#✨|sdxl

1 messages · Page 171 of 1

native knot
wet nacelle
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great work

native knot
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😉

copper kraken
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k nevermind i think this is actually something here

wet nacelle
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👍🏻

copper kraken
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shit i didn't realize it wasn't saving but yeah anyway, batch of 4, three had LILLY, all had VILLAGE, one had LIY VILLAGE, and then there's this one

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chose that cuz there's a lot of opportunity for it to f it up

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with counting letter parts that iterate

gloomy lark
copper kraken
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k holy shit

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a billboard that says "IlEMWUNHS3"

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first try

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lost the U and that's it

native knot
copper kraken
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S stayed an S, MW didn't merge

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3 didn't turn into an S

native knot
copper kraken
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hell yes everyone's discovering ipadapter+ now

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it's insane

native knot
gloomy lark
copper kraken
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needs shark teeth lol

native knot
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Ok...somehow this combination of settings gave me skater nature lego man?

gloomy lark
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wow that's neat

native knot
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I mean...all the elements are there, but wild combination

gloomy lark
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@copper kraken

copper kraken
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yeah this is pretty great for getting letters down

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sometimes you need a few generations or to drop down to exponential... font is something to consider to stop merging but yeah

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looking good

gloomy lark
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definitely

native knot
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Ok...this result is epic...

copper kraken
native knot
gloomy lark
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hah it'll put your eye out kid

native knot
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fk'n great

copper kraken
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new ipadapter is god

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don't even get me started on the style transfer weights

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input, input, output

gloomy lark
opal swan
native knot
opal swan
burnt shadow
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Haha, gonna test IPAdapter+ today in case I get it going in Comfy 🙂

copper kraken
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here's a style one

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composition and style, combining two images for each

burnt shadow
copper kraken
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just save the images, then drag them into comfyui

burnt shadow
copper kraken
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i'll help you get the models etc

burnt shadow
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Allight ty 🙂

copper kraken
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np

burnt shadow
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I openend it in Comfy and like expected it shows a few reds 🙂

burnt shadow
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So which models would I have to get from that long list at github?

copper kraken
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alright, do you have comfyui manager? got a manager button?

burnt shadow
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yep

copper kraken
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k do the whole install missing custom nodes thing

burnt shadow
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Installing 🙂

copper kraken
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the other goes in /ComfyUI/models/ipadapter

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works differently, it's more subtle and doesn't hammer the composition as much

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the rest... kinda just depends if you want to do all the other stuff with sd1.5 and faces etc

burnt shadow
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I would like to mainly use SDXL

copper kraken
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sounds good, then get those three things and you're set

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really only need the first two

burnt shadow
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first the basics

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yes, loading, (takes a moment 🙂 )

copper kraken
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cool

burnt shadow
copper kraken
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/ComfyUI/models/ipadapter

burnt shadow
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allight, ty

copper kraken
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once you have that you should be able to run the workflows i dropped in those images

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np

burnt shadow
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loading the CLIP model now

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15 mins 😄

copper kraken
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ahh crap

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i hate how it blocks you from doing anything while it downloads

burnt shadow
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nah, it´s fine 🙂

copper kraken
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good time to grab some snacks i guess

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it's pretty hard to get up and deal with bodily functions etc once you discover this

burnt shadow
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I still can generate 🙂

copper kraken
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you laugh now. you'll be using a water bottle to go in three hours lol

burnt shadow
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😄

native knot
copper kraken
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if any of you notice anything really interesting in particular with the weights, how to combine images with the composition weights above all else... def share

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and uhhhh

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embeds scaling - i haven't been systematic but i'm not aware of any reason to use V-only vs any other option... i've just been using the one at the end of the list with C penalty etc

burnt shadow
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@copper kraken even though it shows this now in the manager, the IPAdapter nodes are still red (after restarting)

copper kraken
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i remember i had some weird issue with that too

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i forget what the exact solution was but i feel like i needed to restart comfyui twice for some dumb reason or something like that...

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first thing to check though is if any of those new nodes show up in your node list

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in the ipadapter folder

native knot
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Plus, don't forget to download the models.

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That won't cause the red, though.

burnt shadow
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the models are in place already 🙂

copper kraken
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yeah there was something weird before

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try reloading the image too

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the workflow that is

burnt shadow
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yes did it twice (after it didn´t work with the first one)

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possibly completely rebooting could help?

native knot
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Or look at the console for why those nodes may not have loaded.

copper kraken
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yeah copy paste everything into notepad and search for ipadapter

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i wish i could remember what the issue was but i remember having tihs issue for sure when i updated

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what i do remember is it either fixed itself invisibly or it was easy once i spotted the problem

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do you see these?

coarse creek
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how do i fix this img2img? i am using aihorde so sdxl (what generated this) doesnt have img2img, so i have to use sd1.5

burnt shadow
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Couldn´t load the custom nodes for whatsoever reason

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ImportError: cannot import name 'clip_preprocess' from 'comfy.clip_vision' (F:\AI-Art\comfyUI\ComfyUI_windows_portable\ComfyUI\comfy\clip_vision.py)

Cannot import F:\AI-Art\comfyUI\ComfyUI_windows_portable\ComfyUI\custom_nodes\ComfyUI_IPAdapter_plus module for custom nodes: cannot import name 'clip_preprocess' from 'comfy.clip_vision' (F:\AI-Art\comfyUI\ComfyUI_windows_portable\ComfyUI\comfy\clip_vision.py)

copper kraken
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AH! i remember now

native knot
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clip vision

copper kraken
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it was my version of pytorch i think

burnt shadow
copper kraken
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what version do you have

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i'll check and see what i have

burnt shadow
copper kraken
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search the output for pytorch

burnt shadow
copper kraken
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yeah

burnt shadow
copper kraken
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k one sec lemme reboot comfy

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managed to scroll all that stuff off the top here by now lol

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delicious

native knot
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I think your version is too old for the new IPA nodes.

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That was in your screenshot.

burnt shadow
copper kraken
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oh holy shit

native knot
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Yeah...WAY too old, bruh

burnt shadow
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😄

native knot
copper kraken
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that's like realizing you haven't updated since the carter administration 😄

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in AI years

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shit, a month is a decade in AI years

burnt shadow
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I thought it might update manually on start 🙂

native knot
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Nope

copper kraken
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nah, gotta hit the button

native knot
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You have to do it.

copper kraken
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i check the github pretty much daily to see if there's updates that i'm interested in

native knot
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Comfy is kind of an "update early/update often" thing. lol

burnt shadow
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is there a yaml file I could edit for automatic update checking/installation like I could with other UI?

copper kraken
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idk

native knot
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Current version:

burnt shadow
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yes thank you

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still updating 🙂

native knot
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You were 484 revisions behind.

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😉

burnt shadow
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how big is an update?

burnt shadow
copper kraken
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don't feel bad, i did this too a while ago

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now i update almost daily lol

native knot
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Most of the time they're tiny updates...but the new IPAdapter+ stuff was a bigger change. It changed the fundamental structure and required a ComfyUI update in order to run the new nodes.

burnt shadow
copper kraken
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ipadapter plus will ensure that you open it daily for a looong time 😄

burnt shadow
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😄

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I´m currently more like in a softer AI phase, still generating basically daily, yet not as intense like during the 18 months before 😄

copper kraken
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ha nice

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i had a few lulls, then comfyui clicked

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80k+ images and 3 monthsn later here i am

native knot
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Shit...I have no idea how many images anymore.

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In fact, I tossed my archive.

burnt shadow
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me neither, something like 350k?

copper kraken
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i've looked back at what i was making a couple months ago and i'm like dayum, this is trash

native knot
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I was barely going back to it for anything.

burnt shadow
copper kraken
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there are some things i really want to salvage though

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and digging through all that shit would take days

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it's cheaper in terms of time to just buy another bigass HDD and put a full one on the shelf lol

burnt shadow
copper kraken
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yes that would be fabulous

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mostly i want to salvage styles

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made lots of weird stuff like this with sd15

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where i just love the style

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and haven't ever been able to replicate it except with that one specific workflow and the silicon sd1.5 checkpoint

burnt shadow
copper kraken
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the style ipadapter is bringing these back to life in a new way

native knot
copper kraken
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yep

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just don't want to lose any of it

burnt shadow
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I keep the stuff as well, alone for "nostalgy" 😄

native knot
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I've got all of my nostalgia fix from my gaming collection.

burnt shadow
burnt shadow
# native knot

yeah, well, the steam library is basically enough here and I rarely to never replay games I played through

copper kraken
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i've already accepted i'll never be able to park in there again for the rest of my life

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think my workflows get chaotic? it's like 3D abstract art man

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i have three cats that all want to get in there so i can't take the time to get in and out carefully

burnt shadow
copper kraken
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the process of storing stuff now literally consists of look both ways, rip the door open and heave and slam it fast as i can as all three try to dive through the gap

native knot
burnt shadow
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Liked it a lot at the times 😄

native knot
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I was more interested in my Commodore64 and Odyssey2 at the time those things were around.

burnt shadow
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yes, yet those were slightly later (only had C64 + Amiga)

native knot
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The C64 and Colecovision both launched in the same month.

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Odyssey2 came out about a year before the Intellivision.

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But they were close enough.

burnt shadow
native knot
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The Odyssey2 was my first system, but the first one I really loved was the C64 followed soon by the NES. I think the NES is probably my favorite right now, but it sometimes flips to the SNES.

burnt shadow
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Amiga in 89 I feel

burnt shadow
native knot
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I ❤️ my copies of Zelda.

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I have a boxed copy and a 2nd cart-only copy for playing for both the original Zelda and for Link's Awakening. TLOZ:LA is the best Zelda, don't @ me.

burnt shadow
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so is it enough to update comfy only or would I habe to click update all?

copper kraken
native knot
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You should update everything.

copper kraken
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being 484 revisions behind, updating comfy might break a node

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yeah

native knot
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Gets the other add-ins up to date, too.

burnt shadow
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yes, ty 🤭

copper kraken
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masks with composition are really weird

burnt shadow
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@copper kraken @native knot first IPA+ image generated 🙂

native knot
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What are the source images?

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Or source image and text?

burnt shadow
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these are VQGAN images that work very well for input:

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all I did was loading new images

native knot
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nice

burnt shadow
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@native knot @copper kraken

copper kraken
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awesome

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yeah we def need to get a lil shared collection of good style images started

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i've been trying to set aside some good ones

burnt shadow
native knot
burnt shadow
copper kraken
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Interesting

burnt shadow
copper kraken
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so what weights are you using with these?

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are you combining embeds?

burnt shadow
copper kraken
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loaded them into ipadapter standard?

burnt shadow
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btw why do you send the upscaled image again to a sampler before saving?

copper kraken
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cuz i'm resampling it to add detail

burnt shadow
copper kraken
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the straight up upscale basically just expands the pixels... bigger image, but no more detail, just like hitting ctl-+ on your broswer

burnt shadow
copper kraken
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yup

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have to be pretty careful with the settings for that second stage

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i usually use exponential as the scheduler andcap the denoise at 0.5

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otherwise it changes too much, which would be great, except usually it looks stupid cuz it's not at sdxl's trained resolution anymore

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i find tiled resampling is better, but this is a lot faster

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if you're wanting to add NEW details, def want to use tiled

burnt shadow
copper kraken
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there's shit i can do to make it change even less

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here i'm looking to add subtle detail

burnt shadow
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yes, for those cases it´s different

copper kraken
burnt shadow
copper kraken
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that's a diff image completely lol

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pre upscale , post upscale

burnt shadow
burnt shadow
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@copper kraken so well, thank you very much for you help @native knot

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@copper kraken so how would I automatically adjust the image size to let´s say the first of the IPA-images without having to do it manually? When using inputimages it naturally choses the given dimensions, yet how can I route the image dimensions to the actual image generation when using IPA?

copper kraken
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You mean read in the dimensions?

burnt shadow
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I already changed the empty latent image´s width and height to input, yet don´t know how to get the value output of the loaded image

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@copper kraken and habe you already checked on the VQGAN images along IPA?

copper kraken
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the node you need is in this image

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it's in impactpack but i stuck it in here so you can just do install missing custom if you don't have it 🙂

burnt shadow
burnt shadow
copper kraken
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so what's the idea with the vqgan images and IPadapter - that they're similar to something that's partially denoised? curious about the theory behind it

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just kinda muddy and weird with weights = linear, but really interesting with some of the other ones

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reverse in/out

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that's with the latent image being automatically set to the size of the image

burnt shadow
copper kraken
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ahh gotcha

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yeah idk anything about vqgan

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got into this stuff in the first week or two of december

burnt shadow
copper kraken
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gotcha

burnt shadow
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it´s been the model they used prior to DiscoDiffusion (they used prior to SD)

burnt shadow
# copper kraken yeah idk anything about vqgan

Looks like it´s as well doable locally (also like I remembered it was)

https://youtube.com/watch?v=_Br5WRwUz_U

In this video we are implementing the famous Vector Quantized Generative Adversarial Networks (VQGAN) paper using PyTorch. VQGAN is a generative model for image modeling. It was introduced in Taming Transformers for High-Resolution Image Synthesis. The concept is build upon two stages. The first stage learns in an autoencoder-like fashion by enc...

▶ Play video
burnt shadow
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@copper kraken This is what I get when installing missing nodes. It sepaks of renaming the node yet I wouldn´t know where exactly

copper kraken
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i think that probably means within the workflow itself

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but i'm not sure

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i'll be honest, i've ignored all of those messages

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every time

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probably not very wise, but yeah

burnt shadow
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😄

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Yes, after two restarts that message dissappeared

copper kraken
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lol

gloomy lark
#

From emad on sd3: Should be sometime this month per CTO comment, expect API shortly

Model went to all the chip makers for optimisation too and the distilled versions all done

copper kraken
copper kraken
#

some really cool results with timestepping the ipadapter

burnt shadow
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@copper kraken so I got everything working except for these:

gloomy lark
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Jeez, reading the Reddit thread, various things are not so great. 77 token effective limit still in place. Context window is 512 tokens, but the model is only trained on images that had a 77 token limit. Accusations that beta testers were booted who called out shortcomings. Oh well, better than what we have.

copper kraken
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those aren't essential for this workflow

burnt shadow
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and it says this :

copper kraken
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you really want to get the one on the left eventually though... unsampling is extremely useful

burnt shadow
copper kraken
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yeah, for this workflow

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where are they getting that info? was there an announcement, or is this a leak from beta testers?

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that certainly would explain the very vanilla tests

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i guess the best case scenario is the main issues come from incomplete training as a result of their financial problems

gloomy lark
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I'm scared to post it here lest something bad happen to my beta access. Saying they have access to beta testers and their experience is that it's barley better than sdxl

copper kraken
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wait you have access to sd3 now?

gloomy lark
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People on Reddit

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O I don't want to copy paste what they're saying.

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I'll get the link.

copper kraken
#

k

gloomy lark
copper kraken
#

here's what i really want... something more trainable, better controlnet/ipadapter support, some upgrades for comfyui, etc...

gloomy lark
#

So scroll down in the comments. A couple people who claim to know things expand on what they've seen

copper kraken
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text would really be nice and actions would be really nice but if we can train that or controlnet it then we can work around it

gloomy lark
#

I really wanted more than 77 tokens. My local llms have such a hard time string within that limit

copper kraken
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yeah it sure would be nice

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guess we need to get serious about thinking about ways to prompt with images more effectively

gloomy lark
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Well, my hardware will get better, so the llms will get better. 🙂

copper kraken
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true that

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but yeah, i really think that's the secret in the end

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generate components with just enough information on what the other components will look like style-wise that they can be integrated

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then bring everytihng together somehow

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what you said about regional prompting with one subject per region was pretty interesting on that note

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the other thing i wonder about is this

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" Even today some claim that SDXL is no better than SD1.5, so I am not surprised that some people say that about SD3 vs SDXL. People look for different things in a model, and I would not be suprised that a fine-tuned SDXL model can produce better looking images today compared to SD3. "

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and seeing some flashes of genuine greatness from cascade

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the biggest thing that stood out with cascade tbh was what it does with the texture of water during rough seas

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yeah, the details are shitty and fucked up, but they are also at the same time fundamentally much better

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the structure of the lighting is so much better

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" They should have never announced and let us enjoy Cascade " <-- very true

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people would be way more invested in getting whatever they could out of it if they hadn't followed up a week or two later with a way too early SD3 announcement

burnt shadow
copper kraken
#

hmm well it's in the ImpactPack

burnt shadow
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and when generating it ignores the size of the input image but uses the one from mentioned node

copper kraken
#

it's called "image info"

burnt shadow
copper kraken
burnt shadow
#

Have you actually used it in that workflow?

copper kraken
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yeah, it works

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i've used it before

burnt shadow
#

when going through the categories of Impact I couldn´t find any image info in the shown nodes (quite a few). It´s installed though

copper kraken
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Hmm

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So you have it nowV

burnt shadow
burnt shadow
# copper kraken So you have it nowV

Like said, it appears within the node list (Impact Pack) yet within its sub-categories I cannot find an image info node and also not via the search

copper kraken
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yeah it doesn't really matter too much anyway, just a minor convenience

burnt shadow
copper kraken
#

Love all those

burnt shadow
#

thank you 🙂 Thanks to your help 🙂

humble cape
#

I use sdxl img2img and is use theses keywords in the starting of my prompt : poor quality photo , photo taken by an amateur

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For my pfp is sdxl turbo i2i

burnt shadow
burnt shadow
clear spade
#

Hi Everyone,
Hope you all are doing good.
Is there any way to merge two models trained on different concepts. Like in one model we trained with cats and other we trained with dogs. Need to merge both these models keeping both dogs and cats without affecting output of each based on prompts we provide.

noble shoal
clear spade
noble shoal
clear spade
copper kraken
#

That's only available in comfyui

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You have to dump it out to disk and reload it

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Also, use forge, it's much faster and better with vram than a1111

clear spade
copper kraken
#

Made a huge diff for me on my 3080 12gb. I couldn't do batch sizes over 3 with SDXL without oom. Then for whatever reason it was down to one

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And sometimes it went oom anyway

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Forge I could do eight and it was twice as fast

clear spade
humble cape
opal swan
native moon
glass forge
#

I did apply to test it but I guess I'm not artist enough for it.

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Or i gave a wrong discord name idk

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whatever

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It better not make inappropriate number of fingers.

gloomy lark
native knot
humble cape
hollow echo
#

Hello everyone, I need to do a small task of merging two images. I have to merge the image of a baby with an image of their grandparents. Is this possible? How do I do it? Thank you in advance, best regards.

opal swan
placid dust
glass forge
#

😄

final ibex
#

Is it safe to make the statement that SDXL is "too" real?

I haven't don't a lot with SD, but one of things I work on from time-to-time is an angel in a nice landscape setting. I have some solid prompt and setting variations that are very workable for me. The biggest trouble was getting the wingspan in the frame, plus some longshot distance around the subject.

I read that XL solves the framing distance / cropping problem. My "angel" is not meant to be completely realistic from the beginning, and is to be refined once some other things are corrected.

So the framing issue is better, but I cannot get any creativity out of the angels dress or the landscape surrounding. It looks like pictures of Xena princess Warrior during a filming break in a boring back lot, worn and tired. All the charm and fantasy is gone. Even the angel wings are like neglected and withering houseplants. In 1.5 I was getting less perfect skin and facial features and more interesting armor and robes, capes, boots with all sorts of grandiose design, clothings and accessories, gauntlets, etc. Now it's just blah.

glass forge
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Pffff too real.... I wish, we're not there yet!

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Pretty good tho, at first glance.

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Avoid the eyes...

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And fingers.

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if you want epic fantasy weird whatever awesome results try the midjourney_xl lora

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or the sd_xl_dpo lora

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=0

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together they work wonders

final ibex
#

@glass forge I'll check those out; thank you!

glass forge
#

😏

gloomy lark
glass forge
#

thats the one

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0.5-0.8 strength is bets in my experience

gloomy lark
#

Ok cool thanks. Yeah it really makes stuff look great. I was playing around with merging it with my favorite model and I found that it brought down prompt adherence for the sake of centering single subjects quite a bit. Something a lot of Lora's suffer from I think.

glass forge
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yeah things do get smuddgy if you use a lot of loras with high settings

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its almost like cooking

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you need to be carefu with how much you add of each

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like seasonings in food

gloomy lark
#

For what I was doing, when you reach the strength that makes the image special, is also the point where it's not what you asked for anymore. I'll have to keep playing with it though.

glass forge
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dpo lora does brign adherence of promt up a lot tho

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but again exprient with strenght

gloomy lark
#

Cool I'll have a look

glass forge
#

👍

molten gull
burnt shadow
# native moon wow this looks cool!

Thank you, those were basically some of the very first images generated with IPAdapter+ after @copper kraken helped a lot on installation and also workflow 🙂

pallid path
potent ledge
#

1girl

crisp owl
opal swan
gloomy lark
crystal igloo
#

generate a bee

copper kraken
crystal igloo
#

how do i gen stuff?

frail cave
#

Where can we generate pictures?

slender coral
#

Any suggestions on how to get the Ren and Stimpy cartoon style?

I can't seem to get it 😄

Ren and Stimpy, The Ren & Stimpy Show theme, beach background, hd, 4k, detailed.```
molten gull
frail cave
#

How generate image ?

opal swan
flat acorn
#

album cover I made

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prev

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first cover

spiral bridge
#

What’s a great sdxl model for realism I wanna recreate irl images with just prompts as a challenge

solid adder
#

hi

stone fossil
nova oxide
stone fossil
stone fossil
stone fossil
sterile rain
#

Generate cartoon pictures. In a warm town, there lived a cute little cat. The kitten has big eyes and striped black and white hair. There was also a little blue bird, a little blue bird, full of feathers, and big eyes.
The picture shows a cat lounging in a cozy bed, outside the sun is shining, but the cat is indifferent, next to the alarm clock indicating the time to be late. His mother looked anxiously at the watch at the door of the room, her expression anxious. By contrasting the warmth of the interior with the vitality of the exterior, this picture vividly depicts the dragging habits of the kitten.
The kitten's face is beaming with contentment and pride as his mother cat and little bluebird cheer him on. The picture not only shows the success of the little cat, but also conveys the positive results brought by advance preparation. Return seed value

opal swan
stone fossil
opal swan
stone fossil
gloomy lark
# livid perch

Hey there, which model are you using for these? Thanks

livid perch
wet nacelle
opal swan
wet nacelle
#

@native knot Do you know where I could find the model for clip?

opal swan
native knot
native knot
#

There's several. Just grab all the ones for ipadapter plus.

opal swan
stray warren
opal swan
wet nacelle
#

@native knotI'm still confused. I downloaded these models from the manager and I'm still running into the error.

copper kraken
#

those aren't clip

wet nacelle
copper kraken
#

grab that one

#

it'll be called model.safetensor so you have to rename it appropriately

wet nacelle
#

Thanks

copper kraken
#

np

rich olive
copper kraken
#

might need to restart comfyui and/or hit the refresh button

wet nacelle
copper kraken
#

make sure you hit update comfyui and update all as well

wet nacelle
copper kraken
#

CLIP-ViT-H-14-laion2B-s32B-b79K.safetensors

wet nacelle
native knot
#

The clip models are available in the Manager, too though.

wet nacelle
copper kraken
#

main reason i download things manually is just cuz my connection sucks and it locks up comfyui till it's done

#

but yes, def good advice for finding stuff if you're on a reasonable connection 🙂

opal swan
wet nacelle
copper kraken
#

is ipadapter working now?L

wet nacelle
# copper kraken is ipadapter working now?L

I just gave up on it as soon as I started using it. I thought I was going to be able to transfer style from one image to the other but that was a different workflow I can't copy from.

copper kraken
#

drop whatever workflow you have that gives you something you like in here

#

i'll pop in the IPA for ya 🙂

rich olive
opal swan
rich olive
opal swan
rich olive
elder harbor
rich olive
elder harbor
rich olive
elder harbor
rich olive
molten gull
rich olive
molten gull
#

thats a cool car, too 🙂

rich olive
molten gull
#

the last one i like a lot

#

how'd you make it ?

rich olive
molten gull
#

whats that and how does it work ?

rich olive
molten gull
#

can i just throw that thing you made there into my comfyui like i can throw in images ?

rich olive
#

I'm using img to video, just download the model and get a workflow

vocal stream
#

nice, animateddiff?

rich olive
#

SVD

stone fossil
wet nacelle
rich olive
glass forge
#

so made a lora

#

is 160 steps enough for 25 images

#

i mena it works.

#

i try to train juts like clothing items

#

whatever consitency is not there 100% even with the loras

#

everythign works "at first glance"

#

but dont look too close

wet nacelle
stone fossil
#

Perfection. 😛

#

xd

wet nacelle
wet nacelle
wet nacelle
#

@copper kraken You made the original right? Here you go.

rich olive
snow fable
#

Hi everyone, I'm new here, I would like to install SDXL on my computer locally, I've been reviewing the minimum requirements and I think I meet them well, but I don't know where to start, any advice, where should I start?

vocal stream
#

type that same question into google and click on the link which is most recent and follow whatever steps it gives you

analog tapir
#

cheers

#

I would like to genereate the cover of a porno mag, as part of an image

gloomy lark
analog tapir
#

is my prompt just too long at 61 tks?

gloomy lark
#

really depends.

#

sdxl can only handle 1 to 2 subjects before it starts losing things

native knot
native knot
native knot
copper kraken
native knot
copper kraken
#

really cool regardless

native knot
minor pecan
native knot
minor pecan
#

mysterious kitty meat

native knot
#

Nice...that last one. ❤️

copper kraken
gloomy lark
wet nacelle
wet nacelle
noble shoal
ember tusk
#

一只白色的兔子

noble shoal
noble shoal
rich olive
verbal ivy
#

||1girl, Chinese, dress, (beauty)||

#

1girl, Chinese, dress, (beauty)

copper kraken
tepid needle
shy kelp
#

Lightning and black jungle and red sky

copper kraken
stone fossil
glass forge
opal swan
uncut gull
wet nacelle
mortal heart
#

street view of the front of an adirondack sytle coffee shop in summer

minor pecan
#

Your image is now loading...

mortal heart
minor pecan
minor pecan
mortal heart
meager canopy
meager canopy
wet nacelle
quartz warren
#

ah new inpaint method with object detection https://www.youtube.com/watch?v=X89IQop_0dM

Inpainting with the latest BrushNet models for AI generation using stable diffusion is lots of fun! Get great results quickly thanks to both random and segmentation mask models - all for free on your own computer! Installation is quick and easy, so why not give it a go today?

Want to support the channel?
https://www.patreon.com/NerdyRodent

Lin...

▶ Play video
minor pecan
glass forge
#

Do one with Winnie the pooh holding the us flag.

terse tundra
lusty dagger
topaz glacier
#

手机简笔画

bitter juniper
#

I can finally run Deforum + SDXL thanks to Forge UI !

#

no idea who are the dev of Forge Ui but thanks for that gift !!!!

copper kraken
verbal ivy
#

||a woman in a kim dress sitting on a bench,||

#

A man, wearing a suit

stone fossil
verbal ivy
#

||A man, wearing a suit||

#

message:A man, wearing a suit

royal karma
#

draw chinchilla with the text happy birthday

stone fossil
stone fossil
glass forge
fast eagle
#

s

uncut gull
#

Testing my app and it's looking so artworthy. 🙂

copper kraken
#

having done a fair amount of testing on this, anyone with an android tablet is going to be real happy 🙂

meager canopy
#

This is not what I meant by "suit up!"

tranquil tulip
#

@meager canopy a girl

meager canopy
#

How original

still zealot
#

A man, wearing a suit

meager canopy
uncut gull
copper kraken
#

i'm excited to see what it looks like!

stone fossil
stone fossil
elder shoal
#

Guys i have a question
what lora should i use to get this style of line espetialy?

native knot
pallid path
#

something about these images is so damn beautiful

#

stuff like "strong sunlight" really help

crisp owl
native knot
tranquil tulip
#

@meager canopy A man ran out of a piece of 4a paper

torpid garnet
#

Does anyone know if @primal vault is still developing anything for SDXL? He hasn't updated his page in almost 5 months but I remember him being in this channel quite a bit. I hope I didn't tag the wrong person. Sry if I did.

https://civitai.com/models/111463/searge-sdxl-evolved-v432-optimized-workflow-for-comfyui-2023-11-13-txt2img-img2img-inpaint-revision-controlnet-loras-freeu-v1-and-v2

Searge-SDXL: EVOLVED v4.3.2 Version 4.x is here. I made a convenient install script that can install the extension and workflow, the python depende...

#

Does anyone have a good ComfyUI workflow alternative to Searge? Or has everyone moved on to something different from ComfyUI? Its been a while since I've been on the channel.

tawdry current
torpid garnet
#

I need mostly the top portion of his workflow. Prompt areas, customizing image settings and, a place for multiple loras, upscaling and fixing.

#

I'm not very good at messing with all the noodles and boxes.

torpid garnet
tawdry current
#

AI is a really fast moving field, it might help you out a ton more in the long run if you take some time now to learn piecing workflows together for yourself. There are tons of guides and videos about it all that range from super elementary to extremely advanced

#

Once you can read noodle, you can make spaghetti

torpid garnet
#

lol... that is fair.

tawdry current
#

IDK maybe I'm just biased though since I spend a lot of time developing with ue4 and ue5 lol

#

I've been a pastafarian for a long time due to blueprints

torpid garnet
#

I'll give it a try but I'm far from a developer. I am a medical receptionist. This is all greek to me.

native knot
tawdry current
#

You'll screw up a ton, but that helps you learn

hoary saddle
meager canopy
primal vault
nocturne fox
#

A dog is running towards an old man in Memphis style with 4k image quality

copper kraken
nocturne fox
#

Chinese girls wearing bikinis, big eyes, small face, on the beach

copper kraken
copper kraken
nocturne fox
copper kraken
nocturne fox
#

Chinese opera characters
extremely minimalism portrait
geometric shapes
cartoonish lithographs

copper kraken
nocturne fox
#

傻逼玩意

#

滚蛋

uncut gull
uncut gull
meager canopy
meager canopy
#

Why are you just copying another post here? Stop being a fool and leave if you have nothing to contribute.

noble shoal
#

Ok, the new Edit model is kinda cool

meager canopy
noble shoal
meager canopy
#

It doesn't merge and doesn't create good images 🤷🏻‍♂️

native knot
noble shoal
meager canopy
#

Cool! Was that just using the demo workflow?

noble shoal
#

Yes

#

And if you hook up a styler you don't even have to prompt

#

Use the styler output as prompt and it will just change the style of the image. Done

valid niche
#

The architectural design of the Ark at Sea presents a magnificent ocean painting. On the vast sea surface,the ark stands tall and towering,blending with the shimmering sea water. The architectural design style is unique,combining modern simplicity and ocean elements,with smooth and powerful lines. The appearance of the ark adopts a deep blue color scheme,symbolizing the depth and vastness of the ocean. The details are even more exquisite and subtle,such as the sail shaped building structure,cleverly converting wind power into clean energy. At night,the ark is brightly lit,like a beacon on the sea,guiding the lost navigator. This picture not only showcases the harmonious coexistence between human wisdom and nature,but also outlines a grand blueprint for a future ocean city

#

The architectural design of the Ark at Sea presents a magnificent ocean painting. On the vast sea surface,the ark stands tall and towering,blending with the shimmering sea water. The architectural design style is unique,combining modern simplicity and ocean elements,with smooth and powerful lines. The appearance of the ark adopts a deep blue color scheme,symbolizing the depth and vastness of the ocean. The details are even more exquisite and subtle,such as the sail shaped building structure,cleverly converting wind power into clean energy. At night,the ark is brightly lit,like a beacon on the sea,guiding the lost navigator. This picture not only showcases the harmonious coexistence between human wisdom and nature,but also outlines a grand blueprint for a future ocean city

meager canopy
noble shoal
#

Let me change my WF so it outputs png images again

meager canopy
#

I only added the styler

noble shoal
#

And changed the sampler

meager canopy
#

Yes, and changing the CFG to try and balance it better.

#

Getting there

#

They all look washed out

#

Better

noble shoal
meager canopy
meager canopy
noble shoal
#

Don't bother to mention the robots "Pencil drawing"

#

Default workflow

meager canopy
#

This isn't using the styler though

noble shoal
#

I just fired up the default workflow to reproduce

meager canopy
#

How did it know what style to change to?

#

Oh! I misread your earlier message

noble shoal
#

The workflow is in my image. I havent changed anything

noble shoal
meager canopy
#

Nope...still sh!t. Something is very wrong here.
This is using your image workflow

noble shoal
meager canopy
#

Because I just copied it out of the save window

noble shoal
#

Have you updated comfyui lately?

meager canopy
#

Every time it starts 😄

noble shoal
#

Can you send me the last image with metadata so i can reproduce it on my machine?

meager canopy
noble shoal
uncut steeple
meager canopy
#

I dropped your image into my UI and ran it

noble shoal
meager canopy
#

Yeh, maybe I should try the portable version

#

Perhaps all of my gens would have been better 🤣

slate birch
sick fulcrum
#

Can sdxl run on colab?

meager canopy
#

@noble shoal First run on windows portable version... 🙂

noble shoal
meager canopy
livid pond
#

hello, i watch this video to generate sdxl image,https://www.youtube.com/watch?v=9k-yb83ZHfc&ab_channel=MattWolfe, why my image is pure blue color image. vae:https://huggingface.co/stabilityai/sdxl-vae/tree/main, base:https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0/tree/main,refiner:https://huggingface.co/stabilityai/stable-diffusion-xl-refiner-1.0/tree/main, my comfyui log is :got prompt
model_type EPS
Using split attention in VAE
Using split attention in VAE
clip missing: ['clip_l.logit_scale', 'clip_l.transformer.text_projection.weight']
Requested to load SDXLClipModel
Loading 1 new model
Requested to load SDXL
Loading 1 new model
100%|██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████| 20/20 [00:08<00:00, 2.34it/s]
Requested to load AutoencoderKL
Loading 1 new model
Prompt executed in 18.44 seconds

Here's how to install and run Stable Diffusion locally using ComfyUI and SDXL.

Discover More From Me:
🛠️ Explore hundreds of AI Tools: https://futuretools.io/
📰 Weekly Newsletter: https://www.futuretools.io/newsletter
😊 Discord Community: https://futuretools.io/discord
🐤 Follow me on Twitter: https://twitter.com/mreflow
🧵 Follow me on Threads: ...

▶ Play video
#

thank you

meager canopy
meager canopy
# noble shoal Now that waaaaaaay better

I don't believe this! The image quality has gone back to how it was before I installed the portable version. Maybe it's reletaed to some custom nodes I install 🤷🏻‍♂️

meager canopy
meager canopy
opal swan
meager canopy
meager canopy
meager canopy
minor pecan
hoary saddle
uncut gull
#

Yeah that's been on my todo list for ages... Do you have a cloud comfy api running somewhere?

hoary saddle
#

i run it on a local pc with a 4090 i use for testing, have it setup so i can reach it from a public IP

#

mass replaced all the 8188's with my port number and the IP address as the host

#

no luck yet tho, still playin around, great app so far tho!

uncut gull
hoary saddle
#

just modifying Comfy-SC.json right now to see if i can get it to connect 🙂

#

yeah, running great on my cloud VPS server for the frontend

#

just sits here while trying to reach back to my comfy server via those changes i made in the comfy json file

uncut gull
#

Yeah, it won't work I think. Let me recheck the code to confirm though.

hoary saddle
#

my doodle version from months ago

#

mine was all python so it kinda sucked lol

uncut gull
hoary saddle
#

massed replaced all the x.x.x.x with my external IP, nothing in console, comfy didn't throw any info either on the other server
will keep tinkering, i enjoy this stuff 🙂

#

i know my external is working tho, my other app is still connecting via IP/port

uncut gull
#

Yep. Looks right then. Can't debug till after work. If there's a bug in my code (sounds likely), it's in server.js somewhere after line 177.
Be warned though: I have an implementation of formdata there that looks intimidating. 🙂 But comfy uses formdata, so there it is.

#

Easiest fix is just to run it in your local PC, but I'll debug it tonight.

hoary saddle
#

looks right, and claudeAI thinks it looks right 🙂

hoary saddle
uncut gull
#

LOL found it. Line 295 and line 338 request.port ? ... should say requestOptions.port ? ... Don't think I can push a change from here tho.

elder plume
uncut gull
elder plume
#

or if there were something that had a hope and a prayer of supporting extensions on ipad for drawing purposes

#

but then you wouldn't get mired in the product development of writing a paint application

#

there are a lot of existing ones

hoary saddle
#

changed both lines, gonna restart node

elder plume
uncut gull
hoary saddle
uncut gull
elder plume
uncut gull
uncut gull
uncut gull
hoary saddle
#

not yet, gonna add some console logging to see where it's hanging

uncut gull
elder plume
#

everything makes sense to me

uncut gull
elder plume
#

for example, "compile krita to wasm, write a shim for the pen attributes of the pointer / touch events" has a 100%, known, defined goal that requires basically no product development decisions. then, you can make a plugin that "just" works inside krita

#

it's a ton of work

#

but suppose you had unlimited manic energy. lots of people would use that

#

that would also solve the issue of using krita on an ipad

uncut gull
elder plume
#

gotchya

hoary saddle
#

i wanted to recreate the SD doodler thing, need to get back to working on it, so many side projects lol

elder plume
#

and if you did that

uncut gull
#

Yeah sketch -> render has been the main way I've found myself using my app so far. Works so smooth. 🙂

elder plume
#

then, you would get everything else they've figured out

uncut gull
elder plume
#

i mean surely making UI elements in it is pretty straightforward

hoary saddle
#

guess i need to set mine up with a cascade workflow, would probably get better results, might try that after dinner tonight

elder plume
#

this is just food for thought

elder plume
#

no idea how img2img would work with it for this problem

hoary saddle
#

ah yeah, true

elder plume
#

@uncut gull like if you have unlimited manic energy for programming tasks, why not focus on krita?

uncut gull
elder plume
#

i know you mean to use the word "impracticable" and not "can't"

#

but i am aware there are already krita plugins for the automatic web ui API

#

and that has custom UI

#

and yes, maybe krita doesn't have a robust way to define new widgets / manipulators, but i don't know. i guess the important thing is that answering such a question requires zero product decisions, it is only an engineering question

uncut gull
elder plume
#

so i am hearing you have not read their codebase

#

which is okay

#

or at least explored this

#

that's why we're talking about it

#

i haven't either

uncut gull
elder plume
uncut gull
elder plume
#

okay, and you didn't find any pre-existing browser based drawing tool that you could modify? i am sincerely curious which ones you've looked at and why you didn't think they were useful to work with

#

and finally, you are 100% certain you don't want to build a plugin for photoshop instead, which has a really robust and thriving plugin ecosystem? or something else on the PC / macOS device that has first-party remote pen / tablet support, such as photoshop?

#

i wouldn't want to work on krita either, don't misunderstand me

#

here's an example of a product decision: maybe there is a reason there aren't widgets for making pose vectors. presumably it would make more sense that the user draws a pose, maybe with a stick figure, and then something else turns that into the pose vector for controlnets

#

because moving around pose widgets is kind of tedious

#

i don' tknow though.

uncut gull
# elder plume okay, and you didn't find any pre-existing browser based drawing tool that you c...

Because, again, you have to integrate this into the UI. Plugins let you add tools at best. You realize my app had an open-ended UI called APIFlows? That means whatever your AI tool input needs, you can write 1 json file and have a seamless art experience. I had zero prior art to draw on building this. Just the idea of connecting layers to an open-ended tool UI as node inputs is completely novel across all art apps. This cannot be done without rewriting an app's UI, and that's 80% of any art app, and there are zero tablet art apps with even basic features.

elder plume
#

okay i really respect what you are working on don't misunderstand me

#

it would be really helpful to answer the question

#

even if it is tempting to give me a bunch of opinions

uncut gull
elder plume
#

i kind of want to know what you already looked at

#

and either the answer is "nothing" or a list of pre-existing web apps

uncut gull
# elder plume i kind of want to know what you already looked at

I tried to improve the Krita plugin, then went looking for open source art apps on github, was shocked by their lack of features, wondered if I should fork something, then realized the UI code was something never done before. It couldn't be patched in. 😕 So here I am 2 months later with a new app.

elder plume
#

photoshop already has pretty robust generative tooling, and it will ostensibly get better and better. it is arguable if controlnets even make sense, in the long term, there's a reason dall-e3, imagen/google, ideogram, midjourney do not have them

elder plume
#

you haven't looked at any

#

simple yes or no correct?

uncut gull
#

I am trying very hard not to be offended, so I'll sign off here. Have a nice day.

elder plume
#
GitHub

🎨 A powerful multi-end drawing board that brings together a lot of creative brushes to experience a whole new range of drawing effects! - LHRUN/paint-board

GitHub

Community funded painting tool powering Kleki.com. Contribute to bitbof/klecks development by creating an account on GitHub.

#

@uncut gull both are very high quality and have a lot of great product development in them

#

@hoary saddle this lhrun paint board is really nice and has pre-existing, super slick google "ai doodle" integration

#

like it's very simple

uncut gull
hoary saddle
#

hah, i was just reading that github

elder plume
#

it sounds like the answer was no

hoary saddle
#

i like yours better if i can get it to run on my setup 🙂 gonna finish up some work at the office and tinker more tonight

elder plume
#

yeah i think it's all good

#

i am just wondering

#

there is so much effort going into so many different, uncoordinated places

elder plume
#

i don't think a paint app needs to have adoption or be bug free or have an audience or whatever to be good. there is no "right" app or opinion. but something something, log in your own eye first

uncut gull
# elder plume i don't think a paint app needs to have adoption or be bug free or have an audie...

It's about art. Krita vs. Infinite Painter: Krita has more features, fewer bugs, a larger community, and is free, and has a SD plugin. So, why don't I use Krita on my tablet? It's something about the "immersiveness" of Infinite Painter (which was basically copying Procreate). It just feels natural. You forget about the tech and lose yourself in the art, just like with physical media.
That's the goal of my app. That flow-like experience. Nothing else. 🙂

copper kraken
#

there's a big gap right now... if you want to use drawing in SD, you have to transfer stuff back and forth and break your flow with too much time on the tech stuff, as much as i enjoy that

elder plume
#

I understand you are very opinionated about the UX, and I agree with you

#

It’s just the wisdom of writing a layered paint tool from scratch

#

When that LHRUN repo has literally three onscreen UI elements

#

The journey to removing or adapting them to suit your needs is small

#

That’s an objective fact

uncut gull
# elder plume That’s an objective fact

Then you are free to try, friend. I've never written typescript before.
(Did you know that LHRUN app you just mentioned doesn't have pinch to zoom-pan-rotate like Procreate does? That's because in order to code that functionality you need to understand matrix inversion. Instead, they have a "hold two fingers" to activate a pan and zoom mode, no rotation. Easy vectors. What else. They don't have layers, much less layer groups, so obviously no layer blending. They aren't GPU accelerated; they're limited to SVG drawing, so you can't paint at all. They don't have undo/redo. Do I really need to go on? Do you get what I mean by "shockingly bad"? I'm not offended though. You just didn't take time to do research, and you also wouldn't have my dev background to guide you if you tried to research. Thanks for your interest in my app, and if you do get to test it on ipad, I'd love to know how it goes. :-))

elder plume
#

it has layers

#

i mean you had to write the layers from scratch no? might as well have written them from scratch for LHRUN

#

pinch to zoom? same thing

#

if you feel strongly about it, implement it maybe for this existing thing

#

i agree with you that this stuff is challenging

#

and i am not minimizing what you are trying to accomplish

#

I've never written typescript before
you should try it soon

uncut gull
# elder plume and i am not minimizing what you are trying to accomplish

What, exactly, would I be reusing from LHRUN? Because bear in mind, I would need to spend a month at least learning its codebase. Three months for Kleks, and a year for Krita (if I'm even capable of learning a codebase that big).
I started this app around February 22nd, and I've already surpassed both those apps, and I know my own codebase inside and out, so I have unlimited, fast iterating power on it.

elder plume
#

i did a very light search on github. maybe 5 minutes. it's your time, not mine

#

I started this app around February 22nd, and I've already surpassed both those apps
hmm

uncut gull
elder plume
#

all i advocating for is to focus your manic energy

uncut gull
elder plume
#

to just consider it

#

because it can yield great things

#

it's like a water cannon

#

you choose where to point it

#

while in principle you will learn a lot by building a layer best editing tool, even a high quality one

#

like it's good to be very opinionated about the UX, but delivering those opinions into applications people actually use, like Photoshop, it will be very high yield

#

i mean nobody uses krita either

#

if you feel strongly about tablet based tools

#

it's a lot of work. ther'es a reason there isn't a good github project for native ipad drawing

#

it's a ton of work and in a darwinian way, all the people who tried to do it for free have failed

#

i'm sure people have tried

uncut gull