#retired-patch-6-3-discussion

1 messages Β· Page 214 of 1

woven escarp
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sort of?

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omega is a bunch of Legendary Character references from other FF games, yeah

gaunt star
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Okay

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Play final fantasy 2

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Truly an excellent taste of the ff series

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I assumed the tiers were all bosses from Exdeath and Kefka's respective games

keen sentinel
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Storm is just straight up Tactics and 12 references

woven escarp
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kefka just kinda shows up

gaunt star
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Oh no not for lore in game

woven escarp
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I don't remember if any of the bosses in sigmascape are from VI specifically

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besides kefka

gaunt star
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The train?

random anvil
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mfw no duty action to suplex the train

woven escarp
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maybe in the ultimate version haha

maiden lodge
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No one who played wow would, without a heaping dumptruck full of irony, classify anything in this game except for 5.2->5.3 as a content drought.

woven escarp
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there's a shitload of things to do, but people don't want to do them so they're like "this doesn't appeal to my specific interests therefore content drought"

maiden lodge
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Content you might not enjoy, sure, but a drought? A content drought doesn't mean 'Oh, they didn't drop the one piece of content I live for.'

deft burrow
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What do you mean

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The irony was there

woven escarp
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subtle blow +40

maiden lodge
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Don't get me wrong, I've been playing less recently myself, for some reason, haven't got the motivation to get my last 19 emex kills or whatever

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But I recognize that's a me thing

deft burrow
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Yep!

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I'm having trouble wanting to get on to do my relic step

maiden lodge
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Same.

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But also, whatever, I've been doing other things

teal geyser
deft burrow
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I was going to do housing savage but I kinda just found a house and insta bought it in the same mist subdiv as my fc's large

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so

maiden lodge
deft burrow
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that ruined the 3 weeks of finding a good house

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for me

woven escarp
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Β―_(ツ)_/Β―

maiden lodge
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Gratz, mate!

woven escarp
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I'm just doing blue mage content for now

teal geyser
deft burrow
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But it was suppose to be 3 weeks of my time ;-;

woven escarp
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I don't have the spirit gauge to go do experts every day

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maybe when I have absolutely nothing else to do I'll go back to logging in for expert

deft burrow
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Oh ur at that phase

maiden lodge
woven escarp
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I don't care about savage raiding

maiden lodge
woven escarp
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my entire job revolves around shepherding 12 dipshits through trivial tasks that they should be able to manage on their own

maiden lodge
woven escarp
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I don't want to continue that job shepherding 7 more limited people through raids

strange beacon
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being a sam main for this tier sucks, abt 3-4 weeks worth of roulettes

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even worse everyones bis is chest and weapon

maiden lodge
strange beacon
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so e12s loot is gonna be hell

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yeah i heard blm gear grind was unnecessarily painful

maiden lodge
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Yeah, our static's BLM is... unhappy.

strange beacon
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LOL

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i can imagine

maiden lodge
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Does not like that the tome weapon is BiS

strange beacon
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i mean good for him he doesnt have to fight w you 7 for a month and more

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but roulettes are braindead

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so i empathize

maiden lodge
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Naw, he just has to fight for us for upgrades constantly.

strange beacon
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since most blm gear is tome (and assuming ur blm pushes out the most numbers) why dont you just give them tome upgrade prio

maiden lodge
strange beacon
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i so feel him ;-;; i got all the gear from e9s and could have gotten an upgrade for e10s but our main prio was e11s and even then i opted out bc of schedule but they cleared 5 pulls after i left and now we're heading into e12s lions prog again

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i basically have to skip an entire weeks worth of optional gear for prog

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which honest to god kinda sucks

deft burrow
floral aurora
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That's why I took a break mostly during 5.4

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Yakuza 7 and now Strikers to keep me occupied

unborn lantern
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if they removin belts

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they should remove positional for melee

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now

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asap

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today

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they should also remove yoshi P

somber storm
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Nah

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Remove potatoes

unborn lantern
somber storm
wet mountain
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I recently changed to a cat to a potato πŸ₯”

unborn lantern
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Welcome.

unborn lantern
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When a DPS gets a commendation after a dungeon.

gaunt star
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haha dps players bad amirite the real gods are us tank players who bravely mash 123

unborn lantern
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easiest fokin role

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tanking

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and still gets commends cuz apparentlyyyyyy

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tHeY haVe mORe reNsPONsibiLitiES

teal geyser
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Tanking and healing still gives me some paranoia

regal lantern
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Really? Tanking always makes me feel like a God

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DPS gets boring after a while because you always feel like an extra

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And I am a DPS main but the more I play, the less DPS seems fun, especially since both Healer and Tank does a lot of DPS themselves, meanwhile Tank/Healer's role and responsibility is strictly restricted to them alone

mighty light
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I never feel like an extra on DPS

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Usually do on tank, never do on healer

crude rover
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tanking and healing is absolutely more responsibility, but that extra responsibility is far offset by how easy they are to play relative to dps, IMO

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also, in the actual challenging content responsibility is mostly shared anyway

deft burrow
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its much harder to dps savage and ultimates than heal imo

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uptime is more of a factor for dps thus making mechanics a bit more difficult to do to not get enrage during low ilvl clearing

lime estuary
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In general it's stupid to argue about any role being more important, because it's all nonsense. You need all the roles to function correctly.

unborn lantern
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sometimes they're lazy and just pick the first person on the list to commend

velvet fox
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Unless you're royally bad, I commend in the following order

Sprout
Someone that was nice in the chat
Someone that showed they actually listened/tried etc
Co-DPS if I'm DPSing
DPS Player that plays one of my main classes if I'm tanking/healing
Healer
Tank
Whomever is left by the time I click the button

ruby gate
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I always pick healers first and tanks second. And it's not because whether they do good or not (unless they did absolutely horrible) but because they're playing a role that has fewer people in. There's more DPS jobs then there are of healer and tank combined. So when I see a healer or tank I commend them to encourage them to keep playing the role

shut burrow
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I see Honkai

mighty light
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Red Mages and Summoners who rez first (esp. if their rezzing saved a run)
Healers second, with tanks in a close third
DPS fourth

Healers and tanks are where they are less b/c I think it's harder (although it's 100% more anxiety-inducing, in my experience) and more because I think it helps encourage people to keep healing.

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I commend based on what I want to see more of, not on the basis of Big Number or whatever; that doesn't really matter outside of savage content, so it doesn't play into whether I commend or not unless somebody is, like Ali said, royally bad.

shut burrow
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Healers get a ton of stress put onto them

mighty light
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Ye

velvet fox
shut burrow
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I scream whenever I heal for a reason 😩😩😩

unborn lantern
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I don't get

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why you only can commend one person at a time

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stupid on enix part

somber storm
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Because

unborn lantern
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No

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theres no because

somber storm
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There can only be one

unborn lantern
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tanks and healers will always get commendations for with or without reasons!

velvet fox
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Because it was a system built to foster being "nice" in random parties. If you could just toss out commendations to everyone, it would create the opposite atmosphere. "Oh, I'm the only one that didn't get a Comm" etc.

somber storm
velvet fox
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Which is why they added achievements and items behind them. To encourage the "nice" part.

flint yew
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The commendation hierarchy:
Tanks > Healers > DPS

velvet fox
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It needs to be seen as some level of incentive after all

unborn lantern
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It's the same as "why didn't they commend me instead of him"
atmosphere

shut burrow
velvet fox
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But the thing is, you don't know who got what right now, unless you're playing with a friend that got them

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And since it's all optional, it's up in the air as to who got them or if any were even given out. So not getting them in this system is vastly different from not getting them in a system where you can comm everyone in the party

unborn lantern
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Nah

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my dooddd

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commendations for everyone β™₯

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everyone did well

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it's even harder to pick who commend if more than one did actually do a great job

velvet fox
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It's not what it was made for. shrugs

unborn lantern
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whats it made for o.o

velvet fox
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points upwards

unborn lantern
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just my roof

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:C

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"ooo i commend this catboi cus he's cute"

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"even tho he died dozens and caused a wipe that one time"

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"still cute tho"

somber storm
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No commends for potatoes

unborn lantern
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WHAT

flint yew
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No commends for me then

somber storm
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Get monkey paw'ed

flint yew
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o o f

flint yew
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I feel like I should know what this means

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but i don't

unborn lantern
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everyone deserves to be appreciated

somber storm
unborn lantern
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except vauthry

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that fkin ***

somber storm
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Ugly bastard

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Or beautiful bastard

unborn lantern
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UGLEH

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also these things remind me of lunar bahamut

unborn lantern
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i bet thats what its minion would look like

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just gonna reuse oldd models

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typical enixz

flint yew
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c h o n k y

unborn lantern
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Immaculate

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pff

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more like iMcdonald

flint yew
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McDonald's mascot

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Ronald sure grew bigger since the last time I saw him

somber storm
unborn lantern
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imagine what vauthry might had been

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if emet didn't turn him into a sin-eater

somber storm
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Still fat

flint yew
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Wish I could play Shadowbringers but I have no money :life:

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Sin-eaters look cool

unborn lantern
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still a piece of garbage

teal geyser
unborn lantern
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i would have had let the transformation take me

teal geyser
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Monkey paw being a thing where you make a wish but like, that wish comes true in the worst way possible due to ambiguity

flint yew
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ohh right

unborn lantern
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i mean vauthry could turn into one with his sense intact

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so like

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problem would be

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everlasting light everywhere

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owo

teal geyser
unborn lantern
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well we have plot

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so

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either way

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wish we turned

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and then we became evil with different quests and stuffs to destroy stuffs

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then our friends comes and fight us

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tries to remind us

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who we are

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while we fight them

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owo

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don't think any mmo had ever done that yet

somber storm
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Well

unborn lantern
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it's a cool concept

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so we could experience what its like being on the other "side"

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and we get this epic outfit for villains

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cus apparently they get that

somber storm
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Eh, us being true Ascians probably wouldn't work out

unborn lantern
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would be more cool if we had cape physics like odin and thordan

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just look at that flow

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every skill looks 10x better

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with capes

somber storm
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90 AF pld gear getting cape

unborn lantern
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its gonna stick on ur back

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like other armors that have cape

turbid aspen
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that shit better have a proper wearable hood

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i hate the circlets so much

teal geyser
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You're not getting a hood

somber storm
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No pld hood

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Hood toggle when?

unborn lantern
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when enix

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ran out of ideas

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they'll start listening

somber storm
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But will they listen to you

unborn lantern
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when ffxiv starts to die cus no more expansion?

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ye

somber storm
dim sigil
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Who is this blue cat and why are they everywhere

somber storm
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Bugcat

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Bugcat capoo

craggy gale
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man there'd be a fashion revolution if SE did the pso2 thing where they stopped giving a shit about clipping

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and also had massive boob accessories

somber storm
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Nipple tassles

dim sigil
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Where were you under the impression they care about clipping

somber storm
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viera hats

craggy pawn
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The creations people made

craggy gale
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finally realistic catgirls

unborn lantern
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what even

gaunt star
balmy mesa
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what the fuck

gaunt star
heavy tundra
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Any theories on how we'll be getting to the moon?

pastel coyote
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lunar whale

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or allagan ship like "the one" we see on the logo

heavy tundra
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Ohh

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I feel like it'll be the ship

balmy mesa
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it'll probably be the Ragnarok

pastel coyote
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Well for me it's look allagan and.... ARR did "start" with an allagan thing going out of the moon/dalamud; so making a parallel with an allagan ship going in the moon for the final arc wouldn't surprise me

balmy mesa
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feels like they're gonna throw a Lunar Cry event at us

pastel coyote
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sorry it will be the Invincible

balmy mesa
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either way, it'll probably be a big-ass Allagan ship that's cobbled together with a mishmash of Garlean and Ironworks tech

heavy tundra
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It'd be cool if the ship becomes a mount

balmy mesa
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probably will be a minion: "scale model of this Allagan cruiser"

rare sinew
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Moon kojin

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And moon namazu

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Yes yes

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Ngl, the elephant people looks yech for me

balmy mesa
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I'm reminded of the childrens' story books with Babar

mortal monolith
pine epoch
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I believe in VG interview with yoshida. He confirms there will be a job quest for all existing jobs

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So effectively 1 level 90 job quest

wary perch
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It's the same as job quest in shb

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I hope they do story quest for doh Dil as well at max level in 6.0

random ravine
craggy gale
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pso2

plain plover
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what is the upcoming island content?

pine epoch
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Its inspired by animal crossing harvest moon ect

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Its made to give players a more slow living content

wet crown
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harvest moon is anything but slow living

plucky palm
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i hope the game won't come to xbox. don't get me wrong, i want more players but that would cause problems with development

wet crown
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constantly living the busy-bee live
planning on a micro-cosmos level of management

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anything but relaxing

pine epoch
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The reason we aren't getting a xbox version currently is because it delay the expansion

plucky palm
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yeah, that's why i don't want an xbox version. it would delay updates

pastel coyote
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I still think we get the island to help us relax because the world whole will have a "final days" weather

pine epoch
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Well there is already some work done for it. But its shelved until a Further date

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Probably wont happen until a year or 2 from now

topaz dune
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As for Lunar Cry, if PSO2 can do it, so to can 6.0

regal lantern
topaz dune
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PSO2 moon stuff

placid sail
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any speculation about what the new 24-man could be?

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they said it'd be a piece of Eorzean lore that they didn't spend a lot of time on until now

viscid monolith
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Lake Silvertear is my guess

placid sail
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right next to the Crystal Tower?

viscid monolith
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Ya

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Something is under/in/around Lake Silvertear that was so scary it stopped Gaius' march on Eorzea but not scary enough for Midgardsormr, the dude living at the lake for 5000+ years, to mention

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In fact I don't think anyone in game has mentioned it at any point

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It's a purely 1.0 thing that just hasn't been picked up but Koji also mentioned it in an interview before.

scarlet arch
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My guess for the new 24man is Meracydia, but that's mostly wishful thinking.

random ravine
topaz dune
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In game play mechanics? Well for one all classes and skills can be used at the same time and such

serene crest
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In terms of combat, however, no. It's an action game. Closer to Monster Hunter in a way.

chilly plover
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isn't pso2 a beat em up

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or monster hunter i guess

tropic frigate
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an easier monster hunter

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has skill trees so it can kinda make playing all classes as main class kinda impossible because you use one as a sub to the main

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unless you use money

severe brook
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i feel like Silvertear is more likely than Meracydia because they've mentioned that the raid is going to be something completely original to XIV's world

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and while Meracydia itself is original, the Warring Triad and Meracydian Horde are big parts of its past

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both of which are referencing other games/concepts in the series

viscid monolith
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They said it would be about a mystery pertaining to Eorzea, and Meracydia is a different continent altogether

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It'll still have stuff from other FFs like everything in XIV.

wet crown
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too early for meracydia anyway

random ravine
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for 6.0, they should also add a limited job which allows you to mix and match abilities from every class

subtle pasture
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If not Silvertear then uhhhhh

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I mean what other significant Eorzean mysteries are there.

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Another Fifth Astral 24man series? πŸ‘οΈ πŸ‘„ πŸ‘οΈ

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(those 8 other city-states that died off early in the War of the Magi)

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--Qarn, I suppose.

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which might be one of the 8 who died off early fifth astral

heady shadow
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older calamities.

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but honestly silvertear is the best bet

wet crown
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if it's made into a raid, it can only be silvertear

pine epoch
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Gonna be fair. I feel silvertear would be wasted on a 24 man

pastel coyote
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Sorry we can't have a server fight even if it's cool

pine epoch
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Inb4 we get bamboozled and the 8 man and 24 man are both the same raid series

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3 Savage 24 mans

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But ya there isnt any other big mysteries

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Maybe like uh... a raid series about the 12?

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And how they were invented

pastel coyote
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I wonder if they really give up the heart of sabyk

pine epoch
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But ya uh... Sabik origin. Bringing the Presence back. (Tho I dont think it could be silvertear related anymore since they already did retcon it as a thin spot of earth with the lifestream underneath)

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Tho fuck if I know

craggy pawn
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They better make silvertear lake the raid

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My lore craving ass wants to know whats up with it

wet crown
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I mean...the only other "mystery" I can think of it wether or not Ramuh has something to do with Rhalgr but who cares?

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Oh...Eureka, the weapon vault labyrinth thingy

heady shadow
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remember when people found out ozma can yeet everyone out?

craggy pawn
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huh?

heady shadow
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in BA

craggy pawn
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Ah never did baldesion arsenal

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So mr marble basically yeets you out of the instance ?

heady shadow
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ye

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also,

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you need people outside of BA to kill a NM or else everyone can get pst AV

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*cant

craggy pawn
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Oh dang

deep roost
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Ozma was a super weapon made by an old civilization, ....WoL proceeds to ride on top of it as a daily commuter

heady shadow
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amazingly enough NA got world first on it

placid sail
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lmao

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one party didn't stand on their button

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and everyone got yoinkd at 1%

viscid monolith
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That's what greed gets you

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I wonder if that group dissolved into a shit storm

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Whoever didn't stand on their button absolutely should have been removed

subtle pasture
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Tbf, the mount is Demi-Ozma, a Sharlayan reproduction of Proto

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Smaller scale than Mhach's, ofc

wet crown
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Waiting for Ozma Prime

craggy pawn
wet crown
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suddenly a busty female

heady shadow
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also you have to commune with what?

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\48 other people?

rain onyx
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56 at most.

subtle pasture
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48 to start, and then the 8 from the extra NM

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Rather, AV and Proto-Ozma have that extra party in mind

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What is it about Proto-Ozma, it does Black Hole as the first mechanic in sphere configuration?

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Like Pyramid's 3 beams and Cube's ring

rain onyx
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Yep

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Black hole always follows orb

heady shadow
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also if you die you dont get the mount right?

gaunt star
wet crown
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if you die, you're dead

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unless you're in FFXIV or a Fire Emblem game

gaunt star
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but I said hey I know who it was that didn't stand on the button and I am absolutely not telling you guys

rain onyx
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As long as you’re still in the arena when ozma dies you get it

gaunt star
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because boy do they know what they did wrong

rain onyx
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If you get sucked out you don’t get it.

gaunt star
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And I didn't want them to get like death threats or something xd

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People have gotten threats over less

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I’m surprised that Twitter hasn’t doxed the person who made the human yshtola mod

craggy pawn
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The human WHAT

brisk quail
random ravine
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crazy

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people just aren't willing to try again? i've wiped countless times at boss with less than 1% hp left

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it's no biggie

gaunt star
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you don't just "try again" on that boss

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you had to gather up an expedition of 50+ people, try to all get into the same Hydatos instance (could literally take hours sometimes), wait for the NM to spawn that opened the raid, then use your actions, enter the raid, fight through it, and hope the support NM that makes the 3rd boss possible was done properly

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we'd already been in the instance for over an hour and a half at that point and who knows how long before that trying to get in, and we would have had to all try to get back into the same instance even if everyone was down for another 2+ hours after spending 2-3+ already on it

random ravine
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what is NM?

gaunt star
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notorious monster

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basically boss fate

subtle pasture
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Notorious Monster, which are basically all like those special boss fates most zones have

random ravine
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so you have to wait for 2 NMs to pop?

gaunt star
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There's a special NM that spawns to open it

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and then you need to grab a portal that spawns in the open field and ofc there was some drama about people not in organized groups taking portals when the groups planned out a person to take each one

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usually a handful of people per run wouldn't get in

dim sigil
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And i thought castum had a dumb way to get in

viscid monolith
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How is it dumb

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Just gotta be quick to the draw

dim sigil
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I mean call it lazy or w.e but having such a complex system like over just queing sounds dumb

gaunt star
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eureka in general was an exercise in trying to emulate the bad parts of ff11

heady shadow
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Jailer of Love is to unlock it

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then theres another NM that needs to be killed while everyone is in BA

dim sigil
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I hear people's talk so nostalgic about old mmo used to work and I'm like are you sure you just don't have Stockholm Syndrome

subtle pasture
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Baldesion Arsenal was meant as a savage Alliance Raid of sorts, and it mostly achieved that by the conditions to enter, the raise conditions inside, and Proto-Ozma’s ability to yeet you from the duty.

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The 2nd NM to dispel AV’s illusion was p neat too

swift rune
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idk if it's the bad part

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i get the concept

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but i feel like it doesn't work under FFXIV's framework

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first of all, I have to actually focus hitting buttons most of the time

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and that isn't conducive of having a community gathering in these instances

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i don't have a second point

viscid monolith
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The second point was the method to get in was stupid and whoever came up with it was a dummyhead

swift rune
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yeah i am not uber familiar with FFXI but the gist of it is that the world mechanics worked together to force cooperation by necessity

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now i just type lfg and then i bounce

subtle pasture
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The portal thing was clever but the idea of it being literally individual portals was where it gets pretty dumb

gaunt star
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The mechanics of it sound cool but the implementation was... not

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It was fun and it does lend a sense of groundedness to the world that savage raids don't

swift rune
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at least I like the idea of cooperation in stuff like this

gaunt star
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But it was also a lot of sitting around and frustration and division between the payerbase

subtle pasture
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Like the story reason with the Jailor is how you need aetherial turbulence to pierce the barrier around the Arsenal, which that monster causes (the weather), but seriously 48 portals is, w-what

swift rune
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Orbonne needed some form of cooperation during the early days before they nerfed it to the ground

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even castrum requires to divide work

gaunt star
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the priority portal thingy was also awful

swift rune
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that stuff works well

gaunt star
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The portals initially spawned as unstable and then became stable after like 7? minutes and you could spend a significant quantity of resources for an item that let you enter an unstable one

heady shadow
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not that it mattered

gaunt star
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Which would case one fewer stable portal to spawn

heady shadow
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even with the nerfs people still fucking sucked in orbonne

gaunt star
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But the stable one that got consumed was totally random instead of the one in the spot where you used the unstable portal

swift rune
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but FFXIV does not teach cooperation that's what can make it suck

heady shadow
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reality hit some in the head i wager

swift rune
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orbonne runs go significantly better when you take time to explain for example

gaunt star
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So if you used a stabilizer you just screwed someone else over

viscid monolith
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How is it that Eureka was worse than it already is in my memory?

gaunt star
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lmao

heady shadow
#

and honestly from what i heard,

#

Bozja is worse?

#

or was it that they let everyone get shit outside of it in fates instead of doing castrum?

#

fucking everyone over who wanted to do the story shit but couldnt because not enouhg people?

viscid monolith
#

They already fixed Castrum

kind lark
#

Castrum used to only give little coins and some fragments, you could get more coins outside of castrum

gaunt star
#

Castrum is kinda dumb for entry but it's MILES ahead of BA

viscid monolith
#

To be specific they broke Castrum and fixed it

gaunt star
#

Problem with Bozja is little to do outside Castrum and DR

viscid monolith
#

They could definitely let another full party into Castrum

gaunt star
#

Especially if you already have jobs leveled

#

The fates are more fun than the NMs but there isn't as much incentive to do them

dim sigil
#

CEs and castum were buffed so its actually worthwhile to do relics in them now

pastel coyote
#

Tell me that again.... i need to run delubrum 15 time

gaunt star
#

CEs... technically give progress for the 20/20/20 step

dim sigil
#

CT is probably still faster but at least i can feel like imaking progress in bojza

gaunt star
#

but they're miles slower than just doing fates outside

dim sigil
#

Dr 15 times isnt that bad

strange wing
#

As long as people use essences

dim sigil
#

Just dont rush it, do one or two every day or every other day

strange wing
#

And the rewards are neato

viscid monolith
#

You get 5 memories from CLL now for the first step

#

Guaranteed

#

Fuck doing CT 15 times

gaunt star
#

yeah

#

spamming CT is technically still faster but not by much

#

and castrum also gives a ton of exp/mettle and like 400k gil worth of stuff

random ravine
#

do any of the CT raids work?

gaunt star
#

yeah

random ravine
#

what is the one that people spam?

gaunt star
#

People spammed syrcus cuz it's the fastest

random ravine
#

faster than lota?

gaunt star
#

yeah

#

lota trash takes longer

heady shadow
#

sycrus is like 15min

#

or less

gaunt star
#

real pogchamp blu groups could do sub-10 syrcus but I only got that a couple times

random ravine
#

how long does Wod take? there's almost no trash except for the first room

gaunt star
#

wod shouldn't take much longer

random ravine
#

lota has 3 room of trash in the beginning

gaunt star
#

except for the fact that it takes longer to find/queue into

#

p sure it's easily sub-15 with a little trying

#

though the bosses also take longer

random ravine
#

i feel like the first boss of wod takes forever

gaunt star
#

syrcus bosses theoretically should take longer than lota but they're all just target dummies so in practice they get nuked

#

shortest gassy legolas I saw was 37 seconds and I'm sure he's been done faster

heady shadow
#

they do have mechanics but i bet no one has seen most of them since they dropped lmao

viscid monolith
#

I hope the stat crunch fixes that

gaunt star
#

it should

pastel coyote
#

probably not

#

i think the stat will only be a thing after lvl 50

viscid monolith
#

I think I remember them mentioning it only affecting after 50? I hope I imagined that.

rain onyx
#

They stated that, yes.

gaunt star
#

50-80 gets crunched

#

and 1-50 and 80-90 don't

#

or rather 81-90

viscid monolith
#

Early raids get completely fucked by being able to nuke them so quickly

gaunt star
#

I expect they'll keep ilvl 1-50 the same and ilvl 60-130 will get crunched

viscid monolith
#

I remember I took a friend through CT and they were disappointed because everything dies so quickly

spiral wagon
pastel coyote
#

Well good luck to them to do that

gaunt star
#

close to 2x, yeah

spiral wagon
#

lord

gaunt star
#

We'll get crunched from 25k to 5k dps and then be doing like 10k in first tier of EW

#

is my forecast

#

and ~15k on the last tier

viscid monolith
#

Twice as powerful as whatever the new scaling at 80 will be

spiral wagon
#

lord...

gaunt star
#

And then be doing 40k in 7.5 and idk why they're only crunching down 80% when we triple in power every expac

spiral wagon
#

imagine all the things i could solo...

viscid monolith
#

I wouldn't mind them just fixing scaling so 9999 is the cap

heady shadow
#

and the big dps number gang is freaking

viscid monolith
#

Soloing old content unsynced will be harder than it is now

gaunt star
#

Nobody cares about smaller number

pastel coyote
#

If only it was true

gaunt star
#

The only suggestion I've read of anyone being sad about numbers being smaller is people going hah balance must be upset huh

pastel coyote
#

You will always find someone who care about the most stupid thing

gaunt star
#

like ??? all we care about is how much potency we do relative to how much we can potentially do

viscid monolith
#

The big numbers are just noise at this point

heady shadow
#

if balance was lighting itself on fire because of the stat squish shame i left there

pastel coyote
#

damn i remember these game i try 10 year ago, from the start you could deal more than 100k

heady shadow
#

since that would be a sight to see

pastel coyote
#

and everything was OS

#

One thing that could.... comfort people will be to see some of the stat squish before hand

gaunt star
#

only mention of squish I've even seen is in here

pastel coyote
#

Like different party in trial/raid from lvl 50 to 80

heady shadow
#

bbooooo

exotic copper
#

maces

forest magnet
pastel coyote
#

i guess so

gaunt star
#

they said 81-90 will have normal scaling

viscid monolith
#

So stats will triple by the end of EW?

gaunt star
#

roughly

#

from what they've said

pastel coyote
#

normal scaling sure, based on what ?

gaunt star
#

based on the last 3 expansions?

#

specifically they said the sort of scaling we're used to

pastel coyote
#

or the last 3 expansions after the squish, which will look normal

gaunt star
#

And that 81-90 is different scaling than 50-80

viscid monolith
#

We'll end up slightly weaker than we are now

gaunt star
#

otherwise they would have said 50-90

#

or w/e

deft burrow
#

We'll be stronger just smaller numbers

exotic copper
#

if we look at other games that have successfully level squished, your power increase will look similar to the power increase from SB->ShB, but scaled proportionally for instance a level 71 is 10% stronger than a 70 (not real numbers just an example)

#

This means that at 81 you should expect to feel that strength increase proportional to your current squished strength

#

This also has the side effect that eventually the game will be squished again

#

It may be 3 expansions, but you will see the squish again

#

And it's healthy for the game, you're limiting numbers and improving server performance

#

Also remember, if they could create appropriately challenging content for HW level numbers once, they should be able to do it again

brisk quail
#

With max gear level at that expac

exotic copper
#

It's really interesting seeing people freak out over a squish, I understand that many people have not played games that have had squishes, or games that had unsuccessful squishes, but I have the utmost confidence that the developers at SE are extremely aware of what people have done right and wrong about squishing

brisk quail
#

I agree.

#

Stat squish is a sign of a healthy game tbh

heady shadow
#

so tl;dr

exotic copper
#

it's going to be ok

heady shadow
#

level 81 will feel like lvl 71?

exotic copper
#

no

#

not at all

gaunt star
#

81 then should feel like 71 now

brisk quail
#

Because...

  1. It's lasted long enough to need one

  2. They plan for 3+ expacs of stats

  3. Lowers the barrier for entry and makes it less confusing for new players because smaller numbers are less complex

exotic copper
#

No

gaunt star
#

though sb->shb specifically had some weird heal scaling stuff

exotic copper
#

do not compare anything now

#

to anything post squish

#

it's not going to be a 1:1

brisk quail
#

I mean they did they say wanted an 80% reduction

exotic copper
#

They said about 80%. There are a lot of formulas to alter

gaunt star
#

they said 81-90 scaling would be like what we're used to so it should be basically the same

exotic copper
#

the scaling will be similar

gaunt star
#

though I guess there's the consideration of the entry-level gear being within the tail end of the squished range

exotic copper
#

the numbers are not the scaling

brisk quail
#

Not the numbers

#

Scaling

gaunt star
#

who tf is talking about numbers lol

exotic copper
#

When you say "81 is the new 71" it seems like thats what you mean

gaunt star
#
  1. I didn't say that and 2. I have no idea why you would assume that
exotic copper
#

81 then should feel like 71 now

brisk quail
#

Like if we take what we have now... somewhere around 20k dps for content rn.

An 80% reduction brings DPS to 4,000

#

It'll be a HUGE shift

exotic copper
#

how am i supposed to interpret that

#

i'm not being sarcastic

gaunt star
#

Qualitatively?

brisk quail
exotic copper
#

what do you mean "feel"

#

what does "feel" mean in this context particularly

gaunt star
#

we'd be looking at similar scaling re: gcds to kill mobs, time we can survive, potency to heal to full vs the experience one level lower

exotic copper
#

Not quite

brisk quail
#

Thats uniform across the game normally

exotic copper
#

also not quite

#

you experience significant power increases at 50, 60, 70, 80, due to the access of extremely high ilvl gear

brisk quail
#

Like if you're at max gear in Hw and heal someone to full

#

It should feel nigh equivalent to max gear in SB

exotic copper
#

I agree, maybe you're missing some buttons or your heal gets a potency upgrade later

#

but generally yes

brisk quail
#

Given potencies are scaled correctly along with HP and it hasn't increased or decreased

viscid glade
#

I'm gonna be uspet if I can't wreck 50 content any stronger come next expac

exotic copper
#

You won't be able to.

viscid glade
#

or solo 60

#

sad

exotic copper
#

They aren't rescaling 1-50 at all

#

60 may be doable

viscid glade
#

cringe

exotic copper
#

since it is getting the treatment

viscid glade
#

all I do is unsync old content

#

I'm weird

brisk quail
#

Level 50 max gear will be the 'base' for scaling

#

We'll move linearly from that point

exotic copper
#

You will probably be able to do unsync very very easily still

#

maybe just need a friend or two

viscid glade
#

NO

gaunt star
#

or rhytahtyn or w/e called

#

the meme roegarlean

viscid glade
#

I'm a loner I want to solo content

brisk quail
#

Cape Westwind Ultimate

viscid glade
#

I always put down markers for Cape westwind

gaunt star
#

imagine

viscid glade
#

and shitpost it constantly

#

esp when I commend farm

#

it helps

exotic copper
#

I understand the desire for solo content Missy but the game is largely focused around the multiplayer aspect of massively multiplayer online game

viscid glade
#

cringe

gaunt star
exotic copper
#

You may still get what you desire however

#

since they talked about how they would like to expand trusts but haven't figured out the code for it yet

brisk quail
#

If you want solo stuff. Play BDO. The MMO with no Multiplayer besides the auction house

viscid glade
#

no I only care for ff

maiden lodge
#

I mean they could statsquish it so that Endwalker does Stormblood levels of damage and you'll still be able to solo ARR>

#

So I don't see a problem

exotic copper
#

it won't be exactly like stormblood

#

you'll have to wait and see what it actually is like

maiden lodge
#

I'm just saying, they've got a LOT of room to squish stats and still have ARR soloable without adjusting it, if they acre about that

brisk quail
#

I'm hoping the stat squish is as big as they're intending it to be.

exotic copper
#

I honestly was expecting bigger

#

I was expecting them to squish 80 to ARR

#

like, 95%

velvet fox
#

It'll be fine. They mentioned they still have to figure out how to squish and make it so you can solo old stuff like we can now. If any other game experience is to be learned from, the soloing old stuff might be wonky for a patch or two while they work the kinks out.

#

Don't fret about it.

brisk quail
#

Remember when 9999 damage raidwide was a party wipe?

exotic copper
#

now they just instagib you with a death debuff

brisk quail
#

Ah
Crystal tower. Never change

exotic copper
#

because doing damage to you is too hard

maiden lodge
brisk quail
#

9999 damage pog.

exotic copper
#

i remember the first time I hit a fat 7k fell cleave

brisk quail
#

Tbh I don't know what a big number is anymore. The numbers got too big.

exotic copper
#

those were the days

brisk quail
#

I'm desensitized to the numbers

#

I'm just like yep that's damage... good or bad? Ehhh i dunno

exotic copper
#

it's perspective that makes the numbers feel good

#

if I feel like a monster has 50k hp and I hit it for 5k, I feel alright

#

if i feel like it has 15k hp and i hit it for 5k, i feel great

rain onyx
#

I managed a 250k Afflatus Misery in DR

maiden lodge
#

Yeah, you get a feel for what a phatcrit and that number changes as time goes on, no big deal

rain onyx
#

It was pretty nice

exotic copper
#

how much health did the thing have

rain onyx
#

A lot

exotic copper
#

sadge

maiden lodge
#

I remember back when I thought 40k crits were phat

exotic copper
#

if i hit something for 250k and i don't feel like i did 1% of total health in damage, 250k doesn't feel special

maiden lodge
#

And then ShB dropped and was like '100k crit pog'

#

And now I'm like 'meh, 90k'

exotic copper
#

people get very worried when you mess with their numbers, but as long as everything is proportional, we good

brisk quail
#

The numbers are too big to absorb it feels like

exotic copper
#

tell that to maplestory

brisk quail
#

It doesn't feel... impactful anymore

#

Maple story is a tire fire of a game

exotic copper
#

I'm actually a little surprised SE didn't go the mega damage route

#

But I like this more

maiden lodge
#

I'm not. They're starting to edge against bit limits

exotic copper
#

mega damage avoids bit limits in the same way

#

You handle damage numbers with "k" and "m" so you reduce bit load

maiden lodge
#

Floating points don't reduce bit load.

#

Or more accurately, they save bit load but increase processing time

gaunt star
#

Maplestory does have unit damage skins so you can actually tell wtf is going on

exotic copper
#

Yes

maiden lodge
#

And it doesn't save the big problem with hitting the bit limit--having to rewrite your data structures

exotic copper
#

I agree, but rewriting everything to avoid bad press is a very SE move.

maiden lodge
exotic copper
#

Like I said, I like this solution

#

I think its the best solution

maiden lodge
#

Same and bad parsers get salty about it and that pleases me

woven escarp
#

they should have never allowed disgaea levels of damage bloat

#

if they had large enough addressing they absolutely would have ended up with rdps in the billions

maiden lodge
woven escarp
#

but it doesn't make any sense reeee

maiden lodge
#

Sure it does.

woven escarp
#

I hate that the idea of "progression" is that you get more zeroes at the end of your number

maiden lodge
#

Arithmetic progression would make it such that after a certain point, gear and progression is a fart in the wind.

untold gull
#

I don't get why people say Zenos is boring - well, i kinda get it but i mean, with all the info we've got, you'd think he's not this paper thin character anymore

maiden lodge
#

Geometric progression makes it that your progression witihn a tier is felt no matter what tier you're at. It's a necessary thing to use.

woven escarp
#

adding more zeroes doesn't change how long the fights take though

#

it just adds more zeroes

maiden lodge
#

You want characters to feel more powerful levelling up, so that requires progression relative to the level--linear progression doesn't do that.

#

Then you want characters to feel more powerful as they get better gear--linear progression also doesn't do that. Once you reach that point, you need geometric progression--exponential growth. It's the only way to ensure that progression feels the same at every level.

#

Like, mathematically--it's the only way.

exotic copper
#

its not even about the new content feeling challenging

#

well i take that back it is

#

but once you're at the cap its not about that

#

its just about feeling stronger than you were the last time you played

#

if you hit level 50 and could use the same set of gear from then until level 80, would you really feel like levels have a point? Would you feel like going through dungeons outside of once for the story has a point?

#

You need a dragon to chase

maiden lodge
brisk quail
#

Where if you're not at the level. You deal less

woven escarp
#

gear should be for specific things, not just a flat "muh ilvl"

maiden lodge
#

You need it so that 'x gear changes damage by 10%' at all stages--which means the rate of change is proportional to the current output.

There's only one function in math that does that.

brisk quail
#

And if you are yku deal X anount

exotic copper
#

You're describing a whole other genre of game at that point with different stats

#

it's not the game we're playing

gaunt star
maiden lodge
woven escarp
#

destiny also flattens damage so it takes the same amount of hits per weapon class on any given enemy

#

it's a really rare fringe case where you take more than expected to kill something

#

which is why the gear treadmill in destiny sucks

exotic copper
#

like what would make you switch gear if not more damage, more health, or more healing

woven escarp
#

you get better guns only because you need better guns to actually qualify to do damage

brisk quail
#

You can't bring a level 50 sword to a level 60 thing without feeling like shit

exotic copper
#

I don't think he's complimenting destiny

maiden lodge
exotic copper
#

I think he's levying the same criticism to it

maiden lodge
#

Look at elvl in eureka if you want an example of how it feels really fuckin bad

gaunt star
#

PensiveSmh i just wanna go to the EDZ for once and the enemies do 1 damage on me not 50000

woven escarp
#

eureka is what happens when you try to merge FFXI's relatively small stat progression and dependence on unique gear/ability builds with XIV/wow's "bigger numbers = more gooder"

#

that's why eureka sucks too

exotic copper
#

now i'm just confused

woven escarp
#

XIV doesn't have the nuance necessary to really simulate the XI experience except for the "enemies take 500 years to die and can kill you in two hits"

maiden lodge
exotic copper
#

ff14 is bad because it's not like 11 but eureka is bad because its too much like 11

woven escarp
#

they're different game systems

gaunt star
#

who said xiv was bad Weird

woven escarp
#

eureka is bad because it's the shitty parts of XI and XIV combined

exotic copper
#

this aspect of 14

maiden lodge
woven escarp
#

in one big shit porridge

exotic copper
#

lol troo

#

mmo design has progressed from "face north at 3 pm to craft this piece of gear"

maiden lodge
#

'I am here to hit a stun every five minutes' isn't XIV's design. But it isn't nuance either.

woven escarp
#

XI doesn't respect your time at all but the gear system is more intricate

#

although I could do with a little streamlining so you don't need 40 different gear macros

gaunt star
#

XI doesnt respect my eyes either, those graphics Sweats

exotic copper
#

In what respect? I didn't play much 11 but have read a lot about it, so you could be right, but explain please

maiden lodge
#

XI also has shit job design wherein if a job is not viable, fuck it, you're something else, go get benched PUP

woven escarp
#

considering it's a 2002 game it's held up pretty well haha

woven escarp
#

Β―_(ツ)_/Β―

maiden lodge
exotic copper
#

dont play puppet in 11

woven escarp
#

a 40% difference between top and bottom dps?

exotic copper
#

like every game has downfalls

woven escarp
#

yeah, that's about the spread in XI haha

maiden lodge
brisk quail
#

Like... FFXIV has a problem of scaling up infinitely... which leads to need of a stat squish.

Destiny has a problem of scaling not mattering much at all. If you're not at level, you get a substantial penalty like a reverse echo.

Both are systems built for different things. And both have thier pros and cons

woven escarp
#

only bst had no use in parties because it was specifically a solo job

exotic copper
#

we're not talking about the core argument

#

the core argument was the gear, scaling and stat system between 11 and 14

#

not class design

woven escarp
#

but pup had a bunch of nerfs thrown at it because ADD spam was too good

#

you could just explode enemies faster than anyone else

maiden lodge
#

Job design factors into it Elrek

#

Jobs in FF11 are designed by taking a bunch of shit, throwing it at a wall, and then let the players sort out what's useful and what's useless, who then take gear to use whatever ability is needed at whatever time

woven escarp
#

as opposed to "I get all my i540 gear, see you next expac"

maiden lodge
#

Jobs in FF14 are built to be functional and play fast and furious (relative to FF11) and have a completely different skill vector.

brisk quail
#

Like... to me... FFXI leaned heavily into the job feel it felt authentic to what the job did (like dancer being nothing but a buffer)

exotic copper
#

So if we imagine a player as a mechanic who has a toolbox, the player who is playing 11 has a hammer and a screwdriver, then has to pick all the pieces of gear to get his tape measure, etc

woven escarp
#

but the way itemization worked in XI feels much better when you got an item, like "hell yes, I'm going to use this forever"

maiden lodge
#

That tank ninja feel feels really authentic to the ninja job's pedigree

exotic copper
#

and a 14 player has only whats in his box, given what is in his box is uniform

woven escarp
#

instead of "this is going to be worthless come next tier"

exotic copper
#

is that the argument

#

am i understanding

maiden lodge
#

The difference though, Elrek, is that an FF14 player's skill isn't tested by how well they change their clothes every minute to do that one thing they do that one minute

#

But rather, it's a constant endurance test of continual activity and execution under continuous pressure

exotic copper
#

Yes. Their tools are uniform and thus they do the things they do very well because they use those tools all the time and they are all always present

maiden lodge
#

FF11 jobs are snipers. You set down, you wait... you take your shot... you reload... you wait.

#

FF14 jobs are concerto piano players dodging bullets in a firing squad

#

Completely different skillsets and skillvectors. FF11's gearing doesn't suit the latter.

exotic copper
#

yeah, "i don't have pants of jaku but i have the shirt of keba that lets me do something equivalent let me swap those tools"

brisk quail
#

FFXI jobs

#

FF14 jobs

maiden lodge
#

I mean a piano only does one thing.

exotic copper
#

Hmm

maiden lodge
#

That doesn't mean a piano lacks depth.

exotic copper
#

I see

#

and the reverse is true of boss mechanics, if i recall

woven escarp
#

XI had no markers and bosses would often just kill you with mechanics if you didn't range them in time

exotic copper
#

but the mechanics were often poorly executed or simple

maiden lodge
#

Yeah, XI lacks nuance in the boss department in that regard.

exotic copper
#

compared to today's standard

woven escarp
#

it's not really fair to compare XI's mechanics with XIV's, since XI was designed for the fucking PS2 lmao

#

they're not complicated in the slightest

exotic copper
#

I don't disagree

#

I'm just doing an honest comparison

maiden lodge
exotic copper
#

in the same way we are comparing job styles

maiden lodge
#

XI's limitations are not because of PS2, it's because it comes from a time before WoW should the world how raids could actually work.

exotic copper
#

to be fair I think 14 has gone beyond wow

maiden lodge
#

It has.

exotic copper
#

WoW was certainly a big gateway into possibility

maiden lodge
#

But 14 built on WoW's lessons, that's not even slightly controversial to say.

exotic copper
#

but 14 has mechanics that are considerably more complex and clever

woven escarp
#

as far as I know XIV's raids are apparently harder than wow's because of the amount of mechanics that happen

exotic copper
#

And the amount of time fights take

maiden lodge
#

Here's an example of unappreciated nuance on FF14.

#

Positionals.

exotic copper
#

WoW fights are generally not 14 length

#

Honestly I hate positionals

maiden lodge
#

Positionals--in a game with dodging and aoe avoidance

#

That's hella nuance

exotic copper
#

I make a considerable effort to never engage with them

woven escarp
#

don't most enrages have like, a 9 minute max

maiden lodge
#

Casters have their own thing they have to do as well

exotic copper
#

avg enrage in wow is 9 yes

#

And enrage timers are much tighter in WoW than 14, in my experience

#

that is to say, if dps die you are very likely not to make the timer

brisk quail
#

Wanna know a great MMO that was underappreciated?

Fucking Wildstar

maiden lodge
#

14 relies on hard enrages more than WoW does

maiden lodge
brisk quail
#

That shit had a great fucking combat system

exotic copper
#

Is that true? I don't do savage but normal stuff seems pretty relaxed

brisk quail
maiden lodge
#

Absolute dumpster

maiden lodge
exotic copper
#

Wildstar leveling turned me off the game before I could even really evaluate it

maiden lodge
#

Savage is.

woven escarp
#

yeah

#

that's what I was thinking of

exotic copper
#

Right but Normal in WoW has harder enrage timers than normal in 14

woven escarp
#

I remember some alex fight timings where it's like 9 minutes until autoclean

brisk quail
#

Movement based combat with CC built into the system. Maaaan

maiden lodge
exotic copper
#

Is it?

maiden lodge
#

Yeah.

exotic copper
#

How so?

#

You have RF, normal, heroic, mythic

#

normal is like the step up from duty finder

maiden lodge
#

First, WoW's raid design is different in structure--WoW tends to go into sections where, you have an easy first section, then a gear check, then a bit harder middle bit, then another gear check boss, then finally the real shit

#

FF14 doesn't have gear check bosses--it just starts with the real shit.

woven escarp
#

some of the earlier raids are more like trash->boss->trash->big boss

#

but they stopped doing that because everyone fucking hates trash lmao

maiden lodge
#

Instead, FF14 uses Extremes for its middle tier stuff

woven escarp
#

faust is enough of a gatekeeper to keep people out

exotic copper
#

oh i had an entire misunderstanding of that then

#

I thought extreme was over savage

woven escarp
#

no

#

not in raids

maiden lodge
#

No, Extreme is under savage

woven escarp
#

normal raids are for peasants

maiden lodge
#

Extreme is basically there as warmup

woven escarp
#

savage raids are for prog content

exotic copper
#

so is normal in WoW tho

maiden lodge
#

And also, to farm start weapons if you want to get more serious

woven escarp
#

if you're getting hard stopped in normal raids in XIV

maiden lodge
#

Normal raids are like... LFR>

woven escarp
#

you're not getting anywhere near savage raids lmao

exotic copper
#

I haven't hit any enrages in normal raids here

#

I have definitely hit enrages in LFR and normal in wow

maiden lodge
#

That's cause nromal raids don't have enrage timers

#

That's how 'gimme' they are.

woven escarp
#

that's not true, there's an enrage timer in alexander

maiden lodge
#

But that's why they also only give tokens for starter gear

maiden lodge
woven escarp
#

it's just that that tier is particularly tight for whatever dumb reason

#

I remember seeing autoclean more than once in oppressor normal lmao

maiden lodge
#

Oh well Oppressor has the enrage when you KILL one

#

That's a different story

#

thinks back

#

....oh wait no you're RIGHT

#

After the second cycle of mechanics!

woven escarp
#

yeah

#

if you see sticky missiles twice it enrages

maiden lodge
#

Yeah

#

I remember now

woven escarp
#

same with pepsiman

#

I don't know why they made the enrage timers so short that tier

exotic copper
#

Anyway, 14's raid design is pretty great, even if it can be a little frustrating occasionally

#

LIke castrum

maiden lodge
#

First time up to bat with normals

#

Castrum's easy

exotic copper
#

Sure after you've done it once

maiden lodge
#

Yeah, FF14 doesn't mind letting you die to learn

exotic copper
#

I went in with 0 idea, I had only heard people say "castrum sucks"

#

then i found out you die if you fail 2 mechanics

#

then i found out it doesn't explain gravity bombs

maiden lodge
#

This is another difference between WoW and FF14. FF14 doesn't have a limit on battle rezzes so it's not afraid to teach you through death.

exotic copper
#

then i found out it doesn't explain that you should stand on the illusions

woven escarp
#

XIV is pretty much the king of "guess you won't do that shit again, huh"

maiden lodge
exotic copper
#

I think I would have been less frustrated if I wasn't losing mettle

woven escarp
#

I like the mechanics and the GCD system in XIV

#

I just don't agree with the "we need more zeroes!!!"

exotic copper
#

I dont mind repairing gear or dying

#

I do mind losing the thing i just ground a bunch

maiden lodge
exotic copper
#

it's not as fervent as you're portraying

maiden lodge
#

Mettle's only use is qualifying for high end lost actions and qualifying for savage DR.

exotic copper
#

It's more along the lines of "how few zeroes can we add to make people feel like they are getting stronger"

#

Then it is eventually followed by "hey guys you're a little too fat, we're gonna liposuction those 0s off"

maiden lodge
#

One thing about FF14 too is the skill differential between players is pretty high, even in 'they dumbed everything down' Shadowbringers

exotic copper
#

For sure. I don't think I'm particularly skilled, but I was able to do mythic in WoW with a small amount of effort on my part, I feel like a lot of people I encounter are not capable of the same

pine epoch
#

If theres more than 1 button people will find a way to optimize the shit out of every button use

woven escarp
#

that's debatable because there are quite a few potatoes out there who still have clears

exotic copper
#

actually people even optimize 1 button

#

say hello to cookie clicker

maiden lodge
#

The game could have 1 button and the differential would still exist.

exotic copper
#

Paying for carries in WoW is very, very popular and common

#

Idk about it in 14

#

I'm not that intimate with the raiding scene

woven escarp
#

it's extremely popular

#

there's a PF that's always at the top on crystal selling clears

maiden lodge
woven escarp
#

and blue mage spells for some reason πŸ€”

exotic copper
#

What drives people to buy clears in 14? In wow it's transmog, special mounts

woven escarp
#

titles

exotic copper
#

interesting

woven escarp
#

there are a shitload of perfect legend players out there

woven escarp
#

who are perfectly limited players

maiden lodge
#

Glams

exotic copper
#

I wasn't aware of many mounts

maiden lodge
#

Every raid tier's 4th fight has a mount now

exotic copper
#

I figured glams were a big factor

#

neat

gaunt star
#

ERPers share their pixel body and raiders loot they probably dont need anymore

maiden lodge
#

Including one of the few four-seaters in E4S

gaunt star
#

ez $$$

exotic copper
#

Perfect legend is bahamut savage synced right?

pine epoch
#

Theres not really any info on how many people buvclears in 14. But easiest way to tell if someone bought a clear is to check their parses

#

And see if there is a uh

#

Skew

woven escarp
#

the easiest way to tell if someone bought a clear is to ask them how to play their job haha

tropic frigate
#

i think perfect was alex

gaunt star
woven escarp
#

because you aren't clearing a raid being a fucking muppet

tropic frigate
#

bahamut might just be uh

#

The legend? or was it something else?

maiden lodge
woven escarp
#

ultimate legend, I think

pine epoch
#

So that's just human error

#

But if their standing there

#

Sucking

#

Then you know theres something wrong

tropic frigate
#

i was thinking ultimate was ultima

gaunt star
maiden lodge
#

Also, there's such a thing as APNAPs where you can master a skill but then make a really dumb error now and then cause you're not actively cognitively thinking about it

exotic copper
#

i knew a guy who was a top 100 player in WoW and would die in ICC because he was tabbed out playing cookie clicker or some other game during raids

maiden lodge
exotic copper
#

can't account for attention spans

gaunt star
#

red mage has an ability they can use instead of suiciding

maiden lodge
#

shrugs Well all have our greed.

tropic frigate
#

yea bahamuts was The legend

#

then its ultimate for ultima

#

perfect for perfect alexander

gaunt star
gaunt star
pine epoch
#

SHB I feel I was such a lazy player during this expac. When I normally do raids and farm trial mounts and stuff. But now that were at the end pretty much. I'm like up and about. Hosting farm parties for blue mage, trials. And some other dumb shit

maiden lodge
#

Meh.

pine epoch
#

I didnt clear emerald till last week

#

So

maiden lodge
#

I put in some work today

#

Witnessed a machnist 100

pine epoch
#

I put most of my time and effort into Bozja

#

Blue mage

#

DR

#

And Ucob meme runs with my FC

maiden lodge
#

Watching a boss die extra early because your machnist decided to randomly be the best in the world is a good feeling, do recommend.

#

I asked him what painkiller he uses because his back must hurt from carrying so hard

brisk quail
#

Also...

When IS BARD GETTING CHARGES OF BLOODLETTER

#

What the fuck

#

Why don't they have charges of it like MCH

pine epoch
#

So my memory is like major stupid. I can download a fight from any game into my head and perform to the letter of what I'm supposed to do. But if I take my eyes off it for say a month I forget. Until I step back in and see each dumb mechanic once and then I go. AAAAAAAAAAAH that's what I was trying to remember

maiden lodge
#

Repetition is what bolsters implicit memory, so if you stop repeating after a while your implicit memory doesn't 'unlock' instantly. But then you give it that reminder and it goes back the way it was.

pine epoch
#

Souls like games is what I like to show off my gaming skills in.

#

Dark souls 3 or bloodborne are my go to games

#

Where I have like dodge timing and parry timing down to a T

#

That it like

maiden lodge
#

I am proud to say

pine epoch
#

Flows like water

maiden lodge
#

That the first time I encountered Pontiff Sulyvan I killed him