#Pet teleport problem

1 messages · Page 1 of 1 (latest)

restive imp
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Hi, whenever player is sitting on a pet and then teleports to another world the pet duplicates meaning one pet will stay in the world that player teleported from and second one will appear in the world that player teleported to. Any help please?

formal tinsel
restive imp
formal tinsel
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Despawn is an option in the mythicmobs file, in the options section

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Make sure the pet is on despawn false

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And please let me know if the issue persists on MCPets 4.0.1

restive imp
# formal tinsel Make sure the pet is on despawn false

Yes, despawn in on false. Below I send screen of all the mobs settings in MythicMobs file. Also why do you need to know if it persists on 4.0.1 since 4.0.3 is the latest version? And thank you for taking a look at my problem!

formal tinsel
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There was some changes recently, wanna make sure it's not related

restive imp
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Alright, there are players on the server rn so I will respond tomorrow or in few hours. Thank you

restive imp
formal tinsel
formal tinsel
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ima try tonight if I can

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sorry

restive imp
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Thank you, no problem ! 😄

formal tinsel
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can you set the despawn on true?

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I can't seem to be able to reproduce the issue when it's on true

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Despawn false is somehow causing entities to remain due to chunk unloading, I asked Ash about it and he said there was no work around atm

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coz the entity is saved in the unloaded chunk 😢