#archived-player-vs-player
1 messages · Page 31 of 1
in frontlines?
all of scholar's damage comes from spreading biolysis
if your damage is low then you aren't hitting enough players with biolysis
scholar doesn't have much kill potential but spreading a big dot to 20 players absolutely racks up damage
i was crystal conflict
scholar damage in CC is much lower potential obviously since less targets to spread dot
their damage is okay at best but their mits/heals/shields cover most of their strength
ok so i should be playing a lot more passively and i should win as long as my team is ok
I wouldn't say "passively"
you need to be aggressive or defensive depending on the situation
if that means you need to be on the point, then do it
but no you're not really going to be finishing targets off as SCH
constant chip damage and mitigating for your team is the idea
that being said, if you want to do damage as a healer, play WHM or SGE
yeah. im just trying to lvl scholar as i need it for a streaming idea i have
alright i'll try summoner... thanks 🙂
loads better thank 🙂
Yeah sch has very low burst kill potential
I play sch for both cc and frontlines and I will say sch is quite team dependent
Sch has pretty good ability to stay on objective but 1v1ing is more or less out of the question
Its a lot of healing/tankiness for a healer, especially if you consider LB negates one CC. Also the main damage source doesn't require too much focus, just boosting biolysis then spreading it
the thing with SCH is that you spend most of the match watching your team and the other team's HP and MP and adjusting according to what people need
other than that you stay on the backline most of the time and are mostly on the point
I found that SCH struggles on the defense because their shield capabilities can only do so much (absorbing one gcd at most), so it's more reliant on the team knowing what to do to take advantage of that one gcd shield
This is just a guess, but while I was in Diamond when I was doing my climb to crystal, the enemy team got a Gold 1 DRG while we got a plat player, and both sides had crystal players. So I think this is a fix for the matchmaking so that players have to be Diamond 3 to be able to match up with crystal players
Between WAR and PLD, which is objectively better in CC and FL respectively?
CC = almost equal but when skill becomes better pld edges out better
FL PLD just cause you can just cover someone and they can just capture a point for those kinds of maps
Idk about FL but I'd rather have a PD on my team (as a squishy) than warrior every time for CC. The games always go alot smoother
Alright
https://ffxiv.gamerescape.com/wiki/Pack_Man_III was this achievement for something like team pvp?
feast is the old 4v4 pvp mode
just wondering cuz I have over 50 wins in Feast but this must've been some other mode not the classic one 🤔
50 LP wins not solo queue
I hope they bring those rewards back sometime ><
how exactly is the tactics rating awarded to teams?
I remember my team having captured more objectives than the other teams, but having lost in points
Frontlines?
You gain points from kills too, and lose points from deaths
So if you capture a lot of points but have minimal kills/keep dying, you lose too
Black Mage sure feels strong after the changes. Although performance does vary drastically if the enemy team focuses on you or not with it likely being the former.
A lot of PVP issues would be sorted
if their purify ability was instant
had no animation lock
and broke cc on you
Blm is straight up making pvp unfun
Seems Black Mage has replaced White Mage as the number one priority to take out for a lot of people.
Just don’t be that guy that marks people 1 and tunnels hard just to feed
Yeah my first thought after the changes was "welp time to lock down the BLM"
I haven't even had time to try a match yet though
Whm was never #1 prio
Been leveling Black Mage in CC and I am certainly getting focused hard. Can really dish out a lot of damage if they don't though.
Funnily enough this might make playing BLM harder at most levels since everyone is going to be in the mindset of "get that guy" now 😂
Hi I'm new, am I crazy in thinking that certain classes are WAY better than others in CC? I'm playing SMN and it feels fucking terrible
meanwhile I'm watching RDM and NIN taking fat shits on people
like holy shit a ninja literally 100 to 0d me at the beginning of the game, how is that fair??
Yeah i'm done fuck this mode LOL
Certain classes are definitely stronger than others, however not to the point that anything is not viable. Classes do have different jobs and paths to success, though. As I understand it NIN is very burst-heavy but due to cooldowns has bad sustained damage, so if you let one 100-0 you then they've done their job. You counter it with Purify (cleanses most CC if CCed), your healing pot (2500mp per use, so you can spam four for a ton of quick healing), and Guard (90% damage reduction).
The game mode is all about making yourself difficult to kill/focus, while focusing your efforts on killing enemy players who have spent their resources and are vulnerable to being focused.
It just feels like bullshit that he repeatedly just targeted me out of stealth and nuked me, and I felt like there wasn't counterplay. Even if I purify it im still going to get nuked and nobody even attacks him even though he's deep in the backline
I don't play SMN so I can't speak of any class-specific tools at your disposal or how to optimally position yourself, but think of it this way, if you can keep a NIN busy for awhile without dying and still contribute DoTs or other damage to the frontline fight, you've turned it into a 4.5 vs 4 in your team's favor
I dont feel like smn contributes anything at all
I can dump a shitty dragon in the middle of a fight that people can just walk out of lol
I know the struggle, I play SGE which is a favorite punching bag due to the green icon and low HP. You just want to practice being ready for the gank and countering it by making yourself an unattractive target. Hugging obstacles that break LoS can help, and remember that if you use Sprint you get a speed boost that stays on until you use another ability, meaning if they want to catch you they can't attack since it would break their Sprint
I had a lot more success in my games once I started paying extra attention to my positioning and generally making sure I wasn't a very attractive target, though on the maps with a speed boost track that lets the enemy get behind you easily you have to be extra aware
Yeah I guess I'm just tilted as shit because a ninja literally just followed me around all game and my team did NOTHING to stop him
Everything about crystal conflict (aside from exploiting player mistakes) revolves around forcing someone to use their resources then bursting them down, so any damage you can throw out to an appropriate target is helpful
It seems really noob stompy if nobody has awareness to stop it from happening
Cuz he's literally alone behind my entire team why did they do nothing lol
The whole game mode is horribly unfriendly to newbies
But, it's also fairly easy to learn even when getting stomped
That NIN figured out that 1) you didn't know how to counter him on your own and 2) your team was going to ignore him so he was doing his job, but it's not something you can't play around with more experience. Other than the defensive options I mentioned before, you can also bind one of the PvP quickchat options and marking signs to an easy key to press. That way if there is a priority target, you can call out the class in chat and put a big easily seen marker over his head for the rest of your party.
It won't force them to pay attention to him, but it might help.
Always always remember that the key to winning this game mode is to take people out of the fight, and there is not much difference between someone not contributing to the burst in the main fight, and someone who is dead. As long as you are keeping him busy, he's not messing up your allies. And if you can throw some support to the front line, so much the better.
Don't even bother trying to 1v1 someone, it's WAY more efficient to help your team kill people. If they're quick it can (and has for me) turned into the NIN getting ganked by 4 other players since his frontline collapsed while he was busy trying to 1v1
Those tips def help, but even when I do the absolute most damage I can it still just doesn't feel like enough when my next teammate down does half me xD
Oh yeah matchmaking RNG will screw you, there's no avoiding that
All you can do is tilt the scales in your favor so your average win rate goes up
Player awareness tends to improve a bit with tiers, though even in crystal you can get some real pumpkins. SMN I think is difficult to really swing games with since they lack really all the things that are strong right now.
Make sure to blur names when sending a screenshot @compact panther
Oops ok 👍
The cringe feeling when you're in a party with a DNC who doesn't make anyone their partner.
And shitheels who have to troll and throw insults means I can't politely ask them to partner up.
All you have to do is quickly put up your guard
And at the start of the match, keep track of the Ninja as the teams come in to meet
whats the meta for pvp right now? im new to it and want to try it out for a bit
or is there a meta?
dope
are there any lvl req for getting into it with a class? other than unlocking the pvp arena
kk ty for the info 😼
From what I recall, though all classes are viable some are much much easier to swing a match with than others. WHM and WAR are pretty notorious for that, BLM just got overbuffed, and you will see DRG top damage a lot at least in lower/mid tiers (I haven't put in the time to reach higher yet myself)
NIN seems to be pretty good at taking advantage of disorganized or inexperienced teams
i’ll probably be swapping between classes during my climb lol
will try out NIN DRG BLM and SMN to see which feels nice
In CC SMN is notorious for sucking
DRG vs DRG 1v1 is a huge waste of time
Almost anything 1v1 is a huge waste of time, compared to hitting those sweet AoEs and/or focusing down targets
Stopping some classes from freecasting does get an honorable mention, though
I do like the fact that we just kept hitting each other with sticks until our LB came up, then we jumped into each other’s teams
honorable duel
MNK is probably the strongest 1v1 in those situations.

i personally think it just needs better aoe and less tanky
so 2k less shield on thunderclap and 2k more damage on phantom rush ggez
mmmmmmm that balance 😂
I assume they did not focus the Black Mage during that match.
All the Black Mage attention is really causing Ninjas to run rampant with people chasing the Black Mage.
I think that an attempt was made, but it wasn't enough. I think this was the biggest discrepancy so far, but I've been seeing this a lot with somewhat smaller margins
Get a Paladin covering the Black Mage and the other team is going to have a bad time unless the Black Mage had no idea what they are doing.
the paladin was on the other side of that one I think
Every match I've been in recently has a Black Mage on each side.
Also a bunch of Dark Knights that like rushing in to distract from the Black Mage.
GNB seems to be overperforming too 🤔
Not sure why they needed BLM to wreck everything for a couple weeks to arrive that the same conclusion most people did just by reading the patch notes but here we are
Have to wonder how much actual QA they did on those changes

I can see how that was unclear - the fix isn't until June 7th
Based on the article now that I've finished reading it, they realized it was probably a bad change before it was even out, but after they sent the patch off for finalization - so in other words, not enough QA
My comment was referencing the fact that they could have just not released those obviously overtuned changes, subjecting us to a two week period of broken BLM. It was just poorly worded.
I'm glad they making some class OP. Brings some spice to the game. I don't even play BLM.
that's a great way to make the job completely unviable
BLM Question: does freeze and flare give one stack of Astral Warmth and Umbral Freeze to all the players it hits with it's aoe?
yeah
you can test on the dummies on top of the ship at wolves den if there are other abilities you want to check
Just had a longer CC match with 1.5 million damage on Black Mage. Can really hit hard when you don't get focused on.
Yup. It's a little gross that the match kind of revolves around each team's BLM now
The enemy Warrior sure was chasing me across the map for a good chunk of that match.
Left the rest of their team vulnerable.
Yeah some people get too into chasing kills, when it's enough to just drive them off or make them focus on defense
Tbf if there was ever a class that should be focus disrupted its this current BS iteration of BLM
The problem is that they also slapped BLM with survivability, maneuverability to go along with stupid CC and hit through cover
When my team has the better blm I sit back and take that W with ease 😌
BLM can hit thru cover?
Superflare does
Ah it just doesn’t apply the elemental effect?
And it interrupts elixir
is blm S tier?
For the next like 11ish days
To apply Kuzushi to a target they need to attack you with Chiten active?
ok thats what i thought. ty^^
Is blm just getting reverted or are there other job changes happening in 11 days?
I don't think they've said specifically, but I don't think it will be a total reversion
Most likely just going to scale it back to something more sane
Yeah what I read from the lodestone post was that they buffed it without running enough tests
But BLM was seeing both low usage and low winrate previously
I'm certainly getting focused harder than yesterday on Black Mage. Getting multiple people chasing me across the entire map far away from the objective. Did lead to a few wins with how much they tunnel-vision.
is there a useful "get everyone's attention to get ready and kill this person" macro for CC?
I know there are several versions, I just lost mine when my PC died
In every one of my matches the black mages always got marked 
I swear I just hate this game
I think I'm doing fine and then suddenly I get hit with a losing streak so severe my highschool self is actually jealous
it's so tilting
anyway, see you all in diamond hell 😎
It's not the game but any pvp is like that for some of us. I myself have to accept I am just sucking right now and need to change something up or take a break
what's a good job to learn pvp on?
sounds good to me

WAR is the optimal tank atm ?
that im not sure, but theres some tier list somewhere in the discord lol
War can disable guard which can be hilarious on C9
War is nice though, their lb especially
i think what ref said was pld is stronger in more coordinated environments
and war is obv stronger in less coordinated environments
oh hey ref is here to say nvm
Easy and strong: WAR, WHM, DRG, MCH
Best tank is pld
If your team knows how to play with a pld around
Is there a job that is just useless?
None
not even DNC?
Dnc pretty good on volcano
How is a large aoe charm that breaks guards not useful?
ive been trying PVP and Running Dungeons, but whenever i come across somethign i can fight, how do i target it? because ive tried clicking but whenever i do i end up clicking on either my party or someone too far away, ive tried using tab but i always do it when im too far away, so what would you guys suggest i do to draw them in (i play Samurai and Dark Knight btw)
I'm not sure I follow...
If you're too far away, you should move closer (unless that puts you in a bad position). Tab is a very effective way to quickly target things (I believe Character Settings has some options for how it behaves somewhere), but there are multiple "target" commands you can use (check "Keybindings" and look for the "targeting" tab). You can also click enemies on your enemy list to target them, in Crystalline Conflict your enemy list will always show all opponents with those too far to be targeted faded out and unclickable. In PvE your enemy list will show all enemies in the current fight.
If you find that you have too much trouble playing a melee class and being close enough to use your abilities, you may want to give a ranged class a try since they tend to be easier to position
Dancer can also do serious AOE damage and make a a single team member that much tougher and more damaging.
putting aside balance what is the most fun job?
I like the big combo that RDM has going for it
MCH snipe is pretty satisfying
Otherwise I’m a fan of DRG’s multiple AOE options
Tfw backstep is part of your burst
all of the healers are fun in their own ways imo
it did take a decent nerf
2k off misery adds up in multi target, and the second less of lb stun helps. that lb still does prolly a lil too much for 60s cd but its manageable now imo
it could take a cd nerf to MoN I think and itd be pretty in line with sge and ast
AST is decently better than WHM
Sage prolly is somewhat better too, at least for solo q experience
All WHM does is miracle of nature and lb the rest of their spells kinda suck (seraph strike and aquaveil are ok, misery is pretty bad. Cure II is very bad compared to AST heals also.)
Sage def better for solo q
I wish GNB had crowd control outside of LB. the LB is insanely strong. It just stinks that’s the only stun or debuff you get
At least that's something, no CC for Sage at all 😦
come watch! it's for a good cause! 🎮 https://twitter.com/ffxivpvprevival/status/1531425726099927040
LIVE NOW: Watch some of the best top ranked Crystalline Conflict players in the world battle it out in our charity tournament for #WorldMSDay!
📺 Watch link: https://t.co/76IOps6LO6
🧡 Donate now: https://t.co/VwgwTivWHM
#FFXIV #FFXIVPvP #CrystallineConflict @StreamToEndMS
not having cc really isnt the end of the world
I don't think anyone was saying it was? Would be useful, that's all
Do same spells from multiple jobs stack or overwrite?
Man it feels exhausting when every win is a huge struggle and every defeat is a 2 min blowout
Not sure what the context of that is exactly - I'm not immediately aware of any jobs that share spells, and you can't have two of the same job in CC (you can in FL). It seems that many effects do stack fine, but there may be exceptions. I know I read about some issues in PvE where barrier healer shields don't stack, it might be the same in PvP for that specific case.
Identical buffs in general don’t stack
So the protect buff given by WHM’s Seraph Strike would overwrite the protect buff given by another WHM
I have heard that DoTs in FL are a problem so I would assume that means DoTs from multiple sources stack, while DoTs from the same source (you recasting your own DoT before the timer is up) just refreshes
lol it's the only one I have direct experience with, so maybe it's just that one
So...what is the secret for targeting in pvp especially front line. Tab targeting even when set to closest you will have two people beating on you and you are targeting uncle frank two states away. What is the secret
Can't help specifically with FL, but there are "target nearest enemy" and "target last enemy that attacked you" hotkeys
and also settings for your tab target that change what it prioritizes
Maneuvering the camera to isolate targets you want is the other way
Yeah I do that a lot myself lol
Aim the camera down so only the nearby targets are in view
is SMN a viable job to reach crystal?
It's considered to be the worst mage in CC, but you can do it if you try
Will give those suggestions a try. It is the most frustrating part and i think the only thing that holds me back from really enjoying pvp
I was starting to fotm a ninja, think that'd get me there faster?
I'll play w/e is the best
ninjas seem insanely good
I played war to diamond
Then swapped to bard
You can so whatever tbh
But knowing how to assess yourself and improve is the most valuable
Rather than a specific job carrying you
ninjas make me want to blow my fucking brain out
maybe its moreso that they will follow me to the backside of the map and my team will do literally nothing to peel them off me
theyre so pubstompy
This is my experience with Ninja. It is so much fun to play and strong and great for picking up straglers but when you draw attention everyone else on your team just kind of runs the other way.
lost another fucking game because of a ninja on the other team just running away every time he gets low
idk why i am wasting my time on this smn shit
feel like im getting shields out, did 20k more damage then everyone else with least deaths, still not a ninja
Anyone who is allowed to run when they get low is a pretty significant threat, ninja is extra good at it but teams that don't finish enemies off and let them heal instead are doomed
which is frustrating because im smn and i can't chase into the backline
With Sage I am only letting someone escape if I don't think I can secure the kill AND I think I have something better to do
Yeah, Ninja has to run. They are assassins, not brawlers. You run, you recover, you find a stray and kill them and then run away again
and holy fuck why is every win i get like 20 min and my losses are sub 2 min
I get a pretty even mix I think
i NEVER get blowout wins
Actually thinking about it I'm pretty sure I've had way more blowout wins than blowout losses, but mostly in between
That said I've had streaks of wins and streaks of losses so that can color perception
I've has mostly overtime wins and games
But bard tends to drag things out unless you have a good melee who can kill confirm
I've definitely had more overtime games than quick ones by a good margin
Sage is actually pretty useful for securing kills since it has okay burst and the good dash
lmfao 2 2 min losses back to back
my white mage just hanging out in their back line
how the fuck do i carry these lol
I don't generally have problems in my games with enemies retreating to heal, losses come from my teams being so bad at focusing that the other side isn't in any real danger or just losing on attrition
I haven't played WHM but IIRC it's their CC that swings games moreso than their healing, still you can get some bads that don't damage, CC or heal very well
He literally was off by himself in their backline while we were getting pushed
I need a class that can 1v5 cuz this isn't it lol
Sorry I'm just tilted
Hate losing games that feel completely out of my control
No one can really "1v5" exactly, but it seems like several classes can hold out for a limited time or pull some crazy stuff. WHM could LB people into level hazards (volcano or C9), warrior can LB to remove enemy guards in similar situations (especially good in C9 since the timing is predictable), samurai can technically one-shot anyone with LB if they hit you and get the debuff
I think Paladin has more survivability than usual, if that's what you're going for
Sage can do a lot of damage to very stupid people, if they all come stand in your LB to hit you while you have guard up and eat the DoT
In this type of system I just need a class that has like a >50% winrate
I wish there was a way to pull statistics on the top players
I can see the leaderboards but idk how much they're really useful for
rn I would be surprised if BLM isn't >50% win rate, though with people focusing them it's probably not much higher than that 😂
I just silence people before the tornado
And then mash guard and hope the game loves me that round
what are the orange circles running around right before turbulence on cloud 9
i was able to stand in one of them before and got some buff but i didn't actually read what it did
So that's the other way to resolve the turbulence
They're call black chocobo feathers
And they give a haste buff iirc
i don't remember if i still take damage even if i get those?
it's a gcd speed and movement speed buff
you dont take damage if you get the buff
but only 1 person in the circle can get it
You have to chase jt because it doesn't become stationary until like the last couple of seconds
And sometimes that's not really worth it
I want to get the WHM that does 40k more healing than mine pls RNG
This is a lie, based on my personal experience the actual number of people who get the buff by standing in the circle is 0 😂
I've tried so many times, I'm probably just a split second too late
if your ping is too high its impossible to get the feather in my experience
can't do it on 180ms at least
also if you have 2 people standing on the feather spot its literally a ping check
(im pretty sure)
monk LB can remove guard so maybe it was that?
i'm pretty sure almost all the melee lbs besides dragoon goes through guard
that could have been it
oh and mch lb too
its either lb or pressure points
if you got punched into the ground it was lb
if you got kicked then guarded it was pressure points
kick applies a 3s debuff that deals 12k dmg that is ignored if you guard the kick but if they kick then you guard the dmg goes through 🙏
thats enlightenment
the debuff is called pressure points
it does 8k potency bonus
!pvpaction enlightenment
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: 15-yalm knockback to first target
Also afflicts first target with Pressure Point if successfully knocked back.
Pressure Point Effect: Next weaponskill or Meteodrive used on target will deal additional damage with a potency of 12,000
Duration: 3s
Effect of Pressure Point expires upon dealing additional damage.
This weaponskill does not share a recast timer with any other actions.
12k
it's like 3 kicks upward
ty for gifs thats pretty cool ^^
but i cant believe enlighten isnt actually a kick
no way you can just push someone that far
it doesn't make sense
wym
a good foot to the chest
sends people flying
have you not seen 300?
this is sparta and all that?
a kick would be much cooler...

This is straight up hadouken fireball motion or dbz type
why is scholar a dps in pvp?
healers in general just press their damage buttons a lot even in pvp
and scholar happens to have a way to spread their dots everywhere
really really good in large scale pvp when your one dot spread hits like 4379258493 people at once
Hehe adlo+recited Bio go brrr
Yes and no?
No, because their key abilities (Toxicon, Pneuma, and Dosis/Euk. Dosis) are all ranged, and they have the lowest health of anyone (tied with BLM) and no direct survivability increases like CC or damage reduction
Yes, because their burst relies on their weird melee AoE (Phlegma?) and on getting shield broken to make toxicon do actual damage instead of just a debuff and tickle
It's in kind of a weird place, tbh, but it does work
I pretty much play it as ranged and jump in with the dash when a kill needs to be secured, and if I'm feeling like micromanaging I swap my kardia around so other people get shields to break so I can use the better toxicon without being punched in the face first
Gotcha, was trying to figure out why my sage kept facetanking their team repeatedly
In casual I've experimented with facetanking and it doesn't work out that well most of the time
I thought I could fly back to a teammate to recover, but allies don't focus targets well enough and enemies tend to pursue long enough to swat a sage more often than you get away with it
Well I got through unranked --> silver today as SMN. You really do just have to play a lot of games and get a good streak of teammates who listen to your target calls.
don't give away my strat
Except each one connects with your face 
why is the makai drk armor butt fuck ugly
does the pvp season have an end date?
6.18
I just picked up RDM since I know that's great for pvp but its definitely 10x harder than SMN
the pvp version definitely simplified but wow they're hard in pve
It's so fucking frustrating to play. Your rotations get messed up if you get stunned for a millisecond and you're so squishy.
I heard blm is really good
I don't want to fotm a class that's nerfed in 2 weeks tho
Or you better bet I'd be abusing that rn
RDM hard in pve? idk man that class is really pretty basic at its core
imo rdm is definitely harder in pvp, you have to do some split second decision making
its pve rotation is pretty simple
im surprised tank damage is so high, this gunbreaker is doing insane amounts every game
im prob just really fresh to it
just play it longer than like 2 hours in pve
it should click pretty fast
idk what level you are but this command may help
!faq 50rdm
Rdm in pvp is pretty simple
You just need to know how to rotate your defensives properly
Though that applies to all jobs.
I don't mean this disrespectfully, but I looked at that graph earlier and it did not help in the slightest.
I did find a video on youtube that went through and explained the logic behind it. I don't think I see myself playing this class outside of PvP to be honest. Idk why I'd play anything other than my main class.
Its basically cast jolt/procs then cast verthunder/aero over and over until you build 50/50
Then you do your melee combo
RDM is a job that has to "click" before it gets fun
I think I'm slowly starting to get there in pvp. It's so hard to figure out what to do if you get interrupted or have to change targets, but I guess you just keep the cycle going and accept you'll do less damage.
I feel like I can NEVER go in as RDM. Every single time I do everyone turns on me and nukes me, so I have to spam recuperate instantly and fuck up my rotation.
I am LOVING the damage though. I feel so much more powerful than SMN.
That's the upside of Sage, even though it has micromanagement to be played to its fullest and the damage is a little lacking (unless the enemy is playing pretty poorly) it can't really be "interrupted" in any significant way and you get to drop free shields for your allies and boost their damage a little
I feel like it's kinda hard to screw up as long as you know how to position yourself and mitigate risks
I think rdm was being talked about 
Oh sorry you go ahead 😂
I think he just means in relation to RDM similarity
I didn't realize there was an exclusivity rule in effect
Ok I can't fucking stand RDM
I am so sick of getting fucking stunned 20 times and dying instantly even though I pushed purity and mashed revive
nah I'm saying that's the upside of sage sounds weird when sage wasn't being talked about 
I think he just meant it as an alternative
Plus I think we were talking about sage yesterday when I asked why my sage was facetanking and dying over and over
They're a class that I tend to watch out for and try to mess with since they seem like that perfect balance of squishy yet dangerous if left alone
yeah rdm is def the squishiest in pvp since it doesn't have any self mit that you can use without downsides
used magick?
now you don't have frazzle
used corps?
now you're in 5 people
I think it sounds weirder to voice concern over people comparing classes in a PvP but ymmv 🤷♂️
I swear I have played against this gunbreaker all morning who is invincible and tops the damage meter every game (below BLMs ofc)
I mean if you wanna be passive aggressive about it
you worded it pretty fucking weirdly
I understood exactly what he meant and it was meant for me. Just move on about it lol
Kel was talking about being interrupted and my two cents were about that aspect of PvP on a class I have experience with, if you had trouble following that's probably less on me 🙃
There are some mean ones out there, I've noticed it too
still worded weird and nothing will change that 
I was considering giving it a shot but I'm focusing on other stuff until the balance pass
Is there more stuff gonna be added to the balancing?
I rolled RDM cuz it looked like it was gonna make it through
should be
like blm tuning to not be how good it is 
I'm scared to waste time on a class that ends up getting nerfed
well the only nerfs I could see happening are like blm whm and possibly pld
but I also haven't touched pvp after 6.11a that much so I wouldn't know
I heard PLD was getting into people's S tier because the shielding is insane
As far as I've seen the main thing is BLM but they might take the opportunity to change some other things, I get the feeling that they'll be more careful after the backlash on this one so I'm optimistic for sure
brd buffs to let them solo better because they're ass in duels 
And if you must... You chose to whine about a conversation you weren't even having because you couldn't keep up with the people having it, nothing will change that 😂
whine..?
No one, I would hope
I'm just here for the ride but seems like it stopped 😔
Yes, comes across as whining, sorry to break it to you 😂
and that's the upside of sage comes across as weird wording 
To you, sure. Not to the person it was directed to, so I'm really not concerned and not sure why you felt compelled to insert yourself 🤷♂️
Didn't seem to serve any purpose whatsoever
then that comes across as whining to you
and I'm not sure why you're concerned about me saying something
if you weren't then you wouldn't have said anything and ignored
I could, but this is more entertaining 😂

still concerned about me saying something
atleast you didn't deny it
That's some pretty flexible reading comprehension, considering I did exactly that in the comment you replied to
I guess I can see now how you thought my original comment was "worded weird"
do you have anything interesting or new to say or..?
if you wanna say the same thing I can too
it's amazing that you decided to continue it
How on earth can I compete with "I thought we were talking about RDM"
If you're going to provide free entertainment it would be rude of me to just pass on it
so you are just some weirdo that decides let's continue shit for no reason for the purpose of free entertainment
No, I'm the weirdo that words stuff weird, remember?
I never called you a weirdo for that so idk where you're pulling that from
besides out of your ass to continue this pointless argument ofc
I'm just here for the ride but seems like it stopped
Your self-awareness is god-tier
yeah because you wanted to continue it??
yknow
you
So just so I have this straight, when you replied it wasn't continuing it, but when I replied it was?
That sure checks out
I don't care one way or the other, it makes no difference to me. I'm happy to point and laugh as long as you're providing, that's all 😁

no way, my dad can beat up ur dad 😠
is blm the only change coming in next pvp patch?
Yeah all I've seen was that they "plan to address the concerns" with BLM in the patch on the 7th
Don't even know exactly what they will be doing with that class other than that they agree it was overtuned so there will be some form of nerf
They did note that down the line (I think it was patch 6.18 or after?) they plan to give Frontline more attention, so that's good news for that game mode eventually
yeah some jobs are ridiculous in frontlines
monks are so fucking stupid
not even OP just fucking obnoxious dumbfuck players
yolo you into the backline, stun you and do 75% with LB
55k instant burst 
try to purify it but for some reason purify is on gcd or some shit
you can't purify mnk lb
does the lb stun AND do the dmg?
hahaha what the fuck
locks both in a cc lock
iirc they can both be hit during the time
it can also break guard but do 12k
It's not as game-swinging as other stuff, but pretty annoying to get hit with
not when it's used to dive the blm 
Fair lol
yeah its just obnoxious
If you take out a key target with it that's easily the best use, and it's unlikely for a team to coordinate well enough to take and advantage of the monk being locked into it too
there's a reason why it's the best single target lb
having that shit be instant and synergize so well with kit is just so good
better than mch since mch lb kinda comes out slow and doesn't synergize well with kit
monk just 100 to 0d me in a stun again
Monk does 1 thing and 1 thing well
And that's single target focus
Phoenix prush enlightenment lb
Nasty combo
It's probably less impactful on a game but I'm pretty sure that damn MCH LB is the one that gets me most often
100 to 0 again
through guard
like what the fuck are my options
he just follows me around the map instantly killing me lol
it's just so easy to snag a kill on someone who just barely escaped with that LB 😂
He can't always have LB up
Analysis drill lb is another nasty af combo
I don't know how he kept doing it. I literally would die 100 to 0 without getting to push buttons
Assumed it was LB but it happened like back to back
I'm not familiar enough with Monk kit to really say 🤷♂️
I honestly don't have much trouble with them, but that might be luck of the draw, they are under-represented in my games and none on the enemy team have found me worth hounding
and I've survived their LB before but I'd guess that's more them screwing up the combo than anything I did
ok
i keep fucking pushing purify and nothing happens for like 10 seconds
what the fuck is going on
purify is a cleanse for the things currently on you that are cleansable
if you cleanse something, you get 5sec of cc immunity, otherwise you get nothing
I hate that Meteodive makes me think I’m stunned so I press Purify
But it does nothing

Yep
Purify could use a tweak or two in general
Better feedback on when it is usable and not being usable when it won't have an effect would help newer people get into PvP a little easier
I can't imagine it would be too hard to have the icon light up like your usual procs when you are affected by something you can purify 🤔
I’d like it if Purify had a short preemptive buff that works like Warden’s Paean where it waits for a debuff to then activate
the #1 player on my server actually responded to me and gave me some advice
basically said you can play any class to crystal just keep playing it until you're amazing with it and know how it works with others
Well yeah everything is viable, differences between classes come down more to their play style, and arguably the most important thing to know is non-class-based fundamentals like when to use your global abilities and how to avoid death treadmills
well
blm/whm 
some (BLM in this patch) are obviously overperforming, but not to the degree that they autowin
even something as broken as current BLM can be disrupted, so you're more likely to notice if your team lacks coordination and focus than what specific comp you have
FOTM comps with WHM and BLM just make things easier right now 😂
well every comp should have whm/blm
Honestly knowing what classes can do will probably be the best thing you can do to up your potential, if you know WHM has their LB charged you know not to stand in a big fat stack with all your allies for ez CC and damage
I didn't really see any comp not have whm in my climb to diamond
Right now that happens naturally in most games 😂
can't imagine how much different it is
yeah makes sense
until we get team queues it's always going to be kind of up in the air so it's better right now to play something you are comfortable with and enjoy than trying to chase something that will win for you
I've seen some really bad FOTM-chasing WHM and BLM
should i just pick up WHM myself then
to make sure i always have WHM on my team?
That is one way to potentially increase your average, yeah
WHM is strong, so if you can become good with the class you will never run into a case where you queue up and don't have a good WHM on your team. Won't mean you always win, but will probably let you win more
I had plenty of whmless teams win
Gotta just focus on the variables you can control, and not sweat losing if something you can't control happens
Definitely, I've had WHMless teams steamroll teams with WHM, it's much more about the overall coordination than the specific classes
how 
I only had maybe 1 or 2 games with only 1 whm
Luck of the draw I guess, though I would definitely say I have had far more games with 1 or 2 than 0. Probably about even on 1 vs 2, but no way I'm keeping track of that
That's mostly last patch though, maybe they're even more popular now 🤷♂️
Whm is just easy to play as
It usually goes downhill if your target guards both stuns
won my first ranked match as RDM, but i totally got carried by this gunbreaker that somehow tops dmg every game w/o dying
played casual vs him all morning, got him on my team and he just wipes the floor. shit is insane
I have been tempted to give GNB a try after seeing some strong performers yeah
to get a better sense of what is making them tick if nothing else
i would be surprised if this dude has lost a game today, was surprised to see him in my ranked match. would have thought he was already crystal
legit wondering if people are sleeping on this. he is terrorizing every game he is in
i just got him in my next match. bet you we wipe them hard again
What is the most common mistake in CC?
not guarding the wind on that stupid map
positioning is the most common error but one of the tougher ones to fix
since its not necessarily intuitive or easy to identify how you're positioning wrong until you die
Some jobs also exploit poor positioning very easily, like Warrior
This guy with a tier list video said he did silver --> diamond in a day with Warrior. What makes it so strong?
or brd or rdm
i did silver to diamond in 17 games with war as well
it punishes grouping up in the wrong ways
primal rend is an aoe stun that does a fuckload of damage
orogeny reduces damage
BW cyclone rend is a lot of healing
and primal scream removes guard in a cone in front of the war
so you can punish people in conjunction with your party really well
by enabling them to nuke people with impunity
that said lots of people know not to group up when a war has rend up
its like not grouping for malphite ult in league
Yeh a good team won't let warrior aoe more than one or two at most
Which affects both their offensive and survivability aspects
The other thing is that warrior is great at harassing squishies that panic
They don't realize warriors solo kill potential is very low
I took warrior up to silver then switched to sch, if a warrior is diving you then yeah go ahead and fight him some but you can still throw aoes and such ahead. Don't let the warrior completely eliminate your battlefield presence
Had one all over me as I pushed the crystal, but then after I landed two expedient biolysis on his team while also slapfighting him and healing myself, he gave up.
I mostly ignore people trying to kill me, it actually can help sage dps lol
get those toxicon 2 procs and just kite a bit
If you're playing war and you get someone to dump a useful aoe on you alone in the backline then you are helping
ninja and monk are dangerous though
Yeah that's an indirect but super useful way to exploit panic and poor decision-making
A boosted biolysis on a solo warrior is a third of his health over 18 sec, which he will recover all of by hitting 2 targets with BW+CC
A boosted biolysis on 3 enemies who are in the middle of fighting your teammates breaks their ability to stand and trade evenly
They either lose ground by shielding or they expend their MP faster
Yup
I think Warrior is the one that has one of the best abilities though, that yank they can do
Warrior is super fun but sometimes you feel more effective than you actually are
the best way to get your team to focus is to put something right in front of them
I can mark or call all day long, people will ignore it, but yoink that BLM right in front of your team and they'll get the message
There are times you are running around their backline with impunity but somehow they're still getting decent damage on you while shreking your teammates
It started to be quite common for me to dive a backline and eat cc/nukes from 3 people, self heal and shield... then look at my team and realize somehow they've gone 1k 1d in a 4v2 engagement
Everyone is team dependent but man sometimes it feels real bad on war
what's the consensus on RPR?
How do I get my adventurer plate to show up in CC? It just shows the default
ok its fucking stupid that LBs can go through guard
makes no sense at all thats literally my only counterplay to getting nuked
Not all LBs go through guard. Which ones? Reaper and Monk are the ones that do, but those specifically do so
Samurai's LB goes through guard too I think
made gold already, these low ranks can go fast with a good streak o.O
wish i knew my win/loss vs just victories
Character > Portraits > right-click portrait > Use as Instant Portrait
Note that it’s gear-dependent so you’ll have to reactivate it whenever you swap jobs or update your glamour
Thanks!
dnc lb also goes through guard
you're right
Can server tick before the shield goes up though
i'm just listing lbs at this point :^)
Sam doesnt go through guard w/o the debuff
hmmm, saw something new in frontlines
gunbreaker stack?
never seen that before
i think i saw a drk jump in followed by 3 gnbs and just annihilate our front row
i have no idea how gnb functions tbh
RPR is pretty good the higher level you go.
it has a 45 second cd aoe polymorph 
Should I just not queue ranked CC in the morning? I spend like 50 min waiting for a match
I don't bother queuing in the morning.
WHERE SAMURAI
respawning probably 🤔
might wanna respawn first 
great pinned 

holy fuck warrior is terrible what the fuck??
why the fuck did i just level this shit?
no damage, die in a BLM stun instantly so not tanky, how tf do people apparently play this to diamond its wet noodle AF
Something something skill issue
true and real
Have you tried pressing your defensive buttons
what is best melee?
Nothing really "tanks" 4-5 people focusing on it under ordinary circumstances. Even 2-3 people hitting you with burst is going to 100-0 you unless you are using some method of mitigation or recovery. Everyone is DPS in Crystalline Conflict, just different flavors of DPS with different utilities.
I would be beyond shocked if there aren't good youtube videos out there detailing how to succeed with the class, if you check those out and practices you'll probably be up and running in no time
all the melee classes specialize in different things
but if you just want to shut someone down, MNK and NIN seem to be good choices
i'd say anything that isnt sam has a pretty good spot rn that fills different roles
mnk shuts down blm with lb
drg has great aoe
nin is a backline tormenter and resource thief
rpr has cc on lb that comes up super fucking quick that you cant cleanse and cancels guard
Yeah I might spend some more time just practicing it tomorrow, but overall if people eventually swap war --> rdm at diamond to reach crystal maybe i can just stick to rdm the whole way there. I'm starting to get much more confident on it but it's so damn wonky managing stances
I'm starting to love nuking people with it and it's probably better to just get good at that class if that's what s tier class i wanna stick to
I also kinda love RDM cuz it's totally S tier but everyone already plays WHM/BLM so i know that's going to be on my team w/o me needing to queue it
it got chain nerfed lmao
ahh
It still has good playrate in crystal
Will I get the diamond border if im crystal?
we have no idea yet
I hope I get the Silver stuff, it has a nice look to it
Can you help me find the notes where it was nerfed? I didn't realize that.
I still feel like I'm destroying people if someone doesn't respect me.
Yo what did you play to crystal just curious?
It was in both the 6.11 and the most recent notes. You can trace them in #lodestone-news-na
Thanks! We don't have the 6.15 patch notes though right? It sounds like they plan on making another balance pass beyond just BLM
Ye
"We've heard your feedback and it does appear red mage is continuing to overperform in Crystalline Conflict. To adjust this, we have decided to delete red mage from the game. We apologize for the inconvenience and look forward to further adjustments where necessary."
I wish they'd make it across server groups or w/e it's called so you could find a match in the morning. Kind of wild it can't find 10 people who want to play CC in the morning. :/
Well weirdly enough most people have daytime responsibilities
Oh totally
I understand why it's happening, but it still seems odd there aren't 10 people across all these servers who want to do ranked CC at this hour.
I mean it's the curse of a ladder that never let's you fall
As the season moves
You have fewer and fewer who stay interested
And also fewer who are lower rank
That's a good point, I didn't think of it that way
Hopefully I still have enough time to make it up there :S idk how much longer this patch has
well I heard 6.18
so you have a solid time until it ends
MCH
Before they buffed drill
Also im only diamond 4 :x
I dont want to up to crystal if I dont get the diamond border
so as smn how tf do I megaflare
I don't see the conditions anywhere?
actually tbh I don't see the conditions for any of phoenix's spells
it's under the summon spell itself, it executes automatically when summoned
Gunbreaker is pretty fun.
Dude I SWEAR I've been seeing GNB topping charts almost every game, are people sleeping on this?
Granted damage isn't a skill meter, a bunch of passive damage isn't necessarily as useful as targeted burst.
I know literally nothing about how you get up to those numbers as GNB
Kill
On the real though: tank junction is your best friend on frontline. Always make sure you have nebula+guard+purify, preferably double down before diving in with lb. If you're the one initiating; jump in, pop the trigger asap, DD and guard out.
If you have friends with you disorienting/distracting the enemy clump, (such as that warrior who was getting fat rends off), you can afford to spin a little longer before popping trigger+dd.
It's stupid risky, it doesnt always work. But it's incredibly fun when it does.
Imo something fun to do is get a pld friend, have them cover+guard or cover+hallowed when you jump in to LB. You get to spin in the middle of the enemy clump for free.
was there another batch of changes that made monks 5x stronger or smth
i literally get on my white mage, start doing my stuff in a teamfight, suddenly a monk comes near me and 100-0 me by himself, I die, come back, and same thing happens when I respawn
and yes there was nobody near him
They fixed a bug
That's like all they ddi
On release enlightenment didn't proc the bonus damage sometimes
I saw what I can assume to be a pre-made of 3 gnb and a drk crush the ice Frontline a couple days ago
The drk would initiate and snare
The gnbs jump in and then it's just over

they plan on doing anything with smn and sch in frontlines?
They said they will work on FL in the future, I believe it was after 6.18
Right now the focus is on CC
they just need to reduce the aoe potential on them it's too much
they better nerf paladin then
being able to ignore a fight and auto cap an ovoo which can't be counter-claimed is pretty bullshit
A lot of people dont know how to play mnk so a lot of lower tier people think its a bad job
tbf mnk is kind of painful to play in fl
Why? You either snipe people with LB or knock them towards your team, either or, they're dead or close to it
PvP is so hard 
I feel like I immediately die without getting to do.....things
Does anyone have any tips or suggestions? I'm trying to use Purify, Guard, Recuperate and my Standard Elixirs when I can but a lot of times it feels like I just get deleted
Get better genetics. Some people naturally are good at pvp. The only options for us nubs is to lose alot and eventually get 90% as good as the rest of them. Most people quit if they aren't good at pvp and that's why you face mostly just good players
Situational awareness is better than any guide
You have to develop that over time
Usually in the middle of getting your ass beat
Also try to get into the "zone" than everything is becomes easy. The hard part for me is getting that flow. Some people just always have it. Lucky bastards. Aka top 100 players etc
It's really hard to know when it's because of something I did or something my team did so I'm having trouble figuring out what I need to do to improve
easy
you win, it's something you did
you lose, it's your team's fault
basic pvp game psychology
it applies to pve too
someone did better than you? no-life tryhard
someone did worse than you? get gud fucking scrub
now you know everything you need to for savage
if your team was as good as they think they are they should be able to adjust
checkmate, PF listing makers
TR/HM? that can't stop me because I can't read or watch guides
does anyone know of any pvp linkshells or fc's that focus on doing organised frontlines?
what has highest single target damage?
LB should not go through guard
none of them
i cannot wait for BLM to get fucking nuked tomorrow
get that shit out of this game good lord
Holy fuck ok rdm doesn't climb in low leagues
Do 20k dmg more than the rest of my team, top the board, still lose 5 in a row
6
that doesn't mean its a job issue
part of it is definitely because your team just didn't work well
I need a class that overcomes that. I can't be losing 5+ games and tanking the entirety of the progress I made in a tier.
I don't think a class that is paper fragile and has to go melee range is going to work. It's just too dependent on expecting my team to follow-up or do anything at all.
And I don't have any fucking CC so I just get blasted any time I don't have purify up.
Sorry I meant hard CC
Not that I think RDM needs it, it really just needs a team that follows the lead
I guess I'm pissed that I'm still fucking around at the bottom of gold when I'm still topping damage every game and only dying to dumbshit instagib LBs. If WHM is untouched tomorrow I'm prob going to hard swap to that since it actually rewards positioning and is less risky.
the combo on blm is blizzard paradox into superflare right?
You are attempting to push the crystal right?
only if you care about winning
what job does the most damage to crystals?
frontlines
probably in reference to the shatter frontlines game mode
ah yeah sorry that map
You wouldnt actually pick a class for Crystal damage
Tomelith fights are as much about pushing the enemy teams away from the objective as they are actually doing damage to them
Melee classes would do the most damage to a tomelith in theory, but if its contested between 2 or 3 teams the frontlines aoe spam is going to annihilate a melee dps that stubbornly sticks to the tomelith
yeah, having the most single target damage won't mean much if the enemies are exploiting aoe damage (SMN/SCH/BLM) to push your team away
Three teams contesting ice tomelith
Expedient > biol > deployment on the tomelith
Instantly plague 20+ targets
my friends were doing a little trolling as a 3-man summoner premade
organized Bahamuts can kill dozens of people with enough battle high
In my FL today, 4/8 of my full party were scholars

The large ice near our base activated
We went on the arch and dropped to the ledge
Adders swarmed in from the low ground
The fight begins and we drop 4 exped biolysis right in the heart of their formation
Yes we won
Btw
Dominant tbh
Adders came at us every time there were no contested tomeliths and we sent them packing
Coordinated summoners or scholars are scary
At one point we had 1200 to adders 500 and mael 700
I've also seen scary AoE damage coming from buffed BLM, but this might change after maint
Large mid tomelith spawns
Adders ignored it to fight mael instead
Mustve gotten tired of getting punched in the face
Best part was this was after both of them tried a mid pinch on us but it got called and we all retreated towards our spawn with few casualties
Both of them hit our chokepoint, stalled, started fighting each other then we immediately counterpushed and blew them both away
Nearly teamwiped both of them at the same time
Many bahamuts were involved and one of the most ridiculous whm into dnc LBs ive ever seen
I swear to god that dnc hit 30 people
Need a frontline tier list
I'm having way more fun in frontline. Probably cuz casters and positioning are much more rewarding than unga bunga crystaline conflict ignore everything and ohko someone as monk
At the same time I am curious if any melee dps works in frontline
monk SSS monk S monk a monk b monk c monk d
After they balance it maybe. I got all my goro mounts and frontline was awful. Felt like just throw your aoes out. I got a 10 kill combo on the ninja once though. Only fun I really got out of frontlines.
Did they say the gamemodes will have different potencies and stuff?
the way I see it if they nerf summoner or scholar (to name two of the "op" classes there) because of frontline they become even worse than they already are in cc.
Has anyone documented how Battle High actually builds
Like the number gained per kill/assist and lost per death
I feel like I’m never able to go above BH1 consistently
+10 per kill
+2 per assist
Halved on death
Basically.... DON'T die
Hmmmm
Good advice
Unfortunately I am bad
Anyone have any advice to get better with GNB or DRK, they’re my favorite pvp classes so far
I know GNB is in a spotty state rn sadly
Here's what I do in frontlines and it works out for the most part.
I am but a simple GNB one trick
Your modus operandi as a gnb in frontlines is to nebula & jump in, slam your aoe buttons and guard out. It's up to your team to capitalize on the openings you provide.
Also: as of 6.11a, your LB has a 1 minute charge at most, sooner if your team is 2nd or 3rd; or your party has a means of farming lb charge (bard lb, spire etc)
So you will be able to go for a big lb play every single fight, sometimes multiple times per fight.
Actually escaping is kind of tricky; if you're not safely behind your allies by the time guard is about to drop; pop sprint and book it to the nearest cover. Have one finger on your Purify for when the CC spam hits you, and just mash recuperate+sprint and pray you don't get polymorphed or server ticked during your 5 seconds of resilience.
Sometimes if your LB is up and your team is approaching 1-3 stragglers, it can be worth it to just use LB to secure at least a few assists, since its such a short charge time on gnb.
Also, when farming battle high: assists aren't based on how much damage is dealt; only if you deal any damage to an enemy that is subsequently ko'd. Be opportunistic -- if you know that out of position machinist is doomed, jump on them to secure an assist.
I just mash the laser on whm into crowds off cd for free bh
I have chosen the path of perpetual torment
It usually clips like 6 to 7 during contested objectives
So it's really easy to scale bh
Basically just use aoe in teamfights
And you'll get something
Yup
Not explicitly, but I do notice that in frontline your skills are about 20% weaker than in CC at 0 battle high
ranged have a 20% mit
melee have a 40% mit
:0
melee take 40% less damage?
you have been 3%d
should that rng be in pvp?
I need a gif of a nuke landing and exploding in "skill issue"
I do not understand how people can be so fucking tunnel visioned that I can fill their chat box with retreat pings and they won't fall back
Grazie, I appreciate this
I was assuming heal junction was good for party support but I’ve come to realize that the best support is killing enemies, and nebula makes that easier when you’re in a crowd
Healer junction is extremely situational in crystalline conflict, but it's practically useless in frontline. The healing you provide simply does not hold up against 24 enemy players slamming all their burst on you or a friend.
Duly noted
I assume the dps boost + blasting zone from dps junction isn’t as useful as nebula and shields
Nebula having the auto counter seems really good
Yep, Nebula's auto counter will always deal far more overall damage while also providing you with much-needed mitigation.
Luckily finding a tank to DnJ is never hard in frontline
Bursting down a single player with blasting zone simply leaves 23 other enemies licking their chops in your direction.
There’s always a warrior somewhere
yep
So when I LB I should trigger asap to get the stun out?
I’ve just been letting it spin but I can see why the stun would be better to use faster
The extra damage doesn’t mean anything if they get out of the way
In most cases, you should be getting the stun out ASAP; this allows your team to follow up on the crowd of now cc'd and possibly panicked enemies. However, there are situations where you can spin in the enemy clump for free.
Exactly. If you notice you have someone already setting up aoe CC, you will be able to more safely follow up with a second or two of spinning. Or if you have, say, a paladin buddy giving you cover+guard every single time you jump in to LB
I don’t have such coordination
If you can do it safely, it can be absolutely worth it to get all 5 stacks on the enemy clump -- especially if they're in a tight area they can't easily escape from.
Some maps seem to force choke points
5 stacks = 20% vuln up, which is nothing to sneeze at; especially if you already have battle high.
The azim steppe map has a mid point with bridges that I’ve noticed people funnel into
That's not a very good example of a choke point
If all 3 teams are going for that ovoo, you're a sitting duck if you run into the enemy team
Rather than jump off the small bridge
Onsal is a very, very open map with very few choke points, making it difficult to catch a lot of enemies at once.
A better example of a choke heavy map is seal rock, especially near the midpoint.
Shatter has some good choke points too, if you're controlling one of the side big ices
^
The issue here is that you're flooding their chat with pings. That's kind of the fastest way to make your teammates unwilling to cooperate with you.
what do I spend trophy crystals on? its all just job quest gearsets recolored
Recolored and better textures. Otherwise you can spend it on portrait tools.
fair, ty
There's also some chocobo barding, minion(s?), housing items, orchestrion rolls if you care about those at all. I'd imagine they'll add more trophy crystal rewards as time goes on.
also the new weapon models they added for trophy crystal rewards are pretty neat.
ah didnt know the weapons were new, cheers
there's some real good stuff in there
blm officially nerfed
was meisui an issue?
meisui healed way too much for what you spent for it
its a 30k hp heal on one gcd
its largely too strong
you cannot kill a ninja under meisui when you're alone
shukuchi s a big nerf
a lot of the times you'll need sprint to even reach your target.
they can just make it so elixiring/capping with cover would still interrupt you
elixiring is also a problem and op thing in CC
frontlines needs a decent amount of adjustments
Yes I agree. With quick combat in crystal conflict it's so easy to fail assassinate and get kicked out of it. Now we won't even be able to reach opponents. They want you to land on their head. Well good luck with that when you have 3 dots on the ground. 😑
Oh no Paradox got nerfed. How will I get my 100% guranteed kills now that were totally not broken and busted D:
If they are not retreating when our whole team is dead and they’re going in 1v5, I’m going to ping until they stop and assume they don’t notice. If they get offended over pings that’s a mental health issue.
Legit laughing at the pvp changes today. AKA no changes at all basically. I thought they were going to legit do some tuning? Two jobs barely touched and that’s it xD
I see Black Mage is pretty much still the same. Totally no job bias here.
Spamming pings is also a reportable offense, so do so at your own risk. 
Yeah I didn’t roll it because i thought it was going to get shut down, apparently they’re totally fine with it topping dmg every game by miles
U sound fun to group with. Stay in gold 4 pls 🙏
Plat 4 already. If a dps is 1v5ing and not responding to retreat pings, please elaborate how this makes me the bad guy? I have nothing to go on other than thinking they aren’t paying attention
It’s not like I’m mashing the ping for an entire match. Like 4-5 times hoping they hear it
Don't spam it I think is the point. Once should suffice
If they don't respond to the first ping, they're not going to respond to the fifth.
And sometimes if it's near the goal or overtime situations you need to try and hold point a few seconds to wait for your team or the games lost.
I got to grandmaster in heroes of the storm without typing and only pinging 4-5 times until people started responding. If that’s considered annoying I can live with that, but with no other way to communicate I know it works.
And you know I’m not talking about clutch situations, of course those warrant a 1v5. It’s the dancer hero trying to stanky leg them in the middle of the map when 3/5 people are dead on our team.
And I’m not mashing it all game like I said. It’s not a stream of pings, just little bursts here and there.
16 seconds · Clipped by Jo Chan · Original video "Bronze To Crystal In 7 Hours (PVP) - Final Fantasy XIV" by Ferro
thats what i feel like the QC conversation is about lmao :^)

Discord mods vs reddit mods who would win ina fight to the death
they are already dead inside
Daamn they gunna totally ban us now.
Removing one Paradox charge is fairly significant though
You can freeze someone in 2 GCDs back to back anymore.
Removing the paradox charge was kind of needed as far as im aware. 16k Burst is still pretty spicy, but also: dont be hugging the blm lol
Im no expert but 10% mit on lb seems fine.
BLM was honestly fine after the first wave of buffs but no one played it because people were terrible and didn't know how to play it. It really just needed the defensive buff on lb
I'm glad that paradox is now more punishing again
I remember a pre .11a blm using aether manip to chase me down, it was terrifying lmao
can u even break out of a monk stunlock? seems like i eat stun > purify > eat LB as my purify goes off
Monk's lb is an unblockable, uncleansable stun.
It simply does less damage if you're guarding -- 24k unguarded vs 12k guarded.
so u cant really purify a monk stun if they have LB up then?
The purify buff will not block it either, since meteodrive is outside the paramaters of purify.
and just have to hold and pray?
You can purify the stun from six sided star and guard (so the lb stun does less damage), but that requires both insane timing and for server ticks to work in your favor.
hm maybe i should pick up monk. feels like nobody cares to focus em, so they just have free reign on whoever they wanna kill
Monk excells in drawn-out 1v1 engagements. Leaving a monk alone lets them be scary, and every 60 seconds they get to choose a single target to turn into paste.
Basically a monk gets burstier the longer they're in a fight, since the end of their long gcd combo can do 15k, plus an additional 12k from pressure point.
convincing the team to focus a monk is impossible tho it seems








