Hello there! I just downloaded crafting and got it all set up in the server. I TP to the locations of the default benches. Crafting I can see lock picks and phones on the Mechanic, Guns and Ballas bench I don't see anything on these. I am just confirming this is correct. Thanks for the help in advance. I just assumed since those two items are locked to a job or bench then they would appear on all benches.
#crafting
1 messages · Page 1 of 1 (latest)
You can check the config to see how it's set up and what should show where
If the recipes or tables require specific jobs or gangs etc
Yes sir I understand that part. I am just wanting to know if there are no tables listed for said item should they appear on all benches.
Example
No Tables
['lockpick'] = {
category = "Tools",
toItems = {
lockpick = 2,
},
materials = { metalscrap = 12, plastic = 12 },
craftingTime= 3000,
craftingSkill= 10,
customSkillGain = 5,
keepMaterials = { plastic = true }
},
Gun tables listed
["weapon_appistol"] = {
label = "AP Pistol",
toItems = {
WEAPON_APPISTOL = 1,
},
materials = {
["metalscrap"] = 360,
},
category = 'Weapons',
tables = {'guns'},
blueprint = 'Ap Pistol',
craftingSkill= 200,
skillName = 'gun_crafting', -- optional. If set, will override what skill is required. ONLY WORKS WITH CW-REP!!!
metadata = {registered= false} -- If set, will write info/metadata on item
},
So the ap should only be seen on the guns table, But should the lockpick show on all benches since no bench is specified?
No they're all tied to a table or multiple, you can add more tagoew in the tables array
I think
Does character fill all the requirements for that recipe?
Yes has the mechanic job and clock in and at the mechanic bench with nothing. Its all in the pics i posted
Just curios does this require cw rep for it to work right?
It might work with QBs skill system unless it changed
I'll get cw rep to see if it changes anything
Run with debug on and it should tell tell you why a recipe doesn't show up when you open the table
In the f8 menu
ok
says i didnt learnt the blueprint but when I go to the local says I already know it
You sure you got "Repair Kit" bp and not like "repair kit"? Or "Repair"
Does it say that in the database after you used it?
Let me check
its in there as repairkit
so when it saves to DB it should say Repair Kit right not repairkit?
Yes. Your learner blueprint need to match what is in your config for the recipe
Lol. It worked hahaha
Hey I really appreciate you giving the support on your free scripts! says a lot about your character!
No problem.
Most things are user errors so I recommend trying to validate your config with your database and checking debug prints.
Good luck 🤞