#Displaying Health Above Pet
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can you make an example for me. sorry i already try doing that but not working i dont know where to place it
You have multiple ways to achieve that:
Using pet's name
You can set the pet's tag_name bone to be displaying health.
For that, you can turn off the naming system by displaying the pet's MythicMob name instead.
In the config.yml toggle the following settings as such:
# If you want MythicMobs name tag to show up instead of custom names players could give to their pet (true or false)
UseDefaultMythicMobsNames: true
# Whether renaming the pet should override the default name when it's set to `None`
OverrideDefaultName: false
Then, in the MythicMob file, you can set the displayname with whatever you want, and use the placeholders to display health:
Display: "Your pet - HP: <caster.hp>/<caster.mhp>"
For more information about that, I refer you to MythicMobs discord 👍
Using another bone
Maybe you would like to keep the custom naming system, and show the health through another name tag. You can add another tag_health bone for instance, and use that one through ModelEngine naming system.
You'll find more info here: https://git.lumine.io/mythiccraft/modelengine/-/wikis/Making-your-first-model
I redirect you to ModelEngine/MythicMobs discord on how to make these work, it's out of MCPets scope.
The procedure would be somewhat similar to the previous one, except that you don't need to turn off some settings in the config.yml of MCPets