on mouse using the shotgun we dont have that we gotta litteraly click everytime. that is why i play with pc only players because controller players get aim assist and u can get bottons to help u double tap. ofc the shotgun with be OD becauase people cheat. dont blame the shotgun blame Controller aimassist and the rigged things u can get for it. \
#💣┇weapons-gadgets
1 messages · Page 10 of 1
OK stfu I play on keyboard mouse holding the bloody mouse button down it will autofire unless your mouse or game is broken
"ok stfu" are u woman? i have never tried to hold my mouse down. so u guys are litteraly crying that u want a shotgun to be the same damage as a smg and every other gun. okay i am gonna go to the gun store tommrow and be like yo can u make this rocket launcher the same damage as an assault rifle for me.
In what fucking world does typing stfu make me a woman? What
I partied up with @Matimi0 for some epic rounds of The Finals and discovered a heavy class build that is INSANE...
#thefinals
those multiple people isn't #heavy-build-main that's for sure
watch this guy delete entire teams on his own with the shotgun
because why would u start off a sentences like that lol. its cringe giving i got my nails done honey.
because why not
you're just being straight wrong
bro they all have health what do u expect.
the shotgun is literally fully automatic, do i need to record myself holding down m1 and the gun autofiring or would you just say i'm using an autoclicker anyway
boot up practice range right now and equip the shotgun and just hold down the trigger
it objectively is automatic, you have to be trolling, nobody is this stupid to deny reality that becomes obvious within 2 seconds of using the gun
it's like me saying the akm has 10 round mag, you just know from any amount of gameplay that that is so incorrect that the person saying it is a moron or a troll
but look in the video it makes sense close range combat it dose a lot damage far range it barely dose anything.
me using heavy shotgun for the first 30 seconds in practice range during cb1
yeah i gotta level up to get this shit
bruh
also i should add, in real life no matter how bulky you are if someone shoots you once in the chest with a sniper rifle you are dead, do you want the light's sniper to do 350 bodyshot for realism?
the sh1900 dose more damage thou.
we should make ak do 170 damage for realism as well because that's how it works in real life, at most 3 shots to kill someone
Yeah but the reload time and it's ammo capacity is 2
iv litteraly been saying the snipper should be atleast two shots the most i dont know why its 3-4 on full health. so look if they buff the shotgun then its not gonna be a shotgun no more.
the rpg does even more damage than the sh1900, that doesn't mean the rpg has a better ttk against a full health heavy
do you mean nerf? literally nobody wants the shotgun buffed except you
no way the rpg only kills lights with one hit if hit directly the rpg normally takes half health away.
you realize this is a game about holding objectives inside of buildings right
it deals 180 it only one hits lights
if the enemies have to come to you a shotgun is always in its best range
and you can collapse foundations of buildings to make it a giant rubble clusterfuck with no way to shoot from a distance at all
Fr if they did you'd have to be dumb to not to pick heavy
or are you seriously suggesting to me that a class with a 400 hp dome shield and 1250 hp mesh shield has no counterplay to being caught out beyond a shotgun's effective range?
if you can't shotgun someone you can instantly throw up more than 3 heavies worth of healthbar to buy yourself time to walk at someone or to walk around a corner so they have to fight you at close range
but u gotta understand the game has all the tools to take down the heavy builds with the shotgun everyone wants to play tank while a light build an medium no one is picking there targets carefully if ur in a gun fight and going after the heavy with a sa12 first ur gonna get picked off from his teammates u guys are pushing a heavy look at his video ovsly ur gonna get demlished
bro clearly has never been in the practice range
hold up i'm confused here someone explain wtf he wants
what do you mean "picked off by teammates" the heavy in that video ends a 2 cap quick cash round with 26 kills
i nthe video those guys are not even hitting a shot on him u realize that he is showing his good games where he is getting bots.
The damage output is so good you can just not worry about dying at close range
the teammates are not the ones picking people off, the heavy is the one near-invincible deleting entire teams without needing to reload
Or the game
Unless rpg to face
13 kills per cap which means 3 teams wiped per cap, by himself
when u first start off ur gonna do good if u naturally a FPS shooter once u get into better lobbys stregetic players u see the diff.
i'm still confused as to what he's suggesting
"strategic play" means higher affinity of forcing close range fights which means the shotgun gets even better
only in moron lobbies where the heavy has no idea how to destroy terrain to create cover and force enemies closer, or to use mesh shield to buy time to close distance
He thinks the SA1216 needs a buff 🤣
Jeez
only those idiot heavies think the shotgun is bad because they cannot get into range
ur bullshitting everyone in the discord if u think that @chilly geyser put the loud down and play the game on any class for any amount of time and u know the answer to that
all 3 heavy specs give heavy a very good way of closing range, moreso than even light's abilities
Mfw when I can't snipe people from my tactical perch atop a crane with the shotgun 
yes, even goo gun which is pretty terrible at least lets you create cover
hell light's most powerful (arguably) invis is gone if u take ANY damage
LMAo they are litteraly all playing like bots he has the 2nd camo for the shotgun he just started the game when it launched.
Weapon: we can currently only change preset weapons.
Suggestion for weapon: Let us preset an overall build for each weapon, separately.
So we can switch between build 1 and build 2, which gives more variety for various situational strategies
people use multiple weapons in this game instead of nolifing a single one for 2 weeks
light should not have access to a shotgun.
And your always taking dmh from SOMETHING
explain
There’s very little counter play to a invis and shotgun
when i first started the game i was playing with bots i was averaging 20-30 kills after awhile i dropped to the avaerage of always having 10-7. when i started playing with players that play as aggresive as my gameplay.
@sturdy merlin no
It’s just bad design
always getting 7 kills in quick cash?
with the fucking autoshotgun? holy shit dude
theres a distortion effect so pay attention to your ears. the shotgun doesn't one hit anything but another light and u have hella util on any class + better weapons to kill a light
you can get 7 kills as heavy just by nuking people with c4 repeatedly and not even using a primary
bad design or mald?
That shi is almost impossible to see when you outside on a sunny day.
there is no weapon in this game that can kill a light before the refire delay on the double barrel shotgun
i dont play quick cash i play tournaments quick cash is to easy.
the "doesn't one shot" bit is literally irrelevant, you will always die unless they miss
even the heavy funny autoshotgun is basically tied
Bad design, exactly what Overwatch spent 7 years to figure out with sombra just copy them
invisible snipers and invisible shotguns are always pretty cringe from a game design standpoint
not overpowered necessarily just very not fun to fight
im litteraly now finding out i can hold down my left click n get auto. they should change it to where we have to click to shoot every shot they would make it more harder.
I’d say shotgun and invis is op sniper and invis is fine
Explosive mine
this guy supposedly has white camo on the shotgun by the way
Bruh what is this
white shotgun and he has not held down left click a single time in like, over 150 games
Huh??????
trying to have a nice convo but i'm at a loss fr
so yeah he's absolutely just trolling
WHO IS THIS DUDE?
im telling u, u guys must be in noob lobbys because the guys i face are good. when i stream u guys should tune in and see i would like u guys to see u can get much done with just typing.
Not possible

says the guy finding out about holding fire
Yeah, trolling
fires an automatic weapon semi-auto
still does decently with it
wants it buffed despite firing it at way below its max rpm
dude watch my Vods on twitch i webcam my mouse i am litteraly clicking my mouse everytime loll.
Fr so dumb
no but the dbl is inconsistent. abt the invis combo u can't force everyone into one class or gun type on a certain class atp
imagine if tapfiring the mp5 still let you frag out
and then auto was even better, and then you wanted the mp5 buffed even further
we're not checking ur twitch
How are you still on this bro
i am not trolling go watch my VODS. my twitch in litteraly in my bio, i dont need to troll.
i hadn't answered it before homeboy hit us with the tap firing my fingers can't keep up lmao
i really hope the first vod i see has you standing in an open field hipfiring at a guy 50 meters away
bro why are u so weird stop typing i am trying to prove a point i am not trying to get promo i twitch i barely stream for long periods of time.
I'm not surprised you don't do well with auto shotty considering you don't use it properly
i play like a tank u cannot shot me gameplay like mines.
hes running charge/pyro/frag/rpg
not either of the shields to close distance, not c4 which is the strongest thing in the entire game
he’s got quick play brain
Frag and pyro w/ heavy is waste use the dome shield and c4
it’s terminal unfortunately
I think hammer is funny.
It's fun to play yes

Is that his twitch?
yes
he probably goes for headshots too
Bro no wonder he ain't getting kills
but look at the damage thou it barely pepper'ed him up
he then runs toward the cashout in a straight line, literally into a triangle formation of the enemy team, and gets shot to death from 3 separate directions while reloading for no reason
ITS REAL
you are actually mentally ill
You need dome or mesh shield to be effective
but do u see how they are playing thou, look at the big picture u guys just want to yapp. look like the big picture guys ty time is precious.
masterful positioning for a weapon that excels in 1v1 scenarios and requires short range
bro has a goofy crosshair
wide ass dot
dude u know very the gun is not as strong long at how many hitmarkers i am getting.
look at the close range battles.

Then stop running frag and pyro nades as a heavy and equip a dome shield
runs onto 2 gas mines
loses half his health
misses a medium 4 times
dies
wants his weapon buffed to aimbot for him???
even if the gun did 3x as much damage he would've lost this fight
look at this medium's hp after he fires 4 shots at him
dude wasn't even at any amount of range
bro is literally running it the worst way possible
he just utterly beefed all 4 shots and got him with the very edge of the spread with the third one
where he at now that you're posting proof of his assness
there is no buff other than making the shotgun oneshot that would save this
Tugboof learn to use a weapon before you say It NeEdS a BuFf
bro is asking for 350 damage per pellet
bro on the other spectrum of the community that asks for nerfs without getting good
i hit all my shots wat are u talking about he kilt me with half a clip?
I don't think it needs a nerf
do you want a screenshot of all 4 misses
"hit"
not all the pellets you brainlet
also he killed you with half a clip because you stood in gas for 5 seconds and lost 200 of your health
oh my fucking god i paused it after that, but he gets defibbed, gets in a 1v1 with the guy again, and hits him only 1 time again
these are good players i am playing aganist the video u showed me is people just genuinely coming to this guy with they guards down saying "kill me for content"
bruh u guys are just haters at this point i won like 2 tournaments that game n thats a Vod wen i was tired at the end of the Vod i said i am going to bed i was half asleep still hitting my shots.
"hitting my shots"
you guys are looking at the points where the game was not in my favour not the important parts LOLL ??
i'm totally hitting my shots guys
look at how accurately i'm aiming, the gun is just bad i swear
the best gamers dont always hit there shots wat are u talking about.
What?
That is factually wrong
you hit this person with a shotgun 2 times out of 8 and they weren't even good hits
the guy wasn't even- he didn't even have good movement, he just held a strafe key like a practice range dummy
dude i am hitting shots across map in the sky all the time i get lazy, plus as i said this VOD i was dead half asleep.
alright then
get a vod where you aren't sleepy
it's easy to hit cross map shots because it's a shotgun with spread, you do like 5 damage at that range
the whole point of u guys watching these vods is to state that, the content creator was playing aganist bots n he had good games with bots to show forth the shotgun looking godly it is not at all.
Are these the only vofmds showing this gun being used?
it's the only gun he uses, implied by the camo being white
i have plently of vods my guy.
alright then
which one isn't ass gameplay so you can actually defend how "bad" the gun is
“watch my vods”
“no not that vod that doesn’t count”
brother it’s okay to admit you aren’t good it’s not the end of the world
And he told us to check his twitch for proof lol
different vod
Why did you level that gun up of you're not good with it?
what’s worse, dedicating so much time and not improving above this level
or this is improvement from where he started
I start cackling every time I see one of these
But seriously tuhboof use your beloved sledge as you said it was the best I quote "gun" for heavy
sledge probably best gun on him because he clearly is not a mechanics-focused player
only if he actually knows how to play the game
what is he AIMING at
Not like it's hard to hit with it either it has bug a
Aoe
this is fast pace gaming wat are u talking about i know u are a oldman LOL ^ \
the literal only time i can see him landing consecutive hits is when he's at long range
says the guy with old man aim
like, long range to the point he's doing less than 1 pip for each shot so effectively doing nothing
its called killing with high sensative i play at 1400DPI plus max sensatative.
bro i play at 8k that is not high
why are you playing at high sens
icarry every game. i was in a squad we on 5 games back to back from consistantly sweating .
bigger number better aim 
he probably means 14k
show me ur mouse n keyboard settings.
he should go to 26k
they need to add in AIm in ADS>
you need to learn to aim
bro is doing 360s every time he twitches, no wonder his aim is garbage
actually i wonder if the bug where if you spin too fast the game goes black
-level
wrong command
wrong channel
this one medium made him shoot the shotgun 15 times, and ultimately his own medium got the kill instead of him
15 shots for 1 medium at close range with the heavy autoshotgun
fucking outstanding
What command and which channel I have to go?
you'll find out in #🏆┇rank-check
i'm going to leave it at this because i don't want to keep shitting on him for being bad at first person shooters
bro is getting free xp dunking on this noob
but christ, dude, if you were using any of the automatics that require actual aiming competence instead of doing damage in a cone, you'd be doing even worse than you currently are
don't blame the shotgun when you're like 15 degrees off of shooting people in- i want to clarify this isn't me fast forwarding through the vod, this is every single fucking fight
Let's talk about how bad the throwing knives are
i mean they're kinda ok
he's not choking once in a while, he straight up does not land consecutive shots a single time
without the initial delay they'd be good
no reloading and can 2 shot a heavy
4 shot
i mean it shoots 2 at a time so sure
Fr without the wind up between clicking snd firing it can be good
bruh i would carry u everygame u would not last in my lobbys.
make throwing knives a single projectile with the same damage and they instantly double in usefulness
not with your bronze ass aim
and bronze ass loadout
i get like 17 kills with the scar and in my lobbies the enemies don't fumble around for like 6 straight seconds while i miss them 13 times
this is how i know u do not play fast pace no competetive games at all. the reason why i miss like that is because i am turning n seeing my where abouts not just on the person i am trying to kill.
True, but also the windup on secondary atk is way to long and yo7 have to predict when you goanna need to shoot
@kindred arrow i'm gonna steal those screenshots and post them in #heavy-build-main
lol k are u on the game rn @kindred arrow ?
let's do some math:
the autoshotgun does 90 damage in a good shot
a medium has at most 250 hp
90 * 3 = 270, so 3 good shots to kill
you fired 15 times and didn't even get the kill, so at most you had 2 good shots
which means your accuracy rate is 2/15 or 13%
there is no game where a 13% accuracy rate, not even headshot rate but accuracy rate, is remotely competent
See if your not shooting directly st the person they aren't actually goanna diiee
Not counting the fact that most of the time people are already damaged somewhat
thats a game i was half asleep i was teasing around. an these guys move fast as i said the best gamers dont always hit there shots.
this is like asking for an RPG buff when you aren't hitting shots
i'm talking about this 1 specific medium who started at full health and who he did not kill with a full magazine without help from his medium
why are u guys such haters i would not enjoy playing with u bruh, ur here talking smack for no reason u sound like the world hurt u now u hate everyone.
bro just watch me stream tommrow.
we're not hating
you're just objectively wrong
the point is, learn how to aim instead of asking for balance adjustments to already overpowered weapons
But that's EXACTLY what your doin
wen i am actually awake an full. ur watching a stream where i clearly said at the end " i am going to sleep i am too tired"
who are you checking for brother? after you miss the 5th shot everyone knows the guy doesn’t need help with you lmao
the shotgun could do 200 damage a shot and most of these clips would still have you die or take forever to get a kill because you just can't shoot straight
ok let me pull up a third vod then
bro all i said was the shotgun dose not need to be less damage and stating the facts that is all i am doing. now soon as i mention twitch everyone is talking smack n no one in this convo streams nor have no clips of anything but judging one game i was dead asleep on.
in what world would you think that 104 per shot needs more damage
you are just baaaaaaaaaad
loll bro i do not hate on everyone ever since i came in this discord i have been positive and promoting people. you guys act like u let the world tell u who to be an how to act.
fortune cookie ass dude
show us ur states ?
Were just trying tell you that the shotgun does NOT need a buff
bro all i am saying join my lobbys lets see how good u know.
bro i am just saying
we don't need to
it's the best heavy weapon
that is the shotgun states.
im not playing on NA servers i wouldn't be able to move
how about you post your kdr then
as irrelevant as kdr is when you main a class with several oneshots
i litteraly play with console players as well. an i still do better.
bro is actually thinking playing against console players is a flex
that makes you worse console players have disadvantage bro
aim assist does not account for everything'
console players have aim assist loll.
MGL32 is above S tier and no one can change my mind
you're the type of guy who needs aim assist lol
it isn't a flex
loll wat bro aim assist is like having aimbot i am not hating on console players but u do get aim assist i mean everyone have their own play style whatever floats ur boat but pc players we have free aim.
i heard someone in here wanted to buff the heavy shotty...
bro actually thinks aim assist= aimbot
there is a video on how aim assist is so heavy on every game.
maybe he should swap to console to have an advantage...
this is not me hating this is facts from the console community.
this game isn't every game
doesnt make it better. aim assist is for bridging the gap between input methods.
Ppl that complain about aim assist have an issue with game competence 🤷
honestly i dont even care if they lesser the damage for the shotgun i will still use it.
yeah cause it wouldn't affect you cause you only deal 13 damage per shot
here's some reasons why controller is disadvantage:
we can choose how fast we move out mouse.
more keybinds
able to press more buttons at a time
since iv started the game i have been playing with console and pc players there is nothing wrong with console players. but they are granted aim assist which helps them lock on to an extent, there is nothing wrong with that as long both parties are getting their worth and happy and playing truth fully to their potiental i am cool with it.
you try playing on controller bro see if you can keep up honestly
I agree, tho i dont see how that goes against my statement
Controller fs at a disadvantage on this game
fat disadvantage.
i was not complaining at all i was just saying.
Either way u dont need aim assist if u give your enemies PTSD with an obscene amount of explosions and have them scurry through the ruins of what once was a pristine map
i swear to god someone broke ur heart.
and i swear to god you never should've said heavy shotgun deserves a buff
14 buttons on the average xbox and playstation controller in what world is that not deserving of a little extra help
icorrected my self i said it should stay how it is. as i said i do not care if they do lesser the damage i am naturally good with every class.
"naturally good" 😂
there is nothing wrong with console players but all im saying just look at the aim assist states on utube.
it doesn't compensate for the other big disadvantages
imma go make some gingerbread now, bye
loll.
show some clips bro.
Omegagigachad
someone already sent screenshots of you hitting those shotgun shots
That is just gingerbread
bro u need to stop hating. it is actually bad for ur long lasting health my guy. u did not even show one clip of u
imagine caring about health in the long term
its an objective fact that you're awful at aiming, why should anyone take into consideration your balance opinions when you can't even hit your target
lol ya man u need to stop being so miserable u need like therapy. because u want to be right but u know ur wrong. i am here to prove that i am in better lobbys sweat lobbys so it takes more to handle. but ok man if by u shaming someone else makes u sleep good at night then do it ; )
loses argument
"you need therapy"
why would we be arguing this was so post to be us stating facts nad bringing proof to the table iv stated multiple times my rights an wrongs n dished out my rights to who ever stated it and their wrongs.
Bro can't hit with the easiest weapon to use in the game 💀
i legitimately tried to find one good clip but all i found was you hitting 1/8th of your shots
you didn't oneburst even a medium the whole time i was watching your vods
I have a really cool idea for seasonal props with cool and unique effects, that only are around one month out of a year, where would I post this?
loll u guys man interesting's, very good at going backwards. have a good Night will sure be streaming tommrow if u guys want to talk smack when i do good peace 🙂 ❤️
stating facts
the facts provided by said person some hours ago
When riot shield works its so fun
riot shield chad
Damn they getting bullied
I get bullied by heavies though
just casully block their explosives
Nah but if a single heavy is focusing me, especially with the shotgun, I cannot do anything except pray
If they charge its gg
just break their ankles
Helps when he cant aim
helps that i'm just walking left and right and left right in front of him
wrist breaker
im just saying i use all the tricks in the book to avoid damage and anyone who can aim with that thing destroys me
hello, can a charm be attached to different guns at a time?
I was the cash vault as my primary
Yeah?

What's does it mean that goo can't block people now?
they just fixed an issue where goo could block the player
Explain it better
@buoyant spade @still turtle @rocky marten
ig people got stuck in goo
hooray, mines have been nerfed finally as well as rpg
Let's say you're the heavy trying to goo up a point. You could get yourself stuck in the goo itself to where you couldn't move until you destroyed it. So it sounds like there should be less instances of that happening. Goo is supposed to block paths but it isn't supposed to entirely prevent people from moving.
Hopefully thats fixed. was a pain even with the goo barrels aswell
Guys, I want to ask you something, I know it’s probably already been asked, and so it’s going to be the dumbest question ever, but will weapons attachments be added?
I really want a gas mask for the Light class, Heavy and mid can tank trough it but light has a hard time. So a gas mask would be funny.
tayht would actually be rlly cool
So this is my thoughts on the new patch notes: (Key points)
-
Heavy shotgun. How is this thing not nerfed yet? Someone on the dev team is a shotgun main and doesn't want their OTP weapon to get nerfed. Please nerf this weapon, how is it not nerfed before the flamethrower???
-
Rocket launcher is still the single best weapon in the game, although takes slightly more skill to use now.
-
Shields got some well deserved nerfs, still absolutely insane the devs doesn't add a cooldown on shields. The fact you can put it up to avoid damage and instantly put it down right after to do your own damage is mental and stupid.
-
Mines doesn't 1 shot lights anymore. Good change. W.
-
AKM buff. Why? Fcar and AKM was somewhat on equal footing before, now the AKM just seems like the absolute most desirable weapon unless you a have 240 fps monitor.
Overall, small nerfs to heavy that change next to nothing outside of quality of life. Less light 1 shot with mines, rocket launcher still 1 shots but needs to actually hit you now. Hoping to see more nerfs to heavy coming, preferebly to the sheer damage numbers they can output. It's a role made to tank and stay alive, not delete anyone that dares look at them.
shotgun was nerfed today
Funny cause I see absolutely zero difference in how fast it deletes me, and I still see 99% of heavy's run it.
shotty ones taps Lightsa
my guy didn't read
Gun deletes you at 2x the speed whilst taking half the skill. Combine it with the mesh shield and a heavy can't die to you no matter how much better you are.
exactly i ran into that yesterday so much
theres was a team of 3 heavys and a team of 2 heavys with 1 light in the same game mate its too OP
I did say in the open beta they shouldn't make it so 2 or 3 heavies all can run shield. It just becomes like in Overwatch where you shoot at shields all day and can still get shot through it. No one enjoys it.
there are alot of unskilled heavy defenders, be careful
but c4 and mines on a barrels much more powerful than shotgun and rpg in my opinion
Idc if they think heavy is fine. I think overall the role is decent, but there's micro adjustments and concerns that NEED to be fixed. Like, how does the role have like 350 hp and 2 shields that both have 1000+ hp and they STILL don't have a short cooldown before you can close and open the mesh shield. AND HOW IS THE SHOTGUN STILL A MORE DESIRABLE WEAPON THAN THE LEWIS OR M60.
Like, we want the game to take skill. So WHY do we make the lesser skilled weapon more OP?
True, but they did nerf the C4 and try to make it less annoying. It's still a stupidly op tactic, but I also don't get why heavies have 2 C4's when light only have 1 breach charge.
heavy should have 1 c4 and light should have 2 breach charges
and mine whould always be one as well
i reckon 1 charge of mines and have 2 or 3 maximum placed
that way if you camp in one spot you can set up more defensively. But stops you just yeeting stuff onto a point
anyone knows what is
Gas Mine arming time added (1.6 seconds) ?
the mine cant be activated for 1.6 sec after throwing it i think
won’t activate till 1.6 seconds after throwing
aha
helps stop people using the mines as impact nades hahahah
so if i throw it and insta shoot it dosent it triger ?
not sure about shooting it - it used to just blow up as soon as it hit an enemy before though
test it in practice range 🙂
will do
Guys, do you have the focal length sensitivity on or off ? I feel like when it’s off it’s a bit too sensitive but when it’s on it’s definitely not sensitive enough so… I have trouble choosing
@empty scroll what do you mean unless you have 240 fps monitor (AKM buff. Why? Fcar and AKM was somewhat on equal footing before, now the AKM just seems like the absolute most desirable weapon unless you a have 240 fps monitor)
I mean for the Fcar to be overall better than the AKM, then you'd need a lot of fps to not miss any shots. If you have a lower end pc, Fcar can be a little problematic due to a lack of frames when a lot of players gather in the same place and a lot of destruction is going on. If you miss a few shots, you aren't getting the kill. Where as with the AKM, even with a lowr end pc it barely matters cause you have so many shots and now barely any recoil.
AKM got buffed in the past 24 hours?
Yup
It's now just the only weapon for meds
There needs to be a medieval sword and shield skin for the Riot Shield
It would fit perfectly
I don’t get what the issue is with the class with less health dying faster to gas than the classes with more.
I want light to be better, but % of total health gas damage just undermines the point of the healthpool differences
HP differences is to balance gunplay/projectiles, DOTS need to be treated on a different balancing scale since they are in effect vs fast and small hitboxes as much as slow and large hitboxes.
you add another layer of weakness by treating the HP the same for dots
REMOVE THE DOGSHIT STUN GUN SHIT ASS SHIT
does APS kill mines?
The slow big hitbox classes can stand in AoE damage over time areas longer but can’t escape as fast.
Taking more damage because you have more health is silly and fixes nothing.
The core weakness of lights is they have to stand still to do the two most important things: steal and revive.
Mine spam was somewhat addressed today but your own suggestion of mines being safely destroyed when shot is the only other thing that needs changed to balance them.
I sure hope they do, even if the mines are being used as grenades.
They all escape relatively fast, escaping from DOT isn't the issue, it's that you have to stand in it to steal. I don't think heavy should take more damage, they should all take less damage, but light shouldn't die 2x faster than a heavy, but 1.5x or less, that's the balance I'm suggesting. Mine spam wasn't addressed, lowering it from 2 to 1 is how to address it, all they did was delay it by 1.6 seconds from auto activating. But yes at least we both agree on destroying mines should disable them.
people who use a class with only 150 hp deserve to die faster than the ones who play with 250 and 350
that's just how it is
it's just math
and they're easily countered by just having a healer
or canisters with the specific effect that counters them
Lights don’t get one shot by explosive mines now and neither of the other mines immediately kills a light.
Between fire, not triggering the mine, or just being outhealed, light really doesnt have an excuse for dying to gas by itself.
you can even breach the floor if the objective is on a higher floor to get it out of the gas
Kinda wish smoke could remove Gas like how it removes fire
i do like how smoke just makes it immune to fire as long as it touches the gas cloud lol
Smoke is definitely my least favorite part of the elemental balance thing this game’s got going on considering its meh coverage and doing no damage unlike fire and gas.
I prefer the rock paper scissors of it tbh
Fire beats gas, gas hides in smoke, smoke douses fire, etc
i just think that you should be able to push around gas and smoke
they did alot of nerfing
Riot shield is the best fight me
i refuse to fight a brother
Real
oh my god the patch notes
NERF to goo gun, meaningless nerf to mesh, buff to recon
at least c4 doesn't have nuclear radius now
I dont know about meaningless, less health is less health
But what happened with recon i dont really understand LMAO
All the mines nerfs was needed lmao
i mean with the duration nerf on release
players just started tapping it to get general positions ig
Yeeeeep
wedsadsawdaswdsawds
Does the dagger leftclick also oneshot?
No
ok but now tapping it is even stronger, that's all they buffed
you tap it, you wallhack everyone on the map, you turn it back off to save charge
tapping it i assume cost 2 seconds of time and the patch made it cost 1, so, twice as good
well uff
has anyone looked at the new ak pattern vs the old? is there a graphic somewhere?
idk but dagger feels really bad, like i am behind him but he still takes the normal damage
and then i die, because im fucking smol
no 🙂
Heavy needs its c4 charges reduced to 1 to be in line with lights breach charge.
They already have massive 1hit kill potential, they don't need nukes too.
I play heavy and completely agree. I understand the class is literally "heavy" and specializes in destroying the arena. But it feels like the amount of barricading a light or medium can do, is ultimately nothing when I pull out an rpg, Charge, and/or C4 to bring a whole building down
Anybody else realise the zipline has a weird way of attaching to the tops of buildings?
i love watching the meta slowly get established its great
I feel like it felt better in open beta. It doesn't snap to top of structures anymore. It's caused a lot more deaths on my end.
RPG and hammer swing need nerfs, OR increase health of light. Never should there be a full one shot-able weapon in a competitive game. it ruins balance
yeah the zipline definitely felt way better to place in the playtest
i noticed immediately on release that it didnt go where i felt like it should
itll also place out of view sometimes if you look too far up and try placing it on something out of range
i feel like it should just fail to place instead of placing on the ground 10 feet away and wasting a cooldown
also i know you can jump off a zipline to get a boost, but i always have to jump half a second or so earlier than i would think or the game doesnt give me the boost and instead i just finish riding the zipline
I didn't know that aye lmao. Maybe I'll die slightly less now!
it only seems to work when riding ziplines at an upward (or vertical) angle
if im going down a zipline, i never seem to get the boost
and yeah make sure to jump before the end of the zipline
i used to jump too late even though on my screen i should have still been on the zipline when i jumped off
also when jumping off a zipline onto a roof, sometimes i get stuck for a couple seconds and cant move
i saw something about getting stuck like that in the patchnotes for today so that might have been fixed but im not sure
True, decrease heavy hit damage on players and increase swing speed
damn, so they killed mines huh
how do u pull out the ipad when u are using recon senses?
Ok, so then nerf the lights double barrel and sniper? Because both of those one shot lights. Lol.
If you are getting one shot, as a light, by a sledge hammer, you clearly don't know how to position correctly.
Especially now that they buffed stun gun range
get off your high horse. we all know when a heavy decides to go buck wild and destroy its tough to fight back
invincebility and stun is op 😄
now its the small things i worry abt like, i feel shotguns should have a circular crosshair. maybe modern video games have spoiled me with small slice of life features
We need an EMP Grenade
that's glitch grenade
it exists
best gun for light???
i prefer the MP5
what abt the gadgets?
Oh ok, sry
glitch grenade
easily
never take it off
yes sir🫡
What’s next give me skin ideas
fr weapon attachments would be Fire
Best gun for light is between mp5 and silenced pistol, but holy shit glitch is the sombra of this game it’s so busted while being unfun
Can you do extra long version of riot shield stick?
Like how dagger has the average sized skin
I think dinner plate lewis gun would be fun but probably already suggested
Oooo pancake and griddle lewis might be fun too
christmas present wrapped AKM from the beta - WHERE
Baseball bat sword as well
yea right the bat one aswell but the akm would fit this store rotation perfectly for the holiday season.. 😦
at what point did i indicate i was better than you? you are clearly just mad about a few misplays on your end and are deciding to rage on the discord for nerfs for a suboptimal weapon. rpg got nerfed this patch, a well deserved one at that. my point is that if a mobility based class player is deciding to engage in melee range with a high damage melee weapon they deserve to get punished. especially if that light isnt using the tools at their disposal, (stun gun, mainly)
m4 type
and a mini akm
for medium class
also please elaborate on your meaning of "we all know when a heavy decides to go buck wild and destroy its tough to fight back" lol
Dawg i’ll be real if you’re getting right clicked by a heavy sledgehammer as a light who isnt using a sword or dagger thats on you
Unless they prefire with a sledgehammer but thats cringe so surely they wouldnt do it 
fucking facts
However if its the fucking autoshotty then good luck
We’ll see what the nerfs do to it but i’m still not sure if thats enough
I still love how there’s different people in this discord where there’s people saying autoshotty is underpowered and sledgehammer is overpowered

how they're both terribly wrong
yep
Heres my “hot” take to balance out me shitting on people
I think the lewis gun is the most balanced weapon for heavy, akm for medium, and m11 for light
Lewis gun is the tomislav of the finals, akm is THE gun ever, and m11 just got buffed and i think thats the little bump it needed to contend with mp5
A team of mediums can have 18 mines on the field even if they chose healing beam they can have 12 on the field.
Devs need to stop beating around the bush and add some sort of role lock
If only there was a way to shoot them
Oh wait a minute
Plus all mines just got nerfed so i don’t know if we change anything as of now, wait for dust to settle
Just blow them up lol
Guess what
Heavy can also throw down 6 deployable explosives at a time
Even if you shoot them Mines still have an effect, they still give away a push, they still blow up the surrounding cover
A#
Role lock isn't gonna fix you not knowing how to deal with a strat
^
Exactly why we need role lock if heavies can throw down 6 explosives
Your proving my point
How would it not it would influence a comp actual comp and make games more diverse.
Don’t get me wrong if they don’t want to do role lock they should do shared equipment pools, where only 1 person can bring a certain item
Goes against one of the core pillars of the game
That’s absolutely false
Limiting your choice of loadout just because of what someone in your team has goes against player freedom
Also Mad cause bad
Untrue making mines so strong that it forces you to pick the meta limits player freedom
I have to play glitch grenade even tho I don’t want to
Just don't then
Nobody's stopping you from not using it
Even if that's objectively the worst thing you can do
Anyone playing ?
If I don’t I spend 20 secs shooting mines waiting for gas to dissipate, disrupt a push by destroying the area. It’s just not good design
What’s the point of a competitive game if your don’t engage with the meta?
What's the point of giving people freedom if they're not gonna do different comps
Seriously who the hell actually goes with mediums that all pick mines
When you can just have a heavy do all the killing
Not having role lock already limits player freedom. You must have some kinda structure for any thing to be fair.
Waaa waaa waaa I died to mines and people can mine up an entire room
Damn right, I’m crying I want this game to succeed. This is exactly why Overwatch implemented no duplicate hero’s after a week of its launch
Naw no shot this game has pyro mines TOO?!!?
s
nerf ak and fcar plox
Then go play overwatch
I play it all at once. I can only imagine what esports is gonna look like it’s abt to be goats all over again.
you can get rid of gas with fire you know that right
also if they mine up the room just break the floor from below and jump them
Is there a reward for getting all gadgets to max level?
And smoke can get rid of fire
Stilll giving up positions wasting resources and aswell forced to pick a certain item limiting player choice.
AND
Medium or heavy will have WAY more mines then you would items to distinguish or put put
you can just grab a flame barrel its not limiting player choice
also you can just activate them all at once then use the flames
its not limiting player choice its making the player think
there are lots of ways to get rid of mines
like if its on a level above just use a bomb to make it go down a level
So now I have to rely on inconsistencies
ok and thats in any game you expect it to always be the same
No you said 1 way to get rid of a mine
i actually said like 3
it’s a pvp game my man, your choices will always be limited by countering your opponents
it’s literally impossible for everything to work all the time
No all hero shooters have limits between the hero selection process
this isnt a hero shooter
It is
That’s the thing this game doesn’t have limits and that’s a problem
bro you have light medium and heavy class its not a hero shooter its just a first person shooter game
ur problem is that the gmae lets you think outside of the box?
Those are the classes aka Hero shooter
Here’s the wiki definition of a hero shooter. “A hero shooter is a kind of shooter game which emphasizes "hero" characters that have distinctive abilities and/or weapons that are specific to them.”
yeah but these are different "classes" not "characters"
Characters are classes
🤢
you were just complaining about limits and now there aren’t any? which is it?
characters are characters
I’m complaining that the game needs limits to bring more diversity to the game.
if characrters were classes than in actual "hero shooters" characters wouldnt have classes like assult or defense
Are those ranked rewards weapon charms or what?
all you do is complain
that’s just a way to simply it characters and classes very much are the same
how would that work?
Because I don’t see how this game is at all going to do well competitively or in esports with our limits
if characters and classes were the smae there would be no different names fort them
A character is any person, animal, or figure represented in a literary work. a set or category of things having some property or attribute in common and differentiated from others by kind, type, or qualitys.
Currently for me to be successful in the meta I have to run a glitch grenade or mine, I have to run a fire grenade for gas, I have to run a spot grenade for invis.
Limit brings lessen the necessity to have to pick against those things, cuz inherently all abilities are pretty weak but when there’s a lot it becomes a problem
you dont need a spot grenade for invis there easy to see
a meta and the need to counter it will not be affected by limits in any way
if mines are limited, the meta will simply change, and so will the counter, and the diversity will remain similar
When’s there 3 lights running at you with shotties it’s whole worrying abt another team it’s becomes harder to focus them
also the meta is just what alot of people use you can do better with your own stuff rather than using meta
They have counters but the counters in the game current don’t don’t fully mitigate the problem
what does that have to do with limits?
senn da one it sounds like you just need to get better or get out
Because Like I said early 1 team can have 18 mines while my team can have 3 fire grenades and 3 smokes
there are flame barlles
also if you activate all the mines at once 4it only take like one
so 18 mines is limited to x mines
and you will still need to run pyro and smokes?
this is now less diversity, because there are absolutely teams currently that don't run 18 mines
Already very good at the game I find these games easy. I’m saying the meta right now will at fail esports and higher play.
You guys look at it as a casual which is nothing wrong with that
Nobody is running 18 mines
“that don't run 18 mines”
That’s what I thought to
Idk why you are even arguing this
You can send in a heavy to eat the mines with a heal beam and if necessary defib them
But that’s to narrow minded
18 mines
3 invis
3 defib
3 healing beams
3rpgs
3 shields
That’s all a problem and more of course
Mines aren’t that good bro why would you take mines over defib and over jump pad/zip line you are forgetting that all it does is sit there unless someone shoots or steps on it
3 invis is an actual throw tbh, might as well not play
but all of these things exist because there is diversity available
if you remove them you are making the team comp options less diverse
I agree 3 invis is wild
I have seen all of it it all and it forces me off of what I want to play
I’ve hit diamond in ob and this season and there are too many drawbacks to 18 mines that outweigh the benefits
Don’t get me wrong reg match can stay the same I just think it’s needed for ranked and esports
Again your to narrow minded. There a more combos then mines and the point is that it’s becomes so prevalent that it hurts build diversity
How does it hurt diversity nobody is doing it
And in the OB ppl actively choose HML comp
In OB people chose hmm or hhm
You telling me you never seen 3 defibs in comp?
and we're back to this point, which is how pvp works
you cannot just play whatever you want and succeed, you have to choose something that counters your opponents
I’m saying nobody is doing 18 mines
That’s not what I’m arguing tho
he's literally arguing that choosing counter loadouts is a bad thing for the game
lol
The problem is that metas become to 1 tracked
That’s what a meta is
the problem is that your just bad at the game
that will happen no matter what you do, i don't understand why this is so hard to comprehend
there are ways to counter meta with one piece of equipment
I’m arguing against having a surplus of the same abilty forcing ppl into the meta
a meta will always exist, no matter what balancing or limits you place on players
That’s not true Overwatch, apex, r6 all allow you to to do well with off meta picks
Overwatch has a history of extremely restricting metas
Tell that to genji,hog, and doom mains the past 5 seasons
In ow1 sure
I will as I sit at 235 actively crying when they’re on my team
I’m in top 500 that’s not true
I’m also in top 5 and it is true
Metas are always one tracked that’s why they are meta, everything can’t be meta
Kiriko has a 48% win rate but she played all the time bro. Come on ik the stats
Same for sombra she had a 46 before the recent patch but she still played
Don’t get me wrong meta is of course the best option to win but comparatively to the finals you shouldn’t be forced
This is off topic but just because people force certain characters doesn’t make them meta
You aren’t forced
That’s not even close to what I said
okay? but you literally listed 3 stacks of every class 2 minutes ago
if every class is being played, how can the meta be too restrictive
We’re going in loops listen very very close. If a meta is to strong you are forced to counter pick it
FOR EXAMPLE: if gas mines are super super strong I have to counter pick. That takes away from build diversity more then role queue or shared equipment pools would
If the meta is strong you can’t counter pick it you have to match it that’s the whole reason it’s meta
Then why are lights completely non existent in ranked?
Because they aren’t meta
thats a basic pvp principle
you dont seem to understand that you can nerf gas mines, but then something else will become meta and you'll have to counter pick for that instead
Do u not see how ur proving my point
No it’s not no other big competitive games have this problem and if they do they fix it immediately. It’s bad design
Overwatch had it with brig almost killed the game btw. They said never again acter those 3 years
Overwatch is a mess right now
literally every pvp game has this problem, to the point where many games actively do balance changes on regular basis just to shift the meta
Overwatch hit it’s all time high last season?
but they never get rid of the meta, because you can't get rid of the meta altogether
I’m not saying to get rid of the meta, I’m saying to make room for off meta picks
Nobody wants a dps zen on their team in this game
Idk why you want that on your team in ranked here
Obviously there’s ways to take it to far limits are their for a reason. Come on bro that was a pointless comment
That’s what light is
No lights are 1/3 of the game
And no way you compared a zen completely defying his role to his character to lights not being played at all
And again I’m only saying this should be for ranked, normal matches can stay the same
I react the same way getting a light as a do a zen I see them the same way usually they are bad but every once in a while they are good enough to make it work
Idk how that’s relevant, but is incomparable dps zen is bad due the players not understanding the game, lights are bad because the game has fundamental has a flaw in its design
They function the same way is my point
But they don’t my
My comment literally explains they don’t
except you dont do that by forcing people to use off meta picks, you do that by buff the off meta picks
if you force someone to run light every game people will just stop playing
That’s power creep and that never goes well.
But how would you buff light to make them meta
thats not power creep, the goal isnt to make the off meta into the meta
You can have a role lock queue and a non role lock queue
Or
Then why are you buffing them? Your intentionally making them off meta?
You don’t intentionally make off metas
Bro
what do you mean why are they being buffed, you just said the gap between meta and off meta should be decreased
Yeah I think the way to fix this is to give light auto aim and instakill
Y’all getting confused. I’m just trying to get in y’all head spaces.
What a assumption
I think some nerfs to lights invis and weapon choice aswell the removal duplicate comps is what needed
Huhhh
why would you nerf light if its already off meta
I hope ur joking about nerfing invis
Stop looking at what light as one thing. I want to nerf lights invis so that dash and grapple are used more
Nah bro
if you nerf invis, dash and grapple won't be used more
people just won't use light even more
Build diversity is key
That’s why duplicate comps need to go they have so much burst damage that they destroy lights they need invis cause that’s only real defense they have
so you want to make light even worse, and then force people to play it
players will just leave
^blizzard mentality
No Id change the meta to include lights
By nerfing them?
but you haven't, you've nerfed 50% of the reason to use light
In this current sure but not in a new one
brother you are lost
what is the "new one"? light will magically be meta after a rework? how?
Only duplicate class meta need to change really. But lights have way too much reliance on invis
One with limited mines, turrets and defibs so lights can actually directly fight the enemy not there gadgets and not die on the way
Invis is not good, the main benefit to light is high mobility
tbh im wondering if he's just a quick play junkie, because in ranked the majority of lights (all 15 of them lol) use dash
I easily shi* on dash player’s turrets destroy them
Because we know they’ve got to be CLUELESS
Invis is still their best bet
Glitch Grenada’s
Which works best with invis
Why do you need invis to throw a grenade
Keep it in my perseveres in case of dash players
How do you know what they have before the match
you have to be a quick player lol, imagine not running heal beam lmao
It’s always a thing I run with my group
How do you have it in your reserves for a comp match when you can’t swap
You aren’t making sense here
It’s my other heavy can run what ever I’m just the back up roll
wasting a special slot on the off chance some paint eater chooses light in ranked is wild
I’m the preserve pick I play with the group don’t sleep on turrets
i sleep on turrets all day bro
When focusing on multiple ppl at once turret help idk what to tell u
They are annoying and a time waster that’s all
Exactly.
They buy like 5 second max and you are sacrificing heal for that
Good thing lights die in 2
That’s actually wild
you know how much time a heavy getting heal beamed wastes
Shhh don’t tell him he hasn’t figured it out yet
Depends how you play we found success with out healing beam but I wouldn’t be surprised if turrets off meta
if he hasnt figured it out and his team hasnt told him its never going to happen
The only way u are more successful with a turret is if you can’t aim
I mean not without we run HMM so we always have a healing beam
I’m confused why you want to run light and force everyone else to
You run two healing beams if your playing hyper aggressive but idk two rockets and is gone
Because it’s 1/3 of the game
That’s like saying why do you want dps to be good in Overwatch
And ranked is 1/4 of the game
No, heavy medium light 1/3 of the game
Quick cash, bank it, tournament, ranked tournament
Actually read my comments please
The meta should be built around heavy, medium and light but lights bad so it’s only 2/3 of the game is actually usuable
If light was good it would be 3/3
So why would you nerf light to achieve that?
Or let me rephrase, why would you nerf lights worst ability to achieve that
Because if you got rid of duplicate comps like HHH OR HMM and had HML, lights would become op due to invis
Invis is not good.
Due to the invis and shogun combo especially
I don’t see why you don’t understand this yet
Forcing HML is not a good idea for a lot of reasons
Ik not in this meta
In any meta
Like what
You CAN STILL SEE THEM and they give off an audio queue
False
See my last message
And when your mid fight are you always looking out for them
If I know one is in play yes
So when you actively shooting a heavy or medium and a light comes with a shotgun combo even tho most ppl die to that your different
That’s cap The light can two shot and melee a heavy out of invis
Sound q
If I’m actively shooting someone else’s and a second person joins the fight against me does it really matter what they are
Wouldn’t it be better for them to be more mobile
So they can do that more often
Ur already dead with how much damage that shotgun does
But what is the benefit of the invisibility
If they are just there to clean up the other fight
To get in damage range and maybe even head shot
Ok the audio queue is really loud up close
Generally they do not get close in invis unless you are blind
Doesn’t matter what I do is I stand back till they are in a fight then I run up and blast them
But why do you need to be invisible for that
If they already aren’t paying attention wouldn’t two shotgun shots to the body be enough
For your teammate who is already fighting them to get the kill
"generally" lmao
Because the. Game highlights you from a mile away. Anyway y’all haven’t really disproved why this game needs role queue so if we done here..
role queue could be a cool addition. still need to rework light altogether imo
Bro thinking on 4d levels
Sound q means nothing when ur completely invis and i spook ur ass wit 2 shotgun shots to the ass
Being invis makes no difference if I’m already not paying attention
Even if u are lol I can’t count how many times I’ve gotten into a fight with someone and I was low and all I did was hit some movement and round a corner and go complete invis heal a bit tase their ass and shit on em
The complete invis is what does it for me
Yeah I’m on console it don’t work like that for me
Don’t want to get me started on that bs AA is crazy
I’ve killed so many people using it
Especially zoom snapping
Which once again reiterates my point
It’s hilarious getting rage messages, also zoom snapping only works for PlayStation
Wait fr? Not on Xbox. Literally the worst setting ever
Ur point is anecdotal not objective
My point is objective for all console players
My zoom snap doesn’t work
Either you see them or your crosshair does
I’ve never heard of zoom snapping what is that
U don’t feel the magnetic feel when u aim in near someone
Also I unbound my emote bound on console because you just have to tap the emote button to emote, not hold. If I could make a game suggestion it would be that you have to confirm to use an emote. And I may not feel it because I’m used to it
I can’t count how many times I accidentally press the Emote button and get stuck in it
You can unbind it, go to rebind it than hit clear instead
Bet thanks
question, i might be miss understanding but why are my weapons not unlocking camos? it says at career level 2. 4, etc but im already level 6 and nothing. it doesnt say weapon rank so im a little confused
If you look at the number under the item in the equipment menu it will have a yellow xp bar circling it. They should have worded it better, but the level of your equipment is based on active use time with it. Not your career level
i am waiting for people to say leeser sledge damage
- have nade launcher out
- hit gadget button for heal beam
- hold down m1
- fires a grenade
once I hit that gadget button inputs should do just about anything but fire nade launcher
I've noticed this too, the number of times I've killed myself with grenade launcher when I'm trying to escape behind cover and switch to a grenade gadget or something is crazy
yeah just cost me a game when I tried healing a teammate mid-cap on a cashout covered in mines
I just added my friend on steam, it says that hes my friend in game but for some reason when I go to invite to party, there is no "yellow plus" button as there is supposed to be
Random question, but does anyone know how to apply unlocked/upgraded skins to gadgets (goo gernade, healing beam, etc.)? I don’t have the equip feature & when I click on them they don’t stay.
you gotta do it in the contestant customization menu
Thank you, Mario. I’ll try that out!
knife backstab funny tf2 trickstab hehe
glitch grenade
Second time ive lost a match now because of a draw… wtf is that about. No ties?
d
e
Patch notes said they fixed servers too but ive crashed more today than i have the whole time.
Its also a joke to sit here and play 3 rounds just for the server to boot me and me not get a sneeze of exp
goo grenade
Buff 357 please 🙏
gas grenade
Uwu

Booted again LOL
Anyone think the revolver could use slight tweaks to reduce the bloom when ADS?
I just want to be able to add sights to guns personally lol
think that's a deliberate balance decision
True, but if every gun could have sights then it’s balanced. I think some very basic attachments would be good.
COD has enough attachments rn for every shooter there is lol
And enough microtransactions for those attachments. I stopped giving Activision any money or drive space back during BO3, when they decided a red dot holo sight was a dollar in premium currency.
Haha yeah I’m really enjoying this change of pace
They should add a completionist camo kinda like CODs diamond , get all the weapons in a class max and get an insane camo for it
I would love this but unfortunately we live in a world where any camo just gets put in the shop
Gonna complain again about not having breaching charge on medium, cant enter rooms as a solo :(
i want to be able to open up for a flash and my sentry
Honestly if you can just control the recoil get something like cross hair x and just have a sight you can use
medium can already do almost everything though
You can use demo mines as entry breaches
LET PARTY GO TO PRACTICE RANGE
yeah good point
Wooo
thermal vision would be cool if smokes weren't on a like 60 second cooldown
not the same thing
Yes they are different but they blow holes so still valid
has anyone found a good reason to use the alt-fire for throwing knives?
it seems objectively worse than primary fire in almost every way imaginable
Longer range and dmg but downside being the windup
I’m pretty sure you can have 2 or 3 left click throws in the windup time for one right click though
yap
Do I think the goo gun? Needs a buff.
Only thing the goo gun needs to do is stop sucking me inside the goo wall and trapping me…
Nah thats the grenade that does the wall not the gun, the grenade needs attention lol
lol hmm
Just use the goo gun in the sledgehammer. It’s an unstoppable combo.
i mean, sometimes mines dont leave a hole in the wall
wish the double barrel was really a triple that would be goated
Stuck on ‘game found connecting to server’
Same here
People sleep on goo nades. They're extremely useful. Unfortunately even with the 150hp nerf the mesh sield is still just too good to not use
No, just a goo gun and the sledgehammer self just together you go one charge a heavy they’re dead
Wouldnt work, seems overpowered and a must-run
Giving a Heavy 450 HP, that'll change the meta! 😅
Nerf turrets into the ground or better yet take em out the game completely im tired of seeing multi turrets teams i just had a ranked game where every single team had double turret ridiculous.
I can see turrets getting a health nerf
I play Medium the most and I don't use turrets anyway, but yeah, they are durable af
Imo turrets are more fair to go against then a rpg, I say leave turrets alone till c4 and the rpg get nerfed to the ground
no sorry, but I don't like no skill weapons
how about sword?
if you're losing to a sledgehammer most of the time, idk what to tell you
Out of curiosity, what weapons require skill in your eyes? Genuinely curious, not trying to throw shade... yet
Weapons that requires to aim. Because I don't understand how a shotgun is doing less damage than a sledgehammer
Yeah that's fair
If you think that turrets are broken you are delusional af sorry not sorry
If 1 medium class plays 1 turret then I understand it. BUT IF 3 MEDIUM CLASSES PLAY 3 TURRETS THAN I FUCKING DON'T UNDERSTAND THAT
I played 3x against a sword and It's hard to judge so idk

the only broken thing about the turrets is that it doesn't get any dmg when the entire building that the turret is in falls
Turret hp should be halved
thats a hot take, i think glitch grenades are just slept on
they’re bugged and don’t disable mines or c4s or breach charges last I checked (before this update)
well yea, but im speaking as if they work perfectly
.
anyone else realize that you can use a taser on light to get perfect hipfire accuracy?
saw a dude swapping to a taser then back to sniper on a clip tried it and realized the primary inherits the tasers perfect accuracy on hipfire, makes the sniper rifle hipfire into a laser beam
Can we fix the C4 meta? Idk about the rest of you, but seeing someone throw something that's quite hard to hit from like 12-20 meters that is seemingly impossible to dodge (unless you are light with jump ability) that just full on oneshots you or leaves you with like 30-40 hp just isn't really skillfull gameplay to me, nor is it a fun mechanic. Everyone seems to be doing it (cause it's op lol) so could we fix this shit?
It's a bug, I believe.
why fix it if every class can do it tho? light have breach, med have mines, and heavies have c4, they all do comparable damage with it
Light breach charge doesn't one shot, nor leave you with 40hp. It has 1 charge.
Medium has mines, not anything that you can remotely detonate. It's a hit perfectly or you just wasted all your mines.
Heavy has 2 C4's. Both of which does quite a lot of dmg, combined with the explosive cannisters which also does a decent chunk of damage. To top it off, it's a demotage detonage charge tool, so you don't even have to hit someone for it to explode. You genuinely just need for it to be in close proximity of someone and then you're guaranteed AT LEAST 1 free kill for 0 effort or skill.
they did nerf the damage already, maybe they can just decrease the charges to be the same as breach, but other than that i think it should stay the same
I think a C4 should function the same as breach charge, except blow a bit more building up. It's damage shouldn't be so lethal, if there's 2 charges. You either make 1 charge do decent damage, or you make 2 charges do little damage, but it makes up for it in the fact that there is 2, which would then add up to decent damage.
if you think kills should be directly correlated with skill, thats not the devs intent tho, its about creativity, in one of the interviews (cant remember if it was a dev or not even) something interesting was pointed out, you dont have to be good to win, just creative and lucky. like if you take the cashout from beneath a better team then goo the hole and steal it with seconds on the clock
The fact you can get him for like 20m away by an object that's basically that 1 shots you is just unenjoyable and dumb. To make it worse, takes 0 skill.
but yeah i think 2 charges is a bit much, maybe if it was 1 but could destroy the cieling and floor of a building at the same time to compensate
I don't mind the creative touch. Being creative and finding alternate ways to steal a cashout from a team with superior aim or composition is a skill in itself. Breathing fresh air, fresh creativity into a game is a skill. Putting 2 C4's on an undodgeable object and throwing it in my vicinity is not a skill, it's a stupid mechanic that's unenjoyable for everyone except the one throwing the canister.
the cloaking needs to be nerfed its to OP
I agree. Make the C4 a superior breach charge with around the same damage but more explosive capability.
i think thats the point of it tho lol, any newbie with half a braincell to go and stick a brick of c4 on a gas tank could team wipe the best squad in top 100 instantly because they were too close to each other
What would you suggest?
@empty scroll maybe a 25-30 sec timer
But that's not a skilled play nor creative. It's just abusing an OP dumb mechanic that needs to go. Imagine having a tool that could 1 shot you as long as it's within like 7 meters of you and you can't dodge it.
You are on crack if you think being invis for like 14 seconds where you can still see the target needs a 24 sec cooldown
facts^ invis is not that powerful, you can fully see the dude while invisible
but using it every 5 secs like come on
You can HEAR the invis sound
if you just have headphones you can hear them even if they're standing still, its incredibly loud
It's on a character that gets 1 shot by most weapons. It's ok
not looking for invis persoon while being shot by 4 ppl and trying to focus on shooting the people shooting me smh
Yeah, it's actually kinda insane how loud it is. Unless there's gunfire around, you can easily hear the light sneaking up on you.
They could increase activation cost with consecutive activations. That way it's better for 1 long ambush instead of many small moments. It could reset on full recharge
Invis is fine as it is. We have insta revives, double healing and 1 shot rocket launchers.
it makes the light better at what they do, which is avoid getting hit, as soon as the light gets hit by medium or heavy or even another light they die, so their abilities are about avoidance, dash to dodge bullets, grapple to get away, invis to hide
Facts
I like using cloak to safely stand on rooftops to provide callouts to my team
exactly, as a recon tool its great
but in combat all you need is a single bit of damage from fire or gas or anything else and they drop cloak and cant invis for about 2 seconds
Yeah I'm not good enough on light to make that part work.
I just die if I empty more than half my gun into someone .
if i do invis i tend to stick with shotty or sword, because im not that good at tracking targets, so i prefer to close the distance and get a kill and run away/hide
heres the deal with invis that alot of people don't realise, while invis may be a "get good" scenario, and while at the end of the day it may not be overpowered, theres a much larger problem that people using invis don't realise...
Its not fun to play against, at all. the fact you have to constantly check all around you, and if you're even a second late your life is forfeit if they're nearby, and if you're good at conserving fuel, invis can make you feel like you're playing the hidden gamemode from quake, most people use it as a crutch ability because its free kills that most inexperienced players have trouble dealing with, but as I said before, if you're truly good at using invis to its fullest capabilities, it is one of, if not the most unfun thing in the game to fight, and I think thats my main issue with it
Most things in this game I feel do need minor tweaking here and there, I think the rpg doing 140 instead of 160, meaning its no longer a light one shot is a good change that people don't appreciate enough, but the only thing in the entire game I think needs straight replaced with something else is invisibility as I just don't think it has any place being in a fast paced movement shooter where most people have very little time to scan their surroundings during a teamfight, leaving ample opportunities for people with invis to sneak up and destroy a team, at the end of the day I think invis could either do with a rework making it more of an evasive tool, or being removed in its entirety.
I have had times where I've fought against pretty much every "broken" ability at once, I've been RPG'd as a light, I've had lewis gun spam, but none of these things have ever truly annoyed me or gotten on my nerves quite as much as invisibility does, Im okay with losing, I used to be a sore loser, but have gotten much better in recent years, however invisibility represents that small part of all of us that just cant bear to lose to something so infuriating to the point where you personally seek revenge at the cost of something, the amount of times I've thrown away a game because of invisibility truly getting on my nerves to the point I fight WITH the opposing team, just to see to it that the people using invis lose is not fun, and really shows you just how infuriating the game can get
I know most people don't care for these long rants, and most people won't read any of this, but I appreciate everyone who did truly take the time to read this, and all opinions are welcome, opposing and all, I just wanted to voice my opinions on invisibility in a concise way that wasn't rage posting
yap yap yap
so sorry I used the discussion channels for their intended purpose, I'll make sure to keep my posts to two sentence rage posting for you from now on
better
Invis definitely needs some kind longer animation or some kind of cooldown for fading in and out
whomp whomp
invis is fine if you have a good headset. even when i've played as heavy its not that big of an issue with decent movement
You’ve definitly never gone against a good light
i noticed peeps keep mentioning that team fights/gun fights are too loud to hear em but thats not rlly the case imo
I’m not saying lights op, just that invis is so strong it’s a necessity and needs some nerf
but it is, every class in the finals has a large amount of explosives and loud weapons in their arsenal that theres so much auditory input that it creates a shield for invis players to completely mask the sound they make
i have, the counter is aoe or bullet spam and good team comms, 1 dude with a grenade launcher spamming the area or a gas mine or pyro mine and you're golden, once they're uncloaked its just a regular light
bullet spam leaves you way open to be easily picked off if you miss the light
maybe its from when i used to play tarkov but my audio settings dont give me that impression, a good set of headphones gives you multiple audio channels so the explosives and the fuzz from the invis can be heard at the same time
good team comms is near impossible for most people since not many people are privileged with either good rando teammates, or have no friends to play with
Pyro mines suck, grenade launcher is bad and not worth running. Doing all that for a light is the entire point. If it’s a good light there team has already killed you or is pressuring you so that you don’t have time to search for the light and focus elsewhere
aye but now we're gatekeeping being able to counter lights behind an expensive set of headphones, is that the impression you want to get from a game? that you need a good set of real hardware to even counter something in the game?
wouldnt be the first game that rewards players with better equipment my dude, same thing goes for having a better pc for visuals and good connection for lag
Skill issue tbh
perhaps so, but thats not in the spirit of the game, a truly good game would not require you to have good hardware and should be accessible for all people
Invis is opressive it changes the flow of how you play
i've played with a guy who only used cl-40 on medium, and would regularly go 15-3, it depends how you use it
this shows me you skim read my entire point, and therefore have nothing of interest to say, bye bye now.
One game doesn’t represent everything, you don’t know how good the lobby is. Nobody runs grenade launcher in higher ranked lobbys.
I do truly feel like the finals is really close to greatness with its balancing, nothing feel unfair to fight bar a few small things, and it would be excellent if they could tweak a few things minorly here and there
i see it as a free game with a high skill floor and a way higher skill ceiling, honestly if you want to be a sweat you should focus on good gear before going and spending hundreds of hours on an aim trainer (not calling you a sweat, just an observation)
I did 🫡
perhaps so, but the finals is free in my opinion because the developers want to see people from all backgrounds enjoying it
I’m just saying I’ve got great gear and a pretty high rank, it’s still opressive
Does stun gun stop defib?
it stops everything except shooting
it stops everything, including stealing
Gives the glitch effect
and technically movement, but its greatly reduced and you cant crouch im P sure
you can crouch but ye ur movement is dropped to a crawl
its a bit oppressive but if you've got teammates to back you up it can be a death sentence for any light using it since you have to switch back to your gun
Being fr though I don’t think inv is too bad but it might just need to activate slower, I used light since I started the game and it’s good but maybe a longer fading animation would be better…but there’s also that light is the weakest class so stronger abilities make sense in a way?
I don't believe the way to balance weaker enemies is with stronger abilities, just perhaps general buffs to the class
I'm just learning the value in stun gun isn't in a duel but in defending space
in a perfect world, every class and every combo is fair and fun to fight against, and as I said before the finals is soooo close to it that I can taste it with the tip of my tongue, all we need is a few tweaks
I gotta disagree especially when I can and have been one shot and 2 shot by the two higher classes, if you try to run light against p
Layers as good as you are they will just kill you
i think the only thing that should change is that the visibility should be determined by how fast you're moving, so sprinting while invis only give like 50% opacity but walking/crouching makes you harder to spot
I agree a few changes and it will be the perfect
the RPG nerf was a start, and a good start at that
Do you think standing completely still should make you fully invis I was thinking about that
It does anyways lol
this plus increase the recharge rate slightly, so basically you have to sacrifice movement which is the key concept of light in order to not die
its incredibly hard to see an invis standing still
You can see a outline though cant you?
hardly when you're standing still
yes, but i think it should drain slower/faster based on how invisible you are
the rule of cloak and dagger
Idk about that I think the duration is decent, I run in is and the knife so I usually can only get a kill or maybe two before the duration is over and I got get out of the fight quick
I personally believe those one or two kills can make or break a teamfight though
invis can be a death sentence to any incoming team fight if used properly and I think thats where the problem stems
Eh I mean sometimes but not when the heavy sees me and then just one shots me with that damn shotgun
thats IF the heavy sees you and IF he runs shotty
thats the only time you're countered
what i mean is if you're walking or crouching or moving slowly it drains slowly, because the cloak is rendering less data, the faster you move the faster it drains, so it becomes more of a defensive/recon tool and less of an offensive gadget, because the rest of lights gadgets are meant to help them survive and not get hit, less so to get kills
I’ve yet to see a heavy not run shorty or just run flamethrower and randomly shoot it to turn it off, I haven’t seen a single other heavy fun
I mean I get the idea i just don’t know how I feel about it idk…
lets say if you were standing still you were fully invis, and it lasted 12-15 seconds, walking it lasts 10 sec, sprinting and jumping, 7 seconds, that makes it something that allows you to hide near cashouts, and attempt to prevent steals, hide from persuing teams, and disappear in the confusion, but it also means that in an open area you can easily counter the light by bullet spamming for a few seconds since if they try and run at you you can see them, turns the cloak from a crutch to escape bad decicions into a tool that turns you into a trapdoor spider @restive plover
anyone up for the idea to customize the reticles? id rather have a small dot on the XP than the arrow they do now
that would be good
Every game i've played over the last few days over 50% of teams are using c4s on throwables and it is almost instantly killing me. They shouldn't be allowed on throwables
This games is becoming very unfun because half the lobbies in ranked are heavies throwing objects with C4 attached to them. C4 should fall of an object as soon as you pick it up
yo whats up EVERYONE!!!
Fresh Steamy New Player Here as I am about to hop in this Brand New Game aaaaaaaaaaaaannnnnnnnnnnnndddddddddddd GET Merc'ED instanally 
100% agree
I'm having plenty of fun lmao
Yes very fun getting free kills with 0 skill
C4 and mines stuck to throwables this is a prime example of why this meta is so annoying it shouldnt do so much damage you cant survive this
🤝
Sounds like a Skill Gap
@reef python
Love this. Also honestly just sounds like you have a skill issue .
looks like a flying fedora LMAO
I agree you shouldn't have to stick the C4 to a barrel, you should be able to just deploy it like that directly
Any clips of you killing someone with you gun?
Surely when you you kill someone with it you know its a cheesey kill
is the recoil on the lewis better than m60?
Should I buy sword or riot shield ?
FEEDBACK Throwing Knifes are very inaccurate while jumping or sliding using left click double throw, this should be removed so the weapon can compare to other alternative.
Then run trophy system
Hhm, mmh is meta in ranked ?
Do we have confirmation of them adding new guns and gadgets in upcoming seasons?
u can damage with a dfib whatyttt
I mean most likely they will add new guns and other things
hahaha
this is beautiful
f
best gadget in the game, lets go:
yh
