#💣┇weapons-gadgets

1 messages · Page 64 of 1

vale obsidian
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don't know how he do it but he did

cunning kettle
vale obsidian
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WAIT I JUST REALIZE He also muching on it lmaoooooo

pliant steppe
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Anyone saying the TK are balanced is an idiot or a liar.

shut bane
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The TK are balanced

ashen slate
elfin mantle
#

How are you meant to play dagger on console

silk cargo
swift pivot
fleet brook
vale obsidian
sudden oak
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SMG for medium! UMP-45 would be perfect as a slow firing, high damage variant for short/medium ranges

hardy dust
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Melee aim assist is only worth it for qm with guns

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It screws over actual melee weapons most of the time

sudden oak
swift pivot
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?

vale obsidian
#

we already have that on light, we can't just copy paste it on medium

swift pivot
#

hol up let me find it

vale obsidian
#

it still can't look alike to our light smg tho

swift pivot
cunning kettle
sudden charm
#

Hey

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What does aps turet do??

#

Kk

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Thanks

eager wasp
vernal raft
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For the next season they should go with another old ear theme like the 1920’s-30’s mafia theme

restive plover
swift pivot
#

MP7

wind lintel
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what if riot shield had a stronger passive heal when holding rmb, dunno how balanced that would be but it seems like an interesting idea

swift pivot
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feels more realistic

wind lintel
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yeah i was thinking about that but riot shield already shields the front except the feet and resistance is dual blades gimmick

swift pivot
#

hol up

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maybe riot shield could be reworked to have a larger size so it covers the front but has damage vulnerability on the back when raised

spark igloo
long valve
#

allow bow drawing while invisible

vale obsidian
main cove
#

Thank you Embark for the 93R buff I like it so far.

hollow notch
#

Or ww2 themed? With new weapons like M1 garand or atleast skin

lilac terrace
sacred cypress
#

embark can u pls reduce the lewis recoil and just revert the m60 and lewis changes pls

hallow leaf
sacred cypress
#

yeah but its far less inconsistent with the recoil, at one point it was so bad i ended up maining spear and when i use medium i constantly outplay them

hallow leaf
sacred cypress
#

yeah pretty much that

hallow leaf
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I see no reason why the lmgs should be better then the ARs again considering heavies have 100 more health and 2 no skill op items, free 130 damage at least from charge and free 140 from rpg which both need a major nerf

sacred cypress
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C&S def needs a nerf thats agreeable, rpg is often situational so long as ur close or in cover ur good, maybe they could add a laser sight as a warning to indicate that the heavies aiming at u, but the recoil pattern in both lmgs, especially the lewis needs to be dealth with becasue it becomes practically unsusable

hallow leaf
vale obsidian
#

i would agree, if randomly getting hit with 140 damage out of no where is fun 😐

hazy spoke
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Dagger litteraly doesnt connect anymore

soft juniper
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taser need a longer cooldown

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its way to short for what it can do I see why lights are able to just use it willy nilly

paper schooner
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I find it really stupid on the devs part that the mp5 does more damage then all ar and pistols

tulip portal
# soft juniper taser need a longer cooldown

In my opinion i think they need to entirely rework the Taser by making it last 2 seconds but the tased person can't shoot or move in those 2 seconds and it should have a 1 minute cool down

soft juniper
#

no just a longer cooldown

sacred cypress
crimson venture
#

why arent the disson swords from the community event available yet??

paper schooner
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And by the way do a major nerf to melee there is no reason melee should do 280 damage like embark are you trying to piss people off

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Bc it’s working

soft juniper
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Most players use Guns in this game if you gona cry about melee players killing you then you need to start planing for them

paper schooner
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That’s still stupid

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If I bring a knife to a gun fight I’m obviously going to die

soft juniper
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Clearly you are dying to the Knife if your complaining about it

paper schooner
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I say nerf bcccc for some dumbass reason when light use sword and dash it does more damage which it’s not suppose to

soft juniper
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Sword + dash is for extra range not damage

paper schooner
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280 is wayyyy too much

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Dude I tested it with a friend it does more damage

soft juniper
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Dash does not add to the damge

paper schooner
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Like cmon y tf would I lie make it make sense

soft juniper
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Because I’m a sword dash main it does not add more damage

paper schooner
#

How about this next time I’ll take a picture and show it then your going to be like whaaaa how that’s not suppose to be in the game whaaaa maybe this maybe that when in fact it’s maybe it’s bc the devs don’t ’em know what they are doing

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Like I said I have no reason to lie

soft juniper
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By “dash” so you mean “evasion dash” or the “sword lung”

paper schooner
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Like it’s even more stupid that you think more that word btw think that I’m lying like wtf is wrong with you do you not have common sense in you dude or are you a female

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Both when combined does more damage

soft juniper
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Dash does not add to damage

paper schooner
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I literally went into a private match and tryed to debunk it

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I just got out of the lobby you know what I don’t got time to argue with someone who doesn’t care that fixes be made so ima just be quiet and let someone else say it

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Like dude the game is trash ok it’s not going to be good until like maybe season 5

soft juniper
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Sword lunge + quick melee = dead light
Sword lunge + quick melee + auto attack = dead medium
Sword lunge + quick melee + 2-3 auto attack = dead heavy

soft juniper
paper schooner
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Dude like I said b4 the game is trash 🗑️ ok even YouTubers but ottr won’t play it

restive plover
#

@paper schooner think it’s a casual/hardcore player thing
Casuals think it’s OP cause of TTK & teams discoordination
Hardcore players knows it’s balanced/underpower cause your team has to have near perfect coordination, refrag the melee users* death, and force your other two teammates to bring hitscan weapons severally reducing flexibility in a team

paper schooner
#

The hitscan is the game is trash some people on YouTube even said and revealed that this game hitscan is trash

restive plover
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It’s a positon / area control in high rank and a slightly stronger weapon in low rank

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That’s just battlefield gunplay, the devs are former battlefield dev

soft juniper
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I honestly want Melee weapons to be buffed so they can be see more in the competitive side of the game

restive plover
#

Then the casuals will complain, if you nerf the hardcore will complain

soft juniper
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(I mostly just want to see a major meta shift)

paper schooner
soft juniper
paper schooner
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Like cmon no one plays bf2042

restive plover
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The only reason casuals hate it is cause of audio sounds, noobs don’t recognize sound, only visuals.
Casuals won’t notice until the big red arrow says “hey you’re being attacked”, and they’re already dead at that point because they’re using melee*
Hardcore already recognize audio sound and know to back away from said audio sound negating melee effectiveness in combat (outside of being a zoner)

restive plover
paper schooner
restive plover
#

Dice right?

soft juniper
paper schooner
soft juniper
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But you clearly don’t play it enough to have understand that melee is not over powered

paper schooner
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But rn the game in its current state is trash 🗑️ I should be able to click play and not have to wait 3 mins when it’s 2 am there should be alot more people on if the game is fun but it’s not

paper schooner
soft juniper
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If your Diamond you should not be complaining about melee

restive plover
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I think most players are former battlefield players, who are majorly people who are employees / workers. No one stays up late and go to work the next day. Most time I hear people talk in game it’s majorly dads/moms who have work tomorrow trying to relax

paper schooner
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Everyone complains about something

restive plover
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They’re adults who have a job, they will not stay up past midnight to play videogames when they have work in the morning

soft juniper
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And so you choose melee? Something that’s barely on the board

restive plover
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Idk why you queue at 2am, it’s only kids playing at that time who are currently enjoying summer break

paper schooner
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Dude I work nights lol and half of alot of people make money at home what are you talking about like dude DO YOU REsearch plzzzzzz

soft juniper
paper schooner
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People that stay up is not loosing brain cells you make no sense and it’s a sign of a genius trait

restive plover
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Oh, I believe most of the player base are Americans, kids are currently in summer break with no school they can stay up late. But most of the player base are people who work 9-5

soft juniper
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Ok how about you get this main issue out of the way @restive plover “does evasion dash make sword lunge do more damage”

paper schooner
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Yes

restive plover
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No? Just makes you close the distance quicker

paper schooner
#

I was in a game and tested it out like 30 mins ago

paper schooner
soft juniper
restive plover
#
  • Hold heavy
  • Dash in
  • Swing (140)
  • Dash out
  • Hold heavy
  • Dash in
  • Swing (140)

The only one who can eat a whole spec is heavy, even then light has movement and medium/heavy has sustain to out TTK

restive plover
paper schooner
#

Like you know what y’all not going to see it until you do then it will be too late then again people that die a painful death never listen so go on idc your going to die b4 me

restive plover
#

The sword exploit got patched months ago I think you think of that

paper schooner
#

And no it didn’t

restive plover
#

Do you play light medium or heavy

paper schooner
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I play what ever

restive plover
#

If you play light you’re thinking of H.attack + quick elbow

paper schooner
#

If I see wrong ima say it’s wrong tf I need to lie about something for

paper schooner
restive plover
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That does 180, heavy attack 140 + quick elbow 40 = 180

paper schooner
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We are talking about the class that the dumbass devs don’t know what to do with

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You know the one that had grapple with sniper like what dumbass decides to give a class a sniper that they can get up high fast asf and the other classes have a huge disadvantage that’s what I mean when I say there needs to be huge changes there should be no fucking reason that a small character in a game should have a powerful gun with broken abilities

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lol no they didn’t they said they was with invis but you still can’t see them still like they could have have a effect on it that shows oh this person is invis and it only stops when you stop now that’s a proper way to patch a broken ability but ofc the dev can’t think key word think of something like this

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And with the sniper if your game to put a sniper in a game it don’t matter what it is make that mf hard asf to use but with high reward tf

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Pistols they are fine all of them so are the shot guns

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Dude I have a 300 dollars tv plz stop it ok

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Like omg someone work with me like it’s like I’m saying stuff and y’all like nah your trippin that can’t be it like dude I’m not just saying this stuff for my joy I want everyone to have fun and for these brain dead devs to see where they messed up

#

I bet everyone forgot how they took away mediums battle sense away and gave it to light like wtf😡😡😡

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Like I said b4 embark if you see this message your fuckinnh up ok go back to the drawing board bc you missed something and someone much have erased something bc this game is not it bro I rather play warface then this at lease there guns and classes are balanced 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂

restive plover
#

Battle sense?

reef sage
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Has anyone noticed that CL40 now does no damage? Like at all? I know, they changed how the explosion damage is calculated but it seems to me that it made a lot of explosive weapons and gadgets literally useless

restive plover
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I haven’t played since the explosion update but I think it’s more punishing if you miss, more rewarding if you’re close, and same if you hit directly

reef sage
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They at least should consider increasing AOE range

restive plover
#

Is the practice range not bugged with explosions

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Don’t quote me but I swear on somewhere I saw someone say “explosions bug ONLY in the shooter range”

reef sage
bronze spade
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no you're being melodramatic, what they need to do is slow the throwing knives and give the l1h1 to the med class to compete with the sniper

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dash is still very much vaible now you have to time when you are going to activate it

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the irony

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med doesnt have anything at long range

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skill issue

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season 1 is shaping up to be peak for this game

restive plover
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I think they meant a rapid fire semi weapon, a nerfed lh1 to med

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To adjust for 150>250 user

bitter lake
bronze spade
hazy spoke
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revert dash nerf its so fcn unneccesary

bronze spade
#

revert fcar

pine grail
#

93r good?

cyan rover
#

Why is flamethrower hitting thorugh the Mesh Shield? It doesnt block anything

fleet veldt
#

Pls clown skin

rough carbon
mellow gazelle
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So now that health Regen caps were raised in TA can we bring the cl40 back to 110 damage?

hallow leaf
radiant vapor
#

just bring an aps and watch them cry

mellow gazelle
hallow leaf
mellow gazelle
hallow leaf
#

It's not hard to use, wdym

mellow gazelle
#

To use it well it takes skill. Hitting direct shots or long range shots

mellow gazelle
hallow leaf
#

And at 93 damage per shot the cl-40 is in a okay spot ATM

boreal laurel
hallow leaf
#

The only reason I can see people complaining about the cl-40 is because they are going for splash damage and not direct hits

brittle yoke
#

93r good?

mellow gazelle
#

I didn’t rely on splash damage but cl40 feels awful in 1v1’s against anything other than light. I used it since season 1 but had to drop it in season 3. It’s better to run literally anything else

hardy dust
plush shale
#

They "buffed" the 93R and it somehow feels even worse lmao

ashen hawk
thick summit
#

i am new to the game which is the best light weapon?

ashen hawk
thick summit
hardy dust
ashen hawk
hardy dust
#

M11 is only better up close and sniper isn't very good in 3v3 modes unless you're very good at quickscoping

thick summit
#

ok

cunning kettle
#

if you are playing a 3v3 gamemode, please dont use sniper and play 100m away from your team

civic cairn
cunning kettle
civic cairn
#

There is a lot more the engagements than the 1 on 1 fights between 2 people

hardy dust
#

And there's a lot of ways to make cover

civic cairn
vital forge
hardy dust
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And all the enemy has to do is move a couple meters -> you gotta move like 10x the amount

vital forge
#

Even good snipers are pretty easy to deal with because they can't do shit if they can't see you. All you have to do is keep their line of sight in mind.

wary adder
fleet brook
#

Now in power shift they're cancerous and in TA they're super annoying but no one should play those modes

thick summit
#

also is the gateway any good?

fleet brook
wary adder
fleet brook
#

If you're standard light upward mobility is on CD or you can make retreats through floors

cunning kettle
fleet brook
#

It's based off its users skill with it

wary adder
little nexus
#

I think medium should get a teleporter of some type like engineer from tf2

cunning kettle
#

place one next to a cashout if you want to play away from it, teleport cashboxes, place one before a fight to escape

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also you can do funny stuff

wary adder
cunning kettle
#

throw a gateway into a room full of people and start spamming nades through it

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gateway + stungun is insane in terms of cashout defense

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and both are useful on their own

thick summit
little nexus
#

Instead of thermal bore I suggest glitch nade

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If you have a heavy in your team then he basically is the thermal bore

cunning kettle
#

^ glitches are insane against healbeam and heavy sheilds

thick summit
cunning kettle
little nexus
#

Sonar grenade is a valid choice when playing as light but you could also use gateway because it’s an better and easier escape then evasive dash

cunning kettle
#

also check the leaderboard in the setup phase so you know how many heavies there are

cunning kettle
little nexus
#

That’s why when using a gateway if they do follow you then you’ll be ready and you have an advantage because they’ll be blinded by the bright lights the finals has for no reason

little nexus
#

40 seconds is like nothing In the finals and setting it up beforehand takes zero skill so if you somehow mess that up then you should never play again

cunning kettle
#

also dash is faster

thick summit
#

with gateway you do move further away though

cunning kettle
#

even underhand throw on gateway will take long enough for anyone with half decent aim to finish you off

little nexus
#

Dash only has 3 charges and after that mediums can easily gun you down

cunning kettle
#

dont just dash away in a straight line

little nexus
#

That’s fair

#

The lights I see always dash in straight lines

cunning kettle
#

the lights i fight against dash all over the place

little nexus
#

My favorite thing to do though is use the dagger with the pencil skin equipped and become John wick

#

Whenever I fight a controller player they always try to quick melee me but they can’t turn around fast enough, it’s pretty sad to watch

thick summit
#

what if use the dash the gateway and the vanishing bomb?

little nexus
#

Every annoyed streamer will call you the “average” light main

cunning kettle
fleet brook
#

Takes are usually just personal preferences

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Like i think if the sniper was never invented the game would be better for it or if it had bullet drop

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No matter how much I climb no matter how much I play I'll never enjoy fighting against a sniper

rain forge
#

candid moment set, in the shop @sharp mauve

raw cove
#

Any good counters for snipers on power shift? As a light main, I always get one shot while pushing the platform, and my tiny brain can’t think of anything except for smoke, which is only a solution for about 10 seconds

raw cove
cunning kettle
#

heavy dominates power shift imo

-barricades and shields(mesh and dome)
-aoe damage(flamethrower, rpg, c&s, and spear secondary)

candid prairie
#

When are they going to nerf the throwing knives or at least put a cool down on them

cunning kettle
raw cove
cunning kettle
raw cove
timber idol
hazy spoke
#

how can you not nerf tk

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nerf the dmg duuuude wo way there is a 150 per shot when not all bullets are headshots

ornate pike
#

theyre awful and i despise them.

timber idol
#

they are so annoying

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especially when paired with dash and stun gun

languid coyote
#

Anybody know if the community event reward for the dual blades has been given out yet?

hazy spoke
#

burning 40 damage when getting hit from the flamethrower is even as mad but the current whinch claw into save hammer hit into rocket launcher tactic is the most frustrating thing after tk. Who on earth thought that it is fair that the heavy survives it when he rockets launches himself there is nothing less rewarding

ornate pike
#

It's like being hit with an rpg but they decided that it wasn't enough so they struggle snuggle you too

timber idol
#

i love the finals so much but the balancing with the weapons and gadgets is so bad

echo birch
#

each has its ups and downs but what would the majority say is better, the ak or the fcar?

timber idol
#

akm is arguably bettee

#

it has higher ammo and damage than the fcar in return for slightly lower accuracy but i think it is worth it

echo birch
#

yea once you can lazer with it, is the heavy multiplier a big difference?

restive plover
#

The what multiplier?

echo birch
#

heasdshot* mb idk why i typed heavy

restive plover
#

They both have the same headshot multiplier.

timber idol
#

i believe the akm has a higher fire rate so it is also better in emergency up close situations if you are caught off guard

#

i may be wrong though

restive plover
#

Overall the akm is better. More ammo and basically identical time to kill to the scar. It starts and ends its damage falloff earlier but at max range it's the same dynamic again.

timber idol
#

also has better skins imo

restive plover
#

You should also try out the famas, well worth it if you can get over it being a burst weapon.

timber idol
#

im not a fan of its iron sights though i find it hard to shoot my opponent

restive plover
#

Simply use external crosshairs.

echo birch
timber idol
jagged sand
#

y nerf dash

jagged sand
echo birch
#

is it really?

timber idol
restive plover
echo birch
long valve
#

bow drawing+invisibility 🙏

timber idol
echo birch
#

yea ig,

ornate pike
restive plover
timber idol
#

still an unfair advantage though

#

for example, i cant get one

hardy dust
#

You could put tape in the middle of your screen

timber idol
#

id rather not put tape on my monitor

#

i also dont have a sharpie

echo birch
#

ye same, i like my monitor lol

hardy dust
#

But you could technically do it

echo birch
#

ik im not saying your wrong

timber idol
#

¯_(ツ)_/¯

hardy dust
#

Its stupid but still...

echo birch
#

rust players lol

timber idol
#

its a bit much effort and also id have to remove it if i want to play other games

long valve
zinc kiln
timber idol
#

lmao

zinc kiln
#

I mean it worked but my god it shouldn't have

timber idol
#

i think using the built in crosshairs and sights in the finals are perfectly fine

tawdry canyon
#

Heavy
Winch Hook, Flamethrower, RPG, Explosive mine, Dome shield

Still pretty hard to dominate match. Flamethrower isn't even op when ur enemies know how to play..

candid prairie
polar trout
fleet brook
hardy dust
fleet brook
#

It's the dbd shaders argument except the devs actually had a proper take

fleet brook
hardy dust
fleet brook
hardy dust
hardy dust
fleet brook
hardy dust
#

Its more that you dont give yourself arthritis by 30

polar trout
fleet brook
#

Yeah

restive plover
fleet brook
fleet brook
restive plover
#

I'm not sure how to feel about that.

polar trout
polar trout
hardy dust
#

Surely yoshikage kira himself would want his hands to be in pristine condition

languid coyote
#

I gotta say I think cloak has overstayed its welcome in this game. It's not really overpowered but in my experience it's not fun to either use or fight against.

They should replace it with something more creative, in the same vein as medium getting dematerializer instead of recon senses.

fleet brook
languid coyote
#

Imagine lights being able to send decoys like Mirage from apex legends. Way more creative than cloak, more skill based and reliant on timing and placement. More opportunity for fun plays. Best part is, lights can still cloak with the vanishing bomb, just to a lesser degree

fleet brook
#

It also probably made finding and detecting cheaters harder

languid coyote
hardy dust
#

Cloak is hard to get value out of and rewards skill

languid coyote
#

😭 True it never pans out does it, what would you suggest

fleet brook
#

I'm shocked this game doesn't have a decoy grenade that makes it sound like there's a gun fight or someone running on a timer or button click

languid coyote
fleet brook
#

(I've played too much scout from TF2)

languid coyote
#

Broo I thought of that too, would be so fun. But then I thought about how there's already so much complaint about light's dash and speed making it harder to hit them

fleet brook
echo birch
#

scout cola with light shotty

hallow leaf
#

yeah no... lights dont need any more speed

restive plover
#

Whats the meta build for medium?

hardy dust
#

ak/fcar/famas are all about the same, model is very strong but you'll have to manage reload with heals

restive plover
old anvil
#

shotty med good?

spark igloo
vapid furnace
#

whats are some good combos for light?

fleet brook
fleet brook
restive plover
crystal garnet
#

If you use flamethrower you're a shitter. thats all

fleet brook
silver wadi
silver wadi
hallow leaf
copper axle
silver wadi
#

but tbh flamethrower isn't that OP is it? I mean I think it's in a good spot. it doesn't have a quick TTK

#

you have to use cover and take advantage of the passive burn

copper axle
silver wadi
copper axle
#

Yea but there’s no skill involved for the amount of dps your getting out of it

silver wadi
#

but there are plenty of times when a cashout is in the open, and using short range weapons requires skill to get you into that position where you are op

autumn pine
#

Can anyone talk abt how the shotguns Re way too op

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Medium shotguns

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For clarification

silver wadi
hallow leaf
rain isle
#

What's a good wepon for the light build ?

small flicker
#

theyre all pretty good imo

tidal sentinel
#

can i say, i still ahte the small knives

small flicker
tidal sentinel
#

why do they hate mediums tho. large and smalls get all the love

small flicker
#

mediums have the best gadget in the game tho, defib

tidal sentinel
#

idcccccc

small flicker
#

idk i think heavy is boring, ive recently just quit playing heavy altogether bc ive stopped having fun playing as one

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maybe im just salty that i get paired up with teammates in world tour who suck

tidal sentinel
#

you shoulkd j play w me

fleet brook
fleet brook
tidal sentinel
#

i only use med

fleet brook
#

Meds value is more complicated then

My gun good I run around taking 1v1s

Or

Beeeg target with big health and sheilds

#

S1 medium gadgetry was amazing tho

tidal sentinel
#

med is just balanced

fleet brook
hardy dust
#

Med shotgun is strong enough that a nerf would be justified, but it doesn't need one

#

Nerfs should go to actual issues like heavy's free win buttons

hallow leaf
#

but if they do nerf the model i would say nerf its range that it

hardy dust
#

Yep, its fine up close it's just the range is really strong

hallow leaf
#

but knowing that these devs dont know how to balance they will nerf its damage

hardy dust
#

Or ignore and nerf light again 💀

#

This game's balance could be great if they didn't listen to all the bad players

hallow leaf
hardy dust
hallow leaf
#

they need an ammo count

hardy dust
#

At this point, people are gonna complain about tk no matter how bad they are

hallow leaf
#

and stun gun needs nerfed or given to med, with how strong lights weapons are they dont need stun gun

hardy dust
#

Stun gun is fine, it's like light's 3rd best gadget

#

Its not very hard to counter if you have a gun

hallow leaf
#

its not fun on stun gun and its not fun on hook

hardy dust
#

So it has a support role

ashen slate
# hardy dust Throwing knives needs a rework, a nerf would just make em shit and back to when ...

not really. keep everything else as is just add more spacing between the two projectiles. so you actually need to lead your target a bit as it is right now the left click outshines the heavy throw by a mile cause its too easy to land both hits and that 120 damage on repeat compared to 140 that has a long wind up you cant control. and for the right click make it so we can hold it and throw when we want.

hardy dust
#

M2 holding could make it very strong tho

#

I think making the m2 animation shorter would be better

ashen slate
hardy dust
#

Right click feels so good to hit tho

ashen slate
#

since the only class dodgeing one of the throws is light with dash. and it would be a 50% damage cut for the average user

small flicker
hardy dust
#

I think it would be funny if you could parry winch

#

Like you time your quick melee to deflect it

#

That would be silly

ashen slate
#

kinda like how halo you can parry the sword with a quick melee

#

even tho thats gone in halo infinite. be cool if you could negate 80% damage from melee with a well timed quick melee too

wind lintel
#

devs should add a light specialization that gives teamates in a 30m radius a speed boost (totally good idea)

ashen slate
#

and also why the hell is all the anti light gear on the light class lol.
i feel like all the recon items should be available on all classes

ashen slate
#

give them something to actually close the gap with

#

and a heal bomb like the lights vanish bomb. will heal 100hp and can affect enemies as well to prevent its use as a panick personal heal in close range

#

2 charges

hallow leaf
ashen slate
hallow leaf
#

keep the slow and the cash out stop like how it was before the s3 buff

#

it really just needs to be a gap closer and thats it

#

i just feel like a ranged slow would match med more then a speed boost

#

but if they did do a speed boost i would want one like the invis bomb so i can buff teamates as well

ashen slate
#

yeah i guess it would work cuz you can add it to medium melee build.
speed boost would be a team thing. but why not have both medium melee is considered the weakest

#

like as an ability

hallow leaf
#

also i dont know why the dual blades final thing of the combo only does 60 damage

ashen slate
#

i know thats why have both.

hallow leaf
#

like why even do the 3rd finisher of the combo

ashen slate
#

DB need a serious buff. its reflect block is a gimmick at best and for losing the shield it should really deal more damage then the riot shield

hallow leaf
#

dual baldes combo should go 100-115-130

ashen slate
#

its 2 swings so 115 would have to be 114.
but i could see the ramping up damage being a way to balance all melee tbh

hardy dust
hallow leaf
hardy dust
hallow leaf
#

like wtf why is the last one so low

hardy dust
ashen slate
#

i would prob make the first combo do 110 damage so you could do a swing and quick melee to kill a light.
then make the second combo do 140 so 2 combo swings can kill a medium and make the last swing do whatever so a full combo will kill a heavy

hallow leaf
hallow leaf
hardy dust
hallow leaf
#

but still the combo finisher should do more than what it cuttently does

hardy dust
#

Definitely

hallow leaf
#

and add more magnatism or give med some way to slow people or a speed boost because jump/zip doesnt really help

#

also riot shield needs a rework

ashen slate
#

i actually love the riot shield lol.
only thing i would add to it is damage reduction when your blocking

#

its just too funny to use. most people just look at you funny whne you use it well. it just doesnt stand a chance if theres a flamethrower or hammer in play

hallow leaf
ashen slate
#

you can sprint with it and still block your whole body if you run a certain way

#

really good at gap closing since you can full sprint with it

#

and its damage equals the same number of hits as the DB which is too funny as well

#

its honestly everything the DB wish they were. and the best part is you dont get punished for blocking

formal crown
hardy dust
#

Imo riot just needs 4 more dmg. The problem is that medium doesn't have enough to support melee

#

If medium got actually good util that synergised with melee, both riot shield and dual blades would be relevant

formal crown
#

mediums don't have the power of the heavy nor the speed of the lights. makes their melee quite difficult to use

reef vector
#

i have to say heavy isnt really that fun to play rn

#

pepper spray for medium

#

combos with riot

bronze spade
#

these changes are a L

#

yeah lets mess with why cashout is fun to play and not adjust the weapon balance

lets buff a weapon but not actually make it effective

i get it they are working on a another game, but man are they messing up

cunning kettle
ashen hawk
#

buff up healing beam its too weak (lol sarcastic)

vale obsidian
#

what if we have a heal beam alternative but its burst fire?

vale obsidian
#

food for thought

lilac terrace
#

lagging health beam

vale obsidian
#

@fresh eagle too long of a cool down so lets talk here

#

i know how many times i dash in a game and one second more to each of them is alot

#

what? lets have a convo

#

do you just gonna say that to me and not let me say stuff back lol

#

here's my thought: light always able to run away if they know anything about positioning and if they buff everything else so they can kill light before they ran away it would be too much

#

so they nerf the dash and problem solve

#

no complication, no alot of side effect just clean balancing

#

why dose that matter lmao

#

i don't play rank because wt have no stake and ta is boring af

#

and my stuff is like white or tiger

#

lmao

vale obsidian
#

long story short: it does feel worst but its for the balance

meager dawn
#

doesn't matter as much as you think it does

keen island
#

im sure you feel very powerful being such a pro from last season?

#

nah dude you honestly just seem entitled asf :/

unique pollen
#

Gotta admit that Light is so boring to go against
Deletes you no matter the class
Good "SMG" range and accuracy at medium range for some reason
Slippery as heck with dashes invis and built-in speed not to mention the OP stun gun that lasts for way too long for some reason, longer than a Light needs to delete someone

vale obsidian
#

lot of casual in chat 👍

vague monolith
#

Nah for real light being the only class with a good DPS was a ridiculous balance decision. Light needed more team utility and get away options, not the class that gets to play call of duty/Titanfall while everyone else is playing the finals

vale obsidian
#

more then half of light utility is just for killing instead of team play

vague monolith
#

It's killing the game straight up. They needed a buff in season 2, but when one one class has superior DPS, it doesn't make the class more viable, it makes other classes less viable

vale obsidian
#

dps is not the end all be all of a class man

vague monolith
#

You can still beat light, but it feels like shit playing against 3 lights

vale obsidian
#

yeah

#

not really alot to talk about when it come to that

#

they are just annoying

#

just stay with team more i guess

vague monolith
#

It's just not healthy for the game. They're not like impossible to kill, it's just fucking annoying without adding any depth to the class or game

vale obsidian
#

tbh i don't really care about it that much because they suck in team play and objective play so i just camp the cashout so the light lose the game

vague monolith
#

That's what makes it suck so bad, if you're in a light dominated game it doesn't play like how the finals should.

atomic sand
#

i hate this gun haha

#

perfect

vale obsidian
#

ngl i like the recoil

#

make it "feels" stornger that i have to fight the recoil

#

although the damage does suck sometime lol

#

yep

unique pollen
# vale obsidian just stay with team more i guess

Get deleted together basically lol
All class players can empty an entire magazine, then dash or invis until they reload to empty another magazine, what can you do? Pray, cause you can't outrun them nor can you chase them. Lose lose situation

vale obsidian
#

just play together and 3v1 them

meager dawn
unique pollen
#

What gadgets do midiums and heavies have to kill a light lol

vale obsidian
#

✨ welcome to solo que ✨

just pick a teammate to play with and fallow them for all eiternity

unique pollen
meager dawn
#

much easier said then done. You don't know what the guy is going to do, they don't notice the pings, they go left when you go right, or they are light and simply leave you in the dust

#

ok and?

#

I would like you to contribute more if you are in a discussion

lament bluff
#

DID THEY FIX PARTY SUSTEM?

vale obsidian
unique pollen
meager dawn
#

You just posted a vague statement and got mad when I asked for an explanation. You could solo queue to diamond in this game as a shield medium not shooting anyone

vale obsidian
meager dawn
#

ok, you're either a troll or you're braindead, either way I'm just blocking you, I don't have the patience for children

restive galleon
#

I need red

vale obsidian
meager dawn
unique pollen
#

Glitch mine takes forever to activate..

#

Then leave

#

I'm so sorry "your majesty" if I hate being deleted from medium range by an "SMG"

meager dawn
# unique pollen But in a 1v1, you're dead no matter what really

one thing I'd say is keep in mind the team comps when the game starts, if you see a lot of lights switch some stuff out to try and make your life easier. you won't be hard countering them, but it's just something to think about so you're not in game dying and thinking "man, I wish I had 'x'"

restive plover
unique pollen
#

Lights go in when I'm with my team and get a 1 for 1 at worst

meager dawn
unique pollen
#

I suppose so, still gonna be a 1 for 1 at worst which is sad

#

Or they infinitely poke you to death

#

Look who's talking about "love". I shouldn't die from an SMG from the range of a rifle, that's nonsense

#

Ok

#

I love using the flamethrower on 5 of you and living

#

Yeah so I'm required to play the same thing every match, because every match is light light light light, how boring. Never be a game designer honestly, you'll make boring games

#

Just because the flamethrower destroys Lights, doesn't mean they can't just get out of range by dashing 7 times and killing me anyways, or just simply walking with their tiny fast feet

bright current
#

only asking once, please keep discussions civil between y'all

unique pollen
#

An obvious light main, ofc he's mad at everyone that complained about lights

unique pollen
#

Also, I was civil, this guy's the one using demeaning words directed at everyone that hates lights

#

Ok keep ignoring the fact that the flamethrower has limited range which they can just escape with their billions of tools

#

You done?

#

You got issues 😐

unique pollen
#

Seek help please

abstract depot
#

I severely wish they would fix hit reg with the riot shield. On top of the Tk and bow bug where they get stuck to your screen even after respawn

vague monolith
#

Lights are fucking annoying as is and it's a problem. The class encourages brain dead approaches and makes the game more stale

#

Dash is fine on its own as is, the weapons on light are the problem for real

#

Like they nerfed the double barrel a few seasons ago for having a high dps, but then made every other light gun worse than the double barrel

#

As far as being too strong

#

Nah like it is fine, right? But then they buffed a ton of other guns to be way stronger than the very balanced DB

restive plover
#

Changes I’d like to see:

• Nerf XP-54’s range

• Revert M60 to S2 stats

• Buff Medium dual blades lunge distance and ability to close space

• slight buff to Lewis recoil

• Buff both MGL and CL40

• Add ability to toggle each seasons music / favorite tracks.

• fix hit registration on spear

And finally, bring back ranked cashout.

raven wasp
ashen slate
#

this whole back and forth was a good funny read.
especially when the other dude got caught in their own BS you really drilled him on that one opening
saying he cant 1v1 but he can 1v5 easily

unique pollen
#

Let's ignore the fact lights can escape the flamethrower range with the right specialization, ok

heavy tusk
#

I thought lights were the worst until I tried the goo gun - sledge/flamethrower combo. If you cripple a light's movement in any way, their survival chance goes down dramatically

abstract depot
raven wasp
#

Exactly, that paired with the inconsistent hit range

abstract depot
#

Another big problem is pyro nades still stick to the riot shields

raven wasp
#

Does it allow u to damage others or does it just urself?

abstract depot
#

That’s a guaranteed death with no counter. RS has enough counters as it is with the fact you can still be shot and it is a melee weapon

raven wasp
#

And u still have to get in range to hit, not as easy when ur not a light

small flicker
#

oh

frosty jasper
#

Do you guys play on controller or MNK?

#

Personally, I’d like to see a melee buff where there is like a 10% movement speed especially for mediums with dual blades or riot shield. So easy to just run away lol.

#

Can someone explain why people keep saying TK are broken when their TTK is slower than the XP-54, SH1900, LH1, M11, and V9S? Like genuinely it’s quicker to get kills with those other weapons than the throwing knives and the throwing knives are borderline useless past 15 meters.

radiant vapor
frosty jasper
# radiant vapor Could be interesting. I like the idea

I think it gets difficult because good melee players absolutely wreck casuals but in higher level play melee is such a liability. I still think movement speed buff for melee would be good to chase down people/move quicker. Gives more utility

#

I just think it’s sad because all the solutions are absolutely gutting the throwing knives i.e. remove headshot multiplier, lower damage, need to reload, etc

#

LH1 is far more broken across multiple ranges

#

I just don’t think the headshot multiplier would even fix anything

#

People would still want more nerfs

#

What if the devs lowered the damage to 50 but made drop less so they could be used more at range?

#

Well mediums can’t be deleted in two clicks lol. They nerfed the damage from 63 to 60 for that reason.

#

I asked why people say they are broken

#

I never said they didn’t need nerfs, you assumed that based off my question

heavy tusk
#

a headshot with a TK alt-fire is 210 or 215 (either Embark borked their math or the wiki is outdated). One of the reasons the RPG got mega gimped was because a heavy could just whip it out and delete someone, even surviving a point blank shot. If that's the case, then I don't see why a similar nuke should be allowed on a weapon with no reload

#

then again I think the TKs were created by Satan after getting a self frag from one of my knives bouncing off a dome shield, so I may be biased

#

actually if the math is right, two shots would even take out a full health heavy at 360 damage. An ambush with a stun gun would make lining those shots up easy

#

at least if you're not the common paste eater that thinks landing the funny electric bullet means you can run down an enemy from the front

#

so it's the OB2 V9S all over again. Lovely

#

It was a fun time to spectate lights. Watching all the 1v1s where both lights would just circle strafe and mag dump without killing each other was hilarious

lament mountain
#

is the xp-54 not a light machine gun? is a submachine gun not a machine gun??? why is there no dedicated list to what categories each weapon follows under, on the wiki or something

small flicker
#

LMG is m60/lewis, i think should be smg/lmg instead of AR/lmg

heavy tusk
#

Those are great too. There are always two types of dagger players when the backstab doesn't connect: the ones that panic cloak and book it so they can try from another angle or Butcher Pete who will commit and try to butter knife

heavy tusk
urban crest
#

Is there a backstab hit range of the dagger on a barricade or the dome shield ?

#

Couldn’t sleep cuz of that

heavy tusk
# cunning kettle

of course he has a different reason for naming it that way. He made the gun

#

next you'll tell me the name derringer didn't come from a drunk cowboy trying to say danger

cunning kettle
cunning kettle
karmic sandal
#

Idea. Heavy speculation pick up players to use them as a shield or chuck them

timber idol
#

omg, a heavy ability to pickup light players

#

both opponents and teamates

hallow leaf
remote swan
fleet brook
remote swan
#

exactly

karmic sandal
#

Fr

#

Embark make this happen please 🙏🥺

timber idol
#

or maybe we could have a new shockwave ability

#

in an area around you, all players and throwables are knocked away

#

if you time it right you can deflect rpg or grenade launcher shots

#

or maybe it could be a grenade with canister versions

karmic sandal
#

Passive ability’s would be cool as well

timber idol
#

like what

karmic sandal
#

Hmm

restive plover
remote swan
restive plover
#

Does slam knock people away? I know the charge does.

timber idol
#

it could be a single grenade like the pyro grenade and have a slightly longer cooldown to disable spamming at cashouts

remote swan
timber idol
#

i didnt think it did

remote swan
#

i might be wrong about that, but it still has the charge

karmic sandal
timber idol
#

ah

remote swan
restive plover
#

All it really needs is an actual windup.

karmic sandal
remote swan
karmic sandal
#

Being sticky grenade would be cool, you stick them to your teammate and they will run in and blow everything up

candid condor
timber idol
#

for a specialty, a drone which you can control and blow up on command

karmic sandal
#

A passive for light could be a death grenade, like that old game event but exclusively for lights

timber idol
timber idol
neat cargo
karmic sandal
timber idol
#

it could be a system like in overwatch 2, where you can pick a passive to use

neat cargo
timber idol
#

we need embark on this now

neat cargo
timber idol
#

eg, dps can choose between seeing low hp enemies through walls or a damage buff

hallow leaf
#

What charge needs is the first hit does 50 and then each hit after that increases the damage by 25, so 50-75-100-125 and the slam would do damage corresponding to how long it was held. So if you slam at the start only does 75 and if you slam at the end it does 125-150

neat cargo
hallow leaf
candid condor
#

Give lights a self stim or smthn

timber idol
#

tbrow it down to heal 50 hp or sum and you can help out your team

hallow leaf
#

Currently it's broken as hell, first hit does 130 so you can hit then slam right after first hit and kill lights without even needing to touch your gun or the op rpg

timber idol
neat cargo
# hallow leaf ?

If it increases damage if it goes to 150 it would one shot lights

hallow leaf
hallow leaf
#

With that proposed change it would still be usable but not as broken as it is now

timber idol
candid condor
#

Dash nerf was needed imo

hallow leaf
#

And it would reward you for actually holding it but at the same time not be as punishing for getting hit by it once

candid condor
#

i think dash is balanced now

ddoesnt mean light class is quite there yet but every class has its OP goto

hallow leaf
#

And tbh rpg needs is projectile to be slower or it needs is damage nerfed to at least 100

hallow leaf
timber idol
#

maybe a lonher cooldown

hallow leaf
neat cargo
candid condor
hallow leaf
hallow leaf
karmic sandal
#

Light invis needs to be un-nerfed

severe hamlet
#

What's better? The sword or the stick and shield for medium? damage and protection wise

timber idol
timber idol
hallow leaf
severe hamlet
#

So overall is the dual sworfds better or the shield / stick

karmic sandal
#

Light need a movement buff

hallow leaf
hallow leaf
severe hamlet
#

wait so whta'ts better overall? dual sword or riot shield + big black stick

hallow leaf
#

the issue isnt really the weapons its the fact that med has basically no gap closer

#

the best you got is goo to try and close the gap

#

@severe hamlet so basically do you want to be able to block a majority of damage and be able to send it back or do you want to be able to block all damage

#

you know whats worse, even on heavy if you grip them with hook and they charge you are basically dead

#

you basically just brought a train to you and it hurts

#

charge and rpg are both 2 of the most brain dead things in the game and need nerfed and stun gun needs to go back to the way it was in season 2, it didnt need any buffs with season 3

severe hamlet
#

yeah i just can't make up my mind between dual blades and the shield.

hallow leaf
severe hamlet
#

i feel like for the shield it's inevitable they get around it it's just slowly. considering the blade can block damage and reflect

#

I wish the grappling claw was for medium instead of heavy. makes more sense

hallow leaf
severe hamlet
#

cuz if you claw a light then just dahs away

hallow leaf
#

my issue is they are on light, the highest ttk class, if you can aim you dont need stun gun

neat cargo
hallow leaf
#

thats a charge issue

#

i honestly want stun removed from the game its not fun on the hook and its not fun on stun gun

#

they dont listen to anyone tbh

neat cargo
#

What lights play for the team

candid condor
#

ratatatatata

#

farming so I can make a vc for WT dont mind me

hallow leaf
#

if thats the case then also give med a stun as well since both heavy and light have one

candid condor
candid condor
#

Completely lost track of whats going on

neat cargo
#

I do want medium to have stun gun as well

hallow leaf
#

you said stun is needed to counter both dash and charge but the bad thing is both of the classes that have those abilities have a stun and the one that doesnt has nothing

candid condor
#

Is this debate about lights not being good for teams due to the nature of how they are percieved

neat cargo
#

I guess some do but all my teammates just play for kills

candid condor
#

i think its just a mentality thing tbh

If the lights played more around the heavy and supported the heavy with dps then they kinda cook

hallow leaf
#

those arnt a stun

neat cargo
#

I don’t like ranked😭

#

Wait hold up glitch mines prevent charge

hallow leaf
#

MY POINT WAS MED NEEDS SOMETHING TO HELP WITH MELEE CLOSE THE GAP

merry trail
#

So with the recent changes to the burst pistol, is it a good choice?

neat cargo
#

Uh rpg isn’t specialty

#

Yeah I didn’t know that I don’t use mediums glitch mine and you didn’t specify that it also blocks gadgets

remote swan
neat cargo
#

I don’t play light that much anymore

candid condor
neat cargo
#

I like playing braindead hammer mesh shield

timber idol
#

am i the only light who uses grapple i never see anyone else using it

merry trail
cunning prairie
#

throwing knives need to be nerfed. if one charged attack to the head can one shot a light, then it needs a nerf plain & simple

neat cargo
#

Yeah

merry trail
cunning prairie
#

FR

neat cargo
cunning prairie
merry trail
#

If you think the throwing knives, the fucking projectile with travel times, doesn't need aim, I don't know what to tell you.

cunning prairie
merry trail
#

Not when you're delusional, you're correct about that.

neat cargo
cunning prairie
#

tell that to the TK snipers that have been popping up in ALL my matches

merry trail
#

Quick question that has literally nothing to do with the topic at hand- which do you prefer, the grapple or the winch claw?

I'm not setting up an argument or trying to prove a point I'm just curious

neat cargo
cunning prairie
#

Ive straight cleared an entire team of two heavies and a medium with TK & im not an expert shot

#

its op

neat cargo
cunning prairie
#

bring the damage to 50% instead of the 60-65 they have it at currently

merry trail
#

True, true, grapple is more for positioning. Definitely not great when you're in someone's face.

As someone who plays light I've been absolutely obliterated by heavies that grab my ass with a sledge or flame, lol

cunning prairie
merry trail
cunning prairie
#

feels like we need to get more ppl to present this to the CMs

cunning prairie
merry trail
cunning prairie
#

nah, another idea is to make it so that they have a pouch or something that they have to restock, so that way its not just endless spam

merry trail
#

I think having a "reload" would be good. I know I'm biased because I've been playing light since Day 1 but TK until recently have been absolute dog water for just about anything unless you were actually a god gamer.

It'd hurt to see it go back to being useless if the damage was nerfed back down

candid condor
cunning prairie
#

but getting rid of headshot multiplier is a bit much, bringing the damage down to a solid 50, and the restock pouch would address the issue as it would cause spammers and snipers to be less prevalent

candid condor
#

talking about something as small as .2 on the TTK

cunning prairie
hallow leaf
cunning prairie
#

it can be fixed, just requires serious tuning

candid condor
cunning prairie
#

wasnt coming at you, was agreeing my guy

#

oh, my bad

hallow leaf
#

with the damage it does it needs to be 6

merry trail
#

Ah text, the hardest format to read emotion, lol

cunning prairie
tidal sentinel
#

beautiful

cunning prairie
#

i feel like when they were designing the TKs, they solely had heavies in mind as the target

hallow leaf
cunning prairie
#

bc I cant think of any reason they would give the fastest and most fragile player type a weapon that can be spammed endlessly, and the only real requirement is decent aim

cunning prairie
hallow leaf
#

i hate the " you need to aim" argument people make about tks, OF COURSE YOU NEED TO FUCKING AIM THIS IS AN FPS GAME

cunning prairie
#

was meaning at the range that they do it at.

#

I wish that were the case on my end. have gone up against straight gods of aim for the past week 1/2

timber idol
#

at this point i wish they would remove tk from the game entirely

#

it is on a whole nother level of annoying and braindead

hallow leaf
timber idol
#

fr

#

maybe not exactly the same but a similar situation

hallow leaf
#

both make the game not fun

#

but you cant ever do anything to light because they will say its useless, look at dash the nerf barely did anything and people are saying its useless

#

"revert the dash nerf" you see that shit so much in game feedback

steady grotto
#

random question but whats tk someone enlighten this poor soul

ashen slate
#

throwing knifes

steady grotto
#

oooooooh right

#

i forgot they exist.
its literally a one shot i hate them so much esp paired with evasive dash

dim carbon
#

The 93r feels a lot better now

restive plover
cunning prairie
hallow leaf
#

wow you cant spam it as much any more, but you can still spam it a lot and if it is messing with your muscle memory then just relearn it, it needed a nerf

restive plover
#

It really didn't.

cunning prairie
#

lets all take a breath, & just agree to at least one of these two things: 1. TKs need a reload of some sort (TK pouch like they have irl maybe? idk) 2. bump the damage down to at least 50% instead of the 60%-65% its currently at. As for dash, it is meant to be strategically used during a fight, or for evasion/closing the gap, but I do use it for getting around the map when I know I can safely recover the ability

#

the opinion is prob from experiences with it. nothing annoys ppl like having someone dashing all over while landing every shot, its fun doing it every now & then, but different strokes for different folks

#

and thats me saying it as a dash main

#

that i agree with you

#

very true

#

it kinda sounds like fans just defending their favorite game no matter what happens but it also sounds like they either dont ever play as light, or they had some pretty rough matchs against serious gods in the class and it left a mark on em

merry trail
#

How are the dual swords btw

cunning prairie
#

if you know what your doing, amazing

cunning prairie
#

thats why its best to have CMs on each side of the arguements, so the devs can cross examine whether one side is being accurate with their statements, & how to proceed from there

dim carbon
#

Didn't explosive weapon damage get an overhaul recently?

cunning prairie
#

thats where quality control comes in. but overall, if the majority of the players are content, then the devs have more or less done their job right, at least thats how industries view it

#

as a light main, i personally enjoy not dying after taking an rpg to the face like back in S1

#

i think the devs view the RPG as both a weapon and a tool tbh

#

meant for opening up areas and dealing damage

#

prob what the devs are intending for it

#

bc i see NO ONE using c4 after the no nuke patch

#

Whats CB?

dim carbon
#

I usually use C4 in TA on the terminal for sneaky defusers

cunning prairie
#

id say the devs didnt realize that the c4 was a very niche gadget for the game they were making. on paper it sounds really useful, but unless you are a noob that loves playing demo simulator, the game is too fast paced for such a device.

mellow musk
#

What is cub

cunning prairie
#

its why mines are supreme unless you are waiting for someone to get near the c4

mellow musk
#

CB I mean

cunning prairie
#

prob a casualty to the nuke nerf they didnt spot

mellow musk
#

What is CB

cunning prairie
#

closed beta

mellow musk
#

Ok

cunning prairie
#

anyones else have more fun in the beta then S1

mellow musk
#

I main light and put breach charges near cashouts which you could do with c4

cunning prairie
#

either itll get replaced(hopefully) with something better, or theyll buff it for next season

#

XD

#

And no good awful vegas map

#

that map made me quit til S3 back in S2

#

lol, true, true

dim carbon
#

Maybe they'll add a game mode where gadgets like C4 are more directly applicable. I mean defib is disabled in TA. Should every gadget should be just as useful in all game modes?

cunning prairie
#

its how the map is dominated by indoor buildings and you can get caught on all the added assets. as a dash main, ive gotten killed SOOOOOOO many times bc a chair or some bs stopped me in my tracks

cunning prairie
dim carbon
#

Probably lol. I just think The Final's greatest strength is in how it's like a blank canvas for elements to be added onto.

cunning prairie
#

plus, unless you carry explosives strong enough to plow thru walls, there isnt really a way for you to stop a cashout/deposit. i just run heavy whenever vegas pops up

dim carbon
#

I always thought that the Vegas with security traps could be used for something else...

cunning prairie
dim carbon
#

Tru about the time expectations

#

I do think that the devs need a bit more grace when it comes to this season as World Tour clearly serves the devs a large purpose for elements going forward.

cunning prairie
#

either they need more devs to help pump out more content that isnt skins related, or more budget to have the existing devs pump out that content

cunning prairie
#

it would def be a switch up from the finnesseing simulators that are val and CS

dim carbon
#

The bare minimum of lore they've dropped with the sponsors and virtual arena is an awesome foundation for esports marketing

#

*and merch

cunning prairie
cunning prairie
dim carbon
#

A lot of the in-game cosmetics themselves could be merch tbh.

#

Like the latest tan/grey rank up cosmetics

cunning prairie
cunning prairie
dim carbon
#

IKEA is also getting into gaming furniture soon, would be a good op for the Stockholm-based developer...

cunning prairie
cunning kettle
cunning prairie
cunning prairie
dim carbon
#

A switch release might help, albeit without cross play. Compatability with Apple would too.

#

But that may be more in Nintendo/Apple's court tbh

cunning kettle
#

would be really cool if that one sniper skin in the candid moment set would take a picture right before you pull the trigger

so the image it printed had the crosshair on the person you killed

cunning prairie
#

I just actively refuse to except it. I hate how a game this fresh is being left in the sun to stink bc the now majority of gamers are more or less casual normies or dedicated to the cult of popular pvp gaming

dim carbon
#

Not apple mobile, I mean mac*

cunning prairie
#

it just an idea, dont shit on the guy

#

hes trying to think of ways to help

#

Ill take anything thatll keep this game from the grave

#

wdym catering? you mean the skins, or nah?

#

ah

hardy dust
#

This game would make a nintendo switch explode

cunning kettle
#

aint the switch like 7 years old

dim carbon
hardy dust
cunning kettle
cunning prairie
#

season 1 had a constant flood of first timers that clearly only played CoD, as they just shot everything and completely ignored the objective. then saw the flood of negative comments complaining how the game was "weird" or "didnt play like it was advertised". IE: they sucked & 3D thinking was hard for CoD fanboys

#

after that, barely saw any engagement on the streamer side of things

#

lets wait til we get to the point where 1000+ players is a good day... like TF 2... (crys in northstar)

#

theyre just depressed and wanting to believe in something positive for the thing that brings them joy

#

it makes us believe crazy things

#

🤷‍♂️

cunning kettle
#

embark should stop using the main game as a test place for balancing and instead have a separate gamemode for that

restive plover
#

I hate the passage of time, make it stop.

cunning kettle
#

no can do

cunning prairie
#

I miss BF4...

dim carbon
#

Thoughts on a forge mode?

cunning prairie
#

like for mods? id love it

dim carbon
#

Mods, community maps and gamemodes similar to golden days of Halo

#

streamline that content into a featured section on the homepage

#

The destruction engine is kind of begging for custom iteration

cunning prairie
#

god, this channel is just a bitter-sweat kaleidoscope of nostalgia of my favorite franchises long gone

cunning prairie
dim carbon
#

No, by custom I mean custom creation onto what the engine provides, i.e. forge

#

like that digital skybox when you fall off the map would work perfectly for a blank map.

ashen slate
cunning prairie
ashen slate
#

made a agme that was sopposed to last years die in 2 short years

dim carbon
#

When was the beta opened btw? I've only played since official launch around Christmas

cunning prairie
dim carbon
#

With maps this big, I think a powershift equivalent to Payload Race in TF2 would work just fine, 10 v 10 instead.

#

except the plaforms don't move backwards, only forwards.

cunning prairie
#

my bad, was just thinking TF 2 = titan fall 2

dim carbon
#

oh lol

cunning kettle
cunning prairie
#

and EA blocking a third installment that was already in development had me feeling a type of radical I cant say without having irl issues

cunning kettle
#

at least yall get another comic

cunning prairie
cunning kettle
cunning prairie
#

I mean...

wispy crystal
#

Guys is getting emerald currently achievable as i am still in gold 1 and overflown the rank up bar

cunning kettle
#

me over here in bronze 4 (someone dragged me into like two wt games)

wispy crystal
cunning prairie
#

whats ranked like compared to unranked? do you get decent teammates, or what Im currently getting?

wispy crystal
#

Random

wispy crystal
#

They can be art or a breathing piece of dog ...

cunning prairie
#

sadly, that sounds better then what I'm currently getting

wispy crystal
#

i mean if its a light with a sniper then report him

cunning prairie
#

I hate those usless mfers slightly less then the sweaty TK users

#

its not that they dont help, its bc all of them, without fail, are all ass at sniping!

ashen slate
cunning kettle
#

Since I basically always have a gateway next to my team’s cashout

hazy spoke
#

neerf tk

soft juniper
#

flashbang feels really good but only will work on selective weapons

merry trail
#

I saw the R3R got a bit of a buff, is it good now?

hardy dust
merry trail
wind lintel
merry trail
#

Also, does anyone use the Gateway? I can't really figure out a good reason to use it

wind lintel
mellow gazelle
kind night
#

Nerf flamethrower please

hardy dust
#

You can use it for team util, moving vaults, quick escapes and defending cashouts

cunning kettle
kind night
#

They got winch too though

cunning kettle
#

literally a free kill most of the time

bronze spade
pine grail
#

Knives are fine maybe give a slower fire rate but slight dmg buff

#

So it’s more skill based

cunning kettle
bronze spade
#

slower fire for sure, damage is fine

#

the problem is how easy it is to spam

cunning kettle
#

just got almost 7k combat and 13 elims even though i havent used tks since s3 release

cunning kettle
#

its so braindead

bronze spade
#

make it a burst fire

cunning kettle
bronze spade
#

there is cool down between burst

polar trout
bronze spade
#

i want to see the r357 get a buff in something

polar trout
polar trout
restive plover
#

A bit of range, smaller hipfire cone, and no bullet dispersion while aiming down sights.

bronze spade
#

i would laugh if they buffed the gun like the l1h1

polar trout
#

Honestly balanced imo

cunning kettle
bronze spade
cunning kettle
#

explode when they pierce someone

bronze spade
#

the cherry on top

a ret dot sight

polar trout
ashen slate
# pine grail Knives are fine maybe give a slower fire rate but slight dmg buff

no they did that before with just a 3 damage increase made literally every single light use the TK. not even a exaggeration if you werent sniping you were using the TK.
me personally i think they are strong were they are at RN only nerf i could see is a spacing nerf between both projectiles make it more of a skill weapon so you gotta lead your throws a bit. and also buff the right click with a shorter animation or let us hold it till we want to fire.
cause there is no contest between the quick throw for 120 damage or a long ass windup for 140
that and why have half the weapon be basically non functional

pine grail