#crafting

1 messages · Page 1 of 1 (latest)

tepid rune
#

Hello there! I just downloaded crafting and got it all set up in the server. I TP to the locations of the default benches. Crafting I can see lock picks and phones on the Mechanic, Guns and Ballas bench I don't see anything on these. I am just confirming this is correct. Thanks for the help in advance. I just assumed since those two items are locked to a job or bench then they would appear on all benches.

prisma sedge
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You can check the config to see how it's set up and what should show where

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If the recipes or tables require specific jobs or gangs etc

tepid rune
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Yes sir I understand that part. I am just wanting to know if there are no tables listed for said item should they appear on all benches.

Example

No Tables

['lockpick'] = {
category = "Tools",
toItems = {
lockpick = 2,
},
materials = { metalscrap = 12, plastic = 12 },
craftingTime= 3000,
craftingSkill= 10,
customSkillGain = 5,
keepMaterials = { plastic = true }
},

Gun tables listed

["weapon_appistol"] = {
label = "AP Pistol",
toItems = {
WEAPON_APPISTOL = 1,
},
materials = {
["metalscrap"] = 360,
},
category = 'Weapons',
tables = {'guns'},
blueprint = 'Ap Pistol',
craftingSkill= 200,
skillName = 'gun_crafting', -- optional. If set, will override what skill is required. ONLY WORKS WITH CW-REP!!!
metadata = {registered= false} -- If set, will write info/metadata on item
},

So the ap should only be seen on the guns table, But should the lockpick show on all benches since no bench is specified?

prisma sedge
#

No they're all tied to a table or multiple, you can add more tagoew in the tables array

#

I think

tepid rune
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Ok

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Thanks

tepid rune
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Any ideas why I can’t see the repair kit in the mechanic bench?

prisma sedge
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Does character fill all the requirements for that recipe?

tepid rune
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Yes has the mechanic job and clock in and at the mechanic bench with nothing. Its all in the pics i posted

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Just curios does this require cw rep for it to work right?

prisma sedge
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It might work with QBs skill system unless it changed

tepid rune
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I'll get cw rep to see if it changes anything

prisma sedge
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Run with debug on and it should tell tell you why a recipe doesn't show up when you open the table

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In the f8 menu

tepid rune
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ok

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says i didnt learnt the blueprint but when I go to the local says I already know it

prisma sedge
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You sure you got "Repair Kit" bp and not like "repair kit"? Or "Repair"

tepid rune
prisma sedge
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Does it say that in the database after you used it?

tepid rune
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Let me check

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its in there as repairkit

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so when it saves to DB it should say Repair Kit right not repairkit?

prisma sedge
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Yes. Your learner blueprint need to match what is in your config for the recipe

tepid rune
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Lol. It worked hahaha

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Hey I really appreciate you giving the support on your free scripts! says a lot about your character!

prisma sedge
#

No problem.
Most things are user errors so I recommend trying to validate your config with your database and checking debug prints.

Good luck 🤞