#💣┇weapons-gadgets
1 messages · Page 67 of 1
Plus as Cpt. Price says "switching to your secondary is faster than reloading"
True but by secondary I mean ONLY pistols no other nonsense
i would rather see dual wielding being implemented
wait the imagine the 93r being that
This would be nice! Dual wield pistols hell even the lever action shotty and the uzi...
Uzi or Mac I couldn't quite tellI actually think it's a mac
93r had a good hipfire buff
Dual wield throwing knives 💀
i do want to see a rail gun
But in what design?
quake or a charge up
What about mannable turrets scattered around the map?
that sounds awesome
i would like to see power weapons on the map as well
And a jump jet pack that can let you hover for a solid 30 seconds and or jump forward, side to side, or backwards to evade
Wall running for the light and medium class might be a better option???
Like wall junping and running TitanFall style
never will happen, i miss titanfall
Damn it would be a nice form of movement honestly
Apex missed out they should have had a rare loot box drop tha let's you call down a titan that last for 1:30 a minute thirty and anyone can find it but it's rare and yes there are multiple so not just ome person has an advantage
hmmm, a sticky wall gadget maybe?
makes a wall sticky
the wall can now be used as a ladder, if an item/cashout hits it it gets stuck there
(to prevent excessive cashout cheese, mag dumping it still destroys it)
not fast past, but something
i think light needs a recon flag that can be destroyed but scans the area like the recon senses but limited range
so motion sensor?
sort of
different in what way?
I like this also a barricade for walls like R6S that can let a heavy lockdown a room and only the Breach Charge, Thermal Bore, C4, and dematerializer can open it
its a flag and can be destroyed and its their ability
light needs to be the recon role, while med is support and heavy is assualt
Castle barricades for windows and doors
then youre screwed if you dont use any of those items
rock paper scissors mechanics are not good
med should be the best class while the other two are more niche to use
I mean that's what this game is based on rock paper scissors
they could honestly just make barricades even bigger and allow it to clip through walls
cant tell you how often they bug out and disallow me from placing them
i just wanna block a staircase on monaco maaaan
yeah, not a fan
limits loadout variety and sucks the fun out depending on circumstances
Not entirely think many people run the thermal bore so already lights could aid you "if they don't spend the whole time being selfish wanks who can't move from one spot"
I should add charge and slam can break through it too!
And rpg
But cannisters no
And grenades and such no as for the castle barricades simply whack them 5 times and they open up
It can give a team room to breathe and heal up with the team medic
ability? you mean specialization?
what you describe is basically just "motion sensor but it looks like a flag"
that one is already not being used, i doubt that (even if buffed) it would ever be worth the spezial slot
unless we make it actual recon level, but then we just add old problems back
less range and scans a certain area constantly, and can be picked up, the idea is to encourage lights to play with the team
that they already run bore is not a factor
if added they would have to keep running it and never swap off, just in case a heavy uses it
i think barricades are they way they are because being indestructible without explosives would be very unbalanced
adding that would basically forego barricades balancing in favor of adding something they specifically made barricades not to be like
people already complain about barricades 1.5k (i think?) hp every now and again, being actually indestructible would be even worse
Bruh this would literally get people thinking and working as a team currently the game is "let's run lights and snipe only while one or two team mates captures the platform"
If not they can add an extra equipment role for people to run a counter...
lights without movement or evasion are often just unable to participate in fights (or easily killed if attempted)
even with strong recon, they would sacrifice a lot, too much probably
there are probably other ways to get them to play with the team
No m8, they are people who value K/D and can't risk dying because they think their K/D is gonna land them in a clan
Hell power shift is merciful it lets you change your loadouts and class
Yet they refuse and they go Zero objective and 100 or 200 support usually
they would have to be stealthy instead of rushing like they are now
I had two idiots in a match today that on sudden death they REFUSED to aid the team on the platform and played with their nuts
And we lost because of them not able to do F ALL
forced teamwork would probably not work and feel bad
in casual you cant depend on people, you're basically gambling if your teammates are good/picked the items you lack
if not, though luck, have fun wasting 15 minutes on a match you know you cant win
we should reward teamplay, instead of punishing those that dont/cant
not so sure, it feels pretty balanced with 3
more variety, sure, but it might also increase spam, and youre gibing up less for powerful combos
i for one want cashout to be 6 teams for the ealier rounds then at the last round its 3 teams going at it
also, adding something like an unbreakable barrier for powershift would be a bad call
sure, that mode might need it, but it would just cause more issues in the other game modes
other solutions would be better
3rd party go brrr
timing when to 3rd party correctly isnt really impressive
sure, if everyone is being 3rd parties its fair, but hardly skillful
Nah man reward and punish! Teach people right from wrong
what's skill full is learning how to counter those said 3rd party encounters as it possible with certain gadgets
People are animals in GTA and CoD because they aren't punished
id rather have the chaos of many players, but without the 3rd partying
5v5 cashout would be nice (though it might be ehavily defender sided, due to wipes being less likely)
they could put things in the map that are interactive to shut down said parts of the map
This game is like CS, Valorant, and Overwatch in he sense that Teamwork is key to Victory
If I wanna go play slop I'll go join Trogs on CoD
it would make barricades and goo more viable then what they are
and in trying to defend you get damaged/loose cooldown items, which is then an opening for 3rd parties, the only way to avoid being 3rd parties is to basically just let enemies take it, which causes you to loose unless you get it back
not really optimal
Map specifics? Or they could hide dirty bombs on the map or gas leaks...
maybe add in more things to get said cash
maybe decoy cash bombs
Ooooooooo Gas clouds should poison but also if you shoot should then instantly ignite akin to Fallout
people are already being punished for playing the game by rpg existing and defib nullifying a lot of the reward you would get from kills
any more and it may be the drop that makes the barrel overflow
The defib isn't as over powered especially since you can camp the person that was defibbed
Also defib has a long cool down
that is something i actually agree with
more money for stealing the cashout specifically
we only get major rewards for putting in vaults and owning it in the end
so you can put the vault in without opposition, or 3rd party someone with little effort and get more than someone who wiped a team and stole it and had to put in actual effort
Usually in the lofe of a medium you can get 1 or 2 defibs out before you are pushed into a corner and need to act quickly and run with your revive totem
or little objectives that are map specific along with more random events
Has anyone noticed that the sluggers swing skin for the sword doesn't have its unique heavy attack anymore
i want more chaos and explosions
No
if the medium stays near the defibbed they basically just gain hp and double their dps
forced into a 2v1 you pretty much always die
even if you kill them, once the defib is done thats now another guy you have to chase and waste time for
that alongside removing your reward for the kill and pretty much all risk/counterplay normal revives have
heck, just look at the pickrate
its proper busted
and you know, camping statues is boring
and even if you do, they can probably just jump pad in or run through a window to get it off basically risk-less
They could alter the loss of points via making a revived player take away 50 points from the killer???
what kind of points?
what do you mean?
instead of 500 its a 450
You said the reward for the kill
How many points do you get for a kill?
as in dopamine and that the enemy team is down 1 man, making a victory more likely
that reward, not cash or something
should've clarified, apologies
i see it as a good farming opportunity with the defibs
Ah, I mean hmmmmmmmm we could probably find a fix to this maybe take away defib because only one class can run it and it's not fair to heavy or light who have to manually revive
it sadly doesn't work that way
a defib can, at most, give you 500$ extra
and that only happens if you dont die in the 2v1 or they dont run away
at the same time, brute forcing a win by cheer numbers can loose you (at best) 7k for the first cashout and at worst like 15K (?) for getting the last one stolen
the money you gain by killing a defibbed is basically nothing compared to what it will gain the user in the most important moments
as much as i dislike it, just removing it would not be a good idea
but we also cant just nerf its stats either, that would probably just make it feel bad to use
id go for a rework that adds risk
transferring damage dealt to the hologram to the defib medium for example, so they have to take it somewhere safe (and thus only save the revive time)
or maybe splitting the mediums remaining health between them and the target, it gives an opening to attack in and makes it riskier if youre already loosing the fight
or perhaps you have another idea?
id love to gather some
i dont like the idea of chaning the defib as its the medium's purpose
medium is support, defib is still support, it just needs more nuance
i think picking up the enemy statues can pose a good strat, to stop them from defib
I mentioned giving it to heavy andlight because they are usually at a disadvantage of not having a faster revive
Yes pick them up and hide them or throw them far
would help but also result in trolling
not worth it imo
because you also have to waste coins
that is if arent you getting third partied
Ah you are talking comp I only play casual...
nah, i also play mostly casual, would still suck tho
i feel like those coins can be reloaded for a $1000 out of the cash pool
Not really because you could just respawn "if your last team mate is an fetus and actually hides to wait for his team to get back"
just fighting fire with fire, not good
even less build variety and makes medium less unique
Ok replace mediums med gun and defib with heavies mesh shield and dome shield
Let the heavy be a Frontlines beefy medic
instead of nerfing said strats, why not make more build strats?
make light do something
or three heavies do something
for more strats to be viable you would have to buff stuff
problematic
frags for example are pretty balanced imo, but to be on par and be able to outcompete defib they would need buffs
damag buffs makes it one shot lights, no go
radius makes them impossible to escape, problematic
recharge and/or amount, more spam
and you would need to do that for pretty much all items, just so you dont have to rework 1 item
bad idea
well new equipment?
leaves the rest in the dust
if heavy had a placeable man use turret, they can use the old season 1 strat with shield and barricade
these strats as broken as they were, encouraged team play to the max and the game felt the best
compare to what it is now, it feels terrible
thats the thing
you needed to play to the max to win, because everyone was doing it
and that included abusing broken strategies
if you didnt, there was little you could do
you had to fight fire with fire
with nerfs to the strongest, other items can shine
heavies went from filling 2/3rds of every lobby to rarely run because nukes are gone
rpg and defib are run full time and still problematic
id like to run some stupid combo like gravity cube, frags and motion sensor every once in a while without making my team regret ever meeting me
They reallyyyy need to give medium an smg like a vector, saw a post about that on reddit and oh my do I need it now
maybe counters to defibs and rockets? the rockets are annoying but they cant kill you alone and the defib is something should be expected, however thats the only good thing medium has
medium has been getting hit and being more less vaible in the sense of holding its own
i think next season the heavy and medium needs to get buffs across the board, minor in some areas but major in some
to force lights play thier intended postioning
the game shines the best when you also experiment with things as well, winch claw is good for grabbing the cashbox, i think we are not actually everything to the max as well
There are some, mostly items
Butnthen we run into the "must pick and use nothing else" issue
Rockets leaving lights at 10 hp is a death sentence, you just dont survive
And even when it only removes 50% of a mediums hp, that is still way too much
Ive had a worl tour game once, 1 medium and 2 lights on my team
We did really well and were always top of the board, until the last round
Last round, any time we tried to engage, we got hit by rpg and killed
If we ever got a kill, the medium just defibbed
We went from above avergae performance to 1:7 kd, because we couldnt fight fire with fire
But thats the thing though, mediums need defib to hold their own
If everyone got nerfed (in the stuff that makes tjem too strong), they wouldnt HAVE TO run it
Alongside removing common frustration points
oof thats a weak combo
Too bad experimenting is punished, since not running the busted items means you just loose
Thats why i want nerfs to defib and rpg
?
nerfs are making the game worse
2 lights and 1 medium
Yeah, thats kinda true
But that does show my point
We tried to make something work, didnt have the busted stuff and just lost
Not because of our abilities, but because we couldnt out-cheese the others
All compositions should be viable, able to make it work in some way
But some of these busted items brute force a win, de-insentivising diversity
Not always
Nukes are gone, and im pretty sure most are glad
It needs to be the right nerfs though
Recoil for fcar probably wasnt the right choice for example, made it feel bad to use (for many)
Had they done rate of fire instead, it wouldve lessened the complained about beaming, while also making recoil slightly easier to controle, solidifying its role
light needs more of a role is the problem, it doesnt have a purpose, like there needs to be something they should get that makes them viable to have on your team, i did like the fact that invisible ball make your invis for a couple of seconds but at the same time like i think that they should of added more to them rather then buffs to the weapons that make broken as they are right now
sure you can do the triple medium or 2 heavy and 1 med but you would be missing out on what light can do
Personally i think that (except for the odd thing or 2) light is pretty well balanced and valuable
Only issue is that upon engament, they just insta die to rpg
And if they manage to make a play, that reward is just removed by defib
If those 2 were nerfed, then lights team gadgets, kill chasing and flanking would already make it viable
i dont like the fact that heavy and med are getting nerfed just so light can be viable
light should be always that class that has the high risk factor
Not just for light to be viable
Rpg and defib are also annoying if you play the other classes
Its more of smashing 2 birds with 1 stone
i do play other classes, ironically i dont play heavy that much as i find it a bore, the thing with defib what i learned is not rush a team but instead sit back as a light and wait for the oppertunity to strike
Yeah but when is that too high?
Being 1 shot by rpg is not risk, its just being unable to play
Getting a kill just to have it removed in half a second just removes the reward from "high risk, high reward"
Doesnt always help, and if you just sit back youre not attacking/stealing
it doesnt happen anymore, 1 rpg shot doesnt kill you and if you are getting one shot its because they peppered you
whats the point of a rpg if it doesnt do damage?
True, rpg's dont 1 shot you
But any damage just kills you
Thats too much
just like getting sniped as a med
Destruction, just like c4, breach charge and thermal bore
Long range destruction is important
Yeah
Sniper is annoying
Really wish it was kind of a mid range dmr
thats how you are supposed to play the class, you're not to be the one always pushing the assault but rather gathering intel on what the enemy team is doing
sometimes you need to sit back and revive your team mates when they are down so they can push while you control whats going on around the objective
like imagine if lights were invisble when reviving
but its not just light that suffers under defib, they all do
only difference is mediums can match it and heavies can waste a defib by either cheesing the kill first with rpg, or by killing them instantly once they are back
camping and waiting for the defib medium to come along is boring, and it may not even help you
you can wait at a statue all you want, if the medium falls from the ceiling with demat, jumps through a window or just uses mobility item or cover, then you most likely cant prevent the defib, resulting in a free revive
but it comes back to my point of being able to pick up enemy statues, it should be a part of the game
im surprised they havent made a game mode on just that like a freeze tag mode
93r
good luck
I dropped a 20 with it
how?
I have no clue😭
console?
it does, but that would also have its own problems
something needs to be done, but maybe we need another idea
gun?
if you really want a challenge use dagger
the dagger is good if used right, the 93r is just trash all around
meh, 93r can get the job done
dagger on the other hand is really limiting
sure, dagger has its moments but overall you're likely worse off than with any of the guns
just my opinion tho
the 93R is like the famas
no
the famas is the goat
you should use the medium gl
cl-40 is pretty bad rn, but depending on mode and playstyle it can get the job done
riot is probably still a bit worse
I shred with the cl-40
i need to get better at thos
if you want to play melee, these are probably better, if you hit the reflects its a straight up positive damage trade
i think you take 20% of the damage and deal 100% back?
i killed a lot of players who were reflecting by shooting at thier arms or feet
people tend to forget that
and you can bunny hop, makes hitting the feet harder and when re-aiming they likely hit the swords
riot shield i have a lot harder time because they are there
i love when people try that as well
riot is a pain to deal with
see thats the thing i dont get riot shield and dual blades do the same thing pratically
yeah
especially with the buggy hitbox of the shield, tanking while the body is exposed
on one hand, riot is bad because you can just outrun it, on the other hand, it would liekly be too strong if you couldnt do that (for some reason)
the riot shield is good
at least it gets to do something against stun gun, cant count how often that saved my ass
you get close enough to someone and they will have a hard time about trying to get you especially a another med
its good to pair that with the goo grenade
yeah, but they need to get that close in the first place
similar to sledge
if they got that close, you deserve to die
fair enough imo, but thats why getting close shouldnt be, cant be easy
depends on how you are playing, you can sneak up on people and its pretty humorous
yeah
power shift its effective
not sure how often, but lights decently often walk back towards me after being hit once them, and they just die
they probably underestimate it
with how few people use it, not suprising
its only flaw is pyro
honestly
never had that happen to me
not even sure how often i see pyro nowadays
still fun to use tho
running up on a heavy is the most funniest thing to do
does it really not stop when putting riot away?
A weapon so niche it somehow becomes decent because of it
people dont expect dagger
thats why smoking up the cashout and going for stabs with thermal vision is really effective
won me the odd world tour or so
flashbangs is good
hate stun personally
dont specifically like using it either
if i run my usual dagger loadout i go with smoke and thermal
and i cant live without destruction for flanks, so i take breach
i like to hit flash and then smoke3
no space for stun gun
i still use dash
yeah, my go to for dagger
that probably more effective then stun in my opinion
hmm, i tried using flash a bit
but beyond feeling like a swat guy it didnt really do anything for me
cant really make use of it
and i flash my mates often
any advice?
callout your flash
throw it when you know that a group is there or if you enter a room and see someone
in casuals?
nah
im always throwing it in the pan in powershift
but whats the point
if you dont want to be flashed yourself you need to look away, by the time you get to engage its almost gone again
doesnt feel impactful enough to warrant using it
its a natural instinct
probably its best use case
i throw flash then smoke
its more of a psychological effect then a practial use
well, then youre hidden during the flash and they dont know where in the smoke you are
thats getting somewhere
is it just me, or is smoke really inconsistent at times?
like, sometimes i throw a canister and its like its not there
at the same time, blowing up a building makes more dust than most nades for some reason
yeah that too, especially if youre like 2-3 floors up and wanna know if theyre gathering
or as makeshift cloak counter, flash, if its a hitmarker a cloak is nearby
ive been enjoying akm, frags and pyro recently, too bad i cant swap of defib for a movement item
naw
not a fix since all classes can have that issue
and inconsistencies between classes would make the game convoluted
easily noticed, well telegraphed and natural differences (small, low hp, fast // big, high hp, slow // inbetween these) is alright
but innate differences like that wouldnt work
i just remeber this game reminds me of gotham city imposters
dont know that, what about it?
it was a game released late in the seventh generation of console and it had a class system similar to the finals
it too had jump pads and was a arena shooter
the point was it a decent game but it never took off and was shut down a couple of years in the future
Make a finger gun skin for any of the handguns and the sfx will be your character going "pew pew"
Crazy how the dual blades best use is to stand there menacingly
1v1 in terminal attack as defender, force them to not plant
omg we need this
buff data reshaper xp gain to make it give xp per item reshaped instead of per time used
they should increase accuracy for the 93R
Pretty sure they did...
accuracy is still 🍑
Can we please get a boomerang for the medium class!! Make it a throwable item that does damage when hitting them and coming back. The LT ability could be a powerful smack/melee.
What if each class had a passive ability? (Kinda like Apex)
might make the game too convoluted
would also be another point that needs to be accounted for when balancing
The more things that are added comes a new wave of complaints and balancing difficulties. People need to have the mindset of a developer to understand the position of why certain changes happen
I literally was thinking at the end of s2 I hope they add a boomerang to the game or maybe like a flame boomerang
Imagine they added a specialization like the goo gun (reloadable) but it was a fire extinguisher that can be used to put out fire or use as smoke bombs
even better: what if we can choose our passive? oo~
combat: +15% movement speed or +15% reload speed
health: 20% faster regen time or 50 more hp
hate that people daman shit without giving it a second thought
make the RT20 a heavy gadget that can be used once
you want a refiguration as a gatgid?
Why don't we have cryo and the entire purpose is just it's a slow
i dont understand how people play cashout today. they ruined it
porb casual
i have an idea for a finals season theme being 1920's and weapons would be in odd placement, light would have the BAR rifle, Medium would have the chicago typewriter thompson, and heavy with brass knuckles. this is just an idea i would like but i know that Embark will only do their own
@vernal raft bro i had the same idea lmao
Anyone have fun or just non serious builds?
shield and a whole minefield as gadgets
light have a GUN build
track, stun, bore
Sounds silly i might try that, what else
apparently that medium build pisses off people badly
i don't have anymore but the GUN buld is actually a really good anti sniper loadout
Ohhhh nice
yeah it slow the game down to a craw, i hate it too
no shit i'm first to be targeted in every tournament or power shift game by the whole team
it’s a old anti material rifle thingy
And what would the gadget do if i may ask
distroy a wall in one shot ofc!
Ah well i dont really see the point when you have an RPG or KS23
rpg can be negated by dematerializer or item reshaper
Theres barely anyone running demat/reshaper despite how useful they are so
compare to heal and defib?
Shit i dont see ANYONE use reshaper
Obviously heal and defib is bonkers strong, duh
But demat still has its utilities ITS SO GOOD
reshaper would be useful if you can make the explosives into objects while retaining its original form
demat is good for flank or esscape
1887 or the famas comes in mind with that ability
KS 23 isn't really good for destruction too slow
it takes about four shots to break a wall, by the time you do you're already dead
By the time you're done you could've just gotten to the point you're trying to gain access to
It also doesn't open a huge hole
Just setup the KS23 destruction above the cashout
Buuut in terms of quick destruction its slooow
May i ask what difference would it have over the 1887
its semi auto and spreads further, the winchester is more of a sniper then a shotgun
Semi auto pump shotgun, huh?
no what im trying to say its fire rate is faster and feels more like a traditional shotgun
I see
1887 is kinda over rated and feels more like a toy
The 1887 feels powerful and it is powerful
But to each their own
not exactly you miss a shot and you are punished
Its a hard weapon to use but you are rewarded heavily for aiming well with it
A bola ball gadget would be cool gadget, skill shot slow projectile that stunns the prsonlike the stun gun but maybe have it do diffrent things?
oh and a whip with a alt attack would be cool
like a 1 shot if u hit it then wait 30 seconds
in theory, but there is time where it was slither of health and some light beamed me
Quite unfortunate
the ttk is too fast now
Model is the strongest medium weapon
the fcar was
And it got nerfed, so now model is best
thats not good
?
light has no effort weapons that kill you faster
model always have been best
You'll win the duel with the light if you have decent aim
also plus style point for using it in the first place lmao
not all the time, if there is even pellet missed you are screwed
The tight is so spread that if you miss it's your fault
good luck going sawed off
So yes, if you miss you'll probably lose
"The tight is so spread" xD
But it is pretty tight
no there is time where im aiming and i hit, then the health is at a slither
Lmao
how good is model vs heavy tho
3 shots, it does very well
DAMN
i want the fcar back
You were probably off target by a bit or at pretty far out
i thought its 4
or maybe thats just my aim
128 dmg per shot is super good for breakpoints
No, it was overpowered
Just let It rest we had enough of the FCAR already
Give the spotlight for the other medium primaries
Talking about the model 1887 ? yeah it’s pretty OP and disgusting, nerf it plz 🙏
ngl i want the model nerf so when you fire + melee + fire a medium it leave them at 1 hp
so i can finish them off with a track dart
That would be a massive nerf
It already 2 shots medium, so making it unable to 2 shot + qm them would completely gut the weapon
Haha nice one!
Valid one
what if the 2 tap leave the med at 1 them?
It’s not a joke, a SHOTGUN that has a fall-off damage 20 METERS is freaking wild
It would be much less powerful
it is a nerf after all
Then nerf the spread. Less tight = less range
Yep, but it would probably be too much and model isn't super op
The main issue with model is the range
1887 is trash, there needs to be more consistence with it
Yes this is a great idea
but i want to finish people off with a track darrrrrt
🤔😵😳😳😵 ?!?!
Its super consistent, one of the most consistent weapons because of how accurate it is. You're just missing
I can see you're baiting
Exactly, it’s sooo EZ to land your shots
no its not, it feels terrible i would choose the famas over it everytime
If you have good aim it rewards it.
the famas has better range and headshot potentiol
on controller yeah
It comes down to how you aim well with it
Buddy it’s totally fine, just play with the gun that suits you
but hitting meat shot while schooving feel good af
I'll just assume you suck with 1887
(meat shot = all pallet hit)
Best feeling ever
its not that i suck with it, it feels slow
Well it’s normal that it’s a bit slow because of how high DPS it is
the only thing slow about the gun is it reload IMO
Its... Supposed to be slow, it deals a crazy amount of damage
i drop people faster with the famas when they come at me with the 1887
Yeah the reload is the only thing that is super slow in the gun
Rideable horse mount
why have they not buffed the model 1887 bruh this weapon sucks
hah?
Below is better but that's still slow and leaves you with poor ammo
Its fine if the 1887 doesnt fit you but that doesnt mean its automatically a bad weapon yk
oh like when your light teammate is being useless so they get turned into the dedicated horse?
Fair point
maybe a light can ride on heavy back lol
was that what i said? no
What? i thought we just throwing out idea man?
keep that one to yourself
Snipers have no place in terminal attack they should be taken out like the healing beam and defibrillator
So rude for no reason
snipers have no place in this game period
Snipers dosn''t havee any place in genaral, except tax shooter, tarkorv, or just really slow game
Slow the game down too much man!
I don't mind them in other game modes they just feel straight up unfair on ta especially if there's 2 of them
And then theres like a gajillion snipers in Power Shift
goo grenade is a favorite
@unique sparrow hence why I keep playing Heavy with all the shields...someone's gotta lay down some cover 🙄😒
then again i hope they fix the crosshair alignments
I dont usually play heavy+i'd rather go out and hunt down the snipers
Its fine
bro it does like zero dmg
High skill floor but have definetly seen people make it work
Yeah, if you use it at max range its gonna tickle
1887 is super satisfying
no
Sound strategy...but someone has to stand on that platform and keep it moving...and I prefer to leave the snipers to the hunters and other snipers...
I still suck ass at Revolver lol
And I disagree...anyone who has issues with any shotgun or the pistol obviously haven't landed the shots... I'm a huge KS-23 fan...I know it's not easy buts its worth it to me to shoot someone with it
Mr. negitive need to get better aim before talking smack about da gun
Agreed...As many times I've been killed by literally every weapon...
357 needs more of a accuracy buff
which gun is the 357?
revolver
honestly if they just fix the wobblily sight alone i will be happy
no!
yes :)
you have 7 of them?
it was a pre-beta thing
*level 7
thats a lot of shotguns!
thanks!
yeah!
would a beam rifle for medium that overheats work in season 4
depend on whats the gun use is
The medium and heavy could use another rifle option and a beam cannon would be nice...the medium can have a rapid fire/ medium cooldown and the heavy can have a rail gun with fewer shots
I would just kill for med to have a specialization to give them firerate + move speed or something. Like stim from titanfall almost, there's almost no reason to run melee weaps on med unless you're insane (both with them and otherwise)
there is no way there gonna add a railgun
the game is literally a vr game show, the sky is the limit my friends
damn that true tho like tanks are literally scorpion like GET OVER HERE
if embark collaborate with MK, and add scorpion set for heavy and scream get over here, they will be millionaires
havent kept up with changes, whats good at the moment?
ye i noticed they are good for stomping people who are new 😦
1 throw and melee?
One head shot with a body shot in one burst i think
yeah for sure, i always just find it interesting whats viable at what level of play
Is light a good class
eg the TK being super oppressive to casual players but the XP being more dominant (at least in the past) at high elo
lots of skill expression, weapons feel good to use vs other classes weapons but you do get pretty much 1 shot by everything so it takes good movement and decision making to really shine
Okay thank you I am new
safe bets for less sweaty peeps is med or heavy but if you like fast high risk gameplay light is goated
I have skill I have been playing fps games for my entire life
I did not mean this in a rude way
ye for sure keep in mind the meta is pretty dominated by utility and light has arguably the most selfish and worst utility
Okay
so you will see a LOT of medium defib spam
What does that mean
defib = quick resurrect
medium can res someone by touching them once, can also hide hind the resing body for cover
each medium only have one charge per cool down tho
so to sum it up light is great if you have a team thats fairly self suffient and you can play off and flank without worrying about them getting rolled. but it falls off really hard if you either die yourself or your team cant hold the focus of the enemy
So you should stack if you play light
*when your team is ass
its pretty tough with randoms
just play it like a solo game
no team but pls res form time to time
Is there a counter to swords
awareness spacing and dash
they suppose to be really good at really close range so nothing you can do if you're caut in that situation
xp-54 melts lights with headshots idk i usually melt them before they can get close unless i've fucked up and not noticed them
But you get a sword whith light so if you run to get range they can chase and catch you
if you are also light with dash you move at same speed 🤷♂️
But if you play light you have the least heath making it easy to kill you
melee is always gonna be more restrictive than a gun, you know he is gonna try and close the gap on you so you can use space to make sure he cant
never had more than 1 or two sword users fuck with me much and it takes extreme mech skill to do all the emote canceling that i think is an exploit they ban for anyway?
fun fact! he's also a light 👍
you can angle break pretty relyabily in this game
is there an up to take ttk chart anywhere
i got you
one sec
Is this your clip if so what do you use to go forward
don't know if this is updated or not
https://esportsrambles.com/blog/the-finals-weapon-statistics
The Finals feature a variety of weapons and gadgets that are unique for each class. The game only allows for visual customization for all the weapons and includes a few gadgets as well for customization. As you can not change the stats of the weapons you need to make sure that you are using the corr
ty ❤️
ttk for crits with xp-54 on a light is 0.35s you can melt them so quick sword is not a problem
there's many tech in the game, the most notable one are:
slide jump: run > slide > jump
eage slide: slide off an eage for nice speed boost
rebound slide: run > slide > wait for slide to end > run > jump to where every you want (can even do a 180)
So was that your clip
So what key do you use to go forward
ohhhh you mean my key bind?
Yes
people use WASD but i use ESDF for more button on my left that i need in other game
So what is your sprint key
normal stuff just shift
So what is your crouch key
People use c to crouch
oh i thought peeople use ctrl
I don’t I use mb1 but most people use ctrl
you use left click for crouch?
Yes
Then I use e for shoot
you use WASD for movement right? howw da fck do you stafe while shooting??
I use wasd but I take my finger off w and on to e
what about right click then?
That is aim
you are really interesting man xD
now im really curious about whatt other weird bind you have lol
I use scroll wheel to jump
you unbind space?
No it is my stun gun
burhhhh i feel like you let an ai bind your keys or something
this is so random
xD
No o just made them when I was six and they stuck
and never rebind everr seens? lol
Yea
i find that kindda wholesome ngl
Should I try the default ones
you really should man
Okay I will go in a match and try them
it Will take a bit of getting use to
Okay
but i swear to god anything is better then what you are using lmao
pick a teammate and fallow him till the ends of the earth man, even if you want to pull out a stun but accidentally throw a nade instead, the guy you fallow will have your back
I will try
these are the weirdest keybinds i´ve ever heard of
They are unique
My sister dose that
I've seen moba player use FGHJ so they can reach their whole keybord
F1 to F12 inculded
the weirdest I'VE ever heard of haha, i know there have to be crazier ones somewhere
csgo have alot of people using weird keybind lol
yeah but csgo players are weird in general haha
True
which hand do you use it?
that aint nothing to the quake binds
fun fact im getting into quake and so many people is bragging about their unusal bind to me lol
are you using a crt monitor?
no
im playing quake champion not quake live or thing like that
Are you a light main
i main medium and light but i play both the same (the light playstyle)
Oh
heresy
ay im not that good ok bud?
all you geezer been playing the game for longer then i exsit bro
i think that game is hard in general because the gunplay is nothing like itself
im only 27
Boomer
oh god dont tell me
there's only zoomer in chat rn
you the only boomer here lol
techinically im gen z as 97 is the birth year
You were born in 1897
great observation
i got to watch 911 live
🛬
Yeah when you were a sentry old
Calling you a boomer is a complement
don't know what it like and i don't want to tbh
hows doom 1 ?
Said no one ever
How was pong
im sure there's some really old game that is golden even compare to the now game
Name one
chrono trigger? legend of dragoon
chess
ay im not a boomer, i've never playy any old games
Never heard of it
HERESY
unreal tournament
the 2 big ass tower map look horrid to play
What the heck do you mean is this some old timey talk
prffft
you guys want to talk about skill issue, ill show you what skill issue is
no thx u
i had plenty of that in quake
hahaha3
What rank are you in the finals
you are not old enough to knows
rank in this game dosn't matter
everyone is not good when they start out and getting demolished is a way of learning experience
modern fps really is not that hard and shows you where it has been dumbed down
Have you played apex ranked
have you played titanfall
Yes and it is easy and are talking about the campaign
dude he been playing fps game for longer then you have walk on planet earth
he going to be good
im talking about the multiplayer
It is pretty easy
i used to compete in halo tournaments
Halo 1
3 and reach
What rank are you on the finals
i dont play rank
Why
its not a true skill ranking system
rank in this game is just play time
Yes it is
compare to the halo 3 csr? yeah ok
You also get free items in ranked
bro might be living under a rock
I live under a boulder
under a mountain if all the heat of ta dosn't get to ya
i can list like 5 reason why ta is ass and people who actually play ta can porb list like 20 reason why ta is ass
💂♀️
i blame call of duty for ruining a generation
battlefield bad company 2 was a really good game devs
I blame brain rot
frfr short form videos, i can only pay attention to the first 10 seconds of a round
the brain rot crosshair will help you!
we got ta family guy ep
we got a gta racing
we got colored sand being cut on the right there
andd ofc we gotta top it off with the supway suffer on the top lmao
idk but it funny tho lmao
They need to stop nerfing light
They might as well give them more health cuz right now they are sitting ducks with all the changes
lights are still strong but are not as dominant anymore
my man, light is very strong in the right hand, it dose not need a buff at all
(nor a nerf or light player will complain like always)
they are complainging anyways xD
lights are basically the opposite of "sitting ducks"
smaller hitbox, faster movement, two movement specializations
gateway my beloved
Give smoke 2 charges but Double the time it is active make the cooldown a little faster make it so thermal can better see through smoke but make it impossible to see through poison gas make fire act as a sort of a flashbang if you look at it for too long while in thermal make throwing knives go farther with less drop off lower non headshot dmg and increase dmg of secondary attack add recon senses to L but can’t see through smoke and add sonar grenades to m and make tracking darts stick to surfaces and send out a pulse like the sonar grenades but in a much smaller radius also they will stick to players and still send out a pulse that could potentially reveal more enemies (no clue if this would actually work just my opinion)
- punctuation exists for a reason
- recon senses are way too broken considering the fact that its basically esp
- tracking darts being mini sonars that stick to people would be pretty cool
are lights harder to see now or in the beta?
beta
Oh they were definitely harder to see in the past. They nerfed the invis cloak and invis bomb visibility in s2,
dam idk i really cant see a difference lol
i kinda miss the sh1900 cloak meta
They also nerfed cloak duration
stupid fucking tk dash meta nowadays
Well indirectly
they nerfed the cost to start cloaking
Cloak was just stupid in beta
when i play heavy idk if im just trash but lights are hard to hit
do turrets just have aim bot or something?
Calling lights sitting ducks is like calling sports car slow
perfect accuracy and they also stop you from cloaking once they detect you
small hitbox + fast
As someone who played during sh1900 one shot and ran grappling with it sometimes invis
It was probably bad for the game
thats why i love flamethrower against lights
its better that they removed it but god do i miss the s1 shenanigans
idk i just sometimes think their to op and annoying to deal with especially if there is a triple medium running turrets.
They lock onto you but before that they have a slow turning rate
iirc turrets have a 45degree fov while they turn
You can also invis past them or run the most underrated gadget glitch grenade
goo all over the turrets!
i just get behind them when i can
i was talking about lights when i said "small hitbox + fast"
pro tip for fighting turrets: d a t a r e s h a p e r
i run frags pad and defib
ill maybe try it tho
lights are incredibly easy to use right now, no risk, and the skill ceiling is low like if you're having problems right now using light class thats on you
What is Sh1900??
double shotty
Lights shotgun
Boomstick
does the medium shotty need a nerf?
no
you're the sole reason why i ran recon senses
Nah
why did they remove recon senses?
it was broken beyond repair
lets just say it was wall hacks
Which melee weapon better for light, sword or dagger?
neither go riot shield or go home
Dual wielding pistols?
yes definitely does
skill issue
model is completely fine where it is
def not that thing has way to much range lol
you have to be accurate with that thing, if you are getting killed by range you are not strafing enough or doing something wrong
the main reason why it has such good range is the same reason why its hard to hit shots at close range with, it has not that much spread
def not it beats most guns in fights and it’s a shotgun
Lh1 is in a fine spot, TK is only annoying because it can spam forever
it doesnt, if you even miss a pellet you are screwed
oh yall are obviously med players that explains it 😂
I literally play all three classes
light takes no skill at all this season
I cleared the 150 round wins with medium first
it having 100 meters while the fcar is barely have the range doesnt make sense at all
thats because they nerfed the wrong parts of the FCAR, thats not the LH1's fault
the light already has a sniper as well
😂 what do you meannnn light is literally the worst class
that doesn't even matter
no its not.
light is still the worst class, you are never not better off with the teamplay potential of defib/healbeam and heavies defense to stop steals
light needs a role, when it comes down to triple stacking yeah i can see that narrative but over all light right now doesnt need postioning at all anymore, you literally have a weapon you can spam indefinitly and can clear multiple teams out with out ease
then what’s the worst class 😂
he's supposed to be fragger/assassin but people would be upset by their weapons being any better than they are now, because if they were worse Light would literally be unable to kill anyone
so therefore, he needs utility that he still doesn't have
wya what’s the worst class bud because i know your not gunna say med or heavy takes skill😂
you literally have tk dont talk
either he needs to provide something to the team other then vague 'scouting' potential or he needs to be better at getting frags, and nobody wants to be in a position where Light wins every gunfight
they are trash
you're not using them
if you have problems with them, you just have a skill issue
yeah you have no idea what you're talking about
let me guess you're a xp user
ofc not those things really suck tbh they just do a lot of damage and kinda BS at times
yes ma’am
figures. v95 is better
TK's is a crutch, and if light needs that to be a threat on the field, that should speak to the shitty balancing at play regarding light as a class in general
you're just trolling now, there is no reality where the pistol wins any gunfights against the XP because of latency screwing over your shots, you're always better off with something that doesn't fire that fast like the LH1 or fires in full auto like the XP
they need utility, not weapons that make them challenge a heavy head on
I agree, thats why I said nobody wants lights weapons to be any better than they are now
i dont know, i play kbm and im always pulling headshot for days
it would be bad to just make them the uncontested frag class
you have a 100 more health, then a light and you’re still getting deepfried
Against mediums and heavies its fine, but against lights who have an XP? Its awful
your weapon damage more then makes up for your "low" health
i dont have a problem
alright
he just hasn’t actually tried playing light😂
then tf is the v95
i think you mean v9S*
you should work on your flanking skills and over all general awarness of how to play light class
tell me you don’t play light without telling me you don’t light 😂
i would love to catch you in private 😂
i can tell you're trash
alright ma’am
You’re just mad cause you suck at using the best class in the game
its not really the best any more
?????😂😂😂
explain how
if you are arguing on the fact weapons alone, yeah its not the best, med best use right now is for its utility
ak is literally one of the best guns in the game scar is still pretty good. The burst rifle literally can one burst lights, then on top of that you have the best shotgun in the game and then on top of that, you have heal, beam and defibrillator. Also, don’t forget you have glitch mines, which are super strong The list goes on and on.
akm is good but slow compare to getting hit with the tk or xp, the fcar is not that good, the burst rifle needs a scope, the shotgun needs set up and accuracy for it to work
Ak is pretty good and famas cannot 1 burst light
Light weapons are supposed to do more damage
yeah at optimal range
excuse me a burst and half 😂
if the high tournament level you never see lights it’s medium, medium, heavy or heavy, heavy medium and the most recent tournament won the mediums were using scars just saying 🤷🏽
again triple stacks and utility use
Fcar is arguably the weakest of the 3 ars, but barely
whats the srongest ar in medium??
I don’t disagree, but still better than most guns in the game
the famas has the potential
Famas probably, but it's better off using the one you like the most since they're very close
Of what?
triple stack meds with healing beam or two heavies one med
you dont see lights because damage is not the priority its team play, if lights had utility use it would be seen more
people want to 1v9 so baddd lol
all you mediums are just crying because you all got you’re sonar stolen 😂
keep on the cope, you want the 1887 nerf
no ma’am no cope here 😂
87 is actually should be considered a sniper it has so much range 😂
not that far of range
i like using the 93R : )
based
Nobody is complains about the sonar being removed from medium, however each class having a sonar ability/gadget just made sense. Even with the sonar being given to light class, they still lack a sense of direction/roll. Still, too many people want to play light class, understandably considering they’re the most cracked class.
they definitely have a role
Disrupting its their role
if so, it’s not team oriented
Seriously lights role is just to be annoying doesn't mean it's good or fair game design
it’s more selfish than anything, why triple stack light class?
But like you said, most of light lack direction, or game sense to know whats their role
how are they annoying explain?
is that bait?
when did you start playing?
open beta guarantee I probably have more hours than you
When you get to gold is when you start seeing more decent Lights(tournaments), the higher the rank it seems that people get better with their guns and relying a bit less in their utiliies
I played season one, I missed out on beta 200 plus hours
Invis, dash, sonar grenade, fastest ttk, throwing knives don't need to reload, only class with sniper, and only class with stun hmm how are they annoying are you joking?
lmfao, you've been playing since beta like i have and you dont know how light is annoying
I believe the right thing to do, as medium class NEEDS a marksman weapon, move the L1 to Medium class, either keep it exactly as it is or remove the 100m distance -
hours doesn't correlate to skill
Invisit really isn’t that hard to see unless someone standing still dash really is their best ability throwing knives are kind of trash to be honest yeah and they have a sniper, so what
All classes need a better ranged option the melee weapons are ruining the game they gave light bow when it should've been medium
Medium, medium, that class has the best utilities
I may not be as accurate as you with certain weapons, but team play is my specialty, it’s why drives me to play - I don’t need to 1v9 when I have teammates!
They nerfed Lewis gun a few times that its almost like the fresh, default heavy gun of heavy, just to make appealing melee weapons I assume
there’s nothing wrong with team play def needed
Heavy does not need long range capabilities
Neither does medium their health makes up for that for them to take closer fights
Lewis gun its the only decnt one long range shots in heavy but you dont want a rifle with 47+ bullet landing all shots from so far
how about this just don’t challenge a light on a roof with a fucking sniper😂
Invis in a 3v3v3 isn't the easiest to pick out, no one gets a movement ability besides light that's why they are annoying, throwing knives like I said don't have reload maybe actually try reading what I'm putting down. The class is genuinely designed as a thorn in your side that's the point I'm just not a fan when all their weapons are overtuned and the other classes get nerfed into the ground
lol
go back and play call of duty with that statement
Light with snipers are just trolls in tournaments, it makes a 2v3 for their team
some lights are just selfish
some lights just cost the game because their utility is trash
ive come across some that do good team work but thats just rare to come across
The Winch Claw is the only thing heavy actually has going for them, from my perspective people are only complaining because it’s their only counter - after three seasons of nerfs, of course there is going to be a power creep.
bro, what are you talking about? light just got nerfed throwing knives are not really that strong and yes light has movement because we have 150 HP dude could you imagine a medium zooming around dash? Are you serious right now? you sound like a heavy, trying to cope with being trash
mesh shield better
delusion at its best
💀
Throwing Knifes are still doing over 400 plus damage! - And you complain about the winch, claw and flamethrower?
Winch claw shouldn't go to mesh shields at all, I understand a bubble cause allow you to drop it and shoot through it, but not mesh
Stop making up random numbers
just get good and stop complaining lol
you must be talking to yourself
stop being a scrub
Tk are outclassed by smgs, lh1 amd v9s
Did I say everyone needs movement ever nope once again man actually read, I haven't said throwing knives have good damage they don't reload so there's no downtime as long as I'm reloading I can get jumped it's just not a fun thing to play around imo
A sad world we live in...
The lastest lewis gun recoil chance is ass, its been challenging to learn it
Why does the light class XP-54 have a longer range than the Medium Scar?
you’re definitely insinuating it
That's the only logical thing you've said so far
that’s highly subjective
Xp falloff should be 62% instead of 70%
do me a favor and play three games with light with throwing knives and to come back to me
Lol OK take it how you want
light: solo movement. medium: team movement and support. heavy:team support and just tanking
too easy
It does? I thought scar had a better range with an aggressive as Recoil
it doesn’t
I have played it and it's really easy and to dash on top of people reloading
Only past 40m
Scar is better midrange
probably not 😔
Throwing knives learning curve is easier than a recoil pattern gun for sure, now the damage is a bit crazy imo or the fact thats its a spammable weapon
So it's only really far out that xp outclasses ars
Yeah and the skill ceiling is lower too
They've done this much damage since s1
it’s really just a crutch weapon
faster reload & easy recoil control
This
the l1h1 is arguably more so
Tk ought to be reworked
I understand that making throwing knives reload seems a bit odd but maybe throwing animation a bit slower?
I just wanna see buffs I'm sick of seeing nerfs
less damage
that doesn’t mean it good or bad it just a fall on weapon if you’re trash
Lh1 isn't as spammy and takes more aiming
a little more aiming but its possible to spam
Only right up close
Throwing knives reload definitely doesn't not make sense the idea I have unlimited knives on me that I can never ending through is straight up bottomless bag fantasy
most maps play up close
The nerfed my boy Lewis so much 🥲
the throwing knifes need to deal less damage, no sense in making a reload animals
animation*
And its just firing your weapon...
it’s a video game you literally pull unlimited magazines out of your ass for your AK
Tk are spammy because you don't reload
everyone one has unlimited ammo
Your reloading there's still some kind of barrie for realism bottomless bag of knives makes no sense at all
or what if we make the throwing knifes into a highly skilled gadget
But guns got reload animation, have you seen how slow the new shotgun from heavy is? forgot the name, the 6 bullets one
Realism is always a shit argument in video games like this
like the RPG
All throwing knives need is a slower fire rate
Aint no way.. this has got to be bait
and a delay between throws like a burst
A grenade does more damage than an RPG, I don’t understand the hate lol
So a game that's trying to have realistic structural damage and physics is a terrible game to try and put some reality into it? Touch grass man
That would hurt the ttk even more, it's already slower than the guns
boom fixed then i can stop hearing all you cry baby mediums, complaining about them
Yeah the game where people explode into coins and run around building goo spaceships
you're crying about the 1887 just stop
i hope the devs never listen to a word you say 😂
So cod the game where people can t bag so unrealistic
oh you’re back
Tk needs a lower rate of fire, and some kind of damage increase that actually requires you to use skill, so smth like a higher headshot multi
No damage increase - lol
tk takes no skill
Exactly why it should be reworked to actually take skill
87 and tk are in same category lil buddy
no way you are serious vouching for light to have a damage increase
Keep the ttk the same but with lower rate of fire -> higher punishment for missing
not at all, 1887 actually takes skill
Model takes skill
I hope the devs actually try and revive their game that's dying
you cant spam the 1887 and not get punished
not really
But still would be in line for a nerf.
A slightly wider spread so the range isn't as strong
well, they’re not gonna do it listening to you😂
What about Light Class sniper needs sway and damage drop off brought down from 100m to 75m
The spread is so tight you have to be directly on target or it misses
They do it listening to you? The irony astounding
Although the real things that need to be nerfed are stuff like winch, c&s and rpg
lights need to go back to playing thier positioning and worry about not being seen, ive seen too many who get the wrong idea because of the way how these weapons are handled
Winch defs needs lots of work
The Winch has already been nerfed, as the RPG too
Not enough
The fact when it hits you it's a stun is total bs
slowest class with the biggest hitbox
it need another one
Doesn't matter if they have free win buttons.
There's a reason heavy has been the strongest class in the game by far since forever
sniper, throwing knifes, taser, the lost goes on for light class - just because some don’t know how to use it doesn’t mean everything needs nerfed to accommodate for the lower tier players
They have 350 health and only class with access to shields but yeah big slow guy
list
None of those are even the best options for light
Does anyone still play TA? lol
🤡
When rpg, winch and c&s get nerfed, heavy's weapons could get buffed so they don't feel shit to use
you obviously don’t play light 😂
You have no clue what you're talking about
when you Nerf, those the game is dead - too many people already quit because of how many light players are plugging this season
do you guys only play light class? omg
I play all 3 classes and have a much better understanding of the game than you obviously
i play light and med, heavy is once in a blue moon
clearly not
do you only play med or heavy 😂
who asked 🤷🏽♂️ you
you got two keyboard warriors who laugh react to my comments and you think you’re opinion is better than all of ours
why do you keep making brain dead takes, have you ever played a real shooter like quake
You were literally making stuff up earlier
because they are better opinions🤷🏽♂️
as a heavy class when I get one shot by throwing knife that did over 300 damage, it’s not making it up
You got backstabbed
maybe I encountered a cheater, but it’s not fake lol
better utility use, not damage
that’s a nice assumption, but no
You know the dagger, on light.
When you m2, it does 320 dmg if it's behind you
throwing knives are 100% capable of doing over 300 damage
you have forgotten alt fire
After 4 headshots
it’s a dps glass cannon that’s how the game is setup light is DPS medium is a healer/support heavy as a tank
The hit box on dagger is crazy melee as a whole is ruining the game for me more than anything
dudes trying so hard to cope telling me what I experienced
It does 140/210
yes but you have hit a heavy six times to do that with TKs
Dagger is one of the worst weapons in the game...
there has been times where i saw it did 300
Something i don't get is since the devs want them as glass cannon why don't they get mines like they get no defensive options no?
Then it was dagger, because it's literally impossible
dude played from beta and he’s acting like he doesn’t know,
smh
cope harder
in other words no team use
It has sonar/glitch/gateway + general information (callouts...etc)
Why does the RPG do more damage to self than enemy?
thats not enough to justify it being a good utility use
Because rpg is overpowered and that's one of the ways to reduce to power, but it's still absolutely op
i want a rocket launcer for heavy
I think most people forget that the Throwing Knofes have two alternate fire rates /
Not really, when you can have another heavy or medium
Maybe because the m2 is pretty bad
i would rather have another defib med and a heavy
So you can’t be trash and shoot it at your feet?
lights need a revive tool
Yeah, it's a lot easier to get value with M or H than L.
If you want HML the light needs to be really good
Sarge is the king of Discord, I feel like he doesn’t leave this alone for five minutes 😭
sooooo🤷🏽♂️
Only thing I’ll agree with you on
Idk about that
Light can already grab trophies and get into safe revive spots pretty well
i know it’s just funny how busted that would be 😂
Light would finally be viable
yes make it happen 😂
why should the triple stack be nerfed just for light to be good instead of making something for light it to be viable in utility
Yall have a nice day just know I'd squash any of yall in a 1v1
sure bud
Or have both?
Or just nerf the issues on H and M
what ever helps you sleep at night
WaSsup_ErVing on Playstation anytime losers
light shouldn’t be that viable - light isn’t supposed go head to head with a heavy and think “oh free kill” - they are supposed to be sacred of heavy, the witch claw & flame flower, the RPG it’s supposed scare you
shoooo fly
That's how it is rn
nah
add me i’ll fry you tonight
Your just scared you'll lose lol
Light gets hard countered by heavy
season one maybe, 🤔
Have you even played in s1?
not with good positioning
Even with good positioning sometimes
If you remembered from our conversation earlier, yes I payed since release
and a controller kid
you’re still here crying you must be obsessed with me already
we have to counter light players flying around the map, with a taser and a gun that can literally one clip you in a second lol - so sad to see something so powerful get missed used - played by the mass