#retired-patch-6-3-discussion
1 messages · Page 21 of 1
Requi buffs Confetior/Blade of Faith+Truth+Valor
5 heat balsts and 1 normal gcd
And also it lasts 10 seconds
Yes
You could fit 5 and 1 normal gcd before the problem is that if you clipped once you couldn't
yep
you losed a whole heat blast
The only reason Holy spirit can consume them is preEW
Ah
patch is going live at 2 am where I am
Or PreSB
should I sleep now or stay up late
Wait, maybe i misread requiscat, but i thought it's still spam Holy Spirit, and finish off with confiteor combo?
Latency too
Seriously though. How can anyone look at Cover and not think to revamp that button
Nope
4 GCDs
we back to atonement spam /s
fuck, unvamp it, it used to not cost gauge
The strongest 4 GCDs are your confetior combo
And you pop FoF for your Requi combo too
What grants Goring Blade ready?
So what does this part mean?
"The additional effect "Grants Blade of Faith Ready when the effect of Requiescat ends" has been changed to "Grants Confiteor Ready.""
Now that they're stacks you should be able to fit all the heat blast + gcd just fine
Since it's now a flat damage bufd
Can someone send link to full patch notes
Paladin seems like a mix between war and gnb now
dont think there is
I think it's just a GCD with a long cooldown that does big dmg
Nothing. It's an GCD
Ty ty
literally sonic break 2
Think of it like double down
Or blasting zone on GCD

It's big damage button that's it
I dont know how pally works is this a good or bad change
Wait MCH got a W?
Looks like they deal a lot less dmg now
@brisk quail some workshopping opener from pld lounge
Big

Hmmm.... they forgot the OGCDs but I like
ok i know ive been angry about this before but is there LEGIT no way to fit all the PLD skills on the cross hotbar like the one in the pic for example. i know i can add the 3rd one but im already using it for other shit and whyyyyy is pld the only one that cant fit the standard cross hotbar???
Better than two attone or REQUI BEING WAY TOO EARLY
They got reprisal and charges for wildfire/hypercharge
you absolutely can fit everything
Hmm, idk, it's a little complicated. We lost our dots and our combos are different now. Our burst windows are broken apart and redistributed.
It will take alot of testing to see if it helped or hinder us
Confiteor doesn't end Requiescat
It's combined into one tbh
The burst window is now combined into one
looking at the numbers they seem big as hell. prob to compensate for DOT loss
Personally i'm most concerned about Sheltron. By making it another mitigating skill, does that mean that we can't stack it with another mitigating skill with no diminishing returns anymore?
Sorry I’m a bit dumb but what does charges exactly mean?
on these 32 buttons? cus i already couldnt fit shield bash pre update
still get diminsihing returns cause buffs stack multiplicative
any PLD mains have a general consensus on new PLD buffs? how much of a change is the rotation (123 till goring up?)
What jobs do you play?
I won't be toxic against controller players
you have four mounts on your hotbars when you could just favorite and pick a random one from that...
Massive change to rotation. Same core ideas
that's why
I must be better than that
I know that. I meant previously when it was a skill to guarantee block, block and a mitigation skill could stack with no diminishing returns
Samurai, Dark Knight, White Mage primarily
this isnt my hotbar lol its a google one
Or just use the mount roulette
Like Meikyo or Blood Weapon
Essentially you get 5 stacks (like war fell cleave) and you consume one each time you pressed the altered skill
its just a google one showing the amount of slots i use
But ye, like drk delirium iirc
does someone have a better resolution picture of the pvp gear
Oh interesting. So it’s not as tight to pull off then, probably?
Ye
hey paladin mains, what do you think about the changes? i don't understand anything lol
Hypercharge also lasts 10 seconds and wildfire caps at 6 now
Idk... overall i'm not a fan of the new changes so far... Is this how SMN/MNK/NINs usually feel?
I’m glad they gave MCH some utility
Ok changes, new rotation, wait for people to whip out how it works and crank the numbers
It is essentially a bit different, so you could like it now or not
PLD got big changes. Burst is streamlined and quicker to push out damage. PLD is now like a hybrid of WAR and GNB for their DPS while still retaining a large ability to be mobile
BRD having essentially Mantra now is kinda nice.
Basically machinist is now a job with good consistent damage that doesn't depend heavily of your group performance, it's more accessible now and it has two pretty good mitigations
Since their 123 combo now gives free uses ofa buffed instant cast holy spirit
I’d imagine you can look forward to a Divine Might trait upgrade in 7.0 that’ll make spells free
ohhh that sounds interesting, i might give it a try when servers go live
so I say machinist should be chilling for the most part now
So, whats the verdict over paladin changes?
We have to wait for server up
It went from DRK clone to an alternate gunbreaker, it seems
wait so it is like holy gunbreaker
Looking good
Seems gonna need to regain muscle memory big time by what I'm reading about PLD, looool
Anyone else find it weird that we have a none Requescat potency for confiteor combo, when it looks like we can only do it during requiescat?
Also the tank stance releases
i was gonna say, that is weird
Decent mit changes, rotational changes could be worse. They seemed to manage to not completely make it clone WAR or GNB
I need to see more info about how the PLD rotation feels, changes don’t seem bad at a glance though and I like the divine veil change and getting a new cooldown that still acknowledges blocking
Small qol u wouldn't think about but is nice
They finally are allowing disabling right click party select. It drives me nuts when I keep untargeting boss not realizing it.
TBF given how many time I forget my stance is on/off
it's definitely a lot more similar to gnb and stuff but it's, not, like disastrously bad like some people were expecting
I get why 
tank stance release is still weird idk
You could blow all your req stacks on HS if you wanted
Mostly cause sometimes it turns off while entering/exting some stuff
And you don't notice
Or fat finger it, ye
it's less rigid and nuanced because of the dot removal but at least it has filler in the form of divine might holy spirit for alignment purposes
it looks like all tanks now have a clarification when you have tank stance on and off: Royal Guard -> Release Royal Guard
But it'd be WAY more effective to burn it immediately on confetior combo since it's 4 GCDs
I get the feeling Divine might might act as Confiteor ready for a single use, so we are cycling through the swords as we do our combos.
Yeah, Divine Veil's shield seems interesting. Wonder if its gonna be like the PVP shield PLD has
No
but i'd have to play it to see if it's anything besides 'burst at 60s with no alignment'
It's purely to tell you have the stance on

Divine might is a movement tool
Well this makes me happy as a controller player to get into MCH, I was never good at doing the heat blast spam
Pretty much
Overall I'm pretty happy with the PLD changes. They took something away, but added something new. That's honestly really rare for them. Usually they just take stuff.
do we know if divine might stacks now
It is a thing they had already
EXACTLY
I could could get away with not looking at PLD's hotbar and just do braindead static rotations by pure muscle memory alone. But now i have to remember everything all over again lol
They actually do have base potencies, so you definitely wanna spend Requi’s stacks on them
Yes, req should absolutely be used on confetti
it's a nice visual cue
You use it with holy spirit in-between 123s to move
But for dancer
So you get a movement tool every Royal combo? That sounds really good honestly
Goring blade is blasting zone now
Yes

And it's a potency gain
look like 123 and holy spirit spam until fof and requi back up
We don't know but signs point to no
so paladin burst is confetti combo, HS, then 2 tones
SGE changes are nice. Not big, but nice.
And remember, in 7.0 DRK will change to be similar to PLD, and the cycle continues
Unless you're struggling with MP
NO
That’s nice, they kept the identity of Paladin being a caster tank then
I DON'T WANNA GO BACK
Tank stance release looks a little weird, happy for the mch boosts. Pld i gotta try again sometime
Yeah, gladly they kept the "holy" theme of the job and the ranged possibilities
Cursed combo 
You're going to will it into existence if you keep going
Drop an atonement uwu
20 seconds to fit 8 gcd
????
so confetting 4 gcd, HS 5th, two atonements filler
Aw yes one whole second!

I know that
Where are you guys seeing the paladin changes
it just seems useless
Patch notes are up already (:
You'd be surprised
Huge ~33% reduction to skill CD!
oh yeah and goring to make it 8
Stances being reduced to 2s makes the Release buttons even weirder, tbh
makes the toggle faster and you don't have to worry now that on and off are seperate buttons
Ayyy that is huge!
How so
so goring, confetting combo, HS, two Tones
I wish there was an option to merge on and off to reduce bloat
Like why not just make stances turn into the Releases, yeah
Lemme just... just do the math. Okay?😭
Someday I'll try drk too. I love gnb too much though.
Pretty sure it is what happens Pash
they already were
holy spirit deals more than aotnement 😏
wow shake it off has a healing over time now, more healing for warriors
Like dancer dance partner
So FOF is gonna make the Magic Combo even strongeer now, as well? Damn, thats a nice boost
450 > 380
Slight DNC changes are nice!
for 5 less seconds tho
The job guide doesn’t specify “this action cannot be assigned to the hotbar,”
you dont understand now we can turn stance on and immediately turn it off instead of waiting 2 seconds, very importan
So hopefully it’s just an error on that end
ot
What is that extra button poo to remove stance
Neither it does for ending and closed position
Cause you can technically assing it tbf
it's not an error because the original tank stance still will turn it off if you repress it
they way it was written made it seem they were seperate buttons now. As you can still fat finger the on/off if they are just swapping.
press again, not repress
need we remember the mirage dive change?
Huh, so it doesn’t, nvm then
Correct me if i'm wrong, does that mean the req combo is now:
Requiescat > Confiteor > Blade of Faith > Blade of Truth > Blade of Valor (Req ends, confiteor prepped) > Confiteor > Blade of Faith > Blade of Truth > Blade of Valor
very weird change, i wonder if somehow this allows them to keep tank stance on while syncing down? that's the only reason i can think of
But ye, they just borrowed it from there
Well, now Divine Veil might be EXTEMELY useful... we will see. Seems good shit.
We don't now if Confiteor ready is consumed or not, it prob is so only 1 combo
So PLD doesn’t have any 120 second damage cooldowns? They just basically do goring and their req phase every 60 so it is like gunbreaker in the sense that it is a very 60s focused just without GNB’s 120 bloodfest. I’m guessing in 7.0 PLD will get a chunky 120s button
im seeing 7092 pot for burst for paladin including ogcd
what does this mean
it still the same except now its doesnt need healer to pop it
The only doubt i have is that now we can swim dive in upper la noscea, how does this influence in PLD?
just a new icon to turn stance off
NO. HAH. YOU'RE WRONG. IF WE DO A 2.46 GCD ROTATION WE'LL USE 4 MAGIC GCDs AT 2.5 FOR CONFETI COMBO AND THEN A 123 WITH A HOLY SPIRIT MAKING IT A ROUND 19.84 second BURST WINDOW
for more clarity for new players
NO 2 ATTONEMENT
I hope so. I don't like the idea of having to do it twice because it seems to make it look less impressive
SEE I MATHED
button still works the same for you @gusty osprey
Ye
why would you 123 during FoF
Just qol stuff
We get Confiteor at the begining of Req now, so it prob is only once per req use.
OHHH
C-cuz you're exiting Requi
So pld is now a 60 sec for max DPS rotation?
atonemtn is 380
just delet it, it is only used for meme
wait...
do you use FoF and Requi at the same time now?
yes @dusk drift
In fairness, Cover used to be broken for certain mechs.
WHY
yep @dusk drift
the meme is now real
it affects all damage now
paladin is now a hard 60 second job
because fof is generic dmg up and not phys dmg up
A few months ago I had a tank sprout in Aurum Vale pressing his tank stance everytime, maybe this QoL change could help to avoid that but it still requires to read the tooltips lol
i'm sad Intervention still can't be used on ourselves
why make that change it's so dumb
for better burst.
2min
60 second pally seems interesting from SE. Are they trying a new approach starting by PLD then?
it’s always had diminishing returns. Block is a 20% mit which multiplies with other mits, the same as any mit. The reason it’s normal practice to stack them wasn’t because of that, it’s because it’s a short cd (well gauge spender but effectively similar idea) so you want to be using it often.
was the literal point of the rework
It's literally so they fit into the 2min meta, nothing new
they gave MCH a damage reduction
they're gonna be like
look at me
i am the damage mitigation king now
Paladin's problem was the awkward overlap between fof and req why would they make it even more awkward
Because Confiteor combo is now the sole burst window, within requi instead of chained after
Oh.... ohhhhhhhh
I had assumed (or was told, i can't remember) all this time that block could stack with mitigation with no penalties
now you gotta get Goring ready, pop FoF, gore, then immediately pivot into casting
Yeah, FoF is now saved for req, since Confiteor is the best use of it.
Damn, they boosted Expiacion even more, lol. Someday this thing gonna be a 1k dmg

@brisk quail have fun magic bursting with tones being filler
Requi is now your uhh
Feels like if u fck up with your FoF timing now, your entire rotation and parse goes to shit
What starts GNB’s other combo
As... as long as it isn't two attones
Tbh, new Pally looks fun, was super scared they were gonna dumb it down.
Gnashing
does anyone know when the update goes live? (not when maintenance ends)
Gnashing fang
yeah, PLD is kinda just, GNB with a shield now lmao
its two tones unless you stack sks
hard 12.5 seconds dedidcated to magic
Totally didn't expect them to copy another of their tank jobs for pld /s
Tempted to try pld then 
ye, GNB gets powder with 123, PLD gets schmoovement
2 AM PST.
The XIV tank roles forum can rest easy now I guess, it wasnt the tragedy for PLD
that was how it was before too lmao
it's just even worse now 
I'm wondering if this is a good time to learn GNB instead. Always liked GNB but found it hard to play
Now that my muscle memory for PLD is gone, i could take this chance to learn a new class
wait wtf is Goring blade an ogcd now?
its sonic break
or is it just sonic break
No, 60s gcd
nope @tight marlin
this is how all jobs are with buffs though
Still a GCD, but with long cooldown
60 second hard hitting gcd
GCD, but independent. Doubledown
Or drill
no, gcd with seperate cooldown
Chainsaw basically
lmao
Goring is just Doubledown now. Still GCD
GNB: we get a 60 second stab DoT and a cross slash double down thing
PLD: spin?
ok divine veil is just....a fucking barrier without the self heal now ok
Good change. It has shield and heal. Very nice
it still has the heal
PLD spin2win post patch?
Yeah it's just shake now
speen
Heal comes later
paldin spin to win always
Trait upgrade
Divine veil is a very good button now
you just don't have to pop the veil now
Divine Veil good
My dream of becoming a beyblade. Time to main PLD!
No more jank
No, you're thinking of succor
Now PLD has a party barrier without the extra steps plus Passage so it feels a little more like the “protection tank”
I like having bulwark back, I always felt like pld was missing that 1 'extra" cooldown
Ye, succor
It always was
And bulwark keeps blocking a thing which is nice
Cover time baby
And now we have a flat 15% mit as spammable button
!trait Enhanced Divine Veil
Oh I see what they did with reducing recast times...they'll line up with 2 minutes now
Yep
PLD is a 1 minute job
I’m just happy more assize
Fuck two minutes
They essentially shot down pld, ye
you get to do more assizes now
All my homies hate even minutes
that's funny
Well yes, but I was talking everyone else lol
We all about those odd damage minutes
Bulwark is just camouflage now, which isn’t helping with the GNB similarity allegations
Paladin I have no opinion since I didn't really play it, but maybe I'll try it now that it's not such a punishing rotation compared to other tanks
PLD is just a GNB/WAR/SCH with Red mage movement
The 1 monk player in shamble
where are you all reading these changes?

Is there any other 1 min job like PLD now? Seems a new thing from SE, really
i mean bulwark is 20% mitigation instead of 10% and the occasional 15% parry
At riddle of earth nerf
Actually getting the two phlegmas to line up every 2 minutes is not gonna be a pain in the ass like it was before at least
gunbraker
Isn't warrior 1 min?
thought all the tanks were 1 minute
and warrior
True actually you’re right
PLD big boi
where can i read changes to other jobs if any?
There's a fuck ton of 1min cooldowns
PLD finally has big buttons
DRK living shadow and shadowbringer are 2 mins
I'm so proud
PLD always had big buttons
All tanks, Riddle of fire, trick, Summoner trance
Buttons that actually deal more than 600 potency

Sadge they don't have new crafting recipes up yet
This is far from a new thing
So basically,
Goring Blade = Sonic Break
Bulwark = Camouflage
Divine Veil = Shake It Off
Confiteor = Double Down
And that aren't dumb DoTs
I'll take Gunborker
Bulwark is block
Over Warrior 3
I know, I meant the overall feeling
confetting is Gnasing fang but no continuation tbh
People who like flexibility might prefer the new PLD, while people who like planning and the two phases will miss the old PLD. New PLD might honestly feel like ninja for tanks with the mix of melee and then using a ranged attack for mechanics
It's a secondary defensive
Wait tank stances still have just 1 button right? The notes make it sound like there’s 2
Can you wait 3 GCDs before starting a burst window?
Good comparison
theres 2 now looks like
presumably the second button takes the place of the first while in stance
W T F but why
no clue
They also reduced the cd
should yoshi p add a poll asking whats more important to you all: job identity or balance?
PLD has the ability to exit melee range for some time due to ranged GCDs
Hmm, they nerfed Bard's Nature's Minne? I don't play Bard outside of grinding for levels, but was it a significant action that they needed to nerf it?
People fat-fingering tank stance
Probably just toggle and change to it, so.you don't double tap and turn it off
Probably so people aren't like "lol accident xd"
2 buttons for stance now which is super weird tbh
2 attonement combos
I could see myself preferring the new PLD because I tend to like jobs with some flexibility
It’s aoe now
OHHHHH, i get it now. Thanks
bard basically got a mantra
but it still double taps to turn off so that doesn't make sense
The tank stance buttons still say “effect ends upon reuse”
Why would ppl accidently press it again, it should he key binded faaaaaar away
¯_(ツ)_/¯
Same as dance partner
Cause they double click it to turn it on
Although you know what I wish...
so what i'm reading overall from the PLD changes is that "we knockoff Warrior now"
Not quite
which is like
we already had DRK for that
It's a mix of GNB and WAR
annoying being tank in fate farming lmao
They’re gnb war mix
I don't think it's as bad as the DRK treatment
It goes om cooldown so it won't turn off from double click
also, whooooooo, MCH buffs
For tank stances it will become like this:
Stance: Normal toggle as we have now, with a reduced cast time.
Release stance: Forces stance buff to be disabled.
well i know that but it had a 3 second cooldown before so it shouldn't have done that anyway
It's not that it's a knock off Warrior and more that Warrior is so stupidly simple that any pruning makes it look like Warrior
So you don't need a new bind
no it's just WAR
they removed the DoTs
they compressed the two burst windows into one
Imagine if you could get two stacks of divine might lol
now they just need to let me
sheltron ppl
Are we getting more of the relic quest today?
That’s what intervention is for lol
i don't get it. Why did they give us Release [Tank stance] actions? Is our tank stance no longer a toggle? Do we need to make space in our hotbar for a release action if we ever need to?
March
No, that's 6.35
like i dunno what gnb influence is there that y'all're seeing
Sadge
wait so whats the new pld rotation lookin like
The main tank stance button still says “effect ends upon reuse”
For tank stances it will become like this:
Stance: Normal toggle as we have now, with a reduced cast time.
Release stance: Forces stance buff to be disabled.
i kinda wish toxikon was a dot instead. mobility alone isn't enough to make it feel special enough to have its own icons no matter how useful that is
Okay... that's... wierd... like... why then? What's the point of the new actions?
No change to the current Stance ability. It just adds another one that forces it to disable
Visual clarity
Just qol stuff
Press FoF + Requi. Confetior + Blade combo. Goring blade as flat damage button use attonements you stocked up.
123 holy spirit attonement spam, repeat
... okay?
A lot of people forget their stance is on/off or fat finger it
hopefully to make it obvious to sprout tanks not to use it as part of their rotation
would it be nice if shirk and provoke also changed your tank stance on or off? so shirk turned it off as well and provoke turned it on
And you're more likely to see the icon on the hotbar than the buff on the party list
No
Nah
no then you'd need to turn it right back on for some fights
Shirks and provoke are for managing aggro with stance on
Both are 60 second job with a 60 GCD cooldown (sonic break and goring), during 60s they get a special GCD combo (continuation and confietor combos, although that’s every 30s for GNB), and their 123 GCD combos proc a special fourth GCD (burst strike and Holy Spirit)
ah ok, my bad
No way
provoke turning it on wouldn't be bad but not really necessary
As OT you still want tank stance on. Often offtank mechanics will target the player second on the aggro table
It’s much more similar to GNB than WAR. Also bulwark is very similar to camo
oh they kept PLD CoS... cool cool cool
Inner Release has a 123 combo
i did not know that, i just that bosses targeted by role and only person with current highest aggro got specific mechanics
what time does the patch end i am too lazy to swap pages to look myself, like a responsible adult
1 Fell Cleave, 2 Fell Cleave, 3 Fell Cleave
responsible adults can go look rather than getting spoonfed
yeah i'm not a responsible adult
Some bosses do target by role but especially in savage it’s often aggro based
For like double tankbusters
Why did they nerf so many actions for paladin 😩
FoF plus Req
Offset by big buttons
cause a lot of actions gonna be under buffs
because now Fight or Flight affects all dmamage, not just physical
Plus party buffs
TL:Dr they changed the job
I’m dumb I forgot about FoF
imagine doing a sword pose prepping yourself to swing your sword even harder
and then your magic blasts hit harder
The intention of this change is overall intended to be a buff for PLD due to making them burst focused to gel with burst meta
Which it does well at a glance
Well you still use your sword to cast said magic xD
are there any chages for DRK so far?
i liked PLD having two mini-bursts instead of one big one
drk got a huge tank stance off button
anything on whm?
Assize on 40s
i wanted them to be properly spearated, not to have one of them smushed into the other 
Assize -5s
more assize
assize is 40s now
stolen from pld lounge
HUH
DAMNIT ITS STILL 63 SECONDS
Lmao

kek
Just meld more sks 
TBF ye
I like it is a 60 second job
It's still kinda trash that they force us to use magic in the combo using Spell Speed. If they reworked the damm thing just make it use your normal GCD timer
And under 2 minute you just press the buff button
It’s cause of spells
400 cure potency for divine veil by itself, still good stuff
GNB cycle is also 1 minute
now
Still a big unadressed issue that should've been covered on the rework
Wdym? Divine Might gives increased potency and instantcast no?
You have a new toggle stance off button
how easy it is to go into burst phase thats the bigger question
It's about recast
63 SECONDS FOREVA
Isn't goring blade not shared gcd?
As a monk main I know this is a nerf (ROE was broken before) but I also wanted this button to be more like the PVP version and incorporate healing
yeah it's just like drill or sonic breka now
120 seconds though yeesh
going blade is just a single target heavy hit gcd
Man... Just as I perfected my rotation for 5th circle savage as paladin 😂
Meanwhile reaper shield goes brr
reaper shield goes sleep
It is pretty useless
It that's any healing cooldown on DPS
Aside maybe shield samba
i feel like with arcane crest on i still take the damage everyone else is taking lol
ROE wasn't broken it was just useless?
plus the healing is all wasted
You are, ye
ROE was an amazing button lol
And the healing doesn't matter cause the healers heal the same
so wait was ROE buffed or nerfed? why am i getting conflicting opinions?
arcane crest it's eh
ROE was/is great in pvp
!action Riddle of Earth
It's not like they're stopping from using that one ogcd cause you pressed it
at least sam gets a little guage from theirs
@shut oyster
In PvE in order to make it last you have to not hit buttons
But they can't do that either
good for him
arcane and harvest moon should give gauge
Dat Req Holy Spirit with 650 potency gonna hit like a truck, boi... damn
Since how much gauge you gain ties into your rotation a lot and giving extra gauge might offset it
harvest moon is fucking weird
it's such a "yeah it's there, it is one of the buttons that exist" buttons of all time
7812 pot under fof
it has a clear purpose but it is definitely underwhelming
It's great for uptime
its 8 years from now. PLD has been through 300 reworks. it still has a 63s loop.
It is there for fights with long downtime, ue
20% mit for roughly 7 seconds and you get three charges of it on a 30 second cooldown. It was stupid lol
it's good but yeah it's also underwhelming
think thats about gnb pot or little under
lmao
So yea ROE was NERFED but it’s better thought out now
p8s harvest moon you get 3
P7?
Isn’t that Final Omega’s hitbox, actually?
oh is that TOP hitbox?
Maybe I don't remember
that's TOP hitbox yes
DISMANTLE
lol
Machinist changes are great.
So overall, this is a dps increase?
Speaking of hit boxes Endsinger has a ridiculous hit box lmao
¯_(ツ)_/¯
Like that’s the point
every big boss out of the arena fight has a ridiculous hit box
100% uptime fights why even have ranged tax
It is there for the planet mechanic
but yeah endsinger is kinda specially hilarious
We'll have to see how the numbers fall for now but it will be easier to balance
BRUH we literally anticipated overheat having stacks
But that's kinda it
Im literally shook
they way I predicted defensive utility
lmfaooo
We've been asking for it for years
The stacks are just all high ping mitigation
Damn, full Confi combo under Req has now 3300 potency. Cool beans.
Also dismantle was an action that MCH had already
So you always get the max damage and hits
They just lost it at some point
wildfire always had stacks
HUH
you have to do 6 gcds to make it explode hard
How does that work? I just press it on CD
makes me still wish they would either change SAM's meditate to be useful, turn it into an emote, or just remove it
OHHH
Wildfire had a timer?
Nah, remove kaiten instead
Yeah
For how long 🤔
Yea on the enemy
I clearly dont read my tooltip
!action wildfire
Covers target's body in a slow-burning pitch. Action is changed to Detonator for the duration of the effect.
Deals damage when time expires or upon executing Detonator.
Potency is increased by 240 for each of your own weaponskills you land prior to the end of the effect.
Duration: 10s
I just assumed it was a uh “just press on CD” move
Same timer
You have 10s to do 6 hits for max damage
Also wildfire didn't have stack
The stacks now visually show how many hits you got now
It is just that you couldn't possibly do more than 6 skills
the problem wasn't wildfire anyways, it was hypercharge duration fucking you up
Wait was wildfire suppose to be used with hypercharge ….
Yes
y-yes
yes?
...yes
You're meant to do as.kany gcds as possible
the whole point is to dump as many gcds
which job took the L this patch? like even if just small
None
we found them ya'll, the sub optimal machinist
I haven't really dabbled with mch since 5.0. Does wildfire still ghost your 6th gcd if you use it right before wildfire ends?
Pld 
get them
I am speechless
Its ok I was doing casual content with MCH lmao
I always had high emnity anyways 🥰
? You don’t need to press wf to detonate
will people finally not kick machist mains from savage content?
They weren’t before
some were
Only dumbasses kicked mch
toxic/dumb people exist in all games
If they were bad yes
Like that 1 fucking idiot who refused a 99 parsing mch
Sorry, by it I meant the 6th gcd
Tools will still ghost yes
Tools specifically... Oh
... Yeah PLD's going to be a mess for a bit if they don't change the recast on our spells to be affected by SKS
or subpar rather
Well that's surprisingly easy to fix
Ok so doubleweave wildfire + hypercharge? Thats how you do it?
It’s a way yes
I think is very funny how the machinist nation vs the paladin nation is right now
you can get 6 gcds under, one normal and 5 heat blasts
Or use wf and another gcd then weave hyper
so you can do like
Like the opener
I literally thought it was just a glorified detonation bomb that does damage after a coulple seconds…..
I mean kinda
Did you not read the tooltip,
But now it can crit!
This is why reading your skills is important
Get the rotation from the ranged channel and please read your tooltips
I did but
wildfire hypercharge -> 5 heat -> 1 gcd
what's a tooltip?
or wildfire -> 1 gcd -> hypercharge -> 5 heat
i just press glowing buttons
I’m illiterate?¿?¿🙃
If only
To be fair I still don’t really know how ast skills work
No, people just being mean
The old opener was 4 Heatblasts + 2 gcds

Yeah, it can
Nothing wrong with not knowing everything
Did
Where it say that
Did you not read that
I don't know if that carried over into Endwalker though
Bestie IN MY DEFENSE i get high emnity as MCH so my gcd is always rolling lmfao
It’s not on the tooltip
I don't see it in the patch notes, just the stacks
I've never seen WF crit literally ever
That just means your teammates are shit you don't have to be bad with them
Correct
WF can't crit
Now there’s no statement on the job guide
High enmity just means you crit dh a lot
You had to figure it out yourself tbf
Full magic combo not counting the dot and req had 5,090 and didn't eat up 10 seconds of your precious FoF window
Wildfire becomes stronger with more skills under it > you have a skill that makes you press buttons faster
high emnity in casual content is not exactly a hard feat, all due respect
It's sort of the mythical copium we have. High enmity usually just means you're playing better than the other dps
Higher enmity as DNC versus a DPS you're literally giving a free perma-buff on though 
I saw someone complain about machinist buffs making bard useless on twitter hell yeah
Lmao that’s twitter
you love to see it
dancer makes bard useless lmao
kid named nature's minne
Yeah natures mine buff is really nice
Bard just has mantra
Exactly what BRD needed to keep with dnc
it increases all healing actions or something?
I mean dnc still meta from prog and speeds prolly
what was it again I forgor
Used to be one target, now is aoe
So now EVERYONE gets it instead of like a tank or w/e
dancer is for the people that like to gamble on the RNG have a very good group that can make use of the damage buffs very nicely
machinist boys we did it we got the overheated stacks in
we also got the funny wrench
MCH no longer sucks at high ping (as badly)
I will now become an even better MCH LMAO
I dont main mch tho so idk if ill even play it in high end content
I think these buffs bring mch much closer in value to dnc and brd
Instead of just being a useless greed pick
these potency buffs are very welcomed
What is the cd on Dismantle
Don't forget you got tactician lol
wait whats that is that new?
Tactician is also 120 s, ye?
90
Ah, cool
it's 90s
It's an old they brought back
It is the old-new MCH skill
Dismantle was physical only before I think
Ok maybe my next BIS should he MCH after pld 🙈
how come it aint in the official notes?
yeah this affects both physical and magical damage wich is very good
Not me tryn get BiS for 4 jobs lmao
It's below the job changes
Seems like really good job changes for once
is the animation cool for dismantle?
You yeet a wrench at them
man that is perfect
It's the underhand throw
It's super plain if I remember.
just wait for papachin mods
It's the principle of yeeting a wrench

Ast had the much cooler animation with disable
Just checked with the balance wildfire can’t crit 
cause it's like a DoT isn't it?
Dots can crit
just it tick once and very bieg.. oh
I hope there’s no janky animation lock during heat blasts
Wildfire use to be massive damage
Dots critting was STORMBLOOD BRD main gimmick
It doesnt feel satisfying to weave in gaus and ricochet
they didn't change heat blast at all, so shouldn't be.
they didn't change the animation
It use to compile 25% of your damage done and then explode
we got the stacks
That’s the idea, and at a glance it seems like it should work out that way. Will see for sure when balance mentors math everything out
Heat blast has the standard animation lock all skills have
So if you got a lot of lucky crits in a Wildfire window, it was effectively the same as Wildfire critting.
and an extra utility thing with dismantle
just changed the use requirement to be charges instead of a strict timer
timer is also longer as well
But I guess the balance team thought it was too bursty or had too much damage variance
we have 10s now to spend the 5 charges.
Yeeee honestly the timers thing messes me up, sometimes i press heatblast an extra time when i should be continuing my 1-2-3 and it messes with my uptime
what time does this patch go live i want to play machinist already
I always have to count in my head when my heat blasts are over
The hypercharge stacks are basically a ping thing
saaaaame
i always had to count
and even then i still messed up lmao
I can't believe they finally did it tbh
It feels satisfying when a drill or air anchor is right off CD after heat blasts
Like clearly i’m doing my rotation correctly lol
It’s a great way to ghost WF 
Well you're not meant to hypercharge when tools are 8s or less away from being off cooldown
Otherwise you drift them
^
Can bulwark block tank buster or cleave? 😳
I haven’t optimized so its ok 🤭
That’s why I cap my mana on RDM!
It's literally just Sheltron
But now I’m second guessing maybe I should play MCH as my phys range main 👀
100/100 for full triple combo
no

PLSSS imagin pressing manafic when your manas are over 50
I'd suggest putting machinist before PLD and I'm a former PLD main
Ye, feels good
did they add anything else other than the job changes?
Whyyyy
Cause i wanna play all roles
At least iron will get a new icon to stance off 
Because FoF is now just a tighter GNB no mercy burst window
My current savage alt is SCH, i can get BiS with the new augmentation
how is it tighter
you have 10 seconds that you can't improve with sks that are eaten up by your magic combo
its something now
The magic phase always confused me tbh
pld got much less to fit inside FoF
No it's basically just a tighter GNB
Pld has a very straightforward opener I guess
That looks like a very straightforward opener
No what confused me before was atonement combo then use holy spirit? But then my goring blade dot loses so much value
Just do 3 atonements, goring, confetti combo and hope your skillspeed is enough for royal to fit in as a 9th gcd
I honestly did not do a proper pld opener so idk Lmao
In simple words, why do we use confetior immediately after requiscast instead now?
Becaue Requiescat Combo is buffed by Requiescat now.
Is the 5 stacks magic phase still a thing
This used to be not the case.
GNB DoubleDown+Continuation Combo
200+240+280+380+460+540+1200=3300 potency
PLD Confiteor+Blade Combo
900+700+800+900=3300 potency
FoF & NoMercy = 20s 20% buff
Cause confeditor ended Requeisticat in 6.2

Because the stacks are used up by blade combo now
Confetti combo uses req stacks now, so you just do the combo
it doesn't anymore
Is the patch available to download yet?
This looks infinitely simpler than GNB what are people on
Got it i must have misread thinking it still did
guys is the job changes the only thing thats added into the full patch notes? 🥹 yes or no
fof still 25%
Maybe?
Gotcha!
There's more...There's a difference checker somewhere
There is really minor stuff like bug fixes too.
Less dot management makes me happy. Pld was a headache with that shit
PLD's dot management wasn't that much of a headache
"An issue when playing in PvP duties wherein the damage dealt by the paladin action Holy Sheltron and the monk action Earth's Reply was not reduced by Guard or other means of damage reduction."
when patch drops be warned people might post datamine here at their own risk
So I just woke up- how's the pld changed looking? I looked at the patch notes but tell me what u guys think about it :0c
Oh right
The dots were just kind of there. Pointless addition to the job.

Tldr basically gnb 2.0
its so joever...
Lovin them
It's basically a tighter GNB
So it does more than gnb but more simple(?)
I See :0c
bulwark
It's a normal burst window
I will now play mch
They look good to me :0
Also Laos
More defense, like war is to DRK tbh
imma redo my math rq to check
so far it looks like PLD has to drop atonements to not drift
One of them
They were already dropping atonements
Just meld more speed 🙂
Also the mch skill the new one nice.
It an old skill returning
We were only dropping 1 attonement per minute which wasn't the end of the world
seems like 2.42 pld bis will be enough to hit 9 gcd under fof
an unbuffed atonement at that
Ok so the reason why there’s still a timer for hypercharge is bc of its passive buff. Granting potency to skills. Bc when you have to sync down. Sometimes youll have hypercharge but not have heatblast at that level
my problem with dropping atonements isnt even dmg its just that it feels awful to play
it feels like they did not think about the job
that they did not plan out how the job would actually function
I agree it's finnicky
with old paladin you can at least say the job was designed without 2m bursts in mind, and this is just an unfortunate adaptation
Still needing to drop atonements is a massive fuck up if true
but including this while accounting for burst feels like pure incompetence
if that's actually how new PLD works
That's because you could run a rotation that didn't drop attonements... but it needed to be at 2.4 gcd which is impossible in this tier
overall how is new pld compared to old pld? better or worse?
It has a real burst now
les strict @gaunt star on paper
For me it sounds better
So better I guess
We don't know but the PLD playerbase is basically imploding
But I have to see when I actually play it
the mits they changed they did good changes on, but they didnt change enough of them imo
Mch also sounds nicer now but I already liked mch anyhow we getting a step closer to glory :copium:
Because that FoF nerf is really going to hurt
...is that good or bad?
PLD is gonna do quite a bit more dps now it seems, but the rotation is potentially still fucked
Bad.
That means nothing people shit their pants every job change.
How is anyone reading that as a fof nerf...
Dude this is basically Samurai's Kaiten.
That's why we have to fucking wait until the night before the patch to find out about job changes.
It effects everything now
People are always imploding when their job changes
Yall don't know how to act
MCH RETURN TO GLORY
We use to get job changes in like, the live letter for the patch
Have you tried GNB? 20 seconds to fit everything in is very inflexible and 10 of those seconds are going to be eaten up by stuff that you can't reduce the recast of
It's our time to shine
if I was developing a PLD rework, I would simply design the job such that it doesnt require this
I would just write a strongly worded letter to the gear balancing department saying "PLD needs at least 3 pieces of gear that are crit/sks"
I'm glad I got the MCH gun on FFA
gnb issue is it has too much to fit into its burst
Yeah, but there are literally only 6 skills you need to fit into it, ra if you have the speed. Less weaving than gnb too, half of it is ranged too
too many gcd for gnb
https://www.dfoneople.com/news/updates/730/2nd-Awakening:-Inferno
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the pld rework I want
burn all the heretics
the third bullet mades GNB feel clunky
☝️
wait for the fourth bullet in 7.0
gnb should've stayed a 2 cartridge job
Like this rework already took my criticisms of PLD and GNB needing Skillspeed on gear being an issue and just makes it worse
paladin have less important things to fit in 20 seconds makes it feel less packed in
Why? It's a difference of one of your weakest buttons getting a 20% boost or not
hold up
most of the stuff you need packed in isn't even affected by skill speed
we getting new voices for our wols?
ive seen it but idk enough about mch to know what it means 🥹
2.42 would be just about enough to fit a 9th gcd in
It's good 
if you want to push for a 9th gcd which would be a third buff atonement
Sounds like a pretty standard bis
What is HS why can't I remember that skill
spirit
thank god i no longer have to do crack to be able to play machinist
Right right
holy spirit
TL DR on PLD rework? Is it like every other tank now?
I guess I’ll have to take my Parkinson’s medication again
So much for maining MCH
It's still very much not like the other tanks
warrior 3
Just to make it simple, basically MCH had a problem with ping where you had to fit 6 gcds during a certain window and a single clip or latency would make you lose a whole ass gcd and suddendly your dps gets crippled
It's a worse gnb
But the burst window is normal now instead of almost 45 seconds
so basically, we don't have that anymore, we also got an extra mitigation button returning
and extra potency increases
rotation still completely fucked
veil and sheltron are better tho
Veil's fixed. Sheltron's overall been nerfed except when dealing with dots specifically
wait how did they nerf sheltron
pld got a burst now
Shelltron's kind of got a buff actually. Now you can block randomly for an extra mit
Or just pop it with bulwark
What level is Bulwark
52
It's 5% less damage mitigation overall, and still tied to your autos



