#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 107 of 1

tulip grove
#

Bow has the great benefit for hitting hard and not ending up in running out of ammo.

93r is an actual sleeper pick because no one has been using it.

cyan bobcat
#

light weapon concept: SR-3 Vikhr aka CP3M
ā“ a close-quarters combat assault rifle used by the Spetznav
🩸 DMG: 20, crits 30 (1.5x) | DMG falloff start: 18m 0% (59ft), MAX falloff: 24m (79ft) -60% DMG
šŸ”„ RPM: 700
šŸŽÆ Aim Accuracy: decent, but worse than AKM | hip-fire accuracy: okay, but worse than M11
Mag Size: 20
ā±ļø reload: 2.3s

Did I cook?

mellow hazel
#

233 dps

pallid sandal
#

Thanks

mellow hazel
#

Lh1, matter, m11

pallid sandal
tulip grove
mellow hazel
cyan bobcat
tulip grove
# pallid sandal I tried bow but I suck at it

It needs getting used to, but it can get pretty deadly at close ranges. It's not everyone's cup of coffee tho. And Throwing Knives are probably objectively better outside of range disadvantage.

cyan bobcat
tulip grove
cyan bobcat
#

also it could be made to be semi auto, since its a pistol rifle

tulip grove
cyan bobcat
#

actually imo all guns should have it like that

tulip grove
pliant steppe
tulip grove
#

In my honest opinion.

Thermal bore should be given to Heavy and then have it's damage buffed to actually be able to decently harm players.

Heavy should be the destruction class, after all, idk why Light has two gadgets that are great at destruction tbh.

tulip grove
# cyan bobcat you just described the RPG

Thing about RPG is that it almost exclusively is used for damage and to bust a hole through destructible terrain. Unless they give another RPG charge I don't see why not give Thermal Bore to Heavy.

rose jasper
#

Give everyone access to smoke grenades, let us decorate the battlefield

cyan bobcat
tulip grove
#

If you have a lot of Lights lurking in the lobby, a pyro-explosive mine combo can pretty much instagib them. You just need to keep distance from the mines and almost straight up fish for an elim. Alternatively, play Power Shift. It's much easier to deal damage against enemies from afar when you know for sure where they lurk in and the platform tends to be a good place to toss grenades in.

pliant steppe
#

Remove defib from the game, decrease amount of time it takes to manual revive.

Give heavies healing beam and APS (buff APS).

Give mediums winch and gravity cube.

Give Light the data reshaper and RPG.

restive plover
#

finally 😌

#

šŸ’³

normal ice
#

How busted would it be if we made a primary weapon version of the RPG? You have infinite charges, but still have to reload every shot. :troll:

pliant steppe
restive plover
normal ice
pliant steppe
#

That’s the spirit.

Heavy with dash

umbral kraken
#

does light sword have any visual cue to tell you the charge is ready? i hate when i release the button too early and just sit there to get shot

pliant steppe
#

Demat light with the SH1900.

Medium melee with mesh shield.

restive plover
umbral kraken
#

ty

crude leaf
#

If we were to have a long ranged option for Heavy, I think a Crossbow would be the perfect choice in my opinion

soft shale
crude leaf
white torrent
#

how much dmg does the sa12 do if you land full pellets

cunning kettle
#

heavy with dash sledge*

open sage
cunning kettle
#

fucker with 350hp dashes at you and beats your ass with consistent 200 damage

warm jackal
#

Question, which one has less recoil. AKM or FCAR?

cunning kettle
#

akm has easier to control recoil imo

languid crag
#

yeah

main zephyr
#

yea

warm jackal
#

Should they add auto running?

languid crag
#

p90 for medium would go hard

viscid pebble
#

in keybinds setting

warm jackal
viscid pebble
spark igloo
languid crag
cunning wyvern
#

The model is still fucking wild

#

also fuck triple medium, all I see

royal pier
signal talon
#

what's a sword?

royal pier
restive plover
weak imp
#

winch sledge has tarnished the winch hook name

restive plover
#

Other way around.

#

It's winch that's stupid and tarnished sledge by making it play so brainless.

royal pier
#

Or Goo Gun.

restive plover
vale obsidian
#

charge still do 130 on first hit btw

royal pier
restive plover
#

They're both stupid "press q to get kill" abilities and work with just about everything heavy has. Sledge is just another option.

royal pier
restive plover
#

Winch mgl is an exception because then you just explode yourself.

royal pier
#

Heavy objectively has less mobility than the other two builds. They also have many short range only weapons.

Without ways to close distance/bring them close, they are worthless.

You can shoot someone charging. So, if it did pitiful damage, it would be worthless. If Winch didn't stun, you see the result.

#

Could charge need a clearer wind up (it has one, but the game is unreliable when it comes to doing the animation), and a more limited turn radius? Yes.

If Light can basically kill Heavy instantly with several weapons, and with a far lower CD, then winch is not imbalanced.

noble swift
#

Light should be effective with all their weapon choices otherwise they bring nothing

royal pier
noble swift
#

Because lights have 150 hp

royal pier
noble swift
#

On top of having no health, they also dont have oh shit buttons or a button that brings back someone from the dead instantly

So next question

restive plover
royal pier
restive plover
#

Unless your opponent can actually aim.

noble swift
#

Last time i checked, it wasnt an instant free kill when a light dashed

royal pier
restive plover
royal pier
noble swift
#

Right, so dont get caught by them

royal pier
#

Ya'll will never be satisfied until Heavy is either a shield monkey, or worthless.

restive plover
noble swift
#

?

restive plover
#

I would like to see heavy fulfill it's role of close range tank without stupid pick abilities.

noble swift
#

How the shit is a panic 130+60 dmg ability on a 10 second cooldown fine?

royal pier
royal pier
noble swift
#

Feels like less than 10 actually

royal pier
boreal laurel
restive plover
noble swift
boreal laurel
royal pier
noble swift
#

Breh

noble swift
royal pier
noble swift
#

Ok buddy

restive plover
#

I see we have chosen to remain in semantic land.

royal pier
#

As I said, they should fix the wind up animation, and cap turn speed.

boreal laurel
royal pier
#

Lights lost their shit over the đash CD nerf. 2 seconds matters. You lied to make it seem stronger than it is.

plush fox
#

hi

restive plover
#

Dash nerf really wasn't that significant, just annoying. Especially considering it was embark deciding to punch down on an already mediocre ability.

noble swift
royal pier
#

Charge does not immediately start dealing damage on activation, there is a delay.

noble swift
#

Make up your mind, dash gets you out of most situation or its not strong

royal pier
noble swift
#

Which is it broski?

royal pier
royal pier
noble swift
#

Anyways... point still stands on how charge and slam is a bullshit panic button

royal pier
#

I'm on an elliptical typing as I run.

royal pier
noble swift
#

Oh ik dw, the gaslighter tryna gaslight is having trouble keeping up

royal pier
#

Classic.

#

Prove what I said wrong. Charge has an activation time.

noble swift
#

?

royal pier
#

It is a 12-15 second CD

noble swift
#

Are you lost? Nobody is debating the activation time

royal pier
#

Dash is instant

noble swift
#

You went on about it on your own
I merely said the cd is 10 seconds, which was incorrect by 2 and youre saying im exaggerating when its not overblown

royal pier
#

If you keep getting close to a heavy you ʙnow has Charge, that's a you issue.

noble swift
noble swift
royal pier
#

Lie number three.

#

So many here refuse to learn how to argue with the points made. They'd rather create a strawman that said something they didn't actually say.

noble swift
#

You did a strawman when I said 10 instead of 12

#

What are you on about??

royal pier
# restive plover Dash nerf really wasn't that significant, just annoying. Especially considering ...

So mediocre that almost every Light uses it. Wild statement.

I won't argue that Light's health is a hindrance, but the fact remains that they are intended to be an ambush focused glass cannon.

Don't play the glass cannon if you don't want to be made of glass. The 1887, FAMAS, and several other weapons can kill Light faster than the time the winch sledgehammer combo takes.

I could take a LMG/Deagles and have more range, and kill faster than winch sledgehammer.

royal pier
#

You said a factually incorrect number, and I corrected it. I also added that it doesn't start recharging until it ends, and can last 3 seconds.

neat narwhal
#

hey heres something that im sure has been recommeneded before

#

Why and how the fuck isn't there different cross hairs PER gun

royal pier
#

Also, gaslighting is trying to convince someone that they said something they didn't, or that they're imagining something that is actually happening.

So you misused that one, too.

restive plover
# royal pier So mediocre that almost every Light uses it. Wild statement. I won't argue tha...

It gets exponentially worse as your opponents get better and learn to track. A ton of people run light just for kicks, but actually decent lights use cloak because of how much better it is for keeping you alive.

And again, sledge is not the problem in winch sledge. Winch also synergizes incredibly well with the sa1216, which kills lights very quickly and is just generally heavy's best gun. But really you can run anything with it.

royal pier
royal pier
#

If you're fast enough, you can even avoid the followup quick melee after the first sledgehammer swing. Sever dependent, but everything is.

restive plover
#

This is contingent on knowing that moving cloaked is always a terrible idea and the mantle tech, but still.

royal pier
#

Obviously, my personal experience isn't universal, but I feel like this holds true to most in this case.

restive plover
royal pier
#

So much easier to hit someone that can't suddenly zip right through me or 90 degrees to the side.

#

I guess LH1/Sniper makes ok use, but they also suck in the final round.

restive plover
#

Lh1 is one of light's top weapons lmao.

#

It's been like that since forever.

royal pier
#

If I lose to a team with a Light in the final round, it's to a dash light with M11, DB, or Sword.

desert falcon
royal pier
royal pier
desert falcon
restive plover
desert falcon
boreal laurel
royal pier
desert falcon
restive plover
#

Or get killed instantly because you are in range of both heavy and medium's "fuck you die" options for light.

boreal laurel
royal pier
#

The main game mode is just inherently hostile to Light. It is an ambush class that has to deal with a 3v3 at the end, and a good team stays close enough for that damage to not be an issue.

desert falcon
boreal laurel
royal pier
desert falcon
boreal laurel
cyan sequoia
#

what’s the best load out for aggressive medium

unborn crag
cyan sequoia
#

what does that mean

restive plover
vale obsidian
cyan sequoia
#

what does model mean i’m lowk new to the game

unborn crag
restive plover
cyan sequoia
#

oh

restive plover
#

All it needed was a damage nerf. But you know they're not going to restore the range so when they get around to that it's just going to be dogshit.

All without even considering what other half measures come out in between.

unborn crag
restive plover
#

Not really.

unborn crag
restive plover
#

No. About the same as the m26. The range nerf was very significant but it just doesn't matter because that's not why the model is broken.

vale obsidian
#

the range nerf don't really matter when you play up close and personal anyways

restive plover
#

Yeah exactly.

vale obsidian
#

like how you should when using a shotgun btw lmao

restive plover
#

But that's not what medium should be doing. šŸ—æ

vale obsidian
#

ItS a SuPpOrT cLaSs!!! lol

restive plover
#

Yes exactly.

#

That's literally it.

restive plover
#

Embed failure

unborn crag
restive plover
#

It means embed failure.

vale obsidian
unborn crag
restive plover
#

My words are powerful and informative.

unborn crag
vale obsidian
unborn crag
vale obsidian
vale obsidian
#

-levels

raven finchBOT
#
Our leveling system

"Why can't I do some things in the server?"

  • You may need to level up first! hug_friend

How to level up? Just look around and join conversations. Lots to talk about!

Lvl 0: Newbie 0xp
• join VC • make bug reports • chat in most channels
Lvl 1: <@&1011197091470647317> 35xp
• create new VC • reactions • external emoji • images in drip check, pet channel
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Role descriptions: #šŸ‘‹ā”‡welcome
Check your rank: #šŸ†ā”‡rank-check

vale obsidian
#

that

unborn crag
unborn crag
vale obsidian
#

?

unborn crag
#

you are wrong nama

vale obsidian
unborn crag
vale obsidian
#

well the range nerf didn't do much imo

languid crag
#

m1911 for medium

unborn crag
crude sage
#

R6 knockoff

vale obsidian
#

game is not even anything close to r6

#

its like saying r6 is a doom clone like wtf

royal pier
#

Can't wait to see a post complaining about sledgehammer after beating that team that insisted on being directly on top of each other all match.

Maybe...stop doing that?

#

Also, slow its ADS speed slightly and don't give the accuracy until fully aimed like the KS-23.

vale obsidian
sharp reef
languid crag
#

polaroid camera for tazer

celest silo
plain wasp
celest silo
restive plover
ashen hawk
#

buff ks23, currently getting cooked by the model

torn adder
#

I love the KS23. It’s not forgiving if you miss a shot 😭

#

The model is amazing in the right hands. It will shred me in almost every fight I have up close

drowsy pasture
#

Doesn't make any sense

#

I think all shotguns should have a minimum consistent damage

shut bane
#

Lights won’t like that sour

drowsy pasture
#

For example if you're in effective range and you somehow only hit one pellet I think instead of it doing the one pellet damage it should do a minimum different damage so it doesn't seem like you're tickling them

#

This would apply to all shotguns except the ks

shut bane
#

That would make them too forgiving imo

#

It really depends what you’d want the minimum damage to be but I can already imagine just how insane something like the double barrel would be with its spread and damage

drowsy pasture
#

That is true

vapid frost
#

A scythe for light that has some sort of "kill to heal" mechanic? Tho I guess it may defeat the purpose of light, since it means prolonged fights instead of in and out fights.

#

It’s cool anyway

restive plover
iron ember
drowsy pasture
marble heath
#

Fein

regal canopy
#

MAKE A THROWING KNIFE SKIN THATS JUST BRICKS!!

dusky gyro
#

we need dorito skin for the knifes and a big baguette for the bow

timber idol
#

im a riot shield main btw

upper flax
drifting pine
#

need the ugly green hair then im done

shut bane
timber idol
#

i might buy it if im unlucky and dont get it by the end of the event

#

but i will be patient

covert parcel
#

ive rolled every ticket and i only have 17

shut bane
#

For most people to be at around 16-20 without spending, it’s a really good ratio tbh

boreal laurel
unborn crag
#

i guess I'm not level 3 yet

vale obsidian
#

@unborn crag -r didn't work cus you need to type -r first try, edit it won't work

unborn crag
astral cedar
golden bobcat
#

#EmeraldSledgehammer

green cliff
#

haha

pallid stirrup
#

#EmeraldSledgehammer

languid crag
#

hk usp for medium

pallid stirrup
green cliff
#

@astral cedar

astral cedar
copper loom
#

ok so ive been running a cloak + db + stun gun build on light for awhile now, and i bought the m26 shotgun
i used it in practice mode a bit before i got off, but i want to know your guys thoughts on the gun

#

seems better than the db to me because of more ammo and range and still having good damage (121)

shut bane
#

I still think the db is still better but the mass is much more forgiving with the mag size

odd slate
#

Pyro mine or gas mine? For higher damage at a fast rate.

shut bane
#

Gas mine will deal more damage over time I believe but the pyro mine does a little more once stepped on

#

Maybe pyro if you want raw damage quick though at that point I’d go regular mine if available

astral cedar
#

pyro mine is the best mine in the game since explosive lost its 2 cap

#

gas mine isn’t bad, personally I’d go with gas without demat and explosive with demat

odd slate
odd slate
astral cedar
#

Not if you take gateway at least right

odd slate
#

Nah not getaway, don’t have time to stop and throw. Grappling hook, goo grenade, pyro and gas grenade.

#

Been running with loadout from the start, still works likes a charm. Though the goo grenade and pyro is a bad mix in tight spaces but helps defending your cashout.

#

The reason I do that cuz those two big guns take the fight outside while I’m on the run with the cashbox.

#

If you’re lucky enough to find really good heavy players then they’ll keep the fight at the door while you cashout.

astral cedar
#

If it’s all about putting it in first might as well take the other cash box too and be a real menace

odd slate
#

That i do šŸ—æunless they spawn you across the map for no reason.

languid crag
#

dragons breath spas 12 for medium

feral ibex
#

does the aps delete the breach charge or the thermal bore?

compact gulch
#

buff the dagger, w/o dashes it completely useless rn, charging right button is too long (LONGER THAN EVEN SWORD FOR LIKE A SECOND) and you cant run anymore when charging right button (cant trickstab anymore when i liked it so much 😭 ). i have over 1200+ hours in this game and like 700 hours of it i played with dagger, EMBARK PLS DO SOMETHING, in current meta dagger doesnt have any place, in current state dagger dont have any competitive appliance, i dont see ANY dagger players on high elo cus EVERY FREACKING THING IS COUNTERING IT AND THIS WEAPON RIGHT NOW IS TOO UNCOMFORTABLE IN USE.

fleet brook
cunning kettle
#

cloak dagger got gutted after they made it holdable

#

they should just make it like tks where you can tap do the animation or hold down the button to hold the stab

restive plover
#

Winch for the win

vapid frost
#

I'm also a dagger main and, even tho it is kinda selfish, I love the skill expression/ceiling of the dagger and feel like any further buffs will just make it not as fun.

feral ibex
#

so when do we think we gettin a thermal vision rework chat

prisma copper
#

buh

languid crag
#

a thermal scope for the pike or the bolt action sniper would be cool

restive plover
#

yummers

spring oasis
#

Clean looking skin

hasty harbor
restive plover
#

That's how I grinded the last 5.

Though I do think you need to winch the stealer not the chashout station

frank juniper
#

Imagining a healing dart gun for the light (and in general giving some support type gadgets to them)

restive plover
fleet brook
frank juniper
#

Well imagine more lol

boreal laurel
# fleet brook Light already has a decent support gadgetry

I feel like what support light can offer is pretty niche:

  • Stun gun helps to stop steals, which is team value, but that’s about it
  • Gateway has massive potential but requires a lot of skill to make it work well
  • Vanish bomb is a good idea but most meds and heavies don’t use it well

So sonars are about the best help a light can give his team. Not to say a good light can’t be useful, but it’s not easy

spark igloo
spark igloo
#

gateway and stun are two of the best support gadgets in the game as well I wouldnt call them niche

reef sparrow
#

guys should i grind for gateway

crystal garnet
#

Shotguns are 100% gonna get nerfed this next season

soft shale
spark igloo
#

MML can work pretty well but it's kinda just crippled HML with all the HML issues and none of the H benefits

#

Like and MMM and HML hybrid with some of the issues of both and some of the benefits of both

soft shale
spark igloo
soft shale
#

Exactly.

covert parcel
#

theyre all using the wrangler skin + witch hat

soft shale
#

HB nerf hurt all team comps but MMM the most.

spark igloo
#

hb?

reef sparrow
#

i barely see any lights running pyro grenades

soft shale
#

The more Mediums, the less the HB nerf hurts

covert parcel
#

Model Balancing

  • up close 1/2/3 L/M/H is main issue
  • medium is defined as mid range combat
  • specifically lights are being pushed further out of the meta with burst primary weapon damage
  • ideal balance is 109 or below to keep CQB weapon presure but keep mediums mid range combat allowed

_ _

Nerfs spread, keeps damage
ok embark make it make sense

spark igloo
#

oh heal beam

reef sparrow
#

are they that bad

spark igloo
#

yeah heal beam nerfs affect MMM the least because you just have 2-3 heal beams no matter what LOL

soft shale
#

Pyro grenades do 15 on impact and then more if the target stays in the AoE

covert parcel
soft shale
#

Frags do 149 tops... However I've been using Pyros more recently as they can be great for quick area denial

covert parcel
#

wait what was yalls OB/S1 loadout

soft shale
#

But I'm using them for my Medium loadout

soft shale
covert parcel
#

noone could steal with triple gas, + 2 on CD**, + gas barrels

spark igloo
soft shale
#

C4 has been gutted into oblivion at the same time Demat was introduced due to nukes. They nerfed it further to 1 ammo count as if anybody used it anymore LMAO.

spark igloo
#

jail time would be if I used fcar

covert parcel
#

is there a Beyond Scared Straight for The Finals contestants, for using that?

spark igloo
soft shale
#

I don't understand why you would even run C4 right now. 1 ammo count, long CD, low damage, and there are better options out there to destroy the map if need be.

soft shale
spark igloo
#

its mostly used for objective denial; like putting it on points to stop steals via dropping or instakilling with rpg combos

soft shale
#

Again there are better options out there IMO.

spark igloo
#

which is huge

soft shale
#

The vast majority of players don't use it though.

spark igloo
#

oh yeah it's definitely just whatever if you arent tryharding

soft shale
#

I don't even run RPG in my active loadout anymore so

spark igloo
#

1 tap traps with mines and rpg combos still see use outside ranked tho

covert parcel
#

how do you forward a message

spark igloo
covert parcel
spark igloo
#

yeah u dont have it yet, you can try looking up if there is a way to enable it

covert parcel
#

ok thanks discord

soft shale
#

100 damage is still great assuming you hit right on target

spark igloo
#

its still hard meta and strong asf but not required which is really cool

soft shale
#

You can delete a player very fast with a RPG hit for sure

spark igloo
#

RIP double rpg eat shit nobody will miss you

covert parcel
#

RPG is still goated

Splash damage is crazy

soft shale
#

I guess that's important in higher ELO

spark igloo
#

Im at the point where I wouldnt mind embark doing seperate balancing for ranked and casual

soft shale
#

I run frags instead and keep the RPG in reserve right now

spark igloo
#

this game differs so much between elo brackets and that cant really be changed without affecting so much in the game

soft shale
#

Frags don't do instantaneous damage, but 149 tops can win fights
You get two
The CD is shorter

covert parcel
#

yeah why is there two frags

soft shale
#

And you can get indirect hits if you bounce them off walls and ceilings

covert parcel
#

and not one, or at least buff gas/pyro nade to 2 charges but weaker

soft shale
#

Because gas/pyro being area denial grenades, it would be hell if you could throw two in a row, I guess

covert parcel
#

frags tho

soft shale
#

I don't think that's an issue tbh

covert parcel
#

minor annoyance is seeing everyone run frags over gas nade / pyro nade

#

only time i see people grab gas / pyro, its pyro to counter gas mines

#

you get 2

soft shale
#

yeah but again I run pyro in my Medium loadout right now because it can be a great tool in some situations

covert parcel
#

like why switch off

soft shale
#

better than frags ? maybe not

#

I also run gas nades in my Light builds to prevent steals

copper loom
copper loom
#

anybody got tips for the m26 tho?

spark igloo
#

its good with all 3 specs so you're free to choose whichever fits your playstyle best

#

go for quick melees, it has a qm breakpoint on light and medium

#

you can 1 tap lights like its model with qms

copper loom
#

okie thx

spring oasis
#

can we get an SA1216 skin that looks like a toy train

drowsy pasture
#

No

royal pier
#

Spear gives oddly low combat score.

dull coyote
#

Nerf throwing knives

languid crag
charred snow
#

The akimbo deagls are so good right now. They do crazy headshot damage and have a really good hip fire. Like you’d rather hipfire than ads up close. Also their high magazine size is good. Definitely works well with charge and slam

noble tide
#

what’s the light meta rn

vale obsidian
iron zenith
noble tide
#

rn i’m running cloak, sawed off, taser, pyro/smoke and breaches if it’s any help

median oak
#

84589204147

languid crag
#

ngl an auto M4A1 with a mini shield for medium would be cool

weak kernel
#

I swear by goo nade over stun gun and enjoy grapple too much to drop it but that's mostly just for fun's sake

fleet brook
dull coyote
# languid crag exactly

I’m not even joking dude. I had like 3 matches in a row with light plays just spamming throwing knives. It does crazy dmg and the fact it has no cooldown is wild. It even shreds tanks sometimesšŸ¤¦šŸ½ā€ā™€ļø

molten ingot
#
  1. I believe that the ks-23 needs a slight improvement in performance. First of all, I think. that it is worth increasing the damage from the shot to 105 (at the moment the damage is 100). Now let's do the math: let's take the damage per shot equal to 105 and the butt hit equal to 40, the total will be 145. Therefore, light will not die from one single shot + butt blow. A different situation will happen with the medium. The damage for two shots is 105x2= 210. Then 210 + 40 hit damage = 250. Therefore, after two shots, we will be able to finish off the medium with one blow. Now heavy 105 x 3 = 315 damage for three shots. So 315 + 40 = 355. Heavy will also die from a single blow. The weapon has few bullets and the cost of a miss is very high. In battle, you often have to reload your weapon. With this damage (105), the weapon will not become stronger in a normal firefight because the number of shots required to kill will remain the same. However, we will be able to fight more effectively by use a butt kick.
  2. I think that it is necessary to give the KS-23 increased damage to the head like the rest of the weapons. It is not so easy to get into the head shooting from a KS-23, especially to hit the head of a light. And accurate shooting should be rewarded somehow. Moreover, not every shot will fly exactly to the head due to the peculiarities of the ballistics of the KS-23 (the bullet is very slow)
  3. Change the reload animation. If you have not emptied the entire magazine, then you will insert one cartridge at a time until the weapon is fully charged. It's very slow. But only when you have a completely empty magazine (0/6), then you will insert two cartridges at once, and very quickly. The medium weapon Model 1887 can be loaded with two bullets when you have reached 3/6 or 1/6 bullets in the magazine. I think. that the KS-23 needs the same mechanics.
molten ingot
#

I played with 93r yesterday and it almost didn't disappoint me. I haven't taken the 93r since this weapon was added to the game. I felt that the developers had improved this weapon. But it really annoys me to constantly click the mouse button to shoot. I want the developers to make sure that 93r and famas do not require constant mouse clicks. It will be enough to hold down the left mouse button and the weapon will shoot itself (like AK or scar). The burst will remain, but it will become more convenient to shoot

lean lily
#

what would yall say is the best weapon in the game

fleet brook
leaden lichen
#

help akm or fca

restive plover
leaden lichen
#

does it deal more dmg

restive plover
thin thistle
#

whats the current meta for mediums?

tropic gazelle
#

the cl i think

lucid thicket
tropic gazelle
#

really?

restive plover
restive plover
tropic gazelle
#

jump pad better than zipline?

restive plover
#

Absolutely.

lucid thicket
thin thistle
lucid thicket
#

Heal beam is WAY weaker than it was in season 2

restive plover
thin thistle
#

true S2 heal beam meta was proper dogshit and im glad its over but wtf do you mean we’re in a model meta

restive plover
#

And heal is weaker but it's still the only healing source, so top tier regardless.

hazy pivot
#

about the jump pad and zipline

#

i think zipline is better, prevents fails and missplays once put down

restive plover
thin thistle
restive plover
#

Genuinely game breaking design, just like lewis and deagles on heavy.

lucid thicket
#

lewis and deagle are balanced I think, they're not gamebreaking

#

for season 5 I'd love to have a high fire rate ar for medium, like an AS-VAL or somthing

restive plover
thin thistle
lucid thicket
#

The only gamebreaking gadget heavy has is the whinch claw, there is reliable counter expect the stun gun on light

lucid thicket
restive plover
glossy comet
#

I love soda

floral jewel
#

I need crowbar weapon/skin

restive plover
#

It was just as stupid.

#

"This class has the most stuff so pick more of it" is stupid.

tulip grove
restive plover
#

I would say sledge is more fitting but sledge already has the Comically Large Wrench.

vapid frost
#

Candy cane skin for the sword

#

Next month

pallid stirrup
#

frag grenade mad overrated, only good in world tour, ranked, terminal attack, powershift, bank-it, quickcash, and 1v1s

floral jewel
#

The Light in power shift watching me throw my 87th Pyro grenade

placid needle
#

is pike any good for medium or is Famas better also what is the best loadout as far as equipment goes?i ussally just go all nades. i usually only play Powerslide and quick cash..

young lava
#

Triple spear (ran it and actually worked)

marble heath
#

Fein

boreal laurel
#

When I match with an LLL team, I pull out my goo gun+flamethrower build just to grief them 😈

proper iron
#

The flamethrower is very OP!!! 😢

boreal laurel
proper iron
ripe kite
languid crag
#

i just had to beat up my pillow

proper iron
restive plover
boreal laurel
languid crag
#

why tf do lights always go after me

ripe kite
proper iron
languid crag
proper iron
languid crag
ripe kite
languid crag
#

i think heavy needs an AR maybe an M4A1 for heavy with an acog would be good for heavy

languid crag
#

cuz i hate stun users they are so scummy

languid crag
proper iron
#

i don't use stun >.<

#

only m11 'n cloak

languid crag
#

m11 and cloak is scummy still

proper iron
#

😁 thats my fav combo + in the heavy's back

languid crag
#

piss off lad

shut bane
#

Embark likes adding weapons that generally aren’t the most reliable and or are limiting in capability in real life but act as cool concepts for a virtual game show

drowsy pasture
#

That is just false

shut bane
#

Well, i thought so with the additions of the m26 mass, famas and ks

#

Even the deagles which can be pieces of shit in real life

drowsy pasture
#

Are you saying the famas is shit?

shut bane
#

In game?

drowsy pasture
#

Irl

shut bane
#

Not shit but known to have reliability issues yes

drowsy pasture
#

Like yeah deagles are shit irl but adding famas on the same level if shit as the deagles isn't it

#

Could there be better? Yeah of course

shut bane
#

Never compared both of them, just deagles

drowsy pasture
#

I don't like deagles

shut bane
#

My point is only that they’re not the most reliable in real life, KS is but it’s limiting with its size

drowsy pasture
#

The worst people ever are people who prefer 357 over 50 ae in a deagle

languid crag
#

tazer is so bs its unfair

drowsy pasture
#

Skill issue

languid crag
drowsy pasture
#

Nah

languid crag
#

yuh uh

drowsy pasture
#

Just kill the light

languid crag
unique parcel
#

m11 since day 1 ā¤ļø

shut bane
#

Isn’t the real life range of a taser like 7 meters

unique parcel
#

tazer m11 with dash invis and emp-nades

#

That's my daily driver atleast, and it's so fun

plain wasp
#

3/5 incorrect names is crazy

#

That's stun vanish and glitch

tulip grove
#

How about you be a real man and pick a grappling hook.

Every hero should have a grappling hook.

restive plover
uncut fox
#

i dont know where to put this but we need gun scopes to match the gun skin 😦

safe cypress
uncut fox
#

Nama Tama's Son Has Entered Chat

restive plover
#

What should my first purchase for light class be?

tulip grove
tulip grove
#

If you want to be really annoying, you can pick up Stun Gun. Great at immobilising people who are caught off-guard by it, also denies any ongoing action of theirs like holding a carriable, reviving and stealing.

restive plover
tulip grove
#

Just know that they can still shoot at you, so you'll need to account for what weapon they're using.

Stun Gun doesn't guarantee a kill, it's just a very potent gadget.

#

Another unlock you could pick up is either of the recon gadgets. In any fast-paced shooter, information is king.

fresh wagon
#

just wanted to put this somewhere, i think glitch grenade should be reworked to function like the concussion nades from team fortress :) real ones kno

novel goblet
bitter surge
#

Do you think frag grenade is an S tier gadget ?

#

Two charges and each deal 149 max..

hallow leaf
bitter surge
red dove
#

does heal beam stack

violet bay
#

Yes

tired minnow
#

V95 keeps killing me

hallow leaf
tired minnow
restive summit
#

I want the p90

zenith nova
#

fcar s tier all other guns are mid

prisma copper
#

ā‰ļø

plain wasp
#

No no, 93r s tier all the rest in f

hallow leaf
dusk lynx
#

nah

#

there ok

plain wasp
#

Erm wrong there

dusk lynx
#

the dual blades are not the best and not the worst

hallow leaf
dusk lynx
#

but hey there just opinions

#

i think the model 1887 is s teir

#

i avarage 10000 combat score on a bad day with it

coral root
#

Need a Nickel plated virtual extension skin for the 93R

hallow leaf
#

@dusk lynx the posts were sarcasm

plain wasp
#

I actually have been using my fists alone and average 30 kills per game

#

69k combat score too

thin scaffold
#

Can confirm, it’s true

placid needle
#

What’s the best loadout for medium as far as equipment goes in general. And especially for power slide.

modern gull
#

i just want a scope on 93r and a little faster fire rate ā¤ļøā€šŸ”„

boreal laurel
desert falcon
#

Double barrel on light is lowkey hella fun

#

Against other lights

shut bane
#

It’s good in general even against heavies, it’s damage output is enough to 2 tap them so one reload in between isn’t really that much if you can stay evasive

#

I think it works much better with dash than cloak nowadays

desert falcon
#

I like it with cloak

wide onyx
#

I've noticed a interaction between the jump pad and RPG. I'd upload a video if I could but I cant.

#

If you shoot the RPG over a jump pad, so it passes over it in the air, it will usually bounce off whatever terrain it hits

long swan
#

Momentum Balls: A throwable weapon that has the same or altered physics of the grenade. Basically the contestant will have 4 starter balls that they are able to throw. The farther you throw the more damage it does. I also think this is REALLY easy to balance. To many balls to throw? Decrease it. It dominates mid range? Make it long range. Too easy or too hard to hit shots? Change projectile size. I see it being a nightmare for light class to have maybe?? It probably overthrows the throwing knives but... PLEASE GIVE OPINIONS I HAD THIS IDEA FOR WEEKS

jade violet
#

season4 almost end

cunning kettle
#

thank god

pallid stirrup
#

which gun is this

topaz osprey
cunning kettle
vale obsidian
long swan
#

I'm saying this as glazer tho ngl BC I love this game. But why don't U like it?

cunning kettle
long swan
#

Momentum Balls: A throwable weapon that has the same or altered physics of the grenade. Basically the contestant will have 4 starter balls that they are able to throw. The farther you throw the more damage it does. I also think this is REALLY easy to balance. To many balls to throw? Decrease it. It dominates mid range? Make it long range. Too easy or too hard to hit shots? Change projectile size. I see it being a nightmare for light class to have maybe?? It probably overthrows the throwing knives but... PLEASE GIVE OPINIONS I HAD THIS IDEA FOR WEEKS

ashen charm
#

xp54

vale obsidian
ashen charm
#

we need a healing gadget

vale obsidian
jade violet
ashen charm
ashen charm
#

like for 3 seconds or smthing

vale obsidian
#

imortality should never be in any pvp game ever

#

what ever counter point you have just nah uh just not

#

everyone should be killable, thats what make a SHOOTER Game fun (you get to kill people)

pallid stirrup
ashen charm
#

ow 2 haha

crisp heart
vale obsidian
#

i was going to type something but update here hold up

#

nvm just some skin

vale obsidian
hexed flame
#

i just want the dome shield to last long enough for a steal/revive..

vale obsidian
hexed flame
slim crest
#

Here to see if people still think sword is op

cosmic oriole
#

This ruler as a dagger skin would go crazy

hexed flame
vale obsidian
hallow leaf
slim crest
hallow leaf
cosmic oriole
crisp heart
hallow leaf
cosmic oriole
vale obsidian
hallow leaf
crisp heart
hallow leaf
vale obsidian
#

it have all the potential but get royally fk by it dev

hallow leaf
#

@cosmic oriole what skin we really need is a fucking Molotov skin for pyro

slim crest
crisp heart
#

league of legends (despite not being an fps) plays around with immortality a lot. tf2 made it work by having the support class not being able to attack while casting it.

slim crest
hallow leaf
#

The only good blizzard is the og blizzard before Activision got their hands on it

cosmic oriole
#

A molotov that looks like a party popper

crisp heart
#

I don't know if apex and valorant has it though, quitted those the games early

#

wait, apex technically has an immortality ability with wraith where she becomes invisible and can't see nor attack enemies.

#

yeah, so immortality usually has a weird gimmick to it in games that has it. and the finals doesn't need it

idle pulsar
#

I have a skin idea mid evil sheild skin with a wooden shield and mabey a bonk thing as the melee weapon. Like a tower shield and morning star or like an axe or hammer 😳 for riot shield

fleet brook
#

Jesus Christ the accessibility of immortality in dota

shell sonnet
#

could someone give me advice on sensitivity adjustment?

im trying to get non-ads and ads sensitivity to be equal
but no matter what i change, ads is always lower

fleet brook
shell sonnet
#

thats probably "mouse zoom sensitivity multiplier", right?

fleet brook
#

Yea

shell sonnet
#

like
during zooming, your sensitivity is multiplied by this much

this goes from 0-100%
0 just disables movement during ads
But 100% isnt my non-ads speed, its about 25% less

whats going on?

fleet brook
#

That may be the max

#

Like a weird rule the game has I personally haven't ran into this

shell sonnet
#

but like
why make it disproportional?

there is 0 upside to make 100% be less than 100%
anybody who wants ads speed lower than non-ads can already do that by making that value less than 100%

thats what its for

meanwhile i cant have my sensitivity be the same for both
and either need to make my non-ads sensitivity too high, so my ads speed can be accurate
or have my non-ads speed be on point, but have my ads speed be too slow

#

found it, it was the focal length scaling
ty for the help

cosmic oriole
shell sonnet
#

im not following

crisp heart
cosmic oriole
crisp heart
crisp heart
#

we should have that in the finals

#

just extend a contestant's respawn

full sky
#

and releasing early

crisp heart
#

what if, the 93r is an akimbo that can't ads, and you have to alternate lmb and rmb in perfect rhythm to get the fastest firerate/dps?

cosmic oriole
full sky
cosmic oriole
#

i discovered the backstab technique a few days ago and im struggling a bit on how to use it

#

i'll figure it out

full sky
cosmic oriole
#

ill try charge, turn, release

cosmic oriole
#

i didnt even know that you could charge knife until like a week ago

crisp heart
#

if only dagger's primary fire deals crits on attacks that hit the back.

viral lodge
#

YEA

fleet brook
#

Farm crit the weapon

But wouldn't that make it mega bursty

livid pecan
#

did they change the data reshaper?

#

i cant reshape more than one barrel anymore

vale obsidian
livid pecan
#

it targets only one barrel instead of the cluster

crisp heart
fleet brook
#

Miss your first shot with the DB and you better pray

crisp heart
#

with the dagger, you miss your opportunity to hit the backstab? welp, too bad. he's now aware of your existence, better find a way to juke him with a bunch of mines and glitches around

ashen hawk
#

@civic basin
good atl ull keep quiet šŸ‘

restive plover
#

Theory is that Breach Charges are great for creating custom mines using barrels & canisters

#

Explosive, Fire & Gas require two Charges for controlled detonation while Glitch, Goo and Smoke only need one (Tested)

#

Fire & Gas may use one Charge for controlled detonation after landing from being tossed (Skips canister 'fuse'/delay & saves ammo)

#

If Goo is thrown (which causes it to activate upon impact) the Breach Charges -> maintain momentum <- & retain re-arm progression from the start of the throw. The Charges land on the ground nearby. Activated Goo may crumble unless there is a strong forward momentum in the throw [If not, the Charges will land underneath the Goo which prevents Goo from attaching to a world surface]

#

A Smoke canister with a Charge will have it drop straight down. A Goo canister that is -> placed <- with a charge will become a semi-circle of Goo instead of becoming a wall

meager prism
#

season 3's arsenal was predictable. but what the heck are we getting for season 5?

fleet brook
restive plover
fleet brook
#

It was called something but effectively heavy had 2 C4 and would stack the damage of the explosive with a red can

fleet brook
#

It allows light more on demand destruction than heavy

#

From gadgets*

restive plover
#

Gotcha. Yeah since Heavy has only 1 C4 I started looking at the Breach Charges

blissful lodge
#

s1 nuke

dry oak
candid bloom
#

anyone knows the best gadgets to counter sword players

loud merlin
noble swift
#

Goo can be annoying to play into at times if you simply pop it and get on top of it

fleet brook
#

I'd say lowering the scaling of item on barrel to damage down could be fine

soft shale
#

I figured it's hard to get a proper overview of how players feel about the game through continuous messages in this channel, Reddit topics, or raw data gathered from the game (on Embark side).

I'm curious to get a more synthetic glimpse at what people think, so I built a Google Forms: https://forms.gle/EAMdthHyB2bYgWRFA

The topics are as follows:

  • Class/team comp balance
  • Simple class per class review of specs, weapons and gadgets
  • New cashout rules and respawn logic
  • Maps

I didn't want to make it too complicated or deep, but it should give us some insight on what the community thinks.

I've enabled access to the results for any participant. So any of you should be able to see/use/share them.

fleet brook
chrome valve
#

heavy meta rn? tire of medium finally

fleet brook
#

Instead of sword being an annoying mosquito you've turnt it into an annoying fly

fleet brook
fleet brook
#

Hit points

noble swift
#

Heavy has c4, rpg, charge... lot of crap by default that basically everyone knows is what I mean by Heavy Is Heavy

chrome valve
fleet brook
# noble swift Heavy has c4, rpg, charge... lot of crap by default that basically everyone know...

Rpg isn't really gonna help with a sword light because it doesn't do a lot of damage and will self damage you at that range so your counter still leaves you close to death at best and that's with a direct hit and the CD takes so long the light can revive 2 times over

The C4 isn't that great of a gadget and again at this range self damage and it would need to be a direct to get much done.

Charge is the only thing you listed really helping you out

noble swift
#

Brother... c4 is meta as fuck

#

Also as a heavy, you just shoot the sword guy down

#

The ttk is so stupidly high for a sword outside of the optimal combo that you have plenty of time to kill the lil bugger

#

At that point if youre losing that fight, i mean not much to say

#

Not uncommon for heavies to straight up kill themselves for a kill when they can just get defibbed usually easier than a light cuz heavies usually stick with a team unlike the lights

uncut fox
#

I can Vouch for this 😦

waxen vapor
#

fell in love with pyro mines just because of this. pyro mines are the only mine to not have been nerfed since beta, i think, so that makes them the model 1887 of the mine gadgets

#

it's like having two pyro nades that you can't possibly miss! great for zoning and funnelling if you're running melee or the shotgun

boreal laurel
#

Also technically they were released at launch and not during the beta

waxen vapor
#

they also have the most aesthetically pleasing model. inspect that thing at the wrong angle outside and you are blinding yourself. also can someone explain why the pyro mines just happen to be 2-in-hand while the explosive and gas ones have been nerfed? is there really a reason why pyro mines are considered less oppressive compared to the others???

tulip python
#

model needs distance-strength rework

boreal laurel
waxen vapor
#

mines just fit the heavy playstyle better to be honest. once you're hunkered down and the rest of the team med and lights are rotating around you mines are just a lot harder to dodge or play around for the enemy. i don't really get why meds use explosive or gas since it's a lot easier for them to just move the battle elsewhere and you just have a wasted gadget slot

#

heavies benefit the most from placeables and fortifications. even on med running aps or turret feels weird because a lot of the time the fight can just shift elsewhere bc you don't really dictate the flow or angles people peek or fight from

dreamy hedge
#

When is the ospuze consumable gadget dropping?

cyan bobcat
soft shale
#

If Embark releases this skin for the LH1, I'm buying in a heartbeat

vapid frost
#

This is sort of an old thing, but I forgot to ask.
Has any dagger main noticed a significant reduction in the combat score when using the dagger? It used to give so much more, but since the rework it gives a lot less combat and I haven't seen anyone talk about this nor is it mentioned on any patchnotes.

#

Idk if it's intended or if it is a bug

shell sonnet
#

I do recall having had very high combat scores at times
I dont specifically notice a difference, but thats because im not comparing them atm
I do have some old footage i could probably pull up to compare

What i notice more is missing plenty of (often times vital) stabs because there is not enough feedback on if the stab is ready

#

There are a few things like that, turret remote recall for example also makes 0 noise and if im running somewhere i ofzen notice a bit later that my press didnt actually go though and i have to try again

vapid frost
#

Yeah, that too, it used to give around 1000 combat per kill (if backstab) and now it gives the same combat per kill as the other weapons

shell sonnet
#

I mean, that would be fair i guess?

vapid frost
#

It's not a big deal but it was a nice feature ig

shell sonnet
#

I want multie hit back :/

vapid frost
#

Me too :/

#

Please just make it like the tks and give us 2 right click options

#

I'm begging

shell sonnet
vapid frost
#

Yeah, kind of

vapid frost
#

So you could hold it when you are trickstabbing around corners or fighting a sword

shell sonnet
#

Yeah, that would have saved me a few cashouts

I hope they do that

vapid frost
#

Yeah, it would also not only bring back the previous skill ceiling, but rise it more

shell sonnet
#

Its so painful to rush in behind someone stealing
Charge it up, but let go a second too late

Its a real dilemma
Either you charge longer, to make sure its actually ready but risk using too much time and loosing the cashout

Or you let go as quickly as you think you can, but risk being unable to, due to charging too little and loosing your charge

It sucks

vapid frost
vapid frost
#

I also feel like it doesnt register my click and try to stab when I wasn't even charging in the first place

shell sonnet
#

Also, whats up with vaulting at the moment?

Sometimes im just walking, maybe bunny hopping a bit and i suddenly grab onto a ledge and vault onto something that i wasnt even looking at

And other times, im try to jump into a window, and i just get stuck because it refuses to vault

Or while jumping from one moving platform to another (right above seouls death pit no less :/)

#

Probably wouldnt even be that bad if it vaulted often than not, but was very quick so you dont eat 15 bullets because its basically a soft stun

vapid frost
#

Oh, I don't recall that happening to me, but it must suck

shell sonnet
#

It was a little
Not major by any means, but the few times it does happen it kinda breaks the flow (especially if it gets you killed)

It may not happen all too often, but there are a few such things, it adds up

jade falcon
#

Any counter to heavy claw?? Getting back into game and it's less than fun getting stunned and pulled into my death hammer or flamethrower

boreal laurel
jade falcon
ancient mortar
magic crypt
#

Bro do you guys think that the defibrillator should be a specialization?

fervent void
toxic plover
#

I say put all specialization and gadgets on cool down after a defib revive and remove invulnerable frames and then it'll be balanced

spark igloo
#

so to beat boring you have to be REALLY boring

#

dash doesnt let you escape anymore either

gilded nova
#

On console does winch then immediately after rpg work?

vale obsidian
gilded nova
#

Uhh Click speed, fps, internet speed, resolution, macros for pc. Uh idk

spice vigil
#

Not quite howelectronics work but it should still work

elder hill
#

Double barrel needs a nerf

spice vigil
cunning kettle
vale obsidian
languid crag
#

famas skin

stray oar
ember prawn
#

this is what comes up when you search famas on google

#

and other games like pubg use this representation of it

stray oar
ember prawn
#

what?

#

what does that have to do with anything i said

stray oar
#

dunno

ember prawn
umbral knoll
#

most intellegent conversation in the finals discord server right here

ember prawn
plucky spade
warm gorge
#

I feel like I'm like 1cm away from hitting people with the sword after the nerf

languid crag
#

i hate sword users

restive plover
#

Simply shoot them.

warm gorge
languid crag
vale obsidian
#

real

restive plover
vale obsidian
#

we don't want to nerf shit just bc its annoying/hard to fight

cedar night
#

hum

vale obsidian
#

hmm

cerulean flame
dark prawn
#

how's my current loadout?

Light 1: Evasive Dash, Throwing Knives, Sonar Grenade, Frag Grenade, Vanishing Bomb, Reserve: SH1900, XP-47, Gateway, Breach Charge

boreal laurel
plain wasp
#

Also it's XP-54 not 47 but anyways I'd equip the gateway most of the time instead of sonar because sound does about the same as sonar does

icy forge
#

How Americans be feeling like after discussing who's the biggest patriot in a video game related discord server šŸ˜‚ : revenge_friend

#

Some Americans are like that and some Europeans act like that, that's life

civic basin
icy forge
west turtle
fleet brook
jade violet
lapis hound
dark dawn
tawny cape
drowsy pasture
amber ermine
#

the m26 skin on the last page doesn't show the effects in game
am I the only one with this ?

clever furnace
#

we didn't get full-auto weapon since season 1 šŸ’€ New smg, lmg or assault rifle would be soo nice. And also multiple scopes on one weapon, not only 1 scope on one weapon. Also we really need scope for lewis gun hug_friend

ornate jungle
uncut fox
fleet brook
#

I know the revolver is bad and I know I'll never be as good as JFJ with it but everytime I watch one of there videos it tempts me to pick it up

fickle dome
#

anyone know how long you have to hold down right click for the sword to lunge?

drowsy pasture
#

Just wait for the animation

fickle dome
#

nah i want to know exactly, like 1.5 seconds or smth casue im working smthing out

uncut fox
#

Im sure you can find it online, idk off the top of my head

fickle dome
#

cheers

west turtle
left swallow
viral fern
#

Med doesn't have that tho

dreamy hedge
#

Lmao there should be a mine like the glitch trap that just makes a slow field

restive plover
#

Best loadout to run with the pike?

languid crag
spark igloo
spark igloo
viral fern
oak storm
restive plover
ebon mason
#

im sad the dual blades aren't very good, they're super fun

restive plover
#

if doing more than just w+m1 is hard for you then perhaps try something else

fervent void
tight swallow
#

Charge Slam, KS-23, Dome Shield, Barricade and RPG.

hallow leaf
ebon mason
#

all they really need to do to make them better is to get rid of the 3rd attack

hallow leaf
#

50x2 60x2 70 just doesn't make sense, why have the damage drop off at the end

ancient mortar
#

Maybe they don't want it to kill a heavy in one combo?

narrow solar
#

is it just me or is ait that if u wanna play light u should be running a gateway

#

at least a useful one

fierce blaze
#

What is the gayest gun you can use for each class

hallow leaf
ancient mortar
#

Yeah I agree, was just the only non bug reason I could think of lol

narrow solar
#

idk

hallow leaf
fleet brook
#

I don't think it should be able to be shot out it's not an insanely strong gadget and requires setup

fleet brook
hallow leaf
narrow solar
#

it needs to be in a better spot than the xp

hallow leaf
narrow solar
#

also light needs a lot dps in comparison to its health

hallow leaf
#

It has movement to compensate for it's missing health

narrow solar
#

lights do not need a nerf, mediums do. Its rare to see lights in high elo besides occasional hml

hallow leaf
#

The ttk doesn't need to be that damn fast

narrow solar
#

if were talking about dps in comparison to health medium is more of an issue imo. Also overall med just too good rn

hallow leaf
#

And lights 100% need a nerf, the main nerf med needs is defib

narrow solar
#

light is by far the weakest class rn and basically no one in high elo would disagree

hallow leaf
#

Light would be seen more if defib got nerfed

#

100% the main reason medium is so prevalent is because of the defib chains

narrow solar
#

and heal beam and glitch grenade and jump pad and shotgun and demat and turret and zipline

hallow leaf
#

And med doesn't have glitch grenade

nimble bronze
#

Anyone thinking when to nerf model and sword?

spice vigil
#

nah you the first person to say that i think

crude cobalt
#

love how the game answered my own question, mine or nade? Final cashout, threw a nade and wiped the team because of their mines lmao 🤣

narrow solar
#

But medium is by far the best class in the game and I don’t think the m11 is an issue

spice vigil
languid crag
spice vigil
#

right on target crosshair (its perfect)

nimble bronze
languid crag
#

throwing knives need a nerf i get 3 shot as heavy

spice vigil
fleet brook
#

The implications of what you're saying about a burst weapon is strange

hallow leaf
nimble bronze
fleet brook
nimble bronze
hallow leaf
hallow leaf
spice vigil
hallow leaf
spice vigil
#

when the average lobby has 9 mediums and a couple heavies or lights i think theres a definite issue

hallow leaf
#

Yes, it's defib

stray oar
hallow leaf
#

A heavy shouldn't get bursted in a millisecond by a no skill m11

spice vigil
hallow leaf
#

Also shouldn't get 2 tapped by the sh19

spice vigil
stray oar
hallow leaf
spice vigil
#

or heear me out. USE THE THINGS YOU COMPLAIN ARE TOO GOOD

hallow leaf
#

I'm a firm believer that if light was removed the game would be in a better place

stray oar
#

but like it takes some kinda skill to hit all your shots bc if you dont your ass is getting sent strait to the shadow realm

spice vigil
#

these are awful takes

coral root
#

MG3 for heavy

hallow leaf
#

Any take defending lights bullshit is a horrible take

stray oar
hallow leaf
#

Skill issue

languid crag
smoky jackal
languid crag
smoky jackal
languid crag
#

v9s needs a slower reload cuz it does 39 damage or so

#

and it has alot of ammo

stray oar
nimble bronze
nimble bronze
#

I was emerald 4 last season

languid crag
fleet brook
languid crag
fleet brook
languid crag
#

hows that not op

smoky jackal
fleet brook
languid crag
smoky jackal
fleet brook
#

Lmgs didn't do alot of damage per bullet

That excludes mag size and a bunch of other factors like effective range

fleet brook
#

That would make sledge an op weapon in season 2 and most melee weapons the best in the game

smoky jackal
spice vigil
#

nerf light guys šŸ¤“ šŸ‘†

fleet brook
coral coral
#

nerf smoke grenade

plain wasp
smoky jackal
coral coral
#

I was being ironic

plain wasp
#

You know on second thought the cd is too short

fleet brook
#

Somethings are infact a problem on your end and not the high damage high risk burst weapon closed the range on you

coral coral
#

if you're dying to the DB, get better positioning

#

its only good in 1v1s

fleet brook
#

Nah just clown react the dude because you ran out of argument

smoky jackal
fleet brook
#

I'm talking to a light main . I'm surprised you took your Adderall and are able to form full sentences before you diverted to name calling

coral coral
#

light mains when every weapon one shots them

fleet brook
#

You want to nerf the DB out of 2 shot range which would make it terrible as a gun

plain wasp
#

Give the shotgun with 2 barrels more ammo capacity frfr ong

coral coral
#

also if it was nerfed, then it wouldn't be able to kill heavies

fleet brook
#

You're expecting a light main to think for more than 3 seconds

smoky jackal
plain wasp
#

Mfw ad hominim

coral coral
#

if you're letting a db light get in 1 shot range and live, you aren't playing the game right

fleet brook
#

DB is fun and a quick play weapon