#endgame-lounge
1 messages · Page 124 of 1
Maybe Ill take this off I 'unno
Lone hero is cool but Im not doing deep dungeons
reminds me too much of that phase in society where everyone kept calling things legendary
i didn't bother using any titles until epic hero
dead ahh ?
huh
Blue Justice would go hard, I need to sink more into BLU first though
Yeah bunny blessed is cool but its like what 3 bil to get it?
Yeah it’s such a horrible achievement
Who thought 1k carrots is reasonable with how rare they are
Wait the red is perfect, Ill be a 2 liter of code red mountain dew
And even then there’s only 1 or 2 active spawns on the map which move when someone claims the coffer
So you not only need the carrot, but to find where to use it
1k imp coffers is also stupid
I like Partner in Teatime
!!
it's comfy
insert image of me and kin having tea together
Id like to have tea time with someone sounds fun
I like King Bean and Manta Maniac as my main titles
tho Im not much of a tea drinker
hehe funny scene of my head of trying to down tea I dont like at a tea party
very red!!!
it's about the snacks!!!!!
bunny
tea time also has snacks?
this shit is impossible
of course
"of course" Ive never been to a tea time
i serve carrots at teatime if kin is there
and lettuce
mostly lettuce
this is kin kin at teatime
I still picture myself drinking tea to make myself look sophisticated
Brace yourselves, folks! The Xtremes are holding nothing back !
bnuu!
pat pat
Maybe the alt will be a bun
Wym with this though
I was wrong all I needed was beer to cleer
bois what do you think about this fit (that i totally didn't steal from some other player no siree bob)
if you kill your cell early in M9S, can you be targeted by ultrasonic spread?
no
you just stay in the clock of where your cell spawned and you will dodge all the cleaves
actually maybe if you somehow killed before the cast started
but I dont think thats possible
i got it hell yeah
peak
MEEK 🧊
its quite bad yeah
Nah just kill that sh 
I watched a MCH walk into the north tower twice
mb
Also no one kills adds during SS2
Just wails on the boss and then goes "huh" when the flail explodes
sorry
dude m10s is way worse
👉🏿 🌊
have you tried looking in the mirror?
fire tank is crazy man
tell us what you see
👉🏿 🍕
side of me I wanna be

all 4 tracks this tier are bangers
"all"
yeah all of them
one sneak bud
All of them
8 Views - Watch long live the king by Nishikou and millions of other FF XIV Online videos on Medal. #ffxivonline, #finalfantasyxivonline
11s is secretly my fav third floor in like
Forever
Ngl
did you get sniped from the other side of the arena
cold take, apparently
The way the mech works is you have tethers and baits you have to cross arena take
But there is one single pattern out of 4 that the markers we have there you don’t just stand on and instead have to go towards the edge
But my healer got pulled off by some suction thing, they stop moving and the edge of arena says actually you’re coming with me
You can even see the cast start
LMAO
oh yeah they're clearly standing still and then they just teleport off
is that a mech or some extreme packet loss
Idk it could be lag bc we are playing on na but yeah it’s hilarious either way
Definitely not a part of the mech to get suctioned off
The “omg” in chat really sells its replay value
I spent 5m Gil to have that clip uploaded
(I’ll get the plug-in cords for those waymarks though if anybody wants them I swear they’re giga op)
Ive only seen it a few times but I think Im good with watersnaking and firesnaking
the only thing Im not entirely sure on is how stuff is usually mitigated
like the double tankbuster in the middle
do people share or invuln
etc
fuckin told u
The real answer was I needed to chill tf out and practice and internalize what I learned but that was only possible with the power of alcohol
its so awesome that you can just instantly cure driving anxiety with a bit of alcohol
oh m10s is on wtfdig now https://wtfdig.info/74/m10s
perfect your perfectionism
if that shit prevents you from action, all it's doin it bitchin at you
see this is what I've been saying
Bapple you cleared m10 right
I got a good prog party and in like 40 minutes we made it to the part where you get debuffed and have to go to the correct boss

That's about halfway through the fight right
Yeah it's the second half of snake after the tb/protean/lp thing
well that's cool I guess
lets gooo
Chiyo
bapple did u see my m11s greed video
I know you like watchin those give healers heart attacks movements

Mine had a “shots to take after raid” counter on his stream
Not as bad as group 1 healer has it though

damn watching this JP group do M10 and safety gaming like crazy
guy ran all the way to the furthest corner of the arena to take far TB
I broke melee range for the tb
which you don't have to do if properly positioned
but I'm not gonna be the guy who wipes to greeding a gcd on the second floor
First tb we took at max melee but the one in snaking is
A certified pop HG and go for a walk moment
I like that melee uptime is less free this tier
No I haven't I've been playing all day not really keeping up with chat can you link me
At least for portions of M9S and M10S from what I can tell
Keeping GCD rolling through the early parts of M11S
What in 9 except aether spinny circle while you drop your puddle for 1 gcd isn’t melee range
it's just the first 4 mins of the fight with the first min cut out but it has all 3 sets of weapons
oh yeah like this right?
I had a couple 100ms clips in the last set but otherwise no clipping, full gcd roll
Tanks have to haul ass to far towers in SS2
Though I just pocket a DMHS for that
im not here yet but agreed
its not that bad
no
blowjob brothers down
hell ya
dude
it unironically makes me want to play white mage
😭
I probably won't but wtf
STANDING IN THE MIRROR 🗣️
Are you healer 1
yeah

bell and raptures during the weapons phases seem kinda nice
Do you like clockwise party split into protean
no.
thats why I said
Whm does not have the movement for it either
this job needs like 5 more stacks of lightspeed
Your lily doesn’t do SHIT

swap to scholar slut and hit that ruin 2
I mean it probably doesnt matter bc I watched rinon's clear and hes pressing nothing like a solid 10% of the time ngl
but
holy moly
The dps check isn’t hard but it’s not free type thing
We had an enrage cast kill with like 5 damage downs and a death in 11m
With 4 dd being on healers
this killed like right at the start of enrage in 10
w 2 dds
given its end of fight but
wtf happened in snaking 2 for you guys
picto was on the floor for like a solid 30 seconds
me and noble got venn'd by the debuff explosions
on the last set
bc didnt expect it to be so fucking big
lol
watch this shit
This might be the actual lowest amount of 3rd fight parties I’ve seen on second day in pf ever
No exaggeration
Even 6s didn’t wall pf this hard
Bc pf loves vpr so
fucking snaking bruh
Snaking has the INPOSSUVLE mechanic of
Using eyes
To adjust

Anyways I need to bedge
12s tomorrow 
yes
great non answer
:)
I think if you’re tired 11 is a mistake the start of the fight is fast
we were able to zombie to meteors in 7 pulls but yeah the first half is definitely a be awake angle lol
Meteors is like
The hardest mech in the tier pretty universally accepted so far
To execute
11 reminds me a lot of 8
nothing is complicated its all just execution checks
and shit hurts yo
clean it up shield healer
I pressed my funny little bubble
a lot of p1 doesn't look too bad at least
I looked at some of p2 and it looks like e12sp2 cryptic ass shit
yeah I'm not clearing
You have to remember the positions of where a tower set was
Legit minutes later
Bc the shit just flips back to it as they’re about to explode

so much on the fly reading you gotta do
m12 phase 1 looks ok. phase 2 looks just psychotic.
nothing cactus robot can't fix...
oh yeah here's a mechanic how about you remember this shit in 3 business days fuck you
i’ll go for a bit see what i can do
Cactus robot main dev is gone for 3 weeks mr shiomi
Anyways bed time 
I'm too hopped up on monster to sleep rn so I'm just sheeting mit lol
I’m happy with prog so far for everybody being LHW only w1 clears being in top 100 on fflogs tracking is like really damn good I was expecting 11 to wall for a full day type deal
we took a little while longer on the water bubble than I'd have liked but once we actually talked about it it went fine
ended up just chucking melees in there so they can't get jfk'd by random baits and never failed the check again
Their friend who is 9th man to another team abandoned the group though
(Their friend being my raid leaders friend)
We just did the Strat that tethers go back and forth parallel to each other and it was pretty free
Then how tf do you mean random baits 
Ah ok
Yeah every group was like “dn was able to yolo this fine” and turns out most groups aren’t world prog team coordination on that front

Never would have guessed
Most strats I’ve been pretty good at showing them decent solves early with videos and saying I wanna do this though bc it has lines on the floor
it's extra nice bc you don't even get steam bubbles from the overlaps
Yeah my exact way to describe it day one was
“They party synergied these tethers”
Swap? Optionals
i hate and love this so far
yo @clear plume can water spread/stack kill the fire group players ?
no
wait rly i thought if they venn dia they still kill
a common occurence
ranged just kbi and run to the wall idk how ppl ever fuck those up
yea thats what i did
or if not wall, into the tidal wave
since nobody had any reason tobe there
Whats the jump-bait prio for double alley woop fire ppl
The one where he jumps 4 times
For better snakes strat
t h m r
Bc you either bait 2 or 3 but which role goes where
Yes but do we start 2 or 3. I feel like it doesnt matter
Ok so its true north
are the snakes mirrored
if one group gets proteans does the other group also get proteans?
For which part?
for insane air
oh
are you asking if the surfboard directions are always the same
between the bosses
no like
is this always protean and protean
or lp and lp
or can it be protean and lp
or some other combo
pretty sure it can be different but I don't spend enough time looking to know for sure
but for air 2 the tb ones sync up
would have to check vod
was also my guess but nobody is looking at both bosses 
I'm just pretty sure my star has healed all 4 people on the other side before while my tank is taking the buster
what the fuck is going on in that Lindwurm fight
are you placed in healer water jail?
or does someone else get jailed
i just watched a video of it and I have NO idea what's going on in it
the answer is they can be different
unforch no
callable?
just use eyes
cable
it should basically be the only thing on your screen anyway
i have a related question
can someone link better snake
is it just any water-based mechanic hitting a fire puddle that causes the 'fusion explosion' aoes
ye
yeah they're different I just checked vod
how does it decide where the aoe is within like a fire cleave tho
we did melees inside lol
its just the middle ish
except drg xd
they literally just can't die when they're in the bubble which makes the check unfailable unless you vuln it like 4 times
why not drg
we don't even send 2s there
it's the same no?
dragoons can't use their jumps I think
LOL
if it's anything like what my war was complaining about
e.g. a cone would look like this ish
just totally fucked up your pizza fuck i'm so sorry
actually i think hgih jump doesnt count as movement technically
high jump i'm not sure about i'd need to go look at rubicante or some such bullshit to checkj
it didn't end up mattering for our drg because she had to hold her 1s for 2s anyways
oh wait
in snaking, the dual TB is always targeted on the fire tank? regardless of aggro
yes
ah ok, so you can't plan for an invuln there
I think?
if you're invulning first one
idk
high jump works for that bind at least
are yall talking about the water gaol or something
@jolly flume do you happen to know if the fire/watersnaking double tankbuster requires aggro or if it just defaults to fire tank
pretty sure it's fire tank and then the deep impact after baits only on water players
needs citation
ask cats or smth
i was trying to invuln it as OT but couldn't get it to work when i got water debuff
the fire TB
i thought i was losing aggro but i think it's just not possible to be targeted as water tank?
I feel like the easiest invulns to send in M10 are the fire/watersnaking busters
the busters in the first 2 minutes are w.e just mit them 4head
if you do the strat where tanks take both the LP cone and the buster solo then yeah maybe
if people take the lp cone as normal may as well just mit
wait wdym
tanks can take the LP cones alone
tanks can solo the surfboard middle pattern
with a little bit of mit
if you wanna do that
we didn't
but I think it's a reasonable thing to do
I had a lot of free heals there anyways so didn't really matter to me
'for this part
I cooked some crazy -30s prepped horoscopes in this fight ngl
it obv doesnt matter what order these baits end up going in right
because itll always end up on these 4
as long as you run in immediately after you get your bait yeah
buyeah doesnt matter
arena split scary asf ngl
no we're about halfway through give or take
it reminds me a lot of 8
execution heavy fight
also shit hurts
lol
isee
i didn't see in the raidplan that deep impact is only on water players lol... TIL
When do the meteor baits go out of it during laser or after
i guess you could share opening buster, then invuln whichever buster you get in snaking
invuln makes it comfier i guess, because i've seen people just run out into the fire to be extra safe
i'm not like completely 100% on that but when our fire tank tried to bait bc of a tank death it didn't snap to him
and I'm quite confident he was further than us
it makes sense.. i just checked 10 POVs and it's always a water tank baiting. but it could also be because the fire tank would have used cooldowns on the other one
it takes like 80% of my hp tho
i sinked it solo and went to 50% HP
get fucked idiot
wtf is wrong with that image
if i look at this image too long i'm gonna start getting a headache
5 beers deep pov
makes sense
its the two slides on top of each other with one at a lower opacity
so i can show the distance run
oh yeah
it's straight ass fuck this fight
:))
i'm using macro as a movement gcd that happens to get some healing value
doing m9 and having to dodge from one end of the platform to the other in first saw

ngl I'm probably just gonna swift for movement there and tell my ruin 2 haver to get the raise
ngl if i didn't suffer from massive skill issue i would have 99% uptime on m9
instead of 96
as pld
this fight is actually pld coded
my 10 log is disgusting
on picto you can just barely smudge from edge to another
my gnb suffers
my 9 log is atrocious
pov you're trying to cast but deep blue is doing his fucking insane air swirlies
because this fuck ass dragoon greeded everything and murdered me multiple times and got a 97
🧍♂️
mb
i don't actually fully understand how cast interrupts for moving targets works
is it a certain angle your character has to turn before you get interrupted?
i'm gonna parse more next week in m9
now that i know how the bats works
unfortunately i ate so many bats DDs in my clear that i will retrigger corona
I do for normally moving targets but whatever these fuckers do during insane air is just impossible to cast through unless you're literally on the opposite side of the totem from them
yea +1 mit and ranged comfy uptime
getting aetherline , oh mb i also had my 2 min there
i opened pf earlier for m9 parties and there were fucking like
three parties total
with a drk slot open
i need to get into the habit of holy spiriting if i actually have to drop uptime
instead of shield lobing
lmao
holy spirit is so free
it does :(
frisbee toss
during static aetherletting you can legit just park at the edge in your 1m and not worry about your marker
i guess i've been practicing a lot of pld lately because tank achievements and deep dungeon
so it'll probs be fine
I like our rotating aetherletting strat
pld is bis tank fr fr
then it will be drk gnb again
static aetherletting is good
but i won't lie
i'm always

i don't trust people to place them correctly
if two markers are dropped in the same spot do they explode immediately or something
yeah
yes
and it gets bigger
ahh
instant spawn
that makes sense
i had a pull earlier where two people gap closed way too early and that shit just appeared out of nowhere and blasted everyone
it's freelo just don't have first-time savage players
when helping friends w m9s today I learned for the first time that the hell in a cell towers enrage 
tower blows up
suffice to say...i have
idk whm was topo busy jacking it to hit a gcd
i was on bard and mis clicked boss
so at last few % instead of killing it
the tower blew up
flails/saws phase is impossible content
i'm ngl pretty sure I ate a bleed on like every single one
thankfully I can take care of that myself
Cooly did it without getting hit
yeah well not all of us can be that good at the game
I feel really good about my damage rotation on picto there
🥀
they hated him because he spoke the truth meme
I save 2 hammers for saw2 and I make sure to send 1 hammer gcd on each of the first 2 sets of balls
you'll never believe what my rotation on flails is
because holy fuck in pf that shit just doesnt get killed
i think the timing is that it will drop after the spread marker pulses 5x
tho tbh
I might move my second hammer to the third balls
cuz 2nd balls has the tank 1m on it
if tanks cant kill it with their 1m thats their problem
idk we just do melees hit flails first and ranged focus the lightning tower
it has screen shake it must be strong
melee needs like 2 gcd on flails
I dont think we've ever failed the flails at least
This is what I thought you were supposed to do before I watched video guides
tower we definitely choked a few times when we had like 5 weaknesses lol
Bc to me it makes the most sense
im sure with gear tanks will solo flails ezpz
but not otherwise
they will
Im super curious to see what happens with coffinmaker once everyone has full gear
but man some melees are such fucking morons
nah bro tank can handle it solo
we wont attack it
Will killing the roller during the second set be possible
And so you just get free damage while avoiding cleaves
with gear
we're already killing the roller before the second halfroom she does
quite comfortably
yea
with gear she'll probably just be afk at the wall for like
Im a little curious what even happens if you kill the roller before it reaches the end
30s
she def wont become early targetable
roller dies before she can get to her enrage cast there
Oh I mean before the roller moves a 3rd time
accidentally made some vitality pots and I've been trying to get rid of them since patch drop
Use em
Avg tf raidplan
Dont explain shit
Assume people understand
like I know how to do this mech
I just look at him and go left
but what makes that "going to the ccw corner"
in what universe does ccw even make sense as a way to describe that action
instead of saying
look at him
go left
also Im going to fucking kill people in pf over this mechanic
I have seen so many people
run
to
NARNIA
with the tether
mb!
trueing
m10s is the first time i think i've ever modified my opener for a specific fight
nah i pull the bosses for my melees to have uptime
good boy :3
doing 1-2-opener instead of 1-2-3 is so much nicer specifically re: the two 30s ogcds on paladin
no u
but yeah i think i'm ready to jump straight to orb in m10s
snakes seem pretty chill
<-- has done each of them twice

i made a macro
/p DOWN LEFT ---- PROTEANS
/p ....
/p LEFT ---- STACK
/p ....
/p UP LEFT ---- TANKBUSTER CLOSE
it helped for a few pulls 
idk how people are struggling to remember it
also wow sanguine scratch fucking sucks on caster!!!
tbh
I think the 1 wall strat is a lot better for this
esp since if a melee gets 2 there's like a 50% chance they're going to not go far enough and short tether the 3 and kill them lol
but even that aside 1 wall is just cleaner
even if you dont put them properly
it wont matter anyway
cuz he covers the entire arena 320 degrees later anyway

what is it comfier for
to help keep your 30s rolling
Forever hardstuck on double alleywoop I fear
you can let them drift a lot and it doesn’t matter
at least not with the way i do it
i actually drift them out of fof to prioritize cleave before insane air 1
What do y’all think is the hardest mech in m10s
arena split
"guys the first two fights of the raid tier are not impossibly hard"
ss2 the only annoying part of m9s
p10s is the only time a 2nd fight has actually been fuck off difficult
arena split, i have no clue how you can easily visualize alley oop dodge from far
if it's reverse, it's easy, just move mid
and m6s
m6s is not hard
tanks not pressing mit and healers not healing is not the fight being hard brother
P7s tho
i think the fact that it forced parties to cleavemax as an actual required mechanic would constitute it as being hard
but it's just imo
idk what this is re: but p7s is quite famously not a hard fight
i mean
[mechanic] forces [strat to do mechanic]
often true
yea but it's
like, the only way to solve it
idk how to say it
mb
like, pf usually does sillies and is dumb and whatnot so the fact that it made pf actually play optimal as a requirement
i'd say it is a good enough to up the bar to it being considered hard
idk to me this is no different than any number of mechanics in the game which only have 1 solution
8 towers -> put 1 player in each tower
cleavemax also wasn't required. pf just can't do damage.
none of the race groups did it.
I feel like this is so much better
Ive been clipped by water cleaves twice bc of the horrid spread in better snakes
people also say m9s is easier than m5s but i don't think that's true
the second saw mechanic alone puts 9 above 5
how and why
just dodge through the melee puddle
instead of going around
you won't take the bleed if you don't afk there
Im a tank lol
fire should be box, unless you want to 1/3 the second puddles
cause line doesnt leave much room in the cleave safespot
if you're a tank and you're getting clipped you'd be even more dead doing line puddles
lol
thats just on the water people pointing their shit really badly
Oh wait i forgot about the second puddles
Fckkkkk
on the reverse pattern
you don't have to 1/3 the second puddles
same applies just run out and don't greed and you won't get burnt
but it's uglier for sure
must be a8s
healer was sick of plds flexing their bursts
is Cutback Blaze a near or far bait bruh
Wait like it showed duty complete but it was a wipe????
perfect glam for the fight
Nah i queued for normal raid and put me m10n
Oh okay phew
Imagine tho
Damn

feels pretty consistent on furthest but everyone keeps saying its random
Also rank 24 but 93 damn
Missing the head turn
I couldn't stand the slander of my goat like that so I wanted to use one without it

not the best pathing, but it worked kekw
random player lol
if it was furthest i'm pretty sure we would've had no safe zone a few times because sometimes I don't even try to get to the safe side to bait
Thought it was Mt
Nah its random person
if it was mt my first pf party would've gone a lot worse
because that tank was clueless
Well lmao then
During watersnaking its random with whoever is assigned to the fire boss
The water can just fuck off and resolve their spread/stack
that would be good to know
Just dodge 4head
mitsurugi already posted a clip with markers but not the actual json
Is there a specific strat for the pylon + balls thing or is just a general do damage and dodge for everyone?

11s will be the same
recreate them manually
Fire go through, water dont hit
Dps it down
Yolo
No, wait, I meant in m9
what happens if water hits the ball
does it get healed
Yes LOL
melee pylon till out of range > ball > boss
ranged pylon = ball > boss
We always just did ranged on nail, melee on their ball and then condense
But ig if people are bad its prob better for everyone to go to nail
we did everyone on ball then ranged whale on lightning thing
was never really a problem for us
the last nail you can ignore ngl
i just looked at that and the markers arent even placed lined with floor markings so that will be annoying to recreate
because its not like theres another set of towers
That fights so behind me that I can't wait to wipe next week
yeah the lines on the floor are unfortunately kinda useless for this fight
also what i find absolutely diabolical with this mechanic is that the people away from blue cant even dash close to red without getting burned lmao
so you have to walk away to drop puddle
11 we're just doing markers for arena split
slowly walk back to the boss without gap closer
Pretty much
Just have tethers go furthest corner
they coulda at least made the fire stripe thinner so people can gap close
oh well im not melee
random
There is a front and back safe spot
ive had it go to narnia because some fucknut cant lick ass
So you might not have enough markers
You might be able to place it near the middle of it but people gotta use eyes
the safespots are pretty easy to read on half of the patterns anyway I think
i've seen some really cursed solves though
Once youve seen it a few times yeah
The issue is recognizing the inside pattern
If its far + corner portals
And then getting there in time without clipping your partner
man m12sp2 reminds me of p8sp2, just from seeing clear vids i cant make any sense of what im looking at
far with corner portals on your side?
yeah you just go far back inner and pray
The outside bait is east you just stand near the intercard marker in/out based on the safe half
the lines on the floor are actually useful for that one at least it's not like
crazy tight
Yeah the prey cleaves are really small
Also if you can test it cause my static crashed out and did conga
How the fuck do you bait the preys in the last mech
We are thinking there has to be a way
We tried furthest, closest, furthest/closest
the ones where you make a box with the tethers to the corners?
followed by the line stack?
ngl I just assumed that was random
Two and four
Yeah we think its random
But its just cursed as fuck to slap a conga mech at 20%
based on the vods i'm looking at
it seems pretty consistently to put the preys on two of the four furthest players
I wonder what the story behind this is
so have melees all sit in the boss and all ranged out

we'll try that tomorrow idk
would make sense that it's baitable in that fashion so you don't have a melee losing 20 seconds of uptime
I’m gonna guess people greeding on snakes
"Everyone but me is bad"
Or people doing conflicting strats
Also doesn’t help that I got watersnakes 8 times in a row before getting fire for the first time
So sometimes it’s just people not getting one half of the mechanics often
does it always pick 1 dps and 1 healer?
See this 100% isnt the case
that I haven't checked but seems to?
its sample size of 3 vods so
is this M10S lmao
I'm studying up on it
i saw this one https://youtu.be/i69UVxtD5Zw?t=541 where the 2nd pick was not one of the 4 furthest out, but it was a healer
hard execution fight, we kinda trolled day 1
My brain is info overloaded on m12s p2
but also I don't like reading too far ahead because I have a tendency to forget mechs that are WAY too far ahead of my prog point
although that healer prob moved after snapshot
so far every vid has been 1 healer 1 dps so, maybe someone moved late or something if a tank got picked for your run
so a random healer or dps furthest away from the boss does seem the most likely
ok i found 1 vid where healers did not get picked, the two ranged dps did
Sorry for scuffed audio - wrong stream labs settings
IGN Kal Asane @ Adamantoise
Log fflogs.com/reports/FXRtp2dCVMqDzYnx?fight=33&type=damage-done
ok so yeah not role, just 2 out of the 4 furthest people
out of the last... 10 vids ive seen
27h
Oh, neat
Gimme
Please 🙏
brother I think both my eardrums just ruptured what the fuck is wrong with their audio
arigats
no penta or no melds at all?
cheapass lazy mofos
Man no wonder we were hitting 5% enrage
Sub 90% uptime
On melees
One melee with no meld
Drk sub 90
Fucking hell
how much dps increase it with melds/penta or depends on class
Like pot vs no pot run on an avarage run is still a big boost
Yes
Since most damage is under 2 min anyway
thats like 2/3 pots ish
On average 10 min full uptime fight
You can get 3 uses
Specific fights with downtime aside
sir, a braindead strat has struck party finder
tbf it is actually a little braindead
but it's a good strat regardless of the stupid name that people choose for it
whats the strat
How is m10s
by any chance does anyone know what nomnom/better snakes is
are those two different strats
its cool as long as you arent a melee player
fuck
parallel baits it's pretty good
should be this https://raidplan.io/plan/Cmo_RpCDbsUSMV5c
oh like that one team was doing in world 1st ? with water line right next to fire ?
if you do it that way you can keep one half of the arena permanently safe, there's less guesswork as to where you're baiting, and you don't even get the steam bubble aoes from overlapping water and fire
light party out
protean through the window
someone please ddos me so I go to bed ong
hit chiyo's eyes with the light proteans
ow ow ow
light vulnerability up











