#๐Ÿ†•๏ฝœsd3

1 messages ยท Page 72 of 1

mortal mesa
craggy crest
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i meant the posts

mortal mesa
torn wharf
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i just realized i've never loaded controlnets for sd3 yet. i guess i've never needed to use it to affect compositions before. old ball trick i'd use is to create a depthmap of a sphere in a scene and build prompts on that but alas, sd3 has solved balls

bitter hearth
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the control nets are decent

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the other day I spent like 12 hours with them

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its not really my area though as I dislike control nets

mortal mesa
bitter hearth
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(I dislike control nets for the same reason I dislike CFG, because you pay an image quality cost)

bitter hearth
# mortal mesa

this is surprisingly good
this is about as good as SD3 gets

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for anatomy

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this was my best woman photo SD3 output

mortal mesa
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i get many good ones just not specifying pose, hand though :/

bitter hearth
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I used SD 1.5 face fix though

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that is not SD3 face

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yeah we have no chance to make good hands

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SD3 just cannot do hands

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its ok cos SDXL only got good with hands around the timer of later jugger versions

mortal mesa
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CFG: 1

bitter hearth
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that's great

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I love low CFG

mortal mesa
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20 shift

bitter hearth
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oh I see

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interesting choice

mortal mesa
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seems to make it more coherent

bitter hearth
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yeah it will help

mortal mesa
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not tested ๐Ÿ™‚

bitter hearth
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for challenging generations like CFG 1
most important thing is to sample more
like 150 steps DPM++ 2M

mortal mesa
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ya i should try higher steps i suppose, just messing around

bitter hearth
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ye its fine cos it takes long

hallow lion
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i found a use for sd3. backgrounds.

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๐Ÿ˜„ so much better than any other model

bitter hearth
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landscapes ye

analog dome
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I use it for ultimate upscale, I made a test too see the difference with xl and It's better with the details

sullen moss
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I use now web photo upscaler

analog dome
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I only used a human when doing image to image and It's still much better than xl, It's a shame that the model can't do it for Itself because when It comes to the little details is next level

sullen moss
torn wharf
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i use it to play with m'balls

bitter hearth
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SD3 has best skin texture of anything

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but you can't always get it to do it

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when it works, it really works

mortal mesa
bitter hearth
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yes you got it

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sometimes its hard to trigger

timber hull
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Imagine A Person in Us

craggy crest
timber hull
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Where i Generate

craggy crest
dusky thistle
dawn spindle
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SD3 working in a1111 now eh, are there any tweaks that should be done to optimise for sd3?

bitter hearth
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yes

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sigma shift

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I don't know A1111 so I don't know what they would call it

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also no ancestral or SDE samplers

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and it rly needs low CFG

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sometimes as low as 2

dawn spindle
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ah cool cheers

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similar prompting style to sdxl too right?

gloomy stump
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When is the full version of sd3 coming?

prime trench
sullen moss
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Is 1111 working for everyone after the latest update?

bitter hearth
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two CLIPs and one T5

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and they do best with different prompts

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its a bit tricky

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for now though you can just feed an SDXL style prompt to all 3

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I am afraid I don't know what A1111 will do by default as I use comfy

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if I had to guess, they will send your prompt to all 3

craggy crest
hallow lion
mortal mesa
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Failed to fetch response from Ollama.

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it mocks you when you forget to turn it on

craggy crest
mortal mesa
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oh my what would i do if that happened

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its like violence right

manic skiff
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hello

mortal mesa
gloomy stump
manic skiff
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Is this the correct channel to ask questions about installation of SD3?

mortal mesa
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tech support probably better

manic skiff
thick aurora
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sd3 already have controlnet?

hallow lion
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we wish

frail shoal
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Any news on sd3.1 ?

mortal mesa
craggy crest
frail shoal
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๐Ÿฅฒ

craggy crest
# frail shoal ๐Ÿฅฒ

you saw what happened the last time that the devs gave up, didn't finish all the steps, and just handed the community something to play with cause they wouldn't stop hounding them to release somethign. we got a beta, unfinished, model. let them finish it this time.

frail shoal
craggy crest
hallow lion
frail shoal
craggy crest
frail shoal
hallow lion
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yes, way more

craggy crest
mortal mesa
frail shoal
hallow lion
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Zuck back to his old ways

mortal mesa
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stealing again

mortal mesa
# frail shoal It's a shame meta removed the image generation capabilities from the chameleon m...

Mark Zuckerberg, wearing a white lab coat, grasping a futuristic device in his hand, as he carefully removes the image generation capabilities from an advanced artificial intelligence model. The device emits bright blue light, surrounded by swirling patterns, amidst a dreamlike backdrop of circuit boards and wires. A sense of unease fills the air. (Image description: surreal, sci-fi, mysterious, dimly lit, isolated)

mortal mesa
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luck

craggy crest
noble coyote
mortal mesa
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aparently

sullen moss
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Meanwhile...

bitter hearth
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Hello fellow balls enjoyers

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Any cool stuff lately

frail shoal
mortal mesa
craggy crest
dreamy sundial
dull star
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nice

sullen moss
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I installed KOLORS locally. It's a pretty fast model and produces very good results. I wish the SAI team success because this is indeed a strong competitor.

craggy crest
sullen moss
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In any case, competition is a good thing.

cunning lintel
bitter hearth
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I love kolors look

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its even more midjourney than midjourney

dreamy sundial
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try to do something like this in colors, mj is still king in aesthetics and aura

dull star
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yes

dreamy sundial
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it's insane how realistic the ppl look in mj

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the only way i can describe mj images is: aura

bitter hearth
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its mostly cos mj trained on half of hollywood and the other's didn't

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if you look at storm trooper prompts for example

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mj is the one that clearly delivers the actual one from the movie

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which means it was much more than just a happenstance in the data

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in addition what further proves that they trained on hollywood is the LUTs

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that image you just posted clearly has a LUT applied

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which you don't rly see anywhere other than in cinematic movies

dreamy sundial
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then it's a skill issue, mj is more and better trained

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photorealism is unmatched

cunning lintel
# dreamy sundial then it's a skill issue, mj is more and better trained

more a greyish legal issue, and nowadays instead of searching for more real data, like screencaps, new models get more and more synthetic data ๐Ÿ˜ฅ And that's supposed to be better, i'm sure it's better for general prompt comprehension/subject understanding, but just can't see how it's supposed to be better for style/aesthetics

bitter hearth
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its morally and legally grey yes

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and Emad on reddit said as much for his reasoning to not do that

cunning lintel
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8b can do it ๐ŸŽ‰

mortal mesa
hallow lion
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mmm kolors

hallow lion
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A few papers down the line you collect 50k image online auto tag them and let the ai train a weekend and you have your very own whatever model you want.

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everyone will have very interesting personal models then

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๐Ÿ˜‰

cunning lintel
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Anything working with just 50k input images will need to be pre-trained, and if that's needed anyway as there is no way a model can get concepts out of thin air to actually interpret your prompts, why not just need like 100 or fewer to just teach it your intend

hallow lion
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Dont think whats posisble now, think a few years from now

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not only that quantum computing will enter the scene too eventually

torn wharf
# sullen moss I installed KOLORS locally. It's a pretty fast model and produces very good resu...

i disagree. it's a unet. sort of like how original bicycles, they repurposed their understanding of pully mechanics to create the needed ratios. it wasn't designed for purpose, it was just an existing design that they used for something novel. Unets are that old design that was never meant for images, but was implemented in a novel way to do something new. transformer networks are a superior situation that can be purpose designed for text to image specifically. auraflow is a scarier competitor to their business model since it has mmdit transformer blocks as well

hallow lion
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its a thing just not commercially viable yet

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YET

cunning lintel
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But it will always need data in, now and in the future, data is the limiting factor

hallow lion
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I remember when I saved an mp3 on a floppy drive, took up the whole drive, it also took days to get an mp3.

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Now i download 6gb in a few minutes. so its kind alike that with this ai stuff

torn wharf
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my first mp3 i couldn't run because the cpu couldn't process the decomprssion fast enough

hallow lion
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loooooool

mortal mesa
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i wouldnt think these are the architectures of future models

hallow lion
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took me 2 weeks (really 2 weeks) to get a clockwork orange from a friend on MIRC. allegedly. On dial up

hallow lion
torn wharf
mortal mesa
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i remember when the code to rip dvd's was released ๐Ÿ™‚ DeCSS

torn wharf
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actually ran a sweet little hustle for that. bought so much candy running vhs tapes since we had pirated satellite feeds in canada back then. encryption was more hackable

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not our fault that american satellite signals hit our land what are we to do

hallow lion
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Same in Europe the guy who taught me how to use PC was hacking HBO signals

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๐Ÿ˜„

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Allegedly

mortal mesa
mortal mesa
hallow lion
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Very nice. The hair tho... That's not how hair would behave in a freefall. XD

mortal mesa
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lol i didnt really realize that till you said it

bitter hearth
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So how would the hair

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Explain that!

hallow lion
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indeed. Checkmate. I give up.

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๐Ÿ˜„

craggy crest
sacred jewel
bitter hearth
gray quartz
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gorrilla

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!help

hallow lion
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Emad? Is that you? I see you through the crypto haze.

wild remnant
hallow lion
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Hey hey, we cna all do pretty good portraits. show us some decent yoga poses.

wild remnant
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Lol once i wake up in the morning

bitter hearth
hallow lion
hallow lion
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Are you a hot lady in real life? Well yes. But no worries now you can be one in AI VR as well.

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The good part is in VR/AI land you never grow old and die.

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Excellent.

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Are you guys worried about growing old and dying and all that disgusting unplesasant stuff?

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Upload your mind to the matrix and forget about it!

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See you in VR land!

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AI forever.

craggy crest
torn wharf
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our species will inevitably expand into simulation. even if we colonize the solar system, i'ts unlikely we'll ever expand out. even if we send a seed out int the rest of the galaxy, they wont have contact with sol in any real form. entirely cut off. but if we want to explore the galaxy we just simulate it in perfection and visit anywhere in the simulation instantly with far less energy spent. or anywhere in the universe. or time. or imagination. in perfect fidelity. or heightened fidelity. simulate new senses whatever. Worried about heat death? run the simulation at the edge of an event horizon and just live in there. Innerspace is more energy efficient than expanding into the physical universe.

hallow lion
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One of the reasons AI is allowed to proliferate this much and this fast is to show us that reality as we understand it is just a veil.

craggy crest
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someone's had too much coffee today

hallow lion
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Epistemology has a few words to day about this.

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But in the end it's all about a conflict between man and god.

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AI imagery has such a neat wonderful place in all this tho.

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For a few decades enjoy your free will.

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But really....

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there is nothign there.

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But God.

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Welcome home.

craggy crest
hallow lion
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Buckle up.

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Remember, there's a shithead everywhere, every discord server, every family, every nation, every classroom. A few people ruin the world, a few countries threaten world peace.

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but soon. It will be over.

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And you know it will worth living to see them go down.

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All evil.

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We are all making our choices now.

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Things are not going back to normal.

torn wharf
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We're heading for Venus (Venus) and still, we stand tall. Cause maybe they've seen us
And welcome us all, yeah

hallow lion
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Yes.

craggy crest
hallow lion
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I grew up in that also. I love that music. I love those movies.

torn wharf
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icey

craggy crest
# torn wharf icey

ice crystal rose, snowy flower, frosty rosebud by artist "tinkerbell"; iridescent,bubbles,flakes

hallow lion
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I am from Europe! ๐Ÿ™‚

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Of course I love the Final Countdown....

torn wharf
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it got the irridescence! kind of

hallow lion
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My mom loved that song too.

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She recorded it on garbage tapes back in the 80s

craggy crest
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yes. i did 4, one of them it tried to write tinkerbell - it got the word right but put half of it off the screen

hallow lion
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You know...

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When I was in my teens in the 90s... I was nostalgic for that 80s music already....

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:))))))

torn wharf
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i'm more partial to styx, trooper, payolas. i love euro rock a lot but my roots are here

craggy crest
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you should really see what suno would do with the lyrics

hallow lion
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Welp music peaked in the 80s

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Even late 70s if you ask some...

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Damn.

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Europe was actually a Swedish band.

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What's up widh Sweeds being the most kickass at music?

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ABBA!

torn wharf
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ace of base

silver sluice
sage burrow
gray quartz
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how do i gen a pic

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prompt: tiger

stoic turtle
sacred jewel
silver sluice
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can I post nsfw content here if I blur it? (spoiler)

vast condor
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I think the rules are no NSFW

noble coyote
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No Sexy Female Waifs

silver sluice
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lol alright im glad i asked, needless to say the results are pretty drastic between base SD3 and this new fine tune

sage burrow
sage burrow
# noble coyote No Sexy Female Waifs

Now I'm curious if you meant waifus or waifs, or were making fun of the usual waifu art style ๐Ÿ˜‰
(Thode poor ladies have no muscles at all!)

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Made "an anime waifu" lolol

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Fingers aren't too terrible

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And husbando lol

silver sluice
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to be fair i was prompting it sexual situations and it was only doing the ladies and omitting the guy part so if i had to guess (ill test in a little bit) that it cant do male nsfw lol

sage burrow
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Sounds like sd3 is highly trainable!

silver sluice
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yeah promising results for sure, now that sd3 is unbanned i'm seeing an influx of new models on there

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refreshing the /models page at least once a day to find interesting SD3 finetunes lol

sharp plinth
turbid grotto
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Is there any info about 3.1?

remote holly
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3.what ?

turbid grotto
bitter hearth
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nothing yet

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it probably just needs more time

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there's not really anyone, including all the competitors, who has finished a DiT model with 16 channel VAE

turbid grotto
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yea, they might need more experimenting gonnabegood

remote holly
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The wait will be so long

bitter hearth
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bare in mind it took a full 6 months for SDXL fine tunes to be really good

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so if full SD3 releases in like September we might not get the top fine tunes until March 2025 or so

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to put things into perspective

turbid grotto
turbid grotto
bitter hearth
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yeah you can get some of the benefits of 16 channel VAE right away

noble coyote
torn wharf
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the anatomy of sd3 succeeds in places where sdxl fails too. Such as belly buttons over clothes or nipple ornaments

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clothing is generally over top of anatomy and sdxl refines forget that . sd15 refines more so

noble coyote
silver sluice
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you've tried this nsfw model you mean? why does it have no outstanding merit? it can clearly do nsfw much better than the base model

torn wharf
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"With this first version, I wanted to resolve the biggest flaw of SD3, Female Anathomy, which was censored on porpouse, like if it's a Taboo. Now this model is a lot more uncensored, and it's a lot better than the base model despite not being perfect yet."

bitter hearth
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maybe they are judging a nsfw model by its sfw ability lol

torn wharf
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oh geeze. the author thinks the anatomy problem was created intentionally and is still ignoring that it's been confirmed to be a pretraining problem. I don't think they know what they're talking about. Seems like they're milking donations instead. EZ scam. Happened with sdxl and sd2 too.

their example images look like sdxl vae

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and thye include all 3 tencs in their model. why even? half that file is redundant data

bitter hearth
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that was the reddit conspiracy yeah
that a censorship thing happened and perturbed the weights
in reality its just hard to train a 2B DiT

silver sluice
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  • i think regardless of why its flawed the fact remains that its flawd
  • regardless of whether it's a pretraining problem or not the problem remains
  • its a model that claims to delivier results and actually delivers it, its also a free model, id say far from a scam
torn wharf
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not only do they include all three tencs, their prompts rely on the clip style tencs and don't even attempt to manipulate t5 encoder

bitter hearth
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I don't mind included tencs
its easier

silver sluice
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god forbid anyone finetune a nsfw model while we wait for SAI to get their head out their ass and provide a new model with that 'pretraining problem' fixed lol

torn wharf
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it's 7gb of redundant data that doesn't need to be there

torn wharf
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safety training covered other aspects

bitter hearth
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I'm just lazy I don't want to go searching for tencs

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but yeah I understand its a lot of data

silver sluice
torn wharf
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100% extra data. Something that scales bad for everybody.

silver sluice
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i wish they would release models without clips unless they customized it, im running out of HDD space and these 16gb models dont help lol

torn wharf
# silver sluice bc regardless of the excuse its still a problem

investigations generally aren't excuses and quoting something generally implies that it's exagerated. There was no safety sabotage of women in the dataset. it can't do males laying in grass either. it breaks in a lot of ways. it's just poor pretraining, which is bad, but not a censorship issue

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"details matter" - Jack Reacher

silver sluice
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meanwhile weeks after the original release with the 'issue' the problem still hasn't been fixed, meanwhile some random finetuner with low resources 'fixed' it pretty quickly, just seems like SAI dragging their feet to fix doesn't really lend to the idea that it was a mistake

torn wharf
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i dont think the random guy fixed it. i think that's just their hype and marketing for their donation page.

gray quartz
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/credits

torn wharf
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fixing pretraining isn't exactly a rush job

silver sluice
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i personally downloaded the model and i can attest its a thousand times better than base model

bitter hearth
silver sluice
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significantly and demonstrably fixed, i'd post samples but i cant post samples lol

torn wharf
silver sluice
torn wharf
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i'm not sure what the issue is

silver sluice
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SD3 is broken as far as generating nsfw content, thats the topic of the discussion, try to focus here, this conversation started bc i posted the nsfw SD3 model that works

torn wharf
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but you jsut said it's fixed... so the model does do nsfw content?

I don't think iit's ever expected that a base model is porn enabled anymore. Especially when porn can be refined in so easily, only a few weeks post release

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how long has pixart taken to get nsfw enabled?

torn wharf
silver sluice
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lol yeah i don't disagree with you there, i wish i could split it out and just keep the model part

torn wharf
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i'm sure there are tools for that

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will be one of the first things i figure out how to do with it. already got dozens of other checkpoints. i don't got the resources to keep t5 on every single sd3 checkpoint i download

silver sluice
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it's really simple SD3 cannot generate nsfw therefore its broken, whether it was intentional or not is irrelevant, its broken
the freedom finetune model is fixed, it can generate nsfw content therefore the problem has been fixed,
regardless of whether subjectively we should have the freedom to generate it or not is irrelevant to me, i want to generate that content so it should work objectively

sterile pendant
torn wharf
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freedom finetune is sd3 still. you say it's does nsfw. that means sd3 is able to be finetuned just fine in this arena and isn't broken then.

silver sluice
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i still think SDXL can generate better NSFW than SD3 but its exciting times when someoen finally creates the first NSFW SD3 model bc the community is bound to rally behind it and could be the next top model on civit (a porn site) lol

torn wharf
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keep in mind that base models are different from refines. the goal of a base model isn't to over fit a subject

silver sluice
torn wharf
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it should be left slightly under fit. overfitting is actually a porblem that sd3 has in some spaces

bitter hearth
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yeah I really strongly agree with this
base models should be under fit

torn wharf
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base models shouldn't do porn. that would disqualify them from being used in public education or other fields with children

silver sluice
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like @sage burrow said its very promising to see a freedom capable of generating decent NSFW content, it shows promise and it shows the model can be trained to generate it, its a good sign overall even if the finetune itself isn't perfect

torn wharf
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good strategy is to release a base model that is generalized, and the community refines it for purposes

silver sluice
torn wharf
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sd3 isn't meant to be a midjourney killer since sd3 is open weights , not a single service.

bitter hearth
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midjourney is still incredible sadly

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open source struggles

silver sluice
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i dont know I guess I'm on the fence, on one side i see the value of under fitting and being suited for certain scenarios like academia but on the other hand it can be considered art and artistic expression and limiting the basic human anatomy could be considered a stifling of our freedoms, again there's no clear answer its more of a moral discussion we're having at this point

torn wharf
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midjourney will soon appear with a new version that has sd3 level vae capabilities. as if they refined the base weights of sd3 to their style almost.

bitter hearth
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I don't think so

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the weights are still better

torn wharf
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i'm a firm believer that midjourney uses sdxl on the backend and sd15 before that

silver sluice
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and the styles they apply are just loras?

torn wharf
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or embeddings sure

bitter hearth
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if midjourney was open source I would barely ever use anything else

torn wharf
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they seem to got a good eye for style and aesthetic over there. how to build datasets would be an article i'd love their team to write

silver sluice
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i remember i fought with setting up pixart on my computer for like a good 3 to 4 hours figuring out what i was doing wrong, instructions are unclear, finally set it up, took a lot of experiementing to even get any decent pictures out, i did manage to get base pixart to generate nsfw but it was really deformed looking stuff

torn wharf
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i think that is their sauce really. if they didn't curate a good dataset, they wouldn't have all the subscribers they do. they've never really had cutting edge stuff, outside of the fantastic aesthetics.

bitter hearth
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this isn't true their composition detail level is not matched by any open models
look at this reddit post as an example:
https://old.reddit.com/r/midjourney/comments/1e010eh/im_addicted_to_creating_medieval_castles/

cunning lintel
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I hope SAI under new leadership will put out a model competitive in every way. They were the largest entity doing image gen but playing catch up since sd1.5, now their claim to fame for v3 is 16 channel vae, nice but I'd hope for more

torn wharf
bitter hearth
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MJ image stolen from reddit:

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its the details in the composition

torn wharf
sage burrow
torn wharf
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i dont think they would've like, made new cutting edge training code to achieve that.

bitter hearth
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its possible its just higher data quality

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I have some other alternative theories also

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one thing I noticed is that SDXL starts to approach this composition detail level after a ton of noise injection

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another is that they could be doing a latent upscale and then downscaling after

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and a third is something like CADS which perturbs the conditioning vector

torn wharf
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that's from the newest midjourny? thye may have some other tricks in their pipeline too. Many tricks that comfy users have shared online that they can draw from. i woudln't be surprised if they prototype stuff in comfyui

torn wharf
sage burrow
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Dalle is my sfw fave ๐Ÿ™‚

bitter hearth
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but you retain some of the details

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when you downscale

torn wharf
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i know it works, but i'm just thinking it would be a bad pipeline to scale

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thousands of images a day

bitter hearth
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its not too uncommon in other areas of tech

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but anyway I think these are all somewhat secondary because I simply believe they have a giant UNET and VAE

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they have said so on a few occasions and I don't see a strong reason to disbelieve them

torn wharf
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sdxl is a giant unet

bitter hearth
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I mean giant relative to SDXL

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its just by far the simplest explanation and its also what midjourney themselves claim

torn wharf
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i was under the impression that unets don't really scale larger easily. they should publish if they've done that. i can't find where they've confirmed it.

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Maybe they're using a collection of experts , like sdxl was supposed to be, where the refiners parameters are counted

sacred jewel
sacred jewel
pure flame
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doesnt seem to work for me

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maybe its because of this?

torn wharf
bitter hearth
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another possibility is that Midjourney jumped to DiTs early

torn wharf
bitter hearth
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the main DiT paper was actually 2022

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but it took a while for any big DiT to even come out

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did it make the top a disco ball? lol

torn wharf
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that's to conserve energy. blocks uv and ir

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they're smart balls

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actually it would look dope if it span during a drone light show

mortal mesa
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i doubt midjourny is a single model

bitter hearth
#

its a chain yeah

#

I agree

torn wharf
#

there was research nvidia did where they refined many different models on very specific timeframes in the diffusion process, and then the latent generation gets passed through these experts refined for specific steps in the process. thats what sdxl was trying to do with the refiner if i understand it right, but no one used the refiner for those final steps. we all just tuned the base to do all the steps. pixart sigma has a bunch of expanded parameter refines coming out which implement this method by adding more transformer blocks.

#

a collection of experts or whatever the actual term is. this might be what mj is doing as well. it's very effective.

bitter hearth
#

they refined many different models on very specific timeframes in the diffusion process, and then the latent generation gets passed through these experts refined for specific steps in the process. thats what sdxl was trying to do with the refiner if i understand it right, but no one used the refiner for those final stepsyeah this is the idea behind refiner

#

the new 2 stage pixart brings this idea back

craggy crest
torn wharf
craggy crest
torn wharf
#

sd3 is really great at ball buildings

#

it's idea of sooke bc is quite accurate too

remote holly
bitter hearth
#

I hope SAI under new leadership will put out a model competitive in every way. They were the largest entity doing image gen but playing catch up since sd1.5, now their claim to fame for v3 is 16 channel vae, nice but I'd hope for morethe 16 channel VAE advantage is going away in a matter of weeks

torn wharf
#

the future is ballitecture. archs our out. balls are in.

torn wharf
heady wolf
craggy crest
torn wharf
#

the ball revival period of architecture

torn wharf
bitter hearth
bitter hearth
torn wharf
bitter hearth
#

ah yeah I am not sure what effect that has

#

I believe the Sigma team confirmed somewhere that they will train a 16 ch VAE model

torn wharf
#

It might be the what the refiner is to sdxl but for sd3

#

Maybe useful but not ever leveraged

bitter hearth
#

can anyone make a photo of a spaceship in SD3?

#

a sci fi one

#

not like Apollo or the Mir Space Station

#

not sure it actually has realistic sci fi in the latent space LOL

bitter hearth
#

the closest I could get was this

#

but this is clearly a fighter jet slightly perturbed

torn wharf
#

it's idea of DS9

#

clearly ISS is over fit

#

you know the romans are responsible for form factor? they made the ruts in their roads that they built for their chariots and armies. fast forward to industrial era and trains are built using the same wheel and axel jigs that were available already from roads. so because of that spacing, sections of the iss had to fit on railways and go through tunnels. idealy the sections would be larger but here we are

#

now we got thin dick space stations. wygd

#

there's something else there when i use a negative prompt 'ISS, Nasa' but not much

craggy crest
torn wharf
#

all a bunch of horse poop

#

i believe ds9 is in there. the earlier steps kind of show the rough shape of it

#

heard embeddings were available in onetrainer now. wonder how that works

#

i'm not prompting for a ring shape but its getting that so who knows.

bitter hearth
#

since literally my only use-case for image AI is realistic sci fi
its possible I won't be able to use SD3 at all LOL

craggy crest
torn wharf
#

the ball station

torn wharf
craggy crest
bitter hearth
#

yeah I think that's fair

#

it knows the show and the DVD cover

#

but not the ships

torn wharf
#

its like total recall. triballs. thats how space works. scifi rules.

#

balls transiting a ball

bitter hearth
#

it kinda had a go at the eye of jupiter that's interesting

torn wharf
#

the hotest new scifi novel with all these editions published world wide.

#

netflix series coming soon

hallow lion
#

the Death Ball plans are NOT in the main computer.

torn wharf
#

this was a gooder too i really enjoyed ball things.

#

this one was jsut so compelling too i learned a lot about the nature of balls

bitter hearth
#

new era

#

memes have high image quality now

craggy crest
#

human anatomy? check. chicken anatomy? fail.

torn wharf
#

this was a good throwback movie too i really enjoy what netflix been doing lately

#

that moment when joseph gordon ballvet was like "oh you were here a few times. then again in 93, wow didn't do so good then" hahahahahaha wow breaking the fourth ball or what?

#

dont murder his friends he'll find you

#

i'm actually impressed how much i can tune the jacket just by prompting

bitter hearth
#

balls balls balls balls balls

torn wharf
#

really enjoyed this one too

#

sometimes the classics just hit good too

torn wharf
craggy crest
torn wharf
bitter hearth
torn wharf
torn wharf
# bitter hearth

is true because psychically the higher dimensional form of a cube is a ball

#

dont deny your true balls

#

these too are with realistic freedom. it kills those nuanced styles and prompt details i was throwing at the model

#

Sega Dreamcast game with 1998 3d graphics, sega rally , racing on roads through trees in redwood national park 2 seeds of rf vs sd3. So on my very shallow test i've determined that RF kills prompt comprehension for aesthetics

sage burrow
silver sluice
sage burrow
wary basin
bitter hearth
#

Based ball enjoyer

sullen moss
rain current
#

quick question with lots of love: 2 weeks?

torn wharf
#

SD3 can't do the Paris Summer Olympics . Extensive testing has determined this

dull star
torn wharf
#

the vibe of sd3 medium v1 https://youtu.be/wp0k6rogHKQ?t=108

PAID LINK:

WHILE WATCHING MY CONTENT IF YOU NEED TO BUY YOUR GROCERIES, CHIPS, DIPS, OR BEVERAGES YOU CAN BUY THEM RIGHT HERE FROM THE AMAZON PANTRY. GET CASHBACK, FREE & FAST DELIVERY STARTING @ JUST โ‚น 1/- ONLY:- https://amzn.to/38LMn4R

LETS TARGET 20,000 SUBSCRIBERS BY END OF MAY, SO THAT I CAN CONTINUE UPLOADING SUCH VIDEOS. NO EARNINGS FRO...

โ–ถ Play video
sage burrow
#

Someone stole my art on DA and listed it as their own. So I'm doing a new thene today ๐Ÿ˜„

#

These images make me wonder if the movie character Pinhead was just a dollie experiment gone wrong lol

sage burrow
wintry stag
#

what does it change if nobody own it?

#

if you drawn this by hand its yours

#

if you cant save it from being stolen, thats your fault

sterile pendant
#

And since neither of you had some physical way of proving it, since it wasn't made by your hands, DA will likely just ๐Ÿคท

#

But it still sucks that it happened

sage burrow
sterile pendant
#

Metadata can be spoofed. Give me an image and I'll make it mine in 10 seconds.

I found out this morning a painting of mine from 15 years ago ended up in a dataset without my consent

#

Kinda pissed me off a little

sage burrow
sterile pendant
#

It was something clownshark posted and I did a sidebyside of it with the painting hanging in my living room, it was extremely close. Too close to be a coincidence. But I liked clown's version better lol

sage burrow
sterile pendant
#

But it's not his fault or anything, it was just in one of the massive scraped datasets used to train models

#

Anyways, art theft fucking sucks. I feel you on it. Well theft in general fucking sucks

sage burrow
sage burrow
sterile pendant
#

the texture of the paint was really similar too because around that time, i was doing a lot of thick textured acrylic pieces. the kind where the strokes almost pop out at you

#

but a lot of paintings use that type of texturing

sage burrow
sterile pendant
#

i like oils, but they are a bitch to work with and i hate the fumes/smells. even the low odor "safe" thinners still rub me the wrong way lol

#

shits also hella expensive, even for mid tier paints

sage burrow
#

Call me a geek but, I make my own ๐Ÿ˜„

sterile pendant
#

ive tried it a handful of times, it's fun, but tedious

torn wharf
# wintry stag ai cant be copyrighted lol

that's not entirely true. the raw output of ai can't be copyrighted. just like a recipe or a medical image can't be copyrighted. Try to copy a published recipe book or reference of xray imagery though. the way they composed the recipe and arranged it with story and description is all copyright. Same goes for AI images. use them in a larger body of work and copyright that

sage burrow
sage burrow
torn wharf
#

another thing artists can do is a rough sketch of their intended image and then ai towards that with a variety of tools. they can then copyright that base input that they created. same with their prompts. While much of a prompt (tag soup) can be considered derivative, you can highlight the relevant portion of what you actually wrote and copyright that. There will be legal battles over prompts yet to come.

sterile pendant
#

now if people were jacking my charcoal work, yeah, i'd be mad

#

i really need to get back into all the traditional art stuff again. havent done much in years now

sage burrow
torn wharf
#

i want to exercise my traditional art again. since i moved out of the city i've not done anything like weekend courses or workshops or nothing. i've kind of stopped drawing too

#

self goals

sage burrow
#

Using ones own trad art as reference images leads to amazing results!!

torn wharf
#

I can't just clone someone's civit account and pretend that it's all my creation. That would be against civit's policy

wintry stag
#

if you cant protect it you lose it

sterile pendant
# sage burrow

here's something similar to some of the weird shit i do with charcoal. I was messing around with the enhanced tile IP adaptor stuff the other day and used a piece of mine as a guide. it's surprisingly not bad or that far off from the actual style. obviously, i can't post my original work because it's the internet and silent weirdos dox people for fun :/

torn wharf
#

hm. you say that until someone jacks your shit i bet

sterile pendant
#

but i can say that the tiled IPA shit was really good and i'm definitely going to start working it into workflows that need fine texture transfers that the tiny 224x224 regular ipa can't pick up

wintry stag
sage burrow
bitter hearth
#

wow your painting showing up in a clownshark image is crazy

#

that's kinda funny in a weird way

wintry stag
#

i dont generate any pictures there, if i have a gpu that can do it

bitter hearth
#

ok but not everyone wants to creative commons every image they make

sterile pendant
#

(realized i shoulda spoiler'd the image since it's kind of morbid)

sage burrow
#

It's that extra hour of post processing that makes me?annoyed when people steal stuff.

The 0 time pist processing ones I just put up as free DL to promo my account.

wintry stag
#

share your worst works, keep your best ones

sage burrow
#

BTW has anyone else noticed that sd3 needs less post processing? I mean sde3 large or 8b

torn wharf
# sterile pendant here's something similar to some of the weird shit i do with charcoal. I was mes...

a friend of mine who shares my name from my home town. people contacted him about a discord server i was on for borderlands 2 and told him to kill himself and said a bunch of injokes from the server he didn't understand. knowing i played borderlands 2 he hit me up and we figured someone found that one thread to follow on a profile i had, and discovered someone similar to me. it do happen. i've since just left that server. people knew something and were being tight lipped about it. like there was a secret fghtclub chat for talking shit about people not in the club. of course, i sound paranoid about it and that's a good smoke screen to throw up. got labeled the crazy paranoid guy before i left. the internet b savage.

bitter hearth
#

I haven't tried 8b yet

bitter hearth
#

yeah I'm looking forward to it

#

waiting for open source

sage burrow
#

Glif (sd3 large) is also pretty awesome

torn wharf
#

yeah but glif is someone else's silicon and that doesn't satisfy my emotional needs

dreamy sundial
proven pecan
#

SD3 medium is amazing, one prompt no inpainting/outpainting whatsoever.

cunning lintel
bitter hearth
#

@silk solstice thomas bonk ?

lusty wren
torn wharf
sacred jewel
#

a SONY car? I am all in

craggy crest
strange grotto
inland patrol
#

Look how insanely cool that is! Split screen is a thing!!

merry elk
#

macro photography concept, tiny figures at work, transforming it into a miniature mango juice factory, against yellow plain background

proven pecan
proven pecan
proven pecan
wispy zinc
sage burrow
sacred jewel
sage burrow
proven pecan
# sage burrow

Just one, but I think it was a lucky shot, because i tried it today and it didn't work out as good as the first one.

sage burrow
sacred jewel
proven pecan
sacred jewel
blissful raft
noble coyote
#

Under that flash it shd say Guantanamo - in case you were wondering?!

dreamy sundial
#

sd3 8b so close at being mj level

inland patrol
sacred jewel
dreamy sundial
sacred jewel
dreamy sundial
sacred jewel
sacred jewel
uncut river
sacred jewel
sacred jewel
sacred jewel
dreamy sundial
dull star
#

just give us 8b ๐Ÿ‘

dreamy sundial
#

better prompting makes amazing results

dull star
#

it sure does

dreamy sundial
#

it's mj level

dull star
#

I think I'm probably wrong, but they might be training 8B before we get it.

#

If Lykon doesn't turn it into a DreamShaper SD3 8B

dreamy sundial
#

i hope they don't lobotomize it like 2b

dull star
#

then sure, as long as it makes the VAE more effective

dreamy sundial
#

if so theyre on bankrupcy

dull star
dreamy sundial
#

(srry for bad english)

dreamy sundial
dull star
#

sure, they can remove nudity (if there was much in the first place, there were super few cases of slight nudity, but still no cornography level)

#

but I dont think they can lobotomize it that much

#

only thing I'm afraid of is it turning into a finetuned looking mess where it all looks more obviously AI

#

idk how to explain it

#

but 2B reeks of it sometimes, especially with "illustration of" type prompts

dreamy sundial
dreamy sundial
#

it also has those fake looking humans

sage burrow
dreamy sundial
#

vs mj v6.1, i think they look basically the same, imagine finetuned 8b

bitter hearth
#

I've always preferred midjourney including this example

#

I use open source, but if midjourney was open source I would barely use anything else lol

dreamy sundial
dreamy sundial
#

limbs a bit messed up but aesthetics are on point

#

another raw 8b output

#

anotha one

bitter hearth
#

that's quite close yeah

#

closer than most stability models

dreamy sundial
#

by far

bitter hearth
#

Kolors is the closest in my opinion

#

sometimes Lumina

cunning lintel
dreamy sundial
cunning lintel
dreamy sundial
#

sd3 nails that look

bitter hearth
#

kolors wasn't good on this test yeah

#

but on average kolors has most aesthetic look

#

out of the open ones

#

this does make it worse for realism though

cunning lintel
#

don't forget pixart, it can do nice things too

bitter hearth
#

Pixart is not rly fully baked yet
there are some people working on it though

dreamy sundial
floral horizon
#

how do I create images here?

cunning lintel
#

pixart probably just too small ๐Ÿ™‚ both pixart and lumina mentioned working on a better vae, so if they end up really releasing something good (if something gets released, i'd expect more from pixart than lumina, lumina seems more research focused lightly trained stuff) it'll be interesting times ๐Ÿ™‚

cunning lintel
bitter hearth
#

for the most part everyone open source tries to fit it within 24GB VRAM

cunning lintel
#

current lumina with sdxl vae comes in 2b and 5b size if i remember well, the good one is 2b (most trained), it's the textencoder again that's large

bitter hearth
#

ye and you can put that on DRAM

dreamy sundial
dull star
#

I'll try it with auraflow, but I expect the result to look basically like ideogram

#

so not usually the most aesthetically pleasing, but technically the smartest

#

yeah auraflow (or maybe ideogram itself) just barely knows what an analog photo is

bitter hearth
#

lol

#

yeah auraflow is just one guy

#

with some Fal money

#

its a cool project but

#

it shouldn't be in the running to be the next big model

dull star
#

As long as it keeps getting updates, I'll still consider it a decent contender

#

it will get a 3rd version, the guy literally said like "block me if I don't release v0.3 by *date* "

bitter hearth
#

I don't think Fal have committed to backing it long term though

dull star
#

๐Ÿคทโ€โ™‚๏ธ

#

its still wild to me that its apache

#

yup, makes everything look like a ""photoreal"" cgi image

#

unfortunate.

dreamy sundial
#

niji v6 is incredible

dull star
#

I hope they'll finetune it on photos for the 3rd version, but I doubt it

bitter hearth
#

I'm probably sticking with stability models cos they seem the most likely to continue support

#

I like Kolors as a fun one for the baked in look though

sacred jewel
sage burrow
sage burrow
dreamy sundial
#

i have 8gb

sage burrow
sacred jewel
solemn scarab
#

Hey guys, what is the best configuration for SD3 to generate high-quality text?

sacred jewel
bitter hearth
sacred jewel
solemn scarab
sacred jewel
solemn scarab
#

It looks bad for me

bitter hearth
#

that's better than any other model

solemn scarab
bitter hearth
#

not sure that Leonardo is better

solemn scarab
sacred jewel
sacred jewel
solemn scarab
bitter hearth
#

I think there is a decent chance that fine tuned 8B will be able to do those

#

we currently only have access to an unfinished Beta version of 2B

#

there is also an unfinished Beta version of 8B on the API but it hasn't had aesthetic fine tuning yet
(which is why 2B currently looks better despite being smaller)

#

but we can kinda make estimates of what finished 8B will be like

solemn scarab
#

Ok, this is best, work more!

sacred jewel
sacred jewel
sacred jewel
sage burrow
torn wharf
#

deep

sage burrow
torn wharf
#

deepest

bitter hearth
#

Deep ball

craggy crest
bitter hearth
strange grotto
#

anyone use sd3 as refiner?

bitter hearth
#

yeah

#

your mileage may vary

#

but it lets you take advantage for the 16 channel VAE so it has that going for it

#

if the subject is not in the training data of SD3 it might struggle even as a refiner

strange grotto
#

I understand, thank you for your tips, can I make a little too much request, I have not been able to build sd3 refiner workflow or maybe I simply do not understand how to set up, can you share your workflow about sd3 refiner for my reference, thank you!

cunning lintel
hallow lion
#

Ballz.

sage burrow
bitter hearth
#

this is using the Ksampler advanced node

#

I tend to use Ksampler custom or custom advanced, but Ksampler advanced is also perfectly fine

#

it works a bit differently

#

it takes noise and guider as an input

strange grotto
#

got it . Tks

sterile pendant
#

The big thing to remember is that for the real refiner workflow, you need to make sure the first ksampler is set to add noise and return leftover noise. The second refiner ksampler needs add noise turned OFF. For SDXL+Refiner, it's at 80% that you switch. So if you were doing 50 steps, your first sampler ends at 40 and the second starts at 40 and then goes to 50. At 25 total steps, you'd switch at 20, and so on.

Technically, you can also refine an already fully denoised latent or image as well, but I wouldn't use more than 5-10 steps tops

#

Oh and those directions use the keampler advanced

cunning lintel
sterile pendant
#

I just try make sure people know because it's half the reason why people "hated" the refiner workflow when sdxl came out: they were using incorrectly

#

When used correctly with the base sdxl model, it really was pretty decent. Obviously, with finetuned models, it's not as needed now

bitter hearth
#

everything in stable diffusion ecosystem is written in strange ways, and very poorly documented

#

I don't mind too much but yeah its pretty bad in that respect

#

one thing is that noise levels should have been way more explicit instead of being hidden away

#

would probably also have been better to just explicitly take sigmas as input instead of taking a scheduler as input which has the sigmas inside

sterile pendant
#

Obviously though, you can also use custom samplers and do whatever you want with the sigmas

#

The sigmas just determine how much noise to add and expect at some step, the sampler determines what equations to throw at them for solving

torn wharf
#

I think nobody bothered with the refiner for refined models, because the model authors didn't have the tools or reference knowledge available demonstrating how the refiner worked and how to train it.

With sd3 there's even less documented material about how we're supposed to manage these weights. They didn't even release official training code. Hugging face put out a 3rd party implementation.

#

The official workflow for comfyui came out, and nothing was explained. What was shift doing? I've modified that value to extremes and it doesn't seem to do much

craggy crest
#

they didn't release training code cause sd3 2b medium isn't finished and they weren't intending people to go run off and try to train an unfinished beta model. they're still not going to support that. so what y'all are doing is all on you

silver sluice
#

In case youโ€™re not asking rhetorically, from what I was told shift controls how long it should focus its attention on structure vs detail

#

Lower shift makes for better detail and higher shift makes for better structure. I think of it like a macro shot or something up close would do good with lower shift whereas a landscape scene of like a bridge would do better with higher shift

silver sluice
sterile pendant
#

But you can't use sde samplers for sd3, so for sd3, I just use euler or dpm++2m

silver sluice
#

Iโ€™m a big fan of Euler ancestral for sdxl, I personally have had bad experiences with most of the dpm series. Historically it always has issues with artifacts, I hate it when it leaves like a little green nugget of blur in a key area in the pic. Favorite sampler for sd3 is uni_pc. Never leaves artifacts, works for sdxl and sd3 reliably

torn wharf
#

Thanks for explaining. Will look closer at the technical paper

silver sluice
#

@torn wharf check out this conversation I had with RX last month in regards to shift, there's also this valuable article that provides some technical insight from the paper, #๐Ÿ†•๏ฝœsd3 message

sacred jewel
finite osprey
#

anyone having great success upscaling sd3 images other than with the SDUpscaler ?

#

I guess the answer is "it needs more training on 4096x4096 images"

sacred jewel
sacred jewel
sacred jewel
finite osprey
#

thanks will try it

sacred jewel
sacred jewel
# finite osprey thanks will try it

It's got many options... Straight, With Controlnet, Tiled, Prompted Tiled, etc.

Let me know if you need any help figuring it out. I was one of the beta testers.

finite osprey
#

the problem with tiled is it seems SD3 doesnt give much more details it my tests

#

it seemed way easier with stable cascade

finite osprey
craggy crest
finite osprey
#

i tried both the ultimate sd upscaler with and without upscaler models

#

in both cases, I feel like I don't get more details after the upscale. just a bigger picture

finite osprey
craggy crest
# finite osprey what do you use?

i don't upscale, ever, with the AI i create with. i upscale images, after they are generated, IF i need them to be larger than they are. and for that I usually use topaz, magnific, or capcut's image upscaler

finite osprey
#

it's like like a 1mpx image has nearly enough information

craggy crest
finite osprey
#

yeah depends on the use case, my point was if the generated image doesn't have enough resolution/ sharpness / detail, can I get more by upscaling and the answers seems to point to no

craggy crest
finite osprey
#

I though the whole point to USDU was to get more details

mortal mesa
#

it is

finite osprey
#

left: original:
right upscaled

bitter hearth
#

sorry I meant to reply to the guy asking what's your favourite sampler

bitter hearth
#

I do the upscales on a separate day to the generations

bitter hearth
#

low shift looks better aesthetically, but only if the image doesn't break (extra legs, continuity problems etc)

finite osprey
#

i think shift is the only way I found to get more details

silver sluice
bitter hearth
#

aesthetics tend to come in during the last 30% of sigmas or so

#

so anything that results in larger steps during the last 30% of sigmas tends to lower aesthetics

#

this is why Karras schedule is so nice

#

but the shapes of the composition tend to come in during the first 30% or so

#

so a tricky composition might need smaller steps there

craggy crest
finite osprey
torn wharf
#

When you guys put loras into your comfy workflows, do you put them before or after the shift node?

bitter hearth
#

fairly sure that order doesn't matter

#

sometimes its easier to not use the shift node

#

and just do a transform on the sigmas directly

#

or just use an adaptive sampler which negates the issue

#

the beta scheduler paper is the best one I have seen for seeing the link between when shape + details are decided and the sigma count
they have some heatmaps that show it

craggy crest
torn wharf
# craggy crest i'd put them after.

i've done both but i was just poking at it and seeing what it would do. i couldn't determine any differences. balls are pretty forgiving to generate though

hallow lion
craggy crest
hallow lion
#

Happy Thursday.

#

We all know what come safter thursday.

torn wharf
#

so if it's just affecting the timestep, it shouldn't matter if the lora is in the chain before or after. seems to align with my loose use of it

#

It's Wednesday my dude

hallow lion
#

Not in Japan.

sacred jewel
sacred jewel
bitter hearth
#

oh it's worth trying for sure

#

I went back to SDXL but you should still try SD3

sacred jewel
#

It's only a skillz issue ๐Ÿ‘€

#

Comfy

#

๐Ÿ‘Œ

bitter hearth
#

It is not uncensored
I went back to SDXL because it works better for me at the moment

#

yeah instant ID is good

#

fairly sure only face

bitter hearth
#

I will probably just not use the shift node I guess and do the sig transform in the scheduling nodes instead

#

kinda confused why comfy didn't put this timestep node in scheduling LOL

craggy crest
bitter hearth
#

its a weird situation because
the scheduler can cancel out the shift sometimes
I use a node that graphs sigmas and you can get the same sigma graph that shift gives you, with a certain scheduler formula

#

and on the flip side, a different scheduler formula will cancel out the shift

#

and the sigma graph will go back to default (a straight line)

#

why? Instant ID is ok

#

its not a bad tool

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yeah
I'm not sure what was said in your previous conversations about it

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so I can't really respond

craggy crest
#

i guess that really depends on what someone considers amazing, right?

bitter hearth
#

I use a mixture of comfy and diffusers

craggy crest
#

at the top of what?

bitter hearth
#

diffusers needs more time to be ready

craggy crest
#

i don't consider either of the images you posted amazing. they're good, but i can get the same sort of look just with a prompt and the right model

torn wharf
#

thats instant id for sd3?

bitter hearth
#

yeah my usual complaint of CFG too high applies to both of these images

torn wharf
#

i'm still unclear on that

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i guess y'all were just talking about it for sdxl. gotcha.

craggy crest
bitter hearth
#

there might be a replacement for instantID but if there is I haven't heard of it

craggy crest
#

this sort of look is what i consider amazing. it's highly detailed and fairly realistic for the clothing and armor and skin textures and expression (ignore the horns)

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not over saturated, or blown out lighting, the water looks good, the rocks look like rocks

torn wharf
# sacred jewel It's only a skillz issue ๐Ÿ‘€

It really is but apparantly people are really sensitive about this, so while it's so funny still, i think maybe we should start saying "the tooling will be more accessible sooner than later" or something. just not to offend their skill sensiblities.

craggy crest
#

of course I can. 'amazing' is a personal opinion.

torn wharf
#

i'm not really skilled at ambassador stuff

bitter hearth
#

personal taste is personal

craggy crest
#

rephrase that and add 'to you' on the end of it. and i'll say that your images are, to you, amazing, but to me the one on the left is overdone and the one on the right has lighting issues

bitter hearth
#

and personal taste varies so much

torn wharf
craggy crest
#

so what. you don't like it, i get that. but that's just your personal opinion. right?

torn wharf
#

matter cannot go the speed of light so it seems to me like an opinion that's untangible is better

craggy crest
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everyone's opinion matters. to the person that has the opinion. and usually not to anyone else. but that's okay, because it should only matter to the person that has the opinion.

torn wharf
#

intangible? untangible? discord says both are legit but i feel wronng

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you ever felt like you were wrong before?

craggy crest
torn wharf
#

so untangible is more wizard like. got it

craggy crest
#

we can agree that you really like what instant ID does and i don't

craggy crest
torn wharf
#

unfinite

bitter hearth
#

(CFG too high)

craggy crest
#

now you're skating on the edge of starting an arguement. is that what you're trying to do?

bitter hearth
#

uh yeah CFG too high also

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but I guess this is the trend

craggy crest
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older than you

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you're about ... 18?

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my kids are probably twice your age then

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and grandkids. and 2 great grandkids

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yup. he's trying to start a fight

bitter hearth
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yeah pls don't take the bait

craggy crest
torn wharf
#

while opinions are valid , telling someone what their opinion is isn't. let them say it instead. small rule of thumb

bitter hearth
#

its not his screen

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these really are oversaturated

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due to CFG

torn wharf
#

was bokeh photography a popular thing in 60s?

bitter hearth
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not sure about the 60s but in the analogue years yeah

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cos there are vintage f/1.2 lenses and stuff

torn wharf
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yeah they weren't highly produced. i don't think it was a popular aesthetic

craggy crest
bitter hearth
#

I need to show you guys what TRUE prompts are

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I don't know about the history of photography but
perhaps it was not possible to make a precision f/1.2 lens in the 1960s

craggy crest
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bokeh came in at the end of the 90s

bitter hearth
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ah okay

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what makes you think I am from there?