#Pet Follow just the owner

1 messages · Page 1 of 1 (latest)

shy hamlet
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how can a make the pet follow just the owner?

opaque steppe
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wdym, it's following something else ?

shy hamlet
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Yes was follow my friend But even me ….

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I was wondering if is also possible to hire you to set up the plugin 😅

shy hamlet
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Also I will ping you ( I’m not sure if I can …. In case that I can’t I apologise in advance @opaque steppe )

opaque steppe
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Is it a mob from a pack ?

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Are you in creative mod ?

shy hamlet
shy hamlet
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you think will be a bad think is a contact you in private?

shy hamlet
opaque steppe
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I don't understand, sorry

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Please provide more information about your issue: maybe the mob config (both mcpets and mythicmobs), logs, a video of the issue

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It's just impossible to tell what's wrong here without context

shy hamlet
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Ok will let my partner just the forum soo that she can provide more info

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😇😅

buoyant gulch
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we have to create a few pets - for now all of them will have the same principle, which is: the pets have to be a block close to you - and it has to be an AI (so it doesn't have to move, just stay close to you.) Another thing is whenever we click to "attack" the pet, it should execute an animation, not kill it. And whenever you left click it has to open a menu - but we're not sure how customizable the mcpet menu is. If we can't customize it, we want to execute a command on left click to open our own menu to customize pet. Shift + left click will collect the pet back and make it disappear. Over all; we have a project in mind and if you can talk to us in our server channel? we can even pay you to have this more of a customized plugin for us.

untold helm
# buoyant gulch we have to create a few pets - for now all of them will have the same principle,...

"which is: the pets have to be a block close to you" - this can be done in pet config ,
you can set the distance from how far away the pet will go or return ,
"and it has to be an AI" - for this you will need to learn how AI works with MythicMobs ,
"Another thing is whenever we click to "attack" the pet, it should execute an animation, not kill it." - this is onInteract function in MythicMobs as well ,
"but we're not sure how customizable the mcpet menu is." - MC pets Menu can only have icons and names of the button's changed thats it ,
"we want to execute a command on left click to open our own menu to customize pet. "- for this you will need a custom plugin like ItemsJoin that lets you create an item that executes a command , as well MCPets cannot be customized , you can only apply skins or change stats depending on what pet you created it can be living pet or cosmetic pet
" we have a project in mind and if you can talk to us in our server channel? we can even pay you to have this more of a customized plugin for us." - For this Nocsy will prob message you but as far as I know he is a bit short on time and plugin is open sourced , so you can get any dev that knows how to program to adjust it how ever you like

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For start you should learn MythicMobs and how it works , then ModelEngine and then MCPets

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All the info you need , will be located in Wiki's for each plugin

buoyant gulch
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can we change the title of the gui?

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also can we specify model ID so we can show our icons

untold helm
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Yes

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inside MCpets plugin folder

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you can find language.yml

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there you can change any message in the game or name of gui's

buoyant gulch
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would you be willing to help us with the customization of this plugin?

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is that something you can do?

untold helm
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I can assist here and there but dont have time for full setup.

buoyant gulch
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are you ok to talk in private in our discord?

untold helm
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Yeah sure.

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@opaque steppe you can mark this post as solved.

buoyant gulch
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create a ticket!

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a staff ticket

opaque steppe