#💣┇weapons-gadgets

1 messages · Page 5 of 1

steel loom
#

I think having it be similar to revolver/sword is fine
Where it’ll be 148 damage on a direct, so if you breathe in their direction afterward then they die

vestal cloak
#

The APS can be taped to some carriables, but like it's easily shot down or destroyed for the most part.

stable igloo
#

really? I think since launch I've seen exactly 1 lol might just be my matches then

pseudo owl
#

Rat kin

terse storm
#

Hola

vestal cloak
pseudo owl
terse storm
#

But realistically on medium there's still a lot of creativity to be had by your limitations, you find ways to unconventionally use your tools

terse storm
stable igloo
#

if riot shield is much bigger then we can't shoot your toes.

pseudo owl
vestal cloak
#

Defib is just st00pid good. I've been playing without it, and I find the game much more fulfilling without it, but I definitely feel like I'm throwing slightly lol.

Riot shield is in a good place imo. It's pretty neato

terse storm
#

I'm ngl I thought that you were talking about a riot in some random place😭

#

Riot shield is ass, the swinging time is too short and that combined with the strange auto-lunge makes it weird to use and the right click doesn't even cover your body completely

pseudo owl
terse storm
pseudo owl
#

The lunge tends to be pretty glitchy which is unfortunate

terse storm
vestal cloak
#

My issue with medium is the tools are all just kind of annoying to fight against at the moment. Mines arm near instant, and do tons of damage in various ways (minus glitch). Turret has a dummy thicc amount of HP and I swear the made the range longer on it - although at least it should be that strong as a specialization. Recon I think could use a tiny buff by making the people standout more actually, I find it hard to see the bright colors against the bright maps from far away personally when I should be able to, it seems like an unintended effect imo.

I liked the funny revives too, but reviving ya heavy boi in a crowd then healing him while he shields himself and fights back is annoying for everyone else. I can tell because it happens to me 😭 . Or how about reviving your fellow medium who then revives the last guy, so now you've gotta fight them all AGAIN. Glitch nades/mines aren't always applicable in the situations that revives happen in unfortunately too.

#

I wouldn't mind it so much if defibs were a specialization though

wary shore
#

"Fire>gas/goo>smoke"

That's it. That's all you said. In response to me, might I add. Don't act like you said literally anything of value. Most of all, don't act like "read what I said" is anything other than a condescending retort suggesting that you had previously answered my question. Which you didn't. Just do better bro. If you're busy, don't respond.

I don't care about your opinion enough to continue this conversation though. I'm sure it's a great one. Drive safe. hug_friend

exotic niche
#

are mines or nades generally better

stable igloo
#

I'd definitely say you achieve more with mines than nades, but different situations, different uses.

wary shore
terse storm
# vestal cloak My issue with medium is the tools are all just kind of annoying to fight against...

I just personally haven't had much struggle playing against mediums, mines arming instantly isn't really an issue, The range on the mines are short enough as it is and they're glowing and they make a loud beeping sound, If the turret had less health then idk if it'd be viable to use it over healing beam or recon senses. Recon i'm indifferent on. And when playing against mediums you can guard bodies because they can't do shit on their own which is why they have defib. And it's somewhat easy to kill recently revived enemies

swift yarrow
#

can you only run one gun?

wary shore
restive plover
#

did the devs say anything about adding scopes to the game?

#

I feel like the shotguns, lmgs and rifles are a bit underpowered without them, youre losing 40-50% of screen space without a scope

red spruce
restive plover
#

Shit show in chat, LETS FUCKING GOOOOOOOOOOOOOOOOO

wary shore
red spruce
wary shore
#

BAHAHAHAH. damn. I misclicked a button. I have proven that I am the one in the wrong and nothing I have ever said is to be trusted. no matter how little sense it makes "goo>smoke" is word of law because I typed R when I meant E. ggs. I concede.

vestal cloak
# wary shore They would need to be a lot more powerful to be a specialization though. 2 charg...

Honestly I think they're specialization level now. Lowering the cooldown alone would be more than enough.

@terse storm I just find playing against mediums annoying, it's not really a "difficult to fight" type thing for me. As a medium myself I get annoyed fighting other mediums lol. Medic gun + defib is insane, and defib alone is still insane. The value in an instant revive is just way too damn high for one gadget item imo. Killing two people is tough, even if one is at half HP.

Turret just has a weird hitbox tbh, it if was a little easier to shoot it'd probably be fine.

red spruce
#

all g, but in general, goo is better than smoke in my point of view, if you place it at the right time, it can actually trap the character model inside them, its more of a exploit that needed to be fixed at some point, tons of ppl like using gas mine and nades while theyre defending the point, which instantly makes smoke useless@wary shore

fickle radish
#

Defib is fine, colldown is already long. The amount of heals might be a problem, I almost never feel that I'm running low on heals on big fights. I mean, I never consume all of my heals while healing

inner mica
#

Taser not anymore

#

Taser officially useless compared to the other options.

red spruce
wanton plover
stable igloo
# inner mica Taser not anymore

useless? no, weaker? yes. I feel the only people that find it useless are people incapable of functioning without it. It opens whoever gets hit to free headshots and they can't do shit about it.

grizzled salmon
#

do you gain % in ranked if u qualify first round but get knocked out second round?

red spruce
#

for light builds, mostly goes for glitch nades, breach, and tasers, other options would be gas nade, pyro nade, nades, i highly doubt that cloak will be viable in its current state...

red spruce
golden adder
#

Breach charge shouldn’t have a delay on detonation it’s not a kill tool

red spruce
inner mica
stable igloo
#

Ah yes, because a free kill on anyone like it was in cbt2/OBT was certainly better than someone not being able to kill a heavy because they want to pick a close ranged fight with a close-ranged archetype

eager fossil
#

hi

red spruce
#

light is viable, just takes time for ppl to learn it more often, if they ever decide to nerf defib, would most likely to make it a spec, with a debuff duration so others wont be able to defib the same target for X second, but its hard to adjust, since everyone is abusing this tech in rank, they either have to buff/nerf another class to even the playing field, or make changes to gadgets for other classes more viable

fickle radish
#

Light is viable on quick cash, but never a good pick in ranked.
I think that they made light class only cause making the game with only 2 classes would have been kinda empty and they needed to fill the space. Light needs some kind of rework atm but idk how

inner mica
#

Debif and general revive nerf: remove invulnerablity

sonic oak
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light is the strongest when rotating and rushing to the objectives really fast, cause when you think about it, light's specs are made for movement and rotates, i think that's the place light was supposedly placed by embark, leaving the fights to the mediums and holding the obj to the heavy's

quaint marsh
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Defib should not be immediately available after being respawned, change my mind.

I just wiped 2 out of 3 opponents and the last medium guy finished me, immediately resurrected his medium teammate which immediately resurrected their heavy. They went from single guy barely making it back to full team in 2 SECONDS.
Why do I even bother killing them knowing dead sure that if I fail to finish them all, they will be back on their feet in a matter of seconds as if nothing ever happened?

My only explanation is that it was preventable if my team were along side me this whole time, but they died chasing another team, leaving me alone on the objective.

sonic oak
#

maybe a good nerf to it is only making one defib available to one team?

#

at least in tournaments that would be nice

uneven sierra
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Why do more ppl not use glitch grenade

fickle radish
#

Nah, it's not about the defib, it's about the amount of heals that an healer can give

sonic oak
#

yea maybe the rate of the heal is too op

drifting token
uneven sierra
sonic oak
#

but i do like how the heal overheats now so at least embark's aware of it

inner mica
# stable igloo Ah yes, because a free kill on *anyone* like it was in cbt2/OBT was certainly be...

So I want to pick a fight with a close to medium range class when I'm an extreme close range class and I'll lose because they have so much more health. Due to high latency all the time because my HP is so pathetic even 0.25s of latency (the amount I get to the closest server) is enough to kill me. At least with the the taser, you can win a 1v1. A 2v1 is never gonna work tho. Light is meant to be a tactical missile.

sonic oak
#

also need to nerf the sledge range cause dashing backwards on it as a light is useless

#

just gets tapped anyway

stable igloo
red spruce
# uneven sierra Why do more ppl not use glitch grenade

a lot of ppl use glitch nades, but the fact that it only cancels out dome and/or mesh shield making it less impactful gets me, but when youre in rank games, you would barely see any comp with a light in it, mediums dont bring glitch mines in general

uneven sierra
sonic oak
#

yea the cashout station hold falls apart just because of it

#

unless they follow it up with a gas grenade which is probably one of the most strongest nades in the game

chilly wing
#

best heavy weapon?

red vapor
#

GIve us Extended mag option lol

sonic oak
tiny basalt
#

Does anybody else think grenade launchers suck? They're awful to use and have used against me. Game goes from chaotic and fun to just annoying when multiple teams are spamming launchers.

pure bone
#

jus take high ground

red spruce
west bone
lone harbor
#

I need extended mag for my revolver asap (let's break physics qB))) )

orchid blaze
#

all i want for xmas is Fatal Florist achieve

hollow bloom
#

Ok Fcar needs a buff badly like the AKM out preforms it astronomically
AKM - 36 Rounds
Fcar - 20
This is a 16 round difference and its insane

AKM
Fcar
Same damage

AKM Faster Fire Rate
Fcar Less fire rate

AKM Less Range
Fcar Longer Range
Issue is 80% of engagements are close to medium range making the FCAR with less fire rate and less rounds get smacked but most things

AKM Less Accurate
Fcar More Accurate
Would be fine if the Fcar did more dmg then the AKM but because of how engagements are in this game the Accuracy diff means nothing in the end because Fire rate trumps all in closer quarters

AKM 2.3 Reload Speed
Fcar 2 Reload speed
Having a .3 second difference is legit not even a advantage to the FCAR it just makes it practically the same as the AKM which again the AKM vastly out preforms in the aspects that matter

Solutions to help Fcar these are not to be all done to it pick and choose these are just ideas/options to help it

  1. Give Fcar 2 to 5 more rounds
  2. Give Fcar slightly more damage
  3. Make Fcar a burst weapon
  4. Increase headshot multiplyer on Fcar
lone harbor
paper island
#

stungun needed a hit, but I'd much prefer it kept its aspects just toned down:
-lower range
-lower duration
-lower turn throttling
as it stands, it's no longer a unique gadget, it just does the glitch effect as a gun. I really miss the variety it added to play

hollow bloom
#

The auto shotty just needs a RoF reduction it currently is just to fast for the amount of bullets it has and the dmg it can do and the fact its on a heavy body type

next coral
#

is there any mention of the dagger r2 change anywhere? it's a very frustrating change but i don't even see it documented

upbeat laurel
proud parcel
thick zealot
proud parcel
thick zealot
proud parcel
# thick zealot Ye, the added weapon sway threw me back to fcar, maps like stadium where there's...

Like, when the DPS is similar I know which of these I'd rather take if I was going purely off of efficiency. I use the FCAR anyway because it's more cool but the smaller magazine count puts it at a disadvantage in the close range fights this game tends to lean towards. I really think a magazine buff is all it really needs to be on par with the AKM. This includes leaving the AKM completely untouched.

thick zealot
#

What kinda worries me tbh is how light has several weapons, heavy has plenty of special choices, but the only reliable ones for medium according to most is shotgun/ak

proud parcel
#

The FCAR is plenty reliable it's just less reliable than the AK. Medium is probably the most balanced class right now, gas bullshit aside.

stone rampart
#

fcar best weapon

thick zealot
#

Fcar is my wife dude
Im waiting to be paid so i can get the animated skin

proud parcel
#

They kinda fucked the M60 up a bit so I think that's thr eason we're seeing heavies doing nothing but rpg+shotgun aping.

modest loom
#

Bro the snipers are GOATED

#

the only downside is it doesn’t one shot mediums. Sadly

thick zealot
modest loom
#

Thankfully haven’t seen shotgun players in a while

#

Like since day one

desert solar
#

FCAR has the 'easier' recoil pattern - being just straight down and to the left, but it kicks that pattern way harder.
The AKM can kill 1 medium and 2 lights where as the FCAR can kill 1 medium, 1 light, and about 80% of another light (assuming no headshots).

Both are viable and they both offer great options depending on what factor you think you can control for the most. If you feel like you can control the hard kick kof the FCAR better, you can probably land more headshots if you're that much of a crackshot. Otherwise, the AKM is exceptionally reliable with a chance of missing a bullet or two and being in the same situation as the FCAR.

thick zealot
#

Yo real talk tho
Gas mines should stay in medium but gas grenades should go only light build

Makes sense since medium is more of a sentry and light is movable

proud parcel
#

Gas nades are just almost offensively strong

stone rampart
#

I think the FCAR actually is better for close range combat because it has the quicker reload

proud parcel
#

and nobody knows to use fire lol

desert solar
proud parcel
desert solar
#

Aside from the frag grenade, I'd personally liek to see the gas and fire grenade removed from the light. I believe the lights caspability should be in its in-n-out strike pattern. The smoke is a staple for my light, being able to underhand toss it as I'm running away to obscure my target outline.

stable igloo
#

both of those are capable of being escape tools as well as engaging tools. toss them behind you and go, don't really see your logic with comparison.

stone rampart
desert solar
stone rampart
#

I thought the flash did damage

stable igloo
#

flash just blinds you, doesn't do damage. or if it does, its so little that I've never noticed.

desert solar
#

Yeah, I was about to say. Lol.

thick zealot
#

Wait what if heavy doesnt need range but the choice to pull closer

Like a repulsion throwable (?)

desert solar
#

I'm not following. Pull closer and repulsion are opposite. Mind clarifying?

stable igloo
#

Heavy grappling hook, but it pulls enemies and destroys building infrastructure instead of pulling them up

thick zealot
#

It did 0 damage, but pushed you away from the "detonation"

hollow bloom
#

So I am glad people are agreeing with me on the Fcar needing some love however something I will say is that the Fcar just being a semi AKM is just not compelling and needs its own identity making it a Burst weapon would i feel fit that bill

desert solar
#

I like the idea of a displacement grenade in a movement shooter, but I feel like there'd be no way to counter it.

proud parcel
#

What's the counter to the rpg or the taser? It'd probably be fun throwing people off rooftops.

stable igloo
#

Discombob was really weak. It was just strong enough to throw people off

thick zealot
stable igloo
#

Shield, walls, the counter would be "get used to it" or break LoS

thick zealot
#

I'd be really happy if the devs actually check this chat out tbh

versed lantern
#

whats the cd on the rpg for heavies?

stable igloo
#

Unlike most things, it likely wouldn't affect you unless it had direct view of you

thick zealot
desert solar
#

Yeah, the stun gun works because you can only affect one user. Otherwise, there isn't another item in the game that can discombobulate a large group of people except the building blowing up itself.

Here's the thing - in a movement shooter, losing control is one of the worst feelings, and I feel like a displacement for discplacements sake would probably be too easy to abuse.

stable igloo
#

Yea, same logic as flashbang really

#

Just less destructive for failing to avoid it.

desert solar
#

You can still kill someone through a flash though because you retain mouse control. A displacement grenade would effectively be forcefully applied aim-punch, and that is rough to deal with

stable igloo
#

It would only do it for a single hit, but yes

desert solar
#

Just to be clear, I still like the idea - but it's a tough question

thick zealot
stable igloo
#

I'd honestly mostly want it because you could probably use it for personal movement too.

thick zealot
stable igloo
#

I.e. you want to cross a roof but you can't, drop, angle, jump and you get blown across

thick zealot
proud parcel
#

The taser feels like shit to die to which is my biggest problem with it.

stable igloo
stone rampart
#

I've literally never seen the taser what does it do

proud parcel
#

It tases you

thick zealot
desert solar
#

Here's what I will say - putting the displacement idea to the side: I feel like grenade ideas are going to be the best way to expand on the games mechanics without being overbearing with powercreep on newly released weapons. I have a few grenade ideas - displacement wasn't one of them initially, but it's definitely an idea worth considering. I think what needs to happen is for the community to gauge just how bad it feels to lose control in this game. With other games like Apex legends having such wide areas of combat and counter measures that can be applied, losing control in that game doesn't feel nearly as bad as it probably would here.

stable igloo
#

You can't move, or use items if tased. You can only hipfire and turn

desert solar
stone rampart
#

ah ok that sounds annoying

desert solar
#

CBT taser was BROKEY. It's way better now

stable igloo
#

It's pretty nasty if used right. But yea in cbt tased = you're dead

thick zealot
stable igloo
#

Not anymore

thick zealot
#

A way to fix it would probably be to make it stall movement but not sensitivity as much

desert solar
#

Yeah, the CBT taser was an absolute front to the whole movement functionality of the game which is why I think it got nerfed. Still sucks to get tazed, but you have a potential to live.

hallow leaf
#

the v95 needs nerfed or removed, fuck that weapon

thick zealot
hallow leaf
desert solar
#

The issue with the V9S is that its WAY too forgiving for Spray N Pray. You have such a large resevoir that missed shots don't matter

wooden orchid
#

But think about Giant class they can hook you up with OP slams…

stable igloo
#

Old issue with v9s was its insane range. Damn thing had better range than a revolver

thick zealot
desert solar
# hallow leaf reduce its rate of fire

Changing it away from semi-automatic would completely destroy the weapon. it's the only semi auto pistol in the game. Damage is fine. It's range damage was reduced (which is good). It STILL just has way too much ammo

wooden orchid
#

Are the throwing knives good?

desert solar
#

Pretty good, yeah.

stable igloo
#

If you can use them, yes

thick zealot
wooden orchid
#

Damn they got difficult aim or what

stable igloo
#

Very unusual projectile physics

wooden orchid
#

Lmao on the topic of v9s just got the bad boi hug_friend

desert solar
#

Yeah. V9S is still the best weapon for the Light Class - bar none, but after the LH1 got fixed, it's now my staple

wooden orchid
hallow leaf
#

reduce its ammo and make it not as spammable

wooden orchid
thick zealot
desert solar
stable igloo
#

M11 is good if you can stick the barrel up someone's butt, it'll shred them

wooden orchid
#

Yh lol

desert solar
wooden orchid
#

It’s practically a boss fight…

stable igloo
#

One clip from an m11 should be enough to kill a heavy

#

But you gotta be real close.

wooden orchid
#

I tried it, it did not work I tell you

stable igloo
#

I'm not on my pc to confirm it's damage, so I'll take your word for it

desert solar
#

Yeah. It's fast fire rate means it can punish spamming - which is good. I'm testing it right now. Body shots only - you can kill two heavies. It takes about 17-ish bullets

thick zealot
wooden orchid
#

That’s true, my team managed to win the game with the least amount of offense they played like ninjas going from roof to roof with a few offensive fights

#

I’m a newbie so I just play like a pro and just book, get kills, die a lot and move around the map a lot

proud parcel
stable igloo
#

Things die when you don't miss

subtle charm
#

im confused. is there damage fall off?

stable igloo
#

Yes

wooden orchid
stable igloo
#

How much depends on weapon and distance, like normal

proud parcel
desert solar
#

Is it actually six seconds? Jesus. Yeah, that should probably be like... 2, 3 at the absolute most. If you can't kill someone in that short amount of time as a light, you're playing wrong. Lol

subtle charm
#

i feel like taser shouldnt stop you in your tracks but if anything it should slow your movement down

#

that way you still retain movement say if u can get behind cover you deployed etc

stone rampart
#

we need a dispenser so I can play engineer

desert solar
#

CL-40 needs an extra shell + the reload system of the 1887.

That, or it needs a 10% buff on it's shells.

hollow bloom
#

I mean the M11 is better now then before when you could just point the general direction and left click a couple times and watch what once was a player vaporize into coins OB1 it was legit dumb dumb gun

velvet gazelle
#

I Kinda have an idea for the tracking Dart, Whats the thoughts on changing it to a glitch dart, one shot but disables things for longer than the Glitch Grenade.

#

disable i beleive

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I Could just be missusing the tracking dart but it feels lack luster compared to the sesor grenade and the tracker wears off by the time you are engaging

stable igloo
#

Only use I've found for it over sonar is tracking down someone in bank it

neon nebula
#

Disables unfortunately. I've glitched a mined-up cashout and grappled in to steal it, only for the mines to reactivate and detonate before I could steal lol

toxic grove
#

bank it needs a ranked version too

velvet gazelle
stable igloo
#

it doesn't? it just prevents you from zooming and doesn't change your turn speed, you just can't move around and are glitched.

bitter prism
#

sledge hammer is a joke weapon right?? heavy dies so fast theres no way to close the gap

subtle charm
#

RPG enters chat

bitter prism
#

ok so i blew someone up, now what? they run away or beam me

#

its atleast 90% a skill issue on my part i think

subtle charm
#

if ur using sledge u shouldnt be in a position for someone to hit you further than 10m

#

play the corners and debris that sledge makes

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you literally create a jungle gym for yourself to do better as sledge when using sledge properly

bitter prism
#

i will try that

subtle charm
#

rpg is just there for range and to one tap delete a light tracking you

vestal mesa
#

I was playing with a 3 stack all running gas mines and it was ludicrous, lol

clear thunder
#

did you use fire to counter?

vestal mesa
#

Yeah, but it wasn’t enough lol

#

I love using the gas mines, I’m not complaining. It is a valid strategy to hold the point

humble dagger
#

does glitch granade works on equipment? Disable mines etc?

vestal mesa
#

It does

hoary dagger
#

Gadget pitches:
Slime grenade/mine, sticks to surfaces, slows movement for players walking through it.
Speaker, generates loud music and drowns out the audio space, making it much more difficult to detect players based on sound.
Waypoint, works like C4, teleports player to a thrown stuck projectile. Drops what you were carrying where you teleported from.
Flash and glitch cannisters should exist as spawns on the map.

slate quail
manic wadi
#

If anyone on controller uses throwing knives as their main weapok, could u send ur controller settings plz

bitter prism
#

Yeah I tried it more and I did well, it was a skill issue before

ornate shore
#

We Need mooore Melee weapons

#

Nunchaku

fading lake
#

fcar def need buff

#

throwing knife also

icy plinth
#

Ay yo, can we just show all weapons and gadgets at once?

#

trying to edit equipment would be much faster

potent spruce
icy plinth
strange ginkgo
#

I have been banned for 4 days, when will this be resolved?

#

crazy FELA0004

strange trout
#

How come skins I put on my equipment don't stay equipped?

humble dagger
#

first option in main menu on the right, click on the weapon under ur character and modify or smth like that

strange ginkgo
#

@loud mural you too?

fresh tinsel
# fading lake throwing knife also

im calling cap im maining kunais atm and im destroying every single person brotha they are fye i think they just need to make the right click more viable

fading lake
dawn dock
#

yeah, right click on throwing knives is unreliable during fights, medium/close range. essentially a death sentence to get caugh in that 2/3 second animation

warped harbor
#

Nerf shotguns

frail pilot
#

nah medium shotgun is fine, just nerf the heavy one

south flume
#

nerf the hamer

vestal holly
digital kite
#

Are these clowns planning to nerf RPG and mines?

stiff axle
desert solar
#

I just saw a smoke grenade cloud get electrified, and I have no idea how it's done. I can't replicate it. I'm in the range right now testing smoke grenades with stun gun and glitch grenades and everything else - I can't make it happen again. Anyone aware of this rock-paper-scissors interaction?

south flume
desert solar
stiff axle
#

throw a smoke and a glitch grenade and the glitch effect spreads in the smoke

desert solar
#

Hmmm. I can't replicaet the effect in the range. I'm assuming it can only be done with enemy grenade interactions?

#

Oh wait. I see what you mean. Nevermind

#

It's literally just the glitch grenades effect. I guess when I saw it, it was overlaying the smoke more than the smoke over it

keen wagon
brisk mango
#

nerf rpg lmao, mines not broken yall just not capable of seein it lmao

grizzled salmon
crude garden
#

Just wait till yall hear about the glitch trap/grenade, your mind will be blown

feral pike
#

Is there a combat record on this? Anywhere to see your KD, wins, tournament wins. Anything?

hot ether
#

I would like the zipline to be able to determine the best position for installation. I think that vertical installation should always have priority. The game should offer to install a zipline on a wall or ceiling only if it is not possible to install it vertically on the floor.

Now, in 5 cases out of 10, you need to engage in pixel hunting to install a zipline, and still it is often set in such a way that when you reach the final point you cannot catch on to anything and fall down. This happens especially often when trying to reach suspended structures on some maps. It may be necessary to give the player a little more inertia when he presses the space bar while on the zipline so that he can jump and catch on to something.

compact linden
sharp vigil
#

is the fcar or the akm better stats wise

sharp vigil
#

ah okay I figured it was a wep question

compact linden
#

In my experience fcar shreds more consistently. The quick reload time makes up for the 20 bullet mag

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I played akm dureng beta and fcar since release - my kills per match went up from 4.5 to 6.99
Probably mostly my preference but generally it seems to be the stronger weapon

compact linden
zealous ibex
#

just gonna ask here... would there be more weapons for each class as they game goes on? and would there be additional classes? it's all opinions and predictions rn so ye might as well

compact linden
#

Weapons for sure, classes probably not. It could be one weapon per season or something

marsh meadow
#

is the dagger nerfed i can only charge backstabs for a second or so

compact linden
#

You dont have to charge anymore, just click
The hit is still delayed as if you had to charge up tho. Kinda sucks with the small angle of backstab

frail pilot
#

0.0 thats good to know, might try the knife now

compact linden
#

I really want the knife to be consistent, very fun to play but right now it is not really good in quick cash/tournament

granite goblet
#

Let me keep my gadget out after closing shield on heavy

quaint summit
#

whats up with this games janky gun play, POA and POI legit dont add up

narrow sequoia
#

Make the light pistol a burst!!!

stiff axle
fresh tinsel
# fading lake any tips and trick about that? since the shoot-box is just too small for far-med...

sorry that im seeing it now - well what i can tell you from personal experience try getting as close as possible and trow the knifes directly in their head then treat it as a normal melee weapon , start running around in unpredictable maner and try to hit them 2-3 more times ,use cloak if possible to get out if things get out of hand,also saw a guy using motion sensor and smoke granade which he plays in but i think that is too situational.

#

dont try mid to long range its useless and if u are more of a flick guy than a tracing guy better play smth else

fading lake
#

this means throwing knives required a lot of motion but in the other hands we can’t wall-running or thru-wall (without breaking it like heavy)

fresh tinsel
#

they fit my playstyle as i like to chase and play dumb agro

#

i mean when u get used to the maps and learn where the ropes are you dont need wall running that much

#

kunais are for chasing down people in disadvantage - realoading or in pull animation or someone who is far from his team it isnt a fighting machiene like the mp5 lh or pistol

fading lake
#

but i think cloak it’s enough to get out of situation but… the seconds you come back in that’s the moment of all or nothing because of the cloak cooldown

fresh tinsel
#

it comes to cloak and timing management

#

u dont want to constatly switch back and forth as it takes a lil more when activated also i stay max 3-5 sec in cloak i usually manage it pretty well but sometimes Muphys law takes over

fading lake
fading lake
fresh tinsel
#

thats the main role of the light actually he has no reason to stick close to his team . Its not my problem that my team is running around aimlessly even though im running around the perimeter literally pinging every single person i see for info so all they have to do is wait for the other 2 teams to contact and regroup with me while i try to pick someone low - there is a point behind giving the light a sniper- so if u are constatly close to your team doesnt mean its actually valuable overall

#

maybe thats the reason behind bad cloak management if u are close to your heavy u are constatly being bombarded with all kinds of thing because heavy is fat and visible af

scarlet bough
#

he is kida right its the purpos of the rest to soport the light

#

by healing them covering them or distraking the enemy

fresh tinsel
#

well i personaly aim to kill mediums first but damn mines are op now and its hard to reach them as many people learned how to possition

#

as a light main i find more pleasure playing heavy with a pump or medium with turret and gas mine and explo mine - its the new light meta xd

scarlet bough
#

i am a light main as well and i run mine ,defribrilator and guegranade

#

also i play combatshield

desert solar
#

Does the DB shotgun have an alternate fire to fire both barrels at once? When I'm getting killed by some lights, I'm only hearing one bang

fresh tinsel
fading lake
#

maybe need a bit adjusment to the throwing knife, like if player wants to pick someone low or being asassin playstyle throwing knife need a bit fast throwing animation.

or if devs want throwing knife like pistol playable style they just need make a bit larger hitboxes but less the damage output. that’s more reasonable

for now if i want to play asassin would be better if i’m using full melee + cloak because it’s big damage and more precise hit.

obsidian wave
scarlet bough
#

they would be even stronger as they already are

stable igloo
#

3 shot burst, 18 shot mag, 25 damage/shot is probably the adjustment to balance it. But first of all, why give it burst

scarlet bough
#

i dont know why

wintry lion
#

i cant stand the invis shotty spam

scarlet bough
#

yhea thats shit too

marble mauve
fresh tinsel
wintry lion
#

theres no time to react cuz by the time they shoot the second shot ur dead maybe heavy can tank it but as a medium its so annoying to deal with

wintry lion
#

i use mines but a good light spam tumor can avoid them pretty easily

stable igloo
#

You can hear stealth pretty early too

fresh tinsel
desert solar
#

As someone who is stealth shotgunning, mines are fucking aids.

#

But its balanced and designed to kill people like me

wintry lion
#

respectfully i hate you

desert solar
#

Respectfully ❤️

wintry lion
#

always namaheart

vast siren
#

pls nerf the shotgun from the heavy class

scarlet bough
#

and the granadelauncherm32

#

its to stron indors

desert solar
#

The m32 is completely underpowered. Its fine

scarlet bough
#

na man

desert solar
#

ya man

scarlet bough
#

ok man

stable igloo
#

22 would work better yea. 25 would put lights in 2 hit range.

#

same logic as to why revolver has 74 damage and not 75 I guess.

rugged tundra
#

I think invis is a little too powerful, you can’t see them at all

paper root
#

how do we send a appeal

#

to buff throwing knifes, they are just too weak 😦

scarlet bough
#

i would love if you could damege other players with the defi

stable igloo
#

throwing knives are just short of being capable of 1 shotting (2 knives) a medium by hitting them in the head. buffing them is asking for trouble. though the right click should be capable of holding it.

desert solar
#

I think throwing knives are in an excellent place considering that youj can just keep throwing them

fresh tinsel
#

make right click faster with less accuracy

stable igloo
#

pretty sure the point of right click is its accuracy/distance lol

gentle tapir
#

Are the throwing knives from light class supposed to be so.... inconsistent? I keep feeling they throw at kinda irregular intervals, sometimes too late, sometimes too quick
And also, it's the only light class "melee" that which right click you can't hold
Are they really this way or am I missing something?

#

Like, I feel they're REALLY strong if used well, just too difficult to use (which I don't mind)
But the lack of right click holding is weird

strong stratus
#

How exactly does the MGL determine when to explode on contact? Does anyone know? Or does it just decide to bounce off players at random?

fiery ermine
desert solar
warm lion
#

nah player model just means bounce
unless second impact

desert solar
#

Do it in the pracrice range. It will explode on direct impact.

strong stratus
#

I'll rewatch some of my videos, but I've had it both bounce,and explode on contact. Directly from the barrel

blazing cradle
#

invis or dash? i use kunai and sword

desert solar
#

Dash for kunai and sword users. Hands down.

blazing cradle
#

ait

strong stratus
desert solar
#

I wanna say dash will cancel the invis? Not sure though.

stable igloo
#

pretty much any action but sprinting/jumping will cancel it

strong stratus
#

It does, but that doesnt mean you can't use both of them

scarlet bough
#

the electrolyzer lasts way to long and you cant even run away

stable igloo
#

Its a stun gun, it would be weird if you could run while tased. The duration is fine imo

scarlet bough
#

i cant even aim

#

and do atleast damage just a litle

stable igloo
#

You can hipfire still, don't rely on zooming in for everything. It's a bad habit

scarlet bough
#

ok thank you for the tip

stable igloo
#

Doesn't mean you shouldn't, but most things can aim mostly fine without zooming

blazing cradle
#

add the tree branch back for sword :(

karmic elk
#

Need more weapon for medium and heavy class

scarlet bough
#

hes right

fickle radish
#

nah

ripe pollen
frosty grail
flint lodge
#

What’s the best heavy load out , I’m really struggling to choose which gun to use:/

restive plover
#

anyone here know what is arena carriable?

granite cloak
stable igloo
golden adder
frosty grail
sturdy sedge
#

balance needs to be sorted before adding any more items

golden adder
sturdy sedge
crude flower
#

They need to add a hand to hand focused monk class and ur ability makes it so u can only do 1v1 against another monk class player and u have to do like, punches and kicks and fireballs and blocks and stuff against the other player and you only get the kill after you win two rounds against them

and the camera goes third person and it looks at both fighters at once

golden adder
narrow sequoia
#

Make the pistol a burst drop the dmg to 22.5

sturdy sedge
# golden adder Medium’s issue definitely doesn’t come from their primary selection, and heavy o...

i hear that, but at the same time its always easier to balance a game when there are less components/variables to consider, why not try to do that now while there is still little in the game and people are enjoying the game for being new and not the updates. Just speaking from seeing it countless times in other games that add before balancing, never ends well and ends up sending the core community away as they get sick of the imbalance/cheese of loosing to op items/guns

restive plover
sturdy sedge
#

remember the game is ultra competitive in its nature people want to use the meta

midnight fiber
#

is there a setting that allows gaget to be used upon press of the key rather than key plus left click ?

warm lion
#

no

midnight fiber
#

piss

dull lynx
#

@sturdy sedge this. I love the game and frankly while issues exist find most things have a counter via gadget or game play. However, people will always use what's good in any game. So it's always a balancing act. You can have 50 weapons each, and everyone will still gravitate to the top 3-4

worn idol
#

Hello my friends Do we know the solution to this problem connection failed error code tfla0002

sturdy sedge
drifting lichen
#

I strongly suggested increasing the damage of the FCAR rifle. Holding the same damage as AKM, the firing rate and magazine size are much lower than FCAR, only acquiring more stability. These puts this rifle in an awkward situation, why would a player choose a weapon that holds the same damage as another while its ammo and firing rate is less than another? If the damage of FCAR increases, it will change the situation of this rifle, making it precise and stronger than AKM, yet with limited ammo, requiring a better manipulation of the player, so can distinguish FCAR from AKM. I wish that I could swap these two weapons from time to time because FCAR indeed is more precise and possesses great animated weapon skin.

warm lion
#

i mean it does do more damage

#

just not enough that it matters which you choose

forest dew
#

give double jump to light?

drifting lichen
#

Really? Comparing it with AKM in the loadout selection, they are actually the same. Also, I rarely see someone with a FCAR

steel loom
#

Dash with extra steps tbh

forest dew
#

i could say 50% of my kill is from nades

warm lion
sacred gulch
warm lion
#

you can check their actual damage per shot on the wiki

steel loom
warm lion
#

yeah that's what we were talking about at the time

steel loom
#

I wish it was like demoman tf2 stickybomb type of thing
For stickies in tf2 there’s an arm time for the bombs, but it just nerfs damage instead of removing it entirely
I’d want that for heavy

#

Theres the original arm time, then the ready time, then the full damage
I think that’d be fair

sacred gulch
#

Even if the bounce was a smaller distance off direct hits it would be better

dull lynx
# sturdy sedge i have to give credit off the rip and say this is a very well balanced game for ...

Agreed. I've seen people complain about invisibility which I can understand. But there's a few versions of scanners, I've seen people complain about heavies (glitch and tazer) I've seen people complain about healing/ turret (glitch and movement). I'm with you. Some fine tuning on weapons and I think we're in a good spot. I'm no God at shooters but can readily put up 15-20 kill games (on my best) and go 4-9 on my worst. I think this fits the expectation you win some you lose some 😄 if you get riled up everytime you don't pop off I think you miss the point

steel loom
#

Right now its incentivised to spam since even if you hit a direct then nothing happens

steep canopy
warm lion
#

slightly better 😂

halcyon anvil
#

Which grenade launcher is better the one from heavy or the one from medium?

proud parcel
steep canopy
warm lion
proud parcel
#

No, I know the FCAR has a longer damage drop off it's fine. It's also beyond annoying that you need to test this shit for yourself instead of getting direct numbers on when damage starts to drop off.

steep canopy
half flower
#

What are all carrible arena assets

stray obsidian
half flower
#

also the fire gas and goo things

#

I need it for one of the quests

small vessel
#

The Fcar NEEDS more ammo, at least 25 i beg

digital kite
#

what a cancer to have a mines in FPS game, it should be removed from the game

steel loom
#

Gas mines are fine, just carry any level of fire on you, and explosive mines you can shoot
They have a big ol light on em too

steel loom
digital kite
warm lion
flint jolt
#

Good morning

gray hazel
uneven sierra
#

How do u counter heavy mesh shield+ trophy system

digital kite
warm lion
gray hazel
warm lion
#

still doesn't change the fact that they're easy to see 90% of the time

static lodge
warm lion
#

just shoot em lol

digital kite
static lodge
warm lion
digital kite
static lodge
warm lion
#

i unironically became sneakier from using sledge

night ibex
#

What do yall think the chances of Embark adding a bow are? ive been asking peoples opinions in twitch chats and tons of people agreed. what do yall think about a bow being added?

static lodge
verbal jacinth
warm lion
static lodge
#

Imma be real the big "step on" radius is just something that I gotta learn, I understand that the radius should be too small

#

but the instant activation is just extremely weird, mines should be a defensive tool, not an offensive one

warm lion
#

fr
should up the arm time to what it was in the betas

static lodge
#

I dont remember what it was like in the betas, however I dont recall any mines ever being thrown at my feet
except crazy mediums that throw mines and shoot them mid-air, but thats just cool tech

digital kite
#

c4 has delay, mines dont

sand surge
#

Mines are fine compared to RPG

slate quail
#

C4 barrel needs a nerf, one shotting mediums is insane

digital kite
#

3rd person melee attacks also look like crap

untold berry
#

Does the Mini Roulette weapon skin have custom animations?

terse raptor
#

Does anyone know any faster way to get vrs?

stable igloo
#

Only way I can tell is to win more

terse raptor
#

But I can't 😭

night ibex
#

Hey whats yall opinion on a bow being added and with the arrows you can change what the arrows do based on the different canisters around the maps just as the explosive barrel or the goo barrel.

topaz mason
#

Any LH1 enjoyers anymore?

terse raptor
stiff axle
terse raptor
steel loom
#

Earned and deserved

night ibex
#

@terse raptor there is a concept by The lonely racoon in the fan art channel that i really like. i have been talking to them and they are fine with me sharing it and i wanted it to get some traction and potentially added to the game

steep canopy
terse raptor
night ibex
#

i was think it could be a light class weapon as it fits the light classes "poke and pick" playstyle.

agile badger
steep canopy
stiff axle
terse raptor
paper jewel
#

Hello, is the Annihilator charm track our kill number with the equipped weapon ?

paper jewel
night ibex
#

Bow concept: With the bows left click you fire a single arrow that does decent damage to account for a slower fire rate. Then while your'e holding Right click you then hold left click to draw an arrow with higher power for longer range, this will have a slower draw than the left click the same way the throwing knives work: FOR LIGHT CLASS

charred garden
#

i just saw it in the menu and got this error TFSS0007 an hour ago

vivid herald
stable igloo
#

I feel like bow would be a medium weapon, they kind of lack a skill weapon atm. Well unless you count revolver, because it certainly isn't cl-40

night ibex
#

I just feel it can be more usefull as a pick and poke weapon in the light class as they move around and distract the enemy

stable igloo
#

That's literally throwing knives, the right click even increases the range.

night ibex
#

the same way the dagger and sword are the same or the way most guns are they same

desert solar
#

I was saying this yesterday, but the expansion of mechanics likely won't be in firearms - it will likely be through inclusions of unique grenades. The weapon archetypes are already filled, for the most part - unless some guns are released just to have some variation, but as we can see from the Revolver, it could just be a skin (snubnose).

night ibex
#

i had seen someone come up with the concept of being able to use arrows that copy the attributes of the canisters like the explosive on and goo

stable igloo
#

And yea, I saw the canister copying thing. I do like that idea just because it would be very interesting. But same time that might be too strong. Depends if it's true copy or modified

night ibex
#

I was sharing that idea earlier, i was messaging the creator and they were ok with me sharing it, i believed it could be downsized in a smaller proportion, like a smaller explosion

desert solar
#

With how flexible those arrows would be from selection, I'd reckon this would need to be an ability

night ibex
#

i feel it would be best if you would have to find the canister near you and select it for use, the same way you can pick one up and throw it

stable igloo
night ibex
#

I feel a weapon like this would be great for disrupting things

desert solar
#

Well, that's why it'd be great for mediums. I like the archetype the medium is kinda filling with being a trapper.

stable igloo
#

yea. medium feels like they're always doing the odd jobs. so having the more bizarre weapons would be likely

halcyon anvil
#

What is the meta atm?

desert solar
#

Ehhhh. Debatable. We need about another month, but from what I can see...

LIGHT: Invis + Shotgun
MEDIUM: Turret + Gas Mines
HEAVY: Shotgun + Mesh Shield

#

For me, personally, I see SO much variety in a single game.

stable igloo
#

dash pistol I'd say is the alt loadout for light. or the mp5 thingy.

desert solar
#

Dash + Kunai/Sword is what I'm seeing for dash

#

In terms of team structure meta, the strongest seems to be 2x Heavies and 1x Medium

night ibex
#

@stable igloo I understand where it would be more of a medium thing but i see mediums as more of a support role due to there heals, rez, and movement gadgets. I see the light class as more of the disruptors and attention getters due to fast speed, movement abilities and smaller build

clever mural
#

How can Medium be stronger with the heal gun

#

I dont wanna use the turret

stable igloo
#

heal gun is great if you play around a heavy w/ a mesh shield.

night ibex
#

yea just stick with your team and provide heals when needed

#

its reallly annoying to play against but is a pretty good strat id your not glitch naded

desert solar
#

Were it up to me, damage grenades would be removed from Light. I REALLY like the in-n-out idea of the Light and them only dealing with obfuscation (flash, smoke, and disruptor)
I like the mines on the medium

night ibex
#

yea, the light class is mainly there to be the thorns in the enemy, not doing too much to have every ones attention on you but still being enough of a force to be annoying to the enemy

normal jasper
keen wagon
#

Buff light, the class is supposed to be hit and run.
U cant run u will just get oneshotted and its not fun

desert solar
#

Light DEFINITELY doesn't need a buff. Lol

normal jasper
desert solar
# normal jasper bronze detected

K. I was dropping 30+ bombs as light for damn near all 13 hours I played y esterday with all sorts of builds. Light is insanely strong and very flexible.

normal jasper
desert solar
#

I playued tournie for the latter half of the night? So I'm not really sure what you're on about.

#

I'll happily stream for anyone here later tonight if they wanna see how easy it is to play light

normal jasper
#

ah so unranked? you'll get there bud keep it up

desert solar
#

To sit there and think that there is a huge variety of players witrhin the first week when metas are still flexible is wild, lil bruh.

steel swift
#

light does no need a buff and if anything the mp5 is gonna get a nerf light use to be OP and no one wantx those days back lol

desert solar
#

I anticipate we'll be seeing another invis nerf because it's whats throwing weapons into higher classes than they probably should be. I anticipate a 1-second activation penalty when firing from invis. It's way to easy to invis in, double pump or one mag, and instantly invis out. Literally 3 second engagements.

steel swift
#

it might but it is not as op as it was and grapple is far better in most cases due to cool down and just abilty to drop in and cause hell

normal jasper
cursive umbra
desert solar
#

He's literally just being contrary for the sake of it. Can't be argued with. Running into people like that is like arguing with a stone.

cursive umbra
#

Its so irritating. Especially when hes being a condescending contrarian. It just makes him sound like a pompous narcissist

#

🤷‍♂️

keen wagon
#

anyone here that has SOME game knowledge knows that it shouldnt work like that

fleet wadi
#

than its dmg needs to be nerfed if it wants more survivability. being able to invis 2 tap with shotty than invis out needs some counter

sturdy sedge
keen wagon
drifting token
# keen wagon wdym light doenst need a buff, are u actually a very smart human being (i will g...

While it’s not one shot by anything but direct rpg hits, some explosives and other light weapons the point of the class is the be a fragile sneaky class with high dps. Light has the 1st 2nd 3rd 4th and 6th highest ttk weapons in the game by far and has many abilities that greatly aid in 1 v 1s as well as the most movement tools and highest movement speed to aid in getting behind players. Lights should never take direct 1 v 1s but instead use their abilities to push the advantage. If you’re getting one shot it’s because the class is functioning properly and if you don’t enjoy that that’s what the other classes are for

#

I’m not saying the game is balanced but the complaint of getting one shot as light is invalid

keen wagon
ruby ore
keen wagon
#

im sorry i didnt read the whole thing before saying that

sturdy sedge
#

Light is balanced talk to the wall if u disagree

fleet wadi
keen wagon
keen wagon
drifting token
sturdy sedge
fleet wadi
desert solar
# keen wagon wdym light doenst need a buff, are u actually a very smart human being (i will g...

See, I can't argue with people who make nebulous sweeping generalizations like this.

"it shouldn't work like that."
It absolutely should. The game operates on an archetypical rock-paper-scissors system.

Just because you're getting oneshot doesn'tr mean you can disregard all the other benefits light have compared to other classes. If it's not obvious from how they play out, it's not worth having the conversation.

If you're 1v1'ing anything above light directly - HEAD ON - you're playing light incorrectly. That's all there is to it. I'm sorry.

drifting token
proven trail
#

if we have 1 m with healing beam do u guys think the other m could run recon

drifting token
#

I was arguing against a nerf especially if the argument for it is that the light gets one tapped easily

fleet wadi
#

Light is prob one of the better balanced classes rn

keen wagon
gloomy schooner
#

Is it just me or when u use thermal and invis, the scope on your weapon completely breaks and blinds you?

restive plover
#

nerds

sturdy sedge
keen wagon
sturdy sedge
#

Didn’t mean to reply

fleet wadi
drifting token
sturdy sedge
#

No light got nerfs

fleet wadi
fleet wadi
drifting token
sturdy sedge
keen wagon
fleet wadi
sturdy sedge
#

So let’s say they buff the health, what do u do then increase the other two classes?

desert solar
#

The hyperbole kills me. The RPG is a one-shot, naturally, but everything else - naw 🤣

sturdy sedge
#

Cus u can’t have a light with better movement, guns and ability’s have 50 less health them medium

keen wagon
#

i dont want to buff health tbh, nerf rpg, fire, gas etc so it cant just make it a 2v3 with 2 ticks of fire or gas

sturdy sedge
#

Stop sitting in fire and gas

fleet wadi
#

^

sturdy sedge
#

I agree the rpg is cringe but that’s it

topaz mason
#

The dude is right. Light needs a buff somewhere. From Beta day 1 Heavy and Medium has been meta its boring already

desert solar
#

Better yet, USE the rock paper scissors component of the game and bring smokes and incendiary grenades with you to extinguish fires and ignite gas. Like... jesus

keen wagon
sturdy sedge
#

Light doesn’t need a buff the other two need nerfs and that’s facts

drifting token
fleet wadi
sturdy sedge
keen wagon
keen wagon
drifting token
topaz mason
drifting token
sturdy sedge
#

Also a good support player will always help you when u get ticked by gas and fire communicate with your team

radiant nacelle
#

When hammered team isn't the same

keen wagon
radiant nacelle
topaz mason
#

Also I can see them making the RPG deal significantly less damage but have more ammo.

drifting token
sturdy sedge
fleet wadi
keen wagon
#

light is balanced. the other classes are not and their utils arent either

keen wagon
sturdy sedge
radiant nacelle
topaz mason
#

Yeah agree it needs more focus on destruction rather than player damage

keen wagon
radiant nacelle
#

Well dang I play light and it feels too strong ah well

sturdy sedge
#

Difference being a good light player and it being broken

keen wagon
fleet wadi
sturdy sedge
#

A coordinated double medium heavy team will roll most light comps

radiant nacelle
#

I mean fair it's tough but still you are right not all lights are as strong as others ofc I mean as you said meds and heavies are quite alot easier

drifting token
fleet wadi
radiant nacelle
#

I get the point now yeah I mean I don't play them as much anymore but coming across a good med or heavy me and most randoms with me on the team are destroyed

sturdy sedge
topaz mason
#

I enjoy Light class the most but when it comes to ranked gameplay you really are missing out not running a Heavy + Medium build. and that's where it stands. do they retain Light as just a fun class to play or do they make it on par with the rest. If you want to grind ranked with the light class, you either need to play like a crackhead 100% of the time and even then it just takes 1 tiny slip up to lose.

keen wagon
sturdy sedge
fleet wadi
radiant nacelle
keen wagon
sturdy sedge
#

I have deffo seen some ranked lights absolutely carry their team tho as well tbf

radiant nacelle
keen wagon
topaz mason
sturdy sedge
#

If u play the class well you are infinitely more useful

crude timber
#

why can't i select the gun i just bought?

sturdy sedge
fleet wadi
stable igloo
keen wagon
sturdy sedge
#

If you are good with glitch then legit yes

topaz mason
desert solar
keen wagon
#

literally all u need to do on heavy and meds is literally place ur utils and u auto win

sturdy sedge
#

What use is any of that util if it’s glitched

crude timber
fleet wadi
keen wagon
crude timber
desert solar
fleet wadi
topaz mason
keen wagon
desert solar
fleet wadi
keen wagon
sturdy sedge
#

Explaining wrong but calling people brain dead

topaz mason
sturdy sedge
#

It’s only a debate why block 🤣

wet zinc
#

Will there ever be buyable gun sights? Kind of a must, some of these iron sights are garbage

fleet wadi
desert solar
stable igloo
keen wagon
topaz mason
wet zinc
reef bear
#

Does the motion sensor pings count as detections?

sturdy sedge
#

Too many emotions flying about rn 🤣

fleet wadi
sturdy sedge
stable igloo
#

Fair enough.

reef bear
topaz mason
keen wagon
quaint agate
#

buff light it's insanely weak or nerf heavy

fleet wadi
steep canopy
#

boy, it's feisty in chat in a few channels today xD

stable igloo
keen wagon
sturdy sedge
#

Waffle on about shit then reword the whole argument, call us brain dead cus we correct you and now your giving it the biggun

topaz mason
fleet wadi
#

Both yall are crying about light not being meta and "weak" because of it. But ranked is not a run and gun. It has strategy and team play. both of which Medium and heavy are better at. Light is not weak for not being meta you are crying the wrong thing

keen wagon
sturdy sedge
#

Man said 10 🤣🤣🤣🤣🤣🤣🤣🤣

hearty verge
#

?

keen wagon
#

if not then ur 40 and have 0 knowledge of games

topaz mason
fleet wadi
sturdy sedge
fleet wadi
#

And it wasnt about buffs but nerfs to specific things like rpg and turret

keen wagon
keen wagon
sturdy sedge
topaz mason
#

Anyway I was in the practice range and guns damage is variable so shit is broken rn 😄

keen wagon
#

did i say i died? i can teach u how to read lil bro

sturdy sedge
#

So why u crying if u don’t die🤣

keen wagon
fleet wadi
#

First rule as dps in any game. Step out of the fire or dmg and think for half a second

sturdy sedge
#

Maybe don’t get ticked

keen wagon
#

and for ur infortmation mr 2 hours in the game, it always ticks 2

sturdy sedge
#

Such a bot debate

keen wagon
#

just accept that ur a dog and u should never touch a fps game again if u think that light is better than medium and heavy

sturdy sedge
#

Maybe I’m wrong but did I say that?

fleet wadi
keen wagon
fleet wadi
#

.....

sturdy sedge
#

Wow

fleet wadi
#

theres no way, you're a real person. imma head out GL fam

sturdy sedge
#

Fr u did not just argue all that with us to agree with everything we said in the end in a roundabout way

desert solar
#

I just ran through a fire grenade and this is what I came out with on the otherside. This is more than manageable. If you can't figure out what to do from here, the argument is basically done, man. Light's are volatile by design. That's just how it goes.

fleet wadi
keen wagon
keen wagon
sturdy sedge
fleet wadi
keen wagon
fleet wadi
steel swift
#

the turret needs a nerf lower hp and smaller fire arc right now i dont know fi it is a bug but it can shoot 360 and that is just dumb

keen wagon
stable igloo
sturdy sedge
#

Bro your actually unbearable🤣

fleet wadi
vast siren
#

"Recently, a friend of mine commented on the balance of classes, focusing on the 'heavy' class. He believes this class is overpowered, arguing that the weapons of the heavy deal too much damage compared to their health pool. He also mentioned that the RPG is unbalanced, as it can eliminate 'light' characters with just one shot. (he plays with the light class) While I agree that the heavy's shotgun might be a bit unbalanced and in need of adjustments, I believe the other weapons are well balanced. I'd like to hear your opinions on this.

fleet wadi
#

and myb its 3. but than again my brains fried after dealing with this

keen wagon
#

its 2 if u count that one when it shouldnt be counter u just embarrased urself so please dont talk to me again

fleet wadi
keen wagon
#

2 if u dont count the one that shouldnt be counter ❣️

sturdy sedge
#

Now this is proper brain dead

#

So light isn’t balanced then?

steel swift
#

why does everyone thing light needs a buff lol

keen wagon
#

it doesnt, other classes just needs nerf

crude bison
#

personally, I just think that the only thing thats really annyoing right now is the cloak spam, especially since its the least interesting light spec

#

I also wouldnt mind a bit of an quad shotty nerf lol

keen wagon
#

no way it should be nerfed

fleet wadi
#

Oh boy here we go again.

crude bison
#

wait what shouldnt get nerfed, the quad shotty or cloak

stable igloo
#

Round 2 peepoPopcorn

fleet wadi
sturdy sedge
fleet wadi
#

Killing med before the get a chance to turn is op imo

desert solar
#

Lol. On the contrary, I actually agree with a potential cloak nerf. Despite the fade in/out that they added, its still instantaneous. Assuming you made a macro for it, you CAN cloak the moment after the game even registers a fire command.

Despite me not WANTING a cloak nerf, I fully expect we'll receive one. Likely a one second re-cloak penalty when cloak is broken with an attack.

crude bison
#

cloak with double barrel on light is really annoying, especially since you can recloak instantly after literally 2 shotting a medium

crude bison
#

it becomes really tedious, and isnt fun for anyone except the light

desert solar
#

Being able to absolutely run circles ina hectic environment with vents and broken ceilings and stuff - instant cloak makes it possible. The double pump rampages I've gone on are bananas

crude bison
#

like i agree that the light should be an "assassin" type class, but cloak spam with literal instant kills is insane

sturdy sedge
crude bison
#

oh i agree, both need a bit of a nerf

sturdy sedge
#

If they nerf cloak it really has to be small

desert solar
fleet wadi
#

Rpg shouldn't be the gun you pull out to kill ppl. Should be for envio dmg

crude bison
desert solar
#

I reckon the REAL issue people have with the RPG is that it can be panic-buttoned for what its capable of doing to ilght and medium classes.

desert solar
crude bison
#

maybe make the cd per charge 18 seconds, to reflect its new role as a less damage oriented device

desert solar
#

I'

sturdy sedge
#

Yeah but two rockets with the long reload it has means it won’t necessarily be the delete button it is now

golden adder
#

When not if it gets nerfed. By all logic it should but the devs are pretty bad at balancing so far

crude bison
#

nah balance overall is pretty good

desert solar
#

I'm in the middle - really. I'm not super upset about the RPG. If I die to it, it was my own fault.

BUT I'd be happy with either change.

  1. It can't be panic-buttoned - maybe give it a 1.5-2 second prep animation.
    or...
  2. Reduce it's damage, reduce it's cooldown, and give two rockets.
crude bison
#

yeah I agree with that, a longer pull would also work

sturdy sedge
#

Tbf the long pull is a good idea

desert solar
#

Yeah. Like I said, the oh-shit function is it's main problem. Lol. This is what everyone said in the CBT as well.

sturdy sedge
#

In most cases the panic pull is always what the issue stems from

golden adder
#

I and others constantly open up fights with the rpg so that doesn’t really nerf it

stable igloo
#

It's the same complaint as explosive mines, you can just pull it out and kill someone in a moments notice

static lodge
#

What about slightly nerfing the damage (just so it doesnt instakill) but increasing the structure damage, so its better to use it as a tool

desert solar
golden adder
#

Plus I’d rather things be weaker instead of super delayed like trying to use c4/breach

static lodge
desert solar
stable igloo
crude bison
#

also on that debate, at least for gas mines, could we make it so
A: They have an arm time, nothing crazy, maybe 3 seconds
and B: They don't explode into gas if they are shot

sturdy sedge
crude bison
#

its really annoying how theres no way to clear them without them going off, yes you can outheal them with a heal beam, but if you cant get that for some reason, there should be a way to clear out the gas mines. (I know you can use fire, but I dont always run pyro grenades)

fleet wadi
#

Being able to break traps would be massive alone

stable igloo
#

All mine should have at least a 2 second arm time. This is coming from someone who uses mines a lot. They're pretty silly atm

crude bison
#

gas mine spam on cashouts gets really annoying because theres no way to clear them

stable igloo
#

They're better grenades in some cases.

desert solar
stable igloo
crude bison
#

also: Side note, am I the only one that thinks gas mines are better then smoke grenades purely at vision obsurement

golden adder
crude bison
#

like the smoke grenades in this game are laughably bad at cutting off vision

stable igloo
#

Gas barely obscures for me

desert solar
#

Smoke obscures player outline. It's very specific. The smoke grenade is my favorite grenade in the whole game. Lol. It's SO fucking good

sturdy sedge
#

Glitch does I swear

red glade
#

Stun gun OP

static lodge
desert solar
stable igloo
#

Also glitch disables them, but doesn't remove them

crude bison
desert solar
#

It disables their trip-wire function, but they'll still blow up into gas (if destroyed) even when glitched

static lodge
#

also does anyone ever use glitch traps

crude bison
#

I see them occasionally, but gas mines are so much stronger on medium that its not even close to parity

desert solar
#

The glitch traps are kinda useless IMO. Being able to specifically place the glitch with the grenade is way superior. I feel like glitch traps would be better if the effect was longer

crude bison
#

and glitch grenades are much better as offensive gadgets, so it makes more sense to use them on light, then mines on medium

stable igloo
static lodge
#

With medium I always have 2 slots taken up by defibs and movement, so the last slot has to be good

#

Taser Turret when

desert solar
stable igloo
#

Only zap the people on top of it, if course

stable igloo
crude bison
#

I used to run sonar, but after the nerf I think that goo has more versatility and uses

static lodge
desert solar
#

Even after the sonar nerf, I have a hard time putting it down. When it DOES give information, it's so useful, but it is definitely harder to get that info.

static lodge
#

I use either APS or gas mine now

static lodge
crude bison
#

Yeah, the nerf might've gone a bit far, I don't think that it was unwarranted, but it feels like they never give the info I want them to, maybe its that i'm not placing them right.

Either way, hard to adjust to that after it used to be you could throw em in a building and know exactly where everyone was in said building

crude bison
fleet wadi
#

Honestly sonar is better as a delay tactic than actual location pings now

desert solar
#

What would you guys think if gas mines were just a poof of gas instead of a cloud? And the clouds would be reserved for grenades. Do you feel gas mines would be balanced? Like... if youj get affected by a poof, you get hit with 2 seconds of gas a single time, and that's it.

fleet wadi
#

Or gas mines should be half the dmg

stable igloo
#

I still find sonar useful. I'm honestly happy it got nerfed as hard as it did though. In cbt and obt I felt like taking it on at least 1 med was mandatory. Knowledge of where everyone is was kind of a big deal

crude bison
static lodge
fleet wadi
crude bison
fleet wadi
#

Of current*

static lodge
#

well if theres mines gas then I wouldnt be scared but if someone throws a gas grenade in there I gotta be more scared

stable igloo
#

Yes, they mean if it were post nerf (through your idea) you wouldn't be able to tell if it's half damage (mine) or full (nade/barrel)

static lodge
#

so how would I know if gas is mines gas or barrel/ grenade gas

fleet wadi
#

Oh nvm I see what you mean now.

#

Maybe a different colour for the mine

static lodge
#

I think removing the gas when mine is broken would be good to start

crude bison
#

All the mines really need (this applies to all, not just to gas mines) is an arming delay, to not go off when destroyed, and because its really annoying, could the explosive mines do 149 damage so they dont literally one shot lights

stable igloo
#

Gimme pink gas for mines

crude bison
#

its really freakin annoying to just be going up a stairwell on lights, and then just randomly die to a mine you didnt see

static lodge
fleet wadi
#

Na the best is retreating and getting 1 tick of a ally mine and dying 2 floors below

stable igloo
crude bison
static lodge
#

I cant be mad at instakill stuff since uhh I want dagger to be good

stable igloo
#

Idk I don't find it frustrating. I'm more annoyed at myself for being an idiot when it happens

static lodge
#

I think its actually great in this game that you gotta focus on things like mines/ invis people while the whole building is collapsing and crazy explosions are going off

crude bison
stable igloo
#

having the building collapse on you and the floor above you had a mine on it is the worst lol

stable igloo
fleet wadi
#

If they ever do the shots disarm traps I hope they don't include explosives disarm

crude bison
static lodge
#

explosive mines should, just not gas

stable igloo
#

well, gas should too. just because you shot it doesn't mean the gas inside it is gone.

static lodge
#

main difference is gas takes 900 years to go away and explosion is instant

static lodge
fleet wadi
stable igloo
#

true, it could be like that rather than a release.

crude bison
stable igloo
#

guess that is also true lol

static lodge
crude bison
#

just like how painkillers in escape from tarkov are hilariously unrealistic, but I wouldn't want to see them removed for realism in 100 years

fleet wadi
#

I mean shooting a release device wouldent release the gas if you didn't hit the canister

stable igloo
crude bison
fleet wadi
crude bison
#

i was worried nobody in the chat would play tarkov and know what im talking about lol

stable igloo
#

I don't play tarkov, but thats a common thing in games with a "survival" aspect

crude bison
#

ah ok, I don't really play any other games like that, mostly because losing progress like in rust or something is deeply frustrating to me

stable igloo
#

pretty sure theres a voxel game I've seen as well where you literally lose your limbs and healing will bring them back

fleet wadi
#

Tarkov is a curse. And those unfortunate to fall under leave with 0 sanity

crude bison
#

tarkov borders just on the realm of tediousness, so I enjoy it most of the time

crude bison
ruby ore
#

does bsg even gaf about tarkov anymore

crude bison
#

the cheating situation definitely needs work and attention though

keen wagon
#

tarkov servers are down rn anyone knows why?>

crude bison
#

ive been playing the finals, and about to go to bed

fleet wadi
keen wagon
fleet wadi
crude bison
violet cosmos
#

league can be fun sometimes

crude bison
#

i guess it’s more accurate to say I quit playing alone, because that’s what it comes to

flat tree
#

i want to post pictures

crude bison
crude bison
flat tree
#

i want to post pictures

crude bison
#

lmao, I think you need to chat enough to get the rising star role

flat tree
#

i want to post pictures, this is how im going to level up

#

Now, I want to post pictures

crude bison
#

i think those bots have something against spamming the same words, but i don’t quite remember

flat tree
#

Pictures i post want

crude bison
#

either way, more interesting ways to do it then saying the same thing, you could always complain about balance like me lmao

flat tree
#

but i wanna post pictures

crude bison
#

what pictures would you post?

flat tree
#

final reward teir and why it makes my eyes bleed

#

if I could post pictures i would show you

crude bison
#

final reward from the battle pass?

flat tree
#

i want to post pictures

crude bison
#

also, I can’t post pictures in the general chat, just so you know

#

only in this one, (i can put gifs in the main chat though, unless they revoked that for spam)

flat tree
#

lame asses

quartz jay
#

Been putting breach charges on barrels and throwing them and it’s working very well

flat tree
#

I put a breach charge on your mom

thorny drum
stiff axle
fading lake
#

anyone have a controller settings?!

jagged ermine
#

vanishing bomb any good?

wispy oasis
#

As a light I’m kinda playing for myself, around my team. I rather run the cloak than the vanishing bomb

#

I didn’t find me using the bomb on myself, but moreso my heavy when he asked for one. So it depends on your play style

wispy flame
#

best heavy loadout?

stable igloo
jagged ermine
#

ooh i see good to know

stable igloo
#

see lights here and ther abuse the hell out of it. it also works on teamates unlike normal cloak, so you can get the jump on people with your entire team (or surprise heavy dunk being my favorite)

steel swift
#

riot shield should not work on zip lines tbh at all

elder rain
#

sounds like someone got riot shielded on zip no less

drifting trellis
#

guys auto shotgun on heavy is bugged now it shoots thorugh shields.

left quartz
#

The dagger go crazyyyy

unreal fossil
#

are smoke grenades viable? (mainly to deal with fire)

fleet wadi
#

smokes with kuni and grapple is fun af

tidal solar
unreal fossil
tidal solar
#

nah not worth it... gas does way more damage cz of which you need pyro.. but fire doesn't do that much afaik.. Like if there's pyro on cashout and you've killed the team just ask medium and he'll outheal you. I find it a wasted slot.. too many good utils to run instead

prime acorn
#

please explain to me how people instantly notice me when im cloaked

obsidian wave
#

does the medium grenade launcher not destroy buildings

mellow steeple
#

i would also like to know the answer to this

median sandal
#

I even tried shooting Explosive mines, it's rough

bronze swan
#

Some kind of gadget that lets you swap your reserve while you're alive would be siiiiick. Like a supply drop or something.

topaz marsh
obsidian wave
topaz marsh
#

If there's smoke or fire or even just bad weather, it's far harder to spot

median sandal
obsidian wave
#

i launched like 6-8 shots at a floor and nothing

#

starting to not like this launcher, esp with 4 shots

median sandal
#

Yeah, it's impressive how much worse it feels than the heavy's especially since that one doesn't explode on contact

topaz marsh
#

It's nice if you're stuck babysitting long range players and want to pressure from a distance, but you'd still be better off with a rocket to make a hole for them to shoot in

obsidian wave
#

i like the explode on contact

#

just wish it had destruction value

restive plover
#

do we know if theyre planning to make a sniper scope sens separate from ads

golden gulch
#

hitting it primes it or throwing it and catching it again really fast

stable igloo
#

Throwing it and catching it will usually be your best bet, little noise and you don't have to worry about it flying off after priming it. Plus, you can cook it like a nade.

twilit ledge
#

what gadgets should I use as a damage dealing heavy with lewis to hold down a site

sinful plaza
#

otherwise barricade, goo grenade, gas grenade, explosive mine are all pretty good imo

violet tulip
#

I !want !a !Katana !thefinals thefinals

scarlet bough
violet tulip
scarlet bough
#

I want too

violet tulip
#

and draw a knife and chop

scarlet bough
#

Yes like that my brother

violet tulip
#

Hope the designer can work overtime.....hahahahahahah

scarlet bough
#

I would be crazy hahahahaha

split cobalt
#

Please nerf the stun gun slowness effect on people (how slow you look and move) 🥺

slow yarrow
twilit ledge
#

lmao thats a crazy strat

slow yarrow
#

It’s insane

twilit ledge
#

If someone did that to be I would be pissed

slow yarrow
#

Also works with poison barrels but it’s a bit slower cause the poison has to finish mediums and heavy’s off

#

Super effective for a long range option if you use a short range gun

main grail
#

🦧

steel loom
runic swan
steel loom
#

yeah but to be fair that shit was busted with cloak, it was a free kill unless you turned this into tf2 and spychecked every few seconds KEKW

keen jacinth
#

Light class doesn't need the stun gun if any class does it's heavy class

runic swan
#

So do they nerf this stuff without patch notes or was it a while ago? I swear everytime I learn something new it changes almost instantly the next day I hop on

steel loom
#

oh hell nah
imagine auto-shotty with shield AND stun
DISGUSTING

steel loom
runic swan
steel loom
#

fr
my main things are
buff heavy's nade launcher to not force a bounce before boom
nerf autoshotty because duh
buff 1887 to contend with the other shotguns
otherwise i cant think of anything innately annoying or fucked up

runic swan
#

Playing light build and stepping on a mine is an instant death penalty and I swear theres always more than 1 placed on some circumstances

#

Its incredibly hard to swap classes and fix that issue either when everyone in rando lobbies play light and grapple hooks straight into combat away from their team only to die instantly

steel loom
#

i do think that its a pain in the ass to check for mines, but light isnt my main so i cant have the ending statement on that

brave tinsel
#

how much damage does a frag nade do

compact linden
brave tinsel
#

ty

dull raft
#

Buff RPG

runic swan
# dull raft Buff RPG

I’d love that. RPGs already powerful enough but I’d like a little more extra power when playing heavy 😆

dull raft
#

It should be a homing missile

vernal cypress
# dull raft Buff RPG

I know this is bait but by god did reading that spike my blood pressure through the roof 😂

fading lake
#

we need buff a player to not yelling at us when we using sniper as a light build

twilit ledge
#

whats better lewis, shotgun, or flamethrower?

vernal cypress
lone pumice
gentle kettle