness
#

Just one thing that really breaks the game: When someone gets kicked out of the game or the game crashes, how can it be that he cannot reconnect again but gets a penalty. The game needs so long to start after a crash that you cant reconnect, although the round is still going. Happens a lot with my friends.

The same with terminal attack. I now had 3 games in a row that got cnaceled because someones game crashed before the game even started. But the game + reconnecting takes longer than the time that cancels the game. You definitely need to take that mechanic out of the game. If someone leaves so be it. Then play 4v5, i dont care, at least i can play the mode

tired fable
daring fossil
dusty igloo
#

EMBARK FIX YOUR SERVER ISSUES, I CANT DO FUCKING ANYTHING WITHOUT GETTING LIKE 2 FRAMES, I USED TO BE ABLE TO, I USED TO HAVE MY HITS REGISTER, NOW ITS FUCKING BULLSHIT

stark pilot
#

@silent fog
Just click the link and watch the video and tell me how can I do when I take M1887 and melee in this situation?
https://b23.tv/zPX9EK9
If I can 't walk across the shit board flat space, how can I take indoor fight with AKM or FCAR?
Many situation like movement platform, suspend structure or some map like SYS, shotgun or meele is very poor than range weapon, even is, M1887 or melee can't win indoor fight 100%.
A great range weapon user would never jumping to the close weapon user face and get 2 shot killed.
The good range weapon user can make the fight at the board space or just standing on roof, you can't across before you kill them. If yo don't fight with them and use cover to make you save , Them just take the vault, cash in, and stand on roof or movement platform again.

Maybe they only play TA.
M1887 is great in TA, I agree.
But new rank will not TA and balance in TA is more broken.

@earnest sierra Just try M1887 in your range, you can find you would never full shot to any opponent in 30M. Its easily to proof and you never try it, just complain.

graceful cedar
#

Are false bans a genuine problem for the game?

cosmic ether
surreal meadow
#

aggressors stealing progress should be shown to whole lobby, not just the stealer; for social media clips

clutch moments while stealing are always a good clip to post on social media, let the lobby/aggressors teammates see the bar of how close it is to being stolen. maybe have it flash the aggressors colors? keep the red flashes in there somewhere, maybe have the stealing team color circle around the HUD of the said cashout/terminal

thorny lynx
#

Officially hate this game now. Fix it

copper ivy
#

The new tanktops should be 100 coins, 200 is way too much.

stone nimbus
#

The Riot Shield:

** {Bugs with the Riot Shield:}** FIX A.S.A.P

(1). If the shield is hit by a pyro grenade it gets lit on fire like a wall and the only way to survive is to get healed or run in smoke but medium has no smoke grenade. Your teammates can even kill you with this to troll. It also covers your screen in fire making it really hard to see.

(2). Sometimes when you pickup an carriable item your shield will cover your screen for no reason.

(3). Projectiles get stuck in shield and make it hard to see parts of the screen.

(4). Cant use communication wheel when blocking

(5). Sometimes when you inspect the riot shield it does the default animation and you have to swap items to fix it.

{Problems with the Riot Shield:}

(1). It's hard to tell exactly where you're shield covers your body.

(2). Melees are able to pretty much goes strait through shield

(3). Heavy's can kill you easily with charge slam, winch claw and sledge hammer. There is no counter to fighting this all you can do is run till your team shows up.

(4). Constant loud noise that makes it hard to hear footsteps.

** {Suggestions for the Riot Shield:} **

(1). Add support score for blocking bullets with riot shield.

(2). Reduce damage and knockback of charge slam while blocking.

(3). The winch claw should not go strait through the shield.

(4). Reduce the sound the riot shield makes.

(5). Add a parry to the riot shield so that you can block melee attacks or if some one hits a shield while blocking it cancel's the enemy melee animation or knocks them back.

eager ivy
#

Lights op buff m60

digital ember
#

Customizable scopes please

flat solstice
#

The last round of the finals is so broken, and it’s been broken since beta… everyone abuses the same mechanics to win the final round and the biggest exploit is the pure shit spawns… IMO cash out in a 1v1 does not work at all. The game mode is not meant for that and it’s clearly shown by how easy it is to manipulate the final round. IMO the final round should be bank it. So the two teams that made it to the end are forced to fight around a singular rotating cash out. And they have to kill each other to get the coins… million times better!

next rock
#

Nerf model

storm fulcrum
#

buff cl40

crimson grotto
#

Beta was better in my opinion, also i would play but the game lags and my mouse just randomly freezes same with my 2 other friends.

vernal swallow
#

I suggest a new map for a later season, the theme would be like a movie theme, and everything would be styled like set pieces and props teaegg

untold locust
#

Once again asking for a Model nerf, thank you have a good day

daring fossil
stable spear
surreal meadow
obsidian grail
#

Please nerf the model please

stray thunder
#

This game is great!

But you know, not really.
So many players seems to approach the game as a battle royal and just chasing kills.

Why not award teams money for cash out time held to incentives objective play?

clever marlin
#

make the dome shield great again

stone nimbus
cosmic ether
tiny fossil
#

3rd time this game crashes randomly in 4hours

civic thistle
#

can yall nerd hammer and winch pls its impossible to counter

stark pilot
winter vapor
#

Just dropping in to say matchmaking is absolute dogwater and coudlnt be any worse.

You guys put me with bots 3 out of 4 games and expect me to carry 20k damage to get a win, its absolutely ridiculous and ruins the fun.

Also, thanks for throwing me into another game thats 90 percent over when, if someone leaves my team, it never actually fills even at the start of the game.

Idk what garbage algorithm you guys copy/pasted from something else because there is absolutely no way you could create something this bad and simultaneously make a game that makes it past the start menu.

@! vaporizer ! - if you need a buff to TK or LH1 you dont belong anywhere near an fps game buddy.

eager ivy
haughty mica
#

when we’ll be able to choose the season OST in the game

copper lark
#

ronin

storm fulcrum
#

make lewis gun worth using again

warm mortar
#

make gateway show when its about to disappear and nerf the M11, spear range, and grenade launchers. also buff throwing knifes and lh1 damage

open reef
#

yes same

stark notch
vapid crystal
#

is the get 20 headshots with marksman rifles or handguns bugged? I've absolutely gotten a handful in the past 3 games but it still says 1

torpid quarry
#

I suggested having a ranked Power Shift mode and people loved it, now I'm suggesting even more: The Finals 2.0 Proposal (in pieces, pt. 1)

Power Shift, reimagined

We’ve all had fun in Power Shift with one platform. Now let’s double the fun. Power Shift is now a game mode featuring four teams, each made of three—just like Cash Out and Bank It. These four teams fight for money, earned by claiming the platform for the longest time during its course.

Now players earn money for each second they are on the platform—exactly $100 for each second. A team of three contestants earn $300 each second with all of them on the platform.

  • If a contestant kills an enemy contestant present on the platform, they earn $50.
  • If a contestant kills an enemy contestant not present on the platform, they earn $25.

These changes would drive players to focus on the objective while giving every team a fair opportunity to earn their time’s worth. No more camping, no more TDM.

Four teams going for one platform will be very chaotic. That is why we are introducing a second platform. Now, there will be two platforms, moving in opposite directions at all times from one point to another, with teams fighting for team and existence on board.

TL;DR

Four teams of threes, fighting for spots on two platforms going in opposite directions. Each contestant earns $100 for each second on the platform, $50 for each kill while any party is on the platform, and $25 for each kill while parties are not on the platform.

spice basin
#

JUST CAME HERE TO RANT ABOUT THE CHEATERS. JUST LOST TO A FUCKIGN HACKER AGAIN AND LOST 1K POINTS. EMBARK YOU GUYS ARE FUCKIGN INCOMPITENT DOGSHIT DEVS FUCKIGN HELL I WOULD SAY MORE BUT TOS hehe.

thorny lynx
dusty plume
silent fog
orchid roost
#

DISABLE ANTI ALIASING SO IT DOESNT LOOK DOODOO

surreal meadow
#

aggressors stealing progress should be shown to whole lobby, not just the stealer; for social media clips

clutch moments while stealing are always a good clip to post on social media, let the lobby see the bar of how close it is to being stolen. maybe have it flash the aggressors colors? keep the red flashes in there somewhere so we recognize it with being bad, maybe have the stealing team color circle around the HUD of the said cashout

flat solstice
#

The final round is not fun. It’s plays terrible in higher lobbies. Everyone knows how to exploit it. I think it would be fun if the final round was bank it. Would be a nice change of pace and it wouldn’t rely on the shitty timing mechanics that come with the cash out game mode. Cash out is fun only when you have multiple teams, it makes it crazy. As a 1v1 it’s super boring and predictable. Bank it for the last round would actually be fresh and entertaining and make the last round wayyyy more fun. Nobody cares if you can 1v1 cash out. 1v1 bank it would be way more of a skill based way of playing. Not just who can place the best traps and camp the best.

vocal bloom
zenith silo
random fulcrum
quick coyote
rugged temple
mortal notch
#

Nerf rpg

abstract marlin
#

buff dagger, nerf model. thank you :D.

fathom aurora
#

yeah nerf everything that hurt you in the game ♿

smoky gust
#

we need more contestant slots

ebon cloak
#

dagger probably should get a buff because rn it’s just a worse sh1900

runic thunder
#

I wish you can see more outfit previews simultaneously rather than only one piece at a time. I want to see how well all of them match together before deciding to buy it
For example I want to see ninja pant with punktuator jacket but since I own neither I can only preview 1 at a time

daring fossil
stray siren
#

Please ban sniper in terminal attack

stone nimbus
wicked mirage
#

RE: CL-40 - All of my shots are slightly off target šŸ™‚ Please increase splash damage to compensate - Eternally grateful.

fossil hawk
#

we need more cool skins for the xp-54, none of them look as cool as the skins the m11 has, and the m11 sucks, like i really want to use it because the skins i have are so cool but that thing does no damage unless you are within kissing range of someone, and at that point just use a shotgun, the xp-54 is better in every way except magazine capacity

faint saddle
#

After 50+ matches with dual blades, I have the following feedback:

Deflecting Bullets needs an accuracy buff. I am not being rewarded for aiming my deflect at the enemy; the bullets just stray around them. It's an 80% damage reduction at best, excluding the fact that I can't deal headshot damage by blocking.

The deflect should cover a slightly larger cone.

The deflecting animation (i.e., going into the parry stance) should be available at all times during any animation, allowing for the canceling of the primary attack to parry—for example, a sledgehammer heavy attack. Additionally, often the hammer phases through the parry with full damage because the hitbox and active frames are extremely poorly designed.

You should be able to sprint as fast as a heavy while blocking, not just at medium sprinting speed.

Adjust the damage order from 100, 120, 80 to 120, 100, 100. This change would make quick melee against light enemies possible. Currently, you are forced to use primary attacks against light enemies because 100 + 40 damage doesn't kill them (ignoring the fact that they can stun gun dash and get away in the first place).

The interaction with the model needs to be fixed. Currently, when a single bullet would hit your feet, every other bullet also connects. For example, if I shoot and all bullets are hitting the deflect but one, all shots pierce the deflect, and you take full damage.

eager ivy
#

It actually is tho , and if it is not explain how so and saying it has a lot of bullets isn't good when it does 19 damage per bullet while an XP 54 can kill you at range with 20 bullets. The m60 TTk is one of the slowest gun in game and with one of the worst fall off damage. It shoots tampons. Also if it isn't one of the worst guns why is everyone not using it except golds and down. Oops ps wut do u think is 2nd worst gun?

pseudo latch
#

Day 150 of me begging the devs to give heavy an M134 Minigun as a Specialization.

  • 200 Round magazine, ammo is restored four bullets every second, 50 seconds for a full reload.
  • 20 rounds per second, eleven damage a round, 220 DPS. No headshot modifier to keep DPS from becoming insane.
  • Falloff begins at 30 meters down to six damage a shot at 50, but wide spread means the weapon becomes less effective past 10 meters even against larger targets, you’re probably not getting higher than 150 DPS even as far as 10 meters.
  • bullets do high damage to structures (should be breaking walls in 20-50 shots) allowing a mid-range option to output mass destruction (destroying entire walls on higher floors of buildings, ripping apart nesting sightlines)
    • significant damage to structures and players
    • gun can be pre-spooled with RMB over having an ADS (for obvious reasons, you try to aim down the sights of a water cooler)|
    • high suppressive force through sheer amount of bullets being fired
    • its a goddamn minigun
  • - Heavy cannot jump or sprint while holding it, has to switch back to primary
  • - lengthy equip-unequip time to balance such, no ā€œpocket minigunā€ strats, choosing to use this mid-combat is a commitment, one that could get you killed.
  • - gun has to spool up for a second before firing, spool up being LOUD

I

solemn raft
#

make mine jumpable possible pls ty

narrow owl
#

Great job on the crosshairs. Could you guys please add the option to change the size of the hit indicator? Thank you.

mortal ridge
#

Bring back nukes

fickle ermine
#

pls bring a random choice for weapon skins , got too many fire ones to cycle through

rugged temple
# eager ivy It actually is tho , and if it is not explain how so and saying it has a lot of ...

The only reason why you could consider is "2nd worst weapon" is cuz lewis is just better (which is why nobody plays m60 high elo) Apart from that, there are so many worse weapons, such as ks23, mgl, cl40, bow, flamer and half the melees. Also, you can't compare a heavy weapon to a light weapon because light weapons are DESIGNED to be better. It still wins ttk duels with any light or medium weapon (except lh1/medium weapons with full headshots vs m60 only bodyshots)

Also xp can't kill at range with 20 bullets unless you hit 17 headshots

deep summit
#

Audio needs a rework a lot of audio bugs and footsteps are too quiet

coral tundra
#

asd

tacit radish
eager ivy
# rugged temple The only reason why you could consider is "2nd worst weapon" is cuz lewis is jus...

oof i forgot about the nade launcher lol but flamer is quite good if used right, but you are right tho that lights weapons are designed to be better but in my opinion they are kinda over tuned on fall off damage on certain weapons like xp 54. i do see leiws gun in high elo sometimes but its mostly slegde with chain and slug shotty because the LMGS are very bad and need to get buffed in some degree. while some things like rpg need a damage reduction on aoe but still keep the damage if direct hit. i would like to see more varity on heavys in high elo to be able to play other things and not just lose because the weopon is so bad.

rugged temple
shrewd oriole
#

hitreg fix, and majority of heavy aresenal buff when?

rough storm
#

in stead of removing RPG from TA they nerfing dome shield like bruh what are they doing at embark studios

spice zenith
#

Who was complaining about dome shield being OP? Or are the devs that out of touch?

vivid spoke
#

Heavies are ass might asw take then out of the game

spice sparrow
#

I feel that with the removal of the -30% team wipe penalty more players have been 3rd partying and taking both cash boxes in the finals. The game was more fun when it was more you vs one team and maybe the occasional second team. But instead almost every game I play I'm either having no contest at my cashout station or there's three teams on top of one cashout station. PLEASE add more penalty's for team wipes/leaving your cashout station

civic thistle
#

how come when there is a light by me with invis cloak( he is moving) i cant see him but when im far away from an enemy with invis cloak ( aint moving) he knows where i am im pc

surreal meadow
brittle obsidian
dense marlin
#

Remove hidden deadzone and add outer deadzone slider for controller settings

light imp
#

can you remove the bloom from throwing knives while jumping

last swift
#

Buff APS, projectile spam is ridiculous right now

cosmic zodiac
#

So the LH1 got reworked w a damage buff, but firerate nerf. They reverted the damage buff. Now its just worse than when they originally intended to buff it. Restore firerate

fossil hawk
#

buff the famas slightly it literally cant win against any rifle a medium has unless you are super far away

molten trail
#

Skill issue. Guy did 350 melee dmg on u close range and u couldnt deal 150 dmg šŸ˜‚

@.notmatt.#0000 crying about a melee weapon is insane. They do nothing unless close quarters, thats the only thing theyre good at. It makes up for them having 0 range. Just keep distance? Not hard? Braindead to fight against

@.notmatt.#0000 ur the one arguing and replying šŸ˜‚ all i said was skill issue and that set u off hahahaha 🤣

ancient pelican
#

Can we discuss the possibility of adding ā€œrole Queā€ or class limits, i feel like this game would immediately feel fair in every game mode if you limited the amount of class types per team. 3s limit one of each and 5s limit to two of each and you wouldn’t have hhm and mmh running cashout and LLLLL ruining TA. Maybe leave power shift as the open Que game mode, or at least maybe in WT and ranked TA have this implemented and let the rest be as they are

rugged temple
#

you got hit by 2 lunges and a slash. they managed to get point blank, hit you with a lunge, charge another full lunge, hit you with it and hit you with another slash.

daring fossil
strong arrow
#

add more cover to SYS$HORIZON snipers are too dominant on it

topaz ledge
# stark pilot Just 2 shot kill a light from 40m away in range and make a video. Even at 20m c...

i know both of you are spitballing numbers, but both of you are incorrect in some way, the 1887 can 2 shot a light at 20m, it just takes perfect alignment but it is possible. At 40m it takes 5-6 shots to kill a light, so the damage dropoff is perfectly fine at long range.

also, just fyi, with medium ar's, the famas is the only one that can consistently kill a light at 40m in around 2s, tested with standing-still range bots. with akm(didn't do math for fcar) hitting every head shot takes around .8s, hitting every body shot, which isn't realistic at 40m, takes around 1.3s.
akm has more recoil variation(eg. left-right-left-right) so it's more difficult but ig with fcar's easier recoil pattern it is possible

upper citrus
#

im not sure what this image is supposed to prove. you know they didnt do that in 1 hit right? they hit you repeatedly. this can happen with any weapon from any class.

mossy niche
stone nimbus
edgy urchin
# upper citrus im not sure what this image is supposed to prove. you know they didnt do that in...

so if u think about it 354 is bigger than 350 which means my health would have to be negative to receive that much damage
aka, light does an insane amount of damage extremely quickly and it isnt balanced compared to the other two classes
alternatively they should have some kind of healing bomb similar to the cloaking grenade in return for reducing the damage alittle

@proper crescent i get it ur a god at aiming and everyone should kiss ur shoes, go back to solo queueing and stop bothering me thanks

sour verge
#

Tone down glitch traps a bit make it so it can only tether to 1 person or so

brittle obsidian
proper crescent
molten trail
#

šŸ˜‚

rugged temple
fossil hawk
#

buff pyro grenades, theres no reason to run them other than the fact that nobody in their right mind would run smoke grenades to counter it. like, they have such a bad radius, they should have higher damage to make up for it right? gas just does everything better than fire

civic thistle
#

glitch mines are kinda annoying but its all good

shy swan
#

---->IVE BEEN THINKING THROUGH THIS LIST FOR A BIT. PLAYING THE GAME AND HEARING PEOPLE OUT ABOUT IT AS WELL. BEEN READING THINGS IN THIS DISCORD CHAT AS WELL. THIS IS THE LIST I CAME UP WITH AND IM REALLY HOPING THIS IS AT LEAST SEEN BY SOMEONE AT EMBARK AND THIS WASN'T FOR NOTHING. hug_friend PLZ GIVE FEEDBACK.<----

LATEST LIST FOR SINCERE SUGGESTIONS8/22/24<<<

QUALITY OF LIFE:

  • WINCH CLAW GOES WHERE YOU LOOKED WHEN YOU ACTIVATE IT REMOVING AIM DELAY AND MAKING IT LESS ANNOYING TO USE
  • ALLOW OPTION FOR ADS SENSITIVITY TO GO TO %200
  • ADD OPTION TO DISABLE AUTO MANTLING
  • ADD ADVANCED SENSITIVITY SETTINGS WITH MORE EXACT SENSITIVITY OPTIONS (ALLOWS EASIER CONVERSION OF SENSITIVITIES FROM OTHER GAMES)
  • REDUCE V9S VISUAL RECOIL LIKE YOU DID WITH THE LH1
  • TURRET HP VISABLE TO MEDIUM AT ALL TIMES ON UI OR TABLET
  • REMOVE THE CONSTANT PLAYER LEFT THE GAME PLAYER DISSCONNECTED OR PLAYER WAS KICKED NOTIFICATIONS
  • INSTANTLY CANCEL GRAPPEL

GENERAL GAME:

  • SHORTER SEASONS WOULD BE NICE UNLESS YOU ADD MORE EACH SEASON.
  • THE GAME HAS 4 LEVELS TO KEEP TRACK OF. TERMINAL, BATTLE PASS, PROGRESSION LEVEL, AND WORLD TOUR. PLZ ADD BATTLE PASS LEVEL TO PLAYER CARD.
  • MAKE BOTH WORLD TOUR AND TERMINAL ATTACK BOTH RANKED GAMEMODES AND DISPLAY BOTH RANKS ABOVE THE PLAYERS HEAD.
  • INCREASE WORLD TOUR TEAM WIPE PENALTY (ANYTHING MORE THAT %10, MAYBE %15 OR %12?)
  • MAKE BANK IT DEPOSIT HAVE WAIT TIME BEFORE USEABLE WHEN SPAWNING TO ALLOW SLOWER CLASSES TO CATCH UP
  • CHANGE REGEN HP AND OR BEGIN SPEED FOR CLASSES IN TA TO MAKE LIGHT LESS OP.
  • MAKE DECRIPTION SOUND LOUDER IN TA
  • ALLOW XP BONUS FOR LEAVING YOUR VOICE CHAT ENABLED THE ENTIRE GAME
  • OVERTIME INSTANTLY IF CURRENTLY INSERTING KEY IN TA
  • LOBBY EMOTES

BALENCING:

  • DOME SHIELD LASTS 7.5 SECONDS
  • FLASHBANGS NEED A LARGER RADIUS AND LAST 3 SECONDS NOT 2
  • M60 DAMAGE INCREASED BY 1
  • INCREASE DAMAGE FALL OFF OF SH1900 (ATM YOU CAN 2 SHOT MEDIUM FROM 8M AWAY)
  • INCREASE DAMAGE FALL OFF OF MODEL
  • NERF RPG HEALING BEAM AND DEFIB (MAYBE MAKE THE DEFIB RES HP 1/3 NOT 1/2, REDUCE THE RPG DAMAGE, AND THE HEALING BEAM RECHARGE TAKE LONGER)
  • WINCH CLAW INSTANTLY BREAKS SHIELDS
  • NERF XP-54 DAMAGE AND KEEP THE RECOIL THE SAME
  • BUFF BURST PISTOL
  • ALLOW SPIN CANCEL FOR SPEAR
  • NERF CHARGE AND SLAM DAMAGE (NOT TOO MUCH)
  • IMPROVE SMOKES VISUALS AND GIVE THEM TO MEDIUMS ALSO. (MEDIUMS CAN THEN HAVE A COUNTER TO SNIPERS, YOU CAN ALSO BUFF THEM TO BLIND TURRETS)
  • LET DATA RESHAPER GO THROUGH SHIELDS. (SO YOU CAN DATA RESHAPE DOME SHIELDS)
  • MAKE GLITCH GRENADES DURATION 7 SECONDS NOT 5
  • MAKE RIOT SHIELD HAVE THE SAME ADS WALKING SPEED AS THE DUAL BLADES
  • FIRE GRENADES DO A LOT MORE DAMAGE WHEN DIRECT HITTING SOMEONE
  • HAVE MAIN RANK SKIN GRINDS IN WORLD TOUR (IF WORLD TOUR GETS RANKED) OR LET BOTH GAMEMODES SHARE THE RANK SKIN GRIND

ADDITION CONSEPTS:

  • SPECIALIZATION FOR LIGHT ALLOWING LIGHTS TO CREATE A CLONE OF THEMSELVES THAT THAT CONTROL AND THE CLONE HAS 1HP. (WHEN THE CLONE DIES THEY GO BACK TO CONTROLLING THEMSELVES. GADGETS USE STAYS THE SAME)
  • RECON SENS HAS SINGLE CHARGE WITH LONG COOLDOWN AND LARGE RADIUS MAKING IT MOSTLY USEFUL FOR FINDING HIDING PLAYERS INSTEAD OF THE PREVIOUSLY UNBALANCED SEEING THROUGH WALLS 24/7
  • DEPLOYABLE MOUNTABLE MINIGUN FOR HEAVY SPECIALIZATION (ONLY HEAVY CAN MOUNT ON IT)
  • HEAVY 50 CAL SNIPER THAT DOES 149 DAMAGE BODY SHOT AND HAS MUCH LONGER TIME BETWEEN SHOTS AND RELOADS THAN SR-84|
  • ORBITAL LAZER GRENADES THAT SUMMON ORBITAL LAZERS OR ORBITAL BEAMS (ORBITAL BEAMS WOULD NOT SHOOT ONCE THEY WOULD CONTINUE TO SHOOT PERSISTENT BEAM FOR FEW SECONDS (ORBITAL LAZER FROM HELLDIVERS LOL))
  • BLACK HOLE GADGET FOR HEAVY
  • STICKY GRENADE FOR HEAVY OR MEDIUM (THROWS LIKE GRENADE BUT STICKS TO WALL, BEEPS BEFORE EXPLODING TAKES LONGER TO EXPLODE. ALSO ATTACHES TO PLAYERS FOR DAMAGE)
  • MEDIUM HEALING TURRET (WORKS LIKE AN APS BUT DEPLOYS LIMITED AMOUNT OF HEALS IN RADIUS BEFORE BREAKING)
  • VOICE INTROS AND OUTROS FROM ENEMY TEAMS
woeful lagoon
rough herald
#

more balance patch

queen shale
flint shell
#

do you know why when i keep crossplay on it continues to put me into lobbies with crossplay off? i dont enjoy the experience of playing with xbox only players. as an xbox player i prefer to play against ps and pc, hence why i keep crossplay on. do you know if they're ever going to change the option? the game is really a turn off for me when i get put into xbox only lobbies 5 matches in a row with players who dont know how to play the game on my team and the others. thanks

winter vapor
warm mortar
#

theevanmack fair

lunar otter
latent niche
#

Ue5 crashes and no acknowledgement of them had made me q u i t today. Goodbye. I love this game and want to throw my monitor out the window every time it freezes up. It feels like being hit by a 2x4. I'm done. DONE.

torpid sky
#

1 sword lunge = 140dmg
1 sword swing = 74 dmg
2 lunge+ 1 swing = 350 dmg

you let a light do all that and u couldn't even deal a 150dmg on him?

admit it, you're just bad and you just want to push the blame on someone right?

@.notmatt.#0000 you're right, we should foucs on the unbalanced class, nerf rpg,winch and CnS when?

young hamlet
edgy urchin
copper lark
#

can we get the option to buy our friends multibucks and skins?

jade ingot
#

please make ISEUL-T version of this bandana ty :)

vital hatch
#

thermal vision needs some sort of rehaul/rework because mines and (especially) sonar pulses being invisible is kind of ridiculous

true zinc
#

Server not responding we cannot connect you to a match. I just got to finals round and this happened. how am i supposed to reach emerald if i cant play. also i cant reconnect

ember dirge
#

SEASON 4 WEAPONS

Full auto Glock (MAYBE DUAL) for light or medium Lever action rifle (MAYBE WITH FIRE OR SHOCKER AMMO) for light or medium

Deagle or DSR/MSR semi auto rifle or tommy gun or mp40 or FAL for medium

PPSH or Stoner 63 or BAR or musket for heavy

MY TOP PICKS IF ONE FOR EACH WOULD BE

FULL AUTO DUAL WIELD GLOCKS LIGHT

HARD CHOICE BETWEEN DEAGLE AND TOMMY GUN FOR MEDIUM

EASY CHOICE FOR B.A.R HEAVY

jagged cedar
#

getting diffed by a sword light while playing heavy and then complaining about it in the discord is crazy

young turtle
# young hamlet Quick melee does more damage than a turret, plus turrets can be glitched. Turret...

Yeah, because it's melee meaning you need to be in melee range, of course it should do more damage. If melee dealt less damage, then it would be useless. What I'm talking about is the fire rate. Small instances of damage over a large period of time is bound to deal more damage than a melee, since again, you need to be in melee range. Mediums don't have the luxury of glitch nades, I can't walk up to a turret just to throw a glitch trap on it.

young hamlet
thorn nebula
#

Riot shield needs to be nerfed, I feel like the shield should only absorb 200 damage and then break, and will only come back on respawn.

stable mauve
proper crescent
stone nimbus
ebon cloak
stark notch
vernal swallow
umbral dock
#

return ranked cashout

feral shell
#

give us 2 team cashout to save the game embark

stable mauve
#

Give us ranked power shift but with 5 teams of 2

copper lark
#

Can we get a streamer mode, and can we also get the option to buy skins and multibucks for our friends?

thorn nebula
#

there should be a way to gift items, I wanna run an outfit with friends, but one dude is always missing an item.

thin current
#

Now that we have better crosshair customization… next step is crosshair profiles! Would rather not have to switch them manually when swapping weapons

I do not believe the model 1887 should get nerfed:

  • reload animation is long and slow
  • only 6 shots
  • reload often cannot be interrupted by firing unless melee cancelled
  • inconsistent damage unless a good clean body shot is connected
  • requires patience, tracking good shot placement and pacing to perfect
  • highly punishable if you are not able to maintain good center of mass shot placement or shots in general

In the right hands this shotgun can dominate, as can most good to great weapons, but the model requires a lot of skill (similar to the bow/revolver) to master

haughty dirge
#

Medium shotgun needs to be toned down. The range and damage are too high and inconsistent, it feels weird to use, and it feels oppressive to play against. It shouldnt have enough ammo to completely kill certain teams in one magazine

versed stream
#

Not a gameplay feedback, just i wish the auto focus sniper rifle skin allowed you to equip other inspect animations because it only has all default ones despite it having them locked animations for it

undone aspen
#

Day 1 of asking for better player profile cards with stats and info

trim ginkgo
#

Get rid of the damn Taser already, my god its the most annoying thing in this game

eager ivy
thorn nebula
night vortex
minor notch
stable mauve
#

Nerf dual blades. Having two blades to keep track of can get confusing at times, so I suggest having only one

thin current
#

Can we get a randomized tripping mechanic? This feature would use an rng system where with every passing second, you have a random chance to trip and fall down.
I think this would add a wonderful competitive environment for all players to enjoy and experience.
I would also suggest heavies fall harder and for longer, as the saying goes, ā€œthe bigger they are the harder they fallā€.

quaint forge
#

Bro can you guys fucking give me actual teammates instead of these suicidal emos who think they can 1v5 in TA?

cold bolt
versed vault
#

can goo gun get a nerf for the love of god it’s an infinite stun gun with way more capabilitiesšŸ™šŸ™šŸ™šŸ™

surreal wing
#

BRING BACK SKILL BASED MATCHMAKING....IM TIRED OF GETTING TEAMED WITH LEVEL 2 LIGHTS

honest cobalt
#

SBMM go brrrr

atomic shore
#

restore losed rank score that you lose if you lost against cheater that get reported successfully (means that he get suspended after your report)

jagged cedar
dense marlin
#

Remove hidden deadzone and outer deadzone slider

versed vault
#

is literally just not true lmfao we are not playing the same game. you get completely stuck until the goo breaks

fossil hawk
versed vault
#

but stun gun was/is an issue? goo gun is the same thing with 20 shots in the mag can build cover on demand and have ā€œmovement techā€ with it, larger health pool and just everything you would want in a loadout… not a matter of ā€œgit goodā€ simply is just an overtuned ability.

minor notch
signal basin
#

Hello guys. I'm not playing heavy at all so I don't give a shit about the dome nerf. From my POV, I think it's too much for a nerf. But i would LOVE to see something like that on the RPG. Like, 2 ammo instead of 1 BUT only 60/70 damage. Please think about it. Thank you.

versed vault
thorny lynx
#

Month 9 of asking to do something about all the cheaters for once?

jagged cedar
quick coyote
#

Me and 1 other light threw our sonars at th same time and detected targets, but the targets were detectable the entire game. Anyone else notice this?

mortal notch
#

Rpg nerf when?

slate plover
#

why does light smg have so much range omg

fresh gull
#

Devs don't care, they DON'T listen. You've taken a perfectly good game since Season 1 and flushed it down the toilet. You're player base is LOSING THEIR MINDS on the North American servers EVERY SINGLE NIGHT hackers DESTROY the lobbies and you do nothing with the anti-cheat. It's a joke at this point. EVERY SEASON GETS WORSE. Revert back to S1 or watch your great game die.

viscid sapphire
#

Fix the damn audio issues where it bugs out and sounds like static is crackling in my ears. It's very jarring when it persists even after I've been eliminated and respawn hearing it.

young smelt
#

The game has already died tbh. Queue times are insane and matchmaking is horrible due to a lack of players.

rough herald
whole abyss
#

Whenever I read this chat and see some of the takes yall have its like yall want skill to not be rewarded

ornate jewel
#

Do more against cheaters please. Just played against 2 cheaters that I reporter before. Do they only get a ban for a week?

barren cedar
#

buff rpg so the people that rely on the skill button have an easier time

ruby trench
#

heavy is not good enough im mad that i keep killing lights so easily

teal minnow
broken citrus
short crater
#

NERF SNIPER

dusky rune
#

Being able to wall run holding space would be cool (cant as heavy)

tired fable
#
  • add new characters slots please, 3 AT LEAST, 6 is too frustrating 😭
  • and please add a playlist menu in the lobby with your insanes ost from previous seasons like Apex Legends does, they miss us hug_friend
tired bough
#

Any optimizations comming in the near future? Losing more and more FPS with every patch for no reason. Went from stable 100 FPS in S2 to unstable 40-60

magic oar
#

i accidentally bought the holtow adjuster set can i please get my coins back🄺 my user (greatwrangler#4859)

minor notch
faint saddle
#

After 50+ matches with dual blades, I have the following feedback:

  • Deflecting Bullets needs an accuracy buff. I am not being rewarded for aiming my deflect at the enemy; the bullets just stray around them. It's an 80% damage reduction at best, excluding the fact that I can't deal headshot damage by blocking.

  • The deflect should cover a slightly larger cone.

  • The deflecting animation (i.e., going into the parry stance) should be available at all times during any animation, allowing for the canceling of the primary attack to parry—for example, a sledgehammer heavy attack. Additionally, often the hammer phases through the parry with full damage because the hitbox and active frames are extremely poorly designed.

  • You should be able to sprint as fast as a heavy while blocking, not medium sprinting speed as that would be too fast.

  • Adjust the damage order from 100, 120, 80 to 120, 100, 100. This change would make quick melee against light enemies possible. Currently, you are forced to use primary attacks against light enemies because 100 + 40 damage doesn't kill them (ignoring the fact that they can stun gun dash and get away in the first place).

  • The interaction with the model needs to be fixed. Currently, when a single bullet would hit your feet, every other bullet also connects. For example, if I shoot and all bullets are hitting the deflect but one, all shots pierce the deflect, and you take full damage.

wooden holly
#

isthe game freezen for anyone? recently i have this problem, it doesn't crash just freeze

craggy karma
#

Yes for like2-3 secs?

magic oar
#

i dident mean real money i meant game currency

oblique olive
#

mb lol

rough herald
wooden holly
glacial marten
#

i would like a toggle that allows me to not automatically switch to my primary weapon after throwing my last available throwable

open yarrow
#

pls fix that servers

shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 2)

fresh gull
#

No man it's cheater aimbot paradise remember? šŸ˜‚

cerulean skiff
#

We need to band together and complain about the lack of particle effects on the new flamethrower skin. Compare them if you don't believe me.

https://youtu.be/hKQXmwnsAfM?si=IjnqleWskSQuohJE
https://youtu.be/cCWHQ_7MpYA?si=GMLWp0mnECK69I0T
https://youtu.be/OQzJqdwMIsc?si=LSdfqjVFl8R-1sUt

Purchase CHEAP Games or Steam Balance here: https://kinguin.net/?r=65e48a78e397f

The Finals Flamethrower Lava Lusterr Skin Showcase.

Name: Flamethrower Lava Luster
Cost: 800 Multibucks
Available: Molten Mark Set
Rarity: Legendary

Shows off Animations and SFX of "Flamethrower" with "Lava Luster" Skin in this Spotlight.

All footage was taken i...

ā–¶ Play video

Purchase CHEAP Games or Steam Balance here: https://kinguin.net/?r=65e48a78e397f

The Finals AKM Lava Lusterr Skin Showcase.

Name: AKM Lava Luster
Cost: 800 Multibucks
Available: Molten Mark Set
Rarity: Legendary

Shows off Animations and SFX of "AKM" with "Lava Luster" Skin in this Spotlight.

All footage was taken in game.

For The Finals Rel...

ā–¶ Play video

Purchase CHEAP Games or Steam Balance here: https://kinguin.net/?r=65e48a78e397f

The Finals XP-54 Lava Lusterr Skin Showcase.

Name: XP-54 Lava Luster
Cost: 800 Multibucks
Available: Molten Mark Set
Rarity: Legendary

Shows off Animations and SFX of "XP-54" with "Lava Luster" Skin in this Spotlight.

All footage was taken in game.

For The Fina...

ā–¶ Play video
twilit mantle
#

I would sign up to the protest

gleaming summit
#

300years later this game has still the worst POV that exist in the shooter market, ppl can go inside your fat ass. Every trash indie comapny knows that you have to do a different pov for the first person camera...... behind head/shoulder not outside of my tits.......

short crater
#

I HAVE ONLY WISH! PLS GIVE THIS DUMB ASS SHIT GAME SBMM

rough herald
#

rank is a fcking joke
why am i being paired up with people with barely any brain?

languid shuttle
#

HI! Embark, please add the point-system to the Emerald ranks instead of ONLY wins!
Since the Emerald has been opened, I got only 9 wins, although I play 4-5 hours per day the WT.
I’m not a PRO, maybe an average solo player but due to bad luck 95% of matches I play with low-skilled players against Every_bullet_in_the_head_from_any_distanse opponents with Emerald 2 or 1 rank (who already have over 50 wins).
It is impossible for me make any progress, I so many times qualified for the final but misfortune or MEGA PRO opponents take a win, and I stand with absolutely nothing…
For the last 4 days in a row I have not won, no once! I Like The Finals, but this is demotivated me( All my friends already drop the game though we made a wins few times, but other times it was only lose.

Point-system was perfect — success qualification rewards by a points, and I kept played making a progress longer than winers, but at least this way.
Make the Emerald rewards permanent (not a seasonal) — who can get it fast, they do it, other do it according to their possibilities.
OR as you was asked many times before — give 2 points for 1st place and 1 for 2d. Or maybe 20 loses convert to 1 win (nonsense but why not?).

One more thing! Please make a matchmaking basing at lest on average kd. Almost impossible win gunfight with 0.5 kd against over 5.0 kd)
Thank you!

silk cloud
#

a lot of random crashing happening right now?

thorny lynx
#

Day 15 asking for EMERALD to have 2 points for a 1st place win and 1 point for a 2nd place in the FInals. Should have made the total 100 points, so 50 wins (instead of the original 75 or new 63). This would still give a FREAKING feeling of not wasting an hr of your life for nothing but a terrible game. Do something please. The math is simple and 500 people having the skin is no big deal

sweet dawn
#

give bonus points for winning game in a row (WT only)

sonic salmon
#

ill be real here kinda tired of the sledge grapple combo where if your a medium your just like "welp take that plus one in D colum" let the aps block the grapple or something if the light has a way to get out of a insta kill with that combo the medium should also.

obsidian sail
#

Absolutely no denying that the AKM is the best gun in the game. Absolute S-Tier god-mode death machine.

shrewd tundra
#

simple thing to do, when someone closes the game automatically kick them from the party, thanks

elder glacier
#

Weapon inspection should be permanently set to toggle. Some inspections have toggle built into it while others don't. Would be a great QOL change.

uneven coral
#

Honestly, I was playing World Tour for 4 hours in The Finals mode.
I've noticed that most of the enemy team begun to leave the match if they notice they dont have a chance the Final Round.
It just made the mode more wasteful since you're GRINDING, not COMPETING.
There is no incentive for going 2nd. And you'll be exhausted seeing 2nd multiple times to team stack of try hards.

flint jungle
zinc mason
#

Nerf hammer, nerf flamethrower, nerf model

rose siren
#

Maybe it's time to do something, idiots? The entire Terminal Attack mode is just a training ground for snipers.

rough herald
copper lark
odd ibex
# faint saddle After 50+ matches with dual blades, I have the following feedback: - Deflecting...

Double blade replacement should be a heavy sword for medium which has a fast downwards slash when jumping plus more damage if u fall from high and (60 damage) wide range swings on ground plus secondary deflect bullets

We need a flare gun gadget(light) so bad that’s sticks to enemies or walls. It’s low damage but it long term so it help for enemy player to avoid pursuing and heal Lol it’s also bright and colourful sparks to show enemy location when it stick and leaves a spark trail on the map
Give sonar back to medium

We need toxic flamable purple gas thrower(less damage)ability where gas stays for less long as normal on map for medium class but it also acts as gasoline and can be set on fire and burns on surfaces for longer

Chainsaw for heavy that does a downward swing like hammer also u can hold and chase to do continuous damage.

Add optics for bow and buff arrow velocity

Knife backstab is worse despite getting FIXED šŸ˜‚ especially dashing from the side front at an angle,it was best in s1 no problem

Bro heavy spear is weird and rarely used,add a charged poke or jump and poke and remove the spinning bs.

Add a tactical axe(like tf2 shovel) where u do a downward thruster and do more damage the higher u fall (good with grapple hook)

Wall run and wall bounce for light ability

slim sun
#

map creator when

faint saddle
teal minnow
vernal hemlock
#

the game crashes or does not connect to the server. very buggy update

summer thistle
#

slack the censorship in text chat, the fact that the words flamer and lmao are banned is ridiculous

dim pulsar
#

Idk how everyone feels about that glitch map but personally i say it’s garbage

zinc mason
fervent vortex
molten trail
#

People that want to nerf hammer dont deserve to speak in this chat. Keeping distance is just too hard i guess. Also if you play light just literally tazer them they cannot do a single thing. Just going to be another weapon no one will pick, dead content.

vale acorn
thin current
# fervent vortex Model does need a nerf but asking to nerf useless shit like Meele and flame thro...

I do not believe the model 1887 should get nerfed:

  • reload animation is long and slow
  • only 6 shots
  • reload often cannot be interrupted by firing unless melee cancelled
  • inconsistent damage unless a good clean body shot is connected
  • requires patience, tracking good shot placement and pacing to perfect
  • highly punishable if you are not able to maintain good center of mass shot placement or shots in general

In the right hands this shotgun can dominate, as can most good to great weapons, but the model requires a lot of skill (similar to the bow/revolver) to master

If anyone has played apex the model is almost the same as the peacekeeper, suffers from either u hit for 9 damage or u hit for 90

Its great if you get a clean pump but if u dont youre a chump

clear quest
cosmic ether
woeful lagoon
#

ive gotten sys 14/16 games

zinc mason
proper crescent
uncut agate
#

All I ever use is the Model, it's the most op gun the in game. It's also very easy to use, the revolver is way harder and way less rewarding even with a headshot bonus

sonic salmon
#

ill say it again can we have the one up and one down matchmaking to fill your team. id rather have long que times then carry someone to the finals for there points to just not do anything.

elfin dock
#

wth is dissun resistor helmet

thin current
# proper crescent Hey why would the shotgun require tracking, it's single shot, not auto, and why ...

If you have seen any pro/streamer that has optimized the model, they track their targets movements to get clean follow up shots, flicking is sometimes necessary but not consistent rather than just keeping your crosshair locked on your target
I may be mistaken but the model has been unchanged since the game launched. If that’s the case, why is their such a fuss about it now? Power crept by fcar nerfs? What gives?

Also light players can cry all they want but the XP54 is still undeniably the best rifle in the game and its a SMG

glacial knot
#

Imagine someone has bought skins and is blatantly cheating, what does that mean? That the cheaters know that the developers of the final have lost the battle against cheaters and he will not get banned.

fervent vortex
#

If your bad at the game it’s balanced but it’s way to overturned and is easily the most busted gun by a mile to a point it makes light almost impossible

blissful smelt
#

hallo devs I have to report that the latest update ruined the CPU consumption. Even tweaking if I stream I have always a 99-98%.
game's heavier and slighly buggier.
PS I was on lowend i7-6700K / RX 580 BUTthe game was running

tribal spoke
worn ermine
#

Salve salve

sharp briar
#

Add goblins and dragons.
That would be sick.

cerulean sleet
#

The Finals Ranked Terminal Attack is BADLY ranked. I 31k and my team 3 - 31k and 1 - 50k got agains 3 - rubis 50+k and 2 - diamond 58k+. How is that fair? 3 ruby agains plats?

proper crescent
molten loom
# thin current I do not believe the model 1887 should get nerfed: - reload animation is long an...

TF, seriously? It’s just shoot and move, shoot and hide, then repeat the same dogshit. The M1887 gives you insane mobility, even more than a light class when combined with gadgets. It doesn’t take much skill, just a bit of practice. What’s ridiculous is how you can move and shoot with no movement penalty. And it’s crazy that a support class can outplay other classes in a 1v1. Plus, the M1887’s long-range is absurd. There’s no movement penalty, and you don’t even have to aim. And don’t even get me started on the gadgets defibs, jump pad, heal beam, desmaterializer it’s like having all the best tools in the game.

This medium class needs a huge nerf, especially this stupid weapon. Reduce its damage, increase damage falloff, and decrease the fire rate. It’s totally ridiculous that it’s been like this for so long.

Now, suddenly a weapon that was supposedly 'too hard to master' is being used by 80% of the medium population. WT is flooded with triple medium with Model + defibs.

eager rivet
mossy rose
#

This game is a terrible far cry from S2. It sucks straight up. Rampant cheaters since day 1 never solved in Asia, just ebbs and flows and now with world tour it has swelled up to a big high again. GG your game sucks

wraith orchid
#

how tf do pyro mines 80 damage on impact duuuuuude i just want to know the person that had that idea i mean this is so fckn stupid

zealous pulsar
stark pilot
# proper crescent Hey why would the shotgun require tracking, it's single shot, not auto, and why ...

The same range as a rifle ?
If you can't use the AKM or FCAR make more damage than M1887, just practice your aim and shut up.
The great player can kill someone easily who jumping in sky with AKM or FCAR but M1887 user can't.
M1887 only have advantage in indoor fight, but this game isn't R6, it has so many roof can stand on, something like movement platform or suspend structure or the map SYS, shut gun or melee is very bad.
And range weapon has another advantage is that can easily, fast and lower risk help you teammate, but melee or shut gun is more difficult, its make the three range weapon is only one meta in this game.

Did you ever meet the pro player team in WT? They play his boss account to high rank to earn money.
It is so often in Asia when the emerald update in game. Their only play three range weapon in WT, because is most easy way to win the game, even you just play this game 1 week.

That is why so many people just complain the M1887 is OP and no one care the AKM or FCAR, because their tracking is bad, can't use AKM or FCAR well and don't want to practice just complain.

@molten loom Can't you kill someone when they run? Just practice your tracking and stop cry, tracking the man who are running is as easily as he is aiming.
This game don't need high skill in aim, because the player move slow and without movement like APEX.

blissful smelt
#

I think indeedthis game has some "glue effect" when you're hit while running. The auto weapon are too good.
Damn this game makes me crazy because they got the right idea/concept but then failed on balancing the weapons

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings !!!

timid pagoda
#

guys do u think they should add musket or blunderbuss into the game?like they add kolibri into battlefield 1 as a toy weapon before?

jagged axle
#

my teamate has -2 respawn tokens.........

misty jasper
# proper crescent Single shot weapons do not require tracking like automatic weapons do, after you...

ā€œafter you hit them once you don’t have to keep aiming at themā€

Unless your opponent has the reaction time of a cheeseball, yes you do. Your second shot isn’t just a guarantee if you land the first one. Your crosshairs move, your opponents body moves, and you get shot at.

The XPs recoil although not as strong as the AKM is incredibly easy to control. You can half HP a med or even a heavy sometimes at range if you know how to control the gun, which again, is fairly easy.

@proper crescent Well, no. You didn’t describe that for one, you just said you don’t have to keep aiming again.
And two, same exact principles apply when you go behind cover. You think your opponent won’t move if they get hit? Also when you come out of cover, you have to realign your crosshairs (aim) AGAIN. So yeah, you’re not right on this one. You just oversimplified the model. I’m not going to argue whether or not it’s op, (personally, i think it’s in a perfect spot rn) but to say that you don’t need to aim the gun is just plain wrong.
Also, that is not necessarily the optimal strategy for model. Finishing kills are important and ALWAYS going back behind cover is a strat, but not always the optimal one that you go for

@thin current Hell yeah call me model jesus

@nothel.#0

Medium is not just confined to a ā€œsupport classā€. The best aspect of The Finals is that you can configure a build that works for you. You can play purely support light, support heavy, OR support medium. Or you can go full assault based on your gadgets. No one class is confined to a specific role and that’s proven through the option to change your specializations and gadgets to more assault, support, or recon centered (there are prob more class types) builds, depending on your preferred play style.

Saying that medium is a support class and should therefore have no high damage weapons is ridiculous. Plus the model has high damage, but at a cost to range, ammo count, fire rate, spread, and reload speed.

proper crescent
mortal notch
#

Rpg nerf when?

upper coyote
thin current
#

@misty jasper @stark pilot keep spreading the words of reason and facts
I think the reason lights cry about the model is because mediums are in a great place in regards to utilities (defib, zip, pad, heal beam).
If devs first work on medium utility we will probably see less silver and bronze lights cry about a shotgun

deft jetty
#

after almost a year. i got it. the analogy of the century. 90% of the time when you play with Lights (solo queue) it feels like playing basketball with kids in wheelchairs..

wide temple
#

who tought is a great idea to have 3 teams of 3? 2 teams siding with each other against the third.. that s not really fair.

quick coyote
#

If model was only an issue for silver and bronze lights it wouldn't be used by practically every Medium in higher ranks and pro play.

Medium is a support class. Two - Three shotting Medium and Heavy respectively isn't a support class behavior.

plush fjord
#

I think Embark should give lights a few objective-based gadgets, obviously AFTER properly buffing certain underpowered med and heavy gadgets and weapons.
Letme explain.
The main prob isnt nerfing or buffing (its one of the main). The biggest is the fact that lights dont make sense in an obj based game like the finals. They dont have the gadgets to help defend a cashout or smthgn. All their gadgets are mainly CoD like gadgets focused on eliminations.
Thats why every light on my team will go away from the cashout and start getting eliminations, 50 percent of the time die anyway, cuz instead of using hit and run tactics they stand infront of the opponent the whole time.
Lights need to stop going for eliminations and help teammates. It just gives me a team wipe penalty and at the end im the only one with 500+ obj and support score.

jagged axle
#

idk how to do it but give a buff to teams with less players

wooden atlas
mortal notch
#

Rpg nerf when?

analog hearth
fervent bay
#

MORE CONTESTANT SLOTS PLEASE PLEASE IM BEGGING PLEASE PLEASE PLEASE

humble cloud
#

THIS IS THE WORST FUCKING GAME EVER I use to love this game I played 30 hrs in the 2 week beta n upon release of game till now I have a total of 300 hrs I love what this game is meant for but season 3 is forcing me to uninstall till next season just now I had 3 games back 2 back of a 2 man team no srsly the game started as a 2 man no one left n before that I had 2 games with 2 other ppl wanting to play light at the same time right before this happened so I have been trying to play the game for the last HOUR n I can’t even get a single decent game how tf you going to make a game n make your teams uneven n not let me leave without getting banned because ā€œit would be an unfair match for othersā€ IT ALREADY IS UNFAIR TO OTHERS whoever thought it would be a good idea to put s2 cashout into a unranked match NEEDS to be fired n or never give ideas AGAIN how are you going to put your identity game that’s was ranked mode to a casual you are supposed to build the game while it’s still ranked THAT is how you fix ranked for the game idc if there’s 2 weeks left for the season they NEED to flip it back this should have NEVER been a thing

cosmic ether
drifting bobcat
#

Okay so here is where i stand as someone who plays light/medium. Light needs a rework because currenly they are op. For example, thermal vision should be on medium or light so we have a way to counter them being invisible. Sniper is too accurate when not scoped in. Im okay with light being focused on movement but you cant be fast and invisible at the same time with a melee weapon that 2shots you or a bow that makes you a god. Also, Thermite bore should go through more walls than one, if not c4 is a better option. Next Medium, we need more weapon options. One full auto gun is not enough, granate launcher is okay but we should get long range and close range weapons (LH1 and 23R i suggest). Heavy with shutgun is way too hard especialy with winch claw.

viral patrol
#

i have been crashing so much in the main menu recently, and no report bug thing shows up. the game just closes itself.

quick coyote
#

Embark keep cooking with this cosmetics, Holly fuk

mental gate
#

One thing i noticed while playing tonight is that im being placed in lobbies consisting of mostly console players (not really an issue itself) that seem like they very new to the game. I am silver as i dont have much time to play nowadays, but i was high diamond in season 2. Dont want to end up ruining new player experience so maybe ill take a break for tonight

topaz ledge
# thin current I do not believe the model 1887 should get nerfed: - reload animation is long an...

reload can be canceled, at one round, or 3/6. this cycle can be repeated to get shots without a full reload animation. also doing 128 at medium range is not similar to the peacekeeper at all. thats like cracking for full shields at medium range, not close range, where this happens with the peacekeeper. the 1887 has the most damage per mag, even with only 6 shots. a good clean body shot means half health for medium, 85% for light. so only two shots ideally for medium and light at mid range, but you're right realistically its more like 3-4 to kill both mediums and lights at mid range, still kinda wild.

@late flower outdone by a few, hitting all headshots at medium range, which isn't realistic. also the ttk's are very very close. the 1887 thrives on playing cover and poking, which is how it avoids damage taken during shot downtime. compared to an automatic where you have to maintain aim and tracking for a period of time to deal damage, vs a shotgun you can shoot once to get full damage, the 1887 is the prime poke gun. canceling reload really only is used in certain situations, like in close range where a full reload takes too long to complete and you need a shot off. but still it's not too important it was just a rebuttal for thicc's argument. I never said it cut down ttk, it just makes the gun more versatile, granting similar dps with reload cancel but higher ttk.

@thin current thats true, but I'm not trying to argue the similarities and differences between the finals and apex, you said that the pk and model were similar in shotgun mechanics, but i pointed out the difference was the relative damage of the model is so high that the same mechanic that governs skill regulation in the pk, pellet spread, doesn't apply as much; partial hits still grant a lot of damage. and also pretty much nobody ads'es pk at close and the 1887 has no mechanical change from ads. if the pk has more power than the model, why don't people in apex ads the pk instead of r301

mellow gull
#

The game is dying. The game needs eSports, only it can rise online. The game is not linear, it is very dynamic and interesting to watch. I like this project. At least I'm not English. I’m a pagan person, but I want to support the project and not only me

late flower
thin current
eager ivy
#

Nerf lights weapons damage and fall off damage ,nerf model buff fcar slightly, nerf heavy rpg aoe damage but keep damage if direct hit ,while buffing heavy weapons cuz heavy is a bad class that only good at killing bad players. @mortal notch and no I didn't peak plat i'm top 500 go look. Watch all the bad players get triggered now lol. Name same as user.

mortal notch
boreal wagon
proper crescent
marble mortar
#

Would be cool if the animation for the lava flamethrower skin gets "charged" quicker. Like with one full mag instead of two since you rarely even use up one

upper citrus
humble cloud
hollow flume
#

What about…. an artillery gadget for heavy šŸ˜„

pseudo breach
#

Are the servers ever going to be upgraded? Or are we just supposed to live with all the issues?

stray thunder
#

On PS5 the communication thank you correspondence with i need help while i need help continues to be i need help.

Also circle on the summary page does not work.

thin current
rotund rapids
#

Add back being able to see ping.

quick coyote
#

How does that relate to light? Light is a glass cannon. Get in, get a pick, get out. Hence the burst damage weapons and it's evasive nature.
Medium has supportive tools hence it is a support class. With heal beam, defib, zipline and pads. Even turrets simply support the team, they're not killing machines on their own.

How do you give a class with so many supportive tools the ability to 1v1 and win nearly every matchup?
How do you make a class with the highest health pool have insane burst damage that it outshines the glass cannon?

Would be nice if you look at it from different perspectives than just "Light annoying, nerf light buff other classes"

versed cloud
#

Buff the fucking 93R the gun is unusable

quick coyote
#

Feedback after about 500 hours: Best fps made to date. Needs more maps though. I'd also like another gamemode besides power shift that has 2 bigger teams against each other.

bold moth
#

PLEASE just absolutely kill the XP's stats already im so tired of it's state right now. Its way too strong and is basically an assault rifle. Either make it equal to the M11 or move it to Medium's weapons PLEASE

night vortex
mellow gull
#

The game is dying. The game needs eSports, only it can rise online. The game is not linear, it is very dynamic and interesting to watch. I like this project. At least I'm not English. I’m a pagan person, but I want to support the project and not only me

karmic surge
gilded hull
#

nerf model and remove sniper from ta

boreal wagon
# night vortex What makes it so oppressive? I’m ass at the game so I don’t really see this comp...

double RPG stack, double domeshield, massive health pool paired with M healing + defib, heavy weapons are really strong, one mesh shield, one winch or charge and slam.. you have some of the highest damage output with the most health and sustain in the entire game. MMM and MMH are close second I would say. the reason why Heavy is considered "weak" is because people play it alone without sticking to their team. in tha case yeah heavy fucking sucks but as soon as you pair it with teammates it becomes insanely oppresive.

even high dps weapons dont really matter.. you can try to 1 mag a heavy but if he's getting healed then he's gonna be back to full within seconds. if you do kill him, the other heavy can just dome / mesh and res, the m can defib. its just really annoying. if you're not careful, your team just gets double RPGed and thats an instant wipe

there are so many reasons that make double heavy so unfun to play against :/

@torpid cliff if it was that simple dont you think we'd be seeing a lot more lights in high elo...? glitch nade will remove one domeshield you still have to deal with the defibs and healing and sometimes they have barricades

surreal meadow
torpid cliff
eager ivy
keen siren
#

Game just completely crashes randomly now sometimes. This just gets worse and worse...

stark pilot
#

Kill someone regen 100HP make melee risk-reward more balance

mossy otter
#

I have one question, why is "lmao" a bad word? Why does it gets filtered in finals chat?

hazy shore
#

came back after a month or 2 of not playing & wow your servers seem to have gotten worse. impressive

molten trail
lethal rover
#

Stop with these dumbass challenges that require your enemies to behave one way. I’ve ā€œstoppedā€ well over 15 steals but only counting them when the enemy refuses to let go is beyond stupid. I love being at 5/15 because, like any logical person, enemies stop stealing after getting beamed

thorn kelp
#

My personal Weapon Balance Changes I would make

93R: DPS buff pls

Dagger: Little DPS buff on the reg swing would be nice (would also change the set damage for a failed backstab hit) or a slight swing speed buff

Model 1887: Slight (and I mean SLIGHT) spread nerf

Lewis Gun: Either revert recoil changes or make recoil easier to control

R.357: Little range buff would be nice

XP-54: Damage falloff needs to happen a little sooner

CL-40: Slight damage buff

MGL-32: IF THIS IS EVEN POSSIBLE, give the grenades a hitbox for if they came into contact with a player WITHOUT the grenade actually exploding (the grenades will bounce off from the player). This, of course, would do less damage than an exploding grenade shot, but would definitely give this weapon more utility in close combat rather than being a free "Kick me" sign for players.

Dual Blades/Riot Shield: Currently the worst picks when referring to all the melee weapons in the game. My suggestion for both of these weapons would be to allow the player to run while holding deflect or the shield up (I have separate suggestions if this doesn't appeal to you)

Dual Blades: Deflecting bullets needs to be a bit more accurate. Swing speed definitely needs a buff

Riot Shield: Controversial weapon, but I do believe that the swing should do more damage to confiscate for other melee weapons that straight up hard counter this weapon. There are a whole bunch of bugs and other issues the Riot Shield has that I'm not fully aware of, but I'm not gonna bring that up here

Spear: Alt Attack needs to be either faster or do more damage. (Maybe) A slight damage buff to reg swings

upper citrus
night vortex
last swift
#

Main things I think need to be adjusted
•Matching visual range of hammer/spear with the actual damage range of the weapon
•In no world should SMGs be more accurate at range than ARs
•APS should get a buff, the projectile spam/grenade launchers are hell
•Snipers need bullet drop or a swaying/focus mechanic
•When somebody defibs their teammate they should not be able to hide behind their loading body (bullets should pass through, the loading body should not be physical)
•Dual blades reflect too much damage
•Smoke Grenades should have a larger radius
•Guardian turrets should have less durability

smoky gust
#

i think nerfing the range on winch was not a good solution

it still has the same issues, just slightly less often
at the same time it also nerfed its utility and support capabilities, which no one has a problem with

i know its supposed to enable close range fights, but i think its unhealthy with the way it currently does it

i would either give it more natural counterplay, less impact on a successful hit, a rework to how it enables close range combat (maybe pulling the user instead of the opponent) or just scrap its player interaction and make it a gadget

digital sinew
#

please we need heavy with duel pistols and jetpack šŸ˜„ come on it sounds so fun 🤣

dense marlin
#

Remove hidden deadzone and add outer deadzone slider for controller settings

fossil hawk
#

ok please tell me how i lose 900-ish per loss, but i go mvp this round, like 10/2/4 and only get 500, you guys gotta get it together with ranked in season 4 man, this is crazy

fleet meteor
#

When's Embark gonna fix the graphic settings being reset to epic randomly...?

real rivet
keen siren
boreal wagon
gilded hull
#

make it so that you can use credits to choose what map you want to play on, since theres no use for them after youve gotten all the items

oh and nerf xp and model

wary urchin
#

add so you can choose what map to play on, am so sick of playing kyoto.

daring fossil
#

game should probably tell players when their team mates are marked as abandoned. Would probably stop all the complaints about people getting a penalty for leaving when they leave before their team mates are abandoned. Hell even a timer of some kind showing you how long the team mate has to reconnect before they abandon would be nice.

serene matrix
#

nerf gun collab

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings ???

stark pilot
#

Have you ever play this game?
The most influence thing to your playstyle is your weapon and your specialization.
Don't just read the introduction and complain anything, play game and make you better.
Does sword user playstyle same as sniper or LH1? Thinking with you brain.
How can I use my duel blade to support my teammate?

TTK isn't mean anything, make risk and reward balance is most important thing about game balance.
I can one backstab and one melee every class but dagger still is shit in high elo match.

M1887 isn't OP like AKM or FCAR.
Anyone who has good aim skill can do more thing with range weapon than M1887.
Don't just jumpping to shotgun and melee face, get 2 shot kill, and than complaining.

quick coyote
#

I never said light should win every 1v1? Under certain circumstances yes it should. When you get the first shot on an unsuspecting enemy, you deserve that kill. Just so happens you are more than likely to die in these scenarios against Model.. And no light does not have the best TTK like you mention. It is the complete opposite with light losing every TTK check possible with a few exceptions here and there.

Hit and Run is literally the definition of glass cannon. Get in, deal high burst, get out. There's no mention of disrupting aka being a glitch dispenser for the team.

Heavy specializes in fortification aka defending, very obvious thing for a tank to do (shocking)

Medium is generally fine. It is good in combat, it is good in support. But when the combat part is excelling you have an issue. You simply can't have a class that's really good on offense, really good on defense with mines and turrets OR really good being a support with heal beam and defib.

Model wasn't as much of a problem in the previous seasons because ARs were dominating in long range and most fights were simply who could laser better from range. An environment that didn't favor the weapon.

broken citrus
#

Why can’t i quick melee while holding my mesh ?

dire meteor
#

why cant we have such fire soundtrack as in season 1 ?

plush plume
#

Could you please make an option to remove that tiny wiggle from your crosshair when you're walking/running/jumping, idk I guess it is meant for immersion but I think it is just hella annoying. It's so small that it basically makes no difference for aiming but big enough to be annoying and I don't really see the point of it being there.

merry anvil
clever vortex
#

SYS Horizon got a team wipe but couldnt steal cashout, didnt give us a prompt, couldnt inititate a steal...bug or hack?

radiant imp
#

Question for everyone, just to see if it's just me and a few others feeling this way.
Does flamethrower feel stronger recently?
(You can just react šŸ‘oršŸ‘Ž so you don't waste cooldown)

daring fossil
magic widget
#

Cashout feedback:
Cash out wipe percent stays at 10%, but instead of it being lost, it gets awarded to the team who wiped them
(I get being fearful of the team wipe penalty being too punishing, but this current penalty isn’t doing much, this is a nice middle ground)
Cashout defender bonus nerf (maybe 20 seconds instead? Not uncommon for us to get them down to 1 light just for the whole team to coin back because the light camped/stalled steals)

knotty escarp
#

hello i didint play the finals for a while and i just wonder - what the hell heppend they made it 5v5 ranked only and removed 3v3v3 rankeds? cuz it sucks rn, the game was so unique due to 3v3v3 mode and cashouts so i just wonder why did they change it to typical fps game

pine bay
proper crescent
atomic delta
#

give us a thing where we can save outfits to and then equip those outfits.
gives us 2 nice things. one is obviously more outfit save slots (WE ONLY HAVE 6 WTH!). and two is that we can make one outfit for a light for example and then we could equip it to a medium instead of redoing the whole outfit on that medium.

eager ivy
thorny lynx
#

Can I trade my Emerald 3 M11 skin for the AK please.

rough storm
topaz jetty
#

The amount of times my game crashes since the latest update is wild nooooooooo

crashed twice in the same TA match, multiple times in WT matches

radiant imp
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 2)

tribal spoke
#

Dual blades reflect is inconsistent and doesn't work when you expect it, it needs a fix, not a nerf

crude tree
#

I kind of wish Heavy had a weapon thats comparable to a Warhammer 40k bolter (the slug shotgun is so slow its horrible), I also wish Heavy's M60 can mount on sufficiently high pieces of cover to greatly reduce recoil while forcing you to be stationary for the benefit.

umbral pebble
#

My game NEVER registers headshots and I can't finish my contracts -.-

quick coyote
#

Dual blades slice view inspect animation breaks every sginle game and goes back to default please fix it it's been months

civic storm
#

We need a performance patch ASAP, I just had a game where I got 30-40 FPS the entire game (Medium graphics preset) and my game was occasionally not registering mouse inputs for half second intervals, and before the game was giving me ungodly frame drops I was running on maxxed graphics settings at ~60fps average. Make it make sense
I have an RTX 3070 (16gb VRAM) and Ryzen 9 3900X, 48gb RAM.

quick coyote
#

Conquest or Capture the flag limited time mode froggy_smile

young hamlet
#

King of the hill gamemode
Like powershift, but it doesnt move, and it's a circle on the ground. So not really like powershift

little solar
#

So you guys are talking about new modes?

torpid quarry
# torpid quarry I suggested having a ranked Power Shift mode and people loved it, now I'm sugges...

I suggested having a ranked Power Shift mode and people loved it, now I'm suggesting even more: The Finals 2.0 Proposal (in pieces, pt. 2)

Terminal Attack, reimagined

Introducing the new Terminal Attack, where speed and strategy are key to success as has always been the case in The Finals.

Four keys. One terminal. Encrypt the terminal to become the defending team, unlock gadgets and respawn coins, and pile up cash as time goes by with the terminal in your control.

The rules are different for attackers and defenders. Attackers have no gadgets or respawn coins, and they only gain cash from either killing the defending contestants or making the terminal theirs and becoming defenders. The defending team, however, has gadgets and respawn coins, and they gain cash from holding the terminal and double the cash from killing attackers.

Attackers have to be careful from wiping the defending team without encrypting, as the terminal must be encrypted in time or the defending team will win the round. They have to work together (or against each other) to make sure the game does not end prematurely.

Here are some things you have to know:

  • Round time is 12 minutes.
  • Defending contestants can respawn after 10s.
  • Attacking teams can respawn after 15s.
  • No healing or reviving allowed.
  • The terminal is locked at the beginning of the game and has to be unlocked by the initial encryption.
  • The terminal can remain unencrypted for only 30s.

TL;DR

Four keys. One terminal. Encrypt the terminal to become the defenders, access gadgets, and respawn coins. Hold the terminal and kill attackers to gain the most cash. The defending team should avoid getting wiped as it would eliminate them from the round.

cold bolt
#

game crashes a lot more for me this patch, like s1/early s2 frequency

eager ivy
woeful lagoon
#

add jorts

umbral pebble
#

and another round stuck in loading screen

quick coyote
#
  • 110 fov
  • Add voice and text chat between your team and enemy teams.
  • Optimization: I suggest updating the game engine to 5.4 in a future patch, as well as updating all available upscaling solutions to newer versions like DLSS to 3.7.0, XeSS to 1.3, and FSR to 3.1 (FSR Frame gen too). UE 5.4 brings more optimizations which make the performance better and that should improve the general game experience for people in combination with the updated better upscalers. Also, add DirectStorage api to improve loading, there are times where all players are stuck to a loading screen for the match due to singular users with slower machines, and DiSto can eliminate/lower that.
  • Weekly limited time modes could be prop hunt, solo bank it, conquest or capture the flag etc.
  • New events like lava floor, dead go boom with a timer of 5 seconds until detonation, zombie invasion etc
sand bramble
#

Why was winch nerfed?? Now it sucks

sudden summit
#

did you check developer's comment in patch note

brittle obsidian
devout wave
#

why does the game not let us disable reflections and taa? i don't get why we're forced to use options that look awful and reduce performance

marble prawn
#

cosmetic idea - make a onsie of the red panda and egg

sly zodiac
#
  • option to enable/disable adding of all soundtracks from previous seasons especially from season 1
  • improvement of the dematerializer (in some places the wall removes only in one part leaving elements blocking the passage)
  • new mode just copied from word tour last round the finale 3v3
  • thermal vision is currently useless, some rework? ( should be able to see gases or mines)
  • glitch trap is a bit too strong (maybe only one person at a time can be hit?)
keen beacon
#

battlepass needs to have more / be harder
how am i gonna be lvl 107 for the next 2 months like what

primal shoal
#

remove the usb refresh that happens shortly after launch, i can't actually play the game because it disconnects every usb device and then reconnects them all /except/ my keyboard (???)

nobody seems to know anything about it, but i've found many forum posts etc on the issue and a lot of them are coming up on a year old now. i've heard so many great things about the game but oh well, guess i can't play it???

abstract ravine
simple parrot
#

what if they just say screw it and added loot boxes

stable spear
umbral bronze
#

add more baggy streetwear clothing ā€¼ļø fashion week theme next season yeahhhh

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings !!!

jovial sinew
#

add emerald gloves or something like that for the top 500 or 100 players, with the lowering of emerald 1 I feal thousands of people will have it so the top players can have a separate reward like in ta

quick coyote
night vortex
upper citrus
glad delta
eager ivy
rotund sluice
#

Defender Bonus needs to be dynamic. If you are dead before the cash box is inserted, it doesn’t reduce the time for your respawn timer. It should automatically take off 15 seconds once inserted. Sometimes you sacrifice to hold off a team so you can get the insert, or to secure a steal, those should be rewarded too.

jagged cedar
stable spear
fast breach
#

FIX THE DMG BEING INCONSISTENT FKIN ANNOYING BS 1* UR DUMB GAME

tribal spoke
#

Meanwhile the light can kill a medium before they get half a swing of the dual blades out (With the smg)

crystal umbra
#

Would it be possible to add a feature to the practice range?

Add "ability spawns" to it so we can test out how gadgets interact with one another or to see how much health things have?

Maybe this is a dumb idea idk

fossil hawk
#

buff the m60's damage, thing serves no purpose

vocal bloom
final haven
#

bring back 30% penalty

topaz ledge
tribal spoke
delicate marlin
#

Game still crashes

iron bough
#

Man... this season has been 70% skins, 10% Bugs, 10% Bulls**t nerfs, 5% Trash events, 5% actual content.

slender oasis
#

The end of this fucking season is a disaster. I went from getting at least a win per day to now I can barely make it to second round. Very balanced game, even better balanced lobbies. Great game, third rate company.
A personal note to Embark: Do you like, even think through, or even test your ideas first before implimentating them? Like none of the changes you made feel like they've positively affected the game. Especially not the changes to cashout. I prefer being wiped and punished 30% instead of the last vault high value turnaround bullshit. And the changes to shit that didn't need to be fucked with so much. Thanks, din dritt.

sonic spoke
fleet socket
#

We need a tab of saved outfits

jagged cedar
thin current
#

Content throughout The Finals lifetime:
S1: 1 arena, 1 weapon, 1 gadget, 5 in-game events, 1 LTM, 1 battlepass

S2: 1 arena, 3 weapons, 3 gadgets, 1 specialization, 1 battlepass, 1 seasonal circuit, 2 gamemodes, 2 LTMs, 1 discord quest, private matches

S3: 1 arena, 3 weapons (two melees), 1 gadget, 1 specialization, 1 battlepass, 1 seasonal circuit, 2 reworked modes, 2 new ranks, merch?

To say that this seasons content has been lackluster is an understatement. You wonder why the player count is at its lowest. The finals category on twitch averages out at 500 viewers total.

Do better Embark, you are shitting the bed with your main title that was supposed to be a golden goose.

slate plover
#

are people really complaining about having to get close to another enemy as a light???

tired sluice
eager ivy
topaz ledge
glossy bough
#

Embark, please take action against accounts who are getting boosted to tournament wins by default new accounts because this is one of the main motivations for blatant hacking, having these guys drop 20k+ combat score each round is ruining the experience for the rest of us. If only the world tour emerald mode was locked to gold 1 this wouldn't be a problem but nope you can queue with new accounts

grand geode
#

when my teammate leaves in world tour im not allowed to also leave without penalty so i have to sit in a game for 7 mins i dont wanna win

hard verge
#

This game needs more maps, world events, and more weapon tuning
2 maps per season would be more cash money
World events bring some sand storms to other maps or rain in all the maps
Weapon tuning the medium shot gun shouldn’t be able to do a lot of damage from more then 70m
Melee weapons could get a small nerf because they are mainly being used now instead of other guns and also more equipment
A one use healing factor would be cool to see for lights and heavy

lapis juniper
#

Mesh Shield sensitivity options for controller would be nice

upper citrus
thorny lynx
sacred isle
#

World Tour's matchmaking is terrible because I've been trying to help and many had quitted and no luck finding a Diamond or greater to play with from Discord's LFG. I do not know what to do at this point.

vocal bloom
quick coyote
long void
#

Every game there is a known cheater in the lobby. Fix it

gilded hull
#

nerf model

broken citrus
eager ivy
sonic raft
#

Embark made WT not fun. Instead of rewarding those people who had actually played it for a long time with unique weapons skins, they locked it behind Emerald - a "competitive" experience that doesn't reward your performance, doesn't reward second and third place, and genuinely sucks the fun out of what was a good game mode. I am one win from emerald 3, and I keep getting sweaty emerald lobbies, I hate my life, I'm not having fun, and I am burnt out. Reducing the number of wins was not the solution, rewarding second and maybe third place with some points would have made the mode infinitely better for the target audience at the beginning of the season - the casual player. I lose hours of my life every night after work for nothing. If I don't win, I just spent time and energy and get reward nothiing. To all you top players who play for 10 hours per day, run the meta, and dunk on everyone else, Congrats. You successfully campaigned for WT to be converted back to a stupid experience where you can show you are the best at a random FPS game. Embark needs to decide if this is supposed to be a chaotic fun shooter with wacky limited time modes, or a serious, competitive, run-of-the-mill FPS game.

quick coyote
rough herald
#

game always lag, and the sever icon is always on, sometime white, sometime red, mostly orange

hardy bramble
#

I got a question will TerminalAttack(TA) and Cashout be ranked next season like separately?

sage isle
#

The meta of this game is absolutely cooked. Glitch traps having unlimited use until broken makes zero sense. Heals are broken and slow down the pace of play. Defib means the only reasonable way to win in a competitive lobby is by running it and if you do not run defib, you're at a major disadvantage.

The meta is literally sit in corners, protect cash out, the second you take damage, get healed and hide. If one dies, don't keep fighting, prioritize defib. As soon as you get a kill, instinctually drop a glitch trap.

The Finals is being willfully killed by the dev team. Medium class is the most broken and OP class in the game but you nerf heavy bubble shield...again???

Remove defib. Remove heals, rework glitch traps and the meta is actually fun and competitive, not a variation on a zombie game mode where you have to kill the same team 3 times in order to actually eliminate them.

jovial sinew
#

They need to add a reward for top 100-500 world tour winners emerald 1 is to easy to get and will have Atleast 2 thousand people with it maybe emerald gloves or something just like they have for ta

olive wraith
#

Please add a dragon skin. Would fit nicely with the whole Japan theme imo.

ruby spade
#

can we have an option to switch between each season's lobby?

mental hatch
#

Add cyber sport or game will die. Listen only high rank players because casual beer always talk some shit

quick coyote
#

An experimental version of powershift where everything is the same except snipers are banned, look how many more people would queue into it

quick coyote
#

I know the chart. You could easily compare light's TTK vs Medium to Medium's TTK vs light, where lights TTK is higher which is worse.

Goo gun is most commonly used as a defensive item. Goo in general is versatile, not every class has a goo gun with so much versatility.

All classes have goo nades, but that doesn't mean all classes are suddenly defense classes. Turrets and mines can defend the cashout. Mining doors, flanks, cashout, deploying turrets all this to what? Defend the cashout. Shocking.

I just love how your entire argument about model is simply don't get shot, run like a maniac praying the enemy doesn't two shot you from like 15 meters. Ok dude, I've seen enough from you.

boreal wagon
#

yeah how about we nerf the model1887? tired of getting fucking deleted because the M landed 1/6 shots

mortal notch
#

Rpg nerf when

rough herald
#

heavy the auto win character :))))))))))))))))

tribal spoke
celest anchor
#

I love the idea of the dual blades but they just dont feel consistent enough to use, were either going to have to amp the damage returned on hit or make it go exactly where the crosshair is

  • buff xp gained with the data reshaper
sage sapphire
#

game is crashing every day since last patch
recconected to would tour, had default medium loadout then got kicked from the server
recconect still medium

vivid saffron
#

Nothing I love more than doing ninty percent of the damage on someone and having my a someone swoop in and get all the credit for the kill...higher combat score and six less kills. Assists counts as kill--you guys old BF games, and the idea was good then too

long oxide
#

pls let us have multiple weapons, util is so important that most of the time it wont be worth having a weapon you can switch out

vivid saffron
#

w

proper crescent
thorn nebula
onyx crystal
#

if someone leaves in cashout you should also be able to without punishment

unique rune
tired ibex
#

Make mgl20 explode on impact against players. Increase model1887 spread.

Also remove throwing knives

fallow basin
#

I and my friends all stopped playing after getting matched against 70% diamond players when we play even if I’m was in silver other friend in gold and last plat and that leads to the next problem in diamond and emerald I have the feeling 30% are cheaters and 60% are cheaters friends who only play heal to heal the cheater

analog hearth
mortal notch
# analog hearth right after the light nerf

Sorry dude I don’t talk to players who peeked plat if light needs a nerf why is MHH still meta if light needs a nerf and is a op class why isn’t LLL meta then? Or is every high elo player wrong ?

thorn nebula
gray idol
#

Please stop nerfing everything. This is so annoying to casual players which cant adapt to continuos nerfs to what they are used to, and make people quit the game.

autumn sedge
#

Stickers on barricades!

analog hearth
mossy rose
mortal notch
# analog hearth in almost every lobby, the lights have more kills than other classes. All stream...

What’s your peek? And Yea because light is the glass cannon build and has the highest skill ceiling many good lights will usually have more kills? Who the fuck wants to watch a streamer/YouTuber play heavy/heavy meta? I play this game too I have over 1200 hrs and peeked top 2000 the meta at high elo is MHH light is still underpowered mainly because of rpg/healbeam/sa1216.no top players don’t play light anywhere above top 5000 plays in a MHH/MMH comp piggy and eldioran are the only lights I know to make it viable high elo. Ur ass face it stop getting mad over things/the class your not good with.

Ps:the team who won the official tournament was playing MHH and dominated the entire event so if lights op why didn’t they play LLL

crystal umbra
#

I'm really looking forward to new game modes next season to test

jagged cedar
# sonic raft Embark made WT not fun. Instead of rewarding those people who had actually playe...

emerald lobbies dont exist lol. Wt doesnt have actual sbmm, it's the same lobbies you've always had

@analog hearth whatttttt???? the class designed around getting picks and kills tends to have more kills than the support and defensive classes?? There is no good comp with more than 1 light. Top players in cashout DONT mostly play light (idk where this came from), while top TA players only play light because TA is a horribly designed gamemode. I can open twitch at any point and it is a pretty even split of all 3 classes, if not light being the least played.

quit coping and just rpg or model 1 tap combo them lol

tired sluice
# analog hearth in almost every lobby, the lights have more kills than other classes. All stream...

Lights are great for getting picks and taking their ones, they are not meta in the slightest because their biggest flaw is team play. a light can barely take on MHH or MMM without somebody lacking on the team. Lights also have higher kills than everyone due to A. weapon fire rates, B usually trivializing on teams fighting on a cashout while their own is not being messed with. Streamers stream light because watching a boring medium play w heals and mines isn't fun for the viewers right? showing you immense skill on light is way more alluring than some boring triple med gameplay or MHH. Light has a high skill ceiling for a reason.

muted gazelle
hexed mesa
#

Hello developers šŸ‘‹šŸ‘‹šŸ‘‹ I would really like the M11 to have a bit more range, it would make the light weapons more balanced. Please and thank you šŸ™

tired ibex
icy iron
#

you guys really need to optimise this game. its been how many months and this game still has massive frame drop and can't even hit 120fps on my 3070 TI. like is this even normal? dont think so since other games ive played doesnt behave this way.

violet elbow
potent solar
#

could use another cheater ban wave.. lots of fishy behavior. I questioned it before but now I'm a believer

torpid sky
untold orbit
#

do something to models and rpg please

crisp coral
brazen river
#

so i just had an idea for a medium gadget that i would call the ilusion wall or somthing like that so my idea was a curved wall just like the heavy shield that you can place and shoot and see thru from one side but if you look at it from the other the enemys/mates are invisible and you just see the invioment behind it you can still shoot at it but you are shooting blind at everything that is behind it also may be easy counter to throw a scnner at/behind it so the enemys get detectetd i think that would be cool what do you all think ? (sorry for my bad english im german)

thorn nebula
# tired ibex Such a cap, throwing knives 1 body shot 1 hs on light = dead. They can dash arou...

Just an fyi this is coming from someone who exclusively plays WT, so take my opinion with a grain of salt. The problem isn't throwing knives, It's evasive dash. Throwing knives rarely hit different parts of the body in one burst, meaning you need 2. It also has significant projectile drop and travel time. to kill a light. you'll have to aim and lead shots on another player spam dashing around. The knives have a high skill ceiling, and you're rewarded if you sink time into them. xp-54 has a dps of 254 with hardly any recoil but wont kill lights as fast as double headshot knives. It's easier to use but the damage output potential is lower. Light shotgun and sword also exists that one-shots, and nearly one-shots lights once you're in range. Lights are glass canons. they do lots of damage and die easy, It's the whole point they get obliterated by each other. I feel like I'm somewhat qualified to talk about this since I've used the knives a lot. before and after all the nerfs and buffs. On top of that I've maxed out dematerializer, charge and slam, nearly maxed data reshaper. and have triangle twinkle on ak, glitch trap, jump pad, barricade. (I've spent a lot of time playing other classes and weapons). I mostly play medium now and rarely die to the knives, unless I'm playing light. Finding throwing knives users is pretty rare, but even considering playerbase, I die to sword or LH1 more often. most times they just spam dash left and right. it's a scripted attack and pretty easy to read once you know what to look for. I haven't played a TON of heavy, but in my 80ish wins on heavy I almost NEVER die to throwing knives. Ever. Period. I'm sorry if this looks like an insult. I just cannot justify STILL hating the knives after the recent nerf.

mental sky
analog hearth
# mortal notch What’s your peek? And Yea because light is the glass cannon build and has the hi...

If there are top op strategies in the game, it doesn't mean that light class isn't op. And I don't care about tournaments at all, and it doesn't matter at all for an average player. Most players don't have teams and play solo. Also, I didn't say that something needs to be nerfed, that's your claim. My point was that RPG equalizes the chances between heavy and light, if you can't handle it, then I return your words to you: Ur ass face it stop getting mad over things.

@jagged cedar but NOTTHEALT and Nokii disagree with you. They claim that most streamers play light class because it's more interesting to watch

@tired sluice maybe the light class is not as good for team play as other classes, but it is the most dangerous combat unit on its own. And if most players do not have a team and play solo, then the light class greatly affects the outcome of the game. And no, streamers play mostly for the light class because they kill more on it. That's why it's more interesting to watch.

tired ibex
# thorn nebula Just an fyi this is coming from someone who exclusively plays WT, so take my opi...

Well dash got nerfed recently I don’t think that’s the problem. I see what you’re saying but I have 10+ gadgets/weapons max with almost 1500 hours and I still think throwing knives are busted and the recent ā€œnerfā€ barely did anything to it. I play a lot of sword and you legit can’t win if they see you first because they can just 1 shot you. If they land 1 hs also saying you never die against them on heavy is just heavy being heavy but I guarantee if a throwing knives light stuns you you’re dead. If they are good enough to dodge your rpg which is a very predictable thing to avoid then you’re dead

hexed mesa
#

Remove light class fully please devs

dense hamlet
#

Miss when world tour was fun. Back when you could just slowly progress just by playing. But the emerald win requirements make the mode so much sweatier and unenjoyable. It now doesn't matter how much time I invest if I don't win. I've been spending all of my free time that I get grinding the game mode with very little progress. I often make it to the finals but lately I've hardly won any. It is extremely punishing on solo players. For real though I think if this is done in future seasons I'll probably never play the mode again

vivid finch
mental hatch
haughty mica
stark pilot
# analog hearth If there are top op strategies in the game, it doesn't mean that light class isn...

If you have good consciousness in this game, even you always play solo, you can against light easily.
Only the noob would say light is difficult to against.
Clocking could be find and dash can be track grappling hook have CD.
So many gadgets can help you reduce light dangerous and most of weapon can easily kill them in 1 or 2 sec.
Risk and reward need balance and great game make you learn.
If you can't track or aim when someone is dashing just practice, if you can't dodge RPG just practice, if you can't team work well just learn how to help your teammate.
If you just play fun and have bad skill in game, you can also play hammer or flamethrower.

rugged temple
echo radish
#

What do you guys think would happen if they removed the final round of the tournament and instead just awarded ranked points based on the 1st, 2nd, 3rd, and 4th place standings in the Cashout second round?

hallow yoke
#

anyone have issues with cashboxes randomly stuck underground recently?

light nimbus
#

I feel like Glitch Traps are ruining the game
they are very lazy/cheap and just prevent you from using your gadgets which makes the game boring
keep running in to a fight only to fid out I can't do anything

It's like having the bug where you can't use your equipment and gunn and I'm pretty sure nobody is a fan of that lol

grand night
#

the game crashes at launch. unplayable

rough herald
#

heavy kit need a rework bro
pls transfer the power in his gatgid into his gun and all problematic weapon/gatgid is mostly burst damage so pls pay more attention to that

quick coyote
analog hearth
# stark pilot If you have good consciousness in this game, even you always play solo, you can ...

Some people don't understand that not everyone has cool monitors and not everyone can play the game at 100+ fps to keep track of the lights. very often in high dynamics of battle at 60 fps it is simply impossible. Skill has nothing to do with it

@rugged temple This is nonsense. On the contrary, the heavy is completely helpless with his flamethrower or hammer. If the light is more than a couple of meters away from him, this is a guaranteed death for the heavy. In this case, only RPG can help. This is a balance, it is understandable why you do not like it, it does not allow you to dominate even more, so you come and cry how everything here prevents you from dominating. Cry baby, cry

rugged temple
limber badge
#

please imporve ranked matchmaking, im begging

manic tusk
#

i hate intentional afk players.. can we do like report for these kind of peoples?

karmic terrace
#

tournament is going well
game crashes for the 3rd time in like 2 hours (drivers are up to date before you @ me)
steam has to complete some mystery download before I can relaunch the game???
when I come back I have a completely different loadout
we lose
suspended from matchmaking even though I was able to reconnect
10/10 experience, fix the fucking game

stark pilot
#

M1887, throwing knife, RPG, have largest number of complaints.
WHY ?
Their have something in common,
1.Their can do a lot of damage to player when you first meet.
2.Their range is enough in indoor fight.
3 Their can hit someone more easily than melee.
Conclusion and Find reason.
Those complain from who are bad players in this game and can't find the enemy when they are approaching.
They can't play range weapon well, and can't kill someone who take close or mid range weapon before they are into his weapon effective attack range, the truth is most of range weapon can fight any distance and do it well.

No one care melee because the noob can kill melee player with his AKM easily and their never use melee in WT to against high elo opponent, they don't care the poor melee weapon because they think his aim skill is best, melee is nothing they don't want to play, and if anyone can kill me it's weapon worse definitely not him fault.

@k.o.h.a.i Biggest joke I have seen. I use PC with NV GTX1050 GPU, only have 60 FPS monitor, it's under the recommend line and only have 50 FPS in normal.
I can track or aim well because this game is too easily do that.
Just practice you aim skill and stop complain.

rough herald
#

more balance patch hug_friend

tired fable
#
  • MP5 should be nerfed
  • Thermal Bore should have CD buff : no damage, long wait, single ammo mag, have to reload its too much
  • don't nerf model1887 without nerf AKM/FCAR
  • add unlimited character slots 🤪
  • make playlist lobby with all your crazy OST S1, S2, S3...
quick coyote
#
  • 110 fov
  • Add voice and text chat between your team and enemy teams.
  • Optimization: I suggest updating the game engine to 5.4 in a future patch, as well as updating all available upscaling solutions to newer versions like DLSS to 3.7.0, XeSS to 1.3, and FSR to 3.1 (FSR Frame gen too). UE 5.4 brings more optimizations which make the performance better and that should improve the general game experience for people in combination with the updated better upscalers. Also, add DirectStorage api to improve loading, there are times where all players are stuck to a loading screen for the match due to singular users with slower machines, and DiSto can eliminate/lower that.
  • Weekly limited time modes could be prop hunt, solo bank it, conquest or capture the flag etc.
  • New events like lava floor, dead go boom with a timer of 5 seconds until detonation, zombie invasion etc
crisp oxide
#

these triple medium meta im so fucking sick of

hexed mesa
rotund rapids
#

WINCH

analog hearth
# rugged temple So when the weapon that has no range (it's designed not to have range) fights so...

It's not just about melee weapons. All heavy weapons are very inaccurate, or have huge recoil and do less damage, which, combined with the mobility of the light, makes it a huge problem to just hit a small, fast target, especially at 60 fps. It's just a fact. However, no one cares about the cries of the light, just as the light does not care that their opponents do not have enough fps to notice them.

@stark pilot cool story, bro... tell it again

sick pecan
#

Secretly changing the sniper day by day back and forth without any transparency is really confusing. Please be more transparent with these changes.

dusty plume
#

26 WT points for a win????
I need 10 tournament wins to go up 1 level in gold?
insane

frank gull
#

The worse part is while trying to grind for wins there is no penalty for trolls leaving your game.

The more people realize they can't win the more I see people quit there has been quite the escalation since the release of emerald.

There should be a better incentive not to quit. W.T. G1 was fun, but W.T to emerald imo is a much more serious grind & should have different penalties now that the mode has been adjusted.

rain shadow
#

Spawn further away in BANK IT or MAKE RESPAWN TIMER LONGER AGAIN

Current state of things makes just endless fights and AS A RESULT - SNEAKING AND STEALING COINS is the best strategy. Not even mentioning lights have a hand in this because they can deliver cashbox quicker and be invinc

earnest sierra
#

servers are really bad rn plaese fix them

smoky gust
# rugged temple So when the weapon that has no range (it's designed not to have range) fights so...

In my opinion, light is not specifically good against bad players, and not specifically bad against good players

I think its all about cheese

Light can perform very well, its just that both other classes have something that completely shuts them down
Rpg makes engaging as light incredibly dangerous
And if you do get a kill, defib and healbeam just revert that quickly

Heavy can 1-shot someone thats been defibbed, and mediums fight fire with fire
Works the other way around too
Heavies can cheese fights by starting off with rpg, heavies can fight fire with fire, mediums can use defib to revert it

Light is left out of this equation, leaving them without a place/serious struggles in these lobbies

In casual people are often spread apart, meaning that a team might not be able to capitalise on eachothers cheese as much, leaving a bigger opening for light to make plays and have impact

If rpg and defib were less impactful and didnt often cause a straight up numbers advantage by themselfes, i think light might be fine as is

crisp oxide
# hexed mesa I feel you dude… I really do

like youve nerfed the good heavy tank build into the ground lewis gun dome and mesh. youve given melee heavy all the power, and triple medium STILL has not gotten any kind of nerf besides a tiny fcar one. i dont get it

grizzled crescent
#

Why on the finals the matchmaking make me to play with silvers and against emeralds?

stark pilot
# analog hearth It's not just about melee weapons. All heavy weapons are very inaccurate, or hav...

https://imgur.com/a/AoveXSp
It is evidence.
Not a story, just practice and stop complain.
This game don't need a lot of aim skill.
If you can't control LMG recoil just go to play hammer or flamethrower it is more easier to use by noob.
If anyone can take one down easily and have no practice, it is unfair to the pro player who take another weapon.
LMG still good in most of situation by great player.
Great game make player learn and bad game make every weapon and skill weak or make some weapon too eazy to against good player who take weak weapon.

tacit patrol
#

PLEASE PLEASE PLEASE

Let me leave the game early after it finishes

frank gull
# crisp oxide like youve nerfed the good heavy tank build into the ground lewis gun dome and m...

How do you nerf triple medium? I think the problem is we're not focusing on the right things when we ask for nerfs. Gadgets should be fun/easy to use to a extent of course, however the focus is using them for objective or defense. The more we criticize the gadgets for aiding in a kill or revive the harder it is to have actual teamwork through gadgets & makes it to where you can only support through offense which is where triple light becomes the next meta. It sounds like some people won't be happy until this is bare bones C.o.D

copper ivy
#

200 gold for the simple tank tops is a bit much, 100 is better.

torpid sky
#

Nerfying the defib chain is easy, makes the one who got defibed unable to get another defib if he died in a certain time limit after getting the first defib

upper citrus
solid saffron
#

Rebuff the domeshield. You can't even manage to recover life in 5 seconds. It's unfair for the heavy.

crisp oxide
#

youve boosted lights where every single gun they have is amazing. i dont get the balancing act sometimes 😦 i know embark is trying but every season it feels like its just not there. but its better than season 1 when heavy was OP

quick coyote
#

Give heavy stun gun instead of light

sonic raft
pseudo breach
#

So I've been banned till September 1st. I'd like to know why? It says contact support, but support is useless because I'm still waiting on a reply from them from 2-2.5 months ago

It's funny how I get banned for fuck knows what, but I'm still waiting to see people getting banned with clearly racial slurs, calling themselves toddlerfondlers as names and god knows what else

indigo swift
#

Map Preference
Giving the players an option to choose the maps they prefer to play, many of players tell me how much they dislike playing certain maps and having that option to choose maybe either 2-3 maps you prefer to play will keep people more engaged in the game. I've also seen a spike in people throwing games because they're playing a map they dislike, this will avoid that and also give you (Embark) statistics on what maps people like/dislike playing.

frank gull
subtle raft
#

grenade indicator would go kinda crazy

odd ibex
# thorn nebula Just an fyi this is coming from someone who exclusively plays WT, so take my opi...

Double blade replacement should be a heavy sword for medium which has a fast downwards slash when jumping plus more damage if u fall from high and (60 damage) wide range swings on ground plus secondary deflect bullets

We need a flare gun gadget(light) so bad that’s sticks to enemies or walls. It’s low damage but it long term so it help for enemy player to avoid pursuing and heal Lol it’s also bright and colourful sparks to show enemy location when it stick and leaves a spark trail on the map
Give sonar back to medium

We need toxic flamable purple gas thrower(less damage)ability where gas stays for less long as normal on map for medium class but it also acts as gasoline and can be set on fire and burns on surfaces for longer

Chainsaw for heavy that does a downward swing like hammer also u can hold and chase to do continuous damage.

Add optics for bow and buff arrow velocity

Knife backstab is worse despite getting FIXED šŸ˜‚ especially dashing from the side front at an angle,it was best in s1 no problem

Bro heavy spear is weird and rarely used,add a charged poke or jump and poke and remove the spinning bs.

Add a tactical axe where u do a downward thrust and do more damage the higher u fall (good with grapple hook)

Wall run and wall bounce for light ability

shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 3)

urban hatch
#

pls gib casual tournys back

frank gull
upper citrus
deep arch
#

This gotta be a bug 2min left in the match and no new vault spawns

crisp oxide
quick coyote
#

Comparing raw TTK is extremely stupid. TTK does not account for weapon behavior. Model is a shotgun, it is not an automatic weapon. There's no need for tracking or recoil control.

It is the most reliable weapon at killing mediums only beaten in raw TTK by double barrel which requires you to be in point blank range and not roughly 15 meters away. Has only 2 shots for model's 6, longer reload, and is on light so 100 less health, while still having all the supportive tools. Just a small taste of how the game works, since you don't seem to understand.

SA and Double barrel require the user to be extremely close because of their massive spread, this is not the case for the Model.

MGL is ass because it bounces off a lot, respect to those who can work around this thing.

You take TTK at face value. If your entire argument is about TTK then Dagger is the most overpowered weapon in the game because it technically has a 0 TTK on all classes, qm for heavy.

The medium nor the light will be fighting 200m away, be realistic.

Please educate yourself, before coming off rude because someone has an actual point.

zealous pulsar
woven quarry
#

Can we PLEASE spawn just a touch closer to a Cashout when defending. I was just playing Monaco and the Cashout was in the far end office building, and I spawned the opposite corner of the map

fossil hawk
#

Buff m11
thing has such cool skins that I'm never able to see because the XP is just so much better, like why use something that has crazy horizontal recoil when I can just hit all my shots reliably with the xp, don't nerf the XP, light is meant for doing a lot of damage, just buff the m11 to match it

The worms in my head think it should keep it's bad damage, but have a bit better hipfire accuracy, so it can be more focused on utilizing the light's mobility, but I'm really unsure if this is a good idea

rapid stream
clear hemlock
#

Give Invis the recon treatment. I should not get 14 kills first time using it. Turns the game into point and click.

stark pilot
# quick coyote Comparing raw TTK is extremely stupid. TTK does not account for weapon behavior....

If you can't control gun recoil well, just practice and don't just complain.
Recoil or aim skill can be practice, but effective attack distance can't.
Aiming and tracking is easy in this game, and M1887 still need aim skill and can't fight win in a lot of TTK check situation.
This game have many roof can stand on, or map like SYS or movement platform suspend structure, if you can't stand on high position and kill someone easily, maybe you just a noob, and you don't realize the fact.
I can take one down easily with my AKM or FCAR or FAMAS at 30m distance, but M1887 can't do.
If I just stick together with my teammate and have three range gun, I can easily kill someone in 3 sec at 30m distance.
If my opponent have three range gun like three AKM or three FCAR with high skill and stand on high position before we close, and I have M1887 or any melee weapon I can't do anything in this situation, I'll get killed in 1 sec and my dying position is very bad so my teammate have no chance to revive me.
Range gun have less risk with more reward, and in most situation it can do more than any other weapon, I can help my teammate easily, kill somebody jumpping in the sky , more easy to use cover have no risk, and because it is almighty, I can take my gadget more diversity.
it is unfair if you have no advantage in indoor fight with shutgun.

abstract ravine
red echo
#

can you guys also update the sensitivity settings? like make it so we can change to decimal numbers too , its rly restraining for ppl who use high dpi and lower ing sens

torpid sky
sonic spoke
rough herald
quick coyote
# stark pilot If you can't control gun recoil well, just practice and don't just complain. Rec...

The game isn't always long range fights. Objectives tend to be in enclosed spaces, vault fights or similar.

@sour pendant I don't know where you find these mediums who are aware of a light's presence and let them flank so freely, probably cardboard 4 as it suits you.

Let's say you flank them, get the stun and the first shot. You still lose against a semi competent model. Shocking. Half of light's weapons are close range weapons, so i guess don't play the game as light and just stand across the map so you have a chance against model!!

If a player has any bit of experience they'd always rely on empty reloads cuz they allow you to cancel freely.

The meta shifts, i know it's shocking to the likes of you. Model and Glitch mines with winch are basically dominating every level of play and simply using the argument " Uh actually i beat model mediums so it's not OP (probably a bank it match with fresh installs)" makes no sense.

crisp oxide
#

vote NO to trople medium season 4

upper citrus
still yoke
#

10v10 cashout mode with 2 vaults called war

unreal bramble
#

fucking dogshit TA. I load into TA and my game crashes, I rejoin the game only for the server to kick me in which i rejoin again and the game ends which gives me a 30 min suspension

frank gull
# upper citrus you should be able to triple stack medium and win yes. but you should be winning...

I believe I understand you, & the complaint seems to be the coordination you can easily have around the utility. However, I think the focus should be the fact that it's so hard to support your team as a heavy while adding more pressure as a light to execute your utility in a short time frame since heavy Defense is easier than ever to bypass. Typically, a "Good" heavy is being as aggressive as a light with claw & flamethrower/sledgehammer Any coordination from that will just be very short-sided & easy to counter with good placement.

The trade-off as a medium is you become a babysitter instead of playing your game you now have to keep track of your teammates & potentially kill someone if a teammate didn't win their 1 or another enemy is around.

Not to mention you're completely defenseless while trying to prime them. The trade off is while trying to stick a successful revive the enemy has enough time to shoot kill & reload repeat the process if the defibrillator made contact. Seen a light easily gets 3 kills because of it although results may vary depending on aim/connection.

3 defibrillators make for longer fights & a better-coordinated team assuming everyone understands the assignment & utilizes it in a fight, it becomes a basic problem once the enemy needs their team to be as coordinated if even 1 enemy is isolated & killed their offense is highly unlikely to outshine the mediums defense.

It is very hard to give support & stay coordinated when you have one healer, and one shield because the defense can easily be exhausted with basic offense & once pressure is applied this team will likely lose all coordination.

Triple medium wins because it's the easiest to stay coordinated.

Triple heavys is very strong, but lacks any mobility. This is a huge downfall

Triple light i.m.o. is also meta because it's very easy to coordinate. 1) Stay a live 2) Get a kill
However it's Downfall is it has no defense for a third party, & can get outplayed by a balanced squad in the finals. The only way to win is straight offense.

soft spear
#

Please rework the winch claw….. make it rip walls down instead of grabbing people

stark pilot
quick coyote
#

Make it so the glitch effect doesn't linger after you disabled the Glitch Trap or left the area of it, very annoying that it lasts like 1-2 seconds even after leaving or destroying it.

analog hearth
wide temple
#

adfter enemy is revived after 2 second it doesn t take any damage. wtf game and devs?

carmine ore
#

Quick note: Embark please make the invisible cloak of light class more visible (when using AMD FSR), you literally dont see cloaked light players when enabled and tbh i find that unfair for people not having monster PC's, who do not need upscaling technology

atomic sigil
#

Okay you guys know what we need?
A clan system
YES
A clan system with clan rewards for playing together i mean
How cool is that, right?

quick coyote
#

wait bro lowkey has a point šŸ”„

night vortex
frank gull
drifting atlas
#

Could you add a feature where you can have weapon crosshair presets? It'd be a great idea to have weapons with different crosshairs and have comfortable crosshair placements that other players can perform their gameplay with it

soft spear
#

There shouldn’t be a penalty for leaving a tournament if someone has already left. Its no fun with just two.

exotic depot
#

Stun gun being put away whenever you barge through a door and I'm pretty sure when u open it normally too is extremely frustrating

stark pilot
# analog hearth this is not evidence, this is just a screenshot of your settings. And I'm sure i...

XDDDD
If you can only track light with 300+ FPS monitor, that is terrible.
Don't just complaining your monitor or PC let you can't track light and always think isn't you fault, weapon, environment, monitor, PC or something.
Practice and make you batter.
It is so easy to tracking light in this game.
Even I just have 50FPS, also can do it easily.
Maybe you can complain to Embark why they don't make all noobs server let you can against M1887 easily.

quick coyote
#

@stark pilot Majority of the game is played in close range around objectives like vaults and/or cashouts. You can't keep range around these, at least not efficiently, this is why model is always in it's effective range.

Your entire reply literally boils down to try and disrespect me in one way or another rather than simply having a civil discussion and it's quite pathetic. I never said I'm better than pro players, but I for one sure know that a meta dominated by Model and Glitch Mines is a thing.

Winning with something that simply isn't model doesn't mean model isn't overtuned let alone playing an entirely different class.

Looking at the breakouts' tournaments in recent times you can see that nearly every single medium is running model, with SA12 heavies. I wonder why? Because all fights are simply close range. You can see the tournament and compare how many close range team fights are compared to long range ones. Mainly because it is an objective based game, again, shocking. Having Medium, with so many supportive items able to have such a significant impact in combat by dealing so much burst damage from mid range is not normal, especially when every other shotgun works best at point blank range due to their large spread.

You also had Balise and Etelco run Winch SA in the last tourney couple streams that I looked into, two extremely competent players.

Your perspective is so one dimensional. "Just don't get shot" or "Just dodge" Praying the guy isn't good with the model and calling it balanced because lights can evade, not considering their evasion skills are limited to the opponent's aim.

I'm not going to continue such a pointless discussion.

analog hearth
violet matrix
#

They no longer make flashy game modes or events and the digital money mode is abandoned, it's a shame that the developers abandoned the game, it seems they no longer see a future for it, it had become my favorite shooter 😢

grave sparrow
#

Hello guys. I encountered a fatal error the finals when logging in it gives an error: Login failed due to a service interruption, please try again later. Please tell me how to solve this problem ?

(sorry for my English, I'm using a translator)

abstract ravine
# quick coyote <@627393794274230275> Majority of the game is played in close range around objec...

This is why competitve scenes are the WORST places to judge balance on. Because meta/advanced players will find a way to squeeze the most usefulness out of just about anything. Ask an elite player to use an objectively terrible weapon and they'll pop off with it.
People are calling for the Model nerf because its the "most used weapon" when its just the most used because its a SHOTGUN. Any shotgun has extreme viability in a competitive gamemode that is almost entirely CQC.

You're also one for saying "your perspective is so one dimensional" when you think other shotguns are inherently more balanced because they do zero damage beyond 2m.

And switching up, it genuinely is just a skill issue if you manage to get killed by a Model at medium range. I don't go crying into this channel when a light with a M11 disintegrates me hitting only headshots before I can even react.

clever spruce
stark pilot
woeful lagoon
#

fix gateway

fossil crane
#

I don't know where to post this, but Embark guys, you could consider teaming up with Amazon/Twitch and release skins through the Prime Gaming Offers.

silent fog
#

So uhm, why is "static" crosshair not actually fully static? Just doesn't disperse, not truly static

stiff kite
#

RANKED POWER SHIFT

mighty cedar
#

TK need a damage nerf

quick coyote
#

You can get stuck inside the crane when you go into the frame from the top after it has been destroyed.

quick coyote
# abstract ravine This is why competitve scenes are the WORST places to judge balance on. Because ...

You can't make shotguns overpowered. It's a powerful weapon that only works in close - point blank range. A rule that model breaks so clearly. "X doesn't kill me so it means X isn't overpowered" is one dimensional.

And yeah of course let's balance the game around the casual community and nerf flamethrower, sword, sledge, dagger and buff rpg and charge, why not even give heavy a 50 cal sniper while we're at it because heavy is a raid boss?

You balance around dedicated players who know how to play the game and understand it not players who play for an hour a day and call anything remotely annoying overpowered.

Any competent player can take any weapon and pop off in casual because casuals suck. You can only use viable weapons in high level play.

odd ibex
# quick coyote You can't make shotguns overpowered. It's a powerful weapon that only works in c...

Double blade replacement should be a heavy sword for medium which has a fast downwards slash when jumping plus more damage if u fall from high and (60 damage) wide range swings on ground plus secondary deflect bullets

We need a flare gun gadget(light) so bad that’s sticks to enemies or walls. It’s low damage but it long term so it help for enemy player to avoid pursuing and heal Lol it’s also bright and colourful sparks to show enemy location when it stick and leaves a spark trail on the map
Give sonar back to medium

abstract ravine
# quick coyote You can't make shotguns overpowered. It's a powerful weapon that only works in c...

You completely shoved words in my mouth. Acting as if I support random buffs that are completely unrelated to the conversation and acting as if I said I haven't been killed by the model at all. I HAVE been killed by plenty of model mediums, and I still don't think it needs to be nerfed because I understand how a slow fire rate shotgun should play in a game. I think it should be FIXED, as in taking away the reload cancel that allows you to cheese it, but it doesn't need to be changed mechanic wise in any way.

upper citrus
analog hearth
patent wind