#๐ฅ๏ฝanime
1 messages ยท Page 170 of 1
no its realcartoon xl
oh yeah, that could certainly work
oh ... i havent posted the model
also using a different sdxl vae.. the image tones looks so much better
wow, looks really nice โค๏ธ
i baked that vae into the merge
ok fixed the workflow, but now a node started working and i'm getting negative gray gens lol
of, found the error
@wispy canopy
cfg perhaps a bit high, but those eyes man โค๏ธ
@steady grail about surprises, i think playing with booru tag can be great ๐
i agree
what im doing is putting in assorted words based on a visual concept, w/o describing any context for it and let ai surprise me
the first is with kohya and the second, without
the second is without kohya
looks plain, because, reducing an upscaled image, you lose details
lol which one is second.. left or right image?
right
the right image w/o kohya .. that kinda looks better
koyha is on the left, the 1ยฐ image XD
ok, sorry, i'm losing it
lol
i'm doing too many things at the same time
and for some reason, kohya is refusing the latent upscaler
i used koyha for a bit just to avoid the duplication of character in larger resolution, it does it well, but since i mostly stay with 768x1024 i don't really have need to use kohya
same image with upscale and khoya active
crooked the hand ๐ฆ
and added 1 more hand on the dress
guys, how did you set kohya?
yeah, lcm reduces mutations and weird gens
expecially in upscale
oh, that's smooth
a little dark
Is kohya a node or something?
@nova remnant
the only three XL models i use and the left one is the merge between the other two.
and those xl models that focus on anime didn't quite look too good
like bluepencil
all the images i rendered with bluepencil came out either too flat or insignificant on the facial structures
with lcm it's very easy to overload the steps
recommended steps for lcm is between 2-8
no you dont
it will add the noise for specified dimension given the model supports it
yeah, but the image will not lack details?
shouldn't
but it does, is expecially evident with adetailer
if you are thinking the larger canvas would spread the detail thin thats not how it works
more steps you add, a more detailed face you get
adetailer is applying an inpaint after the image is already generated
yeah adetailer add detail post render
yep, but upscale the image and than downscale it
i agree
my testing with LCM has 8 steps and CFG 1-2 making really good detail, increasing steps beyond maybe 12 just corrupted the image
but i saw the upscaling encreasing that threshold
yeah, also about cfg i think having set that to 2 would reflect on the negative prompts, that's what i understood from huggingface page
so say you want to use negative prompts to have fair effect its beter to use cfg 2
i even got examples where, after the upscale, the same steps weren't enough to elaborate all the noise
for what i saw till now, cfg 2 lcm, is like cfg 8 without it
if there's still noise in the image then your cfg is probably too high
the basic concept about sd1.5 models is that you wont' see much noticeable difference going above 50 steps, that's the core standards for sd1.5
which for certain model/lora combos would even be 1
i seriously don't understand what's the deal with kohya, i don't notice any difference with or without it
and if you are using LoRA for detail that might skew the result with high steps
kohya is good for keeping image not getting distorted
but even with upscale, kohya is not doing anything
a use case for it is when you have a loose canvas that doesn't fit the size specification your images might have disproportions and kohys fixes that
i wouldn't expect much difference at low resolutions anyway
most of those tools are for large upscaling
let's try at x2
most 1.5 models with anything anime in them can handle 768x768 without much issue
i base generate 1.5 at 512x768 with hires fix x2 ๐
eheheh
i guess the real question is, why add extra steps and tools if you don't need them
withou upscale?
if you are looking for quality i would suggest using 512x512 or 768 as base render settings then use hires fix with 2x upscale, kohya for that has no purpose
oh
and also, when you only have 688x688 pixels, you can only fit a certain amount of detail in there
more detail needs more resolution
i wanted to use kohya because from the description looked like a faster highres fix, when mix with an upscaler
i've never used it so i can't comment on that
im not sure about the speed
the standard hires fix will do the job well for sd1.5 images
before that, i used 2ksamplers with a latent upscaler, to make an hres fix
but, generally speaking, anything that is "faster" gets that speed from something, and if you don't have the hardware it's not going to fix anything
LCM + tensorRT for example is really fast, but it uses an extra 6-8GB vram compared to the same gen the 'normal' way
damn, lcm is very fast
https://openmodeldb.info/models/4x-Lollypop use this upscaler, its quite good for both realism and anime
also when using that upscaler set the denoise values shown in this image
the 2 images looks the same
i suggest 3.9
reduces mutations even more, loosing a minimium in details
even with a resolution of 1024 i don't see much difference
let's try without latent upscaler
if is still don't see changes, may means that the problem is the pipe ksampler
I tend to use 0.25 denoise on hires, but i'm not trying to fix the original image, just clean it up a little
0.25 is the best with realism
sometimes, even 1.9, depending from the model
generating images at higher res, gives way better results
addicted to pixart ๐ฎ
even better โค๏ธ
with and w/o hires fix
highres fix at 1?
the left yes
different
setting it at x1 won't upscale, but it'll denoise
seed is the same
yeah 1x is good for adding a bit of noise w/o upscaling
that image i used above had 2x upscale and 0.4 denoise
just mind you, adding excessive noise to make image look sharp can make the whole image look overly artificial
yep
damn, the proportion with lcm and cfg 8 are god
maybe i should gen with cfg at 8, push the result on controlnet and than generate at cfg 2
yep
upload ๐
left on both looks better
hey ๐ i might but not at this current stage
are you sure you like the left images better? those are w/o hires fix
A beautiful image there.
I wouldnt have the patience for that
yep, but that's mean that i can do even better
1024x1024 SDXL using hires fix for 2048x2048 final render took 20.7s
Spent 10 minutes building a RT engine for this model, now it takes 13.8 seconds
with LCM it's ~7.7s
lol, misspelt 'gothic' as 'gothis' and got the first image, second is with proper spelling ๐
nice, im wondering if i should reinstall tensor rt
it's kind of a pain to work with and takes more space, but it can be worth it for the speed
I keep trying to get my roommate to install it so I can see how it performs on a 3070ti
its the hires fix that thinking of
if i can cut down time on hires fix that would be nice
but in general i think 2s render time w/o hires gives pretty decent output
you used super merger?
yeah
ahh thats interesting, cause in default checkpoint merger i dont get the opiton for lora or other merges
yeah, i had a merge i did with the normal checkpoint merger, i used supermerger to merge my trained lora to it, then merged BPN on top using the random weights option to find a good result before the final merge
sweet
any speed difference?
without it, is faster XD
without it 995.36 seconds with it 1023.07 seconds
not very much
cute
thank youuuu
thanks ๐
saved me 
spam, again

running a 13x14 image grid with x/y/z script comparing different CFG and step levels using LCM... the differences between all the images is crazy considering the prompt and seed are the same
can you show the grid?
i should assemble a damn grid with comfy
it's still running, and it'll be huge
curious
some of the images may not be ok here as well
it's the same prompt as the angel pic i posted above, but it's made the robe/dress very short in some images
exposed or just short?
a couple are showing panties
a couple don't have those either ๐
3939it took almost 26 minutes
you have the patience to wait for 26 min long pic lol
it's 182 images
ahh, and were they also upscaled? :p
yeah, they're all 2048x2048
oh damn
it's currently trying to save the grid ๐
it's just my normal settings, didn't think about it before i started the script
and the hires steps matter for final render, so i didnt want to change anything, but i could have changed to 1x
13900K, 4090, 64gb ram, 8TB nvme ๐
I also use a 65" LG OLED TV for my monitor ๐
final image is 28160x28959 and 725MB
lol, my image viewer can't even open it
i'll just have to go through the images individually and see if i can find what i need
my image posted above looks like the background was 3D printed or something, everything has a bunch of lines
can you shrink the image with some image viewer
seems to be a CFG+steps issue, so i need to find the sweet spot
like, CFG 6 and 60 steps looks good, but CFG 6.5 and 7 quality goes down
i've seen people use differnet lcm steps, and those have different effect on the output, not bad but different, but cfg is pretty easy to fix, either 1 or 2, if you wanna use negative prompts use 2 otherwise 1 is good enough
yeah, 1 or 2 isnt working with this model
which model are you using?
custom merge
this is 8 steps at CFG 1.5, it starts burning around CFG 5.5
cfg 5.5 seems to also be the right spot for the lines to go away, but the steps have to be higher
ran a render with 6 cfg
8 steps CFG 3
and at cfg 4 things get bad
you know when you use LCM sampler with 8 steps and cfg 2 you are basically maximizing the output quality w/o causing the render to get distorted
whats the image like at 8 steps and cfg 2? can you take that seed and render one?
it's basically the same as the 1.5cfg one above
at 40 steps, CFG 5-7 is good
i need to understand the deal with cfg better, what i read about it on huggingface page that the dev recommends disabling it altogether if possible, or 1 if you can't ... and when setting 2 it depends on if negative prompts are used, anything in between 1 - 2 is not technically proper
i'll do a smaller grid selection so it's easier to look at
the problem is that developers of this stuff are usually testing with base sd/sdxl, not trained or merged models
turning cfg off with the base model probably works fine
the model i made before merging in BPN is completely unusable at 3 CFGF or higher with LCM, no matter the steps
i can do 3 cfg with this merge
after the merge it's usable in a very large range, just was some quality issues depending on what you're generating
i think depending on the models out there itd be illogical to expect a fixed parameter for all possible cases
and that was with LCM LoRA active along with lcm sampler?
yeah
holy shit
did you leave the lcm lora weight the same for every one of those render instances?
this is strange what you are getting, having to go up to cfg 7
trying again with the lora at 1 weight
1 is too strong btw lol
so is CFG 7 ๐
yeah that makes me confused that you actually got clear pic on top row right
i broke the system, the rules don't matter anymore
yeah, changing the weight didn't really do much
i dunno what you did with your merge but the grid is obviously showing the result
the model im using i can't go above 3 cfg
and even at 3 there will be fine detail that are off
this is where it starts breaking, changed the seed and now nothing looks good
the seed doesn't retain things, it's just a number
CFG 5.5, 25 steps, 2 hires steps, anything lower and it doesn't work properly
those settings are not conventional to how the lcm lora is supposed to work
yeah, kinda makes me wonder if it's not actually working for some reason
restarting the gui to see if it changes
i mean logically it defeats the purpose of using lcm lora
yeah, something happened to it, it's not working
any error message in console?
nope
and you had tensor rt running
seems like tensorRT stopped working with it for some reason
turn that off and it works again
The problem is, they're about the same speed with TensorRT being slightly faster, and I can use whatever sampler i want, so it makes better images
If they won't work together LCM is pointless for me, but I had it working yesterday :/
something to note, if going for (raw photo) lcm lora weight 0.6 is ideal unlike anime with 0.8 weight
its like 2.8D
pixart for initial gen, then brightprotonuke to clean it up ๐ฎ
LCM without the lora
French Maid Kimono
hmm little crispy
lcm with .8 on the lore for it
seems I get better results on higher steps than lower with LCM
steps4, cfg 1 LCM
pixart into bpn -> good stuff
lora:LCM_LoRA_Weights_SD15:0.8Fine art muted shadows, pretty Furry anthro Pokรฉmon Bunny girl with light red hair with blue highlights, soft smile, blushing, natural German-Asian features, (French maid kimono, black and red laced:1), detailed background of a Kimono Fashion show
Steps: 8, Sampler: LCM, CFG scale: 2, Seed: 4160425636, Size: 768x768, Model: FuzzyanimeV1, VAE: vae-ft-mse-840000-ema-pruned.ckpt, Denoising strength: 0.4, RNG: NV, Hires upscale: 1, Hires steps: 8, Hires upscaler: Latent, Lora hashes: "LCM_LoRA_Weights_SD15: aaebf6360f7d", Version: v1.6.0-2-g4afaaf8a
adds a refiner and changes resolution :D
a cyberpunk bunny ๐
there are more authors releasing turbo SDXL models, those may or may not be optimized to work best with LCM sampler but they are fast and has LCM LoRA feature included
kinda baked but .. shrugs. ok off to work.
stylistically at least, in discord viewer
ah ok, but the left ones are missing minor detail
facial features on left are better
but I've had that happen too on highres fix
right is overall "better" but misses a bit of soul
lol about the soul part you could be right... perfection is not always organically natural
lol
weird stuff
What's everyone's go-to for negative embedding for sdxl?
kohya looks working even on tiled upscale
0 mutations even with this big upscale!
this was the original
Kohya has far too many different things to just refer to it as "Kohya". To avoid confusion I'd recomend calling it by Deep Shrink (the official name), or Kohya-Hiresfix (the extension name).
oh ok
tomorrow i test it with an higher denoise
i suspect it will help preventing all the high denoise weird mutations
now going to sleep
see ya
none
Wdym? Is it from a shinkai movie or someth?
its from a human bean
Who?
HuashiJW
tried to get a similar style with ai
I gotta learn how to draw like that but idk how to draw at all ๐ฅน
Eh idk if it's the same vibe
A lot of his stuff seems similar to shinkai films

@wispy canopy how are you working with PIXART-ฮฑ?
did you have to install app for it locally?
i can't work with comfy
btw pixart image quality is impressive
a girl sits on a rock under an oak tree by the pond on moonlit night
i didnt get to define the style tho
unlike SDXL where i can have entirely different image impression with anime / realism/ etc
Pixart anime quality is so-so, but the general understanding and comprehension is next level
thats what im curious about
And boto gave the right answer, I'm using it with comfy: that way you can offload the t5 to cpu mem, so you can run the model itself on a lightweight card
how comes? 
the UI is beyond me
Not only cohesiveness, it also is awesome in comprehending the intent of the image
eface any possible way to run it on a111 1 tho?
#๐ฅ๏ฝanime message I couldn't get this image composition from sdxl
this is the same prompt on sdxl
I think I read something that SD.next (vlad) has diffusers support, and could technically run pixart models
ok sounds good, i'll have to look into it ๐
But I've not tried or anything, plus I don't know if vlad offload the t5 to ram
can you post some of the finer images please?
At work atm ๐ฆ
ok when you get off work ๐
You can see some images I posted in the sdxl channel yesterday
i'd love to see some of it's output that you have managed
If you join the pixart discord, I spammed the image channel heh
Dunno if you can see history tho
can you throw an invite?
@wooden coral no offense but the comfy ui wiring is too unintuitive for me
Dmed u @torqx
it takes extra level of hassle just to manage those wiring before even dipping into images
ok thasnks checking
I hope people start fine tuning pixart soon, I feel it's in a lot better initial spot than sdxl was
sweet i see your history in that server
And I checked those same prompts on my bpn1.3 model, but they just felt... Bad
amazing work
Same as some in the civitai server thought, the compositions pixart makes are simply capturing the wanted mood of the image so much better
so was there any restriction in running the pixart model locally?
how massive
22gb
ooooooooh
I should make a guide, I suppose?
compared to which sdxl doesnt sound all that bad lol
yeah you should, but for me i can only work on a1111
Once you get used to it, it isn't that bad, actually
I'll see if can cook something up later today
ok no rush, when you can that would help given you cover a1111
Well, gotta get back to work xD
my fav anime
Same. It has a really nice depth to it
emad was talking about monetizing newer sd versions
who
sd top guy ceo
im not happy with monetization
also would leave out lot of users
but i think he might have talked about commercial use case
not regular users who are using it w/o any commercial hook
makes fair sense
those who are profiting from it financially wouldn't have problem paying a bit of money
Depends on how they do it. If it ended up being something you canโt use locally and privately then that just leads to censorship and no one will pay for it
yeah
i think we can use sdxl as it is w/o any restrictions imposed on it's policy but those who want to use it commercially would need to have legal licensing agreements
i see thousands using 1.5 for money on patreon without a license
Good luck enforcing that in any meaningful way
i know
i'm not supporting this economy at all, this is flawed in many ways and scarcity oriented
but they have to make some money out of their work to survive
i just don't want sd to die
Iโd be ok with something like $X for a trainable base model and everyone else can only use trained models released for free
Or something similar
think of all the devs working for sd developments, they have to eat, pay bills and so on, and they have to earn that money through their work on sd, they are not the problem tho, the economic system at large is the problem
by training what do you mean specifically
the base models suck
Like making custom Loraโs or checkpoints
lol i never used base model for sd1.5 or sdxl
Like, Iโd have to pay to be able to train my Lora, but I could give the Lora away for free
that would cause a little bit of problem for open source contribution
what they are doing is you can use it any way you like but when you go into commercial legalities you have to buy license
Yeah but thatโs tricky to even try to track let alone enforce
If I make a tweet I can get paid for it, even without a picture
i see globalizing this tech for licensing fee isn't going to work
It would be easier to find a way to get money upfront for the model in some way, or focus on websites and services that do gens for the user
Which is likely what theyโll actually do
People like us wonโt be affected much even if we make some cash on the side, but server farms using their model will have to pay licensing
maybe monetizing some private gui friendly models, specifically developed for such gui
but than, some people could try cracking such models
sd SXL LCM ULTRA turbo super fast full version crack keygen cdkey regedit 100% real no scam
stability makes money from our AI products and from providing AI consulting services to businesses. Stability AI monetizes Stable Diffusion via DreamStudioโs APIs. While it also releases it open-source for anyone to download and use. Stability AI also makes money via enterprise services, where its core development team offers the chance to enterprise customers to service, scale, and customize Stable Diffusion or other large generative models to their needs.
like with windows, to monetize with software, you need donations, or an enclosed space to run such software
as long as we have access to their models for non commercial uses we are fine ๐
i a gree
Yep
i simply love studying it and generating
its pure fun hobby for me shaikorth
Itโs just a creative outlet for me to spend my time on, Iโm not in it for money
i find AIs intellectually stimulating
Although it has cost me a bit so a few bucks on the side wouldnโt hurt my feelings ๐
guys, i'm running ai on a 4gvram, if this is not love lol
the creative process involved in it is a big lure for me too
Back to work, bbl
later
wryyyyy
a girl, belly dancer, egyptian clothing, long hair, beautiful
morning sun, blue sky, light pouring through window, large window, potted plant, bedroom,1girl
lol i accidentally had nsfw in positive
high denoise still give weird mutations ๐ฆ
denoise 0.50 with dshrink
you know with sd15 its almost regular to get mutations of some sort
yeah, i was experimenting to see if dshrink could fix this
looking at her chest area i think that's possibly due to denoise strength, but her hand could be apart from deepshrink
i suppose so
the time to generate without dshrink to see the difference
but first, i try with denoise 0.45
3-5 is fairly ok
3-5?
35 denoise?
3 to 5
3 is 0.30, 5 is 0.50, right?
till now, as tested, i got more stable results at 0.39
very good details and little or no mutations
at 0.40 usually, you get mutations like faces or eyes
have you looked at the results with 0.39 on hires fix w/o deep shrink?
now i'm testing dshrink
usually i don't do high hres, because it's too heavy for my vram
i upscale just a little, to gain some details
usually at 688
in scale, 1.3-1.5, but i use a fixed upscaling at 688
try with 1.5x that might give you more consistent look
the aspect ratio matters a lot with sd btw
the looks are good enough and at 688 i don't loose speed when upscaling
loose canvas has a tendency to create deformity
yeah thats outside of predefined aspect ratio
but that would cost many minutes
but why do you want to render large image then downscale it?
to add details to the base image
um
that what's adetailer does
you can add detail by rendering at 512 then upscale by 2x
but adetailer is not upscaler
adetailer upscale and than downscale an image
half of the process is an upscale lol
technically its method is to inpaint
with denoise at 0.45
face on tummy
you are confusing the methodology
the applicatiuon of their methodology
also when you have canvas outside of defined AR that will likely create weird artifacts
the second is better, the first can be done easily with photo editing
how are you getting such good resolution with animatediff?
Its SVD and AnimateDiff combined
with denoise at 0-39, upscaling almost always perfect
ahh interesting
Not my workflow, I just did some small tweaks
what i noticed is that the bigger the tiles in upscaling, the less mutations you get
i was playing with animatediff ..it worked but the resolution was pretty pale
But yeah, comfyUI 
i mean the animation quality that i rendered in mp4 came out pale
lol
i might have to change some settings and im not sure if i have the right mpeg encoder
because the a1111 version of animatediff sucks
ouch... is there a way to fix while using a1111 like extensions?
Use ComfyUI
i had an idea to create a tiny story
the xl motion modulation i used is in beta
can't do much
he has good quality in this tutorial video https://youtu.be/dAOODfDyelA
Unlock the power of AnimateDiff & LCM LoRa's to create captivating video animations quickly. Elevate your content with seamless, accelerated production.
Links ๐
Written Tutorial: https://www.nextdiffusion.ai/tutorials/fast-video-generation-with-animatediff-lcm-loras-a1111
LCM LoRA's ๐
SDXL LCM LoRA: https://huggingface.co/latent-consistency/lc...
not sure what im missing
the example he shows is with sd1.5
im going with
with and without dscaling, there seams to not be difference
maybe because the tiles are too small
a male miku lol
miku approves
what a nightmare.... there are the moments I regret free speach XD
this is too good to be real, but too bad it doesn't have CC available https://youtu.be/xEriMgR6BwQ
Video เนเธเธฐเธเธณเธเธฑเนเธเธเธญเธเธเธฒเธฃเธชเธฃเนเธฒเธ 2.5D Animation เธเธฒเธเธ เธฒเธเธเธตเน Gen เธเธฒเธ Stable Diffusion เธฃเนเธงเธกเธเธฑเธเนเธเธฃเนเธเธฃเธก Blender เนเธฅเธฐ เนเธเธฃเนเธเธฃเธกเนเธชเธฃเธดเธกเธญเธทเนเธเน
Software เธเธตเนเนเธเน
- D-ID https://www.d-id.com/
- ffmpeg https://ffmpeg.org/
- EbSynth https://ebsynth.com/
- Blender https://www.blender.org/
Thin-Plate-Spline-Motion-Model
https://github.com/yoyo-nb/Thin-Plate-Spline-Mot...
i feel like if we just wait like, a week, animation is going to get way more streamlined
but also this excuse can be used endlessly
katie that video could be your thing since you use blender
wish i could accomplish something of that sort it looks so good
i know theres already a blender addon that uses controlnet to render your 3d scene through a auto111 sd1.5 filter
Can't wait for AI models similar to SD but for motion ๐ฌ
but i havent tried it yet
oh wow
blender is hard to use to make custom dummies
Something like this but more advanced of course ๐
This one can't even use text prompts for specific types of motion afair
And, it's censored
Yet 
Also dunno about the censored part, havent gone that way so far
When you trying to generate spicy anime-style stuff it's always blurred
Still can do fun stuff, even tho very limited
Run locally? 
i read video sd neede like 24gb
It would work maybe but I don't have enough VRAM even for SD and doing everything in cloud services ๐
Then it makes sense 
It runs on 8 GB now
In comfy
The release stated 40 GB
Tile upscale also works fine with SDXL ๐ง
it just need the right setting
i suppose dshrink is not stuff for small resolutions like mine
i wonder how far i can push hires fix before i get a oom error
not as far as i expected, apparently it will overflow into shared system ram, but it won't use all of it, just a small chunk, so 2.8x 1024x1024 is as far as it goes without tiling or something
A trippy image, especially with the music I was listening at the moment I saw it (has the same rhythm) ๐
haha
Would be a great model to make music videos
i was planning on making shorts with music editing them all in davinci resolve, but the quality as you can see aren't that great
and svd was recently released, havent found much workflows based on a1111 so i guess i have to wait
what a good mistake lol
lot of artifacting ?

omigawsh, how did you do that?
no, these are strong brushes lol
Too bad SD can't distinct "style of painting" from a "framed painting" item inside an image (or, body paint)
Sometimes, "framed picture on wall" in negative prompt can help
eheheeh
Or, "in a museum gallery"
or, "you belong in a museum" to prevent a rift from ezriel
SVD 
impressive, how smooth and stable svd is, also if you took that gif and used that in svd that's just a mind blowing feature to give that output
I took your image
that's crazy cool tech!
i just wanna master whatever technique it is theyre doing to take a dancing egirl and turn it into a dancing statue
i think its simple but idk how to do it on 6gb vram
Some weird victorian truck ๐ง
victorians belongs to the future
My prompt was AI-generated and very random, I doubt it can be reproduced
can you share the prompt ๐
i'd like to feed that into a1111
actually hold that, let me see what i can do with interrogation tool
This one perhaps
masterpiece, best quality, A gossamer-clad schoolgirl stepping lightly through the carnage left by an attack on a merchant caravan, the bodies of guards and traders strewn about as ravens circle hungrily overhead. The girl pays them no mind, focused solely on the ornate chest half-buried in the mud ahead, knocked from an overturned wagon. She reaches for the jeweled lid eagerlyโฆ
ok
something very different
But closer to the prompt
yeah
i was kind of aiming for your image
and guessed some word from it which gave me the truck
hollow knight
Yes maybe, the prompt is from ones copy-pasted from Civitai
it's an indie videogame
woa
just deleted 150gb of training loras and checkpoint merges ๐ฉ
this takes so much space
A right decision imo
my total space used in my 'AI' folder was 815GB
It's better to focus on the models that works best
it's taken me a few days to get my lora and merges to a point i was happy with it (for now)
down to only 663GB used for AI stuff ๐
When you using a cloud platform, the stuff takes 0GB
i have 8TB in this system so i don't really care
I only noticed because someone asked me how much space it used

Dude, you certainly asking to generate images that can not be reproduced without their exact prompt ๐
lol i know, im playing with examples and own ideas
ok there is nothing wrong in copying ideas
none at all
i do that all the time, people post something and i'm like "i like that idea" and try to generate it myself
i picked up some key elements from those image you posted lol
and fed those words into webui
i don't like replicating the exact same thing
arf arf arf arf arf
i switched to --medvram and set my tiled diffusion batch size to 1 and i think upscaling in img2img is faster now
2m50s for 26 steps euler
could be, if you can keep all the processing on your gpu it's a lot faster, it's usually the vram running out that slows everything down
A: 0.78 GB, R: 1.69 GB, Sys: 3.6/6 GB (60.7%)
medvram and lowvram "reduce performance" by cutting the process into smaller vram chunks, but it's still faster than cpu processing
leme turn batch back to 2 and see what happens
google just upgraded Bard with Gemini pro to all users usable in english language atm
this should enhance bard's features by several folds
@nova remnant not anime, but this is why you really want to give pixart a try
yes im willing to, but i don't have much option with comfy and since its a fairly new tech their support for other webui isn't possible at present
the anime on the model is not the best yet, i'll be honest about taht one then again. base model, first model/tech this team released
did comfy ever fix it so sections of nodes could be toggled on/off?
this entry model isn't at all bad
briefly.... Bard with Gemini pro upgrade
Improved performance: Gemini Pro is a next-generation AI model that is significantly more powerful than Bard's previous model. This means that Bard will be able to generate text, translate languages, write different kinds of creative content, and answer your questions in an informative way, but much faster and with better quality.
New features: Gemini Pro will also unlock new features for Bard, such as the ability to access and process information from users' Google apps and services, like Gmail, Docs, Drive, Google Flights, and hotels. This will allow Bard to provide more personalized and relevant responses to users' queries.
Enhanced accuracy: Gemini Pro has been specifically designed to be more accurate than Bard's previous model. This means that users can be more confident that the information they receive from Bard is reliable and trustworthy.
is comfyui like nodes in blender
figures, I made an on/off node and told the dev he needed to change like 2 lines of code to allow it to work, i dunno why he refuses to implement a simple feature
blender u can select a node and hit M to mute/unmute it
main reason i don't use comfy, i can't just turn off things
although, being able to have disconnected nodes might function the same way, which wasnt allowed before
my very first impression of comfy looking at all those wires... NOPE
the workflows are really cool and can be useful, but ultimately it's just more time wasted with the interface instead of generating stuff
exactly that, managing the ui gets to me
there's a custom-node that lets you save workflows
that helps immensely
having 2-3 favorite workflows to quickly switch, helps a lot
2, 3 workflows sounds pretty good, cause i basically use one workflow on a1111 altho in a1111 i can switch between settings very easily which im guessing will take a whole lot more effort in comfyui
being able to switch just like that, yeah, that kinda solved 90% of the issues for me
now that you mention and soon as i get over my honest bias against comfy i might take a closer look again
nah, i completely understand. having to start or 'all over again' or 'load from existing jpg' is just
that's the thing that put me off like 100%
lemme see if i can figure out which node that is
heh
@nova remnant i think it's https://github.com/pythongosssss/ComfyUI-Custom-Scripts
if it's loaded, a dropdown appears on load and save on the right
then you can save workflow, and recall it at any point
nice also overwhelming the technicality involved
sorry โค๏ธ
lol its fine ... im just too used to with a1111
Am I missing something here? With the node selected you just press Ctrl+B in comfy to toggle a node on and off. https://github.com/comfyanonymous/ComfyUI#shortcuts
hey nubby, i have no idea, i don't use comfy, its something varghoss wanted to know
So, I had setup a workflow that had multiple upscalers in it so it would go from initial gen -> 2x -> 4x -> 8x etc, and i wanted a way to just turn off any or all of the upscalers without having to change workflows
switching workflows is fine, but that also generally means to have to change/update multiple workflows if your methods change
in a1111 you just toggle the feature instead of faffing about
Yeah, just conect them in series and enable/disable with CTRL+B. That's how I have LoRA loader nodes set up since I often don't use any, but it's a pain in the ass to add and remove the nodes all the time.
that's something added since I dropped it then, if you had something connected and disabled it would error and not gen, same if you disconnected (orphaned) a node
basically if it wasn't being used, you couldn't have it in the workflow at all
It was added in August https://github.com/comfyanonymous/ComfyUI/commit/7567c4ac8fde9990f3be575049d31b1a5c389c3e
cool
i wonder how correct this information is
and bard got upgraded with gemini pro ....
It's confusion is probably that the feature is referred to as "Bypass".
you know what that makes me think, such misinformation is similar to providing incomplete guidance that could be as dangerous as making bombs
maybe not literally bombs but detrimental
Arguably more dangerous. If someone wanted to figure out how to make bombs, they could figure it out with or without the help of an LLM. Either way it's the human that was doing something dangerous in that situation.
Providing misinformation could easily cause a well-meaning person to do something that causes harm to themselves or others.
that github page was committed aug 15 and bard should have done a better job scanning the web
WHAT. What is THIS?
being able to save workflows INSIDE comfyui, so you can switch on demand
the one thing you'd want.
Yeah, I really, really need that.
I thought I had this though.
it might be another

i have no idea which one actually adds it
It all comes down to the fact that an LLM doesn't understand the things that it's trained on. There is no "intelligence" in them. It's just a NN that is moderately good at predicting the next tokens given a token input string. In this case, it likely failed for 2 reasons; first the feature is referred to as bypass rather than any sort of toggle, and second the keybind is written as Ctrl + B rather than Ctrl+B in the documentation.
it's not the one?
Yeah, I have custom scripts and don't see it.
interesting to hear that, and ai is beating humans at chess
aight, i'll randomly disable my scripts to find out which one it is โค๏ธ
it's a lot easier to make a program that can beat humans at chess
it's not as easy to make one that's good at chess and everything else on the internet
also go that requires thinking
chess is basically the perfect game for a NN to win at because it can predict the possible outcomes much easier, faster, and more accurately than a human can.
yeah i would guess it calculates the move faster than human brain
but go game is different and not just about calculating moves
yes and no, the difficulty for go largely comes from the sheer number of possible moves.
i have a feeling what's being researched on is not often available in the public sphere
same concept, more variables, computers are good at variables
To be frank, I'm surprised so much of the research data for such things is made public.
sure but getting a share of that
Though, it could be just that we don't see the majority of what's going on--as it's behind the scenes.
we dont know what google deep mind is up to
a lot are behind the scene we are not exposed to or brought to public consumption
funny thing you might ask with all that developments in ai .. android phone can't make a proper prediction on a sentence structure
Don't think I haven't been thinking about that for the past few weeks. It's maddening.
Here we have all this AI, but I'm still fat-fingering half of my words.
and back to our regular programing
lol
Well... that's not Anime, so it's not really regular programming. 
all fairness i think what's being developed has to be prepared for public consumption
It's anime-ish
especially on the mindset
13b parameter LLMs can barely construct coherent sentences consistently and that takes nearly all 12GB of my VRAM even with quantized models 
Just use Tiefighter. It'll get you there.
GGUF 8bit.
i forget which one i was playing with, but it was 13b and could hold a conversation fairly well
I can't use 7b's for most things. They're just too incoherent. Even 13b's are terrible unless you have a really good model.
i think it was trained for roleplay or something.. wizard something or other
I love the sleeves.
mostly depends on what you need it for too, i was working on integrating it into smart home stuff as a voice assistant
it didnt really need to know much, but have a basic conversation was needed
You getting ready to say "Tea. Earl Grey. Hot."? ๐
haha
MythoMax-L2-13B is pretty good in my experience for a roleplay bot. I use GPTQ though. Not sure how the GGUF quantized version is.
Mythomax was the best I ever used before Tiefighter. 8bit quantization is needed imo though, as you just need the extra coherency.
That and good practices in card writing/prompting.
oop wait a min..
GPTQ is 8-bit quantization, just a different kind.
What? Isn't it 4 bit?
I thought for sure it was 4 bit.
Oh, you're right. I forgor
Yeah. It's the only reason I don't use it for my openhermes 2.5 mistral 7b. I need the much better coherence with 8bit.
I've had better luck with coherency on 4-bit GPTQ models than I have on 4-bit GGML. I haven't tried enough of GGUF to have an opinion on them.
can't yall like I don't know take this to the tech channel or private instead of flooding the Anime channel?
If you want to talk about anime or post anime images, feel free bud. I ain't stopping ya. We're having a nice convo though.
that is not related to Anime and is way off topic here,and is flooding the whole channel.
lol .. i dont think strictly limiting the channel just for anime is very human like
Dude. It's a community of people that love and post anime. Leave it be and post moar waifus.
its anime oriented sure but you gotta be organic to human exchnage
exactly who love anime, not so much with the OFF TOPIC TECH crap
tora is messing ๐
If you feel it's rule breaking, you can ping a mod. I'm done with this topic.
I really recommend them. They're still pretty relatively fast for my purposes. This is what I use (Q8_0 version) https://huggingface.co/KoboldAI/LLaMA2-13B-Tiefighter-GGUF
the tech convo can be enlightening getting all the updates in one place ;p
actually no i'm not messing. but ya know I was trying to be polite by not reporting but well.. shrugs. ok
hey @barren lintel or @boto got a little issue here
@wooden coral
yeah .. i think tis cool to have a lil diversity ๐
I'll give it a try when I get around to reinstalling Ooba. I haven't messed with LLMs much lately and havent bothered to fix my install after reformatting my C drive.

Yikes. Sounds like a big pain. I've got a lot of use out of automatic prompting with LLMS for testing/working on ComfyUI.
imma be honest I blocked them a while ago because of the frequent walls of inner monologue between mostly not anime images. just didn't want to be flooded by it anymore.
You cant force people to only talk about anime here, pinging us wont help you either
try Noromaid 0.1.1
Yeah. I did for a time. I generally hate to do that though.
do you use GGUF or GPTQ?
GGUF
You know, I've tried the 20b version and my immediate impression was that it was just too incoherent when I used some cards I use to test things with.
Maybe I was doing something wrong though...
did you use the right presets i provided on the huggingface page?
Yeah, I don't like to either
Wait, you made it?
yea
ahh yes but i dont mean randomly posting all kinds of images, but its healthy to have discussion on various topics besides posting anime
@untold glacier it's the comfy-ui-customscripts -> you might have to update it ( git pull from node directory)
Awesome.
It was mostly the 7 messages of inner monologue between each image that did it for me
you use Sillytavern right?
also i like the tech convo ..
Man. Do you know where the setting is? I just got customscripts a couple days ago.
I do! And I thought I was using the Alpaca template.
same. it just is there ๐ฎ
Maybe I just need to test it for longer.
i should really remove that, its kinda misleading, yes it does work, but its sooo much worse
the files provided in the huggingface page
you can scroll down and download them
we have our own preset
/template
๐
Ahhh. I only went to theBloke page.
That's why. I'll give it another try!
thx
any of you sd trainers/mergers made llm models?
I also found it first through TheBloke since that's usually where I get my models from. Didn't pull up the NeverSleep repo until I found out it was AMegu2Bro's model.
Sadly, I don't have the resources. Can't even merge in RAM since I only have 16GB for now.
there is a 20b, 13b and a 7b
Ouch. Now I see why you haven't used GGUF yet.
i have 8gb vram 
and i use 13b
Oh man. I'm feeling like a prince over here with my 64gb.
well I guess since nothing is going to be done i'll have to block them (sighs in dissapointment)
๐๐ป
I just can't justify buying more DDR4 since I need to upgrade my CPU before too long anyways and will likely be going to DDR5 at that point.
any of you used athena v3?
Yeah, I get that. My CPU is pretty old now.
Hmm. Haven't heard of it. What is it?
I've got an R5 2600
one of my most popular solo models
im now noticing that you guys are wayy more chill than the llm community, stressed af over there sometimes
๐

