#Flock Nerf?
1 messages · Page 1 of 1 (latest)
Me being a low level with not the best creatures i might not have a huge say in this, but the compys are so difficult to deal with for me my best creature is a level 10 spino-raptor i got from a modded spin wheel prize, and its so frustrating to deal with flocks or Compys in specific
now im not saying i disagree with nerfing flocks but heres my take on it:
some people have suggested that their stats be reduced when a flock member dies, this i disagree with, it will make flocks easier to deal with, but wont make the player flocks any worse
with something lets say, with 5000 damage should instantly kill a flock that has lets say 500 hp, but it doesnt, however if it goes for 7 and 6 is blocked, the flock dies anyways which doesnt make much sense
another problem with flocks is how they heal, nothing else can do this without mods
so heres my opinion on how to "nerf" flocks without making them too easy nor too hard for the player and the ai
completely remove its ability to heal via swapping, and make it take only 4 attacks to kill a flock, however unlike it is currently, those 4 hits need to be unblocked so for example if u go for 5 attacks but they blocked for 2, it wont kill the flock and still have 2/3s the flock left, this would make it less viable for both the player and the ai without it being broken to one side or the other
I agree, even if it took 4 to kill, it would still be an insanely good creature, however just not ridiculously OP
Exactly
I was searching for a good Mod PVP battle to record to show how Compy isn't that hard to beat, and I believe I got a perfect example here!
I was using a herbivore DPS on purpose, so that I would be at a disadvantage when I match against a Compy, but this battle turned out to be even better than what I was expecting!
- Carnivore DPS with Tough ...
not a great example tbh, but heres mine where the stronggest dodo has nearly the same ferocity as my top3 combined, from dodo event and yes i ended up winning barely
that's not a video, and my video is indeed a great example, read description as to why
i feel like a better example wouldve been using something like lvl40 legendary strength creature against a lvl40 compy, as worst case scenario
but that battle was basically kill rex and win, nothing else there could be a threat to u unless u messed up horribly against the rex, pretty sure most players even moderately decent could win there
All three? Flocks are already somewhat balanced by mediocre stats, while I like all three changes. Yet together, flocks would be terrible! I don't think more than 2 of these changes should be made for balance.
Not that I think they SHOULDN'T be nerfed, but this is a lil' absurb IMO
You have a point on mediocre stats, but they take at least 3 attack to kill no matter what, and their attack can be good anyway when fighting high-level bots
Yeah im not saying they shouldn't be nerfed but the 3 nerfs proposed here if all added at the same time like siggested would make them near unusable.
1-2 kills one, 3-4 kills two, 5+ kills three, they still have a revival chance when swapped back in, and their attack correlates to the number alive
also the mediocre stats doesnt rlly matter at all, the player rlly only uses them to tank hits and the ai just balances total ferocity so their strength really doesnt matter much
i guess it only matters in pvp/tournament battles
I still think if all 3 nerfs are implamented flocks would be killed as a strat. I think the first 2 are the best options personally. But all 3 is a lil absurd in my opinion
you didn't read description still 👍
I was really about to tap on Dino to see stats💀😅
M way u think we are talking about a lvl 1 compy we’re talking about lvl 40s spawning in our battle and wiping everything cuz it has 6 lives
Also I can’t find description
i'm still trying to record a battle with that to show you how not-that-hard that is to beat, but i haven't been able to get 2x lvl31+ compy yet
it didn't, it's still there, click on "Read More"
Ok thanks