#🍥|anime
1 messages · Page 164 of 1
(feel the pain we sdxl users have)
1.5 can already do that does it reduce the doubling effect or somen
bingo
i mean, i can generate at 4096x2048 just fine with any model
it's just not coherent
and messy
There's some Gradent Latent thing that Kohya has made as well recently, but I'm not sure the point of it.
384*768 i get some doubling but its not super bad
yeah, tha'ts just solved with khoya's highres, when set up right
image composition then is just clean
does require some tinkering to get right, you need a feel for it
might try if i get fustated with wide pics
did try those, ezpz
ah
It takes a bit longer and you need a decent amount of VRAM, for SDXL at least, but you get decent results.
tried for sd1.5 models (darkalfa), works just fine
is the one u linked up there for 1.5
It's for both
oh ok
It resizes the u-net I believe
can't extract 4096x2048 image from gpu with 24gb
the vae needs a whopping 36gb to calculate the image
So intead of stretching out the u-net to match the image resolution, which causes all the doubling, it resizes it and does "things" to it
not to mention, the fckn 10 minutes of calculation time
that hurts the most -> 10 minutes ot end up in "cuda out of memory"
@gusty palm 2048x2048 sdxl, same as 1024x1024 sd1.5
figure out the upperlimit and render at like just below that
2048x2048 is over the limit already 😄
it's just to make the point -> you can do a single pass image, and have the image be consistent
at over double the resolution
@gusty palm same image, darkalfa (sd1.5) 1536x1024, single shot, first image that came out
different model
rendertime, 60 seconds on a 3090
not sure if sd1.5 people like that tho
thats cool
no super highres, 50 seconds 640x640x8 (sd1.5)
1:06, 8x768x768 (sdxl)
from my testing, sd1.5 starts becoming slower when using kohya's at really high res, so might be best to just use regular upscaling in that case
channel be dead like always lately, lets burn bridges. uhhh...
risky gamble, i suppose
cheater
a cute cat
I am using klF8Anime2 for 1.5 models; any recommendations for Vae for SDXL?
I just use the base vae, I've not seen very many other vaes for it really
the 0.9 one
base 1.0 vae is bugged -> you need the 0.9 one
Yeah sorry not the base the 0.9
Yeah I never used the 1.0 one, because I saw the awful things it did to images
god, don't remind me
it WAS awful
people be like "dude, the vae is bugged"
stability be like "should be fine"
nope
has anyone tried this one? https://civitai.com/models/152040/xlvaec?modelVersionId=202582
the example they provide shows very little difference, just slight colour changes, which you could do very quickly after generation anyway
any multiplication of dimensions where the total would be over 4.000.000(si) pixels
looks good
yeah, that's gonna be hard pass for me
the colors are pretty good, but the raster effect is fckn atrocious
colors can be corrected afterwards, image artifacts (Raster/screendoor effect) cannot
This is not my model - this is a link and backup of SDXL VAE for research use: https://huggingface.co/stabilityai/sdxl-vae
this one?
i am to lazy to download manually from hf 🙂
@cyan burrow this one loves your efforts!
f... no file
thanks 🙂
one of my fav prompts!
isn't that the 1.0 broken one?
dont think its broken
not sure about that
hugging face is still hosting it
between hosting it, and being a broken file, are two seperate things
the 1.0 vae is broken, and no self-respecting model uses it
this one doesnt work on my mac
Loading VAE weights specified in settings: /Users/viking/stable-diffusion-webui/models/VAE/sdxl-vae-0.9.safetensors
changing setting sd_vae to sdxl-vae-0.9.safetensors: RuntimeError
it "should" work
but then again, any model has a vae embedded
so you can try without
and iirc, hephaistos uses the 0.9, like eveyrone
https://civitai.com/models/152040/xlvaec?modelVersionId=202582 - this one works fine
i didn't see that info
if it has it, then i will not use it
people just embed it in the model, like humans breathe 🙂
it's just there 🙂
this is image without any vae
and this one is that vae you didnt like
i do not thing it has vae in it
i will try 0.9 with some other model, to see if it is working at all here
damn, very nice common prompt 😮
common prompt: anime, creative fantastical reality, symbolic, lineart
Loading VAE weights specified in settings: /Users/viking/stable-diffusion-webui/models/VAE/sdxl-vae-1.0.safetensors
Applying attention optimization: sub-quadratic... done.
VAE weights loaded.
1.0 loads without a probel
0.9 produce errors 😦
ugh. probably need the fixed 0.9 vae
can i be lazy and not look for it? (am cooking atm)
this chibi aspires to becomes as cool as nee-chan
RuntimeError: Sizes of tensors must match except in dimension 1. Expected size 2 but got size 4 for tensor number 1 in the list.
anyone know what this means
i grabbed a random hugging face model with no readme info or anything so i dk what to expect
restart webui
weight of the model?
@gusty palm i get that error with kohya's a lot -> usually means somethign shortcircuited
torq
may be incompatibility between model and lora or embeddings
ok ill try no lora
it gave a big error message in the log ttoo but i didnt wanna spam the chat with gibberish
RuntimeError: Sizes of tensors must match except in dimension 1. Expected size 1 but got size 2 for tensor number 1 in the list.
something is different but it still not doin stuff, it seems to be generating it doesnt do this til after the gen
Compelling storyline there
The symbolism of the cup disappearing between the bottom two images is very deep
thats so good
i switched back to my merge and its working so maybe that mystery ckpt is just incompatible or something
thanks, was fiddling with controlnet
Most likely it's an sd2.x based model
was thinking that might be it
what is the name of the model?
He ate the cup

@wispy canopy here's a prompt for you Quantic demon with razor-hair dreads, sharp facial features, reptile eyes, onyx robe, obsidian sword, digital art, dark fantasy illustration, cinematic shot, wide angle, 70mm Lens, 8k, HDR
I haven't tried it
is kinda non anime, as i'm on a non-anime model, hope you like it ^^
conceptually yes. blurry, yes
anime art style
I'm still weirdly good at prompting
but I suck at using extensions
getting my new computer mouse tomorrow, Logitech PRO X SUPERLIGHT Wireless
Can someone pretty pretty please help me with outpainting one anime artwork?
ran it through a few different models
cool, none really got close to what I was envisioning but still cool
very mortal kombat
@native halo more body suit maid stuff 
lcm is not good for upscaling
I mean... lcm is just worse in general than not using it for everything except speed.
agree
i'm trying to mix it, followed by a ksampler with karras , or sandwiched between to karras ksampler's
the result looks always worse
the low cfg impacts terribly on the prompt fedelty
lcm should be used with lcm sampler, unipc or euler a
cfg MUST be 1-2 not more than that
yeah, and i think that's the bigger problem. a low cfg means low details
low details?
yeah, the image get influenced less from the prompt, so you get a more bland image
look at the land in the image
this is lcm
that's because the model
Steps: 10, Sampler: Euler a, CFG scale: 1.7
with low cfg, the reult is less influenced by the prompt, the more the cfg, the more the result follow the prompt
same model, just with wrong settings
generating many images, you will notice the similarities, based on the bias of the model
and no metter the prompt, they will always look similar between each others
nice
Even the arxiv paper for LCM admits that DPM++ samplers produce outputs with higher CLIP Score as low as 8 steps. LCM is a method to increase speed, by allowing passable outputs at very low step counts which makes things like animation and realtime generation more practical. If you don't mind waiting longer for the image, then the average quality will be higher by using proper settings without LCM.
LCM is neat, especially for people with low compute who would otherwise be waiting several minutes per image, but you're only fooling yourself if you think it's providing better results than you could get at higher step counts without it.
i need LCM
or i will wait forever
Steps: 8, Sampler: LCM, CFG scale: 1.5, Seed: 1729141576, Size: 512x768, Model hash: ec41bd2a82, Model: photon_v1, VAE hash: 63aeecb90f, VAE: vae-ft-mse-840000-ema-pruned.ckpt, Denoising strength: 0.3, Hires upscale: 2, Hires steps: 4, Hires upscaler: R-ESRGAN 4x+, Lora hashes: "LCM_LoRA_Weights_SD15: aaebf6360f7d", Version: v1.6.0-2-g4afaaf8a
Time taken: 11 min. 27.0 sec.
too much uncreative for me
i would wait an hour for this without LCM
What GPU do you have?
i have only 4 g and i just need 2 min to gen an image with 35 steps and 25 with a full upscale
Ah... yeah you're missing out on a lot of optimizations that nvidia GPUs get. LCM is a very good option for M1 silicon.
it does
if you get a good workflow, you will generate way faster with a low spek pc
too bad you will spend more time having fun finetuning the workflow, than generating images lol
my point was that R-ESRGAN 4x+ is great for lcm upscale
at least that's what happened to me
not to show creativity with that picture
I'd probably recommend looking into InvokeAI for M1 support. https://github.com/invoke-ai/InvokeAI
Not sure if they have LCM yet, so that would be something to look into.
i like these very much
hat, fatal and animesharp, are very sharp
but real hat is not very good for anime upscales
i usually use R-ESRGAN 4x+ Anime6B
I haven't bothered to use another upscaler since switching to YandereNeoXL-200k https://openmodeldb.info/models/4x-NMKD-YandereNeo-XL
this model is for sdxl?
ultimately, unless your denoising is too low or they're oversmoothing, they all make very little difference.
No, it's just an ESRGAN upscaler like all of the ones in your list.
ah, got confused by xl at the end
Understandable. It's just a coincidence though. It was released in 2021.
oh
look at this fools, making an upscaler for sdxl even before sdxl lol
seriously, i'm not serious XD
Maybe stability made SDXL for the YandereNeoXL-200k upscaler 
not with lcm sampler/lora
mh... touché.
so, why the results are so bland? is the sampler itself?
what is bland?
It's essentially distilling the model.
oh....
this is on lcm... not bland
imho
but, some stuff is required to set it up properly -> lcm lora (if not a native lcm type model merge) + lcm sampler + correct steps/cfg
preferably freeu
maybe my problem are the not compatible models
what setting did you use with lcm?
regular models will work just fine with the respective lcm loras
the suggested once, lora at 1, lcm at 1 and 5 steps, with lcm sampler and sgm_uniform scheduler
1.5 model with 1.5 lora
my lcm settings (both sd1.5 and sdxl) a1111
LCM lora strength: 0.8
sampler: LCM
steps: 12-20 (because i like quality)
Freeu
hope i didn't miss stuff
why lcm lora at 0.8?
1 starts overcooking images imho, but that's just personal preference
even with cfg at 2?
i am using 0.7
31.1s for 20/15 steps on DPM++ 2M Karras Vs 26.5s for 8/8 steps on LCM. I'll spend the extra 5 seconds every time.
In addition to just looking worse, the LCM result tried to make the eyes greenish and ignored the hairbow.
10 steps
why is that quality so bad? 😮 and so slow
because LCM is not great. It's faster, but it will almost always look worse than comparing it to sane settings with a better sampler.
i use lora:LCM_LoRA_Weights_SD15:0.7 if i do not use any other lora, if i do, i lower it to lora:LCM_LoRA_Weights_SD15:0.3
i do not agree, to be honest
and i usually set other lora to 0.8 or 0.9
people don't believe the power of LCM
i agree
https://civitai.com/models/200061/hephaistosnextgenxl-lcmbf16hybrid is my favorite model in this moment
lcm has the prompt comprehension ddim has, and no quality drawbacks
lora at 0.7 and at 0.3
"when i don't use it properly, it will fail"
yeah. it does
use lcm sampler and use high lora strength, or use dpm++ 2sa karras with low lora strenght with penultimate sigma off
viking just said they use it lower than 1.0 so I tried it
your problem is sampler
I'm using LCM sampler 
a1111?
or comfy?
a1111
freeu?
no, and I didn't use freeu for the dpm++ image either
can you paste your generative data?
cinematic film still, young geisha, cyberpunk, armor, tattoo, smiling, undefined lora:LCM_LoRA_Weights_SD15:0.7, A style of drawing that emulates the distinctive visual style of Japanese anime and manga, often featuring colorful characters with large eyes and exaggerated expressions, smooth soft skin, beautiful eyes, intricate colored hair, symmetrical, anime wide eyes, soft lighting, detailed face, by makoto shinkai, stanley artgerm lau, wlop, rossdraws, concept art, digital painting
Negative prompt: Watermark, Text, censored, (((internal-organs-outside-the-body, internal-organs-visible, anatomy-description, unprompted-nsfw, worst-human-external-anatomy, worst-human-hands-anatomy, worst-human-fingers-anatomy, worst-detailed-eyes, worst-detailed-fingers, worst-human-feet-anatomy, worst-human-toes-anatomy, worst-detailed-feet, worst-detailed-toes, camera, smartphone, worst-facial-details, ugly-detailed-fingers, ugly-detailed-toes, fingers-in-worst-possible-shape, worst-detailed-eyes, undetailed-eyes, undetailed-fingers, undetailed-toes))), (((bad anatomy, disfigured, mutated, extra limb, missing limb, floating limbs, disconnected limbs, disalocated limbs, abnormal limb position, disconnected head, malformed hands, long neck, mutated hands and fingers, bad hands, missing fingers, mutation,bad hands, fused hand, missing hand, disappearing arms, disappearing thigh, disappearing calf, disappearing legs, missing fingers, fused fingers, abnormal eye proportion, abnormal hands, abnormal legs, abnormal feet, abnormal fingers))),
Steps: 10, Sampler: LCM, CFG scale: 1.5, Seed: 1040800543, Size: 512x768, Model hash: ec41bd2a82, Model: photon_v1, VAE hash: 63aeecb90f, VAE: klF8Anime2.safetensors, Lora hashes: "LCM_LoRA_Weights_SD15: aaebf6360f7d", Version: v1.6.0-2-g4afaaf8a
masterpiece, best quality, BREAK c.c. green hair, code geass, (tsurime:1.3), crossed bangs, yellow eyes, long hair, hair bow, white sundress, looking down, shy, bashful, standing, crossed ankles, from behind, looking back, adult, medium breasts, outdoors, nature, flowers, wisteria <lora:LCM_LoRA_Weights_SD15:1.0> Negative prompt: (Worst Quality, Low Quality:1.2), border, nsfw, skimpy, grayscale, 2girls, (watermark:1.2) Steps: 8, Sampler: LCM, CFG scale: 1.5, Seed: 1594577000, Size: 544x960, Model hash: fea68357f5, Model: 9-AAAAAAA.fp16, VAE hash: f88e1cfb7c, VAE: WD1-4-kl-f8-anime2-bless09.ckpt, Denoising strength: 0.51, Clip skip: 2, ADetailer model: face_yolov8n.pt, ADetailer confidence: 0.3, ADetailer dilate erode: -28, ADetailer mask blur: 8, ADetailer denoising strength: 0.4, ADetailer inpaint only masked: True, ADetailer inpaint padding: 12, ADetailer version: 23.11.1, FreeU Stages: "[{\"backbone_factor\": 1.2, \"skip_factor\": 0.9}, {\"backbone_factor\": 1.4, \"skip_factor\": 0.2}]", FreeU Schedule: "0.0, 1.0, 0.0", FreeU Version: 2, Hires upscale: 2, Hires steps: 8, Hires upscaler: 4x_NMKD-YandereNeoXL_200k, Lora hashes: "LCM_LoRA_Weights_SD15: aaebf6360f7d", Pad conds: True, Version: v1.6.0-2-g4afaaf8a
try with klF8Anime2.safetensors
That's what I am using, I just lowered the contrast on mine by 10% to resolve the color bleeding that the wd VAE normally has.
and try without upscaler first
sd1.4 no lcm euler vs full lcm setup, same render time (2 seconds, 15 steps)
seriously, get your lcm setup correct.
tell me where it's set up wrong then.
the last one even used FreeU.
8 steps is iffy, but should be doable
is that the old wd1.4?
ah no, just the vae
cfg can be raised to 2
can you try without upscale?
i dunno what clip skip 2 has as effect, i did not test that
but i do know freeu doesn't like it
clipskip depends on the model and loras
544x960 -> probably use kohya's highres if you want to do that
it is not related to lcm
10/10 steps. a little better, but still very plasticy
kohya works again?
it works all the time?
i even figured out how it works 😮
yesterday or 2 days ago, it didn't change the output at all, no matter the settings
15/15 steps
still bland
cfg at 2, lora strength at 1?
those were 1.5 and 1. I'll try that next.
single shot 1792x1792, had to modify the script a bit tho
30/30 steps 
change vae
btw nubby im using 0.4 weght for the LCM LoRA while using LCM sampler
unless you know what you're doing, LCM is not going to give a lot of extra over 16 steps
these problems are not related to VAE
it can be
yeah, i think that vae should be ok
@steady grail getting all the settings right puttings this in single shot generation is really cool tho
see?
10/10 steps cfg 2. better, still considerably worse than 20/15 on DPM++
nubby, i do know that LCM listens a lot better to prompts
is any of those tags associated with grayish images?
it definitely does not
<lora:lcm-lora-sdv1-5:0.8>
vanilla kl-f8-anime2 just to prove the point that the problem is not the vae
anyway
almost a 2000x2000
sd 1.4 tried nubbies prompt xD
how detailed it is at low res?
512?
y
this is on hentai model 512x512, no loras, no negatives, 15 steps
i have no lora, so the only thing i prompted was c.c. green hair, code geass, (tsurime:1.3), crossed bangs, yellow eyes, long hair, hair bow, white sundress, looking down, shy, bashful, standing, crossed ankles, from behind, looking back, adult, medium breasts, outdoors, nature, flowers, wisteria
no negatives
i'm not sure where nubby is hitting a roadblock
with data
Steps: 10, Sampler: LCM, CFG scale: 1.5, Seed: 1574975432, Size: 512x768, Model hash: a1535d0a42, Model: AnythingV5Ink_ink, VAE hash: 63aeecb90f, VAE: klF8Anime2.safetensors, Lora hashes: "LCM_LoRA_Weights_SD15: aaebf6360f7d", Version: v1.6.0-2-g4afaaf8a
1024x1024 single shot with kohya's (not dialed in properly)
i think the color issue is really something on your end nubby
lcm low res 10 steps cfg2 with freeU vs DPM++ 2M Karras 20 steps cfg 7.5 no freeU. The comparison is much closer here with LCM winning at sharpness but the wisteria looks very artificial.
The colors aren't even the biggest complaint, it's the plastic like textures that it applies to everything.
do the stuff the other are posting have it too?
i see no problem with your prompt on AnythingV5Ink_ink with lcm
i'll say it again with full confidence -> LCM is actually really good at getting your prompt and model in the actual result, closer than the other samplers do
Idk, nobody else is showing a comparison of their model and prompt with sane settings on DPM++2m Karras or some other decent sampler.
it responds better to fucking weak tokens, over multiple breaks where only ddim ever did that
and with better contrast
i have comparisons on my model, but that's sdxl
not sure if interested?
prompt has anime lineart, you tell me which listened better
It looks like these are running at the same CFG though right?
might be right about that one, don't know if i can adjust that one in jinja
fuck
my disk crashed again
i can't do gens for the next 20 minutes
and should go to bed
sigh
oh, it responded to my threat of immediate termination
seriously, i gotta RMA that disk
DPM++2m Karras 7.5 CFG 20/15 steps no FreeU vs LCM 2 CFG 10/10 steps FreeU. Even on this model that has a more simplified art style, LCM is still a simpler gen.
for good measure here's the same 2m Karras config as above, but with FreeU enabled.
colors look better in 0.7 to me but 0.8 has details that make more sense. They all show some signs of the same texture problems I was talking about though.
what settings do you use on free u?
I rarely use it. That was just the default SD1.4 settings.
Like most things, it seems to sometimes help, and sometimes make things worse so it's largely just more buttons and switches to move around while you play the SD Gacha.
one got borked, the other got borked too, i'm missing a very important setting, probably
which looks better?
2?
Depends on what you're going for. The 2nd image has cleaner lines, but you might like the look of the first image better.
cfg 1.7 + weight 0.7 gives similar result as cfg 1.5 + weight 0.75
agreed, the issue I have with LCM is that it makes every model look basically like the second image.
Well yeah...essentially it's boiling down the data which in turn reduces variability.
prompt understanding -> it's all the same prompt same seed lol (just 6 steps, so whatever pops up first is the actual image xD)
This is just proof that the model has no clue what to do with the prompt.
which one?
all of them
at 6 steps. amazing there's even coherent images
ah fuck no
that other issue again
lemme check for certainty.
somehow i can't lock seeds
Yeah, I mean the quality of them is pretty good for 6 steps, but the model clearly doesn't have any idea what the prompt should look like.
yeah, was unlocked seeds
now prompt for maid bodysuits

this makes more sense.
i agree with you on this one nubby, this one hits much better on karras
then again, dpm++2sa karras does like anime
correct comparison would be 12 steps dps a karras cfg 7 vs 24 steps lcm cfg 2 (will take the same time)
although i think with 24 steps i'd be able to raise to cfg to 3 perhaps?
i finally understand why i had a problem with some images with LCM
i used UniPC until i installed animatediff to enable LCM sampler
unipc won't work xD
tested it, really bad image output
thats why i used 0.3
again, the proper comparison is 12 steps cfg 7 vs 24 steps cfg 2 (time taken)
and 0.3 is not enough for LCM
it is, if you're using dpm 2sa karras
LCM just completely nuked the style that was prompted for.
watercolor?
Hires fix denoising? Yeah that should normally be between 0.41-0.51 for ESRGAN upscalers and 0.55-0.7 for Latent upscaling
(sketch:1.2), (watercolor \(medium\):1.1)
i am not using any upscaler now, just testing normal image generation
i am talking about lcm lora strength
oh ok
i am figuring out what will give too pale images and what will give a s..t like this #🍥|anime message
i like the part where lcm is just more coherent in the images
lora:LCM_LoRA_Weights_SD15:0.4 should be max for Uni PC
on the other hand lora:LCM_LoRA_Weights_SD15:0.7 should be min for LCM sampler
absolutely
you'd almost think that the LCM sampler is made to work with the LCM weights 😄
https://civitai.com/models/200061/hephaistosnextgenxl-lcmbf16hybrid has LCM lora embeded, so it is faster and easier 🙂
nice
lcm embeded models started to popup
of course
holy hell, that's fucking overcooked tho
cfg 2
fucking. overcooked
it would probably look better with 1.5
the blotchiness is just really bad
or even 1.2
since you cant controlo lcm strengt (because it is embeded), just lower the cfg
it should be better
this be my final comparison. does watercolor sketch painting just fine
or just have lora ^^
anyway, 3:30 am
gotta go to sleep
lol
cya laters ❤️
I added SAMLoader to the face detailer and use the sam_vit_h model. It makes the face problems go away for most part. Much more consistent and better now
good
good, happy to know
not what i expected at all, but i dig this style so much
Lewd
dont forget to talk about the anime img generation event 🙇♂️ 🙏
hey mods, this is more than over the top don't ya think?
I've seen people get timed out for less
well, if you wanna see that pic, it'll be on my twitter
actually wanna see mods be fair and time ya out since they seem to be time outing people lately
i just want the anime img contest maybe a 4090 as prize ( its ok we can settle for a 3090) 👍
sounds like crab bucket mentality
wishing other's misfortune is pretty dark
tbh we need more bodysuits
(latex bodysuit:2.5) 
Hey, let's please follow our guidance, we've gone thru this many times, please use the spoiler/blur filter when in doubt and If you want to share spicy stuff, do via DMs between yourselves and not on the public channel.

needs more peace signs ✌️
😜
lmao I still had maid outfit in the prompt
@native halo 
is it a lora
Still on it but that's the idea
gross
@mods
gents let is clown this man
Why do I always miss the weird stuff
I'm curious

Anyways I think this is the night for me
sleep time
And now back to sleep 
Thats really good 
kinda disturbing that they don't blink but it's a wip
hava bunny miku
it's weird what this model does with this prompt XD
is colab still banned for free use?
I'm pretty sure they managed to make it unusable. There's probably other free options, but you'll probably have to look it up.
that's sad, been trying to find a way to run it online with a custom model and I can't manage to find a way
I don't mind that it is slow as long as I can use it
The free tier is a joke with SD right now, they push you to the higher ones to make it usable, it's a drag.
this looks really good, is it with LCM? I can't get LCM to look that good
at least over sdxl, on 1.5 a bit better
do you guys know an alternative?
i don't sorry, runpod is really great but not free
oh rip, thanks though!
yeah, that's sdxl lcm
even on my generic model too
was trying to find a prompt prefix and negative so i could do that cell-shaded 2d art
can immediatly see if i go over that 75 token limit -> the effect becomes lost a bit
the cons of a generic model, it's hard to keep it in line
ah, found a way to fix it ^^
well, time for me to hit the bed ^^ cya guys later
my sdxl and sd1.5 settings for lcm: (lcm lora with own model)
lora strength 0.8
cfg 2.5
20 steps LCM sampler, can go lower, but anatomy generaly is fixed up better on higher steps, also when prompt editing having more steps can help a lot
freeu
@nova remnant Awesome images, also how's it going, guys?
parents catching you smacking the crap out of your sibling old image
Anyone use toyxyz's blender openpose+rig? I'm trying to import a rig but not sure how
big emperor
dooooood
@gritty spruce i forgot, i also enabled "Always discard next-to-last sigma" and Negative Guidance minimum sigma at 3.0
did a lot of testing on those, what got me the best image output
No need to stand on high ground when wings can put you high up in the air.
found a combo of tags that got me reliable 2d anime ffrom my model ^^
using a lora for those guns?
Nah. Bing image generator
It seems to only know AR-15 unless it's prompted futuristic gun
no wonder the images were that crisp 😮
although, the dithering on bing/dall3 images are pretty visible
I guess that could explaon the coherency, only knowing AR-15, save for futuristic guns
Those are examples of futuristic guns
my model, not even half bad 😄
Waiting til the day I can generate some futuristic AK-12 2016 inspired rifles.
What is sag?
yet anonther method/extension in attempt to improve image quality
it feels a bit cleaner?
in anime, one of the best moves, in real life... uuhh...
XD
your police has nothing on this!
i can still hear people shout "sdxl can't generate anime"
Go ahead, I'm going to sleep too.
i suppose they are ^^
damn, i have to work hard in prompting to get something similar
then again -> i can switch up the style at any given moment XD
depends what type of anime u mean,if u mean the generic one then yes it can
i mean, any extreme style is going to hard to pull off...
yes unless u have a lora
maybe in the future we will get a model that can do any style with just a prompt
i mean, can get general anime in various gradations from my model, but more stylized stuff like Panty & Stocking with Garterbelt is going to be really hard
without directly referencing that style
try to make Yasuomi Umetsu style without a lora
one of the many famous japanese artists
I'm clueless about anime, google'd it but only looks like old anime to me 
he worked on a lot of r18 ova's so make sure u ready for the nudity in google results 
@native halo yeah, my model knows the name is associated to anime, but doesn't know the style
time to start merging
or try with Hirohiko Araki the creator of Jojo to make something like this
pretty sure i can't pull that off with my model (yet)
yea and the loras for it suck so cant be done yet
try with Satoshi Urushihara,in his style the most important part are the eyes and the hair,also pretty sure there is a lora for it for XL but last time i tried it sucked
i like the big explosions 
explosions? XD
(latex bodysuit,skin tight:2.5) 
ah yeah. no, i didn't use those yet
lets see what happens if i do
@mods -> @native halo made me do it!
is that with the 2.5 weight ?
yeah
its for science im makin a thesis about effects of latex on skin i swear 
my model can take insane weights
sd1.5 models would get burned on those so hard
look ma, no controlnet
😂
@gritty spruce if all else fails, just get brightprotonuke too ^^ -> certified quality, no controlnet needed
For stills it’s fine, I’m having trouble with animateDiff and LCM Anime
On sdxl can’t get good sharpness, lines, res
Maybe has to do with the sdxl motion module, since 1.5 ones do fine
ah, specific animatediff?
This one is 1.5 lcm at 12 steps (with nubby’s ckpt)
On sdxl can’t get near that even at 25 steps
Yeah it’s terrible
damn, really having to up the steps to get LCM to correct all the small errorrs (getting the lines very crisp again)
i like crisp images tho
12 steps... credit where credit is due -> LCM does amazing on low steps
Those are sharp, and she can even breathe! 😂
are you referring to chest sizes that are good for 20 litres of air?
Lol the latex one seemed a bit in need of a mechanical respirator
latex is a material that gives -> she'll be just fine
She cant even move her arms forward of the tension
can you here the latex squeeking with every step she takes?
Hahaha
One thing that models never get right is the navel over latex/rubber, feels weird to have it visible
i really like higher step LCM tho -> it fixes most, if not all weird anatomy
I guess you can negative prompt it
yeah, navel in negs usually does it
same as i did with the nai based models, where skirts were glued to the crotch
negative prompt leotard fixed that
but SOOO annoying
just remove it then
fun fact: your navel is the first scar you have
Interesting fact
my face when 10 steps got the best image 
i'm not saying i found a common prompt that i really like, but goddamn, do i like this common prompt 😄
it's great having not to worry about anatomy
yeah, gotta find a way to bookmark this style, it's awesome
LMS karras is kinda fast
cat
fbi open up
would bind her with a spell
which extension is doing this pop up when i mouse over stuff?
is there a way to like, make it not pop up over the thing im trying to click on
model: kakigoriv2 https://youtu.be/ZgUomyIz9wE
Playing around with prompt travelling over AnimateDiff, exploring visuals.
Music: Dropper by Phrase
that's a track called "Dropper" by Phrase
comfyUI, animateDiff, promptTravelling
uwu ty
In comfyUI, should I put the controlnet conditioning in the first Ksampler or second or both?
When I want to use high res fix upscale for example
looks like you sync'd it to the music too @gritty spruce
it'd be interesting to add to the prompt with the current lyric at timestamp
seems like @wispy canopy would be all over this kind of thing 😄
yeah, good shit ^^
pretty sure myprmopting methods would work that well tho
@stable crane Good for private messages and the like?
yeah, I have a workflow that triggers the prompt travel with sound, it's not 100% "reactive" because of the context window in aDiff but since it triggers changes, they fit the beats
cnets before the sampler
Only before the first one, and skip the second one?
i don't know your workflow, what do the samplers do? first one gens, second upscales? details?
i'd do it before the first sampler in the chain
Yes, the second one is the upscale
Gib prompt
wym? if you mean will I accept DMs, yes 🙂
The continuation of wall
Different outfits thanks to IPAdapter
D r o p p i n g this survey HERE: https://forms.gle/ZefWVxhXwiHBZ4y37 Please feel free to fill it out at your convenience! Byyyyyyyyyyyyyyyyyyyye!
@native halo do you like jackets ? 
i like big jackets 
me too
more cyberpunk!
any recommendation for a realistic anime model, something more like digital painting, something like this
i made this with photon, which is primarily made for photorealistic images
id say this one maybe? https://civitai.com/models/182723/kakarot-28d
it's "too realistic"
i just found one nice
oh, this is lora
is there a model similar to this?
this one more "flat" but idk if u like the color https://civitai.com/models/193275/kakarot-25d-cozy

but since that is a lora u could try to combine a good realistic model like dreamshaper/absolute-reality with that lora to get the desired effect
yes
are u using it in comfy?
in a1111 it conflicts with adetailer and deforms faces so i just removed it
seem legit?
i think eface found the perfect settings to make it work 😬
i dont use it cause it renders img at a high scale so get oom
I think he was using it in SDXL too
tried tiled vae?
yea but rendering at high res causes deformities so high res fix works better for me
maybe thats why u gettin deformities
try to use Freeu and SAG
i get slightly better hands on 1.5 when i use freeu and SAG so maybe that will help
IDK how to use those things
for auto1111 is easy just install and boom idk about comfy spaghetti tho 🍝
ask eface he probably has a workflow with all lcm+deep shrink+freeu+sag
sleep
I like big jackets and bigger chests, yes.
new model merge is coming along nicely
some stuff still to be figured out, but not in a bad spot
She needs exosuit legs to carry it
anyone here have any idea how to use hugging face i wanna download dalcefo_painting2 from it but im a bit tarded and the bottons confuse me im so lost on what to download
There's a small down arrow button next to each file name. You can just click the one next to the file you want to download it.
did they fix the weird noise issue with upscaling img2img cd tuner images
i seemed to not have that issue last few times i tried it
it popped up when i tried the color enhancer post process extension though, tiled diffusion renoise seemed to help though
hug
new merge attempt
sorry for the super late reply, but here
Oh yeah I forgot already
so sorry, was literally out for the whole day

Found something interesting. I have always wondered what the point of the "Latent" upscaler is because by the time you set denoising high enough to get rid of artifacts the picture has changed completely. But recently I have been playing around with watercolor styles, and those have an issue where many upscalers destroy the watercolor aspects. If I use Latent upscale and set the denoising around .5, it keeps the picture mostly unchanged and the artifacts actually add to the style.
better
and people say eular A isn't good...
gets more consistant results than most i think
Most people use euler a, in most situations you'll have better use for 2M Karrass, but it's not a game changer either way
(Far wide perspective view:2) ---- oops
true
the shrine maiden offers you a weapon, do you accept?
Tiny girl there.
Must be an important item to finish a quest.
Accept that, to scare the enemy's general.
It was a ruse. now hand over your waifus!
Royal guard will handle this
with the power off dall3, the evil empire?!
I would say neither evil nor good.
The prince play pretend as royal guard
A time traveller illustrated in an old Chinese poem.
no denying how good dall3 is
Imagine training SD with some DALLE images.
that's what paradox, paradox2, are
by extension, that's what brightprotonuke is
A time traveller illustrated in an old Chinese poem.
Here's my prompt for that soldier in a Chinese poem: A blend of anime and ancient Chinese painting style. It depicts a time traveller who is wearing a modern military camo uniform, with ballistic plates and chest rig, a tactical helmet and goggles, and assault rifle, standing next on a mountain with waterfall and lake. Vertical Chinese text as poetry describing him.
brightprotonuke1.3 unfinished (0 negatives, prompt copy paste)
i mean, any sdxl model trained on dall3 stuff is in essence just a low level distillate emulation 😦
Miku accepts this gift
how can i convert my model
the rules say you can't challenge eface with lora's, controlnet, or dall3 😮 did you? (very fine image you made)
just got my Logitech Superlight PRO X Lightspeed (long names every mouse has now...I remember when it was just M500)
You think there was model that could have done that image without help 6 months ago?
0 🙂
if that's wihtout help, i applaud you and my chibi lost the battle
superlight, glides nicely, fits nice in my hands and has friction pads to place on the mouse...
It was some lora







