#New Cursed item thoughts

1 messages · Page 1 of 1 (latest)

tight jolt
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Keep in mind my suggestions were made with no balance in mind i just want to expand the cursed repertoire with some of my shower thoughts, also apologise if i use any terms that are unfamiliar i dont read alot of things :P or if i suggested an item that already exists my unlocks are very hand picked

might be cool getting a cursed item that double your ability cooldowns and half attack speed for 2x eli string scaling

or just double cooldowns for attacks or vice versa

maybe a cursed item that doubles item costs but gives you a double itme on every third

something that maybe sets your speed to 0 but removes your skill 3 cooldown :D would be game ending for some chars

maybe a cursed item that reduces the options of any obelisk by 1 but double the forges on a stage

a blue item that lets you choose 2 tiems from one obelisk at ever 5th or 10th one

cursed item for a chance of miniboss enemies, a chance to have any mob have 10x health 2x speed but guarantee any on kill effect maybe double currency too

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also if we get further difficulty modes or hard itme nerfs an itme to maybe reward fast siren kills or an enemy bounty system like kill(x) mobs within time

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very rough suggestions sorry

potent spruce
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I think getting more money based on how fast a siren dies seems nice

tight jolt
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well that is if 1000% gamemode ever comes out

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plus i would like more active staregy with the game for now all i can think of is adjusting what order players buy items

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for certain extras like if you find 2 nice items

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you might be able to get both thru adjusting when your 5th obesliks is

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again

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no balance in mind

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just throwing ideas into someones thoughts

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plus update soon so

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excited

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Maybe something that lets you choose a 4th updrage for only 1 skill

potent spruce
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that's borderline "never going to happen unless someone is bored"

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however it has potential if you get like a super 4th upgrade on one ability since I misread what you said