#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 49 of 1

hallow current
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You know that was another one of my ideas:

"Pop shield" - a protective barrier that heals one instance of damage. No matter how much the damage is.

I was thinking of Nama Tamas shell basically. It would be a cool form of self defense for the light class since the heavy has shields and medium has a riot shield

restive plover
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I'think it's some people's hatred to heavy make you mad, those people are truly small-minded.

sand monolith
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when you think about it, this would nerf heavy because they would be 1 shot by rpg... this is truly genius

hallow current
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Fact is that it's a dumb idea

latent saffron
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As a light you shouldn't survive an rpg

crystal void
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here's something I'm sick of, I don't think Mediums should be able to have both a guardian turret and an aps turret

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I recently had a game where a team of three mediums had 3 guardian turrets with 3 aps turrets RIGHT NEXT to them. Literally unclearable. Literally NO ONE ELSE got a cashout other than them. Shit was horrendous. 3 turrets killed our Heavy in like, literally 3 seconds, and he HAD that reinhardt-ass sheild, but no matter where he turned there were always two turrets shooting him in the back. I would understand if HEAVY would have an APS turret or something, but giving that combo to just one contestant build is just so undeniably broken

fickle radish
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Aps is made to contest heavyes and lights mostly so does not make sense giving that power to an heavy.
Turrets can be a pain but people should just try to learn how to clear them before engaging specially if they are well placed on off angles. Light glitch nades can be a good solution, same as heavy barricade and medium data reshaper.
Anyway data reshaper should need a bit of a range buff maybe cause rn is too situational and aps should need a little nerf like giving it limited charges or a cooldown

spring wolf
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i love this game brother _@

nova lichen
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Let's talk about weapon- and gadget-balancing in THE FINALS, and how you can enjoy the game more. I recommend you watch HazedNConfused's video, which is linked below, before watching this video.

00:00 Intro
0:28 THE FINALS Community's Contrasting Views About Balance
1:59 A Way To Define Balance And What Changes It
3:15 How Balance Can Work Diff...

ā–¶ Play video
spring wolf
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w video need to watch it if you want to get good frrr????\

wise briar
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I miss the tracking dart for M 😢

fickle radish
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The finals is perfectly balanced if you remove from the equation that useless class called light

reef vector
potent ledge
#

I whant a particle beam, maybe take some inspiration from Mass Effect

mellow lodge
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OMG I'M IN THE VIDEO, HOW THE FUCK DID SOMEONE SAY NERF TK THOUGH

wide edge
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like only five is not enouph

distant hawk
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make RPG great again ! 0_hellnod_yes

trim jacinth
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im very close to quitting the game, i think the current priority should go into game balancing instead of new content

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when they introduce more and more gametype, it adds another level of complexity to the game balancing

meager prism
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Compare that to other FPS games.

soft juniper
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Another Heavy weapon I wish was just alittle better was MGL32 (Heavy Grenade launcher) I just wish it either had a little more power or was alittle easier to hit with because its sometimes very hard to wall bang it all the time

lone tusk
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Still waiting for the minigun for the heavy

meager prism
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Ngl low gravity screws up any kind of heavy loadout i have. sad_friend sad_friend

soft juniper
soft juniper
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Im trying to use the Goo Gun to make spots that I can wall bang off of from the Grenades too

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I mean Low Gravity with the charge and slam is powerful when combed with a jump pad

meager prism
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It would be awesome if charge ā€˜n slam would deal more damage the further you fall.

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Like it feels like i’m a meteorite falling on the enemies, but they only get a scratch when do hit them.

soft juniper
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if you dont do it already combo it with the RPG

meager prism
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Idk, maybe

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Just imagine a half tonn fatso falling on you at the speed of light. How can you survive that?

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Ofc it would be op, but it would be fun as hell

soft juniper
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Like I said combo RPG with it and your damage will be destructive

soft juniper
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It’s a very situation set up but more or less just rpg below you and charge n slam right after launch

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It’s just a situational move you can pull if the opportunity is there but more or less yes but make sure your at a decent hight when doing it (eepy no more replying to me please)

solid pagoda
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I've been banned for two weeks, why didn't my appeal come to fruition, I'm not a cheater at all

wise bane
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I was banned by mistake. Please Embrak check my account and manually review it. Please😭 , embrakID:ggghht#6009

steep leaf
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Please add more actual cool skins and more creative animations to the weapons. Particularly the r.357 or any other weapon. maybe some effects, or different sounds to weapons. This is my favourite game

last solar
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But i agree animation are cool

steep leaf
steep leaf
last solar
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Not changed but to add new specialiasions and guns

steep leaf
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But honestly, they have made such a good game. I really appreciate the effort they have put into this game

meager prism
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Btw, wouldn’t it be better if we get new guns not just each season, but between seasons too?

tidal olive
steep leaf
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That would be so good. It would actually make people (including myself) play the game longer, since i get bored of it after playing it for a week since there is nothing new

last solar
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I thought about shockwave gun for light that shot shock wave to push player and if u shot it near your feet it can launch u like shockwave grande from Fortnite. For medium a slow down gun that create a slow time bubble that can slow projectiles and players (slow the sensitivity like what the mesh shield do) for heavy a deployable tarret that need someone to operate, it have strong fire power (rocket?) but leave u vulnerable from the sides (u cant move)

steep leaf
last solar
steep leaf
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It makes the game more unique

last solar
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Yeah

steep leaf
dire dragon
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wth is going on

fallow kiln
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Give Heavy the 12 gauge Desert Eagle

fallow kiln
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It would be glorious, they're the only class without a pistol

fickle radish
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Give light the shotgun explosive revolver like payday 2

orchid hearth
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give heavy throwable spears

fickle radish
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Give heavy ability to throw hammer

feral geyser
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Give heavy heat-seeking missile šŸ¤‘šŸ¤‘šŸ—£ļøšŸ’„šŸ’„šŸ‘¹

bright pendant
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I had a goo visualiser idea

ashen hawk
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giving heavy charge railgun, with a bit smaller scope than the light sniper

modest moon
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does data reshaper work through walls/floors?

fleet brook
modest moon
jaunty glen
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Anyone use or get any use out of the data reshaper ?

fallow kiln
fallen kestrel
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Give medium or heavy a Tommy gun maybe

fleet brook
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Nah I think requiring los is fair

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Yes you need line of sight with what you want to change like it is currently

fallow kiln
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Tony Soprano skin for Heavy when

scenic ferry
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should they add to the game pipe bombs?

edgy wharf
south knoll
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Was AKM nerfed?

scenic ferry
# edgy wharf for what

for destroying enemies buildings, like sniper's nest or annihilating enemies on platform

edgy wharf
scenic ferry
dim onyx
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any1 rock w the idea of having a vote for gadget and weapon bans before a tourney

idle reef
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everyone banning rpg and defib noegg

dim onyx
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i can see defib but its genuinely crazy that ppl hate defibs

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i miss pre patch defibs

obsidian nexus
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thats wild

dim onyx
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**i can see rpg ban

idle reef
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defib just drags out fights a lot more than it needs to sometimes, especially against 2/3 of them.

dim onyx
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thats fair. but itd force ppl to use dif shit other than the meta. naybe have 1 ban pick per class

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idk i really want the game to incentivise using whatever the moment calls for rather than everyone shoe horned into playingba speficic class or weapon every patch

idle reef
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To be fair the falling into the meta is a choice, the melee usage increase is a key example of this after the hitreg improvement

dim onyx
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i mean to a point it is im not denying that, but to say others playing the meta wont have influence on how u play is disingenuous at worst. the past 3 days ive only gotten into lobbies where everyone is LLL or LLM, all using a variant of dash sword or invis sword. maybe all of this is literally just bc i have 400+ hours in game and im starting to get tilted at the community lol

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i think they need more weapons and maps, more core mechanic gameplay stuff cause shits starting to feel overtuned or made usless, just generally confusing how embark chooses to balance sometimes. on the same hand im also a dumb shit fuck head thats never developed so 🤷

idle reef
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Everyone game is about adopting to the meta as it changes, embrace shotgun. I keep it as a secondary choice at all times just in case

dim onyx
idle reef
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No matter what happens we must adapt, I've been loving seeing model everywhere because of swords

dim onyx
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yate i will say the shotgun buffs feel good, specially on the model, i avoided it for awhile bc it felt underpowered 2 me

untold wing
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a question for people what do people think on the invis for the light character, ima be real at this point i want it removed its the most annoying thing and so broken

obsidian nexus
untold wing
hallow current
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FOR A TEAM BASED GAME THE VOICE CHAT FEATURE SURE IS SHIT

hot vapor
sand monolith
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@tender minnow LMAO

north snow
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grenade launcher is such bullshit honestly

hoary pelican
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Ads turrent

mellow lodge
drowsy osprey
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why cant you hold the backstab with the dagger?

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i feel like that would make it at least a little viable to run

fleet brook
fleet brook
sand monolith
north snow
mellow lodge
sand monolith
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dude i saw that

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"nerf lewis and rpg" being featured in a video about why player feedback is wrong is so funny

mellow lodge
sand monolith
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no i only saw mine and the dude immediately after who posts bait

mellow lodge
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i said buff tk's and he added another person saying nerf tk

sand monolith
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who the fuck wants tk nerfed

mellow lodge
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like as soon as i saw DN and a guy say nerf tk i could no longer take the video seriously

sand monolith
mellow lodge
arctic fog
mellow lodge
arctic fog
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who?

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oh i see

mellow lodge
# arctic fog who?

Let's talk about weapon- and gadget-balancing in THE FINALS, and how you can enjoy the game more. I recommend you watch HazedNConfused's video, which is linked below, before watching this video.

00:00 Intro
0:28 THE FINALS Community's Contrasting Views About Balance
1:59 A Way To Define Balance And What Changes It
3:15 How Balance Can Work Diff...

ā–¶ Play video
fleet brook
arctic fog
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yeah I watched that

mellow lodge
arctic fog
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and I mean some of what he says is true but there are definitely some balancing problems

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like, undeniable balancing problems

north snow
arctic fog
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Can't have fun playing light anymore

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I've resorted to using heavy šŸ˜”

mellow lodge
arctic fog
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I'm so sorry

digital saddle
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aps: cancels nades in a wide aoe without taking damage, can be placed over mines and other gadgets, can be picked back up to be placed without cooldown at full health = 'THE FINALS is well-balanced'?

arctic fog
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it's like playing on easy mode tho XD

mellow lodge
arctic fog
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by playing 10 rounds of light?

mellow lodge
mellow lodge
sand monolith
mellow lodge
sand monolith
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yea absolutely

rose scarab
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HOW DO I FARM STEALS

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IVE DONE EVERY CONTRACT BUT STEALS

hallow current
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It's meant to be a grind anyway. To get us to play the game

fleet brook
amber cloak
onyx forge
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Im going to yap till non piss

onyx forge
rose scarab
onyx forge
rose scarab
onyx forge
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Oka

rose scarab
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I’m ranked silver and not willing to risk using a subpar computer

rose scarab
onyx forge
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Stay with your team what clas do u pkay

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Class* play*

main pike
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I’ll like customize weapons accessories like Warzone, what you think about that? WUT

rose scarab
onyx forge
wise briar
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New gadget idea: Overclock grenade ( specialization )
Description: When hit on allies, boosts attack speed, reload and movement for a few seconds.

clever temple
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guys any predictions for the season 3 weapons? feel like its gonna be:

Heavy - deagle
medium - some sort of high power dmr
light - ump 45

would love to hear what other people think is gonna come to season 3

wise briar
arctic fog
nocturne walrus
wise briar
floral agate
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Aps gotta be nerfed hard

dull solar
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I hate aps when playing power shift almost worse than the light snipers in the mode

floral agate
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@dull solar its even worse in cashouts or Quick cash i tryed pushing a guy on a catwalk once with a rocket launcher was sure i coud get em aps had no range guess what the APS can shoot you even if your below it no rocket launcher or Grenade can help you witch leaves you with 1 option and that is to shoot at it and waste precious ammo

dull solar
floral agate
brazen barn
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Let's nerf the turret guys no one asked it too be a secondary weapon it should support not be able to get kills on its own as easy as it does

floral agate
dull solar
brazen barn
floral agate
dull solar
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Turrets aren’t problems for me until there is more than 1 of them then it’s a problem the turrets tracking and dps is a little to good when there is multiple of them

dull solar
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I don’t run light very often due to the class being so weak but glitch nades still seemed very weak last time I put them in my load out

brazen barn
floral agate
dull solar
dull solar
floral agate
dull solar
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Yeah light in the way it is right now is not viable really there is just too much counterplay, I had a problem with the stun guns but after the nerf I’ve been mopping them up every game Just cause i can ads when stunned

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After that light really just has no way of catching you off guard unless it’s a very skilled player who knows how to flank effectively and get kills before their seen

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The beta light was crazy tho šŸ’€ i remember running cloak and shotgun

cinder hemlock
# dull solar After that light really just has no way of catching you off guard unless it’s a ...

I don't consider myself "very skilled" but I don't consider it overly difficult to get an angle to get the drop on people. The stun gun shouldn't ever have been about getting 1 v 1 picks. I actually don't mind the ADS change, I think it was a good way of making the stun less effective in Casual modes without bothering Ranked too much. What they SHOULDN'T have done is stop it disabling gadgets/specialities. That just completely took away it's tactical uses in Ranked where Light is already struggling.

last ivy
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i'm in a power shift match and we're all lights, good luck to me

dull solar
dull solar
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Depending on the opponents šŸ˜‚

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And I only said ā€œvery skilledā€ light players because the majority of light mains are people atleast in my experience of playing are total shit and think they are playing call of duty

cinder hemlock
# dull solar And I only said ā€œvery skilledā€ light players because the majority of light mains...

It's funny you should mention COD players though because I think a LOT of the moaning and complaining about Lights, in particular cloak and stun, come from players that think it's Call of Duty, run around on their own away from their team to try and get kills and then pull the surprised Pikachu face when they die. Light is supposed to be a glass cannon and when a glass cannon gets the drop on you alone then you're always going to be down a lot of health before the fight even starts. That's the whole point. The single best counter to Light has always been and will always be stacking up with your team and playing together. This is a team game, it wasn't designed and balanced for people to run off alone and farm kills. That doesn't mean you can't, it's a sandbox, do what you want. But we shouldn't be taking the QQ seriously of people that do that. Unfortunately they're some of the most vocal people on social media and I do think they've been allowed to dictate too many balancing decisions this season because frankly Embark aren't in a strong enough position with the player count to tell these people to shush.

wind chasm
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oh u want to balance heavy, go play COD!111!

cinder hemlock
wind chasm
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im not even attacking your point, im just saying that thinking everyone is a COD players because they have opinions is just stupid

dull solar
# cinder hemlock It's funny you should mention COD players though because I think a LOT of the mo...

Yeah, it has to be those type of players because when I get light randoms they almost never play with the team and they are playing like it’s mw2 trying to rack up a 25 kill streak for a nuke it leaves me and usually the friend I play with to just duo which doesn’t work against people actually playing as a comp and playing the objectives right, it’s just the curse of it being an fps though I guess

dull solar
wind chasm
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I've seen so many people say it, it's just so old at this point and it's a lie. Not everyone who thinks light is underperforming is a cod player lol

cinder hemlock
wind chasm
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every game has 1v1 situations, even in team games...

cinder hemlock
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... You do realise I was defending the Light class, right?

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Did you even read that part or did you just fly off the second you saw "COD"?

wind chasm
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like I said i am not attacking your arguement

last ivy
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leaf name and whitename stop talking bruh it's annoying

wind chasm
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which maybe YOU didnt read that lol. im saying stop thinkning everyone wants to balance things from their old game

last ivy
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arguing is stupid and a waste of your thinking

wind chasm
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im not arguing at all lol I just made a statement but sure

last ivy
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someone disagrees? ignore them lmao

dull solar
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Lmao šŸ˜‚

wind chasm
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cod players are ruining the game lul

glacial ibex
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we need a virtual extension skin for the fcar and RPG-7

dull solar
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All in all light class is just the weakest link and the class has never really encouraged actual team play like the purpose of the game is because 90-95 percent of lights I’ve seen with over 500 hours of playtime are just running around fishing for kills instead of playing the obj and around their teams, the day that light actually becomes viable is when players learn how to play it correctly

glacial ibex
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😭

dull solar
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Light is just honestly a meme class atp

last ivy
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aw man terminal attack ends tomorrow

last ivy
dull solar
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It does massive rip

dull solar
last ivy
dull solar
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nana

glacial ibex
last ivy
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is there a way to get free multibucks besides the battle pass? i'm desperate i need 25 right nowwwww

plucky lance
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ggg

twin violet
dull solar
fickle radish
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Cause most of the people thinks that light is a class that should flank and take random 1v1s the whole time.
Being useful for the team as a light is really hard, you really have to stick with them and learn how to follow your teammates. But most of them rather prefere go get random kills and die alone.

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The team can't follow the light, is the light that should follow the team

dull solar
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I just see it as there isn’t much place for the average light player in the current meta of the game but not saying there isn’t some people who run light in the current meta who dominate but those are the light players who stick with the team and don’t take stupid 1v1s that they would never win

fickle radish
dull solar
haughty pier
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What is the best Melee weapon I’m new to the game could I get some tips and stuff

fickle radish
fickle radish
dull solar
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Beta lights were 🤮 I hated them so much back then

fickle radish
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Yeah matches against heavies and mediums are way more longer and fun, ttk is higher ecc

dull solar
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Lmao yeah people have to do their fancy shmoovement before they die as a light because of the horrendous health pool

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The game would be way better if light class just wasn’t a thing in general

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Hot take probably that would get light mains infuriated but šŸ¤·ā€ā™‚ļø

fickle radish
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i would have preferred like 2 medium classes with different roles, like medium support and medium dmg. Makes way more sense to me. I think that flanker classes work more on games like overwatch or paladins that are more on rails with forced routes ecc, on a game so free like the finals they are always going to be a pain to balance

dull solar
# fickle radish i would have preferred like 2 medium classes with different roles, like medium s...

Yeah my experience with team games mainly comes from paladins and overwatch (a tiny bit of team fortress 2 aswell) and the finals within its maps design isn’t built for flank type classes a lot of the maps have vast open areas of closed structures that encourage teams to fight very close, the light class needed crutches like the stun gun and the cloak to survive in those map environments but they’ve nerfed both into the ground and its for a lack of better terms just shit

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150 health vs a MMH or HHM comp that sticks together in formation the entire match a light player will never kill

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Unless the comp is just not that good at dealing with lights and still gets bamboozled by them dashing around or cloaking right in front of them

fickle radish
# dull solar Yeah my experience with team games mainly comes from paladins and overwatch (a t...

the problem is that if you buff light to help him surviving on that enviroment you end up falling back into meta light that was the most annoying thing ever. There is no way to balance it without making him useful or op, also the middle ground (like it is rn) wouldnt be good cause it would be outclassed anyway by other comps. The only fix i can see is a huge rework of the whole third class

dull solar
fickle radish
dull solar
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Lmao šŸ˜‚ believe me I can’t even get started rn im fuckin sleep deprived it’s the last thing my brain wants to think about

hoary coral
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Whats a good sniper loudout?

fickle radish
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Actually almost everything is viable for camping on a crane

fleet brook
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And if it was combined with dash well gg for any heavy

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Oh yeah and if a mediums was running revolver they'd die

carmine elm
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Grappling hook,glitch and frag grenade and some recon, have a other GUN as reserve in case fights are indoors

rose scarab
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We need health packs so I can plant land mines

shut falcon
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cn i help me

exotic skiff
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Light beeing good and not trash like rn make the game composition more skillfull

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HLM is the hardest comp to play

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If you struggled against light that was more a skill issue than anything else

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The 1v1 Use to be very skill based and WE were able to see the skill disparity between player

fleet brook
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Like everything there was no skill there as someone who played it though the only skill required was getting within two tap range

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And better invis and older stun gun made that easier

exotic skiff
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Light shotguns still two shoot medium and one shot light

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But anyway this shotguns was never better than XP or lh1 because lack of range and consistency

fleet brook
exotic skiff
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Invis and stungun was never a problem, you Can see a light Moving AT 20m and even if you were stun you would win half of the dual if you know how to aim properly

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Invis make sound as well, it's just good against Bad player (casual)

fleet brook
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I'm just saying it wasn't really a skill expressive match even for me because I could just get in range and take the person out super quick

And even if you're grouped up trading a light for a heavy is a really good trade

exotic skiff
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Against good people you would die before getting close, or they would know you are closing the game and would prefire

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Anyway XP and lh1 Always have been the best guns for light overall because of the ttk and the stupid range

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But with only 150 HP you melt under pretty much every weapons

fleet brook
exotic skiff
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In high comp/elo light never was a problem and only a few player make it work against actual talented player

exotic skiff
fleet brook
exotic skiff
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Light seems good because it's easy against Bad player

fleet brook
exotic skiff
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But only balancing around full casual IS stupid in my opinion

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And if people struggled against light that more a skill issue than anything else

fleet brook
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Also lights whole motive is flanking/ getting the drop on players and choosing your engagements people forget that last part but lights weapons besides like 3 assume you have the drop on your enemy

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Light is also a weapons check slower firing weapons hurt to fight light with you can it's just gonna suck

exotic skiff
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Light dont need to flank all the Time, Glitch pad rpg is what make you win a fight pretty easily

exotic skiff
fleet brook
exotic skiff
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Wdym by slow firing weapons ??

fleet brook
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Low fire rate vs an enemy who's small and fast is usually bad

exotic skiff
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AK, fcar, Lewis, m60, sas are very good against light . But anyways the debate was over light beeing a problem before and that was not the case. Every weapons I named above have a insane ttk against light. People who cried about it are just Bad player tbf (I dont even main light I play medium/heavy)

vague monolith
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Nah for real anytime a light gets a kill on you it's 100% deserved. It's almost required for you to fuck up for light to get you

fleet brook
# exotic skiff Wdym by slow firing weapons ??

Heavys grenade launcher

Projectiles honestly

KS-23 2-3 shots but it's slow clunky and most of your clip goes to a single wall destruction

The revolver

Going to a slightly faster teir the mediums shotgun

Light doesn't really have slow weapons other than throwing knives/ sniper

exotic skiff
fleet brook
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Also most Melee is bad vs light

exotic skiff
arctic fog
sand monolith
fleet brook
leaden crest
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Only reason I struggle against lights is because they can go invisible and they produce no audio in a full sprint so they just sneak up and shoot you in the back.

leaden crest
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they should at least make it so lights have footsteps too

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heavy with goo gun and flamethrower is a pretty good build actually.

sand monolith
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Invis running is louder than running normally

leaden crest
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when they go invis it makes sound after that there is no audio unless they jump froma ledge or something

sand monolith
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there is audio the entire time they are moving

leaden crest
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lights dont produce footsteps its always been that way

sand monolith
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You can hear it yourself by going into shooting range with invis and running around

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It’s not a footstep sound

rose scarab
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QUICK CASH OR CASHOUT FOR FARMING STEALS WITH HEAVY

errant remnant
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And it 3 teams on 1 cashout so more chaos so easier steal with a dome

fickle radish
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Def

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Or Just hope you get a couple of premades and get carried

patent crypt
vague monolith
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Cashout doesn't really work as a mode outside of the context of a tournament, so instead of torturing yourself play quick cash

patent crypt
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i can never get matches in cashout, queue times are insanely long compared to any other mode

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ig nobody plays it

obsidian nexus
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f lewi gun

leaden crest
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lewis gun is probably the second best gun in the game what are you talking about?

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Im trying light build with the v9s pistol, grappling hook, vanishing bomb, goo grenade, and breach charge.

restive plover
leaden crest
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so is the meta team 2 heavies with lewis gun and one medium?

restive plover
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Pretty much.

leaden crest
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I think the AKM is top 3 weapons. I like it better than the fcar because of the magazine capacity

manic agate
#

does anyone even use smokes in this game? They are completely useless.

dim onyx
#

wym smokes make spotting invis crazy easy

manic agate
dim onyx
#

if theres a guy thats invis and he runs thru a smoke its like crazy obvious someone is there, something with the shadows makes it to where it makes light darker than anything around him, its pretty cool actually

#

idk if its like officially a mechanic, ive just noticed it the few times its happened

manic agate
#

i need to test this out. If its true that damm i have a reason to use smokes. Before some patch, they used to be okayish, but now the smokes barerly hide anyhing. I know implementing smokes is one of the most complex gameplay in the game because of the dynamic it has (CS2 smokes are very good example, valorant smokes are kind of the "cheap" way to go).

Also i know that smokes do hide the enemy health bar as well

leaden crest
#

@manic agate you can use smokes to put out fires, just like you can put out gas with a fire.

restive plover
#

Gyat

manic agate
dim onyx
#

yeah smokes r slept on imo, actually alot of light untility is i feel like

#

but @ me if u find out the speficics of invis smoke mechanics plz and thnk u ā¤ļø

manic agate
#

i was curious and i dont see "smokes" mention a lot
thnx for the info @dim onyx
when i have time i will test it out

leaden crest
#

I like to stack gas cans next to the cashout and shoot one every once and a while to keep it covered. fire grenades are kinda rare but they ruin that strat

manic agate
#

gas cans are way more OP. I think they stay longer than fire? (although fire spreads)

leaden crest
#

yeah they saty for a long time

dim onyx
#

i need to run pyro nade more, i love destroying goo

leaden crest
#

goo is so slept on im trying to run it on my light class now

manic agate
#

have you guys noticed as well that in powershift in stadium map, if the platform is underneath the grass area, and that area is on fire, somehow you get caught on the fire as well if you are IN the platform?

leaden crest
#

is there a way to report the bug?

manic agate
dim onyx
#

i want to get good w goo gun, the amount of times ive been goo'd in place and await my execution has shown me that goo is insano

manic agate
urban dragon
sweet thistle
#

i feel whenever I use goo with sword I tend to throw it too short and I get stuck in it

dim onyx
manic agate
leaden crest
#

I actually have a heavy class with goo gun and flamethrower and it works very well

#

is there a way to cover the cashout with goo so they cant get to it easily?

manic agate
#

i think with gravity gun and goo gun you can do some crazy stuff

#

idk if it has been patched but before there was a bug that could make the cashout go to the orbit with goo gun + gravity gun combo xD

leaden crest
silver wave
dim onyx
#

dude me and another heavy just sniped eachothers rocket out of the air

#

this game is so fucking goated 4 that

south knoll
#

Was AKM nerfed?

dim onyx
#

nah

tidal sentinel
#

They should add mini mines for light class
,you get 4 to please down
, each mine does low damage
, the maxima you can place down is 5
,idn just my opinion

dim onyx
#

me and the homie were thinking ab a flare gun that marks enemies and does incendiary. kinda like the tracking dart but does damage

misty axle
leaden crest
#

Wait what about tracking mines

leaden crest
#

a trip mine that does a little damage and reveals the enemies location

digital saddle
torn mantle
manic agate
crimson mica
#

LFG Medium/heavy main.

vague monolith
#

okay hear me out

#

change the stun gun to flashing one guy, but keep the property where it halts cashouts

acoustic creek
#

Give Heavy a 50. Cal so we have sniping heavies

lone pagoda
#

I want something FG42-esque for Medium. Used a little like a DMR but can also do full auto with insane recoil

runic thunder
#

Its genuinely insane that the light is the only class with a sniper and they have lh1 too

#

i think the lh1 should move over to the medium and the heavy should get their own sniper

#

Light having the two best ranged options in the game is straight up bullying other classes

#

unless you're a dot with the fcar or revolver a medium can't really deal with the sniper your only chance is to dive them, and a heavy can only dive bc none of their guns have the range

misty axle
misty axle
sand monolith
#

@last wing rpg is already op what are u on

sand monolith
#

Heavy is not meant to have a consistent range option

fleet brook
sand monolith
fleet brook
# sand monolith Yes that’s the point

Never putting himself in danger in the first place

And unless you bring healing beam is just annoying that either killing you or picking off your health setting you up to die

#

And mediums are just screwed because they can't make their own cover

last wing
#

hide behind turret

red dove
#

So im confused the dagger aim assist

last wing
#

it active right before hit stage

#

and seem no longer work with dash

red dove
#

Ohhh so dash isnt really a good strat anymore?

lone pagoda
fleet brook
lone pagoda
#

dissapear into the floor

#

or close up ur shooty hole in the wall

#

idk i just like it a lot

last wing
restive plover
#

Rpg dose more damage to self doesn't make any sense, they should balance it in a better way.

last wing
#

and its significant higher

sand monolith
#

RPG already needs nerfs. No reason to get rid of that

restive plover
sand monolith
#

It’s not lazy balance it’s a good design decision

#

It adds risk

last wing
#

Is the reason why you are so angry that you were killed as a pig by RPG when you were playing light

restive plover
sand monolith
#

No it’s a good design decision because it objectively is. It adds risk and reward to pulling out the RPG. It’s a good step in the right direction to making the rpg balanced

restive plover
sand monolith
#

Impact explosives don’t belong in the game

#

Unless their primary use is destruction

last wing
#

what about cl40

sand monolith
#

Cl40 is fine because you are actively sacrificing something for it. Your primary weapon slot.

#

There is 0 sacrifice to be made when choosing to use the rpg

#

You’re not committing to any playstyle by picking it either, unlike cl40

#

If rpg was a special it would be fine (kind of)

restive plover
#

After using jumppad should get a speed nurf, because there is no sacrifice according to your logic.

sand monolith
#

What? How is that even comparable

last wing
#

the sacrifice is numbers

#

it only have 1 shot

sand monolith
#

You only need 1 shot. The only reason fights don’t last long enough for the rpg to come back is because the rpg ends the fight early

last wing
#

and cd is longer than any other

sand monolith
#

That’s hardly a downside when the upside is a free kill. Most of your gadgets will not be used in 1 fight anyways

restive plover
last wing
#

then defiber end fight later

sand monolith
#

If you honestly think there is any downside to using the RPG, you should try winning diamond ranked games without it on your team

restive plover
#

For real, RPG does more damage to self is just unrealistic when there are many realistic ways to balance it.

last wing
#

not every winning team have heavy

sand monolith
#

RPG is not only overpowered in terms of numbers but it’s poorly designed overall. It discourages people grouping up in a team based game

last wing
#

the game is not all about fight

sand monolith
#

Lmfao

sand monolith
last wing
#

group up is not the only option, or a weapon like a dagger wouldn't exist

sand monolith
last wing
#

If all you do is stand in a line and shoot like a British lobsterman, you might not fit this game

sand monolith
#

If you need an rpg to get kills you might not fit this game

restive plover
sand monolith
#

Heavy players can’t understand that the team based shooter game is meant to be played as a team

#

Probably because the class is so op that you don’t need to play as a team

last wing
#

teamtard

#

Do you playing with your parents

sand monolith
#

Bronze 5 telling me rpg isn’t op when every team in diamond uses it

last wing
#

That's just because the other gadget suck

restive plover
sand monolith
#

Yeah, frags, mines, barricades, dome shields, and anti gravity are soooooooooo bad

sand monolith
restive plover
sand monolith
#

I don’t know if that’s true actually

restive plover
sand monolith
#

If you’re using rpg to open walls you are probably bronze 20

last wing
#

none use c4 when it has the same length of CD

sand monolith
#

Not to mention, red canisters open walls

restive plover
#

Ok everyone knows c4 can open a wall, it's pointless to say it.

last wing
#

yes and you can always find a red barrel when you need

sand monolith
#

Yes you can

restive plover
#

Yes I can

sand monolith
#

Charge and slam opens walls and it’s a special

restive plover
#

Yes it's a special.

sand monolith
#

Charge and slam opens walls, does massive damage to teams, and still has more risk than rpg despite being a special lmao

#

Not to mention the fact that rpg is a counter to an entire class

restive plover
#

It's stupid that three light stay close.

last wing
#

Play light
Often killed by RPG
Diamond

You can only achieve two of the above three at the same time

sand monolith
#

Weird I’ve been diamond every season since the first closed beta over a year ago , main light, and die mainly to rpg…

And when I play heavy, I kill every light I see with rpg

#

It’s almost like the thing doing 140 damage to the class with 150hp might just be good against it

last wing
#

Let me guess. You complained about nuke a month ago

sand monolith
#

Oh you think nukes were balanced ok nvm you’re just a quick cash player

#

Enjoy your opinions there is no changing them

restive plover
#

Of course nuke is not balanced, it's not what he meant.

last wing
#

play from Beta test
main light
can not think of a way to deal with the heavy

Have you considered going to the psychiatric department?

sand monolith
#

There are ways to deal with heavy as light. Assuming the heavy misses their rpg

last wing
#

You used to be killed by nuke as pigs, now you are killed by RPG as pigs. You will always have something to complain in the future😁

sand monolith
#

It’s literally that simple

last wing
#

Because you can never turn it on

sand monolith
#

-heavy main

last wing
#

That's the problem of you

sand monolith
#

Guys no trust me the 140 damage impact explosive gadget is actually balanced you just aren’t thinking hard enough!! Please remove its self damage I can’t stop shooting myself with it!!

junior basin
#

Honestly I wouldnt mind a 70-80 rpg with 2 stocks

#

But that probably causes its own problems

sand monolith
#

That would counter light even more

last wing
#

yeah its same

sand monolith
#

70 damage is still enough to force a light to leave. And there would be 2 charges

last wing
#

but ways better than deal more self damage

restive plover
junior basin
#

Im fine with the self damage honestly

sand monolith
#

You should not be able to reload the rpg until you have committed to shooting it. And it should do 80 damage with no fall off

junior basin
#

Not entirely sure I follow the wording on that

sand monolith
#

The rpg can’t be reloaded until you want to shoot it. So you would left click and then it would immediately reload and then shoot.

It would add risk as you are an open target while reloading

junior basin
#

I'll be honest that sounds awful

last wing
#

mom heavy is so op i gotta quit😫

sand monolith
last wing
#

Go ahead, no one care about you

sand monolith
#

You should have to put any amount of brainpower into deciding whether or not it’s a good idea to shoot

junior basin
#

Sure, but. I dont think anything else in the game has that kind of wind up

restive plover
junior basin
#

And I get it, its a strong ability

sand monolith
#

The reload is not that long. Most people already forget to reload it and have to do so before shooting

#

It just gives people enough time to see the dude with the rpg and take cover

junior basin
#

Maybe it should get some kind of warning signal when pulled out similarly to how sniper has the lens flash (except earlier so you have time to react?)

last wing
#

-Most people
you mean same as your bronze rank?

sand monolith
#

Lens flare wouldn’t do anything the silhouette of the rpg is already embedded into the minds of every ranked player

#

There is just no time to react in the first place

junior basin
#

Rather than an always reload penalty, maybe just directly give it a wind up penalty?

sand monolith
#

Wdym

junior basin
#

Like. It just seems weird to be unable to reload it. So give it a slight delay before it launches.

last wing
sand monolith
junior basin
restive plover
sand monolith
#

The issue is that people just walk around with it already out

last wing
#

Mount a flashlight on the tip of the gun

last wing
mellow lodge
#

wait are people argueing that rpg is balanced?

junior basin
restive plover
mellow lodge
sand monolith
last wing
#

what about delete RPG

sand monolith
# mellow lodge šŸ’€ ain't no way

Dude it’s a heavy main and the guy that unironically thinks every class should be able to carry 2 weapons like there’s no rational thought here

junior basin
sand monolith
#

RPG as a whole reeks of an idea the devs had very early in development before they had any of the core game mechanics finished

restive plover
#

Add a small delay before launch is way better than more damage to self.

sand monolith
junior basin
#

I do think it should have significant self damage as a way of discouraging a certain flowchart of actions

restive plover
sand monolith
#

This would leave you with 260HP and a light with 10HP

restive plover
#

It becomes clear now Trent wants to delete PRG.

junior basin
#

No.

sand monolith
#

For pointing downwards and left clicking

sand monolith
zealous birch
mellow lodge
#

rpg balance - make it deal 80 damage, faster cooldown, allow for rocket jumping, boom now it;s fun and not cancer

junior basin
#

Deleting the rpg would be a bad take. I say leave the self damage as is, add a bit of a delay with maybe a sort of flash to the initial release.

junior basin
sand monolith
junior basin
#

Also that too

sand monolith
#

Heavy’s lack of verticality is the best way to kill it as a light

junior basin
#

Heavies identity should be the close range defensive powerhouse character

sand monolith
#

Yes absolutely

#

Having high DPS close range is justified by being slower

junior basin
#

With only some exceptions (grenade launcher)

sand monolith
#

Grenade launcher is cool because it’s long range but extremely committal

zealous birch
junior basin
#

Grenade launcher is moreso medium range imo

sand monolith
#

Yeah depends on your positioning I guess

zealous birch
#

Even if rpg broken

sand monolith
junior basin
#

Using a 140 damage instant should damage you. And yeah you can just aim a little further out

restive plover
junior basin
#

Nah its hard to dodge it.

last wing
restive plover
zealous birch
#

Bronze reaction !!!

sand monolith
last wing
zealous birch
#

It’s not that deep

sand monolith
restive plover
last wing
#

Do you know what explosives are

sand monolith
zealous birch
sand monolith
restive plover
zealous birch
sand monolith
#

In closed beta, heavy did not have extra self damage on rpg. And it was terrible

last wing
#

It's a waste of time to talk to him. This guy doesn't understand how the game works

zealous birch
#

Use breaches and tactical doohikies to expose heavy from long range

sand monolith
#

This has literally already been tested and was terrible for balance

junior basin
#

Yeah I dont really get why people want the self damage change gone it seems fine to me

zealous birch
#

You just gotta understand how different classes should be used

sand monolith
#

Because bronze 20 players can’t comprehend not shooting the floor with an rpg

restive plover
zealous birch
sand monolith
zealous birch
#

If my opinion isn’t right then everybody ever is bronze tbh

junior basin
restive plover
sand monolith
#

Just because heavy is close range does not mean it should have 0 restrictions on close range damage

zealous birch
last wing
sand monolith
#

Oh god… thought being put into when to use the gadget…..

last wing
#

closed

sand monolith
# zealous birch Why?

For balance? Shooting your feet with the rpg should never be a viable strategy. That’s brainless

#

When it was a viable strategy in closed beta, nobody liked it

last wing
#

It's like if someone comes and hits you with a sword. There is no way to use RPG

restive plover
#

For now, heavy is only good at short range, let's not keep nurfing it.

sand monolith
zealous birch
#

If you are in close combat I would say dealing area damage to people close to you is viable

restive plover
mellow lodge
sand monolith
zealous birch
#

Shooting at their feet isn’t what they’re doin

sand monolith
junior basin
#

oh close. Yeah, Im not to sure on that one. Ive seen clips of people shooting relatively close and not dying. And it doesnt seem too hard to play around the self damage?

sand monolith
#

I can’t remember the last time I blew myself up with rpg

junior basin
#

Like, if someone pulls up with sword im sure most people would just shoot them, and if they're stuck with the rpg out, they would maybe try to get the sword light to overextend with a superlunge to make space

zealous birch
sand monolith
last wing
#

when the RPG direct hit an enemy 1m away it deal 140 to him and 252 to you

restive plover
zealous birch
junior basin
#

Also... How does the rpg stack up to the other options, frag grenades and explosive mines

sand monolith
zealous birch
#

Bronze reaction !!!

junior basin
#

Because Im pretty sure those do similar damage right? 150 frags, forgot the damage on mines because I dont usually use them

zealous birch
last wing
zealous birch
#

A lot more factors that you aren’t thinking about. Bronze reaction !!!

sand monolith
last wing
#

Heavy has the longest reload time

#

And the slowest moving speed
That is to say, it is impossible to fight after avoiding

junior basin
sand monolith
zealous birch
#

At all times? The entire game was people not moving and shooting their feet at random times?

sand monolith
#

Holy non argument

river tinsel
#

I do like the idea of giving the heavy back 2 charges for the rpg and just having it deal 70 damage. Let it be more of a hole maker

junior basin
lone pagoda
#

give the rpg a priming distance

sand monolith
zealous birch
sand monolith
#

There are also plenty of ways to not shoot the rpg at your feet

zealous birch
#

For example: not making the decision to go close combat with heavy

junior basin
#

Id also say that close range instant burst damage is charge and slams niche and the rpg shouldnt share it

sand monolith
#

Or anywhere because heavy is just easily the best class in the game rn

last wing
junior basin
sand monolith
#

It’s almost like a gadget shouldn’t be just as powerful as a special

#

You can also use the SA1216 for close range burst damage

last wing
#

Why do you keep talking about what you don't know

sand monolith
#

Bronze 20

last wing
#

You don't have to introduce yourself

zealous birch
#

Bronze reaction !!!

sand monolith
#

Please understand the game before commenting on it

mellow lodge
sand monolith
restive plover
junior basin
#

I'd also say. I really dont want 2 heavies dropping on people during a cash out steal with rpg and annihilating them. There's enough ways to do that already

junior basin
mellow lodge
sand monolith
#

Ignoring the glaring design flaw RPG already has of discouraging teamplay in a team based shooter, it is also completely OP in terms of stats and numbers

zealous birch
sand monolith
#

I actually think a gadget should be stronger than any primary or specialization. That’s really balanced

zealous birch
#

I mean in real life man, just sayin you should calm down and not take a video game personally

junior basin
#

I dont think it entirely discourages teamplay, but it can be a bit strong when it comes to chokepoints and the like. I think the delay would be good because it gives an opportunity to put up shields or use mobility

sand monolith
#

It makes a lot of sense when you don’t think about it for very long at all

sand monolith
restive plover
#

Trent just won't stop.

sand monolith
zealous birch
#

He’s letting the Trent beast out 🄶🄶🄶

junior basin
#

I think grouping up too much should be discouraged anyways. Makes you weak to barrels and gas and such.

sand monolith
#

But I am sorry if I upset you :)

sand monolith
junior basin
sand monolith
#

Yes

zealous birch
zealous birch
#

No way 😭😭😭

lone pagoda
#

i hope they remove rpg but just for this guy

sand monolith
#

I am absolutely FUMING rn… you should see the look on my face

zealous birch
sand monolith
#

I am just full of PURE RAGE!!!!

junior basin
#

I still dont get the arguement about the close range damage though.

sand monolith
#

It’s a stupid argument people just want the class to be even easier

zealous birch
#

Buff rpg, have it heat seeking

sand monolith
#

Heavy already requires the least amount of thought. Idk why people want even less, the class is so boring rn it practically plays itself

junior basin
sand monolith
#

Light guided rpg

zealous birch
#

That was a lil jest

junior basin
#

Light guided rpg would be funny tbh

sand monolith
#

The light sits on top of the rocket and steers it

restive plover
sand monolith
#

Dude this guy hates me

#

I haven’t said a word to him for the past hour and he’s said my name like 50 times

zealous birch
#

Make sledgehammer viable and his finals career is over

junior basin
#

Let the light/medium teammates rocket ride (not heavy, they're too big and the rocket just flops over.)

sand monolith
#

Rocket riding would be funny

junior basin
#

It would honestly

#

Like, I cant shoot my enemy? Fine. Invis light on a rocket, go.

restive plover
sand monolith
#

Anyways

mellow lodge
#

guys i think stun gun should deal 340 damage cooldogGroove

zealous birch
sand monolith
#

They should really remove range limitation of m11 I hate trade offs

junior basin
zealous birch
#

YOU BETTER TAKE OFF THAT BRONZE REACTION TRENT

mellow lodge
#

but like specififcalty only to a heavy

sand monolith
#

Stun used to stop the person from shooting but end the moment they took any damage

junior basin
sand monolith
#

And it was so much better to play with and against

restive plover
sand monolith
#

Closed beta stun my beloved

mellow lodge
#

guys cl 40 should deall 200 damage Pika_cool

junior basin
junior basin
sand monolith
#

And ended the moment they took damage of course

#

Stun’s last purpose should be getting kills

azure dawn
#

what is this beef in here

junior basin
#

No shooting+no cashout would be fine

sand monolith
mellow lodge
azure dawn
sand monolith
#

It’s just heavy mains

restive plover
junior basin
#

Rpg is definately polarizing on the acount that it's near impossible to see a heavy build without it

sand monolith
#

The same people who said their class would be useless once nukes were gone

azure dawn
#

bro my most played class this season is heavy and RPG needs changes 😭

junior basin
sand monolith
#

RPG is so insanely broken it’s not even funny. If rpg wasn’t in the game rn and someone suggested it, they would be laughed at

zealous birch
#

If you review my statements I never once said it was balanced I just don’t think restricting it’s close range ability on a close range class does anything good for the game

#

Tbh

restive plover
azure dawn
junior basin
sand monolith
#

RPG self damage encourages using the rpg in smarter ways and actively gives it a risk and some sort of counterplay, although minimal

restive plover
azure dawn
zealous birch
restive plover
junior basin
#

Self damage also prevents people just dropping on people stealing the cashout and nuking them

sand monolith
sand monolith
#

Don’t ask what happens when the heavy sees a jump pad

restive plover
zealous birch
#

Doesn’t even insta kill I don’t even know what kinda stuff you’re talking about about

junior basin
#

I feel like "just avoid close range" argument is a bit reductive

mellow lodge
junior basin
#

Theres going to be times when you need to be in close range due to the objective based nature of the game

zealous birch
#

Tough to listen to somebody’s opinion when the are literally bronze reacting people

restive plover
mellow lodge
azure dawn
#

This is just a bunch of name calling are we gonna talk about RPG or which one of you is a baby

restive plover
mellow lodge
junior basin
zealous birch
azure dawn
restive plover
junior basin
#

(joke)

restive plover
zealous birch
#

I didn’t have a strong opinion on rpg before this guy named Trent started bronze reacting to people that disagree with him. He seems like he just rages when he gets killed by a heavy tbh

#

In my opinion

restive plover
lone pagoda
#

the way i deal with sweaty heavy strategies is by exclusively doing quick play games and never ever playing ranked

sand monolith
#

Wait no I actually really enjoy playing heavy and turning my brain off and getting 20 kills per game

junior basin
#

Trent

mellow lodge
azure dawn
#

I don't think they mean it, maybe

zealous birch
sand monolith
#

I don’t rage at video games I’m not 12

zealous birch
#

Just sounds like it, not trynna make you mad or anything, just maybe consider that your experiences as light contrast with those of other classes

sand monolith
#

I play every class

zealous birch
#

You said earlier that you primarily play light. You know that your opinion is biased towards a light player

mellow lodge
#

i play medium and light due to heavy being quite boring CatRave

zealous birch
#

Unfortunately I have other very important jobs as the president of the United States of America and I cannot stay and repeatedly tell you how to counter heavy strays that you dislike

sand monolith
azure dawn
azure dawn
sand monolith
#

Buff rpg

azure dawn
#

Fr

sand monolith
mellow lodge
sand monolith
#

The biggest heavy nerf yet…

azure dawn
#

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restive plover
mellow lodge
sand monolith
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He’s like 13 dw

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Pfp and join date give it away

restive plover
restive plover
fleet brook
azure dawn
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People in here are so eager to start fights

fleet brook
azure dawn
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But like why though

azure dawn
fleet brook
azure dawn
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Mainly that last point because game feedback is a cesspit sometimes

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Most of the time

restive plover
mellow lodge
junior basin
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Game feed back is awful. Even as someone who likes to try to give feedback I still probably contribute to it being awful lol.

sinful dagger
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Holy jeepers that was an intense roast battle

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Ngl jacks popped off with his crazy flames. Must've sent people crying to their mommy ha ha ha ha.

halcyon narwhal
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For the contract 'Deal 2,500 damage to opponents with grenades', is it just frag grenades or can you use gas and fire?

halcyon narwhal
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thx

crimson wedge
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I want a scalpel dagger skin cause I gotta play doctor and revive people as light to often on power shift

analog meteor
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Can we buff the K23 by giving it proper ADS and more damage at range given it shoots slugs

quaint cairn
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Can we never nerf anything that isn’t outright busted? This game has such limited skill expression the higher in skill you go and to alleviate that things should get buffed and counters should be emphasized. And no don’t put the counter on the same class as the problem. It just makes the problem more apparent. (Invis wasn’t an issue when med had sonars) also stop listening to people with like 45 minutes of playtime. They’re gonna complain cuz they suck and it’s not call of duty and even if it was they’d complain even more.

cunning walrus
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Nerf heavy

restive plover
clever temple
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finally, he cooked

cunning walrus
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šŸ—£ļøšŸ—£ļø

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Why did they even nerf light in the first place ngl they unbalanced the game when they did just

ivory flax
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I guess there will be no balance changes till season 3 but please buff ks-23 its such a cool skill gun but in its current state its just high risk no reward

restive plover
restive plover
cunning walrus
wary adder
fleet brook
# cunning walrus Why did they even nerf light in the first place ngl they unbalanced the game whe...

(from someone who's been playing since beta)
Lights best options and utility were just seen as things that were really annoying and some of his guns could legitimately one tap /one shot you before you could react if he got in range also he had several beam lasers of an SMG this was seen as obviously problematic because the downside of low HP didn't really matter if all your enemies died immediately

So what people associated with light nearly instakilling your opponents was removed in a sort of death by a thousand cuts way only leaving light with annoying util to fight and since it was annoying that also received a death by a thousand cuts

And light just used to have straight up wall hacks as an option

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Basically all of lights best weapons deleted you before you could process what happened and his worst ones sucked ass so they nerfed the best without buffing the worst

hardy dust
fleet brook
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You can argue this wasn't a problem because "lights were never meta" but that's because medium at the time had ungodly utility that kept them above a class that could insta delete you

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Also a main complaint is light health but buffing lights health would break several weapons thresholds

fleet brook
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Everything else I said I feel was pretty spot on

hardy dust
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But I do find that the issue with light was less sheer offensive power and more that they're just really annoying to fight

fleet brook
cunning walrus
vague monolith
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Buff everything to it's most busted state

hardy dust
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I still think light was never the strongest class, M and H were always a cut above

cunning walrus
vague monolith
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Nukes RPG and from what my friend tells me beta lights

fleet brook
cunning walrus
fleet brook
cunning walrus
fleet brook
cunning walrus
hardy dust
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You could have peak light right now and I still think they wouldnt be as good M or H

cunning walrus
fleet brook
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The Ls next to your name is making me suspicious of y'all's takes ngl may be rose tinted glasses

fleet brook
vague monolith
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The ai dragon in your pfp makes me question your intelligence

cunning walrus
hardy dust
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I mained heavy for a while

restive plover
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Medium is the best class.

cunning walrus
hardy dust
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And I still like playing em

fleet brook
cunning walrus
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I find heavy way too slow for me

restive plover
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No heavy can fight my medium

vague monolith
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Okay I play nothing but heavy since launch and light has never been a problem

fleet brook
cunning walrus
fleet brook
hardy dust
cunning walrus
vague monolith
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Even as medium they're not a problem

cunning walrus
fleet brook
vague monolith
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Like a really good light is about as hard to deal with as a pretty good heavy or a pretty good medium. Lights are blatantly underpowered and idk how you struggle with them so much

hardy dust
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  1. Medium

  2. Heavy

  3. Light
    L isn't even close to the others, but H and M are quite close in strength (M os def stronger tho)

vague monolith
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And hammer heavy pre stun gun nerf was not a direct counter to light

hardy dust
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Hammer was never good against light

fleet brook
cunning walrus
vague monolith
fleet brook
cunning walrus
vague monolith
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You are stupid and you shit up the chat

hardy dust
cunning walrus
hardy dust
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Dash just full counters hammer, and light can just outrun it anyways

cunning walrus
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Lmao but bullying heavys buy running around is funny ahh

fleet brook
cunning walrus
hardy dust
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Invis used to be good, now I find it's just wayy too narrow in its usage

cunning walrus
fleet brook
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I like grapple but dash shotgun got me killed more for trying to dash to much

vague monolith
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Invis didn't deserve a single nerf it got, and tbh I thought it needed a buff a few patches ago

cunning walrus
hardy dust
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Invis wasn't as much strong as it was annoying

cunning walrus
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Ig

fleet brook
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TBH my only problem is I wish light would've traded buffs for nerfs like every other class in the game

hardy dust
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Too many casuals complained so it got nerfed

fleet brook
hardy dust
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Yep

vague monolith
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Ignore casuals and ignore elites

hardy dust
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Find a good balance

cunning walrus
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I mainly only play ranked i start with casual in the start to get used to it and then immediately hop on ranked after winning a casual

hardy dust
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Same

fleet brook
# cunning walrus What

During the beta and over the course of the game medium "traded" buffs for nerfs like defib got nerfed but there other utility got buffed to compensate (still waiting on a goddamn revolver buff) heavys rocket got nerfed but his guns were buffed over time

hardy dust
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It goes from 75% L to 10% L

fleet brook
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Basically death by a thousand cuts to light but the nerf version

cunning walrus
hardy dust
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Defib and rpg are still the 2 best gadgets

fleet brook
cunning walrus
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Its hard to play light now Cause they got nerfed and the other classes have healing and support stuff

fleet brook
vague monolith
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I kind of hate how useless C4 is now, it might as well just been removed with how they handled it

cunning walrus
hardy dust
fleet brook
hardy dust
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Mesh (and charge now) are 2nd

hardy dust
fleet brook
cunning walrus
fleet brook
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That feeling when you walk into a room and three current turn on you

hardy dust
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Turret is better if you already have a heal

cunning walrus
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Yeah

vague monolith
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Stun is fucking useless now too. They keep over nerfing shit

fleet brook
cunning walrus
vague monolith
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I'm glad you don't see triple M anymore though that shit got old

hardy dust
fleet brook
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I'd rather die then return to the only comp in ranked being 3M again

pure pilot
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dghbq jikoprqƦ

cunning walrus
cunning walrus
fleet brook
hardy dust
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I usually see MMH or MHH but MMM is still kinda common

vague monolith
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Like I found out I don't even hate APS I just hated 3 APS

cunning walrus
cunning walrus
hardy dust
vague monolith
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It's just annoying to deal with when I want to play goo and grenade heavy

hardy dust
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All my gadgets are nades and I run melee so it's pretty hard to deal with

cunning walrus
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I just invis and run into the room and break all the aps’s

hardy dust
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I usually throw a glitch just outside of the range to disable it

vague monolith
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Yeah same nades are the most fun gadgets

cunning walrus
vague monolith
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Smoke frag and sonar is my go to on light

fleet brook
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Tbf my problem with triple M was you never killed one of them they'd immediately get back up or healed

hardy dust
cunning walrus
gray marsh
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dematerialize is literrally the best ab ig no lie

cunning walrus
cunning walrus
hardy dust
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And I mainly play sword, so dash is required

vague monolith
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Fire is better than I initially thought but you could never make me betray my frag grenade wife

cunning walrus
hardy dust
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Especially with sword

vague monolith
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Grapple is super fun but I'm thinking of swapping to dash