#💣┇weapons-gadgets

1 messages · Page 108 of 1

plain wasp
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I don't even own shotguns because I play honorably

fleet brook
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I'm sure you're not raging because you're a light main who chooses to play the lowest HP class and you're mad that a burst weapon burst

coral coral
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it has 2 bullets btw

plain wasp
#

I only own turret because it was forced upon me

fleet brook
#

Or if you have a squad it becomes better

coral coral
#

nerf sledge bc it can 1 shot lights

plain wasp
#

It's just annoying to deal with

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Ie dishonorable

fleet brook
#

Yeah that's the best way to describe turret when only one has it mildly annoying

coral coral
#

turret is good in terminal

fleet brook
#

I'd rather take dealing with turret over heal beam

Demat is just kinda there and is only good if you're good

coral coral
#

sledgehammer is just an infinite demat

fleet brook
#

And KS 23 is a worse version of demat

coral coral
#

it does environmental dmg?

plain wasp
#

Stun is also dishonorable

coral coral
#

stun is good to stop cashouts and revives

plain wasp
#

I feel like my weapon is just about as good

coral coral
#

tru

plain wasp
#

Especially with frags/smoke+thermal/pyro/gas

#

Most other gadgets really can do about the same

drowsy pasture
coral coral
#

its on a cooldown tho

drowsy pasture
#

Still infinite

coral coral
#

my freak is infinite

plain wasp
#

Technically every gadget is infinite as well as every weapon

drowsy pasture
#

Yeah

plain wasp
#

I mean my qm is infinite demat if you try hard enough

coral coral
#

really?

plain wasp
#

All weapons do structural damage its just explosions do way more

drowsy pasture
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Bow?

plain wasp
#

3 frags and some bullets breaks things

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Yeah any damage also affects structures

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It's just way slower than explosives

drowsy pasture
#

Didn't know bow did structure damage

spice vigil
drowsy pasture
coral root
#

It would be really cool if we could convert 5000 VRs into 250 multibucks

languid crag
#

a lemat revolver skin would be cool

spice vigil
coral root
granite mountain
#

im sure eventually vr will get another use

remote otter
#

We should get like a health grenade in the finals, maybe like the dome shield but instead its a healing zone.

languid crag
astral cedar
#

Easy idea for embark to buff medium melee: increase the swing speed. Impossible to fuck up you just dial it up like 25% and see how it feels

desert falcon
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Maybe like a healing grenade launcher, similar to Baptiste in ow

hexed flame
spice vigil
hexed flame
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it would be funny if we got like a tamagotchi for nama tama

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and we feed it VRs daily to get small rewards like EXP, charms, stickers, etc..

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tiny tama friend

languid crag
#

heavys shotgun needs a nerf

hallow leaf
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Its damage should be 50x2 60x2 70x2 not its current 50x2 60x2 70

vocal island
restive plover
#

yeah lets not do that 💀

cosmic scarab
#

.

rough carbon
restive plover
#

Charge n slam but medium.

fleet brook
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Charge up with the swords out (obvious charge up) and then leaping

violet tree
#

Anybody have a link for ttk for weapons?

uncut fox
plain wasp
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Because it's impossible to give one ttk when the charge rate and other factors are there

polar trout
#

Ez

gaunt lion
#

I think every class should have 5 specialtys, instead of light and medium having 3
And heavy having 4
Or a structure where you can trade weapons, so you don't have to die every time
Grenade pistol for light 🤑, heavy and medium both have grenade launchers
Drone gadget for light
Controller for the turret
Legalize nuclear bombs🔥🔥🔥
Get heavy on a diet😭😭😭
Cloak canister
Charge n slam animation where heavy rolls😭😭😭
Time grenade: reverses cash out, heals, repairs structures, disable weapons, 10 sec duration

peak robin
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Model demat grenade defib mine meta

fleet brook
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If any class got a drone support gadget it should be the gadgetry/ support class

uncut fox
polar trout
uncut fox
polar trout
uncut fox
#

screw you

restive plover
#

Whats the best loadout to run with the pike?

hallow leaf
astral cedar
#

Maybe riot shield and dual blades could get a charge attack if you hold M1

potent briar
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Im going to find the dev that decided to make goo holding possible and feed him his own testicles

hallow leaf
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I would also like to know

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And the last thing goo needs is more nerfs

narrow solar
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i feel like the ak just melts lights

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like even with m11 ttk in a 1v1 the ak is always gonna win if you dont reposition or you shoot first

tired minnow
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Idk if this is an unpopular opinion or not but I feel like the throwing knives are too good

languid crag
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throwing knives are too op and need a damage nerf

tired minnow
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Alright, good to know I'm not alone in the opinion that being able to kill someone in 4 shots is overpowered

restive plover
oblique void
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Would it be good if the R.357 for medium got a buff? I like using it but it feels weak for a revolver and next season, if medium got an AR with a high rate of fire e.g the AEK 971 or an M4A1 carbine that would be nice. Also a P90 for the light would be good hug_friend

cyan bobcat
royal pier
#

Giving the spear a headshot (headstab?) multiplier could be an interesting way to increase the skill ceiling.

So, instead of the weapon requiring you to quick melee to get efficient kills on Light and Medium (which negates the purpose of a spear), it could have 2 headstabs to kill Light, 3 for Medium, and 4 for Heavy. Although for Heavy, it'll probably always be more effective to use the spin after two headstabs.

It would make it feel more like it belongs in a FPS, if that makes sense.

languid crag
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spear does not need a buff

royal pier
languid crag
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i think medium needs an smg

cyan bobcat
royal pier
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Removing visual recoil will make a lot of weapons feel way better.

languid crag
cyan bobcat
royal pier
#

Even with a crosshair overlay, the shake still fucks with visibility.

languid crag
royal pier
#

Can we be done with generic pew pew guns? Please? There always ends up being one that's just better than the others.

cunning kettle
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if the finals takes place in the future why dont they have guns from their time

royal pier
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The ARs already have the issue with the FAMAS being just a bit better than the others because of its hipfire.

cyan bobcat
royal pier
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The M11 makes the otherwise good MP5 go hardly used because it's just...better.

languid crag
royal pier
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I don't see how you make a MP7/P90/any SMG mechanically different from the other ARs/SMGs.

languid crag
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what about a vityaz for medium

royal pier
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I think if the FAMAS had slightly worse hipfire, and the FCAR had slightly better hipfire, we'd be in a good spot in terms of AR balance.

Adding in another pew pew gun just throws a wrench into it.

cyan bobcat
# languid crag what about the pp bison

Technically could work. Large magazine and semi-high rpm. The dmg would become an issue though which is likely the main reason why medium only has rifles and shotguns

royal pier
languid crag
#

i kinda forgot the names sorry if i get it wrong

royal pier
#

If this was Battlefield, I wouldn't mind a ton of basically identical weapons, but in this game they have the option to get wacky with it.

languid crag
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or a serbu super shorty for medium

royal pier
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Bring in a frag rounds shotgun from BF3 lol.

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Use the Jackhammer.

cyan bobcat
languid crag
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laser pistol

royal pier
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Since it's a simulation, they could do something as wild as, say, magic.

Medium gets to throw fireballs. Heavy does force lightning. Light...dies.

cyan bobcat
# languid crag laser pistol

More like a plasma pistol. Lasers arent actually powerful in a short burst. If wed get a laser gun it should be something like the prototype laser rifle from Akira.

dreamy hedge
languid crag
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it could be a 12mm pistol for medium

dreamy hedge
#

I feel like some sort of plasma/laser weapon would be an amazing addon to the game

cyan bobcat
dreamy hedge
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That sounds Dope

cyan bobcat
#

But cool concept though

cunning kettle
languid crag
#

what about a disposable pistol as a skill https://www.artstation.com/artwork/Ge94DB

ArtStation

P-KILLER™ Disposable Pistol, each built-in with 12 shot 9x19mm ammo. Reliable performance, high quality, and low price. Available in all stores.
Practice work made by Plasticity for the first time.This is a useful industrial software, which can make the required 3D model relatively quickly.Use Substance3Dpainter to make materials and use Marmose...

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like the one from cyberpunk 2077

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or a flare gun to light enemys on fire

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or maybe the disposable pistol could be agadget

cyan bobcat
languid crag
dreamy hedge
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Still waiting on the ospuze consumable

languid crag
cyan bobcat
cyan bobcat
languid crag
cyan bobcat
royal pier
cyan bobcat
#

But sounds cool

languid crag
#

heavy laser rifle

royal pier
languid crag
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attachment for famas

royal pier
cyan bobcat
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I think the same kinda look but making a plasma gun because lasers are usually long range and we dont want 350hp snipers. Plasma is at best medium range because gas needs to be at least 1200°C to turn into plasma and it will cool in super quick once exposed to air, making it just hot air.

cyan bobcat
cyan bobcat
languid crag
royal pier
#

Ok ok ok. So, regular left click is just tossing small rocks. Right click lets you pick up props and rubble and throw them for a set amount of damage.

languid crag
#

this would make a good revolver skin https://www.artstation.com/artwork/kQqeR6

ArtStation

Super stoked to having got to make this lil project for Brutalisk!

This guy is based off of the "MTR-8", which is a super funky lookin little gun. I had a blast practicing some plasticity with it, and finished her all up in blender, before rendering in marmoset toolbag 4!

cyan bobcat
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Used in ww1

languid crag
cyan bobcat
royal pier
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Now I'm just stuck on the idea of throwing rocks and random debris at people.

Like, imagine you Charge through a building, then use part of a wall to smash someone.

storm tulip
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That’d be dope

languid crag
storm tulip
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It’d have to have a good amount of damage compared to the normal launcher

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Otherwise it just wouldn’t get used

languid crag
storm tulip
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It’d be useful for the light maybe

languid crag
#

revolver skin?

storm tulip
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That’d be a cool one

cyan bobcat
languid crag
storm tulip
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Yeah

cyan bobcat
storm tulip
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Like a flash bang with a minor burn affect, like the after affects of the heavy flame thrower

storm tulip
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Hol up hear me out, dragons breath shotgun, 4 shots equal physical and flame damage

languid crag
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for heavy?

storm tulip
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Yeah

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Actually no for medium that’d work well, as the other two classes already have 2 shotguns

languid crag
#

https://www.artstation.com/artwork/KOAKlW this would work better for heavy

ArtStation

Updated renders and textures*
The Duck's foot pistol is a rare pistol created in the 18th century. It was designed to be effective towards a crowd of people by having 4 barrels attached to the handle. the loading process was unique, where the handler would have to unscrew the four barrels, load them and then screw them back in place. Based on s...

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but more simple

storm tulip
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Maybe

languid crag
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where the barrels would flip down and you load in 4 shotgun shells

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or metal balls

storm tulip
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Ooh hear me out Medium for a Balistiv Knife, like from BO2 can use for melee or use as a projectile

cyan bobcat
storm tulip
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Yeah exactly that

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No ads as a result of the dragons breath but it has higher damage and lower range

cyan bobcat
storm tulip
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Yup

languid crag
storm tulip
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In between revolver and light pistol

languid crag
storm tulip
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Based

languid crag
#

im gonna send all the cursed guns i want

storm tulip
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Based, send the cursed guns battle brother

languid crag
restive plover
storm tulip
#

Eww

cyan bobcat
storm tulip
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Yes I know and I hate it

cyan bobcat
languid crag
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https://www.artstation.com/artwork/w04r0L would go hard as a revolver skin with optional sight skin

ArtStation

I challenged myself to another modeling and texturing exercise, drawing inspiration from the concept of Maurice Risulmi. I was particularly drawn to it because of my recent appreciation for the aesthetic of the game Rust, and so I decided to use it as a reference for my piece. For the modeling, I used Blender and zBrush, and for the texturing I ...

cyan bobcat
# cyan bobcat

i pray for the Lord in heaven to smite this abomination's designer

languid crag
cyan bobcat
storm tulip
languid crag
storm tulip
#

Agreed

#

Like the BO4 zombies revolver

cyan bobcat
storm tulip
#

Yeah

languid crag
#

its just a weapon skin tho

storm tulip
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Hey Sarge, do you play PS?

cyan bobcat
cyan bobcat
storm tulip
#

Damn

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I need a new partner

languid crag
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i also play pc

storm tulip
#

Damn

patent comet
#

Hahaaaa I have done it

storm tulip
#

Lmao

languid crag
#

my embark id is in my bio

cyan bobcat
storm tulip
#

Does anyone play PS

patent comet
storm tulip
#

Actually wait I can still add you sarge

cyan bobcat
patent comet
patent comet
languid crag
#

some idiot light sniper on my team being the last one lkeft dived on the platform and died

patent comet
languid crag
patent comet
languid crag
#

my cat was under my bed for some reason

cyan bobcat
languid crag
cyan bobcat
languid crag
#

thats gingerbeer

languid crag
languid crag
cyan bobcat
patent comet
languid crag
#

wisp risk of rain

patent comet
languid crag
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its similar to the shotgun skin

cyan bobcat
#

would make a good xp54 skin

oblique void
cyan bobcat
royal pier
languid crag
cunning kettle
#

alofs mag would be a great model skin

patent comet
#

I want an axe for Heavy Sledge
(Coach TF2 unrelated)

languid crag
cyan bobcat
patent comet
cyan bobcat
patent comet
patent comet
#

Coach from tf2 skin for The Finals

patent comet
cyan bobcat
patent comet
oblique void
oblique void
cyan bobcat
languid crag
oblique void
cyan bobcat
languid crag
patent comet
cyan bobcat
oblique void
oblique void
#

Get those congenitals in the chat

cyan bobcat
cyan bobcat
patent comet
cyan bobcat
languid crag
#

https://www.artstation.com/artwork/xJQZDX this would be a nice model skin

ArtStation

The Vanelite TSG (Tactical ShotGun) is a compact and fairly lightweight gun that still packs a punch. It comes with tan colored polymer furniture and has a Picattiny rail on top to attach any sight with the proper mount.
The texturing was made procedurally in Blender and was rendered with Cycles.

cyan bobcat
#

gn yall

covert parcel
#

within a quarter of a second

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it got nerfed tho so its ok

patent comet
covert parcel
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wtf is that lol

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wait

patent comet
covert parcel
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flying machine

languid crag
fervent marten
#

I feel like the heavy should have some sort of instant damage gadget

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like an extreamly accurate gun with one shot probably reloads about 25 - 30% faster than the RPG

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smth like the 50 BMG pistol

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and it would make sense for the heavy to have smth like that

languid crag
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a 1 shot 50 bmg revolver?

fleet brook
#

Not to be rude but I could accomplish the same effect with snipers and tks

covert parcel
#

difference is you have to hit a HS

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models main complaint is range + bodyshot burst damage, the lack of aiming w/o ads specifically

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also 1/2/3 shot combo respectively

coral root
#

Day 2 of me asking for MG-3 for heavy

royal pier
#

So, I used to say that it was good to slide into the spear's spin, but actually jumping is absoloutly better. More distance, and it slows you less. In fact, you should probably jump towards your target with every spear stab. It ignores the slow down that happens when on the ground.

fresh estuary
ripe timber
#

what’s yall favorite medium loadout

fresh estuary
#

give heavy fist

azure stump
#

My favorite is Heal Beam with the Model or the AKM and the Zipline, Defib and Frag Grenade

spice vigil
fresh estuary
spice vigil
#

so many rolecists in this server smh

fresh estuary
fresh estuary
#

hammer needs buff

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needs to be able to hit multiple targets in one swipe if close together

spice vigil
#

can it not???

formal crown
#

Specialization Ideas
Light: Parkour passive ability (double jump, wall run/climb, increased slide speed [Titanfall2 Pilot])
Medium: War Banner (team buffs within area around medium)
Heavy: Super gravity gloves (ability to hold small debris + multiple canisters and being able to throw them)

languid crag
formal crown
royal pier
#

Fun Fact: The MGL32 nades explode on contact with the water on Kyoto.

sacred cypress
#

EMBARK PLS GIVE HEAVY THE OICW RIFLE FOR SEASON 4. It is simply put - perfect. It's a burst rifle shooting 2 bullets at once and can be switched to a grenade launcher feature.

languid crag
#

yeah heavy needs that

languid crag
patent comet
#

give Heavy the Barret 50 cal. kappa

languid crag
#

or 76 damage

sacred cypress
patent comet
cloud vale
#

Pls embark long sword skin for the hammer. Pls... Berserk bundle

languid crag
storm blade
#

Nerf turret ples

languid crag
zenith drum
#

Is famas viable?

snow hedge
#

add more turret versions

coral root
languid crag
#

im a famas main

snow hedge
#

ak is broken as well.

patent comet
#

hahaaa I will launch rubble at people

snow hedge
#

ADD BALISTIC MISSELS TO THE GAME

timber idol
#

how do i complete the "headshot 20 opponents from 35m away"

hallow leaf
timber idol
#

ohh mb i was using dagger makes sense

hallow leaf
north snow
#

let me no scope with the revolver and i will never complain about this game again

steady mist
#

what do y'all think of the SH1900?

hallow leaf
shell sonnet
# steady mist what do y'all think of the SH1900?

Annoying at times, but its by far not the worst offender atm, so its "fine" as is

Until you want to play light and they run stun gun
That is a straigh up match killer and results in free kills for days

shell sonnet
#

Its all about risk reward

Sh1900 only has 2 shots
And you need to hit both (pretty much point blank) to kill someone

Unless theyre a light, for which 1 is enough
But light is the fastest class in the game, with special tools for evasion
They are very well equipped to prevent you from getting into close range

So its even more extreme
Higher risk because they have an easier time avoiding it
But even more rewarding, because if you manage to get that close, a single meatshot will put them down

That is balanced

To then have a tool with drastically more range that removes this counterplay makes this break apart

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Its pretty similar to winch + sledge imo
You have a weapon that is very powerful, but lacks range to compensate
That then gets a tool that makes the lack of range a non-issue

crude leaf
covert parcel
tiny prairie
whole zealot
#

I wonder, what is peoples thoughts on the CL-40? I've been using it because I enjoy grenade launchers, especially with it being a pump-action one. (Already collapsed a few floors with it, and need to learn to combine it with the explosive cannisters for demolition purposes)

narrow nymph
high lark
#

buff fcar

whole zealot
#

Pff, yea, I done that a few times

restive plover
plush harbor
shut bane
#

Ball tickling range ohyeah

plain wasp
#

Make the model require ball tickling range

restive plover
#

Do you guys prefer the scope on the pike or iron sights?

shut bane
#

Iron sights personally, low zoom and visual recoil makes it easier to control and track with at closer ranges while still being viable at medium to long with enough aim

astral cedar
#

I think it was better before the current changes honestly, I still think end of season 3 was the best fit so far

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93 max damage (not amazing) but lower self damage to compensate so it was consistent within 0 to 20m

whole zealot
#

That makes sense. All I know on it is that it is three shots basically at their feet or direct, and then I use it as a demolition weapon at farther ranges

astral cedar
#

maybe I’m just a coper but aoe damage isn’t like…THAT good to warrant all the drawbacks everywhere else. The only time it was seriously competitive was those first S4 changes and they bungled it by not also adjusting self damage

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Either way embark needs to just pick. Is it lower risk lower reward or higher risk and higher reward? They straight up have not been treading that line well and it is frustrating as an enjoyer of the weapon

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Fuck it while I’m at it add contact explosions for mgl32 as well if coming in contact with a player. I don’t wanna change much else because the concept of bouncing grenades is so sick and cool when it works right and really shows off the strengths of the finals as a game

vale obsidian
#

that last clip is almost great

astral cedar
#

yeah you gap me and your opponents which is cool and have awesome clips

vale obsidian
#

being competitively viable isn't really a piority in this casual game anyways

astral cedar
#

my having fun to getting cooked because I’m underpowered ratio has to be even enough for me to keep using it

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but it has not been a good ratio which is why I keep switching even though it’s like my highest level weapon outside of riot shield

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maybe I should just drop the game but I already did for a lot of S3

vale obsidian
astral cedar
#

😔I want to end the copium cycling I want my spark back

vale obsidian
#

if you want to just win game then model your man

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most busted gun of the season rn

astral cedar
#

I wanna win but not THAT bad of course it’s not the only thing for me or I’d never have kept using cl40 all these seasons

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but having one of your faves fumbled for the entire lifetime of the game is kinda annoying

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I would’ve taken season 3 cl40 if I had been keeping up with the game at the time

midnight cape
plucky spade
astral cedar
#

They gotta do something then

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I don’t really care what they do but every grenade launcher weapon cannot be completely dogshit in the main range of the game

plucky spade
plucky spade
astral cedar
#

1.6x self damage modifier

plucky spade
#

0-20 is where you expect them to work

restive plover
plucky spade
#

Also does mgl get that?

astral cedar
#

No cl40 gets that but mgl to my understanding doesn’t

plucky spade
#

The 1.6 multiplier?
Ok ok

astral cedar
#

heavy can at least run charge I suppose

restive plover
astral cedar
#

but no I don’t think it loses everything being a little less prone to terrain totally screwing it over in a game as volatile as the finals

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Especially when it’s not like the best high range option heavy has either
The utility frankly is hard pressed to out weight deagles 37 some meter damage falloff (insane btw nerf deagles)

plucky spade
astral cedar
#

but idk maybes it’s just general balance

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Maybe if model and deagles etc weren’t so strong I’d have less to complain about out 😊

plucky spade
astral cedar
plucky spade
#

What's their dpm again

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And hs multiplier?
In general i've never felt the deagles beam me better than a lewis let's say

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As a mainly med player

astral cedar
#

lewis is still better on paper without headers from deagles

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but you’d have to get into higher ranks before lewis players can actually aim and really show it off I think

plucky spade
#

Yeah i mean.

astral cedar
#

I’m just full of cope I can’t compete with the easier more consistent options using my nichey stuff, I have to skill gap and I’m not skilled

plucky spade
#

That's the problem with any game really.
Create a good for low skill players gun
It gets abused by high skill players
Do the reverse and now the lucky bad player decimates you because you cannot handle the same gun at that moment and you feel robbed

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Really on paper you cannot escape that. If I recall almost all heavy guns have somewhat the same dpm

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They've done a good job tbh aside one or two guns. I just feel that you must have a tf2 esque gameplay loop to not feel frustrated. Like. Just add a casual 12v12 mode where your skill issue is not as noticeable and you can be backed up by a mob

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I mean the maps are huge.

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Now the problem is, can the servers handle it

shell sonnet
# plucky spade Now the problem is, can the servers handle it

An option might be to just play on certain parts of the map at a time
That would limit the amount of calculations the game has to do

Seperate the map into 5 parts (with walls like in TA)
Spawn both teams at opposite ends of each area
Let them duke it out
Last team standing wins the round
Then unload/destroy all remaining debris in that area and play on the next part of the map

First to 3 wins

gritty sinew
remote axle
#

yes

safe cypress
gritty sinew
#

And the Hammer as a Melee weapon too for quick response time :3

safe cypress
#

yess right click alt fire is using the hamer

plucky spade
plucky spade
hallow lance
#

Yo is the m11 nerfed?

shell sonnet
upper sinew
#

it whold be exiting to have enaugh wappons to creat a gunngame styled mode (with several new maps, keeping L,M and H apart as separdade modes)

covert parcel
covert parcel
#

they know they struggle to appeal to casuals despite stating themselves its a casual game

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they see the success of powershift and see new players gravitate to it due to the simplicity with 2 teams + free respawns

#

why the fuck not add 2 team cashout, embark is literally shooting themselves in the foot w them not doing it

long otter
#

WHY IS THERE NOT A TRAMPOLINE JUMP PAD SKIN

#

I NEED A TRAMPOLINE JUMP PAD SKIN

cunning wyvern
#

for the millionth time make the spear throwable

west magnet
toxic forge
#

Throw able sledge would be cool

west magnet
toxic forge
timber idol
west magnet
timber idol
#

just throw a massive looney toons bomb

west magnet
#

HAHAH YES

timber idol
#

wait better idea: anvil

viscid ibex
#

i want some of whatever the embark devs are on because HOLY SHI what are they doing to this game like they are completely ruining there own game by making meduim the meta entirly and there model "nerf" like how tf does that even affect the model fix your game by maybe doing smth to the game instaed of nerfing weapons that are perfectly balanced and buffing weapons that are the most op in the game like ur ruining the entire game pull it together

nimble bronze
pliant steppe
#

Can we get some Amethyst weapon mastery skins?

drowsy pasture
#

Bro said mastery skins

brittle yoke
#

those are so sex

drowsy pasture
#

I agree they are so sex

nimble bronze
dusty abyss
hexed tulip
pliant steppe
drowsy pasture
#

No way they're actually called mastery skins

#

Maybe it's the call of duty in me talking but when I think of mastery skins I think of more than just me leveling up my gun

pliant steppe
drowsy pasture
#

I really wish there were more games that had skins based on weapon challenges and not just use this weapon enough to get skin

pliant steppe
drowsy pasture
#

I know the finals is a completely different game than cod but still there could be so many more free skins than just some shitty weapon recolors

dry wigeon
trim fog
#

Want that so much

astral cedar
#

THEY SHOULD KNOW 🗣️

sly estuary
#

can u have more than 2 proximity sensors down at once

boreal laurel
languid crag
#

mateba mtr-8 for light

obtuse night
#

Stun Gun needs a Buff

patent comet
obtuse night
#

Am I wrong?

patent comet
obtuse night
#

This means nothing to me

pliant steppe
languid crag
#

l85 for heavy

wild isle
# languid crag l85 for heavy

You're right, heavy does too much damage. We need to give it a weapon that jams every single time you shoot it so heavy can't do any more damage

shut bane
#

We already did that with the deagles

#

A shame it’s a virtual game show ohyeah

spark igloo
#

cloak > dash

shut bane
#

Nice opinion

jade violet
#

and grapple for sniper Rifle

jade violet
#

its chauchat in 21 centry

languid crag
#

ik it jams alot

#

just make it so it does not jam in the game

long otter
#

EMBARK NERF THE FREAKING FLAMETHROWER

#

NERF THE FLAMETHROWER

smoky jackal
#

game needs role q

tulip pebble
smoky jackal
tulip pebble
# smoky jackal nothing like every fight being at least a 3v6

We made it to the final round and in the last team fight for match point they revived each other 3-4 times. We had 11 or 12 kills from the fight. The cooldown needs to be extended to the point that it's only usable once per fight, at the very least. Still doesn't fix triple defib, but the only two ways to truly fix that are either role queue, or moving defibs to light or heavy, but the triple medium crutching no-lifers would cry too loud 😢

tranquil rose
# long otter EMBARK NERF THE FREAKING FLAMETHROWER

Keep your distance from the enemy...or plan your moves if you know someone is coming at you with flamethrower.

Light and Medium shotgun can take out easily a flamethrower heavy as well.

Zapping him also is efficient to shut him down.

How do I know this? This is how people countered me using flamethrower

languid crag
fleet brook
#

It's only a really effective light killer and gets out damaged by most guns

#

And the games best weapons all outrange it by alot

vale obsidian
#

wanting a flame thrower nerf is crazy

languid crag
#

cochran turret revolver skin for mediums revolver would go hard

tranquil rose
#

If they nerf the flame thrower the weapon will be basically useless since, and most likely everyone will span the heavy shotgun which is much more powerful

tranquil rose
#

From what weapon...?

languid crag
#

flamethrower

#

this as a skin for the mediums revolver would go hard

hazy spear
#

OR THIS

#

the prototype for a Soviet cosmonaut survival gun

fleet brook
#

3.5 seconds

languid crag
languid crag
hazy spear
languid crag
#

and the schüler does not have proper iron sights

hazy spear
hazy spear
languid crag
#

so the cochran would be better

hazy spear
languid crag
hazy spear
#

that was its main amo

hazy spear
#

it was supposed to be REALLY deadly and had the ability to pop a bayonet on it

languid crag
#

cochran with a bayonet would go hard for mediums revolver

hazy spear
hazy spear
#

don't care tbh

languid crag
#

then why did you respond?

hazy spear
#

because i like those weapons as skins, but don't NEED them

#

i like throwing ideas around for shits and giggles

languid crag
#

also the plundersteel is based off this im pretty sure

languid crag
#

found some other skins embark could add in for the revolver

vale obsidian
#

these look more like toys then real gun lol

zinc quiver
#

👋Hi, I have a question:
what would you say are the requirements that both gadgets and specialisations need to stick to in order to feel like they could fit in the finals?🔴

astral cedar
#

grounded enough in theming to not be out of place in the virtual battlefield of the finals

#

Example: heavy railgun? As of now it’s just not thematically aligned
Heavy mortar? Grounded enough to not stick out

#

Balancing and stuff comes after that but I think the theming is the most important IMO—get a concept that fits and work forward from there instead of trying to fit a use and working backwards

tiny prairie
#

what happened to my gifs?

#

it works fine in other channels

shell sonnet
#

Does anyone have ideas for reworking the flamethrower?

tranquil rose
#

The flamethrower is fine, might not be top tier but it's fine

vale obsidian
restive plover
shell sonnet
#

Thing is
Its really good against lights (frustratingly good at times), but thats about it

Against heavies or when trying to defend it can be painful

shell sonnet
vale obsidian
#

maybe give it something like a single target skill shot that give bonus damage?

tranquil rose
#

Like how? I don't think it needs more damage, the only thing that comes to my mind is more range but that's about it.

Buff anything that involves damage and we have another brainless weapon that kills super fast.

shell sonnet
#

I was thinking trying to come up with something that doesnt change its effectiveness against lights
But helps it against mediums/ heavies

tranquil rose
#

Plus, we gotta remember that it was previously nerfed, so it means it was strong before

restive plover
# shell sonnet Does anyone have ideas for reworking the flamethrower?

Make the primary fire jets of flame that last for a very short time. Basically a fire "shotgun."

Keeps the ability to hit multiple people at once, destroy gas goo etc. and can get to have actual damage without people going insane. Shouldn't be a ton of damage as to offset the utility.

The current constant stream could be adjusted as a secondary fire option maybe.

shell sonnet
#

That would be what id like to see

If it werent absolutely busted with winch

restive plover
tranquil rose
restive plover
shell sonnet
shell sonnet
tranquil rose
shell sonnet
#

Funny thing about winch is
Since it turns you around on hit
You get to perfectly see all the times you got winched around a wall

tranquil rose
#

We haven't seen any weapons rework, only numbered ajusted and some recoil changes

shell sonnet
shell sonnet
tranquil rose
#

It has niche weapons for sure, but no-one with tha kinda of mechanic

shell sonnet
#

Fixed all the things that can be fixed with numbers
Now on to the major issues where that wont cut it

tranquil rose
#

Like do x thing it will do more damage, unless it's a headshot

shell sonnet
tranquil rose
#

Oh yeah, it's true! Forgot about that one

#

Though for the sake of argument, that's the intire point of the knife

#

It plays around that very one specific thing

shell sonnet
#

Why couldnt it also be the point of the flamethrower?

#

Like, i know it also has util
But i think ukwim

tranquil rose
#

Because the flamethrower has already it's own thing going, AOE DOT damage

shell sonnet
#

Its not very good at that though
Its a lights bane of existence

But heavies can just shrug it off

tranquil rose
#

Because it's a good weapon for crowds, not 1v1

#

That's why people use it in power shift, where a bunch of people are close toghter in platform

shell sonnet
#

Well, i guess its just
Person 1 want to play like x
And person 2 wants to play like z

I do have fun with that, but i also wish it could do stuff beyond that

#

Because it can feel frustratingly lacking at times

tranquil rose
#

And I don't know about you, but the damage is respectable, it's not like you will be able to simply IGNORE the flamethrower.

shell sonnet
#

No no, obviously true

tranquil rose
#

I would also like mediums to have more speed with melees, would help alot with catching up enemies too

shell sonnet
#

100% accuracy hipfire
The wild west gunslinger

tranquil rose
#

But I just simply don't know how embark works, it might be not possible

shell sonnet
#

Its better to have 1 item suck, and the user can swap off it at any time
Than have 1 item be broken(/annoying), and everyone on the server has to suck it when someone uses it

tranquil rose
#

Gotta remember that MANY things simply nulifie melees. None of the medium melees are frustrating, hell they're actually super balanced

shell sonnet
#

(See sledge before/after winch)

fleet brook
shell sonnet
fleet brook
#

Light has there smgs and the old xp which was literally aim at head/ body no recoil

Flamethrower for heavy

Grenade spam for medium/ ak which is just point and click

tranquil rose
#

Same goes for the sudden creationg of pike and model for medium, why the fuck the SUPPORT class has one of the strongest weapon?

shell sonnet
#

Its the same way riot is currently

But instead of 1 person having a bad time and 9 enemies having a normal game
It would turn around to 9 enemies being annoyed so that 1 guy can have a bit more fun

Not a worthwhile trade

tranquil rose
#

Just tell me, how a slight buff towards movement would break the game?

It's not like explosives, fire, gas, zap, good positioning, mobility gadgets already fuck's over medium melee

shell sonnet
tranquil rose
#

They don't have the wench to resolve the problem of catching up, they don't have mobility like light

#

You're basically a maniac walks towards a gun and praying the enemy doesn't react fast enough

shell sonnet
#

Or are you reffering to the blocking walking speed?

Like being slowed down less

tranquil rose
#

Walking speed, enough to catch up another medium

shell sonnet
#

Being slowed down less

tranquil rose
#

It's not like it would be instant like wench or dash, you would still need to make the whole travel

#

What makes them works it's that they're FAST

shell sonnet
#

But then you offer 0 counterplay

If you run, you will never get away because they can keep up
If you try to shoot, they can block it and approach you incredibly quickly

#

Where as now you can at least kind of preassure them off you and gain some distance by forcing a (slowing) block

tranquil rose
#

Like I said, enough to catch up, not like you will be light levels of running speed.

Second, there's a BUNCH of mechanics to beat melees

#

You're talking like if there wasn't a bunch of other counterplays

#

Despite begin just a bit faster, you're still niche depending of the situation.

You can still get zapped, you can still get gunned down, you can still get shoulder-slamed, you can still get bombed/gased/fired. Can't explode mines safely.

Is it low gravity? Well, fuck, guess I'm useless

shell sonnet
fleet brook
#

And the fact you could never catch a good player and even if you did light had several "Nuh uh " buttons

tranquil rose
#

Yeah the whole melee system was poorly thought out

shell sonnet
# fleet brook It was also a solution to dash

"Oh hey, this 1 ability makes this 1 niche weapon slightly worse, lets make it ruin the fun for everyone so this 1 guy (that can always swap weapons btw) doesnt get hard countered"

#

I dont mean to sound rude with that
I just cant put it into better words

#

Hope you dont mind

fleet brook
#

Dash was a problem for pretty much the entire melee category

Plus stun gun

Most CQ weaponry would be bad and it was design limiting

tranquil rose
#

Well...now they created the wench, making it everyone's problems now.

shell sonnet
fleet brook
#

Embark has a thing of making things which are conceptually cool but OP and then nerfing them to dog or desperately trying to rebalance

shell sonnet
fleet brook
tranquil rose
#

You can grab a vault, no?

fleet brook
#

I mean the community forgot it could do other things but as someone who combined it with destruction and grav cube it could make some cool combos now the range is meh and it makes play making harder with it

tranquil rose
#

You can also pair it with the heavy shotgun, making it more lethal

shell sonnet
shell sonnet
fleet brook
fleet brook
shell sonnet
tranquil rose
#

Wasn't shoulder-n-charge suppose to help out to closing the gap of distance?

fleet brook
shell sonnet
tranquil rose
fleet brook
shell sonnet
#

Its sad to have something rolling in the dirt
Dont get me wrong

But thats better than having it throw virtual shit at everyone else

fleet brook
#

Having play styles or things in your game which are unfun to use or are just non options is terrible game design

#

Not even just terrible at that point it's a waste of files and dev time because heavy has 2 melee weapons now and spear struggles enough on its own

shell sonnet
#

I really dont mean to sound rude

fleet brook
#

Most people didn't find sniper any fun to fight because no one else had long range damage

tranquil rose
#

Dude, the "unfun" part could be many things.

There's people asking for a fucking flamethrower nerf. There's people asking for AK nerf.

fleet brook
#

Embark isn't really making decisions for the many is my point they're making decisions to make most playstyles functional

tranquil rose
#

Unfun is literally if something is just simply impossible to beat, at the moment medium model is almost a perfect gun.

fleet brook
#

I just want one change and that's for grav cube not to be able to be shot out

tranquil rose
#

MP5 was incredible at everything, they nerfed it in the most dumbass away

fleet brook
#

Winch could've been a cool gadget but people optimize the fun out of things

tranquil rose
shell sonnet
tranquil rose
fleet brook
# shell sonnet I mean, you have to Abuse or be abused

Yes it's an annoying thing if on launch it didn't have player grab and was just an environmental tool I would have a cool combo rn of destruction+ manipulation but instead of I have a tool with bad range and a semi decent yank

shell sonnet
#

Think back to nukes 2/3rds of the server were heavy

You could probably count the number of heavies not running c4 you meet in a day on 1 hand

fleet brook
#

And a CD of a kill tool and not util

shell sonnet
#

Ive kinda lost track tbh
Where were we?

astral cedar
#

Winch is nutty but I would be fine repurposing it to being able to strip off parts of buildings and walls

#

only problem is heavy melee would still kinda suck if removed we’d only have goo gun and that takes too much effort for my casual ass

shell sonnet
#

Id love it as alternate (slightly ranged) destruction

astral cedar
#

If I shoot only 1 goo shot there’s a chance I could not stop there person, too many shots and I just slow my own approach, it’s a delicate balance

#

Vs winch grab and go+cashout manipulation

shell sonnet
astral cedar
#

I think heavy melee is actually competitively viable though even at the highest levels of play (with winch or goo gun)

astral cedar
#

but your battles have to be picked extremely wisely, dash sword/dagger too

#

Without winch you’d have to play even more carefully

#

Need my bank it contract and keep running into a light with 31k+ lifetime elims free me

shell sonnet
#

There will always be a meta
No matter how we balance things
The single most effective item will be used
Perfection is impossible

At the very least we can make it not suck for everyone else

tranquil rose
#

It's just need to be functional, at this point there's just weapons that just DONT work

shell sonnet
tranquil rose
#

Or to be more realistic, requires away too much setup to work properly

shell sonnet
#

Which ones are you thinking of exactly?

tranquil rose
#

Revolver basically is a dead weapon you rarely see people using it

#

Spear you can kinda use it, but atm Hammer is straight up a better weapon

shell sonnet
#

Depends
It has unique and fun upsides

It would be worth running if they werent absolute jank

tranquil rose
#

And that's the main thing! Those weapons are absolutely JANK.

They don't feel good to use, they don't reward you with the amount work you have

#

They're just terrible weapons

shell sonnet
#

But still
Better have those be jank and bad, than too easy to use and powerful

#

Im trying to think of examples from other games to compare it to

shell sonnet
tranquil rose
#

You're very scared of changes, to a point that it might be the very reason embark just don't want to touch them.

They NEED changes, there's a bunch of suggestion they could implement but they just don't want

#

It could be small things and slowly trying to tune them, but do nothing is the worst possible thing

astral cedar
#

I’d prefer cl40 stayed as it did end of S3 forever

shell sonnet
astral cedar
#

These current changes suck to me, I prefer better damage per shot over an extra one

#

what do I need 5 shots for when I could get the job done in 4

shell sonnet
astral cedar
#

With current changes that light can still walk it off

#

Because the current damage scaling in the aoe means you might as well have 93 max damage again

shell sonnet
#

Feet shooting would not have stopped otherwise
It would have been complained about till the end of time

Its a neccessary evil imo

astral cedar
#

it is overblown

#

1:1 is totally fair not 1.6x extra damage what

#

Doing more than I can actually deal to opponents is wacky

shell sonnet
#

But in that case, you can literally just shoot your feet and trade a medium

Rn you die 1 shot too early
You can only trade lights

tranquil rose
astral cedar
tranquil rose
astral cedar
#

but instead of keeping the damage and making self damage scary they reduced your damage and increased your self damage

#

so you get the worst of both that doesn’t make sense to me 😭

shell sonnet
tranquil rose
#

Gotta remember that people complains about anything

shell sonnet
#

True

tranquil rose
#

Like I said, a FLAMETHROWER nerf....

shell sonnet
#

There is a steep difference though

Stuff like akm gets a complaints once in a blue moon

Feet shooting was quite a bit more common

tranquil rose
#

To be honest if feet shooting led to a trade it would be fine

#

You're killing yourself to take someone out, that could be costly as hell

#

But I have to agree, a light rushing me down that would led to me suicide and the lil fucker just walk away is beyond meme at this point

shell sonnet
#

Eeeeeeh
About that

Its balanced
1 death on both sides

But it sucks to die to it
And now 2 people are waiting to respawn for 20 seconds

Balanced ✅
Fun❌

#

Ive said similar stuff about a c4 vest before

astral cedar
astral cedar
#

embark needs to pick high risk higher reward or lower risk lower reward, end of S3 was the latter and we’ve never gotten the former

shell sonnet
tranquil rose
#

You keep getting back at "this is not fun" "people won't have fun' "one person having fun"

Even in a balanced situation you don't consider it fun, then what is fun to you?

shell sonnet
#

Give me a minute
I want to take my time to explain it right

uncut peak
#

E

rocky mica
#

shotguns should not be the go to weapon for all skill tiers for medium, this applies to heavy as well

shell sonnet
# tranquil rose You keep getting back at "this is not fun" "people won't have fun' "one person h...

imo a game should strive to be as fun as possible for as many people as possible
people are more enticed to join a fun game and keep playing
which then in turn leads to more revenue to keep the game up

winning is fun
but its an online pvp game, someone has to loose
since we cant avoid this, the best way to handle it is to make everything as balanced as possible and engaging for both parties
and this is can be done by giving both players decent opportunity to apply game knowledge and skill to tip the odds in their favor
(which then hopefully also makes the player blame themselfes and spark the desire to improve, rather than blame the enemy and get frustrated)

think of soldier vs pyro and tf2
pyro would likely suffer against soldier without airblast
but airblast doesnt shut soldier down completely, they can time their rockets between airblast
its a skillfull dance where the one with better prediction and timing often wins

things can never be perfectly balanced
in such cases its better to decide for the masses
make the game as fun as possible for as many people as possible

winch does make the game more fun, but only for the user
to everyone else its frustrating and un-interactive
1 person is better off and others suffer
it should not be that way

you can play melee heavy, and if you think it sucks, you can swap off it if need be
but if youre trying to just play normally and an enemy has winch, you cant make them stop

not sure if i could explain that well
is my way of thinking understandable or should i try to rephrase it?

#

for example with riot shield

part of its interactivity is being able to run away
which the riot user can also work around a little bit by trying to play a bit more around ambushing enemies

making them as fast as normal medium while blocking would remove that interactivity
its better for 1 person, at the cost of everyone else

and considering you can swap off riot shield, but enemies cant make you stop
it being weaker is overall healtheir for the game

icy forge
#

Can Embark allow us to break walls in 2 shots with KS-23 or speed up the reload speed please ?

pliant steppe
vale obsidian
drowsy pasture
#

Phantom forces 👎

#

Wait that's not pf nvm

vale obsidian
#

look exactly like roblox

covert parcel
#

i thought that too lol

vale obsidian
restive plover
#

Should I unlock dome shield or c4 for heavy?

vale obsidian
#

much more useful genarally and need less brain power to use compair to c4

jade violet
#

im sure deagle need a nerf

#

really

restive plover
vale obsidian
#

if just form what stornger its debatable but imo you should have dome first

restive plover
vale obsidian
#

deagle is basically auto shotty for mid range so if you like to stay out of scrap deagle your man

jade violet
#

about nerf deagle

#

any ideas?guys...

#

m11 is ok for now but deagle broken

#

and gas grenade should have 2

granite orchid
icy forge
#

I relate but no to a smaller hole, first you wouldn't be able to fit through and second, the KS is for sure one of the most underrated and balanced weapons in the Heavy's arsenal, a straight arena damage buff would be good and won't make the weapon better in combat but will allow us to make better strategic plays

jade violet
#

why so many noob dare using cl40 and 1887 for against my aimbot m60

jade violet
#

just controller aim assist

#

those noob should find their game in their console and use this button for un-install

#

its not hard i could teaching

icy forge
#

First, stop being toxic, second, learn how to actually aim, third, stop insulting people

jade violet
#

im kidding wtf

icy forge
#

Lol, I'm not so sure about that

jade violet
#

ok then,do u want learn how to remove game from your console?

#

its not hard

icy forge
#

I'm not on Console, no thank you

jade violet
#

XD

vapid frost
#

What about punching gloves for heavy? It could work like the dagger, having a secondary uppercut attack that, if landed on the face, deals extra damage and maybe a concussion effect or something like that

#

The hitboxes may be tricky to detect tho

jade violet
icy forge
jade violet
#

or Musket

#

I like this one

#

not this one

drowsy pasture
#

Add me on steam

shut bane
#

More melee for heavy is just not a good idea imo when they already have a good one (not spear)

granite orchid
rocky rose
#

I wouldnt say its good but its balanced. Its only good in low elo

shut bane
#

What we really need, is a colossal sword sledgehammer skin with animations ohyeah

granite orchid
granite orchid
covert parcel
#

why does mesh shield not give support score anymore

drowsy pasture
#

The real question is why are you using mesh shield?

covert parcel
#

i had it broken 4 times from full > 0, only had 500ish by the end

smoky jackal
#

make the time between shots on the model longer. if its gonna be a sniper shotty, just make its rate of fire lower

covert parcel
#

1500*

#

i also had 2 rez + dome shield support as well

bitter kite
#

Yall

#

Who here likes the FCAR

rocky rose
#

sure

rocky rose
smoky jackal
rocky rose
#

no

#

it still 2 shots med 3 shots heavy and works at mid range

#

and 1 shots defib med. just lower damage and increase spread and its balanced

smoky jackal
#

a shotgun should do good dmg, i just dont think its fire rate should be as good as it is

rocky rose
#

its already slow

languid crag
#

i think the reload speed fore the model should be faster

#

it takes 2 seconds just to reload 1 round

rocky rose
smoky jackal
rocky rose
#

its not a fast fire rate?

languid crag
#

yeah the semi auto light has has a fast reload tho

smoky jackal
#

like reload one then shoot? like the model does

languid crag
#

its reloading an entire mag also its an underbarrel shotgun being used as a main weapon

#

also famas does not need any nerfs

astral cedar
#

2 shot shotgun is just insanely annoying I would genuinely prefer model being more like KS23 version 2 so I had time to react—just me though 🗣️

#

Because I can fight back if it’s 3 shots and they have to fuck up with 2 tap—if it’s 2 tap it is not really in my hands at all

faint steppe
#

FAMAS is fine. Model needs a damage nerf, Pike needs a HS buff (reward precision), revolver should be accurate while moving and have more range, M11 can be insane (I really don't think it needed the sight) but it doesn't need a nerf, FCAR should have less visual recoil and sword still has that stupid lingering hit box. I swear Embarks servers can't handle melee weapons

pliant steppe
faint steppe
#

I don't think we need more color reskins of the same exact skin. Maybe it's just me but it kinda devalues the ones we already have.

But the idea itself is great. So if it's just placeholder concept art I'd really like to see some unique mastery skins.

main axle
#

It's a shame that the developers are no longer interested in the game, they don't listen to the community and they don't fix the countless bugs that the game has, it's noticeable that they are abandoning it and prioritizing the development of Arc Riders which will not be a game that will be very successful since it looks very generic and is not meant to be played for a long time like The Finals is.

patent comet
#

Omg!!! They added coach TF2 to The Finals!

fleet brook
#

And it two shots the lowest HP hardest to hit class in the game with body shots and mixed with range it can miss a pellet

astral cedar
fleet brook
#

But it also two shots 2/3 classes instead of just 1

astral cedar
#

I would totally accept db getting deleted and matter buffed to have better spread so it’s 3 shot is more consistent

fleet brook
#

I'm tired of people basing shots to kill and ttk power of weapons by the lowest HP class in the game purposely designed to die easily or be easily punished

hot summit
#

No embeds ahh moment

languid crag
#

is arc raiders an extraction shooter?

astral cedar
#

med can’t react and heavy gets 3 shot but that doesn’t mean they just win cause it takes an extra one

astral cedar
#

yeah DB I don’t like but objectively it’s much much less of an issue compared to model

fleet brook
#

Also you could just adjust the distance where it gets damage drop off

astral cedar
#

DB just feels bad when the opponent is good but teamplay keeps it winnable especially because unlike model they can just end up trading for net 0

astral cedar
languid crag
astral cedar
#

Either way model is annoying asf and I’d like it nerfed because I think approaching medium should be the 1 thing light and heavy can always do🗣️being that they have all the best weapons in the game for cutting you down before you reach that point

noble swift
# pliant steppe

I rather have that for people that are t500 in world tour or something but like having poor mans diamond for everyone with some ordinary challenge is kinda meh

amber cloak
fleet brook
astral cedar
#

no I meant more “oh we downed one and the other is at 3/4 we can push him” into “I saw him the same time he saw me, started firing at the same time, but I lose the numbers game)

#

I say this even being generous most of the time I would’ve just killed them if they were using anything but model straight up because I fired on them first

#

Cause I ambushed them from a blind spot but because I’m within 10 meters well
I guess alternatively I can camp the trophy of his teammate but since I can’t interrupt defib

#

And the range at which I’m safe from model is enough for them to defib and dash into a building or whatever

pliant steppe
# noble swift I rather have that for people that are t500 in world tour or something but like ...

If this is a poor man’s diamond, then keeping it for top 500 WT would only make it a lower middle class man’s diamond.

WT already has emerald skins, and top players can leaderboard grind if they really want to show off.

Casual players are a major part of what sustains a game overtime. Players of different skill levels are part of a casual player base. So we need rewards and achievements that feel attainable for them too.

noble swift
noble swift
#

Cuz at that point why would i go for X or Y when i can just get Z?

#

Think of the golden ak rn being a ranked reward. What point is there on earning a gold ak when you can just... buy it?

#

Or vice-versa

#

Why bother suffering TA and aiming for a diamond lewis when I can just uwu emerald in WT?

#

Atleast those have a lil bit of "value" since they are tied to doing a substantial thing but leveling a weapon is basically just... you play a lot with that weapon and thats it

plush harbor
#

ur a hater

#

Amethyst gun skins for weapon challenges is a great idea

noble swift
#

Im just saying that the idea is fine but why a recolor?

#

Gimme the volcano skin that they made for a bundle as a level 10 thing instead

pliant steppe
# noble swift Cuz at that point why would i go for X or Y when i can just get Z?

So you think people who are capable of getting ruby or diamond wouldn’t because they could get emerald? And they wouldn’t get emerald because they could just get this?

I don’t believe that would happen much, if at all.

This achievement is designed for people who will never be able to get diamond, ruby, or even emerald. And the players who can get those will definitely still want them more than they want these.

The reason for the recolor is, it’s the same color as the top level player card badges.

noble swift
#

Let the diamond stuff be tied to the stuff its already tied to

torn mantle
noble swift
pliant steppe
torn mantle
noble swift
#

Pretty sure you need consistency already for both ruby and emerald cuz well you need to win a lot for both

torn mantle
#

You can use anything a lot and still not be great with it. You can also change weapons or classes or specs often and still be good (or always pick meta) It depends from person to person

noble swift
# pliant steppe The elitism is boring.

I mean theres elitism and then theres just giving timmy no thumbs a bigass trophy similar to the one's winning the competition simply because he ran the race, not winning it

#

Feel free to disagree but im just saying that the reward should not be similar to that of the established stuff and have something different altogether like chrome or something alomg those lines

pliant steppe
#

lol, emerald skins are similar to ruby… but there is a world of difference between what they convey. If I go up against an enemy with a ruby AK, I’m gunna be way more worried than if they have an emerald one.

The diamond theme literally just signals that it’s a reward for the highest level of achievement in whatever domain; be it WT, Ranked, or player card badges. So it makes sense for the highest level of achievement for the weapons to be a variation of that theme.

amber olive
#

make sniper 1 headshot kill on mediums

hallow leaf
amber olive
#

so change? that too then

timber idol
amber olive
#

ye

hallow leaf
timber idol
#

revolver is such a cool weapon but i feel like it needs to be buffed

timber idol
#

i dont know how they would do that though

hallow leaf
#

At the very least it needs more range, less recoil, and better hipfire

timber idol
#

yeah something like that

#

balancing can be very tricky

noble swift
quick stone
#

Anyone have a code for the engimo turret?

storm tulip
#

Nah

vale viper
past seal
#

х

wicked pond
#

X

vivid bobcat
#

Is there a way to switch between iron sights and red dot mid game?

#

Tryna decide what I prefer but it's annoying to have to leave the game to switch it

echo blaze
#

honestly it'd be really cool if we got a tablet skin for the specializations that use tablets, i.e. an ancient alien tablet like from subnutica.

hallow leaf
vale viper
restive plover
#

I think he means visual recoil, which revolver does have a lot of.

soft shale
# hallow leaf na it needs all 3 of those changes

And nerf Model because I don't see why it can kill L/M in 2 body shots while jumping around hipfiring, while the Revolver requires you to ADS and hit 1 HS to do the same.

I was about to say +1 damage but then we'd exchange a Model meta for a Revolver meta.

granite orchid
#

A little animation tweak to fan the revolver would go a long way during hipfire

jaunty mica
#

Things I didn’t know about the riot shield: it two taps lights.
You don’t take damage if you angle the shield while not holding it up.

viscid ibex
#

nah cuz wtf is embark devs doing bec this szn is so ass bro like model and meduim in general is so op like there dmg is so unfair to heavy and lights and triple stack meduim is a auto win like do smth instaed of just not doing anything

covert parcel
patent comet
#

Season 5 gonna be lit

teal summit
#

fr

tall raft
#

guns boring

#

make non-guns better

#

shield not boring but is bad

#

bullets go through shield

#

i main shield but do better with any gun

#

this mean shield is not good

#

game stale if shield no good

#

game stale if gun always good

#

more people play goofy explodey game if less like sweaty counter-strike

ember sigil
# tall raft guns boring

Make all guns do the same damage (2) and give all melees infinite range and 400 damage per hit

torn mantle
tranquil rose
tranquil rose
copper sinew
ember sigil
gray wagon
#

if you cant fix the lunge with melee weapons, get rid of them! broken asf

ashen hawk
ashen hawk
inland igloo
#

I’ll say it again: poison dart blowgun for light. Make it a damage over time weapon similar to gas.

#

Chainsaw for heavy.

#

I’ve also been thinking about a tool or power that is like a reverse wench. Something like a projectile bounce pad that forces players and objects to be pushed back a certain distance and trajectory (based on weight class).

#

Plenty of times I’ve wished for a way to knock an opponent off the edge of the map, or send them flying during an in-air encounter

thin orbit
inland igloo
#

Trap doors would be cool too

shut bolt
#

sergeant wha u typing for so long

cyan bobcat
#

my thoughts of how defib could be balanced:

-defib should have a similar stun effect that tazer does when hitting an enemy with them, since defibilators work by giving an electric shock. this is just a shower thought but it would give it more depth

-the defib revive time (the hologram thing) should be like 2-3s longer and it should be able to be canceled by glitch nades and barrels.

-increasing the cooldown from 45s to 50-60s would make the MMM meta less powerful

exotic skiff
#

Defib is fine and MMM is not meta

cyan bobcat
thin orbit
#

I meant for the bounce pad like item

exotic skiff
cyan bobcat
exotic skiff
cyan bobcat
exotic skiff
cyan bobcat
#

i dont think you get what im saying here

shut bolt
#

3 mediums are annoying fr

exotic skiff
#

I get what you mean and I think you're wrong

thin orbit
#

Sorry I run defib always

shut bolt
#

the cooldown just need to be changed everything else is fine

#

there are times when i killed a single team 3 times and they were all medium still every guy was alive in a couple of seconds

cyan bobcat
# exotic skiff I get what you mean and I think you're wrong

and dont get me wrong, i play support with defib most of the time im playing medium, but i do think it should be able to be countered by other than just mines, which arent available to lights and most heavies dont use them. also right now the glitch nade and barrel are pretty much useless, the glitch cancel would make them more used and give light a counter against defib

thin orbit
#

I don't know about it being fully blocked with a glitch nade but If it could pause the revive timer

inland igloo
inland igloo
tranquil rose
#

There's other competitive comps as well

exotic skiff
cyan bobcat
#

MMM is like the 2nd most used meta

tranquil rose
#

Double heal + Demateralizer + defibs + model + 2 pikes/akms

tranquil rose
exotic skiff
#

Best comp rn : HML HMM HHM

astral cedar
#

i don’t think HHM is as powerful anymore with the mesh changes but if it’s still being run at highest play levels I’m surprised

toxic plover
#

Any news on season 5?
Also buff KS shotgun damage to 110

tranquil rose
exotic skiff
tranquil rose
exotic skiff
#

show what ?

tranquil rose