#💣┇weapons-gadgets

1 messages · Page 334 of 1

chilly granite
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burst and synergy with demat

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but you get what i'm tryna say anyway

arctic zodiac
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Well yeah demat was always meta back then

chilly granite
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you'll see high ranked players use a great variety of weapons and just mix it up for no reason
but not with gadgets or specs

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there are some players who have unique gadgets/spec combos, but they are still usually from a subset of semi-meta gadgets and specs

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and often have unique synergies to add value vs the meta

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and you'll also see as they lose value in gadgets and spec, they'll tend more to the most powerful weapons that class has available because they've lost power budget in theri gadgets and spec

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and the game has a relatively small player pool. top 10k is not good lol

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last season was my first season playing ranked with any degree of effort and I dipped into top 10k multiple times

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and I was playing agressively off meta

chilly granite
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yeah

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grapple/bow/null/flash/frag was the loadout I ran wehn I hit top 10k

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and it's not that it was a good loadout, I could see that I was losing value vs meta loadouts

like, dash/gate is just better than grapple/***

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skipping h+ will just lose you a certain % of games where you just don't have the option to H+ your teammate for a free steal

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or H+ a teammate for a free fight win

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Carnifex always 3 stacks, with 3 pro skill players, effectively an entire pro team. And they still run meta, because not runnign meta, makes them vulnerable to losing to players as low as rank 10k

that is terrible balance

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and it's not like everyone in top 10k is 3 stacking. A fair portion of them are solo queueing. A literal 3 stack of pro players being vulnerable to solo queue pub players who have mic off is not even remotely balanced

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https://www.youtube.com/watch?v=uRkGz3ySDJQ&pp=ygUObm8gc2tpbGwgZG90YSA%3D

this is a pro stack in dota playing a pub against high skill players

they don't level their abilites at all and they still win

Blitz had an idea for this game, and I've heard this idea for years, but you pick enigma to bait your opponents to pick Rubick and then you don't skill any of your skills. That way when he tries to steal your abilities there is nothing to skill, effectively making his hero worse.

This is made better by picking tide second, which baits your oppo...

▶ Play video
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and dota has significantly less mechanical skill expression than a fps game like finals

like, its acually insane that even pro players can't play with all off-meta specs and gadgets and win easily

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one of their players isn't even a pro he's a in-game cameraman lol

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when pros play off meta, they're at most dropping one gadget for an alternative

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because more than that loses too much of their power level against pub players to be consistent, which is batshit insane

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carnifex shouldn't be worrying about losing to rank 10k players becuase he swapps glitch and h+ for tracking dart and gravity vortex

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alright rant over

stoic aspen
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can i and or you win with the WARIO loadout:

charge
mgl
gas nade
+whatever i want

muted condor
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C&S with MGL is one of my new favorites

alpine sphinx
stoic aspen
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wario loadout isnt even that bad tbh

glossy sun
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I'm still confused. Why Nerf Goo gun.

floral wigeon
glossy sun
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No why nerf goo entirely.

floral wigeon
glossy sun
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Then.... What's the use for goo now... If the Flamethrower goo combo

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It's dead

floral wigeon
glossy sun
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What Nerf?

floral wigeon
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oh my god bruh

glossy sun
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I was Saying about shooting someone with Goo then setting them in flames

floral wigeon
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they reverted the goo nerf you're complaining about

last steeple
glossy sun
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If that happens again likely They will gravitate to Hook in my opinion...

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I'm still confused why would they make Cashout The "Test" update instead of an event...

alpine sphinx
glossy sun
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How fun.... If only there was a Way to negate the revive if they try to do it in front of the Enemy

floral wigeon
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i guess i can see how dash can be annoying for controller players but i dont think its as annoying as winch

glossy sun
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I see Dash being Annoying more than Winch.

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As a Heavy I get Watched in and I just Slide away to Escape SOMEHOW IT WORKS

floral wigeon
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if you're a light winch is a guaranteed kill

glossy sun
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Dash... Away

paper canopy
floral wigeon
noble saddle
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Some new loadouts I've been playing this season

  1. Sledge, Shield, Lockbolt, RPG, Dome

Gameplan is basically dome if you can't safely fire the lockbolt, jump in with RPG, swing the hammer to finish off every tethered person.

Shield the team and brawl defensively until cooldowns return.

Weakness is obv very cooldown dependant and range issue because of melee but utility is insanely high dive and burst damage and you're basically a one man army.

  1. Crossbow, Turret, Smoke Grenade, Frag Grenade, Platform

Between the platform and the smokes, the opponent is never going to be certain where you are, is where the turret is placed. You effectively create cover for yourself and your turret, but also if the enemy is expecting that something will be in the smoke or on the platform, you can play a guessing game and position yourself and the turret in completely different spots.

Weakness is no defib utility which needs to be said, also not much for mobility. But it's a fun, low sodium build and again high hero play potential just off how much space you can control.

glossy sun
floral wigeon
glossy sun
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Ah yes The thing that's in front of me And I'm not hitting my Shots.

paper canopy
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not hitting shots

glossy sun
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Bruh I do the same and they Magically live when I'm at pin point Aim and still Runs away for some odd Reason

glossy sun
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Sa1216 leaves a Sour spot when I do this With Shak I can get the Kill and it's Weird.

paper canopy
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so why dont you just stick to the shak

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if youre getting the kills how are you complaining about not getting the kills

stoic aspen
glossy sun
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It's like I don't hate it I enjoy the weapon I've been using it since it release...

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Mostly I stick to 3 weapons And Minigun is the most I I've used due to its Ammo cause usually when I match with people BOTH of my team dies and I'm just there as a Sitting duck.

glossy sun
# paper canopy so why dont you just stick to the shak

Can't deal with my own team I'm at a point that they should just Give me X3 HP and Ammo just to win a Cashout game by myself cause my team is never there to help there off trying to get kills when we have a Box trying to defend.

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Oh hey look Red name.

candid vessel
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ARACHNE MENTIONED

eager wasp
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and thats because its just the only survivability item they have, theres nothing else to preserve their life a bit longer

keen raven
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oh yippe goo guns back

candid vessel
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As a whole they mostly suck ngl. The only ones that aren’t shite are rpg c4 and pyro mine. Frags and explosive mines need buffs badly, and you should be able to carry 2 again.

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Buffing the large amount of underperforming offensive gadgets would give the kinda meta shakeup people want

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Atm they are too weak compared to main weapons to justify their use in competitive gameplay.

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Also gas as a whole just needs a massive buff because its useless as everyone knows fire instantly gets rid of it. This would also indirectly buff the cerb too as more people would use gas

glossy sun
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Wasn't the reason of The Grenade nerf was because it was outperforming an RPG by having 2 grenades both can deal damage and destroy walls?

noble saddle
noble saddle
# candid vessel And also all the offensive gadgets on medium are ass

I don't even think this is necessarily true it's just the mediums guns are so good it makes offensive gadgets kind of redundant. Why do I need a grenade when my gun does so much damage already?

There's use cases to grenades but you just get so much more reliable utility from the meta trifecta.

fickle heron
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why was sledgehammer nerfed

noble saddle
# fickle heron why was sledgehammer nerfed

I think sledgehammer is in a fine state and it's going to be even better if they implement the movement buff long term.

Sledge has utility of being insane in a brawl. What let's it down is that you don't get any damage at all at range, but it does have utility for ambushing players or making unorthodox unexpected escapes

fickle heron
# fickle heron why was sledgehammer nerfed

i understand the nerf somewhat to make it more skilled but the 100 damage on it killed the left click and made it harder to express skill i believe that they shoulkd give the left click 5 more damge so combos are still possible if you play well

noble saddle
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Really though lockbolt and sledge is an insanely powerful dive combo. And winch sledge is an insanely good duel combo

fickle heron
noble saddle
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Anything in the lockbolt dies

fickle heron
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I have tried it and found that i just get absolutly beamed (i play mostly ranked) by the team i lockbolt

indigo nexus
noble saddle
noble saddle
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The way lockbolt sledge works is super divey, then you just play tank for the team until your cooldowns are back and do it again

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But if you're playing it right, lockbolt should basically always guarantee a kill

fickle heron
noble saddle
hazy hemlock
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I am not a fan of all speeds being homogenised. Im ok with making the difference smaller but no difference feels meh. Makes it to close to medium for light and medium atm already does almost everything youd wanna do on light

fickle heron
hazy hemlock
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Saying its because players run in alone and die wont change that. Shit light players still gonna use grapple/ dash and get there first and die

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You cant patch stupid

noble saddle
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My friends were clowning my mesh sledge build and then I made it work.

Nobody is laughing anymore except me.

fickle heron
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dude the mesh is goated

hazy hemlock
fickle heron
# fickle heron facts

i personly used goo gun until it got nerfed as well which i think was derserved a bit its just a lot harder to use now

noble saddle
# fickle heron dude the mesh is goated

I kinda just thought of it like Reinhardt.

What makes Reinhardt good aside from the shield utility ?Earth shatter

So I had to put together gadgets that basically did what Earth shatter does

Lockbolt for the pin, RPG for the initial burst

hazy hemlock
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Heavy doesnt have a bad spec its just that winch is that broken. Light and medium have a bad spec tho

noble saddle
hazy hemlock
hazy hemlock
noble saddle
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They mostly just pick well rounded primaries and gadgets with utility that doesn't necessarily need combos to function

hazy hemlock
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Bitching about light dash when most of us have played at minimum overwatch is insane. Its worse tracer dash literally jsut track it if you have a gun

noble saddle
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Like you notice how when people discuss weapons and gadgets they're always thinking about how good the gadget is in a vacuum instead of how it may synergize with other gadgets

hazy hemlock
muted condor
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That’s why defib needs to go

noble saddle
hazy hemlock
noble saddle
hazy hemlock
candid vessel
hazy hemlock
noble saddle
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The way I play the finals is I try to create "heroes" I intentionally come up with a unique gameplay loop and attach it to a costume and see how hard I can cook with it in cashout.

Sometimes when I feel sweaty I pick up the main med beam medium and play a bunch of ranked. It's just ranked forces me to take so much time out of the day lol, I usually don't have the ability to commit to a ranked cashout run cause there's always some chance I'll have to put the game down and tend to something irl

hazy hemlock
noble saddle
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You know how like in battlefront 2, you'll be a stormtrooper but then someone on your team gets Darth Vader

I like my contestants to feel like they're a "hero" instead of just a person with a gun lol

hazy hemlock
candid vessel
noble saddle
hazy hemlock
noble saddle
hazy hemlock
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Shockwave
Fcar/famas
Goo
Jump pad
Defib(nessecity not cuz i wanna)

noble saddle
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Plus it just keeps the game fun.

If you're constantly just playing casual weird loadouts and being creative, it keeps the game so fresh.

But then you start to feel how upsetting it can be to only have 8 constants at a time and only 32 costumes or so

candid vessel
noble saddle
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Why is it like this I want to have like 100 slots for contestants.

Maybe if you only want name to be able to pick 8 at a time in quickplay modes sure, but I should be able to have a reserve

hazy hemlock
candid vessel
broken mulch
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hey js making sure before i hop on, melee is as it was pre-patch rn right?

hazy hemlock
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Yes its fixed

noble saddle
broken mulch
hazy hemlock
noble saddle
hazy hemlock
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I just need them to
1)not change heavy health
2) keep SOME difference in speeds. If I wanted to play medium id pick it

noble saddle
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I think it's way more fun when learning a new weapon to create an entirely new loadout for it that can play to its strengths. I don't like running the same 3 gadgets where the only thing I'm changing is the gun

hazy hemlock
noble saddle
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My friend who used to just be a random costume parts on the same heavy build every game is starting to see the true fun of the game which is hero creation around a weapon you think looks cool

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I think that you should always know how to play the meta loadouts but what do they say, you have to learn the rules to break them

noble saddle
broken mulch
noble saddle
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I like breach Charge, gas grenade and flash grenade with dash for matter. You are just pure Skrimisher/flanker/disruption and it's so much fun

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Any sort of high burst gun with some sustain works with this loadout though you could do it with throwing knives or 93r I just like the matter. Bow and arrow could also work I think

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Double barrel doesn't work as well cause this loadout isn't meant for dive as much as it is to disrupt

hazy hemlock
forest birch
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Ironically with the melee bug being fixed the spear gets a nerf as you can no longer cancel the spin with a left click froggy_sad

noble saddle
noble saddle
old junco
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Its ridiculous that they give the light more health rather than reducing the hitbox time on the sledgehammerit literally floats for a whole second allowing them to completley miss and still kill yuo

muted condor
azure yacht
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Should I use cloaking device and vanishing bomb or just cloak device?

noble saddle
viscid carbon
noble saddle
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The only reason I try cloak sometimes is cause it gets boring having every light loadout on dash lmao

noble saddle
# azure yacht Should I use cloaking device and vanishing bomb or just cloak device?

Generally speaking imo the best cloak loadout is gonna be gateway, glitch grenade, then you can run either breach charges or thermal bore if you're selfish, or run infuser if you're wanting to play more of a support role

A light build I like that uses cloak is

Cloak, LH1, Thermal Bore, Anti Grav (or whatever the lights version of that is called, I forget) and Gateway

The anti gravity bomb is fun to trap people in then just mash primary fire into their heads as they're stuck floating

azure yacht
sudden pewter
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I love using cloak + vanish bomb for team plays, you can conserve cloak meter with the bomb but make sure you’re orbiting a homie so they can benefit

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I almost exclusively use cloak with the LH1 to ensure at least 2 shots before I have to move

noble saddle
# azure yacht Ty for the tips, I’m try dash m11 vanish bomb glitch nade and breach charge

If you're a total beginner, here is the loadout all my noob friends have had the most success on learning light for the first time. This is an easier class to play than medium and heavy in a lot of ways.

Breakdown

Cloak: Panic button, when shot at, retreat, cloak, reset

Gun: XP

Gadgets

Gateway: use it as a pseudo jump pad for now but you can get the hang of cashbox running when you're feeling good with gateways mechanics

Breach Charge: Correct for pathing mistakes when still learning maps. It does not do damage, strictly a navigation tool

Glitch Grenade: Just chuck these when you're able

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Everyone I've ever got to try this loadout goes like 3:1 KD on their first game running it lol

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Eventually you'll want to graduate to dash and vanish bomb or infuser instead of breach charges depending on your playstyle but for now this is the training wheels

sudden pewter
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I wouldn’t recommend using Cloak (spec) to retreat unless there’s a fair bit of distance as the hum gives you away

candid vessel
sudden pewter
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Glad they had the decency to release it as a test limited to a single gamemode in scope first. Now they know it isn’t the right course

azure yacht
noble saddle
sudden pewter
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🙂‍↔️

noble saddle
# azure yacht I’m a more aggressive player so ima use the dash n m11, what gadgets should I pa...

Infuser, Gateway, Glitch with Dash M11 easy

You are a dive and mag dump class with this loadout. Rapidly find the highest value dive target and dump on them.

Teammates are dive targets for the infuser

Enemies are dive targets for the M11

Dash into like 1m range from a flank and dump

Gateway mostly useful to run the cash box but more advanced allows you to dart back and forth between flanking and healing

And glitch you just chuck at people if you're not gonna dive em cause why not

noble saddle
# sudden pewter 🙂‍↔️

The point of the loadout is eventually to graduate to the meta stuff but this is more of a total beginner intro to light

You may disagree but I've seen it work enough that I'm convinced it's effective for someone who is green with the class

Trying to learn dash and gateway and glitch grenade and infuser all at the same time along with learning how to shoot your gun is really hard this breaks the class up a bit and let's you learn the most valuable parts of its utility which is glitch and gateway

sudden pewter
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Oh I see the confusion, you’re referencing the inclusion of cloak in your greenhorn loadout opposed to my usecase of cloak in general

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MB

radiant ledge
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is it just me or does melee have some serious hitreg issues rn?

slow linden
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Yes

radiant ledge
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aint no way they massacred my boys 💔

slow linden
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Apparently an accident

alpine sphinx
slow linden
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Saw one cursed screenshot of dual blades having ammo 😭

winged junco
winged junco
keen raven
slow linden
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Wtf

kindred gorge
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I thought respec order was gonna be it randomly swapping your equipped spec mid round, this is a lot more disappointing

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But honestly it’s probably a good thing this happened though, cause there was a handful of people advocating for altered health pools so it shows they are listening

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But it also shows that it may not be the solution we thought it was, or maybe it needs to be dialed back

winged junco
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Rate the name.

rough arch
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not the right channel bud

winged junco
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bruh

slow linden
winged junco
rough arch
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I want parrying in this game

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pls embark 🥺 🙏

winged junco
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Make winch have a 160% hit range and stun for 3-4 seconds depending on range. Idk but this sounds valid. (Give Shak 50 bullets)

rough arch
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hell no

winged junco
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Hey, I’m gonna uncrust your bagel.

rough arch
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😔

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(Give shak only 5 bullets)

winged junco
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what is that gun. Is it new? I like the Shak-50. shak, pfttt

rough arch
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Is this guy slow?

winged junco
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No, I got a 10% speed buff

rough arch
#

I'm gonna castrate you

winged junco
#

😀👋

rough arch
winged junco
rough arch
winged junco
candid vessel
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I didn’t want my gif to work anyway

winged junco
#

Hey, that’s a blue link. I’m not supposed to click links from strangers.

rough arch
#

I can't trust this guy anymore

candid vessel
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And its not supposed to be a link 😭

winged junco
rough arch
#

They're a witch

candid vessel
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Ig that gif is just broken

rough arch
#

we have to burn you at the stake now

winged junco
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Petition to give heavy 500 hp. +1

candid vessel
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WHY ARE ALL THE QUEMBY GIFS BROKEN

rough arch
rough arch
candid vessel
#

Toasterfuckers silencing holtow confirmed

winged junco
#

Burn, burn, burn

rough arch
#

😔

winged junco
#

Why are Biscoff good 😊

candid vessel
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Ig all my gifs are cooked thanks discord

rough arch
#

Just give up

candid vessel
winged junco
slow linden
rough arch
#

no I mean melee parrying (not dual blades)

slow linden
winged junco
rough arch
#

only you think its a good idea

winged junco
#

Sacrifice the fun of others for my own. I mean for the good of everyone!

slow linden
winged junco
rough arch
#

ok grammar police

winged junco
rough arch
#

me 🥺

winged junco
#

I AM WALL. I HIT YOU WITH SHORT STICK.

slow linden
rough arch
winged junco
rough arch
#

subau?

winged junco
#

Ye

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Super ugly bean ah underdog

rough arch
#

I'm not reading that essay

winged junco
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I’m not either

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Increase winch distance by 15m

slow linden
left pollen
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Hey all what is currently the “meta” weapons for light? Haven’t played in a few seasons.

mystic oak
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m11 xp-54 and ARN I guess

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Gadgets are: H-infuser, Glitch Granade and Gateway

left pollen
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Thank you!

stable bloom
pale river
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its very good for moving your team

scarlet ivy
pale river
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no so you can get your two heavies faster

scarlet ivy
opal token
opal token
scarlet ivy
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I just got three matches in a row where every person aside from me was light… wish I could post images here lol

opal token
#

the amount of lights i get teamed with in ranked is so heart breaking honestly, why are you here on my team if you arent going to at least finish my kills when i have them low and they are on the run

alpine sphinx
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everyone who was yapping here yesterday about defib not being a big problem is honestly fucking delusional

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there is no other gadget that has even nearly as much influence on team fights aside from maybe healbeam, but guess what, they pair

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defib absolutely has to become a spec and be interruptable

slow linden
last steeple
#

I won't say anything or they'll think I'm ragebaiting orf_crazy

dark agate
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Anyone know if jump pad shockwave tech was patched or am I suffering from skill issue?

alpine sphinx
dark agate
#

Also if heavy is for defense and destruction why no glitch trap on heavy class?

last steeple
# slow linden (Spoiler,you are.)

NAHHH listen, defib not being interruptible is a problem if you play KDA and if you have anger issue (I want it to be interruptible too caus I like having great stats) but it's absolutely not the main problem
I do agree there's a bigger problem being the fact that it's better than all of the gadgets : making it a spe would just kill medium
Learning fun and performing loadouts without defib is the way to make medium survive and I've got an example: sanguine uses mines instead of defib and went to ruby with it

last steeple
slow linden
last steeple
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Js removing I frames and all ammos from ammos weapons would be the way

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But absolutely not making it a spe

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And also making it interruptible but the problem with non interruptible defib is that it adds one death to your kda, that's all

alpine sphinx
last steeple
kindred gorge
#

Cause defib is bs

alpine sphinx
#

if you revive in a bad spot, you shouldnt get away with it

last steeple
last steeple
kindred gorge
#

Anything with zero skill floor that can instantly give you a massive advantage needs a change

alpine sphinx
#

yeah just give it 100-150 hp and when it breaks it stops

kindred gorge
last steeple
alpine sphinx
last steeple
shell sonnet
#

Sadly only works with far away spam

If theyre trying to brute force it, ,ou need to decide between shooting the defib user (revive goes through) or shooting the hologram (get shot)

But its better than nothing

alpine sphinx
alpine sphinx
last steeple
kindred gorge
#

I think breakable hologram and no I frames is good but you should keep your ammo, cause if you are down to the wire then you can accept the risk of death. And at that point it’s more on the enemy for not shooting you when they had the chance

shell sonnet
last steeple
kindred gorge
#

Well that’s kind of what the breakable is for. The reason is we advocating for this in the first place was exactly that point

shell sonnet
last steeple
shell sonnet
kindred gorge
#

You’re also making a change that will, due to the prevalence of defib in the meta, further lean into the bias towards certain weapons already in the meta like the m11 and other quickly reloading shred weapons

#

No love for LMGs 😔

last steeple
# shell sonnet But how?

A half hp dude without ammos and abilities (and without I frames) is already almost a dead man, in like 99% of cases, making it breakable would make this 100% and idk I think there should be a tiny way to get out if you're lucky
(W pfp btw)

kindred gorge
# shell sonnet

This clip lowkey proves the point, even if the light hadn’t had I frames he still would’ve survived in what is objectively a horrible defib

last steeple
#

More fair for all type of weapons

kindred gorge
#

Which brings me to another thing the defib needs a nerf on: movement. You should not be able to slide and short hop or any other thing that mitigates the lack of sprint

last steeple
shell sonnet
last steeple
shell sonnet
#

What could be done to put more upfront cost to it

Like, adding some risk to the medium

Maybe that would help

alpine sphinx
#

embark out here endorsing the most obnoxious playstyles

calm yarrow
vocal stone
alpine sphinx
alpine sphinx
#

yeah like i was saying, the S11 melee rework is just to remove all melee weapons

vocal stone
#

They don't read this chat brochacho

quartz plaza
vocal stone
#

Idk abt the employees, but they read feedback session - that I'm sure of

#

Bug reports and feedback session seem to be the most influencial

indigo nexus
#

The community managers I believe are the ones responsible for collecting player feedback and they do monitor all channels, but they probably don’t have any kind of focus on this one

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I would guess things people say here have a super-tiny-but-not-zero impact?

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The discord will be a smaller part of what they pay attention to anyway since in-game data collection is hugely higher quality

chilly granite
#

I mean, theoretically you should be absolutely correct

indigo nexus
chilly granite
#

Most games I play either have a good data api or directly expose stats to players to some degree

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maybe daddy gaben spoils me

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nah even in the call of duty I used to play you could see some weapon stats

indigo nexus
#

Weapon stats I don’t think have anything to do with this at all, those are stats we know are being tracked (well I say tracked, you know what I mean, in any case it’s not relevant to the argument)

stoic garden
#

yea but i wanna see my own at least

chilly granite
#

simple usage stats are literally meaningless, and even winrate stats are often highly misleading

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there's a lot of stats that I simply do not believe are being meaningfully tracked and I do think that significantly affects the accuracy of embarks resultant decsisions

93r buff is somewhat indicative

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it was unpopular but I do not think its winrate was bad, I was trying it out before the buff and I was doing fine with it relative to my normal performance

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a couple tryhard rubies had used it and similarly did not think it was overnerfed/weak after the changes

indigo nexus
#

Seems like very weak evidence indeed.

#

The game also isn’t primarily balanced around ruby players

chilly granite
#

there's a bunch of other examples of buffs on things that likely did not need a buff but were simply unpopular because of a niche playstyle

#

what's your evidence that they do have actual statistic they use to balance weapons other than usage?

#

weapons or gadgets*

indigo nexus
#

If embark cared much about popularity we probably wouldn’t have the dagger going unbuffed and largely only nerfed over time

broken mulch
#

i feel like melee is an exception to their balance philosophy in literally every way

chilly granite
#

that would make sense if they also listen a lot to player feedback/complaints, which I don't think anyone disagrees with

broken mulch
#

because goddamn is spear ass
u could argue that for mgl tho

chilly granite
#

Appoh bitched about sword and sword got nerfed lol

#

spear needs a buff by literally any metric, it's usage is bad and there's no way it's secretly farming a bunch of kills

slow linden
#

I'm more baked than a pizza rn what happened on game regarding weapon and gadgets tonight

indigo nexus
chilly granite
#

they've specifically cited popularity as a reason for a buff and nerf in llike 90% of their changesw

broken mulch
indigo nexus
chilly granite
indigo nexus
#

I’m not even sure what you mean by “effective ranged dps”

chilly granite
#

that's kinda the point

#

like, the lewis gun, it has techincally higher ranged dps than the repeater, but beccause the repeater can instanltly apply it the second someone peeks, it has effectively higher ranged dps

indigo nexus
#

That is not the kind of data collection I’m referring to, that’s just TTK computation

chilly granite
#

no

like, in a fight, you can measure the effective dps over the time the enemy is visable to the enemy party

#

that's data that would be extremely valuable to know

#

beucase it would immediately show that the repeater is still insanely strong because it's effective dps in the window of an enemy peak is incredibly high

#

ttk computation wouldn't show that

#

there's also winrate vs enemy weapons at a given range

#

and I'm almost certain they're not tracking that

#

I'm curious what data you think 1) they are tracking that is 2) actually meaningful

broken mulch
#

seems like a whole lotta data to track

chilly granite
#

@fervent berry do you guys actually do real stat tracking, and why aren't simple stats exposed in client (stuff like archtype winrate, and weapon winarete)

chilly granite
#

if you're driving your balance decisions on statistics rather than enjoyability, then you damn well should be trakcing everything under the sun

#

In dota, such statistics are somewhat avilable

#

Part of my reason for skepticism on the quality of stat tracking is:

Nullifier doesn't reward bonus xp for blocking a steal, or interupting enemy gadget usage, but that is ESSENTIAL information for making correct balance decisions on such a gadget, and it is massively illogical to not simply reward the player with bonus xp, if oyu already have the trakcing infrastructure in place

#

nullifier simply give 150xp per nullification

#

this leads me to doubt if they actually have stats on stuff like, how often steals are blocked by winch usages

#

and these are stats that dota 1000% has access to

#

and can be trivially extracted from counterstrike demos

#

the finals doesn't have publicly available demos, so I'm skeptical they exist at all; without demos, embark can't even extract a subset of matches, and then run a data analysis on those demos to caculate the winrate of weapons at given ranges, which would, again, be fairly trivial in counterstrike

#

like, there's no bonus reward on nullifier for killing an enemy after they were nullified, whihc makes no sense, unless the stat is not being tracked

#

Similarly, there's no reward for blocking a steal with winch claw, or an enemy dying after being winched

#

How can you accurately stat track winch claw, if you're not tracking how many people die after being winched?

#

how can you accurate stat track evasive dash, if you're not calcuating how many times it saves your life?

why do you not gain bonus xp for healing to full after using a dash?

#

why does evasive dassh not reward you for dodging enemy specialisations such as winch claw?

or enemy gadgets such as rpg?

or enemy bullets?

there is no logic except that the stat is not monitored in such a way that they can reward players who do so

#

why is there no reward for getting a kill after using grapple?

#

Most of these things would be absolutely trivial to track, and yet, all the information we have indicates they are not being tracked, because players are not rewarded for doing the good thing in any way in game, when there's no reason not to, and in cases where the stat tracking is inevitable, they are rewarded

#

Winch claw does reward hits, which are basically tracked for free

#

but it does not reward kills, which would require a minimum level of effort from the developers to track

#

Mesh shield rewards damage block, but it does not reward you for being healed up while under a mesh, or for surviving lethal damage and then killing the enemy after using mesh

stoic garden
#

i dont see why we should overcomplicate exp rewards like that ngl

#

i like your idea in the way that it encourages using the spec in a certain way to teach its gameplay, sure, but this feels kinda unfitting somehow

chilly granite
#

these are not simple conditions

there is clearly the intent to reward meaningful play via gadget/weapon xp

stoic garden
#

cool, intended gadget use... like winch hitting an enemy, cuz it subsequently leads to killing them...

chilly granite
#

But it's also a huge issue to some sense, because throwing a pyro nade will print xp becasue it has a 20x damage amp

#

but nulli gives 150 flat even if you only used it once, but it was a gamewinning stall

stoic garden
#

lmao

chilly granite
#

if you do 5 damage with a pyro nade, you have more xp than a usage of nullifier

#

50 from throwing it, and 20x5 damage, 150 vs nulli's 150 for nulling someone

#

my point is that all gadgets would simply reward blind usage, if their goal was to reward all players to some degree

like pyro nade

but gadgets like glitch and null exist, which don't give any rewarded unless a valuable hit is landed, so there's clearly an intent to reward skill expression

stoic garden
#

another major thing is that the game doesnt tell you how anything earns exp, so your whole argument is kinda invalid until they let you see it ingame

chilly granite
#

yeah but when you hit a great null stall and see in post game +3000null xp

#

you'll work it out

#

I mean that is another issue somewhat? I'd liek to be able to see how I earned the xp

#

Dota's advanced stat tracking is freemium feature (you can use it for free, but it gets better if you pay a subscription)

but the stats are tracked anyway

but it's just like, stupid, to not reward good plays with xp, if you have access to that infomration

#

so my assumption is that they simply don't have access to the information

#

like there's absoutely no sense in heal beam and h+ leveling so badly

and they also don't reward if you if you save an ally from lethal damage

stoic garden
chilly granite
#

heal beam has all the weapon/gadget levels

stoic garden
#

but things like winch or dash dont

chilly granite
#

but yeah, regualr specs do need more levels also

stoic garden
#

gadgets too, data reshaper could award a tablet skin at the end too maybe?

#

if they can make store updates they can make level updates

chilly granite
#

@fervent berry appoh said you were the balance guy so I hope youre reading all this

stoic garden
#

levels are not balance lol

chilly granite
#

hahaha

#

I'm not saying that's it's easy to track everything, but they're not even tracking the lowhanging fruit, such as nullifier interrupting steals, revives and gadget usages

stoic garden
#

very unfortunate

chilly granite
#

I had to nullify over 1800 people to unlock the lvl 6 skin lol

stoic garden
#

can we get multiple region roles guys

chilly granite
#

that's what it would be if it was always 150 xp, but it was buffed sometime after I started using it

#

before that it was 50xp i think?

stoic garden
#

idk tbh

chilly granite
#

anyway you get my point

stoic garden
#

kinda, we need more interesting exp rewards to entice players to use equipment more efficiently or with particular secondary purposes, maybe more levels on things that dont have them, actually show how exp is gained, and so on

chilly granite
#

but even without them, it's very hard for me to believe they have detailed and meaningful stat tracking for balance purposes if they aren't even stat tracking the most easy stuff for xp

#

also waepons not granting bonus xp on headshots is a crazy take

#

at least give it to the bow/sniper

#

like, you get more xp because you're doing more damage, but you don't get a multi on that, it's just the damage dealt

stoic garden
#

and things like lh1 already double exp gained cuz the headshot damage is crazy

strange crystal
#

any update on the thermal vision?

sonic zephyr
#

embark said that the real themal vision were the friends we've made along the way

strange crystal
#

Thermal vision cooked 🥀

#

i remember back in S1 it would practically give you wall hacks

chilly granite
#

also the game not granting assists to enemies who have been affected by non-damaging gadgets is crazy

#

if the enemy dies under my glitch grenade I should get an assist fro that damage done or no

strange crystal
#

its like the wing man you didnt get the girl you gave someone else a chance

chilly granite
#

if my friends didn't give me credit for being a good wingman they wouldn't be my friends

stoic garden
#

my friends love me for always meshing it in front of them

candid vessel
shell sonnet
shell sonnet
candid vessel
#

Nah just the way its generated

#

Mostly for gadgets tbh. Its super inconsistent because its generated in different ways for each gadget

#

Not all of them get xp from deployment, some of them only get xp from deployment and not if they provide any use (like detecting w sonars and prox sensors iirc)

#

It means that some progress super fast and some are super slow

#

Here each gadget has a breakdown of how its xp is generated

candid vessel
shell sonnet
unique cradle
#

if anyone knows how rare this charm is now let me know

last steeple
unique cradle
#

that was like a season 2 thing im pretty sure thats a long time if its still up

last steeple
#

I got mine a week ago caus I didn't know there was free charms

#

I'm playing since S1 lol

unique cradle
#

ive been playing since open beta

long nymph
#

You get that charm from using a code, it doesnt matter if you started playing today you could still get it right?

last steeple
#

Yeah yeah I just precised how much time I did play caus I found it funny that in 2 years of playing I never discovered the codes

alpine sphinx
#

idk if this is a controversial opinion, but i think the advantage defending teams get with shorter coin times is a bad design choice

#

it encourages preventing spawns and dragging the fight away from the objective

sharp vortex
#

First of all shockwaves base height is different now, I cant get to the top of the building in practice range any more when jumping with shockwave.

Also removing its synergy with pads I'd argue goes against the core advertised principle of the finals which is dynamism. An over-commitment to "remove tech" at the expense of what makes the final's great, dynamism and overlapping of systems allowing for creativity.

pallid peak
#

Any medium loadout yall like that isn’t goo, defib, and jump pad?

pale river
#

religious short, unrelated for anyone wondering

old flame
muted condor
#

Keep your cult propaganda out of here

kindred gorge
smoky barn
boreal laurel
alpine sphinx
#

I HATE DEFIBRILLATORRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

#

stupid fucking gadget man, winning teamfights for free just because you pick it

pallid star
#

I love that every single time something gets introduced, it somehow nerfs invis AGAIN, shockwave also cancels it now, why do you hate this spec embark..?

alpine sphinx
winter osprey
alpine sphinx
#

and they also cant steal,
they cant even kill you
So yeah the game is perfectly balanced, true

winter osprey
alpine sphinx
winter osprey
alpine sphinx
#

2 matches in ranked and then went back to quick cash

winter osprey
#

You sound like the light that the Embark mentioned before the respec order

fresh swallow
alpine sphinx
#

i bet you use dash too, with m11/arn

fresh swallow
#

dude just git gud, it is not that hard

#

it is not season 1 defib spam

alpine sphinx
# fresh swallow dude just git gud, it is not that hard

"git gud" brother defi has been meta since the beginning of the game. There has NEVER been a period where something else was picked over it, not a single time. And it already has been nerfed like 7 times, which goes to show how fundamentally broken it is, and that it needs more adjustments

fresh swallow
#

they spawn as half health and they can't use their abilities, just learn to camp

narrow bane
#

but yeah it is the single most powerful gadget in the game

alpine sphinx
narrow bane
#

it really needs more adjustments

#

but like the defib is one of the defining traits of medium
its like one of the reasons you bring medium

fresh swallow
#

because something is good that doesn't mean it is broken or op, people like you has skill issue, cry all the time and ask for nerf everything

alpine sphinx
stoic garden
# alpine sphinx yes, and that is horrendous

i think it's a very good thing actually, lest people just run the build with the best weapons no? unique and useful gadgets should be accounted for when you want to pick your build, it's just that we need more of them to balance out shit like defib (although it prob needs a small nerf itself)

stoic garden
#

from problem to free kill 😄

alpine sphinx
stoic garden
#

people be sleeping on data reshaper though, and i bet embark will buff it again because it isnt in 90% of medium's loadouts

stoic garden
pallid peak
#

I wonder what would be a good middle ground for medium when it comes to protecting themselves

#

Like lights can go invisible or run away really quick with dash/hook and heavies have shields so I wonder what a medium could get to compensate besides goo

lucid marsh
sudden pewter
umbral cliff
#

Maybe you vaultcels can't comprehend the defib grindset of the pirate's bootymaxxer?

burnt siren
#

chat im 130h bow main, i run vanish gate infuser;;; went from 17k to 27k rn in like 20-30 games. this set works for me pretty well for now, but is there any standard bow gadget sets/guides?

noble saddle
# stoic garden people be sleeping on data reshaper though, and i bet embark will buff it again ...

It's a little awkward to use but I think it's arguably viable.

I just think goo grenade is a bit more reliable utility, but I would think that running medbeam medium with data reshaper instead of goo grenade would be a viable loadout in some people's hands.

Especially in solo queue there's even a stronger argument because being able to spawn red barrels solves med beam mediums biggest weakness of not being able to easily destroy floors for high ground

#

Ok gang I think this is the low sodium beginner medium loadout here's the guide

Goo grenade to create cover. Always create cover before engaging

Jump pad to get high ground

Breach drill to correct pathing mistakes

Shockwave to retreat if dived. Push enemies off of yourself so they can stay in repeater range. This solves the hardest part of learning repeater which is not dying when getting dived

Repeater rewards playing poke and peek playstyle and has the most effective ranges. This loadout would be more punishing if it didn't have shockwave but shockwave makes it beginner friendly

What do y'all think

viscid carbon
#

Repeater for a beginner is crazy ngl

#

And breach drill is still a waste of a slot

#

The obvious replacement would be defib, but gas mine could also work to help teach stall

alpine sphinx
noble saddle
viscid carbon
#

If you want to recommend a click weapon to beginners, it’s gotta be the Crossbow or maybe the Revolver

noble saddle
viscid carbon
#

I don’t think lever actions are good beginner weapons

noble saddle
#

The hard part of repeater is surviving up close but you can just retreat/push enemies back with shockwave

remote gust
#

Just jumping back in after a while, what's the best medium weapons to use?

viscid carbon
#

The point of a beginner weapon is not be punishing if you miss, it’s like the whole point

viscid carbon
#

Revolver too

remote gust
#

Thank you good sir

#

What about the new crossbow

viscid carbon
#

Also great

noble saddle
# viscid carbon The point of a beginner weapon is not be punishing if you miss, it’s like the wh...

This is true, and I don't think repeater is punishing if you miss lol that's the point

It has like an instant reload and the time between shots is very short, and has a larger clip than revolver.

And there's no recoil to control on it. The medium ARs all have awkward to handle recoil for a beginner. It's manageable but there's a learning curve. Repeater immediately just has you thinking about your positioning above all

viscid carbon
#

idk the P90 and Crossbow exist

#

But I guess the Repeater does force you to have good positioning

muted condor
#

Real ones use dual blades

noble saddle
# viscid carbon idk the P90 and Crossbow exist

P90 is ok but it has a shorter range than lots of new players feel comfortable engaging in imo. It's the same reason lots of beginner lights are dogwater with the M11

Crossbow would be OK but click tracking is kinda hard and it does have a big kick at the start of the mag so it's kinda unintuitive to line up a headshot.

If not repeater, I think FAMAS or Revolver would be the next picks

I'd agree with you that repeater wouldn't be good for a beginner but now we have shockwave so it's much much easier to retreat from a bad engagement than it ever has been. This is what new players need above all.

  1. Not having to learn a difficult recoil pattern

  2. Having a way out of a bad fight

  3. Having a way to correct pathing mistakes.

The idea is you'd eventually graduate to the meta loadout but medbeam medium has you juggling support and damage at the same time, while you have bad retreat options for mistakes and no way to break walls, and that can be difficult to learn.

stoic garden
noble saddle
viscid carbon
stoic garden
#

i play double movement rn lol, I'm in lower ranks and my aim has become decent so i dont need goo to save myself as often anymore

noble saddle
viscid carbon
#

It doesn’t have recoil, sure, but burst weapons I feel are harder to use than auto or semi ones

stoic garden
viscid carbon
#

They’re a weird hybrid and require both good crosshair placement and tracking

noble saddle
#

I think the medium in general just has the hardest guns to use lol so this loadout is meant to make them a bit less punishing and really develop the habit of playing behind cover

#

Heavy has some hard guns too, but I think it's full autos are easier than mediums

remote gust
#

Is the cl40 still bad

stoic garden
#

they sorta nerfed splash radius, yet again

#

you'd have to look at changelogs in cl40's wiki page

wind cliff
#

buff arn

stoic garden
#

HELL NAW

keen olive
#

thoughts on making xp54 meta again?

stoic garden
#

for that to be real they'd have to make it not be a worse arn in 90% of cases

#

i dont really mind, but I'd rather light (or everything and everyone really) had equally strong options without a particular outlier

azure yacht
#

What’s a good build for medium dual blades

alpine sphinx
winter osprey
slow linden
floral bane
#

Gas loadout. Good or bad

#

On medium

muted condor
slow linden
smoky barn
astral grove
#

gas, fire and smoke
create and cancel all the area effects

alpine sphinx
#

you can have gas in smoke that cant get burned afaik

astral grove
#

unless it overlaps the smoke cloud perfectly you can land a flame nade on the border I think

#

I heard a myth that glitch cancels smoke

stable bloom
opal token
dense oasis
#

Opinions wanted: Should the Heavy's Charge and Slam have a brief (<1 sec) charge-up before the move is executed?

dense oasis
candid vessel
#

I still think they should revert the nerf

candid vessel
dense oasis
candid vessel
#

Yes because if it doesn’t do that its useless

dense oasis
kindred gorge
dense oasis
past parcel
#

Tweak the crossbow, make it so rpg can do atleast somw damage to a riot shield

kindred gorge
hazy hemlock
candid vessel
#

AKM is pretty OP icl

young ore
#

Fcar is just kinda better tbh

candid vessel
#

They’re both insanely good damage wise but the akm having a million damage per mag on top of that makes it stupidly good

#

Has no drawbacks

polar cedar
#

famas is the most goated weapon oat, thank you for the buff embark 🙏

candid vessel
floral bane
candid vessel
#

And the reason why gas needs a massive buff imo

muted condor
#

The real question is when are they going to stop fucking the cl40 because light players suck at the game

polar cedar
polar cedar
candid vessel
#

Both ngl

polar cedar
#

fcar got buffed way too hard, ak nah

whole wave
#

Revert Shockwave nerf

candid vessel
teal owl
#

Isaiah 55:6
“Seek the LORD while he may be found; call upon him while he is near.”

polar cedar
candid vessel
azure yacht
#

What’s a good weapon for the winch claw on heavy

mystic oak
#

a shotgun idk

candid vessel
#

Flamethrower

fringe nacelle
#

Does dash poke light make more sense than grapple poke light?

muted condor
#

I just gotta say this update feels horrible and is completely pointless for testing anything

candid vessel
#

I forget how stupid op the fcar and akm are

#

Actually playing the game on easy mode

hazy hemlock
kindred gorge
#

A pretty noteworthy twitch steamer uses KS23 with it and that works well for her

#

BFR and winch used to be meta but has since dropped in effectiveness, but should still perform decently

signal vine
#

I love the AKM.

slow linden
coral mica
#

SENDING MESGGA E TO LEVL

hushed breach
#

this isnt wepaons but what was that one hat or cosmetic from like season 1 that would turn your outfit like monochromatic or something

arctic agate
#

When will the p90 and crossbow be nerfed it's genuinely the most boring and annoying things to fight against

cosmic oriole
pallid star
#

so hover pad is just bad, right?

#

like i cannot get it to work better than pad or goo

slender bear
#

Ngl I have no idea what they're thinking when it comes to loadout designs.
Why can our evasion class only have one or two movement options available at any given time while our defensive class can shut those moves down with CC just as often?
Running Grapple is a death sentence because you aren't escaping Winch Claw, much less Winch Claw AND Lockbolt.
I don't even mind that much bc Dash exists, but making one third of your playerbase dependant on exactly one thing to evade every other win button in the game just turns that into a win button too.

hazy hemlock
slender bear
hazy hemlock
slender bear
#

I think Embark just doesn't like having classes that are actually good at what they're supposed to be "specialized" in.

Medium is supposed to be the healer, but they're worse at it than Light.
Light is supposed to be good at stealth and evasion, but Medium is better than them in evasion and the "stealth" is more likely to give you away than hide you.

Heavy is the only one that's really safe from this, but an argument could absolutely be made that Medium is better at fortification than Heavy too.

hazy hemlock
slender bear
#

How are you gonna make a class that's all about being fast and then make the support class better at moving?
How are you gonna make a class that's all about being tanky and defensive and then give the support class a loadout FULL of fortification tools?
How are you gonna make a support class, then make it WORSE at SUPPORT than both of the other classes but then make that class BETTER at the things the other classes were built for?

hazy hemlock
slender bear
slender bear
hazy hemlock
#

And they are all meta. Ttks also dont make up for it either

alpine sphinx
worthy copper
#

smoke bomb skin idea, plastic bag with white powder or flour bag

alpine sphinx
#

i hate ranked sometimes, if the other teams decide to fuck your team over in particular, there is absolutely nothing you can do

#

i also feel like third partying has become much more prevalent recently, and even incentivized, despite Embark's repeated claims of wanting to deter third partying

stuck wedge
#

new Light spec-> the ring. when you wear it you have thermal vision & no one can hurt you. but you may shoot out of it & be briefly invulnerable like a respawn. you may curse one single player to take more damage per death.

amusement inspired by some hobbit post in gen chat + the death mark idea suggested in here a while back.

stuck wedge
#

it would be funny if being cursed meant you either/and emanated v weak poison gas that only hurt team mates but could suddenly double jump (& edited btw lol)

it would be crazy if you could destroy gas by simply walking into it like fire (as the one)

i should add you’re basically nullified but not invis maybe.

foggy snow
#

Who's working on the weapon data now?

#

Came back after a nice 6-month break, and looking to get in contact with them.

alpine sphinx
#

is it just me or does the current spawn logic and meta heavily favor third partying?

#

i feel like every single match there are 3 teams on one point while one team just gets free qualifications

#

and not just today, but for weeks

bitter surge
pallid peak
#

It’s crazy how hard you can bully someone with goo

stoic garden
#

third partying has been a thing since the dawn of time though

#

now the spawns feel slightly less Extreme between the two cashouts so you get to choose which one to raid with less time loss

alpine sphinx
burnt siren
#

part of the game knowing when to gtfo to the other cash or let the other teams fight
or style out and clear both

limpid hull
#

Since when was medium the healer

#

It has slow healing and very low amounts compared to the light

last steeple
limpid hull
#

Yeah true

#

But I feel like most people don't know how to properly use itm they'll use it mid fight when allies and themselves are full health and then they end up passing kills

burnt siren
#

medium is the only consistent healer no?
only them can have 4k+ supp per round i feel like. recently had a crazy fucking shield healbeam teammate
final round 2L 1M vs 3H, dude had 6k healing on us and tanked the shit out of the heavies

#

i was in awe since it felt like the first ever good shield M ive ever met(we destroyed the other team), but healbeam is the goat honestly

broken mulch
#

although admittedly i was playing sword light so half the time there wasnt anything i could do other than heal

burnt siren
#

yea no thats fair
just feels like light has more things to do, and M can give more healing in general
i run bow infuser and if we sync with the team i have 2-3k healing

broken mulch
#

medium can give more healing in general cuase its closer to the team

burnt siren
#

yea

whole wave
#

Shockwave needs changes but I think it fits well with the medium class, but that nerf was a bit heavy, it went from meta to bad, for 1 nerf thats to much, but light needs a 4rth spec, and their invis needs a massive time buff, or needs to not drain while standing still

viscid carbon
#

the problem with the infuser is the rate that it heals at but embark doesn’t understand that for some reason

#

surely 800 rpm couldn’t possibly be why the gadget is so good

whole wave
viscid carbon
#

no it just shouldn’t have a RoF so fast that it makes the target effectively invulnerable

whole wave
viscid carbon
#

man the problem is how fast it heals that amount of hp

whole wave
#

Both need nerfs, or it needs a major overhaul/change, aren't they doing that to the Heavy nade launcher

latent stump
#

Wait, what does the APS turret do i dont understand it

fallen pivot
latent stump
#

Oh

calm yarrow
candid vessel
candid vessel
#

Honestly i think they should rework it to have 6 shots that each heal 50-60 and give it like 150-200rpm

calm yarrow
burnt siren
#

like 3 shots each healing max 60-80hp or something
the issue with one big healing shot though is that its still a LOT of healing in a short amount of time

calm yarrow
#

But its not effective on the long distances. Like, you need to be in legs of the teammate for full heal potential.
Aaaand it may be not convenient, because lights mostly play far from team. Poke tactic and all that.

vocal stone
#

What do y'all think about bringing back old demat (at least removing that god awful delay) and reverting shockwave's vertical mobility nerf?

calm yarrow
calm yarrow
burnt siren
vocal stone
# calm yarrow I dont use demat, so can't say anything about it. But old shockwave was literall...

Demat was like, perfect skill and creativity expression tool imo. It's only downside was the fact that it was significantly better than other mediums specs. Because turret is turret, it was always shit, and healbeam is good, but it's not that interesting, running around licking your heavy's balls all the time. And Embark has peculiar habit of equalizing specs and weapons not by buffing weaker ones, but making stronger ones jankier and less responsive

calm yarrow
vocal stone
alpine sphinx
calm yarrow
alpine sphinx
alpine sphinx
#

in the statement they said that the reason it was reverted was that you could make teammates invincible while stealing

#

not a word about outrage

vocal stone
#

But yeah, i saw that they will probably push through with goo change in the update 10.6

#

Or maybe they will come to some sort of compromise, who knows

calm yarrow
#

But yea. I play only on goo sledge, this is literally one and only build, that i have fun with. And my last drops of hopes and dreams on this 10.6 update.

vocal stone
burnt siren
# calm yarrow Mmm... yea, its similiar. Instead of the detail, that each heal-clouds stack hea...

ive thought about it for a few minutes and
i think static healing is already heavy's thing
most amount of healing on hand is mediums thing
and quick burst healing should be lights thing

the only way to balance this i think is to kneecap the amount of healing light can give. i think just one shot of 100hp would be decent. high skill expression to shoot yo teammate from afar, but cant heal up your heavies from 0 to 300 in a matter of seconds

#

it will destroy infuser viability but leave a specific usage, less healmeta

vocal stone
#

I'd like to switch to demat, and i do sometimes, but it just not suitable for fast paced fights and cqc overall imo, because of that delay and the fact that single demat action sometimes consumes 2 charges instead of 1

alpine sphinx
somber tiger
#

they really just need to add a heal grenade. they already have a heal barrel but no similar gadget

calm yarrow
#

And its pretty usual bug, actually.

alpine sphinx
#

I know, I mostly play sledge

calm yarrow
alpine sphinx
#

Idk if bug or intended game design, cause technically I was hitting the railing of that things I was on, which might have more HP than a hammer swing, and Hammer can't hit through 2 objects at once I think

#

But if it's intended then it sucks ass

calm yarrow
alpine sphinx
calm yarrow
#

With your video.

alpine sphinx
#

Yeah go ahead, it's just not worth the hassle to me, since I don't think they care

#

At least before S11 I don't expect to see any changes to melee

burnt siren
#

i think if melee becomes even close to meta it becomes insufferable for everyone lowkey
didnt play for long but from what ive observed
...that said, melee does get dunked on quite a lot...

calm yarrow
# burnt siren i think if melee becomes even close to meta it becomes insufferable for everyone...

Welp, then some part of the community just leave the game.
Aaaand it should be insufferuble, actually. Melee need to compete with guns, in other cases its just useless garbage of the resources of the game, our pc's, servers and code in general.
Melee need to be strong in melee. Crazy, isn't it? I'm pro goo sledge, even without goo nerf I have a pal, that can outgame me simply keeping distance. And he isn't even a gold. He just knows, how I play, and how play other sledges and goo sledges.

haughty copper
#

Melee also has to not just be an upgrade over the shotguns tho

While I now use shotguns now melee has such an easier time aiming and then medium melee gets blocking/reflecting that it could ending up that shotguns are worse melee

steep gulch
#

what are ur opinions on riot shield?

#

what if they would make that meta

gleaming aspen
#

it was meta b4 i thimk and it was because the hitbox was broken bigger than it actually was

indigo nexus
gleaming aspen
#

o

indigo nexus
#

it became popular at one point but was not that good

haughty copper
alpine sphinx
gleaming aspen
alpine sphinx
haughty copper
alpine sphinx
alpine sphinx
haughty copper
alpine sphinx
burnt siren
# calm yarrow Welp, then some part of the community just leave the game. Aaaand it should be i...

thats a really weird way to look at it, niche gaming styles arent garbage, and i especially dont see how the hell can it "waste resources of the game", if its already there

game should be insufferable
i know what you mean, but its a terrible take to phrase it like that xD, straight up it should NOT be insufferable
melee IS strong in melee. your pal outgames you because he can keep the distance, so you dont even have a chance to engage, not a weapon problem(not a you problem either, there is a reason humanity went to guns instead of sledges)

alpine sphinx
burnt siren
#

im... im not talking realism???

alpine sphinx
#

"there is a reason humanity went to guns instead of sledges" you are.

indigo nexus
burnt siren
calm yarrow
haughty copper
indigo nexus
#

Sure, the SA1216 sucks at range, but someone can't run away from it in the same way that they can run away from a sledgehammer, they're still prone to dying until they're much further than a couple of meters away or behind cover

candid vessel
#

I picked it up for like the first time ever and immediately steamrolled the first tournament i played with it super easily

burnt siren
haughty copper
# indigo nexus Sure, the SA1216 sucks at range, but someone can't run away from it in the same ...

Yeah I did forget about the "scare" tactics
When it's me (usually a light) vs a riot shield I know there's nothing they can realistically do as I walk away but at least in my experience in s8 till now, sword is easier than sh1900 (my 2 most used weapons), I just find the sh1900 more fun and the tradeoff for aim and reload for light instakills and such just a bit more worth than the ease of use of melee
Which would go away if melee was buffed probably

calm yarrow
burnt siren
#

yaya

#

im myself a niche player lmao, bow xd

calm yarrow
#

I see it so often!

burnt siren
#

damn
i dunno, im 28k rn and in rating its like never ever, swords are more often
could be a skill issue

candid vessel
#

Is anyone else sick of almost all the full auto weapons being way too good

#

Its pissing me off atp

alpine sphinx
#

but thats not really anything new, its been like that before repeater and bfr were dominant, and now that they arent picked as much, its back to the same

#

the map design and modifiers of many maps heavily favor that type of playstyle. Sitting on roofs and playing mid-long range high ground is how embark wants everyone to play the game

hazy hemlock
#

Xp-54is NOT meta in the slightest. I refuse to believe your going agains good lights running that

alpine sphinx
candid vessel
#

The worst offenders are m11/fcar/akm/shak imo

alpine sphinx
candid vessel
#

All way too good considering their ease of use

hazy hemlock
#

Xp isn't meta at all but uponseeing your tag im realiseing your a melee main which means your suffering from unnessecary nerfs so I actually will not comment cuz you get unnessecary nerfs because of skill issues

hazy hemlock
candid vessel
#

As someone who plays all classes i think almost all full autos across the board are too good

alpine sphinx
hazy hemlock
alpine sphinx
#

there is way more variety in heavy weapon choices than with medium and light

cursive owl
#

Light just doesn't have a convincing option that's not full auto

hazy hemlock
alpine sphinx
cursive owl
#

Lh1 maybe

hazy hemlock
# cursive owl Light just doesn't have a convincing option that's not full auto

This is also just untrue. Matter has been strong for a while but because poke meta it gets ignored. V9s and lh1 are also strong. Realistically lh1 and matter are probs light best guns BUT medium atm does everything youd wanna do on light with a movement build/has BETTER movement. Meanwhile dash is a damn near 8 second CD so its like eh why would you run matter atp yk?

candid vessel
hazy hemlock
#

Matter atm has the stats of prime model

tranquil sapphire
#

Does shockwave not knock over stuff anymore?

hazy hemlock
#

And because bad players are the ones who cant track and stay bitching about
Non auto weapons when they are good
Melee weapons
Light and lights dash despite the fact that light has never spend a single season being best class in game
We keep going around the same circle

#

Ive been on medium all season and this shit is piss easy compared to light. And famas is OP af but its a burst gun so most people dont comment on it lol

hazy hemlock
hazy hemlock
tranquil sapphire
hazy hemlock
stoic garden
#

fcar is just easier while just as effective unfortunately

hazy hemlock
stoic garden
#

😔

candid vessel
#

Fcar was doing 25 damage for most of season 2 iirc

candid vessel
woven cliff
#

Can we talk about the SR (lights sniper) and that is unusable against lights at mid/close range in the new CASHOUT event

finite marsh
#

Do you guys recommend the h +infused

haughty copper
finite marsh
#

Ok

#

👍

haughty copper
#

If your a light main that runs off into the distance then there's not too much of a point

#

I, as a db light main, run the h+ infuser constantly because I need my team to be effective for me to be effective and in certain scenarios where I'm out ranged swapping to a emergency medic is helpful

#

And because of it I often get best support score in a match

hazy hemlock
hazy hemlock
placid ermine
mighty pelican
#

after the recent 93R buff would yall say its better than the v9s

haughty copper
placid ermine
placid ermine
weak acorn
#

Please fix this bug! Medium build, heal beam, model 18. When you’re healing your teammate, and then you press Y to switch back to your shotgun, it automatically fires a shot. Worst part is, the shot doesn’t actually deal damage but still takes ammo. I’ve found that if I use RB to switch back it doesn’t happen, but muscle memory of pressing Y to switch back triggers it every time. Thank you!

haughty copper
# placid ermine I see I didn't think about it that way but then the question becomes what to swa...

i would take out nullifier i just see it as annoying the enemy especially as something like killing ur opponent with ur weapon does the same and works better, especially if you use gas and explosive canisters often
but overall i just run away and do things like loop back on myself to send enemies on the wrong path or straight into my db which if a light is chasing me is a instakill

i also do things like trying to destroy the enemies vantage point with thermal bore or explosive canisters

opal token
#

Valid take, the nullifier is genuinely useless and I've never lost a point or a fight because I got hit with it, all it does is give you a second to plan your counter. In my experience getting nullified actually helps me out more than the enemy who hit me with it.

placid ermine
#

Hmm

weak acorn
burnt dirge
#

I find the CB-01 Repeater peak but really difficult to use. Any tips?

glacial mesa
#

umm try focusing on the physical sight over your target more, that's helped me rather than looking just at the player

#

also strafing is usefull

#

like if your target is moving one direction move the same, you can also make micro ajustments left and right with strafing

hazy hemlock
# mighty pelican after the recent 93R buff would yall say its better than the v9s

Atp they are close in strength so its kinda preference on how you wanna play. But the point he was making was that most people dont wanna take time to be good so they will continue using the m11 just cuz its easy and consistent. Stronger players tho will be leaning more towards lh1(objectively best light gun atm) matter(second best but suffering cuz poke atm) then 93r and v9s can be debated on which is better but both are strong on class rn. Main issue light has rn is just that medium does most of what you would wanna do on light sadly with less punishment cuz you ha e more health

glacial mesa
#

I think v9s is slightly stronger, especially if you hit your headshots it does have a faster ttk

glacial mesa
hazy hemlock
# burnt dirge I find the CB-01 Repeater peak but really difficult to use. Any tips?

Its motlstly an aim and positioning thing overall so first tip would be work on aim, second pay attention to positioning, take high ground where you can and anywhere you are know where possible flank routes are. Third its nice to open fights for a chunk of dmg or close them. Try to aim for the highest priority target to incentiveise your team to go for them or if your team already engaged go for whoever they engaged as the dmg feels like you got gut checked by goku.

hazy hemlock
glacial mesa
#

yeah thats fair, the v9s has more capability to kill more people on 1 mag though

burnt dirge
glacial mesa
#

yeah also try to have steady not nervous and jittery aim

burnt dirge
hazy hemlock
# burnt dirge Hm thank you. My aim is so-so atm, especially with that weapon.

If you can get your aim down you'll be fine tbh but the positioning bit is SUPER important overall for game feel. Not knowing how to position will just get you cooked so I would say you can fix aim through the practice range and playing, the positioning you just gotta work on being aware and finding strong positions that wont get you pushed easily which is a bit harder.

hazy hemlock
burnt dirge
burnt dirge
#

Eapecially with invisibilty on light

glacial mesa
#

what's yalls opinion on the akm, it's by far my favorite medium gun

glacial mesa
burnt dirge
hazy hemlock
# glacial mesa yeah it's true and their movement speed isn't that far off and you have some goo...

Medium has more movement than light and thats not debatable atm. Just by running jumppad and Shockwave i have more movement and versatility with that movement than light can have with its entire loadout which is kinda unfair for light lol. Im pretty sure I have a damn near perfect loadout.
Shockwave
Jumppad
Defib
Goo.
This means I have movement, gadget disruption, enemy disruption and defense as well as easy positioning and team movement all in one kit. The only thing this kit doenst have is destruction

glacial mesa
hazy hemlock
glacial mesa
burnt dirge
glacial mesa
hazy hemlock
hazy hemlock
glacial mesa
#

It dosen't seem like it has much of a leg up against like an assult rifle and then a grenade every once in a while

hazy hemlock
#

Maining medium this season has been eye opening for how bad people are tbh

noble saddle
hazy hemlock
#

Like I knew it was easy but damn dude its still this free? Last time I mained medium was when I solo qued to diamond in S4 to prove a point

noble saddle
hazy hemlock
hazy hemlock
glacial mesa
#

what do you think meta trio is, I think double medium with healing beams and then a heavy with mesh shield is really underlooked

hazy hemlock
# noble saddle I agree that medium is the hardest carry class in the game for least effort if y...

Dog its so free. I really dont understand the complaints about other classes people have on medium. The only gun in the game thats out DPSing me if I land my shots is the damn shak. I can play a movement(light) playstyle but have more health so its not as harsh, the ttks are nutty, all their guns are strong so I can really play whatever gun I want in them. And dash is not hard to track. Im on controller with no aim assist and do fine there is no excuse for the mnk and aim assist controller players dude. And im on a 64 inch TV that was made in like 2019.

noble saddle
# hazy hemlock Or do you mean like because of the large clip people forget to go for cover

I think that when you have a gun where you're thinking about controlling recoil when you shoot it can kinda cross wires with the part of your brain that's thinking about positioning

I was working on the repeater build with a buddy of mine and he's had difficulty remembering to use goo grenades in a fight, but with repeater he learned quick how important they are lol.

Just seemed that with a gun like repeater because shooting it at mid to far range is so easy, you can think more about your utility

And then also because shooting it up close is hard, it's easier to switch to utility to escape a bad fight instead of just trying to hit trade which is important

hazy hemlock
#

Plus you get 2 defibs and jump pads lmfao

noble saddle
hazy hemlock
hazy hemlock
noble saddle
#

I just naturally put that loadout together before I even looked into the meta so that really just locked in for me that medium is the class meant for me lol

glacial mesa
#

i do medium akm heal beam pyro grenade jump pad and defibs

noble saddle
hazy hemlock
#

I have NEVER died to a light player that didnt raw outplay me. Most timed I just cook them though. I should NOT be allowed to lose half my health to a flank spin around and still kill the light first. I think the only gun ive been successfully killed by an ambush on where I didnt miss my shots was lh1

compact tundra
noble saddle
compact tundra
#

Turret/heal/shockwave
Cerberus
Jumppad
Defib
Pyro

hazy hemlock
glacial mesa
#

cause i like to use it to target groups of players who all stand within half an inch of one another and then take like half of all their health

hazy hemlock
#

This is my second time maining the class cuz im tired of how sbit light feels and I can safely say my feelings havent changed, tbis class is free as fuckn overpowered and anyone who disagrees is self exposing a skill issue

hazy hemlock
noble saddle
hazy hemlock
noble saddle
#

I learned that class pretty quick

glacial mesa
#

yeah light is becoming sort of out dated, especially cause it's hella hard to be a team player as a light class

noble saddle
hazy hemlock
glacial mesa
glacial mesa
hazy hemlock
glacial mesa
#

yeah but not the cowboy aim i can't hit for crap with the revolver

hazy hemlock
glacial mesa
#

yeah that's fair

#

my aim in game always get's jittery when my heart rate spikes

noble saddle
hazy hemlock
#

Dash on an almost 8 second CD due to weaponised incompetence is fucking insane btw

eager wasp
hazy hemlock
# noble saddle Gateway and Glitch are the reason to play light over medium

Deadass. Light has no value outside of that and even then its questionable cuz like why wouldn't you just run medium with replacements for those. In MMH one medium can have zipline and jumppad to make up for it and that medium with just Shockwave and jumppad now has more movement and burst movement than light ever had. Plus you disrupt their movement if they pushed you while also moving yourself its insane

hexed rapids
hazy hemlock
noble saddle
# hazy hemlock Bro got the cowboy loadout

one of my favorite unranked loadouts

Demat, Hover Pad, Glitch Mine, Pyro Nade, Revolver

The gimmick of the build is being a strong duelist and all utility is meant to stack the deck in my favor in duels

Weakness is no utility outside of dueling lol

glacial mesa
#

while yeas the gateway and h+ is great, the lack of health dosen't make up for it

#

gadgets are only good if your alive to use them

hazy hemlock
noble saddle
hazy hemlock
hexed rapids
noble saddle
#

Just dash into 1m range, mag dump, get out

glacial mesa
hazy hemlock
#

The biggest issue with player skill in this game is NOONE focuses on positioning

#

Its like the hero shooter rejects that never learned fundies tbh

hazy hemlock
hexed rapids
hazy hemlock
hazy hemlock
glacial mesa
#

your not wrong

noble saddle
hazy hemlock
glacial mesa
#

yeah the classes are merging slowly...

hazy hemlock
hazy hemlock
hexed rapids
# hazy hemlock And you can do the same on medium. But better atm.

i sort of agree, the gateway is a huge deal for team positioning and lights don't have to choose between movement and healing their team. jump pad and zip together are almost as good as a smart gateway, but the light stays more flexible in general when compared to a heal beam + pad + zip medium, or a fully dedicated movement medium

hazy hemlock
# hexed rapids i sort of agree, the gateway is a huge deal for team positioning and lights don'...

Medium has more flexibility atm. The only argument you have here specifically is portal. Pad+Shockwave gives you more distance than anything light can do. And this has been tested. Light only has support build going for it rn which is incredibly lame considering how flexible med is. Why does medium have more movement than the class thats supposed to be focused on movement. Like literally if your on light and NOT running portal, h+, glitch your just throwing lol

hazy hemlock
#

Light just feels like shit rn. Grappling is meh. Dash on 8 second CD is insane. Longest CD ive ever seen on a dash in an ability shooter.

compact tundra
hazy hemlock
#

Movement class should not be relegated to support. Like it can BE support just shouldn't be its only playstyle. I should not be on medium and feel i have more movement than the alleged movement class

hexed rapids
# hazy hemlock Medium has more flexibility atm. The only argument you have here specifically is...

im thinking more about team play and less about personal movement yes, and the gateway is currently the best option for it.
lights can position easily and consistently with dashes or grapple, manipulate cash boxes and their whole team with gates, deal good damage, heal faster with natural regen and heal allies faster with h+.
if you want to play support, i genuinely think light is better for it. if you want dueling, heavy or medium might be better picks.

i think HHL or even HLL can be very strong right now for objective play value alone. medium has good guns and a couple good gadgets but severely lacks in obj play except for maybe demat and shockwaves for moving/ plugging

hazy hemlock
hazy hemlock
hazy hemlock
#

Also I appreciate yall that come to this channel cuz we can just converse about this without resorting to insults like main channel

#

Yall the goats on god

hazy hemlock
hexed rapids
# hazy hemlock I disagree on the aspect that this ignores how strong MMH is atm. Movement mediu...

id personally prefer an HML to HMM, i just think L support is crazy good for objectives and h+ is just better than heal beam imo (esp if one or both H in HHL has emitter to supplement)
i personally play movement medium as my preferred play style and its fun to be a striker and all but im def not a support at that point. much more focused on winning the fight outright rather than damage control

compact tundra
# hazy hemlock Im talkin meta and team tactics lol on med this season im doing e erything id wa...

I mean kinda, I'd agree medium now has Great movement but jump pad has a decently long recharge and shockwave has a ~13s cooldown with 2 charges and forces you to give up heal beam while dash has 3 charges a 7.5s cooldown and you can run it with H+. Plus light has vanish bomb for facing Poke teams, glitch for double heavy teams, gateway for just so much, bore and Breach are kinda underrated stall tools imo, and sonar nade is probably the best scouting gadget in the game

hazy hemlock
hexed rapids
hazy hemlock
hazy hemlock
hexed rapids
#

HMM i should def lab some more though... you have some good points

hearty solstice
#

whats the best sight on revolver?

eager wasp
hazy hemlock
eager wasp
#

i personally use iron sights

hexed rapids
sharp wasp
hazy hemlock
noble saddle
shrewd field
sharp wasp
#

delay? seems almost instant to me