#endgame-lounge
337195 messages ยท Page 380 of 338
I don't feel like making 2 different sets for war & pld tho
so would you meld 1 crit & 1 DH or both dh just to be able to play both?
Ok, thanks
the WAR rework is kinda oof for omnitanks
It's either Warrior loses or Paladin loses
In this caset
Both losses are small though
I don't understand the ilvl math in xiv
did they change it so the weapon's weighted as multiple slots?
because i've got 355 weapon, three 370 pieces, 360 rest, and it's still only 360 owo
fairly certain that weapon counts twice if its a 2h
and it also was 360 before I upgraded my last 350 piece to 360
because paladin's got the off-hand shit
oh right 2 handers
10 ilvls doesnt do much
it's always been that way yeah
to an average
hmm, so to break 360 you pretty much have to have tsukuyomi or o7s+ for the most part
because otherwise the weapon crashes your average
like
no haha
lemme grab a calculator
oh right, i keep forgetting about that upgraded crafted
also yeah the hunt seals, wonder how long 2000 hunt seals will take
can also get lucky drop
(haven't done ridorana this week yet either but I think a friend wants to go with me)
combine with weekly stuff from 24-man and if you get stuff from savage weeklies
Yeah, I struck out this week on loot from O5S
first weekly I think since I started where I didn't get any of the chest items (not counting first clear which was a 0)
!whois @stable basin
!whoequip @stable basin
Murgleis Anemos
Ryumyaku Seibo of Ca
sting
Ryumyaku Dogi of Cas
ting
Ryumyaku Kote of Cas
ting
Carborundum Tassets
of Casting
Dai-ryumyaku Tsutsu-
hakama of Casting
Ivalician Arithmetic
ian's Shoes
Ryumyaku Earring of
Casting
Ryumyaku Necklace of
Casting
Ryumyaku Bracelet of
Casting
Ryumyaku Ring of Cas
ting
Diamond Ring of Cast
ing
Soul of the Red Mage
oh, right. it's the healer necklace i got from savage not the caster owo
how many 350 crafted items do you need to turn in to get an upgraded one?
steal loot ree
wow, so not only 360, but exactly 360?
also keep in mind your ilvl might be different from what kupo says it is
yep
Hope that my Monk will hit BiS in a few weeks
since kupo ilvl calculation is mildly fucked

not that much asks for more than 360 yet
i've seen speed parse savage runs that ask for 365, and one tsuku farm
only thing that will is UwU
it still boggles me that the group with insane requirements filled before any of the other ones I saw in pf, though
Speed run that asks for 365, kek
most of my ex farmer friends on siren tend to look a little askance at super high ilvl requests because it seems to them like someone wants a carry
BTW, those BiS tanks that should join us, let's lock them out
100%
Yeah, speed run should definitely cater to bis lol
EX farms I can forgive, because EX farmers often are not hardcore raiders
in fact, I know hc raiders who still haven't even done Shinny or more than a few Byakkos
"that'll fill next patch"?
how fucking retarded are you
just lighthouse
but im fairly sure it's within like 10 dps anyway
ez
also, where do you go to turn in the 350 crafted stuff for the aug tokens?
I've got a few pieces I no longer use
It's for 360 crafted augmented
It's a trap
Mostly
I heard some tanks turned in their Pentamelded accessories

owo.
you only have to turn in one 350 HQ weapon to get a 360 HQ weapon
i thought it would be multiple
where are the thav rains from?
creation vendor
owo, that bumped me to 361 xD
watch now i'll get the rapier on my first tsuku clear or something LOL
so which one of these am i actually supposed to be picking for sch
should i be going by the name or which one has the right jobs in the tooltip?
:O
how hard are the alexander savages synced compared to current savage?
old alex savage is like
around the same level of difficulty i'd say, maybe a8s is more complicated, and a12s 2nd inception can be pretty difficuly
a3s was hell unsynced in the last patch of HW so i don't even wanna know what it's like synced
or well, overgeared
at least
not unsynced
Min ilvl will be quite close to original post nerf difficulty
You'll never be able to experience the fights as they released again
you can level to 60 and gear up and do them synced?
Sure
reeeee
morning people are cancer
ixion spawned
and only 3 people broke 4k dps lmao
out of the 20+ people there
Are the BiS accessories for PLD still the ilvl 350 crafted ones with 5 direct hit?
Thanks!
Is crit better for pld
Rings with DH
Crit>DH is BiS
STR melds are worth more than the overmelding in terms of dps
Wish we could Overmeld STR
cant let tanks have max STR on our right side can we johni
I wonder how ridic Raftter's 7k pad would get
I know
what can two paladins do in o5s?
how hard is o5s in comparison to recent ex trials?
Yeah
the part after adds can get a little crazy
its harder than the EXs
I mean like do they need to tank swap / Cover at some phases?
but still not that bad
Byakko<tsuku<6s<5s<shinryu
all the mecanics separately are easy, but they're getting spammed all at once
nah
@ionic kayak there is no forced swap if you do corner strat
shin is harder
and..
if the group has good dps the fight is easier than 6s imo
the longer the final phase is the harder the fight
it is hard to predict when Remorse is about to happen.
its a whistle cast
watch your aggro list
it spawns an add that begins a cast
if you press your anti knockback at the start of the cast your should be golden
if you don't know when remorse is coming up you prob aren't paying attention to what the boss casts
PLD has the easiest time of the tanks dealing with it
WAR can holmgang or onslaught
but for DRK its like

basically turn your camera around whenever the boss casts diabolic whistle
or just watch your aggro list
alright...seems like I didnt watch it all the time
do yourself a favor
and just CD and eat head on
so you dont get connectivity
it makes it a bit easier
+more uptime for you
if you do that without the healer knowing you're probably gonna die
your healer needs a brain
๐ค
i mean if you holmgang it
How the flying hell does the math mechanic work in the new 24 man
you have a nice window
you're at 1 hp for however long the healer needs to get back in range
so I could try using Sentinel for Head On too?
or you could HG it
that's if they're war
since you likely dont need hallowed ground
for doom strike
I hate how HG is the shorthand for both
I said holmgang tho 
he said he was a PLD earlier
o
applying directly to forehead is pretty easy for pld
taking head on as war without sch tho
yeah
at least with DRK it gives you 10 years to react
like when i was pugging as whm and sch didn't excog
oof
or we didn't have an sch
i would always shit myself cause idk if i could get back in range
just smashing that bene button
ya basically
I always do Head On the same
Vengeance plus RI
If healers can't heal me through that

as long as you can take an auto
Yes I was a PLD when Im attempting O5s
and hmm...wiped couple of times
And I dislike having OT CDs unused
oh wait. swap for Prey markers?
do ST need to commit swap Prey?
for corner
I swap and put it in a corner
Depends
On how you want to tackle this fight
But I hate no swap O5S
Makes me want to puke
Especially if they want me to cheese
Sure would be nice if my entire threat lead was deleted cuz my co tank is an imbecile

I hate not having circleshirks in pugs
I have to throw in BBs somtimes

that, and people dont know what a diversion is
Anyhow, swapping is not necessary, but there is literally no reason not to swap
Like, why are you sitting on tank CDs without using em
as an OT
Why do the healers need to heal more?
Just pop Sentinel + Shelltron
It's more than enough
And you'll still have Rampart for Buster
And follow up AAs
how does Sheltron works? kinda confuse
I see..
Also gives mana
i actually didn't know sheltron gave mp till a while ago
It does
reeeee
Apparently not enough
can I just use Sheltron for Head On?
Either Sentinel or Hallowed
<- healer main totally not salty over pugs
if you under mitigate I will hate you
Warrior: (1145/14323) [4387.11 DPS] [93.2 Historical] [7:19]
Warrior: (2160/13505) [4669.6 DPS] [87.2 Historical] [8:29]
Warrior: (1997/9987) [4308.63 DPS] [87.8 Historical] [10:27]
Warrior: (697/7749) [4263.66 DPS] [91.4 Historical] [6:25]
Warrior: (741/5701) [4614.11 DPS] [87.8 Historical] [10:12]
!whologs @steep iris
White Mage: (1622/16220) [2765.44 DPS] [92.9 Historical] [7:39]
Astrologian: (163/10074) [3070.26 DPS] [98.1 Historical] [6:38]
White Mage: (1689/15360) [2629.64 DPS] [91.8 Historical] [8:41]
Paladin: (12674/15457) [3185.36 DPS] [20.2 Historical] [9:41]
Astrologian: (568/9471) [2577.5 DPS] [94.4 Historical] [7:33]
White Mage: (3523/11011) [2260.21 DPS] [72.9 Historical] [11:24]
Astrologian: (1504/6016) [1979.6 DPS] [78.3 Historical] [9:44]
White Mage: (1562/8680) [2641.67 DPS] [84.1 Historical] [6:46]
Scholar: (1816/7898) [2510.84 DPS] [77.8 Historical] [6:40]
Astrologian: (190/4092) [2676.8 DPS] [95.3 Historical] [6:19]
Scholar: (4535/5890) [1425.17 DPS] [24.0 Historical] [10:41]
Astrologian: (415/2748) [1975.55 DPS] [84.3 Historical] [9:23]
94.4 o6s
oof
๐ญ
crit more
Well, I am rank 31 on Odin
how much dmg could a Sheltron mitigate?
However much your shield can block
At 375 it's 28% iirc
I guess 25%-27% for you
I am not wholly sure
Just remember that it mitigates a single hit
Odin has a healthy population of raiders tbh
Matter very little in how you play
Also it's shield
Ilvl matters jack shit
Only shield ilvl matters here
is there a way I can get a party of 8-man in Discord server? lol
Be the PF leader and require discord for the raid
@ionic kayak just rampart shelltron
stand at the corner of the top edge
u take some damage, but u live.
This is what i learned in the PLD Balance discord
sheltron mitigation is 21%
are you memeing him rider
@sour solstice sheltron and rampart are closer to 50% mitigation
ah
Does anybody have a link to machinist openers?

basically if its savage or extreme trial, you should use PF to find a group
otherwise you'll be waiting in queue for a while
@heavy mist thanks man. will take note
Nothing at all tbh
yea but its barely noticeable iirc
here you go
would hit 6% increase at 1366
seems like a reasonable number to hit
medica II and regen would benefit
and aero would deal more
it's pretty weak compared to crit
yeah thats fair
in the end you don't really need the extra healing on your hots
since it won't save you a gcd cast most likely
that said sps whm is super fun to play
might be
i hit 1.53s on BLM
i played sps whm for the entirety of deltascape it's def viable, needs you to always cast tho
that would be BRD MCH NIN DRG?
ye
two casters and 2 range
NEVER think about mana
x2
bring dark knight
turn off your darkside
sounds pretty cursed
๐
heck
lol, i just realised with ACT, you can tell who screwed up Nightfall and killed the DPSes
for once the floor tank didnt do his job and die with the rest of us.
7:45 and the WHM's biggest hit is Stone IV
not sure if unlucky or forgetting assize
prob didn't directcrit an assize
thats a nice hit for a stone 4
the fight actually took 9 minutes, i think i need to set the timeout before log split to be longer
if you don't separate it between phases then you'll have either super low dps because of a longass transition or super high dps because of padding on adds, it's better when it resets for the final phase imo
so what's the best timeout period? default was 6 seconds if i remember right
i currently have it set to 25.
I just set it super high
it's best to not have it reset at all
you're parsing an encounter, not parsing for when you have uptime
oh lol
cause sometimes if we wipe and the tank decide to pull immediately, the 2 encounters get merged together
I think mine's still at like 45s or something
yeah you can /e end
to manually end encounter
otherwise, fflogs will just split it up naturally when uploaded
well, at least usually so haha
I have a /e end macro on my non-combat CHB. I started using it more after each pull because sometimes, the triggernometry plugin gets fucked up in O7S.
swallow has weapons right?
Only leveling dungeons have weapons
and Ala Mhigo
aight
At this point I dunno if it would be better to do eureka for weapons or get the tokens from sigmascape
I went to eureka once and nopeโd after about 30 minutes of wandering
Eureka will be important considering the new Eureka is coming
or just do tsukuyomi
I doubt new eureka will require old eureka weapons, it's already kinda impossible to catch up
ut will req lv 20
it is 100% not impossible to catch up
it's just a lot slower than it use to be.
chip away at it while watching netflix.
eh at the start it was easier to get a level 1-5 party, that's all I mean
the logs are really 
"starts a bit slower" is more accurate to me
I know this from firsthand experience cuz i have two alts
and one main
main is level 19 atm (will grind out that last level Soon) and alts are like level...4 and almost 9 iirc?
it was probably fastest at the start, idk it wasnt there
but its a hell of a lot easier now
and that's just with really really casual hour-to-two hour sessions
than it was 4 weeks ago
@wet stag know any good mobs to get the Elemental log at 15?
How does gearing from savage work? Is it like normal where you roll for an item then exchange it?
you get 2 random drops from each floor for your first clear for the week, plus a page which you can exchange for gear if your stuff doesn't drop for 4/6/8 weeks in a row
Also upgrade tokens drop directly from chests
6 has tomestones and polish
7 has Weave and Solvent
Solvent is currently savage exclusive
which level 6 materia arent used at all that i can convert
Piety
int, dex
mind
Main stat materia that aren't STR or VIT
what are the main stats?
sks/sps are fairly niche
Dex, Int, Str, Vit
and mind
knew i was forgetting one
Only VIT and STR have value
but brain no work
STR due to tanks
i can also convert piety yes?
vit only has value for ultimate raiders
boo yalia, boo
piety melds are 
and during prog
Not true
so it's dex, int, mind, and piety that i will convert, thanks
vit melds are good for everyone for savage prog
but if you're not progging a lot of people don't bother with it
Godka prog pre ilvl 360 is oof
Lexine - Today at 4:57 PM
and during prog
Without vit melds
what's prog
Should have made the comment together with the original one

Progression
Aka learning hard fights
people meld vit just for progressing?
i c
oh
extra great on WAR because DH sucks balls
how much health should a BRD have pre-food in O8
Wut?
then again if you die on war how asleep are you
Probably
our BRD seems to die to stuff
But I feel like they got tired of raiding in FFXIV
or I wind up being the last non-tank standing because Iโm ultra conservative and run full Vit melds in i370 gear
We raid like 1 hour and a half weekly
Only to get loot
We complete weeklies quite fast now
Only Guardian and choo choo are an obstacle
Godka is a very consistent fight bar trines

Also the DPS check is quite mild
Clownka has a harder enrage
(I should probably drop the vitality melds but eh)
at the same time, you're not missing out on all that much from just keeping the vit melds
even with 370, if you're progging, I'd generally still just run VIT melds unless there was a strong reason not to
VIT is a god-sent
the one thing Iโm worried about is the HP-to-1 stuff followed by Totally Not White Hole
i put vit back on after clearing godka actually
cuz uh, what was it
third forsaken
Heartless? Itโs fixed
took extra mitigation for me for some odd reason. I'd drop to zero from full
Try to talk with you co healer
they didn't like having to throw up extra mitigation vs the norm for them
there's some reasoning behind the heartless and wanting to limit VIT melds a bit, but it's not enough to really make a difference
Iโm deeps :x
since you like, "outpace your defense with HP" which you can reason out to seem to make sense to not want extra HP
but it's not enough of an impact to really make extra VIT any concern
well, outpace defense + healing, but yeah haha
it doesn't matter
VIT is cozy
keep them while progging unless healers tell you otherwise
o-k
and then maybe you can start to consider otherwise
i just meld vit for initial prog and replace it as we go through prog
for savage
ultimate is 100% vit
savage is much more mild in terms of "needing" to meld vit, i didn't do it much/at all this tier because i got a lot of savage drops to put me ahead on health of everyone else anyway
yeah
but at the same time, it's one of those things that's like, I dunno no reason to not just run VIT anwyays
prog is generally pretty quick anyways, and sometimes a bit of HP means you live through something you wouldn't otherwise
i mean it's definitely a loss to run vit over real melds, so if i'm not dying to raidwides and my healers are okay with it i'm not gonna run vit
it's a smaller loss
it's a pretty dang minor loss
but it could also be the difference between .1% enrage
eh
which you see here and there during prog
honestly VIT melds vs non VIT melds is like within damage variance
i'm not saying it's not
Itโs very minor
but i'm saying if everyone's comfortable and you're not dying to anything during prog, no reason to keep running vit melds
It's below the damage variance
there's always a "what if" though

Mistakes do happens
it can
but that's in a situation where you're not consistent and an extra 5k random dmg is coming out of nowhere
but like i've already said
this is a situation in which everyone's comfortably surviving everything
and that's not really something you guarantee during prog
and vit melds aren't needed
realistically
not really
we were reasonably consistent during prog with mitigation/healing so we dropped vit melds quite early
Auto attack critical in rows does happens
Rng damage does happens
Damage isnโt a fixed number
our group saw that me keeping my vit melds was more useful overall, the dps gain for the healers was something they saw as worth me keeping/a worthy sacrifice /shrug
you can say that about current content
but i'm not melding vit for savage 2384972947832 weeks into it
plus I can be slightly more greedy with leaving my toe in mechanics that way
I would, if I was progging
100%
because that means there's some element of uncertainty
i do it for ultimate
otherwise we woudl have cleared already
but savage is kinda meh rn anyway
Savage still kill you
well yeah, but if you're progging right now still, there's a reason
and then, VIT melds have a lot more value
This game isnโt about dps only
i still keep 1 vit on BRD for weeklies
ye i hear you
for random shit and mishaps
but i'm saying it's okay to drop vit melds during prog if everyone's comfortable with it
eh my group cleared kefka very late (due to when they formed/started) and it's already almost uwu time sooo i put 'em back in.
it's obviously not just one person going
me no want meld vit
And died from light judgement and blame healer?
never happened to me
0 vit melds
less magic defense than other classes because ranged memes
if someone died from light of judgement it wasn't by that small of a margin either
Itโs pointless to argue over this
maybe in other groups yeah
I donโt really care how you progressed
Generally advices to meld VIT
i'm not saying you're wrong
I've barely died to LoJ
i'm just saying there are situations where it's not necessary
vit melds are fantastic and lifesavers in prog
no one's arguing against that
And idk uwu yet but in ucob we survived with 200~400 HP remaining sometimes
Especially you donโt want to die from morn afah because lacking 100 HP or something
again, no one said any different, and i personally agree that vit melds are 100% necessary in ultimate prog
but ultimate also isn't savage, savage is pretty tame in comparison
I can't respond promptly because I'm in a dungeon ahha
no one arguing with you there
My point was I wonโt choose to remove VIT meld from accessories because cleared the fight etc
Unless doing a speed run / optimizing run
ye
We have enough suffers from damage rng
at least if you wanna be serious about prog
if savage made me feel like i needed to keep vit melds in then maybe
but it never feels that way after first/second clear
I know can clear ultimate without any vit meld
ultimate and savage are completely different animals though
I do agree Savage is simple
savage is like kiddie pool compared to ultimate
Itโs much more easier to control it
Did you cleared ucob? Was doing full VIT too?
We had a lot suffers from random raid wide damage
I know, I donโt really care for savage
With or without VIT is still managed to clear
But would advice new / PUG players going with VIT
Unless they are doing speed/parse run
Static is more consistence
Iโm bad so it helps
Venture
Is there a eureka guide
Magic board
that had a tutorial pop-up in game, you put all your points in one element, then turn it to the appropriate element to deal more damage to the mobs, they have an element next to their level, and you can see which element on the magia board "attacks" which one with the arrows that are highlited when you start turning the board
Look at this fuckin trash can drg
who dat
Me
Blue means you at least have a clue
My fuckin O7S is higher than my O5S.
pad moar
OH YEAH!, I forgot about that. There's a ton of padding in there.

No pad, no skip, no feels good
tell your WAR to suck it up and skip
Ye. It's definitely a padfest. Not so much so that you can't get oranges without padding
But rough, nonetheless
๐
throttle skip doesn't help nearly as much as some folks would think
in quite a lot of cases, it's actually a pdps loss
for most of the party
since you're actively not hitting a thing for a period of time, when you could be
It's mostly rDPS loss
it's an rDPS gain within certain killtimes
as well as pDPS
but most parties, nahh
better off just not doing skip, at least dps-wise
just kill it before the buster ๐
๐คท it's a tradeoff
It's a full, synchronized second opener
Without having to hold buffs for the full party
We just have our NIN do it since heโs really enthusiastic about it
Doing the ghosts as mch makes me want to die so Iโm all for it
yeah that sounds unfortuante as MCH haha
skip as NIN isn't that bad,but it's spookier than easy mode WAR or RDM skip
yeah
It's actually a fun skip to do
It makes me really not want to do that fight as a war though
cause everyone is like โwe only know war stratโ
3rd IR is lost in any decent party
Oh yeah it kinda does invite the fuckbois
So it's either you pad or you don't
Also by skipping I gain more dps on Choo Choo since I can hold IR for trick

canโt you do that without skipping and using IR on adds though?
No
I donโt know I donโt WAR in that fight often
only for rando pugs or to help people
If I want IR on Adds I'll even use IR one GCD earlier in the opener
IR is available about 1 to 3 GCDs into adds
I find that WAR cheese is barely ever used in PUG weeklies anymore
Occasionally, people try it, and we die, LOL
you don't really sync buffs
I don't think I've seen a WAR fail it but I'm good at messing it up on RDM
until the end for o5s anyways
all train skip does is make it so the boss can get hit faster
question, when should i be looking to do savage content? main is RDM ilvl 352
and what does savage content offer?
i370 gear and itsy-bitsy feel of challenge
and probably wish to get better at your job
i feel i do just fine as RDM, usually top of the agroo list just under the tank in every fight.
You'll have a wider pool of more experienced RDM to compare against if you dip into Savage
๐ค
Savage can be very hard or very simple depending on your own MMO skill and experience, but most people I know who raid find it enjoyable for 1) challenge 2) feeling of progression outside the story 3) SHINY FANCY GEAR THAT MAKES ME FEEL BETTER ABOUT MYSELF I mean what lmfao
Enmity list is a very poor point of reference for output
i use my emnity to track my dps
(I actually knew someone who that was their reason. Higher ilvl just made them feel good about how much time they'd sunk into the game and that's what kept raiding fun. To each their own...)
that's
Why?
not a good way to
the BLM uses lucid and diversion and now he's lower than you but pulling higher numbers
ยฏ_(ใ)_/ยฏ
That's not an indicator of your dps
if i'm above the other dps then i'm doing goof in dps imo, if i'm below, i need to fix something to get above them, even if they are better geared then me.
it's not a matter of opinion
Diversion
It's numerical.
Tactician/refresh
There are hard numbers, friend.
o5s dummy?
Ye. Stone Sky Sea
and i have used the chocobo only once when they gave it to me
in Stone Sea Sky. Unlocks in Rhalgr's
yeah no I mean for this specifically. Stone Sea Sky. Unlock in Rhalgr's. Or near it. IDR. Do the dummy, note the percentage left when time runs out, or how much spare time is left when you finish it. Plug that into the website I linked
You'll obtain your actual numerical Damage Per Second.
ok, and where is this place at?
i've neevr heard of stone sky sea
go to Rhalgr's Reach to find the quest, near the exit? Someone correct me if I have the location wrong
There is a man outside the entrance, has a chocobo, he'll teleport you up once it's unlocked
Stone Sea Sky is a way for you to test if you can output the actual numbers to finish a fight. Rough estimate, sure, but it's the tool the devs put in the game for people to use. It's a good start for beginners.
at least it's not a parser. ^.^
It is
Parsers are immensely useful.
It's the closest to an in-game one, it parses a dummy fight for you, using the specifications that the devs put in for the job in question and the fight in question.
Beyond that, that site fulfills the same function that act does
Output/time
Based on the dummy's hp
Yup.
technically it is, since you need to maintain a certain dps to even kill it within the specific time.
it's same function yes, but it's not... the same as act or fflogs
What is bad about FFLogs or ACT?
i dont feel like getting banned
There's no reason to demonize a tool
something something people see my numbers without permission
You won't.
๐คท
Devs watch ultimate prog streams with visible ACT overlays and don't ban
^
Just don't use it to harass anyone
they already said, as long as you dont use the logs to harass, you wont be banned
theyll only ban you if you use it to harass people
It's a wonderful learning tool.
Tools are tools.
I am able to show logs to another person who plays my job and they can go over it with me and help me find weak points
Up to you whether you wanna use it for bad or good.
Something something do the right thing
Play with integrity and you'll rarely be led astray.
But in lieu of something like ACT/FFlogs, go for the Stone Sea Sky. It's a good test. See where you're at. @royal granite
-nods-
okay
do it again.
Do it again until you can beat it. Then proceed to the next.
Dig up rotation guides if you think you've got something amiss.
the o5s dummy? i remember you need at least 4.8k to kill it with seconds to spare
Yep
RDM doesnt really have a rotation guide...
Yes it does.
It does
All jobs do.
Gonna dig up a guide for you, wait
it does and doesnt.
Even 'priority system' jobs like SMN and RDM.
I would know. I thought SMN couldn't have a real guide. I was wrong. Oh so very wrong.
i honestly dont need a guide on how to play RDM though, it's really straight foward, use it when it's up, if it isnt up force it up, for melee skills, 1,2,double,1,2,3,flar/holy,fleche/sixte
other than that i bring up black.white evenly
....
Yes you do if you cannot beat a dummy.
and force procs when needed
When do you use Displacement and whatever the gap closer is?
Okay, but that's the point we're trying to make.
you should read a guide anyway just so you can confirm what you know
@scenic patrol when i have 100 b/w mana
350 is the min ilvl for that dummy, isn't it? or was it 340?
you wont be clearing savage with that attitude
Read a guide...
Always be open to learning, or you will not clear.
You don't know your opener
Assuming you always know right is a ticket to walling on 5s.
Miziutte and Faye dropping mad knowledge
wait
when i have 100 b/w mana
fuck off you dont know how to play rdm
read a damn guide
While it's immensly frustrating to realize that you've been playing at a level that isn't up to snuff with the content that you now want to run (should you still want to run savage) you'll need to get past that point and allow yourself to be wrong.
I don't even have RDM unlocked on my main, and only have it to what, 52 on my alt, iirc?
\o/
Am I correct in recalling you never wanna fully top out 100/100 on your b/w mana?
Yep
Unless Manafication I think?
and I know this.
u need 80/80+ for combo
you wanna use corps a corps at 80/80
Actually
Also you want to use Displacement and Corps on VD
and not equal to get proc from Flare/Holy
I think you need to use them on cd
Not line it up with melee
i noticed when i waited for 80/80 i wouldnt have enough to finish the combo
so i went for 100/100
You always do

Please, nobody is insulting your skill, nor intelligence for not knowing everything perfectly, nor is anyone saying you're BAD at the job. If you want to run Savage-level content and above, you WILL need to learn further optimization of the chosen job.
80/80 IS the required mana

im saying hes bad at the job
ah, i asve them for mobility incase i'm caught out
Okay, I'll amend my statement, SOME are saying you're bad at the job. I merely see a learning opportunity, much as the wake-up call I had back in Gordias about SMN.
and melee phase
Best use of displacement is to flip off of platforms
only done that once... ๐
That comes down to knowing the fight
So you save it in case you play bad?
am RDM, can confirm i flipped off lakshmi's platform before

I flipped off O5S platform 10 seconds into the first clear party I joined
Ree
Protip don't try to backflip from the corner
Also don't backflip into boxes forming
Don't backflip into gravitas either
OOF
Back flip into already formed boxes to stay at melee
@scenic patrol not really for if i play bad, more so for if i get an aoe marker on me or an ally nearby and need to get away, i'd feel better flipping or dashing away quickly rather than running incase soemone goes in the direction i would have run. i always keep behind me clear of allies.
Eh
^^
SMN is much more mobile
Backflipping into safe zones does feel amazing
It's still fairly mobile.
WE DON'T TALK ABOUT BAHAMUT
that's cause summoner doesnt do anything, it's all the pet. kappa
I still don't think of a case where I would want to save Displacement and Corps aside from demonic stone
For demonic stone it sounds amazing
ruin3ruin3ruin3ruin3ruin3ruin3ruin3ruin3ruin3ruin3ruin3ruin3
Displacement away
And then Corps back in
that moment i realised who killed the dps group with Nightfall in tsukuEX when the WHM died together with us.
But yeah, take it as that, perhaps, you play RDM well enough for normal and hard mode, maybe Extreme, but that you'd need to learn more optimization for Savage, if that helps?
Either way, beat the o5s dummy before wandering in, imho
thats some sugar coating not gonna lie
which one is o5s?
This is the guide
spooky choochoo
Have fun
It's by the RDM mentor, so should be legit
It is as of 4.1
if you're waiting for 100 each for corps a corps you're not paying attention to literally the 2nd most basic part of your job
Nothing changed except BiS
How long does it take to get to 80?
depends on procs
i tried 100/100 once when i had manafication and embolden up
tried to squeeze 2 sword combos into 1 embolden
but on average about 40s
So no pot if you use it on the opener
maybe just below
You can't
So both Corps and Displacement outside pot window
Manafication breaks combos

but manafication for opener




