#💣┇weapons-gadgets
1 messages · Page 108 of 1
I'm sure you're not raging because you're a light main who chooses to play the lowest HP class and you're mad that a burst weapon burst
it has 2 bullets btw
I only own turret because it was forced upon me
It's a meh thing only a really good light deterrent and only against mid to bad lights
Or if you have a squad it becomes better
nerf sledge bc it can 1 shot lights
Yeah that's the best way to describe turret when only one has it mildly annoying
turret is good in terminal
I'd rather take dealing with turret over heal beam
Demat is just kinda there and is only good if you're good
sledgehammer is just an infinite demat
And KS 23 is a worse version of demat
it does environmental dmg?
Stun is also dishonorable
stun is good to stop cashouts and revives
I feel like my weapon is just about as good
tru
Especially with frags/smoke+thermal/pyro/gas
Most other gadgets really can do about the same
Demat is already infinite
its on a cooldown tho
Still infinite
my freak is infinite
Technically every gadget is infinite as well as every weapon
Yeah
I mean my qm is infinite demat if you try hard enough
really?
All weapons do structural damage its just explosions do way more
Bow?
3 frags and some bullets breaks things
Yeah any damage also affects structures
It's just way slower than explosives
Didn't know bow did structure damage
everything does it just takes FOREVER
It would be really cool if we could convert 5000 VRs into 250 multibucks
a lemat revolver skin would be cool
too much but vrs should be used for something
50 then. We should be able to get something out of them at high levels
im sure eventually vr will get another use
We should get like a health grenade in the finals, maybe like the dome shield but instead its a healing zone.
like the stim grenade from mw2019?
Easy idea for embark to buff medium melee: increase the swing speed. Impossible to fuck up you just dial it up like 25% and see how it feels
Maybe like a healing grenade launcher, similar to Baptiste in ow
purchase scooby snacks for nama tama, maybe. 👀
nama when it doesnt get scooby snacks:
it would be funny if we got like a tamagotchi for nama tama
and we feed it VRs daily to get small rewards like EXP, charms, stickers, etc..
tiny tama friend
heavys shotgun needs a nerf
Dual blades need more then a swing speed buff what they mainly need is its damage not to drop off at the end
Its damage should be 50x2 60x2 70x2 not its current 50x2 60x2 70
Just increase VRs to make them endless and give items a huge amount of VRs cost. So you can grind specific items
yeah lets not do that 💀
.
Dual blades needs a movement buff like a dash on a cooldown or a left 4 dead hunter mini leap
Charge n slam but medium.
I'd probably do a spider leap situation
Charge up with the swords out (obvious charge up) and then leaping
Anybody have a link for ttk for weapons?
the sword has no charge attack on there
Because it's impossible to give one ttk when the charge rate and other factors are there
So, inflation? 😭
I think every class should have 5 specialtys, instead of light and medium having 3
And heavy having 4
Or a structure where you can trade weapons, so you don't have to die every time
Grenade pistol for light 🤑, heavy and medium both have grenade launchers
Drone gadget for light
Controller for the turret
Legalize nuclear bombs🔥🔥🔥
Get heavy on a diet😭😭😭
Cloak canister
Charge n slam animation where heavy rolls😭😭😭
Time grenade: reverses cash out, heals, repairs structures, disable weapons, 10 sec duration
Model demat grenade defib mine meta
ty
If any class got a drone support gadget it should be the gadgetry/ support class
yeah ik i was giving feedback lol
140 per hit
I know i was giving feedback on the doc sent
140 per hit
screw you
Whats the best loadout to run with the pike?
Charge n slam, stun gun, rpg, and defib
Maybe riot shield and dual blades could get a charge attack if you hold M1
Im going to find the dev that decided to make goo holding possible and feed him his own testicles
Goo holding?
I would also like to know
And the last thing goo needs is more nerfs
i feel like the ak just melts lights
like even with m11 ttk in a 1v1 the ak is always gonna win if you dont reposition or you shoot first
Idk if this is an unpopular opinion or not but I feel like the throwing knives are too good
no i think the same
throwing knives are too op and need a damage nerf
Alright, good to know I'm not alone in the opinion that being able to kill someone in 4 shots is overpowered
They're just alright. The unlimited capacity can be annoying sometimes but that's about it.
Would it be good if the R.357 for medium got a buff? I like using it but it feels weak for a revolver and next season, if medium got an AR with a high rate of fire e.g the AEK 971 or an M4A1 carbine that would be nice. Also a P90 for the light would be good 
I feel like an m4 would just be an FCAR or AKM clone
Giving the spear a headshot (headstab?) multiplier could be an interesting way to increase the skill ceiling.
So, instead of the weapon requiring you to quick melee to get efficient kills on Light and Medium (which negates the purpose of a spear), it could have 2 headstabs to kill Light, 3 for Medium, and 4 for Heavy. Although for Heavy, it'll probably always be more effective to use the spin after two headstabs.
It would make it feel more like it belongs in a FPS, if that makes sense.
spear does not need a buff
The Revolver will probably feel better if/when the 1887 gets adjusted.
i think medium needs an smg
I think revolver needs an sight with more zoom like an AGOG or a short scope
Removing visual recoil will make a lot of weapons feel way better.
huntign revolver from fallout new vegas?
Either Thompson smg or P90
Even with a crosshair overlay, the shake still fucks with visibility.
what about the mp7
Can we be done with generic pew pew guns? Please? There always ends up being one that's just better than the others.
if the finals takes place in the future why dont they have guns from their time
The ARs already have the issue with the FAMAS being just a bit better than the others because of its hipfire.
Mp7 is just lower rpm version of the M11
The M11 makes the otherwise good MP5 go hardly used because it's just...better.
what about the pp bison
I don't see how you make a MP7/P90/any SMG mechanically different from the other ARs/SMGs.
what about a vityaz for medium
I think if the FAMAS had slightly worse hipfire, and the FCAR had slightly better hipfire, we'd be in a good spot in terms of AR balance.
Adding in another pew pew gun just throws a wrench into it.
Technically could work. Large magazine and semi-high rpm. The dmg would become an issue though which is likely the main reason why medium only has rifles and shotguns
That'd still just be another pew pew hitscan that they'd give the same DPS as the other options.
what about a mossberg 500 or 590
i kinda forgot the names sorry if i get it wrong
If this was Battlefield, I wouldn't mind a ton of basically identical weapons, but in this game they have the option to get wacky with it.
or a serbu super shorty for medium
In my opinion, any new weapons for medium either needs to be melee or something fictional like a railgun rifle or an energy based weapon
laser pistol
Since it's a simulation, they could do something as wild as, say, magic.
Medium gets to throw fireballs. Heavy does force lightning. Light...dies.
More like a plasma pistol. Lasers arent actually powerful in a short burst. If wed get a laser gun it should be something like the prototype laser rifle from Akira.
We should give the heavy throwable spears
https://www.artstation.com/artwork/w8rBQ9 what about this
In a dystopian future, a good weapon can be a staple product.
Proud to work with EDGEfx.
Check the website:
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My Instagram:
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it could be a 12mm pistol for medium
I feel like some sort of plasma/laser weapon would be an amazing addon to the game
Ever heard of crossbows? A repeating crossbow like in Helsing would be awesome.
That sounds Dope
This is cursed af i dont know in any way how this would work even with sci fi tech
But cool concept though
instead of having magic heavy should just grab a chunk of floor and call it "earth magic"
what about a disposable pistol as a skill https://www.artstation.com/artwork/Ge94DB
P-KILLER™ Disposable Pistol, each built-in with 12 shot 9x19mm ammo. Reliable performance, high quality, and low price. Available in all stores.
Practice work made by Plasticity for the first time.This is a useful industrial software, which can make the required 3D model relatively quickly.Use Substance3Dpainter to make materials and use Marmose...
like the one from cyberpunk 2077
or a flare gun to light enemys on fire
or maybe the disposable pistol could be agadget
High af dmg, range and acc is ass but will get you a kill if you can stab someone with it, and shoot them
https://www.artstation.com/artwork/qAzmRR possible revolver skin
Still waiting on the ospuze consumable
ospuze consumable that heals 50 health or 70 would be cool
Gadget for heavy (light auto heals too quick for this to get any use)
what about medium
They already have heal gun
yeah but thats for teammates not you
Also medium auto heals pretty quickly compared to heavy
Being able to somehow deal damage with the environment could be interesting.
Barrels exist
But sounds cool
https://www.artstation.com/artwork/z4QVQ what about this for heavy
heavy laser rifle
I'm talking ripping a chunk of the wall off and chucking it at someone.
attachment for famas
If nothing is available, just create rubble from the floor or something.
I think the same kinda look but making a plasma gun because lasers are usually long range and we dont want 350hp snipers. Plasma is at best medium range because gas needs to be at least 1200°C to turn into plasma and it will cool in super quick once exposed to air, making it just hot air.
Ssorry forgot to ping ^^
"I CAST ROCK!"
DID I HEAR A ROCK AND STONE?!
ROCK. AND. STONE!!!!
Ok ok ok. So, regular left click is just tossing small rocks. Right click lets you pick up props and rubble and throw them for a set amount of damage.
this would make a good revolver skin https://www.artstation.com/artwork/kQqeR6
similar to the tokarev
Kinda cursed but it would fit a post apocalyptic themed season
Now I'm just stuck on the idea of throwing rocks and random debris at people.
Like, imagine you Charge through a building, then use part of a wall to smash someone.
That’d be dope
https://www.artstation.com/artwork/JlJN0R what about a single shot grenade launcher as a gadget for medium
It’d have to have a good amount of damage compared to the normal launcher
Otherwise it just wouldn’t get used
yeha maybe if you have the cl40 equipped you cant use it
It’d be useful for the light maybe
That’d be a cool one
Its actually this thing. Its a ww1 german flare pistol.
a flare pistol would be cool for medium
Yeah
Nah, light. Would work like the Team Fortress 2 Pyros flare guns
Like a flash bang with a minor burn affect, like the after affects of the heavy flame thrower
Good idea ngl
Hol up hear me out, dragons breath shotgun, 4 shots equal physical and flame damage
for heavy?
Yeah
Actually no for medium that’d work well, as the other two classes already have 2 shotguns
https://www.artstation.com/artwork/KOAKlW this would work better for heavy
Updated renders and textures*
The Duck's foot pistol is a rare pistol created in the 18th century. It was designed to be effective towards a crowd of people by having 4 barrels attached to the handle. the loading process was unique, where the handler would have to unscrew the four barrels, load them and then screw them back in place. Based on s...
but more simple
Maybe
Ooh hear me out Medium for a Balistiv Knife, like from BO2 can use for melee or use as a projectile
Benelli M4 (same as the xm1014 from CS)
Yeah exactly that
No ads as a result of the dragons breath but it has higher damage and lower range
Loaded with dragons breath. A Certified John Wick moment
Yup
9mm auto revolver for medium with a reload speed of 1 and dealing ? damage i cant think of good stats for damage https://www.artstation.com/artwork/GDBw4
Pls stop sending cursed guns
In between revolver and light pistol
no
Based
im gonna send all the cursed guns i want
Based, send the cursed guns battle brother
What about that mag fed revolver with triangular rounds?
Eww
the tround
lmao btw there is actually a real functional mag fed revolver
Yes I know and I hate it
Really?
https://www.artstation.com/artwork/w04r0L would go hard as a revolver skin with optional sight skin
I challenged myself to another modeling and texturing exercise, drawing inspiration from the concept of Maurice Risulmi. I was particularly drawn to it because of my recent appreciation for the aesthetic of the game Rust, and so I decided to use it as a reference for my piece. For the modeling, I used Blender and zBrush, and for the texturing I ...
i pray for the Lord in heaven to smite this abomination's designer
Based on concept by rmory studios (https://www.artstation.com/artwork/39V9g)
Game ready model for my character - 13.5k tris, 4k texture set for revolver, 2k for bullet
Modeled in Fuison360, Zbrush and Blender
UV in RizomUV
Baked in Marmoset Toollbag (+Photoshop)
Textured in Substance Painter
All main renders made in Marmoset Toollbag
i know this is a blackpowder revolver and that theres already a wild west revolver skin but i think this would be sick af
That’s surprisingly well thought out
a break action revolver skin would be nice
the issue with break action revolvers is that the pin that opens it wears down quick as almost all the kick is concentrated on it.
Yeah
its just a weapon skin tho
Hey Sarge, do you play PS?
i know and i do love break action revolvers (like this one) and also note that The Finals is a virtual and not even intended to be a realistic universe
pc
i also play pc
Damn
Hahaaaa I have done it
Lmao
my embark id is in my bio
whats that
Does anyone play PS
Thruster gadget
push thing around
Actually wait I can still add you sarge
put it on cashout and yeet it across the map
yes exactly
and maybe revive the goo-ship
some idiot light sniper on my team being the last one lkeft dived on the platform and died
was it because of a thruster?
what
my cat was under my bed for some reason
show car
car review 3/5
car is clearly an alcoholic
thats gingerbeer
thats gingerbeer

wisp risk of rain
dont worry i got ya

https://www.artstation.com/artwork/adnbz this would make a nice revolver skin
The Royal Marechaussee Police Revolver is the work of a talented concept artist, Wouter Gort. I really enjoyed the design of it and thought it would be a great practice piece to further my modeling skills. I'm quite happy of the final result :) Now onto the next one.
Wouter Gort's original piece: https://www.artstation.com/artwork/mDNQ9
its similar to the shotgun skin
would make a good xp54 skin
Maybe, I hope so but if it took three shots to the body to kill a medium instead of 4 that would make a big difference to me and give me more reason to use it
sorry i thought you meant model
revolver needs a better sight
It's balanced around hitting headshots. Removing the visual recoil will make that easier.
https://www.artstation.com/artwork/anqgX this would be an amazing model skin
not this bs again
alofs mag would be a great model skin
I want an axe for Heavy Sledge
(Coach TF2 unrelated)
https://www.artstation.com/artwork/rR5dlE this would be a cool v9s skin
coach is NOT from tf2
He is I promise
hes from L4D2
Coach from tf2 skin for The Finals
Buff Heavy-Swing by 10 damage so I can 2-tap mediums
blobfish when they are yanked from the bottom of marihuana trench:

Hitting head shots isn't easy though mid fight I just wish it packed more of a punch
I use iron sights 💪
i use diamond sights im way better than you you noob!
Saw this concept and loved it so much I just had to make it myself.
Based on a concept by Wouter Gort:
https://www.artstation.com/artist/wokkie
Iron sights I meant ruby sights damn autocorrect 😑
hah! minecraft doesnt have rubies!
i use netherite sights
Put sights on sledge hammer
🫡
Whoops that's my congenital red-green colour blindness going off 😬 I meant emeralds damn these eyes of mine...craft
unc gotta get eye surgery
You can tell by taste
Get those congenitals in the chat
inspects your congenitals
https://www.artstation.com/artwork/xJQZDX this would be a nice model skin
The Vanelite TSG (Tactical ShotGun) is a compact and fairly lightweight gun that still packs a punch. It comes with tan colored polymer furniture and has a Picattiny rail on top to attach any sight with the proper mount.
The texturing was made procedurally in Blender and was rendered with Cycles.
gn yall
Would've been alive if you had this gadget
Is thruster
Push beeg objects, make beeg objects do damage when colliding with enemies
flying machine
https://www.artstation.com/artwork/lDVXB5 this would make a nice skin for the model
I feel like the heavy should have some sort of instant damage gadget
like an extreamly accurate gun with one shot probably reloads about 25 - 30% faster than the RPG
smth like the 50 BMG pistol
and it would make sense for the heavy to have smth like that
a 1 shot 50 bmg revolver?
Weren't you shot by two different people with a burst weapon?
Not to be rude but I could accomplish the same effect with snipers and tks
difference is you have to hit a HS
models main complaint is range + bodyshot burst damage, the lack of aiming w/o ads specifically
also 1/2/3 shot combo respectively
Day 2 of me asking for MG-3 for heavy
So, I used to say that it was good to slide into the spear's spin, but actually jumping is absoloutly better. More distance, and it slows you less. In fact, you should probably jump towards your target with every spear stab. It ignores the slow down that happens when on the ground.
nuh uh
what’s yall favorite medium loadout
give heavy fist
My favorite is Heal Beam with the Model or the AKM and the Zipline, Defib and Frag Grenade
not using medium
nuh uh just learn to avoid the hammer down
so many rolecists in this server smh
some1 gotten killed more than they like by it haha
i seee one cannot when against the man who only speaks with gifs
hammer needs buff
needs to be able to hit multiple targets in one swipe if close together
can it not???
Specialization Ideas
Light: Parkour passive ability (double jump, wall run/climb, increased slide speed [Titanfall2 Pilot])
Medium: War Banner (team buffs within area around medium)
Heavy: Super gravity gloves (ability to hold small debris + multiple canisters and being able to throw them)
i think instead of a warbanner there should be a disposable pistol or flare gun
please flesh out the flare gun and/or disposable pistol. Im curious cause i believe medium focuses on team support
Fun Fact: The MGL32 nades explode on contact with the water on Kyoto.
EMBARK PLS GIVE HEAVY THE OICW RIFLE FOR SEASON 4. It is simply put - perfect. It's a burst rifle shooting 2 bullets at once and can be switched to a grenade launcher feature.
yeah heavy needs that
also post it on feedback they read that more often
give Heavy the Barret 50 cal. 
holds too much ammo it would have to do 100 damage but have a slow reload and slow equip
or 76 damage
Yeh I did but i forgot to add the image lol
8 bullets
120 damage
projectile bullet
Halo sniper sounds
Pls embark long sword skin for the hammer. Pls... Berserk bundle
this would be a really good model 1887 skin https://www.artstation.com/artwork/Z58YwG
Nerf turret ples
turret is fine unless you play light only turret nests are op
Is famas viable?
add more turret versions
Famas is OP right now. Use it while that lasts
im a famas main
ak is broken as well.
hahaaa I will launch rubble at people
ADD BALISTIC MISSELS TO THE GAME
how do i complete the "headshot 20 opponents from 35m away"
With a gun from 35m
ohh mb i was using dagger makes sense
But powershift will be the easiest way, and if your not sure if its 35m just ping the enemy and it will tell you how far away they are
let me no scope with the revolver and i will never complain about this game again
alr ty
what do y'all think of the SH1900?
op as fuck
Annoying at times, but its by far not the worst offender atm, so its "fine" as is
Until you want to play light and they run stun gun
That is a straigh up match killer and results in free kills for days
Its all about risk reward
Sh1900 only has 2 shots
And you need to hit both (pretty much point blank) to kill someone
Unless theyre a light, for which 1 is enough
But light is the fastest class in the game, with special tools for evasion
They are very well equipped to prevent you from getting into close range
So its even more extreme
Higher risk because they have an easier time avoiding it
But even more rewarding, because if you manage to get that close, a single meatshot will put them down
That is balanced
To then have a tool with drastically more range that removes this counterplay makes this break apart
Its pretty similar to winch + sledge imo
You have a weapon that is very powerful, but lacks range to compensate
That then gets a tool that makes the lack of range a non-issue
My Frag Grenade montage is finally complete 😄 https://youtu.be/5_uodo5Sqjc?si=1mv8rAhKNi5PsvNB
Here, I'll show you the true power of the Frag Grenade in this montage
This was very fun to make, and I hope to create more enjoyable moments to share with you yolks
sweetie wake up new insult dropped
since I came in this server and that is the only thing you post mr freeman
I wonder, what is peoples thoughts on the CL-40? I've been using it because I enjoy grenade launchers, especially with it being a pump-action one. (Already collapsed a few floors with it, and need to learn to combine it with the explosive cannisters for demolition purposes)
The damage you do to yourself with splash damage needs to be reduced and I'd like to see the magazine capacity increased with one grenade. Other than that it seems fine. Doing damage to yourself makes sense, but you kill yourself way faster than any enemy, lol.
buff fcar
Pff, yea, I done that a few times
what
Good but very inconsistent unless you are in ball-tickling range
Ball tickling range 
Make the model require ball tickling range
Do you guys prefer the scope on the pike or iron sights?
Iron sights personally, low zoom and visual recoil makes it easier to control and track with at closer ranges while still being viable at medium to long with enough aim
Embark can’t seem to keep a good balance for it unfortunately. As it stands it just isn’t good outside of 20 meters due to the slow projectile speed but isn’t good at under like 13 because the self damage is too dangerous
I think it was better before the current changes honestly, I still think end of season 3 was the best fit so far
93 max damage (not amazing) but lower self damage to compensate so it was consistent within 0 to 20m
That makes sense. All I know on it is that it is three shots basically at their feet or direct, and then I use it as a demolition weapon at farther ranges
maybe I’m just a coper but aoe damage isn’t like…THAT good to warrant all the drawbacks everywhere else. The only time it was seriously competitive was those first S4 changes and they bungled it by not also adjusting self damage
Either way embark needs to just pick. Is it lower risk lower reward or higher risk and higher reward? They straight up have not been treading that line well and it is frustrating as an enjoyer of the weapon
Fuck it while I’m at it add contact explosions for mgl32 as well if coming in contact with a player. I don’t wanna change much else because the concept of bouncing grenades is so sick and cool when it works right and really shows off the strengths of the finals as a game
"just isn’t good outside of 20 meters due to the slow projectile"
to that i say krill issue
that last clip is almost great
“perform on par to worse than a traditional gun in exchange for a massive investment of skill and or time” is still just bad to me sorry
yeah you gap me and your opponents which is cool and have awesome clips
it is the most fun gun tho lol
being competitively viable isn't really a piority in this casual game anyways
my having fun to getting cooked because I’m underpowered ratio has to be even enough for me to keep using it
but it has not been a good ratio which is why I keep switching even though it’s like my highest level weapon outside of riot shield
maybe I should just drop the game but I already did for a lot of S3
riot shield user
https://tenor.com/view/gigachad-chad-gif-20773266
😔I want to end the copium cycling I want my spark back
no there’s a limit to these things
I wanna win but not THAT bad of course it’s not the only thing for me or I’d never have kept using cl40 all these seasons
but having one of your faves fumbled for the entire lifetime of the game is kinda annoying
I would’ve taken season 3 cl40 if I had been keeping up with the game at the time
Just wish it felt that way in my hands
Nah I think it would take a way a lot from the identity
They gotta do something then
I don’t really care what they do but every grenade launcher weapon cannot be completely dogshit in the main range of the game
Not everything needs to be competitively viable tbh, some weapons are allowed to be goofy ones/situational
I didn’t say that either
Well that's the thing, they ain't
1.6x self damage modifier
0-20 is where you expect them to work
Gadget mgl 😎
Also does mgl get that?
No cl40 gets that but mgl to my understanding doesn’t
The 1.6 multiplier?
Ok ok
heavy can at least run charge I suppose
No. 1.6 is unique to cl40.
but no I don’t think it loses everything being a little less prone to terrain totally screwing it over in a game as volatile as the finals
Especially when it’s not like the best high range option heavy has either
The utility frankly is hard pressed to out weight deagles 37 some meter damage falloff (insane btw nerf deagles)
Well that's only during the cookie( building ) crumbling
but idk maybes it’s just general balance
Maybe if model and deagles etc weren’t so strong I’d have less to complain about out 😊
Mmmm yeah
Tbh i never felt that gadgets are necessarily definers of what your weapon should be
Are deagles that good really?
Their damage falling legit kicks in and well past 30m
Like it’s doing full damage up until 37 meters out
What's their dpm again
And hs multiplier?
In general i've never felt the deagles beam me better than a lewis let's say
As a mainly med player
lewis is still better on paper without headers from deagles
but you’d have to get into higher ranks before lewis players can actually aim and really show it off I think
Yeah i mean.
I’m just full of cope I can’t compete with the easier more consistent options using my nichey stuff, I have to skill gap and I’m not skilled
That's the problem with any game really.
Create a good for low skill players gun
It gets abused by high skill players
Do the reverse and now the lucky bad player decimates you because you cannot handle the same gun at that moment and you feel robbed
Really on paper you cannot escape that. If I recall almost all heavy guns have somewhat the same dpm
They've done a good job tbh aside one or two guns. I just feel that you must have a tf2 esque gameplay loop to not feel frustrated. Like. Just add a casual 12v12 mode where your skill issue is not as noticeable and you can be backed up by a mob
I mean the maps are huge.
Now the problem is, can the servers handle it
An option might be to just play on certain parts of the map at a time
That would limit the amount of calculations the game has to do
Seperate the map into 5 parts (with walls like in TA)
Spawn both teams at opposite ends of each area
Let them duke it out
Last team standing wins the round
Then unload/destroy all remaining debris in that area and play on the next part of the map
First to 3 wins
New Heavy Weapon just dropped
yes
that looks like something that if you even look at a light with it he will die
And the Hammer as a Melee weapon too for quick response time :3
yess right click alt fire is using the hamer
Somebody tag embark for this
Yeah but like 12v12 is gonna be bonkers
Yo is the m11 nerfed?
Maybe so
But even just 5v5 would be good for my tastes
I feel like having 2 teams that are in return larger is often more balanced, fair and fun
it whold be exiting to have enaugh wappons to creat a gunngame styled mode (with several new maps, keeping L,M and H apart as separdade modes)
to be fair that is quick cash, but holy fuck good shots
5v5 Cash
I seriosuly dont undestand why embark hasnt added it yet
they know they struggle to appeal to casuals despite stating themselves its a casual game
they see the success of powershift and see new players gravitate to it due to the simplicity with 2 teams + free respawns
why the fuck not add 2 team cashout, embark is literally shooting themselves in the foot w them not doing it
for the millionth time make the spear throwable
Throwable heavy weapon when
Throw able sledge would be cool
Bricks
True
bomb
Impact grenades
just throw a massive looney toons bomb
HAHAH YES
wait better idea: anvil
i want some of whatever the embark devs are on because HOLY SHI what are they doing to this game like they are completely ruining there own game by making meduim the meta entirly and there model "nerf" like how tf does that even affect the model fix your game by maybe doing smth to the game instaed of nerfing weapons that are perfectly balanced and buffing weapons that are the most op in the game like ur ruining the entire game pull it together
No
Can we get some Amethyst weapon mastery skins?
Bro said mastery skins
those are so sex
I agree they are so sex
Yo we need those
🔥🔥🔥
ranked powershift rewards
That’s what they’re called in the game. For whatever reason, Embark doesn’t call them camos.
No way they're actually called mastery skins
Maybe it's the call of duty in me talking but when I think of mastery skins I think of more than just me leveling up my gun
Definitely agree. I did the Dark Matter multiplayer grind in Cold War, so the simple xp leveling of guns in The Finals is disappointing.
You inspired me to update my sales pitch.
I really wish there were more games that had skins based on weapon challenges and not just use this weapon enough to get skin
Facts. Killing someone with a dark matter baseball bat just felt better than with other camos.
I know the finals is a completely different game than cod but still there could be so many more free skins than just some shitty weapon recolors
That would be FIRE🔥
Want that so much
At the same time I’d like a mix of both because everyone should absolutely know I used CL40 and riot shield long enough for triangle twinkle
THEY SHOULD KNOW 🗣️
can u have more than 2 proximity sensors down at once
what program did you use
Yes you can
mateba mtr-8 for light
Stun Gun needs a Buff

Am I wrong?

This means nothing to me
Photoleap on my phone
l85 for heavy
You're right, heavy does too much damage. We need to give it a weapon that jams every single time you shoot it so heavy can't do any more damage
cloak > dash
Nice opinion
cloak for SMGs,dash for Shotguns
and grapple for sniper Rifle
im sure u know how terrible is this "fullautomatic"rifle in real life
its chauchat in 21 centry
game needs role q
This. Look at the scoreboard, you'll never guess what they were running 🙂
nothing like every fight being at least a 3v6
We made it to the final round and in the last team fight for match point they revived each other 3-4 times. We had 11 or 12 kills from the fight. The cooldown needs to be extended to the point that it's only usable once per fight, at the very least. Still doesn't fix triple defib, but the only two ways to truly fix that are either role queue, or moving defibs to light or heavy, but the triple medium crutching no-lifers would cry too loud 😢
Keep your distance from the enemy...or plan your moves if you know someone is coming at you with flamethrower.
Light and Medium shotgun can take out easily a flamethrower heavy as well.
Zapping him also is efficient to shut him down.
How do I know this? This is how people countered me using flamethrower
nice
agree
Noob takes
It's only a really effective light killer and gets out damaged by most guns
And the games best weapons all outrange it by alot
wanting a flame thrower nerf is crazy
cochran turret revolver skin for mediums revolver would go hard
If they nerf the flame thrower the weapon will be basically useless since, and most likely everyone will span the heavy shotgun which is much more powerful
they nerf the ammo
From what weapon...?
lets just throw the schüler revolver with it
OR THIS
the prototype for a Soviet cosmonaut survival gun
That'd make it bad as it has a chunky reload time
3.5 seconds
how tf do you even reload that
also thats a shotgun and it holds 5 rounds
it went up every shot ant you were able to pull out the barrel
and the schüler does not have proper iron sights
it was ALSO a shotgun, yea
and? mage it a deagel double skin
so the cochran would be better
that thing was able to shoot sniper ammunition and shotgun shells
ok? it was probably better off with the normal .357 or whatever its main ammo was
that was its main amo
it was supposed to be REALLY deadly and had the ability to pop a bayonet on it
cochran with a bayonet would go hard for mediums revolver
"you speak English because its the language you speak, i speak English because it's the only language you understand"
still cochran is the better option
don't care tbh
then why did you respond?
because i like those weapons as skins, but don't NEED them
i like throwing ideas around for shits and giggles
also the plundersteel is based off this im pretty sure
found some other skins embark could add in for the revolver
these look more like toys then real gun lol
👋Hi, I have a question:
what would you say are the requirements that both gadgets and specialisations need to stick to in order to feel like they could fit in the finals?🔴
grounded enough in theming to not be out of place in the virtual battlefield of the finals
Example: heavy railgun? As of now it’s just not thematically aligned
Heavy mortar? Grounded enough to not stick out
Balancing and stuff comes after that but I think the theming is the most important IMO—get a concept that fits and work forward from there instead of trying to fit a use and working backwards
your opposition with roles is unreal
what happened to my gifs?
it works fine in other channels
Does anyone have ideas for reworking the flamethrower?
The flamethrower is fine, might not be top tier but it's fine
it have a problem?
It's a really bad weapon, and also kind of braindead.
Thing is
Its really good against lights (frustratingly good at times), but thats about it
Against heavies or when trying to defend it can be painful
I mean
Its useable
Its not game breaking
But it could (probably) be improved
maybe give it something like a single target skill shot that give bonus damage?
Like how? I don't think it needs more damage, the only thing that comes to my mind is more range but that's about it.
Buff anything that involves damage and we have another brainless weapon that kills super fast.
I was thinking trying to come up with something that doesnt change its effectiveness against lights
But helps it against mediums/ heavies
Plus, we gotta remember that it was previously nerfed, so it means it was strong before
Make the primary fire jets of flame that last for a very short time. Basically a fire "shotgun."
Keeps the ability to hit multiple people at once, destroy gas goo etc. and can get to have actual damage without people going insane. Shouldn't be a ton of damage as to offset the utility.
The current constant stream could be adjusted as a secondary fire option maybe.
Doesnt need to be
I was thinking of something akin to the backburner in tf2
Bonus damage on back hits
Something to promote skillfull positioning and flanking
And since lights are already very active on flanks and fast enough to get away from it
It shouldnt impact them
That would be what id like to see
If it werent absolutely busted with winch
From what I've heard it was still mostly just annoying, but also had a ton of problems with the fire effects destroying visibility.
Seems a bit too niche and specific
This is why winch should be made an arena manipulation gadget. 
It works in tf2, and its a lot more linear than the finals
Flanking is easier here
Especially with heavies desrtuction kit to make openings
That was the first thing they changed after beta, reduce the lightning from the flames that basically blind you. The next ones were a true nerf.
Absolutely
Funny thing about winch is
Since it turns you around on hit
You get to perfectly see all the times you got winched around a wall
It works in TF2 because basically you have a ton of weapons made to be played in niche ways. The finals is much simplier philisophy.
Giving the Flamethower a secondary active could be interesting, but we gotta know if it's possible
We haven't seen any weapons rework, only numbered ajusted and some recoil changes
Are they though?
A good bunch of stuff is pretty transformative
And it doesnt mean the finals cant have niche things either
Just look at dual blades vs riot shield
That what id hope from their announced changes to balance approach
It has niche weapons for sure, but no-one with tha kinda of mechanic
Fixed all the things that can be fixed with numbers
Now on to the major issues where that wont cut it
Like do x thing it will do more damage, unless it's a headshot
We literally have backstabs though
Oh yeah, it's true! Forgot about that one
Though for the sake of argument, that's the intire point of the knife
It plays around that very one specific thing
Why couldnt it also be the point of the flamethrower?
Like, i know it also has util
But i think ukwim
Because the flamethrower has already it's own thing going, AOE DOT damage
Its not very good at that though
Its a lights bane of existence
But heavies can just shrug it off
Because it's a good weapon for crowds, not 1v1
That's why people use it in power shift, where a bunch of people are close toghter in platform
Well, i guess its just
Person 1 want to play like x
And person 2 wants to play like z
I do have fun with that, but i also wish it could do stuff beyond that
Because it can feel frustratingly lacking at times
And I don't know about you, but the damage is respectable, it's not like you will be able to simply IGNORE the flamethrower.
No no, obviously true
Yeah, I get what you mean. I love the medium revolver but it's garbage to use for absurdly no reason. I would glady trade fire-rate for more accuracy.
I would also like mediums to have more speed with melees, would help alot with catching up enemies too
100% accuracy hipfire
The wild west gunslinger
But I just simply don't know how embark works, it might be not possible
Thats something i hard disagree on though
A big part of melees counterplay is running away if all else fails
That would probably make it frustrating to face
Its better to have 1 item suck, and the user can swap off it at any time
Than have 1 item be broken(/annoying), and everyone on the server has to suck it when someone uses it
Gotta remember that MANY things simply nulifie melees. None of the medium melees are frustrating, hell they're actually super balanced
(See sledge before/after winch)
It's a beginner and a relax weapon each class has it
Imo thats in part because you can just run away
If you couldnt, it would be a cat and mouse chase you cant win
That would make it frustrating
Light has there smgs and the old xp which was literally aim at head/ body no recoil
Flamethrower for heavy
Grenade spam for medium/ ak which is just point and click
Yeah because Embark literally created a solution towards a problem that was made to balance heavy weapons, a big fucking oversight
Same goes for the sudden creationg of pike and model for medium, why the fuck the SUPPORT class has one of the strongest weapon?
Its the same way riot is currently
But instead of 1 person having a bad time and 9 enemies having a normal game
It would turn around to 9 enemies being annoyed so that 1 guy can have a bit more fun
Not a worthwhile trade
Just tell me, how a slight buff towards movement would break the game?
It's not like explosives, fire, gas, zap, good positioning, mobility gadgets already fuck's over medium melee
You see where im getting at
Im worried that should me make engaging with melee easier, it could turn it frustrating
They don't have the wench to resolve the problem of catching up, they don't have mobility like light
You're basically a maniac walks towards a gun and praying the enemy doesn't react fast enough
If you increase their speed they do
Then they can catch up
Literally outrunning other mediums (possibly lights too depending on how much you buff it)
Or are you reffering to the blocking walking speed?
Like being slowed down less
Walking speed, enough to catch up another medium
Being slowed down less
It's not like it would be instant like wench or dash, you would still need to make the whole travel
What makes them works it's that they're FAST
But then you offer 0 counterplay
If you run, you will never get away because they can keep up
If you try to shoot, they can block it and approach you incredibly quickly
Where as now you can at least kind of preassure them off you and gain some distance by forcing a (slowing) block
Like I said, enough to catch up, not like you will be light levels of running speed.
Second, there's a BUNCH of mechanics to beat melees
You're talking like if there wasn't a bunch of other counterplays
Despite begin just a bit faster, you're still niche depending of the situation.
You can still get zapped, you can still get gunned down, you can still get shoulder-slamed, you can still get bombed/gased/fired. Can't explode mines safely.
Is it low gravity? Well, fuck, guess I'm useless
Stun gun is unbalanced
So is charge n slam
They both need changes
We shouldnt use unbalanced things to justify the rebalancing of other items
That will likely just result in even more unbalanced items
Low gravity is pretty frustrating as is and could use changes anyways
It was also a solution to dash
And the fact you could never catch a good player and even if you did light had several "Nuh uh " buttons
Yeah the whole melee system was poorly thought out
"Oh hey, this 1 ability makes this 1 niche weapon slightly worse, lets make it ruin the fun for everyone so this 1 guy (that can always swap weapons btw) doesnt get hard countered"
I dont mean to sound rude with that
I just cant put it into better words
Hope you dont mind
1 it wasn't slightly it just completely ruined any chance they had of giving anyone but light a melee weapon
2 that doesn't solve the issue of literally everything being faster than you so you can't catch a good player
3 it was niche because anything outside of quick cash and even without quick cash as players improved with time the weapon became useless
Dash was a problem for pretty much the entire melee category
Plus stun gun
Most CQ weaponry would be bad and it was design limiting
Well...now they created the wench, making it everyone's problems now.
Winch sucks
Thats true
But the solution to that should not have been to give them a tool like winch which in turn screws over everyone so the sledge heavy is slightly better off
Embark has a thing of making things which are conceptually cool but OP and then nerfing them to dog or desperately trying to rebalance
Nope
I mean for purposes other than bonking people
You can grab a vault, no?
I mean the community forgot it could do other things but as someone who combined it with destruction and grav cube it could make some cool combos now the range is meh and it makes play making harder with it
You can also pair it with the heavy shotgun, making it more lethal
Yeah but i dont care about those (for current discussion)
The bonking is the problem
Thats why i think they should revert the nerf and just throw player interaction out the window
And turn it into a gadget
Winch sucks because as a balance wise it'll either have bad range like sub 10M and it's useless or a long CD or people will riot
Meh then you run back into melee heavy being terribly designed issue
Imo cooldowns suck at balancing
It doesnt change the issue
It just dictates how often the frustrating thing is allowed to happen
When it would be better to just not happen at all
Wasn't shoulder-n-charge suppose to help out to closing the gap of distance?
Kind of that was it's original purpose but it was more used for destruction/ running through walls
So instead of 1 person having fun and 9 people being annoyed
1 person has a mid weapon that they can swap off if they want to and everyone else is having fun either way?
Sign me up
Now it's used as an instant 130 burst lol
You act like I'm like praising the wench and melee heavy and like arguing with you dude first time I was patient but now it seems rude
And secondly poorly designed base systems lead to poorly designed over systems
Its sad to have something rolling in the dirt
Dont get me wrong
But thats better than having it throw virtual shit at everyone else
Having play styles or things in your game which are unfun to use or are just non options is terrible game design
Not even just terrible at that point it's a waste of files and dev time because heavy has 2 melee weapons now and spear struggles enough on its own
I can only point at my mentioned ratio
1 thing being unfun and 9 people having fun is better than
1 person having fun and 9 people being frustrated
Idk what else to tell you
Majority rules
I really dont mean to sound rude
Most people don't find light fun to play against
Embark themselves have said people don't enjoy playing heavy they just do it to win
Most people didn't find sniper any fun to fight because no one else had long range damage
Dude, the "unfun" part could be many things.
There's people asking for a fucking flamethrower nerf. There's people asking for AK nerf.
Embark isn't really making decisions for the many is my point they're making decisions to make most playstyles functional
Unfun is literally if something is just simply impossible to beat, at the moment medium model is almost a perfect gun.
I just want one change and that's for grav cube not to be able to be shot out
MP5 was incredible at everything, they nerfed it in the most dumbass away
Winch could've been a cool gadget but people optimize the fun out of things
Wow...now that's a harsh truth.
I mean, you have to
Abuse or be abused
And that's embark ultimate fault
Yes it's an annoying thing if on launch it didn't have player grab and was just an environmental tool I would have a cool combo rn of destruction+ manipulation but instead of I have a tool with bad range and a semi decent yank
Think back to nukes 2/3rds of the server were heavy
You could probably count the number of heavies not running c4 you meet in a day on 1 hand
And a CD of a kill tool and not util
Ive kinda lost track tbh
Where were we?
Winch is nutty but I would be fine repurposing it to being able to strip off parts of buildings and walls
only problem is heavy melee would still kinda suck if removed we’d only have goo gun and that takes too much effort for my casual ass
Id love it as alternate (slightly ranged) destruction
If I shoot only 1 goo shot there’s a chance I could not stop there person, too many shots and I just slow my own approach, it’s a delicate balance
Vs winch grab and go+cashout manipulation
Welp, at least you can swap off melee (as much as that sucks)
I couldnt make you swap of winch
I think heavy melee is actually competitively viable though even at the highest levels of play (with winch or goo gun)
(With or without winch?)
but your battles have to be picked extremely wisely, dash sword/dagger too
Without winch you’d have to play even more carefully
Need my bank it contract and keep running into a light with 31k+ lifetime elims free me
There will always be a meta
No matter how we balance things
The single most effective item will be used
Perfection is impossible
At the very least we can make it not suck for everyone else
It's just need to be functional, at this point there's just weapons that just DONT work
To an extend
I stand by my point
If making it useable neccesitates making the game frustrating for others
Dont
Or to be more realistic, requires away too much setup to work properly
Which ones are you thinking of exactly?
Dual swords, Shield, 93R, Heavy Granade Laucher, Spear
Revolver basically is a dead weapon you rarely see people using it
Spear you can kinda use it, but atm Hammer is straight up a better weapon
Depends
It has unique and fun upsides
It would be worth running if they werent absolute jank
And that's the main thing! Those weapons are absolutely JANK.
They don't feel good to use, they don't reward you with the amount work you have
They're just terrible weapons
But still
Better have those be jank and bad, than too easy to use and powerful
Im trying to think of examples from other games to compare it to
(Also, please dont change mgl i beg, its so fun if you get used to it)
You're very scared of changes, to a point that it might be the very reason embark just don't want to touch them.
They NEED changes, there's a bunch of suggestion they could implement but they just don't want
It could be small things and slowly trying to tune them, but do nothing is the worst possible thing
I’d prefer cl40 stayed as it did end of S3 forever
It does seem like that...
Im not against changes
But i really genuinly belive some of them would break the game
Hence my negativity towards them
These current changes suck to me, I prefer better damage per shot over an extra one
what do I need 5 shots for when I could get the job done in 4
That thing was borderline garbage sometimes
I kid you not i had a nightmare where i kept shooting a light during a chase and he always survived on 1 hp
I’d take that over the same light rushing me and I do 140 to myself
With current changes that light can still walk it off
Because the current damage scaling in the aoe means you might as well have 93 max damage again
Feet shooting would not have stopped otherwise
It would have been complained about till the end of time
Its a neccessary evil imo
it is overblown
1:1 is totally fair not 1.6x extra damage what
Doing more than I can actually deal to opponents is wacky
But in that case, you can literally just shoot your feet and trade a medium
Rn you die 1 shot too early
You can only trade lights
Yep, that's just simply an artificial padding lol
even during the overtuned season 4 buffs it still had a lower ttk than all the ARs
Gotta remember your opponent is still shooting you
but instead of keeping the damage and making self damage scary they reduced your damage and increased your self damage
so you get the worst of both that doesn’t make sense to me 😭
Idk the exact breakpoints
But i doubt it would have gotten this many complaints if it didnt matter
Gotta remember that people complains about anything
True
Like I said, a FLAMETHROWER nerf....
There is a steep difference though
Stuff like akm gets a complaints once in a blue moon
Feet shooting was quite a bit more common
To be honest if feet shooting led to a trade it would be fine
You're killing yourself to take someone out, that could be costly as hell
But I have to agree, a light rushing me down that would led to me suicide and the lil fucker just walk away is beyond meme at this point
Eeeeeeh
About that
Its balanced
1 death on both sides
But it sucks to die to it
And now 2 people are waiting to respawn for 20 seconds
Balanced ✅
Fun❌
Ive said similar stuff about a c4 vest before
No one is saying the first S4 buffers weren’t bad btw, the issue was the low self damage
Bro, what is fun to you?
embark needs to pick high risk higher reward or lower risk lower reward, end of S3 was the latter and we’ve never gotten the former
Im not following?
You keep getting back at "this is not fun" "people won't have fun' "one person having fun"
Even in a balanced situation you don't consider it fun, then what is fun to you?
Give me a minute
I want to take my time to explain it right
E
shotguns should not be the go to weapon for all skill tiers for medium, this applies to heavy as well
imo a game should strive to be as fun as possible for as many people as possible
people are more enticed to join a fun game and keep playing
which then in turn leads to more revenue to keep the game up
winning is fun
but its an online pvp game, someone has to loose
since we cant avoid this, the best way to handle it is to make everything as balanced as possible and engaging for both parties
and this is can be done by giving both players decent opportunity to apply game knowledge and skill to tip the odds in their favor
(which then hopefully also makes the player blame themselfes and spark the desire to improve, rather than blame the enemy and get frustrated)
think of soldier vs pyro and tf2
pyro would likely suffer against soldier without airblast
but airblast doesnt shut soldier down completely, they can time their rockets between airblast
its a skillfull dance where the one with better prediction and timing often wins
things can never be perfectly balanced
in such cases its better to decide for the masses
make the game as fun as possible for as many people as possible
winch does make the game more fun, but only for the user
to everyone else its frustrating and un-interactive
1 person is better off and others suffer
it should not be that way
you can play melee heavy, and if you think it sucks, you can swap off it if need be
but if youre trying to just play normally and an enemy has winch, you cant make them stop
not sure if i could explain that well
is my way of thinking understandable or should i try to rephrase it?
for example with riot shield
part of its interactivity is being able to run away
which the riot user can also work around a little bit by trying to play a bit more around ambushing enemies
making them as fast as normal medium while blocking would remove that interactivity
its better for 1 person, at the cost of everyone else
and considering you can swap off riot shield, but enemies cant make you stop
it being weaker is overall healtheir for the game
Can Embark allow us to break walls in 2 shots with KS-23 or speed up the reload speed please ?
and also this as attachment
close enough
its battle bit lmao
look exactly like roblox
i thought that too lol
Should I unlock dome shield or c4 for heavy?
dome 100%
much more useful genarally and need less brain power to use compair to c4
dome or deagle then
whatt gun you using rn?
if just form what stornger its debatable but imo you should have dome first
urm the auto shotty
deagle is basically auto shotty for mid range so if you like to stay out of scrap deagle your man
about nerf deagle
any ideas?guys...
m11 is ok for now but deagle broken
and gas grenade should have 2
Yeah I love using it but the time to open the wall is atrocious, maybe 2 shots but smaller hole as a consequence?
I relate but no to a smaller hole, first you wouldn't be able to fit through and second, the KS is for sure one of the most underrated and balanced weapons in the Heavy's arsenal, a straight arena damage buff would be good and won't make the weapon better in combat but will allow us to make better strategic plays
why so many noob dare using cl40 and 1887 for against my aimbot m60
im kidinh not aimbot
just controller aim assist
those noob should find their game in their console and use this button for un-install
its not hard i could teaching
First, stop being toxic, second, learn how to actually aim, third, stop insulting people
im kidding wtf
Lol, I'm not so sure about that
I'm not on Console, no thank you
XD
What about punching gloves for heavy? It could work like the dagger, having a secondary uppercut attack that, if landed on the face, deals extra damage and maybe a concussion effect or something like that
The hitboxes may be tricky to detect tho
👍🤔im still looking for my hevy blunderbuss
YES, Heavy is gonna be similar to Heavy in TF2 let's go
Add me on steam
More melee for heavy is just not a good idea imo when they already have a good one (not spear)
The way I’m looking at it is if the KS did make break holes into walls that people can fit through than that would make it a more versatile sledgehammer but the kill holes allowed for offsite play either to hold a Cashout or steal one
I wouldnt say its good but its balanced. Its only good in low elo
What we really need, is a colossal sword sledgehammer skin with animations 
Ngl, that sounds like such a blast even if it was underpowered ultimately 😭
Colossal Sword makes brain go BONK
why does mesh shield not give support score anymore
The real question is why are you using mesh shield?
stacks
i had it broken 4 times from full > 0, only had 500ish by the end
make the time between shots on the model longer. if its gonna be a sniper shotty, just make its rate of fire lower
sure
damage > 108 and more spread and its fine bro
nah lower fire rate
no
it still 2 shots med 3 shots heavy and works at mid range
and 1 shots defib med. just lower damage and increase spread and its balanced
a shotgun should do good dmg, i just dont think its fire rate should be as good as it is
its already slow
i think the reload speed fore the model should be faster
it takes 2 seconds just to reload 1 round
no its already good why buff
its really not when compared to other shotguns (exclude the literal semi auto light has)
its not a fast fire rate?
yeah the semi auto light has has a fast reload tho
they cant shoot individual shells though, right?
like reload one then shoot? like the model does
its reloading an entire mag also its an underbarrel shotgun being used as a main weapon
also famas does not need any nerfs
2 shot shotgun is just insanely annoying I would genuinely prefer model being more like KS23 version 2 so I had time to react—just me though 🗣️
Because I can fight back if it’s 3 shots and they have to fuck up with 2 tap—if it’s 2 tap it is not really in my hands at all
FAMAS is fine. Model needs a damage nerf, Pike needs a HS buff (reward precision), revolver should be accurate while moving and have more range, M11 can be insane (I really don't think it needed the sight) but it doesn't need a nerf, FCAR should have less visual recoil and sword still has that stupid lingering hit box. I swear Embarks servers can't handle melee weapons
I don't think we need more color reskins of the same exact skin. Maybe it's just me but it kinda devalues the ones we already have.
But the idea itself is great. So if it's just placeholder concept art I'd really like to see some unique mastery skins.
It's a shame that the developers are no longer interested in the game, they don't listen to the community and they don't fix the countless bugs that the game has, it's noticeable that they are abandoning it and prioritizing the development of Arc Riders which will not be a game that will be very successful since it looks very generic and is not meant to be played for a long time like The Finals is.
Omg!!! They added coach TF2 to The Finals!
Light also two shots the only person who doesn't two shot is heavy
And it two shots the lowest HP hardest to hit class in the game with body shots and mixed with range it can miss a pellet
I don’t like it either tbh but unlike model if you miss you’re punished harder+really bad spread that means it can’t chunk you the same way from 10m out
But it also two shots 2/3 classes instead of just 1
I would totally accept db getting deleted and matter buffed to have better spread so it’s 3 shot is more consistent
I'm tired of people basing shots to kill and ttk power of weapons by the lowest HP class in the game purposely designed to die easily or be easily punished
Not my video but new skin for the knife just dropped
https://www.instagram.com/reel/DCXxTybshlt/?igsh=ODh5eXEzZDJwa3h0
No embeds ahh moment
is arc raiders an extraction shooter?
model 2 shotting med is annoying balance wise i can’t say definitely it’s super crazy unhealthy but due to where most of the fights in the game occur it is hella oppressive
med can’t react and heavy gets 3 shot but that doesn’t mean they just win cause it takes an extra one
I'm saying about the DB
yeah DB I don’t like but objectively it’s much much less of an issue compared to model
Also you could just adjust the distance where it gets damage drop off
DB just feels bad when the opponent is good but teamplay keeps it winnable especially because unlike model they can just end up trading for net 0
Yes
i like extraction shooters
Either way model is annoying asf and I’d like it nerfed because I think approaching medium should be the 1 thing light and heavy can always do🗣️being that they have all the best weapons in the game for cutting you down before you reach that point
I rather have that for people that are t500 in world tour or something but like having poor mans diamond for everyone with some ordinary challenge is kinda meh
Nice
I mean approaching medium has always meant death if you just run straight at them from anywhere post 20ish M
no I meant more “oh we downed one and the other is at 3/4 we can push him” into “I saw him the same time he saw me, started firing at the same time, but I lose the numbers game)
I say this even being generous most of the time I would’ve just killed them if they were using anything but model straight up because I fired on them first
Cause I ambushed them from a blind spot but because I’m within 10 meters well
I guess alternatively I can camp the trophy of his teammate but since I can’t interrupt defib
And the range at which I’m safe from model is enough for them to defib and dash into a building or whatever
If this is a poor man’s diamond, then keeping it for top 500 WT would only make it a lower middle class man’s diamond.
WT already has emerald skins, and top players can leaderboard grind if they really want to show off.
Casual players are a major part of what sustains a game overtime. Players of different skill levels are part of a casual player base. So we need rewards and achievements that feel attainable for them too.
I mean yeah, but just make something different altogether. Not a grape flavored diamond skin, yknow?
Why?
Cuz at that point why would i go for X or Y when i can just get Z?
Think of the golden ak rn being a ranked reward. What point is there on earning a gold ak when you can just... buy it?
Or vice-versa
Why bother suffering TA and aiming for a diamond lewis when I can just uwu emerald in WT?
Atleast those have a lil bit of "value" since they are tied to doing a substantial thing but leveling a weapon is basically just... you play a lot with that weapon and thats it
Im just saying that the idea is fine but why a recolor?
Gimme the volcano skin that they made for a bundle as a level 10 thing instead
So you think people who are capable of getting ruby or diamond wouldn’t because they could get emerald? And they wouldn’t get emerald because they could just get this?
I don’t believe that would happen much, if at all.
This achievement is designed for people who will never be able to get diamond, ruby, or even emerald. And the players who can get those will definitely still want them more than they want these.
The reason for the recolor is, it’s the same color as the top level player card badges.
Let the diamond stuff be tied to the stuff its already tied to
No.
That has many, many problems and is a horrible ideea
Yeah... hence my complaint... its a participation trophy
The elitism is boring.
Heres the thing
-Ruby means skill
-Emerald means dedication
And this amethyst skin would mean consistency.
They dont reward the same thing
Pretty sure you need consistency already for both ruby and emerald cuz well you need to win a lot for both
Consistency as in playstyle consistency, not neceserally skill consistency.
You can use anything a lot and still not be great with it. You can also change weapons or classes or specs often and still be good (or always pick meta) It depends from person to person
I mean theres elitism and then theres just giving timmy no thumbs a bigass trophy similar to the one's winning the competition simply because he ran the race, not winning it
Feel free to disagree but im just saying that the reward should not be similar to that of the established stuff and have something different altogether like chrome or something alomg those lines
lol, emerald skins are similar to ruby… but there is a world of difference between what they convey. If I go up against an enemy with a ruby AK, I’m gunna be way more worried than if they have an emerald one.
The diamond theme literally just signals that it’s a reward for the highest level of achievement in whatever domain; be it WT, Ranked, or player card badges. So it makes sense for the highest level of achievement for the weapons to be a variation of that theme.
make sniper 1 headshot kill on mediums
.... No, if revolver can't one shot lights with headshots then sniper shouldn't one shot medium
so change? that too then
better idea: make sniper one shot heavies on body
ye
If they did both then I would be fine with that
revolver is such a cool weapon but i feel like it needs to be buffed
It 100% does
i dont know how they would do that though
At the very least it needs more range, less recoil, and better hipfire
If I see a ruby ak, i fear the mental state of the person for suffering TA that long 
Anyone have a code for the engimo turret?
Nah
I'd say it just needs better hip fire. Getting stun gunned as a revolver medium is a death sentence.
х
X
Is there a way to switch between iron sights and red dot mid game?
Tryna decide what I prefer but it's annoying to have to leave the game to switch it
honestly it'd be really cool if we got a tablet skin for the specializations that use tablets, i.e. an ancient alien tablet like from subnutica.
na it needs all 3 of those changes
What kind of revolver are you using? Mine has no recoil
I think he means visual recoil, which revolver does have a lot of.

And nerf Model because I don't see why it can kill L/M in 2 body shots while jumping around hipfiring, while the Revolver requires you to ADS and hit 1 HS to do the same.
I was about to say +1 damage but then we'd exchange a Model meta for a Revolver meta.
More effective range, maybe, less recoil definitely not, and better hip fire? I agree. I’m surprised you don’t fan it when hipfiring but Hunt Showdown has spoiled me so
A little animation tweak to fan the revolver would go a long way during hipfire
Things I didn’t know about the riot shield: it two taps lights.
You don’t take damage if you angle the shield while not holding it up.
nah cuz wtf is embark devs doing bec this szn is so ass bro like model and meduim in general is so op like there dmg is so unfair to heavy and lights and triple stack meduim is a auto win like do smth instaed of just not doing anything
model complaints are right but can you add a period anywhere in that
Season 5 gonna be lit
fr
guns boring
make non-guns better
shield not boring but is bad
bullets go through shield
i main shield but do better with any gun
this mean shield is not good
game stale if shield no good
game stale if gun always good
more people play goofy explodey game if less like sweaty counter-strike
Make all guns do the same damage (2) and give all melees infinite range and 400 damage per hit
Agree on range (tough only by about 5m) and hipfire, but the recoil is good as it is
Pretty much the biggest contradiction atm, like seriously Embark?
More range, better recoil and just balance it out with less damage. Or less fire-rate so you can't just spam it.
At the moment it just feels super clunky to use due visual recoil
A whole 2 damage, are you crazy? That is way too much.
Ur right let’s just bring it down to .5
if you cant fix the lunge with melee weapons, get rid of them! broken asf
lmao thats a good joke
prob the only point here that i agree with
I’ll say it again: poison dart blowgun for light. Make it a damage over time weapon similar to gas.
Chainsaw for heavy.
I’ve also been thinking about a tool or power that is like a reverse wench. Something like a projectile bounce pad that forces players and objects to be pushed back a certain distance and trajectory (based on weight class).
Plenty of times I’ve wished for a way to knock an opponent off the edge of the map, or send them flying during an in-air encounter
Some sort of gadget the locks doors would be cool or reinforces the map
Trap doors would be cool too
nahh that would more look like rainbow six seige
sergeant wha u typing for so long
my thoughts of how defib could be balanced:
-defib should have a similar stun effect that tazer does when hitting an enemy with them, since defibilators work by giving an electric shock. this is just a shower thought but it would give it more depth
-the defib revive time (the hologram thing) should be like 2-3s longer and it should be able to be canceled by glitch nades and barrels.
-increasing the cooldown from 45s to 50-60s would make the MMM meta less powerful
Defib is fine and MMM is not meta
have you played ranked?
Could be like boxing gloves
I meant for the bounce pad like item
More than you I believe
ive played 2 ranked matches today and in both of them there was 2-3 MMM teams, all equipped with defibs. they have to me nuked to get them down
That not meta just easy to play for most people. That all
its still an issue. teams getting fully revived in 2s and defib having the same cooldown as a frag is OP and it makes the game frustrating and annoying, which is why a lot of new players dont stay
If you let the enemy chain defib that a issue from Ur side
i dont think you get what im saying here
3 mediums are annoying fr
I get what you mean and I think you're wrong
Sorry I run defib always
the cooldown just need to be changed everything else is fine
there are times when i killed a single team 3 times and they were all medium still every guy was alive in a couple of seconds
and dont get me wrong, i play support with defib most of the time im playing medium, but i do think it should be able to be countered by other than just mines, which arent available to lights and most heavies dont use them. also right now the glitch nade and barrel are pretty much useless, the glitch cancel would make them more used and give light a counter against defib
I don't know about it being fully blocked with a glitch nade but If it could pause the revive timer
Not a bad idea
What if the glitch actually forced everything into cooldown when it wears off instead of just a brief disruption
It's a meta, you're just forgetting that it's A meta, not THE meta
There's other competitive comps as well
There is at least four comp better than MMM
MMM is like the 2nd most used meta
You know what? I gonna sit this one out, unless there's some high elo person in the chat to give a better insight. But I'm quite sure triple MMM it's one of if not the most popular comp
Double heal + Demateralizer + defibs + model + 2 pikes/akms
The first is HHM? Or MMH?
Best comp rn : HML HMM HHM
i don’t think HHM is as powerful anymore with the mesh changes but if it’s still being run at highest play levels I’m surprised
can I so ?
Any news on season 5?
Also buff KS shotgun damage to 110
What elo are you?
top 8 rn
🤔 can you show us then?
Not to be rude or anything, ofc
show what ?
Your elo, just give us a sprint screen of your rank
check dm