#๐Ÿ†•๏ฝœsd3

1 messages ยท Page 111 of 1

turbid grotto
#

backed in vae

wispy epoch
#

8 steps

craggy crest
turbid grotto
#

how is it comapred to just dev + 8 step lora?

turbid grotto
muted dove
turbid grotto
#

but I had different workflow, very simple one with single positive and negative and basic clip L instead of that carzy name

craggy crest
# wispy epoch 8 steps

here. click on this image, then click the words open in browser, then right click on the large image and save as. then drag and drop it into comfy and queue prompt. tell me if you have issues

#

dont' change anything

sullen moss
#

I think they just have a massive dataset with adult content, which the open-source community is afraid to use.

craggy crest
#

seriously? you're talking about openAI remember

bitter hearth
#

you can do Dev with Schnell lora at partial strength to get a kind of hybrid

craggy crest
#

SD3.5

bitter hearth
#

there are two kinds of Schnell lora though, ones that leave guidance blocks as Dev and ones that turn the guidance blocks to Schnell

noble coyote
wispy epoch
turbid grotto
icy drift
wispy epoch
craggy crest
# wispy epoch saved as webp, and nothing happens in comfy when i drop image into

you didn't follow my steps. first you have to click on the image, because it's Not the original image. that'll open it in a viewer. THEN under the image you'll see the words open in browser. click those words. that'll open it full size and the original image THAT image is what you right lick and save as. THAT image has the workflow in it

noble coyote
turbid grotto
bitter hearth
#

there are some on civit and hugging

sullen moss
#

Has anyone tried upscaling or inpainting yet with 3.5 L?

bitter hearth
#

they subtracted schnell from dev to make a lora

noble coyote
turbid grotto
craggy crest
bitter hearth
#

and if you adjust the strength of schnell lora, you can make the dev checkpoint more or less schnell-like

bitter hearth
icy drift
craggy crest
wispy epoch
craggy crest
#

and you're never going to get a paper - robin's not about to write down what they did

icy drift
turbid grotto
#

omnigen seems to be slow, but it's features are very interesting, would like to try locally

craggy crest
noble coyote
#

I thought OmniGen was someone's name ๐Ÿ˜„

icy drift
noble coyote
#

Try Searge Flux LLM

craggy crest
bitter hearth
#

Omnigen works very differently yeah

wispy epoch
craggy crest
#

go talk to meta - it generates images, it just doesn't think it can

craggy crest
#

you'll need to wait till gguf for 3.5 is released with the right archtechture

wispy epoch
turbid grotto
craggy crest
wispy epoch
#

lets download full model

turbid grotto
muted dove
#

Almost got some good text from it ๐Ÿ˜„

bitter hearth
#

the Omnigen paper cited Meta Chameleon as inspiration

turbid grotto
noble coyote
turbid grotto
bitter hearth
#

LOL it turns out Omnigen is literally using the SDXL VAE, that's cool

craggy crest
bitter hearth
#

yeah you only need FP8 if you are trying to get a very specific speedboost
in Comfy its called -fast

icy drift
#

It's been stuck at 0/50 steps for ages. Don't think it's gonna work. ๐Ÿ˜• (Local OmniGen.)

wispy epoch
icy drift
noble coyote
#

Oh!

icy drift
#

It's not even trying. No idea why. Maybe once they release the Diffusers version. It's a 3.8B parameter model. Even at full f32 precision, it should use around 16GB VRAM, with plenty left for the latent and context.

turbid grotto
#

so, I shouldn't try

icy drift
turbid grotto
#

sad that often cool things being left with no support

craggy crest
icy drift
craggy crest
bitter hearth
#

wait for Diffusers if you want support is what I would say

#

oh actually its in Diffusers already lol

icy drift
#

๐Ÿ˜ฎโ€๐Ÿ’จ

turbid grotto
craggy crest
#

pack stuff into .zip files if you have to

sullen moss
noble coyote
#

๐Ÿฅณ

muted dove
#

Anyone had any luck with Latent upscaling SD3.5 images? Mine end up like this, with x1.5 upscale

bitter hearth
#

seen a few people get that effect

#

looks like we have to tile

muted dove
#

It seems to hate latent noise injection too...

#

Ahhh! Just realised I had the wrong CFG set on 2nd stage. This is with noise injection ๐Ÿ™‚

bitter hearth
#

ah that's great I got scared lol

#

it worked with DPM++ 2S so I knew it could take at least a little bit of extra noise

icy drift
bitter hearth
#

my CPU cooler means I can't change ram lool

muted dove
bitter hearth
#

yeah I think small head water cooled is nice

craggy crest
icy drift
#

"But if it aint broke don't fix it" so I'm very hesitant to mess with my PC. (Even though I've built dozens / worked in IT.)

noble coyote
#

I have this vast PC case - it seems to be three or four times larger than the motherboard!!! SSD access is luckily very straightforward

icy drift
noble coyote
#

All my checkpoints and LoRAs are on a 1Tb external SSD as well

icy drift
woven sapphire
#

Is img2img possible with SD3?
If yes, how do I do it?

#

๐Ÿซ 

noble coyote
#

Input image/change widget to input ... feed to KSampler

muted dove
#

It always gets the same letter wrong! ๐Ÿ˜ฆ

woven sapphire
sullen moss
#

SD 3.5 with FLUX pro 1.1

woven sapphire
bitter hearth
#

its kinda obvious flux has that extra oily shine

noble coyote
#

OmniGen workflow anybody, svp? ๐Ÿ˜„

bitter hearth
#

some call it too plasticy

woven sapphire
muted dove
#

I've never noticed it quite so bad as that comparison though

bitter hearth
#

sd 3.5 is pretty damn good

woven sapphire
bitter hearth
#

i like how sd 3.5 doesnt over do realism

noble coyote
#

SD3.5 is a tad gritty and grainy for photorealism; but it is majorly good at art imho

bitter hearth
#

yeah i would honestly prefer sd3.5 to be slightly more fine tuned for realism but not as much as flux

#

just to make the image a bit crispier

noble coyote
#

Use my Super SD3.5L workflow for the crispier image

bitter hearth
noble coyote
#

The w/f is in the PNG

bitter hearth
noble coyote
#

You can add a 4th KSampler (Advanced) and set to 40/30 - 40 for an even sharper image

#

It stores my prompts - u can safely delete

bitter hearth
#

rendering one image now

noble coyote
#

๐Ÿ˜„

sullen moss
bitter hearth
#

slight issue tho

#

im using large turbo

noble coyote
#

Oh - probably not compatible

#

This is definitely a non-Turbo w/f

bitter hearth
#

yeah its not

noble coyote
#

Nice image anyway

bitter hearth
#

but just to give you an idea.. what i've been getting with turbo....

noble coyote
#

Cool

bitter hearth
#

those are sd 3.5 turbo

#

these are flux schnell

#

was using gguf q4 model for flux

#

this too is flux schnell but you can see how strong the tones are

#

comparing it with sd3.5

#

if sd3.5 can be fine tuned a bit to make the images bit more vibrant thatd be perfect

#

and most of the flux images are half body, cause it struggles with full body, which btw is much easier with sd 3.5

noble coyote
lavish sparrow
#

mild headache?

bitter hearth
#

your multi sampler pass to make images crispier is interesting, im going to download the large model and test it out

noble coyote
bitter hearth
swift sundial
#

how long does it take to generate one image using sd3 or sd3.5?

fossil pagoda
noble coyote
lavish sparrow
#

it is time for war!

#

(i'm against pineapple on pizza tho)

noble coyote
#

Super Flux

noble coyote
bitter hearth
lavish sparrow
#

what happens if you don't put pineapple on it, to quench the evil inside

noble coyote
#

(I'm sounding like Toy Story!)

lavish sparrow
bitter hearth
noble coyote
lilac latch
#

Horrible anatomy.

noble coyote
lilac latch
#

Nah, so far, so good.

sullen moss
#

Wait for SD 3.5 XL . lol

noble coyote
#

A more Western look SD3.5L_Super

lilac latch
#

But it's something at least.

lilac latch
sage burrow
#

Has there been any online 3.5 lora or checkpoint creators released yet? ๐Ÿ˜„

icy drift
#

If anybody wants to finetune OmniGen, it is MIT LICENCE which is straight up one of the most "you own this" licenses in existence:

noble coyote
icy drift
#

Also, OmniGen has controlnet and IPadapter built in as soon as it's in comfy.

noble coyote
#

SD3.5L_Super - quite good on the whole - 3 x KSampler

sullen moss
lavish sparrow
fossil pagoda
#

๐Ÿธ

sullen moss
#

Hmm...

muted dove
#

SD3.5 with 2 x Ultimate upscale on main character

rancid sundial
#

SD3.5 generate a image if world war 2

noble coyote
# lavish sparrow

I've missed your excellent art since I abandoned PiXart-Sigma ๐Ÿ˜„

lavish sparrow
lavish sparrow
bitter hearth
#

the sd3.5 large model is going to be great for fine tuning, but not as good as turbo distilled

noble coyote
bitter hearth
#

yeah

lavish sparrow
bitter hearth
#

Q8 gguf sd3.5 turbo with default workflow on comfyui ...

#

didnt use any condition zero out or any of that sd3.5 stuff

#

and that q8 is fp16

fossil pagoda
bitter hearth
#

no filtering a gorgeous Viking warrior princess.

#

i could add some quality prompt to make the image look more realistic

#

and i was actually testing out the gguf model

fossil pagoda
rapid pivot
fossil pagoda
#

Different noise setting

bitter hearth
#

same prompt?

#

what res are you using ?

lavish sparrow
#

and now some generic fantasy art!

noble coyote
bitter hearth
lavish sparrow
# bitter hearth

A hauntingly beautiful portrait of a cracked porcelain doll with an otherworldly allure. The subject's kintsugi-like skin is adorned with intricate cracks and fissures, yet its sensual gaze still exudes an unsettling charm. Specular lighting accentuates the reflective surface of the porcelain, creating a hyperrealistic effect that is both captivating and unnerving. The anime-inspired proportions and high-resolution 8k clarity render every detail, from the cracked porcelain to the hooded features, with unnerving precision. The overall atmosphere is one of eerie disturbance, evoking feelings of foreboding and malevolence - as if the doll might come to life at any moment, its cursed existence lingering like an unseen presence. the actual prompt

bitter hearth
#

i already stole it

wispy epoch
bitter hearth
#

through chatgpt ๐Ÿ™‚

bitter hearth
lavish sparrow
bitter hearth
bitter hearth
lavish sparrow
bitter hearth
lavish sparrow
#

can't deny that tho

rapid pivot
#

waow where glass rose

lavish sparrow
#

a photorealistic painting,I'll leave you choking on every word you left unspoken Rebuild all that you've broken, and now you know I'll leave you choking on every word you left unspoken Rebuild all that you've broken, and now you know Every wound will shape me, every scar will build my throne,I didn't say a word I looked back into my eyes
this is why i like song lyrics tho -> you can't chatgpt those. these are the same prompt, just different seed

bitter hearth
#

so sd3.5 turbo model is originally 16gb but this gguf is 8gb.... isnt that nice

bitter hearth
lavish sparrow
#

"this isn't the kind of reaping i signed up for"

bitter hearth
lavish sparrow
muted dove
#

The prompt from @lavish sparrow

bitter hearth
lavish sparrow
noble coyote
old pike
#

๐Ÿ™‚

lavish sparrow
old pike
#

who was in charge with the artist studies back then? would be interesting to see for 3.5

noble coyote
#

10 toes on 1 foot!!!

muted dove
noble coyote
#

Lyrics prompt in Super_SD3.5L

lavish sparrow
noble coyote
#

Lyrics prompt in Super_SD3.5L

#

Acuity!!! Walkers!!!

lavish sparrow
#

"WTF DID I JUST READ"

muted dove
noble coyote
muted dove
lavish sparrow
#

@rapid pivot now with extra flame too!

#

this one sparks joy ^^

zenith hemlock
#

L Stability AI. Flux.Dev is still way better

lavish sparrow
zenith hemlock
lavish sparrow
#

but it doesn't fail at shattering faces, making the world a jigsawpuzzle that gets sucked into a void, or other weird prompts i made -> something flux did fail at

#

so just being apretty image isn't all there is. prompt comprehension is a thing too. and that's where it's better than flux

#

if your prompt difficulty is : "person standing" flux will win, pretty much 100% of the time

zenith hemlock
#

Oh, I just realized you have a Stable Society role, so I can't expect you to be objective about SAI ๐Ÿ˜„

bitter hearth
#

everyone knows Flux looks better\

#

the idea is that SD3 is not distilled

#

which will make it much better than Flux, given time

lavish sparrow
#

"a black heart"

lavish sparrow
#

i've also tested kwaikolors, hunyuan, pixart alfa and sigma

zenith hemlock
gusty trail
#

What?

lavish sparrow
#

so, as far as basemodels go, i like sd3.5

bitter hearth
lavish sparrow
zenith hemlock
pseudo owl
lavish sparrow
#

i really like how well sd3.5 responds to negative prompting.

zenith hemlock
bitter hearth
#

if the de-distill works then we can switch back over to flux :shrug:

zenith hemlock
#

I don't know, maybe I developed a dislike for StabilityAI after being disappointed while eagerly waiting for SD3 at the time trol ๐Ÿคท

bitter hearth
#

well I guess it wasn't possible to be a BFL fan before they were founded

lavish sparrow
bitter hearth
#

I thought pixart model was coming but then the pixart team made Sana

#

which is different

lavish sparrow
#

well, pixart got hired/taken over by nvidia

#

i suppose that's their new model

bitter hearth
#

yeah I think we are getting just Sana from them

muted dove
bitter hearth
#

this is what Sana looks like by the way
its not a great image quality but its super fast

muted dove
#

But if it's not good then you have to start refining it, which defeats the purpose of it being fast and you may as well have used Flux or SD3.5 to start with ๐Ÿคท๐Ÿปโ€โ™‚๏ธ

bitter hearth
#

yeah I am having trouble thinking of how Sana would be useful

muted dove
bitter hearth
#

I think there are some scientific models that use diffusion now that it might help

#

weather maps apparently

lavish sparrow
#

source: company i work at

bitter hearth
#

wow nice

gusty trail
#

I would give it a try. The idea of sana is amazing.

bitter hearth
#

yeah I will definitely try it

lavish sparrow
#

sniper-wolf? XD (the cuter edition)

bitter hearth
#

the VAE itself will be useful separately anyway

lavish sparrow
#

I'm feeling bubbly today

gusty trail
#

I always want a MoE pipeline to generate images and Sana seems good at this.

#

In size and speed

muted dove
bitter hearth
lavish sparrow
#

ww2 fairy

muted dove
lavish sparrow
#

shattered frame of mind

#

careful around killer-bunnies

muted dove
lavish sparrow
lavish sparrow
#

waifu design schematics

muted dove
#

Some concerning hands there ๐Ÿค”

#

...and here!

#

I think I'm going to have to try and add a Flux detailer ๐Ÿ˜ฆ

lavish sparrow
#

fuck who broke the universe jar

fossil pagoda
#

My current ComfyUI workflow for anyone who needs it. It has GGUF and Lora support and an optional upscaler

lavish sparrow
#

HO. HO. HO.

fossil pagoda
#

Isnt that the base workflow Susge

noble coyote
#

Oops! My bad

lavish sparrow
real abyss
#

please help a noob get started with stable diffusion๐Ÿ˜†
how do i start generating images here?

lavish sparrow
lavish sparrow
real abyss
#

i have a powerful gpu

noble coyote
real abyss
#

i mean is there a channel where i generate it ,like in midjourney?

gusty trail
random isle
#

Anyone get SD3.5 working with 8gb vram?

lavish sparrow
#

there used to be bots, but uhh... i haven't been here for a while, so i dunno if there's still generation in discord

gusty trail
#

artisan?

#

Not sure still work or not

noble coyote
fossil pagoda
lavish sparrow
random isle
#

@noble coyote thanks I'll test it out. Do I need any launch parameters?

noble coyote
#

It should all be taken care of ...

#

๐Ÿฅณ

lavish sparrow
noble coyote
lavish sparrow
#

sexy zombie taco. i dnno why. but now it is a thing.

#

alien understanding of coffee

#

"u broke my heart"

weak trellis
#

Does anyone know... if clip g l and T are the same for sd3 and 3.5. I havent downloaded any new clip and just used what was there from when sd3 released

lavish sparrow
#

suspicious spy-bird

muted dove
#

SD3.5 on left and Refined with my own Flux merge on right

lavish sparrow
lavish sparrow
#

and it lost some of the painterly quality the og had

muted dove
lavish sparrow
#

this is a death-mauler 9000, do not be fooled by it's cute looks

noble coyote
#

Super_SD3.5L

lavish sparrow
fossil pagoda
#

Christmas? PU_PepeYikes
Easter is coming dogsmile

lavish sparrow
muted dove
#

Better?

#

An interesting "fail" with denoise too low

rapid moon
#

do stabilityai/stable-diffusion-3.5-large fit in 4090 memory?

muted dove
#

Yes

lavish sparrow
#

weird gundam.

muted dove
#

Missing a hand, but... ๐Ÿคท๐Ÿปโ€โ™‚๏ธ

fossil pagoda
muted dove
#

Don't play with fire kids!

vapid radish
#

SD3 Large struggles with these prompt adherence challenges quite a bit:
But it did sort of get it in the end after about 10 gens (but missing the liquid).

lavish sparrow
#

first time i got my burgers so... disgusting ๐Ÿคข

winged seal
#

Hopefully AIT should have proper and full SD3.5 training support soon

#

It definitely needs a LOT of fixing, but I am down to give it a shot

lavish sparrow
muted dove
vapid radish
lavish sparrow
fossil pagoda
#

I run 30

lavish sparrow
#
  1. because uh. i'm addicted to getting a lot things right.
dusky thistle
#

Yeah 20 isn't enough

#

30 should be your floor for most things even ODE

#

If you're doing SDE with this then it benefits even more to add some extra

lavish sparrow
#

SDE doesn't work with sd3.5 i think? it just burns the image

muted dove
sacred jewel
lavish sparrow
#

anime, girl, progression chart left to right, human to robot, cute to horror - first model that got this right, pure prompt.
well done sd3.5 team โค๏ธ

sacred jewel
muted dove
lavish sparrow
muted dove
#

AI says nothing ๐Ÿค

lavish sparrow
#

mess with the gecko, u get the stabbo

errant dust
bitter hearth
#

I've seen such weird images from AI that definitely never would have existed in the world before ๐Ÿ˜„

errant dust
#

and in such fascinating and fun volume

vapid radish
errant dust
#

I used to have such fun feeding Midjourney v3 the vaguest prompts and it would come up with mindboggling and compelling images. I'd share and wow friends and family alike with some

cunning lintel
#

First old 8b api, second each time sd3.5. Seems 3.5 untrained 3.0 api or something ๐Ÿ˜ฌ

photo of an alien holding a barbie sitting in his ufo, hard surface, retro futuristic, gothic, art by h r gigger, android jones,james jean, alyssa monks, john martin, highly detailed, fine detail, intruiging, #absurdres , nikon d850 '#photography, sharp focus, dof cinestill

In sd3.5 it's not sitting inside the ufo

A cadaverous boy with sunken, black-rimmed eyes, alabaster skin, and a rictus grin, adorned with a top hat and a tangle of vines, in the eerie, whimsical style of Ray Caesar and Tim Burton, with intricate, high-contrast details.

In sd3.5 it's a generic skeleton face :/

dark gritty pinhole photograph, dusk luminous faerie realm landscape, crouching figure in tattered faded clothes on the side of a broken overgrown path, crumbled ruin archway, ivy and wildflowers, warm color grading, ancient stone structures, moody aesthetic, trending in magical fantasy

In sd3.5 it's overly glossy generic style

But still trying, these are old fun prompts that worked in for me in 3.0 api, seems i need another way to get this out of 3.5

lavish sparrow
#

multiclassing - cuz wizards run out of spells

errant dust
#

anyhow, SD3 is being praised wildly out in the tech world. TMG claimed it was better than Flux 1.1. Seemed a tad overdone. I agree it does trumpt it on a few obvious fronts though

sage burrow
bitter hearth
lavish sparrow
bitter hearth
#

meant to reply to Aliquip

sacred jewel
sacred jewel
errant dust
#

I have no idea what that even means. 'stealing a prompt'

cunning lintel
errant dust
#

I do so regularly to improve ideas and build a visual (in my brain) library

#

I always tweak and modify them though

cunning lintel
#

i steal everything i can, and try to embed prompts in all images i post (wasn't in these, the 3.0 ones were old, the 3.5 not set up right), that's the fun part ๐Ÿ™‚

bitter hearth
errant dust
#

Yes, every image I post here has the prompt and whatnot embedded

#

deliberately

bitter hearth
muted dove
lavish sparrow
errant dust
#

SD3.5 is great at comics and cartoons. Flux is quite bad at it out of the box.

#

and SD3.5 inherently understands art styles. Flux was a colossal idiot for those

lavish sparrow
#

progression charts are good ^^

errant dust
#

impressionist oil painting for Flux means photorealism

lavish sparrow
errant dust
#

This is not to bash Flux as bad. It is simply acknowledging and working with its strengths and weaknesses

lavish sparrow
#

yup. but not being able to do other styles other than the baked in style really well... kinda sucked

sacred jewel
lavish sparrow
#

for prompting idiots like me

fossil pagoda
muted dove
errant dust
#

For example, SD3.5 has failed miserably (might be a prompt issue) with my classic cappuccino with the words Coffee is my World written in the milk foam with coffee swirls. SD3.5's output had the words, but they just looked like printed letters

fossil pagoda
errant dust
sacred jewel
fossil pagoda
errant dust
#

The words are supposed to look like they were made from the coffee swirls, and not like printed words on a milk foam background

hallow lion
hallow lion
errant dust
#

TO be fair, Flux is better but not perfect either. The best by far was Dall-E 3. Ideogram and MJ were a solid second

#

Flux output

sacred jewel
errant dust
#

One thing that SD3.5 has been consistently terrible at, and it is both specific and kind of weird, is a hand holding a pen or pencil

hallow lion
#

yes but sd35 has the potential to become better than flux.

#

if the people take to it and refine it

errant dust
#

I am not condemning any of them

hallow lion
#

which they shoudl this time

#

๐Ÿ˜„

errant dust
#

I test and learn what they do well or not

lavish sparrow
#

young to old, bling to homeless. damn

errant dust
# fossil pagoda

Yes, text has been a bit of a sore point for 3.5. But it might be that I am using fp8 and not the good version

#

Here is a good result by Sd 3.5 on a prompt that has proven quite problematic for the AIs

#

You can see the hand holding pen issue here too though

hallow lion
errant dust
#

Like I said, just a matter of knowing the tools and what they do best

fossil pagoda
muted dove
errant dust
#

Pretty but the idea is a cppuccino, meaning milk foam on top. ๐Ÿ™‚

fossil pagoda
#

My point stands smugshroom

hallow lion
#

right now the best thing is omnigen tho. tho its not out yet

errant dust
#

well, it would stand if the output were what I expect

#

if you cannot get a correct result either....

hallow lion
#

gens look decent and if it can do all thos ethigns they say thats amazing

#

that means way less noodles

#

XD

noble coyote
#

I once did an image of a cappucino with almond syrup - but no matter how I tried - it was always hazelnut syrup!!!

errant dust
#

that is awfully specific. lol

noble coyote
#

O, this isn't Starbucks then?! ๐Ÿฅณ

errant dust
#

This is Ideogram 2 just now

#

Exact same prompt

lavish sparrow
#

semi-fail

errant dust
#

and the letters really look like they are made in the foam and not printed on it

noble coyote
errant dust
#

Here is the prompt: "On a clean white background there is a cup of cappuccino, and in the foam the coffee swirls spell the words, "Coffee is my world". Around the cup we see an elegant coffee spoon with an ornate handle as well as some grains of coffee."

noble coyote
#

Ah so it intuitively 'foamised' the wording?

errant dust
#

yes

#

it is the challenge

noble coyote
#

Good one

errant dust
#

Another interesting variant is to do this with a pizza and have it produce an image from the toppings. A world map, or a short phrase like this

noble coyote
#

.. afk ...

errant dust
#

will it be just colorful words on a pizza? Or will they look like they were formed from pizza toppings?

errant dust
#

I just noticed the chart says that SD3.5 Medium will be 2.5B parameters and not 2

dusky thistle
#

since bottle prompt adherence is being discussed:

four bottles lined up on a table. from left to right, they are numbered "4" then "3" then "1" then "2". from left to right, they are red, blue, green, and orange. the setting is a magical forest from a tolkien novel. in the sky is an alien UFO abducting a cow with a ray of light.

first seed.

errant dust
#

on a sidenote, I see artifacting in images of 1280 x 1280, suggesting that larger sizes are not supported

noble coyote
#

...

dusky thistle
#

this is what i got from the api with that prompt on may 4th

noble coyote
#

Yes, the cow-grabbing spaceship is actually believable!!! googlecat

#

๐Ÿฅณ

devout schooner
#

One thing I noticed on the announcement, it seems to directly imply that the upcoming 3.5 Medium is somehow trained differently than the other versions, and also supports higher resolutions? Not sure if that's what was intended though:

Stable Diffusion 3.5 Large: At 8 billion parameters, with superior quality and prompt adherence, this base model is the most powerful in the Stable Diffusion family. This model is ideal for professional use cases at 1 megapixel resolution.

Stable Diffusion 3.5 Large Turbo: A distilled version of Stable Diffusion 3.5 Large generates high-quality images with exceptional prompt adherence in just 4 steps, making it considerably faster than Stable Diffusion 3.5 Large.

Stable Diffusion 3.5 Medium (to be released on October 29th): At 2.5 billion parameters, with improved MMDiT-X architecture and training methods, this model is designed to run โ€œout of the boxโ€ on consumer hardware, striking a balance between quality and ease of customization. It is capable of generating images ranging between 0.25 and 2 megapixel resolution

#

That would be great if it's actually the case

errant dust
#

Intriguing also is that their self-made chart suggests it is toe-to-toe with the Large Turbo in quality and adherence

lavish sparrow
#

@noble coyote art by Alan Kenny

#

i see u posting stuff like this at times, thought you'd want to know

devout schooner
#

I wonder what it is about SD3 in general that causes that even, it's never really been clear

#

3.0 Medium had the same problem

#

Perturbed Attention Guidance seems to ฤฅelp a lot with it but not completely fix it

noble coyote
#

Thanks .. Googling Alan Kenny images ...

dull star
#

is there a site or thread on artists in SD3.5L yet (Yes it just came out yesterday I know)

foggy heron
#

cup

sacred jewel
#

Horizon Zero Flux LoRA

silver sluice
dull star
#

no

#

there might be one for medium but large I have no idea

cunning lintel
dull star
#

thanks

cunning lintel
#

No i dunno, but all my styles that worked in api broke

dull star
#

okay so I'm not alone

#

I won't claim that I did extensive research but Zdzisล‚aw Beksiล„ski used to work well

#

or at least make something I really loved

#

but now paintings (other than maybe watercolour) look too bright and photo-like

#

like.... flux...

cunning lintel
dull star
#

welp, thank you

#

So it was ruined

#

I literally wanted the large model BECAUSE of the painting capabilities

cunning lintel
#

but generally whatever i try, it's gone. it does do styles kinda sorta still though, but not very specific anymore

dull star
#

and now they took that away

cunning lintel
#

same for me, not so much painting but just different styles in an image

dull star
sacred jewel
dull star
#

I love how this looks

#

it was a Zdzisล‚aw Beksiล„ski prompt

#

he was like the new Greg Rutkowski for me

cunning lintel
#

i wonder how much 3.0 was lykon's dreamshaper styled finetune and he was kept away from 3.5 or something, but even then artists seem gone too

dull star
#

but now it just makes super bright and contrasty paintings

#

and idk why they needed a newer version to this when the VAE/speckled look isn't even fixed from the api

#

(yes to remove artists too that was another reason)

#

but seriously

#

I wonder if medium is just gonna be another flop

cunning lintel
#
A grotesque, hunchbacked woman with a bulbous, crimson nose, skin like cracked porcelain, and a toothy, sinister smile, sporting a tattered, lace veil and a bouquet of dead flowers, in the haunting, dreamlike style of Ray Caesar and Tim Burton, with rich, velvety textures. 

went from 1st to 2nd, soo generic, no fine texture or anything

dull star
#

second is SD3.5?

cunning lintel
#

yup 1st 3.0 api

#

it's all totally different

dull star
#

:(

cunning lintel
#

they aren't lying it's 3.5 and not 3.0 ๐Ÿคฃ

dull star
#

yeahhh

noble coyote
#

Super_SD3.5L Workflow

craggy crest
dull star
#

these are all api images

#

look at the TEXTURE

#

its screaming at me

cunning lintel
#
Claustrophobic close-up showing that In the depths of a cave system, a wraith stands guard, the wraith has a gaping hole in its chest with an eldritch creature inside, tentacles crawl out. illuminated by the faint light of crystals. The scene is styled in the manner of Virgil Finlay, paying homage to the influential Weird Tales artists August Derleth and Frank R. Paul 

3.0 2x then 3.5 2x, i have no words :/

#

i kinda hope i'm using 3.5 all wrong ๐Ÿ˜ข

dull star
#

it just turned into "digital illustration of"

#

same...

noble coyote
dull star
#

I definitely am

#

and still got oversaturated/contrasty messes

cunning lintel
dull star
#

this is a painting, trust me!!!

#

also I get oversaturated messes at above cfg 3

#

and below I sometimes get weird anatomy

noble coyote
#

SD3.5L does do a woman's "duck-quack lips!!!" ๐Ÿ˜„

dull star
#

welp

#

no cleft chin, but we do get those lips

#

there's no such thing as a free lunch

noble coyote
#

Flux does a mighty clefty chin chin

dull star
#

it turns everybody into Henry Cavill

noble coyote
#

Quak quak

#

Nice bob cut

dull star
#

yeah the paintings are super nerfed

sacred jewel
devout schooner
dull star
#

sure

#

especially since its gonna be relatively fast

#

@cunning lintel

#

this is SD2.0

dusky thistle
dull star
cunning lintel
dull star
#

its a dumb ass model

devout schooner
cunning lintel
#

MJ seems the only imagen caring about style ๐Ÿ˜ข

craggy crest
dull star
#

at least its a damn painting

#

not a photo with a paint filter

craggy crest
#

you can't assume even a new iteration of a model will work the same as the previous iteration, much less and entirely new version

craggy crest
dull star
#

this isn't SD1.5 -> SD2 where we have a completely different CLIP model (Clip-L -> Clip-H)

#

But you're right, we should experiment

#

just in case there might be something good left in this model

craggy crest
craggy crest
dull star
#

No like SD3 API vs SD3.5

#

the api only used 2 encoders?

#

I just put SD2 as an example

craggy crest
dull star
#

is this a watercolour

craggy crest
#

Prompt: soft watercolor painting of a soldier standing at the edge of a battlefield. heavy canvas texture, ragged edges

dull star
#

cause I heard that works well

old mango
dull star
#

I want paintings

craggy crest
dull star
#

rough impressionist painting of a ww1 soldier with a helmet, looking onto the sunset in the Grand Canyon. The primary colours are orange, red and blue. The colours of the painting are faint and the brush strokes are thick and detailed.

#

this is from the API

#

I would look up my previous prompts but Glif DELETED ALL OF MY RUNS

#

๐Ÿ’€

#

rough impressionist painting of, A man in a forest, sitting on mud, which around a pond. It takes place at night with stars in the sky. There are candles around the man and he is looking up at the sky. the painting has large strokes and has high contrast between the colors.
(from the api)

noble coyote
cunning lintel
dull star
#

luckily I still have some left over from my post

noble coyote
devout schooner
noble coyote
#

Not got sweaty/oily Flux skin

craggy crest
# dull star I want paintings

Acrylic Paint, heavy impasto brush strokes, rough linen canvas texture: faded, expressive impressionist painting of a WW1 soldier with a worn, M1917 helmet, gazing wistfully onto the muted, warm sunset in the Grand Canyon. Employ chiaroscuro, sfumato, and drybrushing techniques to capture the rugged, weathered atmosphere

dull star
#

did you use unipc? it has weird artifacting

#

also this does look a bit closer

#

but still looks too much like a photo

#

and jfc so many keywords just to get somewhat close-ish

craggy crest
dull star
#

thank you for your effort though

dull star
craggy crest
#

using specific painting terms carries very specific data - and directs the AI to what you want rather than it having to guess

dull star
#

its just that SD3 API did these by default and not with a super contrasty look to everything

#

I'll try this prompt and mess around with the CFG

craggy crest
craggy crest
#

also try giving each encoder a different prompt, crafted to that encoder's strengths

dull star
#

yeah I give up on this one

noble coyote
craggy crest
# dull star

i think the main problem is that the AI has just seen too many photos of faces - the rest of the image comes out looking like a painting. but that's something i'd deal with in photoshop in post production. and remember, this is BASE model, so it's also something you could train a lora for

sage burrow
#

Tails are still difficult for ai ๐Ÿ˜ฆ

noble coyote
errant dust
#

for some really bizarre reason, SD3.5 is convinced pens and pencils write on both ends

#

This is not an outlier

noble coyote
#

"The other end is for when you want to repeat yourself!"

sage burrow
silver sluice
# errant dust

do you think SAI purposefully trained it on a bunch of double-ended pencils?

noble coyote
#

Its the Ninja Star Pencil which worries me!!! ๐Ÿ˜„

craggy crest
craggy crest
silver sluice
#

they overtrained it on double-ended pencils as a little easter egg for the community

errant dust
#

and pens

sage burrow
#

It's good at character turnaround sheets ๐Ÿ˜„

silver sluice
#

in all seriousness tho for a pencil I'd adjust my prompt to talk about the red rubber eraser on the other end of the pencil, or the clicky thing for pens, just to avoid that weird edge case

#

hey @sage burrow long time no talk, sort of dissapeared after Flux came out

errant dust
#

Didn't expect you to take "Go take a hike!" literally

silver sluice
#

@sage burrow do you have a quick review on the level of explicitness that can be generated with SD3?

noble coyote
#

Don Quixote

silver sluice
#

i know it's able to do nipples now but can it do more? i'd test it myself but i rebooted my computer and now ComfyUI is giving me a weird error "tokenize not found" when I try to use the simple workflow, which was working and tested prior to the restart

noble coyote
#

Make a large nipple with a human attached

#

SD3.5 - question for you: Why do men have nipples?!

sage burrow
craggy crest
#

i find it interesting that if someone wants to know if the AI can do ... that ..., the person they ask is... @sage burrow

devout schooner
sage burrow
sage burrow
devout schooner
silver sluice
#

okay so bottom linne this is the takeaway for me
SD3.5
nipples - โœ…
genitals - โŒ
lewd scenes - โŒ
is that accurate?

sage burrow
#

Horror character turnaround sheet ๐Ÿ˜„

craggy crest
sage burrow
craggy crest
#

@dull star (20 minutes later as i forgot a had a batch of 10 set on comfy) - click on this image to open in the viewer. then click on the words Open in Browser to open the original image. then right click, and save as, then load the image into comfyUI to get the workflow. if you look at the original image, it's a painting. the workflow has my settings

dull star
#

thank you

sage burrow
silver sluice
craggy crest
craggy crest
craggy crest
sage burrow
#

Medium is able to work on consumer computers... I wonder what most consumers own?

sage burrow
silver sluice
#

sd3.5_simple_example.png doesn't work with that model but it works with the advanced example where you manually load your own clip models, and it's having an error during CLIP processing so i'm thinking maybe iti's not embeeded inito that file

craggy crest
silver sluice
#

theres 2 example workflows, the simple one which just uses the Load Checkpoint node and the advanced one which shows off various ways of loading your own CLIP models, simply put the simple one doesnt work with the file given, can you confirm thats the case for you too?

frail shoal
#

Did anybody test to use sd3.5 with T5 and one of the clips only? Is it that important to have the 2 clips ? Considering that flux uses just one ?

craggy crest
craggy crest
#

and flux uses 2

silver sluice
#

@craggy crest your workflow doesn't help or answer my question

  • i posted the image for the simple workflow which demonstrates I know how to use and load images as workflows
  • I specifically mentioned multiple times that when manually loading CLIP models with their own node it's not a problem
  • I'm simply asking if you've managed to get the simple workflow to work that JUST uses Load Checkpoint which internally attempts loading the CLIP model from that given safetensors file. it's a yes or a no, yes I used it and i got it to work, no i can't get the smple workflow to work either
craggy crest
silver sluice
#

you know the little yellow input/output dots on ComfyUI denoted as CLIP?

#

regardless of whether you understand or not what i mean by clip models can you just confirm if you can get the simple workflow to work? in other words can you get it to work using just Load Checkpoint

craggy crest
#

i have had no problem getting the workflows to run

silver sluice
#

I'm talking about not being able to use the Load Checkpoint node

craggy crest
#

your negative and positive prompts need to connect to the conditioning node

craggy crest
silver sluice
#

noticie how Load Checkpoint has a yellow CLIP circle on it?

craggy crest
silver sluice
#

my concern is that the siimple workflow isn't working because the file doesn't output the CLIP from there

mortal mesa
silver sluice
#

and that's why iit's not working for me

silver sluice
#

can you pls link me to that

silver sluice
craggy crest
silver sluice
#

there's an alternatiive sd3.5 checkpoint that includes the clips in it right?

craggy crest
#

you connect it from the encoders

silver sluice
sacred jewel
craggy crest
sage burrow
silver sluice
#

https://comfyanonymous.github.io/ComfyUI_examples/sd3/

The sd3.5_large.safetensors file (put it in your ComfyUI/models/checkpoints/ directory) does not contain text encoder/CLIP weights so you must load them separately to use that file just like in the following example:

Oh I should've read further down into the article, that's a my bad

For convenience there is an easy to use all in one checkpoint file sd3.5_large_fp8_scaled.safetensors (put it in your ComfyUI/models/checkpoints/ directory) that can be used in the default workflow like any other checkpoint files.

#

@craggy crest maybe you didn't know that which is why you didn't answer with the right link?

craggy crest
sage burrow
mortal mesa
#

you can use your own encoders, just load them in a node and dont use clip from model

#

i use comfys fp8 but load encoders seperate to be able to use fp16 t5, cuz that checkpoint has fp8 in it

craggy crest
craggy crest
mortal mesa
#

cool but thats whats avaliable

silver sluice
craggy crest
mortal mesa
#

yup

craggy crest
silver sluice
#

like i said this isn't me arguing about what's better or not, this is just me responding by saying it's in reference to integrating to existing code

#

I have code that takes a workflow and adjusts it for an image generation so the workflow must use load checkpoint

craggy crest
craggy crest
silver sluice
#

just trying to make sd3.5 work with my system at the most basic level and then slowly mprove support

bitter hearth
#

im already using gguf quantized version of the Large turbo which is half the size of original turbo model

silver sluice
#

like my system supports the t5xxl and the clip_l prompt encoder nodes so I have the LLM generate 2 different pieces of texts and injects it into each fiield

silver sluice
# bitter hearth

that's a good idea actually I should Q_8 the large model for even more performance

craggy crest
silver sluice
#

i thought it was clipg/t5 that did the majority of the work together

craggy crest
#

if you don't use it, you have removed the core

bitter hearth
craggy crest
mortal mesa
#

there is a merge also

silver sluice
#

oh dude you're the best thanks

bitter hearth
#

because turbo is distilled its got finer output, which im enjoying atm

silver sluice
#

is your large based off the one that doesnt include the clip?

#

like is it large + t5 fp8 or large without clip?

bitter hearth
silver sluice
#

i'll pass on that then

#

ill just Q_8 the version that has the t5 fp8 built in

#

if you wanna post those too i can wait for your copies

#

i prefer to have one on civit so i can link my models to a version online

mortal mesa
#

so you can merge your own file to what you want also, not particularly hard

silver sluice
bitter hearth
silver sluice
#

yes pls

#

you'll probably see me post a bunch of images under that model's page too

#

if you see one guy posting a bunch of images with that model it'll probably be me lol

bitter hearth
#

but you realize, by doing that you wont have the flexibility of using improved clips

silver sluice
#

i'm very well aware

#

like i said im using a fixed workflow that demands Load Checkpoint so there's no room for changing that at the moment

bitter hearth
#

for example look at what im using

silver sluice
#

yeah I'm using that exact same seutp for flux (minus clip g)

bitter hearth
#

bottom two were released later

silver sluice
#

i have the VITL14 text detail and I also have the SMOOTH one

bitter hearth
#

thats the thing, they are improving the clijps too

#

and its moving fast

silver sluice
#

i also have longclip which is even better than the VITL TEXT DETAIL one

bitter hearth
#

there is no particular advantage in embedding the clips into a single checkpoint

silver sluice
#

im all for subbing out clip_L for better models by all means it's just my sdxl workflow isn't setup for that at all

mortal mesa
#

its this easy

bitter hearth
silver sluice
#

the major reason I need to have CLIP come from Load Checkpoint is because the workflow supports sdxl/sd3/pony base models so I can't sub out the CLIP models for pony specifically

#

none of the fne tuned CLIP Ls work with Pony

silver sluice
#

so it's a major rewrite to detect the base model and adjust the workflow dynamically based on all that

bitter hearth
#

it's fair i guess... no harm

#

but everytime they change the clip and not the model you'd have to update the whole checkpoint

silver sluice
#

yeah im willing to do that

bitter hearth
#

and people will have to redownload the whole thing

silver sluice
#

so am i to expect a sd3.5 large q_8 + t5fp8 to be posted on your page soon?

sacred jewel
bitter hearth
#

i keep my wf organized for easy click load/access

craggy crest
silver sluice
#

i keep my wf organized as code as part of the system

// Import workflows
const { output: vaePlusLoraOutput, workflow: vaePlusLoraWorkflow } = require("../../comfyGalleryAppFrontend/src/components/img2img.json");
const { output: fluxOutput, workflow: fluxWorkflow } = require("../../comfyGalleryAppFrontend/src/components/fluxWorkflowKsampler.json");

const workflows = {
    sdxl: { output: vaePlusLoraOutput, workflow: vaePlusLoraWorkflow },
    flux: { output: fluxOutput, workflow: fluxWorkflow },
};
bitter hearth
bitter hearth
#

do you people notice something about sd3.5? usually with these models, including flux when you add a lot of detail into different objects in an image it can somewhat reduce the quality of the character's face, which is not so harsh with sd3.5

errant dust
#

@silver sluice Well, if you were able to quantize the fp16 build at Q_8 that would be exciting, but fp8 already comes fast and so lossy, I am not sure of the benefit

compact forge
errant dust
#

ok nvm

bitter hearth
errant dust
#

I saw someone already GGUFed the whole lot already

#

dang

compact forge
bitter hearth
errant dust
#

Yeah, no clue. why is it such a big deal though?

bitter hearth
#

no idea

#

but he mentions he wants to make it convenient to load up checkpoints between sdxl and stuff

errant dust
#

I mean, having GGUF is a big deal for performance purposes, but being an all in one or piecemeal makes no diff

#

ah

#

I just keep a pic handy for each workflow I want to use

bitter hearth
#

yeah i tried to tell him, when they update the clips, as they do, he will have to recompile the whole model and ppl will have to redownload the whole checkpoints just for a clip

errant dust
#

and a quick drag and drop

#

so I have an SD3 pic (with WF), and a FLUX pic (with WF), etc

bitter hearth
#

how do you show images within comfyui for the workflows?

#

i usually name my files and load them from workflow tab

errant dust
#

Well, suppose I wanted a FLUX wf and it is not already loaded. I have an image labeled and just drag and drop it into Comfy

bitter hearth
#

i thought you had it set up for images to show up within comfyui like a1111

errant dust
#

I think the last time I used A1111 was with SD 1.4

#

I have no idea where it is at now

bitter hearth
#

dont see anyone using a1111 for months now

#

people still use forge but i prefer comfyui

errant dust
#

I have heard about Forge, but not tried it or had any reason to

bitter hearth
#

its similar to a1111 but personally i like comfyui too much to change ui

errant dust
#

The sheer modularity and flexibility of Comfy just trumps its flaws

bitter hearth
#

performance, convenience, efficiency, all those are plus points for me with comfyui ๐Ÿ™‚

mortal mesa
#

very active development

bitter hearth
#

yeah

errant dust
#

sure. The downside is that godawful local menu setup to add nodes.

bitter hearth
#

once i got the hang of noodling around with comfyui im hooked to it

errant dust
#

where you can find a checkpoint loader of 10 different kinds found all over the place

bitter hearth
low stone
dull star
#

I tried the 3.5-Large gguf Q8

#

its wonderful

#

say... compression....

#

@cunning lintel are you using fp16 or fp8 T5?

bitter hearth
#

turbo isn't bad either, for speed and quality both

dull star
#

T5 isn't usually the thing giving the style as opposed to clip-l and maybe clip-g

bitter hearth
#

downloading medium now, server seems jammed

dull star
#

but just in case it might contribute to the inferior painting capabilities in our tests

tardy crag
#

Any fps test on a 4090 on the sd3.5 and sd3.5 turbo?๐Ÿ˜ฏ๐Ÿ˜ฏ

errant dust
bitter hearth
errant dust
#

SD3.0 Medium

bitter hearth
#

but not sure how he got hold of medium before 29th

errant dust
#

He didn't

pseudo owl
bitter hearth
#

his page link shows it

#

and its exactly 2.29gb

#

refering to q8 medium

errant dust
#

His page shows the link to SD3 medium, not 3.5

bitter hearth
#

ohh yeeh.. overlooked the version

pseudo owl
#

Mochi-1 is crazy amazing video gen(this is text to video) for open source, testing mochi on fal.

cunning lintel
craggy crest
silver sluice
#

Pony = Main CLIP Switch set to 1
SDXL = Main CLIP Switch set to 2, SDXL CLIP Sswitch set to 2
SD3 = Main CLIP set to 2, SDXL CLIP set to 1

#

is there an advantage in quality using the triple clip loaoder over the dual clip loader?

bitter hearth
#

i see you are trying to incorporate different workflows into one

silver sluice
#

indeed

#

im finding the quality is better with triple clip loader vs double clip and the performance is about the same, im not seeing any longer times, also I just tried the longclip model in the triple clip loader and I'm pretty sure it worked great, running it again to double check it actually worked

#

just to correct my earlier screenshot here's my 'final' version. to recap the LongClip model does work with SD3.5 via the triple clip loader

turbid grotto
#

btw, 35l can be used on very low ram\vram systems becasue you can drop t5 and use clips only with q5 transformers which is about sdxl size or smaller

craggy crest
rapid pivot
craggy crest
errant dust
#

The TL;DR explanation is that it is a form of compressed format with minimal loss that is fed in blocks so even an 8GB GPU can handle a beast like Flux Dev which nominally needs 24GB to run

sacred jewel
errant dust
#

There is a chart that shows the levels of loss, but suffice it to say, it is far better than fp8 and Q8 is less than 0.1 worse than the pure original

silver sluice
#

yeah i use gguf q8 for my flux setup and it works great, really speedy, high quality output

craggy crest
errant dust
#

It is the poster for a new Pixar movie: "A Bug's Life: Knights of the Round Table"

pseudo owl
#

Nice gen from Mochi-1, I'm still amazed for open source, from Banadaco discord
prompt: You're sitting in the driver's seat of your car, driving along a winding mountain road. The scenery is breathtaking as you pass by lush green forests and sparkling waterfalls. Suddenly, a brilliant blue screen appears on the windshield, seemingly out of nowhere. The error screen slowly pulses

tardy crag
sacred jewel
pseudo owl
sacred jewel
bitter hearth
lavish sparrow
sacred jewel
tardy crag
craggy crest
cunning lintel
dull star
#

you know an inpainting model would actually be really fricking good for SD3.5

real terrace
sacred jewel
cunning lintel
#

painterly things

full body, style of Simรณn Prades, Ismail Inceoglu, by Ashley Wood, obscure, loose and expressive, broad brushstrokes, grays, whites, subtle skin tones, moody atmosphere, otherworldly demonic woman, bioluminescent fist, Dark shadowy heels, golden eyes, dark torn scarf, golden sun tattoo, dark curled horns, body composed of swirling energy adorned with intricate patterns resembling swirling smoke and sparkles

I tried a few flux prompts in 3.5, they do better, as there i already had an llm rewrite the artists to explicit styllistic stuff

cunning lintel
#

Style: High-contrast, black-and-white style, blending photography and illustration, with subtle, painterly textures, reminiscent of a delicate, dreamlike collaboration between the moody, high-contrast techniques of atmospheric, mystical and symbolic illustration. Scene: A creature with the body of a craftsman and the head of a gentle, skilled artisan, stands amidst a workshop filled with strange, half-finished projects, its eyes shining with a warm, creative light, as if it is about to glue together the disparate pieces of a new, wondrous creation, and offer it to the viewer.

Funny how 3.5 creates 2 different styles, i like it ๐Ÿ˜‰

bitter hearth
#

what are the key difference between q4 and q8 other than size?

#

im guessing quality . but then why make q4 when you can have q8

#

or is that q4 specifically intended for low vram

#

and if so, how bad is the trade off for using q4

pseudo owl
bitter hearth
pseudo owl
bitter hearth
pseudo owl
craggy crest
errant dust
#

Q4 is likely about fp8 level

bitter hearth
errant dust
#

it is not blind, it is simply less than the full pure model

#

a bit like the table SAI posted showing Turbo to be X Elo worse

craggy crest
bitter hearth
#

yeah and i dont think i would call such texture bad at all ..

#

i had confusion that q4 would have blurry and poor quality output, which is not .....

turbid grotto
#

seems like people have good experience with training sd35l

#

can't wait 12gb optimization

bitter hearth
silver sluice
silver sluice
#

Nice response but doesnโ€™t quantify the error rate just said slightly

#

Thanks for the effort tho appreciated

bitter hearth
silver sluice
#

I just like how the other dude gave out easy numbers, i understand irs not as easy to quantify. Just a ballpark would be nice tho

bitter hearth
#

if the system can take the workload fp16 is definitely a better choice but in likely scenario of consumer hardware fp8 fine

silver sluice
#

The โ€œslightlyโ€ and โ€œit dependsโ€ isnโ€™t really a good answer but kudos for trying it def provides some good insight

sacred jewel
real terrace
bitter hearth
bitter hearth
errant dust
#

fp8 is lossy, and the fp16 is the same, though the GGUF should load and be processed faster

silver sluice
#

@bitter hearth can you ask that LLM that was primed for an answer to try to approximate a ballpark answer as to the error rate amount

bitter hearth
silver sluice
#

Like if original to q8 is 0.1 then is fp16 to fp8 like 0.1 or is it closer to 0.5? 1.5? Just curious

errant dust
#

all things being equal, yes

bitter hearth
errant dust
#

Q8 is about 0.1 away from pure fp16. fp8 is around 0.5

silver sluice
#

Yeah just ask the LLM To factor that in and give us a ballpark see what it says

bitter hearth
#

it depends on the model sensitivity and workload

silver sluice
silver sluice
# bitter hearth it cant assess it like that

Is that what it said? Like even if hallucinates a number Iโ€™d like to see the logic for what factor it comes up with, like the LLM knows everything so the dependencies can be calculated internally from what it knows

errant dust