#✨|sdxl

1 messages · Page 29 of 1

eternal fog
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IT doesn't seem to for styles

high skiff
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as have I, so I totally get what you mean

eternal fog
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^That isn't what I wanted lol. But I thought it looked cool.

high skiff
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@spark bearsome moar

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just messingw ith other races and such

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the blue is a little strong, but its a pretty small dataset and I have to reinforce the skin color

spark bear
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how does it look with other artstyles , outside of photorealism?

eternal fog
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How are you captioning your datasets @high skiff You doing it manually?

pallid path
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is there some refiner upscaling workflow for comfy

high skiff
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I have yet to try that, and likely won't for a bit

pallid path
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in order to make higher res image without duplication

high skiff
spark bear
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its still doing the high cheekbones/strong jawline thing for every face..I really hope 1.0 doesn't have that tendency, its really annoying

eternal fog
high skiff
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or well, i run it through a tagger and then hand curate it and add tags I see as well

pallid path
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I was just thinking of making 1080p wallpapers with SDXL

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I did make some decent ones

eternal fog
# pallid path I see...

Yeah it's annoying. It will do stuff like fix eyes, mouths, hands (a bit), but it removes the texture off the skin and stuff in the background

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You can try a latent upscale, but you have to use a lot of denoise

high skiff
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finetunes will likely allow for higher res upscaling, just like it did for 1.5

pallid path
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how do I quickly copy an image to clipboard in Comfy

high skiff
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trying to use high res fix with 1.5 base is pathetic lol

pallid path
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I can only copy to "clipspace"

high skiff
pallid path
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oh so it was copying the node then

high skiff
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you're welcome

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just know that people can take that image and have all your settings and workflow

pallid path
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does it contain private info

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or only just the workflow

agile quarry
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Prompt too

pallid path
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that doesn't matter for me

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I'm just using a workflow off of reddit lol

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and a bunch of generic prompts

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eh for safety reasons I'll remove

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if anyone wants the workflow I can just link them the reddit page

high skiff
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prompt, nodes, settings, model names, everything you can see on yoru screen, you share

pallid path
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well that's nothing private for me, but out of being paranoid I'll keep that removed

eternal fog
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If your using a chromium based browser though and you copy and paste from the browser it strips all that data

pallid path
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Wait so if I copy paste from the web browser then it wont have the metadata

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does it only have it when I post the image directly?

eternal fog
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If it's Chromium based

pallid path
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I'm using firefox

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so I suppose it doesn't strip the metadata

eternal fog
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Then I believe it still carries the data

pallid path
#

I wonder what SD 3.0 will be about

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since that will have the opted out artists and stuff

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maybe it will be some clever "architectural" upgrade

eternal fog
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Scuffed Rock

boreal bough
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I preach my settings twice daily XD
I have no secrets

pallid path
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yeah joe biden looked a little odd too

eternal fog
high skiff
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1 repeat, a shit ton of epochs

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it makes some very interesting results

eternal fog
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I mean that's what I've been doing anyway

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Mainly because I can't be bothered waiting

high skiff
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cause if you think about it, running a high BS with 1 repeat would have several different images being gradient acumulated together, rather than many versions of the same image

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its an interesting concept for sure

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but yeah, if SAI is doing 50 epochs of like 600 images at only 1 repeat, its not nearly as long as you would assume

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compared to how I do it

agile quarry
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My usual "style" dataset is 289 images typically do one repeat every epoch is better and I usually wish it went longer. (Only tried sdxl training once so far though)

boreal bough
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first of all training speed
Unet Training: 1e-3 <- ideal setting for 95% of situations (From dataset size of 10~1000)
Dimension/Alpha = 8/1
Unet training only! (--network_train_unet_only)
Resolution = 1024,1024
Bucket size = 512,2048
repeats = 1
epochs = around 20 should be where the model is 'perfect'. Train for 40 to be sure. (scales very slowly with dataset size - but not nearly as much as in 1.5)

high skiff
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@boreal boughhey man, any reason why we uses such different alpha and dim compared to 1.5 with SDXL?

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I was curious about that

eternal fog
boreal bough
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offset noise = 0. (you want to use the original sdxl offset noise which is hardcoded into kohya if you leave it on 0)

high skiff
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so far I am very happy with the diversity I can get out of this LoRA with a dataset this small

urban fjord
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How many training images Sytan?

high skiff
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23 :>

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I could easily get a dataset of several 100

eternal fog
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my problem with large datasets is my lack of enthusiasm to caption them all lol

high skiff
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also curious about training a multi Layer LoRA, with different concepts

like some Avatar Creatures, as well as some of their nature/wildlife flora

high skiff
urban fjord
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Thats why I do single digit data sets Arron

high skiff
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tho, I am able to see what tags to remove from my auto tagger, as it supports removing some tags

agile quarry
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Even though you're not training the text encoder captions still matter right?

eternal fog
barren olive
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guys btw what is lora?

urban fjord
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I forgot, I was supposed to try to train a new hybrid LoRA so I can get centaurs.

barren olive
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someone said they can blend image with lora

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how does it work?

eternal fog
high skiff
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I know it makes clip do nothing

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but like, I can still trigger single concepts this way, so IDK

eternal fog
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yes they still matter because your training the UNET

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And that uses the captions

high skiff
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yeah

barren olive
eternal fog
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I wish highres fix worked properly 😢

high skiff
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a person in our research server has text encoder training working

eternal fog
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One of these is a pixel upscale, the other is trying to make it "better" via img2img

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You can tell the img2img one because there's no texture on the ground

high skiff
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gigapixel is so antient by now

boreal bough
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same as how prompting has changed for sdxl, the same should apply to captioning.
good captions are more important than they used to be - especially that the most important words that describe your thing are well chosen

barren olive
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because gigapixel tends to make fake detail to make theyre image more detailed

barren olive
eternal fog
high skiff
eternal fog
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It's not too bad on images like this just using Ultrasharp

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Just for faces, especially ones that have dodgy eyes it's awful

boreal bough
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if you want to teach sdxl a block of text for example, using "text" will give you only garbage, while using "word" gives immediate results.
a bit of an extreme example, but important to know

eternal fog
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Img2img fixes the face, but it smooths out everything else.

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SD 1.5 didn't do that, so it's annoying.

barren olive
high skiff
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gigapixel is pretty outclassed by a lot of new upscalers

barren olive
barren olive
boreal bough
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also, dont try to redefine 'key' words unless you're brave enough. like 'boy', 'girl', 'portrait' <- it will work, eventually. but just using any other word that describes the same thing saves you soooo much trouble

indigo carbon
barren olive
high skiff
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I mean, if you like it, go for it

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trying different body types/ages/locations/hair

spring fulcrum
agile quarry
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Tried using "word" with the bot
Prompt: a man holding a sign with the word "smile" in bubble text

boreal bough
boreal bough
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not sure if I'm confusing it with another company right now x_x

high skiff
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its very good for realism. It adds more detail than a lot of others, but without the crunch of most of the high detail ones

boreal bough
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just checked. yeah that was them. topaz labs are great for work situations.

spring fulcrum
eternal fog
high skiff
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that one already beats gigapixel pretty handily for realism

boreal bough
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cant be that long for photoshop to add ai upscaling though. its a low hanging fruit - unless they plan to do it at a level where it doesn't compare, but beats locally run upscalers

high skiff
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they have it

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they have had it for like

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2 years lmao

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its called detail enhancer I think

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I used it a while ago, along with gigapixel

barren olive
indigo carbon
barren olive
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i see more detail with ultrasharp when zoomed in

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is there any ultrasharp on google collab? i wanna try it

high skiff
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yeah, its a great little ESRGAN, and it runs super fast on local hardware

boreal bough
# high skiff they have it

the one for camera raw? yeah. but that one only works on real camera photos.
I mean a general style upscaler that works on any image like the typical esrgan

high skiff
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oh, you can convert any image into a dng and use it that way 😅

high skiff
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thats how I used it on non raw images lol

barren olive
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@high skiff is there any link for ultrasharp on google collab?

high skiff
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its just a single 60mb file

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just a sec

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there you go

indigo carbon
barren olive
indigo carbon
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no, there is a face wtf

barren olive
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probably has Face restoration and ultrasharp thought thats a face lol

upbeat summit
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yeah that's normal for face restoration or diffusing more than you should thomas

barren olive
# high skiff

what do i do with this? i dont run any ai locally on my pc

high skiff
#

no idea then

peak dove
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Gigapixel can learn what detail is missing and can add some in a very intuitive way, detail that was not there in the original, but does not look out of place when added!

tall lion
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On your drive in Google Colab, you can go into Drive/ComfyUI/Upscaler and then uploadit there. I did it this morning and it works. ComfyUI on Colab and SDXL

high skiff
barren olive
spring fulcrum
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I keep getting weird markings and scratches and other things with the Upscaler in ComfyUI any advice would be appreciated.

I made the boxes on the face to show where the weird markings are

agile quarry
barren olive
barren olive
tall lion
agile quarry
spring fulcrum
tall lion
barren olive
#

?

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im still new to SDXL stuff

autumn forum
agile quarry
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But like Factorio version

tall lion
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ComfyUI is the UI to use to create imges using different stable diffusion models (SDXL being one of them). Easy to use on Colab, since you get free GPU as well (upto a limit)

barren olive
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comfyui looks like im editing or developing some games lol

indigo carbon
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new minecraft version hits different bro

barren olive
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lol this ui seems like im coding or something

tall lion
#

Looks daunting at first but slowly you get the hang of it! 🙂

barren olive
tall lion
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You could , but I would recommend that you stick to SDXL Base and Refiner models for now.

violet zinc
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Does anyone know if SDXL will be able to generate text consistently?

barren olive
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sometimes it can generate text flawlessly sometimes its not

tall lion
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So, I came to know of Colab like 3 days ago, setup my first note book 2 days ago and created my first SDXL images two days ago. I am not a coder by any means and I do strategy work for a healthcare company. So , some of the videos on youtube realy helped me get upto speed 🙂

barren olive
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Like this

barren olive
violet zinc
barren olive
indigo carbon
spring fulcrum
#

A nice to have feature in ComfyUI would be a stop rendering button.

spring fulcrum
indigo carbon
eternal fog
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I wish text further away was as good as it can be on signs now

boreal bough
indigo carbon
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dude, SDXL is such a good model

quasi remnant
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yea; nothing really compares to sdxl right out outside of like the private models like parti

fresh path
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results with controlnet and lora are yet to be seen

quasi remnant
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google's imagen, microsoft also has NuWa

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neither are available to the public afaik

fresh path
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i thought they had something better than imagen

paper phoenix
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wasnt aware of either

fresh path
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imagen > muse?

paper phoenix
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do spill the tea

indigo carbon
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nah, google doesn't even get close

quasi remnant
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i forgot they also literally named one of them imagen

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xD

quasi remnant
quasi remnant
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microsoft is a bit more open though, nuwa might eventually see the light of day

fresh path
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parti isnt high res

quasi remnant
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in terms of coherence it's better afaik

fresh path
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oh, do you have the source for that?

agile quarry
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Imagen is finally available to some Google cloud customers need to request and be approved. Existing Vertex customers only I think

indigo carbon
quasi remnant
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like these are all 1024s

fresh path
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oh true lol

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it didnt look like it

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some kinda blur

sudden cliff
quasi remnant
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i see no reason to doubt it

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nuwa would probably get integrated in Bing AI or something down the road

indigo carbon
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Idk, I refuse to believe after all SAI's efforts SDXL is still not the best, when I use A1111- it gets to an insane level of detailing

quasi remnant
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sdxl is amazing

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but googles & ms resources r like infinite

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lol

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ms put $10bil down for AI stuff

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not too long ago

indigo carbon
sudden cliff
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But I'd also argue that Midjourney V5 is probably mostly superior in the ways that SDXL is good. DeepFloyd IF is definitely the most accurate text to image model that we can demonstrably show.

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Moreso than SDXL

indigo carbon
quasi remnant
agile quarry
quasi remnant
sudden cliff
quasi remnant
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so midjourney's next model might be SDXL based

high skiff
quasi remnant
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nuwa-xl is showing better progress rn

high skiff
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understandable in that case

indigo carbon
sudden cliff
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As far as unreleased products, in the world of stuff like that, there is so much fakery about products that maybe 'could be'

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I fully expect Imagen was never finished

high skiff
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MJ 5.x does look incredible, I will say

But while its images have a lot of detail, I find its "realism" images never look that real

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like, they have a ton of detail, but it looks overwhelmingly artificial

quasi remnant
indigo carbon
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SDXL is far better than MJ. Idk about Imagen

sudden cliff
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I saw one really silly thing with MJ, you ask for different nationalities in buildings and it always goes so over the top

agile quarry
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Custom 1.5 models can definitely be better then MJ

high skiff
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they can be, yeah

sudden cliff
high skiff
sudden cliff
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I expect Google has amazing research

agile quarry
tender ocean
eternal fog
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lmao

quasi remnant
eternal fog
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Me in the middle talking about nsfw in SDXL

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XD

quasi remnant
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was testing a random prompt

indigo carbon
quasi remnant
high skiff
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if MJ is the mind of Holz, I would hate to see what the mind of Emad looks like lol

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probably V2.1 honestly

indigo carbon
high skiff
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messy, incoherent, all over the place, and full of fake information

tender ocean
quasi remnant
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if you have comfyui you'd just take the picture and put it into the ui itself

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because that also lets you have finer control with the prompt

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i didn't use clip vit-l

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only vit-g

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and also a refiner model

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a1111 would send it both into vit-g and vit-l which would be a 100% diff result afaik

eternal fog
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yes it would

delicate grotto
tender ocean
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Half of that was gibberish to me

indigo carbon
quasi remnant
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and you'll be able to see the full workflow that made that

indigo carbon
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like, does Emad really think MJ can outdo these?

quasi remnant
paper phoenix
quasi remnant
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because i rarely use vit-l

high skiff
delicate grotto
quasi remnant
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using vit-l decimates the quality unless it's used for a very specific reason for the prompts i use

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like i'll sometimes add a few supporting terms in vit-l

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but i don't want vit-g copied to vit-l

indigo carbon
quasi remnant
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and yea, refiner is pretty big part of the process for image clarity

tender ocean
#

I used the github link and am downloading it, I guess I'm just unpacking the .zip in my C:/AI/ folder?

high skiff
quasi remnant
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so you're able to update it

soft bone
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any news on training the refiner yet?

indigo carbon
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like, dude, whatever A1111 did it damn works

delicate grotto
pallid path
#

why is the chat active

sudden cliff
pallid path
#

I see no announcements

tender ocean
high skiff
delicate grotto
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and only change this path, keep the rest

tender ocean
#

Bash, Gui, or CMD

quasi remnant
#

this is what the workflow looked like btw

agile quarry
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Does using the basic condition node prompt both? Or just vit-g

quasi remnant
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but if you just used green text in a1111 it wouldn't do same result cuz it'd be feeding into vit-l too

eternal fog
quasi remnant
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also no refiner

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having it be denoised by refiner gives it a lot more clarity

pallid path
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does the fp16 vae fix help

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in comfyui

sudden cliff
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I bet there are specific prompts where either g or l have destructive knowledge, and times where g or l have specific knowledge that you'd want

high skiff
high skiff
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it speeds up generations massively at the end

quasi remnant
#

you put specific terms in one or the other

indigo carbon
pallid path
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my GPU supports BF16, it's ampere

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is it on by default

sudden cliff
delicate grotto
sudden cliff
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like maybe l has a great idea of what an elf looks like but g doesn't

quasi remnant
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but i never wanna directly copy paste

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or like

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use same terms for both

high skiff
indigo carbon
delicate grotto
# indigo carbon *SDXL now

they didn't go far enough
i want a cat with wings, a devil cat, a cat with a fork, a cat playing poker

quasi remnant
#

i even sparsely use negative unless i really need to

sudden cliff
# quasi remnant but i never wanna directly copy paste

some kind of interface to be able to mark works to 'stay off' of one prompt or another might be interesting. Or literally... someone should do one of those charts, trying each prompt term in each combination of each clip model

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none, l, g, both * each word

soft bone
high skiff
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no, I am using very different ones

eternal fog
pallid path
#

Sytan is there some tutorial for BF16 vae

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and in comfy

paper phoenix
agile quarry
#

Make a Sumo wrestling na'vi

high skiff
indigo carbon
high skiff
quasi remnant
#

pip3 install --pre torch torchvision torchaudio --index-url https://download.pytorch.org/whl/nightly/cu121

paper phoenix
pallid path
#

so it's some experimental feature for now 😔

quasi remnant
#

this is how you install nightly torch

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for whoever needed it

pallid path
#

oh that's it, thanks

soft bone
tender ocean
#

okay, so how do I get started, Idk wtf to do

indigo carbon
pallid path
#

the generation times are good enough for me so I won't experiment with BF16 for now

delicate grotto
eternal fog
high skiff
paper phoenix
tender ocean
indigo carbon
high skiff
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The one thing that is pissing me off about this LoRA is it just like... randomly decides to not generate a Na'vi, and instead generates a black guy

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it keeps happening, and I have no idea why

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like, WTF

pallid path
#

lmfao

soft bone
high skiff
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its so stupid, and I have no idea how to stop it from doing that

indigo carbon
soft bone
urban fjord
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Sytan: I can't remember having issues like that with different skintone LoRA with 1.5. But things are a bit different with SDXL if you're not training TE.

pallid path
pallid path
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and that too

high skiff
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there is a guy in our research server that has TE training working

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its just hacky

pallid path
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yeah we should wait for SDXL 1.0 anyway

high skiff
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I don't understand it well enough to explain, but he did get it working

pallid path
#

I heard SDXL 1.0 is delayed because SA wanted to help with 0.9 Loras and stuff

soft bone
#

is it hard because it's a guessing game or is it hard because it's demanding?

high skiff
soft bone
#

no biggie tbh

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once we know the params to use

eternal fog
pallid path
#

I also saw some post that suggests that we can use T2I-Adapter with SDXL

urban fjord
indigo carbon
high skiff
#

I need to find a way for SDXL to stop racially profiling Na'vi lmao

soft bone
#

It would suck if we end up having to train 3-4 Loras for each subject (unet, TE, and refiner-and/or refiner TE)

eternal fog
high skiff
#

cause it just keeps generating black people

pallid path
#

aah

indigo carbon
eternal fog
high skiff
#

the second I put african in the negative, all it generates is white guys

eternal fog
#

He comin

tender ocean
#

What happens if I put multiple models in the models folder? do I get like a character selection screen or an error that kills everything? 😂

indigo carbon
eternal fog
delicate grotto
eternal fog
high skiff
#

oh wow, that one reminds me of Mao Mao haha

delicate grotto
high skiff
eternal fog
#

lol

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I've got another

high skiff
#

Cheshire Mao Mao lol

eternal fog
soft bone
#

how does one use xy plot node in comfy?

eternal fog
#

It moved away from full cat person lol

delicate grotto
eternal fog
#

we back

delicate grotto
#

for a reason the prompt "red" is very dominant

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even at 0.1 for me

indigo carbon
ionic dragon
#

@eternal fog I am using the same prompt for the prompts, is there any way to connect these 2 nodes using another node, so that i can just input the prompt once?

eternal fog
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Just use the one node and plug it into both

ionic dragon
eternal fog
delicate grotto
indigo carbon
ionic dragon
delicate grotto
eternal fog
ionic dragon
#

ok

eternal fog
delicate grotto
indigo carbon
paper phoenix
indigo carbon
eternal fog
soft bone
#

wtf is pooled output

nimble heart
pallid path
#

might try thx

ionic dragon
#

the smoke is realistic af

errant yarrow
#

a fully tattooed young pretty and attractive Brazilian tall female fitness supermodel wearing biking and super muscular with six pack in the bedroom with face and chest towards camera full front ultra realistic 8k image hyperrealistic. Her each and every body part is fully covered with tattoos.

nimble heart
# pallid path might try thx

also in my case the patched fp16 vae on HF is actually faster than the standard cast to bf16 by quite a bit for decoding. Encoding seems broken though.

delicate grotto
soft zealot
barren olive
barren olive
#

What did u use?

indigo carbon
barren olive
#

@delicate grotto what prompt/artstyle did u usw for this? I loved the Soft shading/anime style like league of legend

jolly creek
stone fossil
indigo carbon
stone fossil
barren olive
#

@indigo carbon do u have any idea for this artstyle?

barren olive
#

Seems close enough for that artstyle

delicate grotto
barren olive
#

Do u use ComfyUI and custom Model? @delicate grotto

delicate grotto
#

sdxl 0.9 pruned - comfy

noble shoal
#

Also archived a very colourful splashy style with "dreamy, (style of Hannah Yata:1.1), colorful Psychedelic Art, neon colors" in my prompt. sdxl 0.9 pruned - comfy

delicate grotto
#

how do you get a prompt from a photo using comfy? simply dragging it into the web browser ui doesn't do anything

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well, i can't replicate the original but it does look alike i think

noble shoal
#

You probably will not get a workflow from the drag and dropped image since Discord is probably messing with the EXIF data from the uploaded images.

delicate grotto
#

this is as best as i could replicate it

azure oxide
#

workflow should work, but you gotta copy it from file browser tho iirc, not from the comfyui

delicate grotto
#

well, here are 4 pics from the directory itself, not sure how to extract info from comfy

azure oxide
#

just drag it into discord

delicate grotto
noble shoal
#

Thanks, could replicate it.

delicate grotto
#

ah wait, it makes the entire workflow with the pic

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damn, comfy is good

noble shoal
#

Yeah, just drag and drop. Comfy is awesome.

delicate grotto
#

i thought i was going to get a prompt and steps only

noble shoal
#

Wait until you have missing nodes 😄

delicate grotto
noble shoal
#

Why is there no refiner in the workflow?

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Or did i miss something?

delicate grotto
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can't load a refiner

noble shoal
#

Let me check that out real quick

delicate grotto
#

i need to do it in two workflows...

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sadly

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one to save the latent image, and one to pass through the refiner after deloading the refiner

shy kelp
#

how can I remove kids from sdXL

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I don't want any kids generated by this

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%0

delicate grotto
#

goddamit joe

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stop it ahahahhaha

shy kelp
#

just want to remove

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all any way no posssible

azure oxide
#

cant really do that easily as of yet

shy kelp
#

how to do it

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like lets say

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I will train this xl

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with thousands of 18+ images

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how I will stop

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this shit

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genrates

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kids and arrest me

#

whats the best way?

delicate grotto
#

its time to stop...

shy kelp
#

like 2k usd

#

who can do it

azure oxide
#

joe penna himself said that if u can delete trained things from models that he'll hire you on the spot lmao

shy kelp
#

I don't want to get my ass arrested for this sht

#

yea like umm

#

maybe we can train like

#

hmm

#

we can collect all keywords ok these pedos search

#

and we can train for those keywords

#

a fbi logo

#

no it wont work

#

if it will generate a %0.1 percent change

#

a kid

#

I go arrested

#

tf is this how to

#

tell stable owner

#

don't use any kid shit

azure oxide
#

youre not going to get arrested for accidentally creating that lol

shy kelp
#

but I will make a website

#

for +18 images

#

lets say

#

than what

delicate grotto
shy kelp
#

nope

#

its fact

azure oxide
#

i think hes genuine

noble shoal
#

Jesus christ, i was 2 seconds away

azure oxide
#

yeah it gets tricky if youre hosting a service

noble shoal
#

Here with refiner

shy kelp
#

like you are not a developer or like u are user?

near pulsar
#

hey people already asked on #🤝|tech-support but you seem more active, but im getting something weird, basically with A1111, i tried the default SDXL0.9, the Dreamshaper one, and the WaifuDiffusion one, and WaifuDiffusion runs flawlessy, like, it's perfect, but the base 0.9 and the dreamshaper one just, they take forever to load, and when they're loaded they seem to generate the image "fine" but then when it reach 99% it throws out a cuda memory error, which is weird because it does that with every resolution i try, even 512x512, while WDXL works till 1024x1536

shy kelp
#

so there must be a way

#

either you will create your own model

#

that has %0 kids in it

#

or like how we can

delicate grotto
shy kelp
#

fix XL because its better is it

#

I thinked to add a

#

age detector

noble shoal
#

K, let me see

shy kelp
#

before um releasing the image

delicate grotto
#

or pixar, the refiner kinda ruined it and flattened it

shy kelp
#

it will check for age

delicate grotto
shy kelp
#

but it costs

#

and not always works

delicate grotto
#

not sure how the refiner works, but try to use it on the last 2 3 steps?

azure oxide
#

i saw another host post how he handles it: he replaces prompts of what he thinks will create that into another word. so child becomes ape or something. obviously that means noone can ever make pics of children ever with his service but that's a small price to pay

shy kelp
#

its not %100

#

its like %99.9 and

azure oxide
#

right

shy kelp
#

if a guy is a fully pedo

#

he will find a way

#

I am sure

#

and you get ur ass whoped

#

like trained model

#

must have %0 child image I guess

#

all adult

delicate grotto
#

sdxl was trained specifically to work on 1024 right?

azure oxide
#

from what ive seen, most github repos will have a license stating that the dev isnt responsible for anything that a user does with their tool, im sure there's something similar for a service provider

shy kelp
#

yea yea but umm

#

you need to make sure before giving it away

#

they will take down ur server domain and shit

azure oxide
#

i can see that happening, yeah

shy kelp
#

there must be a way like to not generate any %100 no chance u know

#

I can add a age detector and reverse prompts

noble shoal
delicate grotto
near pulsar
shy kelp
noble shoal
shy kelp
#

I was gonna buy a mercedes I invested in this nude stuff need help

near pulsar
#

comfy seems better optimized than auto1111 rn

noble shoal
near pulsar
indigo carbon
delicate grotto
noble shoal
#

Yeah the learning curve is pretty steep. But once you get a hang of it, you will aprechiate Comfy. I am no fanboy or something, and i loved Auto, but now i stick to comfy

noble shoal
shy kelp
delicate grotto
#

ah yeah, its the nodes on the right

#

after deleting its all good

shy kelp
#

Is the sdxl 10 times slower than other models??

delicate grotto
#

where did you get the pruned refiner?

noble shoal
#

Not realy, it generates just in higher resolution.

indigo carbon
shy kelp
near pulsar
shy kelp
#

Can I use it on my 16gb ram gpu thing

#

train it

noble shoal
shy kelp
weary kiln
#

What to the DM buttons under the bot image results do? Who gets DMed?

near pulsar
#

so you have them saved if you want them for later

noble shoal
shy kelp
#

haram

indigo carbon
delicate grotto
#

oh well

indigo carbon
near pulsar
#

also, is the refiner really needed, sometime i see it improves images, sometime it's worse

shy kelp
#

refiner is good

#

are you using comfi gui

#

whats the best gui

indigo carbon
noble shoal
#

I have read that you can prune them by yourselfe with automatic. Don't know if thats a thing

shy kelp
#

it needs api key

indigo carbon
weary kiln
weary kiln
#

Alrighty. No big deal.

delicate grotto
#

if anyone knows where there is a pruned no-ema sdxl/refiner please send it here

near pulsar
#

love this shit

#

it even does that with 64x64 images wth

noble shoal
near pulsar
#

you can sort of prune the main model from 13gb to like 6.5 with auto1111 but it didnt seem to work with the refiner, the size was the same

indigo carbon
#

WHY DID IT MAKE TILE IMAGE

noble shoal
#

Base: 6.775.435 kb / refiner 5.933.544 kb. Can confirm that they are both fitting on my RTX 4070 12 GB in Comfy

#

Generation Time: Approx. 20 sec 1208x1024 with my shitty workflow inc. refiner

noble shoal
near pulsar
autumn forum
sweet bane
noble shoal
noble shoal
delicate grotto
#

~30 sec render time

soft zealot
noble shoal
# soft zealot

Uh, thats nice. Lets not look at the ghostly thing top left

soft zealot
noble shoal
noble shoal
#

Nice. Oh btw, yesterday i found this here somewhere:

delicate grotto
#

Im still not sure how the refiner works, but i didnt notice any difference

noble shoal
#

Style: Enhance
Positive: breathtaking {prompt} . award-winning, professional, highly detailed
Negative: ugly, deformed, noisy, blurry, distorted, grainy

Style: Anime
Positive: anime artwork {prompt} . anime style, key visual, vibrant, studio anime, highly detailed
Negative: photo, deformed, black and white, realism, disfigured, low contrast

Style: Photographic
Positive: cinematic photo {prompt} . 35mm photograph, film, bokeh, professional, 4k, highly detailed
Negative: drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly

Style: Digital art
Positive: concept art {prompt} . digital artwork, illustrative, painterly, matte painting, highly detailed
Negative: photo, photorealistic, realism, ugly

delicate grotto
noble shoal
#

tyle: Comic book
Positive: comic {prompt} . graphic illustration, comic art, graphic novel art, vibrant, highly detailed
Negative: photograph, deformed, glitch, noisy, realistic, stock photo

Style: Fantasy art
Positive: ethereal fantasy concept art of {prompt} . magnificent, celestial, ethereal, painterly, epic, majestic, magical, fantasy art, cover art, dreamy
Negative: photographic, realistic, realism, 35mm film, dslr, cropped, frame, text, deformed, glitch, noise, noisy, off-center, deformed, cross-eyed, closed eyes, bad anatomy, ugly, disfigured, sloppy, duplicate, mutated, black and white

Style: Analog film
Positive: analog film photo {prompt} . faded film, desaturated, 35mm photo, grainy, vignette, vintage, Kodachrome, Lomography, stained, highly detailed, found footage
Negative: painting, drawing, illustration, glitch, deformed, mutated, cross-eyed, ugly, disfigured

#

Style: Neonpunk
Positive: neonpunk style {prompt} . cyberpunk, vaporwave, neon, vibes, vibrant, stunningly beautiful, crisp, detailed, sleek, ultramodern, magenta highlights, dark purple shadows, high contrast, cinematic, ultra detailed, intricate, professional
Negative: painting, drawing, illustration, glitch, deformed, mutated, cross-eyed, ugly, disfigured

Style: Isometric
Positive: isometric style {prompt} . vibrant, beautiful, crisp, detailed, ultra detailed, intricate
Negative: deformed, mutated, ugly, disfigured, blur, blurry, noise, noisy, realistic, photographic

Style: Lowpoly
Positive: low-poly style {prompt} . low-poly game art, polygon mesh, jagged, blocky, wireframe edges, centered composition
Negative: noisy, sloppy, messy, grainy, highly detailed, ultra textured, photo

#

Style: Origami
Positive: origami style {prompt} . paper art, pleated paper, folded, origami art, pleats, cut and fold, centered composition
Negative: noisy, sloppy, messy, grainy, highly detailed, ultra textured, photo

Style: Line art
Positive: line art drawing {prompt} . professional, sleek, modern, minimalist, graphic, line art, vector graphics
Negative: anime, photorealistic, 35mm film, deformed, glitch, blurry, noisy, off-center, deformed, cross-eyed, closed eyes, bad anatomy, ugly, disfigured, mutated, realism, realistic, impressionism, expressionism, oil, acrylic

Style: Craft clay
Positive: play-doh style {prompt} . sculpture, clay art, centered composition, Claymation
Negative: sloppy, messy, grainy, highly detailed, ultra textured, photo

Style: Cinematic
Positive: cinematic film still {prompt} . shallow depth of field, vignette, highly detailed, high budget Hollywood movie, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy
Negative: anime, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured

delicate grotto
#

Some of them btw mess up with anime

noble shoal
#

Style: 3d-model
Positive: professional 3d model {prompt} . octane render, highly detailed, volumetric, dramatic lighting
Negative: ugly, deformed, noisy, low poly, blurry, painting

Style: pixel art
Postive: pixel-art {prompt} . low-res, blocky, pixel art style, 8-bit graphics
Negative: sloppy, messy, blurry, noisy, highly detailed, ultra textured, photo, realistic

Style: Texture
Positive: texture {prompt} top down close-up
Negative: ugly, deformed, noisy, blurry

#

Sorry for the spam

#

@delicate grotto 😛

indigo carbon
#

weird, it got better when I prompted "beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful beautiful "

paper phoenix
blazing hemlock
#

pedantically it's interpolating hidden states rather than latent embeddings but that's as close as is possible

jaunty adder
#

My biggest hope for improvement between 0.9 and 1.0:

The refiner model: All of the faces turn out more Caucasian and generally more plain looking than the intended expression. Like if a person is another ethnicity they come out looking at least half white. Also if the original face has a more stylized rendering, it almost always turns out more photoreal in the refiner version.

near pulsar
crystal jungle
#

bruh

#

what the fuck

#

everytime my generation gets close to done it disappears

fresh path
crystal jungle
#

does anyone know how to fix this

blazing hemlock
fresh path
#

it reminds me of gpt 4

#

what if they had like 8 different refiners trained on different aspects or styles

#

and combined them

#

I guess it wouldnt be local at that point

crystal jungle
#

it's happened like 7 times in a row bro what is going on 💀

blazing hemlock
fresh path
#

okay, thanks luluco

blazing hemlock
#

the refiner already is an expert of an "aspect" anyway

#

it's a high-frequency details expert

fresh path
#

ooh thats right

blazing hemlock
#

and I guess it's biased towards being responsible for aesthetics

#

because it's conditioned on LAION's CLIP

fresh path
#

do you know if diffusion models in the future could get the text right? Like if you ask it for a newspaper

blazing hemlock
#

DeepFloyd IF already does well on text

fresh path
#

true

blazing hemlock
#

but I think the people who've done best, conditioned their UNets on text encoders which tokenized the prompt into characters rather than words

fresh path
#

does that also remove the issue of two word objects being split up? for example dragon ball

blazing hemlock
#

hmm is that even an issue?

fresh path
#

it sometimes puts a dragon

blazing hemlock
#

hmmm

fresh path
#

its not a good example but

blazing hemlock
#

it's the most normal thing in the world for the tokenizer to tokenize your prompt badly

#

but attention still learns which tokens cause each other

#

the token embedding it learns for that token, may end up a bit tangled with multiple concepts

fresh path
#

yeah it does sometimes

blazing hemlock
#

I think if you're not getting a dragonball, the more likely thing is it wasn't sufficiently represented in the training set of the text encoder, and/or of the Unet

near pulsar
#

does some of y'all got a good ComfyUI workflow?

blazing hemlock
#

even tokenizing it really well can't make up for the text encoder or Unet not having seen it during training

fresh path
#

like dbz

fresh path
blazing hemlock
#

hmmm loads of solutions

#

textual inversion can search the text encoder's embedding space for coordinates that would already do the trick, even though they have no name in tokens

fresh path
#

ooh

jaunty adder
blazing hemlock
#

LoRA can't change the shape of model weights, so if you want to extend the text encoder's vocab: you'd need to resize the input embedding and output projection

#

(there are ways to do both of those without a full finetune)

#

then you'd finetune text encoder (you could use LoRA)

fresh path
#

I think thats beyond me, its not really an issue though

blazing hemlock
#

then you'd finetune Unet (you could use LoRA)

#

but I think you can get away with the text encoder not understanding what you're talking about

#

lots of people just overfit when they finetune the Unet

#

just make it always draw dragon girls

fresh path
#

dragon girl fumo

blazing hemlock
#

that's a good idea

#

I do need to do a fumo finetune

fresh path
#

I have fumo irl so I can just stick it to my monitor

blazing hemlock
#

I was amazed how close textual inversion got; it doesn't involve finetuning the text encoder or the Unet

fresh path
#

theyre so cute

blazing hemlock
#

the thing that keeps stopping me from doing a proper finetune is I don't have a decent fumo dataset

fresh path
#

theres a bunch of really good 3d fumo scans

blazing hemlock
fresh path
#

true

#

most of them dont have watermarks?

fresh path
#

oh the touhou logo

blazing hemlock
#

or whatever that icon says

#

it's all solvable, but more work than I really want to do

sudden cliff
#

I just realized that the formatting like %date:yyyy-MM-dd-hh-mm-ss% works in comfy for filename outputs

near pulsar
#

aint gonna lie this doesnt seem optimal

indigo carbon
upbeat summit
#

very cute 🙂

indigo carbon
hearty ginkgo
#

heylo

trail bay
spring fulcrum
#

Got a couple new LoFi girl style images... What do you folks think?

indigo carbon
visual glade
fresh path
#

perfect except for the eyes

#

it really struggles on them

trim orbit
winter wind
trim orbit
fresh path
#

HiFi girl

sharp robin
winter raptor
# sharp robin

I absolutely love this, would you mind sharing the workflow and prompt?

sharp robin
high skiff
#

So

#

I have news

#

I wish not to get my own hopes up

#

but my 3090 is currently working without issues

#

and I am not sure if I have found the permanent fix, or if this is just a temporary postponement, but whatever it is, its the first time since I got it that I have not immediately bluescrened after basic high intensity compute

trail bay
shy kelp
high skiff
high skiff
visual glade
#

what's the fix?

trail bay
#

interesting

high skiff
#

The seller and I exhausted practically every option, and I considered the GPU completely dead, so we did some more reckless things

shy kelp
#

Yes what fix, and what's wrong with the 3090?

#

Did you get it used?

visual glade
#

did it involve an oven?

high skiff
#

I disassembled the entire GPU and started running it without the backplate, to diagnose any potential heating problems on the VRMs and the pads that he included, it was still crashing at that point

#

So then I wanted to test with the backplate reinstalled just out of curiosity, so I disassembled the whole graphics card again, reassembled it with the front and back on, and it hasn't had any problems since

#

I don't know if maybe the pads weren't making proper contact, or potentially there was too much mounting pressure on the GPU, which I know can cause problems with CPUs

trail bay
#

ahh

shy kelp
#

Sounds to me like the seller installed some pads incorrectly

high skiff
#

I'd likely assume that it is the mounting pressure situation, as the seller has nearly two months of squeaky clean windows event logs, and temperature logs and everything that show absolutely no out of the ordinary characteristics for the GPU

#

So our current guest is that maybe the box is staying some form of high impact that messed up the mounting pressure asymmetrically, so one side of the die was experiencing more pressure than the other, which can cause some pretty big issues with CPUs, and I would assume GPUs as well

#

The thermals look identical, the performance looks identical, but it's not crashing anymore

#

I genuinely have no idea, and I don't want to get too over hopeful that the issue has been completely solved, but this is the first thing out of dozens of different things I've tried that has yielded any form of improvement, let alone a complete eradication of the problem as of now

hearty ginkgo
#

What are you using for thermals? Does your app you use show the the vram temp ect?

shy kelp
#

I just got my 3090 from eBay myself. The seller used it for light gaming only. It's working fine so far for me.

high skiff
#

But just for a comparison, my GPU has sustained over 60 BSODs, every single time being identical without fail

The criteria for the BSOD was doing some form of thing that required the GPU to hit its maximum clock, waiting for it to fall back down to idle, and then having the GPU try and reach its maximum clock again

Every single time that led to a crash

shy kelp
#

Are you saying it might have gotten bounced around in shipping?

high skiff
#

As of right now, I have run through that exact same system almost 70 times without a single hiccup or BSOD

#

So the single thing that failed every single time on the graphics card has now worked consecutively over 70 times

high skiff
#

He's got a squeaky clean record of like 300 and some sales on eBay, and a phenomenal rating as well

The entire time he was optimistic, helpful, and very polite, and overall just seemed confident that there was some weird or stupid issue at play

#

He stopped me from giving up several times, and it seems like it may have been for good reason

He was immensely confident that he did nothing wrong on his part, as he was literally running live tests for me with logs and everything as I was contemplating buying the GPU

And I know for a fact that I did nothing wrong, is I handled the GPU extremely gently, and I've installed graphics cards dozens of times

#

It really does seem like some form of fluke mounting pressure problem

lusty raptor
#

congrats, and that's damn weird

#

i might even take it back apart and look for a short

shy kelp
#

but you solved the problem @high skiff ?

visual glade
#

hopefully it keeps working

high skiff
shy kelp
#

good

high skiff
#

I have no idea if it's a temporary, or a permanent, or whatever

shy kelp
#

I think i got lucky with my 3090. Had it for a week and a half and so far it runs very nicely. image iterations which took 30 mins on a 4GB 1050 Ti is now taking 30 seconds. lol

#

although, with more complicated images with multiple controlnets it does tend to sound very loud with that founders edition turbo fan. lol

spring fulcrum
# trim orbit i'm not sure what lo-fi means in this context. i usually see it as "low fidelit...

LoFi girl is a sub genre of music... its a youtube channel and its all about easy to listen to music with no lyrics that helps some folks study or just relax. The LoFi Girl is the face of that channel. Lookup LoFi Girl on youtube. Even if you don't find that you like the music you will see what I mean... And yes its meant to be a combination of the Neon CyberPunk with The LoFi Girl in a photo format instead of an illustration. Sorry for the wall of text. Just figured it could use the explanation.

trim orbit
lusty raptor
#

funnily enough, lo-fi tries to go for the older analog warm tones, what would have been called hi-fi back in the day

trim orbit
spring fulcrum
#

I think in the context they use it in its less about the quality of the music and more to signify that the music is low energy and relaxing

livid phoenix
#

I keep getting this error message here everytime I try to generate any image: NotImplementedError: No operator found for memory_efficient_attention_forward with inputs: query : shape=(1, 4096, 1, 512) (torch.float32) key : shape=(1, 4096, 1, 512) (torch.float32) value : shape=(1, 4096, 1, 512) (torch.float32) attn_bias : <class 'NoneType'> p : 0.0 cutlassF is not supported because: device=cpu (supported: {'cuda'}) flshattF is not supported because: device=cpu (supported: {'cuda'}) dtype=torch.float32 (supported: {torch.float16, torch.bfloat16}) max(query.shape[-1] != value.shape[-1]) > 128 tritonflashattF is not supported because: device=cpu (supported: {'cuda'}) dtype=torch.float32 (supported: {torch.float16, torch.bfloat16}) max(query.shape[-1] != value.shape[-1]) > 128 Operator wasn't built - see python -m xformers.info for more info triton is not available smallkF is not supported because: max(query.shape[-1] != value.shape[-1]) > 32 unsupported embed per head: 512

lusty raptor
livid phoenix
#

Do you guys know how to fix this? Bc I can't load any image prompts in Stable Diffusion

livid phoenix
spring fulcrum
#

Have you edited the .bat file you use to run ComfyUI?

trim orbit
livid phoenix
trim orbit
#

triphop beats i used to listen to had lowfi subgenres

#

i'm over it

spring fulcrum
#

Are you using ComfyUI or VLAD A1111?

livid phoenix
#

I open it up in Notepad and added in the prompts to COMMANDLINE_ARGS: --xformers --autolaunch --skip-torch-cuda-test --no-half

#

It's A1111

spring fulcrum
#

What graphics card do you have?

spring fulcrum
trim orbit
livid phoenix
#

Look: can we take this to DMs? Bc I don't want this chat getting crowded or drowned out

trim orbit
#

git switch release_candidate
git pull

livid phoenix
trim orbit
#

hmm. in the terminal. you might want to wait for the model to be released fully instead of just throwing it at a random install that you don't understand. I could explain how git works to you, but theres the next question, then the next.

I mean, they're git commands. where do you figure? in the root of the folder. someone should tell you this. beta software requires some knowledge about how the software works, generally.

#

learn your tool chains. read the manuals.

#

i believe in you

livid phoenix
trim orbit
#

do i seem like a person who feeds people step by step?

livid phoenix
#

Bc I've clearly been thrown into the deep end

trim orbit
#

sink or swim

livid phoenix
#

How am I supposed to know how to use the program?

#

Look: do you know somebody who can help me with the installation process?

spring fulcrum
#

Hold on there are videos that can walk you through the whole process

trim orbit
#

/points at the entirety of the internet and it's vast annals of knowledge, with a wide grand gesture

brisk vigil
#

I would like to see images created with sdxl as an example of its power, where can I find them?

livid phoenix
brisk vigil
spring fulcrum
livid phoenix
#

I'm on my device manager. Where do I find my graphics card?

spring fulcrum
#

It would probably be something you would know about because they are really big and pretty expensive... It's not really something you would miss.

visual glade
#

if you want the simple way of running SDXL get comfyui and the workflow pinned in this channel

livid phoenix
#

It's basically a hybrid of sorts, but I don't think it contains a graphics card

spring fulcrum
#

Then you would need to follow the installation process to use the CPU and RAM instead of a graphics card... The next question is are you on a MAC or a Windows PC?

trim orbit
#

its an all in one. it's ancient

livid phoenix
#

Windows PC

spring fulcrum
#

now we are getting somewhere

#

So, honestly unless this is very new and very powerful it is probably going to take a very long time to generate an image with your PC if it can even handle it... However you need to set command line arguments that force it to use the CPU and RAM and not to look for a graphics card.

livid phoenix
spring fulcrum
#

not exactly

livid phoenix
#

Yes, I got my PC a year or so ago. So it's brand-new

#

What command lines am I looking for?

spring fulcrum
#

The program gets installed on a hard drive. The program needs to know that it needs to use your CPU and RAM the CPU is the brain of the computer and the RAM is what stores temporary Memory and helps the CPU

#

I will need to look up the command line arguments for A1111

#

I need a few minutes unless someone else knows what they are

livid phoenix
#

Well, now I need to reinstall everything again

#

Great

#

This is so confusing

urban fjord
#

Depending on your computer you will be best off using ClipDrop or the bot here to use SDXL as running on CPU and not GPU is really slow.

#

Alternatively you can use Google Colab.

spring fulcrum
livid phoenix
#

It's alright

spring fulcrum
#

Just give me 5 minutes and I will try to get those command line arguments and then we can go through those steps

livid phoenix
#

Alright I'm re-installing Python, Git, and the Stable Diffusion 1.5 and checkpoint

spring fulcrum
#

You probably don't need to do that

#

Try to put this for the command line argument

--use-cpu all --precision full --no-half --skip-torch-cuda-test

livid phoenix
#

I'll try

spring fulcrum
#

It should look exactly like this spaces and all

#

The one on the left is the one you use the LoRA on?

trim orbit
#

left is off. discord reversed the order i put them in.

#

both suck though it's just my prompts

spring fulcrum
#

So you want them to look like the one on the right? The blue one with 4 tracks?

trim orbit
#

towards the asteroid goal

spring fulcrum
#

It looks very futuristic

spring fulcrum
trim orbit
# spring fulcrum It looks very futuristic

i threw 200 in game graphics from the terran race from starcraft and a bunch that marketing art at a lora. but didn't tag any of it with starcraft words so it's more generalized.

spring fulcrum
#

I like it.

livid phoenix
spring fulcrum
livid phoenix
spring fulcrum
livid phoenix
#

Copied everything into the commandline args

spring fulcrum
#

alright give it a try

#

make sure you save it

livid phoenix
#

Now I just gotta wait until I can copy my CetusMix checkpoint into the models file

#

I did

trim orbit
spring fulcrum
livid phoenix
#

Alright

spring fulcrum
spring fulcrum
# livid phoenix Alright

If it still fails with the CetusMix checkpoint you should try it with the basic original Stable Diffusion 1.5 checkpoint... and if that doesn't work then it might just be that your computer cannot handle the image generation process.

livid phoenix
spring fulcrum
#

right but at that point its really about finding out if your computer is even capable to do this or not and less about the specific results

livid phoenix
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Well, it's a pretty new computer that has plenty of space

spring fulcrum
#

Its more complicated than that

livid phoenix
#

So it's just compatibility

spring fulcrum
# livid phoenix So it's just compatibility

Its about the parts in the computer... think about it like this.. Would you use a toyota prius to race a porsche? or would you use your everyday car to enter in a nascar race? The parts matter... It doesn't matter if its a brand new toyota prius if it doesn't have the parts to win the race... That is the best way I can think of it.

livid phoenix
#

It’s starting to freeze. I think it’s working

spring fulcrum
#

It might take a really long time to generate one image but give it a chance.

livid phoenix
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I know

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Let’s hope it doesn’t give me some kind of error message or whatever

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And it looks like I might have to manually open Stable Diffusion once all of this has finished installing

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Okay, it’s given me a couple of notices

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That a new release of pip is available - 23.2
And if I need to update, I need to run: venv/scripts/python.exe -m pip install —upgrade pip

trim orbit
#

it feels messy. hmm.

trim orbit
livid phoenix
#

Alright

trim orbit
livid phoenix
#

lmao

#

Okay, it works

spring fulcrum
#

Awesome..

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Can you upload the image?

livid phoenix
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Uh... is this a problem? I got it in the cmd.exe file I'm running for the WebUI User program

spring fulcrum
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well if you have no graphics card there would be no NVIDIA driver so at least the error makes sense

livid phoenix
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I'm generating an image

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Okay, I managed to successfully generate an image

livid phoenix
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Added in "Dimentio from Super Paper Mario, masterpiece" into the prompt

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Thanks for helping me out, @spring fulcrum

spring fulcrum
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It takes a while to get a prompt that works perfect but at least now you are able to keep trying with the prompts

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Your welcome... Happy to help.

Good luck with your images

livid phoenix
#

Now I'm gonna figure out how to add in some styles to better improve my AI preformance

spring fulcrum
#

All right I'm going to bed. See you all tomorrow.

livid phoenix
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Alright, any idea where I can find all kinds of styles I can use for Stable Diffusion?

agile quarry
agile quarry
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you can see images with prompts here. kinda see how different people prompt https://lexica.art/

Lexica

The Stable Diffusion search engine

trim orbit
agile quarry
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I think they're using 1.5 for the first time

trim orbit
#

mb

agile quarry
#

https://civitai.com/ @livid phoenix here's a popular host of custom models. Different models or adding LoRa's can impact style allot

Civitai is a platform for Stable Diffusion AI Art models. Browse a collection of thousands of models from a growing number of creators. Join an engaged community in reviewing models and sharing images with prompts to get you started.

livid phoenix
agile quarry
livid phoenix
#

Apparently it's a style checkpoint

agile quarry
#

models/Lora #Lora
Models/stable-diffusion #full model

livid phoenix
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ok thx

agile quarry
#

It's a full model . Even LoRa's are checkpoints it's pretty much the same as saying model

livid phoenix
agile quarry
livid phoenix
livid phoenix
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models/Lora #Lora
Models/stable-diffusion #full model

Where can I find these so I can put it in the folder?

agile quarry
#

adjust filters

livid phoenix
#

I did

deft turret
livid phoenix
#

Okay

deft turret
#

For characters and styles, Lora, TI and LyCoris will work for you

livid phoenix
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Got it

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Another thing: how exactly do I make fusions of two or more characters in Stable Diffusion?

deft turret
#

TI will go in embeddings folder

deft turret
livid phoenix
#

Alright

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How do I make it so thatI get male models?

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more specifically: how do I edit my prompts such that I get male characters?

agile quarry
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you can just prompt things together with the base model too bobby hill as spider-man words describe what you want its text to image