#đŁâweapons-gadgets
1 messages ¡ Page 295 of 1
Pro players at large are pussies
Commit just sits in wt, perzzon is chill, the rest are just introverted, uni gremlin are chill, las is chill
Noah zuki are lowk just femboys
If they were worth the effort of remembering I could probably have a list that would make the big E files like small
I mean looking at how you claimed the game was dying when the stats proved you wrong, im just going to assume youâre over exaggerating your singular bad experience
Streamer are simply a drain on games and the fact they still get support is wild
Like the only streamers i can think of that are somewhat annoying are carnifex, palma and balise
Because they advertise the game??
Stream = worthless drain
Simple as
supply and demand, streamers can be fun and beneficial for growing a community
The whole lot have fucked games harder than the AAA industry could dream
??????
Bungie wishes it could hurt gaming as bad as they have
and I thought they had a problem with embark, jeez!
Not corpos ruining cod halo bf and literally any other franchise game
Oh but the streamers, what is this cope đ đ
Just say you got griefed out in ranked
I have a problem with both of them. They go hand in hand with making the game worse
true, THE FINALS would have no flaws without them
Definitely would have less
Season 8 wouldnât have been the complete shit show it was
Embark barely listens to the pro community either so idk why youâre complaining about it
you don't understand, we lost like 6-7 seasons of content due to TGM!!
And s9 shows they dont care much for balance, otherwise we would have way more changes last patch
Oh but the major killed the content!!
so real!!!!!!! definitely not what would've still happened even without!!
we just need to come together and realize embark balance devs have room temp iq and then go play some monster hunter
Monster hunter đ didnt they drop the a top 5 unoptimised game recently
embark should pay me a living wage to do one balance change per week, and it'll be worth their money
They literally ignored the game for half the season because of them
i mean its been a year or so now and i dont have issues with it. embark dropping quite possibly the worst balance patch of all time and then immediately updating on esports is crazy to you have to admit
And what have they done this season?
The players have been asking for changes to cashout for 7 seasons, yet barely anything has changed
Some developers definitely spent some time working on it, but the content differential isn't clear enough that I'd even gauge they necessarily did so during S8!
It had about the same amount of content as S6 did
But leave the multi million dollar corp alone they are trying their best XD
..? But we are talking about how embark has dropped the ball
They have done jack shit this season besides pointless patches that change nothing
And there isnt a major, so why are you pointing fingers at the pro players when they would have also been fine w balance changes?
pro players are fighting for literally hundreds of dollars. very admirable
The major made them stop all changes completely then they promised to make it up in season 9 and proceed to not fallow through (they have done this with every promise)
This would be kind of true if you specified balance changes, but you did not
Right⌠and this is the pro players fault why..?
I couldnât care less about content tbh
Glitch nerfs are probably the only pro requested nerf, but i could be wrong
i just think the pro players are losers, its not their fault embark is incompetent. but i just dont like them
Why
Both is true
The world would only benefit from streamers vanishing from existence
cause i do. and ill never forget the dude whos scrimming dming me to tell me how hes really good and to not make fun of him lmao
The only ruby player who I've had actually a lot of interaction with is a bit... hm. A lot worse than Norcomma is, doomerism-wise. But I don't have a real opinion of that category of player in general.
Well thats fine as a reason, but the other guy is just hating for zero reason lmao
Nightmare getting bulled into dropping that one player was really funny
osorry I went afk this wasn't my argument
my argument is that they didn't spend enough time playtesting the details of the maps
so there's a lot of small areas of poor gameplay
@muted condor
I don't think this is a sq km problem, I htink this a playtessting size/scale problem from the start of the game where they were a very small dev team
I think it's truer for the earlier maps, ofc too
fengwei is a lot better
Some are very corny, I full heartedly agree, but blanketing all of then as âbadâ is quite strange
The tree areas on Monaco are probably the only places I hate for map design
Typing in gloves is getting annoying
the people i see talk who are pros in here definitely act like they are better than everyone else. ive seen some talk in finals chat or whatever. and its just odd, especially to be all high and mighty in a game thats really not optimized for pro play and also doesnt really have money or tbh real competition. i dont think an esports scene is necessary, but i can understand having it be grassroots or whatever. The biggest thing about esports that pisses me off is embarks full involvement and promotion of it. it really does feel like they negelect the base game especially as of late, while dumping all this resources into making sure esports has a place
You havenât soon doomer Norcomma yet. Iâm keeping my hate to the reasonable take right now. Donât get me started on the China shit
I might go off the deep end sometimes
emememem I'm broker than u
mgl is unplayable on fengwei, hate that map because of it
thats because mgl like repeater depends on shit map design to be most effective
and the mgl is shit, so it's unusable on good maps
Reasonable points, I personally dont know if we should be pointing the fingers at one party when embark has been known to just disappear when it is required. The major was also just weird on the competitive side because as you mentioned, the game is not optimised for comp, especially for 4 team cashouts. I think embark looked at cs and valo and saw a solid amount of interaction between the casual and com players and wanted that but the way they executed it was genuinely quite horrible.
Of course, the event itself was very fun to watch so i wouldnt say it was the worst thing they could have done, but it definitely took a lot of the resources embark had at the time
I don't really get people making so many assumptions about the resource cost of the event
At least, devtime-wise
I think its mainly just based on how slow the updates became after the major started to pick up
It seemed fairly standard to me except for in balance changes, I would guess it was done over a fairly long period of time
i dislike pro players for personal reasons, im not blaming them for the state of the game, embark is full to blame. But it really just feels like ive been watching the game die season by season, but then get an update saying "esports is vital" and to look forward to the next major. and its just nah. i love this game but its just hard to play lately
Fair enough then
Tbh the only thing I remember about s8 was the major đ
Probably because i was on helldivers for most of it
been watching the game die season by season, but then get an update saying "esports is vital" and to look forward to the next major. and its just nah. i love this game but its just hard to play lately
litlleraly coldest take possible
going from weekly balance changes to monthly changes where you get .03s ads nerf is rough
As someone who enjoys watching comp, genuinely i wish they would fix cashout first
Biggest single changes were just P90/BFR/instant-replay, the latter of which I expect took a lot of backend work
I just dont think we need a major
instant replay was a mistake beacuse
you can see sussy asss console aim lmao
Those dropped with s8 though no?
oh yes, and the destruction rework
And smooth destruc was s9? Or am i just golfish memory
Oh, I didn't know you were just talking about mid-season
perf boosts in s9
Major was mid ish season i think, and they didnt do much mid ssn
No balance, and i donât remember any content besides like a few skins and recycled wt events
they had the heaven or else and ghoul rush events
No balance changes, but they forced players to play on a no bfr/p90 build đ đ
I have returned from my mute for mentioning my conspiracy theory involving Embark and China lmao
Not true actually, they did do some mid-season balance changes, I'll collect them
I don't even understand why aim assist needs to exist in 2026, there's skill based matchmaking and cross play disabled
Ok yeah I definitely did not play much during s8 I remember skipping the ghoul event entirely
And aim assist in an esport is a fucking joke
Actually insulting
Technically I got hit by auto mod for a dumb word but the timing was really funny
Hi gng
AA is needed, but it is a little too strong as it is rn
No it isn't, there is skill based matchmaking, gyro aim, and cross play disabled
Wt doesnt have sbmm, and crossplay only works if youre console, not pc roller
If you're on pc and play controller you should be fed to dogs anyway
Weird amount of hating in this channel, i thought we were all accepting here
Aim assist in casual modes is moderately fine, but should be available for mnk too, because there's trackpad users, rollerball users
@bitter geyser
several riot shield hitbox changes and such
winch claw through-walls reduction
dome no longer blocked melee
akimbos more accurate
breach drill buff
smoke nade nerf
BFR nerf
not much, but not nothing
As an MnK player, we have way better control over our mouses than a joystick no shot you just said we needed AA
Not to mention mnk players who have physical disabilities and actually need aim assist unlike lil bitches who like playing with kids toys
Fair enough then
Drill needs another buff
I do love fighting bad controller players on low sens because you can run in their player model and run around them and they can't keep up 
I have a physical health condition that slightly affects my ability to aim; I'm still above average on mnk if kovaak leaderboards are accurate, but I'm nowhere near I was before I got sick
But my condition is way worse on controller, and there gonna be other people like me but worse, who must play on mnk and cannot play at the level of a normal human on mnk
Why the fuck should people who actively choose controller because they "like" it, get aim assist, and those disabled people not?
because they like it
There should simply be no aim assist in ranked modes
Skill based matchmaking exists for a reason, you don't need aa
(same theory that is behind a lot of the game's decisions)
I mean, MNK just has better control over your aim, in sorry that youâre suffering, but this is a fact, roller is just harder to make precise movements whereas the average mnk player had superior control
Yeah because embark doesn't care about actual people with disabilities, they're just a bunch of boomer heavy mains who played controller and can't aim
Bro đ
Do you seriously think there are not conditions that are a bigger detriment to precision than controller
Yes but devs assume the average person to not have any physical impediments
Mine is a small difference, I would never use AA, but if you are having AA for a PREFERENCIAL CHOICE, then you should also have AA for people with disabilities
AA for console but not for desktop then ,the average steam player is mnk
Okay but i have nothing that stops me having full control over my mouse, what stops me from using this feature
Nothing? But gyro aim works with aim assist, input spoofing works with aim assit
So limit AA to casual modes
Then roller players would be at a massive disadvantage loo
And anyway, 0.0001% controller player exists too
It's called a controller, not a roller, a roller is a rollerball mouse
Lol, the only people who can aim well on roller wo AA are like grad and stew
Roller is controller but shortened, i do not feel like typing the entire thing out
Tell me your a roller player without telling me you're a roller player
I am an mnk player
I'm mocking you for being a child who can't type
Oh no my language isnt up to par for a discord conversation, whatever shall i do
man if you don't understand the concept of catering to people with disabilites along side lil baby controller players
then i can't help you
do not make fun of trackball mice, i love them at work
I understand your issue with disabilities, but gutting a input type is not the way to do it lol
I'm not, I love them too, but if sereine doesn't think that they deserve aim assist, they really have never tried playing an fps with one hahahah
I said I'm fine with controller having aa on casual modes?
how is giving a small AA to mnk gutting it? it doesn't have to be the same AA
Yeah but controllers are genuinely so ass
I mean, the current AA is tuned like shit, it helps people who are good at aiming way more than those who are bad
I tried playing bo3 on my xbox, holy shit i do not know how people aim w a roller
Mid season patch kinda threw a lot of us over the edge
I tried playing finals on my steamdeck, and I know how; they let the comptuer do it for them
The fcar nerf murdered my soul
it took me 3 tries to walk throuhg a doorway and I was beaming people with m11
I dont disagree that AA is overturned but removing it would kill the game for any decent roller player
DECENT ROLLER PLAYERS DONT MATTER
But you do?
The fact that they were glazing this patch and bragging about how many big important changes they had in store for use just pissed me off to no end. Iâm usually not this much of a hater
if you have mechanical skill, and you have good reaction times, and good gamesenes, you can learn to aim with MNK fast enoguh to be ruby the same damn season
just disable aim assist in ranked
I assume u mean removing it from ranked,yeah?
That is true, they blue balled us for a week just to drop a stinker
since that's my premise
Not really, just lower the strength
The AA discourse is always funny because both sides have the same arguments and go in circles while at the end of the day it doesnât really matter
Happens in every cross play game
no, what I'm saying, is that removing it from ranked is just good
controller players find a skil level sutiable for their natural aim
and if you're a ruby sweat you can learn to aim on mnk in a month,
assuming controller aimhacks werent' carrying you
aim assist is hard for any company, like you can witness a game like apex where the aim assist is so overtuned that people swap over to controller from keyboard. its obviously a problem, but so many people play on controller that its hard to justify nuking an input because they arent just going to swap to keyboard and continue purchasing the skins they throw out weekly
Fortnite AA was horrible lmao
was that input locked for like tournaments and stuff?
Horrible as in holy fuck was it too strong
My biggest reason for keeping AA is simply a middle finger to PC purists
No, afaik no input locks
Can we all agree that AA has no place in tournament play at least?
like i know cod is input locked for their pro scene
I thought cod pro player was 100% roller anyways lmao
Never watched because of that cba to watch AA fest
When ever console complains about being at a disadvantage the elitists will just pull the âJust buy a pc thenâ so itâs funny to watch them freak out when console has the advantage and throws that back at them
i think it is because its input locked, but the aim assist is so strong youre throwing playing on mnk anyway. i remember playing cod cold war for the first time since ghosts and man the aim assist was literally cheating
can't u just allow input spoofing with mnk on console with aim assist disabled in ranked?
I think high elo ranked in cod is either cheating or roller now lmao
Only cod content i really watch is from futives
Using MnK on console can get you banned in some games. No clue if the Finals does
They added this feature recently
yeah i agree that its stupid, but its a hill ive wasted effort on before playing apex. a nerf did come to it which is funny, but it was so minor it didnt matter. im just over fighting aim assist because it will never change
Afaik it does in finals too, what I'm saying is remove the ban, give aim assist in casual to mnk, and remove aa from ranked and tournament play
if you bring up any valid criticism of aim assist you just get told to use your whole arm
Id rather remove AA from everyone than give AA to mnk lmao
Or just leave it as is because itâs honestly fine
Are u playing on controller?
how long has rotational aim assist been a thing? thats always the culprit it feels like tbh
If youâre getting your $3,000 set up dunked on by little Timmy on the family room TV just pack it up
My main contention with console is actually giving money to Microsoft and Sony
i wouldn't want it anyway, feels weird having my shit magnetized to players
Its a little too strong imo
Bro my testbed fro the aim assist was a steamdeck
I don't even get 40fps half the time
Nvidia is so much better
Literally
Amd and intel are choices
And are we seriously arguing that Nvidia, intel or AMD are as bad as Microsoft or Sony?
Yeah, but I usually turn AA off in games once I start getting good at them. It fucks you over to much
I mean sony is ok, but ms is shitting the bed lately
I donât remember if I still have it in The Finals
Sony has done so much bullshit in the past, probably before u were born though Mr. Roller
Nvidia is as bad as MS
Yes I am. They are responsible for RAM prices rn
Nvidia is not remotely as bad as Microsoft, although that may be a simple lack of power problem rather than a will to do evil problem
Apologies that my grammar and spelling was not sufficient enough for a discord conversation, perhaps your standards are too high for me to reach, please forgive me since i require your validation
They literally aren't, openai is responsible, there are AI ASICS that need ram and aren't Nvidia amd or intel, this shit doesn't need them, they're just selling shovels
They only reason they arenât as bad as MS is they havenât found a way to charge a monthly fee for their products
You should be apologising for ignorance of Sonys bullshit but ok
always*, after covid prices went up and barely went down after, same thing happens now with ram, every seller would rather prices went up than down
Nvidia has been shoveling money into openAI who have been shoveling money into oracle who have been shoveling money into nvidia
Thinking that a monthly fee is the worst thing that ms has done lmao
some competition will be there with lower prices sure, but prices will never be the same again imo
capitalism lives and dies by inflation
Oh god youâre so right how could i have been so ignorant
Also the idea that your money isnât going to the same people if you a buy a PC or Xbox is funny. It all goes to the same people
Xbox and ps both use amd hardware no Nvidia but yes somewhat true
Blackrock will have the money and you can do nothing to stop it
Anyway back to he topic,
I tested the finals free first party aimhack on my steamdeck and it was extraordinarily op, I was unable to walk through doors yet I was beaming with m11
Nvidia is like one of the major reasons for this AI bubble, literally the only reason we have RAM price hikes
Just buy a console then
In a kovaaks scenario I normally score 70th percentile in, when I simply limited refresh rate to 30hz, with no additional input lag, my scores dropped to 30 th percentile
Definitely a major player in it. Hopefully it fucks them
Apparently theyâre slightly worried about openai so im praying this bubble explodes
I have health issues that makes controller very painful for me, as I mentioned earlier
brogon try to remember shit challenge
I want my ai to give me cool things like dogs I can humanly keep in an apartment not the shit they are pushing now
Impossible, my brain is 97% liquid now
oh btw today lewis gun treated me to a game of many lights in ranked, i killed everyone
You will eat the AI slop you are served and you will enjoy it.
Anyway, you disabled the aim assist because you don't like aiming with it, but a lot of players simply learn to maximise it into a free aimhack
Lewis is so good, i wish they did the same to the fcar and akm
Watching a controller player spam ads to try to trigger aim snap in killcap is very uhhhhh
Waiter waiter! More Lights please!
Cant wait for the redditors to find out that the counter to lights is semi-decent aim
this is so real
Mnk is free aim hacks back it lets you use full arm movement and requires a desk to use. P2w
And the rotational aim assist will overcome the input needed to track a person moving the opposite direction, which is simply not ok
Skill issue
If mnk is free aimhack go show me your kovaak scores
Buddy is only using his arm, im using my entire torso
Like, do you guys not believe there are bad aimers on mnk?
today i also found out i had the haptic reload animation on lewis, shit feels godly now
There are, yes
i was one until i started using lewisâşď¸
I use my sensual hips to aim. We are not the same
My bad, i was not familiar with your game
My gaming skills are beyond comprehension
Also, sensual đł hips?
i just strafe back and forth while swinging my mouse Around the general area of the enemy hoping they die (they die)
Idk why I'm arguing this with you guys, you are brick walls of stupidity
I'm a mesh wall buddy
Yes sorry you are too good for us, please let us larp in peace
Mesh walls of stupidity, sorry
Hey buddy, im not made of brick even if i am bricked up
i play on my larptop
I'll respect your pronouns
God im larping so hard right now
Wait same twin
My pronouns are Charge/slam
ambatularp
Mine are stu/pid đ
But yeah mnk player on a 30hz display with an office mouse is for sure worse than 99% of controller players
i may have 50 fps and some of the worst resolution ever, but i sure as hell wont be beaten by console mediums using turret
No matter what happens ether controller will have the advantage or MnK will so at the end of the day itâs just luck of which one gets to top
skill up ngl
In my case I simply ignore the opinions I dislike and live in my self made echo chamber in my head slowly growing my self delusions
I can not be wrong because the little people in my head confirm all my opinions as true
Yo @stoic garden
does this mean that your bulbous figure and sexual hips are a lie?
U own the finals or something?
nah. it's cool.
yea i guess
Type shi
nonchalantly being held accountable for making winch exist ngl
Iâm twink built so it depends on what hips you would consider sensual
Twink death comes for all
WHAT
93r is still valid, people overreacting to the nerfs
dead vs lights, mid vs everyone else, not dead but it has fallen to B tier for me
unless you're a headshot god i guess, in which case hop on lh1
My seamless transition from genuine dog shit opinions to shit post have destroyed bow user again
My bad
bounced on it too hard
Straight crazy style
Which is why I think that it's fine to have AA on pc for disabled people, and no assist in ranked for a level playing field for any input type
That just makes controller at disadvantage for ranked and casual full of MnK players using AA
You only need 1hs every 2 burst to match old ttk, thats not nearly as demanding as lh1 to be good
I mean every controller player I see says that they disable AA because it's annoying, so no?
well, are you gonna hit them?
Or maybe theyr just lying to win the argument
I don't hit anything with bust guns in the first place
he just busted it
My echo chamber is better than yours, git gud
Btw @chilly granite if youâre on a cloth pad, youâre basically as bad as an AA abuser on roller, glass pads are the only way youâll ever be truly skillful
Imagine needing friction to help you aim
đ
Itâs all preference in my experience
This is just factually wrong
My chamber is extremely hard
i will lock you in a faraday cage
Can i watch :3
Oh your gonna cage me đ
bitch I own an icemat
the original glass mousepad
Any tips for the ks-23 shotgun when reloading?
No you dont!!!
technically it's a steelserise experience i-2, whcih is the second revision of the icemat, but I'm not rich enough to buy a geunine first gen icemat
I should use MnK so I can get a Markiplier pad with the knocker pads
Bro Iâm having a stroke trying to type this week
dont woryy im haviing permmenetna stroke when i type without autocorrect
see, i need aim assist for the ykeyboard
this si who aim sisist should be fore
hahhaha
to be fiar i can type good but it hurts to type so why tpye mor eandf ix errors when i can just elet them stand
it s a skill issusue if yu cant undrestand me
git good fakin nub
I hate that I can actually read that
My brain has been destroyed by early exposure to the internet so I understand incorrect grammar and spilling better than when itâs correct
hahahaha
i wish all healing gadgets were removed
What do you mean? Its not totally epic to balance everything around breakpoints and then give every class healing to throw off those breakpoints entirely?
its actually so tragic
hammer against heavies feels so miserable now if they have any form of heal
It's my cool breakpoint
Uhmmm play as a team to kill people faster than they can heal !
i mean it would be fine if the brawl weapons actually had more dps than the fucking poke wepoans
but ther'e s0 benefit to dive so everyone's too wimpy to do it so they just sit there taking potshots at each other for 40 mins
like normally heals outheal poke, so the counter to poke meta is heal meta
and then dive outdpses heal so the counter to heal meta is dive
except teh dive weapons just dont
Spear is so broken (not in the good way) Hitreg gotta be addressed this is so sad
đ¤
you can use that on literally any criticism about the game, doesnt make them invalid
Also, requiring teamplay to counter healing means that clutch plays are literally impossible which means that you have a garbage esport
Spectator value = 0
Ugh I need to sleep I'm so tired
I bought a new mouse though and it's putting less strain on my joints which is nice
i keep thinking about them adding another bloom pistol using the C.A.R. system so i wrote a mockup lolol
Note: as a mockup, this is only a concept - however Embark would balance this is probably better Mk 23 SCORN A high-caliber pistol with a laser module for quick targeting in close to medium range. Primary weapon equipped by the Medium class. Wields a handgun modeled after the HK Mk 23 SO...
i summon @sudden pewter
why does winch counter hammer more than anything else
39 damage breakpoint is interesting bc v9s uses 38 which is 10 shots to kill heavy, but 39 is the same breakpoints in medium and light while being one shot to kill fewer on heavy
it also hits different breakpoints on headshots, being 2 to reduce STK on light and heavy, and 1 on medium - 2-1-2 vs v9s' 3-2-1
Stinky greens
The worst part is that the hit reh is intentionally bad
I tried it in TDM and it was so awful I switched off
Damm bro you exclusively spinning next to goo?
chat what do we think of this 
i feel like it's the exact sort of weapon medium is missing personally
M2browning primary for heavy,m79 thumper primary for light
M2browning would probably be a side grade of minigun,think there should at least be 2 different heavy machine-guns in the game
And I have wanted a grenade launcher for light for a while but only an m79 thumper would be a balanced pick
Also heavy should get a thomson,maybe even akimbo thomsons
Medium should get like a syringe launcher or nailgun or something
But the syringes are full of either poison gas or heals either because alt fire or because maybe it just does different things to enemies and teammates idk
Could just shoot gas,Could be a gadget or a spec
why is the XP-54 so weak like I swear im being out dpsed by the m11 9/10 times
The light grenade launcher is going to be so annoying when it drops. It'll be the first grenade launcher allowed to be decent or better.
And then we're going to just have to let lights lie to our faces about how bad it is.
I'll be fine with it being good I'd they allow the other ones to be good,unfortunately embark are cowards that don't want to let heavy out of the abuse corner,and this isn't even against light,medium is the class they keep on the pedestal,they always get to keep the strong unorthodox weapons and shit the longest
The MGL and CL will never be more than passable C tier weapons.
But it all ends up gutted and neglected unless it's an AR or smg
They will remain as long as we stay subdued
They'll keep jingling the mgl rework keys over our heads
The cl40 is honestly fine it's held back by shitty servers and shitty servers alone
Could use a small buff but only when they eventually stabilize the game
Lights couldn't stop themselves from running headfirst in to a childproof woodchipper if it was a Heavy weapon. So we have to make sure the GLs never get too good.
And mediums will keep crying that they're neglected when they're always kept in a viable and playable state no matter what
The only class that doesn't really complain much is heavy,I am sure there are exceptions but heavy players seem content with remaining in the abuse corner and never asking for buffs and reworks
We endure lol
That we do,my flamethrower,goo gun and minigun stay un-nerfed,but if they were I'd probably quit playing heavy all together,I used to be a Sledge main
I'd be fine with a flamethrower rework,but a straight nerf would make it the worst and most unusable dogshit in the game
Oh damn lol idk I like feeling more difficult to kill so Iâd probably just chill with whatever happened if something did
I agree no need to nerf it
Badass weaponry should stay badass,it should not be neutered nor should we be limited to the most straightforward and boring weapons on heavy because embark can't balance worth a damn
I do not want to play the meta,I do not want to play winch,I use what is cool and feels good to shoot
Crossbow for medium with gas bolts
Glitch arrows would be annoying but manageable lol
Yeah would also offer a way to deal with shields on medium
But step on light a bit I guess
I don't want a direct fire way to glitch,gas would be interesting,glitch would just be kinda toxic and annoying
True and gas would probably be more interesting gameplay wise anyway
I feel like season 10 will be medieval, I feel it in my soul. Crossbow would be so perfect. Maybe some medieval weapon for heavy.
I love how in the critical moment when I need to lock in I get standstill lag
Every single time
That sucks dude, been there
I just play with the knowledge everyone else is lagging too if it is a laggy game.
That would be sick they could add a castle map and a halberd skin would go hard for the spear maybe a battering ram for a heavy weapon? make it a more of a mobile destructive kind of weapon that would be fun
What is most interesting to fight and use is what the people should want,not what is most optimal or straightforward,I hate that ars and smgs are always viable,but the moment anything abnormal or gimmicky gets slightly overtuned they gut and abandon it
But the mp5 terrorized the entirety of season 6,they didn't touch it till season 7,and season 7 was ass too
I could see it bringing a lot of people back with that theme alone too, people love a good castle vibe
They should really make the spear usable before they give it another skin
Spears good what do you mean
I donât really use it is it not good at all? I see ppl get others with the spin attack a lot of times
It's alright and very niche,d tier weapon,it's neglected
Yeah the whole knights and fantasy vibe would go hard with the game show theme
Also goo just makes your spin unable to hit anything due to the hard limit on things the spin can hit at once
So if I wanted to run goo gun spear I would be using the literal worst,least usable build in the game
Would need the right LTM too, like have a full on castle siege or something
Halberd spear would go hard, with a nice spear buff too
Spear most of the time doesn't give worthwhile reward in comparison of the risk incurred by using it
And it's hitreg on spin is very buggy
Yeah Iâd rather use the sledgehammer if I was going close range it can help a lot in situations
Is akm good? Any tips on how to get better at it
Hit heads and it's arguably the best ar,it is the most reliable ar for certain,it's just a safe option at it's core
Alright, thank you!
alright, who has thoughts on how Embark could make Sword actually viable in ranked play?
check game feedback, cookie's is p good
quick summary:
sword haters hate it rn cause the m1 takes no skill and deals high damage
sword players hate it rn cause lunge was neutered and functions as a glorified movement thing rn. yes u can use it in combat but its way too inconsistent, ur better off m1ing most of the time.
both sides agree m1 takes no skill and sucks
cookie proposes that we nerf the m1 damage to 74, buff the lunge to 140 and remove its camera lock, but also remove the multihit on lunge to prevent people from lunging into a group and 360ing
not that quick a summary ig
anyways the last change made sword overperform against newer players, and unusable against players with good aim
agreed. i think the camera lock is better than not being able to multi hit, and gives players a chance to get out of the way if they are paying attention. a damage buff on the lunge is a good idea though, because 3x to kill a heavy is crazy. also, the hit reg is just awful on sword sometimes.
i think camera lock is kinda bs cause its not like its hard to kill a sword user. as of right now if both an akm and a sword user attack at the same time the akm will kill the sword faster
and honestly thats fine, whatever light should be a hit and run, im okay with akm beating sword despite being a ranged weapon
but camera lock feels awful and multihit on lunge is situational asf
camera lock was introduced in the first place to stop people abusing multihit on lunge and 360ing into crowds getting lunge damage on everyone in a group
sword was p much never complained about before the unnecessary buff
camera lock also makes quick melee combos wayy harder to pull off
i started the finals s7 and honestly preferred that sword to what it is now
I feel like the m11 needs a bit of a capacity nerf
That's just not true
What should I be careful of when using a sledgehammer?
It's different from a flamethrower and doesn't close the distance very well.
P.S. I only play Team Deathmatch.
It's not buggy btw, the hit cap is fucking intentional
So they intentionally fucked it and made it garbage?
You need to get in the effective range of the weapon before engaging, otherwise you're gonna be shot to death before reaching it, for flamethrower it's easier, but with sledgehammer, you gotta bide your time, or even create new routes, with your ability to break walls
signed: a spear main
Yes
Do you mean approaching enemies from a place where there are as few enemies as possible by breaking down walls and attacking them from behind?
Yes, attack them from somewhere unexpected, and if you are expected, retreat, and do it from somewhere else
getting discovered before reaching melee range with a melee weapon is a no-no
the only exception are medium weapons, as they are very good at stalling
I need to learn how to use close-combat weapons now so I can use the riot shield...
The good thing about the sledgehammer is that you can break down walls by hitting them, opening up a path.
This might allow me to create a path to approach the enemy.
Fucking why tho?
Iâm not sure how it could ever be close to viable at high elo without the angle lock being removed
Left click doesnât kill fast enough (nor should it) and right click leaves them too vulnerable for too long to survive against a coordinated team
It was always complained about
Cuz its a melee on light
That shits on bad players, so obviously it gets a ton of complaints
It should get the damage profile reverted to 74/140, remove angle lock and multihit as many people have mentioned
Angle lock makes it completely unviable against any good player and reverting the damage profile + removing multihit gets rid of the main complaint on sword
It would honestly be fine with multihit but so many people complain about it I really don't see embark keeping it
ye thats p much what i said, except i dont think removing multihit on m1 is necessary
Yeah just m2
Same as sledge (which should have multihit on m2 btw it really wasn't an issue)
sledge really didnt deserve to have qm combos removed
im not a sledge player cause i was never a fan on heavy melee but that seemed a bit overkill
Also great that they nerfed sledge because of winch, which is still a huge issue and hasn't been fixed since s3
and then theres spear
Spear so ahh
also smoke sucks for no reason, we dont even have thermal whys it a 50s cd per grenade
Atp delete winch. As a light by the time ive been winched i get to shoot like 5 bullets with m11 before the shak heavy gets free headshots and melts me and i cant dash bc IT HAS A DAMN STUN THAT MAKES IT WAY TOO UNFAIR
Yeah winch should be removed until embark can properly rework it
They did that to stun, which was much weaker than winch is
Fr
never played during stun and winch isnt a big issue in gold so idk
never really had to deal with it all that much
Stun was strong but basically all the complaints about it were about it being great at killing bad players
Not what actually made it strong
And winch is just a free kill
Well EU gold and plat is full of sweaty smurfs and not much i can do
I have tried using a winch before, but unfortunately I am not very good at it and often can't catch the enemy with the winch.
The combination of a winch and a sledgehammer seems powerful...
But my playskill is dead
Idk why but i think all my heavy enemies have a homing winch or something
lol
I think so
what would that be?
There's absolutely no reason the CB-01 Repeater should be allowed to two tap Light at any range. I don't play Light, but I think that it is way to overpowered for one single weapon to counter an entire class at any range, with very little to no counter play. Every time I use the gun, I feel like literal scum and I can't stand the fact that any Light I fight is just outclassed in every way, shape, or form. It is way too overpowered and needs to be nerfed.
To add to that the hipfire is nasty and could also use some nerfing
Basically long range monster with good close range too
what even do we do about peter at this point? nerf the breakpoints and it becomes pike, make it close range and it becomes revolver, like what niche could it even occupy that isn't op?
Make hipfire somewhat worse. Drop dmg and dmg fall off a bit
hipfire is already not great, and if you drop both dmg and dmg falloff it'll be really close to revolver but with slower rof
Wym hipfire is bad. Its good and have been killed multiple times bc of it
its aight but really not consistent compared to guns with actually good hipfire like revolver, most good peter players quickscope in close quarters, and if they do hipfire, they do so while crouched and not moving around
By the way, what do you guys think about Riot Shield? Should it be buffed, nerfed, or left as is?
left as is i'd say
maybe a tiny lunge buff to compensate the last nerf but fine otherwise
ngl i like the idea of cam lock in order to keep multi hits alive, but a 40 degree cone is ridiculously small
and sadly, i don't think sword movement (which is the unique value of sword) is enough to warrant not running double barrel or m11 instead, when trying to compete
especially on dash
It's a useful feature for those who can use it. It certainly doesn't seem like there'll be any problems maintaining it.
By the way, what's the usage rate of the shield like?
i dont see it very often
most of the time its not used by skilled players either so i dont really know its actual effectiveness
i can see it being fairly annoying when used in specific circumstances
theres no damage ramp up so its hard to nerf close range
yea no i got no clue how to nerf it without making it useless
fire rate isnt exactly high so i dont see a point in nerfing that
i think it could use some quality of life changes, like making reload swap what arm the shield is on or smth
idk im not a big riot shield guy that might make it op, prob not but i dont know enough to say anything
Only major buff riot shield needs is ability to block other melee's consistently
Because real life riot shields are supposed to protect against melee strikes
Guys, tell me what is better to use, M11 or ARN?
I think that's a really good idea.
Compared to other high-powered melee weapons, the Riot Shield is designed to be defensive, so I think it needs to be able to defend against melee attacks as well.
Yeah, I do not think it needs to be buffed to be a meta pick or anything. I'm perfectly fine with it being a casual weapon. But it does need some more defensive capabilities
As for the shield, rather than buffing or nerfing it, it seems like a slight rework of its performance would be better.
Yeah, cuz damage right now I think is perfect
I'm not too sure how much more they could lean into defense other than buffing melee blocking
I think it's a great adjustment that you can disable a shield by shooting its legs, because otherwise the shield would be OP. I can't think of any other changes to its defensive capabilities other than protection from melee attacks.
Yeah cuz I see people judge it's balancing based on it being a counter to guns. But it's more of a soft counter
Cuz a 1v1 in very close range, riot shield does have an advantage
But a counter to riot shield that can basically make them useless is spreading your team out slightly to get different angles
All it takes is team coordination and a flank to take out a riot shield
Certainly, the most difficult thing about using a riot shield is when you get shot from the side while approaching an enemy in front of you with your shield raised. Furthermore, even in a one-on-one fight with a simple melee weapon, you can easily lose if you're unlucky, and with that sledgehammer, it seems like you're at a pretty bad disadvantage.
can't do much about charge and slam either
@tiny relic hi are there any plans to do an anti-melee tutorial to help new player retention by helping new players learn to counter melee so they don't geet upset and quit
also are there plans to improve new player retention by nerfing dash and invis to the ground and giving light 180hp?
@tiny relic also please let the UX team know it's their fault that new player retention is so bad, you're doing a great job marketing but the ux is just not functional for many gadgets (doesn't show reload status, gateway's ux is horribele) and that really impedes new player experience
Best advice I can give to learn how to counter a weapon. Use the weapon yourself for a while so you can learn its strengths and weaknesses.
I know, but a new player may well not know
Well they can also use that advice
assuming they don't quit first
which is the problem
gatekepeing is a great strategy if you enjoy dead games
a lot of games I enjoy are dead, but it's not because they dead that I enjoy them, I would enjoy more if alive game
Yeah fair
I feel like it would be fairly common knowledge to learn how to play multiple weapons. But it's the internet so it isn't lol
imagine being able to play any weapon other than your main
this game lowkey lets you play even the most bullshit recoil weapons as long as you strafe and it isnt lh1
strafing is my crutch đĽş
@crimson holly btw can u require emmbark people to put their job in their discord description so I know who to complain at?
also aim assist shouldn't exist in skillbased matchmaking gamemodes, that's what SBMM is for
also aim assist should be on mnk if it's on contorller, for people who have physical disabilities and use input systems that show up in system as mice but dont have the abilities of an actual mnk, or people hwo use mnk and have physical disabilities or skill issues (kensington rollermouse, thinkpad pointing stick, laptop trackpad etc)
I'm not saying mnk/controller aim assist should be tuned the same, but also, the tuning of controller aim assist needs improvement - it's too much of an "aim hack" for someone who's already competent with controller, and not enough of an "aim assist" from someone who is new or struggles to use controller (seems to mostly disable if you give full input on the stick, which is very likely for a new/weak controller)
soon you'll be "muted, stripped of all rights eggplant"
MY ANUS IS READY
Bro is still yapping about this
bow-wielding exiledplant
i hope i can rename myself on finals
also as someone who has played FPS games using laptop track pad, anyone who says controller is worse is delusional
trackpad would go crazy if you could reliably press and fire
you could TRACK people đŁď¸
you bind fire to space or ctrl
the biggest issue is sthe size/ (sensitivity/precision)
most trackpads are not very precise and are very small, meaning that a sensitivity where it's usably precise, you need like 10 swipes to turn around
Even using a wacom tablet feels too small
and using a touch-trackpad that's an acceptable size, you'd be using your whole handin contact which would fuck it up, so you'd need a giant wacom tableet really
hot take, aim assist shouldn't be for the average controllere player to match the abilites of the average mnk player
it should be to bring the 0th-25th percentile of players to the abilties of the 30th percentile players or so
and I think an aim assist tuned for the worst people on an input device would be a lot less helpful for the people who are input spoofting anyway
could start by fixing the glitched multi hits where a heavy gets deleted by 7 hits of c&s in half a second
sure, but it would only be slightly less of a counter
to what? sorry i just replied out of goo gun bias lol
I always feel like the initial hit being 100/bulk of the damage is stupid
riot shield
How about a new gadget that disables auto-aim for controller players? Available on all HML, and you get 3x, and ca throw them like grenades
I do want to say that I still disagree with your take on aim assist. Even if you are correct and the aim assist works better for people who micro manage their aim to get the most out of the assist, and doesn't work well for people who actually need it, that doesn't really mean that aim assist itself is bad. There's no denying that M&K just has a straight advantage when it comes to shooters, and the movement advantage controller has, doesn't really do much to counteract that in a fight since good movement fights rely heavily on flicks to keep up with the enemy they're slide hopping past. Aim assist on its own is a good thing and I don't think banning from comp would do anything but let you see a row of M&K's every time you watch a comp team play. And I also don't buy that controller is better at tracking aim than M&K, cause I don't really see that at all, and just looking at how the 2 input devices work, M&K just straight up has an easier time with everything, not to mention that they can make micro adjustments way easier than controller, which is the thing aim assist is supposed to help with. A good aim assist would have a place in all game modes cause it's used to close that micro adjustment gap. Tho if there is substantial evidence to the aim assist being abusable then I would support working that out 100%
As for the disability section, I have no problems with that but I do wonder how that would be implemented without boosting non-disabled M&K players. Maybe just a weak aim assist that's toggle-able but not really worth messing with a good players aim by throwing it off slightly?
Aim assist on its own is a good thing and I don't think banning from comp would do anything but let you see a row of M&K's every time you watch a comp team play.
fundmanetally this is already somewhat true becuase there's no aim assist for gadgets and gadgets are so important for high level play - the aim assit hitting more shots doesn't compensate for the reduced quality of gadget usage at the highest level, that's why there's only a few controller players on heavy (if any, i didn't see a single havy controller in my testing but I didn't check all the teams)
and this is also why the aim assist is excessively detrimental to casual players imho, as casual players are less skilled at getting value from their gadgets, making aim assist more dominant in casual games
not to mention that they can make micro adjustments way easier than controller, which is the thing aim assist is supposed to help with.
that's what gyro is for, and gyro can probably outperform mouse and keyboard beucase oyu efectivel have two mice with drifferent sensitivity that you can use simultaniously
the human limit of gyro aim is probaly higher than mouse aim, but that's only theroetical
I don't think banning from comp would do anything but let you see a row of M&K's every time you watch a comp team play.
i mean, there's paralympics for people who need physical aids to help them compete at the highest level
esports are meant to be about human ability same as real sports
electronic aids should not be a factor
So before I tackle the others I want to come after the gyro thing first because it's the easiest to argue. Gyro is a fundamentally different input device than standard controller. If we include gyro that's basically talking about 2 input devices at once. Also for Xbox (which is what I play on) there isn't gyro support. Even if I paid the money to get a gyro controller, I couldn't use it cause my device doesn't include support for it.
I agree, but part of the problem isthat gyro controller is treated as controller and also recieves aim assist like regular controller
Ok that I can disagree with, I don't think gyro needs aim assist. Gyro is honestly on par with M&K, it's harder to use but flick stick is so good that it kinda compensates. But if we wanted a gyro players input I could @ happyofthetoke
One of my best opinons is that aim assit should be tuned per platform. So it should be tuned differently for xbox, with no gyro, from ps4, with gyro, and differentyl again from steam, where contorller is an active choice, and almost certainly combined with a high refreshrate monitor and gyro
all of the steam controller players look exactly like aimbot
you can tell they're on controller because it's slow motion turning hahahah
That's fair, I know roller on PC can get a bit tricky cause of just how customizable it is but I would say they should have a way to detect if it's gyro or roller and could compensate accordingly
Tho I get things like zens could cause problems, even tho zens are cheating it's good to keep them in mind
I think your risk the problem of input spoofing there again
one of the benefits of tuning per platform is that you can less penalise input spoofing
there's native disadvantages to xbox even with input spoofing
fps/refresh rate limit, input rate limit
true everytime I have to turn around when I get dashed through I can't help but think of the "hard to starboard" video
hahahaha
but the other thing is that MNK is a lot more setup/ergonomics dependant
I canât lie I think itâs not that deep
Idk what that is but you've decided what I'm doing tonight.
I'ma run KS, barricade, and heal ball
Turn my sensitivity down to like 50, and role play as a boat, thank you for this goofy ass idea
people say mnk is flat better, but a controller is a "platform" - it's self supporting with ergonomics
where some people use sufaces wehre the mouse doesn't work proplery, some people use miniscule mousepads, cough cough @stoic garden some people use incredibly high or low sensitivity
I've been to broke for a mousepad and used a sheet of cardboard that my mouse didn't work proplery on
i probably should've bougth a cheaper mouse and a decent mousepad together, instead of blowing all my money on an overpriced mouse, but we make mistakes as kids hahahaa
I would be absoluttely shcoked if the 0th percentile mouse and keyboard player was actaulyl better than the 0th percentile xbox player
without aim assit
Up until your in ruby or hitting pro levels the difference between MnK and controller with AA doesnât matter. Same thing as people using aim trainers and super complicated crosshairs while still having a kd of 1
đ˘ don't attack me
my estimatino of mnk/controller/gyro controller
middle being 50th percentile
That's not really the point, the point of aim assist is the skill floor gap. M&K both have relatively similar out put at the top level but the problem is reaching that level with roller is extraordinarily hard while it's still hard on M&K but not to the same level. Obv a 0th percentile on both would be about equal cause they're both 0th percentile, but the work it took to get there is very disproportionate
3 stack this and play it on power shift, you can use goo gun and turn the platform into a boat
probably uses smoke too so they don't ruin your fun too quick
This man's a genius, where gonna yar har tonight boys
that's also my point about the aim assist, is that in its current form it actually doesn't help the skill floor gap nearly as much as it helps the median and better players on controller
Itâs the same as any skill or sport. When I was shooting archery people would focus on buying good gear and tuning their bow to perfection just like the pros but that doesnât make any difference for 90% of archers.
If we were youtubers this would do numbers
I'm probably a 5th percentile player on controller as my health problems make it painful and hard to use for FPS (it's fine for casual games/low tempo like stardew)
and it mostly doesn't help me at all, but sometimes it makes me aimbot - I would much rather an aim assist that helps me be more consistnet at hitting anything, than sometimes aimbotting
ergonomics matters more than "good gear" but ergos makes a big difference, I matched my kovaaks pb by using a microsoft intellimouse 1.1a instead of a deathadder because it was more comfortable despite it being an absolutely ancient mouse
although it may be somehwat that ergos make a bigger difference to me because of my health
but I had a friend who couldn't hit any shots and it was because she didn't have her usual footrest lmao
Obv a 0th percentile on both would be about equal cause they're both 0th percentile, but the work it took to get there is very disproportionate
i mean, I would assume a 0th percentile player on both inputs owuld porbably someone who recently started using either
most people have hundred of hours experience on mnk from daily life/work/school which also skews statisticis
0th percentile is ether recent adoptee of the hardware or a physical disability or some such
So to argue this I would say there are very few gadgets that would actually benefit from AA. Like the only 2 I can think of are H+ infuser and nullifier, but the nullifier is easy enough to hit anyways if your waiting for a good moment to pop it, and the H+ infuser has methods of use that don't need aim assist, like dashing into your teammates hit box to heal them.
And doesn't he point that controller is already rarely used in high level comp already kinda defeat the point in removing aim assist. At that point isn't it akin to someone saying nerf sword or nerf Cl-40, we're removing beneficial features from an already underperforming device.
nullifier aim assist is not overtuned enough to make it where you bank a panic shot you would've whiffed otherwise
and H+ projectiles have a pretty large hitbox anyways yeah?
And you can say esports are meant to be about human ability same as real sports. But esports don't have gendered leagues despite biological reaction time advantages, they don't have disability leagues like irl sports, and they don't even really have minor leagues, you could argue locals are meant to fill the minor league role but that's like if beer league hockey teams always had a chance to face off with Stanley cup holders, wouldn't be much of a minor league then.
dang I don't feel like I ever miss them so I assumed
I don't think AA is enabled on gadgets at all
if it is, most gadgets are actively griefed by aa being enabled on them
my argument is that since controller is detrimental to gadget aim, and gadgets are more important than accuracy at the highest level, controller even with overtuned AA won't be highly relevent in highest level
Meanwhile overtuned aa is opressive to mid-low level games, and it just looks really really bad on a killcam
H+ is hitscan @kindred gorge projecitels are just a visual effect
I was saying most gadgets besides those two wouldn't benefit from it
aim assist on goo grenades would go crazy (joking)
If this happened you'd see every pro medium coping a roller
most esports do have gendered leagues (as in many physical sports, generally its an "open" and "female" rather than "male" and "female" )
disability leageus are mostly an issue of funding, if esports were as mainstream as olympics there would likely be a paralympics equivalent
most games with self-hosted esports scenes do have a minor league type thing where players involved in serious esports aren't eligable for competing
but a lot of major esports such as dota2 and csgo follow near identical rules on helath/disability as competative sports
I have never seen a gendered esports league, I've seen some female only tourneys but those were smaller tournaments with little prize pool, I'm talking entire leagues. Like a women's only major with prize pools that could pay bills, I don't see that anywhere really.
I get it's an issue of funding but even games that could easily afford it like overwatch, CS, and lol, I don't see have them. It's an issue with the organizers not necessarily money.
And the thing is we're arguing the finals, not esports in general. And the finals doesn't have a women's, disability, or minor league, everyone is thrown into the same pot and expected to duke it out. Which is problematic is where going with the human ability argument
i read somewhere dual blades can deflect c&s but have no clue if its true
I mean, the esports funding their already doing is not a livable wage for anyone anyway lol
$37,500 for 3 people is 12500 each
that's like a 3rd of minimum wage lol
and the computers these guys got is like, a fifth of that hahhah
fkn 5090tis
the 4th place money is proably less than the money they spent on their PC lol
only if they were working on it full-time
I don't think there's many ruby players who aren't doing the equivalent of a full time job
if they're doing it for their entertainment I don't think it counts
so if you enjoy your job, you don't deserve to be paid as much as someone who doesnt?
Thing is most orgs have sponsorships and pay the players a wage. The prize pool is like a big bonus if they place highly enough, I'm not saying it's like a great wage or anything, but mixing their org sponsorships, with streaming, and prize pool money if they're in the top placing teams, it equals up to at least a living if not a frugal one
there was a controversery in csgo about a female team being paid more than the male team despite the male team doing better in their tournaments than the female team in their tournemants lol
not to say that I agree with the criticisms, thee's a lot of arguments around the specific female players bringing more brand value via streaming and such
and I have no idea what org sponsorships are paying but there have been some which weren't a livable wage either
streaming revenue is for sure crap
no to mention, that streaming is a different set of responsiblites from playing at the highest levle, and I don't think it's fair to assume that people who make their living as an esport player should be expected to also stream to make a living
maintaing a sponsorship and doing media stuff for the sponsorship, I think is a fair expectation
but certainly traditional sports/sponsorships do not require streaming practice sessions or anything even remotely that invasive
And if you think disability aids should exist in competitive play, then that also applies to mnk, which is not currently the case
And also ignores that PS/steam have gyro support and not Xbox, so there's a competitive advantage to being a non-xbox controller player
Goo gun is actually so goated
tracking dart đ¤¤đ¤¤đ¤¤đ¤¤
What loadout should i run when i get back home?, wanna try smt new/fun
grapple bow null flash
My aim not that good but ill try it
Dash, ARN, gateway, glitch, vanish.
that is not fun gooking
Lmao
call the police someone replaced gooking wiht a metaslave
Could be new to them
could be fun to noone
glich has to be one of the least fun/satisfying gadgets in the game
I dont really use gateway, thats all, the arn i forgot what gun that is cuz i haven't played in 2 weeks cuz im out the country
Kinda, is, but useful
arn is the double mag long range ar on light
Light sub assault rifle with fast mags
Ohhh, yeah, its good when i get warmed up, but it takes a few games, and others who just sweat with that gun are like, a diff breed, and idk if thats good or not
Its the best light gun easily
What other gadget, ontop of that
unless you enjoy manfighting heavies, which is a terrible idea on light to start with
I mean, the m11 and v9s are still crazy too
last slot is free; I've been using sonar, but for fun, frag is excellent
Very much so
the ttk advantage is only really a factor if you enjoy manfighting heavies, which is a bad idea at the best of times
if you're not manfighting heavies, then the arn has a similar ttk and can do that damage 3x as far
Ight, ill try frag
I can't recommend fun builds anymore. My heart has been removed from the game
if you're not great at landing frags, then thermal bore or sonar can both offer a lot of value without needing to land precise throws
Yeah, but if you hit ur shots đ, i play on controller cuz thats whats comfortable and cant get myself to play K&M, my aim is still better than decent but takes a bit to warm up
đđđđ, you poor soul, maybe you need some Ospuze
i only have fun on heavy atp, sometimes medium with demat
Honestly, dont remember when the last time i played light without sonar, its too useful but i might try tye frag and thermal bore
sonar loses value the moment you hop on vc with your slimes and give comms, and when you start listening from where footsteps come from
Honestly, winchclaw, and flame thrower is fun as hell being annoying
i play lewis mesh i cant relate
Thats true, i dont usually use vc and my headphones on one ear cuz need to hear my parents so yeah, cant play without it sometimes
thermal bore has great synergy with bow since you don't want to peek super close angles usually, and the warmup time on the bore gives you time to draw your shot before it pops
frag is so much fun and is really powerful with the bow since the bow has bad breakpoints, but good damage
but frags are really hard to land lol
Touche
seriously my audio is so fucked, I get deafend by footsteps in practice range but literally never hear them in gamme
Frags are hard to land, but i remember first time using it i was defending a cash out and im pretty sure it was when you could have 2, and it was crazy good
i tell everyone in my team to stfu and stop jumping around so i can listen to people, and i can usually pinpoint their location lol
Oh lord have mercy
Thats some good ears, siege player?
I literally had no teammates making noise and I oculdn't hear the guy at all

finals is my first shooter
Damn, nice, well done, that must be some good headphones then, and ears ofc, how long you been playing the finals?
i bought them earbuds for 11 euros, they're nothing special, been playing since mid season 1 tho
Fairs, thats some skill then, props to you, ive been playing since open beta, and still can't hear footsteps, mainly cuz i dont pay attention to em, but ill try to more tho.
@stoic garden do you use night mode?
What a question lmao đđ
Real ones use light mode on discord
I stg I hear like 2 footsteps the whole fight
What eyes?
đđđđ
I burnt those out years ago by opening discord at 2am with brightness
Nicee, that'll be fun to try
I was trying to play someone's sword built and I couldn't figure out how to use the gateway effectively
no
đ¤
terrorizing ranked lobbies with that mesh jiggle
Do it jiggle?
it folds!@
@stoic garden can u hear the last guy moving when he peeeks me? I didn't hear shit
I knew exactly where he was when you got this elim personally:
ye I knew at that point but it was when he peeked on my right and I had a 4:3 moment because I was looking left
if I had faith in the audio to tell me if he tried to flank, I wouldn't have gone wide to watch both side with nullifier anyway :/
I'll try night mode off and see if that helps but the audio balancing in general seems to crap
Bro had that shit ready in quick time, the fuck
yea this is completely silent
Oh I understand. They jump both times to remove their footsteps.
jumps are loud as fuck wdym
he did a powerslide before he peeked me
I didn't hear it irl but I can just barely hear it in recording
Yeah I heard the slide too
On landing yes.
yes
I leave night mode off and set audio mode to headphones and it feels fine to me
i don't really hear that many actual "footsteps" thouhg, I hear a lot of jummp lands and occasionally powerslides but almost never just walking footsteps, but in practice range the dummy walking is deafening
shit gives me a headache
I personally am I always jumping for that reason, as soon as the jump fatigue cooldown is over you should probably jump, I think your opponent is doing that correctly here
(Obvs not in a fight to fuck your accuracy)
Advantages are stinky and lame, y'all think too much
Just wanna make sure their healthbar hits zero before mine đ
You can do that without advantages, fight at a disadvantage, be based, work hard and your fruits shall be plentiful
I just lost 8th place from first seed
my m11 light and revolver medium had 1/0 kills until the final cashbox
they proceeded to get 0/1 kills in defense of the final cashbox and die
I was dead the entire final cashbox because I got killed dunking, and then accidentally grappled of the eedge of the map on coin
and before final cashbox their combat scores were 400/1200
and I had 0 assists... I put enemies on 10hp like 6 times
Bro is experiencing the solo experience
experiencing experience
The experience
random question but i was wondering what the communities view on the fire shotgun was, ive genuienly never seen it in my 150 hours of playtime and i used it once and got tbagged
Dude Iâm playing cashout and pretty much carrying my team because one dude sucks and the other one is only getting his combat score up because he is running straight at the enemy. The only reason we got a cashout is cause I clutched up but then when I miraculously canât win a 3v1 two times he tells me to âuninstallâ
Cerberus? Itâs pretty mediocre right now. It held the games balls in a vice grip after its initial buff in S5/S6 but itâs been adjusted since and has remained overshadowed by other options since.
idk why they made the glitch impact on domme instead of just makign it an impact grenade
Yeah i used it in quick cash and it was pretty fun but it just seemed like the lobby turned toxic all of a sudden right after i did
You flipped the switch
hear me out revert everything (guns) back to S2 balance and then BUFF THE COUNTERS to everything
i like playing off-meta stuff and its genuinely so abysmal to just play what you want since everything is just nerfed
non S2 guns get reverted back to their original stats and then get buffed or nerfed in accordance to everything else
This guy has some crazy nostalgia tinted glasses on
Bring back the stun gun or nerf the winch claw
bruh i need to get like 700 kills to get back to top 50

damn this shit gonna taek so long
Why tf is the Nullifer even a thing. Why tf should a dude have an item to literally turn off an enemy's entire abilities, that's fucking stupid. It's just dumb
Personally I donât have any issue with it. Itâs an interesting gadget.
The concept of just taking a player out of the fight for a few seconds is a cool one
It's mindless and pointlessly annoying for coward Lights who can't win a fight so they just remove the fight entirely whilst they dip the battlefield with a grappling hook or a vanishing bomb
I would say it requires more thought than most gadgets
No, just point it and shoot it whenever you can't win a fight and then flee as fast as you can with either the grapple or the cloak/vanishing bomb
Thatâs one use of it..? Goo grenades can fill the same role ÂŻ\_(ă)_/ÂŻ
In some ways, yes but I've had matches where I've literally trapped a Light inside a room with nowhere to go and this fucker just blasts me with the Nullifer and boom, I can't do shit as they run out the door and then grapple out
That's the biggest coward move I've ever seen
Light has like 4 other picks specifically for evasion, I donât understand taking an issue with this when that comes with the territory
(or I suppose I should say, that are effective evasion. They have other uses too)
A light who isnât a âcowardâ is not a very good light.
i feel like you should have a bigger issue with glitch grenade
A light that's easy to kill is a bad light.
A light that's hard to kill is a good light.
also, if you don't run dash, nullifier is basically mandatory
would u rather fight a dash light or a null/grapple light
It's stupid and unproductive. Just point, click and the enemy can't do shit.
It's completely mindless since one way or another, you are severely inconveniencing an enemy regardless
None, I do cloak, sawed off and vanishing bomb
well that explains why you dislike null, it entirely nullifies your gimmick
play teh bow and kill them further than 16m away
and you wont ned to be mad about people using nullifie
Reading this channel reminds me why the developers never chime in
Light isn't even my main though. I main Medium with the AKM and the Turret
then why do you dislike null? you have glitch trap to stop me using it, and a turret to shoot me while i'm trying to run away
that's the only spec that doesn't care about null lmao
and if you're playing medium, you cannot complain about lights if you're not running glitch trap
Grapple and cloak ignores Turret and I use the flashbang, pyro and defib
grapple does not ignore turret, i promise
i'm a flashbang and pyro enjoyer myself, but pyro is forsure a troll pick on every class
flashbang can make a much better arugment for itself but you already have turret for chip damage, you do not need more chip than that
flash defib glitch trap will treat you much bette
I don't use that stupid shit
ok? sounds like a you problem then, so shut up about me playing nullifier
It's just cowardly and neither the Glitch or the Nullifier belong in this game
Every gadget is a click, sometimes without the point.
what about glitch barrels
I don't get rewarded for mindlessly throwing flashbangs or pyro grenades
Inconveniencing the enemy is quite the point
In general gadgets are there to help you kill them
Nor do you get rewarded for mindlessly shooting nullifiers in the same way.
you can aboslutely grief yourself with null way more than pyro nade
and pyro is an impact grenade, you do just point and click it
Nullifiers arenât exactly a fight winner gadget and the use of it can put you at a disadvantage if used incorrectly
if you ran frag grenades, the arguemnt would gain a lot of validity
You literally make the enemy useless whenever you want
I run frag for Heavy and Light
Doesnât mean you win, or that spending it put you at an advantage even
If people who had been nullified could take damage, I might agree with your point, but it just doesnât make sense with how youâre framing it.
you make the enemy useless but undamagable, which can buy time for reinforcements for either player
My dumbass light making an enemy âuselessâ instead of letting me kill them:
It means that you can deny every fight you don't want
it can also buy time for cooldowns for you or enemy
It means you can situationally deny a 1v1.
And again⌠light has several other tools which can perform that function
Itâs not an AOE, and every enemy shouldnât be alone
Denying 1v1s is the most cowardly thing you can do
Bro really got outplayed once and took it personally
You keep going on about this âcowardlyâ thing. Where does that even come in to anything?
If THE FINALS was about running directly at enemies and nothing else, then everyone would be running heavy
no, itâs a game about exploiting every advantage you can obtain via tactics, to play time/HP to win.
bro like, i'm all about not using cowardly weapons and what the hell is more cowardly than the double barreled?????
Using Barricades is cowardly because theyâre shutting down my avenues to shoot them and hiding behind them
Unconventional items that warp the battlefield dynamics as severely as the Nullifier is inherently a coward's move
Agh, this is too funny to keep taking seriously now
we should all go to game feedback and tell embark to stop facilitating cowardice and remove the dynamic-shifting picks from the game
I don't understand why you are defending unfair fighting
RPG is cowardly because the damage it provides could have come from dueling with primaries instead
are we complaining abt nullifier??
nullifier is one of the better balanced gadgets
no, just the one baddie complainginb about it
what does unfair fighting mean?
anythign he doesn't like
lol
so invis, dobule barrle? fair
grapple, bow? unfair
u cant use cloak db and complain abt "unfair fighting"
that shit is so fucking insane hahahahaha
"he clicked me once and i got nullified" you click him once and he dies
I generally don't really mind hypocrisy because everyone has some degree of hypocrisy about everything
but that's an incredible level of hypocrisy
i do think nullifier is p well balanced
Nullifier is infinitely more balanced than the Stun Gun
not a massive fan of it personally tho
i considered it w/ sword cause when i was new i figured i could nullify one, gap close, kill the other and dip
but u cant do smth that obvious and try to gap clase ur gonna die
Hm
I think this game maintains a fairly fair balance. Melee weapons are powerful, but they require a lot of skill to use effectively.
The same can be said for gadgets. Even if they simply have strong firepower, the user must be strong to use them.
On the other hand, there are also plenty of weapons that have low firepower but are easy to use and have stable performance. I think this is a very good thing.
nulli on dash is like, sus, mostly because there's jsut significanlty better choices
but nulli is essential for playing grapple, and mostly for anti-light gameplay, so trying to flame a grapple player for using it is so sus
But that's a primary and the nullifer is a gadget.
u literally cant die while nullified
rpg+pyro grenade
frag + 10 damagea
disagree with the melee part, i think they're def weaker than guns rn, especially spear
yeah melee is pretty uncontrovesially underpowered
it's op against me because my mouse sens is so low i literally can't aim at a melee player
but that's a me issue, not a balance issue
sword is prob the melee doin best rn, not 100% sure, but i think it needs a change(im not a fan of sword being an m1 stick)
I think sledge
goo gun and heavy gadgets can seriosuly make up for sledge defficiecnyies
I use M60, Frag, Pyro and Lockbolt
riot, dual blades, are basically unplayable in cashout
dagger is playable only by virtue of light being a gadget bitch, so if you've thrown your gadgets u can throw your life away, and tradeups are super value on dagger
like oneshot medium and die on dagger is basically a won fight if your team is solid
I love the riot shield and use it often, but I often get killed in return even when I get close.
Well, I think that's because of my lack of skill, and not because of the weapon itself.
That being said, I wish it could protect against melee weapons too.
it does, but hitreg inconsistent against melee wepaons as i understand it, 25% damage melee
I only play Team Deathmatch so I don't really know how it's used for cashouts...
in tdm all melees gain signficant value except dagger, which loses signficant value
Riot shield is a pretty annoying weapon since it's not great but it supports camping and deliberately chasing low health enemies
maps are much closer range than in cashout, so you're less likely to get kited out
and tdm teams aren't coordinated, and a lot of melees biggest waeakness is coordinateion
I laughed when four of my teammates, including myself, were wiped out in an instant by a spear's area attack.
But that was probably because the enemy spear user was skilled. I don't think I could do the same thing...
in tdm riot, dual blades, sword, are all playable and solid
spear is weak, sledge is good, dagger is trash
riot might be good in tdm, but I'm not sure
spear is "bad" but in the right situation, it can be good - enemies who don't understand it, enemies who are grouped and who have taken chip damage, it can own
Hopefully they nerf the primary. That shit is busted
which one gooking
I've only been able to use my shield properly in one game, and haven't been very good at it the rest of the time. I think I got 22 kills in that game.
Just all of them. I die all the time to primary.
hahaahaa
nerf bullet - sledge main
but yeah, i think riot can be good on tdm if you understand the map and weapon well
maps are small, so you don't need to close long distances; the outer walls are reliable, so you don't need to worry about flanks
enemies aren't communicating, so you don't need to worry about teamplay
I get more excited when I'm holding up a shield and blocking enemy bullets than when I'm hitting enemies with a baton lol
We should be able to throw the baton at the enemy and pick it up again
Brother pointed at himself
I have a dream of forming a formation of three shield users and two minigun users, firing their miniguns indiscriminately.
lol that's not my finger
I just opened the scorboard in the post-game slowmo time and saw my kill counter tick up lmao
I had shot a guy just before the end screen popped up hahah
I'm feeling rly sick today so I'm gonna go sleep early, goodnight wepsngadgs
its not nostalgia glasses the game was just objectively better
Bro doesnât remember bow unbalanced the first season were
yea? so? it was fun. it was THE FINALS.
The early seasons were such a dream.
the game in its place now is just watered down CtF
They were fun then but you definitely donât want that balancing now. It will just make all the problems we already have 2x worse
This is such an interesting way to look at cashout.
The balancing is the least of reasons the game doesnât feel the same anymore
i couldve worded it better but the finals now just feels like a shitty version of some other game, it doesnt feel as fun as the earlier seasons
nah it definitely is lmao. focusing on Esports was this game's downfall
Games and player bases change over time and thatâs just a fact. No amount of balancing will change how the community acts and plays now itâs completely different than s1-3
Focusing on esports was fucking stupid I agree
Esports is a parasite on gaming
yea cause nobody wants to actually have fun lmao đ everything needs to be nerfed for some stupid reason or the fact that they havent actually used the thing theyre calling for a nerf for
The conversations in here recently made me realize my time with this game is almost up. Its not for me anymore and thats okay. Ive gotten my money's worth out of it and im sure I'll play it every once in a while.
You could revert the game back to exactly how it was in S2 and I promise it wonât feel the same
yea cause itll be more fun
It wonât
when everything is overpowered, nothing is.
Go back and play an OG call of duty nostalgia is a bitch
There was a lot in the early seasons that were bad as well.
i have, theyre fun.
Go play Minecraft
Itâs not the same anymore
yea, im not denying that. if the counters to certain things were buffed, itd be really good imho
the TTK has been rising steadily and honestly it just makes the game way less fun. it used to take like 2-3 seconds to kill someone with say an akm or an fcar and now its more like 4-5 seconds
Bro wants instant full health defib chains back with immortal heavies and one shot kill RPGs
notice how i said revert THE GUNS
You canât just change guns and leave gadgets thatâs not how balancing works lmao this guy is clueless
revert the guns and buff the counters to things
which means gadgets would get buffed lmao
Guns are counters sooooooo
Biggest thing about the early seasons is the hope wasn't dead yet. They didnt know what was coming so how could we? We know the identity of the game now. We'll get more basic guns, a handful of cool gadgets that only one will be worth using if we're lucky. New maps and they'll struggle to make cashout competitive for esports.
and gadgets, dont forget gadgets
Revert guns and buf guns?
Thatâs literally just going to chain back exactly where we are
yea some guns in early TF and current TF needed buffs lmao
Yeah this guy is lost in the sauce
Type of mf to say all the music in the 80s and 90s was good
I understand what he is saying though. This is all a symptom of a lack of meaningful additions and balancing.
@unkempt moss don't give up hope maybe today's patch will be nice
Shit balancing is why the game kinda feels like shit
It won't. And I updated SF6 today and im prepping a campaign to run.
"we understand we missed the mark with the mid season patch and we sorry" CB bfr gets shadowrealemed like thermal hahaha
I think the game needs a major shake up that balancing cant provide but that's a radical opinion im sure
PLEASE LET THIS HAPPEN
At this point Iâd take your Finals 2.0 idea
well i mean by looking at ur name rn, i have a question.
Defib has been changed majorly 3 different times.
First, they made it so that you couldnt instant revive (Patch 2.0).
Then, they made it so that all of your abilities would go on cooldown after a revive (i forgot what specific patch, but iirc it was around season 4.)
Finally, they made the Defib charge time take longer by a significant amount (yes, i know a second or two might not seem that long, but for a gadget thats meant to revive people, an addition of a second or two is quite large, and can make or break gunfights.)
If we're gonna talk about balance, I would like to know why you dislike Defib so much considering that its been already heavily nerfed?
180hp light and dash/invis get shadowrealemed hehehe
Communication from devs wont save the game, if anything it'll kill thebgame faster because we'll realize what a horror show it is there and that nothing is coming.
Oh God he mentioned my I hate defib
You are a rude person
KEKW
They target over used stuff yet defib, dash, and the list goes on, hasn't been touched. A handful of weapons are in the dumpster and they aren't coming to help
Defib is simply a dog shit crutch of a gadget that has no place on the game and is fucking annoy to have on your team and to fight. The game would only benefit from it being sent to the shadow realm
Exactly
They only nerf the stuff that's like, 60% or less usage
Ignore everything that's at 90% usage
I hate defib o hate defib I hate defib I hate defib
Defib should've been shadowrealemed when recon was
The identity of the game doesnt have to change to have a "2.0"
Lol. you wanna know what you as a player can do against that?
Banish it to hell
That's the stupidest thing I've heard in a while now. Defib is perfectly reasonable for a core mechanic of the game, reviving.
2.0 is just an understanding with the community that theres big changes are coming and its time to buckle up.
No one plays lights anymore so not applicable
this is the average logic of the "nerf x!" crowd
I mean, defibs are basically free kills for me but it's just stupid
HMMMM I WONDER WHY NOBODY PLAYS LIGHTS ANYMORE..... PERHAPS ITS BECAUSE LIGHT WAS NERFED TO SHIT? LMFAOOOO
The dude respawns at 50% of his maximum health and his gadgets are on a short timer. Just put a round into his ass while he is still disoriented
Defib undermines some major pillars of the game.
I primarily hate being defibed more than anything. Just revive me normally for Christ sake
Enemy mediums wasting a second they could be killing me to defib their teammate so I can bow headshot him instantly lol
I ain't got them for that
Reading comprehension
The problem isn't that defib is too strong, it's that it's both weak and toxic
As I said itâs simply annoying for all parties involved
Toxic to play with and toxic to play against
Defib is a multiplier. If someone has a pulse they can abuse tf out of it. If they are a moron it makes the game actively worse for their team.
Iâd like to never get defibed with a empty mini gun again or fight a demat defib triple stack
Defib is very poorly designed
If theres one meaningful change to ranked I could make it would be to remove defib.
I usually beat the people running triple defibs but it doesnât stop me from wanting to put a controller through my monitor
Defib devalues light, the weakest class. And overvalues heavy, the strongest class. Its a thorn in the side of the game. Make it exclusive to side modes.
Iâm glad we all three finally agree on something đ¤
I lost three games because I had the same medium that didn't understand that defibing a bow light in front of enemies is just griefing
Invulnerable wears off the same time as I draw bow, except my medium suicided to Rez me so it's just net negative entirely even if I hit my one arrow before death
Weâre basically married now
Ive always wanted to be in a throuple
They were such easy games to win if he just defib the other medium or use a different gadget
Defibing a heavy is also just a free kill because of how long their healing takes especially if itâs a mini gun heavy
Like yes I was carrying but can you please just try to kill the last enemy on half hp and not suicide defib me
The only time I really see defib as good is during the last 10 seconds of a cash out and if you have to revive both team mates at once
Defib is very powerful in some situations, but most mediums don't understand it's downsides properly because mediums specs and gadgets are shit, so they don't feel pain when defibbed
The flow chart for defib is do you see a corner, move the trophy there and defib so your friend doesnt get mauled as soon as hes up. Its now an S+ pick gadget
I gave one of my medium main friends a soft/friendly lecture about why defibbing feels awful for light and heavy sometimes and she's been great ever since lol
If your heavy isn't going to win the aim duel or have enough time to heal, do a slow Rez
If your light is gonna get pushed, don't even bother lol
Defibbing light is like, 90% of the time wrong
Light needs the 150hp/dashcd too badly
And a light almost always gets value damage before they die, so you'll usually just win the aim duel and be able to slow revive if you're not a wimp
Anyway gooking next time I'm feeling sick I'll try to play sf6 demo and see if I like it
Sometimes people just need to be told they are throwing but doing something
If embark don't have actual changes of any kind tomorrow I'm gonna fly to Sweden and shit on their doorstep
They wont
Send proof
I'll count an apology as an actual change
An actual change of behaviour lol
Accountability? From my embark? Never
Last time I took an airplane I was sick for a week lol I'm not actually going anywhere
I mean eh, it could be worse, i play helldivers there and the devs lowkey hate the community
This would be an elite feedback post
They are permanently lying and gaslighting the community on changes and they always change weapons like how embark changed the FCAR, buff one value, nerf another in the name of buffing but numbers show that everything is worse now
I miss season 7 season 7 was decent
The bfr was a mistake and nobody should ever defend it
The CB was already a problem
It should be proj after a while
Every long range weapon should be projectile honestly
Yeah, why the hell is only sr84 projectile past40?
Bfr/CB going projectile doesn't fix them but at least it makes them slightly less bullshit
AH does their best to make the game so easy the hard core players canât have fun but leaving enough bullshit that the casual players donât have a good time either
The second they made sr84 projectile past 40 all ar should be projectile past 25 and smg past 15
I never understood the complains for this btw, whY is My SnIpEr pRoJ aFtEr 40m like dude youâre playing a fast paced arcade shooter and you want to play bf??
I don't love that it's only projectile after 40; I'd prefer if it was always projectile so it's more consistent than
Literally, the more i played, the more the issues in how the game is designed became apparent
I used to be sr84 main but I'm bow main now, basically on that logic
how y'all feel bout the M60 after the update
True that seems so like weird
I tried the KS and it just felt so awkward
I do think it would be cool to do projectile weapons but ping range is hitscan
Basically they'd feel entirely consistent and you don't need to do lag compensation
So no dying behind walls for anyone
makes it closer to lewis in hipfire, thats all it did
The new hammer is super fun but some of their choices this patch are insane
Making the GL heavy pen and deal more damage than the new belt fed GL was a fucking choice
I need to sleep cya tomorrow when my sanity is gone because they left the CB unnerred for a another patch when they fixed v9s next day
We should all play CB only so they actually nerf that shit
The hammer looks cool, the tank looks cool, cyberstan looks cool, and i am so happy they removed sway off most sidearms if not all
I dont even use the gl that often and i was like tf it did NOT need heavy pen
Not the worst update and Iâm actually having a lot of fun but AH definitely added their little bit of flavor to the patch
Sway melee buffs were very nice, patch was a good step in the right direction
It just straight up invalidates all the machine guns
Stalwart should be a primary like the first game!!!
And I hate the sentiment of âjust donât play with it broâ when you bring up power creep and unnecessary buffs
Oghh duck I know why they made js23 hitscan 25m
Cuz conson shitters with aim assist can't lead shots because of the aim slowdown
The entire community is very weird
This may sound strange but i hated how they removed the fac strider physics
That's probably why bow and winch hitbox are so fucking stupid too
Winch is⌠ok now, not as unskillful as it used to be
All the embark Devs are controller players and can't hit winch because of aim assist and skill issues
The hitbox is 1m wide bro
They've ducktaped over it to make it not broken but it's still 1m wide lmao
Mayhaps, but i see alot of missed winches after the last accuracy nerfs, no more stupid miss winch but slide over target and it still hits bs
The arrow on bow is 19mc wide
I mean, have whatever opinion on which you like, but I'm fucking right about bow, they're controller shitters can't hit without an arrow bigger than lights head
As a bow main, do you think the last bow buffs were needed? I genuinely thought it was already quite strong in the right hands
Yes/no
Bow also needs nerfs
But this buff was a really good thing
They buffed the low charge arrow spams no?
I told embark in my message spam to them that it needs this change, but they should also reduce the size of the hitbox
And something else, bad memory momentâŚ
Reload and the minimum draw time
You really hate controller players lmao
The reload buff might've been a bit too much tbh, I think 10ms maybe enough, they did 30ms reload buff
But the undrawn arrows are mcuh slower and lower damage than drawn bow shots; it's much harder to hit them effectively than drawn shots and you risk lower DPS/undercooking shots if you do so
So there needed to be more reward for it or less penalty, and this change fixed thst
And the bow was only 50ms faster fulldrawn than the sr84 and it has worse breakpoints on heavy, meaning it's a direct downgrade before the change
Yea but most bow players hit one good shot and then triple dash and start spamming, at least from my experience versus bow players who arent like actual good
These changes made it actually worth using over the sr84 beyond not liking the scope
Both the bow and sr84 have more defined advantages and disadvantages now
That's a terrible way to play the bow and they're not getting good value from it
Light shots are what you should do to finish a light at range, but agained medium or heavy, full draw is vastly better