#✨|sdxl

1 messages · Page 160 of 1

steady grove
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without --medvram it just piles EVERYTHING into vram all at once, so it's a mess

native knot
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That time at that step is normal.

solar bone
solar bone
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and what is a sampler exactly

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ive read stuff on it but theyre all so confusing

steady grove
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well, there's steps right? each step is trying to remove some of the noise. the sampler determines when and where

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i think

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i'm confused to bruh

solar bone
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ah i see

native knot
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sampler and schedule is essentially the formula that reads through the data to infer the image from the latent space based on the prompt

steady grove
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i liked computerphile's video but i'm still confused

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AI image generators are massive, but how are they creating such interesting images? Dr Mike Pound explains what's going on.

Thumbnail image partly created by DALL-E with the prompt: "Computerphile YouTube Video presenter Mike Pound Explains Diffusion AI methods thumbnail with green computer style title text on a black background with grey bina...

▶ Play video
molten gull
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https://www.youtube.com/watch?v=T1oWgIICSkI

is it possible to use the quality-of-life suit with a local LLM instead of openai?

I had a little brainstorm on hooking in ChatGPT into my prompt workflow in ComfyUI, but thought it would be more interesting to ask it open ended questions and then inference the results! So, in this episode of the ComfyUI tutorial series, I am going to show you a custom node that allows you to hook your workflow to the OpenAI API and we can re...

▶ Play video
ionic gulch
molten gull
steady grove
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i think i need to train it more. or with different captioning. adjust the dataset a bit. making styles is tricky but it works if i wrangle with it

steady grove
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kinda getting the hang of prompting this beast. not bad not bad

steady grove
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noticing a LOT of teal so gona do another round of training with that setting color augmentation... i think it's supposed to shift the colors of the image randomly. could be neat?

dim steeple
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Hey guys I have a question about img2img

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Does a 1.0 denoising value mean it fully ignores the img color?

steady grove
steady grove
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it'll be different than if you use txt2img

native knot
native knot
bright valley
steady grove
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speaking of harrlogos, combined with the madball lora i'm experimenting with

half ivy
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hello team, i am here
any idea why im getting a black image with lcm?

steady grove
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maybe a precision problem. full vs half should work

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full is slower though

half ivy
south horizon
vital ermine
dim steeple
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Is it possible to do text2img controlnet but have it only render part of the image? Does that make sense?

jolly brook
half ivy
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yo bro's,
LCM
The config attributes {'requires_safety_checker': True} were passed to LatentConsistencyModelPipeline, but are not expected and will be ignored. Please verify your model_index.json configuration file.
ANy1 dealt with this before

dim steeple
half ivy
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Or txt2img but only have the CN for the part you want

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so do it in pieces basically

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🤔

dim steeple
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I did that where I masked controlnet for part I want only, but it still creates the image in the rest of the canvas in text2img

dim steeple
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If I do it in smaller peices I fear I will lose consistency

bright valley
steady grove
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nice. its really cool how that lora can blend with concepts so nice!

bright valley
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Facts! People have figured out so many awesome combos too. That's how I was able to make the 404ra too it as well

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Made this one with the Ghost style lora

steady grove
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i entered some entries into a buncha categories then realized i was making logos for real games and movies cause i got carried away

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gonna go for 404

vital ermine
vital ermine
heady vale
zinc cargo
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@bright valley it works awsome with my Infernoframes 🙂
well, at leats most of the times

bright valley
zinc cargo
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not always hitting the right spelling, but it's still cool 🙂

bright valley
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hey thanks a lot, I really appreciate that! Can't wait to see more of what you can do using it with your models!

zinc cargo
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why didnt you allow using it in civit create?

bright valley
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@smoky patrol ^^^

bright valley
zinc cargo
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commercial rights to civit or to the user?

bright valley
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They are looking into changing that if possible, so if they do, it will be in there

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To the users

zinc cargo
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is it rights on the lora or on the images?

bright valley
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In this siuation, the images

zinc cargo
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you wouldnt want that?

bright valley
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I currently do not grant commercial rights for it, no. The model is trained on all my own artwork and graphic design work, which is what I get commissioned for most often.

zinc cargo
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cool, i totaly respect your choice. but i'm intersted to learn more about this stuff

potent mica
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is anyone else getting issues with the stability API for v1 xl? My results are all pixelated all of a sudden from last week?

dim steeple
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Hello, is there a good way I can do inpainting on a large image using SDXL?

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AND using controlnet

carmine gale
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What is the closest thing to regional composer or latentcoupling/composable Lora from auto1111 in terms of comfyui workflow nodes?

shy kelp
smoky patrol
pure crystal
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I've got into a workflow lately, I start with a well formed specific prompt I paste into gpt4, then I say try again, ... with specific details and changes and have it print the prompt back out. then running with these and ending up with a notebook about the idea

half cedar
dapper dragon
dapper dragon
deep locust
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Yo! You guys think it will be possible to network render at some point. Like, combining two machines to achieve batch rendering lets say in comfyUi for exemple?

carmine gale
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hey guys, does anybody know how to break a segs mask of two persons into individual masks, left and right, in order to prompt each person separately and assign them each their own lora? Here's my mask. Person left, prompt1 + lora1 & prompt2 + lora2

dapper dragon
indigo carbon
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just did some comparing between ComfyUI with AIT and A1111 with TRT.
batch 4 with ComfyUI+AIT is 2.31it/s for me

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batch 4 with A1111+TRT is 2.07it/s

steady grove
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@jolly brook @half cedar thanks! i htink i'm going to publish v1 tonite. it's a little rough but its fun to play with.

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i was trying to train with color augmentation, but it requires cache latents to be off, which more than doubles my training time. might try it instead on v2

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going to finish refining this one off then adjust the set. maybe use the model to create more variety in the image set

dapper dragon
weak wagon
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Idk where to ask this so... how do i out this to work? Ehich folder should i introduce this to?

peak dove
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I am using Harrologos2_LoRA and a Papercut SDXL_LoRA model from HF - it is crisp and clear and almsot everytime spells it right!

shy kelp
dapper dragon
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Posted it on Tensor.Art

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so you can play with him for free 🙂

vital ermine
cyan crown
bright valley
# smoky patrol Hmm?

Sorry there was a bunch of spam posts in the channel, was just trying to alert somebody who could remove them. Looks like that already happened before you saw it though. 😅

smoky patrol
bright valley
smoky patrol
final root
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reproduire un robot identique qui est sur l'image et ajouter une pillule sous son bras. Il faut que ce robot avec la pillule soit au centre l'image. L'idée est d'en faire un logo pour promouvoir un site sur l'intelligence artificielle et facile à comprendre

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/prompt

nocturne dove
bright valley
nocturne dove
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I like the Frieza a lot there 🙂

bright valley
sharp robin
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what is dropping tomorrow?

half cedar
wise smelt
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请设计一款类似的,但更年轻化的女士拖鞋

steady grove
crisp owl
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Must weigh a ton, completely broke that last guys thumb!

steady grove
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get the waifu test over with

steady grove
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@jolly brook heres your @

fleet harness
steady grove
hoary saddle
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any idea why i keep getting the pointy head thing?

hoary saddle
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wow, you outdid yourself on the quality

steady grove
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Thanks! The base model has some understanding of mad balls already . Many of my training images were 480x480 pixels scaled up haha. Not a lot of quality scans made it . I think my model evokes that existing knowledge.

Got a couple ideas to improve on that

steady grove
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Cyan particularly haha. Going to have to do some color balancing on the set and maybe captioning adjustments

supple wind
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what is the best model rn?

native knot
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Art is subjective. There is no "best model".

peak dove
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...although Linda Evangelista comes close!!! 😉

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Cannot get my Version of OenAI to marry up with my ChatGPT link to ComfyUI ... so learning Python, GIT, SVN, Bash, Ruby, Cobol etc (well,certainly Python 3.9)

molten gull
pale canyon
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Hey 👋
Does the SDXL bot in the discord use all the default parameters for the API? 20 steps, and 7.5 guidance scale?

rustic garnet
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I still like to use Dreamshaper XL a lot, because it gives me often slightly better results than base (i.e., less blurry backgrounds), but in contrast to most other custom models it is not overtrained and stays close to base

cyan crown
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SDXL Base has everything inside but it needs better prompting.. Combine with xl_morte_artist lora and it's incredible

vital ermine
crisp owl
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Anyone have a workflow they commonly use for regional prompting?

Trying to prompt for a norse giantess standing with a shorter god of the seashore, but it keeps just making the male the dominant tall figure.

steady grove
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The base is actually not as good as 0.9 beta release was. Oddly. They went a neat way with it and iit's commendable. The base, while great, is better if refined slightly at all. If any little bit of training is applied to it, suddenly the quality leaps ahead. They did something during the finalisation of the model in order to make it easier to train on for the community.

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Lora's work towards that refinement too. Even using the sample noise offset lora it was released with, lend towards a higher quality generation.

cyan crown
buoyant plank
lusty wolf
cyan crown
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Well QRCode XL works, but in some way gives fewer good results than 1..5 version

jolly brook
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I am loving it 🫶 thank you

steady grove
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What a meatball!!

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Lol madball I meant

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Meatball works too

stone fossil
old cradle
molten gull
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and one that i really like:

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"the green universe cube" 🙂

upbeat summit
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very nice images, @molten gull . great mood and atmosphere. nice work

molten gull
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thanks 🙂

steady grove
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i wasn't sure if the photos of hands squeezing madballs would work in the training set. this is a pretty great result though. there was a "sick series" where if you squeezed them they'd pop like the second real image does

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i think if i caption it better, "slime balloon" or something

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"tumor balloon" lol

native knot
native knot
sinful falcon
crisp owl
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heh, altman returning to openai

lilac wren
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SDXL ❤️

lilac wren
rustic garnet
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I know, some people want to keep their prompts secret, but I miss the days when everyone used ComfyUi and you could get the prompts from the images. I would love to know some of the styles of the great images posted here

worthy orbit
vital ermine
high skiff
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A 2.0 release of my SDXL workflow may be on the way. With native 1536x generations in 9 seconds on a 3090, or native 2048x in 18 seconds. Some sneak peeks at what to expect in quality:

Tiger is native 1536x, and the man is native 2048x

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it uses a tonnn of node trickery to get this fast and clean, so some issues are expected

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small sneak peek at what the 2048x one looks like node count wise

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Also demo'd in this is a sneak peek at a LoRA I am working on for realism in collaboration with a company

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trying out a 3,072x workflow

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at 3072x, VAE becomes the problem

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ok yeah, 3072x does not look worth while pursuing

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another one of my 2048x gens, took 19 seconds

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its not perfect but its damn good for that speed haha

high skiff
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at 2048x, you can do batch size 4 on a 3090 and still have plenty of VRAM left over. Full text encoder to 4x images VAE decoded is 63 seconds, or a whopping 15.75 seconds an image

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getting 4 results like this, all 4 2048x res

heady vale
high skiff
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no idea, its solid image diffusion, no tiling

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though my new changes I have made since are even faster and higher quality

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16 seconds

heady vale
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small noise on the right of that one too, although less

high skiff
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I am not sure what you mean

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if its that, then thats likely just an artifact from my LoRA

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ahhhh, I see it now, yeah

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its an artifact from the LoRA

heady vale
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basically the top half right side

peak dove
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Did anybody get Omar92's ChatGPT node QualityOfLifeSuite to work at all? It's on Civitai ...

high skiff
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holy shit this workflow with my LoRA's is insane

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no negative prompt

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17 second image gens

high skiff
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some more gens from a further refined workflow

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Please feel free to zoom in and pixel peep

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some crops

no negative prompts, no inpainting

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The company sponsoring me is interested in potentially using this workflow with some in house mods for one of their projects, so I am not able to share it as of now

upbeat summit
high skiff
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Thank you!

Its a company open to sharing advancements with the community, so if all goes well, expect some form released for the public

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I have some hopes for changes to get these 2048x image gens below 10 seconds on a 3090. I know, very lofty goal, but I think I can do it

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also, this is not only a workflow demo, but a sneak peek at the realism LoRA I am making

crisp owl
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Not amazing, just liked it as I sat at my pc. From a batch I ran overnight

hoary saddle
# crisp owl

an old Michelle Pfiefer (she's always been my #1 in "the" list)

crisp owl
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hehe, loki disguised as an old lady, deceiving

lusty wolf
tawny leaf
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If i use a SD1.5 checkpoint as base, can I refine it using SDXL refiner, or do both checkpoints need to be XL? Basically, my fav checkpoints are still not XL, so is there any way to use the 2 together
(I use a1111)?

hoary saddle
lusty wolf
crisp owl
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Not sure if a1111 would be able to switch vae's like that. Been a while since using a1111 now

tawny leaf
lusty wolf
tawny leaf
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I may give it a try. A1111 lets you select a refiner and at what step its introduced, but what I am unsure of is if models of XL and SD1.56 are even compatible.

crisp owl
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directly, latent to latent, no

pallid path
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any alternative to gligen?

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there's no model for sdxl

meager canopy
fading nexus
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prompt: highland cows frolicking under a cloudy sky deep in the Scottish highlands

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Promt

stone fossil
cyan crown
molten gull
cedar tusk
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Anybody have any guidance on merging SDXL models in Comfy? I'm trying to do an add difference (inpaint - sdxl-base) + (another model), but I'm getting an error

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Looks like the error happens when it tries to load the sdxl inpainting model

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Nevermind, needed to use unet loader apparently

rustic garnet
cyan crown
cyan crown
crisp owl
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Did it gen with those faint eyes you can see through the eye holes? Or did you inpaint/photoshop those in?

cyan crown
crisp owl
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Nice, really like how faint the eyes are

cedar tusk
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Are you using the refiner?

cyan crown
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yes

cedar tusk
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Base SDXL or a third party model?

cyan crown
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base model with different styles

cedar tusk
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Wow, looks great!

cyan crown
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I use xl_more_art to have more stylish images, but also without it's great

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I found that using artist or photographer names works better than normal prompts

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i..e. this is base sdxl withou art lora and it's still great

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this is fun

heady vale
cedar tusk
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@cyan crown So I had stopped using the refiner some time ago and want to get back into using it. What's your steps looking like for base and refiner?

hoary saddle
# tawny leaf Is comfy better?

setup Comfy, start with the default workflow, break it, fix it, memorize it, clear, built it from start, learn how the nodes connect, what goes to what, slowly add in a lora, an upscaler, then move into loading other peoples workflows

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it's intimating at first if you haven't worked with node based software like blender and others, but once you get it, you likely won't go back to A1111, just my 2 cents...and the API is great (not restful like A1111 but very powerful in scripting)

crisp owl
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I avoided Comfy, then SDXL was about to be officially released soon and I wanted to try it. Haven't gone back to A1111 since

zinc cargo
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is there a way in comfy to pause the workflow?
or bypass the queue from a different tab?

crisp owl
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Not sure if this is what you're getting at, but there's this button to push a new generation to the front of your queue

nimble heart
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SDXL Latent HSV controls because fuck your understanding of color theory.

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it just works™️

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"but how does it work?"
How do YOU work?
fucking magic.

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apparently the CIE guys were 47 years ahead of their time

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hypothetically if i mapped out the min and max ranges across the 4 channels it could be used to directly convert to and from sRGB with hopefully not too much chunkyness.

pure crystal
lusty wolf
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Glitter bot?

terse pewter
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hi, i didnt know sdxl can create video image generations too

halcyon tusk
shy kelp
native knot
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Just for giggles:

Steps: 66
CFG: 6.66
Prompt: 666
Model: unsafexl_v31
LoRAs: add-detail-xl: 6.66, wowifierXL: .666, xl_more_art-full_v1: 6.66```
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Same as above, but steps: 666:

native knot
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Mama mia!

lusty wolf
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Meow...

tawdry crow
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Sing me a good sea shanty.

lusty wolf
lilac wren
native knot
cyan crown
lusty wolf
cyan crown
cyan crown
rustic relic
#

Anyone here with a rtx 4070 and can share Performance?

soft bone
#

dreambooth training is amazing. sadly the eyes STILL give me problems. annoying af

upper totem
high skiff
upper totem
#

It's amazing, I'm truly fascinating. It more or less confirms that Comfy UI is more capable than A1111. If one day you sell teaching, I'm more that interested (working in the high end imaging field and theses competences are now highly sought after).

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For the moment I'm at the struggling stage to make this look realistic 😄

crisp owl
heady vale
heady vale
heady vale
mellow tendon
#

Buxom

stone fossil
stone fossil
stone fossil
icy brook
uncut steeple
icy brook
#

which I instantly removed

uncut steeple
#

We dont let it through anyways dogsmile

icy brook
uncut steeple
# icy brook

Have you tried feeding those into the video model?

icy brook
uncut steeple
icy brook
uncut steeple
#

Meant with your images, I am very lazy dogsmile

icy brook
#

It’s cool if you refer to the LoRA. That’s all.

zinc cargo
peak dove
#

Comfy Manager - said all was up to date - but I ran Git Pull on 20 different nodes, and 14 updated!!!

zinc cargo
#

does everything work now?

clever verge
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I think the main problem training at this point is that we need at least the dataset the model was trained on plus the improvements we like to make and the hardware. This without making the model worse at other things as we do now.

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Sure we can improve certain parts now but it will most often be at the expense of others.

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This is why using reg images works as a mitigation for retaining learned data. I see it as non optimal biased way to handle it.

stone fossil
crisp owl
#

Yeah manager seems to miss a lot of pulls somehow, so I usually go through and manually do them

icy brook
lilac wren
uncut steeple
livid axle
#

┬─┬ノ( º _ ºノ)

soft bone
soft bone
soft bone
#

a Lora could never make these

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without a lot of help

lusty wolf
dapper dragon
clever verge
dapper dragon
soft bone
clever verge
#

I just wish we could get the dataset that the model was trained on, it would be neat.

dapper dragon
lusty wolf
shy kelp
lusty wolf
icy brook
dapper dragon
dapper dragon
pine seal
#

I am fresh starter with sdxl. what settings or extension should I install to improve performance?

dapper dragon
pine seal
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seems like my speed is about half then others.

heady vale
pine seal
heady vale
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it does but also relies on the cpu to feed it the data

pine seal
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I have 3950x

heady vale
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its very single thread dependent

rotund surge
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That cpu is a beast

heady vale
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its a beast at multithread

rotund surge
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How much it/s do you have on sdxl? @heady vale

pine seal
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it take only 30% CPU usage while render it.

rotund surge
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Have you tried with other model? @pine seal

pine seal
rotund surge
#

oof

heady vale
pine seal
#

now i am getting 1.3 ~2.5 which from 4.0~4.5

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well, result is beautiful. however,

heady vale
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have you tried using comfyui?

pine seal
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i don't like comfyui style...

rotund surge
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I think comfyui is faster in sdxl and slower in 1.5

pine seal
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which is relate with I don't like 3d modelings.

rotund surge
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Or at least is slower in my PC (i only use 1.5)

rotund surge
heady vale
#

you could try comfy to see if the slow gen is only related to A1111

pine seal
#

I have vladiffusion. would it make different?

heady vale
#

vlad is slightly different than A1111. comfy is different again

pine seal
#

and yet, this is freash installed version of auto1111. haven't optimize yet. and I want to know how optimize the a1111

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yea, almost same speed with a1111 and vlad. I am going to try comfy if I can do that.

pine seal
rotund surge
#

What driver version are you using? @pine seal

pine seal
#

latest version?

rotund surge
#

This is old, but still, I would try using an old driver

heady vale
#

generally comfy is faster than the others

rotund surge
#

I have this version, when I installed the 32 one it took like a minute to a single 512x512 image

pine seal
heady vale
hoary saddle
#

Anyone know what this style would be called and if there is an additional Lora that would help create this type of image?

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Tried vector and a few line art variations.

ivory blaze
ivory blaze
ivory blaze
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there's a million different node based things, just cos a few 3d modeling tools use it, doesn't really

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it is not at all like the 3d modeling node based stuff anyhow

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it is much faster, and really isn't hard to get used to.

pine seal
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ok, let saying I just don't like node system lol.

ivory blaze
#

so you prefer modular python scripts?

pine seal
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yes.

ivory blaze
#

that you have to hopefully get into the right directory...

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i assume you just don't like the actual process of having to put it all together to make it work, lol

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which i get.

pine seal
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I prefer vhdl ove circuit drawing lol

ivory blaze
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I mean vhdl does its job, but you still gotta put the circuit together once you have the schems

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if you actually building it

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so in the end...

pine seal
#

like this one?

ivory blaze
#

plus, just drag someone's json noodles into comfy and be done with it, hide all the nodes under a plate, and just have your inputs, and outputs visible

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i'd use a more readable font, but usre

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sure*

pine seal
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yea, for this little lines be ok, but if it goes more and more... my eye will blind on it.

ivory blaze
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that's not so bad, looks like one of my older comfy workflows.

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i just keep adding crap... :\ and it keeps getting bigger. I should probably try just starting all over with it .

pine seal
#

this.... kinda ok. I can do.

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but not this...

ivory blaze
#

that's a mess though,

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but i gave up when I grabbed a group and it noodled everything all over,

west breach
dim steeple
#

Does using high res fix actually render the image at that higher resolution? Or does it just upscale it?

west breach
dim steeple
native knot
#

This image comes with a bit of dialog...read it first, then check out the image:

||"They knew I was dead...
They knew that the Empire had won...
They knew that all hope was lost.

They were wrong."||

west breach
still veldt
#

Aye whats a good generation time for 25 step sdxl ?

west breach
still veldt
#

ok, I'm getting 25s for 25 steps so 1:1 not bad with a 3070 ti

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Wish I had more vram for video tho :^(

crisp owl
#

Anyone using an integer eval (python eval) or something that's not from "Efficiency Nodes"?
Seems he's not going to maintain his pack anymore, and it's stopped working

crisp owl
#

oh nvm, just looked in manager and saw this note.

crisp owl
vale eagle
stone fossil
stone fossil
stone fossil
vale eagle
zinc cargo
native knot
#

Been trying to play with the new Kohya Deep Shrink node. What I haven't yet wrapped my head around is the block_number field. I read the blog entry, but it doesn't explain that. I don't know where else to get more information on it, either.

The results at some points can be pretty amazing. I've had some gens that were kinda out of this world...like a single shot generation using the node that got me to a really detailed 1272x2048 image. But then the same settings with another and it ends up looking like a Picasso. Worst part is that I've had a lot of images come out nearly flawless except for like one eye is a bit too high up and everything else is spectacular, which is pretty peculiar.

stone fossil
stone fossil
stone fossil
stone fossil
dapper dragon
#

Amazing stuff @stone fossil

stone fossil
#

Glad you enjoy broski. 🙂 ❤️

stone fossil
#

Pure txt2img no edits, Paradox 2.0 soon. 🙂

stone fossil
stone fossil
stray warren
# vale eagle Even bigger than SDXL parameters

"In comparison to its predecessors, Kandinsky 3.0 incorporates more data and specifically related to Russian culture, which allows to generate pictures related to Russin culture. " 🤔

stone fossil
icy brook
stone fossil
icy brook
eternal fog
still veldt
#

Anyone know good sdxl model for porn?

stray warren
eternal fog
#

Same

still veldt
#

so cyute

stone fossil
shy kelp
#

is the bot different from sdxl 1.0

old shard
#

Whats the best checkpoint for realistic doggos?

#

Xl of course

stone fossil
lime estuary
#

/deram

pale canyon
#

How do you use SDXL styles?

still veldt
#

with your huge brain

#

you just put in an sdxl checkpoint instead of an sd checkpoint

#

and have enough vram

crisp owl
low meadow
#

What do you guys use exactly?

crisp owl
#

Huh?

low meadow
#

i cant get anything accurate

crisp owl
#

First make certain you're using right image size, 1024 x 1024 variants

#

These are what it was trained on

dim steeple
#

Can someone help me undestand why my image always looks so messed up when I use img2img SD Upscale?

#

Is it not compatiable with XL?

dim steeple
vagrant valve
peak dove
#

how to install huggingface-hub>=0.19.4

vagrant valve
peak dove
molten gull
stone fossil
molten gull
stone fossil
molten gull
#

some pictures from tonight 🙂

#

yours is nice @stone fossil 👍

stone fossil
#

Urs also love the cat. 🙂

molten gull
#

thanks 🙂

#

i got some pretty scary ones, too 🙂

#

this one here is kinda funny 🙂

#

and one last in portrait mode 🙂

#

or maybe one more 🙂

zinc cargo
stone fossil
stone fossil
#

Bro, no free VEGA?

stone fossil
stone fossil
stone fossil
still veldt
#

Anyone know how to get rid of these artifacts, I started using zendaya lora and it's causing facepaint / glasses to appear constantly

#

sometimes the facepaint just looks like more glitches, I've tried raising and lowering lora strength but that doesn't seem to change anything

lime tangle
still veldt
#

looks awesome brooo

stone fossil
vale eagle
vale eagle
carmine gale
#

Best skin model for extremely high enlargements and creating high frequency skin pore textures and irregularities through the latent space. Testing any models that come well recommended

still veldt
#

Do I need more than 8gb to train an sdxl lora?

glad grove
#

12gb just to be safe but u could probably do it with 8gb but with 768x768 imgs

still veldt
#

hmmm, yeah well I can wait a couple days I guess then. Wanted to start training, but I got a 4060 ti arriving on tuesday

#

so I wait 🙂

slender coral
#

Do you guys have any suggestions on tiling a upscale in comfy?

I'm close but there's tiling issues

glad grove
#

probably because u are using euler a

still veldt
#

do I load multiple loras like this, or is there a node to do multiple together?

crisp owl
#

Yeah you can just string em together like that

still veldt
#

ok cool! thanks

bright valley
still veldt
#

ty

crisp owl
#

efficiency nodes pack (luciano) has stopped updating his repository, so use that pack as your own risk.

slim wren
stone fossil
stone fossil
stone fossil
stone fossil
stone fossil
stone fossil
vast ridge
stone fossil
stone fossil
#

xD

steady grove
#

Call him guano man cause he be drippin?

stone fossil
cyan crown
stone fossil
cyan crown
stone fossil
slender coral
stone fossil
stone fossil
cyan crown
heady vale
heady vale
slim wren
ivory blaze
#

pfffft random seeds are overrated.. .

upbeat summit
night bramble
#

muppet brandishing a knife

bright valley
languid schooner
uncut steeple
#

Couldnt make it work the other way around yet unfortunately sadge

uncut steeple
#

There we go, kind of

lusty wolf
peak dove
#

ComfyUI ChatGPT Simple_O - where are those ChatGPT Models stored at all?

vale eagle
#

my fine tune, openxl updated to version 1.2. Mainly adjusted realistic shadow and improved eyes generation.

vale eagle
zinc cargo
#

hey guys who's got a good quick lcm xy workflow?

languid schooner
high skiff
#

Wanted to come in and show off what my latest realism LoRA mixed with my 2048x ultra fast workflow can do. More improvements to come.

All images shown here are rendered in just 22 seconds on a 3090, with single sentance positives, and no negatives at all

#

still working on some hand improvements, but thats not my biggest focus at the moment. getting ready to try a distructive negative LoRA merge to push it even further

#

so much more to come from here

high skiff
#

Yes. The workflow is likely not to be released, as its for the company sponsoring me. I am trying to prioritize making some money for once, as all of this AI stuff I have done has made me almost nothing, and I am severley hurting for cash 😅

#

Although, there is a high chance of a watered down version to be released at some point. We will have to see how that all goes down

lusty wolf
#

Yes I hear you, I wish I had a company like that... I also have a pretty good workflow going....

high skiff
#

Of course ideally I would continue doing these types of improvements to my own tools and release them free to the public, however at some point I do have to prioritize being able to make a living, and I have basically no money to my name at the moment lol

lusty wolf
high skiff
#

The new workflow I have is very purpose-made for a specific task as well, something that the company directly wants, so it wouldn't even necessarily be the most ideal version I could output for consumers

high skiff
# lusty wolf I hope you make lots of money... I'm sure it is a song. 😂

It also utilizes some custom nodes, of which I am not necessarily allowed to give out in general.

With all that said, consumers can still expect a realism LoRA from me at some point in the future. Of course it is not going to be as good as what I'm offering to said company, but based off of my current tests of where I am right now, compared to all other realism LoRA's I have been able to scrape off of civit, it is already significantly ahead of the competition I have seen.

Perhaps I will even release the version that I am working on right now when I produce higher quality versions for said company

#

All of the competition I have seen requires several prompt triggers, and obtuse negatives in order to get any form of decent result out of them, whereas my training philosophy has specifically been trying to avoid any and all trigger words, and completely removing the need for negatives at all

#

As of right now, the realism LoRA I have (which is a combination of 14 different ones I have made over time), is better than any of the major realism models for SDXL by a considerable amount from my testing

#

in terms of ease of use, lighting, texturing, and various other things (been working for MONTHs on it lmao)

stone fossil
glad fulcrum
#

where can I download the LCM scheduler for auto1111?

#

nevermind, it seems that updating animatedDiff gives me the scheduler

supple knot
#

Is SDXL Turbo version 512 or 1024 outputs?

high skiff
#

512

supple knot
#

it must be 512 .that why my outputs blury

high skiff
#

@wicked frigate Any info on how to use SDXL Turbo without CFG as suggested in the paper?

supple knot
#

that a confusing naming convention

high skiff
#

perhaps a new comfy node?

high skiff
#

oh, there is an SDXL turbo channel

wicked frigate
high skiff
#

that is very much not working. I will try the image that is provided

#

cause any CFG seems to make it get huge and blocky

#

damn, I alrwady have like 300 SDXL turbo gens... lmfao

supple knot
#

yeah new channel ,I was told its 512 and was confused because its called XL, when it should be call SD 1.5 turbo

broken crater
supple knot
#

Ok

lusty wolf
reef hawk
eternal fog
#

Kohya's Deep Shrink seems to sort of work with SDXL Turbo

#

10 images in 10 seconds

hoary saddle
#

forget, do we need them both?

eternal fog
#

no

#

I'm using the FP16 one because it's smaller

hoary saddle
#

haha, was gonna do the same, thought i'd ask first

eternal fog
#

IPAdapter sort of works with it as well

wicked frigate
#

only need the fp16

eternal fog
#

Ok yeah so Kohya Deep Shrink works well if you want stuff that isn't just 512x512

#

You can play with the settings to get it "close" to what it was trying as well

cyan crown
#

but do sdxl turbo need refiner?

#

well it's 512x512 so it's a no for me

eternal fog
#

Use Kohya Deep Shrink

#

Still messing with settings, but these are all SDXL Turbo

hoary saddle
#

i'm only interested in Turbo for 1 thing...discord MSPaint Bot LOL @noble shoal

eternal fog
#

This works really well without even using the Turbo Scheduler

carmine gale
#

sorry, guys, do you know how to get the Add GetNode and SetNode in the context menu?

carmine gale
eternal fog
#

You can use the ModelMergeSimple node with Turbo and other models to pull to quick render time across

#

Regular model 4 steps

#

Mixed with Turbo, 20% Turbo, 80% Model

#

then 40-60

heady vale
#

This is LCM lora at 5 steps. Of course these are cherry picked because LCM creates a lot of incoherent images. Some are OK

eternal fog
#

LCM Lora

#

Mixing with Turbo

#

both took the same amount of time

#

Changed the mix values a bit and made it less blurry

sharp vale
cyan crown
#

working on a new Lora. I think it will be ready tomorrow

crisp owl
#

"beasts in bars"

cyan crown
#

it's a gothic lora not focused on monsters

#

These results are with 50% of training.

crisp owl
#

very nice dreamy look to them

cyan crown
crisp owl
#

I've just been playing around today stuff like this.

candid jasper
#

that's crazy

cyan crown
still veldt
#

man turbo is insanity

#

zoom

#

0.2 second generations on a 3070 ti

#

Anyone figure out how to upscale it without deepyfrying it?

eternal fog
#

If you are using Comfyui try using Kohya Deep Shrink. It lets you make larger native images

still veldt
#

this ?

#

also do loras work with this? trying to load one and I don't think its working

native knot
# still veldt

No. It's in the built-in nodes. Look under "_for_testing".

eternal fog
still veldt
#

ty

#

also wdym look under _for_testing ?

eternal fog
#

If you right click to add a node, it's under that category

still veldt
#

there's categories??

#

sorry I started learning like 3 days ago

eternal fog
#

Yeah if you right click in space you can go to add node and then there's a big list

cedar tusk
#

I noticed that in Comfy you can now switch between 1.5 and SDXL without changing the conditioning nodes. How does it handle SDXL parameters like POS_G vs POS_L and the height/width & target height/target width? Are those no longer necessary? Is there a benefit to including them still?

crisp owl
#

All these ninja speed things lately don't do anything for me as they all reduce realism quality too much. Great for artistic or anime stuff, or just testing, but I can't use em

still veldt
#

ninja speed?

upbeat summit
#

some TurboVision XL images. @delicate kelp already fine-tuned the SDXL Turbo model with amazing results. Already does higher resolutions, coherence and fidelity.

1344x768, 5 steps, cfg 2.5, dpmpp_sde_gpu karras (not using the ComfyUI Turbo scheduler). takes ~8 secs on a 4090 per image

still veldt
#

now that's popping

upbeat summit
#

trying some latent manipulation next - sharpening, contrast, cfg rescaling

still veldt
#

can you run this in comfy?

cedar tusk
#

@still veldt Yes,

still veldt
#

sorry yeah got it, I just had some wrong stuff plugged in

#

its pretty good, but can't get my lora to work with it let met try some different ones

vale eagle
crisp owl
upbeat summit
crisp owl
#

Socalguitarist on it like hotcakes

upbeat summit
#

yeah we did some experiments earlier

shy kelp
#

i already have SD 1.4 installed locally, how do i add SDXL to that

upbeat summit
#

and it's already much improved because of the fine-tune

shy kelp
#

ive been trying to look this up myself but im pretty confused

crisp owl
shy kelp
#

uhhh webui?

crisp owl
#

Automatic1111?

shy kelp
#

i think so?

#

how do i tell?

crisp owl
#

Screenshot

#

Been a while since I've been in it lol

shy kelp
crisp owl
#

Just a min, heading down to pc soon

#

ok, yeah that's A1111, so you just need to download an SDXL model (from CivitAI or wherever you prefer) and then just select that checkpoint.
You can use the refiner option as well if you want, or just do 100% from the main checkpoint.

upbeat summit
#

Using PixelWaveTurbo by @west breach. Also a SDXL Turbo model.
1344x768, cfg 1.8, steps 6, dpmpp_sde_gpu - takes about ~7-8s for one image. less in a batch

crisp owl
#

@smoky patrol

bleak relic
#

Hey guys

crisp owl
#

hi, get a life. blocked

west breach
crisp owl
bleak relic
west breach
bleak relic
still veldt
#

That's dope, make the bricks yellow and ya got wizard of oz

bleak relic
still veldt
#

niceee

bleak relic
#

This looks, well.... interesting 😅

still veldt
#

looks epic mayne nice

#

also kinda like cheese

bleak relic
#

True haha

#

But i would recommend to not eat it 😁

broken crater
peak dove
#

I am impressed by the speed of SDXL Turbo - and slightly disappointed - as I often enjoy waiting until the end to see the finished product!! 😄

#

But that's just me!!! LOL

west breach
bleak relic
stone fossil
#

I'm looking for a flow that does this, anyone?

vale eagle
#

why do you mix base 1.0 with turbo?

native knot
#

It looks like a subtract, not an add.

vale eagle
#

oh, didn't aware that is subtract

stone fossil
#

If anyone could share would be very much appreciated.

eternal fog
vale eagle
#

To minimize the sdxl base weight affect in the merge\

delicate grotto
#

did anyone with 6gb vram manage to run sdxl-turbo yet?

west breach
eternal fog
stone fossil
#

Anyone can share a workflow for it?

vale eagle
eternal fog
#

I'll have to have a look tonight

stone fossil
vale eagle
#

directly merge required more steps to get a decent result, like 10

eternal fog
vale eagle
#

merge with subtract keeps 4 steps decent

eternal fog
#

Much lower and it would get blurry

vale eagle
stone fossil
#

Would be very cool.

#

If you like drop it here or dm it.

vale eagle
rocky cloud
#

hi i would like to generate a modern bedroom without touching the view on the window. what is wrong with my workflow? can anyone teach me please

topaz sleet
#

I want to combine SDXL inpainting with a model controlnet but I get this error:Given groups=1, weight of size [320, 4, 3, 3], expected input[2, 9, 128, 128] to have 4 channels, but got 9 channels instead
here are the models I use:

CONTROL_MODEL = "diffusers/controlnet-depth-sdxl-1.0"
VAE_MODEL = "madebyollin/sdxl-vae-fp16-fix"
MODEL_NAME = "diffusers/stable-diffusion-xl-1.0-inpainting-0.1"
#

is this combination possible?

bleak relic
#

My feelings in a nutshell

delicate grotto
peak dove
#

Turbo SDXL takes about 90 minutes to d/load!!!

#

AUTOMATIC1111 SDXL via Dynavision plus Refiner and ADetailer.

tender island
#

anyone have any tips on why my LoRA isn't showing up in SD webui? I have the correct base model selected to apply the LoRA to but nothing 🤨
(lora trained on sdxl using dreambooth)

cyan crown
tender island
#

And my Lora is valid, I've tested it in the colab I used to train it

tender island
cyan crown
#

not filename

#

just output name embedded in the lora

#

if you have 2 loras with same outputname

#

it doesn't work

tender island
#

Oh I see, I'll check that when I get back

#

Cheers!

#

Hopefully works

cyan crown
#

I had similar problem and was that

floral island
#

1 second render -> join the LCM TURBO merge hypergang!

vale eagle
floral island
#

that's my model, merged with lcm + turbo, 6 step render

#

it's fckn amazing

vale eagle
#

why would need to merge LCM if Turbo is enough to improve speed?

floral island
vale eagle
#

I think the left one is better

floral island
#

well, because the right one didn't have the right setup yet

#

that has a bit too stronk lcm lora weight

#

but the only two which i didn't change other settings

vale eagle
#

what I get from lcm is improved speed but downgrade of quality. It is why I really considerate of merge it with another tool which also improve speed and downgrade of quality.

floral island
#

one with, one without lora

vale eagle
#

I still prefer the left one

floral island
#

uhoh

#

you selected the lora

vale eagle
#

Interesting

floral island
#

lets do it again

#

the lora doesn't lower quality. it improves quality, because you can get MORE resolved in the same amount of steps

#

meaning more detail, less errors

#

not to mention, increased contrast

#

however, you do need set it up well, and i'm not decided yet if base model has influence too, if the lora works well or not

vale eagle
#

hmm, other than speed. The lora learned some extra thing

floral island
#

it's basically weights, that the lcm sampler can use

#

still, i'll take any "free" upgrade i can get

vale eagle
#

Thanks for explains.

floral island
#

that's why non-lcm sampler cannot use strong lcm lora weights, but the lcm sampler can -> it uses the weights presented by the lora a lot better

vale eagle
#

I personally would not merge the lora for the quality improvement. But it actually improved.

floral island
#

nah, i'm in the process of merging 1.3 of my model

#

i won't merge in the lcm lora either -> if people want to, they can load the lora just fine

#

but that way, it can still be used without lora, for traditional sampler

#

once lcm lora is loaded, a lot of normal sampler just won't work properly anymore

cyan crown
#

So lora finished

crisp owl
#

private use or posting?

floral island
cyan crown
#

will post on Civitai after dinner

floral island
#

just don't merge into models

#

oh, youMADE a lora

cyan crown
#

eheh yes

floral island
#

sorry, interpreted the remark wrong

peak dove
#

SDTurboScheduler missing in my ComfyUI SD Turbo?!?!?!

eternal fog
#

If you don't have it you've not updated

#

You don't need it anyway, it works with the regular KSampler

#

I'm right on the edge of getting nice outputs at 3 steps

floral island
vale eagle
#

great job

cyan crown
#

Have fun

hoary saddle
#

i have a square image as an image2image input, is there a node or a set of nodes i could use that would add some space on both sides of the 1:1 image to create a more landscape image?

#

is that what this is for?

#

i just wierd stuff like this

fierce hollow
#

that's because it's just filling the padded area with black color

#

you should use noise or gradient or something, no idea if there are nodes for that