#š£āweapons-gadgets
1 messages Ā· Page 31 of 1
is it me or since s2 lh1 has random bullet dispersion even when ADS? It feels like shots dont go where expected, in s1 there was no issue at all
Should be an up close option with a massive spread
the lh1 is one of the guns in this game that does have bullet dispersion, so does the revolver
I think they removed BD on revolver in one of the s1 patches, but lh1 remained untouched. cuz revolver is super precise compared to lh1
oh I didn't know they did that, I just remembered it having bd
yeah in 1.5.5 you can read they decreased BD when ADS with revolver
oh cool. still will probably never use the revolver much, which is a shame tho, whenever you hit shots with it, its so satisfying
Model 1887 is cracked (in my opinion) it's the most balanced weapon in the game if you take time to get good with it you can destroy but it takes time to learn
imagine hitting every shot with the new shotgun for heavy
I grinded revolver to lvl 6 skin in s1, i agree it is sooo satisfying when you outlive your opponents, headshots are nasty and hipfire is super accurate also, almost no need to ads. I used to combine it with tracking dart for that extra 5 damage (made you save 1 bullet to kill anyone). But i did not touch it since s2, now that it has no range damage and tracking dart is gone
if you want to feel good about using revolver again, i suggest you watch ottr's latest video with the wooden revolver, it grew up on me to play it again
I think the slugs for the new shotgun could be a little bit bigger, it requires pixel perfect aim at long range
still bad
Itās by far my favorite gun to use. I only recently started using it so I only use FCAR in ranked, but in every other mode itās my main. such a fun gun, especially with the dough wrangler skin
How much worse is it compared to FCAR? I realy wana use it but I don't wana get destroyed in ranked
Not much tbh, but Iām a solo queue so I use FCAR for its versatility. Iād recommend getting used to it in power shift, cause it does have a pretty different play style compared to the ARs. You gotta use more cover and play more aggressively, but just time your shots well and it shreds
It also has pretty good range for a shotgun. Just aim center mass, shotguns donāt have a headshot multiplier
I queue with friends who run sa1216 and FCAR would it be viable then?
Oh yeah definitely, itās always viable once you get good with it. It just isnāt the Swiss Army knife that the FCAR is simply because itās not useful for long ranges, which makes it worse on some maps than others. I think its worst map is Seoul. If you want to get used to it, Iād say stick with your heavy since theyāre also running a shotgun. Just try it out for a bit, if you donāt like it you can always switch back 
Yeah but it's also just a super good defense weapon you destroy people who try to take the cashout you run in two shot (or three shot if it's a heavy) whoever is standing still and the run out
True, it shines the closer you are to the cashout
Awsome, looking forward to using it once I get back from vacation
@bright current https://docs.google.com/spreadsheets/d/19qVTE-FA3e__9sNpD5jLxNN_UgvdzcRjORXBkrP5yaQ/edit#gid=0 I think its an old date
I think the new slug shotgun should have a slightly larger projectile, right now it requires pixel perfect aim
At least for mid to long range targets
I wish the projectile could penetrate thin cover like fences. It just feels weird that a slug shotgun can destroy thin cover with one shot, but that shot doesn't keep going
Ooh I like this. Very counterstrike wallbang
Change stun gun from a offensive gadget to a defensive gadget, keeping its current attributes like the stun duration and cooldown, but make its effect end if the target is damaged, so this way lights can still use it to evade death and stop cashouts from being stolen, but no more free kills, since it's the only gadget right now that basically has no counters.
Honestly thatās a decent idea, itād keep the utility much better than some other suggestions. Havenāt heard that one before, I think itād be interesting to see how that works
@buoyant spade https://docs.google.com/spreadsheets/d/19qVTE-FA3e__9sNpD5jLxNN_UgvdzcRjORXBkrP5yaQ/edit#gid=0 I think its an old date
What if it was turned into a cattle prod sorta shock and we ditched the projectile so they gotta stand real close
Apparently that's how it was in the beta, except it lasted twice as long.
Honestly I don't even minde it being ranged. The real issue is that's impossible to counter and the duration is more than enough for a light to shred you. So making its effect last only while the target doesn't take damage, it retains its use but it stops being a guaranteed kill.
just a thought, but what if you could mash movement to make the effect end sooner?
Honestly I'm cool with that, since they would have to leave you there and move on. The issue is being unable to do anything and still getting shredded
I mean you can hipfire them to death pretty easy.
I don't even use it that often but the inability to act is probably the worst part of it. If it was the inverse it might be more tolerable. Able to move but not shoot or use gadgets.
Not when they're behind you with the M11. By the time you realize what's going on you're dead.
If they already had the jump on you, you would probably die anyways. All they do by using the stun gun instead of shooting first is revealing themselves.
it's almost a guaranteed death sentence if the target is using a melee weapon, and precision weapons are at a heavy disadvantage. Running the KS-23 against a cloak/taser light has been a struggle
Melee is a different story though.
more of an obituary than a story
True.
Exactly my point. Making the effect remain with the condition of the target not taking damage makes it a good way to defend objectives and evade encounters while giving the other side a chance to not be instantly obliterated
Should there be an increased delay for trophy system detection? I feel those make the āpayloadā a breeze to push
Maybe make taser switch you off your gun for one second while you take a tiny fragment of a stun
You can still use whatever gadgets
If theyāre not smart
it would disincentivize lights from treating it like a tranquilizer dart too. I've seen way too many lights get overconfident and revert to slight strafing out in the open just because the target can't ADS, and damage ending the shock would make that more of a death sentence than it already is to begin with
make sniperscope more accurate in mid air so i can 720degree quick scope somebody š¤Ŗ
buff the riot shield plz
Make it so you boogieboard it when you slide
whatās the best gun for medium
All are pretty even. Most top players will use FCAR or AK
when is the stungun finally getting a rework/nerf?
Fcar
Revolver if you consistently headshot every shot

Guys what do you think about a soda can launcher it would shoot ospuze
lmao, that sounds kinda sick
As a Skin for the mgl that would be cool
Nah mlg is too fast shoting for can launcher
But you could have a can per cylinder and then reload it with a 6pack
Now thats pretty sick
I thougt about the heawy shotgun i wanted it to shoot ospuze as cans but that lmg idea is good too
I think the rounds of the shotgun might be a bit too small, but I do think a Skin for both the medium launcher and heavy launcher would be sick, could make a splash in impact as well
I didnt think about the rounds... what color is the drink yellow?
They should make a disposable single use rocket launcher skin for the rpg
Horizontal speed gate would be a nice gadget.
Make the new 4team cash out gun balance like it was at global launch where players had more health cause now itās not fun getting beamed by 4 playerās different team.
š„I swear I have to tell u devs common sense stuff where ur balancing people honestly donāt know any better and have to go back and forth cause u people r amateurs,why do u have to wait for backlash?!
Like u canāt tell at this point medium grenade launcher donāt even have to hit lights directly but can 2 shot shooting near the legs also spammy to other classes,just hopping around corners and spamming grenades and annoying cloak thatās was not even made for this version of the game which has changed so much since launch.
Cloak invis got a buff in the visibility itās almost impossible to see them nowš
It was made when players were tanky and had more health post global launch but now milliseconds smg melt and cloak donāt mix well.
U can have these silly things in a different game mode where players have more health.
Donāt be surprised when players leave cause I canāt play any matches and lights go invis cloak point blank and I canāt see.
Remove cloak and improve the grapple hook and improve the physics to swing and not pull u in a corner.
Man wrote a whole assay
scar so bad now
"The Rogues are unstoppable" 19 lbs of explosive says otherwise (RPG Rocket) lol
Right as they created such a good skin too
Whats the current meta for light in ranked? M11 or mp5
the mp5 is better bc it has good damage and pretty good range bc the scope. but the m11 is better in close range
m11 is best in the final round and on vegas
good to keep in your reserve
cloak never got buffed
you can kill even stun gun lights with enough skill, especially on medium or heavy
it sounds to me like you're a salty little light that's getting beamed by people who are way better than you in ranked matches.
just saying, it's a little karen-y when you have to rant about something to try and get it changed. just play the game and get good at destroying tiny lights. there's gadgets where you can see invisibility. If you aren't using that (or god forbid haven't unlocked it) then i dont know what to say
also trashing the devs is just crappy behavior, they're really trying man and they've listened to so much feedback, that's why they didn't take away bank it
I agree. I can't think of another game where the devs actually cared. Especially for a free to play
You are bad, and an asshole
what does that mean
like a man launcher but on the ground, less halo/apex cannon more sonic the hedgehog baseball pitching machine
like a um⦠like a jump pad?
it feels weird backing into a pad to get forwards movement
you have to angle it on goo or a slope
A Slot Machine that you could gamble on while playing!!!!š„ š š„ šÆ 
REAAAAL
Anyone care to tell me what this dude said? Too long to read. Fuck that shet
Nothing worth reading to be honest
a use for VRs
TLDR he sucks at the game and is complaining about invisibility, of all things
i use every gadget in the game
Ok name every gadget
I name my gadgets bert.
if you hold backwards with grapple hook, it lets you get more height/air
Add a 2nd cashbox type where a team gets to change specialization after successfully capturing it. With this implementation, now there are 2 cashout type to worry about on the arena.
Add a weapon vending machnine where players gets to change weapons choices beyond reserve options.
Add a capturable turret on the arena if successfully captured, the turret will fight alongside for the team.
Add a player/team buff node where if a player or a whole team stands on a static platform on the ground for a short while (microcapture), he/they will receive buff ( max health / armor / shield )
Add a glitch/stun damage for tracking darts after hit. *bring back darts for mediums š„²
For the love of god please remove the sword itās absolutely no skill.
and what gun do you use?
bro speaking fax
is it just me or did the nerf to the ks23 make it borderline usesless
it feels like it doesnt really have a niche anymore with the 100dmg per shot
at 120, 1 shot + melee could kill light in close range, and two + melee did the same to medium
Glitch Grenade lightbulb skin when
like it feels like it doesnt have a place anymore
Can we get a chef bundle with a chef outfit and throwing knifeās as āpizza slice ā and sword as a ā macheteā and dagger as a ā spatulaā or a spoon or fork
Machete Chef?
He is not cooking
Anyone know how to fix the reload animation bug
Revolver hipfire.
Best gun for medium?
FCAR. Devs will not nerf it under any circumstances.
peak
I like the AKM
It feels better to shoot, but functions much worse. Also not even that much better considering there's still noticeable bullet dispersion even when "aiming down sights."
cool
fcar
or flashbang
wasnt ks buffed (?)
what's everyone's hot take? Mine is I think if the riot shield's shield is up then it should be immune to being blinded from flash bangs which could help close the distance between them & the opponent
this is such a small change the weapon would stil lbe bad
most lukewarm take Iāve ever heard
well what's your take?
Stun gun isn't op, and light sucks ass
you should be able to skate on the riot shield to get a massive speed boost :))
interesting
Stuck in "We are waiting for other contestants to connect"
I like lights
If you play as a team, you just stomp them
If you don't play as a team, they just stomp you
By the way, how much damage does glitch mine do?
does riot shield block melee attacks?
š
tracking dart is trash
not really
wym not really, yes or no
Short answer : yes
Sophisticated answer : good luck blocking a light with dash
Heavy ? Meh 50-50 you will survive or they slam dunk you
whys the zipline so funky bro, sometime it wont cut
If u want to be sure and destroy it faster , 2 quick melee will do the job
oh sorry i meant grapple
i meant grapple hook
This data is out of date, please use THE FINALS Discord bot called CNS, there are links above, it has many more features too!
will update it soon when i get the chance tho
There are certainly better things than it
I prefer coin syphon than tracking dart. You put a syphon dart secretly on enemys back, wherever they die, whenever they die, their coins get to you.
Or wasp bomb. When it launch, it detect in radius 25m who carry most money and hurt them half of their life.
imagining wasps sounds marching in
Wasp bomb does sound cool I think it should track and go after nearest player that way it could work across all modes
Now that I think of it, I havent actually seen ANYONE use mines besides dumping them onto the cashout station
I've blown up billions of people with them in unexpected places, but never been blown up myself
Is everyone but me stupid?
No
ok
Your data was literally wrong and you refused to listen
lmao compare it to other sheets, the sheet is out of date
oh its you, yeah no shush
mans mad cause my game forgot to update and the recoil was wrong, updated after š
"my game forgot to update"
Please cease this behaviour. my will to continue playing starts to fade after getting vaporised just from entering a building 100m from a cashout
I place it on the floor behind a door and the stairs.
Maybe next time you will look where you step
Will have to live in constant paranoia of instant death for the rest of my days
Still better then nukes tho
Press spacebar to cut grapple
the dagger needs a buff to the normal hitting in front of the guy you are fighting, 50 dmg you migt just be quick meele them
quick melee is a lot slower and you're supposed to mostly backstab anyways 50 damage is just for if all else fails
everyone can see you annyway that's why it just sucks, the bakstab is wonky
it does suck indedd
even with cloack because everyone can see you even from 50 meters away for some resonš¢
sure buddy.
here me out a winchester rifle for the medium class
Did anybody ever see someone using the gateway? I was the only one using it in all of my games, but the distance limit that got added , makes it basically useless
that's just the 1887
clicked enter too soon ;-;
Yeah a lever action rifle would be sick but thats literally the 1887 design lmao
I do hope we get some kind of Barrett heavy sniper rifle down the line
Increase the damage of ks23 to goo,itās so weird that ks23 can break the wall with only three shoots but the same number to break a goo brick
I'd be down for the 1894 getting added. It could have a unique M2 with levering instead of ADS, but that's probably my 1k hours of Hunt talking
i totally agree the new change of ks23,but can we make it more aggressive to tear defense line by buff the damage on heavyās shields(also other buildings)?and this will make heavy be a even better support like we expect
lol maybe it can be light weapon the to give more classes a lever action
I mean mare's leg modifications are a thing, so I don't see why not. Still, the idea of dashing at someone while levering makes me shudder a bit
that's just too much rootin' and tootin' for one cowboy to muster
are the throwing knives any goood or just a troll wep
they do some good burst damage and don't need to be reloaded, but they do have physics and slower travel time
they also bounce off shields and other objects, meaning you can accidently headshot yourself if you're not careful
feels like none of the light weapons are good. the dagger is actually useless
but then i can yell "yeehaw chuckle nuts" after
headshoting another light with my cowboy skin
i mean i still do with the 1887 but it would be so fun to dash with it
They should add reinforcements walls so that heavy characters can not break through
As well as that they should miniguns too heavy characters as a main ability
whats the best medium wep rn?
FCAR but in my opinion if you wanna play more aggressive use the 1887 with nades
Fcar or akm and with the new Buffs famas is good aswell also on light the xp 54 is one of best weapons in game
how long has this game been out?
Couple months
nah man its still new its in its infant stage
- 1million respect to devs for making it actually optimized and play at >30fps
Wait till you find out they update the game weekly and actually listen to us
impossible
Crazy concept right?
DEVS ACTUALLY DOING THEIR JOBS?!
opposite of ironmace
!!!11!!!!!1!
the pro scene for this game probably gonna be so cool
I'm not someone who typically enjoys playing ranked in games due to how sweaty it can get, but Embark has seriously been selling me on it with how it's set up
wins are based on cash earned, cash can be earned/lost with kills/team wipes, every ranked game is a tournament bracket made up of four rounds
Tournament mode really makes every dollar count and that itself is fun
what's the best heavy gun rn?
i heard that m60 is kinda good this season
Lewis has solid DPS across most ranges
SA1216 is good for bursting down at close range
Flamethrower is good for confined areas like indoor cashouts and has anti-medigun/gas utility
Sledge is peak UNGA
KS-23 has okay distance and does a chunky 100 damage per shot, also good for poking holes in defenses, bad when you get focused down close range
i'd say it all depends on where your preferred fight distance is. If you want more mid-range, go lewis or KS-23. If you want to get a bit closer, go M60. If you're comfortable being closer to the enemy than their family members, go for SA1216 or sledge. If you need more crowd damage or healing/gas counters, go flamethrower
the sight on the m60 is absolutely garbage
very frustrating
how is the grenade launcher?
it's not great, but i've seen worse rear sight rings
Launcher is solid if you can position well enough to avoid splashing yourself. It gets one free surface bounce before exploding on contact and does 83 damage in it's entire radius
only thing with ranked i hate you play against any rank no matter what rank you are, you can be silver going against a full stack top 500 n shit
but ranked def fun if you like the competitive side of games
That sucks to hear. I had the same problem with Hunt's solo quickplay mode. You either risk losing MMR in the normal team mode or play bayou royale with every skill level
Hopefully they at least add an option to queue against ranks closer to yours
I love fcar
yeah im gold 2 rn but ive been goin against at least the top 50 for some odd reason its all good tho
sledge
yuck
bought the grenade launcher. save yourself the trouble and ignore this weapon. shit is garbo farbo
Please š š š give the Goo Gun some love
it's so close to perfection, but it needs some QoLadjustments / buffs
I just need the following
- decrease the draw time
- decrease the stow time
- remove all bloom from the shots regardless of movement state ( always perfectly accurate when walking, crouched , in the air, etc)
- shrink the size of the Goo projectile so that it gets caught on the wrong objects / surfaces less
I just want to combo with my sledgehammer more reliably
š please Embark I'm begging you give the goo some love 
The usual suspects, lewis and sa1216. M60 is also very good. I would advise staying away from the ks though.
Goo gun is pretty alright. I do very much agree that it should always be accurate. I can combo quite reliably with sledge. You just need to goo them again after they run/dash
I've tried the new medium specialization and I like it, but should I use it over the healing one?
I want to shave like 300 ms off the stow and draw time
so that you can more efficiently swap repeatedly
ok maybe 300 is a bit overkill
but make it faster
until they give it more charges, no
you make a hole, seal that hole, and then make another hole and you're already out of charges
dont get me wrong
it's rad as hell
but it needs a buff
So, I should keep using healing, got it
š
IDEAS For new gadgets:
- Holographic decoy projector
- Temporal disruptor (slows down opponents' movements)
- Laser based mines
- Teammate disruption. See teammate as enemy and can kill.
- Remote-controlled drone for surveillance and attacks
- Anti drone.
- Nano-swarm grenade (releases a swarm of nanobots to attack nearest opponents)
- Hyperspeed serum (temporarily increases movement speed)
- Cyclone grenade (creates a powerful vortex that pulls in opponents)
- Target-seeking missiles
11 Wall-climbing / stick to wall gloves - Portable healing station
- Sit-in turret
- Coin siphon (drains opponents' Coins)
- Phase disruptor (temporarily phases opponents into random area)
dumb take but make throwing knives and dagger both usable as a weapon that you can change whiel u play but only use one weapon slot since dagger is not that good and very situationalso with the throwing knives you can at least do something from adistance
Remove sniper from the 5v5 power shift
i bought the heavy grenade launcher and auto shotgun, they are both hot garbage
yeah its annoying
Best weapon ?
Bombastic side eye
Either m11 Lewis gun or grenade launcher imo
The slug shotgun is a new contender since its been buffed but I mainly use them and like famas for medium
As u can tell I use light and heavy
none of those are close to the best
well medium with fcar is probably the best and also easiest class/gun to play rn
Fcar has just been nerfed
And the recoil is now worse but for medium that's probably true
barely
0.67 to 0.5
first of all the patchnotes are wrong it was already at 0.55 and also most of the time youre hitting for max daamge anyways
fcar is best for medium sure but the weapons i said are still valid
or a few of them as i said i dont play medium
m11 isnt even the best gun for light
what is then
probably the xp54
its a lot less accurate and dps is basically the same
its not its easy to hit ur shots with
the recoil is abysmal u just need decent aim
you literally have an actual scope
m11 doesnt do shit outside of 10m range
u wont be outside a 10 m range
you cant always get super close to enemies
u will be on the objective of whatever gamemode ur on if ur playing light
plus it can def push beyond 10 m ill test this
but even so its damage is rapid and can take out enemies easily if u pair it with invis or dashes
m11 literlaly has less dps than xp
that makes literally 0 sense unless they buffed it since i last used it
well its like the exact same
I want some opinions on something, if I'm playing light sword which is better invis or dash
Invis
dash by far
see i find dash to be good for getting close, but if you get hit it's over, and invis the opposite side being harder to close but easier to get away
you can combine dash with lunge to create a really long lunge
Dash
iām thinkingā¦if heavyās gun shield can arranged on any surface
need a limit on how many mediums/lights/heavys can be on a team in a 5v5 match, dealing with 5 mediums that all run healing beam and APS-T and defibrillators is quite possibly one of the most annoying things in this game ive played against, if that cant change can we please have a limit on how many of the same gadget can be used if 5 mediums are in the game? like only 2 APS-T systems NOT 5 AT A TIME ??? it would be amazing
Solution, make role restrictions and a rank mode
nah im jus playing
Best medium load out for beginner?
fcar healing beam defib explosive mine zipline
Jumpad better
Ak turret pyro zipline defib
Im trying to get to level 1 so I can make my own voice channel sorry
Ok
Okay guys I stopped chill
The devs made ks an inferior revolver and it somehow feels the Lewis gun and f scar is back to being op probably because they players learned the pattern or I am playing against cheaters.
Nerf their damage not recoil other players said the same thing!š
My team and I can barely play anymore we get beamed by Lewis,f scar and m11 and i almost never see any other weapons WTF?!!!
Also buff dagger by making it hook onto walls(double tap secondary attack) and wall jumping and giving it a fast downwards thrust 130 damage.
Mgl32 rework
how to use the itznao bot
There is a streaming now channel to post that my guy
Why am I not able to ADS the KS 23 shotgun on heavy⦠What, balancing reason could there be?
Fuck no, i do not want sniper to ever be a viable option, every game they are in they just suck the fun out and NEVER are fair to fight against
Its main weakness is supposed close range and will fucking stay so, dont fucking bring the idea a sniper hipfire should be accurate because its WEAK AT CLOSE RANGE, think of how you want to get rid of the only weakness of a weapon on a class with so much mobility, i say its deserved, but even this weakness does not do much
whats up with every goddamn fps game putting snipers without a second thought, never thinking of the consequences of such choice, i have yet to find a game where snipers are fun to both use and fight against
even in the real world, snipers are inherentely supposed to be unfair, its in the very core of the weapon!
just give the LH1 a short range sight and iāll be happy
LH1 should have been the only "Long range" option avaiable for light
I never found unfair nor unfun to fight against a LH1 light
yet time and time again those same "weakness" does not balance the sniper, how many fps games had the same thing but snipers were still shitty to play against?
how many games had snipers where the only counter to a sniper is another sniper?
ah yes, IN A OBJECTIVE BASED GAME
How the fuck are we supposed to do objectives if we NEED to get in the snipers sightlines?
Again, snipers by its very design and core are meant to be UNFAIR to play against
glad we agree
sniper should just be changed to another weapon and be forgotten, devs( im talking about from any fps game) never put effort in trying to balance this category of weapon and make it both fair and fun to fight with and against
oh wait, lh1 exists, why the sr-84 exists again?
with how devs are taking the piss on nerfing F-CAR and Lewis?, yeah, im inclined to agree
but never mind that you want a infinite range weapon to not be weak at close range, thats totally fine
like asking shotguns to deal full damage at infinite range with only 1 of the 9 pellets
what do you guys think about stun gun
delete or change its stun effect to Glitch grenade effect
sniper is probably the most balanced weapon in the game for ranked tournament and needs 0 changes. it has a glaring weakness and glaring strengths. i donāt understand why people look at intentional weaknesses in a weapon and try to get rid of them
oh no they nerfed the recoil you have to waste 10 minutes relearning the pattern what will you ever do
the recoil nerfs the lewis and fcar were stupid
its like people wanting Heavy grenade launcher to explode on contact, that wouls get rid of its weakness of being shit at killing people in your face
it should have been firing rate nerfs so that it actually leans into the long range niche more without being good at close range
i think they want the famas to be the medium long range weapon but either way they shouldve nerfed the dps
yeah idk. itās sad cause a ton of the weapons are actually really well balanced with very obvious strengths and weaknesses but the meta is currently the only weapons and classes without any (fcar lewis and xp-54 if light is even played)
yeah i think the trade off theyāre going for is just making the fcar the strongest at the expense of ammo count. but thatās not a relevant weakness at all and isnāt going to work
i wouldnāt mind seeing it take a new niche in a rework like maybe give its sight a thermal effect but make the gun shit
question, is CB2 supposed to be "Closed beta 2"?
how different it was from the now?
you couldnāt shoot when stunned but the stun would end the moment you took any damage. so it was not a free kill and was more of a utility
1000x more fun to play with and against. idk why they changed it at all
wait it was actually like that at one point?
yea in the closed betas. i can look for a clip
hmm, does it only stops you from shooting?, can you still quick melee and deploy gadgets?
why the devs ruin stun gun š i agree it should be reverted
no u couldnt do anything besides watch
the duration was a bit too long and the cooldown was a bit too short but thats easily fixable
honestly, between the 2 poisons, id like to take CB2 Version
9 Views. Watch taser my beloved and millions of other The Finals videos on Medal, the #1 Game Clip Platform.
stunning the heavy shotgun to turn the 1v2 into a 1v1
also, xp-54 with no sight was pretty cool
In a game where the inside quickly becomes the outside you light gremlin
Honestly the sniper isnt really that bad but it's 'weaknesses' are largely counterbalanced by it being a light weapon and the oppressive amount of cheating scum using it has soured it greatly.
Let's take it off Light and give it to medium. Lets actually have a fair trade between the two and not some blatant favouritism.
Sure you don't.
sniper doesnt really fit on medium because medium needs to be close to teammates to survive (if the game is properly balanced)
True but light has too much and what good is the squishyness of a class when their range is so extreme?
which class is having blatant favouritism?
Light by far.
i quite enjoy when the worst class has favouritism
Stealth is just a pain in the arse but not to worry medium has a counter to that....wait not anymore
light is extremely annoying because of snipers,stun gun and xp-54, but hes actually really weak for teamplay
the sniper is only ever an issue in power shift. its very well balanced in normal tournament
the only stealth light has is shitty game audio existing rn
oh yeah, invis too, how did i forget it?
invis needs to just be tf2 invis
i do love a 'skillful' play of pull a stun gun and have no counter than to hope they suck at following up
damn right
i'm standing by my point of stealth being highly nerfed when they fix game audio
oh i see you are one of the people that thinks stun gun is op
Hmm too strong
this explains everything now
stun gun isnt really op its just like really stupid and obnoxious. but its not op by virtue of being on a dogshit class
ah yes stun gun is still so op
yeah do that while fucking tased?
what, stand still and hipfire?
oh no that is so difficult to do
ah yes because once tased the light is immobile too
stun gun is annoying not op
it should be changed. but its not op
ah...wait no
ah yes the inability to move my mouse or joystick
again, id rather have stun gun have its stun effect changed to glitch grenade effect, but i guess im fine with cb2 version if it comes to that
greatly reduced aim
glitch effect would practically make it useless
@opaque mica what class do you main?
So says the light main.
the hardest class in the game to use?
Also mostly heavy but I play all 3.
would still prevent anyone you hit from using gadgets and specializations without being obnoxious
but be just the glitch nade
you really gonna say that glitching the heavy preventing him from chargin,deploying mesh shield, throwing dome shield, gooing you to not be useful?
No it would be but that is the glich grenade.
Indeed you do.
yes, exactly, only difference is that its a hitscan "weapon" now, no need to wait on fuse time and you can target a specific enemy without needing to wait
you are literally maining the easiest class in the game keep yapping 
i suppose an isolated glitch would be more interesting that a 3.5 shutdown
I don't main Heavy. I play them all.
So i shall and you shall cope.
how am i coping?
That i'm not a heavy main.
you sdaid you mostly play heavy, that means maining...
yoo, i'm new to both the finals and server
nah it doesnt though. I'm flexible to what i feel like playing.
and i mostly play light and heavy, yet i play medium every so often
i dont main any of them, maining would be playing a single class ONLY
friend wants to play heavy, I can switch to light or medium. Or run heavy too
maining means playing something for the majority of the time, he said he plays all three but mostly heavy, idk why you argueing
The thing I despise most is mono comps.
that does not mean he mains heavy....
Yup. 'Main'ing a class or character is just silly to me. Especially in this game
I'm not amazing at any of them but i get by and have some fun with each.
You want big health and big destruction? Heavy. Want to zoom around like a wish.com titanfall pilot? Light. Want a decent well rounded (mostly) standard fps guy. Medium.
better question here though. Will we get more that just 3 abilities per class and why will light have more than the others?
Sorry light has how many weapons?
and every single one loses to the fcar
Overtuned...yes we are...in the wrong direction.
if light was a good class you wouldn't have team mates throwing and going afk in ranked just for picking the class
haha on what fucking planet?
tell me a light weapon thatcan consistently 1v1 fcar
light has a million weapons and gadgets and is still never seen in ranked lmao
ok now it's actually bait if he thinks light weapons are better than fcar
You ever think maybe ranked is just full of salts and uber tryhards?
i mean, technically light has better weapons than the fcar. but has 100 less hp so it loses trades
In theory yes...
yeah like if xp-54 on was on medium i would not be playing the game
the only gun that has a faster light ttk than the fcar is the m11
wdym in theory light literally has double the ttk against a medium
yeah instead the mp5 is hypertuned to ridiculous cheese because it's on light
the mp5 is fine
@opaque mica , i know light is the most annoying right now because of stun gun, invis and sniper, but light is actually the weakest class
Annoying and obnoxious is not the same as overpowered, its a common thing to mistake since strong emotion can trick us so
lh1 is a bigger issue easily
if you constantly lose against m11 as fcar its just a skill issue lmao
Yeah the gif spam is dull.
i do wish light was less annoying and obnoxious to play against, but currently they are weak and bring almost nothing for teamplay
we get it. You main light
so is thinking fcar isn't op and light is a good class
ok so what about light is op
what is op about light?
wait, how is LH1 and issue and not xp-54?
For one Stun gun. 2 is stealth
lmao we got a comedian in this chat
I'd said sword dash more than dag/grap
what about stun gun exactly and ofc it has stealth thats the whole point??
the whole point of what precisely?
me as a cloak light being the most visible fucker on the planet when i move half an inch
lh1 is the best weapon on light its just obnoxious to use
sword dash is fuckin obnoxiously cancerous, how did i forget that, little cockroach dosent get off inside of me!
light has double the ttk against a medium it cant be bad at everything
What does that have to do with stealth though?
youve got to be fucking stupid
what is op about cloak?
wait, obnoxious to use but its the best gun?
not obnoxious to fight against and best gun?
im not trying to be an asshole,just...confused
the only "advantage" light has is its stealth and movement if it doesnt have those itd would litearlly be the worst at everything?
Look at almost any other game with it. Light stealth is just foul
the recoil makes it obnoxious to use. but its still the best weapon because it just destroys everything instantly. its also obnoxious to fight. you just dont see it often because it feels like shit to use despite being stupid strong
and in this game it's kinda not that good
yeah and are we talking about any other game rn
thats a very reasonable and hard to debate back take...
Right because other games that have something similar for reference points don't mateer here.
yes because stealth works different in other games
as much as i love lh1,yes its obnoxious to use, but i dont feel useless after 20m
but as you said i also havent been against lh1 lights too often
cloak is a lot easier to see/hear in this game, while it porbably needs some reworking its still not an argument for light being good
the only op thing about stealth is the games audio not working porperly
All i want on cloak is for it to be a single charge and mayb that can get rid of the time cost.
what
I can hear them too.
the problem with not having some super high def moniter is that they are relatively hard to see if not impossible because of everything esle going on in addition
yeah it is obscenely loud.
also need the sound to be different sounding to allies.
That shit sets my spy alert off when i hear it but it turns out to be my ally
well i had not once but twice the cases where i dint hear a megaton pack (heavy)behind my back casually running to me ready to tear my asshole a new one
i play on a tv thats like 7+ years old, get better eyes
Hmm, they did the footsteps update to differ between allies and enemies and unless you need bloddy full cinematic stereo to tell i often can't.
and my moniter is about 5-6 years and is only about 30 something inch and where from, got a fucking recommendation?
pop down to the corner shop for some premium eyes? Or should i go cybernetic?
cybernetic obviously, get some camera's in your eyes
they'd replace them -_- not be in them.
close enough 
....never become a surgeon for all our safety.
nah sugery is too much stress
they should buff throwing knifes even more. 1. make the heavy charge holdable (keep holding right click until release) and 2. Either completely remove dispersion while airborne or strafe faster while holding Left click
Love the new sights for the model 1887 š¤£
Uhm
Shoot when the sqware covers the enemyš
Nah just aim down sights all game and play the game "did I get him?"
š that's amazing! Funny bugs are the best
Nah it's funny if whenever I shoot my dude tossed a nade as well
seriously, doesnāt even matter if you have stereo headphones with great mixing you still canāt tell where sounds are coming from, and i donāt want to raise the SFX audio because iāll go deaf from my own gun firing.
Yes that wold be funny afš
The new nade launcher
fr man lol
missed the chance to make a box cutter knife skin for the cardboard set
Nerf every turret in existance pls and both grande lunchers
wut, why would you want MGL-32 nerfed?
U just hold down left click aiming somewhere around 10m around ur enemys and all lights die
then run at the guy, the MGL sucks
Ye i have less problem with the mgl its mostly the cl40 thats the aiming problem
yeah cl hard counters light
Need to change rpg to do less damage like 90 but have two charges and you can rocket jump with it@
You can counter it by jumping sometimes
flamethrower is way too strong, this meta is aids
Lmaooo
I'd love a skin for the slug shotty, super fun to use
Keep your distance. Use your grenade. Mines. Goo grenade to get away( Yes I know fire destroy goo but it still give you enough time to window tech and move away). But if you have to get close.Donāt run away. Stay with your team. Keep shooting, most of the time if you hit your shot. Heavy flame thrower actually canāt match the dps. Otherwise, if you really hate heavy flame thrower so much, when you know thereās gonna be flame thrower next round, just use shotgun.
Please do this. Jesus. Heavy mesh shield is SOOO boring~
Especially if everyone just use Lewis or SA
most weapons do there best up close
Would bring much needed mobility without being op because to rocket jump would be at the cost of health
Just dematerialize the floor, watch them fall, seal it up.
All I wanna say is GOD is the revolver a horrifically good gun
My aim is ass with every gun but give me the revolver and I'm just doming people
playing as light is frustrating. the throwing knives are laughably bad and it seems like everything 1 shots me
throwing knives not being able to 2 shot a light is actually just insulting, and the right click attack is a flat decrease in dps š” š¢
hi
knives are the forth best option, I find. but they do not best the unbalanced classes and guns. nothing does.
help me - "login failed due to a service interruption, please try again later."
Ok but seriously why does the 1887 load 2 rounds into the gun when you pop out the casing and not give you a bullet for it, like when you try and reload when it has no ammo
I love blowing up lights with me explosive mines
how many more msgs until i can create vc
hi
New CL-40 Twitch skin looking good
This game needs stims, desperately
Light really needs to rely on good movement and ambush tactics to stay alive. The usual archetypes involve using grapple and dash to kite/dodge, using invis for quick ambushes, or going long range to avoid confrontations entirely
Throwing knives are more for burst damage instead of DPS. Primary fire does a 2 knife burst at 60 damage per knife, alt throws both at once for 70 damage per knife and has +50% damage on headshots
The best use i've gotten out of them is sneaking up on someone with invis and hitting them with a couple shots or getting long range kills for my Call of Scotty montage videos. If you feel like you're at risk of becoming someone's focus and you don't feel like you can win the trade, disengage so they'll chase and give you another ambush opportunity
How people be getting these cool variants of other skins or just different skins that Iāve never seen?
wdym
has this been updated
i already have it
still good job
btw am i the first one with maxed goo nade?
40
Like the the s.o sleek set has different colors like forest green and tundra white
easiest light to kill, id rather not play hide and seek with a cloak light
whatās the best medium build lads

I personally do in ranked:
Heal, Fcar/Akm
gas grenade/aps
zipline
defibrillator
Evasive dash or invis?
depends on weapons and playstyle. both can be good
Mp5?
If you're confident about your movement, then dash
if you want to learn, then yeah, dash
Alr. Can u steal while invis?
no
use vanish bomb tho so that youll at least have something

I personally use invis since I'm not on high rank and often ppl don't see you / can't hear your while fight
Hi, what can you do here?
what would you guys say is the best medium weapon now
im thinking between model 1887 and fcar
still fcar
What Would you guys say is the best small weapon right now?
LH1 i think
XP54 is easiest and most consistent
for a harder but potentially better weapon use lh1
Thankis!
I was looking to get LH1
I dont think people are realizing how good the tracking dart is in power shift lol
whats yall thoughts on mediums grenade launcher pump action
its very good against anything but heavies
aps turret completely counter it just be warned
and the cl-40 completly counters light in return 
yes i couldnt do anything against it and lost the match š„²
yes i feel good being able to violate them š
We GOTTA fix the dagger man
The dagger is a cool weapon, but its just plain bad. Throwing knives are also pretty bad. They need some sort of rework. It would be cool to combine them into one thing, where you can throw the knives, or go for the oneshot backstab.
HI
also i think it needs like a small lunge whenever attacking, range is so short
I actually thought about this same thing and the same idea "Keep the throwing knife Normal attack the same but make the Alternate Fire the Back Stab from dagger for the one shot powers" Because I find myself almost never auto attacking as Dagger and never use the Alternate fire on the Throwing Knife
this could be the thing both throwing knife and dagger need to be good but im fine if it dosnt happen either
Alt fire for throwing knives is amazing I wouldnāt want to lose that for the backstab, since tk can kill in that range extremely easilyā I js donāt see why the merging of those two would even be remotely reasonable bc theyāre separate weapons with different play styles
Embark pls give us a Comically large spoon for a sledgehammer skin, a comically large butter knife for the sword, and a finger gun V9S, we need this
If embark makes more skins based on childhood memories, they def gon be getting a bunch more money from us
I wonder what kind of sound effects would it have
the sound effects someone would make with their mouth
āpshew! pshew!ā
And when you reload you push your thumb back
Just responding so I can create a server lol
Dual hatchet skins for throwing knives or maybe snowballs for winter
For snowballs the alt fire could be you mushing them together, not sure how you'd throw 2 hatchets with 1 hand tho
you should be able to customize barricades with a spray since they don't get charms or stickers. would really add some spice.
Plus it feels like nobody sprays or I never really see them as is, this would encourage people to buy em
feel like sprays dont really work in this game cause all the walls get destroyed fairly easily ... maybe a system like apex where they have a hologram spray?
Back to the childhood memory skins... what about a lego gun as well, like a lego FCAR or AKM
I like that
did they nerfed fcar?
technically yes but in reailty no
what happened
Slight recoil adjustment and damage falloff nerf.
Still functions the exact same in most scenarios.
ak buffed?
I wish.
so fcar still better
It got its range nerfed at the start of season two.
Technically akm has better DPS out past 40 meters, but it still has worse sights and recoil.
what about the other classes/weapons?
ah
The lewis and m60 both got recoil changes, lewis is a little worse but m60 is much better than before. Sa1216 got both a damage and firerate nerf.
For light the m11 had its hipfire improved while the xp-54 had it worsened.
They also changed all the new weapons
ooh thx
Not significantly outside of the ks-23 being made worse, but it was already kind of bad.
U need to help spread the message to the devs on dagger buff!
Daggers should hook onto walls and ceilings by holding or double tapping secondary attack and wall running for 1.3 seconds after hooking,also fast wall jumping itās only for getting around vertical places not fast travel so making the dagger more utility based would be nice and remember sword lunge and dash combo can help u fast travel cover large distance and do high damage 360 degrees with auto aim but dagger is just awkward.
Dagger should have fast downwards thrust that do 120damage thatās like sword lunge but downwards so u can hook on walls and ambush players.
Add slide step or a fast half step as a way to get a better angle or wall peek,evade.
Fix the auto aim as u can miss point blank backstabs,fix the input delay for dash as when players r turning it goes in a different direction because of the delay at least for dagger.
Dagger wall jumps should be higher than normal jumps.
U can grapple hook up or dash up and do a downward thrust or u can be stuck up a wall while cloaked and then fall down for ambush so there is synergy will all abilities too
since the heavy grenade launcher is so bad right now, would it be a good idea to make the alt fire explode on impact and left click make it bounce
If it exploded on impact that would be too op
Because the grenade launcher actually does a decent amount of damage
medium grenade launcher does the same, we can just make the reload take longer or something to blanace it out
and lower the damage
right clocking on the grenade launcher doesnt even do anything
The grenade launcher is more of a supportive weapon
anyone else uses the tracking dart? I like scouting for opponents and occasionally watching them get slightly paranoid
i think a crossbow/bow weapon really suits the finals style
a bow might be coming eventually as one of the devs likes them, and wants one i'm pretty sure
For which class tho
not too sure but i think it would be on medium
that would be amazing
if only we didn't get weapons once every 3 damn months
like i'd love one new thing once a month
eh, at least the game's mostly balanced and fun
Ahem, yes please š„¹ and Robin Hood cosmetics
if only the balance part was true
still more balanced than any game I've seen
i used to be like that until i joined this server and found how many flaws there trully are
to the point where i believe cod games are more balanced š
well light sucks complete ass competitively, the meta has never changed in this game as well, they don't buff and nerf what is actually needed to
like sure i get it we should be grateful we get weekly patches, but i find it so difficult
i loved this game, but i'm starting to not enjoy it anymore as patch after patch barely anything actually changes, but thats just me
well it's probably because you're going competitive
well comp is where balance matters, and i can't even play ranked anyway
I'm hard casual, I just play this game once a while with my gf for some fun
yeah if you play it once in a while it's an amazing game, but for those of us who play daily or every two days, seeing nothing change really hurts to see
thats why i've stopped playing this and am playing helldivers 2 a lot
hows Helldivers?
cause other than this and helldivers there aren't any new multiplayer games worth playing
fun 
well there's Minecraft
tbf i said new
i play console so minecraft is boring af after hundreds of hours
ah, didn't see mb
Yeah I was talking more about modded mc
honestly if i had any other fps game i enjoyed i really wouldn't be here, which is a mean thing to say, but i'm tired of seeing nothing change, like yes they are fixing the game, but it's too slow
I would say try valorant but too many people hate that game
i am one of those people
but thats cause of my irl friends
modded mc is only good on java
well other than that I really can't think of anything
oh well there's Phantom Forces
š
Idk i can't think of anything else š
you sound like my irl friends š¤£
I'm not trying to lmao
me too :) bf and i are goin really slow through all the levels
oh neat, what level are you?
9 š
hes at 16 because he was playing a little longer
i'm at 57 and want to quit š
it's a fun casual game for sure. i have a lot of love for the people ive met thru gaming and it's just fun
poor guy
my only enjoyment is sword
which is one thing they did wonderfully
gaming casually is great
how does one game casually?
instead of playing to win, play to have fun
like experiment with weapons and gadgets
i do that but i still don't have fun š
maybe you just played too much
I'm a hard casual too, level 38, still loving it
probably
Just one month in btw
this game would be more fun without 50 billion glitches and bugs everywhere
wdym you don't love how sword and dagger only hits 50% of the time now?
very fun indeed
breeze can you tell me more examples so i can dislike this game enough to quit it?
too many to list just read bug reports
ah right them making a challenge impossible to complete is also a not good thing
How do I get xp with wallhack?
Wallhacking
Now the old wallhack mediums had, the new one where they literally hack the wall
whats the meta loadout for medium?
Demat-healbeam, fcar/model, jumpad, defib, nade
The wallhack specialty, famas, frag, explosive mine and defibs
famas is definitely not meta
Ok
Nuh uh
i wish it were true as well š
buff aim assist rework the stun gun and add more specialisations
and add more guns thats aren'tbad
fr
it could be if the fcar wasnāt stupid
BUFF C4S TO HAVE 2 OR JUST DO HIGHER DAMAGE WITH 1
they are absolutely useless rn just a worse version of a breach charge
itās still good wdym
its breach charge with less damage, bigger hitbox, and a ton more destruction
on what planet or universe is a c4 less damage then a breach charge
itās not about realism itās about balance. and itās balanced well
its not it literally makes no viable sense to use
it should have 2 but spread out the damage between 2 for balancing atleast then because its useless
it is still extremely good. especially in combination with mines. the issue is that you canāt run a build that synergizes well with C4 because dome and and RPG are too op you have to take them
it also drops cashouts on command. which is extremely useful
it is a worse version of a breach charge
which makes literally no sense it should be better its a c4
in what game????
they can balance it well but rn its not in a good state and is pretty useless to have
many gadgets can do this on command
itās not about realism lol. in terms of balance, light should have the strongest gadgets anyways. C4 is finally in a spot where itās good but isnāt required to use anymore
???
C4 is great still i use it a lot
did bro just say lights should have the strongest gadgets then talks abt balancing š
you can also still have 2 C4 down
@sand monolith Youre a good boy
yes, light should have the strongest gadgets. why would it not?
imagine if gateway, stun, vanish bomb, glitch grenade, etc were on heavy lmao
Vanish bomb sucks
it was good until they added the passive sound when moving
im a top player
all the gadgets should be balanced
yes. within their own classes.
between classes
no lmao there would never be a reason to use anything but heavy then lol
you're mainly using C4 for building destruction and trap detonation now. I do think it's goofy that breach charge does more damage, but this is off the heels of heavies flinging instant kill lawn chairs at people so I get it
itās the same reason why light has the best weapons. imagine if heavy had the LH1
i mean there is a reason to use different classes they are faster and more evading
gadgets should be all equally viable though and c4 is not
light is fast because it needs to be in order to survive. itās not much of a strength until it gets something to regen faster
anyone else majorly dislike sys$ map
they nerfed nukes and fixed the problem so theres no issue with giving c4 a buff
i think itās the best balanced map besides the school area. but it is a little too prevalent rn. i get itās new but i donāt want to see it 90% of the time
C4 was op before nukes were possible
Nah the sys map is just so lame
well it needs some sort of a buff, maybe not to what it used to be but just a minor buff because rn its literally useless
Idk what it is but I play it too much and its lame, map selection isnt very good imo
nah its good
itās not useless at all itās great i use it all the time. try using it with mines
it has no variants is the issue i think. itās very repetitive
bro it is useless it does WORSE damage then a breach charge despite being bigger and having more of a charge up time to explode it
that makes no sense at all i do not care what you say
That's true
so in your opinion, all gadgets should be balanced between classes. but you want C4 to have more damage, radius, and destruction than a breach charge?
Wow
idk i think i would take C4 every time then
itās a trade off. C4 beats breaching charge in certain areas and loses in others. thatās good balancing
ig that makes sense
breaching charge is much harder to hit people with as well
but c4s are bigger then breaches and c4s are ass this season
maybe C4 could use a cooldown buff. but the utility it provides is fine i think
The only thing I can think of to buff C4 would be to improve distance scaling on the explosion damage or removing the pre-arm detonation damage reduction. One brick of C4 is still enough to kill a light and two puts a heavy into one-tap range
keep the cooldown up the damage on 1 OR give us 2 c4s but nerf the damage by like half
that would be cool yeah
then it would be viable and be balanced best of both worlds
oh also, blowing the C4 up before it arms should do full damage but only to buildings. itās obnoxious that it doesnāt and that was never really a balance issue
because in s1 i used to use c4 mines and rpg swapping it out with grenades sometimes but now i use mines rpg and grenades or a pyro/gas
also can we talk abt how useless 2 of the new gadgets are the cube and the data swapper thing tht makes new items different
its only use is for a cashout or putting it on a stairway so they float for easier shots
I can see some uses for the grav well, but it's mostly just what you'd do with offensive and defensive jump pad placement. Data swapper is seriously lacking outside of it's ability to instantly destroy enemy gadgets
But even then you need to be in handshake range to swap what's likely already a bunker. Maybe it would be more useful if whatever got swapped had bonus damage when thrown, even put the glitch effect from the level 99 outfit on it to show the prop is more dangerous
It's a neat concept, i've just never been that desperate to have a random barrel instead of a potted plant. I have gadgets that are guaranteed to have the effect I want and detonate in less than seven seconds
Wild take @sterile blaze! they should keep all 3 classes not remove light???
Remove lights, they're not tall enough to ride this ride
Add RPK for heavies
The ride is called Charge n' Slam
Light crossbow, Medium Greatbow, Heavy Ballista?
?
Add KP-9 for lights. The whole team needs to be repping banana mags
wdym
way to solve all the gadget drama. For a couple of weeks give all classes all weapons and gadgets and see what happens
then watch the sheer chaos that happens
So want would you guys think is the best meta weapons and lodout?
i would go heavy with invis and sledge
just walk next to some poor unsuspecting bastard and bash their skull in
Light running around with flamethrower, or heavy shotgun would be terrifying
yes and somewhat amusing
I can already see this is an actual upcoming April fool's event or the like š A true weapon bonaza
buff Goo Gun š š š š š š š š please
mechanically it's fine but it needs some QoL improvements
Broooo already thinking of abusing the meta holy shit š¤£š¤£š¤£
If you could pick up weapons off your enemies that would be interesting for a nuanced game mode
would love it for an event
Invisible scar wielding heavies.
What's the consensus on FCAR and FAMAS post patch? I haven't had much time to play to feel it out myself
fcar still best weapon in the game by far. if anything, feels easier to use because the recoil is smoother
the mag count is too low though
it doesnāt matter when you can always get a kill in one mag
not if you have piss aim like me
oh well yeah but itās still the best weapon if youāre playing well
I guess so
Heavy flamethrower with charge n slam is busted i love it
Sword and shield skin for the riot shield
Speaking of riot shield, it's a great idea but it's currently tough to use effectively since you can only hold it up while still/walking. It might be better if you could also hold it up while running.
I agree
Riot shield and throwing knives need a buff
Dolphin or shark skin for med beam?
Dolph
like terraria lol
Like the famas, takes a while to learn tho
can we fix the bug when right after medium jump pad your first grab cancels and you have to grab again, its so annoying and not sure why its not fixed, and its pointless if its intended its so fken frustrating and makes the gameplay so clunky
Hello, please pay the anti-cheat subscription fee.
is there a reason why you cant ads with the slug shotgun
Let the revolver to shoot fast when hip fire (similar to that one guy in overwatch)
no stock, your face would be blasted off by the knockback
Damn this hitreg :(
you can see the coins flying and everything
damn imagine the devs fixing this bug only for it to happen again in season 2
Aps turret should only be able to block s limited number of projectiles before breaking.
Whats so strong about the APS :P seems fine to me, not too strong at all.
Making that number low would make the APS lose its function, making it high would let you just place another APS in time, what number are you thinking about
(also you arent saying this because you played a game of power shift right)
yes where the main problem is, although aps is still pretty decent otherwise as it disabled 2 guns, and like half the gadgets
Only in a very small area though
Yes please
no thanks
yeah idk about that
Any dagger mains in here who can help me out
add a jager ads skin for the aps turrets
well im not a dagger main but maybe I can help out as a light main?
Idk man, Iāve been trying it and itās a 50/50 on whether it works well or not
what ability do you run with it?
Dash
The Hola mola dash you mean
well yeah its hard like its melee weapon so depending on the map it wont be consistently good
what gadgets?
Yeah, itās great in Vegas but not so much in other maps. I use frag, gas, and the last one I interchange
Seoul is a good map to run for close quarters but unlike Las Vegas it makes you cry š¢
no invince bomb?
Iāll use that for the last slot sometimes, yeah
yeah so I would probaly keep the invince bomb
and honestly yes its hard to play with dagger but the try to always make sure the player is always distracted by your teammates or sombody else
thats really important, you can beat a player head on
Yeah, sometimes with stupid heavies you can just use the main attack and it works lol
yeah theres also a trick to that lol
right click and melee right awayš
so after you do the stab in the back the heavy is basically 1 hp
Alright, thanks
and probably advice you to get a team with you with mics
like seriouslyš
it really helps to know what teamates are doing so you get your chance to shine
Coordination in the finals is unbelievably important
playing light without a team?
yep
Thatās what really stands out about it to me
yeah its cool that your trying to do something different than everyone else, honestly trying to be a dagger main is pretty cool but yeah man keep at it and I can bet you'll be the best dagger play for sure
you never knowš
Thanks for the support, see you in the finals
š«”
go into the light build main chat we got like 5 of them
i think an improvement on the credits store would be to make skins for more than 3 weapons in a pack
what
weap
Weap-ing
lol this shit slaps, it's basically the model from the medium class, slapped into the heavy class with increased dmg, #DontBuffKS-23
"this thing slaps" also misses 4 shots to finally deal 100 damage after about 10 seconds
šš user error but i still killāem, š¤·āāļø
ok and you wouldve done 10x bettter with a differnt gun
you would have killed him faster with any other weapons
if the people you were fighting had any sort of competence you woudlve not gotten a single shot on them
I mean it still has noticable dispersion even on ads.
Also, increased damage over the 1887? KS does 100 max while model does 128.
Any auto weapon, of course lol but the point im trying to make is the all you have to so is flick, add that on top of the massive health pool and š¤·āāļø
"all you have to do is flick" yeah hit your shots then if its so easy and you can do so much, its genuinely a terrible weapon and once you play against people with more than 30 minutes in the game youll realise how b ad it is
I honestly find aiming with it to be more of a meh factor anyways, hipfiring it works way better for me, & obviously i can move a bit faster non-adsāing
Buddy i have damn near 400hrs on this game, that comment doesnāt work on me, secondly, i favorite this cause it plays similar to the model
I mentioned that to imply it has a lot of dispersion in general for a weapon that relies on being precise.
Especially since it's also a projectile and not hitscan.
I mean Iād personally say the gun just has a slow ass projectile speed, it stays relatively straight, ig one thing i can say about it is that the vertical hits at distance have drop, lmfao which is weird
What's the damage of melee bash?
40 damage.
And sniper is 115 correct?
Yup
Ah so then two dash+snipe+bash against a heavy will kill it
Thinking of using sniper like I use the sword
dash sniper close range against lights and mediums definitely work not so sure about heavies tho
I mean in theory yes but, the sniperās hipfire can be very wonky at times tho, but its always 115 on hit so a balanced trade off, more consistent then us lightās shotgun dmg anyways so i say go for it
Yeah true, and the 6 bullet mag capacity
Worth a shot
Also remember, the time in between shots can also get you killed so make sure your 100% confident in the shots you take LMFAO
the mag isn't really the problem here
How are you guys feelin about the M60 vs Lewis Gun atm? was regularly a lewis gun player and swapped to the m60 after people said that it feels easier to control, but i'm feeling the opposite atm
it probs just could be that I need to get readjusted to it, but it feels a lot more wild when spraying compared to the lewis
<@&1012034066876473384>
god that recording looks clean, what res is that? looks like youre playing with motion blur on lol
You would be correct mes ami, 1080p 60fps with motion blur turned on, and i have vsync on w/frame limit set to 240, lmfao i make sure my recordings are smooth
do you feel much of a drop in frames when you record? i used to record but i feel the tiny bit of input latency so i don't bother
how do people feel about the ks23? Been a while since I've played but my god does it feel underwhelming. 3 headshots to kill a medium
headshots don't deal extra damage and yeah it's pretty bad
wait they got rid of headshot multipliers?
don't think it was ever there
there was in season 1 and the betas : (
what
atleast the last time i played. Or is there only no headshot multipliers for that gun?
ks is a new weapon?
Oh i just meant like are there no headshot multipliers in the game anymore or just the ks?
nah just shotguns in general
ah womp womp.
seems like an odd choice for slugs to get not extra benefit from being slugs
yeah ik I also think it should have a hs multiplier but rn it doesn't
maybe one day. I honestly just wish it had buckshot.
would be a good way to buff it if it got like a 20% hs multiplier
Umm no, everything feels 1:1 whenever i record but im sure its latency present, just not enough to effect anything physically/visually, now if i were to be recording in 4k with high/ultra settings or something crazy like that to where im reaching my systems high point, then yea ill definitely have some noticeable latency due to my system taking in alot of things at once.
Also your network plays a part in latency issues, make sure you have viable internet to where you can actually do multiple streaming task at once without issue.
š„Why canāt the devs make a decent nerf?!
The meta is m11 and Lewis gun they were supposed to reduce damage of Lewis gun and increase the recoil of m11 but every match I donāt see any other weapons.
Why nerf other weapons and still have these have a fast time to kill on m11 and Lewis like who the hell is using the heavy ks shotgun,itās an inferior revolver!
Just increases ks damage and bullet drop.
I swear the people who balance the game r dumb nerf one gun to uselessness and make one op.
The medium grenade launcher is spammy and annoying too especially to lights as u can shoot near the leg for 2 hit kill no skill but u have to actually aim with a shotgun for a 2 hit kill.
Why?!!
well m11 is meta but so is the xp and lh1
m11 is NOT meta
Nope I rarely see them being used,itās Lewis gun for heavy and m11 for light,I mean itās easy for me as well but i donāt like fast time to kill call of duty type gameplay
oh hey congrats on red name breeze 
do you play ranked?
Never tried it just casual
what weapon do you use mainly
Shield or ak for medium
Xp and sword for light
Hammer and try to use ks for heavy
well casual is full of people that are either new or don't try their best to win
where lh1 and xp are scary to use for them as being far away takes skill to control recoil
its not recoil m11 just has better hipfire
I am very specific with m11 or and Lewis plus rpg combo or else I have nothing to complain about
Exactly thatās why most use m11
that doesn't mean it's meta though
@icy sparrow once you play against better people and also once you play better you wont complain about m11 anymore lol
well no matter what gun heavy has as long as rpg exists as a delete half your health or most of your health heavy will be awful
No hipfire no recoil isnāt meta huh?
not when range is only 10m
Oh yeah cloak is a huge problem which is why they get so close to begin with
ew why would you run cloak on m11
I donāt
i was speaking in general, should've been clearer sorry
Cloak got a buff cause I used to be able to see it but now itās point black hard to read
it got nerfed
Not visually
i'm waiting for the nerf of cloak called good game audio š
The same goes for mines too
theres no good way to put it other than get better at looking
no it got nerfed visually too, its easier to see
Lucky u
what
I don't find the RPG broken right now, with the nerfs it got. I've played a lot with and against it. Yes, it can be decisive in some situations. But its cooldown usually means it won't be shot more than once per fight. It gets negated by APS, and countered by dome/barricade/mesh, which can all absorb a direct hit. What can make it stronger than frag grenades besides the range, is its ability to remove an enemy from a fight, if he falls through the floor. Still a staple of the Heavy class, but I personally don't brainlessly use it when playing that class.
buff ak
nerf c4 you should have to cut the red wire or blue wire to pick it back up and it has a 50% chance of killing you instantly
sometimes i wished ks-23 dint exist and instead we had a 4-bore rifle for heavy
I'd like to have like an gadget that can launch or sometinh
I don't even use C4 in my kit in S2, although it was a staple in S1. They nerfed nukes into oblivion which I guess was a popular request, and I'm 100% fine with it no being part of Heavy gameplay anymore. However, reducing it from 2 to 1 was a step too far IMO.
Is the breach charge even worth to carry in a light loadout
For some reason the delay is a turn off for me
I will admit itās a saving Grace when youāre turned around a stair well trying to find the cash out box
Well I guess you want to avoid the suicidal throws at chasing enemies. Mines have a delay for the same reason.
I honestly don't understand the purpose of this
On the breaching charge?, yeah i also don't, but the C4 is to probably prevent "Yeet and immediatly explode and kill the enemy"
breaching really does not need it though
I tried to use it for a trap when people cash out but itās mostly shot at, most times I use it when Iām in a rush and canāt find the right floor for cash out
But in that situation I just go heavy and smash my way through instead
Still trying to find my groove with light build Iām a mostly Medium heal kinda guy
I think it's really meant to be a tool to open up entries around the map more than a weapon. Light gameplay already annoys quite a lot of players, let's not add instant breach charge suicide kills on top of it lol.
True dat itās already annoying when you see a giant STUNNED on your screen
That said I never really used it, because I never felt like Light really needed a dedicated wall/floor/ceiling opener. You can just move around the map so fast anyway.
Or use red canisters
bring back scar irons from the beta
throw that optic on the lh1 instead
I can assure you buddy that is very much not true
they do just because of how much clutter from all the other destruction but also the light can do it to open up pathways out for themselves and (though rarely) for teammates.
Heavy just is the best for destruction but every class should absolutely have at minimum one destruction tool.
Yes I agree
havent played since the update is there any new metas for heavy builds or are they the same?
Yesssss pls pls pls
Optics on the LH1 but reduce ammo capacity to 10 or 12
Are you fucking kidding me?
Oh wait I forgot what today is.
I have been duped and must regain my honor through seppuku.
i hate april fools day
except for the dumb video game updates
i do enjoy those
akm is averagely underrated
what is the meta weapon for light
Lh1 or xp
I tried using cheat engine on another game and they literally made it unusable with their Aprill fools "Cheat engine bit-coin" spam message, can't even use the program
i mean, go ahead and do the bit-coin joke, but why lock the program, i can't even use it today
Have you tried... not cheating?
