Just my dumb idea of adding these abilities into Jurassic units, not so sure if it sounds good, but here we are. Could we improve it? Let's hear it out.
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Tyrannosaurus Rex (Gen 1)
Ability: Jaw Crush (dealing a certain amount of attack stat, bypass opponent's block and ignore damage bonus/penalty.)
Star 2: Deals 1.5 times of base attack stat.
Star 4: Has total 2 uses of an ability. (Only 1 time per round)
Star 6: Deals 3.6 times of base attack stat. -
Parasaurolophus (Gen 1)
Ability: Herd Strength (permanently increase stats of teammates, only has 1 use of ability.)
Star 2: Increase 45% of teammate's stats. (increased stats will be gone when ability user is defeated)
Star 4: Increase 65% of teammate's stats.
Star 6: Increase 85% of teammate's stats. -
Aerotitan
Ability: Air Cut (Increase Damage Multiply by 50%, Damage boost/penalty also effected by it.)
How it works: (Damage Multiply + Air Cut Ability) +/- Damage Boost/Penalty
Example: (4.2 + 50%) - 50% = 6.3 - 50% + 3.15
Star 2: Has 1 use of Air Cut Ability
Star 4: Has total 2 uses of Air Cut Ability (can only use 1 per round)
Star 6: Has total 3 uses of Air Cut Ability