#💣┇weapons-gadgets

1 messages ¡ Page 104 of 1

shut bane
#

Id still replace it with a survivability based specialization

bitter surge
#

How would you fix KS-23 ?

desert falcon
bitter surge
stray night
#

pls revert mesh or replace cooldown system with activation cost system. We went from having 2 classes in the meta to 1 class in the meta lol

soft juniper
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I hate how long it takes to Level up Gas Grenades

languid crag
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a triple barrel blunderbuss skin for the lever action shotgun and you load in the metal balls or shrapnel pellets from the top

surreal pivot
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@smoky light My Brudda!!!

spark igloo
#

anybody in here got suggestions/problems with this?

ocean elk
#

Hey new to this channel i was wondering how the pirate's revolver looks in action before i make any costly choices☺️

maiden timber
# spark igloo anybody in here got suggestions/problems with this?

Winch one is false, the change last patch is completely only nerf to Right click/vertical slam hit duration, not faster hit

Nothing change except can't easily 180° hit with vertical slam move

Medium could use Jumpad (almost every medium use this) and dash light is straight winch counter

Pulling heavy with charge n slam is suicide

Even worse if anyone aware, winch make heavy like can't shoot 0.5-1 sec before enemy u winch free tho

spark igloo
#

You can also M2 M1 mediums off winch which was not possible prior to the patch

maiden timber
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When u winch medium, u can't immediately slam them with vertical, still need chase them with slide+slam which make it like 50/50 u can pulled out combo

Light can dash out

It's only nerf to heavy right click bruh, nothing change about winch+sledge combo since beginning

spark igloo
maiden timber
spark igloo
#

its by no means overpowered but it needs changes to be healthier to fight

hallow leaf
spark igloo
#

sledge was fine before winch

hallow leaf
#

I'll take anything to help med melee

spark igloo
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it should be the spear m2

strange kelp
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It feels faster though because u dont have to pull the pin

icy forge
languid crag
#

heres my interpretation of a double barrel blunderbuss skin for the lever action

hushed crown
# spark igloo anybody in here got suggestions/problems with this?

xp54 is okay imo it has good range for what it is
winch is NOT fight winning button by any means (literally just walk forward, past the heavy, and you can live)
dash is fine
cloak honestly needs a nerf more than a buff
i genuinely still dont understand the kyoto hate, its not that bad
sandstorm vegas is fine
riot shield is semi-viable now with the buff but everything else for the most part yeah
i have saved myself from dying to grenades many times soley because of the voice lines from contestants
ive only seen a vault clip out of bounds on vegas once, so idrk if its a problem or not
everything else i didnt mention is mostly true

spark igloo
hushed crown
spark igloo
spark igloo
#

Most of my takes are from a comp standpoint tho

hushed crown
#

i will say though i have never died to a winch sledge unless the heavy was up against a wall
you can literally just hold w and escape

hushed crown
spark igloo
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And melee lunge is strong enough to pull you into the next m1 and qm if we're referring to mediums

#

Lights just get m1 quick melees and instantly die tho

hushed crown
#

oooh

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i guess its just the heavies i encounter are bad because every single one does m2 after winch

spark igloo
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Yeah that'll do it

swift cradle
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You can literally see a light running around with cloak from 60m away how much more borked do you want it to be? stopegg

lavish blaze
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neither invisibility nor wallhacks should be present in any pvp game, and light has both, on top of tiny hitbox, crazy mobility and massive damage

tulip grove
frozen canopy
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A Very controversial topic on items but, Switch the Stun gun to Heavy and it'll balance out usage of items from light spam. As for Mediums give Defibs a cooldown after use to be 35sec to prevent defib spam to make using or not using defibs more crucial :D

fleet brook
fleet brook
frozen canopy
restive plover
#

Just a tad annoying.

fleet brook
#

On console it makes me hate the game

frozen canopy
#

Stun gun utility to stop cashout steals as a crutch for lights makes having lights with dash or cloak hard to fight but if a heavy with no quick entry makes getting into the point more crucial and stopping lights from flying away more reliable, as lights have ttk of 0.6 seconds

#

A different thought would be on the idea of data ReSharper removing a turret from play shouldn't put the turret on a full 12 sec cooldown but should be a 8 sec delay

restive plover
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Steal stopping with stun gun is not a crutch lmao, and lights should be harder to pin down.

frozen canopy
restive plover
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I do think it could be changed a little, losing the movement lock and being a full glitch effect. But that's about it.

frozen canopy
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I think it's in a good spot of disabling but it shouldn't be able to reload in such a short time like defibs, It could be a 23 sec cooldown XD

restive plover
frozen canopy
restive plover
frozen canopy
#

they both have reasons of use compared to a Stun gun

drowsy pasture
fleet brook
restive plover
fleet brook
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Yes but it's easier to setup a bad gate /misuse it then it is to do a bad stun gun

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As long as stun gun lands it's guaranteed value

rough carbon
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I hate the stungun but it really does keep swordies in check. If anything the medium or the heavy should get it. And I say this as a sword user

kind compass
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Day 2 of suggesting a mag fed repeating crossbow lever action (look up the one invented by jorge sprave) and possibly the the HK G11 burst rifle for heavy, both are iconic in the way the gun would handle and uniqueness, the G11 would be a perfect size for heavy and heavy does not have a burst or any ARs in their kit
If the medium can have a nade launcher like heavy and the heavy has access to deagles like handguns like light and medium it would be cool for heavy to have access to a marksman style rifle or AR, just lower dmg and increase mag size and possibly fire rate to make it similar to their machine guns so it's not to overpowered for heavy to have such a long range rifle

vale obsidian
sand monolith
rough carbon
sand monolith
#

Stun on medium or heavy would be insanely overpowered

fleet brook
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Not really

rough carbon
#

ive seens some good cloak db

fleet brook
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Heavy could use it for melee I guess

Mediums ideal range for all its weapons is mid range

rough carbon
#

scout is spy's son indeed

obsidian nexus
frozen canopy
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Heavy winch stungun and sledge

rough carbon
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I would be down for everyone-gets-a-stun-gun week

fleet brook
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Medium generally doesn't like being up close and personal

And heavy has enough chase down but slowing you can be useful

fleet brook
rough carbon
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Heavy has a stungun, it's called the goo gun

fleet brook
sand monolith
rough carbon
#

You can still slow people and hammer em

frozen canopy
rough carbon
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as long as they dont take that away i wont complain

sand monolith
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Stun would be cool with melee and then insanely broken on deagles and sa12

fleet brook
rough carbon
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but think of what medium and heavy wont be using if they opted to use stungun

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that would effect their kit to a degree

sand monolith
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Both classes have a free gadget slot

fleet brook
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I mean heavy has decent things but his load out rn is very flexible

frozen canopy
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Or give classes an item like cleansing glitch/stuns temporary shield for 2 sec

sand monolith
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Having more options isn’t really a nerf

fleet brook
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Also you'd need to shoot it on someone else as you can't cleans your own glitch

rough carbon
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ana overwatch heal nade would be better

frozen canopy
rough carbon
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or octane apex speed stim

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if med had a speed stim the double blades would be nasty

fleet brook
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I mean they'd still be bad because octane sacrifices health

rough carbon
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i can see medium having a speed GATE rather that launches you horizontally like a hot wheels car

fleet brook
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It'd be more so used for quick rotation

rough carbon
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a speed stim would certainly challenge the cloak nade meta

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i would rather haul ass rather than not be seen

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and if it chunked away 25 or 50 hp and delayed regen until the speed stopped then oh well

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still want a canister launcher that sucks up loose canisters on the map and stores them to be dispensed at will, shot at the enemy in a semi auto fashion like the junk jet from fo4

sounds like a heavy specialization

kind compass
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Power jump for heavy would be dope as a specialization heavy. As heavies have almost no mobility gadgets except grav cube and has to rely of medium kits and gateway to get around, if your teammates have none womp womp. The jump could easily be balanced from jump height and jump distance/ horizontal range and speed of jump and cooldown. It would be nice to see a new specialization that isn't defense related or similar to a winch, in maps like Kyoto it's almost impossible to get height in a quick manner ( grav cube) and it would be funny to see heavy jump up the side of a building in fortune stadium ( the iseult portion with the all of the windows) the jump can also be charged to change height/horizontal distance to allow diversity and also help the heavy get in and out of combat whilst also making the predictability of jump hard to predict for players aiming at the heavy

vapid frost
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I think it would be awesome if the concepts expanded a little bit, like adding magic weapons/gadgets, maybe with a fantasy themed season? It may sound a bit weird considering the actual setting of the game, but after all, it is a virtual gameshow where anything is possible, right?

vale obsidian
rough carbon
kind compass
#

Or the automatic crossbow from van helsing 😆

rough carbon
#

Resigned cl40 and mgl

vale obsidian
vapid frost
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Staffs, wands, tomes, anything actually

vale obsidian
vapid frost
rough carbon
#

Wands that shoot out projectiles and you do a little spell as a reload

shell sonnet
rough carbon
vapid frost
#

Perhaps they could work around effects? like burns, slows and stuff

kind compass
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Finding or making skins for some of those weapons seems limited imo I think wands would be dope unlimited ammo with a heat mechanic so u have to wait for it to cool down and an aoe alt fire

shell sonnet
weak kernel
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what if a single shot serious sam cannon as an alternative to the RPG

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big cartoon cannonball that smashes through buildings

rough carbon
vale obsidian
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i have a wand spec idea for a very long time now
its for medium and to use it you need to do damage and that damage get stored in a meter

holding right click show a circle menu with 3 spell, one offensive, one defensive, one heal
left click to select the spell, and if you keep left clicking it'll use the same selected spell

rough carbon
#

It's tf2 heavy fists but consistent

shell sonnet
shell sonnet
rough carbon
#

Also doomfist gauntlet for heavy 2025

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I say this as a light

vapid frost
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I personally thought of the wand as a light weapon, a staff for heavies and maybe a tome for medium

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Or crystall balls, there are many possibilities

heady kindle
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A brick for mediums. I'm not kidding. Throwable brick.

shell sonnet
# kind compass Finding or making skins for some of those weapons seems limited imo I think wand...

I mean, would it be?

Just make staffs and they act as the weapon in question (book and fireball for rpg, staff for gun, etc.)

Only issue i could see would be weapons being too unrecogizeable, and you cant tell them apart
Which wouldnt be any different if they existed on their own

And how would you even make skins for them?
Can you even apply the level skins to them?
They would break every metric

rough carbon
#

If heavy had the high leap, the boxing glove and the doomfist gauntlet we have our doomfist recreation right there

kind compass
vale obsidian
rough carbon
vapid frost
heady kindle
vale obsidian
shell sonnet
rough carbon
vale obsidian
rough carbon
#

Concussion effect for headshots

kind compass
#

Oooo a charging ice shard launcher for heavy, slow charge but gives a cooldown effect

#

High damage slow fire rate with a minor slow debuff that can stack if hit multiple times

rough carbon
#

If we had a looney tunes sorta toon themed season fine throwing brick for medium lol

shell sonnet
#

Maybe it can be balanced right
But is it likely?
Do we take out chances?

vale obsidian
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and also its embark on the wheel here ahhhh

shell sonnet
#

Id rather not...

vale obsidian
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can't trust them on the road of balancing sometime

vale obsidian
shell sonnet
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I dont think magic fits in this game as its own thing

Maybe as skins, but thats about it

vale obsidian
#

but come on it would be so cool tho

vale obsidian
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like the time form going left to going right when starfing

shell sonnet
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Thats practicall instant already is it not?

Even making it instant wouldnt change much

shell sonnet
# vale obsidian but come on it would be so cool tho

I mean, it could be cool

But i just dont think it fits as its own thing

But as reskins, i could totally see that

Like, an artifact you hold up and use to heal allies as healbeam skin
A wand that fires a fireball for rpg
A magical glove that spews flames as flamethrower skin

vale obsidian
#

it need to be play tested
cus it might also be one of those thing that heavilly effect low elo and none at all high elo

shell sonnet
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That would be fine imo

Could also make flasks as grenade skins
Orange for pyro
Green for gas

vale obsidian
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agree

shell sonnet
#

We already had dnd stuff, i could totally see more skins being added

A mace would go hard as sledge skin
And a medieval spear would be nice

kind compass
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Throwing javelins for heavy!

shell sonnet
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A whole season might end up feeling a little like season 3, where the whole thing just commits way too hard

But it would be cool

kind compass
#

How did u get that iseult badge at the end of ur name rs? I just joined da discord yesterday

shell sonnet
#

Season 5 eill be a real place, so season 6 will still need to be conceptualised

And since it will likely be made up place, dnd would be fitting

shell sonnet
copper sinew
shell sonnet
kind compass
#

Preesciate it

copper sinew
#

Yeah blocking with katanas also doesn't really reflect bullets, that's just bullshit video games came up with I don't see why we couldn't have a guard up animation and mediums punching bullets back at enemies

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also gloves compared to a hammer would probably put too much dissonance between the outline of the heavy and what he is using, making it hard understand what weapon he is using.

Visual clarity is usually very important in games like these

shell sonnet
kind compass
#

Knuckle duster skin 😆👌

copper sinew
shell sonnet
vale obsidian
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you need to think out side the box with weapon idea now

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thats the best part of all weapon being quince

restive plover
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•_••@/“/“/“-“-

kind furnace
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remove swords

bleak onyx
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had famas skin idea, considering it has some pretty basic skins, the main gun would be made out of wood metal and old bolts, 3 lightbulbs are on top of the gun, the lower your ammo gets, the more brighter they will get, ( not effecting gameplay whatsoever, embark could figure out how ) when its at max brightness your mag is empty, so when you empty reload the bulbs will burt to turn off the lights (the glass wont shatter)

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originally put this is feed back, not knowing there is a 7 min timer.

vale obsidian
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they sack all range power into close range so ofc you get distroy in melee range

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tips: try sliding into them, work really reliably when you time it right

wind folio
#

lewis should have a red dot 🗣️🗣️🗣️

rocky rose
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Lewis is still better than m60 right now anyways

cunning kettle
shell sonnet
#

Ok, i just had a stupid idea

Approach enemies
Throw a vanish bomb in one direction, hopefully the enemy will look in that direction expecting an attack
Then cloak and attack from the other side

Depection tactics

cunning kettle
wind folio
cunning kettle
#

BIGGER WEAPONS

wind folio
cunning kettle
#

WAIT THAT WAS OVER A YEAR AGO 😭

bleak onyx
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model nerf idea, ( spare me ) add headshots, 64 body 96 headshot, 4 pellets

shut bane
#

m26 mass is unironically so good wtf

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xp is also feeling super easy to use, its fun

restive plover
restive blade
#

does anyone hve a privet match to join

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think about it a glide suit for light

north dragon
#

any guesses as to what the exclusive rewards will be for emerald this season

languid crag
#

what about an rpg skin that is an old pirate cannon

pearl spear
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Would’ve gone well with the pirate set

white torrent
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did they lower the damage falloff for the revolver?

shut bane
#

dont think so

white torrent
languid crag
#

an m1911 revolver skin would go hard

pearl spear
opal dove
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Lvl 8 pike complete with 40 days left in the szn. Genuinely curious as to how much of the community has this already? Or am I some of the first to obtain this? If that information is even available to you , I just haven’t seen any of the top streamers w it nor do I know anyone w it and I have plenty of top players in the game added
@restive plover

restive blade
#

day 5 of asking for a light, wing suit

languid crag
#

musket with a magazine skin for pike

bleak onyx
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your probably close to top 10-20, due to its mass use in higher ranks at the beginning of the season

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give it 12 pellets idk but lower there dmg idk

opal dove
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How’ve I not seen that🤣 but that’s what I figured too, I was just curious if they had data on it or not. I’d be suprised if 20 ppl have it as of current tho tbh cos even at higher ranks the shotty was more prevalent after a week then the pre patched pike was. I finished top 100 last szn and been chilling at 41k for a week. More then 90% of high elo mediums play shotgun @bleak onyx

bleak onyx
#

told my friend that and he argued w me for like 20 minutes 😭

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but this would work

kind furnace
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this is a problem in any comp game. if a gun has very high damage but the draw back is firerate or "hit your shots" like a shotgun it will dominate high elos where skill is high, shots are generally hit, and builds/meta are more important than weapon choice

sand monolith
kind furnace
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chill out. I didnt say it was balanced or bad or broken. Just that a gun like the model is on such a tipping scale of power. SLIGHTLY too powerful and itll dominate the meta. Slightly too weak and its still being used

crimson veldt
#

How can I acquire this charm?
What is Twitch Rivals?

restive plover
crimson veldt
#

Is the bow and arrow hitscan?

#

It has actual bullet travel?

bleak onyx
#

im having trouble figuring this out, if i need 30k weapon xp, how much dmg do i need to do?

strange leaf
#

Hear me out: Sci-Fi season. Heavy gets an ion cannon, must hold trigger to charge and fire, very long range and high damage.

Medium gets a laser rifle. No ads, right click changes from laser bolts that deal burning damage, to a solid laser beam.

Light gets a plasma mine launcher. Kinda like demo’s sticky bomb launcher in tf2 left click to shoot, right click to detonate (no cool down on detonation so you can explode mines in mid air with skill)

fleet brook
#

Isn't the famas the best of the worst in terms of ak options

sonic cedar
#

hey all, just wondering, is there a "meta report" website for the finals with weapon/gadget playrates and stuff for the current season?

restive plover
languid crag
#

m1911 skin for lights revolver

opal smelt
#

is there any other use for the currency that unlocks weapons? i unlocked everything a long time ago and its just 5000/5000

vale obsidian
hushed crown
#

since it’s still in the customization menu it might still be available but I doubt it because they’ve had like 2 since then

vital rain
#

add a nuke for 500 robux

toxic plover
#

Hey guys where do I aim with the scope on the pike? Like the top of the bump or just above it?

shut bane
#

Top of the bump

toxic plover
shut bane
#

Well that’s the indicator, it wouldn’t be just above it

toxic plover
shut bane
toxic plover
shut bane
#

Not for deagles and shotguns CATGRIN

toxic plover
languid crag
#

my cursed blunderbuss skin concept for the lever action

coral root
#

Nerf sword nerf 1887 nerf 1900 nerf deagles buff scar buff riot sheild buff 93r

shut bane
#

Buff Deagle nerf scar nerf riot shield nerf 93r buff sword buff model

silver grail
#

Just realised how op the bow is

shut bane
#

It fucks once you get the hang of it

silver grail
#

3 un charged shots leveling any light is crazy

shut bane
#

It’s funny seeing it one tap lights to the head as well

shut bane
shut bane
#

Modernize it and slap one on a break action cl40 skin bruh

languid crag
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the cursed blunderbuss would be good for the pirate set

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i also like the cursed flintlock alot

toxic plover
#

Self revive mine for medium when? You insta rez but with 1 HP

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God I need to be a game dev

languid crag
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yeah im tryna learn to code and model

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so i can join embark one day and actually add good stuff

toxic plover
#

Great movent tech but risky

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It can be a CNS gadget

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Heavy Gadget that makes every other instance of damage heal his team for 10 seconds? 100 damage =33hp healed per teammate

frozen kindle
#

Bring back season 1 Fcar and its damage if to match the model

toxic plover
#

Light gadget that makes a sphere around it that prevents gas and fire for 30 seconds.

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Oooo light gadget that makes a wall that makes your team invisible on one side but not the other

languid crag
#

they should replace the fcar with the kriss vector

toxic plover
#

Sticky goo mine when

primal orchid
#

Crazy

kind lodge
#

what would go hard is

vale obsidian
#

is

kind lodge
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medium slots that let you use a gas mask

vale obsidian
#

thats super situaltional

kind lodge
#

become the gas man

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or anti detection

vale obsidian
#

im thinking of a heal bomb

kind lodge
vale obsidian
#

but thats so powerful so im going to balance it by making it a mine that you need to shot to activate

vale obsidian
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not really imo?

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it just a match up thing
you can always play around it

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like rpg

languid crag
#

they should replace the cl40 with something else its a no brain weapon

vale obsidian
#

people never call it a brainless weapon at all form open beta to season 2 orr 3 when it buff

languid crag
#

i dont see no embed

vale obsidian
#

yeah cus you delete that msg

languid crag
#

nuh uh

vale obsidian
#

yah uh

languid crag
#

🤓

vale obsidian
#

cl40 is in a balance state now as it do fk all then going for splashes

tidal cave
#

has anyone taken the time to figure out the rate of XP for weapons and gadgets? Like how many times do I have to use the stun gun to level it up?

fickle radish
#

a shitlot

limber raven
tulip grove
silver grail
#

Im sad how underwhelming the m26 and the pike were. I hope we get more interesting weapons next season. And if they add a crossbow i hope they scale the damage properly with the bow. (so many games make it ridiculously op when its actually quite weak compaired to a bow of the same draw strength)

vale obsidian
silver grail
#

Really? Are they viable?

fickle radish
#

wasnt pike super uber meta?

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or now its all about model and nothing else?

silver grail
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It just didnt seem worth useing in practice

vale obsidian
#

in fact they are pretty good

shell sonnet
#

2-shot+qm to kill a medium with the matter is hella fun (if you can hit your shots)

silver grail
#

Huh didnt know that

vale obsidian
#

me either

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now its even better then i thought

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even if all pallet need to land

restive plover
#

i had saw a great thing from someone about how they would rework the model

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it was liek 8x13 doing 104 dmg but revert the range it had

fickle radish
#

nerf scar?

shell sonnet
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Yeah, i hope they reduce the damage
On model*

vale obsidian
#

is this serious?

fickle radish
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hope not

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maybe he is confusing fcar with another weapon

sand monolith
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Pike is still stupid and needs an rpm nerf, model is just more op

vale obsidian
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"yeah pike is op af but model is more op"

fickle radish
#

even after nerf is that op to cancel pikes opness?

obsidian nexus
#

Pike is still super broken and antifun

vale obsidian
vale obsidian
vocal island
#

please , for gods sake, buff sword lights ... they are too weak in current meta

vale obsidian
spring oasis
gray haven
#

what do we think will be emerald rewards in s4??

vapid frost
#

Bring back dagger multi-hits!!!!!!

shut bane
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No don’t do that CatStare

velvet siren
#

Throwing knives are so strong for no reason

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You should throw one at a time instead of three

fleet brook
vale obsidian
#

it just the nature of burst damage
you can't fix that

surreal zodiac
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it should work like throwing knifes. If you click then its the old one, but you can hold it for long if u press

vapid frost
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Maybe

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The way it works rn makes it easier to fight swords tbf

azure prawn
#

hey guys, i started playing today but im a huge tryhard
is there a website or smth where i can see the updated meta

vapid frost
#

Just buy the funny medium shotgun

shell sonnet
azure prawn
vale obsidian
azure prawn
vapid frost
#

The one and only

shell sonnet
#

does anyone have the rough sizes of the maps?

i got 250 meters in mind, but i cant recall which map it was

being able to compare would be good right now, i need it for something

azure prawn
#

Which L loudout would you recommend?

vale obsidian
azure prawn
vapid frost
#

Thats the point of light

azure prawn
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thats why i like it xd

vapid frost
#

Almost every L weapon (except the sniper and a couple more) fit that playstyle

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Some more than others

vale obsidian
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any weapon works, dash a guarantee, and any of these: frag, gateway, sonar, glitch, stun, invis bomb

azure prawn
#

which one should i play? have only tried the standart one

azure prawn
vapid frost
#

Depends on how you aim

azure prawn
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pretty good

vapid frost
#

Do you like burst shots or tracking

azure prawn
#

both is fine

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maybe burst more, not sure

vale obsidian
#

it more so how fast you go in and out 😳
form fast and furious to slow and gentle
Double shotty, m26, m11, ~~~~, xp54, lh1

vapid frost
#

Or the dagger if you dont fear the swag

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Dagger mains rise

azure prawn
#

someone said throwing knives in other chat

vapid frost
#

Yeah

azure prawn
vale obsidian
#

throwing knife can play at any engagement rate

vapid frost
#

You have shit damage and shit range but can (almost) one shot every class with a charged attack from the back

vale obsidian
#

dagger?

azure prawn
#

dsnt sound to good
tell me more about the throwing knives, usable and how?

vale obsidian
#

you play at close range 24/7 anyways, the range is not a problem

vapid frost
vale obsidian
#

i don't play tk tho so idk the rest

vapid frost
#

Can I send youtube links here?

vale obsidian
#

yeah

vapid frost
#

Oh, ok, I wanted to show the emerald dagger video

#

Beautiful

azure prawn
#

lets see

#

DAMN

grave saddle
#

anyone got a good pike combo to use

vapid frost
# azure prawn DAMN

It works a bit differently rn, you can charge the backstab, with makes it a bit slower but easier to pick up

vale obsidian
vapid frost
#

Bc you dont really have to time it, just let go the click

grave saddle
azure prawn
vale obsidian
grave saddle
#

no loadout that works well with it

vapid frost
#

I'd suggest the throwing knives first

vale obsidian
#

i'd say frag/fire to soften enemy + it make enenmy move predictablily (away form danger)

#

a movement and defib

grave saddle
#

thanks

azure prawn
vapid frost
#

I used to main it, probably the highest skill ceiling along with dagger

#

But overall the sword is better, it has a lot more movement and mechanics in general

vale obsidian
#

you need to be swag to be good at sword

vapid frost
#

Yeah

vapid frost
#

I prefer sword, but throwing knives are easier

vale obsidian
#

just play what you like and gidgud with it

vapid frost
#

Depends on you

azure prawn
#

since its my first weapon i buy i think ill get the easier one first

vapid frost
#

Sounds good

azure prawn
#

so throwing knives, and what else do i use with it? i need to buy the dash right

vapid frost
#

Yeah

vale obsidian
#

dash always

grave saddle
#

ALWAYS

azure prawn
#

xD
what else?

vale obsidian
#

nah uh only dash

vapid frost
#

I dont think that there is a specific gadget combo, just use the usual vanish bomb, gateway, frag nade or taser

azure prawn
#

i mean nades and stuff

grave saddle
#

maybe try pyro nade

vapid frost
#

I personally use goo nade bc it is swag as hell

azure prawn
#

i need to buy the vanish bomb i guess

grave saddle
#

yep vanish is good you could try flash to

azure prawn
#

so far i use pyro nade, smoke and detection
so ill add vanish to it

grave saddle
#

could add the flash

azure prawn
#

yea i u se flash sometimes too

vapid frost
#

I personally dont use it, but if you like the in and out style, gateway is almost a must

grave saddle
#

true

vapid frost
#

It has good supportive capabilities too

azure prawn
#

any advice on playing the knives?

vapid frost
#

Uhhh, shoot their heads

vale obsidian
#

"gitgud" xD

azure prawn
#

is there a mechanic to it? like can i charge it or smth

grave saddle
#

and dash around and try to use the meele aim assist the get the aim right

vapid frost
#

Keep in mind that they are not hitscan, and you have a secondary chargeable attack

azure prawn
#

is the charge usable?

vapid frost
#

Yes, I think you should enter/start fights with the attack charged

azure prawn
#

aight
i should trty to get as close as possible right?

vale obsidian
#

@azure prawn you asking too much question my friend
its so much more fun to try shit out yourself rather then just asking for it

grave saddle
#

yes close is the win

azure prawn
grave saddle
#

same

vapid frost
vale obsidian
grave saddle
#

and dont try to snipe with the alt fire its really bad

azure prawn
vapid frost
#

Have fun

grave saddle
#

nope just play some quickcash and figure it out

azure prawn
#

Alright, thanks a lot guys!! ❤️

vapid frost
#

👍

grave saddle
#

your welcome @azure prawn have fun!

vale obsidian
vale obsidian
#

oh yeah didn't think about that sorry

grave saddle
#

its ok

vapid frost
#

@azure prawn How did it go?

azure prawn
vapid frost
#

Oh, ok

restive plover
#

Wouldn't be worth it.

vapid frost
#

True, the game is really chaotic so I don't think that brings much value.

plain wasp
#

What if it also added range

vapid frost
#

Wouldn't it defeat the purpose of the silence? after all you can stay further away

#

Or maybe not, Idk how much sound "falls off" with distance

azure prawn
sacred socket
#

nerf m11

lofty sky
#

Can someone help me understand why long distance weapons like the pike and lh1 is allowed to be good close and far away. And has a high fire rate plus alot of dmg per mag. I play revolver ALOT. I have 6 shots, WHY CANT I HAVE SOME MORE DMG AT RANGE. Ty or make it worse for everyone else I am willing to make that sacrifice too

nimble stump
sacred socket
sacred socket
nimble stump
#

skill issue, if you can't kill m11 sprayer dont go play with guys who play it good

fleet brook
nimble stump
#

2 grenades for kill light and middle

sacred socket
sacred socket
nimble stump
#

nothing more easy bro

sacred socket
#

also im kinda cheeks at the game even tho im level 56

fleet brook
sacred socket
nimble stump
#

skill issue bro there is nothing more imprecise than the m11

#

you can't get sprayed for this range with the m11

#

or maybe cheater btw

sacred socket
#

ion know stop bullying me for being shambles

nimble stump
#

what character and weapon do you play ?

sacred socket
#

and before the Change i loved the dagger

nimble stump
#

pike famas and you get kill by m11 across roof ?

sacred socket
sacred socket
nimble stump
#

yeah, go train your aim at the boot camp btw

restive blade
#

day 6 of asking for a wig suit for light

left ravine
#

does the revolver have a skin where it brings the animations too ?

boreal laurel
boreal laurel
split kettle
split kettle
#

but yeah the revolver should get a small range buff imo

eager wasp
#

Yes, the damage drop off is crazy steep

silver kiln
# sacred socket i got into throwing knives again recently but i also like pike, famas or akimbo ...

no fucking way u want m11 nerfed but use the PIKE , FAMAS and Deagles ?? those are quite literally the definition of light repellent. . . the pike 2-3 taps a light and so do Deagles , the famas 1 bursts a light with all 3 shots or usually 2 bursts the m11 requires you have the accuracy to hit most of your magazine to even 1 clip while the pike has 100% accuracy hipfire and the famas has near that for hipfire too. literally light got absolutely butt fucked this season , and players who can't keep up with skill diff are the reason for that

shut bane
#

It’s perfect

#

Deagles, pike, m11, they’re all perfect

tall fog
#

I am about to lose my mind trying to get kills with pumkins. I've had pumkins bounce off of people, explode on people with no damage, and hit thin brushes and explode in my face

fleet brook
restive plover
#

Either or.

#

Heal beam is the best regardless of what weapon you run anyhow.

#

Heal is still better.

#

Dematerializer is lots of fun though.

restive plover
#

I prefer it to open up unpunishable sightlines on pike/famas.

fleet brook
#

Heal is objectively better but if you want to ice fish demat

grave saddle
feral scroll
#

So we all know the breach gun for light right? Why doesn't it do a small amount of fire damage if we pass by it

languid crag
#

gel blaster skin for revolver

spark igloo
#

objectively correct spec tier list

#

except move grapple to C

brave canyon
#

Does anyone know what it's like now, once you reach Emerald rank in WT, do you get the weapon skins again?

grave saddle
#

Anybody have a good loadout for APS turret thats fits with meta

mighty orbit
spark igloo
mighty orbit
#

And dash and cloak are pretty wrong too ngl

spark igloo
#

cloak is the only consistently good light spec rn. Dash kinda eats shit in high ranks

mighty orbit
spark igloo
#

well SOMETHING had to go in F

mighty orbit
#

Also I think demat is a s tbh

spark igloo
#

realistically turret is like D but it's the worst spec uncontested so like

spark igloo
mighty orbit
spark igloo
#

I rarely see turrets making a considerable difference in a fight

#

especially because my entire comp plays goo grenade so turrets are rarely in the fight for more than 2 seconds

restive plover
#

I've been running it for a while because ENGIMO and while the occasional post mortem kill is funny, most of the time it's just a waste of space.

#

Doesn't have versatility or power. And even if it did, data reshaper exists.

sinful dagger
spark igloo
#

but like

#

you could also just shoot them

restive plover
#

Me when I one tap the light with model shot + quick melee before the turret even realizes there's an enemy:

hardy dust
#

Turrets just do little while also having some of the best specs to contest with.

fickle charm
grizzled plover
#

one of my favorite things to see is a bunkering team without an aps

fickle charm
#

The best use for turrets is intel. They are like glorified motion sensors

cunning kettle
#

motion sensors that lights also can also do a bit of damage

hollow pumice
#

whatever this chat is, i like it

cunning wyvern
#

KILL TRIPLE MEDIUM ITS THE ONLY THING I SEE I JUST HAD A MATCH OF ONLY TRIPLE MEDIUMS

silver grail
#

Some kind of health potion gadget would be nice

#

Just a more nerfed type of heal maby slower recharge to make heal beam more viable

vale obsidian
vale obsidian
maiden atlas
#

I feel like the m11 definitely needs a bit of a nerf

heady kindle
#

Ks23 needs a buff of some kind but I don't even know what part needs buffing. It's just not solid enough

crimson veldt
#

How can I increase the rank of Specializations?

Do they consume regular XP?

limber raven
spark igloo
brazen mango
#

real

timber igloo
crimson veldt
sleek dock
#

Ye

lofty sky
fleet brook
worn smelt
fossil sierra
#

i use the grapple a lot simply for movement are there better options?

fleet brook
#

Using it strictly for horizontal movement and not vertical/diagonals is such a waste ngl

fossil sierra
#

ok cool so should i keep using it?

fleet brook
#

Yeah but I say try and get better about using verticality with it / diagonal

fossil sierra
#

thanks!

brazen mango
#

you can quite comfortably play everything this game has to offer with Light without ever touching cloak, but you just wont have a chance if you fight genuinely good Teams in ranked when you are running dash or grapple

shell sonnet
#

everyone always said you get spotted instantly

and considering im getting beamed if i dare move my pinky toe, id agree atm

brazen mango
#

cloak is THE best light spec at high elo, you just have to be good at using it

#

Cloak has one of the biggest skill gaps in the game as far as Specs go

shell sonnet
#

then i have no clue whats going on

i always see cloak lights running around with it, pretty obvious to see
thats why my intention when i started using cloak recently was to just sneak about, so its as little visible as possible
kinda suprise the enemy by doing something they arent used to/expect

its working pretty well against a lot of people
but sometimes im literally standing still, move half a meter while crouch walking and instantly get beamed

#

even at times where i mask the cloak noise whith something loud thats currently happening

sour pelican
#

Please nerf the sledgehammer Embark😭🙏

shut bane
#

If you’re too close to people while invis you’ll get heard easily, people will get aware and start looking for you

shell sonnet
shut bane
#

I don’t think thats how it works

shell sonnet
#

does it not?

shut bane
#

When a lights hiding from me I typically hear the same amount of noise when they’re crouched in some room

#

Assuming I get close enough

heady kindle
# fleet brook Destruction the amount of rounds it takes to destroy something is laughable and ...

Rpm and reload are both pretty frustrating, but the destruction I disagree with kinda.

I think 3 shot arena damage is good, but the size of the hole it makes is as small as it gets. Not very useful.

I also think accuracy is a big problem. It's way too accurate to hipfire, and way too inaccurate to ads. A really horrible limbo of accuracy that has me missing damn near perfect shots all the time

shell sonnet
fleet brook
#

Meanwhile I could just sledge and I know that KS has the range destruction factor to it but it's just bad

shell sonnet
# brazen mango

when the charge n slam heavy came around the corner and you moved to the box

i basically walked half that distance while crouch walking and the enemy started beaming me

fleet brook
#

It's muffled to less muffled depending on speed

shut bane
shell sonnet
fleet brook
#

I think every action in the game causes noise even walking so it's not the cloak making the noise it's the sound of whatever the light is doing but muffled/ dimmed

brazen mango
#

Crouchwalking makes the same audio as walking

#

probably never, gotta keep the tech hidden

shell sonnet
shell sonnet
#

or sometimes i hide behind a doorway, sitting completely still
and a medium (that didnt see me prior) comes though, instantly turns to me, and does the model 1+qm 1-shot

maybe they heard me beforehand
but that they can pinpoint where im sitting?

they cant be cheaters, its happening too often for that
so whats wrong

brazen mango
#

would have to see specific clips to tell you

shell sonnet
#

like, sometimes im just sitting there cloaked and i randomly get shot at
not a stray, just straight up shot

shell sonnet
brazen mango
#

generally speaking, and this is gonna sound crazy

positioning well WITH cloak is harder than without against good teams, however the places WHERE you can position with cloak are a lot more, numerically speaking

#

cloak doesnt make positioning easier, if anything it makes a lot of it harder, but it opens up A LOT MORE positions you can take that would be batshit insane to be anywhere near without cloak.

shut bane
#

Ok get this, motion sensor CATGRIN

copper loom
brazen mango
shell sonnet
#

So just another thing thats misleading players for no reason?
Got it

brazen mango
#

pretty much

#

cloak is cool cuz it lets arrogant shitbags like myself say things like "the entire playerbase doesnt understand how it actually works" and its not even wrong

#

the entire gameplay loop around cloak revolves around understanding how, when and where to move and how the Audio affects your odds of being spotted

#

there has never been a "cloak guide" cuz even the best light players even completely understood the spec for A WHILE, I doubt Piggy ever knew of the existence of the strongest cloak tech we have rn

spring oasis
#

I'm ngl... I don't see it 😕

brazen mango
#

real!

shell sonnet
#

I guess the steriotype of light being selfish is overarching

Aint even sharing their own tech

sand monolith
#

Yeah cause it’ll get removed immediately because embark will do anything besides rework the light specs to be good by design

stable smelt
#

if you run the stungun you deserve to rot in hell that's all I know.

latent flower
#

Grappling hook is overpowered

muted compass
#

We need perks in the finals, like wallrunning etc...

stable smelt
#

we need to just abolish the light class

shut bane
#

I’ll be sure to let embark know about this tech

torn mason
#

DId the double barrel get buffed? I'm getting two tapped from 20 feet away

torn mason
sour pelican
torn mason
sour pelican
torn mason
sour pelican
#

And I wouldn't have my baby my sniper

gilded obsidian
#

finger gun skin for the akimbo

stable smelt
stable smelt
sour pelican
signal badger
stable smelt
sour pelican
stable smelt
signal badger
#

I mainly play as light because its movement is fun. Sure I can be one shot by almost anything but that doesn’t make it useless.

stable smelt
signal badger
sour pelican
stable smelt
signal badger
sour pelican
#

Unless I gotta do contracts

stable smelt
signal badger
sour pelican
#

But I'm 100% postitive they won't take lights out

stable smelt
sour pelican
#

OR AT LEAST NERF IT

stable smelt
sour pelican
#

Ikk like they can't even shoot a moving person

stable smelt
#

It’s range alone is a warcrime

sour pelican
#

I just realized I repeated what you said in different words😭🙏

signal badger
stable smelt
#

Keep it the same, but make it a melee to activate.

signal badger
sour pelican
#

It's like the boogie bomb in fortnite you can't do nothing against it😭

signal badger
#

I definitely can understand limiting its range, but I personally have never had trouble fighting someone that used it.

brave solar
# stable smelt It’s kinda like being born with beer goggles on. You never know until you take t...

This exactly, well said. I started playing as a pure light main couldn’t swap because I felt too slow, but after I dedicated some time to heavy and really grinding it i don’t see it as much of a problem. I often times feel more rewarded when I do land movement techs like b hops and mantling windows because I’m eliminating that one gripe I had with playing the other two classes while keeping all the benefit of having 350 HP 😃

astral meadow
#

ikk

tidal wyvern
#

g

small flicker
restive blade
#

day 7 of asking for a wing suit for light

spring oasis
#

Dagger skin with a bipod
Goo Plane spec for heavy
quarter staff for medium

paper sparrow
#

buff xp

worldly maple
#

Smoke grenades on medium pls :3

worldly maple
boreal laurel
#

Also if you want never to have a problem with sword players again, just play flamethrower 🔥🔥🔥

worldly maple
#

China lake my beloved

fleet brook
#

XP had its time in the sun it's a no skill weapon

worldly maple
#

XP?

winged pendant
#

Quick question, wasn't there a list asking you what weapons etc you wanted to see in the next battle pass?

worldly maple
#

Ohhh the MP5

#

Yeah no that thing doesn’t need any more buffs

signal badger
worldly maple
#

Can I have the list too?

paper sparrow
fleet brook
#

Horrid is crazy it's not KS level

#

Wanna know how I know because people remember that the XP exist

tired minnow
#

why are the akimbos a heavy weapon

boreal laurel
fleet brook
#

It would make sense for light or medium to handle the recoil of dual weilding deagles

#

Medium has trouble controlling a revolvers recoil they jolt

calm turtle
#

I say give the light a 50 cal sniper👍

crisp heart
fleet brook
#

Light gets mostly small guns and mediums biggest handgun is a revolver

restive blade
#

a 50cal would be to powerful with light and its movement

stable smelt
fickle charm
#

Double barrel is way scarier than sword

vale obsidian
shut bane
#

Erm, your 7th shot didn’t land nerddog

copper axle
vale obsidian
haughty haven
haughty haven
#

Yes, aslong as you don’t tamper with game files so monitor crosshairs etc.

wooden glade
haughty haven
vale obsidian
#

translation: i wouldn't use such horrible looking crosshair if the in game crosshair isn't so bad

wooden glade
#

I see I see, thank you for helping me, my brain is sometimes unable to process lol

languid crag
#

revolver or pistol skin concept

normal ice
#

true

haughty haven
normal ice
#

I don't understand why they can't just have an option to keep the in-game crosshair visible when aiming down sights/scopes

vale obsidian
#

what baffle me more is why they can't code a png on a screen

#

its legit the first thing you learn in coding

cyan bobcat
#

Weapon concept for medium: Springfield 1866
❓The first ever cartridge gun made. Single shot, high risk, high reward.
🩸DMG: 110 body | 220 head
⏱️Reload: 3.2s
🔥RPM: 19 max.
🎯DMG falloff start: 34m (-0%) | max falloff: 39m (-25%)
✨Cosmetic look: default could be a modernized version like Embark did w/ Famas (og famas is much bulkier) and Model 1887.

Thoughts?

vale obsidian
#

prob should give it to light as a sniper side grade

#

@normal ice theres a long ass cooldown there so let talk here

cyan bobcat
#

Size doesnt matter my friend

vale obsidian
cyan bobcat
vale obsidian
#

but we all know how everyone feel about sniper right?

#

this is a more extreme version of it so its going to be really really frustrating to fight

#

i think it should just be a dmr with less damage
like a pike with much slower fire rate a bit high damage and small mag (compaired to pike)

cyan bobcat
#

The bayonet would give it like a +10-20 bash dmg bonus

vale obsidian
#

i see this gun would be like a sniper for medium even with all this change
so if it have a bayonet it prob should do bleed damage so the light coming for our 1866 user would have to stay out and wait for reegen for longer if they play really poorly agenist 1866

#

very small damage so light wouldn't be likely to die to it but it last for a bit

cyan bobcat
#

Ive posted in the past a few concepts of guns like Gewehr 98 w/ a bayonet and bayonet charge, but ppl have complainet about the dmg/rpm ratio being OP.
So i made this concept, which is w/ a gun that literally doesnt even have more than 1 round in it and still, youre complaining about dmg being too high even when i lower it so much its dps is LOWER than pike's

Truly, we live in a society.

vale obsidian
# cyan bobcat Ive posted in the past a few concepts of guns like Gewehr 98 w/ a bayonet and b...

it is balance i'll give you that
but what im more focus on is "how fun it is too fight"
going form 250hp to 10hp in a blink of an eye is just not fun
even the body shot doing 110 thats half of your health and you can't enage anymore or worst you think you're save to peek at half hp to do a bit of supporting damage then yu died out of no where

so you now have to pay FULL Attention on that one guy, listening out for that one gun shot before making a play
which if they just don't shoot and hold on to their shot for ever. you just sitting ther behind cover not playing the game

crude sage
#

Nerf flamethrower all i have to say 😂

vale obsidian
crude sage
#

I use light

vale obsidian
#

im more so enjoy fighting flamee cus they're feel kill

vale obsidian
crude sage
#

Dont need

vale obsidian
#

yeah that why you want a flame nerf

#

make sense

cyan bobcat
crude sage
#

or throwing knifes

cyan bobcat
crude sage
vale obsidian
#

you have all the range in the world to stay away form the heavy
you have all the mobility in the game to stay away form the heavy

crude sage
#

What if there on cash out

cyan bobcat
haughty haven
# crude sage Xp-54

You definitely have a skill issue then,if a slow ass heavy can get into range for flamethrower that means your movement is horrid

vale obsidian
crude sage
crude sage
haughty haven
crude sage
haughty haven
#

Play around it not on it you’re not heavy smh

crude sage
#

My team is ass most of the time

vale obsidian
crude sage
cyan bobcat
crude sage
vale obsidian
cyan bobcat
haughty haven
crude sage
vale obsidian
#

like losing to a flame heavy as light is just like

#

idk how its possible

cyan bobcat
crude sage
vale obsidian
#

YO TIME OUT PATCH NOTE HERE

haughty haven
crude sage
haughty haven
cyan bobcat
vale obsidian
#

rolsiem begin

plucky spade
#

Pike nerfed again les go

restive plover
#

And a heal beam nerf because the support class shouldn't be good at support woohoo!

vale obsidian
#

will it stick to shield now?

haughty haven
vale obsidian
vale obsidian
bitter surge
#

Were the changes to the healing beam necessary ? I mean it’s not that OP of an ability

cyan bobcat
restive plover
haughty haven
#

Cancels the afterburn, and clutters there vision pretty bad, good luck tracking a fast light through smoke and fire.

fossil meadow
cyan bobcat
vale obsidian
#

also what is this and we had it before?

fossil meadow
lime salmon
#

when are they nerfing the sword?

fossil meadow
#

i hope soon

vale obsidian
#

yeah like right now even

ember prawn
hallow leaf
#

they fixed the riot shield and dual blades are still forgotten

fossil meadow
#

lol yea that was a problem

hallow leaf
#

it took them 4 seasons to fix that, by this logic we will see a dual blades buff in season 8

icy forge
# hallow leaf they fixed the riot shield and dual blades are still forgotten

I am level 5 on Riot and I played it since s2 and honestly, dual blades are just a lesser good version of riot shield, first, they should have better dmg and allow you to dash with the secondary, deflecting bullets while taking dmg is just ass and doesn't give any value but losing hp and maybe getting dmg if you are lucky, just play riot, it got buffed this patch, when it could just be lit on fire was awful because you had no choice but die of fire dmg, now, we are almost good.

fleet brook
#

But at a certain point it's either gonna feel bad to use and it'll just be a long range peashooter or the model will have better burst from mid-range than it

drowsy osprey
#

i really dont get that change at all. its a single shot weapon so landing close range shots isnt free but without great damage no one is using it for range

#

just seems like a dead weapon to me now

drowsy osprey
plucky spade
hallow leaf
drowsy osprey
hallow leaf
#

That would help med melee so much

drowsy osprey
#

i like the idea but i dont want another taser in the game

#

i think even a single use speed boost could work, just something to close small distances

hallow leaf
drowsy osprey
#

stun gun is miserable to go against 🙃

hallow leaf
drowsy osprey
#

idm claw though

hallow leaf
#

Med either needs a slowing gadget or a speed boost gadget

#

Or give med stun gun

drowsy osprey
#

id prefer speed boost

#

like i said a single use speedboost would be cool, not like a dash but just a ms increase for a second or so

hallow leaf
#

Give med a can on ospoze that gives you a speed boost when you drink it

plucky spade
drowsy osprey
#

yeah i agree, i feel like they didnt know what to do with it

fleet brook
#

Sniper support essentially

plucky spade
#

If I'd have to guess though on some of their choices, imagine coming from battlefield, and having to design gameplay around less people, in smaller maps. I feel like that plays a big role in how they design the gameplay

honest void
#

Has anyone completed this task? I don't understand how to do it!!! 😦 (Eliminate 5 opponents from 30 meters or more using gadgets 0-5)
Help plse.🦝 🥲

honest void
fierce aspen
#

id go nades, you could theoretically do lots of things though, use a pad to launch mines, put down c4 then run from it, would probably be easy to do in power shift with a dedicated loadout

polar trout
fleet brook
sand monolith
fleet brook
#

I don't even know if you can throw grenades that far but RPG is unreliable

fleet brook
# sand monolith Needs an AOE speed boost special

Specialization -Adrenaline boost
Effect shoot an ally with a dart giving them an immense speed up after 5-10 seconds ally is slowed by 30% for 2-4 seconds
Amounts of usage - the dart gun is given a dart every 10 seconds

drowsy osprey
#

or even a adrenaline shot to boost yourself

azure shuttle
#

red dot for 93R please.

fleet brook
sand monolith
#

Should be AOE so it boosts the entire team like Lucio

plain yoke
#

The movement speed while aiming down sights with a revolver, AKM, and sniper rifle is the same, all covering 10 meters in 5 seconds. This means it’s actually only affected by the character type? Honestly, the revolver, being such a cool weapon, feels too heavy to use because its aiming movement speed is the same as that of rifles and sniper rifles. I hope that different weapon types have different aiming movement speeds to create more varied gameplay experiences.

fleet brook
#

Sure as a light I might enjoy a 10- 15% speed buff for being around my medium and having to stop running every so often but I would definitely prefer 30% for a bit

drowsy osprey
sand monolith
#

Solo speed boost would just be used on SA heavies exclusively

#

Just have the effect linger

fleet brook
#

Also as a player I prefer a larger speed boost over a small speed boost

It'd have to be smaller because it's applying to the whole team

#

And if you're in pubs (which most people are ranked players are the minority and sweats a minority within that minority) imagine speed boosting a sword light

#

Also grouping is rarer in the majority of my games that's why I prefer a dart

drowsy osprey
#

tbf i think thats more of a sword issue

fleet brook
drowsy osprey
#

speed boosting melee would be the most valuable use imo

fleet brook
#

Or any close range weapon or if they're so dedicated to making pike ranged give medium a way to far range support by hitting you with a long range dart

drowsy osprey
#

playing away from your team isnt very smart, idk if i like the idea of encouraging that

vale obsidian
#

i wish we have a stim like doc form r6
but it only give + %speed or 50 over health

velvet pumice
#

please, nerf uzi gun.

vale obsidian
#

if its too extreme then cut the effect in half and give it 2 charge

vale obsidian
fleet brook
vale obsidian
#

yee

#

im bored of arging projectile tho so if i can choose i'd make it a straight moving projectile with falloffs

silk crystal
#

CL-40 grenade launcher it's broken 💔, why enemies with low life recieve damage immunity against CL40 ?

vale obsidian
silk crystal
vale obsidian
silk crystal
#

Well u are wrong 🤷‍♂️

vale obsidian
#

mb then fam

boreal laurel
#

So how hard do the nerfs feel my friends?

peak ferry
#

they nerfed 1 of only 2 viable weapons for light lol so you can only uze uzi now, sword is thrash

drowsy osprey
#

literally all of lights weapons are good

restive plover
drowsy osprey
#

yeah LH1 is insane

drowsy osprey
restive plover
boreal laurel
drowsy osprey
restive plover
#

It is totally unsuited for light.

drowsy osprey
#

its still a very strong weapon imo, i have no problems with it

#

i didnt like it until the most recent changes they did to it though

restive plover
#

I'm glad you think it's fun but it's really not strong at all.

drowsy osprey
#

yeah idk, i like it and it doesnt feel weak at all to me but i know literally no one uses it so maybe im just weird. i used to enjoy dagger a lot too but the most recent changes make it feel so clunky

sharp reef
#

The 93R could really use that 1 damage increase

drowsy osprey
#

i definitely wouldnt mind a buff if people think it needs it. with how strong the famas is i dont see why they couldnt buff the 93r

sharp reef
#

Famas has the scope, more range, less recoil, more bullets, only thing it worse against the 93r is the reload speed and hipfire

drowsy osprey
#

honestly both guns have pretty crazy hipfire. its the main thing i like about both of them

sharp reef
#

Yea, but 93r is better in that. I really feel like it just needs that boost from 24 to 25 damage per hit

drowsy osprey
#

i certainly wouldnt be complaining

drowsy osprey
sharp reef
#

People complain that you no longer melt Heavies and Mediums so easily on AR range

prisma sail
#

Damage nerf

drowsy osprey
#

that doesnt entirely sound like a bad thing lol

sharp reef
#

Aka they complain that they have to play the purpose of the light role, the hit and reposition

drowsy osprey
#

crazy, light players complaining? i would have never imagined

sharp reef
#

I love doing the hit and run with the bigmac11 and the lh1, just works as intended

drowsy osprey
#

lh1 grapple is my main light build, its crazy fun

sharp reef
#

I use dash primarily, I go in the open to deal massive chip damage and dash back into cover

amber ermine
#

I don't understand this nerf for the pike in the latest patch , the fact that you have to 4 tap a light for a kill is crazy especially with a weapon that has slow fire rate , and the fact that you have to 3 tap headshots to kill a light is just insane, this pike nerf doesn't make any sense

restive plover
drowsy osprey
restive plover
#

Substantially worse at both close and mid range.

#

Like, worse than the m11.

drowsy osprey
#

its always felt worse than the m11 to me. usually the only time i use it is when i get bored of the m11 lol

restive plover
#

Or it was after the first adjustment. Not sure how the recent range extension changed things, but it still kills too slowly for what it is.

restive plover
drowsy osprey
#

yeah i definitely think a firerate nerf would have been the way to go

shut bane
#

4 taps for a light? Lmao

sharp reef
# restive plover It got a really severe damage nerf.

It's what it needed, you could melt people across the entirety of africa with that XP.

Now it's fair towards the other automatic mid-range guns because you still have the highest firerate out of all mid-range weapons (Like AK, FCAR, LMGs)

amber ermine
shut bane
#

Back to revolver ig

amber ermine
#

yeah basically

sharp reef
#

Honestly the damage nerf for pike was needed imo. Even when I rather would've appreciated heavy recoil like the LH1 when spammed

amber ermine
#

I'm not a pike main but this is just sad ngl for a weopon with alot of potential

sharp reef
#

But man was it frustrating as a light to die in 3 shots in cqc because of lucky pike hipfire spam

drowsy osprey
#

idk for a mid range dmr its damge just sucks

shut bane
#

It’s obsolete compared to lh1 now

restive plover
amber ermine
shut bane
#

They had already nerfed the damage after release, it was busted then

restive plover
#

But it was superior at range compared to guns like the m11 and v9s without sacrificing too much close range power, and was no where near as painful to use as the lh1.

drowsy osprey
#

the recoil has always been my issue with the xp

shut bane
#

Is the sword feeling any different? My guess is that the changes only made the timing requirement tighter without touching the hit boxes

drowsy osprey
amber ermine
#

ngl the last patch was probably the most balanced one

restive plover
# sharp reef Oh boy are you wrong.

No lol. At 27 meters, before any rifles started their falloff, it would kill a medium in 1.5 seconds. Akm does it in 1.2, FAMAS in 1.16.

To say nothing of what those rifles would do in a direct engagement with an xp light at that range.

shut bane
#

Im curious as to what the community will bitch about now, it’d be funny if it was another medium rifle, actually, deagles are probably next on the chopping block

amber ermine
restive plover
sharp reef
drowsy osprey
#

model didnt have any problems, that nerf was so random

shut bane
#

3 body shots to kill a light is clearly the solution Clueless

restive plover
sharp reef
#

I was able to destroy whole teams with the Hit and run XP dash strategy. It was so stupidly strong on AR range

restive plover
restive plover
drowsy osprey
#

meta over any of their rifles? definitely not. its a shotgun with a tight spread, it preforms about as youd expect

sharp reef
drowsy osprey
#

its not better than the akm and its not better than the famas

restive plover
#

It is lol. You get to run full support medium and face-check heavies.

#

Model has been top 1 since the end of season two.

sharp reef
#

Model is stupidly strong, but it's really only the range that makes it powerful

#

128 damage is the same as the M26 Mass and its not nearly as powerful as the model because of it's shorter damage range and worse spread

drowsy osprey
#

m26 fires faster

shut bane
#

Is the lack of penalty for moving with it imo

restive plover
sharp reef
#

Their range is not similar at all, lol

restive plover
sharp reef
#

M26 mass has a bigger spread and faster damage fall-off

#

You cannot get the same 75-100~ damage shots at range like the model can

restive plover
#

I would give model a slight edge for the spread, but it's hardly a world of difference now that that was also nerfed.

drowsy osprey
#

also lights typically play closer anyway, i never found the spread mattering much on the m26

restive plover
#

Model's problem is being a generic close range blaster of a shotgun that is attached to a class meant to be a mid range support.

#

It simply doesn't work.

drowsy osprey
#

lights have shotguns and snipers

restive plover
#

But hey heal beam nerf lmaooooooooooo

Support class keeps shotgun but keeps losing sustain.

#

And 2/3 of their ars languish in mediocrity.

shut bane
#

Whether it’s meant to be this or that at range depends on embark tbh, to me it doesn’t seem like they care much about keeping every class in line with their respective “ranges”, just in weapon characteristics

drowsy osprey
#

i think giving classes more options is fun