#š£āweapons-gadgets
1 messages Ā· Page 49 of 1
I'think it's some people's hatred to heavy make you mad, those people are truly small-minded.
when you think about it, this would nerf heavy because they would be 1 shot by rpg... this is truly genius
exactly big brain
Fact is that it's a dumb idea
As a light you shouldn't survive an rpg
here's something I'm sick of, I don't think Mediums should be able to have both a guardian turret and an aps turret
I recently had a game where a team of three mediums had 3 guardian turrets with 3 aps turrets RIGHT NEXT to them. Literally unclearable. Literally NO ONE ELSE got a cashout other than them. Shit was horrendous. 3 turrets killed our Heavy in like, literally 3 seconds, and he HAD that reinhardt-ass sheild, but no matter where he turned there were always two turrets shooting him in the back. I would understand if HEAVY would have an APS turret or something, but giving that combo to just one contestant build is just so undeniably broken
Aps is made to contest heavyes and lights mostly so does not make sense giving that power to an heavy.
Turrets can be a pain but people should just try to learn how to clear them before engaging specially if they are well placed on off angles. Light glitch nades can be a good solution, same as heavy barricade and medium data reshaper.
Anyway data reshaper should need a bit of a range buff maybe cause rn is too situational and aps should need a little nerf like giving it limited charges or a cooldown
i love this game brother _@
Let's talk about weapon- and gadget-balancing in THE FINALS, and how you can enjoy the game more. I recommend you watch HazedNConfused's video, which is linked below, before watching this video.
00:00 Intro
0:28 THE FINALS Community's Contrasting Views About Balance
1:59 A Way To Define Balance And What Changes It
3:15 How Balance Can Work Diff...
w video need to watch it if you want to get good frrr????\
I miss the tracking dart for M š¢
The finals is perfectly balanced if you remove from the equation that useless class called light
yeah tracking dart is so good
real
I whant a particle beam, maybe take some inspiration from Mass Effect
@tender minnow your jokes of buffing rpg and lewis gun made it into a video
OMG I'M IN THE VIDEO, HOW THE FUCK DID SOMEONE SAY NERF TK THOUGH
they need to buff the damage tho
like only five is not enouph
make RPG great again ! 
im very close to quitting the game, i think the current priority should go into game balancing instead of new content
when they introduce more and more gametype, it adds another level of complexity to the game balancing
The only ballancing TF needs is just 3 weapons.
Compare that to other FPS games.
Another Heavy weapon I wish was just alittle better was MGL32 (Heavy Grenade launcher) I just wish it either had a little more power or was alittle easier to hit with because its sometimes very hard to wall bang it all the time
Still waiting for the minigun for the heavy
Low gravity event makes it useless, am I right?
Ngl low gravity screws up any kind of heavy loadout i have.

yeah makes the 2nd bounce go further
melee weapons too
Im trying to use the Goo Gun to make spots that I can wall bang off of from the Grenades too
I mean Low Gravity with the charge and slam is powerful when combed with a jump pad
It would be awesome if charge ān slam would deal more damage the further you fall.
Like it feels like iām a meteorite falling on the enemies, but they only get a scratch when do hit them.
if you dont do it already combo it with the RPG
Idk, maybe
Just imagine a half tonn fatso falling on you at the speed of light. How can you survive that?
Ofc it would be op, but it would be fun as hell
Like I said combo RPG with it and your damage will be destructive
Itās a very situation set up but more or less just rpg below you and charge n slam right after launch
Itās just a situational move you can pull if the opportunity is there but more or less yes but make sure your at a decent hight when doing it (eepy no more replying to me please)
I've been banned for two weeks, why didn't my appeal come to fruition, I'm not a cheater at all
I was banned by mistake. Please Embrak check my account and manually review it. Pleaseš , embrakID:ggghht#6009
Please add more actual cool skins and more creative animations to the weapons. Particularly the r.357 or any other weapon. maybe some effects, or different sounds to weapons. This is my favourite game
O god no, they should focus on gameplay mechanics and maps
But i agree animation are cool
yeah. But APS is too annoying and OP. it should have a limit to the amount of projectiles it deflects.
Hmm.. agree
What features/mechanics would you like to be changed?
Not changed but to add new specialiasions and guns
oh yes. i totally agree
But honestly, they have made such a good game. I really appreciate the effort they have put into this game
Btw, wouldnāt it be better if we get new guns not just each season, but between seasons too?
Yes
I second a new map.
That would be so good. It would actually make people (including myself) play the game longer, since i get bored of it after playing it for a week since there is nothing new
I thought about shockwave gun for light that shot shock wave to push player and if u shot it near your feet it can launch u like shockwave grande from Fortnite. For medium a slow down gun that create a slow time bubble that can slow projectiles and players (slow the sensitivity like what the mesh shield do) for heavy a deployable tarret that need someone to operate, it have strong fire power (rocket?) but leave u vulnerable from the sides (u cant move)
What about a team death match gamemode. that would be fun
Those are good ideas
It can work but embark are trying to be original with their modes (which is good)
Yes you are right
It makes the game more unique
Yeah
Do they even look at these suggestions?
wth is going on
Give Heavy the 12 gauge Desert Eagle
It would be glorious, they're the only class without a pistol
Give light the shotgun explosive revolver like payday 2
give heavy throwable spears
Give heavy ability to throw hammer
I had a goo visualiser idea
giving heavy charge railgun, with a bit smaller scope than the light sniper
does data reshaper work through walls/floors?
I believe you need LOS on the object
thanks
Anyone use or get any use out of the data reshaper ?
But make it so that it sends them flying backwards through buildings
Give medium or heavy a Tommy gun maybe
Nah I think requiring los is fair
Yes you need line of sight with what you want to change like it is currently
Give it to medium alongside a mobster skin
Tony Soprano skin for Heavy when
should they add to the game pipe bombs?
for what
Was AKM nerfed?
for destroying enemies buildings, like sniper's nest or annihilating enemies on platform
Thats literally what red canisters and frag grenades are for.
pipeboms will explode on impact
any1 rock w the idea of having a vote for gadget and weapon bans before a tourney
everyone banning rpg and defib 
thats wild
**i can see rpg ban
defib just drags out fights a lot more than it needs to sometimes, especially against 2/3 of them.
thats fair. but itd force ppl to use dif shit other than the meta. naybe have 1 ban pick per class
idk i really want the game to incentivise using whatever the moment calls for rather than everyone shoe horned into playingba speficic class or weapon every patch
To be fair the falling into the meta is a choice, the melee usage increase is a key example of this after the hitreg improvement
i mean to a point it is im not denying that, but to say others playing the meta wont have influence on how u play is disingenuous at worst. the past 3 days ive only gotten into lobbies where everyone is LLL or LLM, all using a variant of dash sword or invis sword. maybe all of this is literally just bc i have 400+ hours in game and im starting to get tilted at the community lol
i think they need more weapons and maps, more core mechanic gameplay stuff cause shits starting to feel overtuned or made usless, just generally confusing how embark chooses to balance sometimes. on the same hand im also a dumb shit fuck head thats never developed so š¤·
Everyone game is about adopting to the meta as it changes, embrace shotgun. I keep it as a secondary choice at all times just in case
yeh instarted using the heavy ksg, im j booty buns w it
No matter what happens we must adapt, I've been loving seeing model everywhere because of swords
yate i will say the shotgun buffs feel good, specially on the model, i avoided it for awhile bc it felt underpowered 2 me
a question for people what do people think on the invis for the light character, ima be real at this point i want it removed its the most annoying thing and so broken
u can too easily spot it is my take. but its probably good like this. maybe between pre nerf and after nerf visibility. its just a LITTLE too visible right now
my issue is running mac 10 and invis, its a stupidly good combo that you cant really do anything aginst (this is coming from somone who is a sniper main)
FOR A TEAM BASED GAME THE VOICE CHAT FEATURE SURE IS SHIT
thats indeed a good combo
snsisgaga on god
@tender minnow LMAO
grenade launcher is such bullshit honestly
Ads turrent
why you responding to something from 6 days ago?
why cant you hold the backstab with the dagger?
i feel like that would make it at least a little viable to run
Which one
Because that would remove the whole timing part of the weapon and just make it positioning based
Also you can just pre charge backstabs then dash stab becomes easier
Ads turrent
I see the medium one more often, but theyāre both pretty awful too play against
Heavies sucks

dude i saw that
"nerf lewis and rpg" being featured in a video about why player feedback is wrong is so funny
did you see what i said is also in it
no i only saw mine and the dude immediately after who posts bait
i said buff tk's and he added another person saying nerf tk
who the fuck wants tk nerfed
like as soon as i saw DN and a guy say nerf tk i could no longer take the video seriously

but saber can still do that
how the fuck 
throwing knives do not need a nerf lol
yes thats why we are calling a youtubers video stupid
Let's talk about weapon- and gadget-balancing in THE FINALS, and how you can enjoy the game more. I recommend you watch HazedNConfused's video, which is linked below, before watching this video.
00:00 Intro
0:28 THE FINALS Community's Contrasting Views About Balance
1:59 A Way To Define Balance And What Changes It
3:15 How Balance Can Work Diff...
Mediums definitely the best one but I'd rather a grenade launcher then lewis or fcar
yeah I watched that
all i got from it was it's just a skill issue
and I mean some of what he says is true but there are definitely some balancing problems
like, undeniable balancing problems
for example the rpg
Well atleast with those if someone is standing off point shooting down you can fight back, better then someone with a grenade launcher just spamming point out of los
how dare you
I'm so sorry
aps: cancels nades in a wide aoe without taking damage, can be placed over mines and other gadgets, can be picked back up to be placed without cooldown at full health = 'THE FINALS is well-balanced'?
it's like playing on easy mode tho XD
good, now go repent for your sin
by playing 10 rounds of light?
i'd hate aps less if this game had a nade indicator or good audio

the funny part about this video is that its true for most feedback. 99% of balance complaints i see are stupid
this is true, but there are also things that are actual problems
yea absolutely
HHH composition.
Just run triple mesh shield tripple dome shield and bully your way onto a cashout.
Ez
It's meant to be a grind anyway. To get us to play the game
Make tiny holes with demat so the cash out doesn't directly drop through the floor but is hackable then take your free hack
pretty sure this man is right
Im going to yap till non piss
Ranked or QC
QC
Quick Cash
I am in quick cash
Oka
Iām ranked silver and not willing to risk using a subpar computer
How do I farm steals in QC
Iāll like customize weapons accessories like Warzone, what you think about that? 
They said Heavy is best for steals
I can confirm
New gadget idea: Overclock grenade ( specialization )
Description: When hit on allies, boosts attack speed, reload and movement for a few seconds.
That's go crazy on m11
guys any predictions for the season 3 weapons? feel like its gonna be:
Heavy - deagle
medium - some sort of high power dmr
light - ump 45
would love to hear what other people think is gonna come to season 3
Thats why its a specialization and not a normal gadget
Good point. It should probably have a pretty short cooldown, maybe 15 seconds, since it doesn't last very long.
sounds like a Finka boost(Siege) and Ballistic abilities for apex
Would it be better or worse if enemies would also receive that buff when hit?
Aps gotta be nerfed hard
I hate aps when playing power shift almost worse than the light snipers in the mode
@dull solar its even worse in cashouts or Quick cash i tryed pushing a guy on a catwalk once with a rocket launcher was sure i coud get em aps had no range guess what the APS can shoot you even if your below it no rocket launcher or Grenade can help you witch leaves you with 1 option and that is to shoot at it and waste precious ammo
Iāve had problems with it sometimes in cash out as well but power shift is where itās just insane, I feel like aps needs a range nerf or something cause going against one or two of those things is hell on earth when trying to use gadgets to create openings or kills
One solution woud maybe be a reload system for it where it needs to be manually reloaded with ammo similar to when your stealing cashout not only woud it make the fight fairer it woud also force the oponents to play defencively as they are a man down
Let's nerf the turret guys no one asked it too be a secondary weapon it should support not be able to get kills on its own as easy as it does
Turrets arent as bad as the aps
Yeah like a cooldown effect I agree with that instead of it being instantaneous
I very much agree
Now that you mention it glitch Grenades coud actually be improved where they disable the aps or turrets they are machinery right and they already disable shields
Turrets arenāt problems for me until there is more than 1 of them then itās a problem the turrets tracking and dps is a little to good when there is multiple of them
I know if I have problems with turrets and Iām playing medium Iāll run data reshaper cause itās just easy but I actually now that I think about it havenāt tried reshaping an aps turret
I donāt run light very often due to the class being so weak but glitch nades still seemed very weak last time I put them in my load out
Yea the glitch grenades are weak cos the aps destroys them which I'd honestly the main reason I'd use them too
It works but the problem is the cooldown so you woud need your team close to you to cover you so you can get close
Yeah that should be changed in the near future to allow light to have more effectiveness in team play cause disabling those things would be a god send
Ah yeah Idk about the team part the cause most of the time Iām soloq and usually canāt rely on teammates all too much tbf
I have to agree they need a major buff rn they are only effective for disableing dome shields and heavy shields witch lets admit are garbage at this point if you coud increase the shields health and nerf turrets so they coud require a reload but make the glitch Grenade disable them instantaniously light woud be such a great and viable class to have as support
Yeah light in the way it is right now is not viable really there is just too much counterplay, I had a problem with the stun guns but after the nerf Iāve been mopping them up every game Just cause i can ads when stunned
After that light really just has no way of catching you off guard unless itās a very skilled player who knows how to flank effectively and get kills before their seen
The beta light was crazy tho š i remember running cloak and shotgun
I don't consider myself "very skilled" but I don't consider it overly difficult to get an angle to get the drop on people. The stun gun shouldn't ever have been about getting 1 v 1 picks. I actually don't mind the ADS change, I think it was a good way of making the stun less effective in Casual modes without bothering Ranked too much. What they SHOULDN'T have done is stop it disabling gadgets/specialities. That just completely took away it's tactical uses in Ranked where Light is already struggling.
i'm in a power shift match and we're all lights, good luck to me
Yeah understandable imo I wouldnāt ever have picked light in ranked even before the stun nerf, in all the hours Iāve played the game for I havenāt really had problems with light, atleast in the release version of the game the beta light was a pain to deal with ngl
Itās either about to be a very bad game or a very good game
Depending on the opponents š
And I only said āvery skilledā light players because the majority of light mains are people atleast in my experience of playing are total shit and think they are playing call of duty
It's funny you should mention COD players though because I think a LOT of the moaning and complaining about Lights, in particular cloak and stun, come from players that think it's Call of Duty, run around on their own away from their team to try and get kills and then pull the surprised Pikachu face when they die. Light is supposed to be a glass cannon and when a glass cannon gets the drop on you alone then you're always going to be down a lot of health before the fight even starts. That's the whole point. The single best counter to Light has always been and will always be stacking up with your team and playing together. This is a team game, it wasn't designed and balanced for people to run off alone and farm kills. That doesn't mean you can't, it's a sandbox, do what you want. But we shouldn't be taking the QQ seriously of people that do that. Unfortunately they're some of the most vocal people on social media and I do think they've been allowed to dictate too many balancing decisions this season because frankly Embark aren't in a strong enough position with the player count to tell these people to shush.
can we stop bringing this stupid COD arguement into everything? Just because someone has an opinion doesnt mean they want the game to be COD, it's gets old.
oh u want to balance heavy, go play COD!111!
š¤Ø
im not even attacking your point, im just saying that thinking everyone is a COD players because they have opinions is just stupid
Yeah, it has to be those type of players because when I get light randoms they almost never play with the team and they are playing like itās mw2 trying to rack up a 25 kill streak for a nuke it leaves me and usually the friend I play with to just duo which doesnāt work against people actually playing as a comp and playing the objectives right, itās just the curse of it being an fps though I guess
š
I've seen so many people say it, it's just so old at this point and it's a lie. Not everyone who thinks light is underperforming is a cod player lol
Fine. Let me rephrase: "This is an objective based team game, it's not balanced around 1 v 1 encounters like <Insert Generic Popular Death Match Shooter Here> and people need to get their heads around that before complaining."
It's just pointless to even make the comparison, 1v1s are essential even in any shooter. You're telling me in a 1v1 situation with a heavy and light left on the teams, the light has the upperhand?
every game has 1v1 situations, even in team games...
... You do realise I was defending the Light class, right?
Did you even read that part or did you just fly off the second you saw "COD"?
like I said i am not attacking your arguement
leaf name and whitename stop talking bruh it's annoying
which maybe YOU didnt read that lol. im saying stop thinkning everyone wants to balance things from their old game
arguing is stupid and a waste of your thinking
im not arguing at all lol I just made a statement but sure
someone disagrees? ignore them lmao
Lmao š
cod players are ruining the game lul
we need a virtual extension skin for the fcar and RPG-7
All in all light class is just the weakest link and the class has never really encouraged actual team play like the purpose of the game is because 90-95 percent of lights Iāve seen with over 500 hours of playtime are just running around fishing for kills instead of playing the obj and around their teams, the day that light actually becomes viable is when players learn how to play it correctly
š
Light is just honestly a meme class atp
aw man terminal attack ends tomorrow
i thought light is supposed to be fishing for kills, and it significantly helps the team since the sword n dash is the cause of most team wipes (speaking from experience)
It does massive rip
Counterintuitive when they are across the map not with their team in a team based game which 9 times out of 10 results in them dying then they go to complain that the team āisnāt helpingā
a balisong skin for the dagger because most games have it
nana
yaaaaaaaaaa
is there a way to get free multibucks besides the battle pass? i'm desperate i need 25 right nowwwww
ggg
I think that what you say is just bad lights, but it cant be an argument for the class being weak. What you say i also experience in Quickplay but i havent seen a light doing that in ranked
Iāve seen it in both ranked and unranked idk the likes of people I get teamed up with but light teammates are just consistent at not playing their class correctly or other team comps just being to strong and outclassing the light cause usually itās just MMH or HHM, light is far from meta and it is the weakest class without a doubt
Cause most of the people thinks that light is a class that should flank and take random 1v1s the whole time.
Being useful for the team as a light is really hard, you really have to stick with them and learn how to follow your teammates. But most of them rather prefere go get random kills and die alone.
The team can't follow the light, is the light that should follow the team
Exactly couldnāt have worded it better myself
I just see it as there isnāt much place for the average light player in the current meta of the game but not saying there isnāt some people who run light in the current meta who dominate but those are the light players who stick with the team and donāt take stupid 1v1s that they would never win
Cause every other team comp is better than a comp with a light.
I know that a very good player can carry or at least being useful while playing a light, but that same good player would be way more useful playing another class on the current meta.
Yeah thatās why I said I see no place for light in the games current meta because medium and heavy can do what light does just better
What is the best Melee weapon Iām new to the game could I get some tips and stuff
100%, current meta without including light is perfect. Tbh i'm fine with it cause i hate light class, but i would like to see anyway a good change on the little class, but it would be always a pain trying to balance it
i wuould say that the best 2 are lights sword and heavyes hammer
Yeah I feel that hate for light class too they were a problem for me in the earlier days of the game when the class was way stronger, Iām at peace with light not being as viable because I find the games more fun without lights because there is much more action and fights happening rather than lights just running around like chickens with their heads cut off
Beta lights were 𤮠I hated them so much back then
I just don't like it cause I think that is a class that was put into the game only to attract people cause of
Yeah matches against heavies and mediums are way more longer and fun, ttk is higher ecc
Lmao yeah people have to do their fancy shmoovement before they die as a light because of the horrendous health pool
The game would be way better if light class just wasnāt a thing in general
Hot take probably that would get light mains infuriated but š¤·āāļø
i would have preferred like 2 medium classes with different roles, like medium support and medium dmg. Makes way more sense to me. I think that flanker classes work more on games like overwatch or paladins that are more on rails with forced routes ecc, on a game so free like the finals they are always going to be a pain to balance
Yeah my experience with team games mainly comes from paladins and overwatch (a tiny bit of team fortress 2 aswell) and the finals within its maps design isnāt built for flank type classes a lot of the maps have vast open areas of closed structures that encourage teams to fight very close, the light class needed crutches like the stun gun and the cloak to survive in those map environments but theyāve nerfed both into the ground and its for a lack of better terms just shit
150 health vs a MMH or HHM comp that sticks together in formation the entire match a light player will never kill
Unless the comp is just not that good at dealing with lights and still gets bamboozled by them dashing around or cloaking right in front of them
the problem is that if you buff light to help him surviving on that enviroment you end up falling back into meta light that was the most annoying thing ever. There is no way to balance it without making him useful or op, also the middle ground (like it is rn) wouldnt be good cause it would be outclassed anyway by other comps. The only fix i can see is a huge rework of the whole third class
Yeah I agree and I do not want to meet meta light again no way š š I almost quit playing because of that crap, lights can still get on my nerves tho like when that challenge came out to deal 3k dmg from 75 meters power shift was full of sniper lights and that shit is easily countered by heavy damage mitigation but Jesus Christ it was like D Day
please dont talk about snipers, i dont want to get into another 2000msg long conversation again lol
Lmao š believe me I canāt even get started rn im fuckin sleep deprived itās the last thing my brain wants to think about
glad to hear that lol
Whats a good sniper loudout?
Actually almost everything is viable for camping on a crane
Stun was objectively bad it was a gun check for the most part
And if it was combined with dash well gg for any heavy
Oh yeah and if a mediums was running revolver they'd die
Grappling hook,glitch and frag grenade and some recon, have a other GUN as reserve in case fights are indoors
We need health packs so I can plant land mines
cn i help me
Light was never that strong, in paper good player vs good player light lose almost Every 1v1
Light beeing good and not trash like rn make the game composition more skillfull
HLM is the hardest comp to play
If you struggled against light that was more a skill issue than anything else
The 1v1 Use to be very skill based and WE were able to see the skill disparity between player
Shotgun used to two shot but if you were fast enough basically one shot
Like everything there was no skill there as someone who played it though the only skill required was getting within two tap range
And better invis and older stun gun made that easier
Light shotguns still two shoot medium and one shot light
But anyway this shotguns was never better than XP or lh1 because lack of range and consistency
Far less reliable it's still one of my favorite guns but yeah
Invis and stungun was never a problem, you Can see a light Moving AT 20m and even if you were stun you would win half of the dual if you know how to aim properly
Invis make sound as well, it's just good against Bad player (casual)
I'm just saying it wasn't really a skill expressive match even for me because I could just get in range and take the person out super quick
And even if you're grouped up trading a light for a heavy is a really good trade
Against good people you would die before getting close, or they would know you are closing the game and would prefire
Anyway XP and lh1 Always have been the best guns for light overall because of the ttk and the stupid range
But with only 150 HP you melt under pretty much every weapons
If you're smart and don't just invis in someone's face and use it to flank while they were doing or setting up something else then they'd be distracted the entire point of invis I don't understand why people thought you could just invis in front of people and get away or just invis and run behind someone for a free kill
And stun gun was to restrict movement and charge slam for heavies
In high comp/elo light never was a problem and only a few player make it work against actual talented player
Even some flank are predicable, light was a glasscanon and very hard to play in good lobby but rn it's just Bad
Only a few players are really good at nurse in pubs she's usually terrible (dbd reference)
And a shotgun that could eliminate you or just be used for brain dead trades was a problem
Light seems good because it's easy against Bad player
I made it work then I make it work now idk what to tell people and if people are playing super close I switch to LH1
You Can make it work with everything because 99% of player are Bad tbh
But only balancing around full casual IS stupid in my opinion
And if people struggled against light that more a skill issue than anything else
Also lights whole motive is flanking/ getting the drop on players and choosing your engagements people forget that last part but lights weapons besides like 3 assume you have the drop on your enemy
Light is also a weapons check slower firing weapons hurt to fight light with you can it's just gonna suck
Light dont need to flank all the Time, Glitch pad rpg is what make you win a fight pretty easily
All the good weapons melt light wdym
No slow firing weapon is currently a good weapon
Wdym by slow firing weapons ??
I'm saying people play light too aggressively and just assume they should win every brain dead rush they do
You can see an enemy's HP and if you've encountered them before there weapon choosing how and when you commit to fights is an important skill to help you stop dying also having a good weapon to swap to if you die
And by slow firing weapons I mean low fire rate
Low fire rate vs an enemy who's small and fast is usually bad
AK, fcar, Lewis, m60, sas are very good against light . But anyways the debate was over light beeing a problem before and that was not the case. Every weapons I named above have a insane ttk against light. People who cried about it are just Bad player tbf (I dont even main light I play medium/heavy)
Nah for real anytime a light gets a kill on you it's 100% deserved. It's almost required for you to fuck up for light to get you
Heavys grenade launcher
Projectiles honestly
KS-23 2-3 shots but it's slow clunky and most of your clip goes to a single wall destruction
The revolver
Going to a slightly faster teir the mediums shotgun
Light doesn't really have slow weapons other than throwing knives/ sniper
tbf those are terrible weapons anyway who rlly care
Well sniper is good but yeah slow fire rate weapons or weapons with a high reload time
Also most Melee is bad vs light
sniper is not good compare to other rlly good weapons
I used KS for the first time this weekend and it's actually not bad
1887?
I use it it's not bad but I wouldn't recommend it
Only reason I struggle against lights is because they can go invisible and they produce no audio in a full sprint so they just sneak up and shoot you in the back.
they should at least make it so lights have footsteps too
heavy with goo gun and flamethrower is a pretty good build actually.
Invis is incredibly loud what
Invis running is louder than running normally
when they go invis it makes sound after that there is no audio unless they jump froma ledge or something
there is audio the entire time they are moving
lights dont produce footsteps its always been that way
You can hear it yourself by going into shooting range with invis and running around
Itās not a footstep sound
QUICK CASH OR CASHOUT FOR FARMING STEALS WITH HEAVY
Prob quick cash cos plp are mostly worse
And it 3 teams on 1 cashout so more chaos so easier steal with a dome
i swear invis lights produce a constant glitchy buzzing noise even when they're standing still
Cashout doesn't really work as a mode outside of the context of a tournament, so instead of torturing yourself play quick cash
i can never get matches in cashout, queue times are insanely long compared to any other mode
ig nobody plays it
f lewi gun
lewis gun is probably the second best gun in the game what are you talking about?
Im trying light build with the v9s pistol, grappling hook, vanishing bomb, goo grenade, and breach charge.
Not second best, the best. That's probably why he's saying it.
so is the meta team 2 heavies with lewis gun and one medium?
Pretty much.
I think the AKM is top 3 weapons. I like it better than the fcar because of the magazine capacity
does anyone even use smokes in this game? They are completely useless.
wym smokes make spotting invis crazy easy
how? i actually did not know that
if theres a guy thats invis and he runs thru a smoke its like crazy obvious someone is there, something with the shadows makes it to where it makes light darker than anything around him, its pretty cool actually
idk if its like officially a mechanic, ive just noticed it the few times its happened
i need to test this out. If its true that damm i have a reason to use smokes. Before some patch, they used to be okayish, but now the smokes barerly hide anyhing. I know implementing smokes is one of the most complex gameplay in the game because of the dynamic it has (CS2 smokes are very good example, valorant smokes are kind of the "cheap" way to go).
Also i know that smokes do hide the enemy health bar as well
@manic agate you can use smokes to put out fires, just like you can put out gas with a fire.
Gyat
@leaden crest thnx i feel so stupid not knowing this xD I already know CS2 does that, it did not cross my mind The Finals would do the same
yeah smokes r slept on imo, actually alot of light untility is i feel like
but @ me if u find out the speficics of invis smoke mechanics plz and thnk u ā¤ļø
i was curious and i dont see "smokes" mention a lot
thnx for the info @dim onyx
when i have time i will test it out
I like to stack gas cans next to the cashout and shoot one every once and a while to keep it covered. fire grenades are kinda rare but they ruin that strat
gas cans are way more OP. I think they stay longer than fire? (although fire spreads)
yeah they saty for a long time
i need to run pyro nade more, i love destroying goo
goo is so slept on im trying to run it on my light class now
have you guys noticed as well that in powershift in stadium map, if the platform is underneath the grass area, and that area is on fire, somehow you get caught on the fire as well if you are IN the platform?
is there a way to report the bug?
i want to get good w goo gun, the amount of times ive been goo'd in place and await my execution has shown me that goo is insano
i feel conflicted about the goo overall. The bugs it has make it incosistent design so I am not sure if the goo is supposed to push you or to make you stuck. Even if you get stuck in the goo, sometimes you enter in a glitched state that also make it less likely for you to destroy goo. Overall its dynamics are all over the place because of the bugs
i either slap with the goo gun, or i miss every shot...i have yet to have a game where im inbetween lol
i feel whenever I use goo with sword I tend to throw it too short and I get stuck in it
yeah goo is crazy inconsistent, that's honestly probably y i don't run goo gun lol. charge n slam is literally just too good
jump pad (on angled surface) + charge n slam = canon ball
I actually have a heavy class with goo gun and flamethrower and it works very well
is there a way to cover the cashout with goo so they cant get to it easily?
i think with gravity gun and goo gun you can do some crazy stuff
idk if it has been patched but before there was a bug that could make the cashout go to the orbit with goo gun + gravity gun combo xD
https://www.youtube.com/watch?v=5ug6fgSXWtc video is kinda old but this is a realistic use of goo. you can use it to make a bridge, and climb walls
Also flamethrower

dude me and another heavy just sniped eachothers rocket out of the air
this game is so fucking goated 4 that
Was AKM nerfed?
nah
They should add mini mines for light class
,you get 4 to please down
, each mine does low damage
, the maxima you can place down is 5
,idn just my opinion
me and the homie were thinking ab a flare gun that marks enemies and does incendiary. kinda like the tracking dart but does damage
I'm p.sure that AKM is the gun they balanced the other ARs around.
Wait what about tracking mines
a trip mine that does a little damage and reveals the enemies location
how dare you forget the 5 damage the tracking dart does...
Makes the enemies trip and ragdoll down the stairs
if the game had a map, the flare could be used to spot enemies. Now that i think about it, this game does not have a map xD
my fault
LFG Medium/heavy main.
okay hear me out
change the stun gun to flashing one guy, but keep the property where it halts cashouts
I want something FG42-esque for Medium. Used a little like a DMR but can also do full auto with insane recoil
Its genuinely insane that the light is the only class with a sniper and they have lh1 too
i think the lh1 should move over to the medium and the heavy should get their own sniper
Light having the two best ranged options in the game is straight up bullying other classes
unless you're a dot with the fcar or revolver a medium can't really deal with the sniper your only chance is to dive them, and a heavy can only dive bc none of their guns have the range
That's called the Motion Sensor on Heavy
The sniper honestly isn't super great in ranked, but the LH1 is the theoretically the best gun in the game if you're landing headshots.
The FAMAS is better than the FCAR at range, but both are better than the AKM on a stat/damage point of view.
@last wing rpg is already op what are u on
Light needs range to play around the other classes without taking too much damage
Heavy is not meant to have a consistent range option
TBf light can just outrange the competition
Yes thatās the point
Never putting himself in danger in the first place
And unless you bring healing beam is just annoying that either killing you or picking off your health setting you up to die
And mediums are just screwed because they can't make their own cover
hide behind turret
So im confused the dagger aim assist
Ohhh so dash isnt really a good strat anymore?
dematerialize goes crazy
Demat doesn't make cover???
dissapear into the floor
or close up ur shooty hole in the wall
idk i just like it a lot
dash still has certain advantages, but cloak is more suitable for dagger today cuz you can use the sliding instead of the previous dashing
Rpg dose more damage to self doesn't make any sense, they should balance it in a better way.
and its significant higher
It absolutely makes sense. Heavy has the most HP in the game and if you could just point the rpg at your feet and deal the same amount of damage, it would always be a good trade for the user
RPG already needs nerfs. No reason to get rid of that
I said they should balance it in a better way if you read carefully, this is just lazy balance.
Is the reason why you are so angry that you were killed as a pig by RPG when you were playing light
Yes, it is because you say so.
No itās a good design decision because it objectively is. It adds risk and reward to pulling out the RPG. Itās a good step in the right direction to making the rpg balanced
You described it very vividly. š
No it is because the rpg is a very poorly designed gadget
Impact explosives donāt belong in the game
Unless their primary use is destruction
what about cl40
Cl40 is fine because you are actively sacrificing something for it. Your primary weapon slot.
There is 0 sacrifice to be made when choosing to use the rpg
Youāre not committing to any playstyle by picking it either, unlike cl40
If rpg was a special it would be fine (kind of)
After using jumppad should get a speed nurf, because there is no sacrifice according to your logic.
What? How is that even comparable
You only need 1 shot. The only reason fights donāt last long enough for the rpg to come back is because the rpg ends the fight early
and cd is longer than any other
Thatās hardly a downside when the upside is a free kill. Most of your gadgets will not be used in 1 fight anyways
Yes, you missed it, you need to wait a long time.
then defiber end fight later
If you honestly think there is any downside to using the RPG, you should try winning diamond ranked games without it on your team
For real, RPG does more damage to self is just unrealistic when there are many realistic ways to balance it.
not every winning team have heavy
RPG is not only overpowered in terms of numbers but itās poorly designed overall. It discourages people grouping up in a team based game
the game is not all about fight
Lmfao
I donāt think the game with portal grenades, anti gravity cubes, and aliens shooting at you from the sky is focusing on realism
group up is not the only option, or a weapon like a dagger wouldn't exist
Okay? The rpg still shuts down grouping up as an option entirely. Thatās not good for 1 gadget
If all you do is stand in a line and shoot like a British lobsterman, you might not fit this game
If you need an rpg to get kills you might not fit this game
Yes, the UFO stuff is for fun, they are not contradictory
Heavy players canāt understand that the team based shooter game is meant to be played as a team
Probably because the class is so op that you donāt need to play as a team
Bronze 5 telling me rpg isnāt op when every team in diamond uses it
That's just because the other gadget suck
Bronze 5 telling me rpg is op when not every team in diamond is using it.
Yeah, frags, mines, barricades, dome shields, and anti gravity are soooooooooo bad
Respectfully, you are like 13 years old
Respectfully, you are like 5 years old
I donāt know if thatās true actually
It's true, you're like 5 years old
none of this can open a wall
C4
If youāre using rpg to open walls you are probably bronze 20
none use c4 when it has the same length of CD
Not to mention, red canisters open walls
Ok everyone knows c4 can open a wall, it's pointless to say it.
yes and you can always find a red barrel when you need
Yes you can
Yes I can
Charge and slam opens walls and itās a special
Yes it's a special.
Charge and slam opens walls, does massive damage to teams, and still has more risk than rpg despite being a special lmao
Not to mention the fact that rpg is a counter to an entire class
It's stupid that three light stay close.
Play light
Often killed by RPG
Diamond
You can only achieve two of the above three at the same time
Weird Iāve been diamond every season since the first closed beta over a year ago , main light, and die mainly to rpgā¦
And when I play heavy, I kill every light I see with rpg
Itās almost like the thing doing 140 damage to the class with 150hp might just be good against it
Let me guess. You complained about nuke a month ago
Oh you think nukes were balanced ok nvm youāre just a quick cash player
Enjoy your opinions there is no changing them
Of course nuke is not balanced, it's not what he meant.
play from Beta test
main light
can not think of a way to deal with the heavy
Have you considered going to the psychiatric department?
There are ways to deal with heavy as light. Assuming the heavy misses their rpg
You used to be killed by nuke as pigs, now you are killed by RPG as pigs. You will always have something to complain in the futureš
No I just play heavy instead and get 20 kills with my brain off
Itās literally that simple
Because you can never turn it on
-heavy main
That's the problem of you
Guys no trust me the 140 damage impact explosive gadget is actually balanced you just arenāt thinking hard enough!! Please remove its self damage I canāt stop shooting myself with it!!
Honestly I wouldnt mind a 70-80 rpg with 2 stocks
But that probably causes its own problems
That would counter light even more
yeah its same
70 damage is still enough to force a light to leave. And there would be 2 charges
but ways better than deal more self damage
No one says it's perfectly balanced, it's just it does more damage to self is lazy balance!!! FGS
Im fine with the self damage honestly
You should not be able to reload the rpg until you have committed to shooting it. And it should do 80 damage with no fall off
Not entirely sure I follow the wording on that
The rpg canāt be reloaded until you want to shoot it. So you would left click and then it would immediately reload and then shoot.
It would add risk as you are an open target while reloading
I'll be honest that sounds awful
mom heavy is so op i gotta quitš«
RPG currently is awful to play against
Go ahead, no one care about you
You should have to put any amount of brainpower into deciding whether or not itās a good idea to shoot
Sure, but. I dont think anything else in the game has that kind of wind up
No one says it's perfectly balanced, it's just it does more damage to self is lazy balance!!!
Do you remember why you started arguing at first ?
FJC
And I get it, its a strong ability
The reload is not that long. Most people already forget to reload it and have to do so before shooting
It just gives people enough time to see the dude with the rpg and take cover
Maybe it should get some kind of warning signal when pulled out similarly to how sniper has the lens flash (except earlier so you have time to react?)
-Most people
you mean same as your bronze rank?
Lens flare wouldnāt do anything the silhouette of the rpg is already embedded into the minds of every ranked player
There is just no time to react in the first place
Rather than an always reload penalty, maybe just directly give it a wind up penalty?
Wdym
Like. It just seems weird to be unable to reload it. So give it a slight delay before it launches.
that's the right way, give opponent a signal to make reaction
I guess but this arguably makes less sense from a realism perspective
Like, maybe when the heavy switches to it, there's a bright red flash.
It's better than does more damage to self.
The issue is that people just walk around with it already out
Mount a flashlight on the tip of the gun
the issue is your skill issue, try harder
wait are people argueing that rpg is balanced?
Im not thinking from a realism perspective, Im thinking from a feeling perspective. I'd rather have a delay than be unable to reload a shot.
Yes
No one says it's perfectly balanced, it's just it does more damage to self is lazy balance.
š ain't no way
As long as they both serve the same purpose itās fine. But a delay at all would do wonders for the balance of the weapon
what about delete RPG
Dude itās a heavy main and the guy that unironically thinks every class should be able to carry 2 weapons like thereās no rational thought here
Heavy grenade launcher would just be literally broken if I could have 2 weapons
RPG as a whole reeks of an idea the devs had very early in development before they had any of the core game mechanics finished
Add a small delay before launch is way better than more damage to self.
Having both is great. Generally, shooting an rpg down at your feet should be discouraged
I do think it should have significant self damage as a way of discouraging a certain flowchart of actions
It's discouraged with or without more damage to self.
No itās not. Heavy has the most HP in the game. If you shoot at your feet to hit the person right next to you then it would always be a positive trade for you
This would leave you with 260HP and a light with 10HP
It becomes clear now Trent wants to delete PRG.
No.
For pointing downwards and left clicking
Heavy players when their class is actually balanced
Why tf would you be on top of heavy as a non heavy?
rpg balance - make it deal 80 damage, faster cooldown, allow for rocket jumping, boom now it;s fun and not cancer
Deleting the rpg would be a bad take. I say leave the self damage as is, add a bit of a delay with maybe a sort of flash to the initial release.
I do think this would cause problems with charge and slam and that adds additional balance concerns
Imo heavy should not have access to movement like that
Also that too
Heavyās lack of verticality is the best way to kill it as a light
Heavies identity should be the close range defensive powerhouse character
With only some exceptions (grenade launcher)
Grenade launcher is cool because itās long range but extremely committal
Which is why when using heavyās kit at close range shouldnāt punish the heavy
Grenade launcher is moreso medium range imo
Yeah depends on your positioning I guess
Yes, good point.
Even if rpg broken
It is not that hard to not shoot at your feet with the rpg
Using a 140 damage instant should damage you. And yeah you can just aim a little further out
It's not that hard to dodge RPG.
Nah its hard to dodge it.
did you actually ever played rpg
You are really bad at playing light.
Why would you be near a heavy? Unless he got on top of you, in which case you need to be good enough to outmaneuver the slowest class
Bronze reaction !!!
Yes I use it all the time. Brainless gadget
Your adjectives are quite suitable for you
Itās not that deep
Because plenty of fights take place in close range. At objectives
Stop lying, you are a light player.
Do you know what explosives are
OOOOOO NOT THE MIDDLE SCHOOL BURN
Heavy is meant for those fights, I donāt think thatās a bad thing. Heavy is better in some locations than others
Yes. And heavy would still be insanely good for those fights if rpg didnāt exist entirely
Trent thinks heavy should be bad in any range.
I noticed
In closed beta, heavy did not have extra self damage on rpg. And it was terrible
It's a waste of time to talk to him. This guy doesn't understand how the game works
Use breaches and tactical doohikies to expose heavy from long range
This has literally already been tested and was terrible for balance
Yeah I dont really get why people want the self damage change gone it seems fine to me
You just gotta understand how different classes should be used
Because bronze 20 players canāt comprehend not shooting the floor with an rpg
He is very bad at playing light.
Heavy supposed to be close range, punishing close range combat on heavy makes no sense
RPG is still used close range.
If my opinion isnāt right then everybody ever is bronze tbh
Heavies other tools are already close range, rpg should fill a further out niche for burst damage
Then why punish it's user?š
Just because heavy is close range does not mean it should have 0 restrictions on close range damage
Real
For RPG user, the scope of the explosion will be larger. That is to say, when the enemy is gilded, you can't take it out at all
Oh god⦠thought being put into when to use the gadgetā¦..
Why?
gilded?
closed
For balance? Shooting your feet with the rpg should never be a viable strategy. Thatās brainless
When it was a viable strategy in closed beta, nobody liked it
It's like if someone comes and hits you with a sword. There is no way to use RPG
For now, heavy is only good at short range, let's not keep nurfing it.
are you dumb?
Yes
If you are in close combat I would say dealing area damage to people close to you is viable
Get some education kiddo.
heavy is good at every single range wtf are you on about?
Heavy has a million other tools for dealing damage close up
Shooting at their feet isnāt what theyāre doin
It literally was exactly what happened before they added extra self damage
oh close. Yeah, Im not to sure on that one. Ive seen clips of people shooting relatively close and not dying. And it doesnt seem too hard to play around the self damage?
No these people just canāt aim
I canāt remember the last time I blew myself up with rpg
Like, if someone pulls up with sword im sure most people would just shoot them, and if they're stuck with the rpg out, they would maybe try to get the sword light to overextend with a superlunge to make space
Thatās just punishing someone for attempting close combat with the strongest close combat class
You should still have to put thought and skill into close range combat as heavy
when the RPG direct hit an enemy 1m away it deal 140 to him and 252 to you
You just can't STAY AWAY FROM RPG and keep getting killed by RPG.
Good
The skill is that you understand close combat and the use of the rpg
Also... How does the rpg stack up to the other options, frag grenades and explosive mines
Dude pointing down and left clicking is not skill
Bronze reaction !!!
Because Im pretty sure those do similar damage right? 150 frags, forgot the damage on mines because I dont usually use them
You know when to do it, obvious oversimplification
The activation time of both grenades and mines is too slow
A lot more factors that you arenāt thinking about. Bronze reaction !!!
Heavy has 2 mandatory gadgets for ranked. Dome and RPG. Frags donāt stack up to rpg and will never replace the rpg
Heavy has the longest reload time
And the slowest moving speed
That is to say, it is impossible to fight after avoiding
Exactly. They are slower. So rpg should have a different trade off in close range
Thatās literally not true I played the game when there was no self damage bonus and it was a very viable strategy to point down and left click with rpg
At all times? The entire game was people not moving and shooting their feet at random times?
Holy non argument
I do like the idea of giving the heavy back 2 charges for the rpg and just having it deal 70 damage. Let it be more of a hole maker
I kinda like this as well to be honest. But that might be personal playstyle bias.
give the rpg a priming distance
No that would make too much sense donāt do that
Itās easier than other things and, it probably is angering to die to it , but there are plenty of ways to counter it.
There are also plenty of ways to not shoot the rpg at your feet
For example: not making the decision to go close combat with heavy
Id also say that close range instant burst damage is charge and slams niche and the rpg shouldnt share it
Or ranged combat because itās also good there
Or anywhere because heavy is just easily the best class in the game rn
which mean you can never carry the other two skills
Which is fine.
Itās almost like a gadget shouldnāt be just as powerful as a special
You can also use the SA1216 for close range burst damage
Why do you keep talking about what you don't know
Bronze 20
You don't have to introduce yourself
I think you might need to get better at understanding close range combat. RPG on feet and the slam attack are both gonna do the same thing to you in the same situation
Bronze reaction !!!
Get this, one is a specialization and gives you time to react
Please understand the game before commenting on it
yet one is a special that means you cannot take mesh shield
Dude youāre gonna confuse them if you make too much sense
Give RPG a delay to launch. Then you get your reation time.
I'd also say. I really dont want 2 heavies dropping on people during a cash out steal with rpg and annihilating them. There's enough ways to do that already
We did mention this earlier yeah. It seems like a neat idea. Would make hitting rpg feel more satisfying too.
didn't trent say that earlier and you guys cried about that idea?
But Trent is too greedy.
Ignoring the glaring design flaw RPG already has of discouraging teamplay in a team based shooter, it is also completely OP in terms of stats and numbers
āErmmm⦠I canāt understand you youāre speaking stupid language ā ahh reply. Letās take a chill pill bud. The finals rpg doesnāt matter all that much on a larger scale
Wait true itās only the best item period in ranked
I actually think a gadget should be stronger than any primary or specialization. Thatās really balanced
I mean in real life man, just sayin you should calm down and not take a video game personally
I dont think it entirely discourages teamplay, but it can be a bit strong when it comes to chokepoints and the like. I think the delay would be good because it gives an opportunity to put up shields or use mobility
It makes a lot of sense when you donāt think about it for very long at all
It discourages grouping up with your team because it will deal more damage
Trent just won't stop.
I donāt think an off handed joke about rpg defenders being stupid is taking this very personally
Heās letting the Trent beast out š„¶š„¶š„¶
I think grouping up too much should be discouraged anyways. Makes you weak to barrels and gas and such.
But I am sorry if I upset you :)
Those give you time to spread out before actually doing damage. Same with frags
Which leads back to the delay idea.
Yes
I can tell youāre mad bout it, you should stay more focused to overplaying irrelevant points
No way ššš
i hope they remove rpg but just for this guy
I am absolutely FUMING rn⦠you should see the look on my face
Thatās crazy lol
I am just full of PURE RAGE!!!!
I still dont get the arguement about the close range damage though.
Itās a stupid argument people just want the class to be even easier
Buff rpg, have it heat seeking
Heavy already requires the least amount of thought. Idk why people want even less, the class is so boring rn it practically plays itself
Only if theres a light on the team with thermal vision on.
Light guided rpg
That was a lil jest
Light guided rpg would be funny tbh
The light sits on top of the rocket and steers it
Also give it a sniper scope, then Trent will quit this game. 
Dude this guy hates me
I havenāt said a word to him for the past hour and heās said my name like 50 times
Make sledgehammer viable and his finals career is over
Let the light/medium teammates rocket ride (not heavy, they're too big and the rocket just flops over.)
Rocket riding would be funny
If you stop talking you will save everyone a lot of time.
Anyways
guys i think stun gun should deal 340 damage 
Bronze reaction !!!
They should really remove range limitation of m11 I hate trade offs
This shares the same niche as the goo grenade, I think it should do something else.
YOU BETTER TAKE OFF THAT BRONZE REACTION TRENT
your right it should deal 400 damage
but like specififcalty only to a heavy
Stun used to stop the person from shooting but end the moment they took any damage
Yeah! Then it will be much better at dealing with the 400 hp enemies in the pve mode.
And it was so much better to play with and against
this man right here gets it 
They should hire you. Then they are doomed.
Closed beta stun my beloved
guys cl 40 should deall 200 damage 
That sounds kinda fun actually. Like a little frustrating because of certain burst damage options/people running away isnt fun (if your brainless) but if it wasnt the full effects of stun like no sliding and only the shooting I think that would be alright.
I think it should have an alt fire that shoots everything at once
If stun stopped the person from shooting and lasted like 1.5s with a 30s cooldown and less range it would be amazing
And ended the moment they took damage of course
Stunās last purpose should be getting kills
what is this beef in here
No shooting+no cashout would be fine
People said rpg was balanced
people think rpg is balanced
what the helllllllll
Itās just heavy mains
No one says it's perfectly balanced, it does more damage to self is lazy balance.
Rpg is definately polarizing on the acount that it's near impossible to see a heavy build without it
The same people who said their class would be useless once nukes were gone
bro my most played class this season is heavy and RPG needs changes š

I dont see why. frags and mines are slow, so what does rpg trade for the speed? Self damage.
RPG is so insanely broken itās not even funny. If rpg wasnāt in the game rn and someone suggested it, they would be laughed at
If you review my statements I never once said it was balanced I just donāt think restricting itās close range ability on a close range class does anything good for the game
Tbh
Add delay before launching.
Nah self dmg is fine, might even to be lowered if they did something like the change I was thinking of, which is waaaay less damage for multiple shots. I know that would make C4 even more irrelevant so that needs a buff too
And that would still be much faster at a close range.
RPG self damage encourages using the rpg in smarter ways and actively gives it a risk and some sort of counterplay, although minimal
Add more if you want.
Yeah, thing is, I couldn't tell you when I last hit myself with my own rocket while instakilling a light
Counterplay is not being that close to heavy
You are truly a giant baby.
Self damage also prevents people just dropping on people stealing the cashout and nuking them
Yes it literally never happens idk why these guys canāt aim
Without some kind of risk
Ok wait we should give heavy a gadget that instant kills everything close up and the counterplay is just to not get close
Donāt ask what happens when the heavy sees a jump pad
Stay away from rpg.
Doesnāt even insta kill I donāt even know what kinda stuff youāre talking about about
I feel like "just avoid close range" argument is a bit reductive
maybe you are the baby if a single emoji upsets you?
Theres going to be times when you need to be in close range due to the objective based nature of the game
Tough to listen to somebodyās opinion when the are literally bronze reacting people
So you are upset now.
?
This is just a bunch of name calling are we gonna talk about RPG or which one of you is a baby
Can you read?
idk jacks the one talkin shit because he doesn't like it when people have opnions
I want to talk about rpg but these guys don't honestly.
I just like spreading misinformation and internet drama š„ŗ
Oh ok. Carry on then
This Colby always talking shit never says something useful.
Then just. Ignore them? Dont get into close range with Colby.
(joke)
Let's hope he will stop.
I didnāt have a strong opinion on rpg before this guy named Trent started bronze reacting to people that disagree with him. He seems like he just rages when he gets killed by a heavy tbh
In my opinion
I'm disgusted by some people's hatred.
the way i deal with sweaty heavy strategies is by exclusively doing quick play games and never ever playing ranked
Wait no I actually really enjoy playing heavy and turning my brain off and getting 20 kills per game
Trent
sending a single emoji = talking shit?
I don't think they mean it, maybe
I feel like that comment might be the result of some rage experienced after being killed by a heavy
No i am the one playing heavy. It is incredibly boring and the class plays itself
I donāt rage at video games Iām not 12
Just sounds like it, not trynna make you mad or anything, just maybe consider that your experiences as light contrast with those of other classes
You are lying probably.
I play every class
You said earlier that you primarily play light. You know that your opinion is biased towards a light player
i play medium and light due to heavy being quite boring 
Unfortunately I have other very important jobs as the president of the United States of America and I cannot stay and repeatedly tell you how to counter heavy strays that you dislike
I main light. I would primarily play light in ranked if it wasnāt terrible.
You can check my clips on medal to see I primarily play heavy in ranked to get diamond for free
good bye mr president
Mr. Joe Bimben can I have food I haven't eaten in 2 weeks because of your new ration bill
I don't remember Snake in Call of Gyutty
Buff rpg
Fr
if the buff makes it deal 350 damage i support it
The biggest heavy nerf yetā¦
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You're hopeless.
just leave us to our opnion stop trying to start shit
Get some education.
Sure you're proud to be old.
Is this supposed to be an own?
People in here are so eager to start fights
It's a shooter game discord
But like why though
Some places here aren't like this
"because my opinion is the objectively right opinion" also this place talks about balancing alot
Oh ok that makes sense
Mainly that last point because game feedback is a cesspit sometimes
Most of the time
"be an own" what's that mean
not as bad as game feedback at least thankfully
Game feed back is awful. Even as someone who likes to try to give feedback I still probably contribute to it being awful lol.
Holy jeepers that was an intense roast battle
Ngl jacks popped off with his crazy flames. Must've sent people crying to their mommy ha ha ha ha.
For the contract 'Deal 2,500 damage to opponents with grenades', is it just frag grenades or can you use gas and fire?
all grenades work
thx
I want a scalpel dagger skin cause I gotta play doctor and revive people as light to often on power shift
Can we buff the K23 by giving it proper ADS and more damage at range given it shoots slugs
Can we never nerf anything that isnāt outright busted? This game has such limited skill expression the higher in skill you go and to alleviate that things should get buffed and counters should be emphasized. And no donāt put the counter on the same class as the problem. It just makes the problem more apparent. (Invis wasnāt an issue when med had sonars) also stop listening to people with like 45 minutes of playtime. Theyāre gonna complain cuz they suck and itās not call of duty and even if it was theyād complain even more.
Nerf heavy
Why not buff light ?
finally, he cooked
Do both
š£ļøš£ļø
Why did they even nerf light in the first place ngl they unbalanced the game when they did just
I guess there will be no balance changes till season 3 but please buff ks-23 its such a cool skill gun but in its current state its just high risk no reward
Make light weapons 200 dps, if you want, there is no need to nurf heavy .
Actually, make it 400.
Real š
Yea definitely like I only used it in the Easter event and it was trash
(from someone who's been playing since beta)
Lights best options and utility were just seen as things that were really annoying and some of his guns could legitimately one tap /one shot you before you could react if he got in range also he had several beam lasers of an SMG this was seen as obviously problematic because the downside of low HP didn't really matter if all your enemies died immediately
So what people associated with light nearly instakilling your opponents was removed in a sort of death by a thousand cuts way only leaving light with annoying util to fight and since it was annoying that also received a death by a thousand cuts
And light just used to have straight up wall hacks as an option
Basically all of lights best weapons deleted you before you could process what happened and his worst ones sucked ass so they nerfed the best without buffing the worst
They already do ~250 dps, its just that light has so little hp they lose gunfights
You can argue this wasn't a problem because "lights were never meta" but that's because medium at the time had ungodly utility that kept them above a class that could insta delete you
Also a main complaint is light health but buffing lights health would break several weapons thresholds
Medium had recon, not light
My bad just woke up like 30 minutes ago
Everything else I said I feel was pretty spot on
Yeah, I definitely agree with you on most points
But I do find that the issue with light was less sheer offensive power and more that they're just really annoying to fight
That was my second point
God beta light was annoying to fight but so fun to play
Skill issue no? I also played since beta
Buff everything to it's most busted state
I still think light was never the strongest class, M and H were always a cut above
Rpg finna go crazy
Nukes RPG and from what my friend tells me beta lights
It wasn't a skill issue
Literally several parts of the game insta killed you
Heavy was always the strongest class especially since lights canāt heal anyone only attack
I said mediums still stayed ontop through sheer bs utility
It was dawg rpg could insta kill all lights
The meta was triple M for a time period
Yes and still rn aswell
You could have peak light right now and I still think they wouldnt be as good M or H
Agreed they should make the light like it was
The Ls next to your name is making me suspicious of y'all's takes ngl may be rose tinted glasses
What
Negative confirmation bias wrong thing
The ai dragon in your pfp makes me question your intelligence
Ur mad confusing
I mained heavy for a while
Medium is the best class.
Iāve mained light since beta
And I still like playing em
Not so and this was a burner account for the longest
I find heavy way too slow for me
No heavy can fight my medium
Okay I play nothing but heavy since launch and light has never been a problem
I play shotgun light since beta light is definitely in a rough state
Iāve played light invis and sub machine since beta
You play the class that has exclusively been the counter to light since launch obviously you don't see it as a problem
I started with light in beta, switched to heavy halfway through (Nukes before they were cool) then when the official release I swapped between light and heavy until finally settling on light
I hated nukes but now i can counter them
Exactly
Even as medium they're not a problem
BRO mediums ARE THE MOST BUFFED RN
I switched up my build I couldn't play heavy for the longest because of my solely light mainig but now sometimes I'll swap to heavy but I remember my most fun build was
Grapple shot gun
Grapple vanish shotgun
Like a really good light is about as hard to deal with as a pretty good heavy or a pretty good medium. Lights are blatantly underpowered and idk how you struggle with them so much
-
Medium
-
Heavy
-
Light
L isn't even close to the others, but H and M are quite close in strength (M os def stronger tho)
And hammer heavy pre stun gun nerf was not a direct counter to light
Hammer was never good against light
This man has never been terrorized by a good light
See i LOVE fast paced shit so i always played fast games and characters like tf2 and apex legends octane i CANNOT PLAY A SLOW CHARACTER with no movement
This man is always on discord and never playing
Light got death by a thousand cuts whilst the others traded nerfs for buffs
Wdym it is with its reach
You are stupid and you shit up the chat
Which is never, if the light has a brain
Thatās true
Dash just full counters hammer, and light can just outrun it anyways
Lmao but bullying heavys buy running around is funny ahh
I'm on discord because I'm in the hospital next to my grandma on my off days you turd
I play invis only ngl i tried dash i just get carried away trying to untilize my dashes instead of playing the game
Dash is and was super fun
Invis used to be good, now I find it's just wayy too narrow in its usage
Yeah but i ignore the game and only go for kills when i use it
I like grapple but dash shotgun got me killed more for trying to dash to much
Invis didn't deserve a single nerf it got, and tbh I thought it needed a buff a few patches ago
Agreed itās harder to play now but honestly it makes it more fun for me but in ranked B i wish i had a buff
Invis wasn't as much strong as it was annoying
Ig
TBH my only problem is I wish light would've traded buffs for nerfs like every other class in the game
Too many casuals complained so it got nerfed
What
Just described half of all "good" light utility
Yep
Ignore casuals and ignore elites
Find a good balance
I mainly only play ranked i start with casual in the start to get used to it and then immediately hop on ranked after winning a casual
Same
During the beta and over the course of the game medium "traded" buffs for nerfs like defib got nerfed but there other utility got buffed to compensate (still waiting on a goddamn revolver buff) heavys rocket got nerfed but his guns were buffed over time
It goes from 75% L to 10% L
Basically death by a thousand cuts to light but the nerf version
DUDE PLEASE LIGHT WAS NEVER THAT STRONG HEAVY HAS ALWAYS been the strongest
Defib and rpg are still the 2 best gadgets
I wasn't talking about strength in fact I was saying light should've been buffed instead of always nerfed can you read? I know us light mains have our brains ruined by Adderall but calm down
Its hard to play light now Cause they got nerfed and the other classes have healing and support stuff
Always have been well healing beam is a contender
I kind of hate how useless C4 is now, it might as well just been removed with how they handled it
Can you learn how to type???
Only gadgets, healing is prob best specialization
I don't think my message was that unclear but go off
Mesh (and charge now) are 2nd
Yeah it sucks how they overdid it. Same with stun and invis
I'd always take mesh over charge tbf and guardian turret has its place
Yk what they should add an adrenaline syringe as a gadget for the light and it increases the movement and healing for abit
That feeling when you walk into a room and three current turn on you
Turret is better if you already have a heal
Yeah
Stun is fucking useless now too. They keep over nerfing shit
Tbf turret is a pick if all your bases are clear
Agreed they have smtg against it
I'm glad you don't see triple M anymore though that shit got old
Stun isn't useless, just not really worth running over other gadgets
I'd rather die then return to the only comp in ranked being 3M again
dghbq jikoprqƦ
I see it a lot still atleast in causuals
Bro my ranked system is really messed up also itās just confusing to understand
Triple M if they were on mics too was rage inducing
I usually see MMH or MHH but MMM is still kinda common
Like I found out I don't even hate APS I just hated 3 APS
Agreed
Nah aps is easy to counter as a light atleast
I hate aps, but 3 aps makes me hate 3 times more
It's just annoying to deal with when I want to play goo and grenade heavy
All my gadgets are nades and I run melee so it's pretty hard to deal with
I just invis and run into the room and break all the apsās
I usually throw a glitch just outside of the range to disable it
Yeah same nades are the most fun gadgets
Fr
Smoke frag and sonar is my go to on light
Tbf my problem with triple M was you never killed one of them they'd immediately get back up or healed
I don't even run invis anymore it's not really worth it imo
BUT I HATE THE FIRE DAMAGE CHALLENGE
dematerialize is literrally the best ab ig no lie
I find it adrenaline inducing and hilarious when i hide above them
YES FOR SURE itās fun aswell
True, but I'd rather just run dash or another gadget
And I mainly play sword, so dash is required
Fire is better than I initially thought but you could never make me betray my frag grenade wife
Yah but i donāt find those as helpful for cashouts
Well I can usually stay a bit further since I can travel really fast
Especially with sword
Grapple is super fun but I'm thinking of swapping to dash
True
