#time swap

1 messages · Page 1 of 1 (latest)

blazing yarrow
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I understand he's a good dinosaur, but waiting three days to play one battle with him, and then waiting another few days? Please, change that time. It's just one battle, and most challenges require 3 to 5 stages, but to wait 3 days? Really?

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I'm not talking only about the Scorpion Rex, but generally about all dinosaurs for which you have to wait 2/3 days or more

spark citrus
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hmm

echo lion
dawn patio
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for the valentines thing

blazing yarrow
sharp pagoda
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Yes, I completely agree with this, Bump!

vocal fox
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To be fair it’s a level 40 tournament hybrid, and by that point you should already have a ton of other dinosaurs at the same level if you had actually worked/grinded for it and telling by the line up you most likely bought this Dino.

blazing yarrow
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I'm not just talking about the Scorpion Rex, because I had an even older account where I managed to make an Indoraptor and after the fight I had to wait a few days to play with it again

vocal fox
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What level indoraptor though

blazing yarrow
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If I remember correctly, it's 23

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but I'm not sure

vocal fox
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If you had time to grind for 8k S-DNA then by that point won’t you already have a lot of strong creatures at that level due to the time spent grinding

blazing yarrow
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As I said before, it was my old account and now I don't have access to it because I changed my phone.

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I want the time to be shortened because let's assume that when there is a tournament with cool prizes, it usually requires several stages and you have to fight good dinosaurs, and if I don't have a dinosaur to fight because it needs to "rest", I am forced to spend those dollars to be able to play with it in that tournament

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I don't mean that the time should be shortened by 70/80%, but by about 35/40%

vocal fox
echo lion
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It would really make the game more enjoyable

echo lion
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It's like waiting 7 days for a creature to hatch

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"that's good"

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no it's not ?

vocal fox
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There was a suggestion for hatching time upgrades

echo lion
echo lion
vocal fox
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The hatching time is a problem but the battle time is reasonable

vocal fox
echo lion
sand dagger
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It’s not great but it’s easier to manage when you have other strong creatures.

What I’d prefer is for cooldowns to not be given to creatures you don’t use in a battle but you put in expecting to use them.

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I wish hatch times were balanced better. Waiting a week for tournament hybrids and super hybrids is fairly reasonable but for standard tournament creatures, it’s pretty ridiculous

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Something that’d help battle cooldowns is changing how it’s decided from using hp to give a creature a cooldown to maybe general ferocity? Doesn’t have to be ferocity but it shouldn’t be hp-based, it just hurts health tanks even more.

vocal fox