#💣┇weapons-gadgets

1 messages · Page 142 of 1

cold briar
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What's TK btw? (Yes am noob)

desert spruce
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they both share similar playstyles but one punishes you a lot more for a missed shot in return you get higher damage

desert spruce
smoky jackal
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if you want to play any melee, just beware of stairs. the stairs in this game will screw ya. for some reason when fighting on stairs, sometimes the melee will hit the stairs but not the player you are trying to kill even when they are right on your crosshair. try to lure them off stairs

cold briar
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Ohhh.... dang I'm quite dumb

cold briar
smoky jackal
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it applies to most melee so be careful when doing it on most classes

desert spruce
cold briar
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Alrighty well I appreciate all the info, I must go sleep now. Thanks!

smoky jackal
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also if you have never tried CS surfing, look it up and maybe gt an idea of what they are doing. it will help a lot with your in air strafing and movement control

mellow musk
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Defenestration

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Please add defenestration

surreal wren
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Still waiting on Molotov cocktail skin for Pyro nade

vague monolith
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what's even good on heavy anymore? My go to was CnS, frags, rpg and barricade but now only one of these items isn't neutered

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also like unironically you're an idiot if you couldn't deal with old frags

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loud as fuck, you can't cook them so they're never going to instantly explode. Why do we let the legally deaf and blind make the decisions? It feels like the same kind of player who couldn't deal with invisible lights complains about frags

jaunty canopy
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KS23 is pretty good

shut bane
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CnS is still a very good spec if you’re conscious of how much health the enemy player has

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The same applies to rpg and you just need to be smarter with how you use frag

compact quest
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Not when you factor the reload

sand monolith
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the only thing thats genuinely gutted on heavy that used to be good is mesh. and its still like okay, just below average

ashen hawk
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buff.

fading rain
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thats great

shell sonnet
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pain, but here it is

fading rain
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youre so right

shell sonnet
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recon rework idea

upon activation, your vision turns purple (like thermal turns everything gray)
map geometry gets a bright purple outline
map placed items such as ziplines and jump pads get a gray outline
carryables such as propane, gas and pyro barrels are solid colored based on their current in-game colors

enemy placed items like mines, turrets, c4, etc. get a red (or better yet, team colored outline <- might mess with environment outline colors though, change might be needed)

player visuals are unchanged, and cannot be seen through walls

if anyone got feedback for improving the visual representation or writing this suggestion better, please tell me

spark zenith
covert topaz
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I might the only one but I think the sten gun from ww2 would be nice to see in game, I mean you already got kyto being in the past, why not add some guns from there too 🤷‍♂️

ashen jackal
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An idea I've had for recon senses is that: any person you are able to see, is marked and tracked, possibly for a few seconds once line of sight is broken as well. Every one of your teammates can see the marked enemies through walls from let's say around 75 meters away or something.

This rework of recon senses could function through a timer like the invisibility too with some balance work done so that it doesn't last a super long time.

This rework allows for the recon senses to still show enemies through walls somewhat, allows for greater team play as the ability shows where enemies are, and rewards scouting out the enemy and then relaying that info to your teammates.

I think this idea is somewhat interesting and allows for the specialization to come back to the game in a way that isn't super broken and rewards team play.

potent pollen
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I'm actually so sour about the lock bolt it's antithetical to the nature of the game why remove stun gun and leave that

shell sonnet
ashen jackal
plucky spade
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why do you want recon senses back so bad?

shell sonnet
swift cradle
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Recon senses could just have a limited fov (like 5 meters) and a range of 30 meters.

Any area within the area of effect, would visibly show a glitch effect that let's enemy players know recon senses would being used.

It could give away your position if used for too long, but it would be a better way to let other players know what's going on and come up with ways to get around it.

ashen jackal
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oooh, yes. add an element of vulnerability with them so they arent too powerful

cold briar
grim pasture
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recon senses should never come back. too unfair no way to balance

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and... maybe stun gun shouldn't either

compact quest
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Just for those rare instances where you're not standing 1 feet away from them

compact quest
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Melee beats shottys 8 times out of 10 in melee because unlimited "ammo" and no need for accuracy. Super easy to miss a shot at that range but not a swing

compact quest
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Melee is doing pretty good ATM I main cerberus and lose to sledge and sword regularly, you really do have to aim perfect to win which is harder than it sounds point blank

graceful nova
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Goo mine: A mine that blows up an air bag, pushing people off, and then forms a 3x3 goo blob. Yeah that’s it.

If they go up the stairs and then a goo blob comes out of nowhere, they just wasted their time.

Moving platforms? Place these mines around the edge, elimination by void ensues.

candid bone
radiant orbit
# covert topaz I might the only one but I think the sten gun from ww2 would be nice to see in g...

I'm pro adding some odd older guns, I mean we've already got the Lewis. Here's a few additional ideas, Welrod pistol (close range heashots kill silently but you've only got one shot and a loooong reload, sort of a dagger sidegrade), PPSh-41 smg (crazy firerate and dps, crazy recoil, high damage falloff), orrr if we need another lmg subclass how about a BAR (high damage, low firerate, low recoil, small mag.)

radiant orbit
candid bone
radiant orbit
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seconding Jaden, you've gotta land nearly all your pellets to get a heavy in one mag. I've really only ever killed a heavy without reloading the cerb when I've got the drop on them so I can put my barrel up their nose.

radiant orbit
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In the nicest possible way I think you should try a different strategy then. Tunnel down to escape and flank around to get them by surprise, or since you are playing melee you can slide and bob around to get their aim thrown off, if they can't get you in 1 mag then you're pretty much guaranteed a kill.

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There's nothing that can't be solved by changing your approach

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Again if fighting upfront doesn't work try something else.

spring grotto
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Maybe the rocket should have two charges and do less dmg as to make it more for destruction than opening fights since the purpose of the thing is destruction…

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Or maybe im just bitching bc every team with a heavy has an entire 100dmg headstart because of it

radiant orbit
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that's probably for the best

shell sonnet
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afaik, sledge heavy spam swinging is as fast as a medium, so youd literally loose out if you had sprint speed instead

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still technically better because you get the chance to hit the edge and keep up, as opposed to straight up loosing speed
but potato potato

bitter surge
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What if we move the goo gun from the specialization and put it in the gadgets section ?

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But of course we minor nerfs and adjustments

normal ice
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As it is, though, I don't think it's a bad specialization

peak monolith
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I will never not seethe over the fact that throwing knives do more dpm than half the loadouts of other classes

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doing magic tricks with PLAYING CARDS and it hurts more than bullets fuck off

dire mural
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how we feeling about invis/db

cold briar
dire mural
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im going to lose my mind

cold briar
peak monolith
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Especially when they basically insta with headshots

cold briar
cold briar
boreal laurel
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Why is everyone complaining about LH1 when V9S exists? I was playing with my brother just now and he dropped 22 kills with it

restive plover
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Do you use reddit

abstract harbor
shut bane
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I honestly believe the 93r outperforms the v9s nowadays

limber mantle
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Its objectively a bullshit weapon but erm its not used high ranks its not meta its fine!!!

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I feel fine getting all my health clapped away by a light with a sniper because he has to hit a headshot that shit is not easy, for the DB all you need is a fully formed brain stem, not even a brain (and people still cant manage it)

calm grove
limber mantle
# calm grove How would you suggest they nerf it

Not everything needs to be nerfed, some things are just so unfathomably conceptually fucked off rip that they need to be scrapped entirely or reworked. le stun gun le medium wallhacks. 195 damage for the reward of barrel stuffing someone isnt a balanced reward. Its barely harder than melee. Damage needs to be absolutely GUTTED but its gonna be so bad at that point no ones even gonna wanna use it

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A similar example of an unbalanced effort-reward ratio is how the FCAR is the hardest to use AR, lowest bullet count in mag and yet for that effort you get 2 less dps than the akm

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The only reason to use FCAR anymore is if you're cool as hell

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Which I unfortunately am

calm grove
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I mean if a have a problem with it one shotting a light you can go ahead and complain about every other shotgun that can do that exact same thing with a shot + melee combo. If you try to argue that it should three shot a medium....yeah you can figure. I can see it being too powerful against heavies though

limber mantle
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And the matter, that one isnt crazy overtuned or anything

calm grove
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Well then you have a major issue cause that's how shotguns are supposed to operate

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Very high close range DPS

opal bone
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Sword + dash is so completely and utterly broken. Desyncs are way too crazy. Taking damage before he has dashed into you, taking damage while he's missing you by 10m.. it's just ridiculous

limber mantle
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I think itd be better if it was more like tf2

calm grove
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Did you think the model deserved it's nerf?

limber mantle
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What were the previous numbers? Like can you link an old wiki or something like that

opal bone
calm grove
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There's a spreadsheet somewhere but I don't have it on me rn

calm grove
limber mantle
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Model could stand to do a little more damage if its 11x9. thats 99 damage with spread vs the ks23's 100 with 0 spread

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But if it was doing like 140 a shot, yeah obliterate that shit throw it into the sun

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And then blow up the sun

limber mantle
calm grove
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Not sure what it used to do but I thought the model was fine last patch but they still gutted it. You need genuinely great aim and movement to pilot that thing and I cannot fathom why the hell they trashed it when SA 12 is a thing that exists

limber mantle
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SA12 also needs to be smashed with various construction equipment

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You rarely if ever see how broken the SA12 actually is in match because almost all heavy players are insanely mechanically challenged

calm grove
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As for DB the only meaningful change they can make is removing it from the game entirely and I don't think it's as big an issue for that Extreme measure

limber mantle
calm grove
opal bone
limber mantle
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The reason the "meta" is cloak and stun is because light dies in the blink of an eye and most feel for them to be effective they HAVE to jump you brutally

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Unless you're just a mechanical psycho and use dash

calm grove
calm grove
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I've seen a ruby team almost get wiped twice by the same dashing light, and he wasn't the best sword light I've ever seen lol

opal bone
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not to mention that other classes are large as skyscrapers to L while H can't even see them right in front of them when aiming straight

limber mantle
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I like "Those who dare" Weapons like the revolver or fcar, If you dare to attempt to use this diffcult weapon for potentially little to no reward but, if you dare, if you're good enough, you will be rewarded massively. I feel like the sniper (not played like a bitch), The Revolver, v9s and the akimbos are great examples of that. I feel like light is a "those who dare" class. I kinda dont think they should be meta. It should only work if you're a fucking nut case

opal bone
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(any even myself as a M main who almost never plays L, I find it much easier to deal 250 or 350 dmg as a L than 150 to a L playing M or H)

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yes, b4 you complain, ofc i should then probably aim better haha. But i feel like all the options that L has really overcompensates a blink too much for the low health

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which is also the problem with L. OP in low elo and close to useless in high elo

limber mantle
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Near instantly dying to something that you know really wasnt that hard or difficult at all is upsetting.

calm grove
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But yea fcar is a joke and I don't understand why all the top players shit on the akm

opal bone
limber mantle
limber mantle
limber mantle
opal bone
opal bone
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i'm certainly not that good, but i perform similarly well with akm and fcar

calm grove
opal bone
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i think my main problem is that Lights appear out of nowhere and almost simultaneosly deal enough damage so that i'm then in a disadvantage

calm grove
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You can hear an invis light coming way before they can deal a single point of damage to you

limber mantle
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Yeah thats mostly a gamesense thing but no hate for that everyone starts eventually

opal bone
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but with a gunfight nearby and the overly loud audience cheering not so much

limber mantle
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I prefer using mp5 over mac10 because mac10 you are 100% aiming but it feels less like you're aiming and more like you're vomiting bullets

limber mantle
opal bone
calm grove
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And that's the whole idea behind the class

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Outside of that they're pretty manageable

limber mantle
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Im uniqely suited to always detect a light because Ive played a shitload of tf2 so I just know when a little shit wants to be behind me

calm grove
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Rip

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Objectively a degenerate

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Ya dad

vale obsidian
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every other week i take one look in this chat

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always people throwing shit at each other 💀

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nah just like taking a light stroll or something idk

calm grove
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Hurling insults has been proven to be the only way to get your point across on the cord

calm grove
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Who's stopping you

vale obsidian
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mod bot

calm grove
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You've got a keyboard

vale obsidian
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fastest typer in chat

calm grove
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🤷

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I'm just saying it's a free world

vale obsidian
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not in this one lol

calm grove
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||untill it isn't||

vale obsidian
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btw i haven't play the game in a long while now

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is there something new?

calm grove
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How long is a long while

limber mantle
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if a gay man has dementia can i call them a forgot

vale obsidian
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i leave when the tripel fire shotgun thingy was added

vale obsidian
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it was that storng? or was it just annoying

calm grove
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Mfw I lose a fight cause I winched a shotgun user

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Technically does

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You can right click, left click + melee a medium before they can three shots off probably

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Given you wench them before behind or something

desert spindle
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Do you guys think that in season 6 or 7 they should add impact grenades for lights, a speed boost specialization for mediums that can exceed light movement, and a specialization for heavy where he gets a 4 rocket launcher like in HD2 that does great burst damage against players and good environmental damage as well?

calm grove
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I've been swinging my guitar suboptimally this entire time ✍️

calm grove
desert spindle
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That way shotguns on mediums can be used more aggressively

calm grove
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That'd effectively nuke the balance and make lights redundant

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But do it for the memes

desert spindle
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What about lights having impact grenades? Would that be a better idea for the new season?

calm grove
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Cerberus running into a room punching three holes into someone then fleeing like sonic the hedgehog

calm grove
desert spindle
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You get 2, it does 50 damage per grenade ( that way the damage isn't too crazy) it obviously explodes on impact and can be used for quick burst damage, and finish enemies on the run

calm grove
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Pretty much octane from apex legends with unlimited revives. You only survive if you're bellow the age of 15 with a 0.05 millisecond reaction time

calm grove
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He don't got unlimited revives I'm saying it'd be that way in the finals. Shit would be hilarious

desert spindle
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Or u know what, maybe that speed boost for the medium should just really speed up cool down times for gadgets, and could be countered by glitch grenades

calm grove
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Dog what is actually wrong with you

desert spindle
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Maybe just for certain gadgets

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Maybe life steal on kills

calm grove
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The more you speak the more I think you're eligible for a lobotomy friend

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You know what fuck it, give heavy a an innate shield passive that activates when he reaches 30% health

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50% health worth

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Triple shield meta

desert spindle
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Give heavy a specialization that when he reaches 20% health, he has the ability to nuke an entire building floor

desert spindle
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😭

calm grove
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Charge and slam, but instead of that heavy just spontaneously explodes killing everyone in the vicinity

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I mean that's basically pre-nerf charge and slam so

desert spindle
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Or heavy could have almost like a doom slayer rage mode, where he gains a small movement boost and has crazy melee damage

calm grove
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Sounds like a war crime

desert spindle
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Yes

calm grove
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Let's give light a ninigun

desert spindle
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What do you guys think about a healing or shield bomb

limber mantle
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other sources of healing could be interesting. shield bomb already exists. le dome shield

desert spindle
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But a bomb that just gives u more health like a light can go from 150 to 200 or 175hp

limber mantle
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if you mean a nade that applies sheild to their health you have to keep in mind light would benefit the most from that and people already cant deal 150 damage before lights can do 250 and 350 (skill issue), imagine how hard they'd tweak if light had 175 or even 200 hp

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"I dont wanna have to worry about positioning or aiming I just want a billion health and a weapon where if i click while looking near them ill obliterate them instantly"

desert spindle
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Well I feel like that's how it kinda should be in tdm if they add it permanently

calm grove
desert spindle
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How do u guys feel about the recoil in the game?

spice vigil
limber mantle
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Because game balance. Light has 200 less health than you, its called risk reward. You are risking nothing as a heavy and yet you can do 200 damage with one swing. How could you want more.

calm grove
limber mantle
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lol this guy

calm grove
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Go swing your stick at people you absolute neanderthal

spice vigil
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it literally makes sense?!??! i could argue medium and light should have rpg because heavy has it that doesnt mean its a good idea

limber mantle
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So are you telling me you are any good mechanically or game sense wise. Or have any idea what the games balance looks like

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💀

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My mistake what a god LOL

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You have a good night squirt.

calm grove
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Caveman brain does wonders. Bro is tuned to swinging clubs

desert spindle
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What do u guys think about lights being able to stick to ceilings in corners, and jump scaring the enemy team

calm grove
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Five nights at the finals

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How about you pick up a gun pal

desert spindle
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Maybe they should just change the secondary fire on the sledgehammer to a charge that does 200 damage that rams the hammer at the enemy maybe that would be better

calm grove
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Knowing you you'd probably still use it as a baseball bat

limber mantle
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How dare I not be able to roll an fps with 10,000 health and without any mechanical effort!!! Grrrr!!! now let me chimp out in a discord channel.

desert spindle
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Or just pick up a gun

desert spindle
calm grove
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I vote for SPES to be in charge of balance

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We'd be playing overwatch in a single patch

desert spindle
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That would be horrible

calm grove
limber mantle
desert spindle
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I would just make crazy mechanics and then nerf the crap out of them

calm grove
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No back peddling

desert spindle
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Like that heavy nuke specialization that I said a few minutes ago

teal lance
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We need how experience gain works in game (like how much for deployment)

obsidian nexus
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lh1 needs a serious rework. its in a horrible state balance wise

swift cradle
plush harbor
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Fixes the gun

swift cradle
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It's fine.

calm grove
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I agree LH1 is still overtuned

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As an LH1 abuser

teal lance
spark hamlet
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I think it would be funny if they gave heavy 4000 hp

obsidian nexus
rough marsh
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Heavy needs a counterpart to RPG, something like railgun, you charge it and then deals insane amount of damage to only one opponent, instead of multiple ones

sharp mauve
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FCAR is bae

radiant orbit
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I hope next season we get a weapon or gadget with some reeeeal funk. I’ll be a lil’ disappointed if we get a rifle with an interesting statistical difference or another explosive, I want something with an interesting mechanical difference like the bow or the ks-23.

I love utility! Gimmie something that can wallbang, gimmie a weird combo weapon, gimmie a goo mine, a healing turret. Funk!

royal pier
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Discovered last night that you can interrupt the quick melee animation with Mesh Shield. I wish it didn't.

Of all the times action/animation queuing leads to issues, this was the one thing I wanted to have it. I wanted to do pocket pyro and Mesh right after to potentially block some of the self damage. Being able to cancel the quick melee makes timing that impractical.

royal pier
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Istg if we get something as generic as a P90...

radiant orbit
#

Witches broom spec for light lil

radiant orbit
royal pier
radiant orbit
radiant orbit
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HANDHELD DRAGON SKIN FOR THE FLAMETHROWER

radiant orbit
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ACTUAL CANNON RPG SKIN

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there’s actually already a warhammer skin for the sledge

royal pier
royal pier
radiant orbit
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PUT US IN CHARGE OF DEVELOPMENT WE’RE ON A ROLL

royal pier
swift smelt
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gimme an altfire that shoots nukes for the vs9

shut bane
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Alt fire modes wouldnt be a bad idea for specialized weapons honestly

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So long as they aren’t game breaking ofc

spring grotto
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Shak has some unprecedented dmg…

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Like every other gun in that class doing that dmg has recoil, or no sight…

shut bane
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Its not that much if you factor in the range and ammo count as well as innacuracy with both barrels that make it pretty much unreliable for headshots

narrow solar
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Pike hipfire should not be as good as it is, let the revolver have that

vital vector
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R.I.P stun gun

sacred void
fossil stirrup
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I feel like the data reshaper is underrated. It's still incredibly situational but if you're trying to go for a last min steal against a team of heavies changing their gas/pyro mines is the play

signal delta
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agree^^

storm tulip
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Except they wanted it to be its own weapon

quasi spruce
worn flicker
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What about cake or pie skins for the mines?

boreal laurel
outer flint
obtuse aspen
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how many pellets do i need to hit a guy with using cerberus so he is ignited? or is it just in %

empty apex
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Could you add the wire buttstock to the ks-23? It looks odd without it imo. Loving the the state of the gun right meow, though more consistent destruction would be lovely

valid zealot
sick fossil
vale obsidian
royal pier
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Embark needs to decide if they want fast killing things in this game or not, and stick with it.

Charge dealing high dmg isn't ok, but yet the Double Barrel, Dagger, and Cerberus delete people with only a reload in-between.

sick fossil
shell hornet
sick fossil
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nor is the dagger in need of a nerf

shell hornet
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give the 1877 better range but slower firerate and cerb less range less fire damage and more instant damage, the cerb doesnt feel like a shotgun to me it feels like a glorified peashooter that is just unuseable in most scenarios

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the 1877 feels like a better gun than the cerb to me because it is alot more consistent and useable in all scenarios

royal pier
hexed flame
shell hornet
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maybe the fire damage stacks

hexed flame
shell hornet
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it just feels out of place to me and would be a better gun for heavy, im a big fan of three shot break actions but it would work alot better if it wasnt incendiary and was just a cqc powerhouse

hexed flame
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It fits fine to me and medium needed another shotgun it just doesnt do enough and isnt consistsnt enough to me

shell hornet
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i feel like the 1877 is the only shotgun medium needs but the ksm would work alot better for medium as a buckshot gun and the cerb would work alot better for heavy as a slug shooter

sick fossil
royal pier
sick fossil
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because they are primary weapons

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they need to do consistent and reliable damage

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and both the db and Cerberus have 3+ second reload animations and the dagger is situational

royal pier
hexed flame
royal pier
sick fossil
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all melee weapons have low ttk apart from a dagger backstab

hexed flame
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Dagger has a super low ttk wdym

narrow bane
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dagger is the true superior option chief…

royal pier
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Embark specifically said they nerfed charge because it was punishing for Lights. So why is DB OK since it's super punishing for Heavies?

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Either big burst dmg is Ok, or it isn't.

hexed flame
shell hornet
royal pier
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Cerb can 1 shot a Light

narrow bane
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meanwhile the 93r keeps getting railed by the balancing team…
rework now

sick fossil
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so can sledge

royal pier
hexed flame
sick fossil
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all of these weapons are fine simply because they are primary weapons

shell hornet
sick fossil
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you shouldn’t get a free 130 close range hit simply by clicking q

royal pier
shell hornet
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remove the cerb entirely from the game and buff the spread and range of the 1877

sick fossil
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you need to stop comparing a special made for map destruction and damage to primary weapons

royal pier
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Cause i see so many say the sledge winch combo can't be escaped

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Yes, it can.

shell hornet
sick fossil
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no it can’t

royal pier
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Just mash Dash

shell hornet
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sledge shouldnt be more effective than spear, sledge should only have the benefit of map destruction over spear

sick fossil
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what are you talking about. charge being compared as a primary weapon or your winch clip

royal pier
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Saw a friend escape it with grapple.

sick fossil
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cause if winch allowed you to instantly win fights if you hit a hook it would be stupid

royal pier
sick fossil
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the same way stun gun is stupid

shell hornet
royal pier
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Ok but DB let's a Light do that to heavy lol

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Or dagger.

sick fossil
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but you have to be almost point blank for 2 shots as the lowest health class in the game

sick fossil
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you could literally counter both with even post nerf charge

royal pier
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Winching a DB is basically killing yourself lol.

shell hornet
sick fossil
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same way winching a sledge heavy or a cerb medium into you

royal pier
sick fossil
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and you can literally beat dagger by walking backwards

royal pier
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The main issue I have with DB is that you can miss a decent number of pellets and still kill.

shell hornet
royal pier
sick fossil
#

the db was ass at 300 damage per mag what makes you think 275 would make it any more balanced

shell hornet
sick fossil
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the db is either the worst gun on light or the best cqc weapon

royal pier
shell hornet
royal pier
#

Point being, why does Light get to insta-kill Heavy, but heavy can't 2-tap Light with Charge?

sick fossil
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if you lower the damage per mag of the db to anything less than 310 it would make the m26 better in every way

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you guys are just describing the m26 with 2 bullets instead

royal pier
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Take weapon vs spec outa the convo cause the damage was what Embark commented on.

shell hornet
royal pier
#

Why is Charge being punishing for Light bad, but DB being punishing for Heavy OK?

#

I'm just asking for consistency.

sick fossil
#

because ITS A SPECIAL

shell hornet
sick fossil
#

if you want to 2 shot lights the same way use the sa1216

shell hornet
royal pier
sick fossil
#

ITS NOT A PRIMARY WEAPON

royal pier
sick fossil
#

YOU HAVE A GUN ALONGSIDE IT

shell hornet
royal pier
#

YOU CANT USE THE GUN AND CHARGE AT THE SAME TIIIMEEE

sick fossil
#

you could literally hit the charge and hit 1 single sa1216 shot

shell hornet
royal pier
sick fossil
#

you can literally win fights against melee lights by never using you main weapon

#

do you realise how stupid that is

shell hornet
royal pier
#

A DB Light can literally eat the RPG and kill the Heavy before the RPG is stowed

shell hornet
#

direct hit with rpg would get the light low enough to one punch the light

royal pier
#

QM is 40.

shell hornet
# royal pier No, it does 100.

alr but lets say you are on a 2nd floor in a building, the light would be knocked down to the bottom floor allowing you to follow up with charge

royal pier
#

They have nerfed Heavy like 20 times to make sure Light has breathing room.

shell hornet
#

buff the akimbos in cqc

royal pier
#

The speed boost isn't that much.

My shift key being fucky.

shell hornet
#

light should be nerfed altogether

#

nerf movement speed damage and possibly health

royal pier
#

There's also the fact that Light shouldn't even be fighting a Heavy head-to-head up close. They're the ambush build.

shell hornet
#

atm the only way i can consistently win fights against light is through the 1877

royal pier
#

So if you're playing correctly your target shouldn't even know they're under threat until it's too late.

shell hornet
#

which is why cloaking device needs a rework

royal pier
#

It's funny, I prefer Cloak to Dash and grappel. My settings lemmi see it just fine.

shell hornet
#

my gamma settings make it harder to see it but easier to see in general

royal pier
#

Sucks for consoles and lower end rigs. Invis in general needs a rework

#

Should be totally invisible at range, then the closer you get the more visible they are.

shell hornet
#

when cloaked you should take double damage to reward people focusing on looking out for cloaked players

#

also give medium a special that does nothing but let them carry two guns, would love to run pike and 1877 at the same time

noble basalt
leaden apex
#

I personally don’t think we should implement it, but what if we gave a flamethrower 2meter range buff, i personally don’t really care, as im fine with current flamethrower and Lewis, but i wanna know your opinion?

frigid agate
obsidian nexus
#

LH1 NEEDS REWORK LIGHT SHOULDNT BE ABLE TO PUMP OUT MASSIVE DMG OVER LONG RANGE

quasi spruce
#

can someone explain me what exactly made the fire damage with the cerberus ? sometime i hit and no fire damage is applied and sometime yes. I made some test and i can assume that the distance doesnt change but its look like its the number or the position of the pellet thats made the fire damage but i cant confirm this can someone have more info abouty that pls ?

cedar idol
#

interesting light weapon idea for light. single action revolver with a chain magazine.

ammo: 10 ammo. thats good for how much damage it dose and the fire rates I think it should have.
firerate: change the max fire rate between ADSing and hip firing. when hip firing you'll 'fan the hammer' and fire around 350 rps. it has hard recoil, but not the most inaccurate, while ADSing your fire rate will go down to about 125, pulling the hammer with your firing hand not your off hand.
damage: its damage should be around 50-60. it can kill all classes in one mag, but you'll have to hit more than half of your shots to kill a heavy, and around half to kill a medium. its a good light buster weapon, like the KS-23, but this time for a class that can move.
reload: IDK what the reload should be, but it is going to be longer than most light weapons. if it's a break action revolver and single action it will have the same tactical reload as empty reload. slower than most light tactical reloads, but faster than most empty reloads.

steel bloom
#

hey embark, i just want to say i love the creativity in the weapon skins u make and i think an awesome gun skin idea would be a glue gun for the 93r

violet yacht
outer flint
#

I would say it’s objectively the worst class in game right now

shut bane
#

Depends on the game mode

smoky jackal
#

cerbs dmg and fire rate is just cancer

vale obsidian
#

Huh? Auto mod trippin

brittle yoke
#

no reworks under any circumstances

smoky jackal
#

light needs a weapon that does dmg based on max health of the target. if heavy gets to counter light so hard why cant they have an option?

sand monolith
#

New weapon

mystic nimbus
#

is this a new defensive gadget like barricades?

sand monolith
mystic nimbus
#

so are they bringing it back or just using old videos cuz of budget

sand monolith
mystic nimbus
#

it's not like they haven't used old footage in previous seasons trailers

hallow current
# sand monolith

When was this?

Also I was hoping they would give the light class a kriss vector

hallow current
hallow current
sand monolith
hallow current
# sand monolith

This is likely a gun for the light class.

  1. Because they didn't get anything last season
  2. Because it looks & sounds like it has a silencer
  3. Because it seems like it will have "fast mags" for quick reloads. (Looking at the left side of the gun)
  4. The Pov of the player seems to be shorter than those heavies
#

I would be presently surprised if medium got a silenced weapon.

Id like some kind of grenade launcher for the light class

smoky jackal
#

maybe light would feel better if every shotgun in the game wasnt a light delete button atm

plain wasp
plain wasp
#

It could but it's unlikely unless minigun is a gadget

sand monolith
#

Other pic of it

plain wasp
#

Looks like a new highly destructive weapon

#

Hopefully they wouldn't make it overpowered somehow

hallow current
#

I'm very interested in seeing what kind of gadgets would get added though.

I want the light class to get some useful stuff.

hallow current
plain wasp
#

Light is 50/50 for a gadget and med is 50/50 for a weapon because those both got one last season

#

I don't see them adding 3 weapons in a season

#

Even if the minigun is a gadget heavy is likely to get a weapon as well, medium is practically guaranteed a gadget next season too

#

If they follow what I'd expect them to the next 2 seasons will have 2 weapons and one gadget for light 2 gadgets and one weapon for med and one of each for heavy

#

Meaning overall 2 weapons 2 gadgets for each

#

Then the cycle would reset

boreal laurel
#

Anyone else see the white-colored gun in the trailer at 0:05-ish? Is it just an FCAR with iron sights or a new weapon entirely?

#

And the shot before it (0:04 to 0:05) is really looking like a minigun

fiery arrow
#

New map, too. We don’t have any OspUze theming one any of the current maps.

opal perch
#

whatever this is its confusing, because why is their obviously a las vegas slot machine in the background

coral root
opal perch
#

box mag?

#

maybe not belt fed but clearly a dual mag or a box mag

still magnet
#

Can we please revert the "bug fix" from 5.6.0 where spear sliding got removed which was really just some cool tech to make spear somewhat decent

royal pier
#

I hope the minigun is projectile based and you gotta lead your shots kinda like a Anti-Air gun in Battlefield 1. Otherwise it'll probably just be a hitscan, high capacity tickle gun.

light lily
#

I like the Minigun feedback in Team Fortress 2, not really precise and powerfull, but really fun to use and good for stop people to push

analog crescent
sour summit
#

And this is most likely a honey badger

#

It is an AR but i think this a light class

radiant orbit
#

I just hope if it is on light it isn’t just an XP-54 side grade.

sour summit
radiant orbit
sour summit
radiant orbit
sour summit
radiant orbit
#

Fuck it suppressed rifle on heavy. All weapons go to heavy. Heavy supremacy.

sour summit
#

I forgot

radiant orbit
#

Also maybe light will get something else. A specialization or a funky gadget.

sour summit
#

I WANT A NEW WEAPON FOR LIFHT

radiant orbit
#

I feel like s6 is gonna be a bit of a hodge podge either way.

plush harbor
#

give us a spec that isnt selfish

sour summit
#

PLEASE EMPARK 😭

radiant orbit
#

EMPARK

sour summit
#

I feel like wall running is kinda good special for light class

radiant orbit
#

I’m kinds excited for that rework, wonder what they’re gonna do.

sour summit
#

Idk what will it do good tho

radiant orbit
#

I’ve seen folks suggest a charge up and tethering you to your target, I dig both of those.

sour summit
radiant orbit
sour summit
radiant orbit
#

I really liked it as a counter to melee specifically, not much lights can do when they get dropped by a melee user without it. I think some folks might say that’s a good thing though lol.

#

Also it’s a good utility for stopping cashout steals and revives I GUESS

sour summit
radiant orbit
#

The way Embark has been balancing it seems like they want everything to have a counter. Makes me excited to see what roles stuff they add fit into.

sour summit
radiant orbit
#

that new rifle could be totally different on med or light.

sour summit
#

Alr i gtg i had a good time talking with y'all fellas

radiant orbit
sinful spruce
#

hi

opal perch
#

SG 552-3

shut bane
#

Here’s what I do against any melee heavy, run away

sour summit
#

oh yah i forgot

merry palm
#

idk how to draw but someone should make a marshmallow pump gun m26 matter, marshmallow nade, smores defibs, and ofc an on theme goo gun

#

maybe i will try 🤔

radiant orbit
#

Ooh I’ve just seen someone suggest that the minigun might be a spec for heavy. That might be interesting, make it basically an ultimate ability.

polar trout
#

Is this one special in any way at all? Would it be med or light?

coral root
#

Its a BRN-180

plain wasp
coral root
polar trout
plain wasp
polar trout
#

oh

#

well even this season, light didnt get one

plain wasp
#

Yeah that's what I mean

#

Med and heavy both got one so if embark is doing what I expect the next two seasons will have 2 light weapons total

polar trout
coral root
polar trout
#

same

#

why is the macuahuitl on sword and not sledge? like its used for slashing motions, and the sledge does attacks that follow that motion, its weird stabbing people with it

#

plus we just got an end of bp sword skin with the katana

polar trout
sleek pecan
coral root
outer flint
#

I thought it was a sledge skin

azure thistle
#

what have you done

peak monolith
#

since fucking when is it impossible to hit backstabs

#

like literally just n o t h i n g is a backstab anymore

#

I literally pov stabbed the cow plush on someone's tutu through the whole animation and just... nothing

restive plover
peak monolith
#

okay, but it feels consistent and easy on training targets but not actual players

#

like i can hit it no problem from literally all the way on the side of the target but then i cant even get a hit on a target where I have their shoulder blades square with my knife

winter jay
peak monolith
#

Whyyyyyyy

#

for what purpoooose that literally defeats the entire purpose of the TRAINING range

restive plover
#

I wish I was even able to use dagger, I’m trash😂

winter jay
vestal cloak
peak monolith
#

someone explain to me why we can't have nice things

winter jay
#

changing the subject do you think the new gun in the trailer (not he minigun) is for med or light?

outer flint
#

How does the famas feel after the nerf, is it noticeably worse? I haven’t tried using it yet

winter jay
#

Im guessing light because A: med got a gun last season, B it has a supressor, and C the gun doesnt look all the large IRL and they seem to like giving lights smaller guns

vestal cloak
#

It's in a good spot I think. The FCAR still feels a bit weird, but it's definitely the highest DPS one. I with the recoil wasn't so ass weird with it, but whateves

#

The AKM still does it's job as the overall best in most situations gun imo.

limber mantle
#

Would data reshaper be particularly broken if it had no charges and was infinite use??? I mean you need a barrel for it to even have a use and even then. Its just a barrel. I feel like the inconvenience of having to go run and find a barrel justifies having every tactical on rotation. I mean especially when you realize medium has the ability to heal, dissolve walls instantly, instantly res a team mate ect. I feel like they added the charges just cuz

limber mantle
outer flint
#

I don’t think there’s any reason to use it over the other 2

limber mantle
outer flint
limber mantle
#

Id say famas is the best one just because aim for upper chest and you're getting headshots guranteed without much risk and it absolutely fucking BANGS at range like no other

winter jay
limber mantle
outer flint
#

25 bullets in the mag and not much of a difference in damage between the other 2 ar’s

limber mantle
#

Trying to hit people at range is insanely hard its like theres a fucking kid upper cutting my barrel

outer flint
#

The recoil has a weird jump after the first few bullets

limber mantle
outer flint
#

But after the jump it’s not bad

limber mantle
#

I failed to explain to a friend the other day the concept of effort=reward ratio and how Its fine for FCAR to be the best AR for medium IF you manage to tame it because thats skill. Like the v9s on paper is a completely and utterly broken gun but Its not easy to use and hit those required shots to make it broken.

#

I think AKM couldnt be more balanced than it is it does what its meant to do perfectly its a great gun. Low risk fairly good reward, uber consistent rifle

#

And I think revolver is the ultimate example of a balanced risk reward weapon

#

On one hand, six shots, hard to use but on the other hand. Three tap heavy.

outer flint
#

If they gave it an extra 1 damage it would be absolutely insane

limber mantle
#

Im really pleased with the recent sniper buff Id say its viable now if you're crazy. Probably still wouldnt put it above B tier but 3 body heavies, 1 head one body? Sensational.

#

With how much heavies cry and get their way and how much light gets dunked on, Im really suprised I havent heard much about it

vestal cloak
#

Like the DPS of it is just better than the other guns if shot accurately, and you can out damage most other people with it.

#

The jump is the only part that makes it a bit wack. The old recoil felt better imo, and I'm pretty sure it was more wild lol. Right now it's like: no recoil, RECOIL, no recoil. Just feels unnatural

limber mantle
vestal cloak
limber mantle
#

Yeah probably

vestal cloak
#

Like BARELY though. Like .2 of a second

restive plover
limber mantle
#

But its a shame, its objectively a lot more effort and a lot less effective range than the akm just for it to do barely less dps and barely more ttk

limber mantle
vestal cloak
#

The fcar was miserable to fight before though tbh

limber mantle
vestal cloak
#

Like, it was like this last patch's famas where it was just clearly the best gun, no questions asked, but even more so

limber mantle
restive plover
vestal cloak
#

I see the fcar a ton now

#

I've started using it a lot more now too. Just feels consistent

limber mantle
restive plover
#

Best ttks on light and heavy too now I believe.

vestal cloak
limber mantle
# restive plover It's not though.

Subjective, keep in mind you're probably talking from the perspective of someone whos used it a metric shit ton. For the majority yes it is difficult even if it isnt for you.

#

And props to you if the recoil patterns nothing to you.

restive plover
#

The pattern is very simple, the simplest of the ars. The jump is high but that's all you have to get used to.

radiant orbit
#

I posted a thought I had in feedback but I wannae edit it and post it here too since it’s about weapons.

I see a lotta complaints about specific weapons or gadgets and they usually boil down to “this weapon kills me too easily when I do this.” To simplify my thoughts on that and to quote my doctor “if it hurts don’t do it.”

There seems to be a fundamental misunderstanding about how this game is being balanced, almost everything (with a few exceptions like the bow or the revolver) is reasonably easy to use within its niche by design. This is because counter-picking and counter-strategizing is core to the gameplay loop, it’s why you have a (unfortunately under-utilized) reserve loadout for each of your set ups. So if your team is having trouble in close range fights then you can swap to your reserve weapon which is hopefully something with longer range, or vice versa.

My point is, most weapons are balanced to function well within a narrow niche, and if you have an issue fighting against something then you should probably consider trying a different strategy. Or if something you’re using isn’t working in one situation, consider if that’s how it’s meant to be used.

None of this is to say don’t criticize the weapon balance. I also after all of this don’t want to say don’t criticize this style of balance. I just think it’s worth pointing out this is how the game is structured since I see so many nearly identical complaints in this discord.

vestal cloak
#

The fcar isn't really too difficult to use, it's just got a really silly recoil pattern to get used to that takes some time atm. I really hope they change it to something a bit more natural and honestly hope they up the recoil on every gun next season a bit. Everything feels like a laser now since they kept reducing recoil before the visual recoil changes.

restive plover
#

Down and to the left, once.

#

No screen shake either.

vestal cloak
radiant orbit
shut bane
#

The pattern is a bit annoying to learn when you could honestly just use a famas for just as little recoil and better hop fire accuracy I think, but it feels better and isn’t as annoying to look at with its smooth and non existent visual recoil, I think only people who really main it and have the best tracking abilities will be able to get more out of it

vestal cloak
#

That's probably where a lot of the complaints come from. People having to just eat whatever is countering them the entire match in ranked

#

I've argued for literally since closed beta for ranked to allow swapping mid match like every other mode (not class swapping, swapping to reserves). It's just better for the game. They don't allow it because it looks "more competitive", but its' simply not smh

vestal cloak
shut bane
#

Really? I had thought the hipfire was really good, at least that’s how it felt to me last I used it

vestal cloak
#

I usually pick my gun depending on how I'd like to play that match, then get my ass blasted because my team was the opposite of me that round lol.

The hipfire is good, but it's the burst mostly

radiant orbit
vestal cloak
#

It's not like bad like it used to be, but you still will miss a few key bullets when someone is running around you

radiant orbit
#

What lost said lol

vestal cloak
#

It's like how the pike can hipfire good on paper, but tends to miss every shot lol

limber mantle
#

doctors break into my room at night and tie me down and pour liquid in my ears and chant "db is balanced, db is balanced, 200 damage a shots reasonable, 200 damage a shots reasonable."

shut bane
#

True but I’ll personally take it over the fcar and AKM hipfire which just gets pretty bad for bloom imo, I feel like the burst let’s it correct itself for the next one

vestal cloak
#

DB is fine tbh

limber mantle
#

i wont give in though, they cant break me

radiant orbit
#

Ooh I leveled up.

limber mantle
vestal cloak
#

I remember when it wasn't balanced, those were the days, truly. A time worth not playing for.

Now sword, sword is REALLY stupid atm

#

Being able to charge into a light, then quick melee them for basically an instant kill is WILD for them lol

radiant orbit
#

Sword dash is maybe slightly silly at the moment with how long the hotbox lasts.

vestal cloak
#

It was fine before, idk why they changed it tbh. Just let dagger walk at full speed when charging. That's the buff we want lmao

radiant orbit
#

I agree it felt fine before

vestal cloak
#

I feel like sword lights are either literal cannon fodder, or actually untouchable. No inbetween

#

And it doesn't feel like a skill thing.

shut bane
#

Against a good team they’re usually canon fodder lol, If there isn’t any communication or counters they’re untouchable and that’s the majority of solo players

limber mantle
vestal cloak
limber mantle
#

I press q and hold right click. No you see it requires a lot of game sense, it took a thousand hours to learn to not run straight at people actively firing at me and run into them (sometimes)

radiant orbit
vestal cloak
#

Bro's gonna crashout about it lol

limber mantle
#

I just cant help but scoff at goober shit melee users

vestal cloak
radiant orbit
vestal cloak
#

Really hope medium or heavy gets a "gooey floor" gadget that can slow everyone (including themselves) down

shut bane
#

It’s unlikely for people to go melee in competitive game modes, but they’re much more prevalent in the more casual scene

vestal cloak
#

That would be a direct counter and be fun. Just make it the stun gun rework

limber mantle
#

Tap firing with fcar is under rated. Mfw its a battle rifle no shit

radiant orbit
shut bane
#

Apparently the new AR is for medium, I had thought it was for lights

vestal cloak
tulip gazelle
#

I have 2k hours on sword as a light my thoughts ? leave it as it is now and dont touch it

radiant orbit
tulip gazelle
vestal cloak
#

It just needs some kind of change. I felt it was literally fine before, but it just feels really annoying to fight atm. Just do something to it so it's more fun to fight and doesn't feel annoying af

shut bane
#

Meh, i usually just put down glitch mines to mess with melee lights lol, it’s funny watching them swing around without being able to do anything

limber mantle
#

I get its video games and doesnt matter but the thing about melee is you put 2000 hours into using a gun vs 2000 hours into using a sword, you play another game and you can aim. with sword you play another game and you're back to square one

tulip gazelle
#

its not about whats annoying

vestal cloak
radiant orbit
shut bane
tulip gazelle
#

its about making sure its inline with the state of the game right now I think the sword is balanced its strong but has easy counter play

shut bane
vestal cloak
shut bane
#

Nah too late, it’s heavy time THATSALOTTADAMAGE

and we call that m11

limber mantle
#

For me what matters in game balance is effort reward ratio

vestal cloak
#

It's like how dagger would constantly face stab you last patch, it was horrid

#

Idk why they can't just make dagger viable on anything other than dash lol

tulip gazelle
shut bane
#

Dash is just the best combat spec for lights really

radiant orbit
shut bane
#

Grapple is fun but it’d only real advantage is verticality and cloak won’t get you out of any sticky situation

vestal cloak
radiant orbit
#

I kinda hope light gets a new spec tbh. Y’all are right dash is really the best option rn, especially with the vanishing bomb available.

vestal cloak
#

Every class needs a new spec tbh

#

It's been since season 2. Kind of ridiculous imo. Technically we lost a spec haha_satania

shut bane
#

I wouldn’t mind replacing cloak with something survivability focused

potent rivet
#

Buff shak

vestal cloak
#

Don't replace anything, just add shit lol. We don't need to only have 3 on each class

limber mantle
radiant orbit
#

I think med is fine atm. Heavy’s specs mostly need reworks.

shut bane
#

Ok but what if cloak got the recon senses treatment, replaced with something cooler and better ohyeah

recon was fucked though

vestal cloak
#

That is NOT what happened with recon sense lol. Recon sense was way crazy

#

What's funny is there's some pretty good ways to balance recon sense, but I guess it wasn't worth the effort lol

radiant orbit
#

Or what if cloak gave a reduced version of recon sense. Would make cloak actually useful.

#

Right now it’s kinda a waste

shut bane
#

There are games with temporary wallhacks as a thing right? Hunt showdown I thought, but it’s really brief

#

Yeah I was thinking cloak getting a rework and replaced with something similar to the phase pilot from titanfall 2 if anyone remembers that, same idea with more benefits that won’t make it busted

radiant orbit
vestal cloak
#

Recon sense can be balanced by making it do a long range sonar pulse from the player who activates it. That way if someone uses it you know exactly where they are. It should also only show static images of where everyone is, not moving ones for that one pulse. IMO it would be nice to be able to dodge it by standing still as well.

Either the above, or make it a sonar pulse everyone can see, but it's constant waves coming out. To compensate, the medium can't see anything other than the pulses during it (all black except the pulses) and it takes a second to put it away and for it to activate.

You shouldn't be able to shoot in either case while it's going.

shut bane
#

Give it a wind up so it’s not an invulnerability panic button lol

vestal cloak
#

Cloak is fine, but its viability depends on your opponents graphics settings lol

limber mantle
shut bane
#

I hope they never make a third game

radiant orbit
#

For phase in this game I’d say keep it close to the Titanfall 2 version. Invincibility, near complete invisibility, but you have to remember the positions of your enemies and objects since you’re nearly blind.

#

5 seconds, short-ish cooldown.

limber mantle
vestal cloak
#

I just want invisibility to be less visible while crouch walking please

shut bane
#

The tf’s trinity of goated games and only ones still being supported

vestal cloak
#

Like, I want basically no noise or visibility when I'm crouch walking with it. Sometimes invisibility will just make loud noise for no reason while standing still too lol

radiant orbit
radiant orbit
shut bane
#

The vanishing bomb doesn’t make that noise does it, I can’t recall it doing so actually maybe I have

radiant orbit
#

I actually don’t know the answer to that. I thought it didn’t but now I’m questioning myself.

radiant orbit
shut bane
limber mantle
shut bane
#

Does thermal vision see invis lights

radiant orbit
vestal cloak
shut bane
radiant orbit
#

Thermals are underused imo. They’ve got some funky uses.

limber mantle
#

It also helps in general because the amount of stupid visual clutter in this games absurd. I also like to run smokes for relatively free steals and res

shut bane
#

My only issue with thermal vision is toggling it on and off reliably lol

peak monolith
#

Please give me a setting to make it so I automatically swap to my primary after interactions/when an interaction gets canceled because GRRRR

limber mantle
radiant orbit
#

There are also just a lot of input dropping issues in general atm.

#

Just got the one where I couldn’t shoot or use gadgets for the first time today. That was bad.

limber mantle
#

ATM? Between the input issues and the server issues, next update does NOT need to add content they need a god damn health season. I mean how long as this been a known issue?

#

"Esport ready" If people mean ready to fail then yeah.

limber mantle
#

Nooo we have to add more slop for our little guys so they dont get bored!!!!

radiant orbit
#

I reeeeeeally don’t want to see that happen again

sand monolith
#

You do know they have different teams for adding content and fixing bugs? You can’t just tell the people working on adding weapons to fix bugs

radiant orbit
#

Put more funding towards stability

sand monolith
#

Yes I agree they should hire more people to work on the backend and bug fixes

sand monolith
# limber mantle Yes you can???

No, you can’t. It’s not their codebase, it’s likely areas of the code they never touch. And that’s not to mention the modelers, designers, sound engineers, etc that work on the new content. They also need stuff to work on

limber mantle
#

Then they can work in advance, a season ahead

sand monolith
#

??

limber mantle
#

There is no such thing as a no choice situation. you CAN infact just stop adding stuff.

sand monolith
#

Yeah you can stop adding stuff of course. That’s not going to help with bugs at all

#

The people who make weapons aren’t going to work on that. It would be a bad idea to ask them to

limber mantle
#

???

#

Okay let me explain this to you like you're five. NOT adding wood to a fire will not put it out, true! But it stops it from growing eeeeven bigger. Do you understand trent?

sand monolith
#

This analogy only works if your assumption of why new bugs appear is correct. Which it likely isn’t

potent rivet
#

Hmm

limber mantle
#

Bugs appear because they add shit and then naturally bugs occur and they need to hammer it out. One team adds things, another fixes the problems that causes. They can stop lighting fires for a season

sand monolith
#

How do you know that adding new content like maps and guns adds bugs to the game

#

That’s arguably the safest new content to add in terms of risk to adding new bugs. Their codebase for those are likely scalable to levels that won’t ever be seen

limber mantle
#

Because Im a person with common sense and live in the real world and dont see sugar plum fairys im not dissing the dev team, bugs are impossible to avoid. Its the nature of things. If you add something, a bug WILL be found. Its just how things work

sand monolith
#

You are just assuming things because you see bugs added when new content is added. You don’t understand each season comes with major revisions to the codebase, some likely unfinished, which are why bugs actually appear. Adding new content like guns and maps is the least likely cause of new bugs

limber mantle
#

I think we just have to agree to disagree. ggwp.

sand monolith
#

It was a good discussion. I’m glad we can agree I won. ggs

sand monolith
#

How do u know cobra

limber mantle
#

He is Trent the finals

#

I added him back in the beta, cool sentient dude

sand monolith
#

I disagree he’s French but I can see the appeal

limber mantle
#

LOL

cold harness
#

Minigun for heavy is going to be wild

native gull
#

They’ll probably have it buffed like crazy or it’ll be nerfed like the Cerberus

limber mantle
#

Most heavy weapons are insanely juiced. Expect this to be no different. It will be neat though if it destroys structures

native gull
#

Ok then, that would be cool if it could destroy terrain and structures, but maybe they’re saving that for when they add a quad launcher or a railgun 🤔

#

Again it’s just an idea, but it would still be cool if they did that

sacred cypress
#

whats the best heavy build rn with the shak 50. and is it any good?

empty apex
empty apex
rapid ore
#

What is the best weapon in all classes?

worldly bolt
sacred cypress
still magnet
#

Can we please revert the "bug fix" from 5.6.0 where spear sliding got removed which was really just some cool tech to make spear somewhat decent

alpine eagle
#

adding a railgun for the heavy could be cool. large chargup, one bullet, but shreds both walls and contestants, plus it would be the first long range gun for the heavy

kindred coyote
#

When will the balance adjustment be updated?

calm grove
empty apex
# sacred cypress what are the best gadgets and specialisations to match shak 50?

Pretty much any specialization is good, though the high ranked players gravitate towards wench and mesh shield. RPG and dome shield are always on for me with the last gadget spot being flexible depending on the situation. Goo nade/ barricade for extra defense, lockbolt to combo their team or control melee players, c4 for building destruction. Motion sensor and mines are viable as well

sacred cypress
empty apex
sacred cypress
still magnet
#

Can we please revert the "bug fix" from 5.6.0 where spear sliding got removed which was really just some cool tech to make spear somewhat decent

amber ermine
#

gravity vortex needs a black hole skin

obsidian nexus
obsidian nexus
vestal wagon
#

does anyone know if the new AR/SMG in the trailer is for medium or light?

restive plover
#

The real answer is that it's actually for both.

still magnet
#

the nerf didnt do anything

#

but make shit like this here happen more often

trail flicker
#

screw the minigun GIVE LIGHT THE KRISS VECTOR

#

PLEASE PLSPLS

vestal wagon
restive plover
#

Yo does anyone know what gun the smg like gun in the trailer was?

winter jay
amber plinth
sullen bear
#

Yeah i think they want a close-range smg option for medium

leaden apex
sullen bear
#

Medium already has 3

#

Just like the shak 50, I think they’ll turn an ar into an smg

leaden apex
sullen bear
leaden apex
static jasper
#

What gadgets or guns should some new and not having everything unlocked for med/heavy go for?

lilac fiber
#

Any new stealth skin drops

deep turtle
#

minigun inbound? With a new sponsor looker ?

lilac fiber
#

i already know what sponsor i am choosing

worldly maple
lilac fiber
#

i agree

stone sparrow
#

I LOVE BEING A HEAVY MAIN

worldly maple
stone sparrow
#

I know I can’t wait for the 20 days to end

worldly maple
#

I gotta finish up my battle pass challenges, I haven’t played in so long 😭

stone sparrow
#

The challenges makes it go by fast you’ll complete it before the season comes

chilly turret
#

Give the m60 some fun reload anims like other guns have gotten please 😭

stone sparrow
#

I stopped using the m60 in season 4 I also don’t pay attention to reloads but I do think the battle pass m60 skin reload is nice I like throwing my gun and just spawning a new one

zinc kiln
#

MINIGUN MINIGUN MINIGUN HELL YEAH BROTHER 🔥🇺🇲🦅

twin imp
#

I swear if that isn't in season 6 I'm gonna cry

stone sparrow
#

Exactly bro

zinc kiln
#

Surely it's gota be, saw some guy talking about it being a specialisation, could be an option especially with the cary vest thing in the announcement

stone sparrow
#

Noooo I use goo gun to much to switch I’ll still use it but damn

zinc kiln
#

I gota say I realy hope the devs nail this one, I don't want a convenient little m60 clone I want a heavy piece shit that does as much damage as it looks and gives the heavy a cardio workout just to move with it

#

Like I don't want mobility and speed, I just wana sit at the top of some stairs and just vaporise anything that comes close XD

rose spindle
#

with the new dual blades skin (hooked on victory), i was thinking in a buff to the weapon that lets you climb walls with the blades

rich holly
#

a

woeful drum
#

A FUCKING MINI GUN ARE YOU SERIOUS

stone sparrow
zinc kiln
#

Also the br180 could be pretty damm sick for medium or light, if it's medium a high rate of fire low range carbine style gun would suit medium well with demat as they don't realy have anything like that yet. If it's on light too I thing it would do well being like mid range beamer with solid recoil and falloff with a long reaload would make it realy good in mid range but still competent in short range which light doesn't realy have

dreamy sage
#

Riot shield should have a shield bash attack, A little dmg and knockback depending on who you're hitting.

magic atlas
#

Fu fu fu fu fuck no

#

Riot shields already annoying

sharp mauve
#

typing to get that promotion yep

stone sparrow
crisp heart
#

RPG would have been more interesting if you can rocket jump you or your teammates by shooting at you or their feet. imagine the potential

dreamy sage
#

valve lawyers menacingly arch eyebrow LUL

zinc kiln
violet narwhal
#

hi

swift cradle
#

No patch notes?

abstract harbor
#

idk if the new gun double mag smg is going for the reload alternating between fast and slow route or 2 different ammo types route
hoping for that latter, that sounds a lot more interesting

sand monolith
obsidian nexus
#

lh1 needs rework! fire rate mag size and HS multiplier

amber plinth
#

Regarding the alfa acta video, I am the only one thinking about the other things they show us?
The ballistic knife could be a new weapon/gadget
for the light class. The rate reducer could be a gadget that slow fire rate but increase damage. The geo defense system could be a specialization as well as the third one which is called the advanced old factory targeting system. Or is it Just comedy? Hype is devouring me

sand monolith
#

Probably just comedy

opal perch
#

My balatro addiction led to me making this as a concept skin for a collab that could 100% happen if embark wanted.
Since everyone wants the card skin back anyway its such a perfect opportunity for fans of both the finals & Balatro

cyan locust
#

hi

waxen slate
#

as a non-adddicted daily gambler I must say its a perfect skin

opal perch
violet narwhal
#

hi

polar trout
plush harbor
polar trout
#

I wonder if they all count as a part of the minigun, and are just special mechanics. Like it gets a specific vision modifier when you use it, it fires slower than a normal minigun (for balance) and gives DR when you're shooting or smthn. The blade is likely a skin? But it could be a gadget

pure kelp
#

Is there any news or topic about Recon Senses? I saw some posts on Reddit like some kind of a “from the dead” moment

chrome valve
#

Best revolver skin? sight or no sight? using tree branch no sight pretty fun

hallow current
#

Sombody speculate with me.

What would a "rate reducer" be?

And if the targeting system and the Geo fence system are gadgets for the other two classes, what do you think they will be used for?

#

The minigun being a primary weapon would be CRAZY

swift pivot
hallow current
# swift pivot Rate reducer would likely Sacrifice rpm for more damage and accuracy Targeting...

Rate reducer would make sense to be an addon for the minigun. That's going to be interesting if it ever gets added.

Having a deployable geofense would be interesting. maybe since the light got the gravity bomb and heavy got the lock bolt, maybe the medium gets some sort of trap ability.

Maybe the targeting system is going to be the reintroduction of a new "recon sense" back into the game... 🤔🤔

Maybe it's a new specialization for light class.

#

Nunchuck skin for the dual blades

swift pivot
hallow current
plain wasp
plain wasp
hallow current
#

How much longer until new season?

plain wasp
#

20 or so days

violet narwhal
junior portal
#

do we have any more info on the new gun

hallow current
junior portal
#

very useful info

frosty scaffold
hallow current
frosty scaffold
#

Lmao, i think itd be a good way to make recon useful without being overpowered. Can't wait for season 6.

#

Im thinking it would probably have a cooldown like recon

hallow current
#

I wonder what the targeting system could be like tho.

They really need to rework the thermal vision. As a console player it's too clumsy to have to equipt a tablet. Then activate the skill. So annoying.

frosty scaffold
hallow current
short pumice
hallow current
frosty scaffold
#

Seeing as they were battlefield devs it wouldn't be a farfetched theory

frosty scaffold
hallow current
frosty scaffold
hallow current
#

That would be cool. The heavy version of a turret is a moarter. Sounds cool.

forest pecan
#

They should an ice element
Like ice grenade and mines

hallow current
fast cedar
#

The RPK-74 should’ve been added instead of the minigun

#

It would’ve been a good weapon between the M60 and Lewis gun

winter jay
fast cedar
#

Better than the minigun

winter jay
#

yea i disagree

shadow onyx
#

minigun lowkey seems like a gimmick

hallow current
fast cedar
hallow current
winter jay
forest pecan
#

I want minigun for light
That would be fun

shadow onyx
#

My problem with it is that I can't see much depth to the gameplay other than spraying

fast cedar
#

That’s all it does

hallow current
#

Some people will never be happy no matter what you do. It's better if Embark does whatever they want in the direction of making the game funny and fun as hell.

There is litterally new crayon skins added to the game...

They really are just trying to laugh more.

winter jay
hallow current
shadow onyx
#

new dual blades skin looks good

fast cedar
forest pecan
hallow current
shadow onyx
#

I've been saying this for a year now we need the steyr m1912 doppel maschinenpistole

shell sonnet
#

Hold on
What if...
Rate reducer, as in frame rate?
Normal shooting, and if you put it on you get an accurate representation of the mini gun ad

winter jay
shell sonnet
#

(Obviously its not, but funny thinking)

fast cedar
hallow current
shadow onyx
hallow current
#

I just hope this thing is really incorporated somehow bro

forest pecan
#

It would nice to have some kind of mid range assualt rifle for light
There's way too many for medium

shadow onyx
#

get reduced mortage rates

hallow current
hallow current
fast cedar
#

300 blk for a light is a pretty weird thing for the light class

forest pecan
shadow onyx
fast cedar
#

That’s not an ar it’s in 9 mil. It’s an smg for sure.

shadow onyx
fast cedar
hallow current
hallow current
fast cedar
#

That’s just diabolical

shadow onyx
#

I hope we get more skins for the famas

forest pecan
#

Oo they could add barrel attachments mabye
Like suppressors and muzzle breaks

fast cedar
#

We need more skins for it

shadow onyx
hallow current
#

I mean...
Medium riot shield

Heavy some shield, mesh shield, baracade

Light has nothing.
They could have made it so damage don't bounce back at all but light could block most damage. Many ways to make it balanced.

winter jay
forest pecan
hallow current
winter jay
shadow onyx
hallow current
winter jay
fast cedar
shadow onyx
#

Also we need the eotech for the FAMAS

fast cedar
#

Ak skin for the medium should be a soviet AKM with Bakelite magazines

#

Or a Russian Zenico style AK104

shadow onyx
#

wire stock

#

Or a Romanian AK

fast cedar
#

Would be goated. For the heavy I think a PKM would’ve been nice to have at the beginning or an RPK.

#

Before other guns for the medium the Daewoo K2 rifle would’ve been nice too.

shadow onyx
#

St. Étienne M12SD Submachine Gun

#

Oh wait

#

I lowkey think the new gun might be the BRN-180 according to reddit it's .300 blackout

hasty juniper
#

NEW GUN??????

#

wait where is the trailer yall saw? i only saw that alfa acta thing

shadow onyx
#

Only saw other people's videos, I couldn't find the original trailer

polar trout
polar trout
#

the first vid, a trailer for the game. its just the old one, but with some scenes replaced with the new stuff

hasty juniper
hallow current
rapid gulch
#

Railgun when

hallow current
hallow current
rapid gulch
#

Either light or medium but it'd be a one use gadget with no recharge

#

Like the RPG but for killing

hallow current
#

Id rather it be a weapon