I always felt JWTG is super Pay to win. Well I didn't think, I knew. It's obvoius, (and yet we still play it). So, after the season passes were nerfed into the ground, I thought what if the amount of stuff u need for fidelity prizes were dropped. It would make getting good early game dinosaurs easier and less rescource consuming.
I admit, this could be a bit OP. So, if thats to good, then heres another idea. You can get more tickets.
This would mean players will spend EVEN more stuff on your game making them buy that resource more, but also makes getting fidelity prizes more realistic and less wasteful.
#Make fidelity cheaper
1 messages · Page 1 of 1 (latest)
A game that is entirely PVE (yes! Stop believing it's PVP people, it's not XD) can't be p2w, in any way
Its not p2w 🤦🏼♂️, it doesn’t house any actual pvp aspects where you would face real players, READ people
No
paying still makes the game signifigantly easier and faster
It don’t
???
So, double Loyalty points (which can be used to get some of the best non hybrids in the game) special exclusive events that give good rewards, special buildings that give rare resources, faster pass progression AND better pass progression, or exlcusive packs filled with exlusive, and OP dinosaurs DOESNT make the game easier? Damn, my lifes a lie.
So you want it the same as vip? It ain’t goin to happen, fidelity is good for those who want it the way it is now.
I dont think I should get the same but it is so pricey
especially since one of the things is VIP only and sometimes the cost actual money, and since theres a limit to the amount of tickets youc an get sometimes fidelity prizes are impossible to get for f2p people
and since the type of resource needed to buy stuff is random its easy to start trying to get fidelity, but then through bad luck its impossible and causes you to loose a bunch of resources since 1.00% isnt alot for a max of 20 tickets you're unlikely to actually get anything from the thingeys. Even if you do they quickly become useless since the dino's arnet unlocks. (which I dont think they should be)
also what do you mean "the way it is now?"
but its also very difficult for F2P to progress
I dont want it the same way, i'm simply trying to explain why paying does infact make the game easier, and less time consuming. Im fine with a free game having payed benefits but that doesnt mean I can't point it out. Im simply tryna make the f2p expierence easier and better
Doesn’t make it less time consuming, you only start to feel the effect of vip after 8/9 months, we have it good rn as f2p we don’t need changes
uhm, it doesnt? How? You can get insane dinosaurs faster, which in turn makes events easier which grant good dinosaurs, and the cycle repeats.
Double loyalty points alone is insane
Nah
nuh uh
Denial i see
What that paying doesnt make the game easier even though it objectively does?
It does not
You quite actually get a legendary for buying VIP. If you start the game with a legendary dinosaur, events are going to be easier, which will their for give you more good dinosaurs excelerating the proccess of the game.
Wait im realizing this doesnt make sense, you say "we have it good" which implies you yourself are f2p, but you start by saying "you only start to feel the effect of VIP after 8/9 months" which implies you had, or have vip. But then your not f2p. Lmao
Never even had nor bought vip
Others have, and they said you feel the effects of vip after 8-9 months
So my point still stands
Based opinion
Well their still feeling the effect, it cleary then impacted them atleast a bit. Man I'm tryna help us why you being so adamant against it?