#💣┇weapons-gadgets
1 messages · Page 80 of 1
Aight thanks Sargeant
But you shpuld run grapple, smoke, dart and gas
shotgun meta isnt real
the shotgun meta is just a figment
i think giving light the glockinator would make them competitively viable at all skill levels https://www.youtube.com/watch?v=KQg4UhKjdCM&pp=ygULZ2xvY2tpbmF0b3I%3D
@crude leaf broo…..
I don’t think devs ever listen or they do something obviously dumb there is never a good time,just hope they see it and maybe think about it
That doesn't mean ping them, and they do listen, it's just that weapon balancing and such has been low this season because of mandatory vacations. Season 4 will bring a bunch of balancing, believe me
Like with ks u before u 3 shot medium before 2 they always get u 1v1 and no way around it like no head shot for accuracy
Hope so
it does, two rpgs, less damage, and a cooldown inbetween
Should be just one rpg with less damage, preloading, and more destruction. Make it not a combat tool and then heavy's weapons can be properly adjusted.
or that
I don't remember the right dmg but isn't it instant kill if the light isn't full health
it's 140 on a direct hit
(also just a close to direct hit, I'm not sure how far it can be)
I figured so. I just see a lot of people crying for heavy nerf
Not sure if they are playing bad or not using the right advantage to play
i wish there was somthing about the passage of time that time passes of time through time
my mama always said you dinnt fall out no coconut tree you live in context
This dude is a robot spouting nonsense.
I still want more points for backstabs with dagger, and maybe a little extra for quickmelee to
i want my M1887 to have spin reload, is it from animation reload option or i just need to purchase dough wrangler skin ?
You need to purchase the skin
But also I’d wait for season 4 cause there’s a high likelihood it gets nerfed
wha.. thats sad i just enjoy this weapon recently its really satisfying to get a kill with it
Yeah it feels great but it’s definitely a little strong. Will just have to wait and see what they do about it. Hopefully it still remains useful
thanks for the info
They should add pirate weapons like flintlock pistols and blunderbusses, maybe even a cutlass skin for the sword
A parrot pet and a hook hand as a dagger
Good idea, i think it will be nice as season theme
A map that's two pirate ships with firable cannons
Maybe a portside with jusy one pirate ship and you can launch the cannons at the buildings
Is the spear any good atm?
average
Tragic
what if you can cerve dash 🤔
say i dash forward and hold D my dash will cerve to the right
cerve?
ho
hola 👋
@narrow bane this fr
a sprint feature while blocking would be so funny tbh it would make it look like a freaking anime fight
but iguess it would make it a bit too powerful tho
it wouldnt make it too powerful it might actually make them usable
the new gun skin shoots fish?? lol
Gadget idea:
You can copy parts of the map and paste them but they dissapear after 10 seconds or so
I think it would work the best for medium like a reverse dmz
There should be a gimmick to make up for the lack of ammo capacity, like the ability to blunderbuss jump with it like the scout's Force of Nature from TF2
That could be a nice option for heavies to gain height but also a nightmare if the lights get it
Maybe make the shots breach or pierce walls
Maybe even a cosmetic change to quick cash where the vaults are buried treasure spots and when you open them the little payload cubes inside are treasure chests
Hola
I desire a sledgehammer skin which is a sword in a stone but the stone is still attached so it's still a functional smashing weapon
I still think they missed an opportunity for a mochi hammer sledge skin
I can hear that image
A specialization or gadget:
Fist gun
Does 25-50 dmg
Close range
Could work for L, H, or M
Have have a ref image but won’t let me send it
i love it lol
ye true. honestly reminds me of how m11 lights try to come up to me with cloak and suddnely start firing, then ill stand in one place and block the entire time, bros will die from their own bullets and fire rate lmao
lol and then if u do too many hits consecutively itll break and u could use it as a light sword lmao
Does anyone have footage of the new Koi Caliber weapon skins, I'm thinking about buying them and I wanna see if the fish pop out with the CL-40 and the M11
What grenades count
should be all
Ok thx
We gonna see a DISSUN ak at any point? 👀
Damn someone is really asking for another AK skin? Are the like 50 that is already has not good enough? It's not like the ak has the most skins in the game or anything
New Zipline skin idea:
Bone base with Chains
😱😱😱😎
I thought the skin store refreshed on Wednesdays?
Did it not?
No. I see here the skins are released but they're not in the store
Is Light meta yet?
@crisp heart The weapons 100% are, but with 150 HP no..... never
DAGGER IS GOATED I LOVE IT
Lol
What should be the spear rework?
Pugil sticks for spear skin
No I meant the dumb spear combat
A boat pedal for spear
I think kayak is double sided oar
It’s too thick not stick like
What about silly dagger skin?
How about a deadlift bar with weights
Back massager, ice pick, epipen
A good one is karate chop with hand lol
They gotta go Austin Powers and call it Judo Chop
Judo is grappling lol
Thats why it's funny, it's a non sequitur
Also a movie reference from Austin Powers
U mean the speaker who comment on the game?
One them says dagger or a cheese slicer
No a non sequitur is a contradicting statement for the sake of humor
I see
How do we fix spear combat?
I usually just run from spearmen
Outrange and shoot
If you're a swordie you may have a chance but spears and hammers will mess you up
I mean if you use dash and they don’t have the goo gun or chain you could pull it off against hammers
I'd say the sword dashers are close to one to one to the melee heavies
They sorta balance each other out
guys do u think the glitch grenade is useful
i love it more than stun gun now i think
How does spear have anything to do with ak skins?
That guy just pings people about random things whenever he gets tired of shouting dumb ideas into the void. It's best to ignore him.
Can you block melee with the shield?
i don’t believe so
I was so confused, he replied to a comment about ak with something to do with spear which is irrelevant
Spear combat is pretty much fine imo
But its secondary attack needs some work so it can keep up with sledge
A lot of people asked for a spear throw
I personally wouldve loves a helicopter-esq flying mechanic
Sledge for destruction
Spear for movement
Spear m2 attack needs to be interruptable
Hit everything it passes through (not just the first 3 things)
And maybe increase the knockback on cashout stations
Imo I think spear alt attack should be a cone infront of you instead of it following the tip of the spear
Nah
Being 360° is interesting an unique
Also funny to jump down a hole and hit a full team thats trying to cap
Or make it be a full 360 that does a knock back
But currently it's too inconsistent to be usable
But it's still 10000% better then the shit show that is dual blades
Just knockback would be a bit eh
Object knockback and consistent player damage would be preferable
Now those need a buff
I mean
Theyve got that whole defensive ability thing going on
And they melt lights (with reflects)
Theyre fine
Not great, but casually decent
Dual Blades final attack on the 3 part combo needs it's damage doubled and you should be able to sprint while blocking
They arnt competitive at all, they need buffed
Sprint would make it busted
Being able to outrun melee is a big part of what keeps it balanced
Currently the damage is 50x2, 60x2, then 70
Remove spread from the reflect and double the damage of the final swing
It wouldn't be though, light melee gets dash and heavy has wench and charge to catch people
Just giving them no slow on blocking is what they need
They dont need to be competetive
Getting everything competetive is impossible
And high ranks will just use whatever is slightly better anyways
Its better to balance around casual, where i think its fine enough
Something like accurate reflec is fine imo
But not much more
Mediums melee weapons aren’t really meant for chasing and getting kills though
And fix the deflecting, the deflecting on other melee is too janky and they seems to block nothing on shotguns
Realistically out of all the melee weapons, mediums should be the hardest to get kills with
You can block m1 from other melee but you need to be 2-5 m away from them if you are too close it doesn't block and top far and there is no need to block the melee
They are defensive after all
Yeah very
They have the ability to block other melee but it's so hard to pull off because it was poorly designed
They do?
All weapons should be for killing wtf are you on
Mediums melee weapons are intentionally focused on self preservation rather than killing
Yes, you need to be in the sweet spot though
Too close and they bug about and don't block
One could say sledge gives up a lot of killing power for utility (discount winch on that one)
Theyre not wrong
yeah a lot of weapons sacrifice offensive power for utility
They still kill, just less good
In return you get powerful defensive utility
But regardless the finishing move in the combo needs is damage buffed it should be 50x2,60x2,70x2 or 50x2,60x2,140 not 50x2,60x2,70
Look at sniper
Fighting close range is harder
In return, you get to make people uninstall from afar
yeah it is insanely bad
to the point where just swapping to a gadget and back to the dual blades to go back to the first attack is better
Id like to stay clear of one-shots
Otherwise (even if they need to time it)
They coul swing early and the 1 shot you
No fun
I mean, on lights, fair enough
No different then sledge
But medium and above should not be
And not something where a quick melee or something instantly ends them
It will still get stomped by sledge, I don't see the argument
It won't make them op in any way it will just make them usable
And tbh that combo takes a long time to pull off so it should be rewarding for actually finishing it
And it wouldn't be a one shot it will be a 5 or 6 shot
Thats defensive melee thats bugged and isnt defending
vs
A high damage powerhouse
Kinda to be expected
The combo is relatively slow so you should be reward for finishing it
And if they buff the final attack it would do the same damage as an rpg
Hold on, i may be stupid
It just means you have more of a chance vs heavy
I read that as 270
Mb
If you get both of the first 2 sets of the combo done lights are dead regardless so the buff on the final attack won't effect lights
It will just make them more usable and competitive
I thought you wanted the final attack to 1-shot mediums
They literally get stomped by ever other melee in the game even riot shield because the damage is so shit
Does the final attack only deal 70 damage right now?
So actually worse than any previous attack
Yeah, in that case i have nothing to complain about
Go nuts, let it deal the double damage it deserves
Exactly
If they do nothing else but double the damage on the final attack I'll be happy if that's all they get
Idk who at embark thought that having the final attack on the combo be that bad was thinking but they need fired
the final hit should not be doing the same damage as the riot shield
"let's make it not rewarding at all for finishing the combo"
Dual blades
Shit blades
I find them fun but I feel punished for trying to kill someone with them
But again, it is quit defensive
The final attack doing more damage i can get behind
But we should be cautious with anything else
I can agree with that, I just want them usable man
Give me a legit reason to use them over the riot shield
i’ve only had 2 times where i had dual blades work well
the first was because the enemy heavy put a barricade behind their own lights which blocked their only escape route
the second was being pocketed by a healing beam
Because currently there isn't one
If your going to be pocketed at that point just use and ak and pump out more damage
i wanted weapon xp
You can stink on lights that think they can spray and pray you down for free
That's just taking candy from a baby
But i do get why thats not too much
But its something
A good light will let you get close then just burst you down
Literally every other weapon can out ttk them, so just let dual blades get close and spray and pray
I had a vegas match today where 3 seperate people got stuck because there was a 2nd wall/floor
Should i post about it in feedback and ask for aoe dematerializer (again)?
99% of the time when a dual blades user gets close they will be spamming m1 not blocking with them so you are free to shoot
Demat needs 4 charges
I wish
And thats how you get them
Nobody expects it
Doesnt fix the issue
You would still get suck
this is why i prefer riot shield, because if i get shot during an attack, i can turn to the side to mitigate the damage i take
And a thicker area of effect to go through the random little shit
It needs to just always go through walls. Maybe not 4 charges but I think rematerializing the wall should be free
If you could rematerialize for free then it wouldn't need 4 charges but since it takes a charge to remat then I think it needs 4 charges and a thicker area of effect
Vegas is so annoying for Demat sometimes you use all 3 charges just to go through one wall
Idk, the recharge time isnt that slow but I'd take 4 charges. Waiting for the sniper for the medium to drop so you dematerialize a small hole in a wall and snipe through and then close it up
I think it should dematerialize in an aoe
And rematerialize for free (so you dont need to waste 2 charges to close a hole that took 1 to open)
That may be a bit much so id consider removing 1 charge
That may not be needed though
when you aim through demat its like aiming through water you will miss on single shot things its hell for the revolver
so it might not be great for a rifle
I love demat with cl-40 and mines
Battery fishing is fun
Just wait till someone is capping and 1-shot them
that sounds fun
i’m going to try that next time
I love it in bank it
Because all the lights think they can carry on their own
1 mine is enough to kill them
And it usually takes long enough for the next guy to show up that you can deposit
As rat-like as it is
The results speak for themselfes
(Unless the teammates complain about camping/not helping them)
I need me an AA12, a SPAS12, a double barrel elephant rifle in .700 NE, and i need me a Kolibri pistol in 2.7mm
i usually run dematerializer with riot shield so i can run through as many walls as i need to become a shield for my teammates, or so i can flank and act as a decoy
i like to go above a cash out and place mines then drop them when someone tries to steal, and since they are already active you dont have to wait for them to activate like how you would if you just threw them down the hole
that is genius
Yeah, battery fishing
I think ive got a clip of me doing that around
Hold on
is that what its called? ive been doing it since demat came out
imo demat is the most fun med spec, so much cool shit you can do with it
No idea
There was no name for it
People call opening the floor and shooting down ice fishing
So i just called it battery fishing
Seems fitting
makes me think of the memes of throwing dynamite in water to fish
that’s what i thought too
And thats exactly what we are doing
Given, its explosives, not a battery
But aoe is aoe
Though dynamite does fit too...
apperently dynamite fishing is called blast fishing so we could call it that
now i want to get a team with as many mines as possible + a sonar grenade and space the mines out in the attic and drop them wherever people are standing in the room below
But but my battery :(
i gotta try this strategy while wearing my fishing hat
didnt find it in my video folder
but i did post it here before
https://www.youtube.com/shorts/GFK17rAJfsI
maybe make something like this?
MEDIC GAMING
(please embark add more support tools i want to be able to fill my entire loadout with things that only help my teammates)
hi
No fucking shot I had this exact thought
@hallow leaf Everyone knows that, but it's the fact that they're adding DISSUN branded skins for most of the guns now, I have a character based around that sponsor, and when I want to use the ak, I would prefer it be that.
The FCAR DISSUN skin is perfection, and I would prefer to use the FCAR, but unfortunately the ak is what is meta right now.
The akm get a nerf ? or i just so tired today to shoot nicely ? XD
If these koi guns shoot fish the water gun flamethrower should throw water!!
omg
that's so true, and the CL40 should shoot fish too
need a hotfix buff asap for the bow, 17 games and counting to get a win with my boy using bow 😭
bow doesnt need a buff its great where its at
Riot shield rain glitch? Kinda cool tbh
does anyone have footage of the fish guns actually firing?
guys trust they just added a cool ass skin for lewis and cl40 which obviously means they will be meta next season (m60 is cooked, no custom modeled skins, def getting nerfed into the ground)
i cant quit tell
did the medium get stuck in a wall during a demat or was he shooting someone from there?
@cold timber what did they change about dematerializer?
before it would be able to demat multiple walls and objects, which sounds a little busted… until it was changed so only one wall can be dematted in one charge, so that means on a lot of walls in game you’re gonna need two charges (or even 3) in certain spots on maps
which is a horrible change, it was better back as it was
imagine running to a wall and dematting it only for the other wall to stop you
I pray they add a hot fix and revert it back to its original state, I’ve been loving demat and now it’s just frustrating to use
i literally saw that happen to enemies 3 times in 1 match
exactly
i want to post it
but i do need some opinions on if thats what actually happened here
yeah that’s what happened to me too
found an old clip
it should have dropped the mine on them, which would have killed both of them
i have plenty of clips
i love the plays you can pull with it, its incredibly fun
but stuff like this?
just sucks the fun out
a musket would be fire
hard to balance
single shot means high damage
1-shots suck to face
2 minute long reload
1:1 trades are as balanced as you can get
you kill someone, they kill you
balanced, just dont ask about the fun factor
Check out my teamwipe
Thanks.
Snipers are already oppressive as is, adding a musket would just end up being funny.
Sniper needs headshots to 1-shot other lights
A musket would likely get the sh1900 treatment and just kill people in 1 "mag"
Just that it has a single shot instead
Meaning it would need to 1 shot probably at least medium to be decent
That would likely be worse
yeah and thats an entirely hypothetical scenario implying the musket would be turned into this op "fuck you" gadget
stop thinking optimized and start thinking fun, a good musket (imo) would be something like 4-5 second reload and 200 damage, with a massive accuracy penalty if hip fired
I want fun
But there is massively more potential to ruin the fun than to add it
If its added and its decently fun and no issue
Then you have one of (how many weapons does light have again?)
Some small % of more variety
But if its busted, everyone will use it and ruin the fun for everyone else
(Thinkg of rpg for example)
Too risky imo
I still wont even ever truly understand or feel the rpg hate so maybe its just too high iq
but i genuinely only ever stop having fun when some really good light is playing against me
Meh
I had a blast with heavy today
Didnt feel defib or rpg as much as usual
Probably because i had it to match/counter
Viewpoints are heavily tied to playstyle and class choice
Let the grenade drop and go off if I've already pulled the pin when I die
Please it would be funny
Budget dead go boom.
Now idk about you guys but I’ve been playing with this photo trying to analyze it I want everyone’s opinion so you guys think it could be some sort of m4 or maybe an m4 type rifle
nope thats a new gun
i dont know my irl guns\
Looking at that barrel it’s some sort of m4 carbine or rifle of some sort I’ve been asking for it for so long I pray it is
it also looks like it has a sniper scope...
But they are adding the option where you can put sights on the rifles so it could be that maybe an m16
so like just customizable guns?
Nah just the sights for what I know so maybe we can take sights on or add a type of sight that has been confirmed
ok i see
Ima go look at some rifles and I’ll be back with a conclusion hopefully
I think it's going to be similar to the lh1 but I'm not sure idk guns very well
Huge possibility but if you look at the barrel real close it has the m4 carbine barrel design modification
Lol I have no clue what that means
It's a semiauto dmr bro
I can see that pretty much I could be wrong I just hope it is tbh
thats a sick barrel
Yeah it really is a cool weapon design, no matter what gun it is
The shotgun as well looks dope af
So like why is the duel blades on the medium?
Ummm either rock hound black or thiixy or someone has a video with the irl guns and the in game onrs
iis it just me or is the med shotgun fkin busted atm
it is unfortunately. I really like the gun but it will probably be nerfed at some point
okay duel blades feel useless if I use the block feature but the enemy can still kill me with a full clip
they need to make nades made more sound when they land and role around
Medium needs a melee too
Riot shield which works better for their play style
But light has knife and rapier. Heavy has hammer and spear
Which fit their playstyle while the duel blades don't match the mediums style
It’s not a big issue against WT players cause there’s no sbmm so they’re not really good enough to know how to use it
Once you start fighting players who don’t use it immediately every fight though
:-(
Knife tips anyone?
Backstab
Well nah shitt lmaooo like to flick stab or general movement tech that ties in well
I - personally - would not be mad if they:
Nerfed the strong guns
Buffed the weak ones
& Made all three new guns strong on release.
If they did something like this I - personally - would feel like the game is fresh & new.
There is no good way of articulating this but I just want people to use new weapons now.
Especially since we only get 1 new gun per class each season
If you dash at someone while charging up your knife, you can turn arround 180 degrees and it glitches and gives a backstab even if it’s on the face
its really inconsistent \
How do I join th ottr discord
Make cl40 gud
And give the burst pistol gud
And a riot Shield buff
What time is the stream today
1000% AGREE
the duel blades are trash and dont feel like they were playtested at all
`REMOVE MNES FROM THE GAME
as a light main im sick of getting insta killed by mines being spammed on everything
Maybe be more cautious and listen to the mine sound cues? Very easy to avoid.
Maybe I just never noticed.. but does the rpg do more damage to you than to enemies? i just jumped past a pole or smth and instakilled myself with my own rpg when it hit really close to me. It did like 260 damage
You shoulda been there for when they did actually one shot you lol, they’re fine as they are now
I'm not a fan either, but my main problem is the quantity. feels like in earlier seasons there were some in a couple games, but now it's like playing mine sweeper
as a medium main I am tired of getting surprised jumpped and bursed down with little to no counter play
solutionj give medium better options so ppl stop crutching mines
the best option vs lights right now is proactive trap usage it is why you are annoyed
To make mediums better able to handle lights you would have to nerf lights as well
no buff medfiums and give trhem a higher skill ceiling
Mines require skill, you have ot place them in an area where they will be triggered but not noticed as well as know ahead of time where enemies are going to go
a higher skill ceiling wont mean less traps tho.
no im saying give you mediums more powerful gear that is slightly harder to use so it ups the skill ceiling
I wish embark didn't change the turret ability where u have to pick it again of u wanna use it later
What rank do you play at? because i think in qp and lower ranks that wouldn't make mines any less common
gadgets that help In confined places so it would be easier to 1v1 a light
sense u can't really do that much as a medium against a cloak or dash light in closed space
unless u have the dematerialaizer
Even with dematerializer they can just follow you since they are faster and can close the space quickly
that's why I'm playing with the model lately
and that is likely the weapon that gets nerfed first for mediums
hope not
I would says if they wanted to make mines less used they need to buff mediums current melee weapons and maybe give them a more viable horizontal movement option
but I don't think so
sense it's a skill demanding weopon
and slightly nerf lights movement options
they already did some with the nerf for the swords leap
that doesnt fix the single target burst that light has with its guns
tried neons build with the grappling hook goo grenade and the double barrel
it's Hella busted ngl
which is why mediums need mines
they gave recon to light and the best way to counter them is to play as a recon light
kinda wierd and an uncomfo position for the medium
I think they should just give riot shield back the ability to walk over mines and delete them
light is design to be the duel king on the flank...
this one i complately agree with
cant remeber a getting a single kill with the DB that was skill. i wish i was better with that thing
i dont mean that as a front. i just only get lucky kills with that haha
u just have to be confident enough to get close to the enemy
I got one yesterday when I was trying to shoot a light and his teammate dashed through the door into my way. He probably thought I was wall hacking 😄
If they let us sprint while blocking or deflecting it would automatically be like 50% better
but would be harder to deflect while running
duel blade is medium worst weapon anyways so 50% better will only make it more in line with other weapon
run and gun hip firing is not hard at all so doing the same thing with duel blade shouldn't be an issue
How are you guys having this big of an issue with mines
I don't think mines should activate if shot out by an enemy tho that's bs
with the dual blades i thought it might be better to have them deflect/block all direct damage but having the deflect on a "cooldown". so someone cant just stand there
Then it'd still be bad vs automatics and lmgs and smgs
yeah true
I personally don’t mind mines that much, I just want the shield to be good 😉
Yeah my only issue is them activating even if the enemy shoots them
Mines are fine rn actually it's just annoying when a 3 stack of mediums is spamming them all over an objective
You're punished for removing the mine that's stupid they're guaranteed area denial
That's fair wym
i dont know if it was just everyone being new to the game, but riot shield felt so so much better in season one. after that it felt like a hassle to play
I'd like you to name another game where mines go off at full effectiveness even if an enemy destroys them
Agreed, especially now that flamer and MGL are being used more
It's guaranteed area coverage and it's kinda brain dead in that way
fax. also i kinda get pissed when mediums use 3 sets of mines over at least a defib
nah that should be in the game
a way around it is give it a "defuse" macanic where you walk up to it, hold interact, and it'll delete itself witout doing any effect
Been playing since beta had this take since beta
Mines shouldn't reward you for just randomly throwing them down
They're traps
Pyro mines and gas mines are guaranteed area coverage even if you just mess up and throw them randomly in a tight building leading to a no thought play style in any tight area
Embark also made the weird choice to make mines thick obvious circles
but then they would have to really work on the hitbox of the mine. because i've died so many times from mines i actively tried to avoid. feels like sometimes the area of activation is like 1-2 meters
at least when i play the thicc heavy
i think they made it that way cus they don't want people to jusst jump over it
A good representation of a "mine" character to me is kapkan from R6 obvious mines if you're paying attention
If not you're getting f ed up
did anyone notice in the teaser around 0:10 in one frame it looks like tje medium is able to deploy 2 turrets, it is in the frame with the heavy infront using his shield and the light on the left with the m26
I hope it's a bug cause otherwise that's insane
yeah but a more narrow area wouldn't change the fact that you cant jump over
I mean meh turrets are kinda not hard to deal with unless more than 1 med brings it
imagine 3 mediums and 6 turrets 💀
Glitch grenades
RPG
Most long ranged weapons
Grenades
If you're a mad man meds changing gadget (I'm tired)
but that many turrets in a syshorizon room that u can't destroy is busted
I mean it'd require the meds to take both turret and aps but not busted
can't destroy from above
Heavy with a shield
Medium amount of coordination
Destroy the floor
i mean i dont know that scene from the trailer, but if that is true i dont get it. Just because i feel like turret is in a good place atm
You also never gave me a reason that they should activate if actively destroyed by an enemy (not being rude) it's just every time I have this discussion it's just
Nuh uh
.
do they plan to nerf that braindead medium shotgun next season ?
160 dmg with 2 shots from 15m distance is just idiotically broken
(acitentally send the msg)
It will likely be nerfed in 4.0 thankfully
oh yeah mb
when you spot mines in a door way you have a risk reward facter that i really like, but if we have that change you susgess you just have to shoot it and be on your way
it dosn't delay you at all
I'd suggest mines require hiding like to the side on the entrance to the door and they shouldn't be giant floppy disk sized thing
Smaller easier to hide more punishing to step into
thank god
I have no idea how people defend medium having an insane shotgun when the class has 0 downsides for being close up like light and heavy do
smaller, harder to find, and more punishing? why tho..
they do it bc its the most fun weapon medium have
Meds poor movement and lack of a bunch of health make it hard to disengage
Last I checked mines were traps not
I've set this down here so F you I'm getting guaranteed value
not really?
you just have to position better and it all good
Also meds identity as the medium ranged gun class is kinda being dipped into by light
Medium ranged support class
Medium has better movement than heavy and the model lets you move freely while using it. Also, jump pad
i mean i just think of r6 and other games with claymores that detonate from the side of an entrance. and those are just even more annoying if you have to find the right angle to shoot them if there even is one. also if you use fire or gas mines you get your value from the extra delay that happens even if you shoot them
Well I wasn't comparing the movement to heavy I was comparing it to light? Everyone has better movement then heavy
I mean yeah but you don’t need to disengage from a light up close when you can 1 tap quick melee them
You shouldn't be rewarded for your trap being destroyed by someone who isn't you
I think shooting your own mine should still set it off tho
Also I was thinking something more lesion but bigger
Newer legion not old hidden legion (ik I'll never have him back)
wait... lesions traps aren't invisible anymor??
Legion titanfall
Nah they stick out of the ground it's kinda fairly obvious to anyone with eyes
In the trade off they gave him more upfront damage per mine and mine stacking is much worse
It's not even faint it's just visible
i mean i get that to some degree. but i still think hidden mines (no matter how they're hidden) dont fit this game. having to be careful at any entrance checking each side carefully just goes against what the finals is to me. a fast chaotic game not like siege/ready or not where the whole point is being tactical and careful
I mean current mines slow down the game massively your choices are
Put yourself at a massive disadvantage and tell the enemy team where you are entering from
Or shoot ......wait depending on the mine 2-3+ seconds and enter with the enemy team knowing where you're coming from
What are we thinking is gonna be the strongest new gun in season 4
but right now you can (most of the time) easily spot a mine and chose if you want to accept the dely and giving the enemy information. If the mines are hidden you cant chose to go through another (maybe less advantageous) entrance, because then you would have to check for mines every time someone in the match is using mines. to me having the choice of shooting a mine and using another way is way more interesting than having to play minesweeper at every doorway
XP 54 for light
model 1887.
It's probably gonna get the lmg treatment
Like out of the 3 new one’s coming in season 4
Prob lights gun
they're gonna nerf it like back in season 2. weaker than before but still strong af
might be a bit pessimistic, but whatever haha
Tbf I'm still in dbd mindset of what they did to skull merchant
But lmgs aren't weak they just suck
Which is weird ik
LH1 iron sights are weird
i'm honestly really excited for the mediums new weapon. even if I'm absolute garbage at playing long range
What is the medium new weapon?
Heavy deagles being completely unballanced at launch
does the v9s have a higher ttk than the xp?
Do we have a changes list yet?
I doubt it but I wish they are at least good
the double eagle looked sick but still sad that the revolver still look bad 😦
They have bloody battery fishing in the trailer
I am ecstatic
BUFF THE HEAVY DUAL DEAGLES
Did we get any new gadgets???
I want a scope for the Sledgehammer
Embark PLEASE GIVE THE DUAL DEAGLES LASER SIGHTS it would be so good
No idea
What changes did you see?
I think akm has less ammo
Glitch trap seems to have 1 charge
I think someone opened a door during a stun? (Could likely be wrong though)
I dont see a lot of people running defib
They better have given akm something besides a sight if they took away ammo.
https://www.twitch.tv/thefinals/clip/PreciousBloodyWatermelonRiPepperonis-aEj3YdT2-0YJy3YE
can we please have more weapon mods? 🙂
Too bad that doesnt change anything
You only need 1 rpg to win a team fight
You likely just reload outside of fights
It really doesn't
RPG has apparently gotten dmg nerf? 120-130
Probably just means people who get hit first don't get that extra fast reload into rpg death trade
Anyone has an answers? Didn’t see any new gadgets or spec
Needs to go to 80-95 dmg
Thats like what? 10%?
Instead of 1 m60 bullet, you need 2 to kill a light
130 just means rpg is less effective against rival heavies and barely changes against the other classes
What new weapons and gadgets are coming in season 4?
I really want rpg to just be heavies thermal bore
2 charges of long range destruction
(Only difference being that its instant, doesnt have fire, and maybe bigger destruction aoe)
Light shotgun, medium dmr, heavy dual pistols
Idk why people seem to argue against the idea of rpg doing 80-95 dmg but having larger arena destruction
Seems like such an easy fix
Medium DMR is chefs kiss, finally a way to return fire effectivly on those pesky snipers XD
Because heavy mains dont want to be crippeled against the other classes broken items
Unaware that they are the reason they want these items to stay the way they are
Same kids who envy their 140 trump card are the same ones who argued nukes were fine cuz they were "part of the game"
I still stand by my idea of RPG retaining arena destruction but building up player dmg the longer it travels. Reaching current levels.
All things considered if you wanted to make snipers also more balanced for things like TA, just make the bullet have travel time like the ksg, hitscan 230s is crazy
Defib doesnt seem to have changed either
Still faster than a normal revive
Still less risky
Still free hp
Still free extra dps
Still another person you have to chase down
Cant wait for every medium ever to not change their loadout at all
Only stops "bad" people that cant deal with travel time
(Imo) it needs a clear cut rework to fit medium range instead
Idk how they'd be able to rework sniper tbh, bow kinda is what sniper should have been without drop
But nobody complains ab bow because you have to be good w it to use it well
Not happy about mesh shield getting nerfed to shit tho :/
Double mesh is to blame for nerfs tbf
Medium range high power rifle
Same damage
Give it drastic damage falloff beyond medium range
Let shots break walls in 1-2 hits
Allows the user to make shortcuts for the teams
Open up paths to attack/defend from
Etc.
Thoughts?
If it's mid range then it just competes with lh1 now that LH has a scope
Opening up paths idk, seems weird
Doesn't glitch nade solve that easily tho? Or mine.
Not in tournament when you are mandatory losing a slot just to try to counter double mesh for like 5 seconds if you hit both
It does but both are different
Lh1 has many, less damaging shots
You need to stay on target more but its less risky to miss
Also better in close range
Sniper has more risk but also more reward
Its worse for close range self defence
In return you get to destroy stuff
And imo
A boring reskin is better than something different that ruins the fun
That's a tough one considering the amount of no scopes I see into melees these days lol
I mean it counters more than just shield, it's pretty valuable.
But looking at their changes, i get the feeling they are trying to move the game away from turtling and more into a dynamic flow.
Would have to play test sniper reworks cuz on paper feels alot diff than in a match where nobody touches lh1 because rn it is outclassed
The problem is it's situational, unlike things like defib or jump/zip where you always get value from those
I can't do the LH1 and im beyong fustrated, can't hit the broadside of a fkin FARM with the damn thing :LUL:
Im kinda surprised sniper even has a good hipfire crosshair
Try to slow down
As silly as that sounds
Not sure if semi auto weapons also share the recoil with stuff like akm
If it does, just shoot a wall and learn the recoil
Trust i've tried, but theres been so many times i've been right on target but nothing.
You got any idea what the optimal range for it is? :hmm:
Try recoil smoothing and playing in mind the recoil jumps to the north east and north west pattern
Not really
I do know there is some crosshair jank where shots dont go where they should
notes down Appriciate it!
Theres a crossair bug/jank? O.o
mesh shield needed a cooldown. so silly u could just spam it on and off but meanwhile invis is 33% activation cost
Also the farther away your opponent obv take less shots
Im not the best guy to explain it
I personally dont notice it too much
But its a pretty big deal for some people
Sweet! something to blame my shit skills on! KEKW
Players had said it's visual recoil, because apparently the bullets shot from the center of the screen, not from your actual guns sight but idk if that's changed
Just blame latency/servers
I get shot around corners constantly
100% same, dead around corners and walls constantly
Especially if its winch
Hate that thing
I've actually noticed that lately! I thought i was imagining it
Imo it turned the skillful movement/ambush playstyle of heavies into just bum rushing
Really sad
Winch has 2 hitboxes so they can grab you even if it misses
Winch was busted but i do miss the 17m for the cashbox yoink XD
Latency also messes with winch too, because sometimes you can grab someone and they can pump you before they even get to your face
Imo it still is
Less range just limited its utility
The annoying stuff still happens, just slightly less
It shouldve been a gadget that cant pull players
If winch could have punched holes through walls and floors on the way out and pulled debris on the way back woulda been crazy
That instead of pulling players would have been 1000% healthier
Considering you can pull debris rn, but you can't use it as a shield
Defo needs hitbox rework. Wish it could yoink friendlies too, getting them into saftey but that would just lead to trolling sadly :/
Feels like anything but a single piece of wall cant be pulled further than 1 meter
Playing ow2, pulling teammates was so damn annoying
Afaik you can't really winch the wrecking ball very far either
Someone said explosive mines only have 1 charge now?
Is that true?
Anyone seen anything?
Will tell u if I see it
Someone used it in the first match i think
Didnt notice the number though
any tazer changes?
Did seem like mines now 1-shot walls
I know mine stacking is annoying, but i do worry for its viability
Seemed like someone wqs able to close a door during a stun
May be wrong though
Next thing you know frags will go to 1
u cant throw stuff thru gateways anymore wtf
They could either change defensive utility or killing utility
I really hope they nerf the annoying one and keep one of the few things that helps light defend cashouts
what?
Wasn't fcar at 20 mag?
They seem to nerf everything that rarely gets complaints
But dont want to nerf the must use meta items
at least with vanish bombs but this streamer wasnt using nades
When is the last time you saw someone complain about akm?
Meanwhile rpg+defib
did they nerf defib
I think all mines got reduced
Would make ta less cancer
Can't even use data reshaper in ta on anything but turrets cuz mines are everywhere
Fair enough
I prefer a bunch of underpowered items to op ones
Too bad they arent doing anything about the op ones
Riddle me that one
Tbf things should be getting buffed not nerfed, cuz when everything is good nothing is bad, but when everything is bad nothing feels good
Both is good
Nerfed mines by 50%
(which effectively reduces its effectiveness by way more since a dingle mine cabt kill)
Rpg which is used and complained about by everyone, ndrfed by 10%
Not when everything is slowly trickling down or up so everything feels janky and not in harmony
nerfed mine damage by 50%?
No, amount
Heavy getting shafted in all the wrong ways XD;
yea thats somewhat nice lol. not gonna run around random corners and insta die anymore
If everything was as good as lh1 on s3 release, the game would be crazy, but because lh1 was too good alone, it felt awkward
Which is a fair reason
But that they nerf them by magnitudes more than the items used by 100% of heavies is beyond me
Pple complain ab model, but that's cuz everything is crap rn, model hasn't been changed while the world around it is
i thought rpg only does 100 dmg max now
Someone else said 120
I guess its a bit early to make a clear cut opinion if were not sure yet
We need a damage recap screenshot or someone at twitchcon to mention it
But just any amount of combat viability for rpg (beyond being a finisher) is too strong imo
120 is still kinda meh. at least u cant jumppad insta kill a medium with two heavies anymore. should have just made its dmg like 80 with two charges more destructive power
Bigger AOE, less damage
still gonna be a copium gadget heavies will run into every fight with instead of their primary
Yes
Nothing stops me from throwing c4 and rpging it before it hits the floor for an easy AOE wipe
Though, even 80 may be a bit much
Id be fine with it
But ideal would be (imo)
Faster recharge
2 charges
Ads being perfectly accurate
Only 50 damage
50 would def gut its viability
Combat viability*
For one charge I wouldn't use it
Combat is the only annoying part
It should be destruction
But then why should Lights be allowed to close to insta delete with the double barrel?
Thats why id like to see 2 charges with it
How long is the cd
Thats the thing, they shouldnt
Rpg is op, so they made sh1900 too strong
Now both are annoying and everyone suffers
Nerf both
Oscar said the the stun gun now only effects your walk speed
THANK GOD
This change would go hard if rpg started at 50 with 2 charges
Then the question becomes. How to nerf the double without it going back to uselessness :/ Especially now with the new shotgun too
I CAN FINALLY PLAY MELEE
what does that mean exactly lmao. u can walk now if ur stunned?
Ye i like stuff that rewards skill. So of you manage to land a hit at max range you deserve it.
Too bad it cant be used to defend cashouts anymore
But its kinda also ok because a light cant just run up to a 3 stack of dome and mesh and stop it anyways
It is still a 3rd party jump pad annoyance tho
tazer doesnt stop steals anymore?
Idk as someone who stopped using stun end of s1, I thought the gadget was fine
Lower damage
Faster rate of fire
Faster reload
Run in, hit twice, try to dodge during the very fast reload, and shoot again
The visual clutter was damned annoying
Kinda like soda popper in tf2
Thats what @finite cradle said
Emabark should look to Bioshock Plasmids for specialization ideas https://bioshock.fandom.com/wiki/BioShock_Plasmids#Removed_Plasmids. Light having the ability to tag an enemy player with a security bullseye making all friendly turrets and shock mines target them would be interesting, Heavy having a Cyclone trap, and medium having a decoy
THe mesh shield nerf still bugs me, a better solution to the double stack wouldve been when overloading the shield with damage would produce a small glitch sploshion fucking up any double mesh stack.
Stun stopping gadgets and specs was the best part of it, cashout steal stops was the icing
While i LOVE that it doesnt stop specials anymore, it shouldve stopped gadgets instead, to help against defib and rpg
But it was the more annyoing part imo
It shouldve focussed on defending/cashbox joinking
Anyone care to summarize the balance changes announced on the stream?
I went straight to gaming right after they dropped that trailer, coz I got excited, so I didn't see them.
As much as i HATE the squirmy bastards, decoy makes more sense on lights tbh >.>; But personally i wish Light would get more team oriented stuff.
Im just saying, if you make stun stop your kit, but you retain your movement speed and gun accuracy it would be meta and fine
How did they get nerfed?
During the first match played on the stream thixxy was stunned and closed a door to block bullets. Rob was commentating and mentioned that the Stun gun now only slows your walk speed
Duration down for 12s to 5.5s
down to 500 health and cooldown with dropping it.
I wasnt paying enough attention
But i sure am glad
Thats dome
They said mesh
I'm ok with the cooldown but the health could have remained
Oooh shit. Yeah idk then
WHAT
If mesh gets health nerf then dome needs to have longer time active
Damn that's a big hit
Thats huge
Too much
Winch is too busted anyways, why nerf something underused
It does stop flamethrower cancer spam tho
That makes my heart happy. I never use mesh shield but the D2 player in me makes me melt down titan barricades and mesh shields
I think mesh shield should have deployed at low hp and then generate to a higher hp
It stops the 1v1 cheese
Makes using it a commitment
But if you take a second and wait, you can generate a ton of hp and help during a team fight
Less frustrating, still useful
One or the other would have probably been sufficient, imo. If they turn out too weak I am sure we will see some buffs
Mesh is def meant to be reactive and proactive like reins gimmick
Cooldown on use would have been fine too
Ramping health takes away the surprise of jumping into a fight
I really hope there are some hidden changes they just havent added to the twitch con build
No way they change so much, nerf decent but not too strong gadgets, but then keep defib and rpg the same
they nerfed heal beam?
Not that i know of
I wouldve loved for it to be chare based
Use one charge, heal for x seconds, recharge
Im of the opinion that heal beam should stop healing when you take damage for like 1.5 seconds
They could have also split the hp into like 4 equal chunks that only regen after longer time.
So like if you drop to 60% you will go back to 75% after the normal time, but you will only be able to regen to 100% after like triple the time without taking damage on the shield.
i rlly wanted it so u cud shoot defib tropheys to cancel them to punish bad positioning plays
Helps in fights
But it would still be a big issue if they get any amount of breathing room
So just like rn
what could have added without to much balancing in s4 is a gadget where you can place small metallic frames that are more resistant than other surfaces
Yes please
This also would bring gas defence back into relevancy and force pyro slots
Kinda
But neither would be fine imo
decreasing the healing to 50% of the output or something like that would have been better, I think. If you can't heal mid fight I would see it as worst specialization
I'm so confused why people hating on the healbeam.
I dont remember people hating this hard on medics heal in TF2 for example, and his never overheats.
No healing mid fight and brute forcing 1on1s is bad
Especially when it's healing midnight and defibs if you somehow lose
because medium actually has a weapon that isnt the critsaw
prob cuz it stacks too good with defib
plus unlike in tf2 you can keep a team alive much easier with revives and defib
Because its 12v12 and each healer overall contributes less % wise to the team
While there are classes designed to hard counter them
While they also have incredibly low killing power, making them a free kill if caught at all
It's because triple heal beam meta and the dog walker hhm team that's enabled by just healing through everything
hmmm, well how about interupting the heal if you land hits on the actual healer?
Early meta nobody knew what they were doing so heal beam wasn't as pivotal as it is now
yeah, also damage come out much slower in this game compared to tf2, since most of damage there is burst damage.
And again, glitch nade, y no glitch nade? D:
maybe if glitch nades were on impact
Glitch nades don't blow up on contact with medium players
Only helps in combat
There is still 0 commitment/0 ways to make mistakes with it
Wait it's NOT on impact??
they are on the shield so they probably will not reach the medium behind them
Nobody complains ab frags because they aren't instant gratification, glitch nades are the same way
Please no
sadly
Glitches are only on impact to shields and equipment
Ooooh right but they DO explode on contact with shield right?
how did they not add the healing bomb
Equipment?
Like turrets and barricades?
Since when?
Yeah if you hit a turret it pops
WELL there you go then, if you land a hit on a med with heal in progress. glitch on impact?
At least last time I tried, could been a bug idk
how about if you hit the medigun
no I think it is only placed stuff not players with gadgets in hands
Have you tried hitting a medium with a grenade impact while they are serpenteeing lol
No io mean, that change would make it more viable?
People also forget the fact that you use one glitch nades and hit 1 player who's healing, now you have to spend time hitting the heavies with a second mid fight?
By the time you hit the team the first guy is already able to use his shit again
Glitches are ok, but they are not enough if ou have to target shields and med guns. Maybe if every class had acces to the nades and make them trigger on impact.
Med guns should get some sort of a hit, something like deploy and holster speed nerf, no stacking effects and possibly slower healing on targets that took damage in the last second or 2
I just remembered, if stun no longer stops cashout steals, goo nades are just the replacement
How about glitched med has their medgun overheated with longer overheat?
Too specific
if u get hit by a glitch ur pc/console shud switch off tbh
I dunno, rather than throwing a bunch of shiny new stuff. I wish they could increase the stuff we already have to be more viable. So much stuff is gathering dust as is. :/
hears glitch sound
UE crash
Imagine if stun made your movement invert
Ok so
- Stun gun used to deny everything, slow you down and force hipfire
That was complained about
-
So they let you ads and use your items
Only stopping interactions and walking -
People complained that was too weak, so they made it stop specials, which made melee a free kill
-
People compain again
So now they just make it even worse than 2?
Just slowing you down?
Yeah cuz people suck and cry at everything minute
Tbf, complaining is very easy
Stun is literally a stun effect but can't have that
Stuns arent healthy for fps though
(Imo)
I generally expect that to be the case with the coming of the new seasons.
Season 3 was kind of a bad spot to test and implement any balance changes since they where tinkering with cashout problems.
I don't see nobody complaining ab flashbangs
Well tbf stun was very casual oppressive, and as much as the gigachads here hate to admidt it. We need both casuals and sweats if this game is to thrive.
Could be the 9bang from cod
Its easy to complain about problems
Flashbang just doesnt have any problems (except being bad)
But people just ignore fladhbangd because its bad, so rarely anyone complains
imagine if flashbangs were meta 🤮
Something i like to say
You can always stop using something weak
But you cant stop an enemy from abusing something strong
Stun gun makes melee users a free kill, so melee users complain
Flash is bad, so nobody uses it, forgets they exist and thus dont complain
it is not useless it gives you a marker when you hit someone, so you can scout if someone is in the room.
Thats the issue, we have a lot of different utility options in the game but when something is good it gets nerfed into the ground
It flash teammate and show like it hit enemy, lol
yes yes flashbangs dont exist in the finals good good
Casuals do exist but they shouldn't be the end all of the opinion, what does someone who spends maybe an hour a day playing the game know about the balance of stun in high ELO
Yea it does seem the devs are a bit to scared to stand their ground sometimes and cave to peer pressure
Ranked ta I rest my case
Pike-556 is overpowered
Some good players say defib is counterable
Just because 1 guy doesnt have issues doesnt mean we should ignore the 40 others that hate it
oh absolutely, which is why i said we need BOTH not just to cater to one.
I wish they buffed the gadgets even more so than the weapons tbf.
They allow for so much more interesting flexibility than just deciding how to fire your bullets, but people will just gravitate towards the most powerful options anyway
Maybe there is a middle ground to be met on
But just high elo aint it
Defib is not really counterable, but it can be outplayed if the situation is right
Do they shadow nerf/adjust the dispersion of Gun and throwing knives midair? I try slide jump and shoot and it disperses more than ss2…
That's not really a counter it's a check
Bottomline, no gun, spec or gadget should give you a free kill just by using it imo
looks at RPG
Which is exactly it
High elo players come up with a 10 page analysis on how to avoid a defib with a 7 step manuel on how to not insta die in the 2v1, thinking causuals have any chance of pulling that off
(And then ignore all negative feedback)
Ahhh do they nerf it?
I don't know haven't seen the stream
I've had players charge and slam me for an instant spawn kill after being defibbed, but if my team stunned or did anything to prevent that instead of dying it wouldn't have happened, not a counter
Henche my suggestion earlier about low intial damage but ramping up the longer it travels.
small nerf from what ive heard. 120-130dmg
That sounds actually somewhat decent
Im worried about mid range though
Where it still gets fairly quicky but still deals big damage
And that's why things like ranked TA exist (I do like ta so I'm not biased) but you can't bow down to every casual because their outcry is the loudest
I liked the idea someone posted to make it have bigger splash but smaller damage and no falloff
Very true
I agree
Uhh yeah
I have to wait for the moment I touch the ground to shoot, and it’s not fun…
I've managed to accidentally fire a rocket into a jump pad and it slowed the rocket down enough that if you could do sum like that, could the slower rocket ramp more dmg over time?
Neither is correct
Not a single cryer
Not a single high elo
A mix of everyone is needed
Maximise fun as high as possible for the greatest amount of people
No i was thinking pure distance traveled so no fucky business could be done
But what if god said

And I was like

Also how is it if the casuals complain ab lights in low ELO casual, and high ELO players say light is bad, how did throwing knives get buffed to op levels for so long
The bottom line is that things that are annoying or busted in one, they should be changed even if they are fine in the other
I really hope we arent locked into 1 single sponsor and the others are just gone
Maybe make them available season after season
I hate fomo
I love drg
✅
I would expect they are either choose one for the season with different sponsors each season or they are like reward tracks that you pick and gotta finish before starting the other
Seems to be 1 and done
The sponsors replace the circuits with their own challenge to earn the cosmetics
You select your sponsor for the season and can’t swap until the season after
They tried to outcompete rpg and defib with it
Both hard counter lights whole game plan
So what do we do?
Nerf the gadgets that make 1 class unuseable in high elo, that every casual also complaints about
Or
Make the class overused in casual even stronger, hoping its enough to offset being 1-shot
so you gotta choose between the sponsors and the circut or do they just slot into there instead of what we have now?
You are also earning fame for the sponsor for a leaderboard so changing midway through season is scuffed
I hope its like this:
Each season
Season 4 a sponsor
Choose a new one for 5
Take the last for 6
Then again for 7, 8 and 9
Yeah they’ve mentioned there being community contest between the sponsors/teams
Someone tell me to shut up about them not having new gadget/specialization this season, that fucks with me a little
I mean that's a given
Not really
No way we only get 3 sponsor options for our entire account when there's what like 12?
They did write it in in whatever this is called
Did engimo exist prior to s3?
Seasons will more than likely have different sponsors and different reward trees. The cosmetics probably won’t return in the following season. That just screws over the people who would pick the same sponsor twice
You can only choose 1
I really hope they mean each season or something
It's per season for sure
Yes, pretty sure it’s been around since s1
Just dont let them pick a sponsor twice?
Seems trivial
I am all for picking one and not getting to do the others ever, but I would prefer if they had like 2-4 cosmetics not 12 each
so what did they change about cashout
I didn't see any vaiiya prior to s2 either
W Vaiiya
W vaiiya
They already have like 15 or so logos/names
They just havent been in game yet
Vaiiya was specifically hired in season two to deal with CNS I think
Still waiting for the white cargo pants we saw in the ta teaser to make the fit perfect
Taking away player choice is a terrible idea. If someone wants to be loyal to holtow then let them and reward them with a new set of cosmetics
I personally like the idea of lockin into one path as long as the rewards are similar and worth it. Screw FOMO, it aint the boss of me 
No no, i mean like no new cosmetics
If i pick holtow for season 4
Then i will only have engimo and isult next season
No new holtow stuff i could miss out on
I mean what are the chances we may end up getting a CNS alignment now that sponsors exist down the road
doubt they are gonna go that way tbh.
Yeah that’s stupid and takes away player choice.
How?
You get to choose what you will get first
It prevents fomo
slim, until we get any more indication that they are hacking in again, I suppose
Battle pass fomo still exists, this is just another form of it
I don't feel like the lore hints to CNS just being eradicated entirely
I mean i guess it takes away player choice, because you can get everything sooner or later
If you dont view fomo as a bad thing
But BP stuff will just rotate into the store and giveaways anyway
And TAs whoel concept was fighting with or against CNS anyway
I hope so
Has it yet?
If you look at early seaon 1 beta BP stuff A lot has already come back into the store.
Only thing I can think of is s1s wings being turned white and pink for the shop but that's not the same
Only reskins iirc
I wouldn’t say being indecisive is the same as fomo.
You choose want you want and miss out on the others. Just because you’re not being given every single item doesn’t make it fomo
They hacked in, actually didn't get stopped so they reset the system into season 3 and now they seems to be proceeding into season 4 as if there are no problems.
I don't expect them to just throw away the entire concept, but they seem to be under control for now
Reskins are not the same, Fortnite has shown this
Multiple rounds in a season going 1-2 weeks, you can pick which sponsor to rep in between rounds. That was you can get all the cosmetics and it rewards players who check in regularly, which most are going to do for i'd say at least half the season
Yeah I think we will hear ab CNS again maybe within 3 more seasons and maybe if they do come back we'll have some sort of arkraider crossover or sum that we can align with
Decrease the cooldown of the RPG please ?
Missing out on anything causes fomo
What if i pick holtow but a season down the line a cool skin combo is discovered with isult stuff
I would never be able to get this combo
Thats fomo
Sadly you can wait towards s5 without picking a sponsor and do the challenges then lol
Oh boy I would love some crossovers, even with different games.
As much as I stopped playing Leauge I would still love some LoL themed map with the sponsor being Riot Games
Exactly
Its barely getting a nerf of like 10 damage and you want it buffed already?
Some men just want to watch the world burn
You don’t know? It now deals only 100 😂
Still pretty high
Id rather have it deal like 60 but get 2 charges + faster recharge
Nobody would have that combo because everyone is only picking 1 sponsor.
Again, being indecisive or changing your mind later on isn’t fomo.
Your problem with committing to a decision doesn’t make it fomo
Destruction tool
It has a 45 seconds cooldown
Oh damn, is it even lower than I saw then XD
Imagine if the sponsors you don't pick get their cosmetics added to the shop later on
the people with iseult would have it in that situation
No because they wouldn’t be getting the holtow gear to go with it. The people that pick engimo would have neither
Then there's me waiting for volpe/vaiiya sponsorships
they weren’t saying two of the sponsors, they were saying iseult with regular store items
Maybe next season? I'd like to get sponsored by Volpe as well.
People commiting to just one thing these days is rare. They want all the options laid out bare and available. Which is to be expected since games on a general scale have weaponized fomo even tho we experience ''fomo'' every day in daily life.
Actually I could see them giving 3 options now, you can pick one, till the end of the season and adding 3 new options next season so you can pick out of 5 and so on until we get all the sponsors in the game
However long it takes
I think youre misunderstanding my first part
Id like to explain it differently
As exanple
I pick holtow, you pick engimo
Next season a skin set is released that looks awesome with your isult stuff
But clashes heavily with holtow
If i had know it wouldnt git, i likely would have picked differently
On your second point
I think youre right, maybe fomo is the wrong word
But just being locked out of cosmetics still sucks a lot
After that I would expect expanding rewards tracks or something of the sort, so you always theoretically have the option to unlock everything but never will be fast enough to actually do that
Different name, still an issur
Best way to look at it, is that it's still new and rn it mimicks real life sponsorships so for now you just have to pick what you feel is what you align with and hope it pans out
Life has an absurd amount of fomo if you shower thought it
That would be acceptable
You wont get everything
But you do never miss out on anything since its still obtainable
Actually...what if the locked in sponsor stuff pertains to your different contestants rather than your user?
Uh, that would actually be cool
It's a career circuit replacement, unfortunately that wouldn't seem right rn
I already worry enough about it irl
I dont keed that for a silly little videogame where i should be able to turn my mind off and have fun
Completely fair, but we don't write the rules yk
Just gotta put out those thoughts and hope the devs hear
We dont
But the devs are also just human
If we speak about it, they could change their mind
And we would all end up happier
While we are at it, bring back tripwires and turrets on las vegas casual
That’s just regret for past decisions.
Nobody knows what the future season cosmetics will look like.
That’s like me saying I wouldn’t have bought the fox outfit in season 1 if I knew season 4 was gonna have the tanuki pack. This also goes for the people who bought the ninja outfit for the throwing stars skin just for throwing stars to be a battle pass item in season 4
Nobody knows what the future may hold, so pick whatever you enjoy the most right now and just hope that future cosmetics will match with those items.
Actually some kinda tripwire traps could be a cool gadget idea
at least that doesn’t lock us out of getting stuff in the future
Honestly they could bring recon senses back and make it just scan for deployed equipment and not players too
Recon senses is op
But in those cases youre missing nothing
Meanwhile with the sponsors, you will miss 2/3rds of items
Its not just a future problem
that’s what i’ve been saying for a while
have it show gadgets like mines and turrets, along with canisters
Be a hell of a lot more strategic if I saw barricades and turrets placed next to the cashout
Too situational
Idk man ta and cashout could very much appreciate the Intel from 1 player
Yeah yeah, basically it’s a dead gadget now
I mean its a good idea but not for a speciality maybe they can bring it like the thermal vision for the light
that actually sounds good, but is it enough to be a specialization?
I always thought they would either change it into what Pulse from R6 has, the gadget needs to be held out to use it, so no shooting with it deployed or turn it into a single pulse with some charges
I mean
A shit item is better than no item
As gadget, sure, go ahead
At least i get my recon level items 🥲
Would need to be a spec, that way you can pair it with Demat teammate or breaches etc
i’d personally run it over most specializations for medium
Heal beam or Demat w gadget recon would be too much in 1 kit for 1 player
Do you guys know if they bought new specialists
And that’s perfectly ok. Hundreds of other games require players to make a choice when claiming rewards.
Your personal inability to deal with that is not an issue for Embark. Expecting a game studio to cater to your specific needs is nothing more than pure entitlement.
At the end of the day it’s free cosmetics in a free game.
Give heavy the rpd explosive rounds that destroy walls
and that’s part of the reason i avoid those games
I think Oscar teased facial hair somewhere so they might be possibly working on it
It’s being added in s4
new trailer dropped earlier today what were the new weapons/gadgets people found in the trailer? Just heavy pistols?
Dual deagles, a shotgun for light and a marksman rifle for medium
Pump shotgun for light, dmr for medium, deagles for heavy
teaser trailer had a contestant with facial hair in it
Hell yeah
Can confirm just looked it up. The blue jacket from the current circuit was in the closed beta battle pass 😄
thank you
Supposedly there's a ozpuse skin from beta coming aswell
Hell yeah give me more Ospuze stuff
Considering how much work they put into their skins it would be redicilous to hide it behind a onetime BP
so is the assumption you’ll be locked out of certain cosmetics based on the sponsor you choose? So if I choose engimo I could possibly never unlock the holtow cosmetics from this season
For you it is
Things like this are generally looked down upon, yet common practise
Its getting to the point where games that just dont do this get praise for being neutral instead of anti-consumer
Just because other companies do this, doesnt mean embark needs to be just as bad
What are you even on about?
A game can only exist because of its players
Without players the game is dead
If they want to have the game to live, they need to work with the players
I mean all Battle Passes are one time so far
Rn that's the deal
I will say I wanted dissun to be a sponsor so bad, some of the dissun stuff looks so good
hmmm I might have to think hard about who I choose then
But you could get them all
These cosmetics are 66% unavailable
Considering the background for the title menu is holtow/izuel-t/engimo yeah at least this season is gonna focus only on these 3
You can try all you want, you will never get them all
No matter how muvh you want to support them
battle pass is the highest value purchase in the game it’s gets a lot of cosmetics for relatively cheap
Im more concerned ab what will become of ruby and emerald cosmetics
No just confirmed that stuff from the closed beta BP is making a return. 😄 IE the blue jacket in the cricuit reward, (isult?) was in the closed beta BP.
And who's the new weapons featured worthy of grinding
what do you mean?
That’s the thing tho. Embark already treats this community infinitely better than most other studios treat there communities.
Think of any other fps game and compare them to embark and the finals
Cod is $60 and all of the cosmetics are $20
Apex legends and valorant are free but the skins are outrageously expensive
There’s dozens more I could name but I would be here all day
@junior ledge
What do you mean exactly?
Like 2 vaults in quick cash?
Ruby was top 500 ranked ta, which no longer exists, and ranked cashout is replacing it, does this mean ta rewards are going to cashout and world tour retains emerald?
most likely
Then what weapons are getting a skin, since so far all the emerald skins have been released diamond so far as reskins
huh
They are all worse than embark
That doesnt mean embark should get a free pass on something like this
What you said in feedback
oh. yea there r two vaults and two cashouts in normie quick cash now. dumb change. three teams
Focused on less third parties
Oh yeah, saw you edited just bow
My bad
Shouldve tried 5v5 instead
Whats the best weapon for medium iyo
Model
First to 30k wins
wud have been down to try that over wuts coming
Free pass for what? Giving us free cosmetics?
You do realize that the overwhelming majority of people don’t see this as a bad thing and see it as a creative way to implement factions/sponsors/teams into the game? There’s only a handful of players actually upset about this.
For the third time. Your indecisiveness is not anyone’s issue except for your own.
You’re the only person here complaining about it
Someone leaked the new BP in redit. Ozpuze stuff looks sick!
Free pass for doing anti consumer pratises
Have you made a poll or something
How many people have you see for and against it?
Yeah facial hair is cool and all, but can I put a handlebar mustouche and caterpillar eyebrows on my model 1887?
I spend a decent amount of time on this server and on the subreddit. I’ve only seen <10 comments or post complaining about it
How is it anti consumer? Because you need to make a decision on what (free) rewards track you want to go down?
Idk what else to tell you. If you don’t like it then don’t play the game and try to boycott embark so it gets changed. If you’re not willing to do that then stop complaining.
It's not really anti consumer however the best thing to do is to bring it up on one of those ask devs questionares
Anyone know if the CL40 got buffed?
Apparently not to where people are talking ab it
Because you need to make a decision on what youre fine to miss out on
When you shouldnt need to miss out on anything
I can still like embark and the finals while still disliking other stuff they do
It doesnt dictate how i have to treat them and the game
But that also deosnt mean i cant complain about it
Nobody really uses cl-40 rn
So why would they test it out?
Theres a chance it got buffed
(I really hope so)
For the fourth time. Thats your own indecisiveness and entitlement. Just because YOU can’t make a decision doesn’t mean it’s anti-consumer.
In the same way you think i dont understand your point, i think you dont understand my points
This aint going anywhere, might as well stop
add back bucket hat hair
Can yall stop arguing about nothing in the weapons channel thx
I understand exactly what you mean. I’m saying you’re wrong.
Ove explained enough why i think youre wrong, youve explained enough ehy you think im wrong
We aint getting through to eachother
ABSOLUTELY NOT
Anyways
How would you know?
For all i know if you actually knew you would agree
Otherwise i could also say i perfectly understand what youre saying and its wrong
Doesnt work either way
Tf is that
Best just to quit it and not get your head too heated
This aint working out for either of us
Did you guys notice in the trailer that you can use the hook to pull a cashout station as heavy? So cool
Its already like that
You can do that rn
What! I had no idea
Try it with gravity cube
Cashout go WEEEE
You can pull your teammates revive totems too
Its fun
This I knew about, but always felt cash out was structurally obstructed to move with player force
Just to be clear, theirs no announcement for any new gadgets, a new special or a new halftime event atleast?
Just weapons/attachments and map so far
Difference is I’m not claiming you don’t understand my point. I know what you’re saying, I just believe you’re wrong and that your opinions come from your own inability to make a decision and your entitled belief that you should be given access to everything in the game just because you play it.
Honestly the monster reference by holtow was kinda sus
Ahhh man, deep down hearing that sucks yknow
There's a few ways to move a cashout if ur creative but more or less yeah
What if medium had a spec that's basically old revenants ultimate? You place a 'rewind turret' which you and your teammates can interract with to become 'holograms'. Holograms only have 50/100/150hp depending on class. When you're killed in the hologram form you teleport back to the rewind turret with a fracton of your hp. The rewind turret has a certain reach and if you go outside of it you stop being a hologram. Enemies can destroy the turret and turn all the holograms back into normals.
Something good that's not heal beam
Would be actually kinda funny if they hid new gadgets until the season actually goes live
Maybe we will get a call of duty zombies themed gamplay for halloween
Yeah killed players come back as dagger players
I’m just hoping midway season 4 they slowly start to drop new gadgets and a new game mode, that would be nice
Hey guys, I just got back into the game, haven't played since launch, but it feels like my entire heavy build has been nerfed since then, is that true, or am I just tripping? I use C4, RPG, and the Dome and Mesh shields.
Oh this is good
Head zombie has sword dash
Too complicated
Dawg all of those got nuked 💀
I dont think its possible
Honestly now that I think about it, Halloween is coming but there are no spooky items in the battlepass. Kinda disappointing, guess we gotta see what we get in the store
Damn, that sucks. What's good on heavy nowadays? Do people like the new hook?
I do think i understand your point, and thats why i disagree
And i think you disagree with my point because you dont understand it correctly
Just a back and forth
This is pointless
Mustaches scares me
what about a healing turret as an alternative to heal beam?
plain and simple
you stand close to it you get healed
the heal is overall better than form heal beam but you can't move it cause it's a turret
I learned you can move cashout stations when I was playing heavy, walked into a jump pad attached to a wall, slammed into the side of the cashout, and then watched it fall off the moving platform
We will definitely get some skins! I like that they didn't make the focus halloween and kept it game related
C4 got reworked into the dirt (lower dmg, longer CD), RPG can no longer kill on it's own, mesh got an HP reduction and dome got active time reduced to 5 seconds. Barricades are still chunky (can still charge through them though)
Tbf every game releases Halloween cosmetics as premium content with maybe a few earnable rewards
I like to be non meta, so I play with anything, that’s why I’m kinda pissed their isent any new gadgets or special cuz I like to diversify my play style and that’s just what I was expecting for each new season yknow, weapons are cool
I think its way better than the healing beam ye thats a good idea
Best use for glitch cans is if you throw and melee the can into the side of the cashout, it is always going to knock it over
Cool, ty.
That really sucks that my whole playstyle got nuked, but I guess it was pretty silly what you could do with it.
could have had like one page with some stuff. I guess we got a somewhat Rambo themed one so that can be the collective halloween costume of all players
That said, RPG can still do good splash and structure damage, and dome can make for some quick cover for a revive. I personally run RPG, Mesh and a free choice of gadget (usually gas grenade or mines).
Like I mentioned before the monster comment by Haltow was suspicious to me. That could be something special
You trying to call me stupid or something? Cause that how that comes across.
That narcissistic asf. “I don’t think you understand what I’m saying because if you did then you would agree with me because I’m obviously correct”
Agree to disagree
Got it. I've been branching out a little more, the FCAR feels a lot better now, so I think I'll be a medium main. Healing Beam is still kinda silly.
Honestly no better moment to try new stuff than the start of the new season.
Everyone is gonna be trying the new weapons anyway and some bad ones might get changed so trying things that you have no experience with won't impact the game as much
I kinda want the cloaking device to get nerfed
FCAR is better across mid to long ranges, AK is still the best all-round and FAMAS has better scaling at range while having a higher TTK up close. Heal beam can be a bit goofy, but if you see someone building for hyper aggression or suicide runs (AKA me when I run charge+sledge like the lights owe me money) it can still come in clutch
Haven't tried the FAMAS yet, maybe I'll give it a shot.
Sometimes the game gets so loud and crowded its so hard to hear or focus to find someone invisible it annoys me so much
I think that it's in a fine state, personally, now that the stun gun is nerfed since I last played. Giving up the dashes or the grapple is a big loss.
It's not bad. Feels pretty good, but a 1v1 up close might put you at a disadvantage
back in s1 it was even harder to see invis players
like to the point where you could use cloak mid-combat to dissapear
I started playing in the middle of s2
right now cloak is honestly in a good enough place
I have bad eyesight thats the problem
I still remember the horror of cloak+VP9 during OB2
gateway sucks, change my mindd
Me playing destiny 2 for years and being hunter main as well dealing with other hunters. It’s always been easy to find invis lights
Lol thank god i wasnt playing
cloak + sh1900 in s1 🙏
gas tank + C4 in season 1 my late beloved
any new specializations or gadgets for season 4? Or is that unconfirmed
breaching charge doing big damage my beloved
I can't believe the C4 cheated on me with the lights
It doesn’t do damage anymore? I thought they balanced with c4 by allowing breaches to only do directional damage.
Like they had to be on the other side of the wall when it blows up
it doesnt do as much damage as before
and also they made all explosives not arm when on a held canister so theres that too
Ahhh ok. I’ve rarely played light since s1 and haven’t used. Reach charges at all since s1
it still does comparable damage to C4 while having multiple charges, 135 vs. 145 IIRC
Well that’s just dumb
Not understanding something doesnt mean youre stupid
I dont understand how you could possible defend your standpoint either
Thats why i disagree with the way i think you mean it
Maybe you mean it differently, and then i might agree
But its would be no different the other way around
Obviously i think im correct
So do you
But what youve been writing seems to miss my points, hence i think youre misunderstanding
Thats what ive been saying for like 4 texts now
We arent going to resolve this
Lets just agree to disagree
Do yall know if c4 got a second charge for s4
always wondered why it was just one
I’m not reading that. I don’t care and really don’t want to spend my time hearing you bitch and complain about it more than I already have
Cuz its so strong
Because nukes
After the "only arms after the throw" was added nukes were dead
They never bothered reverting the other changes (which they should)
snukes were too powerful i'll admit, but I feel like they could've balanced it a bit better besides killing everything to do with the tactic. Maybe have the whole assembly lose damage based on travel time to make it a payoff scaling with distance from blast radius.
I used to put one on the cash out and when someone steals i kill him with it even if he wasnt standing on the side that has the c4
After i told you 4 times that its pointless and you still went on anyways?
Yeah, makes sense
ah so like a mine deluxe
Yeea
bummed that i missed out on that nuke stuff sounds fun
Actually that's a good use for C4, albeit a bit situational. Manual mine detonation
blowing up a whole team was indeed so fun
C4 is my favorite gadget but unfortunately its only for heavy