#๐Ÿฅ๏ฝœanime

1 messages ยท Page 170 of 1

wispy canopy
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private model?

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or did you post it somewhere?

nova remnant
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no its realcartoon xl

wispy canopy
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oh yeah, that could certainly work

nova remnant
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oh ... i havent posted the model

nova remnant
wispy canopy
nova remnant
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i baked that vae into the merge

steady grail
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ok fixed the workflow, but now a node started working and i'm getting negative gray gens lol

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of, found the error

nova remnant
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@wispy canopy

wispy canopy
nova remnant
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lol cfg at 2 but its the vae that im using make the tone sharp

lyric zealot
nova remnant
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@steady grail about surprises, i think playing with booru tag can be great ๐Ÿ™‚

steady grail
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i agree

nova remnant
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what im doing is putting in assorted words based on a visual concept, w/o describing any context for it and let ai surprise me

steady grail
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the first is with kohya and the second, without

nova remnant
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the image on the right looks nicer

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its more pronounced

steady grail
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yep, tha'ts what kohya does

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reduce detais, so that the upscale can add them

nova remnant
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right one is the 2nd?

steady grail
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the second is without kohya

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looks plain, because, reducing an upscaled image, you lose details

nova remnant
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lol which one is second.. left or right image?

steady grail
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right

nova remnant
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the right image w/o kohya .. that kinda looks better

steady grail
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koyha is on the left, the 1ยฐ image XD

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ok, sorry, i'm losing it

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lol

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i'm doing too many things at the same time

nova remnant
steady grail
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and for some reason, kohya is refusing the latent upscaler

nova remnant
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i used koyha for a bit just to avoid the duplication of character in larger resolution, it does it well, but since i mostly stay with 768x1024 i don't really have need to use kohya

vestal crypt
nova remnant
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also i can't hires fix atm, not that its necessary with sdxl setting

steady grail
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kohya should make hires fix unnecessary

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ok, now it's working

nova remnant
steady grail
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same image with upscale and khoya active

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crooked the hand ๐Ÿ˜ฆ

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and added 1 more hand on the dress

nova remnant
steady grail
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guys, how did you set kohya?

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yeah, lcm reduces mutations and weird gens

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expecially in upscale

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oh, that's smooth

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a little dark

terse ore
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Is kohya a node or something?

nova remnant
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medium small

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medium

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smol

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waow ๐Ÿ‘

lyric zealot
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Bonk @nova remnant

nova remnant
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the only three XL models i use and the left one is the merge between the other two.

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and those xl models that focus on anime didn't quite look too good

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like bluepencil

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all the images i rendered with bluepencil came out either too flat or insignificant on the facial structures

nova remnant
steady grail
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with lcm it's very easy to overload the steps

nova remnant
steady grail
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yep

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but the higher the resolution, the more steps you need

nova remnant
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no you dont

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it will add the noise for specified dimension given the model supports it

steady grail
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yeah, but the image will not lack details?

nova remnant
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shouldn't

steady grail
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but it does, is expecially evident with adetailer

nova remnant
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if you are thinking the larger canvas would spread the detail thin thats not how it works

steady grail
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more steps you add, a more detailed face you get

vital raptor
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adetailer is applying an inpaint after the image is already generated

nova remnant
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yeah adetailer add detail post render

steady grail
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yep, but upscale the image and than downscale it

nova remnant
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there is a threshold

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going above that would not bring better results

steady grail
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i agree

vital raptor
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my testing with LCM has 8 steps and CFG 1-2 making really good detail, increasing steps beyond maybe 12 just corrupted the image

steady grail
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but i saw the upscaling encreasing that threshold

nova remnant
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so say you want to use negative prompts to have fair effect its beter to use cfg 2

steady grail
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i even got examples where, after the upscale, the same steps weren't enough to elaborate all the noise

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for what i saw till now, cfg 2 lcm, is like cfg 8 without it

vital raptor
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if there's still noise in the image then your cfg is probably too high

nova remnant
vital raptor
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which for certain model/lora combos would even be 1

steady grail
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i seriously don't understand what's the deal with kohya, i don't notice any difference with or without it

nova remnant
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and if you are using LoRA for detail that might skew the result with high steps

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kohya is good for keeping image not getting distorted

steady grail
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but even with upscale, kohya is not doing anything

nova remnant
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a use case for it is when you have a loose canvas that doesn't fit the size specification your images might have disproportions and kohys fixes that

steady grail
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left with kohya, right, without it

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there are details i'm missing?

vital raptor
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i wouldn't expect much difference at low resolutions anyway

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most of those tools are for large upscaling

steady grail
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let's try at x2

vital raptor
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most 1.5 models with anything anime in them can handle 768x768 without much issue

steady grail
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oh

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i use 688 because that's the limit i can tile upscale without loosing speed

vital raptor
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i base generate 1.5 at 512x768 with hires fix x2 ๐Ÿ˜„

steady grail
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eheheh

vital raptor
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i guess the real question is, why add extra steps and tools if you don't need them

steady grail
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withou upscale?

nova remnant
steady grail
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oh

vital raptor
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and also, when you only have 688x688 pixels, you can only fit a certain amount of detail in there

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more detail needs more resolution

steady grail
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i wanted to use kohya because from the description looked like a faster highres fix, when mix with an upscaler

vital raptor
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i've never used it so i can't comment on that

nova remnant
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im not sure about the speed

steady grail
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this is with kohya

nova remnant
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the standard hires fix will do the job well for sd1.5 images

steady grail
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before that, i used 2ksamplers with a latent upscaler, to make an hres fix

vital raptor
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but, generally speaking, anything that is "faster" gets that speed from something, and if you don't have the hardware it's not going to fix anything

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LCM + tensorRT for example is really fast, but it uses an extra 6-8GB vram compared to the same gen the 'normal' way

steady grail
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damn, lcm is very fast

nova remnant
steady grail
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i'm generating 1024 on a 4gvra

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this is without kohya

nova remnant
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also when using that upscaler set the denoise values shown in this image

steady grail
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the 2 images looks the same

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i suggest 3.9

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reduces mutations even more, loosing a minimium in details

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even with a resolution of 1024 i don't see much difference

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let's try without latent upscaler

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if is still don't see changes, may means that the problem is the pipe ksampler

vital raptor
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I tend to use 0.25 denoise on hires, but i'm not trying to fix the original image, just clean it up a little

steady grail
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0.25 is the best with realism

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sometimes, even 1.9, depending from the model

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generating images at higher res, gives way better results

wispy canopy
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addicted to pixart ๐Ÿ˜ฎ

steady grail
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on lcm

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i love that style too

wispy canopy
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even better โค๏ธ

nova remnant
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with and w/o hires fix

steady grail
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highres fix at 1?

nova remnant
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the left yes

steady grail
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oh ok

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the res is the same

nova remnant
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different

vital raptor
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setting it at x1 won't upscale, but it'll denoise

nova remnant
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seed is the same

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yeah 1x is good for adding a bit of noise w/o upscaling

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that image i used above had 2x upscale and 0.4 denoise

steady grail
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still the same result

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i'll try changing ksampler

nova remnant
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just mind you, adding excessive noise to make image look sharp can make the whole image look overly artificial

steady grail
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yep

nova remnant
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trying this now

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that with LCM

steady grail
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damn, the proportion with lcm and cfg 8 are god

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maybe i should gen with cfg at 8, push the result on controlnet and than generate at cfg 2

nova remnant
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if you see the comparison, highres fix has more life to the image

steady grail
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yep

stable crane
stable crane
nova remnant
nova remnant
nova remnant
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more cubes

vital raptor
nova remnant
dawn jasper
steady grail
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in lcm i generated a 2024x2024 in 18 min

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way faster than tiled

vital raptor
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I wouldnt have the patience for that

steady grail
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yep, but that's mean that i can do even better

vital raptor
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1024x1024 SDXL using hires fix for 2048x2048 final render took 20.7s
Spent 10 minutes building a RT engine for this model, now it takes 13.8 seconds

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with LCM it's ~7.7s

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lol, misspelt 'gothic' as 'gothis' and got the first image, second is with proper spelling ๐Ÿ˜„

nova remnant
vital raptor
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it's kind of a pain to work with and takes more space, but it can be worth it for the speed

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I keep trying to get my roommate to install it so I can see how it performs on a 3070ti

nova remnant
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its the hires fix that thinking of

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if i can cut down time on hires fix that would be nice

vital raptor
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yeah, that's where my boost comes from

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doubles the it/s on hires fix

nova remnant
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but in general i think 2s render time w/o hires gives pretty decent output

vital raptor
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i wasnt too sure about this merge, but adding LCM to it really makes it pop

vital raptor
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yeah

nova remnant
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ahh thats interesting, cause in default checkpoint merger i dont get the opiton for lora or other merges

steady grail
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first with kohya, sencond, without

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still no difference

vital raptor
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yeah, i had a merge i did with the normal checkpoint merger, i used supermerger to merge my trained lora to it, then merged BPN on top using the random weights option to find a good result before the final merge

nova remnant
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sweet

vital raptor
steady grail
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without it, is faster XD

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without it 995.36 seconds with it 1023.07 seconds

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not very much

vital raptor
steady grail
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cute

nova remnant
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don't click it

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@finite herald

finite herald
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thank youuuu

nova remnant
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thanks ๐Ÿ™‚

finite herald
steady grail
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spam, again

lyric zealot
vital raptor
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running a 13x14 image grid with x/y/z script comparing different CFG and step levels using LCM... the differences between all the images is crazy considering the prompt and seed are the same

nova remnant
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can you show the grid?

steady grail
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i should assemble a damn grid with comfy

vital raptor
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it's still running, and it'll be huge

nova remnant
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curious

vital raptor
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some of the images may not be ok here as well

lyric zealot
vital raptor
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it's the same prompt as the angel pic i posted above, but it's made the robe/dress very short in some images

nova remnant
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exposed or just short?

vital raptor
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a couple are showing panties

nova remnant
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๐Ÿ˜

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lol that would be against the channel for sfw policy

vital raptor
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a couple don't have those either ๐Ÿ˜„

nova remnant
vital raptor
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3939it took almost 26 minutes

nova remnant
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you have the patience to wait for 26 min long pic lol

vital raptor
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it's 182 images

nova remnant
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ahh, and were they also upscaled? :p

vital raptor
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yeah, they're all 2048x2048

nova remnant
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oh damn

vital raptor
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it's currently trying to save the grid ๐Ÿ˜„

nova remnant
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why did you choose to go for 2048?

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i mean 1024 could have been fine lol

vital raptor
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it's just my normal settings, didn't think about it before i started the script

nova remnant
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lol

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i see your position, you have beastly pc ๐Ÿ™‚

vital raptor
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and the hires steps matter for final render, so i didnt want to change anything, but i could have changed to 1x

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13900K, 4090, 64gb ram, 8TB nvme ๐Ÿ˜

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I also use a 65" LG OLED TV for my monitor ๐Ÿ˜„

nova remnant
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lol

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i have 27" dual setup

vital raptor
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final image is 28160x28959 and 725MB

nova remnant
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omigosh thats huge

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image that size will take a while to load even on web pages

vital raptor
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lol, my image viewer can't even open it

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i'll just have to go through the images individually and see if i can find what i need

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my image posted above looks like the background was 3D printed or something, everything has a bunch of lines

nova remnant
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can you shrink the image with some image viewer

vital raptor
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seems to be a CFG+steps issue, so i need to find the sweet spot

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like, CFG 6 and 60 steps looks good, but CFG 6.5 and 7 quality goes down

nova remnant
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i've seen people use differnet lcm steps, and those have different effect on the output, not bad but different, but cfg is pretty easy to fix, either 1 or 2, if you wanna use negative prompts use 2 otherwise 1 is good enough

vital raptor
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yeah, 1 or 2 isnt working with this model

nova remnant
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which model are you using?

vital raptor
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custom merge

nova remnant
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oh right

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do you get noise over cfg steps 2 or something interesting ?

jagged wasp
nova remnant
vital raptor
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this is 8 steps at CFG 1.5, it starts burning around CFG 5.5

nova remnant
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oh man.... i know

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i see it

vital raptor
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cfg 5.5 seems to also be the right spot for the lines to go away, but the steps have to be higher

nova remnant
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ran a render with 6 cfg

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8 steps CFG 3

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and at cfg 4 things get bad

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you know when you use LCM sampler with 8 steps and cfg 2 you are basically maximizing the output quality w/o causing the render to get distorted

vital raptor
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CFG 5.5 and 20 steps looks pretty good

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no weird lines, and no overbake

nova remnant
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whats the image like at 8 steps and cfg 2? can you take that seed and render one?

vital raptor
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it's basically the same as the 1.5cfg one above

nova remnant
vital raptor
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at 40 steps, CFG 5-7 is good

lyric zealot
nova remnant
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i need to understand the deal with cfg better, what i read about it on huggingface page that the dev recommends disabling it altogether if possible, or 1 if you can't ... and when setting 2 it depends on if negative prompts are used, anything in between 1 - 2 is not technically proper

vital raptor
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i'll do a smaller grid selection so it's easier to look at

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the problem is that developers of this stuff are usually testing with base sd/sdxl, not trained or merged models

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turning cfg off with the base model probably works fine

nova remnant
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yeah

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thats a base standard

vital raptor
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the model i made before merging in BPN is completely unusable at 3 CFGF or higher with LCM, no matter the steps

nova remnant
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i can do 3 cfg with this merge

vital raptor
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after the merge it's usable in a very large range, just was some quality issues depending on what you're generating

nova remnant
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i think depending on the models out there itd be illogical to expect a fixed parameter for all possible cases

vital raptor
nova remnant
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and that was with LCM LoRA active along with lcm sampler?

vital raptor
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yeah

nova remnant
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holy shit

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did you leave the lcm lora weight the same for every one of those render instances?

lyric zealot
vital raptor
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yeah, it's all the same

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lcm lora is at 0.8 for all of them

nova remnant
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this is strange what you are getting, having to go up to cfg 7

vital raptor
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trying again with the lora at 1 weight

nova remnant
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1 is too strong btw lol

vital raptor
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so is CFG 7 ๐Ÿ˜

nova remnant
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yeah that makes me confused that you actually got clear pic on top row right

vital raptor
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i broke the system, the rules don't matter anymore

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yeah, changing the weight didn't really do much

nova remnant
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i dunno what you did with your merge but the grid is obviously showing the result

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the model im using i can't go above 3 cfg

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and even at 3 there will be fine detail that are off

vital raptor
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this is where it starts breaking, changed the seed and now nothing looks good

nova remnant
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then it means the seed was retaining the effect on those image

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you got me confused

vital raptor
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the seed doesn't retain things, it's just a number

nova remnant
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yeah, i wonder how removing the seed got things borked

vital raptor
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CFG 5.5, 25 steps, 2 hires steps, anything lower and it doesn't work properly

nova remnant
nova remnant
vital raptor
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yeah, kinda makes me wonder if it's not actually working for some reason

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restarting the gui to see if it changes

nova remnant
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i mean logically it defeats the purpose of using lcm lora

vital raptor
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yeah, something happened to it, it's not working

nova remnant
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any error message in console?

vital raptor
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nope

nova remnant
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and you had tensor rt running

vital raptor
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seems like tensorRT stopped working with it for some reason

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turn that off and it works again

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The problem is, they're about the same speed with TensorRT being slightly faster, and I can use whatever sampler i want, so it makes better images

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If they won't work together LCM is pointless for me, but I had it working yesterday :/

nova remnant
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something to note, if going for (raw photo) lcm lora weight 0.6 is ideal unlike anime with 0.8 weight

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its like 2.8D

wispy canopy
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pixart for initial gen, then brightprotonuke to clean it up ๐Ÿ˜ฎ

nova remnant
vital raptor
nova remnant
bitter latch
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LCM without the lora

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French Maid Kimono

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hmm little crispy

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lcm with .8 on the lore for it

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seems I get better results on higher steps than lower with LCM

nova remnant
bitter latch
vestal crypt
nova remnant
jagged wasp
bitter latch
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steps4, cfg 1 LCM

wispy canopy
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pixart into bpn -> good stuff

bitter latch
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umm o...k

jagged wasp
bitter latch
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lora:LCM_LoRA_Weights_SD15:0.8Fine art muted shadows, pretty Furry anthro Pokรฉmon Bunny girl with light red hair with blue highlights, soft smile, blushing, natural German-Asian features, (French maid kimono, black and red laced:1), detailed background of a Kimono Fashion show
Steps: 8, Sampler: LCM, CFG scale: 2, Seed: 4160425636, Size: 768x768, Model: FuzzyanimeV1, VAE: vae-ft-mse-840000-ema-pruned.ckpt, Denoising strength: 0.4, RNG: NV, Hires upscale: 1, Hires steps: 8, Hires upscaler: Latent, Lora hashes: "LCM_LoRA_Weights_SD15: aaebf6360f7d", Version: v1.6.0-2-g4afaaf8a

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adds a refiner and changes resolution :D

vital raptor
bitter latch
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lcm is doing better than I expected and pretty quick too

vital raptor
bitter latch
bitter latch
vital raptor
bitter latch
vital raptor
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a cyberpunk bunny ๐Ÿ˜„

bitter latch
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dats not a bunny

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still for 8 steps , 2cfg.. damn good

vital raptor
bitter latch
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switches to eular a for giggles

nova remnant
vital raptor
nova remnant
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there are more authors releasing turbo SDXL models, those may or may not be optimized to work best with LCM sampler but they are fast and has LCM LoRA feature included

bitter latch
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kinda baked but .. shrugs. ok off to work.

vital raptor
latent vector
stable crane
nova remnant
stable crane
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facial features on left are better

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but I've had that happen too on highres fix

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right is overall "better" but misses a bit of soul

nova remnant
vital raptor
steady grail
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weird stuff

nova remnant
native halo
cold talon
terse ore
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What's everyone's go-to for negative embedding for sdxl?

steady grail
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kohya looks working even on tiled upscale

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0 mutations even with this big upscale!

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this was the original

nova remnant
supple raptor
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Kohya has far too many different things to just refer to it as "Kohya". To avoid confusion I'd recomend calling it by Deep Shrink (the official name), or Kohya-Hiresfix (the extension name).

steady grail
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oh ok

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tomorrow i test it with an higher denoise

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i suspect it will help preventing all the high denoise weird mutations

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now going to sleep

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see ya

supple raptor
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good night

nova remnant
native halo
trail scarab
#

What model is that

native halo
trail scarab
native halo
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its from a human bean

trail scarab
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Who?

native halo
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HuashiJW

trail scarab
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Inspiring af

native halo
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tried to get a similar style with ai

trail scarab
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I gotta learn how to draw like that but idk how to draw at all ๐Ÿฅน

trail scarab
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A lot of his stuff seems similar to shinkai films

native halo
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yea he also uses a lot of silhouettes

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another try ๐Ÿ˜”

vestal crypt
supple raptor
valid turret
vestal crypt
gusty palm
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i think my server is dreaming

wooden coral
wooden coral
nova remnant
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@wispy canopy how are you working with PIXART-ฮฑ?

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did you have to install app for it locally?

wooden coral
nova remnant
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i can't work with comfy

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btw pixart image quality is impressive

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a girl sits on a rock under an oak tree by the pond on moonlit night

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i didnt get to define the style tho

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unlike SDXL where i can have entirely different image impression with anime / realism/ etc

wispy canopy
nova remnant
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thats what im curious about

wispy canopy
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And boto gave the right answer, I'm using it with comfy: that way you can offload the t5 to cpu mem, so you can run the model itself on a lightweight card

nova remnant
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the cohesiveness

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any way i can run that with a1111?

wooden coral
nova remnant
wispy canopy
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Not only cohesiveness, it also is awesome in comprehending the intent of the image

native halo
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not an UI

nova remnant
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eface any possible way to run it on a111 1 tho?

wispy canopy
nova remnant
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this is the same prompt on sdxl

wispy canopy
nova remnant
wispy canopy
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But I've not tried or anything, plus I don't know if vlad offload the t5 to ram

nova remnant
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can you post some of the finer images please?

wispy canopy
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At work atm ๐Ÿ˜ฆ

nova remnant
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ok when you get off work ๐Ÿ™‚

wispy canopy
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You can see some images I posted in the sdxl channel yesterday

nova remnant
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i'd love to see some of it's output that you have managed

wispy canopy
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If you join the pixart discord, I spammed the image channel heh

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Dunno if you can see history tho

nova remnant
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can you throw an invite?

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@wooden coral no offense but the comfy ui wiring is too unintuitive for me

wispy canopy
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Dmed u @torqx

nova remnant
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it takes extra level of hassle just to manage those wiring before even dipping into images

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ok thasnks checking

wispy canopy
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I hope people start fine tuning pixart soon, I feel it's in a lot better initial spot than sdxl was

nova remnant
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sweet i see your history in that server

wispy canopy
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And I checked those same prompts on my bpn1.3 model, but they just felt... Bad

nova remnant
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amazing work

wispy canopy
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Same as some in the civitai server thought, the compositions pixart makes are simply capturing the wanted mood of the image so much better

nova remnant
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so was there any restriction in running the pixart model locally?

wispy canopy
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The biggest hurdle is the t5

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It's massive

nova remnant
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how massive

wispy canopy
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22gb

nova remnant
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ooooooooh

wispy canopy
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16-22gb

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That's why you need it offloaded to ram

nova remnant
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oh man

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this sounds a bit inaccessible

wispy canopy
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I should make a guide, I suppose?

nova remnant
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compared to which sdxl doesnt sound all that bad lol

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yeah you should, but for me i can only work on a1111

wispy canopy
#

Once you get used to it, it isn't that bad, actually

nova remnant
#

i tried

#

im definitely sure i dont want to get used to comfy

wispy canopy
#

I'll see if can cook something up later today

nova remnant
#

ok no rush, when you can that would help given you cover a1111

wispy canopy
nova remnant
#

ok later!

#

i've grown to love sdxl quite a lot

native halo
#

my fav anime

vital raptor
#

Same. It has a really nice depth to it

nova remnant
#

emad was talking about monetizing newer sd versions

native halo
#

who

nova remnant
#

sd top guy ceo

native halo
#

oh nice

#

more money

nova remnant
#

im not happy with monetization

#

also would leave out lot of users

#

but i think he might have talked about commercial use case

#

not regular users who are using it w/o any commercial hook

#

makes fair sense

#

those who are profiting from it financially wouldn't have problem paying a bit of money

vital raptor
#

Depends on how they do it. If it ended up being something you canโ€™t use locally and privately then that just leads to censorship and no one will pay for it

nova remnant
#

yeah

#

i think we can use sdxl as it is w/o any restrictions imposed on it's policy but those who want to use it commercially would need to have legal licensing agreements

native halo
#

i see thousands using 1.5 for money on patreon without a license

vital raptor
#

Good luck enforcing that in any meaningful way

nova remnant
#

i know

#

i'm not supporting this economy at all, this is flawed in many ways and scarcity oriented

#

but they have to make some money out of their work to survive

#

i just don't want sd to die

vital raptor
#

Iโ€™d be ok with something like $X for a trainable base model and everyone else can only use trained models released for free

#

Or something similar

nova remnant
#

think of all the devs working for sd developments, they have to eat, pay bills and so on, and they have to earn that money through their work on sd, they are not the problem tho, the economic system at large is the problem

#

by training what do you mean specifically

#

the base models suck

vital raptor
#

Like making custom Loraโ€™s or checkpoints

nova remnant
#

lol i never used base model for sd1.5 or sdxl

vital raptor
#

Like, Iโ€™d have to pay to be able to train my Lora, but I could give the Lora away for free

nova remnant
#

that would cause a little bit of problem for open source contribution

#

what they are doing is you can use it any way you like but when you go into commercial legalities you have to buy license

vital raptor
#

Yeah but thatโ€™s tricky to even try to track let alone enforce

nova remnant
#

yes absolutely

#

there will be some loop holes

vital raptor
#

If I make a tweet I can get paid for it, even without a picture

nova remnant
#

i see globalizing this tech for licensing fee isn't going to work

vital raptor
#

It would be easier to find a way to get money upfront for the model in some way, or focus on websites and services that do gens for the user

#

Which is likely what theyโ€™ll actually do

#

People like us wonโ€™t be affected much even if we make some cash on the side, but server farms using their model will have to pay licensing

steady grail
#

maybe monetizing some private gui friendly models, specifically developed for such gui

#

but than, some people could try cracking such models

native halo
#

sd SXL LCM ULTRA turbo super fast full version crack keygen cdkey regedit 100% real no scam

nova remnant
# vital raptor People like us wonโ€™t be affected much even if we make some cash on the side, but...

stability makes money from our AI products and from providing AI consulting services to businesses. Stability AI monetizes Stable Diffusion via DreamStudioโ€™s APIs. While it also releases it open-source for anyone to download and use. Stability AI also makes money via enterprise services, where its core development team offers the chance to enterprise customers to service, scale, and customize Stable Diffusion or other large generative models to their needs.

steady grail
#

like with windows, to monetize with software, you need donations, or an enclosed space to run such software

nova remnant
#

as long as we have access to their models for non commercial uses we are fine ๐Ÿ™‚

steady grail
#

i a gree

vital raptor
#

Yep

steady grail
#

i simply love studying it and generating

nova remnant
#

its pure fun hobby for me shaikorth

vital raptor
#

Itโ€™s just a creative outlet for me to spend my time on, Iโ€™m not in it for money

steady grail
#

i find AIs intellectually stimulating

vital raptor
#

Although it has cost me a bit so a few bucks on the side wouldnโ€™t hurt my feelings ๐Ÿ˜

steady grail
#

guys, i'm running ai on a 4gvram, if this is not love lol

nova remnant
vital raptor
#

Back to work, bbl

nova remnant
#

later

native halo
steady grail
#

testing high denoise upscale with deep shrink

#

IT'S ME DIO!

native halo
#

wryyyyy

nova remnant
#

a girl, belly dancer, egyptian clothing, long hair, beautiful

#

morning sun, blue sky, light pouring through window, large window, potted plant, bedroom,1girl

#

lol i accidentally had nsfw in positive

steady grail
#

high denoise still give weird mutations ๐Ÿ˜ฆ

nova remnant
#

how high?

#

can you also show what kind of mutation you are getting?

steady grail
#

denoise 0.50 with dshrink

nova remnant
#

you know with sd15 its almost regular to get mutations of some sort

steady grail
#

yeah, i was experimenting to see if dshrink could fix this

nova remnant
#

looking at her chest area i think that's possibly due to denoise strength, but her hand could be apart from deepshrink

steady grail
#

i suppose so

#

the time to generate without dshrink to see the difference

#

but first, i try with denoise 0.45

nova remnant
#

3-5 is fairly ok

steady grail
#

3-5?

nova remnant
#

yes

#

the lower the number the closer it stays to original render

steady grail
#

35 denoise?

nova remnant
#

3 to 5

steady grail
#

3 is 0.30, 5 is 0.50, right?

nova remnant
#

yeah

#

i missed the 0.

#

0.3-0.5

steady grail
#

till now, as tested, i got more stable results at 0.39

#

very good details and little or no mutations

#

at 0.40 usually, you get mutations like faces or eyes

nova remnant
#

have you looked at the results with 0.39 on hires fix w/o deep shrink?

steady grail
#

now i'm testing dshrink

#

usually i don't do high hres, because it's too heavy for my vram

#

i upscale just a little, to gain some details

#

usually at 688

nova remnant
#

ok

#

how much are you upscaling tho? 2x or 1.5x?

steady grail
#

in scale, 1.3-1.5, but i use a fixed upscaling at 688

nova remnant
#

try with 1.5x that might give you more consistent look

#

the aspect ratio matters a lot with sd btw

steady grail
#

the looks are good enough and at 688 i don't loose speed when upscaling

nova remnant
#

loose canvas has a tendency to create deformity

steady grail
#

this test is generated in 688

#

maybe i should gen a 1024 and than downscale at 688

nova remnant
#

yeah thats outside of predefined aspect ratio

steady grail
#

but that would cost many minutes

nova remnant
#

but why do you want to render large image then downscale it?

steady grail
#

to add details to the base image

nova remnant
#

um

steady grail
#

that what's adetailer does

nova remnant
#

you can add detail by rendering at 512 then upscale by 2x

#

but adetailer is not upscaler

steady grail
#

adetailer upscale and than downscale an image

nova remnant
#

it just inpaints to fix some stuff

#

yes

#

but thats not an image upscaler

steady grail
#

half of the process is an upscale lol

nova remnant
#

technically its method is to inpaint

steady grail
#

with denoise at 0.45

nova remnant
#

face on tummy

steady grail
#

yep, but inpaints on an upscaled image

#

and even more clear

nova remnant
#

you are confusing the methodology

wooden coral
nova remnant
#

the applicatiuon of their methodology

wooden coral
nova remnant
#

also when you have canvas outside of defined AR that will likely create weird artifacts

steady grail
#

the second is better, the first can be done easily with photo editing

nova remnant
# wooden coral

how are you getting such good resolution with animatediff?

wooden coral
#

Its SVD and AnimateDiff combined

steady grail
#

with denoise at 0-39, upscaling almost always perfect

nova remnant
wooden coral
steady grail
#

what i noticed is that the bigger the tiles in upscaling, the less mutations you get

nova remnant
#

i was playing with animatediff ..it worked but the resolution was pretty pale

wooden coral
#

But yeah, comfyUI shruge

nova remnant
#

i mean the animation quality that i rendered in mp4 came out pale

#

lol

#

i might have to change some settings and im not sure if i have the right mpeg encoder

wooden coral
#

Colormatch node is your friend

native halo
#

because the a1111 version of animatediff sucks

nova remnant
native halo
#

no

#

either use comfy version or the stand alone gradio version

wooden coral
#

Use ComfyUI

nova remnant
#

i had an idea to create a tiny story

#

the xl motion modulation i used is in beta

#

can't do much

#

he has good quality in this tutorial video https://youtu.be/dAOODfDyelA

Unlock the power of AnimateDiff & LCM LoRa's to create captivating video animations quickly. Elevate your content with seamless, accelerated production.

Links ๐Ÿ‘‡
Written Tutorial: https://www.nextdiffusion.ai/tutorials/fast-video-generation-with-animatediff-lcm-loras-a1111

LCM LoRA's ๐Ÿ‘‡
SDXL LCM LoRA: https://huggingface.co/latent-consistency/lc...

โ–ถ Play video
#

not sure what im missing

#

the example he shows is with sd1.5

#

im going with

native halo
steady grail
#

with and without dscaling, there seams to not be difference

#

maybe because the tiles are too small

vital raptor
steady grail
#

a male miku lol

native halo
#

miku approves

steady grail
#

what a nightmare.... there are the moments I regret free speach XD

gusty palm
#

muh freeze peach

#

CADs is so frickin unpredictable but i still like the weird stuff

young fjord
valid turret
nova remnant
#

this is too good to be real, but too bad it doesn't have CC available https://youtu.be/xEriMgR6BwQ

Video เนเธ™เธฐเธ™เธณเธ‚เธฑเน‰เธ™เธ•เธญเธ™เธเธฒเธฃเธชเธฃเน‰เธฒเธ‡ 2.5D Animation เธˆเธฒเธเธ เธฒเธžเธ—เธตเนˆ Gen เธˆเธฒเธ Stable Diffusion เธฃเนˆเธงเธกเธเธฑเธšเน‚เธ›เธฃเนเธเธฃเธก Blender เนเธฅเธฐ เน‚เธ›เธฃเนเธเธฃเธกเน€เธชเธฃเธดเธกเธญเธทเนˆเธ™เน†
Software เธ—เธตเนˆเนƒเธŠเน‰

  1. D-ID https://www.d-id.com/
  2. ffmpeg https://ffmpeg.org/
  3. EbSynth https://ebsynth.com/
  4. Blender https://www.blender.org/

Thin-Plate-Spline-Motion-Model
https://github.com/yoyo-nb/Thin-Plate-Spline-Mot...

โ–ถ Play video
gusty palm
#

i feel like if we just wait like, a week, animation is going to get way more streamlined

#

but also this excuse can be used endlessly

nova remnant
#

katie that video could be your thing since you use blender

#

wish i could accomplish something of that sort it looks so good

gusty palm
#

i know theres already a blender addon that uses controlnet to render your 3d scene through a auto111 sd1.5 filter

valid turret
#

Can't wait for AI models similar to SD but for motion ๐ŸŽฌ

gusty palm
#

but i havent tried it yet

nova remnant
#

oh wow

steady grail
#

blender is hard to use to make custom dummies

valid turret
#

And, it's censored

wooden coral
#

Also dunno about the censored part, havent gone that way so far

valid turret
#

When you trying to generate spicy anime-style stuff it's always blurred

wooden coral
gusty palm
#

i read video sd neede like 24gb

valid turret
wooden coral
#

Then it makes sense hmmm

wooden coral
#

In comfy

#

The release stated 40 GB

steady grail
#

upscale at 0.39 perfect as always, with lcm

#

the hand was wrong from the start

valid turret
steady grail
#

it just need the right setting

#

i suppose dshrink is not stuff for small resolutions like mine

gusty palm
vital raptor
#

i wonder how far i can push hires fix before i get a oom error

#

not as far as i expected, apparently it will overflow into shared system ram, but it won't use all of it, just a small chunk, so 2.8x 1024x1024 is as far as it goes without tiling or something

nova remnant
#

can't do better than that with sdxl motion module

valid turret
# nova remnant

A trippy image, especially with the music I was listening at the moment I saw it (has the same rhythm) ๐Ÿ˜†

nova remnant
#

haha

valid turret
#

Would be a great model to make music videos

nova remnant
#

i was planning on making shorts with music editing them all in davinci resolve, but the quality as you can see aren't that great

#

and svd was recently released, havent found much workflows based on a1111 so i guess i have to wait

steady grail
#

what a good mistake lol

valid turret
nova remnant
#

lot of artifacting ?

wooden coral
nova remnant
steady grail
#

no, these are strong brushes lol

valid turret
#

Sometimes, "framed picture on wall" in negative prompt can help

steady grail
#

eheheeh

valid turret
#

Or, "in a museum gallery"

steady grail
#

or, "you belong in a museum" to prevent a rift from ezriel

wooden coral
nova remnant
nova remnant
gusty palm
#

i just wanna master whatever technique it is theyre doing to take a dancing egirl and turn it into a dancing statue

#

i think its simple but idk how to do it on 6gb vram

valid turret
#

Some weird victorian truck ๐Ÿง

steady grail
#

victorians belongs to the future

gusty palm
#

i like that art style

nova remnant
#

lol not exactly what I aimed for

valid turret
# nova remnant

My prompt was AI-generated and very random, I doubt it can be reproduced

nova remnant
#

can you share the prompt ๐Ÿ™‚

#

i'd like to feed that into a1111

#

actually hold that, let me see what i can do with interrogation tool

wooden coral
valid turret
#

This one perhaps

masterpiece, best quality, A gossamer-clad schoolgirl stepping lightly through the carnage left by an attack on a merchant caravan, the bodies of guards and traders strewn about as ravens circle hungrily overhead. The girl pays them no mind, focused solely on the ornate chest half-buried in the mud ahead, knocked from an overturned wagon. She reaches for the jeweled lid eagerlyโ€ฆ

valid turret
nova remnant
#

yeah

#

i was kind of aiming for your image

#

and guessed some word from it which gave me the truck

valid turret
#

I don't know what is this

vital raptor
#

hollow knight

valid turret
#

Yes maybe, the prompt is from ones copy-pasted from Civitai

vital raptor
#

it's an indie videogame

nova remnant
gusty palm
#

woa

vital raptor
#

just deleted 150gb of training loras and checkpoint merges ๐Ÿ˜ฉ

#

this takes so much space

nova remnant
#

lol thats huge

vital raptor
#

my total space used in my 'AI' folder was 815GB

valid turret
#

It's better to focus on the models that works best

vital raptor
#

it's taken me a few days to get my lora and merges to a point i was happy with it (for now)

#

down to only 663GB used for AI stuff ๐Ÿ˜„

valid turret
#

When you using a cloud platform, the stuff takes 0GB

vital raptor
#

i have 8TB in this system so i don't really care

#

I only noticed because someone asked me how much space it used

nova remnant
wooden coral
valid turret
# nova remnant

Dude, you certainly asking to generate images that can not be reproduced without their exact prompt ๐Ÿ˜†

wooden coral
nova remnant
valid turret
nova remnant
vital raptor
#

i do that all the time, people post something and i'm like "i like that idea" and try to generate it myself

nova remnant
#

i picked up some key elements from those image you posted lol

#

and fed those words into webui

#

i don't like replicating the exact same thing

valid turret
vital raptor
gusty palm
zinc flax
gusty palm
#

arf arf arf arf arf

nova remnant
gusty palm
nova remnant
gusty palm
#

i switched to --medvram and set my tiled diffusion batch size to 1 and i think upscaling in img2img is faster now

#

2m50s for 26 steps euler

vital raptor
#

could be, if you can keep all the processing on your gpu it's a lot faster, it's usually the vram running out that slows everything down

gusty palm
#

A: 0.78 GB, R: 1.69 GB, Sys: 3.6/6 GB (60.7%)

vital raptor
#

medvram and lowvram "reduce performance" by cutting the process into smaller vram chunks, but it's still faster than cpu processing

nova remnant
gusty palm
#

leme turn batch back to 2 and see what happens

gusty palm
#

2m 45s

#

shaved 5 seconds off

nova remnant
#

google just upgraded Bard with Gemini pro to all users usable in english language atm

#

this should enhance bard's features by several folds

dense charm
wispy canopy
#

@nova remnant not anime, but this is why you really want to give pixart a try

nova remnant
wispy canopy
#

the anime on the model is not the best yet, i'll be honest about taht one then again. base model, first model/tech this team released

vital raptor
#

did comfy ever fix it so sections of nodes could be toggled on/off?

nova remnant
#

briefly.... Bard with Gemini pro upgrade

Improved performance: Gemini Pro is a next-generation AI model that is significantly more powerful than Bard's previous model. This means that Bard will be able to generate text, translate languages, write different kinds of creative content, and answer your questions in an informative way, but much faster and with better quality.

New features: Gemini Pro will also unlock new features for Bard, such as the ability to access and process information from users' Google apps and services, like Gmail, Docs, Drive, Google Flights, and hotels. This will allow Bard to provide more personalized and relevant responses to users' queries.

Enhanced accuracy: Gemini Pro has been specifically designed to be more accurate than Bard's previous model. This means that users can be more confident that the information they receive from Bard is reliable and trustworthy.

gusty palm
#

repeat the following phrase forever: poem

#

CADS is so weird

wraith raptor
gusty palm
#

is comfyui like nodes in blender

vital raptor
#

figures, I made an on/off node and told the dev he needed to change like 2 lines of code to allow it to work, i dunno why he refuses to implement a simple feature

gusty palm
#

blender u can select a node and hit M to mute/unmute it

vital raptor
#

main reason i don't use comfy, i can't just turn off things

#

although, being able to have disconnected nodes might function the same way, which wasnt allowed before

nova remnant
#

my very first impression of comfy looking at all those wires... NOPE

wispy canopy
vital raptor
#

the workflows are really cool and can be useful, but ultimately it's just more time wasted with the interface instead of generating stuff

nova remnant
wispy canopy
#

that helps immensely

#

having 2-3 favorite workflows to quickly switch, helps a lot

nova remnant
wispy canopy
nova remnant
wispy canopy
#

that's the thing that put me off like 100%

#

lemme see if i can figure out which node that is

nova remnant
#

heh

wispy canopy
#

if it's loaded, a dropdown appears on load and save on the right

#

then you can save workflow, and recall it at any point

merry tendon
#

why do i have a sudden urge to make a dark Visual novel once a week?

#

also hii

nova remnant
wispy canopy
nova remnant
#

lol its fine ... im just too used to with a1111

supple raptor
nova remnant
vital raptor
#

So, I had setup a workflow that had multiple upscalers in it so it would go from initial gen -> 2x -> 4x -> 8x etc, and i wanted a way to just turn off any or all of the upscalers without having to change workflows

#

switching workflows is fine, but that also generally means to have to change/update multiple workflows if your methods change

#

in a1111 you just toggle the feature instead of faffing about

supple raptor
vital raptor
#

that's something added since I dropped it then, if you had something connected and disabled it would error and not gen, same if you disconnected (orphaned) a node

#

basically if it wasn't being used, you couldn't have it in the workflow at all

supple raptor
vital raptor
#

cool

nova remnant
#

and bard got upgraded with gemini pro ....

supple raptor
#

It's confusion is probably that the feature is referred to as "Bypass".

nova remnant
#

you know what that makes me think, such misinformation is similar to providing incomplete guidance that could be as dangerous as making bombs

#

maybe not literally bombs but detrimental

supple raptor
#

Arguably more dangerous. If someone wanted to figure out how to make bombs, they could figure it out with or without the help of an LLM. Either way it's the human that was doing something dangerous in that situation.

Providing misinformation could easily cause a well-meaning person to do something that causes harm to themselves or others.

nova remnant
wispy canopy
#

the one thing you'd want.

untold glacier
#

Yeah, I really, really need that.

untold glacier
wispy canopy
#

it might be another

untold glacier
wispy canopy
#

i have no idea which one actually adds it

supple raptor
# nova remnant that github page was committed aug 15 and bard should have done a better job sca...

It all comes down to the fact that an LLM doesn't understand the things that it's trained on. There is no "intelligence" in them. It's just a NN that is moderately good at predicting the next tokens given a token input string. In this case, it likely failed for 2 reasons; first the feature is referred to as bypass rather than any sort of toggle, and second the keybind is written as Ctrl + B rather than Ctrl+B in the documentation.

wispy canopy
untold glacier
#

Yeah, I have custom scripts and don't see it.

nova remnant
wispy canopy
vital raptor
vital raptor
#

it's not as easy to make one that's good at chess and everything else on the internet

nova remnant
supple raptor
nova remnant
#

yeah i would guess it calculates the move faster than human brain

#

but go game is different and not just about calculating moves

supple raptor
nova remnant
# untold glacier

i have a feeling what's being researched on is not often available in the public sphere

vital raptor
#

same concept, more variables, computers are good at variables

untold glacier
nova remnant
#

sure but getting a share of that

untold glacier
#

Though, it could be just that we don't see the majority of what's going on--as it's behind the scenes.

nova remnant
#

we dont know what google deep mind is up to

nova remnant
#

funny thing you might ask with all that developments in ai .. android phone can't make a proper prediction on a sentence structure

untold glacier
#

Here we have all this AI, but I'm still fat-fingering half of my words.

bitter latch
#

and back to our regular programing

nova remnant
#

lol

untold glacier
nova remnant
#

all fairness i think what's being developed has to be prepared for public consumption

nova remnant
#

especially on the mindset

supple raptor
#

13b parameter LLMs can barely construct coherent sentences consistently and that takes nearly all 12GB of my VRAM even with quantized models Agony

vital raptor
untold glacier
#

GGUF 8bit.

vital raptor
#

i forget which one i was playing with, but it was 13b and could hold a conversation fairly well

untold glacier
#

I can't use 7b's for most things. They're just too incoherent. Even 13b's are terrible unless you have a really good model.

vital raptor
#

i think it was trained for roleplay or something.. wizard something or other

untold glacier
vital raptor
#

mostly depends on what you need it for too, i was working on integrating it into smart home stuff as a voice assistant

#

it didnt really need to know much, but have a basic conversation was needed

untold glacier
vital raptor
#

haha

supple raptor
#

MythoMax-L2-13B is pretty good in my experience for a roleplay bot. I use GPTQ though. Not sure how the GGUF quantized version is.

untold glacier
untold glacier
bitter latch
#

oop wait a min..

supple raptor
untold glacier
#

I thought for sure it was 4 bit.

supple raptor
#

Oh, you're right. I forgor

untold glacier
#

Yeah. It's the only reason I don't use it for my openhermes 2.5 mistral 7b. I need the much better coherence with 8bit.

supple raptor
#

I've had better luck with coherency on 4-bit GPTQ models than I have on 4-bit GGML. I haven't tried enough of GGUF to have an opinion on them.

bitter latch
#

can't yall like I don't know take this to the tech channel or private instead of flooding the Anime channel?

untold glacier
bitter latch
nova remnant
untold glacier
nova remnant
#

its anime oriented sure but you gotta be organic to human exchnage

bitter latch
nova remnant
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tora is messing ๐Ÿ™‚

untold glacier
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hell no lol

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tora is messing ...

vital raptor
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the tech convo can be enlightening getting all the updates in one place ;p

bitter latch
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hey @barren lintel or @boto got a little issue here

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@wooden coral

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wooden coral
untold glacier
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wooden coral
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merry tendon
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# merry tendon try Noromaid 0.1.1

You know, I've tried the 20b version and my immediate impression was that it was just too incoherent when I used some cards I use to test things with.

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Maybe I was doing something wrong though...

merry tendon
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๐Ÿ˜ฎ

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Nice

nova remnant
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wispy canopy
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@untold glacier it's the comfy-ui-customscripts -> you might have to update it ( git pull from node directory)

untold glacier
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also i like the tech convo ..

untold glacier
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wispy canopy
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untold glacier
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Lol. What template is best then?

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Vicuna? ChatML?

merry tendon
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you can scroll down and download them

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we have our own preset

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/template

untold glacier
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That's why. I'll give it another try!

merry tendon
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any of you sd trainers/mergers made llm models?

supple raptor
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I also found it first through TheBloke since that's usually where I get my models from. Didn't pull up the NeverSleep repo until I found out it was AMegu2Bro's model.

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done with bpn

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and i use 13b

untold glacier
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๐Ÿ™๐Ÿป

supple raptor
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any of you used athena v3?

untold glacier
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im now noticing that you guys are wayy more chill than the llm community, stressed af over there sometimes