From the beginning of time, Crono was the guardian of the gate of time, and so it was at least until the guardian of space #*/&+ broke the balance. Now he roams the universe restoring the order that should never have been disturbed.
HP - 150
DMG - 35
SHIELD - 0
SPEED - 10
ATTACK SPEED - 10
CRITICAL CHANCE - 2%
CRITICAL DAMAGE - 200
COOLDAWN REDUCTION - 0
DAMAGE REDUCTION - 0
ELEMENTAL DAMAGE - 5%
1st Ability: Pause
Fires a projectile that paralyzes an enemy on impact for 0.5 seconds (stops sirens for 0.3 seconds).
-1st upgrade: Enemies take 10% more damage each time they are paralyzed.
-2n improvement: After paralyzing an enemy, he will lose 10% permanent movement speed (not cumulative).
-3rd improvement: On hit, 15% chance to generate a small paralyzing explosion around the hit enemy (3 squares around him).
2n Skill: Slow motion
Summons an area of 8 around him for 10 seconds that slows enemies by 50% and deals 30% damage per second.
-1st improvement: Enemies within the area are slowed by 80%.
-2n better: Enemies within the area attack 50% slower
-3rd improvement: The area and time of the ability is increased by 30%.
3rd Ability: Undo (20 seconds Cooldown)
Crono returns to the position where he was 10 seconds ago.
-1st improvement: upon returning, Crono regains 50% health
-2nd upgrade: Upon returning, Crono generates a small explosion that pushes and slows enemies by 25%.
-3rd upgrade: 250% explosion damage
4th Ability: Timeout (60 seconds of Cooldown)
Chrono stops the world's time for 10 seconds
-1st upgrade: Attack and movement speed are doubled while the ability is active.
-2nd upgrade: 25% more damage while ability is active
-3rd upgrade: when time is unfrozen, all enemies lose 25% movement speed for 5 seconds
Passive Ability: Future Sight
When all guardians die, instead of losing the game, the world is reset, or the wave in case of arena (1 use per game).