#š£āweapons-gadgets
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You know would be an awesome ability making it so the lights can run on walls for about seven seconds whenever they use it and it goes on cool down for 10 seconds you get an additional 15% speed wall wall running but accuracy will be not as good
best medium weapon this season??
fcar always
Still the fucking FCAR
Is it cheating if you let the other team hack the vault because time is running out to hack the vault ourselves and if you kill them you will not be able to collect the vault in time.
i think they should add a stimpack first that gives some health and/or a speed boost
maybe itll give speed if full or heal if not
No, itās a good strategy to draw out the match
Thatās also a good idea
nah its just smart
youre not teaming with them. youre dtopping yhe end
Okayy
they should also let grapple hang for longer? give it more speed too
Low-key the F car isnāt too big of a problem in my opinion. Way they can make it more balanced is by buffing other weapons to replace it or be on par with it.
nerf its recoil and slightly less damage then i think itd be good
because I was repeatedly croucing when they were claiming the vault and infsct defending them too, and I an worried that I may be banned for cheating
well like theres a difference between teaming and killing the other ppl
The grenade launcher is a fun item but the fact that it gets counted by APS turrets maybe if they give it 10% less damage and 5% area damage and take away the APS turret affect. It will be viable.
Okay thatās toeing the line, maybe just run away and let the others fight it out
aps turret is so stupid
it does glitch nades job better than glitch nade
I knew it
give it a timer and dont let it affect certain items such as gl and glitch nade
Fair point
Or maybe every grenade or projectile it blocks takes away a chunk of its health
this
i still help with killing ppl in the lead but only if like i see them
How much of its health are we saying get rid of 25% of his self every grenade so after four weāre gonna itās gone or like 10%
I was a bit desperate to win the game(I lost in the end) soI wanted to make sure to not pull out
or give it less health and a limit to how many it deatroys in general
So what idiot decided yeah lets make lmgs dog shit
But oh boy, as yiu said, I will prolly just curcle around
Me personally, everyone gets the 4 gauge to the chest
50 health and a limit of 4 would be good
Itās not cowardice! Itās a tactical retreat to further victory!
I think give it 75 health make it so it has infinite shots but every time you throw something in it you have to wait 6.5 seconds before it works again
this would make even worse
probably useless honestly
most grenades have two uses as a base
OK what about 55 health and a cool down every time it uses something to 7.5 seconds
ALSO WHY DOES IT WORK THROUGH WALLS
I didnāt know it worked through walls
if you a medium with the fcar and aren't destroying a light, you need some better aim, and i'm saying 1v1 as a light is supposed to be picking off enemies, yet they can't do that well as they have too little damage and health
what do you guys take into ranked with a medium build? like full loadout
why nerf the lewis gun? like I don't get it. the other lmg is trash. you get outgunned at range beacuse of the rediciouls recoil. unless you run the alternative (dog ass) guns the heavy has to offer the class is just a tanking class. everyone complained about rpg spam at feet and nukes
oh yeah light loses the 1v1 no matter what but u arent supposed to hit every shot in light
the fcar needs 6 body shots to kill a light
light shouldnt be an assassin role tho
a game where you have 3 teammates having an assassin would be superrr unhealthy if it was at all consistent
yeah but what else light gonna do?
Light just needs some kind of rework if you ask me
I think you should make them 5% faster on top of what they already have and make it so they reload 10% faster than any class just my opinion but I donāt know if it would be good but for now light is perfect how it is
light's best role is ignoring every enemy and holding a stun gun until objective is being taken, using the stun gun then run off
hit and run without killing
utility
cleanup
scouting
light gadgets should be better
they can chase down better
they can weaken enemies so ppl can finish them off
they can 3rd party
glitch nade, sonar, portals, smoke, etc for util
assassination would be like the db time which was soooo terrible for the game ToT
like turret aps and sniper in the new game mode
if you could run in, get somebody low and the go back again a bit later to finish them off itd be healthier than an assassination
i havent played the new mode enough to know abt that tbh
the run in and out doesn't work as medium heal beam
well turrets and aps can go on the platform, and you can have 5 mediums all doing that
š
and in most games it's at least 3 turrets and aps
u can attack med healer then
if they have two healers then youre still usingtheir resources and keeping one person busy
issue is that the light cant do this because they will heal just as fast as you if you run
i still feel like medium the most popular class hard counters lights entire existence
like heal beam and defib, like wtf the light on the enemy team gonna do, kill the heavy that gets defibed then healed to full š
i still stand by my point of light needing a higher ttk
A good way to bring back nukes and replace C4 entirely is by making it a gadget give the C4 the Nerf and buffs as I said before but when you pull it out as a gadget itās already made and itās on a 45 second timer until you get another one or you can nerve the damage by 25% and the cool down shorter or make the damage higher and make the cool down higher
oh yeah totally
i mant more like this shoulddd be how light is played
a lot of their gadgets are just worse than the other classes tho
like before joining this server and seeing all the problems i would've never noticed it
and u cant hit and run at all
but being the math goblin i am, i now see the problems and i am losing my entire mind over it
never noticed what?
how bad light was, how op medium was, and how heavy in a good state
oh lol
and imo how unbalanced this game is
i think the game is like ALMOST balanced
like, if you ignore light, the game is pretty balanced
but also when light has basically half of the other roles' health, it makes sense that theyre struggling to balance
i reckon the medium can be changed a bit and then it will be balanced
saw some ppl say the game shouldnt be released yet, but i dont think theh would be able to properly balance without a big player pull
https://cdn.discordapp.com/attachments/1105603204093325424/1219487541489700936/image.png?ex=660b7b46&is=65f90646&hm=cb823d483ba09e85107006e199a0b58364c5d9a9b3bbd845933ca98140c16c91&
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I DID IT, I MADE A WEBSITE FOR THE BOT:
https://cns.nao.gg/
i'll just ignore lights existence for the sake of me thinking the game is balanced
i said pretty!! some of meds stuff is still too strong, like the fcar
fcar genuinely shouldn't exist, it literally has everything other than a lrge mag
like if you are trying to rank up and play seriously no point ever using another gun
very true
i like when games have a meta, i just don't like when the meta is this big of a gap from a trying to win perspective
idk my main problem ig is how much i was let down by the new season
only cool part is the battlepass and new map
^^ need some testers
meta is cool
meta that doesnt change ISNT cool
meta that makes other stuff unplayable is alsoo not cool
like playing light shouldnt be an insta trow
yeah unless your enemy are stupid or you're a god you will most likely lose
one of the only good things about the cod games is how many different weapons are meta
like it's not just one weapon beats literally everything
basically you have to be so much better than your enemies
that playing med or heavy could put you to sleep
usually there are only a few meta weapins in that game
other weapons are still mostly usable tho
especially if you are a light trying to melee, it's actual hell
i dont think melee will ever be meta tho
sad times š
like you dont bring a knife to a gun fight
well in battlefield 2042 and cod games you do lol
knife is still weak in cod
true
i just hope the patch notes soon to come will make me wanna keep playing this game
unless youre playing in a series of hallways where you cant shoot through the doorways, you will never be able to play melee in a game with ranged weapons
or if the ttk on ranged weapons is absurdly high
you just dont get the chance to get close
you can lol
i said unlesss
you can play melee out in the open lol
š maybe sword you can
yh
other than that your just get gunned down by everyone
that logic applies to literally every single thing
if i say the new shotgun is bad is that just a skill issue? no cause the weapon is actually just bad
idk man, its pretty good
gotta lead your shots and stay in range
the shotgun has low damage, awful accuracy, isn't hitscan and has a slow reload
"low damage"
low ttk sorry
"isnt hitscan" lol
pretty sure it isn't
low shots to kill, 120 body damage, yeah a long ass reload
you can kill 2 heavies with this monster in 1 mag if you hit shots
it's 3 shot heavy?
i said lol cause it not being hitscan doesnt mean its a bad gun, it just means you gotta learn how to use it
350 = heavy health
120 120 120 = 360
it's not as shit as i thought then
lmao all good, its crackedd
well when almost everything is hitscan it does make it worse
with a shotgun tho, you are using it close range, so it shouldnt be an issue
also same ttk for a medium as a heavy is quite bad
its cause 120 + 120 = 240 and mediums have 250 health
give tracking dart 5-10 ammo with a bigger projectile, faster fire rate, and faster cooldown?
yeah so unless you in quick melee rage you losing that gunfight
not really, most people have 10 - 20 points of health missing most of the time
and no, you can still merk a medium, if they miss shots
you also just gonna lose to another heavy with it
if the medium missing shots on a heavy that medium is trash
against a lewis, yeah, but that lewis has to hit all of his shots, where you can be careful with yours and line them up
also, if you get the first shot of the fight, say from behind, its an insta win
also if you want more weapon info, check the website in my name / bio
yeah but why tf the heavy there in the firs place š
i mean if they are watching an angle and you behind..?
so the heavy sitting still watching one angle?
kinda wack playstyle for a heavy but ok
dont say you have never been shot in the back
Sledge is best
not by a heavy that has ever gotten anywhere near to killing me
Iāve snuck up on lights before as a heavy. Itās possible
i agree. I've died to the Heavies who snuck up on me
see lol
anyone else think the new gadgets are a bit gimicky?
I like the Medium gadget and Light one
light one is very nice serves a purpose but i avoid it because its too obvious seeing a big ol portal, i see the purpose of mediums as well but goo grenade exist
feeling like a gremlin when i steal a cashout from below
I would like to see 2 charges on the Medium one
real
nahhh we need 4
Everytime that happens Im smashing through the floor. I have to Insert dominance
lol
Im not talking about the dematerializer if you think that tho
oh the thingy
Exactly
yeah its so weak, it needs to do somethin better cause barrels kinda ass, only use really is to get rid of mines
make it into a hack, where it turns enemy mines and turrets into your own
Same thats why I want 2 charges
dude the dematerializer is such a gimmicky tool, it seems like theyre trying to give each class a role to fullfil and rewards certain playstyles (ex. light having cloak and dash fitting speed vs heavy being mostly shields and map damage) so i dont understand why they would give something like medium which is almost always a medic role a really watered down version of a glitch grenade
The more insane gimmicky shit the better imo
like atleast a glitch grenade can be thrown, maybe it would be good when u put into consideration the aps turret but in reality getting close when an aps turret is gonna be impossible anyways
i think its awful, i hate it, theres a reason this game has been loosing so much player base over time
Also I think locking medium into a medic role specifically would be lame as fuck
shit they lock heavy into demolition or shield role
That's two seperate roles and both are fun
they lock light to flanker and sneaky roles
That's also two roles, you only mentioned one for medium
they lock all classes to a certain role, i personally dont like it very much but it seems to be the thing theyre going with
There's still variety within that role though
thats the problem is with this new update who knows what the second possible role could be, usually its recon x healer but now its just who knows what x healer
we got a fucking placeable wall as a primary speical š
Meh I just run in with several grenades and a riot shield when I play medium
where pepole have healing beams and cloak or massive shields that can defend ur entire team while on the move, medium gets a placeable wall š š
Yeah? There's still utility with it
its so gimicky bro shit is litearlly countered by blowing up the wall next to it
like whats the point of having a wall only u can shoot through if the person can just blow up everything around it
Think smarter not harder
i think its just a fun idea they had that they decided to go with
it also is a more permanent solution than glitch grenade
and it can make barrels and stuff which is niche but helpful
it needs more range tho at the very least
because its new and every new game has that happen
Idk why people make such a Drama about the playercount. For me it looks fine
medium isnt justtt a healer tho
it has a kit hat allows it to be a healer but thats not it
literally
the game is doing great
every game has a spike qhen it releases and then tapers off lol
but also like
gadgets dont all HAVE to fit a specific role for them to go to a class if that was the case, light wouldnt have glitch or smoke, and med wouldnt have any mines
its good that theres a counter to mines other than playing light tho
having to destroy a gas mine and wait it out or go find fire is not fun lol
Medium is kinda healer + engineer if you ask me. But yeah not everything has to fit a role. Some might say heavy doesnt need flashbangs but I still like them
i see medium as healer, team support, and turtling
it has aps, mines, and turret to lock down a room in a more offensive way than heavy
it also has mobility that the entire time can use and obviously the healing
Yeah exactly you can just call them Support in general. What Kind of Support is up to the Player
heavy is ofc tanking and also demo with even more turtling but in a different way
light is scouting and hit and run
yeee
the new gadget fits them in this playstyle too
its a nonoffensive tool that can support your team
im not saying the classes are centralized around a specific role but it seems like the game heavily influences people to pick up certain roles when they choose a class,
You mean the switch thing or the demat?
switch thing
demat feels like their response to all their turtling to me
light has glitch and heavy can just destroy the building but med didnt have anything
Yep I agree. Still good to Support the Team with barrels or to defuse mines and stuff
i think the whole changing barrels is just massive cope, ive never had a problem not being able to find the proper canister, usually youll find 2 of every kind on the way to objective, the whole changin barrels thing seems like a feature they added just to make the gadget not seem as useless
Demat is also really nice to get sneaky kills
its faster tho
u dont have to find a barrel when you can make one basically anywhere
ITS ALSO JUST A FUN IDEA
why are you so upset that they added a cool and interesting gadget to the game
yessss i love it
antigravity thing is also rlly cool but i kinda wish the area was bigger
its not really faster when you can pick up any canister on the way to objective, and whats more worth it, going 5 feet to the left to grab a canister costing like 2 seconds or giving up ur entire gadget slot for the ability to change a canister or a knock off glitch grenade
Its a counter to moving cashouts and I love it
Just dont use it if you dont like it. Medium has a bunch of other gadgets
its not about just not using it, its frustrating to see time wasted on such useless things, id like to see game devs focus on furthing the things they already have
part of me also thinks the dematerilzer gadget is just a placeholder cause so many people didnt like the recon
The demat replaced recon not the switch gadget
unless the barrel you need isnt nearby? or you dont know what kind of barrel you would need before getting there? also youre giving up an entire gadget slot to use it throughout the game... its not like you use it one time lol
agreeeddddd
we have 3 choices bro, its kind of a big deal when u loose one of ur only three choices
Why does the melee on the riot shield keep canceling mid swing??
its frustrating to see the devs waste time on stuff that you dont like you mean?
and i dont even play medium, i never use it, i just think its so gimicky
probably a glitch
If you dont play Medium then why complain 
put effort into gimicky items rather than focusing on balancing the game with what already exist
so are a billion other gadgets
stuff is allowed to be gimicky
because its frustrating to see time put into gimicky items over other places of the game
they released a gadget that they probably had planned for ages
adding new stuff into the game is always going to be a thing. id it wasnt that then it wouldve been a different item
The other 2 are heal and turret. Both valid choices
there are still 3 choices
and wall hacks is not healthy for the game
YOU dont like it but as you can see there are people who do like it. Not everything has to be for everyone
ik adding new things to the game will always happen but its sad to see new gadgets be prioritized over things as basic as balancing amongst classes and guns
same with cloak. hopefully they change that one too
they are balancing stuff still
they release balance changes p much every other week..
its not like they arent balancing the game
hell ya i dont like it, i just blow up the wall next to them and their little wall is useless
also, they most likely have a different team for balancing and for coming up with new gadgets and specializations
new gadgets arent even being prioritized
they added THREE new gadgets after one season
You know that the demat makes existent Walls disappear right? They dont just create Walls
plus, destroying walls isnt alwayd a matter of 'i wanna do this so its happening'
you have to run specific niche gadgets or the body slam specialization to do it consistently
you coulddd get a propane tank but even then, theres a chance it just bounces off the wall lmao
Exactly (I love my body slam)
bodyslam is such a slay
Exactly, destroying a wall requires time and resources. If you're pressuring someone into doing it then you're at an advantage
hoping they give mes and light another demo gadget tho
I refuse to run anything other than slam+sledge
^^
and theres always the chance they just replace it with goo
i want to see more people running goo+fire
like goo gun and pyro nade over the objective and youll never stop taking damage lol
unless they have smoke nade but literally nobody runs smoke nade
I need to take goo gun more but I have to miss out on my Slam 
btw
smoke should actually stop you from seeing ppl
its so dumb that it doesnt
Goo is cool but then I can't slam
EXACTLY
ofcofc
they should let you goo anddd slam tbh
If I cannot charge into people like an ape with a sledgehammer why even play
my point is the ability to creat a barrier only u can shoot through is heavily mitigated when u think about how the walls next to it could easily be destroyed exposing whoever is using that secret barrier for protection/to attack with
You dont even know how the demat works so Im gonna stop discussing this
I love using charge to tunnel out of corners
have you even played the game?
ya wall gets placed and they make it reapear when they want it
not placed but it replaces whatever wall is already there making it even more useless because it cant be placed in open terrain and relies on already existing structure
Its not useless you just dont know how to use it.
This is the Last thing Im gonna tell you, maybe get some ingame experience before you start complaining about stuff you have no clue about
its not that i dont know how to use it, its the exact opposite, i see how easily i can counter it so it makes me never want to use it
You said yourself that you dont even play Medium and that you have like 25 hours on the game. You dont know shit, end of the Story
i dont main it, i use all classes im just detered from it half the time because its so mid
Medium is probably the best class but whatever
heavy is best class
but i dont like using it cause i feel its extremly unfair

them admitting to knowing nothing abt the game without even realizing ToT
Is it me or the Fcar feels weird ? I have a lot of difficulty of predicting the recoils and I seem to lose a lot more fights with the car compared to the AK and famas
go into shooting range and see its recoil
shoot a wall look at the bullet marks
All of the new gadgets seem horrible and like they donāt belong in the game honestly. Just dummed versions of other abilities
okay will see that
I disagree, I really like the gateway for making new ways to move across the maps and the dematerializer is a great way to make some ambush
Really love charging into an cashbox room with goo on the doors and running over unexpected campers. Best move is to guard from above
Is it just me or does the sniper work really well as a shotgun while crouching?
Dematerializer ruins heavy hammer gameplay
How does it ruin it ? It's only a counter thats already possible with explosives to destroy environment
Thatās the point, itās already possible. And makes it 10x more OP. Now instead of worrying about only a heavy running through a wall or hammering one or blowing one up, you now have to worry about being shot through every square inch of any room your in seems a little OD
Do you guys have tips to share on how to play a medium in the new updates ?
Inwise
provide voice-overs and translations into other languages for the finals
my English is poor
new game mode or normal cash out/tournament?
more tournament
heal beam, defib are the main two, probs aps, then zip or jump
does dematerializer can be used as a base for a kit ?
nerf the sa12 and buff the flamethrower a bit
buff the flamethrower?
ig it does have low ttk, though that things DOT is insane
PLEASE ELIMINATE THE SNIPER FROM THE 5 VS 5 MODE IT IS FRUSTRATING AND RUINS ALL THE FUN, I WAS MANAGED TO BRING FRIENDS BACK TO THE GAME BUT BECAUSE OF THE SNIPERS THERE ARE GAMES THAT CAN BE 3 IT IS IMPOSSIBLE TO PLAY
no
try goo
make goo grenade 3 blocks tall!!!
Support your teammates work together
as? If when leaving base it became a game in who hid best
Turret aināt that good use defib
yeah I realized that my work was mostly supporting my mates while they were doing most of the kills
Thatās how you win games trust me
okay thank you
if it will not be difficult for someone to send 0.010872 usd, then please write to me in the bos
firw completely destroys good. there are plenty of things that allow you to make other entrances too
goo nade is naturallt very weak rn tho and not letting people just clim over would help
Can you like stop pinging me every time you send a message in every channel
making grapple work like a zipline would be finnicky and annoying. giving it another use like letting you hang would be better. so would shortening its cd, making it faster, or making it longer
downward thrust would be niche and annoying to use whith 100 damage being very wrak
giving a weapon wall climb would also be weird and dumb. make it innate to lighti anything
light should not get a healing ability. that should atay with med. giving thermal wallhacks would also be weird and theyd have to rebrand it
Bro there not bad idea but you keep spamming them in sections that donāt apply to your subject
Yes heres an idea, stop copy and pasting your messages everywhere
literally
you said your ideas and thats enough. at least change anything. word it better, add and remove ideas, smthn
Oh hell nah bros typing a essay ššš
I think the gas needs a hard nurf like making it do 10% damage less. taking it a second before it actually does damage you or you can make it to 15% damage less but expand how far the gas spreads by 10%
Half the time I dont think you play the game at all, just sit here and copy and paste
Bruh
The game may be at its peak right now sure if they need to tweak some stuff but itās not that bad it is and itās still worth playing instead of copying pasting your same idea until something changes
Also can you please use discords reply feature instead of pinging
sword is NOT op lmaoo
if youre getting killed to it, thats a skill issue
Mines are a hard counter to swords, so if you know a sword player is playing, place mines on common spots for a chance to insta kill them
Itās only OP compared to other worst weapons than it. It is nowhere near good. It is just a fun weapon to use when you want to mess around in quick play but unless you are insanely good with the weapon it is nowhere near good.
None of the classes are boring they all have different kinds of stuff to use
All the melee weapons need above Iāve been seeing riot, shield pop-up and ranked, but most of the time their players who arenāt that good
Bro, literally just got told to stop spamming the same message and yet he keeps doing it womp womp
should allow riot shiled users to crouch allowing for full body coverage, but in exchnage they are not able to move or move very slowly
ššš
Thatās a good idea, but it may be overpowered Hereās another suggestion instead of giving full body coverage. You shouldnāt be able to crouch with the ride shield, but only your feet will be exposed in the riot shield would be nice and you should be able to run with the riot shield up but when you run, it will also expose your legs like blitz. From r6
Idk
Hereās an idea for the poisoned dart make it available for medium players and light players make it so when you hit people theyāre slowed by 15% and your bullets do 30% more damage to them. Make it so theyāre tracked for about 25 seconds. The effects last for 10 they are slowed for 10 seconds and you do 30% more damage for 10 seconds.
They are slowed by 10% for 15 seconds and the damage buff last 10 seconds but only does 20% more damage and the dark last 25 seconds, so they can still see them through walls for 25 seconds
Heavy auto shotgun is overpowered, now everybody is forced running it due to lewis nerf
Thereās a lot of people using the M-16 and a lot of people are still running the Lewis gun also, what would you want Nerf about the heavy shotgun?
day 6 of asking for 50 cal wepons or ammo
But what type of weapon do you want?
Is there another way to switch to your primary? They have destroyed the usefulness of barricades... I don't want to pick up my barricade I want to shoot.
Iām not 100% sure probably in settings you can change that
sniper or deegul
We already have one sniper that people constantly complain about thatās underpowered, but in the new game mode, itās super annoying for some people. So I donāt know how youād implement a new sniper, but still a good idea. I also like the Deagle. you can make it through a lot of damage but seven shots and low fire rate
I mean goo gun and shield are good to protect and attack at the same time
i was thinking like a sniper that can shoot trugh shealds but loses 65% of the damadge when you do
isn't the deagle already in game for medium?
that's a heavy killer
nah bro there is only a revolver
so same gun but less ammo, less fire rate but more dmg?
riot shealds not mesh and dome
nah bro
I'm interested, give some stats
Itās a revolver
I think what heās trying to say is that the Deagle would have a fire rate that is sort of slow has seven bullets sheets one bullet every second does 40 damage a bullet and a two second reload time
The gun would also probably have a fall off. Damage range of 20 m an out it would do 10% less damage every 5 m out
@polar gazelle
idk in this case the revolver is just better
The revolver is a good weapon but if they release the Deagle, theyād probably adjust it to make it on par with the revolver. Also, the revolver isnāt that good of a weapon compared to all the other medium weapons, so whatās the point in using it?
the frerate wold be the same as the revolver, but it wold do 55 damadge and have a falloff 5% every 10 meters and 65% less damadge trough riot sheals and barriers
Thatās cool but I think the fire rate on the hand cannon should be 15% slower and the reload should be 10% slower than the revolver
well that is a good idea
Because if theyāre both exactly the same then the revolver wonāt get any use I like the idea that it can penetrate through certain things but keeping 65% of its damage may be too much maybe 50% would be valid
ye but then people wold complain
Also I think the new level seven skin was a very big disappointment. I think it should just completely be forgotten and replaced with this instead.
They could possibly make a drone ability for medium or light. As I could see the drone for the medium having a heal beam attached to it so it allows for healing at a slightly slower rate than normal heal beam but would also keep mediums from not being left helpless when healing. But I wouldnāt make it a entirely new class ability more an item for them with around the same or maybe less time for recharge to that of the rpg. As the drone could heal the lowest players first but the only downside is that it kinda reveals the playerās position though the heal beam but that is really it. Or you could manually control it by pinging a teammate. The heal beam would heal around 3 points of health per second and the drone health be of 100.
A bow would be a cool weapon for season 3
dagger needs a buff but giving it a bunch of abilities isnt the route
make backstab nore consistent, give it a slightly better range, give normal slash more damage, maybe make ppl with a melee weapon move faster
As for the light I could reasonably see it as being maybe a crappy pistol attached to it with maybe around 5-10 damage and a lock on time of 3 seconds to mitigate the impact of it. But mostly I could see it helping lights in fights against mediums or possibly heavyās as the drone could help give the damage edge it needs to win or finish off players. But again the range would be limited to keep it from going broken.
oops ToT my messages didnt send earlier ig
Kinda redundant as the light is the fastest class and has the most melee options but the dagger may need some tweaks regarding back stab consistency
adding more healing is dangerous because it would be stackable
if they added a healing drone it probably shouldnt be usable with healing beam
i mean in general, melee weapons should give you a speed boost
also it isnt redundant still. itd give melee lights the chance to catch up other lights
I was kinda thinking of having completely replace healing beam but it still in a weird spot in my head regarding how it could be implemented as the nerf to the heal beams durations would be reasonable
Then again barley anyone heals and usually runs turret but I see what you mean
Wait theyāre slower when using melee?
if you arent forced to control it, this could be broken when combined with the lh1 or sniper which leave ppl at 5-10 hp and probably useless otherwise
if it could mark targets tho thatd be cool
no but a light running m11 with dash will never get caught by a sword or dagger user with dash
Honestly yeah but I was gonna have its range be limited to that of an APS as to give it some reasonable use and not cross map but really anythint that allows for pings is great as most people donāt do it
Fair tbh, the dash really dose make or break most melee options
melee users need to be able to close the distance better
giving them abilities like wall climb would be feature overload i think tho
a passive speed boost is already common in games like valo or cod. its intuitive and helpful
I think they just need some extended range, and need to use their gadgets and abilities wisely
yeahhh
had a game yesterday against a dash sword player and they were never able to catch up ToT
Nah I had a power shift match where a light with dash and the baseball bat skin for the swords was messing everyoneās shit up
I think if you give them extended range probably just like 5% 10% more damage 5% faster hit rate I think theyāll be able to compete in ranked
even then, they would never be competitively viable
they moment somebody finds out youre running melee, they can play around it easily
Especially for daggers
did ppl just wait for them to get in range? ToT
I donāt agree that theyāll never be competitively viable. Donāt take it wrong. I just think if you change some stuff around like nurfing some weapons that have longer range or giving them some buffs like I already said, would put them on par
Nah he was dashing all over the point and back blasting the snipers we had
I really think Mayle weapons have a spot in ranked. They just need some tweaking.
The sword has some use in high level Play
They should do some testing before they release big updates they should make it so you can beta test if you sign up so they donāt accidentally release something thatās too overpowered or something that would be bad
As a melee main, I agree. I think the biggest tweaks Iād like to see are the ability to run while striking and less punishment for getting hit by a stun gun
I like your idea about being able to run while striking but there Hass to be some punishment for being able to strike somebody while running. I think if you can hit people while running your weapon should have 5% less fire rate 10% minus damage.
Maybe have it where if you wiff a swing with a melee you get a slight movement decrease
melee weapons are only viable in games where ranged weapons are meant to be secondary
Wdym
if melee wasnt your only weapon, i think itd be different
Honestly if they put the work in it the dagger could be the melee weapon that can be a proof of concept that melee can be used in high level play
I understand what youāre saying if they do something like that, it would be kind of cool, but how would they implement it because if you could have an AK-47 and a sword that comes out of your pocket then whatās the point of using the sword just because your close range doesnāt mean the sword will be worth using because then you have to swap weapons during the fight
I really think melee weapons can be a part of high ranks play and be really good without having them be a secondary
The riot shield as I said before should have a wider shield around it, and should cover everything but your toes. You should also be able to run with the riot shield blocking you, but when you run it, it should have your legs exposed.
i was thinking more of like a cutlass and blunderbust or smthn
When you say blender bust, are you referencing sot?
whatnis sot?
I think something like montey from seige would be a good idea
Sea of thieves
ohhh yes like that ig
That sounds cool, but probably would be in the wrong spot for this type of game. Maybe if they implemented the riot shield like blitz then it would work.
Oh, God, let me cook as a developer
riot shield is different because you can close the gap with it
you cant close the gap using a dagger, sword, or sledgehammer tho without dash and body slam
with dash, you still have to hope your enemy cant aim, youre within 15 meters, and they don't have mobility
with bodyslam, youre still a slow target that can be sprinter away from and can be shot at easily
Hereās something that can probably fix that problem make it so if you have a melee weapon your 10% faster depending on what class you are
10% faster, medium 5% faster light 15% faster heavy
melee could be used in closed areas but you cant change weapons between points in ranked, so youd still be useless half the time
this is what I said earlier
that and better range
I think it also helps depending on what gadgets you run with the new gateway. If you catch, somebody offguard, you can make a portal right towards them.
I think a lot of this also depends on how skillful you are with my life weapons right now theyāre not really in a good spot. Theyāre just used to have fun but you give them some buffs theyāre gonna be really good.
Easiest way to balance the shortcomings of melee is to have a weak ranged weapon to swap to.
Or give up and balance melee around being in the gadget slot
If ranged weapons are bad then whatās the point
Being absolutely useless when you canāt physically reach someone + always being forced to get in the face of a team to do damage is a major downside of melee that a backup weapon would fix
I think if you just give people with melee weapons a speed boost like 5% for like 10% for medium 15% for heavy. I think it will make a big enough change to fill that gap. Also you can make them hit people faster and do more damage or wait until they get separated from their team and you pick them off one by one with the dagger
this is what i was saying with the blunderbust whatever
like a secondary ranged weapon
ranged weapons will still be better tho
even if you closed the gap faster, its generally not enough that you wont immediately be killed
I donāt like having multiple weapons. Personally, I think having one weapon and gadgets is for the best.
I think if you really just give them a lot of buffs, they can really be on par with every other weapon. Maybe you give them 50+ hell for running a melee weapon
Thereās so many things you can do to make them better
Melee will always be at a huge disadvantage when no other playstyle has moments where itās impossible to deal any damage.
this
the only way they can ever be viable is if they have the ability to close the distance and win
dagger doesnt win even if they close the distance atm
maybe hammer is different because it has a lot of utility + they can shield, fortify, etc
I think that Mayle weapons arenāt always at a disadvantage right now. There are some situations where they donāt have a disadvantage.
such as?
even ay a melee weapons best, shotguns are better
Also a contradictory statement
If you sneak up behind somebody, the dagger, you can kill an entire team or you can take away one of their teammates, which will give you the advantage in a fight
? Contradictory statement I donāt know what that means. Iām slow chat
if u get more than 2 backstabs in a game, you might actually be god
If you usually ability invisibility or dash itās a lot easier to get backstabs
Gateway is OP - And i main light.
Iām not 100% if itās OP since it just released but I can maybe see if itās OP I donāt know the stats on it though
backstab is extremely inconsistent atm
you also will only get one kill using it. after that youre killed by the other two enemies in their team
Gateway can change the whole pace and rotations of a game.
Place point A on a Vault that hasnāt opened, RUN 70m away (Somtimes cash out is closer than that) Put 2nd gateway on Cashout
If you get a good spawn - you can have a cashout started before the other team has opened there vault
If you kill one person with a backstab, and if you get lucky and kill another person on their team, or you can dash away or grapple away, or go invisible, or grenade them, or flash bang them
They can make it so you only have 15 seconds to make a gateway or they can make it so you only can make a gateway 50 m away from where you started
You can stand at 70m and through point B - so you get max about 85m
They can also make the cool down 45 seconds when you use it or 50
if you dash to get close and kill, youre not gonna be able to escape easily. if you use invis then the invis activation is slow enough that you can stop it
The Box is also SUCKED UP automatically if an open Gate way is ontop of the Vault
You can use one or two dashes to be able to kill them or use one and have two to escape or just use two and use one to escape or go behind cover the invisibility probably can work depending on how you use it like if you turn a corner and go invisible, then it may work
Make it so it doesnāt automatically get sucked up by a portal but you should be able to throw stuff into the portal still also when you open up the portal make it last for 10 seconds
Yea right now I can solo run a box and get cashout started before other team vault opens. Then my team is basically primed to steal 2nd cashout.
Itās op if you have a good team forsure
Actual teleport lol
Also spawn dependent a little bit tbf
In cashout modes when youāre defending with a melee weapon, youāre not able to threaten teams with poke damage and force them to deal with you before stealing.
If attackers start stealing, melee has no choice but to fully commit to a fight.
Or use nades ^
Hereās a way to fix it or at least slow it down make it so you canāt make a portal within 15 to 10 m of a vault or cash out. Make it so if thereās a cash in the cash out you can teleport close to it but if thereās none in it you cannot and if youāre an opening up a vault donāt make it so you can teleport close and if itās unopened or not getting opened make it so you canāt make a portal close
Pyro grenades, gas, grenades, flash, bangs, regular grenades, terret, terret, glitch, grenade, stun, gun gateway
2x shield and/or APS is standard
A well placed glitch nade š
See
It is hard tho I agree
Nothing a light with a gun couldnāt do better
A light weapon is still pretty good, but if you have a dagger, you can one shot somebody which is better than having a mag dump at heavy
Invis bomb into fight, stabby stab 1 time. Dash dash away
If you donāt get killed doing that your efforts will be undone by a medium rez.
Sure just because they have a defibrillator that means once they get defib means will come back half health and you can ping where theyāre getting rest and get your teammates either to shoot them or you go in and as soon as the revived one shot them with your main weapon
Movement, location and timing for light is more important than wtv weapon or gadget imo
Dash amd invis are so powerful in the right hands. Issue is thereās like only 4 people who are so good it feels unfair lol
These are all hypotheticals and the majority of the time the dagger light especially is dragging their team down in cashout defend scenarios
Yea the dagger damage isnāt worth the trade off range of sword imo
They need to buff the new shotty
A lot of the stuff in this game has a really high skill ceiling- the new shotty included
But itās hard for most people to use (myself included)
Interesting that they seem to approach the game with that mentality a bit
Oh God, the new shotgun feels so bad when you have your radical right on top of them and somehow it doesnāt hit them. Itās so weird.
The best one
?
They don't need to buff it. They Just neet to make it better to aim with it. The new shotty is good for damadge
Cap itās worse than lights shotty and that says something give it a headshot hitbox at least
They definitely should decrease the spread in my opinion, it just takes the skill out of what feels like is trying to be a hit an win or miss and lose gun. I can barely reliably hit shots even at point blank and at that point, I'll just use a sledge.
Itās only acceptable if you have a team to shoot your targets but at that point itās barely even worth
Itās a more precision based weapon by nature so if they let you headshot it would be good
So they Just need to nerf the light shorty or give it a 25 damadge buff in your opinion then? And make the aiming better.
Light shotty is trash heavy sa12 is ridiculous and medium is middle but you need to make it at least better than the sa at something so itās useful give it headshot multiplier and a 5 dmg bump on body shots and it should be fine
The body shot is 10 dmg short of killing meds in two shot so 10 dmg would make it viable
That good, but it is better at long range than the SA. The 10 dmg buff is good
The prob is itās targeting is mid so itās range doesnāt matter
That's why they need to fix the aiming on it
Yea so if it had a headshot a slight dmg buff and targeting buff it would be monstrous
The Dematerialize is OP because if you Dmitriy, the things that hold up the floating platform, it cannot be knocked down
What would you change about licht shotgun becouse licht shotgun rn is sa but worse at Everything
Me?
Just in general so kinda
The old light shotgun just needed a slower fire rate with the same damage
Make a throwable that reduces friction on whatever surface it's thrown on
Iād make it so itās more accurate have a 15% faster fire rate as the other dude said with the hand cannon, he would make it, so it can pierce through barricades and some other stuff since thereās gonna have so high power, and it has an explosive shot from the looks of it when you shoot it I would make it so you keep 50% of the damage on penetration. Make it so the damage fall off is about 15 m away and loses 15% every 5 m damage wise.
please bring back tracking dart for mediums......please.....you dont even have to remove them from lights......i just......please......... š¢
Idk
I think itās probably best. If itās in light kit it also does need some buffs. Itās not even that good in the first place.
im actually really sad they removed my most fav gadget
Womp womp
Actually, I was playing heavy yesterday night in ranked and almost the entire lobby about every match was using a tracking dart if they were on light
As if snipers arent annoying enough, might as well just buff them all up with more useful gadgets
tracking dart is ass
Its because you're noob at using it
single target tracking that can be missed
u dont know the right way of using it
when you could just use sonar
mhm
its not meant for tracking a small scale area, its meant to hunt players
i like tracking dart. its fun. its still ass tho
That is wild the tracking dart is complete garbage. I donāt know why you want it anyway also you called them a noob they are a higher level then you wish me they probably have more time than you in the game ššš
or you can just shoot them and get more value
like between getting sniped by a tracking dart or sniped by a sniper, ik what id choose
Im not saying shes a bad player, im saying shes noob at using that gadget
its a support gadget for the whole team to take advantage of. Not only for urself
aoe, multitarget, faster tracking that can affect peple you never saw is way better
Itās really bad
ur whole team will take advantage of sonar better
Womp womp got you there
on a small radius
much bigger than tracking dart
tracking dart can track that player anywhere on the map
So are you going to chase them down to the end of earth to kill them? Because with the sear you can use it all offensive and defensive.
if you hit them
your team isnt going to be able to follow up on an enemy 7 lightyears away that you hit either
Oh yes. It worked perfectly fine for my whole team when i tracked the guy with a vault
if thĆØyre more than 30 meters awayz your team isnt chasing them. if they are, theyre playing badly. id the person is under 30m away, sonar is more useful
Fr
Sonar is only useful when you're either defending a cashout, or trying to track players in a cashout room
vault is already shown and you dont need to track them. you can cut them off just as easily or better yet, SHOOT THEM
or to find where people are when youre attacking
or when somebody ran away and you need to find them
throw sonar and if it finds nobodyz yk they went the other way
It always drives them crazy when you track vaulters. Plus, u have multiple darts. U dont just have to hit that specific player
there usually arent more than 2 or 3 ways to go
u have 2
even if you hit them 100% of the time and you ignored the fact that it takes time, theyd still be abt as good as sonar
Chat if they buff the tracking dart, maybe it will be better
sonar needs more ammo, faster fire rate, and faster recharge. maybe a bigger hitbox too
let the player tag several people with a more skilled and less efficient gadget than donar
When i am defending a cashout from a moving platform, i always use darts to track enemies that are about to engage my team. They always hesitate all the time before jumping straight in. Its very informative for the whole team to know where ur enemies are rather than getting surprised
the cooldown isnt that long
Yes
if it had more ammo, faster cd would geneÅally be required
there are set areas that a person can engage. if you use sonar youll know just as well
you can also just SHOOT them so they either hesitate to engage or fight at a big disadvantage
If im defending a cashout indoors, it doesnt mean i need the tracking dart. I can literally change to sonar for my next respawn
That doesnāt make sense why use the tracking dart at all then lol
Sigh....i wish i recorded all of my tracking dart moments. I just dont know how to explain it to you anymore
It's not strong but thing is useful
but like
whats better? hitting somebody for 49 damage with the lh1 so they get into the fight weaker, or seeing them through walls for a short time?
Both
its not that useful tho...
Some situations it's really useful
lol if im engaging an enemy literally right in front of me, why on earth would i use the dart? ofc i'll feed him with the Fcar
It's really good in power shift, especially if you run the sniper
tracking dart takes time to use and out away. if somebody is out for long enough that you can hit them with both, you probably wouldve been able to hit them for 98-147 damage
tracking dart isn't on med anymore. ud have the lh1, sniper, or xp i youre using tracking daet
If the enemy doesnt know where i am and still searching, i'll use it first, then use my main weapon, and my whole team knows where he is. Like i said, its a support gadget, not an offensive tool
lh1 and sniper can hit at any range youre using the tracking dart
Yes. Im very well aware of that.
theres no need to use a support gadget when you can just KILL them tho
And no. I dont like playing light
U totally ignored all the things i've just explained sigh
you would rather hit them woth a tracking dart than catch them off guard and kill them
i read what you said
its not that slow to switch between a dart and a main weapon
its enough time that most light weapons can kill and a light can be killed
if not kill then leave them at critical health
its the same idea as using stungun to engage except it gives less value than stungun
If its a light, i might as well just kill him on the spot, but that isnt the main purpose of the dart. Its to tag all classes from a fair distance
The tracking number is pretty much just useless right now
if its a med, you leave them at very low health. if its a heavy, you leave them at mid health
My whole team literally hunt those tagged players everytime i used the dart. Not even bs you
All types of recon devices are no longer really needed. Theyāre just mediocre as a whole.
They even thanked me for it. No lie i swear
they track down a person who knows theyre being tracked and should have their team with them? youre basically just taking a teamfight at a slight disadvantage because they will be ready
sonar still has uses imo
helps with invis and can allow you to see where people are camping n stuff
Mediums are support class. Has always been. Im actually enjoyed supporting my whole team with useful gadgets. Now idk what to do anymore
Thereās still other gadgets, you can use to help your team like the heel beam sonar grenade
It does help with that, but if youāre smart and you know what youāre doing, you can easily figure out where an Ines with the sound keys
use aps. mines. defib. jump pad. zipline. grenade. gas. literally anything
Most situations doesnt always involve all of the enemy team still being alive. Sometimes its just only one or two of them. It really depends on the situation. Engagement is always unpredictable. No situation is perfect
Yes i always use the beam and APS. Defibs and APS is always a must for my loadout. Like i said, i only use the sonar when defending a cashout or engaging a room of an enemy cashout
I dont need ziplines and jump pads. My other teammates always use those. Its a waste of loadout if all of ur teammates are using the same thing
Just replace the dart with sonar or zip line
Im just using gas grenades or mines at this point. Not like i have the other choice anymore
Bruh
Its not fair man. This is really painful for me
All i just want is my dart back. Dont even have to remove it from the light class
Thereās always a replacement also, just try and get better with other stuff then or completely switched classes
Iām a flex I can play anything
Just practice and get better and use the loadout. Thatās good for you.
I played light for like, less than 20 times. And half of the reason was to farm those items from that cowboy event
It wasnt pleasant
I donāt know what to say you kinda just gotta get better you canāt just one trip the same kit the entire game you have to get better with different items
Well thats what the reserve is for. I dont always use the same gadgets the entire match. I scrutnize the situations and choose whatever other gadgets that fits the situation.
What do you guys got to lose anyway if i use the dart?
@wise briar what if I give u poison dart?
Lol bro, still with the poison dart again lmao
Rizz me
I still think they should add a glitch effect when the dart hits an enemy
Thatās a good idea
Yeah
Yeah its not happening ever. Embark doesnt listen
Remove the level seven and replace it with this instead
Just remove the purple skin. Its ugly af
same
No, I want the skin to replace the level seven master skin
@wise briar what do u think?
Get poison tracking and heal dart to light or medium class
Replace medium grenade launcher for explosive crossbow so u have to be accurate,it's spammy especially with more then one players using it,it's op against light and mediocre with other classes.
Get double barrel shotgun to heavy
Get heavy a power jump and smash ability
Get mesh shield to break on the sides the more damage it get so u actually have to aim where u r being shoot at
Get dagger secondary attack to be stuck to walls and have u wall run for 1.5 seconds and then u have to use dagger again to be stuck to walls and u can jump off further from walls,this may seem kinda slow but with grapple hook and dash or use cloak u can get round vertical places very quick.
Remove auto aim for dagger,it misses the backstab hitbox.
Have a fast downward thrust attack(100damage) so u can fall off from high places also a mini slide lunge,the dagger is slow and awkward but with these suggestions it's still balanced compared to auto aim,no accuracy lunge and dash combo of sword.
Man, stop posting the same thing over and over. No one wants to hear these goofy takes over and over, especially when you ping them for no reason. Get out of the kitchen before you burn down the house
@azure dawn tell me your non goofy takes plz
true
It will be between auto shot and the ks
No š it's gonna be worse than both
their best take is just the idea of buffing a dagger. Im totally not saying this because im a light dagger player.
And KS already isn't very good
No that's the best part, I'm talking about everything else
I was hoping double barrel could get the best of both
true
Thermal issue with skyboxes since launch @hearty solstice and smokes
Bro I don't like any shotguns KS is bad and auto shot is op boring
damn bug for 3 months š
Maybe have one slug and one buck shot
You can post your opinions, but it's annoying when you do it repeatedly (pinging random people) and type pissed off and arrogant messages on the side. Some of your messages already got deleted because of this
If a light goes invis and theres a skybox you just can't see them on thermal
And smoke is bugged like hell as you can see
@azure dawn tell me about the arrogant ones
I'm good, you should know, and they've been deleted by now
You just have this kind of... over exaggerated self importance about you. I think that's your problem.
Anyways
No, I'm good
I forgot dead go boom was a thing for a while š
Me too
That's not helping why bother saying if u can't give context
Is it because I say for this game not to be like cod?
I can give context, it's just too much work, especially since your old messages got deleted. And no.
Old messages to people or just feed back got deleted?
Sledgehammer can clip you through the ground if your in anti gravity. I managed to recreate it 2 times but idk how exactly it works
If you run into the anti grav cube and then use the heavy swing it happens
I forgot there was a anti gravity,I almost never see it being used
Mayhaps the AUG will be added as a full-auto scoped bullpup to heavy
it seems like it could be fun
@chilly turret it would have no recoil shotgunmilf(Ur profile name)
Shotgun milf is a new one.. but you are right.
I think a scoped AUG with a drum mag would be fun... and maybe balanced
Nono, the LMGs are the big mag weapons. I was thinking this could be a smaller mag with somewhat higher damage and big visual recoil
It could be the long-range answer but still not be able to beam people
I don't know if that would be suited to what heavy is supposed to be
That feels more like another medium weapon imo
True. I just like bullpups tbh and I canāt let mediums have all the fun!
Yes bullpups are awesome! But I just had a thought. What about a low DMG, low range, high spread, high fire rate AA12 for heavy?
Fuck yes (I am not biased at all)
gravitate towards the second option if itās not too much trouble
It's not, I will
Much appreciated 
antigravitate
cube
ill see myself out
@steel pelican troll idea but get a anti gravity dart gun to slow enemies down or just send them high in the sky lol
A woman, with a Titanfall pfp and they know guns? No way
so a trap launchpad but skillshot?
I know itās hard to believe lol
I don't know it's just a troll idea I had
do you guys prefer gas or regular grenades on your medium builds?
gas is always a good go
How good are you at video games in general? Just curious
Regular, because my friend runs gas
Iād say im average to above average. I hit some good kraber and scorch shots every now and then
I donāt take it too seriously but I enjoy being good
Oh I see, same here. The Finals was the first game I played ranked in, and I managed to get to Diamond last season
What platforms are you on? (If there are multiple)
How much damage does revolver do?
Xbox- it does YEEHAW damage
I feel like it's weak up close and weak at the distance
Emotional damage if you play RDR2
it has an extremely tight hipfire spread so itās decent in close to mid range, but the damage falloff is heavy at long range
However, it is a very consistent pistol. Lotta fun
It really isnt
Then the issue is you, not the gun.
Is it?
No it is, and the headshot multiplier is crazy
With a headshot you can two-tap a light.
Not that I can hit headshots consistently with that thing
The spread covers like half of the screen if you dont duck
Then duck (unless you're playing on console, then it might be hard to do)
Then it isnt really consistent
It's def not as good as FCAR and stuff, but it can be really good. I'd call it on par with the Model 1887 (which you can do CRAZY work with.)
I like to be able to shoot melee lights before they eat my toes
1887 and 357 are equals in my mind, very balanced and lots of fun
Naturally I want a gun that I can fire without aiming
1887
Also we can play later today if you'd like! I have another friend on Xbox who is on par or better than me :)
why is there no way to counter stuning guns and melees?
There is, but you have to like aim your gun
What would you say is the best medium build gun? Thanks
FCAR if you can aim, I'd recommend AKM if you have trouble doing so
The F car and a KM are the two best guns right now, but some people like using the model and the revolver
nerf the SA-1216
I have a therapy appointment but I might be available afterward
Alr, no pressure, but I'm here if you're bored 
the guardian turret is incredibly annoying
it just decreases your hp while you're trying to run away or get your teammate or something. And it's A LOT of damage, plus it takes a whole mag from an FCAR to get it down while it's also gonna deal you like 150 damage
Yeah, it cancels cloak while it has LoS on you
just passing by to yap for msg requirement
same
I think the turret needs some nurfs like making it do 10% less damage and a 5% slower fire rate
what if they added a poop gun that shoots poop on people
š
Turret wouldnāt be so bad for lights if lights recovered health faster. Chip damage screws them
w game
im a kraber kuickskoper and frag nade chef in titanfall 2
goo gun reskin?
True
See my comment and use it on feedback thread
?
Lights and heavies have interesting abilities but medium has jumppad and defib while hopping and peeking using grenade launchers being op to lights and annoying to deal with other classes.
Why poison go through walls and have that big of an area of effect?
Poison mine and grenade launcher with turret spam ruins the game and 2 players itās over!!!
What a joke!
Get the turret to track and show enemies only when hit and reduce the fire rate hitscan spammy nightmare and make more of a recon offensive thing.
An ability to see turrets and and mines through walls and hear footsteps near by to replace recon senses for medium but lights suffer from mines and turrets the most.
Add tactical compound bow and arrow for medium and show the distance in the scope to measure projectile distance. Make parkour more like mirrors edge game. Zip line gadget is so damn slow I never see it in game so make it faster or add a grapple hook varient gadget for medium thatās more momentum based where u can swing and zip line up faster manually.
Be tarzen spiderman I donāt know make the devs figure it out
- [ ]
have you heard of AHEM glitch grenades?
I donāt know what youāre asking about
"Zip line gadget is so damn slow I never see it in game so make it faster or add a grapple hook varient gadget for medium"
Zipline IS medium variant of the grapple!
" Make parkour more like mirrors edge game"
THEN PLAY MIRRORS EDGE
this game is the most balanced ive seen in a while. everything has a counter for everything else. ANY electronic device or ABILITIES is easily DISABLED by glitch grenades / traps
ALSO stun gun if u want to get the easiest kills in your life
Too slow people use jump pad instead
The zip line and the jump pad are very good but me personally, I like the jump pad better donāt get me wrong. The zip line is still really good. It just takes a little bit too long to set up in my opinion.
Gadget scan helps me find out what turrets to throw to disable mines and turret before they get me
U just proved my point,itās good but not good enough,whatās wrong with swinging?
The zip line still has a place you can get to places that are higher easier sometimes and Iāll see if you can zoom past the map instead of getting on a roof
"Add tactical compound bow and arrow for medium and show the distance in the scope to measure projectile distance." so you want a sniper. reskinned as a bow. if medium had anything close to a sniper it would be broken. and the revolver is a great substitute.
:D
I want a damn scope for medium to at least look long at something range and itās not exactly a reskin,itās a mix between sniper and throwing knives with bullet drop and projectile speed to think off.
U also have to charge it to get more damage
but A BOW wouldnt work
With enough damage and projectile speed it would,add explosives bolts
it would be WAY to hard to use right. especially in a game so fast paced with very fast ttks imagine. u take 2 seconds to charge ur bow and then. u get backstabbed or u miss and then u gotta redo it or die trying
SO NOW ITS THE GRENADE LAUNCHER FOR MEDIUM oh wait... thats right MEDIUM ALREADY HAD A GRENADE LAUNCHER AND ITS THE BEST ONE THERE IS?!
Think about the speed of throwing knife the primary fire would have that speed and secondary would have a faster the further range arrow
Itās too good
what ur saying is that u want throwing knifes. for medium. that explode
Not exactly explode but throwing knife but long range sniper
... are you reading what ur typing? u want to FIX the issue of the grenade laucher beiing broken. by adding a STRONGER grenade laucher that is a pain to use AND has the range of a sniper
The range of a sniper would make that thing busted š
ive heard enough. ur stupid weapon idea isnt gonna work. just leave it to the developers
ur digging yourself a deeper grave
Look i said explosive bolt to make u stop talking cause u donāt like the idea.
No I have projectile speed and bullet drop to worry about
but wait... so its the grenade shotgun heavy has but for medium with a bow skin...
OH WAIT. it has a scope as well
Just a normal bow and arrow with no explosives bolt
@icy sparrow i stg u came from fortnite
it wouldnt match the theme
U like playing noobtube with grenade launcher being annoying the fine,at least add something new to the convo instead of complaining,u got a better idea?
ill stop shitting on ur weapon idea once u convince the devs its a good weapon. cuz trust me that will RUIN THE GAME. instead of fixing the problem ur ADDING TO IT by making a substitute to the broken weapon by making a stronger version.
if u hate the grenade launcher use the aps turret
I was just winging it with the explosive bolt part but u at least have to be accurate with it,I donāt camp with aps
thats what i said at the sstart. everything has a counter u just gotta look for it
i dont even play medium. i MAIN light. heavy is goofy and medium is dogshit after the nerfs
i do have a better idea that ACTUALLY WORKS. it would be good to allow the GRENADE launchers to DESTROY the environment
Same but medium is boring so I suggested something interesting
Use explosive mines with launcher to break walls
thats dedicating 2 slots to destroy something. with heavy his whole kit destroys
Lol thatās what heavies r meant for
also with the new gadget dematerialiser u can now break walls and play around them as cover which is a GREAT way to add "destruction" to medium without actually giving them destruction
What about having a crossbow with 6 explosive bolts to replace medium launcher so u have to be accurate and not peek and hipfire spam?
that could work to REPLACE the original weapon yes
it would be like a dmr with explosive rounds. but the radius for the explosion shouldnt be large to encourage taking time to aim and hit shots
Itās faster and does more damage with direct hit and stick to walls for a delayed explosion so u cant spam it near lights,u get a scope and everything
Itās skill based and has more wall destructive abilities
Look at farcry4 auto cross weapons,itās based off of that
is gateway good?
If u like it then yes
Itās right now really good
what is best build for light?
A XP 50 or M 11 gadgets, Pyro grenade, sun, gun vanish bomb, or instead of the Pyro grenade gateway portal if youāre in a team or you can use gas grenade or really anything you like in that slot your ability should be dash @fallow otter
yay
hmm ok thanks
Lights and heavies have interesting abilities but medium has jumppad and defib while hopping and peeking using grenade launchers being op to lights and annoying to deal with other classes.
Why poison go through walls and have that big of an area of effect?
Poison mine and grenade launcher with turret spam ruins the game and 2 players itās over!!!
What a joke!
Get the turret to track and show enemies only when hit and reduce the fire rate hitscan spammy nightmare and make more of a recon offensive thing.
An ability to see turrets and and mines through walls and hear footsteps near by to replace recon senses for medium but lights suffer from mines and turrets the most.
Add tactical compound bow and arrow for medium and show the distance in the scope to measure projectile distance. Make parkour more like mirrors edge game. Zip line gadget is so damn slow I never see it in game so make it faster or add a grapple hook varient gadget for medium thatās more momentum based where u can swing and zip line up faster manually.
Be tarzen spiderman I donāt know make the devs figure it out
- [ ]
Help me get these ideas to feedback thread
are we really going to have this conversation again?
turret spam aren't op, heal Bean spam is the real problem
depends on your team
Use data reshaper if you have a problem with turrets. Youāre just bad if youāre complaint about turrets. Hell glitch grenades work too
I would like a gun that throws me backwards when I fire it, like the noisy cricket from MIB
i would like a gadget that can turn you into a prop
glitch grenades are out of the arguement as aps
I hate to say it but maybe aps needs a small nerf
oh or make magic gadgets like a fireball would go hard
yeah it needs a life span or amount of things it can absorb
as like most of the time before it breaks you'll have another one, also if the medium has any brain sells their turret won't die as they can just pick it back up an place it down again full health instantly
Season 3: Dungeons and Dragons
YES
sign me@up
So playing this second season I realized something: heavy became literally ass to play compared to light or medium. I used to main heavy but now with this update it makes it near impossible to compete with mediums or lights with their new gear. Now Iām moving to either light or medium depending what I play and thatās literally all you see now lol. They nerfed heavy to hard.
Bruh what heavy is easily the best class in the game.
medium is, heavy is second best and light is straight ass
you are playing heavy wrong then or have awful team mates
hi
fucking nerf double beam on a person wtf is that
wtf is double bum?
Beam
2 heal beams
They can make it so say if someone has two healing beams on your team, the healing beams to 35% less healing or 25% less or you can make it if you use both the healing beams on one person makes it so it doesnāt work as well
Itās still really good you just need to be good at it
i think a person should only be affected by a singular beam at once. so you can run 2 and be fine but if u both heal the same person that person only gets healing from 1 beam or they both do half or smth
i do just play with randoms lol.
Thatās good too, but then people who only use healing being, wonāt be able to do anything with it only in certain situations
yeah i prob just got to get used to countering the new gadgets im still not used to.
yeah ig. I got a guy down to like no health and both his teammates popped a healing beam on him and it just was insane i couldnt out dps it
When that happens happens, just regroup
i tried to run and all 3 turned to guns and killed me lol
Use your gadgets like jump pad or flash bang
honestly
fuck lights and their damn smgs
Yeah they do get fucked instantly with their low ttk and low health
Thougj if you using shotgun lights would destroy you
For medium, do you this the famas is good or the heavy AR is better?
I can't tell
Low TTK? I want whatever youāre smoking mate
yeah their whole shtick is being able to secure a kill quickly
Well light only has a fast ttk against other lights
Otherwise the other classes win every gun fight if the light hasn't stunned you
Lights can also melt Mediums pretty good
all classes can
Yeah but medium melts light quicker
not if the light has any skill (they donāt)
Go look at the spread sheets for ttk times
I mean of course you should try to not engage them from the front
wait I read this wrong hold up
THIS is what I thought he was saying
But yeah when I play Light I try to only attack them when they dont directly face me because then yeah you get melted
do you guys think that the mgl32 is viable compared to other heavy weapons?
Too niche so I would say no
did they mess with grappling hook in s2 asking for a friend
Not that Iāve heard
i knew it
What's the limit of the anti gravity object size?
Please nerf or give the heavy class the stun gun light class doesn't need it
or just- remove it
Why on earth would they give heavy stun gun?
Stun needs a rework not a nerf anyway
h
Honestly I think it should be left alone.
Yeah its really not as annoying as people make it out to be
Itās annoying when people overuse it and crutch on it for kills they couldāve gotten without it
I've found a troll light setup: tazer, flashbang and tracking dart... How to drive people insane, that's the answer( fun fact: they don't taze you to kill you, they just taze you and run away...)
Gotta run cloak with it as well
It depends, you can dash looney tunes style or Spider-Man your way with grappling hook as well
xd
Make like a glitch barrel because every grenade has a barrel version
Whatās the best weapon
fcar
defib
Ok
then whatever else you want
Thx
Help; Fatal Error: Build request failed
I feel like the famas bullet dmg should be increased by 1
Sa1216 nerf noooš
And a well appreciated glitch grenade buff
Glitch grenades sound dope now
Will glitch trap trigger if theyre inside a dome shield when its deployed?
The finals blinding mine (basically flashbang but mine, blind everyone around it upon impact, the farther you are the less time the effect will last)
nope.
Why does melee weapon ignore the riot shield block? Literally any damage goes through the shield
the amounts of noobs spamming cl-40 needs to
please remove the crutch that is the stun gun
heavy as a class is a crutch
if heavy is a crutch, the sr84 is a wheelchair for campers
day 7 of asking for a 50cal wepon like deegul or som 50cal ammo
did the patch change how melees work? it feels like my crosshair locks on to the middle after i hit the dummies with any melee but not guns in the practise range(did not test it in normal match yet)
rip SA got a nerf again
it needed it
you can still two shot lights, three shot mediums
Nah the FAMAS needs to do more damage
Or at least more body shot damage
Me and some friends did a bunch of testing and the FAMAS just canāt complete competitively against weapons like the FCAR. I love the FAMAS and would like to start using it in ranked. Tho I would understand if no change ends up being made.
I love the famas
i change did happen, they fixed visual recoil not working as intended which made it worse š
I havenāt had a chance to play with the update so hopefully that helps
it has a ton of horizontal recoil on burst 4 and each burst followed by it
Oh ok thatās not so bad
well long range it's no longer good
and doesn't compete close range so idk what it does now
me and my friends can do some more testing to see if it changes the competitiveness of the weapon
That was what made the FCAR so good
It could fry at close range but also take fights at mid to long range depending on your aim
Iād say more mid to close range, thatās where I find myself more often than not while using the FAMAS
yeah idk why devs made the fcar just better, and then nerf the akm harder than the fcar, wacky balance
Right, but to be fair they canāt change everything we ask for. I personally just want to be able to use something other than the FCAR and not suffer bc of it. Like I like the FCAR itās just over used way too much at this point being used by 7 out of every 10 players (we did some asking around our community)
idk tho, I think in a game like THE FINALS there shouldnāt really be a āthis is meta, use thisā kinda thing, but I also understand it hard sometimes with balancing and all of that
how you guys like the heavy shotgun nerf
i think the nerf is very strong, shots to kill light is still 2 but you need 2 solid shots, otherwise you need 3 if you miss a little bit
combined with RPM its really big nerf but its still good enough to kill stuff
does reloading weapons while scoped take longer?
i'm fine with a meta i just wish the meta would actually change
I mean there's the new shotgun
Yeah no I completely agree, itād be kinda nice for the meta to change even by just a little
Buff heavy weapons 
š
Am I going crazy or does the m11 cook now
Why the fuck do i always get a lobby with noobs and the game is already as good as done? š¤¬š¤¬ fuck that shit. It aint COD!
Wdym it slaps already
I explain it more in detail in my last messages
Hey itās gonna be ok man, we understand your frustration but please keep the language to a minimum thank you!
@pallid ether welcome to Holland. This is how we talk nowadays.
@sharp dragon unfortunately no this isnāt holland. I ask you again to please keep your language to a minute standard. Much appreciated
Fuck this shit!
watch your tone
What is best weapon for gyro aiming? I tried a lot and figure out that long range weapons are problematic because accuracy is destroyed by auto drift regulation. Its just recentering all the time when i try to aim precisly. You cant basicly aim with rly subtle wrist move because its negate by game software (or my controller is damaged idk). Is model 1887 good on gyro? Any other vialable options? I would like pick something that can benefit from gyro. Famas on 10-13 sensitivity was fun but only for close distances.
I play on ps5
How much damage does a melee do?
It surly feels more consistent
Fix your attitude and make some friends
^I'll be taking this now š¤£
I stole it like half an hour ago š¤£
Nice, gotta keep the cycle going
mmr
I love dagger
it's like dark souls š
Should had blocking for Sword it s will be perfect
Hey, I just saw a video where it looks like a light can throw and instantly melee his breach charge dealing damage but not to himself. Is this a strat that anyone has heard of?
M4
Ye
make it so each time it absorbs 3 items. it goes on a 20 second cooldown AND make it so when it IS active it has a bright light flashing or a laser beam showing its AoE radius and when its disabled / on cooldown the light is gone. similiar to how the turret has the light and with mines
20 sec is too long i would say at most 5 -10 sec
make like a glitch barrrel because every grenade has a barrel type
Sonar barrel too while they are at it xD
Or just shoot it ?
yeah BUT it erases ALL projectiles from existance with ZERO cooldown its a bit MUCH
Yup shooting aps is the play, however, it works 100% through walls so u can just box it with heavy barriers so its still op
dafuq?
I think that they should at a bow for light
have you been smoking?
Chill, probably a kid
Heavy charge go brrr
i am 13
Its the only counter, heavy flame+charge
Youāre cool, enjoy the game bro
You say op but imagine defending a cash out and the opposing team is all running grenade launchers and ur aps has a limited count on how many it can block, everyone would be crying for grenade launcher nerfs when the heavy and medium are making it impossible to move
Then apply a second aps if the enemy team is relying more on projectiles
One grenade launcher clip and your aps is useless and then ur entire team is dead oh yeah
Thatās too many nerfs but I like the direction
Does any else wish we could switch between reserves in ranked
Either a good ammo count or some form of short cooldown
I think you give it limited count but give it a huge clip
i like the gateway its so fun to use
Making a PRIMARY weapon 100% useless is busted, i see a medium / heavy running grenade launcher and i drop the APS and he cant damage me, then i just pick the aps back up after the kill
An arming time for the APS could solve that ridiculous situation
Doesn't really make it useless though does it, your team is there to push them out the range of aps or even break it if you're running a launcher
Honestly yeah, that's a reasonable change so they can't shut you down if you are chasing with a launcher
I see an heavy with rpg, aps down and easy kill too xD
This season I feel like I'm getting shredded by lights with stun guns. I remember winning those 1v1s but Im losing every single one today. Did anything change with lights or is it a skill issue
love gateway
Might just be bad luck. I feel like it's about 60-40 for me. If they catch me when I'm already distracted or are good at staying out of line of sight they got me.
DAY 2 of sharing my updated feedback about the game until someone at embark sees it (feel free to share any brainstorming ideas): https://docs.google.com/document/d/1ZXv-knucg7a3zmLnR6XdTihPMGaz1-7Rk8AwcpBApno/edit?usp=sharing
The light players are evolving bro. They wiggle so fast now that I can't every hit them
For real. Make fun of me for using the flame thrower all you want, but I'm tired of Neo dodging my bullets and fileting me with a sword lmao.
itās not even lights with stun, itās just their ability to move around so fast while doing so much damage
Yeah. It's fair cuz they also get deleted by a stiff breeze, but man a good Light is hard to deal with.
thatās true, before i got in better lobbies i could kill lights even if they stunted me from behind
I think the damage/mobility would be fine if invisible wasn't so strong. I think invis needs a soft rewor
itās just that invis isnāt visible enough when thereās so much chaos in the map
current aps can render an entite team useless...
3 heavys with grenade launchers? Sure, yappanese checks out
youre the one who proposed the idea of a full team using grenadenlaunchers already dumbass
How tf does it render an entire team useless ?? Are you stood purposely throwing grenades into an aps? Use your brain
If the whole team has that little variety, I feel like they deserve to be hard countered. APS is annoying, but I think it's fine as is. It has a limited range and low hp if you shoot/smack it.
can anyone explain why they nerfed a shotgun nobody used at least that ik of
im not sa lover so