#๐Ÿ†•๏ฝœsd3

1 messages ยท Page 56 of 1

sterile pendant
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in your case, that just means that SD3 udnerstands the prompt directions very well

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which is actually a good sign

bitter hearth
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My prompts are usually very vague, I do like "style, character, place, doing this"

placid swallow
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same thing with streets and alley ways if you don't specify geographic location you tend to the the same background

bitter hearth
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A single piece of information for everything

sterile pendant
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well the models cant read your mind, so they go with the law of averages

bitter hearth
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Plug a neuralink and run SD4 thomas

placid swallow
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ya that's what i'm saying it feels like the average from the set is very specific and not varied as much as the other models but that's probably what they keep pointing to with 2b training

sterile pendant
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from way back showing composite average faces by ethnicities

compact niche
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hi

placid swallow
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that's why it feels like you have to tell it every nuance of the image

sterile pendant
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that's the whole point, it CAN mostly handle that

compact niche
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lol

sterile pendant
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otherwise, it will go to a de-facto law of averages version

placid swallow
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I guess i find it's average boring

sterile pendant
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well blame the internet and the dataset then lol

bitter hearth
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Kitty bear

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And some Aztec words catwhaaa

compact niche
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lol

placid swallow
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aztec for rawr

compact niche
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saved

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thx

sterile pendant
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maybe try adding in random tags like (facing forward | turned to the side). i can't remember the exact format for comfyui, but it will randomly pick between the options. it might be that they need to be [a | b], maybe it's curly {}, dunno, but you'll know when it works. just test a prompt like "a (red|blue) ball" but try the different () {} []

placid swallow
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i do

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2b just feels more stuck into certain things than previous models for me

sterile pendant
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maybe, but again, you have to not be lazy and need to specify things more. which is a good thing. in previous models, they didn't comprehend as well, so you got a lot more image variance between seeds. i know people meme about it hard, but it really is a git gud issue as one of the devs said

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think of what a full body portrait photo means inside your visual thoughts

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99% of people will think the same thing: facing the camera for a professional portrait photo

placid swallow
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I'm not saying it's wrong I'm saying it doesn't like to vary unless told which is different and good, just cumbersome when you have to tell it every single thing to change

sterile pendant
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blow the prompt up with an LLM then. i've seen good results with even prompts as large as 500 words (in theory, you can go all the way up to 10k words, but that would just drown everything out)

placid swallow
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seems like it's averages come to a point rather than a bell curve

sterile pendant
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for a simple prompt direction like that, that's exactly what you want. it's on you to then add in the details and specifics to flatten the curve out more, which will give you far more variance

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jfc, i can't believe i just called visual thoughts "head movies"

bitter hearth
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brain scenes thomas

hallow lion
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My Datsun!

terse belfry
hallow lion
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Gaga

terse belfry
sullen moss
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I'm currently testing DALL-E with more lenient filters and realize that the gap is very large between SD3 2b and the current DALL-E. This is very disheartening ๐Ÿ˜”

terse belfry
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SD3 is more realistic

hallow lion
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SD will be better

terse belfry
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SDXL is good for ART and everything. And with some finetuned models it's miles ahead of SD3

bitter hearth
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DALL-E with more lenient filters?

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how did you get that

sullen moss
sullen moss
# terse belfry SD3 is more realistic

It's not about realism, but about understanding and constructing complex concepts, especially when it comes to the anatomy and expressions of characters, as well as their interactions

bitter hearth
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one undertained model vs trillion dollar model thomas

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I find 8b api way wayy more fun to use than anything I'd get from dalle, 1.5 or sdxl waow

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the newest jugger is good

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juggernaut XI preview
I made a bunch of sci fi cities with it

desert garnet
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just gotta wait for juggernaut SD3 smugshroom

bitter hearth
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yeah wow

desert garnet
terse belfry
desert garnet
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tbf sd3 better and bigger than dalle,its just that ppl suffer from skill issues

bitter hearth
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not sure that sd3 is bigger

sullen moss
terse belfry
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SDXL vs SD3 (Right)

bitter hearth
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dalle could be something crazy like 40b

terse belfry
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If u need rly good, non-shiny realistic traditional looking ART, SDXL and Dalle-3 is still the best models for that.

bitter hearth
bitter hearth
desert garnet
hallow lion
bitter hearth
desert garnet
bitter hearth
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waow steven seagal is gone

sacred jewel
# terse belfry SDXL vs SD3 (Right)

Why do people think that DALL-E is trains the same way as SDXL? DALL-E 3 is like SDXL's best and favorite refined version with every favorite LoRA baked in. It's a look.

Try getting a shitty image from DALL-E. You can't. It's always artistic and beautiful. It caters to a look. I am not sure that's very flexible.

Meanwhile, SD models are ALWAYS a great base to start from ...

If you like DALL-E , stop using SD3 immediately. SD3 2B might be lacking in some areas but it's still far more "normal" and flexible than other models. In [my] opinion for [my tastes].

terse belfry
desert garnet
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haha you funny guys

terse belfry
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SD3 is betterthan dalle at Watercolor, SD3produces more realistic watercolor paintings+ Great at photorealism and Digital art style

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Dall-E 3 vs SD3 (Right).
SD3 is more superior when it comes to realistic watercolor look.

Prompt: Real watercolor painting of a blueberry cake slice with a mint leaf on top

desert garnet
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try with this prompt : Real watercolor painting of a girl sleeping on the floor next to a giant cake slice

bitter hearth
terse belfry
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Dalle-3 x SD3 (right)

Real watercolor painting of a girl sleeping on the floor next to a giant cake slice

bitter hearth
desert garnet
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dalle doesnt look watercolor

bitter hearth
bitter hearth
terse belfry
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Real watercolor painting of a girl sleeping on the floor next to a blueberry cake slice on a plate with mint leaf on top of it

Dalle-3 x SD3 (right)

desert garnet
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american flag cake

sterile pendant
# desert garnet dalle doesnt look watercolor

Have you ever actually done watercolor painting? Most people just think it ends up looking like simple shapes with little blending and few colors used, but it can be extremely detailed if you want it to be

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But I'm not about to preach art literacy at 9am lol

desert garnet
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yes depends on how wet the tip is

mortal kite
sterile pendant
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It depends on a bunch of factors more than just that, but at least you know understand the tip of the iceberg

desert garnet
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you can also use a big wet brush if u wanna make it look messy

sick cedar
sacred jewel
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When SD3 hits, it hits well...

mortal kite
sacred jewel
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SD3 really really likes 5 legged horses... oof..

terse belfry
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SDXL x SD3 x Dall-E 3

Prompt: Real watercolor painting of a cat sleeping on the floor next to a blueberry cake slice on a plate with mint leaf on top of it

mortal kite
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ugh. Hands

mortal kite
bitter hearth
mortal kite
bitter hearth
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thomas I tried for a snake with many heads didn't go well

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It must of been you, cuz sd3 don't make no mistakes yo

bitter hearth
sacred jewel
bitter hearth
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git gud! smirk

sacred jewel
mortal kite
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I think he's a bit short tho

sacred jewel
runic tusk
runic tusk
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Look at all that salt.

sacred jewel
mortal kite
runic tusk
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FOO RRD, my favorite truck brand.

bitter hearth
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Do elephants on the back

mortal kite
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now the dogs are too tall

bitter hearth
runic tusk
mortal kite
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it wants to give the elephant 6 legs....

sacred jewel
mortal kite
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I don't know what's going on the left side

runic tusk
terse belfry
# sacred jewel You need to up your skills

Says someone who is using comfyui.... I'm not using it unfortunately, have to use limited HF spaces for it. There's not much options to make ur generations super good.

bitter hearth
mortal kite
runic tusk
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Batman's ashy...needs to lotion up.

bitter hearth
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It's all salt cx

mortal kite
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looks like snow

terse belfry
sacred jewel
mortal kite
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nah.

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weightless

bitter hearth
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Salt out of this world

bitter hearth
mortal kite
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hey look its the Twitter belt

runic tusk
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This woman lying on grass picture was too sexy not to set spoiler tagging on.

mortal kite
sacred jewel
mortal kite
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I get the feeling ComfyUI is mainly used by people that think they know what they are doing ๐Ÿ˜„ It really feels like the trend right now - there are math guys that really know what's going on, and 80% of the AI community thinks they know what's going on "oh add this to your prompt" "oh use this node in comfy" when it's just all random BS LOL

sacred jewel
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Oh COME ON!!!!

mortal kite
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constant conjecture and hearsay

runic tusk
bitter hearth
mortal kite
sacred jewel
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I am using one of them newfangled LLM things...

bitter hearth
terse belfry
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ComfyUi vs HF space SDXL

sacred jewel
runic tusk
mortal kite
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You can see how much better actor Chris Tucker is

sacred jewel
bitter hearth
terse belfry
sacred jewel
runic tusk
sacred jewel
mortal kite
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license plate

sacred jewel
bitter hearth
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It's okay to be poor, we rich are the yin, you're the yang, we need you!

sacred jewel
bitter hearth
mortal kite
bitter hearth
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Bloo

sacred jewel
bitter hearth
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Your thing really loves to double those trunks

mortal kite
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maybe put elephant trunk in negative

runic tusk
mortal kite
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or turn up cfg

terse belfry
mortal kite
sacred jewel
bitter hearth
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Not needed to say but elephant cat didn't go well

terse belfry
sacred jewel
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4.5 cfg did not improve things ๐Ÿ˜ฆ

bitter hearth
desert garnet
sacred jewel
bitter hearth
bitter hearth
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@desert garnet have you used luma on Steven Seagal gens yet thomas

desert garnet
sacred jewel
hallow lion
runic tusk
desert garnet
terse belfry
desert garnet
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it was faster on the first day,i guess they nerfed it

bitter hearth
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How long do they take

desert garnet
bitter hearth
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Actual process: 1 minute, but you can buy this premium service! thomas

terse belfry
bitter hearth
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That's pretty looong catwhaaa

terse belfry
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4 hrs in queue already...

bitter hearth
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Gaga!

fair spruce
sacred jewel
sacred jewel
sacred jewel
pseudo owl
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hmm all 3 text encoders kinda seem to ruin the image, is t5 alone the best?

sacred jewel
mortal kite
mortal kite
past flame
# mortal kite

I wonder if the AI would understand Vader and/or Anakin stating his opinion about sand

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And know the reference

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Maybe that one model that uses a full 2B llm for text encoding knows?

mortal kite
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inpainting isn't quite a powerful as I remember with SDXL. with SDXL it would always make the new inpainted object fit perfectly into the scene. It seems a lot more finicky with SD3 to "hide the mask" and it doesn't always just fit it in

past flame
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It wasn't perfect with SDXL either

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The best state of inpainting I think was SD1.5 with inpaint controlnet, you could turn any finetune into a great inpaint-capable model without changing anything about the model's capabilities

mortal kite
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I usually had really good success with it. Anyway, at least I figured out how to do it in Stable Swarm UI, watched a 90 minute tutorial vid last night on how to use Stable Swarm

past flame
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Personally I prefer just ComfyUI

mortal kite
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it's probably more because the terms constantly change between UI's. Some UI's call it "add object" some call it "unsampler prompt" or something.

runic tusk
past flame
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StableSwarm just adds questionably convinient UI layer on top of Comfy

sacred jewel
past flame
mortal kite
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I just don't know COmfyUI that well, there are a lot of nodes, plus in Stable Swarm, if I do go to the Comfy tab, it doens't seem to always equal what Stable Swarm is doing (even if i say "import from generate tab) and pressing the 'Queue image' button in the comfy tab doesn't seem to do anything

past flame
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Probably because of the way StableSwarm is written

sacred jewel
sacred jewel
# mortal kite awesome frame, was that in the prompt?

Here is the prompt generated by the LLM

Best quality, masterpiece, Epic, cover-art, : The image is a captivating scene set within the enchanting realm of Renaissance, where a beautiful girl dressed in exquisite garments, adorned with delicate embroidery, gazes towards an ancient castle perched atop distant hills. Alongside her are two playful kittens and a loyal companion, a friendly dog by her side. The sun sets upon the horizon as soft clouds gather above, casting a mystical glow upon the landscape below. Intricate brass elements accentuate the setting, while fine details of nature merge seamlessly with human creations. Every stroke is executed in the mesmerizing style reminiscent of J.C. Leyendecker, his signature artistry captured through vivid colors and intricate patterns. The composition exudes a sense of wonderment, inviting viewers to immerse themselves into a world where fantasy intertwines with reality.

past flame
mortal kite
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how do you do inpainting in Comfy? Like how do you draw the mask out

bitter hearth
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you don't have to draw masks you can use object recognition models or face recognition models

compact niche
noble coyote
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Latent/Checkpoint/+Clip and -Clip/VAE in/KSampler/VAE out/Save

past flame
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You replace that input "empty latent image" with this, loading an image with a hole in it and turning it into latents

runic tusk
past flame
runic tusk
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All kinds of examples to draw from. ๐Ÿ™‚

mortal kite
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ok..but does that mean I need to draw the mask with an external program? Kind of a hassle..

runic tusk
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No

past flame
bitter hearth
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comfy can draw masks for you
you just need to give it recognition model

mortal kite
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Ok, I'd have to look up some tutorials on the tube on Comfy. Still, seems overly complicated to me for the things I ever want to do

runic tusk
past flame
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Also remember you have to add the whole following text to the positive prompt with Pony models (it's because of a training error sadly, next version just score_9 will be enough)

score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up

bitter hearth
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if you inpaint a lot its way easier to not have to draw mask
comfy is actually easier in a few ways like that

mortal kite
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I've used node based tools before like in Blender...and most music applications are similar.

runic tusk
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You grab a workflow example, drop it right into Comfy to load it, then go from there.

sacred jewel
# mortal kite

In the image load node, you draw your mask and feed that into an Inpaint VAE encode node.

mortal kite
mortal kite
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apparently it's a topless beach

past flame
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If you want to play around with other extensions, ComfyUI can easily run nodes for stuff like object detection

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And you can automate inpainting different things on your own

runic tusk
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The do a little detection magic, draw a box for inpainting, and then go to town.

mortal kite
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hahah pretty cool I was able to just swap the text with inpainting

past flame
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Anyways I once made this schizo inpaint pipeline, first the nodes on top left can auto downscale an image if it's too big because I felt like doing this manually using math nodes instead of getting an extra extension for it later it turned out I already have it and I used lineart controlnet so that the model is more-less aware of the image composition while generating even at the very start of the generation which helps avoid the issue where the inpainted area doesn't fit, and reference controlnet so that it automatically copies the arstyle of the original image perfectly

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The results are very nice, as messy as it looks here

compact niche
past flame
compact niche
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ok!

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i still get pretty bad quality

past flame
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I recommend joining Pony Diffusion Discord server, or at least reading the original Pony readme, they have some extra instructions and such

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What are your results? Also maybe let's move to DMs to stop spamming here, and to not have slow mode

compact niche
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xd ok

mortal kite
sacred jewel
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added "framed" to prompt

bitter hearth
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you have to get the prompting exactly right for that model

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pony is a weird combination where
the fine tune training was done very wrong in many ways
but because the dataset is so massive, with decent tagging
it still came out as a very useful model in some ways

placid swallow
runic tusk
mortal kite
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Still. Foooocus has the best inpainting tools I've ever used. Even Stable Swarm I can't really get a "add this object and blend it with what's already there" working quite yet. Maybe I'll figure it out. It usually wants to replace the masked area entirely with new stuff

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I am thinking perhaps the "Unsampler Prompt" does this but have to test it out

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in Fooocus you could choose to add new item and it would layer it over the top of stuff, etc. Seemed way easier to deal with

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it looks like the "trick" to having it layer more "appropriately" is if you use the same seed, at least the underlying image stays the same inside the mask...Well anyway, experimenting

placid swallow
remote holly
#

Sd3 have inpainting ?

mortal kite
prime totemBOT
faint breach
noble coyote
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Good-ish ๐Ÿ™‚

bitter hearth
bitter hearth
naive jewel
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I'm experimenting with a 2 sampler workflow
generating a base composition first, with high shift and few steps
then dial in details with img2img using a different seed

bitter hearth
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I'm addicted to pure black background waow help

faint breach
upper snow
naive jewel
faint breach
naive jewel
faint breach
#

Hmm, so you still don't believe me that the seed only affects the initial noise positions. Alright. Not my problem to have.

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good luck with your testing

naive jewel
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I did not... guys you all need to chill... look at the first picture and compare it to the second one... you see a difference? The difference is the seed and the upscale. so if I change the seed or upscale I donยดt get that burned effect. That is all I am saying.

faint breach
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oh ok. good luck then. sounds like you're figuring it all out fine.

spark quail
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more people need to play minecraft to understand what seed really is lol
the number itself isnt a setting but moreso that specific seed with those specific parameters

bitter hearth
runic tusk
odd basalt
bitter hearth
terse belfry
#

This looks nuts

odd basalt
terse belfry
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Ah, and the anatomy problems as well...

pseudo stone
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LMAOOOOO

terse belfry
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I prefer the custom one

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Too much contrast for my liking. Lol

bitter hearth
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what happened with the custom one it looks 240p thomas

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or is that not sd3

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ooh

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I'm dumb runs away

frail shoal
#

pixart sigma finetune on midjourney images. Results got better

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A dark ghostly ice man, reminiscent of a White Walker, stands on a snowy mountain top in the midst of an ice and snow storm. He has long white hair, glowing eyes, and is swinging a long white glowing ice sword, attacking the camera. He also wields a glowing spear. His light armor is made of roots and leaves. The scene is set in darkness, illuminated by moonlight with cinematic and volumetric lighting, but with less backlighting than before. The composition is epic and photorealistic, with a bokeh blur effect. The atmosphere is mystical and menacing, capturing the essence of Nature's mystical beings and the devil spawn (masterpiece, 4k, octane render, volumetric lighting, perfect lighting, perfect picture, best quality)

bitter hearth
#

๐Ÿคจ

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ok frenchy

frail shoal
#

?

bitter hearth
# frail shoal ?

I'm giving you a hard time because you use a dall-e prompt and a character from game of thrones

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That's like certain death in some circles

frail shoal
faint breach
bitter hearth
frail shoal
frail shoal
bitter hearth
#

Do Darth Vader eating a sandwich while contemplating the absurdity of his own existence.

bitter hearth
#

best of 4

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You really don't get that whole contemplation feeling however with 2b

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At least you have a whiskey glass with water in it.

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the poor man can't eat his BK Chicken with that mask on

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You have the little tin cup of flowers in the 2nd image. Which maybe says " I am ok with my life right now"

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the mask is messing up his speech as usual

craggy crest
#

what is it with sandwiches? yesterday, it was barbarians looking for sandwich thieves, today, darth is inviting you all to lunch

frail shoal
#

Darth Vader eating a sandwich while contemplating the absurdity of his own existence (masterpiece, 4k, octane render, volumetric lighting, perfect lighting, perfect picture, best quality)

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could not manage to get the contemplating part

mortal mesa
faint breach
frail shoal
#

first one is from midjourney finetune. I switched for the other gens because it gave me giant sandwitches every time lol

bitter hearth
bitter hearth
compact niche
bitter hearth
craggy crest
#

(darth vader using a lightsaber to spread mayo on a piece of bread)

faint breach
#

can't even do a fork laying down

odd basalt
# terse belfry People who make money on NSFW stuff are definetely affected by this. Lol. I mean...

Iโ€™m not into NSFW and ppl donโ€™t really make money on itโ€ฆ unless they are pron bottling on pron hub and thatโ€™s even more disturbing because of the c- exploit complaints and the abuse of NSFW is what has ppl wanting to potention for it to stopโ€ฆ Iโ€™m almost positive itโ€™s illegal tooโ€ฆ glad SD has made it a safe model โ€ฆ which they actually said that it wonโ€™t be good at anatomy itโ€™s more for photography landscaping modelโ€ฆ the data sheet shows everythingโ€ฆ itโ€™s a great model once u understand itโ€ฆ

craggy crest
odd basalt
#

Looks more like Leonardo AI generator

faint breach
#

i cant get it to keep the burger in the bag, but this is so much closer to the video setting. i love prompting sd3. it always surprises me.

doesn't seem to know the classic heinz bottles so well though and leans towards modern consumerism big bottles

craggy crest
odd basalt
#

Hereโ€™s what my custom bot said >>>> The metadata extracted from the image includes the following details:

โ€ข    sRGB: 0
โ€ข    Gamma: 0.45455
โ€ข    DPI: (95.9866, 95.9866)

This metadata provides some information about the color space (sRGB), gamma correction, and resolution (DPI), but it does not contain specific details about the tool or software used to create the image. Therefore, it does not indicate whether Leonardo AI was used to generate this image.

faint breach
#

holy you want some burger with that ketchup there anni?

hallow lion
#

Heinz Kernzz day fuct eviecckot burot!

faint breach
junior peak
vapid radish
vapid radish
mortal kite
odd basalt
#

I figured as much and chatgpt strips meta data as well I noticed or it should have at least grabbed the ss metadata

terse belfry
#

Are they really confirmed that improved version of SD3 is coming? Like SDXL Came after SDXL 0.9 ?

terse belfry
#

Love the mood

frigid mango
lilac bridge
#

inteeeresting. Using multiple ksamplers is helping to get around the bad anatomy ๐Ÿ˜„

frail shoal
frail shoal
terse belfry
#

SDXL Vers

frail shoal
lilac bridge
#

Ooooh getting closer to overcoming the infamous laying in grass meme xD

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Anyone want to test this workflow out with me? It's working kinda well ๐Ÿ˜„

terse belfry
keen palm
lilac bridge
keen palm
odd basalt
lilac bridge
terse belfry
#

SD3 versions with same seed?

odd basalt
#

Itโ€™s still around just ppl forget how to do itโ€ฆ

lilac bridge
odd basalt
odd basalt
#

Yes it does h3ll I still go the long way sometimes and not use AI at allโ€ฆ

terse belfry
#

These are with FlashSD3, almost similar to the ones u generated.

lilac bridge
#

going to cut out the first image cuz it's kinda nsfw, but guess I gotta find a way to put her belly down hmmm

odd basalt
#

Facts thatโ€™s why I donโ€™t pay for AIโ€ฆ I draw and only program I pay for is adobe cloud PS is all u need

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I only use SD procreate and adobe programs thatโ€™s it

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And Lightroom for my photography

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U can edit them in Lightroom and use camera raw

terse belfry
#

Yes, it's doing really well with that.

keen palm
#

But I wanted a seed that was chosen. The chosen seed number 1477598 ๐Ÿ˜ฆ

torn wharf
#

Sunday Funday! What's new with SD3 today? I saw kohya has dreambooth scripts up an runnin

lilac bridge
keen palm
lilac bridge
#

hahaha sofa is OP

mortal kite
#

make the sofa out of grass

lilac bridge
#

LOL

lilac bridge
keen palm
#

It's the chosen one ๐Ÿ˜ฎ

terse belfry
#

Ppl will think it's real If u don't say that it's AI ๐Ÿ˜ฒ with some VSCO filters will be more realistic.

keen palm
#

Same seed and the 14456634 batch from start of it, i promise..it makes perfect hands

torn wharf
#

consistently creates 3 fingered hands though

terse belfry
torn wharf
lilac bridge
#

Awwww so close to greatness

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Going multiple ksamplers starting from 512, 768, then 1024 is helping to overcome some "safety" measures haha

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Should also mention that the first pass uses this bottom textencode to trick SD3 into making a "safe for work" image, and then throwing the actual "laying in the grass" prompt into step 2 and 3

keen palm
lilac bridge
craggy crest
#

avoid the ancestral samplers

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well, if that's the effect you want, they are very good for that ๐Ÿ™‚

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i'm working on a sampler/scheduler comparison chart

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i'll share them with you at least

green shoal
#

thanks for this, I was just writing a system prompt for this (not nearly as exhaustive as yours) and was scrolling up for clip_l/clip_g/t5xxl examples to feed in a few-shot style

#

we're not using negative prompts anymore for SD3, am I right ?

vapid radish
mortal kite
#

God, SD3 just has trouble with some words ugh

green shoal
#

from all comments and educated guesses I've read recently, and confirmed by SAI staff, seems like SD3 was not trained on negative prompts

bitter hearth
#

the negative prompt debate was confusing

green shoal
#

It's crazy how good the vision module of gpt-4o is

craggy crest
mortal kite
#

a lot of inpainting and had to do the text myself:

craggy crest
mortal kite
#

I'm sure I could improve it if I ran it through an upscaler it might fix the inpainting mistakes

craggy crest
mortal kite
#

SD3 sucks at doing "worms eye view" like this

mortal kite
#

no, it just sucks at the word "Pathetic" no matter what

green shoal
#

it's also very powerful to ask GPT to rewrite the prompt and include some elements it didn't identify all the way or that you need to add to the composition

craggy crest
green shoal
#

so, basically, really verbose and expressive prompts are the key to enable SD3'

green shoal
# craggy crest no

tbh, I'm really getting more improved images than my puny manual prompts

#

maybe I'm just bad at prompting SD3 in general..

mortal kite
torn wharf
#

fetishes are weird. why do people insist on revealing them to the world? can't we go back to a time when people would keep that stuff to themselves?

#

probably a steep ask

mortal kite
#

this is the correct meme but SD3 can't draw this

craggy crest
mortal kite
#

skill issue?

upper snow
gaunt tiger
mortal kite
#

I want to try the regional prompting in Stable swarm but I have no idea how to use it. The prompt itself indicates you can include keywords but I am not seeing any effect yet

mortal kite
torn wharf
mortal kite
#

because it's funnier

#

its like she's peeking at you instead, and barely even can stand looking at you

torn wharf
#

seems like reverse reasoning to justify a homelander attitude about it

mortal kite
#

please don't talk about that disgusting show

#

created by hedonistic disgusting people

bitter hearth
#

hey chat waow

torn wharf
#

The Boys is hedonistic for parodying modern society and satirising superhero tropes, but Pony XL is fine. Weird

bitter hearth
#

pony makes elf girls, good model

#

draugrs looking good on unreal engine 5

#

put some long hair on them

#

Can you gradient hair lmao, very colorful and stuff

#

try with 80s glam rock wig

keen palm
#

Rolling bones?

mortal mica
#

Sorry for poor quality but recently my dad has been sending me photos of fake products generated by AI (obvious to me not to him) hah. So I decided to show him that it's pretty easy so I made water and beach sand flavored lays using sd3!

bitter hearth
#

xD

craggy crest
#

try clown hair

bitter hearth
upper snow
#

if anyone's using the ODE solver node we just made changes to it to fix the broken progress bars and the overall problem that none of the fixed step solvers worked at all this entire time. it'll also work properly on non-flow (non-SD3/Lumina) models.

bitter hearth
#

wtf is that book of a prompt

#

LLM gen?

#

i figured, aint no way i'm writing a 500 word prompt

vapid radish
cinder ether
#

Here are some images I did with SD3:

hallow lion
bitter hearth
torn wharf
cinder ether
#

Thank you.

cinder ether
#

I think the second one is great too.

lilac bridge
#

Oh dang, SD3 is actually going to be my new dnd item generator. img2img is highly recommended for gloves though

torn wharf
#

knew it. Can't even draw a leaf on grass. Dead model

twilit cobalt
#

Goliaths. I wanted to create guideline compositions based on MOSFET/GPU design schematics, but there's no controlnet support in ComfyUI for SD3?

torn wharf
cinder ether
torn wharf
#

lol it's all good 'm just memeing. They're high quality crispy images all around

twilit cobalt
craggy crest
#

pick the right sampler/scheduler pair, get a normal looking hand. pick the wrong sampler/scheduler pair, however ...

mortal kite
past flame
mortal kite
hallow lion
mortal kite
lilac bridge
#

Swords! ๐Ÿ˜„

split bramble
mortal kite
#

trying to get action based lines.

vast condor
#

why is the morning person green

mortal kite
#

they are zombie they didn't have coffee yet

torn wharf
vast condor
torn wharf
#

its fun to mock the problem but lets be accurate about what the problem is. misinformation is poison

mortal kite
#

ummm. Kind of?

torn wharf
#

can't tell anything to reddit

mortal kite
mortal mesa
bitter hearth
digital thorn
#

Do you send it to SDXL or is it trained on Gaga?

terse belfry
#

Generated without Lora

#

This is straight out of Sdxl

digital thorn
#

Ok, and with only sd3?

terse belfry
#

Opendalle fine tuned SDXL

digital thorn
terse belfry
#

Lol. My bad...

digital thorn
terse belfry
#

The others I posted was with SD3

#

Just face changed with Retake app

digital thorn
bitter hearth
#

wow the joker is cool

#

what was workflow like? the colors on the left are good

brittle nexus
craggy crest
mortal kite
frigid saffron
mortal kite
frigid saffron
#

Is there a lora training method for SD3?

mortal kite
#

I think people are attempting it, but I don't believe it is working yet

#

or if it will ever work..

frigid saffron
#

Hope it works, important for the future development for SD3

craggy crest
#

prompt: a green haired boy eating a blue apple - t5XXl encoder only, no negative prompt

#

prompt: a green haired boy eating a blue apple - clip_g encoder only, no negative prompt

#

prompt: a green haired boy eating a blue apple - clip_l encoder only, no negative prompt

#

prompt: a green haired boy eating a blue apple - all 3 encoders at the same time, same prompt, no negative prompt

past flame
#

Skinwalkers ๐Ÿ’€

mortal kite
craggy crest
#

and just how far out into lala land clip_l went

bitter hearth
#

Is some chucky doll cursed movie sadcat

mortal kite
#

SDXL could never draw a speaker to save its life

bitter hearth
odd basalt
#

Lizzie Borden

bitter hearth
mortal kite
#

like it would draw speaker "boxes" if the cone was't visible, it could never draw an actual speaker CONE

sage burrow
#

The ones which are physical impossible, even with juice, are extremely popular for some reason. I figure the reason that people like exagerrated aspects of the physical body is that it's just something that one never sees in person. Sort of like superhero comics, not realistic proportions at all.

mortal kite
#

like this : this is all SD3. I could never get SDXL to do this:

bitter hearth
mortal kite
#

SD3 is also very good at isometric view it appears

fleet meteor
bitter hearth
mortal kite
bitter hearth
limpid drum
#

Oil paintings make everything more classy, including chocolate dipped bacon ...

mortal kite
sacred jewel
mortal kite
mortal kite
#

i like the baconator but let's be real that thing will put you to sleep

sage burrow
#

Hmm, I did it all with just one prompt, but now I wonder if I can talk about each panel set seperately

upper gust
mortal kite
#

in Stable Swarm it kind of looks like you might be able to make image layers, that would be useful for adding subjects in the foreground if I could figure it out

dusky thistle
upper gust
sage burrow
#

the top 2 always look amazing, then the bottom two look like the artist got board/ran out of time

sacred jewel
craggy crest
brittle nexus
# mortal kite

I think the SD3 is horrible for any kind of angle. How are you doing low angle?

upper gust
sacred jewel
mortal kite
#

and then just keep genning til it gets it right...

upper gust
upper gust
sage burrow
#

ordering some at the bar ๐Ÿ˜„

upper gust
silver adder
sage burrow
#

So, character consistency, how is that done is SD3? I'm guessing the usual, describe the character in detail, the colour of their clothing, and perhaps give them a name?

upper gust
sacred jewel
upper gust
sacred jewel
upper gust
sacred jewel
upper gust
sacred jewel
sage burrow
#

I get perfect hydras with SD1.5, but not with SD3 <pout>, they are still awesome though

upper gust
craggy crest
faint breach
# upper snow make it do loss

the day that CAD lost me forever as a reader. i'll always remember it. "Wtf was that comic? Out!" I think i was so upset i stopped reading Penny Arcade too

#

I've come back to PA a few times though. They're good guys. They've changed though.

sacred jewel
low stone
sacred jewel
raven fern
# low stone

that almost looks like something from an anime ๐Ÿ˜ฎ

sacred jewel
upper gust
low stone
craggy crest
low stone
#

sd3 2b

raven fern
#

very wide pic :3

low stone
craggy crest
raven fern
raven fern
craggy crest
low stone
raven fern
#

and what did you conclude overall?

#

from what i am looking at personally, i like the results from steps 15 and up along with cfg 2 to like 5

coral sable
raven fern
#

nice

hazy kestrel
coral sable
sage burrow
upper snow
raven fern
coral sable
#

Stability also works with Nvidia, and AMD

raven fern
#

yea i saw similar conclusions from other people too

coral sable
craggy crest
raven fern
#

i did some tests recently with like TCG cards that have a lot of text, it seems higher steps helps to get better more coherent numbers and text on the cards, even tho it's still gibberish lol, so it really depends on the type of thing you want to generate

craggy crest
#

you can easily overcook an image.

#

the more steps you have, the more passes the AI will make, and the more details it'll put in. and that gets to point of no return very rapidly

#

modified HEAVILY by the sampler you are using (and other values)

coral sable
#

xy plot is best to determinate optimal settings

#

cfg is too high drop it to 3.5 at least

craggy crest
#

DMing you

coral sable
raven fern
#

she can kill me any day

#

but nice colors tho

noble coyote
#

"Ollama-up baby!" The problem with a lot of Generative AI - it has all the answers - just that too few know how to formulate the questions!!! Get gud skilz ! ! !

craggy crest
noble coyote
#

Ollama indeed! ๐Ÿ˜„

#

Try Jan.ai - free LLM generator for prompts and more. Ollama, ChatGPT (via Quality of Life nodes), Anthropic's Claude 3.5 Sonnet etc.

#

"Get Gud Skilz!!! โ„ข

fleet meteor
sterile pendant
#

The model acts like an ancestral or SDE sampler where adding or removing steps will cause the image to change. SD3 usually hits a hard diminishing returns around 35-40 steps

#

Which is why the suggested default step count is 28

#

If you want to get micro variations in an image, add in some , , , , in the prompt one by one

#

But leave the steps and everything else the same

#

on a side note, comfyui has a new sampler type that seems to work really well with SD3. it's the eulercfg++ but you have to use the alternative mode option of it. obviously, use it with sgm_uniform sigmas

#

you use it like this, obviously, finish hooking up the other stuff needed

sterile pendant
#

just using florence-2 for the prompt off an old generation because i'm lazy

dusky thistle
#

yeah i'm finding some really nice improvements myself

sterile pendant
#

i'm going to keep tinkering with it, but out of the dozen or so side-by-sides i've done so far, it's won every time for me

dusky thistle
#

yep same here

#

sometimes resoundingly, including vs dpmpp_2m

sterile pendant
#

yeah i should throw dpm++ 2m in as well to compare all three

warm sonnet
sterile pendant
#

scroll up a handful of posts, i showed an image with the setup

#

you have to use it with the custom sampler

dusky thistle
#

dpmpp_2m vs eulercfg++ with my weakass sd3 lora

#

stil ljust can't get the loras to do much of anything

sterile pendant
#

dpm++2m on the right

dusky thistle
#

dpmpp_2m, cfg++, euler

sterile pendant
#

basically the same as euler

dusky thistle
#

huge improvement there. it's a shit image, and suddenly great

sterile pendant
#

yeah ive seen a few where it's drastically different than the other samplers

#

like even shifted the art style

dusky thistle
#

yeah

#

very cool... what i like the most is how much it improved the coherence

#

got two major issues with sd3 myself: coherence, and how the hell do we train it?

sterile pendant
#

dunno, i've mostly been working with pixart sigma lately and doing refinements with sdxl

dusky thistle
#

i wonder how many tens of thousands of watermarks are in their training set

#

left is base, right is my most recent test lora

#

i manually shop out all watermarks in my training sets, i don't leave any bullshit in them

sterile pendant
#

but i feel you, we dont want them lol

dusky thistle
#

yeah, just never used a finetune or a base that had them so consistently in the image

sterile pendant
#

they probably didnt do as much random cropping and whatnot and actually trained with the full images

dusky thistle
#

yeah, prolly

sterile pendant
#

here's one where it changed the style up, but in this case, nails the prompt far better

#

i mean look at those black and orange flames, glorious

#

yeah i think this eulercfg++(alternative mode) is going to be my new go-to

dusky thistle
#

Yeah agreed

alpine summit
dusky thistle
#

By far the biggest thing is the improvement in coherence. There's a lot less separated object crap going on. Anatomy is still horrible but in general there's a substantial improvement

sterile pendant
#

i kinda wanna try it out with sdxl, since i can test both modes of it there

dusky thistle
#

Oh, yeah

sterile pendant
#

id have to look at the code to see what all it's doing differently between regular and alternative, but obviously the alternative mode isn't doing w/e ancestral-like stuff in it

alpine summit
noble coyote
sterile pendant
#

it's part of stock comfyui now, you have to just update comfyui

sterile pendant
# dusky thistle Oh, yeah

looks like the regular mode is broken, i've tried it with every other sigma type as well. cfg is only 4.5. oh it works fine if cfg is set to 1 though

#

this is with sdxl

limpid drum
sterile pendant
craggy crest
limpid drum
limpid drum
#

Something is goofy with my symlinks. maybe that's it

FETCH DATA from: C:\Applications\StableDiffusion\ComfyUI\ComfyUI\custom_nodes\ComfyUI-Manager\extension-node-map.json [DONE] JSON file does not exist. Update ComfyUI Cmd('git') failed due to: exit code(1) cmdline: git stash stderr: 'error: 'models/checkpoints/put_checkpoints_here' is beyond a symbolic link fatal: Unable to process path models/checkpoints/put_checkpoints_here Cannot save the current worktree state'

craggy crest
#

oh. yeah.

#

maybe use full paths instead

limpid drum
#

The JSON error might have to do with the standalone Windows version? Who knows, will try later.

dusky thistle
limpid drum
# craggy crest maybe use full paths instead

Figured it out, the put_checkpoints_here file was missing from the symlink ๐Ÿ™„

All good, have access to the CFG++ now to play with and still somehow mess up the art ๐Ÿ™‚

alpine summit
sterile pendant
#

yeah im thinking the cfg range with this eulercfg++ node is mapped weird or something. images all the way down at 1.0 cfg come out completely normal and if i bring it up even to 3-5, it starts to behave like you've got your cfg set to 8 or something(in terms of almost burning the image with too much contrast)

#

maybe this will be like cascade where you use 1.0/1.1 for cfg

#

either way, i'll have to play with it more to find the sweetspots for it

scenic shadow
#

has there been any good updates in the past few days other then this cfg++?

limpid drum
maiden monolith
#

/help

sterile pendant
#

Oh from the actual paper "The resulting process, which we call CFG++, works with a small guidance scale, typically ฮปโˆˆ[0.0,1.0]" so yeah it likes low cfg. Not positive, but I think comfyui's cfg 1.0 is actually zero, so 1-2 might be the right range for this sampler

#

If not, then the range would just be 0<x<=1

limpid drum
#

CFG 3 is not bad, trying 2.0 next. Or, going to bed because I'd have to be up in less than five hours

sterile pendant
#

So maybe ranges in the 1-3 are like regular samplers in the 2-8 range or something. As you get closer to the cap, it starts to burn

limpid drum
#

I think so, CFG 8 was burned bad, but oddly worked well on my old workflow (where CFG 4 was blocky)

sterile pendant
#

The fun of trial and error experimentation

dusky thistle
placid swallow
#

it's not an anime girl but eulercfg++ def seems to follow better

dusky thistle
placid swallow
#

of course after i say it's not an anime girl it makes anime girls

dusky thistle
noble coyote
#

Wow!!! This CFG++ is really making a difference - REALLY!!! Incredible!!! Just drop the CFG from 8 to about 2.5 or 3 before you start!!!

#

1st effort CFG++, 2nd effort no CFG++

dusky thistle
sterile pendant
#

0.25 cfg increments, starts with zero

noble coyote
#

Nice!

craggy crest
dusky thistle
noble coyote
#

And the text has never been crisper!!! Still garbled, but so much classier!! ๐Ÿ˜„

sterile pendant
#

ill make some more test animations like this but with a tighter range now that i know what to expect. like from 1-3 but with smaller increments

noble coyote
dusky thistle
noble coyote
#

Look! Readable text - not just the odd time - almost every time!!!

dusky thistle
noble coyote
warm sonnet
#

seem CFG++ not work with SD3 Tensorrt, tried but not luck

noble coyote
scenic shadow
noble coyote
#

Get friendly with an LLM! "Get Gud Skilz!" โ„ข SD3 including CFG++

#

You may be doing overkill if you implement CFG++ with a ReFINER. CFG++ really improves text!!!

sterile pendant
#

here's another cfg++(alternative) example with SD3

#

it definitely looks like it's 1-2 for the "normal" range

#

though conveniently, if you're trying to do more posterized illustrations, with less shading, cranking it up higher actually helps quite a bit, without ruining the whole image

#

i'll do another one in a realistic style

noble coyote
#

CFG++ definitely increases the rate of keepers when it comes to text!

frigid mango
sterile pendant
#

no problem, figure if im doing it for myself, might as well share some results

#

On a side note, I was thoroughly pleased to see there was a text overlay node in one of the common packs I'd had installed. Makes it easy to overlay the concatenated cfg: and whatever the selected value for the cfg is for the frame

muted dove
#

Close to a person sitting down! I had to blur what was going on in the background because his trousers were pulled down ๐Ÿ˜„

sterile pendant
#

"a portrait of a young woman with a dramatic makeup look. She has long blonde hair styled in loose curls and is wearing a large flower crown on her head. The crown is made up of pink and orange flowers and green leaves. The woman is also wearing a gold necklace and earrings. She is looking directly at the camera with a serious expression on her face. The background is black, making the woman and her crown stand out. The overall mood of the image is dark and mysterious."

#

it really is looking like the sweetspot for cfg++ and sd3 is around 1-3

#

well more around 2-3, but it depends on what you're going for

#

i'll do a couple more before the morning chaos begins aka the kids get up

signal shuttle
#

Amazing work RX808, CFG++ really does work super well with SD3

sterile pendant
muted dove
green shoal
#

where are you hooking up the SamplerCFG++ node in your workflow?

sterile pendant
#

i showed a screenshot of it earlier

#

there, just hook everything else up you need

#

"a portrait of a young woman with long pink hair. She is wearing a futuristic outfit with a black and silver design on her face and neck. The outfit appears to be made of metal and has multiple layers of armor. The woman has a serious expression on her lips and her eyes are looking directly at the camera. Her hair is styled in loose waves and cascades over her shoulders. The background is black, making the woman and her outfit stand out. The overall mood of the image is dark and edgy."

green shoal
sterile pendant
muted dove
sterile pendant
#

everyone's favorite, let's see if cfg++ helps it at all lol:

muted dove
digital thorn
digital thorn
sterile pendant
#

and if youre going to use it, id recommend using the alternative mode and keeping your cfg between 1-3 or 4, 2 is looking like a pretty decent sweetspot

muted dove
#

๐Ÿคฃ

sterile pendant
digital thorn
sterile pendant
#

god i need a new gpu for this pc. this 2080 is showing its age. we have a 7900xt downstairs, but well you know how SD is with AMD, it probably has the same it/s as this card does lol

#

Alright last one for the morning:
"a digital illustration of a futuristic landscape with a red planet in the background. The planet is a bright red color and appears to be glowing with a bright orange glow. The sky is filled with stars and planets, and the horizon is visible in the distance. In the foreground, there is a rocky landscape with several tall buildings and structures scattered across it. The buildings appear to be made of stone and have multiple towers and spires. The structures are of different sizes and shapes, and they are arranged in a way that creates a sense of depth and dimension. The landscape is barren and rocky, with patches of grass and shrubs scattered throughout. The overall mood is dramatic and awe-inspiring."

digital thorn
#

pcm lora doesn't work with the sampler unfortunately

cobalt moon
#

holy sh

sterile pendant
cobalt moon
#

kohya ss supported SD3 finetuning now ( full model )

digital thorn
green shoal
#

anybody got any decent results with SamplerEulerCFG++ regular ? it's either blurry blobs or pixelated burns for me

sterile pendant
cobalt moon
#

oh yeah I gonna do my captioning real quick ( although Kohya did say that it is buggy )

sterile pendant
#

it's probably ancestral/sde based with regular mode, which don't work with sd3

muted dove
#

A little cropping got rid of the feet above her arms and the stumps at the end of legs ๐Ÿ˜„

digital thorn
#

Before and after comfy updated...great

sterile pendant
#

they might have fixed something under the hood with loras that an addon was using a work around for

digital thorn
#

I've got these versions:
Python version: 3.11.8
pytorch version: 2.3.1+cu121

Error. No naistyles.csv found. Put your naistyles.csv in the custom_nodes/ComfyUI_NAI-mod/CSV directory of ComfyUI. Then press "Refresh".
comfy_extras.chainner_models is deprecated and has been replaced by the spandrel library.

Same errors before I updated comfyui, but different outputs and output was working before updating it.

sterile pendant
#

yo... wtf kinda data they got in this dataset... i accidentally typo'd 0.1 instead of 1.0 for cfg and got this

#

looks like some kind of science experiment documentation or something with all the timestamping at the bottom

cobalt moon
#

although no one really use 0.1 CFG

sterile pendant
#

right, but going below 1.0 cfg almost always results in some weird feverdream shit, but this is just nightmare fuel

#

looks like having a stroke visually

digital thorn
#

What python and pytorch versions do you have?

cobalt moon
#

Python 3.11

#

SD recommended 3.10 though for compatibility

digital thorn
cobalt moon
#

downloading through pypi ( pip install torch ) won't do that if I wont wrong

#

and also 12.1 and 11.8

scenic shadow
digital thorn
cobalt moon
#

you can launch it?

digital thorn
#

yes

scenic shadow
#

workflow?

#

might be a custom node acting up?

digital thorn
scenic shadow
#

might be worth doing a fresh install in another folder and double checking

cobalt moon
#

time to fuck my captioning of my entire SD3 dataset

digital thorn
#

So it worked when comfyui was download from portable without update, but stops working (bad gens) when I update it.

scenic shadow
#

I know it got updated for the new CFG++ eular sampler, might of had under the hood updates that changed things ... your def beyond by ability to help though sorry ...

have you played with settings to see if you can get the new "bad" gens to line up closer to what your expecting?

#

I will say I'm running my comfy directly out of a stable swarm install

scenic shadow
# digital thorn today, since I got the same issue when I updated comfyui the other day

but the error points to the custom node

quick google search later https://github.com/comfyanonymous/ComfyUI/issues/3463

looks liek its your universal styler custom node

GitHub

"Error. No naistyles.csv found" when running comfyui, how to fix it? Since importing a production flow about clay and installing the missing nodes, comfyui can start normally, but this er...

digital thorn
scenic shadow
#

id see above first.

digital thorn
#

Shouldn't be the issue since it was already that way before comfyui updated though. But I'll try to fix it again

scenic shadow
digital thorn
scenic shadow
sterile pendant
#

digging the non-euclidean geometry in this one lol

scenic shadow
#

WTB a lora or hopefully a finetune model that knows how a bow is used

bitter hearth
#

sadcat bows are cool why they never work

scenic shadow
#

did some more training of my gpt

#

went with elvish ranger in a vaporwave style

#

good outputs but the bows are killing me

bitter hearth
desert garnet
scenic shadow
low stone
#

Who needs sd3 when you have cascade

#

Grotesque Pikachu creature, taking a selfie, burning football stadium, sky filled with alien ships, eerie green lighting, chaotic crowd fleeing, otherworldly creatures descending, intense smoke everywhere, neon electric bolts, unsettling facial expression

scenic shadow
#

3/3 runs ... Im kinda proud of my gpt atm.

terse belfry
terse belfry
scenic shadow
sacred jewel
sacred jewel
sacred jewel
# scenic shadow

QUick question for the model: Where the heck is all that water for the waterfall coming from? LOLOL

sacred jewel
scenic shadow
silver sluice
# scenic shadow

is it a single prompt or did you require a aseries of conversations to train it to do that?

scenic shadow
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did a session of training in the builder to get it tuned

scenic shadow
silver sluice
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is it shareable?

scenic shadow
mortal kite
scenic shadow
# silver sluice is it shareable?

its not perfect, but its a good starting point.

if you dont use a seperate g or l prompt you can always just use the T5XLL prompt as the main.

sacred jewel
noble coyote
silver sluice
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cool dude thanks for sharing ill play with it in a bit, i was talking to @craggy crest the other day and he was demonstrating how much better output is when you split the prompts

sacred jewel
silver sluice
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check out that replied comment you can see the depth and color range is greatly improved when you let each encoder focus on it's own thing

scenic shadow
silver sluice
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oh wow it all comes back around, good stuff thx again for sharing

scenic shadow
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well the idea that im too lazy to come up with 3 diffrent prompts at least XD

bitter hearth
scenic shadow
bitter hearth
sacred jewel
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Yup... so do I ... both UI and API... worth it for the power and ease of use.

#

(disclaimer, I use it a lot for my day to day job, not just the hobby)

scenic shadow
mortal kite
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Comfy and Stable Swarm, etc, IMO really are too far behind in Inpainting powers, Fooocus is just so much better at it. I think Comfy has a Fooocus inpainting node? Without such powerful inpaint, honestly things are a bit more useless

bitter hearth
sacred jewel
mortal kite
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Foooocus always inpaints and makes things look like they belong in the scene...Stable swarm default inpaint still you get blur and some seams

mortal kite
scenic shadow
terse belfry
silver sluice
signal shuttle
fast dew
scenic shadow
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i know becuase i went from claude to chatgpt when 4 came out.

signal shuttle
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Claude 3.5 is really good at understanding different concepts, i pay for it and use it to generate prompts, and its far better at understanding my instructions

sacred jewel
bitter hearth
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or are there caps on how many ppl can use?

scenic shadow
bitter hearth
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ppl are gonna use it heavily

terse belfry
mortal kite
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I mean how can this even be useful? Inpainting a soda. Stable Swarm..you always get fuzzies

scenic shadow
terse belfry
silver sluice
mortal kite
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if you did this in Fooocus you'd never even tell. And it's not the settings, I tried them all, its special magic that Fooocus does

terse belfry
mortal kite
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almost like it does a AI content fill after the inpainting to make everything seamless

scenic shadow
sacred jewel
mortal kite
sacred jewel
scenic shadow
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honestly i really like invoke for inpainting. havn't used it in a bit and im sure fooocus is just as good of a program. its just a nice all in one package that has a clean ui and a really nice universal canvas

mortal kite
sacred jewel
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Also keep in mind, there are no specific inpainting models yet for SD3... that I know of... and Differential Diffusion I have not tried yet if it works with SD3 as it does for SDXL

So, in ComfyUI, you are using a proper inpainting model for SDXL?

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ChatGPT is not loading for me right now... anyone else? My sessions to it are just spinning

mortal kite
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I heard that Comfy does have a Fooocus inpainting style node, though. But I don't know if it would support SD3 or not

sacred jewel
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I love how it JUST GIVES YOU the meat ๐Ÿ˜„ No fluffy explanations ... lol. Trying it now. GPT is working here again

frigid mango
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awesome thank you! are the generated prompts safed so a possible databaase could be made?

sacred jewel
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do you or anyone know how to reference a trained GPT like yours or others if using the ChatGPT API?

scenic shadow
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wanted to do a side by side of mine then yours

same seed

think we are both pretty much on the same path

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mines not super trained for it but lets see

sacred jewel
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Source image and result from SD3

mortal kite