#HEROIC STARS

1 messages · Page 1 of 1 (latest)

terse mountain
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I like the idea of heroic stars, because it gives us a reason to grind for them... So here's my take for them

BUMPY
skill;
Invulnerability: turns untouchable for a turn,
three use if you're maxed
( this means she would not be effected by anything, unless she's already is)

TORO
skill;
Shatter: opponent cannot block
Three use on max
( I know that this is already available for juggernaut,but I think this fits toro also)

BETA
skill;
Toyed: decreases enemies attack by 50%
Then 75% then 100%( the effect would stay for the entire battle) will only be used once

BLONDE BECKY
skill;
Steal: add opponent stats to your creature.( effects will stay for the entire battle)
usable three times when maxed

I'll be updating

pulsar verge
#

Make one for Beta pls

terse mountain
#

I saw you in my "poll" bro

#

Btw,I've added beta... Hope you like the skill

pulsar verge
#

I like beta’s skill

gritty current
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The only problem with heroic shards I've noticed is that you always get the lower teir ones like trike aswell. So now I have a maxed trike with no real use for the extra shards. Maybe they can make them convertible into other shards like 3 trike shards makes 1 dilo then 3 dilo makes 1 posto, so on

wraith moth
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Heroic Ascension feels like it’s made for both lower rarities and Star creatures so I 100% agree, just don’t neglect the common-standard legendary creatures

pulsar verge
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I feel like they will just gonna make every star creature heroic