#Prevent yoinking peoples pets
1 messages · Page 1 of 1 (latest)
Don't think it's possible I use my own menu for my pets so I don't have that issue
Oh how do I do that?
I doubt you'd want to xD
I gotta make a menu for each pet
Ok nvm xd
Ok i suppose this issue is a no big deal then, i just have to learn not to click on pets as an OP
Do you happent o know how I can do this? https://discord.com/channels/1008385318434648145/1167679835796160573
I'm not sure
Aw ok
You can have it run different ones
Yeah but
I just want specific entries, like 1 button is petting
and 1 is something else like making it sit
You can do crouching
and then 1 would make it do tricks
Like on does if you shift click and one does it if you normally click
Hmm okay
using targetconditions
I wish the GUI menu was customizeable D:
Thank you good sir/madam
:o
test:
Cooldown: 10
Condition:
- offgcd
TargetConditions:
- owner true
- crouching false
Skills:
- state{s=pet} @Self```
then have the other as crouching true
no idea
xD
you can remove the cooldown and condition bit
Thank you, very appreciated, ill use that
And then theres probably other target conditions like "hold specific item with custom model data" right? so i think that will work just fine instead of a custom GUI
Ill get you a list
theres different types of conditions like target and normal ones
Ahh! hmm
I'm pretty new to conditions tbh just learned about them like 3 days ago
Ok yeah this looks somewhat complicated, ill mess around to try to find a way to add a condition where the user has to be the owner, and hold a specific custom_model_data item
Surely that has to be possible after looking at ALL of these conditions. Crazy capabilities :O
theres a holding one but idk if you can check specific cmd
Oh noo!
Or maybe just scan for the name of the item its holding, hm!
Oh this is complicated, yes indeed xD
@shrewd crest
Nocsy_Otter_Pet:
Cooldown: 10
TargetConditions:
- owner true
- crouching false
Skills:
- randomskill{skills=Nocsy_Otter_Pet_State1,Nocsy_Otter_Pet_State2}``` heres a thing to do a random interaction skill
if u got multiple
Thank you, yeah im using that atm but I would want specific interaction sets, like multiple Pet states, and multiple X states, etc, but thank you :D
Maybe Ill do a custom GUI.. how do you achieve that exactly? I use DeluxeMenus btw, but where do i go from there?
I use dm as well I just have it run command with click commands
Ok so when they click a button, what commands would i put on my buttons?
Just have it spawn the pet using the pets spawn command
Yeah but it is already spawned, im trying to edit the gui that opens up when they click the pet
And then the custom GUI opens, and it has like the Rename button, Pet button, and all that
Yes, I have that
But now that the dm menu is open, how do i make a button that makes the pet run different mm skills?