#💣┇weapons-gadgets

1 messages ¡ Page 290 of 1

indigo nexus
#

A direct hit does like 74 damage if the enemy immediately starts running.

#

if they stood there for a couple of seconds it would be ~130

candid vessel
#

Ive got level 13 pyro and ive direct hitted many people and its never done that much without them standing in it

indigo nexus
#

it's possible my memory is skewed but I do run it somewhat often

candid vessel
#

I basically never leave without it

#

So much goo everywhere all the time. And its good for finishing people, but only if they’re on like 30 health ish. 50 or more and they’ll survive.

plucky spade
indigo nexus
#

it definitely deals 50+ on a direct hit

slender fiber
#

goo grenade is epic I love it

#

also frag is better at removing goo than pyro nade

candid vessel
candid vessel
plucky spade
indigo nexus
#

that seems an odd stance

wide stratus
#

New akimbo skin is so cool wtf

plucky spade
indigo nexus
plucky spade
#

Happens more often than you think

turbid finch
#

he

shell sonnet
#

another goated cosmetic pack locked behind an artificial paywall while i have 5.000 multibucks lying around

rocky tapir
#

1.33 more DPS on the FCAR. Absolutely game changer

gentle folio
#

You did it embark, I expected nothing from this update and I've got fcar nerf which was in a perfect shape before imo

bronze cedar
exotic palm
#

goo gun sledgehammer on top

muted halo
#

l think the fcar change just needed to be 530 rpm and it would be an actual good buff, with 520 its more of a trade off

muted halo
viscid carbon
#

Keep the FCAR at 520 rpm but buff its damage to 24, this would be a buff to BTK vs H

#

People were complaining that FCAR killed L a little too fast and H a little too slow, hence

#

Compared to 540 rpm 22 damage it kills L slightly slower, but M and H faster

muted halo
rocky tapir
viscid carbon
#

15x23=345
15x24=360

muted halo
#

oh ok

rocky tapir
#

Better damage per mag is nice value to the FCAR.

#

Sometimes that extra bullet allows a kill where you'd usually have to reload

muted halo
#

it would also increase effective range when in the max fall off l dont thhink the devs want that

rocky tapir
#

But at a decrease to fire rate is rough, hurts close range tracking

viscid carbon
brazen kiln
#

Is the fcar nerf a pre april fool joke or what?

muted halo
rocky tapir
#

Yeah, trading into a repeater sucks. Especially when you need damage to push a defensive team

viscid carbon
rocky tapir
#

Honestly as much as I hate it, I believe repeater needs nerfs rather than buffing other weapons to compete at mid-range. Repeater has amazing damage per shot and an amazing reload. It's always able to dish damage. I don't understand why it needs to be as hard hitting as it is

#

And they nerfed the famas burst recoil, making the repeater more attractive to use over mid range ARs

viscid carbon
#

Poke meta is boring asf

rocky tapir
muted halo
#

buffing effective range for the ARs is literally removing a weakness , if they were stronger in medium range and cqc then when you get on top of the poke guns they would win more often, so the bfr, repeater pike, lh1 would be forced to play better then the AR player unless from afar

rocky tapir
#

Running dive comp to counter only does so much, even when you get in to punish their play style it gets mitigated by strong heal items

muted halo
#

the only poke gun that needs buffs right now is pike because they destroyed the gun

viscid carbon
rocky tapir
#

Heavy healball, light heal gun or med heal beam are all hella good. But it's nice to have a second Glitch nade again

muted halo
muted halo
chilly granite
#

20dps on the fire and 15.75dps burn, the burn starts after being in the fire for 100ms

If it's a dash light they can be out of the radius immediately and not even take burn damage, so the minimum damage is like, 5

dry birch
#

xp 54 stonks

indigo nexus
chilly granite
#

If they don't see you throw it/react to the landing, then minimum damage is 31 damage + (reaction time+movement time to leave radius)*(20+15.75) roughly

chilly granite
#

I have lvl 13 pyro nade so I don't think I'm wrong

#

Pyro nade is highly meta in tdm

#

Wiki says nade itself is not damaging/damage is only from the fire DPS

indigo nexus
#

Wiki claims it as 30dps, but the wiki can be wrong

dry birch
#

doesn't standing in the fire actively hurt you or am i wrong on that

indigo nexus
#

yes, it does

indigo nexus
hardy dust
#

The humble goo nade

chilly granite
#

I tested it myself

Pyro nades fire is 5/5/5/5 at 250ms interval (20dps)

The afterburn, which lasts infinitely while in fire, starts after 100ms in fire, and for 2s after leaving fire, ticks for 5/5/5/6 at 333ms interval for 15.75 DPS

#

The wiki lists 31damage as the Cerberus afterburn, which I confirmed ticks in the same way

5/5/5/6/5/5

indigo nexus
#

5.25 damage per tick, I think

chilly granite
#

In pyro nade, it loops at 5556, giving higher DPS than the cerbs total damage since the cerbs afterburn ends before the big tick

chilly granite
#

Oh and I didn't test propogation/initial damage logic thoroughly, but it seemed like fire damage at all didn't start until 100ms in fire, and the afterburn was 100ms after that

#

That would make sense because dashing when I see a pyro nade pop near me often doesn't result in afterburn, but does result in some damage, and the 100ms afterburn timer would be too fast for reaction times (assuming I've reacted to pop, and not to other information leading to my movement, which may well be the case)

unkempt moss
#

So which of these gun buffs meaningfully changed the guns?

stoic garden
#

none, xp buff is minimal but nice, it pushes the small ttk advantage it had over the arn slightly further, that's all

unkempt moss
#

What was the one damage to like aiming to do

chilly granite
#

Literally nothing

unkempt moss
#

And the FCAR?

chilly granite
#

Idk at this point

Literally how do you change so much and still make it an entire nothing burger of a patch

Now light is even more dead

#

The fcar already ate light

#

And with such firerate it can have the same damage as pike and be just as crap

#

Hhahaha

hardy dust
#

To demoralize the enemy I guess

unkempt moss
#

Based. I figured it was a break point or something.

stoic garden
hardy dust
#

Fcar kills light slower now 💀

stoic garden
#

yea i dont see what the hell bow guy is saying

hardy dust
#

Light aint anymore dead than before since repeater got off scot free

stoic garden
#

even if it did kill slightly faster, idgaf fcar Lowkey deserves to be back

unkempt moss
#

I never imagined a repeater nerf skipping this patch. I thought for sure bfr was getting smacked.

hardy dust
#

Eh fcar was fine its just repeater is so broken

#

Embark is still on vacation and never came back

unkempt moss
#

Yeah. I just finished the battle pass. Im done for the season. I'll come back and finish the circuits in the last couple days.

serene glade
#

Another nothing burger!

chilly granite
hardy dust
#

Not the first time embark "buffed" something to make it worse

unkempt moss
#

More proof they do zero testing.

chilly granite
chilly granite
hardy dust
#

Xp kinda did need a buff its still very mediocre and outclassed by basically everything else

unkempt moss
chilly granite
hardy dust
#

except arn really isn't an issue. Its a fine and healthy weapon

#

Xp is just below average at literally everything

chilly granite
#

@indigo nexus can you drop the light weapon graph please?

serene glade
#

There is no design vision or anything with this game. They are fine with guns all being the exact same and just having you use the weapon with your favorite skin on it.

stoic garden
#

I feel like you envision everything light related with your 180 hp ideal ass light buff, it's not happening bro

hardy dust
#

💀

chilly granite
#

Even without that change, the arn is too good in cqb considering it's extremely long range dominance

hardy dust
#

It really isn't. It's serviceable up close but clearly weaker than other options

#

Its not like repeater which is stupidly good in cqc and range

chilly granite
#

Weaker than M11/v9s maybe, but stronger than xp54/lh1 when considering them as a whole package and not simple ttk numbers

hardy dust
#

Up close?

chilly granite
#

Yes

#

Xp54s small mag and significantly longer reload means you're much more vulnerable to being pushed than the arn in cqb

hardy dust
#

It loses to all 4 other weapons in 90% of scenarios up close. The only one that you can kinda argue for is lh1 because of the recoil and hipfire, but the much faster ttk gives it an advantage to balance that out

chilly granite
#

Hipfire being useless on a slow firerate weapon?

hardy dust
#

The only thing arn has above the other weapons is more damage with the fast reload

chilly granite
#

If you miss one shot on the lh1 hipfire it has worse ttk than arn

stoic garden
#

doesnt lh1 already have worse bodyshot ttk than arn

edgy estuary
#

What did they do to Fcar that has people stirred up?

hardy dust
#

Yeah that's why I'm saying lh1 is fair to consider worse up close, but the rest are way better

hardy dust
stoic garden
#

what..

hardy dust
#

Its just too clunky to use up close

chilly granite
#

That's wrong , I don't know how it's wrong but it's wrong

stoic garden
#

i remember reading it like 0.1ish diff on most classes

serene glade
hardy dust
chilly granite
#

Give me a half our to get up and take medicine and get my excel graphs open

stoic garden
#

go for it boy

#

loading up finals to see if i can stop using 600x480 resolution to play at decent fps

hardy dust
#

Wait nvm you right I was using the old rpm

#

L vs L is the exact same iirc

stoic garden
#

EMBARK I WANT TO USE LIGHT PLEASE

spring pivot
#

is the turret a good specialisation? also which gadgets are good on medium? I'm currenty planning to bring two mines and a grenade, but I'm open to suggestions

stoic garden
#

my boy cheating in practice range lmfao

#

xp may still not be good but god damn it feels smooth

hardy dust
#

Yeah its super easy and feels so buttery

#

It should get +1 damage back

#

Lower the rpm

stoic garden
#

exactly

hardy dust
#

Tweak the falloff range if you wanna change it after that

#

Man I wish there was any actual changes

stoic garden
#

real...

#

like making the red dot not ugly on the lh1's big fucking booty irons

chilly granite
chilly granite
#

I mean that's atypical but it rubs in my point about the arn having superior performance at almost all ranges

hardy dust
#

It doesn tho 😭

chilly granite
#

What happens to the ttk if you miss 25% of shots, ie hipfire

hardy dust
#

The very best it does in close-mid is being the same in one scenario against the other weapon thats bad up close

chilly granite
#

I mean, the arn matches it's ttk with trivial recoil out to 37.5 Meters

hardy dust
#

I wil say that arn is better than lh1 up close because of the shitty hipfire and recoil, even if lh1 generally kills faster, but lh1 is bad up close

hardy dust
# spring pivot ?

Turret is the worst spec in the game and super easy to counter, both demat and heal are good but heal is slightly better

chilly granite
#

Yeah, lh1 behaves as a rifle that can touch god to 37.5m should

#

The arn killing light in .66s at 37.5m with it's easy ass recoil and huge mag is not cool

hardy dust
#

Gadgets are fine, not great but not terrible

chilly granite
#

The fact that is a normal ttk is only because the repeater is fucked too

hardy dust
spring pivot
#

I almost wanna bring the breach drill, but I remember hearing a lot of people call it mid to terrible

chilly granite
hardy dust
chilly granite
spring pivot
#

fair enough

hardy dust
#

So beating lh1 up close doesn't mean much

chilly granite
#

But the lh1 has worse recoil making peak ttk unrealistic at 37m but very realistic for arn

spring pivot
#

guess now the fun part will be deciding on my gun
I'll probably play some games with each of them and see how I feel about them

chilly granite
#

Peater is op and easy but it's a dog weapon for players who don't have enough skill to play a manly weapon

Akm is the respectable choice

hardy dust
#

Medium has a lot of pretty decent guns so I'm sure you'll find something you like

spring pivot
#

fcar, p90, famas and the revolver are my current shortlisted weapons

muted halo
#

l still think akm needs revert on the mag or partially with 34

spring pivot
#

part of me wants to try dual blades, but I never do well with melee builds lol

hardy dust
stoic garden
#

lol i got them automatics on level 3

chilly granite
#

air accuracy is a big problem with lh1/dash

hardy dust
chilly granite
#

But nah I really dont think that .66 is an acceptable ttk for 37m or .75 for 40m (peater)

hardy dust
chilly granite
#

The reason it's a poke meta is because distance fights allow you to get off revives and use healing while still giving you access to similar ttks

#

Long range ttks should be ass, even on long range weapons, just significantly better than the short range weapons long range ttks

#

Like the sniper, or bow

hardy dust
#

That's pretty much arn

chilly granite
#

.66 is not ass

hardy dust
#

When it comes to light v. Light it is

indigo nexus
indigo nexus
chilly granite
hardy dust
chilly granite
#

54->66 is 120ms, that's the limits of human reaction time

chilly granite
indigo nexus
#

this one? I would need to redo it to update the XP, its line has just moved downwards by approximately 1.5x its own thickness

chilly granite
#

M11 should kill arn in cqb if the human reaction time is 99th percentile and that isn't true

To be fair I haven't double checked but I'm pretty sure 99th percentile reaction times are like 150

hardy dust
#

If you get the jump on a light as a light, it should be a kill

chilly granite
#

Not if you're fighting an M11 in 10m

#

The M11 hits falloff at 10 meters

That is not far

If you chose to fight an M11 in 10m, I don't care if you have element of surprise, you should lose if they react in under 150ma

muted halo
#

the good is m60 hipfire is useable now and xp54 got a change to compete with arn even if arn is still bbetter

chilly granite
#

The M11 hits falloff at 10->15 meters so arn BEATS it's ttk at 12 meters

muted halo
#

p90 range isnt point blank anymore aswell

chilly granite
#

@hardy dust look ttk graph

chilly granite
serene glade
chilly granite
#

Same is true for the v9s at 18metres(that graph has old v9s falloff before it was scaled 15-20m)

#

Same is true for the xp54 at 25m

muted halo
serene glade
#

if you say so

chilly granite
#

@hardy dust you do see how the gap between mid and long range DPS varies so much more than cqb DPS, thus leading to have a larger advantage over every gun, within it's falloff, than they ever have over the arn in cqb

serene glade
#

They are the same gun to me even more. But if the goyslop suffices then just enjoy it I guess

muted halo
chilly granite
#

Lmg are not hipfire weapon, that is monigun

serene glade
#

Hey man don't worry, I like taco bell and stuff too, enjoy yourself

muted halo
chilly granite
#

That's always more true that games make

muted halo
#

because that is what happened when the hipfire was ass

serene glade
#

I had no issues with the m60 hipfire before. And would rather see a change that would make the Lewis gun and m60 distinct from one another. Like slowing the fire rate of the m60 massively, buffing the damage. Lewis gun being the brawly closer range lmg or something. But hey if this m60 change does it for you enjoy yourself. Because embark isn't making any more meaningful changes

viscid carbon
#

As a Medium FCAR main, I love how I'll have to wait an entire month for them to revert the RoF nerf

serene glade
#

These types of changes are the ones they would make when they were doing weekly changes. God I love how horrible and lazy this balance team has gotten

muted halo
serene glade
#

Maybe you can get another Esports bundle in the future or something

muted halo
serene glade
#

Ahhhhh it burnssssss

viscid carbon
#

Like holy f man, I just picked the game up again 3 days ago, started enjoying the FCAR, and now they nerfed it

crystal swift
#

Just picked up the game fore the first time, Ts so fun

chilly granite
#

literally every ttk is worse

viscid carbon
#

medium is slightly better bc of lower btk but everything else is worse

#

either they revert the RoF nerf or they keep it but buff the damage to 24

#

I'd rather the former though

chilly granite
#

arn vs new xp

viscid carbon
#

what about old vs new xp

chilly granite
#

xp vs arn

this is within falloff, so 22.5m for xp and 37.5m for the ARN

at 30m for the xp, it's ttk is roughly double the arn's

#

this is fcar

higher number is a worse ttk

viscid carbon
chilly granite
viscid carbon
#

Just revert FCAR RoF nerf and AKM mag nerf like omg

sudden pewter
#

Mid season hype, I don’t think -50 on dome will do much but Glitch getting x2 charges again will definitely keep it in check

night coral
#

I would love if u could choose and swap a peice off clothing or an accessory for one that u have in the same rarity like some epic green gloves swapped for some epic blue gloves as example

chilly granite
#

old numbers

viscid carbon
# chilly granite old numbers

FCAR should always kill faster than AKM to make up for its smaller capacity, so just keep the damage bump to 23 but revert the RPM back to 540, and give the AKM a 36rnd mag so it doesn’t get left in the dust, maybe even reduce its horizontal recoil slightly

chilly granite
#

shots to kill akm/nothing/fcarold/fcarnew

viscid carbon
# chilly granite old numbers

yeah I’m saying that with 23 damage it won’t have the disadvantage vs medium here, so it’ll universally kill faster

chilly granite
#

pike changes

viscid carbon
#

“changes” lmao

chilly granite
#

one headshot is now 98 instead of 96, making it more possible to uh.... pyro nade?

viscid carbon
#

actual nothingburger

chilly granite
#

to be fair, I need to do a weapon synergy calculator

#

but still, actual nothingburgere

and how is buffing the pike

meant to
reduce
pke
meta

#

the repater is used more than pike, yeah

cuz it's better at hte same job

#

but it's job is the problem

indigo nexus
viscid carbon
#

I still cannot stress ts enough

#

“Poke meta is bad so we’re nerfing the FCAR” OMEGALUL

chilly granite
#

pike vs peater

pike is 2x hs and peater is 1.5x, but headshots more realistic on peater because it has no recoil cuz BALANCE

#

so 1.5x is probably a fair comparison being, 100% headshot peater, and 50% headshot pike

muted halo
kindred gorge
#

I can appreciate a range buff on the p90 but that's not really fixing the pressing issues

chilly granite
#

@indigo nexus do you have a graph for medium weapons? including model and repeater

indigo nexus
#

After about a year I have finally decided to redo my crosshair, settling on this for now. I think this is the best I know to make it now...

indigo nexus
chilly granite
#

the mainstays for medium class are the most important ones

#

I'm trying to deomnstarte that the diffrence in cqb power of long range weapons, is massively outweighed by theeir difference in ttk at mid-long range

#

so, p90, akm, fcar, model, and repeater

analog pewter
#

they added a cat set and still no black cat tail??

indigo nexus
chilly granite
#

no streess, I'm writing an essay for embark to go with the graphic

indigo nexus
#

what it should do is look at its workload as a whole and divide it up roughly equally time-wise based on some simple estimates, it would run several times faster

#

p90 slows it down by far the most due to its low damage + need to measure for more ranges due to its apparently slight dispersion

chilly granite
#

how on earth do you generate these graphs

indigo nexus
#

you know, I should have better thought this through

indigo nexus
unkempt moss
#

I blame Catter for this tbh

#

He is the MLK to my Malcom X

indigo nexus
#

but because I'm stupid, it doesn't save the results to adjust them after the fact

chilly granite
#

what's the enemy used for simulation? the model shouldn't beat the repater afiak

chilly granite
#

ahahah that's funny

indigo nexus
#

77rpm vs 72 for the repeater, and the increased damage makes it hard for the repeater to pull ahead if it didn't hit all headshots

chilly granite
#

is that rpm correct on repeater? wiki has at 78.5

#

I'm pretty sure 78.5 is correct

indigo nexus
#

could be incorrect, I should see.

chilly granite
#

i'll test brb

indigo nexus
#

I think I measured that one myself? But I'm not sure

#

if I'm right, I measured it myself, if I'm wrong, I took it from an outdated or otherwise incorrect source!

chilly granite
#

hahhaha

indigo nexus
#

I'm gonna get a graph with the alternate figure, but excluding P90 to be quicker about it

indigo nexus
chilly granite
#

292 382

#

not sure if meausrement error but thats more than 78.5

indigo nexus
#

here's how it would look with the other firerate

unkempt moss
sudden pewter
#

Glory to Fengwei Dynasty, long may they reign

muted condor
#

We should just buy the weekly reskin and not complain about lack of actual game improvements

indigo nexus
sudden pewter
#

Kinda hoped we’d get more in a mid season patch ngl, poor Pike got an emotional support note that ultimately seems to do nothing?

#

They also buffed the Domes hard counter by giving glitch its second charge back, then nerfed dome?

indigo nexus
sudden pewter
chilly granite
#

2541, 2632

indigo nexus
#

nice nums

chilly granite
#

frame times between shots

it's very easy to grief the repeater's rof, so a lot of them I have to discard because I held mouse click too long

indigo nexus
#

I'm gonna measure the firerate as well

chilly granite
#

2902 2994

#

so I have 3 clips of me shooting 90-92 frames between shots, and I don't think I was clicking optimally ever

#

so it's almost certainly faster than the wiki's listend number assumiing perfect inputs

indigo nexus
#

you can click before it's ready and the input buffer will handle it perfectly

chilly granite
#

no, because click duration delays the bolt cycle

so input buffer works for optimal second shot, but not for optimal cycle time

placid slate
#

This shit has to be worse than at least an actual damage increase

indigo nexus
#

from a quick approximate measure I got from 77.25 - 79.2 (worse case error assumption), with the measure itself being 78.2

chilly granite
indigo nexus
#

so I think 78.5 makes sense

stoic garden
#

though this once both were warranted for real

chilly granite
#

the start demonstrates the slow cycle time on a held mouse click

the minimum cycle delay propably corrseponds to game/phyiscsfps , rather than mouse poll rate @indigo nexus

sudden pewter
versed monolith
#

How is fcar

chilly granite
#

shit

placid slate
#

The change before it was a nerf

stoic garden
final steppe
#

i thought it was pretty good no?

versed monolith
#

Better or worse I’ve heard both

chilly granite
#

@indigo nexus even with pressing mouse as fast as I could, I'm holding it around 5 or 6 frames at 120fps, which will delayy the repeater's bolt cycle by that duration as a minimum, and I still recorded cycle times of 78.5rpm

indigo nexus
placid slate
#

How the spear has gotten as much nerfs as its gotten buffs is beyond me

stoic garden
#

blame winch

chilly granite
#

I assume the bolt delay is client authorative, but I might be wrong @indigo nexus

indigo nexus
#

this was my test, each shot was handled by the input buffer with myself clicking ~0.25s prior to the actual fire

chilly granite
indigo nexus
indigo nexus
chilly granite
#

my "minimum time click attempts" were 6 frames at 120fps

placid slate
stoic garden
#

or you could use an autoclicker and check if it's any different

chilly granite
#

and get banned smh

stoic garden
#

it doesnt ban you, if it's too fast it kicks you from the lobby

#

i used one in season 1 to try v9s at max rpm lmao

chilly granite
#

I think they've changed rules regarding bans/kicks ebeacuse there were a bunch of poeple bitching on reddit

kindred gorge
#

I mean if you were just testing in a practice range then hopefully it wouldn't apply right

chilly granite
#

who's an embarker i can @ to ffind out if I can do this without getting banned

stoic garden
#

let me try in practice range

chilly granite
kindred gorge
#

Alternatively if you don't wanna risk it I can take the hit on my steam alt

stoic garden
#

yep it doesnt do anything, 70ms delay between clicks doesnt get me banned or anything

kindred gorge
#

since I play on console

stoic garden
#

i could probably go lower but idc

#

shot buffering makes sure i go at max rpm

chilly granite
#

can u record a 1ms-duration click and then a 250ms delay, second clikc

stoic garden
#

my pc can barely handle finals idk if it'll handle finals AND recording

chilly granite
#

no stress then hahaah

stoic garden
#

but sure i'll try

chilly granite
#

nah it's fine, u need fps for accuracy anyway

stoic garden
#

then i cant help you cuz i'd get 30 while recording or something

indigo nexus
#

mmm, the repeater's hipfire is indeed weird.

It doesn't always do this, but a large portion of the time it will create hipfire shots in an octagon pattern, sometimes with several bullets condensed into one point. So odd. I saw this demonstrated in clips prior.

stoic garden
#

this is what i used btw

chilly granite
#

that hipfire pattern just rewards bad practices and makes it so people feel the weapon is incosistentt, when they're using it in an unintended manner

#

someetimes the pattern is dead straight too, like, literally perfect

#

that's not just spread for hipfire, it's spread for all conditions, jumpinig, hipfire, etc

indigo nexus
#

yeah

unkempt moss
#

So we have a FCAR change that is so mild people cant tell a difference without a calculator?

chilly granite
#

the "nerfing standing innaucracy" nerf made me laught out loud becuse they didn't change the spread pattern, meaning it's a moot point 60% of the time anyway

stoic garden
#

i dont even think it needed the hipfire nerf since it's already kinda ass JUST NERF THE RPM ALREADY

indigo nexus
cerulean furnace
placid slate
indigo nexus
chilly granite
chilly granite
#

so the repeater's cyclic is probably around 0.71

serene glade
chilly granite
#

this wont ban me right?

#

ahhhh I'm not gonna risk it, it's not worth it

placid slate
cerulean furnace
chilly granite
#

it's not for gameplay, it's for testing

cerulean furnace
#

Ohhh, nah that's surely fine then

kindred gorge
#

You'd think so... just a hefty consequence if you're wrong

chilly granite
#

don't talk if you're not following the conversation

also I'm arthritic so "skill expression" my ass, console gamers have insane aim assist anyway so "skill expression" kekw

serene glade
unkempt moss
cerulean furnace
#

Woa alright damn

stoic garden
#

btw i played my guitar in a h2h game and someone matched me with the trumpet after a while, the trumpet automatically synced to my guitar apparently

chilly granite
#

no hate but popping in the coversation to bully for a rate of fire macro for the cb repeater, probably the weapon you least want to use a rate of fire macro for, is a crazy take

unkempt moss
# placid slate I got 2

I believe while he was doing this i got one off a carve and two from rewards while he remained at zero.

#

This was a single hunt.

unkempt moss
stoic garden
#

my friends dont wanna buy s5 cuz they were too busy spending on cosmetics they never use 😢

chilly granite
#

I'm gonna measure, holding teh button too long, and then release -> shot

actualyl cba

kindred gorge
#

I am actually curious to see how the deadtime reduction affects performance, I'd be inclined to thing it would affect semi autos like pike more than single shots like peater.

chilly granite
#

807, 809 -> mouseclick to shot on screen

813-> mouse no longer pressed (812, last presssed frame)

input buffer at 875

shot on screen at 901

kindred gorge
#

damn

chilly granite
#

2 frame lag mouse->game, 811->901 is roughly the rate of fire of the repeater

#

tbh there's a lot of error here because the game recording and the mouse recording are seperatee

kindred gorge
#

probably would be narrower then. But that's as close as you get to optimal speed, too much human error

chilly granite
#

1039,1041,1046, 1097,1133

#

i have arthritus someone healthy can almost certainly get closer if I can do it this often lol

#

that's 89ish with 2 frame lag, or 88 with 1 frame lag

#

733ms-750ms

#

so the rate of fire fo the cb repeater is between probably around 82rpm, but the low end estimate is 80rpm

#

@indigo nexus can u calculate error? error calcs give me a headache and i'm already feelign really sick and clikcing this much hurt my hand

#

aw fuck im an idiot i'ev been talking patch notes and forgot to take my medicine

#

no wonder my hand hurts so much, doing a bunch of rapid fire clicking wihtiht medine is so fucking bad lol

chilly granite
#

and that's a probably more accurate way to calculate because the error for mouse held time and the error for shot->shot don't impact each toher

indigo nexus
chilly granite
#

120

indigo nexus
#

so you could add/subtract 1/60 from all time measurements to get an error window, with the errors propagating through further measurements

chilly granite
#

the problem is because obs and internal game framerate are different, and because the mouse recording is an obs overlay, so I think theres weird interaqctinos on the error

#

if we're talking about calculating clik->releaee times and stuff

#

the error of the obs overplay should only be +- 1 right?

#

becaue ther's no frame synch error

indigo nexus
chilly granite
#

ye, like 0.9repeating

indigo nexus
#

the framerate of the game would be problematic if it was slower than the recording though

chilly granite
#

I make sure to record slower than fps

#

I had issue with 200fps recording becasue when I turn up recording speed, pc slow down, game stop getting 200fps all time

#

start dipping

make bow arrow speed math hard

#

ive been recording at 180 recently because it's more consistent but i didn't want to press EEEEE a bunch so i did this at 120

#

next frame in vlc

near citrus
#

yo

chilly granite
#

@indigo nexus plz check work

#

wait i'll put it on sheets and share so u can chekc forumlas

#

god I hate that excel doesn't save to hard drive by default

serene glade
sudden pewter
# near citrus yo

This is hallowed ground. 35 messages isn’t a big ask. Spam will result in being drawn & quartered.

chilly granite
#

@indigo nexus I think I'm meant to use the last frame where the mouse is clicked, rather than the frame where it's visibly unclicked, for the release right?

indigo nexus
chilly granite
#

for the maximum mouse hold time

#

mouse hold time shoudl be first frame mouse cicked-> last frame mosue clicked, not mouse frame mouse clicked - > first frame mouse unclicked

indigo nexus
shell sonnet
chilly granite
chilly granite
#

idk if u could check my spreadsheet, i sent u a link to sheets

indigo nexus
#

but I'm not sure why you're measuring that to begin with either

chilly granite
#

its super fast, it didn't catch instantenous macro in razer, but it captured 2 frames at 16ms in razer software

#

mouse hold time represents the delay on the action cycle

#

cb works like sr84, the bolt doesn't cycle until you release click

indigo nexus
#

Oh, ok. I never noticed that

chilly granite
#

my hands are really painful so I accidentalyl held the mouse click for way too long in my testing, which made it very obvious

i dind't realize until now either

indigo nexus
#

I don't see why you don't just guarantee that that isn't a factor by using the input buffer

chilly granite
#

you can't input buffer the first mouse click

indigo nexus
#

you could measure all but the first in the cycle

chilly granite
#

ah ur smart

#

I'll try that brb

indigo nexus
#

If you didn't, I'm not sure how to certainly account for that. Would need to draw it out I think

chilly granite
#

I have the mouse click thing set up for measuring bow because you aboslutely can't input buffer partial draw/release times and arrow velocity

indigo nexus
#

so, unless the framerate is at least double the recording rate, it could have happened up to two frames before it was observed

jovial gale
#

Thoughts????

chilly granite
#

recording 100fps so i have double framerate 99% of the time

#

I think I managed to input buffer, but with my hands hurting I wasn't perfeectly consistent

#

if ther'es an outlier I'll blame hands

indigo nexus
#

could macro it with just a small underestimate of the framerate

#

though I don't know why you'd go through the trouble

I just ballparked it and called it a day :p

sudden pewter
plucky wolf
#

Can someone gift me the flip out flyer dager skin

unkempt moss
plucky wolf
#

Rly

unkempt moss
#

I'm sure someone can. If they actually will is another matter.

serene glade
#

Can someone gift me my rent money this month no cap deadass on a stack frfr

plucky wolf
#

Yea ive been a dager main for idk how long

serene glade
#

How long do you have to use dagger before spelling it correctly? moss

plucky wolf
#

I have a spelling disorder

serene glade
#

Shame

plucky wolf
serene glade
#

I wish

chilly granite
#

@indigo nexus

unkempt moss
#

Had he spelled a single other word incorrectly?

#

I do agree we should ban googs though.

plucky wolf
#

Thx 😊

indigo nexus
chilly granite
#

I lean towards 79rpm

#

afaik there's no weapon with decimal rpm?

indigo nexus
#

Since the gun has a bolt time, the RPM could be completely arbitrary as it may not be manually set.

chilly granite
#

I think they use rpm as the bolt time for manual cycle weapons

see the bow's rpm buff - being it's re-arrow time

indigo nexus
#

it'd be 57.14 RPM, but it's actually 45 or something very close

chilly granite
#

they are rounding the RPM numbres

#

Increased rate of fire from 98 RPM to 103 RPM

612ms to 582ms

afaik, the bow is actually 610/580ms

ofcourse my measurement accuracy isn't that good

analog pewter
#

49 damage on pike is hilarious

#

That's like the funniest patch note of all time

chilly granite
#

literally every change tehy made is 0 immpact

and even if it was impactful, why the hell are you buffing pike while triyng to break out of a poke meta

unkempt moss
chilly granite
#

the point of it is that they don't understand their own game

indigo nexus
#

this made some impact (P90)

chilly granite
#

I don't think that changes p90 from mid to good thoguh

analog pewter
#

Like even Pyro I think ticks for more than the damage differential you'd be seeing

chilly granite
#

if frag was like, 50 damage, c4 was like 30 damage, and rpg was 40 damage, then it would make a big difference

#

but alpha strike is so high on most things in this game that its literally irrelevent

unkempt moss
#

So it was filler

indigo nexus
# indigo nexus this made some impact (P90)

However it's weird as these weren't the original ranges according to any patch note, and when I tested it that certainly wasn't the case

so perhaps I should re-measure to be sure

chilly granite
unkempt moss
#

I don't use pike, so I didnt know if this was like a requested change.

chilly granite
analog pewter
#

They don't understand that the current pike issue isn't the damage but the restrictive magazine size and heavy recoil

chilly granite
#

exactly 16m indicated is 15.5 @indigo nexus I tested with v9s

unkempt moss
#

At least its still the finals we all know and love

chilly granite
#

tbh the pike is fine, the issue is that the cb exists and is easier and better

analog pewter
#

They need to increase pike's mag to 15

chilly granite
# indigo nexus cool

one of the ttk cutofffs is 16.01m on v9s, when you walk back to about halfway between 16m and 17m markers, that's when it stops killing

plucky wolf
#

wht do yall think abt the dagger

chilly granite
#

mid, next

indigo nexus
chilly granite
#

backstab range is nuts but the weapons stats are bad

indigo nexus
#

it cannot be salvaged because it was designed as a janky weapon

unkempt moss
plucky wolf
#

opp im a dagger main 🫣

plucky wolf
unkempt moss
#

Ultra studs play Cloak, femboys and Russians play dash.

chilly granite
indigo nexus
#

cloak dagger just seems laughable with how noisy it is

unkempt moss
#

Checks out.

chilly granite
#

They will have better takes than us

unkempt moss
#

They wont have a better take than wNg

plucky wolf
chilly granite
#

They will have more informed takes on the dagger than us, even if they're stupider takes

unkempt moss
indigo nexus
#

Which limits you to a huge degree.

unkempt moss
#

You use it to set up, wait in the night, the chaos erupts and you pounce.

unkempt moss
indigo nexus
#

Hmm. But there are so many times when you need to go to the enemy. You often can't wait for them to come to you.

chilly granite
#

@indigo nexus can u graph old vs new fcar btw, the break points in falloff are probaly intersting

#

tbh it's fcar, are you ever using it in falloff?

unkempt moss
analog pewter
# chilly granite literally every ttk is worse

yk i feel like the ttk differences are marginal enough that it might be made up for by the fact that the slower RPM means the recoil resets more between shots? assuming recoil wasn't touched, the FCAR has just become a more controllable weapon

chilly granite
analog pewter
chilly granite
analog pewter
#

if anyone has recorded the recoil of FCAR before the patch they should compare it to after

chilly granite
#

I have an fcar tdm main friend ill ask her vibes based opinon, I'll check reocil pattern, I didn'thave it recorded but I remeber it pretty good

analog pewter
#

thanks bro

chilly granite
#

looks identical

analog pewter
#

my assumption is that the recoil would be better since it has more time to reset between shots, but it depends of the reset time is scaled to the time between shots or if it's a flat value

chilly granite
#

xp looks identical too

#

there's a high probability that the differencee is just too small to be visible

analog pewter
#

oh yk i bet ronin made a video showing the recoil in patch 6.0.0 which is the last time recoil was touched for the fcar

chilly granite
#

it's a 4% difference on fcar and a 2.5% diff on the xp

analog pewter
#

timestamp

chilly granite
#

I would expect if the recoil reset time wasn't corrected for rpm, then you would ssee compounding error

#

fcar main friend says recoil felt pretty normal, she didnt notice any different

#

and her recoil control on fcar is pretty nutty tbh

#

I'm pretty sure if anythingn its biggger now, cuz I think I'm more closer than he is for an almost identical size

analog pewter
#

to my eye it looks a teensy bit smaller

#

oh but he ran up to the wall so the comparison is bad

#

took a screenshot before he moved

#

yea it looks like the exact same proportion of screen space

analog pewter
# chilly granite

i suppose because the fire rate is slower, if the recoil is the same then it's presumably slightly easier to control

chilly granite
#

techincally the per shot spacing gets bigger?

#

but lower rate of fire recoil is always easier ieven when bigger, beecaus you have more time between shots to adjust

dusk urchin
#

The new hand pistol feel off for some reason, aiming isnt as accurate, not 100% sure if its the game or just me

chilly granite
#

deags have bloom

kindred gorge
chilly granite
#

@indigo nexus btw I would really love to see db vs matter on light ttks

#

0-20m

dusk urchin
kindred gorge
#

weird

chilly granite
#

the bloom is bigger than a small corsshair

do u have dispersion corrshair on?

kindred gorge
#

I can't imagine a skin would have a bug attached to it

#

come to think of it they kinda just removed thermal vision, no rework or nothing

sudden pewter
#

He doesn’t know

dusk urchin
#

I have a circle, ill try using other skins to see if its just me

indigo nexus
chilly granite
indigo nexus
#

A spread pattern simulation would be nice to do though

kindred gorge
#

You both deserve some special role cause the amount of number crunching between y'all is insane, keep it up

chilly granite
#

I expect the numbers for both weapons to be better than IRL

but the relationship should similar

#

if u can do 3 lines for l/m/h instead of 0/25/100% headshot that would be amazing

indigo nexus
#

Easy enough

kindred gorge
#

do y'all have a master excel where you keep all this data

indigo nexus
#

Can’t do it now though

chilly granite
indigo nexus
#

The only big spreadsheet I have is a collection of info about battlebit remastered stuff

tropic kettle
#

is it just me or is the dome shield post update WORTHLESS ? Dont even need 1 mag to take it down for many weaponds

chilly granite
#

yeah the inner spread: outerspread ratio seems to be abut the same between them, so I think the numbers you give will be fairly close to reality

chilly granite
tropic kettle
#

barley

chilly granite
alpine sphinx
tropic kettle
#

thats what i meannnn

kindred gorge
#

Are you throwing it out in the open mid gun fight?

tropic kettle
#

not worth the time it takes to switch from gun to dome and back

chilly granite
kindred gorge
#

using gadgets in a open shootout is usually a bad play, better off just trying to kill them first, least as heavy

tropic kettle
#

offensivley yeah its still good if you get the jump on 1 guy....

chilly granite
#

80 frames to throw toshoot

kindred gorge
#

that's kinda the ideal, any gadget that would let you win a teamfight by yourself consistently deserves a nerf

kindred gorge
#

also you know how long 5 seconds is in this game

chilly granite
#

100fps, 0.8s

the m11 highest dps in the game, 0.9s to do 250 damage

#

so it's 100ms ttk advantage MINIMUM

don't be bad

alpine sphinx
chilly granite
#

??????????? that's assuming every shot from a m11

#

m11 only has reach of 10m

if they're shooting it at less than 10m in m11 when you drop it, you've fucked up

if you're facetaknig 3 guys, you've fucked up

kindred gorge
#

Like from an actual post patch gameplay expirience what is dome not doing that it was doing before

alpine sphinx
chilly granite
#

domeshield is bieng balanced for people who use it most effecitvely andnot for lowskills who use it to save themselves when they've blundered position

it's significantly less effective when you've made an unforgiveable error, and goo was always better for tthat anywway

but it's still crazy op when used properly

#

goo grenade is how you should be saving yourself if you're caught out of position

#

dome shield is thrown ahead of time to improve the win probabilty of a peek

#

dome is an offensive tool, not defensive

#

defensive tools are barricade, mesh shield, and goo grenade

kindred gorge
#

mesh could go either way, you can get a lot of offensive use out of it

chilly granite
#

for the heavy it's defensive

for your team it can be offensive with good teamplay

kindred gorge
#

but I wholly agree on the other two

chilly granite
#

It can act as gapclose with cqb weaponry, too, which is offensive

kindred gorge
#

I shouldn't have said offensive, agressive would be a better word

chilly granite
#

yeah

but dome shield was just broken op before, it probably still is, it's still a substanital ttk increase if you're fihgting weapons with worse dps than m11

kindred gorge
#

the amount of easy cashout steals my team has gotten with dome, I'm alright with the nerf

chilly granite
#

dome is still too good probably

#

the fact that light's relevent to meta depends entirely on it having a counter for duble dome tells a story

#

it's only worth bringing light over heavy if there's a risk of other teams bringing a counter to double dome

and then it's only worth bringing light over heavy as your own counter to double dome

KEKW

#

light isn't being played when it can only pop one dome, clearly the solution is to give back double glitch rather than making light offer enouhg value that it's not a grief pick over heavy

#

light is too fragile to ask people to risk their mmr playing it

only being able to entirely counter alternative metas via double glitch allows light to be playable

kindred gorge
#

letting thermal bore hit dome and mesh might be a good buff

chilly granite
#

fuze 1.75s

probably not beneficial

kindred gorge
#

my light is a sword main so as long I can draw attention we deal with domes well enough

chilly granite
#

and again, you can't take away the second glitch without making light irrelevelnt

there is no buff that makes light worth the risk in a tournement for money except haivng a hard counter to toher meta

it's like asking pros to have a deagle only player in competative tournements in csgo

noble storm
#

i feel like we should make a fully automatic silenced pistol for light class

chilly granite
#

the risk is not worth the reward unless the reward of playing h/m/l is being able to make h/h/m teams worhtless

which is what glitch does

you don't even need the glithc, you just need the threat

#

explsove mine is 120 damage, out of 150 on light

80% hp

meanwhile it's 120 of 250 on meidum

48%

frag is 140, 93% and 56%

rpg is 110, 73% and 44%

theres so much explsove and chip damage in this game, and light is oneshot or twoshot range for most weapons from it

even the best lights don't dodge everything, it's unrealistic, which means light is not good in pro meta becasue it's too damn fragile

#

this is doubled down on via weapons like bfr and cb

if a cb and bfr double peek, it's a oneshto kill

dusk urchin
#

Did the firework skin for the rpg ever have an actual firework explosion when fired?

chilly granite
#

hitscan weapon btw, unlike the sr84 which is not a oneshot kill on any class but light

#

and heavy is tall enough you can literally stack on a medium to double peek perfectly lol

#

embark wanted to balance the game with a super squishy light made good by op weaopns, specs and gadgets, but they failed because they didn't want to make light actually OP

analog pewter
#

do u guys think dagger would be broken if they just let you sprint while charging the right click

chilly granite
#

no but it might actually be viable

analog pewter
#

cause rn the counter to being backstabbed is just to run away if they're not using dash afaik

chilly granite
#

yes

#

I mean, heavy shouldn't sprint faster than light walks tbh

#

heavy should be relying on teammates to gapclose a light

#

teammates, positioning, utility

analog pewter
chilly granite
#

Why do u think that

analog pewter
#

i dont think that there should be such a massive mobility gap, the gap is already just fine as it is
slowing heavy down would fucking suck and make rotations a massive chore

#

it'd practically force zipline and gateway use at inopportune times cause that's the only way to lug your heavy around

chilly granite
#

I mean, first for context, heavy sprint is about 5.85 and light walk is about 5.45 m/s

analog pewter
#

yeah it's already at the limit where any slower would really suck

chilly granite
#

Imean, you can improve light walk speed, in fact, that's my preference

dusk urchin
#

What if dagger had a headshot multiplier, not enough to one shot a light but a headshot and a swing

chilly granite
#

no, 1.6 had that and it was ass

analog pewter
#

i think dagger m1 should have backstab crits for like 80 damage so you dont have to use the right click trol

chilly granite
#

80 damage backstab crits would still be appuling dps, you can do bettter than that

analog pewter
#

you'd 2-shot light and 3 shot medium with a quick melee to finish

#

88 if you dont want to rely on quick melee combos

chilly granite
#

those are ass ttks

analog pewter
# analog pewter 88 if you dont want to rely on quick melee combos

the breakpoints would be interesting. 2x88 + 1x60 would be 236, +1 qm kills medium. 2x88 + 3x60 kills heavy in 5 swings. so if you imagine the light manages two backstab m1s, they've reduced STK substantially from 7 to 5 for heavy and 5 to 4 (including qm so more like 3.5) for medium

chilly granite
#

light ttk is very wrong but med and heavy are correct

#

the excel forumual is alaredy a fucking paragraph for caluclating the primary attack ttks because it's animation based

#

so I didn't both with including calcualationg for single attack ttks

#

ttk on a light would be 0.2s

#

the windup animation on the primary attack

silk harbor
#

what is yalls opinion on the minigun? I personally hate to fight against it

chilly granite
#

funadmentally both firerate and damage ont he primary is ass (dagger)

even giving backstab, it's still gonna be mid because the attacksspeed is bad

muted condor
chilly granite
#

but they need to add a functinoal anti-melee tutorial before they can actually make melee weapons effecitve

#

melee is not hard to counter but if you don't teach players how to do so, they're gonna feed and complain

analog pewter
placid slate
#

Like very often

analog pewter
chilly granite
#

I mean, I have low confidence on anyones opinons on hitreg of any kind if they aren't recording in high refresh rate

there's a lot of times that shit is wrong for 1ms and you don't see it

chilly granite
muted condor
analog pewter
#

ahh

placid slate
chilly granite
#

how many are not 60fps??

placid slate
#

Idk I don't have that info

chilly granite
#

60 fps clips have an error of like, 70ms

#

which is a fucking decade

if servers are 30 tick, then it's two frames at server tickrate, technically 3 frames, and if they're 60 it's like 7 frames, and if they're higher tickrate than that itss evenmore

#

even measuring at 120fps is terrible accuracy lol

#

I measure bow velcoity at 150fps and my measurement accuracy is like, 500m/s to 180m/s

indigo nexus
muted condor
#

Dagger being bullshit is what happens and that’s all the info needed

indigo nexus
#

the timing itself usually isn't a concern, so long as we know that something happened but the thing which should have followed that did not. Which you can usually see

chilly granite
#

are there serious issues with dagger hitreg in your opinion then solar?

I also have lower opinon of people ability to interpret frame data, I've seen peoplejust not accept their crosshair sin't on a guy on the frame that matters

indigo nexus
#

a lot of examples I see are blatantly problematic

chilly granite
#

also has anyone tried to document the hitreg rules on the dagger? tf2 backstab and winch in finals, have insanely complex rules

#

maybe it was just becuase I was sick but I got a headache and gave up when I read the tf2 backstab rules

indigo nexus
#

I don't think anyone has defined the specific cases where a registration issue will occur.

chilly granite
#

we need to find a me for daggers to do some testing, i don't care enoguh

muted condor
#

There is no one because no one is willing to put effort into trying that weapon

indigo nexus
#

@chilly granite this is what it gets

#

oh wait, that's not the one for lights, let me get that

#

blame specific spread patterns for most of any inaccuracies

chilly granite
#

yeah, the 12.5 jump happens at 7.5 at the latest IRL

#

then it's about correct

#

other than that, it's about correct

indigo nexus
#

the whole spread thing is approximate, ultimately based on measurements from a video of me firing like 200 LH1 shots at a target dummy :p

#

and then adjusting that to fit different cases

chilly granite
#

each weapon has a unique spread pattern, so that's probably not even accurate, you'd probably have more accurate data with a normal curve

#

I assume the average weapon reperesents a normal curve, but the repeater exists

indigo nexus
#

Yeah, kinda throws a wrench into it.

#

Based on what I knew at that point, I assumed spread was as simple as:

pick a random angle
pick a random distance

placid slate
indigo nexus
#

as this seemed to line up with what I observed - shots tended to concentrate towards the middle of the spread circle, for non-shotguns

chilly granite
#

oh btw, your ttk graph for v9s is using old falloff distance, it's 15/20 now

indigo nexus
#

yeah, I didn't redo it since then

chilly granite
#

ok, just wanted to make sure you had the right numbers to work with, and hadn't missed the patch note

sly estuary
#

fcar is literally worse now, it has 0.5 less stk on med and heavy and same stk on light

chilly granite
#

@indigo nexus did detailed testing and matter is incosistent about 8.5m

indigo nexus
chilly granite
#

it mostly 3shots light, but sometimes 2shots

indigo nexus
#

oh, of course

chilly granite
#

with micromanaged aim, too

indigo nexus
#

well, I don't have a great way to factor this info in yet

chilly granite
#

don't worry I'm gonna paint your graph

stoic garden
#

🖌️

lyric jackal
#

i dont know if this is for other weapons as well, but when i take a gateway with dagger, it glitches out and i cant use the dagger until i switch to a gadget. also the dagger will be invisible

wintry trout
#

Yo best medium class gfo

chilly granite
#

sh1900 over a light at 8.5m, 5 hit needed for kill

#

matter, 7 hit

#

if you aim lower body/groin, then you can have a better chance of the shoulder pellets hitting

#

but this is still inconsitent based on animation

broken mulch
#

whys the smoke grenade got such an absurd cd

#

when thermal was around it made sense

chilly granite
#

becausee ranked players are lil bitches

muted condor
#

They decided nerfing smoke and removing the gadget that made it broken at the same time was the play lol

chilly granite
#

oh, no they problably worried about smoe steals being op with no thermal to counter

viscid carbon
#

L change

thin quarry
chilly granite
sudden pewter
#

Embark leaving the job half done mark my words

serene glade
#

Bro is taking the safest bet possible and wants us to be impressed

sudden pewter
#

Oh yeah? I’ll up it.
Smoke changes will coincide with the thermal rework but will ultimately fall short of intended goals and expectations

analog pewter
# chilly granite

matter shouldnt have a wider pellet spread than it is tall 😭 its so weird

sudden pewter
#

Something like “We increased the dispersion power of common explosives on smoke so that the now explosives are a more potent counter to smokes (gas unaffected)”

chilly granite
#

it's to prevent it being op against light/medium while still being solid against heavy

#

I'm ok with the outer two pellets being where they are, but the central square is too big

#

the central square being more consistent woudl result in hits of 99 at distance, a little worse than model (108) but faster fire rate

#

The outer two gives 22 damgae for a sum total of 121

sly estuary
viscid carbon
#

stk is 1 lower for medium and that’s it

sly estuary
viscid carbon
#

I’m just taking about bodyshot btk

sly estuary
#

22x 11.5=253, 23x11 = 253

#

22x16 =352, 23*15.5 = 356.5

viscid carbon
#

tf is the point of decimals for btk

sly estuary
#

cuz of headshots??

#

they should just change ammo to like a number between 20 and 25 (maybe 22) and further increase dmg by 1 and revert rpm

sly estuary
viscid carbon
#

yeah I get your line of thinking now

chilly granite
#

bold is 25% chance headshots, the highest dark line is 0% and lowest dark line is 100%

#

this is average over all classes

unkempt moss
near scroll
#

gang im ngl we should just nerf every gun

analog pewter
near scroll
analog pewter
#

explosives > smokes > fire > gas

unkempt moss
#

Never knew so I never tried.

#

Does it say this somewhere in game?

chilly granite
#

that would be logical so probably not

#

guys, we need ot do a class action movmenet

everyone go to game feedback and say

"We deserve an answer: why did the cb dodge a nerf"

thin quarry
chilly granite
#

please explain why ranked players are manly men

when they don't let you change to reserves becuase they're too afraid of counters KEKW

#

ranked sledge players barely exist

#

and sledge is the manliest weapon for sure

unkempt moss
chilly granite
#

hahah

#

for you, i belviee that, for most no

unkempt moss
chilly granite
#

desktop contorller ranked is the lowest of the low

chilly granite
#

my hand was huritn a lil less and so I played a ranked and we got 1st, 5th seed, +1400

#

watching tgm so much really helped my gamesense in cashout, mainly, when to fight and when to stall and how to stall

#

still, stall meta is crazy, stall gadgets all need a nerf tbh

abstract acorn
#

A meta revolving around wasting time on obj with util might not be the healthiest for the game, casual or comp. Players being nowhere near obj and just saving explosives/abilities to move it at the very last second isn't really fun

#

I'd think that a meta that's a bit more focused on actually fighting to defend/attack is a bit more interesting.

serene glade
#

That's part of why the finals is such a fun concept to me is the stalling and ability to win without just brain off shooting all the time.

sudden pewter
#

Name checks out. Everybody knows that the best way to play the game is to actually avoid playing it with stalls and objective manipulation

serene glade
#

I was told earlier to not doom about the game and that m60 hipfire change is a breath of fresh air to the game so I don't know anything tbh

serene glade
#

Pretty sure it's an overall accuracy buff including hipfire. Basically making it more overlapping with the Lewis gun in my eyes

compact tundra
unkempt moss
#

Oh thank god. They finally buffed the heavy weapon that needs the most help.

sudden pewter
unkempt moss
#

Game is saved. I'm logging in right now to buy all the esports bundles.

sudden pewter
#

Thank god, yes, ESPORTS is vital to the future of the game. Let Embark know you’re interested so they ignite balance for 2-3 months and prop up ESPORTS!!!

compact tundra
#

This balance patch today has actually killed a part of my soul. We got a grand total of two gadget balance changes and five guns, all of which are such minor changes.
And why are we nerfing Dome on the same patch that we gave glitches second charge back

serene glade
#

i based my decision to keep playing this season on this patch. So im glad they made the decision for me happy_friend

unkempt moss
compact tundra
#

Like 3 of the fucking 5 guns here they're trying to make more viable are already fucking viable

#

The M60, the XP, and the f car we're already fucking viable

broken mulch
unkempt moss
#

The M60 felt like a laser beam and they made it more accurate.

compact tundra
#

The pike didn't even have its breakpoints changed so what's the point. And the P90 is helping box out the already way worse melee's and short range weapons so why is that one getting a fucking range buff of all things

broken mulch
#

but seriously when is spear getting buffed

compact tundra
#

If this balance change is a serious thing they're putting out I'm pretty sure it's never

#

This balance change to me has confirmed that they like where the meta is and don't want it changed and they're only tweaking weapons that are already viable within this meta

unkempt moss
#

I'll never understand the choice to make SMGs and Pistols range monsters. The revolvers you could make a case for, but even then it's not great.

sudden pewter
serene glade
#

they even hyped up this week last week by saying "expect meanigfunl balance updates next week"

broken mulch
broken mulch
#

i dont even like spear but damn does it need a buff

unkempt moss
sudden pewter
compact tundra
unkempt moss
sudden pewter
serene glade
#

its all they ever do anymore. practically given up at this point

broken mulch
#

im also js not a fan of what they did to sword, now its good against new players and bad against good players and nobody is happy

compact tundra
#

I don't get it, I don't get what is their plan here what is the point. Make what's already viable more viable I guess

broken mulch
#

poke meta sucks

unkempt moss
compact tundra
unkempt moss
broken mulch
#

so many gadgets are also js ass rn, smoke's cd is absurd and gravity vortex js does nothing

#

but no buff the p90 we were begging for it

unkempt moss
#

At least they nerfed the data reshaper a few seasons ago. I almost saw two people using it a season.

broken mulch
#

honestly reshaper is p good its kinda slept on cause medium has so many good gadgets

serene glade
#

thats almost a 100% increase from the season before it

unkempt moss
#

Data Reshaper was crushing turret players in bronze so we nerfed it. Now turret is more viable to the bottom 500.

broken mulch
#

is anyone actually in bronze?

unkempt moss
#

Ive tried to get there a couple seasons in a row. I dont think it exists.

broken mulch
#

rarer sticker than ruby

sudden pewter
sudden pewter
broken mulch
#

i still like playing sword cause sword is cool but goddamn does that camera lock hurt, i never wanted multihit on lunge anyways

unkempt moss
sudden pewter
#

I’m gods gift to gaming so this checks out

#

My big milky naturals are an advantage I leverage in every engagement

unkempt moss
#

And it's most likely macro. You can win games so easy just by understanding basic cash manipulation.

muted condor
#

Just a few hours a few basically grantees you’ll hit gold

#

God damn I had a stroke reading my own message

#

Not even gonna to try and edit it

broken mulch
unkempt moss
#

If I can hit plat playing cloak and dagger with my MGL main after it dipping us in to silver, anyone can hit plat.

broken mulch
#

damn im gettin styled on thats wild

muted condor
#

I probably could if I tried. I just usually hit gold then play cashout for the rest of the season

broken mulch
#

i like ranked more than cashout js cause of how wipes work

unkempt moss
#

Whats your peak rank?

muted condor
#

I think gold

broken mulch
#

ive only been playin ranked for like 3 days and rn its gold 2

muted condor
#

Iv never played ranked religiously I find WT more fun

broken mulch
#

but its def gotten better so

#

i refuse to do aim trainers i dont care enough abt getting good to do that they look so boring

serene glade
#

dont do aim trainers

#

just improving your aim by playing games you actually enjoy playing will just help your growth way better

broken mulch
#

im sure aim trainers work but im tryna have fun not be the best

#

also my favorite weapon is sword anyways which is mostly positioning now that lunge is ass

#

been playing healbeam medium recently tho its fun

unkempt moss
#

I tried them when I played valorant and I dont think it did anything. You're better off locking in your settings and playing TDM.

#

The training bots in range helped as well

broken mulch
#

yea i do the shooting range before loading a match it helps me avoid whiffing all my shots in my first fight

unkempt moss
#

Beauty of the finals is you dont need to be an aimbot to win.

#

I'm a testament to that.

broken mulch
#

there are also some weapons that dont really need aim

#

like flamethrower or most melees

muted condor
#

Doing aim trainers when you’re not in the top ranks is like reading books on how to perform heart surgery on a child while you’re still in your first year of med school

unkempt moss
broken mulch
#

sure but those skills feel a whole lot better to learn cause its not js practice

#

practice helps sure but with melee and flamethrower positioning and timing is the most important thing which u can do without hours of practice

unkempt moss
serene glade
#

lmfaoooooooo

broken mulch
muted condor
#

Don’t ask fucking questions

analog pewter
# sudden pewter Name checks out. Everybody knows that the best way to play the game is to actual...

objective manipulation and stalling with gadgets are literally two of the things that make the finals dynamic, rather than brainless shootouts where the only skills tested are aim and positioning. part of the dynamism is learning how to build to counter stalling tactics. objective manipulation in particular is incredibly cool and rewarding and enables exciting plays. like what do you think they made objectives physics objects for?

go play a game like cod, this is such a square take

broken mulch
muted condor
#

Gotta say bro is my role model

analog pewter
unkempt moss
broken mulch
muted condor
unkempt moss
#

Thats right its Griffith, i just know of his deeds.

chilly granite
broken mulch
#

honestly berserk isnt that dark outside a few moments

muted condor
#

Bro takes good care of his skin and hair you know something more guys should do

broken mulch
muted condor
#

More people should be like Griffith

broken mulch
chilly granite
chilly granite
broken mulch
#

i really want a smoke buff tho

chilly granite
chilly granite
#

instead they earn two weeks of outrage for the price of one

#

one week of people being fucking pissed they dind't release the update, and a second week of outrage over how fucking awufl and inconsequenital it is

broken mulch
#

no that one point of damage into pike was huge! repeater has some serious competition now

chilly granite
#

6/9 embarkers who have a "class main" tag in this discord are medium, I wonder why they buff 3 medium weapons and leave the CB untouched

#

dude like, they said automatic can't keep up with repeater

they say the pike can't keep up with repeater

they say poke is an issue

and they don't nerf the repeater, they buff the automatics and the pike

unkempt moss
chilly granite
broken mulch
#

i think you could get bronze if the finals was your first videogame

chilly granite
chilly granite
#

I'm the guy who spends like 3 hours counting frames for accurate dps data do you really think I need a high tech solution when I can just count

#

it might have been 5 mediums, I didn't have a notepad, just kept count in my head and my adhd is pretty bad so I sometimes forget what Im counting lol

#

it depends a lot

if you're just playing stupidly like tdm, then yes

if you try thinking about how to compensate for a lackof hard skills, it's very easy to win

unkempt moss
#

Oh this is just embark people. I thought you meant the entire server.

chilly granite
#

oh yeah no way I'm checking whole server

#

60 people was already annoiyng

#

like, I use grapple in cashout, because although dash is better by like 10 different metrics, grapple lets me abusethe macro really good to win on cash

#

often you can just get second on tap/dunk gold lol

#

and my positioning and aim are better than non-controller players in my rank, so skipping dash isn't too punishing

#

controller killcams are traumatising

#

and I play grapple/nullifier, which means that I can get basically 100% stall

#

I might die for it, but they won't get the cash

#

and I'm not putting a lot of effort into macro//cashout manipulation, I'm relying a lot of hard skills

and macro/cashout manip are the things that win games way more than hard skills, espeically in this meta

#

final round is the one that relies the most on hard skills

so even if finals if your first game, I think gold is higly achieveable

#

the biggest question is just, are you nerdy enough to 1) care 2) work it out

broken mulch
#

first game of all time? nah u'd have to get used to wasd and movement in general, i didnt realize that that was hard at all till i got my dad to try elden ring

#

admittedly elden ring isnt the best first game but still

chilly granite
#

getting used to movement to the level you need, to hit gold, is probably only 20 hours of gamepaly

#

aim is not immportant for hitting gold imho, I'm pretty sure gooking could do a pacifist run to gold @unkempt moss

#

by far the hardest part is being nerdy enough to care and having the time to practice lol

but doing it in a month from nothing, I'm 90% sure is possible

broken mulch
chilly granite
#

if you have gooking showing you how, 100% sure

#

doing pacifist runs in solo queue is exponentially harder than in trio, because your teammates will probably try to tdm instead ofplaying cashout

but with teammates who are just "not griefing apacifist run" instead of "playing well" or "playing poorly", I'm pretty sure he could

broken mulch
#

sure but thats asking for alot

unkempt moss
chilly granite
#

but my point is that, simply being a warm body in combat and then owning the cashouts, you can totally win

broken mulch
#

i can agree with that, at least up to gold

#

hey whats the most common rank?

chilly granite
#

bronze

#

no, it is bronze

broken mulch
#

honestly prob the rarest rank, as long as you know how to walk and press the button to shoot you'll prob be silver 4 at least

#

not honestly thats an exaggeration but ykwim

unkempt moss
#

Its most likely gold.

#

Low plat.

broken mulch
#

i think light is the most common class

chilly granite
#

20820 rs is 52k rank, with 20k rs(gold) being about 57k
10139 rs is 161k rank

broken mulch
chilly granite
#

so silver has around 105k players

broken mulch
#

light has a noticable drop off in gold

chilly granite
#

9600 is 167906, so top bronze is around 165k rank

and 3k rs is 234k position

#

that's around 60k players, but I don't have a friend with 0 rs, so I don't know what the bottom of bronze is

#

so silver is at least 105k players, and bronze is likely a similar number, it's hard to be sure which is bigger

#

if the starting RS score is 12,500, then it's 260k total players, which would be silver being the largest rank

#

if starting RS score is 10k, then it's 330k, and bronze is the most populous rank

#

my friendslist has players from 3000rs to 50k

unkempt moss
#

3000rs is my dream. Bronze is paradise.

rare fiber
#

hi everyone

muted condor