#endgame-lounge
1 messages · Page 294 of 1
They should have made drk able to flex both
but the 3 being 3 of the 4 already existing tanks is wild
i think all should be flex somehow
i thought thats how it was gonna be before they went into it
I'm sure we'll see more job showcases in the next fanfests
like tank stance but you press it to swap what buff you want, MT or OT idfk
also glad I held off learning sch until 8.0
july too far away....
learning ev sch is going to be so much easier
no tank stance period is still mind boggling to me
but we shall see
I want to see an OT's kit because rn it seems like "five tanks but two of them have counterattack skills"
And can we come up with an acronym or something for reborn and evolved
it's getting tiring typing it out
OT supposedly have more support but PLD has wings+veil and cover
rbr evo
I want rpr
we have rpr at home
rpr at home:
ooh completely forgot about new raid difficulty too
more midcore content, wonderful
9.0 will bridge savage and ult
All of the stuff in 8.0 seems very cool
The real gripe will be how they implement it
Quick question btw, were aoe rotations missing in evolved? Or they just focused on single target?
They probs just tease us what evolved will be look like
So they focus on ST after all
Some skills had baked in aoe but I didn't see an obvious combo
Most new abilities now just bake AoE in them and call it a day
Ye, cause I was thinking of how Viper aoe combo is the same as single target combo button whise
That said it is very early. The UI was practically nonexistent. Things probably will change.
Gotcha, yeye
I mean, Paladin does not have Reprisal
My assumptipn is stuff like... Reprisal maybe others will be baked into an OT kit via debuffs off combo actions or something
it did on the fewer input preview, no?
Shake it off and such having a reprisal baked in
if ot has more support than pld
they are basically gonna be a second shield healer lmao
oh, missed this on my first watch,
he casted sheltron on Tamaki but it only applied the buffs that proc the counterattack 
Sounds like there's gonna be a lot of incoming damage with the WHM changes too

i would kinda be down for an expansion where defensives and healing etc being a group responsibility
stuff like mantra actually mattering
EVERYONE MITS
ya
I mean
2min mitt meta
Mages Regens HP
Wanderers Barriers
prepare for giga raidwides
well like, SMN and PCT have heals built on their 2mins
There's absolutely more group responsibilities in mit it seems
yes now imagine a world where it actually mattered
that would be cool imho
every encounter now has Val EX DoT at 2 stacks

like if there was enough dmg output by the fights that you actually felt the smn/pct heals
i have a hard time seeing that world but it would be cool
I keep forgetting prism has a baked in heal lol
drg with a 90% mit
congrats
ty!
Ive been wanting the morbol mount, but with how low BLU mage content is played right now, it might be a while lol
Sussy Todd or something I don't know
bro i don't think this outfit is suited for the cold
should i go through with it...
ya got fur you're fine
i don’t care what they do i’m not casting gcd heals
what if they make casting gcd heals a dps gain
There's been plenty groups for that lately in partyfinder (at least eu/light) ...morbol is my dream as well but erm... Idk if I'll ever be good enough and i still miss res spell from carnivale #30
It'll take time to adjust, that's for sure
I know im late to the discussion but Im so hyped for the 8.0 changes
Only thing im a little offput is white mage just having glare 3 into high glare be the same button while doing the same thing..?
i mean yeah high glare seems to do more damage but
i wouldve thought theyd make it a dual cast type thing where glare 3 is a cast and high glare is instant
but they did say its still in the work and seeing holy not using any mp seems weird
thats sick
seems to be female
Yeahhhhh, I'm hoping that they change quite a bit of the healer stuff, it currently seemed sorta
to me
I mean the fact dragoon and paladin dont have their aoe combo seems to confirm that they arent done polishing the details
But the direction they are going is really great
woah lets not get too ahead of ourselves
too hot to be out in the wild... need to be contained in my house
I wonder if the new difficulty of norm raids will be put into roulettes
that is true, i worry it'll be content that most people wont do because of lack of rewards, but surely they thought of this
I suspect extreme raid will give the equivalent to limited tome gear
most people dont even do savages, what do they get from doing this extreme raids
for example, currently, crafted is 770, tome is 780, savage is 790
I expect an extreme raid would give 780
i also theorize it'll be a way to get glam pieces
some of the savage gear looks great but some people cant really get some of the pieces cuz its pretty hard content
having an extreme raid give the looks without the stats might be something cool
I assume the difficulty only governs ilvl
You clearing harder content will make you eligible to upgarde gear to higher ilvl
Otherwise everything remains same
With the battle pass ui
I need more info on the gearing system. Are we keeping crit dh det substats stuff?
And all those bars you need to fill
We dunno
I want them to open the gear substat slots is all
Allow players to choose what substat they want
Like how would gear ilvl sync work. Would fending maiming striking aiming etc sets still exist?
Would ilvl sync be slot based? Or job based?
Gear will likely be universal now...needing you to fill your weekly activity bar to upgrade its ilvl
Its not confirmed or anything
Just guessing based on whats said
Hence the gear substat modification
Would basically mean you no longer go to shop to buy gear
Instead you upgrade it with that ui
They showcased
How about gear appearance? No more varieties orrrr just less?
Gear will exist in shops for glams still
But your numbers on gear will be seperate
Again..i am presuming a lot here
There is a tab for savage gear
What the heck is this character wearing lmaoo
Eden top
the gear, not the glam
Sword and shield weapons, courtly healing head, fat cat chest? Lmaoo
I know but just weird choices lol
Unless this is completely fake or it could be how gear ilvl sync work, since this char is on a reaper but having healer and pld gear..?
Wait for eu fanfest for more deets
Gear will remain the same lol
You'll still need to level your other jobs and optimise their gear
The iLvl thing is mainly to allow you to do content with other jobs if you want to and don't have time to optimise them properly
Like... How would they literally show the new gear of the expansion moments later if Gear turned out to be universal 
And they explained this when they talked about that UI
Cmon lads.
Cuz gear is arbitrarily restricted
Theres no hard game logic issue or something where you cant use fending on healer
Gear is just a stat file with a model attached
Gear will remain the same
Remove model, Remove role restrictions and it becomes universal
Yeah but the ui was for what 8.0 will have
sigh we're running in circles
We ultimately dunno the whole thing so we all are assuming what it can be
Gear will remain the same way, that much should be somewhat a given
I will wait for more updates
The iLvl sync option was a nice change in case your party needs to fill other roles and you're not at that iLvl with a healer for example
But the rest will stay the same really
It might not change but I feel it will
Thats just if you don’t care for melds
the only stuff that was said was that you still need to put materia on the secondary jobs to fully maximize its potential. so i dont think its a you only need to gear one job only, just if you wanna run any new content you dont need to gear the heck out of other jobs and get a bunch of catchup gear. just get artifact
Gearing is something they can tweak out
You’d still need to obtain the actual gear if you want to maximize shit
Hmm
790 sync is better than 770 penta
It would be, yeah
Might be fine depending on fights
They literally stated you'd have to level up the other jobs, that didn't change
And if you want to optimise them you'd need to it as well
Also alt job will sync to your max ilvl right? Minus melds
So how sub stat will work...
That's literally what the sync will do
Your max iLvl job can be synced to side jobs
But that's just the iLvL
Crit det level 10 set and now its equal to 790 crit det
Universal gear just sounds good on paper
If the substats carry over when syncing, would it be overall better to instead make a mixed build with the ideal stats for true bis? Like fending head, striking chest, aiming pants, etc... then let it all sync lol
If it works off base gear substat
Its ironically better
Dont have to farm shit and just use lower level bis
You wont get melds
I was hoping they would change the gearing too
yeah i know i never said anything about leveling
just grab ur artifact and your good
Yeah but people seem to be confused about the Gear and Level stuff
Yeah
I imagine the Sync will only be possible in jobs around the same LvL anyway
They should definitely explain more
Imagine Syncing a LvL 10 job to a LvL 110
I'm pretty sure that's how that works
Arr pink gears have 3 substats
Im ready for raid guys
i dont have half of my skills on hotbar yet 
Obviously
Oh no yeah just ilvl sync not levels lmaooo
I can see arr gears being bis with those aetherial gears
Taking little timmy into DSR right now (he only picked up warrior 5 seconds ago and only has his 1-2 combo rn)
Det ten dh on one gear
That'd genuinely be hilarious tho
I know its literally impossible but its funny to think about
Taking some idiot who has never played the job before into high end bc they have the ilvl for it now
C41 this mf who doesn’t know what half his buttons mean NOW 
The iLvl sync does sound nice cause by then your main job is the only one you need to optimise and the others can be synced and used in case you need to or want to have fun
It would remove ilvl requirement for alt jobs tho so its definitely a lighter load, you don't have to grind as much.
The question is, would gearing alts be now completely useless will there be a tradeoff when using a synced gear.
Which is probably what Avx was saying but I read too much into it xD
It's down to if you want to optimise ALTs really
Melds can make a huge difference
If you care enough
Which is what YoshiP said
Melds does make a solid difference
So theres still incentive to grind for alt gear
Ye
But its pretty nice to be able to flex to another job on the fly if its necessary
Not “sorry cant join I dont have gear for X”
Truly
I wanna practice that new drg kit.. it looks fun
pvp lb goes crazy
wonder what tech can be done with that
The combat changes looked awesome
Sinister and dexter...are we doing organic chem again
But I'm curious about the final version
If its only sps/sks that's true but I feel that's more necessary for the current job design we have now where strict 2min bursts are important...
But we're moving away from that
i also wonder if it'll trivialize past duties
They're likely building the fight content around the changes anyway
What I fear tho...
They about to go fucking crazy with Extremes aren't they
how is UWU going to fare with evolved jobs compared reborn jobs
They have the budget now
who won the cosplay contest last night

I feel evolved will get op af on old stuff
fight design were made with 2mins in mind
Core rotation by 50
Will they add new melds? Rework materia system so that its much more impactful? Harder or more worth it to acquire etc?
And those new stuff like counter attack and shit
i LOVE counter its such a cool idea
Mit maxing
New mits are also much lower duration
Wait for Berlin kek
More strategic usages
We’ll have to see what they cook up for new fight design I suppose, I agree w/ you
i think the gapclose to use cover on an ally as paladin is so awesome
lmao
Time to become new balan mentor
the balance has a lot of work to do
@robust shoal good luck balance mentor
Balance found in shambles after evolved version was shown
What does balance feel about all this
White mage players are mostly like ??????? tho
war being ot is so funny
Who cares
cure 1 now has a 15% chance to proc a free Stone :)
Too angry to die became too angry to main tank
THE GOOD THING ABOUT WHITE MAGE EVOLVED
Someone is being hunted for sport
NO CURE 1 & 2
Is that it’ll make people play AST instead
Cure only
CURE 1 IS KILL
I like how they consolidated Holy Spirit and clemency
Haste cards real
If they remove esteem from dark knight I will riot
Honestly I’m sure the Balance is fine
Yeah they’ll be aight
Its only 4 jobs
Tomes dead
2 min meta dead
BLU dead
I love how everyone rejoiced when they basically said 2 minute meta is dead
For now
Like yeah we really wanted that thanks
MR PRIME
PS4 support is the real thing being killed
I knew that guy was god when I saw he did picto
8.3 no more ps4
And he SHOWED TF UP
Which is great news
They will not I'm pretty sure. its a major part of the job lore.
Monkey paw curls. You remove ps4 but you gain switch 2
Math boss (ultimate) but you fighting mr prime himself
he made DD but pvp kit and primes absolved him
Mr prime has not let us down so far 🙏

if you survived light rampant, you can survive this
What will they do for summoner
They got rid of the dots from healers to give it to summoner, surely
smn was the real evo test
What were the technical reasons why a dot job wouldn't work?
Summoner evolved
I do like pvp summoner a ton
It will become like pvp
Being able to choose whether to summon phoenix or demi bahamut is cool as hell
I dont remember pvp smn
more importantly would would the difference even be for re/evo pct and vpr??
They're already evo
Rpr wont be guage hungry
Similar to pve but you dont get aspected ruin when you summon something
I guess
Its just you get to ruin. Ruin 4 when you do necrotize
pvp smn is uhh... Ifrit dash into burst ogcd. Titan does stun? Big bahamut aoe
MCH sniper would cool as fuck lol
MCH SNIPER
Id forgive his crimes against whm if this happened
Whats wrong with whm?
From boring job to somehow even more boring
Whm is..samey
Less button is all
They deleted cure 1 Atleast
And consolidated shit
Its gonna function somewhat similarly to now I just think thats Bad
I wanted some sauce for next expansion
Cure 1 gets upgraded to cure 2 so on so forth
Freecure I should say
an upgrade scheme that makes sense
Based on what I've seen, glare is instant. Gcd heal gives a stacking gauge up to 3 that powers up holy sanct.
The lilies still regenerate overtime and can be activated when using plenary? To turn your gcd heal into afflatus
No blood lily? Does afflatus contribute to holy sanct?
rather than having cure 1 2 and 3 be all separate buttons that have different use cases
I think any gcd healing contributes to holy sanct
I'm surprised they didn't show off blm
They must be cooking with it /copium
honestly both drg and brd look great so Im optimistic for the other dps
Its literally just glare being instant that I dislike
Everything else I can live with
Genuinely
was holy on the hotbar?
Also give me misery back
Yes

imagine weaving holy lmao
It didnt show any mana. So it might be a "double action" skill like holy authority is for paladin
Holy authority for paladin doesnt show any mana on the icon while its both clemency and holy spirit
Didnt see aoes as much
I'm actually kinda excited what they're cooking on for boss fights now that they made glare instant lmaooo
they'll probably show off aoes in next showcases
honestly, this could change how dungeons are made too
Aoes probably will just be a single button and be that
well reborn mode is staying in the game and they made a big show of all content still being clearable with reborn
so theres honestly a nonzero chance fight design stays pretty similar
2min is gone
So they arent restricted to that cycle
Even in reborn
I assume its the kit
Like are they gonna make some bosses constantly walking around or something? Lmaoo
I wonder how watashia is holding up kek
Or some kinda field event where the boss wants to walk from one point to another and you cant stop it so you just fight it while its moving
Return of steps of faith trial? xD
Holy shit they’re putting Elden Ring walking mausoleums in the game
I'm excited to see what they do for dnc
I wonder if like 2 shields 2 pure healers, they'll make the prangers 2 support orientated 2 dps orientated
Did bard showcase show any form of party dps buff still?
Utility songs afaik? Shield song, movespeed song, regen song
Yeah so very minor mit buffs
Wonder if dnc will still damage buff their dance partner
brd and whm get expediant now :)
its speculated that the radiant finale song is still a group buff, but the footage didnt show anything to be sure of this
so BRD would have a party buff every 60s now, but it seems counter to their goals so idk
It was a short buff wasn't it?
yea its a shorter one, 10s buff (unknown what it does) and access to Radiant Encore
Combat will be short burst with sustained dps
So instead of big spikes..more gradual crests
even if it was a damage buff, no jobs rotation is going to be at the same speed so i doubt it'll be the same buff window meta
yea more like ShB or earlier kinda
but fewer total group buffs so you wouldnt have the giant spreadsheets like back then
Will rdps finally die
... or they could make buffs not stack multiplicatively, which would help a lot as well
It only came due to dnc anyway
wait did brd look like it was still proc based?
Yoship did two songs at the same time but i think that's not idea because you overwrite the previous buttons? Lol
rng as in random or rng as in ranger
don't have to constantly keep them up anymore, like no reason to upkeep mit/regen
you're on somewhat of a 1m cycle (song cooldown charges) but since the songs are only like 10-12s in duration you have more freedom of when you actually use them
You have 60s free form rotation and that ends into a 10s party buff which I bet could be an opportunity for the rest of the party to dump their big damage buttons into.
i'm not smart enough to map out DRG from what we saw in terms of timings
but id suspect every job comes down to a X-second reset where you can shuffle the order and timings of your charges within the window
Id have to look into how long the drg buffs are for. but you can definitely hold resources as drg (the jumps)
jumps are 3 charges, 20s recast
your "lb" on drg comes from doing your 3 jumps
oh so drg is also 1m
From positional wasn it
No thats for a different button
Wyrmwind I think
Wait
Bye bye 2min rotations, hello 1 minute rotations lmaooo
i think its a little bit more flexible? maybe you can sit on your "LB" skill for 20s and push it forward into a phase or a different part of the fight
You can also hold stardiver for as long as you want. Blood of the dragon stacks dont disappear
the charges forming a loop i think is kinda smart, it doesnt punish as heavy for strict downtime, every job so far benefits from PCT-type downtime
I mean E.PLD is on a 40/80

40 is for imperator
Yup ok the "lb" (sky high) can be held for as long as needed. Star diver gives a 4 combo rotation that is on a timer. So im pretty sure you can hold sky high and star diver if you hold your resources correctly. But IDK if raid buffs are going to be prevalent at all
More staggered around burst
raid buffs are removed
Brd radiant encore had a buff
It seems more focused on defence/personal buffs.
But we dunno if its damage or something else
Could just be crit. Could be a nothing burger. Dont know yet
They did removed em but dont mean jobs will lose all buffs
BRD songs are now movement speed, group regen, and shields. Don't think they're doing any group-wide buffs - only single target.
Which honestly, if fight design accomodates around [no 60/120 windows] or [more incoming damage] could be sick
Radiant encore's buff isnt known yet
Inb4 Gives the effects of all 3 songs at once 
Basically yeah, even if you don't need to line up your skills with buffs anymore, it's just objectively better to use it on cd so you get more uses. So you're gonna have to 1 min it
but other jobs could be on different timers
so they're not all just 1 min
I am sure phasing and holding will be a thing
But seems everyone is getting passive guage regen
So less thinking for that
As long as you use it before the next charge comes up you have flexibility. Like DRG can use Stardiver/Sky high immediately, or hold it for 30 seconds and it doesn't impact anything.
They removed my dot from drg and im sad
Good they deleted all dots
not sure why they have such an aversion to dots
It's going to be so confusing running duty, seeing the drg or sam not applying their dot and thinking "look at this idiot"
then remembering evo kits don't have dots
mb
I assume most of things will carry acroas both modes
actually, I'm curious if there's a way to know which kit a party member is using
After the TEA dot kill they learned their lesson
So dot will be gone on reborn too...i might be wrong
I'd assume they'd change the job icon to have a swooshy or something on it

But they cant have too drastic variation between kits
No cuz bard has dot
Bard dot is like few secs on evolve
They only mentioned raid buffs so far
30s upkeep for drg is kinda crazy. This new mode isnt ez mode after all. Its intuitive but if you're wanting to optimize your damage, this is kind of a lot of uptime demands lol
They did say it wasnt gonna be ez mode. Just a different way to play
Also yeah dragoon before had to constantly keep uptime like this. its nothing new
It was for like a few seconds. I almost wanna say it was spent by the song/gcd after
3 positionals is going to be wild for everyone who didn't already experience it
Only real gamers remember losing life of the dragon
😏
Its left right and back now
I mean vengeful jump does alleviate the positional requirement but still
More thinking
So cant he just at any flank
Was it really 3 positionals? Afaik only left and right and no rear? The heavensward button is for your big melee combo after 3 jumps
Gamepad winning
oh was there no rear?
^
Does chaotic thrust not give gauge?
Gauge is over time for all jobs rn
It's equalizing the downtime play field rn
So you're not boned if you need enemy interaction for gauge
All E jobs will have the over time stocking and building
Cuz the left gives sinister, the right gives dexter
Left is sinister right is dexter. Getting both allows you to cast the green circled button which is a rear attack
Casting 3 vengeful jumps allows you to get the heavensward gauge filled
Something about potency buffs/buffs for hitting left and right
Left right back wait for refresh with normal combo
Iirc
Ohhh okay my mistake, the rear is the proc
Yes
But yeah
It seems bottom button is filler
E. Jobs are here to like equalize downtime and give the jobs their niches back
3 positionals is nuts
They are using old icons
Alongside cool new [defesive?] oriented buffs
Honestly parts of it is making me go "damn CC really was a test for E jobs weren't they?"
I want them to keep all this. This looks fun af
🤣
Fillin up my dexter gauge like im in the laboratory
definitely new names, like whm has high cure now
ALSO apparently there will be better feedback whether or not youre in the correct position to hit a positional
So thats good to look out for
I have that plugin that turns the numbers green, but even that's still hard af to see when you're juggling other things
Honestly with WHM changes I'm super hopeful that we'll have properly dangerous fights [not just savage]
More healing. More mit. More defence.
Thats called advanced raids
'A bit'?
A bit
Ik my selfish ass is gonna wait to use sky high during mega raid wides and mitigate 90% of damage

P8S -> P9S made me crash out
The only other thing I cleared beyond 8S [in the above EX tier] was Cod Chaotic
With how much better DT combat is, it seems reasonable to say 8.0 will be another bump up
Its optimal!
Also I hope this rework will make the new dungeons actually good
Well they got their engagement
Some kinda voting system? Lol
I will give em that
I hope not
Let us troll routes
Shirk the dragoon on TB -> Skyhigh
Cooking
They made dragoon an actual tank now
Gg
Floor tank vs real tanks

Will you play beta reborn floor tank dragoon or the chad evolved actual tank dragoon
did I miss that? AR has paths like variant?
Actually what if lmao. Tanks out of mits, drg sky high available. Galaxy brain play
Slide said it
But didnt elaborate
Taking tank towers as a dragoon with sky high
Sky high comes around every 1min
3 vengeful jumps = 1 sky high
1 vengeful jump = 20 seconds
yeah they mentioned they'll almost certainly adjust it
The thought is still funny
Can see boss with adds
Just realized that paladin is the first tank that can gap close into their allies
I dont think it'll be exclusive
It better be
Gapcloser all utility
I can 100% see dark knight and/or gunbreaker gapclosing to allies to apply tbn or hoc
I personally feel current cover is much better than gap close cover. You can lose uptime doing gap close cover and you can even gap close to a bad aoe if the one you're covering is under a bad aoe lol
Cover isnt gapcloser per se..its the gapcloser which has this property
If you select enemy it will do intervene
Didnt the video show the paladin gap closing to an ally?
It is a design choice
New cover would be miles better than what we have now simply for not costing anything
No the fact that cover is tied to the gap closer is what makes it dangerous, cuz instead of you saving an ally under a bad aoe, now both of you will be under a bad aoe and you'll be the only one taking damage for both
Like 2 allies in quick succession
I mean the evolved paladin showcase doesnt even have a tank stance button
I wanna see that lol
Im sure its still being worked on
Being able to react at any point to recover and set up strats to use it will be huge
Voke gives stance
Provoke to give stance for 10 seconds sounds horrible for dungeons
You voke and stance turns on
Unless all aoe actions have increased enmity
They always did
Yea
Did paladin not have a set aoe button? I need to see the hotbar again
But it has its place
Nope
Yeah
Rip
Dragoon doesnt have aoe rotation either
Dont play bard so idk about that one either
No aoe rotations is pretty cursed ngl
Yea it sucks
I mean white mage showed to have holy but they never pressed it lol
We really gonna be pressing 111 on every job 
True lol white mage only one with aoe
Might be the wave for dungeons
Why play reborn when evolved more fun
Maybe holy isnt their aoe anymore
They did aoe combo on drg too.
I would like instant holy too
It basically will be st combo with falloff
You mean the one locked behind 3 vengeful jumps?
Your aoe is locked behind your 1min

Cleave
Cringe cringe cringe
That was the followup to stardiver after 3 jumps
trust in mr prime
ain’t no way we doing single target damage during dungeons
There is no aoe combo in this
Mr Prime delivers
We werent shown what the bottom button does
Bottom is the 1-2-3-4
They probably just didn't put it
the aoe combo i believe is just your ST buttons when other targets are present
it could simply be not all the buttons are on the hotbar
(which is a bit boring)
How many buttons is that on the bar
they specifically mentioned consolidating skills which were the aoe equivalent of ST skills
16
Isn’t 16 buttons their goal too
Max 16
I mean this is how I do my hotbars as a controller player. My aoe buttons is on another separate set without the single target buttons.
Your damage buttons wont be 16
How many buttons is pld
Idk
In the game rn
The most likely answer
They have so many fucking buttons
Slop job ngl
My paladin bars are completely filled
32+ more than 2 sets for me for both aoe and single
I don't think it's literally only 16 skills, more like 16 buttons and most will be changing into other things
Thats the paladin buttons
Evolved dragoon flow doesnt even make sense for aoe, itd have to have something completely different
1 button does multiple things depending on the target
that was actually a peak change
So it's still most of the old skills but condensed into one button
That's literally all it is lol
Noy really at all
And ofc some stuff was changed around like burst dmg and shish
For paladin yes, for others no
REAL
evo drg plays quite different to re drg
PLD truly is the hardest class to button in
Completely different gauges and goals of the buttons
Dragoon and Bard looked awesome ngl
Pld is kinda the same lol
its an entirely different job just with the same vibe
I play controller and its fine for me. Pretty smooth sailing ngl
Job identity my lads
I don't like not having shield bash on my bars
Like for evolved dragoon how do you hit the left flank of a dungeon pull
Ain't that what people been asking for years now?
YoshiP really went "you asked, you received"
You do get shield bash
bash is merged
Shield lob is shield bash close range
I mean reborn pld has too many buttons
😡
I know what it does in E mode
Very corner
Too many buttons
Shield bash is highly situational even in deep dungeon cuz low blow is low enough cd lol
Now give me flash back
With buff windows no longer being the meta, shield bash might be a TINY bit more useful
Only by a smidge
Only
Stun boss cast
Also lowblow and interject being on the same cd
Time for fflogs erasure
Thought so
Flattening damage curve makes it higher cost to give up a single gcd, not lower, assuming it’s out of said burst window
Sees any sort of change
Threatens to quit
I mean, I’m certainly not going to be parsing on an evolved job, it’s a 3 button dps rotation, what’s there to optimize
Press 1 to win
Oh you sweet summer child
as someone who's never used it before, why's it suddenly "dying"?
Even being somebody who is waiting to see how it plays out with release schedule changes, it’s not bc parsing will be good next expack
White mage going from 6 to 2 damage buttons and acting like they made the damage rotation more fun was certainly a take
It is a joke (at least for me)
Actual slot machine parsing with close to zero opti
said before we have any idea what the content design is or what the other 19 jobs can do
Parsing with viper sure is much better
We literally had an entire presentation for what their goals are
We can assume those goals with the example given is relevant
the average EW parser would explode seeing DT savage content, im just saying you dont know what you'd even be measuring these toolboxes against
Parsers and HC players are simply not the target audience for the changes
What’s that even supposed to mean? Who do you think was world racing the dt savage content
Wonder is unc status I think he was parsing even back in HW
10s 3x stack constant gauge for drg is pretty tight imo considering you don't wanna overcap on them. 2 of those builds into a rear combo combo. 3 usage jumps accompanied by those gauge spenders is another burst combo every 60s. Ideally...? 6 gauge spenders every 60s meaning 2 rear combo fillers.
Its free form in a way that you dont have a rigid order but its kinda busy and tight every 60s
And your sky high can be held which is probably not ideal if you wanna maximize dps in the long run
But mitigation opportunities
Like they literally said the goal was to remove group optimizations and that they understand that’s not good news for people, but to please be patient because it has upsides too bc it makes content easier to design and whatnot
It’s not correct to simply ignore that and pretend it’s not relevant bc we haven’t seen new drk or something
It would only be tight if youre trying to actually move to hit each positional, but you can ignore 3 per minute so just stay in your clockspot and its easy
They literally said what the design philosophy was, most HC players are waiting to see how it plays out, but not bc of excited to parse on them
Hit your flank, jump, hit opposite flank without moving, hit back, then you have 30s to do that combo again freeform
If parsing dies so we go back to a shorter patch schedule and get 2 ultimates plus quantum plus chaotic plus criterion etc
Then as a HC player there will still be enough for me, but if that isn’t met then maybe the game won’t be for me either, doesn’t mean I’m not going to give it a fair shake
I mean maybe we can assume more content cuz they were developing this behind the scenes
Every job being reworked isnt a small order
Ngl having every single job designed by 1 person gives me doubts about the balance
Overworld content rework is what I am interested in ngl
There will be parsing but its gonna be based on your performance not based on pre-planning and/or heavily 2min burst party synergy me thinks.
There's still some raid buffs it seems like, the brd has a 10s raid buff every 1min it seems like, which is a pretty neat window to dump everyone's big damage skills imo
Well we dont know if that unknown bard buff is a dmg buff
So cant really count on that
im curious what they'll do with dancer
Maybe prange will have some small buffs here and there
Look at dnc in pvp to get a brief idea
I would not like dnc pvp in pve lmao. Constant dashing is gonna be obnoxious
Hopefully lower range tax
Dnc doesnt even need to change to fit the new system, theyd just remove the party buff from tech finish
They won't remove it completely
Buffing 1 person perpetually would still fit the new design
Raid buffs seems to be whats axed, not individual buffs
Well, that and devilment, it would only keep dance partner and standard step
No, tech step can still exist just as a big hit, and devilment is fine bc single target
I mean, ye, they would need to remove tech step party buff
Something wacky like standard step becomes like curing waltz. It also comes out of your dp so now it can hit twice.
Things like cpm difference is why it would be death to parsing, the actual skill ceiling is just much lower.
Right now a huge part of being a skilled prange is the apm requirements of the job on a 14 hour prog day with current bard as an example being a fairly strict job at a high level that punishes you pretty hard for major mistakes, new bard simply doesn’t have that expression.
Like the optimization for the class is gone, press your songs loosely enough on cd to not overcap every 20s, press the heavy shot otherwise, and that’s the optimization
From what we’ve seen
And the lower the skill ceiling of a job is, the less fun there is to try and reach it
Im pretty sure they can do like raidwide haste buffs or things like that now too for like astro to replace 2 minute damage increase
Because “just crit more” is simply how it works when 95% of players are pressing the same button
We dunno all jobs kits yet..hard to say how piss easy it will be
And also what kind of fights in 8.0
If they cook good
We once again, literally know what design they’re aiming for
It can be fun
Hardcore players are simply not the audience for the class changes
Reborn mode
I also highly doubt theyll balance each mode for situations like 2 target
Not probably, it just will
Jobs that excel at 2 target now will probably do much better than evolved in those situations
Reborn is just the old versions of jobs, of course newer jobs dont have it
It’ll be gone by 9.0 if not earlier depending on feedback
Reborn shouldn't last longer than next expac. Absolutely no reason to keep dragging it into 9.0
Reborn will be phased out and removed
as a non hc player and doesnt care about parses. i like the new jobs. but i can see why some people dont like it
saying that all content can be cleared with reborn AND that evolved is stronger concerns me for the tuning of content
my main concern is how will evolved jobs perform in older content
Blow em
Theyll just be better
such as legacy ultis
Simply
probably trivialize them
Kinda sad
Im not a HC player either nor do I care much about parsing but I do think it’s kinda sad to see
Dps check is not what’s stopping people from ucob right now
Im pretty sure you can clear ucob with like 100 deaths
Rotational simplicity
And how kit might work
It may as well make it much more easy
Or not
tea Top and dsr will be most affected not the super legacy ones
owner of fflogs wants to step back cuz the precious rdps is goin away
Deadlogs
top alr giga power crept if ppl pushing buttons
Unless you push garuda/ultima even faster making them way more annoying
Poggers, logging dead
where were you when fflogs died
Ending the last tier of bard existing in top 10 
Rip the job enjoy going back to arr complexity
honestly very surprised there was no mention of a story skip
everyone will now push the shiny button
The dt storyline seems to be very connected with evercold
Would be weird to just throw there
yea i guess realistically it’s weird that there isn’t one for DT
Theyve mentioned it several times how they know its rough having 6 expansions to go through before getting to play the new stuff
Realistically the issue with a story skip is bc the free trial is just the fucking story
couold be an incentiv to buy the game
xiv banks a lot on its story true
Welcome to the Narrative focused MMO
maybe in the future FT will be arr-ew only. godless saga will be entirely paid
The EW FT ends after you kill ||crystal mommy||
Just immediately

11.0
Would make sense to me I guess
is there another stream today from fanfest or was yesterday it
10.0 if early
Im just saying it makes sense to wonder why they havent since theyve mentioned it several times, talked about having a way to jump into the new stuff easier
But i imagine story skips make them a decent amount of money so they dont wanna give that up
[quest complete jingle]
To continue the main scenario quests, you must have FINAL FANTASY XIV: ENDWALKER registered to your account.

Regression manwha ahh line
"Hey you, you're finally awake!"
all roads lead back to skyrim
Hey now, my modded Skyrim has a harder dps rotation than the bard we saw
Fisher now unironically harder than all combat jobs
"The 4th? Shards? Solution nine? The new world? Fall of garlemald? I don't know what you're talking about dude. You must've fallen off of the chocobo cart really hard. Here, the ride to the chirugeon is on me..."
new bard rotation is legit just 1 filer -> song -> spend song gcd's -> next song -> repeat/
I would say we can get rid of 3rd bar for kbm but crafters and gatherers exist
Just make it a turn based card game

always has been
Crafters are 2 button macros or 5 buttons of useful skills to manually craft
Hey now, it has more filler before the next song
Gatherers pretty much 1 bar of useful things
mb
Fisher meanwhile:
Yeah, it’s actually less steps than u types
FSH is unironically the most complex class already
when i saw roaming arcane giants, i was thinking big overworld bosses we can randomly tackle
cmon give us an mmo feel
But you get the adhd leaps which I fear is peak
Chum -> Double -> light catch type-> check the timer -> wrong fish -> blessing -> mooch2 -> check bite type -> check angler.ffxiv -> right fish -> miss window because you took 0.5 seconds too long to use your 50gp hookset -> wait another 7 weeks for the fish

Probably is overworld bosses but doubt itll be anything massively difficult
Forward leap into repelling (how did this ability survive?) just to feel 2 seconds of fun
Evercold????
The next expansion I want is to put a market board in solution nine!
This is witcher3 all over again
where solution 9 trailer music
Endgame cities never have a market
i awanna hear the full version!
All I'm saying is
Fish need to have like triple the value of all other DOL items
Just saying

Thought about it a bit, I feel 'evo will be slightly better than reborn' doesn't necessarily mean better in terms of dps, but more likely better in ease of use in the 8,0 combat design. They most likely designed with evo first in mind then adjusted for reborn
All you do is click yes and then you roll the dice 5 times
We gotta suffer
Even spearfishing is harder than your bullshit frfr
the fancy aquarium fish are already pretty valuable
If they can add identity to the jobs then I don't care if they're better or worse than reborn honestly
cause there's no reason for them to just not simply increase potency of the reborn kit if it is slightly weaker
im pissed we never heard the s9 trailer music in-game
a sam aquarium
i am NOT a fish
Im gonna have to make a wintery glam for AST soon
[Assumption]
E Jobs will be eaiser due to the free form nature of 8.0 content and due to higher incoming damage. As well as a general removal of the need to align burst windows
R Jobs will stay viable in contexts where you can align windows but only if the party as a whole can agree to swap back and if they can handle the incoming damage
All this utility they're giving us is making me think the punishment is gonna straight up be damage downs or res weakness debuff. The boss mechs are gonna be consistently harder, requiring constant mits and movement from everyone. Or even triage phases for healer.
Surviving is probably gonna be harder and the evo mode is designed to alleviate some stress from that.
yah if whm changes are any actual indication we're about to be eating damage damage
Aligning windows for what? Reborn are also losing party buffs
fuck winter glams i want me viking armor
I’ll give that armor to warrior
^
what was it, the darbar set?
WHM got stupid heals
BRD got passive regens and barriers
PLD got party utility as a 'main' tank







