#talk-not-support
1 messages · Page 3 of 1
Thank you
Hello, i need some help with the cw-crafting script, where can i go for this?
that's archived 
Thank you
but now I look like a fool 
Its easier to comply with, because everyone knows you are not, you are a scripting magician
the previews aren't available anymore #sneak-peaks message
Too bad, you missed em 😏 Super secret
ahww
More info and an actual video will come later. Got an upgrade to rep and crafting coming along (commission) first.
The script will release as either part of the cw-compilation or for free, haven't really decided yet.
I have make a little sort in my cw-rep.
gui sort it on skill in the order that i want to show.
table.sort(keys, function(a, b)
return Config.Skills[a].order < Config.Skills[b].order
end)
Hello!
hi i came across your note script i was wondering do you think it would be hard in making it into a letter system in some way
Add an item that holds the same metadata as the notes but doesn't show it.
Add some way combine an empty envelope with a note, and a way to open them to re-convert them to notes.
Good luck
Is there a way to make the crafting tables for cw-crafting? Like where they can place it in their house or out in public?
So far I am liking the idea of the system. I am wanting something where players need to learn blueprints "using the blueprint item" to actually be able to craft that from that point forward.. so its very appealing.
I thought this was in the readme but it wasn't, I'll add it later!
Yes, two ways:
- Set the crafting table you want to be useable just like the basic crafting table. It makes ALL props of those models useable
- Figure out a way to call the createTable export:
exports['cw-crafting']:createTable(tableType, tableObject)
The export takes two variables, tableType is a string and needs to match one of your table types (default would be 'basic', 'guns', 'mechanic' etc) tableObject is the exact same as the table as you see in Config.CraftingTables. So for a 'basic' table it would be:
exports['cw-crafting']:createTable'basic', {
title = "Crafting",
spawnTable = { { coords = vector4(x, y, z, h), prop = 'ex_prop_ex_toolchest_01' } },
locations = { vector3(x, y, z), }
}
)
Note: You'll want either spawnTable OR locations not both. Depending on how you want to handle it from your furniture script. Obviously you gotta provide the coordinates for the the table in the vector4 or vector3.
I'd say 1 is easiest. Just pick one prop you want to be the crafting table of the server and it will just handle it all automatically
Hi guys, i'm trying to translate the UI of racingapp, but i can't find where, if someone could help i would appreciate
Needs to be translated in the UI code. You'll need understanding in rebuilding and tweaking vue code. See end of racingapp readme 
Yeah, i justo dont know what is suposed to do in this step xD cd ./html
You can google how to use a terminal to find out how to use one.
This is one of those things we do not provide support on. Good luck.
do animations exist in cw-crafting?
dont think so
Just hop into someones car 
hi guys, do you still give support for ''cw-tuning''
because i dont see the category in cw-support
or i need a proper instruction how to install it on esx
@true axle Dm me the transaction ID and I'll give you the role for support channels for paid scripts. Seems like you didn't have your discord connected to the tebex account that bought it 👍
Alright, Dm me the transaction id. You should have it in an email
did it
script not server ?
@ashen raft
I added the script to click target but it doesn't recognize it, is there any way to fix it?
Theres no server part of traders. Only in trade
What is click Target?
@ashen raft
Quick question is there option to make it in cw-racing so players can themself create their account so if they get item gps they can creaye himself account and go to races and everything
Yup, via trader or laptop, depening on how you set it up
https://github.com/Coffeelot/cw-racingapp?tab=readme-ov-file#user-management
is it somewhere in config ?
ohh i see theese one right ?
yes, you'll have to set up the Config.Trader table the way you want
is it possible to increase max craft for cw craft? like instead of 10 i wanna make it cap at 25
is it possible to make the checkSkill export work on server side also ?
It would require keeping a list of all active players skills on server, or doing a db fetch, but it's doable
not in there right now tho
i assume you talk about cw-rep?
yes
Where can i find cw-darkweb
how to share track ?
Share to where, in #racingapp-tracks-old ?
done thanks
item name tablet ?
For what script?
name tablet
Says in the readme
https://github.com/Coffeelot/cw-racingapp?tab=readme-ov-file#setup
Anyone else having problems with checkpoints ?
when i restart the script it wont give me the last check point and finish the race
if i start a race more after, it wont give me any checkpoints.
lua54 'yes'
add that at the bottom of your fxmanifest
New line
Thank you so much!
No problem, @ashen raft forgot something it seems
You did a full reset? Or at least a refresh?
yeah did both
Try removing qb-target a dependancy
Ah, the lua54 might need to be before ox import
fx_version 'cerulean'
game 'gta5'
lua54 'yes'
author 'Coffeelot & Wuggie'
description 'Cards and book printing script'
ui_page 'html/index.html'
shared_scripts {
'@qb-core/shared/locale.lua',
'locales/en.lua',
'locales/*.lua',
'config.lua',
'@ox_lib/init.lua',
}
client_scripts {
'client/*.lua',
}
server_scripts {
'server/*.lua',
}
files {
'html/*',
}
dependency 'qb-target'
this is mine on my dev server
that fixed that error, now getting nui errors when trying to select something off a printer😂
I assume your config is set up for ox?
Make sure you dont have two versions of cw-prints laying around
yeah no its only the one, i had it before and it worked then, but then broke i think so i didnt use it, but im not sure why its not working now, im not sure if its oxlib messing up or what
Maybe try grabbing a fresh version, and set it up from the start.
Is there anyone who has managed to get CW-Gearbox to work with Jim-Mechanic?
Hey got a question it is about cw-crafting
Also is it possible when learning blueprints can they cost an item as well to learn them. (like different cost for each blueprint learned)
It's not possible to require items to learn blueprints no. The blueprint is consumed however
Ok next question is it possible to use different skills instead of just one skill for the crafting?
IE. Cooking skill, Mechanic skill, Guncrafting skill, Medic Skill
It you use cw-rep then yes. It's in the example with description in the readme/GitHub page
cool will look into cw-rep
will i need to make copies of the script to use the different skills
Huh?
in your script I would like to have crafting recipes for the cooking skill, guncrafting skill, medic skill, cooking skill to name a few
I know i can change this
yes
See recipe example in readme
This is just the default one
would i just do something like this? but I am unsure on how to call the recipes config
I am trying to make your crafting script into an all inclusive script for crafting with multiple skills
No you should just need to change the recipe skill
ok but if I do that it is all using the same skill.
Someone that crafts guns only is going to be able to craft all the cooking things.
If you use cw rep, and you set the skill in the recipe to something custom, like the example in the readme, that recipe will use that skill not the default one
oh you were talking about the cw-rep readme or the cw-crafting readme?
oh ok i see what you mean
now I use all of MZ's stuff is cw-rep going to work with mz-skills fully? because all his stuff is locked down
It works with mz skills and is also backward compatible with it. Info about it in the cw rep readme
will i need to go through and change all the exports["mz-skills"]:UpdateSkill("Searching", 1) and change them to exports["cw-rep"]:UpdateSkill("Searching", 1)?
Everything I've written to you today is listed in the respective readme. As is the answer to that haha
I understand that the readme says:
Full backwards compatibility with mz-skills exports (no need to upgrade all your scripts using mz skills)
I read through the files and I am not seeing where if this function runs
if Config.mzskills then
local deteriorate = -Config.diveXPloss
exports["mz-skills"]:UpdateSkill(Config.BinSkill, deteriorate)
That cw-rep will be able to run
You just pasted the text that says it'll work with mz skills exports... So that's you answer. No need to change em.
The only thing it doesn't do is the core skills (stamina etc) because they broken as shit
if Config.mzskills then
local deteriorate = -Config.diveXPloss
exports["mz-skills"]:UpdateSkill(Config.BinSkill, deteriorate)
This isnt from your scripts. this is from mz-bins
I am just trying to get an understanding of how it all works
It's irrelevant. Cw rep supports all mz skills exports. You do not need to change them.
Also try using crafting with mz instead
It might work
It has some support for it
decided to have a go again, fresh install, frest install of ox_lib too
still samess:(
i will try ty!
How do I add to the list here?
You don’t, you map it out using the commands available in the script.
Also I hope those aren’t all checkpoints cuz 
never fails to amaze me when people dont even read the script before commenting
Is there any way to make runners traceable to the police during the race on cw-racingapp?
You can detect if players are in races with this:
local inRace = Player(index).state.inRace
Wherea index is their serverId/sessionid
The rest you'll have to figure out for yourself
i want to know about cw-rep
any setup video
Nope. It's explained in the readme
i add script into my server but is not working
Did you follow the instructions in the readme?
I'm new to programming, I hope that one day I'll know where to do it and what to do next, maybe one day you'll release an update with this option
yes but i dont know why is now working @ashen raft
Create a ticket in #1176825221785849977 if you require support. I'd think that the name of this channel ( #talk-not-support ) gives it away that this is not for support
No it doesn't, help me or die!
Edgelord supreme over here.
good thing I got an edgelord discord mod in here eh @hushed fable 
Bahaha.
I have a script I drag and dropped, I haven't done anything apart from everything the readme tells me NOT to do, can you help me fix? It don't work
No error messages, fresh install
hahahaha
Help now or lawsuit 👿
Bro I actually used to be cracked at development until the head injury
the amount of people who just drop a script in, assume it'll just work and won't test anything 
Bro 99% for fivem servers are just launcher leaks drag and drops anyway
With too much shit for the HUD, broken scripts and laggy unoptimized vehicles and clothes
"anyone got a nopixel inventory skin for qb?" 
Next challenge for me is finding a good quality Liberty City map, then bring a framework to it, but I honestly can't tell what is a re-sold leak or not
Hey it isn't leaked it's no-pixel inspired
I was playing around with the free one. It's pretty damn decent
Link? Broken subways tho?
Yeah the water was fucking stuff up. But I used the version that was next to LS
lemme see if i can find it
Why yeet?
Support the devs don’t steal shit
Did I say I leaked anything?
Yep
Ah was going to say bro you're on some smoke for no reason hahaha
GTA 5 Liberty City V Remix V 35 Mod was downloaded 792198 times and it has 9.69 of 10 points so far. Download it now for GTA 5!
It lacks a lot of the features that the expensive paid ones have
But iirc most stairs were fixed at least
Well I'm looking for a good clean one, don't mind paying
Just can't find them, they all seem dodgy
An LC server would be so cool
The city is a bit to small tho. Deffo needs some extra added nature or something around it
It's pretty big across all three islands, massive tbh
For a good server of 15-20 people I reckon it would pop off, good story-driven RP
You got queens, staten and manhattan remember, that's alot of ground
It's actually only about the size of central LS
But it feels larger because roads are more narrow
I guess it's more populated as well
Like no one playing out on those mountains
Blaine County is nice but against most stick to Grapeseed, Paleto. San Andreas is full of dead space
Alot of good areas for being able to get away from the bustle tho
LC lacks a nice remote area
But yeah, since LC would be alot smaller it'd be easier to get it to feel more alive probably
like you say
It's HELL to dev with tho
starting a server with it takes like several minutes
How come?
As it's not base game it needs to be loaded as an asset
Ahhh I get you, yes it's all streamed
So yeah it's like having a couple of gbs of cars
takes a long time to load the first time you start
cached after that for a while obviously
Not many good LC MLO's either so will be a good time to learn codewalker
the entire map kinda would need some texture rework
but I guess some of the paid ones might have that done already
I really just can't find a paid map
I'm happy to make custom MLO's and interiors, but the whole map? Brotha errrr
I'd wager it's against FiveM TOS
Ah probably
To distribute it paid atleast
It takes so long to download and install these maps, test them only to find out their leaked or shit
I kind of wish there would be more crackdown, I know that the keymaster/asset library is a good start, and locking/encrypting assets definitely helps
But hey, now Rockstar own cfx it'll be interesting to see how much we need to fork out to develop anything, if SixM every drops
Do you think they'll release anything open source? I think they might be working on an asset creator, and allowing people to sell their assets in-game/store
From what I've heard
Sorry not an asset creator, I'm trying to think how to word it, but essentially tools to use their assets to make clothing, vehicles, maps/interiors, but I could have been fed horseshit because I like RP haha
I would expect so
but I'm sure it'll be alot more locked down
probably require a subscription to play/use
Oh 100%
I also expect them to do the server hosting and charge alot for it haha
I mean if you think of the amount of servers that exist in FiveM, on average going off rough hosting costs, assets, FiveM as a whole market, is an 8 figures a year easily
Smart move from Rockstar, but they will instantly kill it if they get too greedy. They are set to make 100+ mil of roleplay servers in the first 5 years, 10-15? Possibly a billion from RP alone, it's crazy how many people don't realise how big this community is
Doubt they'll kill it. Might mean a lot less players, but I think it will anyway. FiveM works because GTA V can be played on a potato by now
Well we saw the same thing with Valve updating CSGO, so many people cannot run it now, nevermind the state it's in regarding other aspects
They'll just charge subscription to pay and take a lot of cuts on server hosting + scripts/asset buying and just make alot of money there. They can cut the population down 80% and make more of it still
Very true
Might be a good idea I'd rather less servers with higher pops than 1000's of servers, most trash
Against TOS, could do it but it would just be on a timer
That sucks man I was just thinking up of all the shi' you could do with a New York server in FiveM, the OG IV roleplay didn't quite cut it
I wonder how much you'd have to change to make it ok
Like if you imported it into codewalker and changed our textures of the entire city, would that be enough?
I think you'd have to ground up
Zero assets from IV would be acceptable
Sounds like a cool project to create an entirely new GTA-lore accurate city...
Roxwood is a project some people are working on for that
A town from San Andreas iirc
Damn, the more you know
This is why I like finding good devs/communities, people actually communicate and share knowledge haha
Ever heard of Project Sloth? Those guys are pretty committed too
Ambitioneers gallery Direct link to the Roxwood county subscription package Introduction to the package Welcome to the world of Roxwood County, a stunning new map expansion for GTA 5 created by The Ambitioneers. Explore a vast landscape inspired by central and northern California, complete with farmlands, forests, caves, highways, shopping a...
I wonder how server intensive a small city in code walker would be with all buildings accesible
They got some nice stuff for sure. Ox and QBox are probably where I'd go to find any good scripts tho
The releases channel in the Ox discord server makes me wanna work on a server so often lol. So much open source bangers in there
What's stopping you?
Mostly just not wanting to have to spend time on vetting server and server owners 
Well if you ever give it a go, I got tons of ideas and I'm not super shit at development
I ran a qb server before to deal with less 'rules' as qb kinda forces RP as it unfolds, and we allowed corrupt cops, RDM, etc as it didn't do anything, it just led to people getting arrested and after a certain number of crimes or the severity, the character got the chair lmao
I dont fw many rules on that server and it was 10x better than any previous projects we did
If it was better than before, why isn't it still something you're working on?
I had to cut back on alot in life due to poor health, I transferred ownership to a friend and over the 12-18 months had put his own spin on it and the community enjoyed, doesnt seem fair for me to come back after all this time with a different approach and shake things up
fair fair
I saw it!
YOU DIDNT
I did!
Hey there, you're in CW Scripts, a cool server with about 819 peeps. What's good, fam? What brings you here?
Idk I was pooping, I blinked and ended up here.
Happens to the best of us
The vehicle UI you have doesn't support that probably.
Here's a PS hud variant with it added
would there be anyway to seperate anims for cw-crafting, added a cooking spot to cook food and i dont wanna get rid of the mech anim for the other spots but dont want it for cooking, just a thought
There's no option for it no. But adding it is as simple as adding a prop to recipes that holds the animation and then sending that instead of "mechanic" if it exists
Thank you so much! The new UI its amazing love it
where do i ask questions before i buy
Here 👍
OK, so I’m a little confused. I was looking at the gearbox script and I was going to install it, but I don’t. See how to make it into an item like you did in the video is it gonna require me to get the toning script as well? If so, that’s fine. I’ll buy it. I just want to make sure.
Yes, gearbox and tuning are set up to work with each other. To do what I did in the video you need tuning also (or write your own system for this). You can use only that part from tuning also if you prefer to keep the basic gta upgrades (although they kinda suck) by just removing the others from the list.
I'm not 100% sure it will save you from having to add the advanced flags however 😅 I don't remember if it was possible to write an advanced flag to a handling file where it don't exist. And I won't have access to my PC until (possibly) end of the coming week so I can't verify.
OK, I definitely want the script but it seems a little confusing. I’ll buy it today and work on it but when you have time and you’re back at your PC if I haven’t resolved anything, do you mind helping me?
Both Tuning and Gearbox has fairly detailed readmes with all setup info. Tuning especially has pretty much the entire config explained 👍
OK for sure thanks
Hi, I want to change the orange color of the cw-racingapp script, I thought it was in the variables.scss file but when I changed it and compiled it in bash it still doesn't change
Who can help me with this please?
It's primary in vuetify.ts
hoo thanks broh
On the other hand, this is the Spanish translation of this tablet, I'm sending it to you because it doesn't allow me to upload it to GitHub
is there anyone who is willing to explain to me how I can lock content behind xp level with cw-rep? I understand how i can make ppl earn the xp. But i cant figure out how i can lock certain things behind a min amount of xp needed
Hello, I have installed the manual gearbox script and would like to check what I need to edit on the vehicle data file since some of the right hand drive cars still uses the left hand drive gear animation. Thank you.
In config. Add your RHD cars here
Config.rhdCars = {
"carNameHere",
}
My apologies, I did not properly check the config file, It's working now after adding the cars there. Really appreciate your support, just one more question. I'm planning to add a mechanic script and have not yet check if they have the manual transmission swap. Will there be any conflict if I get cw-tuning as well?
If you only use CW tuning for the transmission it won't mess with anything else. If you use other parts from CW tuning then it might conflict with other mechanic scripts, if they are modifying the handling in the same way.
is there a showcase vid of the cw-tuning script? use jims at the moment, but might swap it
Initial Release:
https://youtu.be/wrriJFZ9Xqs
Big update:
https://youtu.be/FmPvu0G8F9k
Buy it here 👉 https://cw-scripts.tebex.io/package/5987879
Or here 👉 https://cw-scripts.tebex.io/package/5992730
Like what we do and want to keep us doing it? Support us here 👉 https://www.buymeacoffee.com/cwscriptbois
Support here 👉 https://discord.gg/FJY4mtjaKr
Buy it here: https://cw-scripts.tebex.io/package/5987879
Support and other fun stuff here: https://discord.gg/FJY4mtjaKr
Got it, really appreciate your help. Thank you! 💯
I have a problem with the cw-racingapp, I have my server under ESX, I have the OX dependencies, in the configuration I changed the core to esx, and also the cash to money. But when I launch my server the resource can't be started because I'm missing the QBcore.
Do you have a solution?
Remove QB from FX manifest
where do i paste the exports['cw-vehicletrackers']:createTrackerPair(source) -- where source is the source of the player who you want to give it to
for the vehicle tracker please
Wherever you want to add/create a way to get the tracker. For example a target on an npc.
Also people
please read the name of the channel. It's not that hard
Hello guys, I want to add the Head2Head script to my QBCore base. I didn't find any installation instructions on the GitHub page. I just dragged and dropped the folder and removed the "-main". I also activated debug mode (solo racing) for testing, but when I open my radial menu, nothing pops up. Should I add something to the radial menu?
Not The Correct Channel
Hey Coffee, I assume you have a working version of renewed phones that works with QBOX, do you have a fork of this?
Im driving myself mad trying to get it working properly
Well, our version did work with a QBOX. but It was older QBOX and it had ALOT of stuff done to it so not sure it'd work for you anyway without tons of other scripts
I wont be doing more renewed stuff as the script is dead afaik. If anything it'll be NPWD phone stuff
yeah thats fair it worked on my old server but been struggling to get it working on the new QBOX, but I havent done that much on it so far....just not feeling the NPWD phone....though I don't know why
Okiez is working on a new phone, that looks quite good, so keeping an eye out for that while I carry on trying to get it to work
Have you moved over to NPWD now?
I still say ya should XD
Maybe an idea for your cw-rep. Whenever you reach a New level you can update the built in jobgrade
Reps used for more than job things and having integration for everything would be a bit complicated. I think that’s more a user side of things.
Sounds like a perfect use for the event trigger that triggers on xp gain
Ei: Rep wont solve this
Rep will most likely be de-qbified soon anyway so not gonna have any QB specific stuff in there


1th 🤣
where would i find the channel to see the raid job locations?
There is no "standalone" variant of cw-racingapp. You'd have to make your own variant of the bridge files
Ahh too bad 
You just gotta figure out like 10ish functions and how to make em work with standalone tho
Heyy I got a question does CW TUNING work with brutal mechanic shop @ashen raft
No idea what "brutal mechanic shop" is
If it modifies handling values directly then no
https://www.youtube.com/watch?v=6AbnYtREg6w this is it
Tebex Store: https://store.brutalscripts.com/product/6150127
Discord Server: https://discord.gg/85u2u5c8q9
00:00 Intro
00:05 Mechanic Call
00:25 Intro
00:43 Vehicle Towing
01:08 Diagnostic Tablet
04:11 Billing System
04:33 NPC Jobs
05:16 Brutal Crafting
06:10 Vehicle Lift
06:23 F6 menu
07:03 Quick Repair
07:12 Main Job
07:48 Outro
It's a paid script so can't really tell how it works 
I assume if you remove all upgrade parts from the mechanic script it could work with cw tuning
It replaces the use of gta upgrade parts with customizeable parts which you can scale however you want
It's not a full on mechanic script, it only deals with upgrades (no customization etc)
Ok thank you
@barren hatch @small mica @oak hatch @fathom violet @shut meteor
If ya'll would like to add a default track description for for your tracks, I can add it to the default sql ✌️
like what hey you have to do it for 2:10:00 max
A short description of the track. A flavour text. Shows up in the track selections.
Like for HSPU you could deffo have "If you can't do it in 2:10 you're too slow"
South Side is on the hunt for the ultimate Race King or Queen. Are you the chosen one to claim the crown? - maybe something like this ? idk i just woke up lol
Sure, I'll do it later. I have about 50 tracks created and would love to share them, but I've been stuck with the SQL since the track formats are now different. Maybe I'll pick up the work again today (I paused this project for a bit) and upload a good bunch in https://discord.com/channels/1002187567845888042/1168275349579247751
Sounds good
for now it's only Zancudo Petrol Station and Zancudo Sprint that need some flavour text
xmm so i recomend the racingapp script to my friend who is using esx and he have trobble from what i can see he set him self god and cant crate tracks
- ESX bridge is probably broken (I don't use ESX so I can't fix it
) - Posting support questions in #talk-not-support 💀 💀
yea me 2 i hate esx but i recomend it now i have to fix it 😄
It's one of the ESX bridge files
there's like 10 functions so can't be that much to debug
but I'd rather remove ESX support than get an ESX server to test on
😄 yea i undarstand you
I saw the sneak peek, and I was wondering if it’s possible to make the tab show up only for users with certain auth. Like, people with master access could see the tab. It would be cool if there was a setting that lets you turn the tab on based on the player's auth level.
Why would you want to lock racers out of seeing the bounties?
I want to make sure that only the players who are actually racing and working hard to earn trust can see and access the bounties. If I let everyone see them, people might just farm the bounties without even racing, which means they’d get rewards without putting in the effort to gain trust. By locking the bounties, I can make sure that only those who are truly dedicated to racing and building trust get the chance to earn them. First, I want to see how the player races; I want to see them actively participate in the races. Then, once I know they’re really involved, I can give them the authorization to access the bounties tab. This keeps it fair and ensures the rewards are given to those who are really putting in the work. That’s my opinion, I think it would be nice to make this change.
Wouldn't it make more sense to lock it behind rank in that case?
Yeah, locking it behind rank would work too.
Another idea could be that bounties don’t just give money. It’d be cool to win a case that goes into a different tab, and when you open it, you get a chance to win money, a car, NOS bottles, harnesses, or whatever items you put in the config as an option.
Or maybe you could win some kind of racing crypto, and with that, you can buy stuff like NOS, harnesses, and other things in a market tab.
Just throwing out ideas that I think would be cool to have! 😄
Rank seems a bit easier since it means anyone active in the racing scene can get there. It's a decent idea to have it gated to some extent tho.
Racingapp will move over to a built in crypto system sometime later most likely, as maintaining multiple payment systems is annoying and Renewed Phone crypto is dated af 😅
Thanks for checking out my suggestions and ideas! I'm excited to see the update when it comes out!
The Bountie #sneak-peaks is looking FIREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
For real
Hey! Got an idea for the bounties. What if there were two race options? One where you just race the clock, and another where you race an NPC. Racing an NPC would be super cool, kinda like Need for Speed: Most Wanted
Maybe future script 😄 Just asking
Racing a Ghost NPC would be nice that always drives the best recorded route from yourself but beside that i'd say nah
Never happening
Hi. Regarding the races, I understand that support isn’t provided here, but I want to make sure I haven’t missed anything before making a post. I’ve read the README and GitHub several times to ensure I didn’t skip any steps, but I still don’t quite understand it. Sorry about that.
I’m using ESX and OX Inventory. Is the UI supposed to open when you use the racing_gps item?
Yes. ESX might be broken tho for all I know. I don't use an ESX server so can't test 👍 Good luck
Alright. No worries. I just wanted to know. I’ll try to fix it and share it.
I think you could probably just steal the usedItem event handler from server/ox.lua bridge since it's for ox inventory
what happened to ox_banking that was made for qbx?
You probably want to ask in qbox discord about it
I mean its just sad it was so good but it got deleted
Also does the cw-racingapp work with qbx?
It does yeah
alright
ox_banking was only made for ox_core.
I think you forgot to add the handleBounties cus i aint seeing it in the config nowhere
😄 didnt saw it
Does cw-plateswap not work with motorcycles? Currently working fine with cars but the option doesn't appear with any of the motorcycles
Is there any ox_target conversions for cw-prescriptions?
doesn't ox_target have a built in bridge for qb-target etc?
just checked the github, they seem to have removed the qb-target compatability, heres the qb-target file from my old version. just chuck it in compat under client in ox_target and add
provide 'qb-target'
to the fxmanifest
If I recall linden removed / stopped most qb support months ago.
Impatient you are, the thing you needed help with is literally in the header of the page. Reading the Readme explains the script.
Also,
NOT A SUPPORT CHANNEL.
I don't think he understands H1 titles so big text probably wont help you, Khat
THIS ISNT A SUPPORT CHANNEL
THIS ISNT A SUPPORT CHANNEL
THIS ISNT A SUPPORT CHANNEL
THIS ISNT A SUPPORT CHANNEL
All sizes
Generally people got an issue reading the fine print, i never thought it would be for the bold stuff too.











Hey CW you still looking for a gtaV server to dev on?
Nope, working on Paradym rn ✌️ thanks tho
Ok thanks for letting me know
just checking my role
hello @ashen raft (sorry for ping) i m not a supporter but i m a player of a server that uses your racing tablet, wanted to know if the ghosting is server configurable or is it only updatable from you, for example is it possible to have no collisions but see players not as ghost
That's how it works now. You can configure the ghosting alpha in the config.
okk thanks
guys when i put eyeball focus on the case it doesnt do anything can someone tell me whats wrong?
THIS ISNT A SUPPORT CHANNEL
THIS ISNT A SUPPORT CHANNEL
THIS ISNT A SUPPORT CHANNEL
@ashen raft could you maybe add at every update what files are changed every time? Makes it easyer for us to update the script.
This info is already available to find on github
I already notify when the config changes, and what changes. Which is the only important file.
Anyone requiring more info, for changes they've done, can check the github for a neat list of changes.
Yeah ofcourse 🙈 you can also use the "Comparing changes" between releases. so nevermind I asked nothing 😅
That's actually an even better suggestion
didn't think about that
question not support, can i trade cash for an item?
I assume you are talking about to cw-trading?
See CashToPaintRemovalSpray in the trade config for example of how to. If you use cash as item just use the item instead.
so it removes the cash but dont give me the item
If you need support, check the stickied post in #1176825221785849977, follow it, and then make a post
i have a support post but didnt get a response
I missed it. But you also didn't read the sticky so you kinda deserve the wait 😉
Ya'll need to get your shit together 
415 hits in Warden
yea, what is this???
It says right there ☝️
You can see what channel you need to leave in the warden discord
I didn't do anything? what leak, cheat or resell
I use one script that I bought and have the keymaster for
It says in the screenshot you sent lol, you're in a a channel known for leaking, cheating or reselling
Don't mean you did anything. But you'd best avoid being in those
so I join their discord and they tell me what is wrong? why dont they just tell me in the message?
seems scuffed to me
@elfin depot has been seen in 1 blacklisted Discords.
ID: 232016692354613248
Status: Blacklisted
Type: Other
1000127039413686323 | 25
1001064561643892776 | Maps⁃Script⁃Mod│Fivem #1.3K
1001141219059052574 | ➔ XYZ|Reselling
1001199690177585243 | TS Leaks
1001479694870388766 | V7
1001573527440339024 | Dodge Trading Center
1001624044224921651 | stopped bypass
1001859369778036816 | Night Leaks
1001868102994243685 | FIVEM SCRIPT COMMUNITY
1002420674494726355 | 5mLeaks
1003049659230605383 | W1ll | Development
1003447675989016636 | RedLeaks [PL]
1003704301107040356 | Quality Cars | Sell And Trade
1003759946158063666 | MS SCRIPTS 2.1
1003760042866122772 | FiveM Scripts Store```
The /checkself seems like it lists yours
ah
it was Maximum Store, never used it. Had to join for a giveaway. thanks
I left the server, hopefully all is well now.
we screwed up okay
fr tho had no idea
<@&1305171627306258464> anyone of you guys who tried crafting with ESX? 
I never tested the implementation just threw it together so wondering if it's working
i can try it if u want
Does anyone know how I put the code in qbcore?
This isnt a support channel and honestly for something of that nature your best bet is looking up some stuff on youtube for adding resources or asking in the Qb-core discord. We can only really assist with CW related scripts.
tbf thats a wild thing to ask anywhere
broadest question 2025
what framework are yall using these days i just came back to the scene and learning qbox seems ok
ox_core 
is that the best one these days? im enjoying the ox stuff in qbox way more mainstream than ole qbcore
i felt like being nice today. its a rarity and happens once or twice a year. generally id of of called em an idiot
I think qbox is pretty decent too. Now that they got alot of stuff remade themselves it's looking better.
Sadly the never got back to me after rewroking racingapp to be used as the default racing script 
oh bro its so sick
last time i saw it it was the v1 i guess
i was actually floored when i saw it in action
"ugly" markers in the config is funny too i enjoy yalls humor
I'm talking about the running app
What?
does mechtool work with qbox
Heyy, is cw-rep compatible with ESX? I am thinking to swap my crafting to cw-craft and I was thinking to also add the the rep as update for my server if it's ESX supported
Should be 👍
Yes as long as you use ox it should work. You might need to change the sql file to use esxs player table if it has a different name tho. And every use of it in server.lua
Thank you
Hi, where the channels forum of shared track?
I wonder where it could be 👨🦯 
will vehicleswaps get ox support?
Most likely even full ox core support. Since we want it for Paradym also haha.
So yes. Sometime soonish
lovely because im doing it now but id rather have the creator do it lmao
You know, i just wanna say and shout out to how far @ashen raft has gotten with Racing app, i just loaded up a very very original version from when me and him ran a server together and to see this compared to what it is now a days is remarkable. Major props dude.
Haha appreciate it 🙏
That version is still fairly new tho I think haha. Wonder if there's any screenshots of the really old one out there
Throwback to the hotdog button tho 😢
I mean my last update to those resources was 12/31/2023 so it was definitely dated by a bit
Maaan is that the pre-VUE Update? The one done in pure js?
Yes! Lmao like this is the ANCIENT one
Lmao it looks so much better than I remember it
Hey would someone be interested in helping me get another free open source script working that a dev killed it’s not for rp it’s just for my friends and I I’m sorry and do apologize if this goes against your tos of the server. This is the only group I am in the makes scripts for five m
I need help specifically with the qb core framework and this script working together
dm me I can help you
.
racingapp new update when 
It is not no haha
any expected release date ?
Not really no. Haha. Those who have gotten comissions with custom UI already have it and no complaints tho so I assume it works 😅
if it works properly then push it already lol
or it will be exclusive for them only?
A lil sneak peak of it in here. Reskinned tho.
No, it'll release. But there's been some other updates to the UI and it made it easier to do commisions with the updated version
so they got a stealth version of it
I haven't really had time to go over it and test it, is probably the main reason
damn this shi looks Fire
understandable then
what HUD is that ? 👀
Custom theme for a 90s server. Turned out quite damn fine 
Custom HUD for Paradym, the server I work on.
yea
any plan to release ?
|| i want that XD ||
i had 2 questions lol
Why there are too many VOIP ?
Any plans to clean / revamp your discord ? || i mean its kinda messed up lol ||
Nah, don't wanna support multiple UIs. The person who commissioned this agreed to opt out of future updates for it.
So no public release for it at least.
Hahaha I had to have 5 voip channels for to make it a Community Discord so it could have forums and shit
completely understandable
Apart from that, what's messed up with it? 🤔
uh idk but from my pov the forums need to be organized a little bit such as a special category for it.
like in the middle of forums we got text channels
the #snippets-and-stuff & #raidjob2-location-sharing can be forums too
suggestion*
Yeah but they're like not really used either 🤔
Maybe a special category for the sharin stuff tho
+1
looks better now
not too much stuff
Hi, guys..
i am interested in purchasing CW TUNING, and i would like to know if is a way of seing the config file? i am interested but the video is very short.
i realy wanted to know if it is possible to make a radiator, pistons, connecting rods?
The only limit to the parts is what GTAs handling system really. You can make whatever parts you want really. I think the script comes with a radiator and pistons as example even 🤔
Here's two examples of how parts are defined.
exhaust = {
bayShore = {
description = "Bay Shore are known for their focus on high speed",
stats = {
torque = 0.005,
speed = 5.0,
},
price = 4000,
score = 700,
},
rbs = {
description = "RBS are known for their focus on accleration",
stats = {
torque = 0.006,
speed = 2.0,
},
price = 4000,
score = 700,
}
},
brakes = {
halt = {
description = "The HALT provides good performance for a cheaper price",
stats = {
braking = 0.3,
},
tierIncrease = {
braking = 0.06,
},
price = 3000,
score = 200,
},
rbs = {
description = "RBS brakes are high performance brakes. Best on the market",
stats = {
braking = 0.34,
},
tierIncrease = {
braking = 0.07,
},
price = 7000,
score = 500,
}
},
And this is part of the Readme explaining part setup:
categoryName = {
variantName = {
stats -- Required. ALL SHOULD BE A FLOAT (1.0 not 1 etc)!!! See stats below.
tierIncrease -- Optional. Will default to TierIncreaseGeneric otherwise. ALL SHOULD BE A FLOAT (1.0 not 1 etc)!!! See stats below.
price -- Base price
description -- Optional, will show in ox inventory if set. Used for example if you want to display "Drift" on tires etc
noTiers -- Optional, if set to true, will mean this variant does not have tiers outside of T1
}
...
},
The stats are as follows:
torque
speed
mass
antiRollBalance -- hard set. Not increased on base value
braking -- hard set. Not increased on base value
suspForce -- hard set. Not increased on base value
suspComp -- hard set. Not increased on base value
suspRebound -- hard set. Not increased on base value
antiRollForce -- hard set. Not increased on base value
offRoadTractionLoss -- hard set. Not increased on base value
steeringAngle -- hard set. Not increased on base value
griplow -- hard set. Not increased on base value
griphigh -- hard set. Not increased on base value
transmissionUp -- hard set. Not increased on base value
transmissionDown -- hard set. Not increased on base value
torqueSet -- hard set. Not increased on base value
speedSet -- hard set. Not increased on base value
Thank you for the response.. I am very interested. 
Here's also a lil sneak peak early prototype of an update coming sometime soonish 👀 (video is from early in it's dev, animations and stuff is fixed now)
||Inventory parts swapping
||
I'm developing a car related server, since your system is an open source i want to see if i can give more realism to the parts like wear, engine failure.. would this be possible?
It's not built in right now, no. But in the end that's "just" updating the database and statebags on intervals.
So yes. If you can code then you can make that happen most likely 👍
Part degradation is something I've been planning to add, but never really gotten around to.
I at least want to add a degradation export so other scripts can handle all the threads.
Just got a view on the other vid.. Promising 
@ashen raft any discount? somethinig % sale 😂
I mean the sale is buying it now so you already got one
Price will go up when the inventory feature is released.
How are you doing coffee
Hey Rottenberger! Got that danish server rolling?
The server is running and sometimes we even get 10 players 🙂 Nice to know you are doing great ❤️ Good people always doing good
Niiice. Yeah we're cooking on Paradym. Shit's lookin real nice rn.
Tom is streaming some dev rn https://www.twitch.tv/fcktom
Hey, can someone navigate me where i can find the gang part at crafting system? i am not sure if its the correct channel but it's not a support question either
Gang example in the config. Last table.
yea i saw that, i mean how you get the gang , you define those as jobs? qbcore has build in if i remember correctly, i am trying to understand the logic so i can make my own to support esx,
ty
does anyone who to get the trading working?
Finally you brought it 
I know this is an old asking, but i did, the only problem i got and trying to figure it out it seems i can't job lock the tables, even i have set up a job lock in config the tables are accessible by everyone. idk if someone else has already try it
Hi @ashen raft I would like to talk to you about some comission work?
Sure thing. Send me a DM 👍
Can't message that account since he's not in this discord
I can't join the discord from that account
warden banned me for no reason
N im a whole server owner
Yeah cause you're in leak discords
Can u add this discord than
Even you current account is in several leak discords.
Yeah I don't know wihch
which
That's why I was trying to add you from my main account
You're probably perma-blacklisted with your other account for a reason hahah
tbf the amount of servers that get tagged as leaks is massive im in 200 servers cause i dont clear my list atleast 13 of those turned to leak server after the fact💀
Exactly
@full panther has been seen in 4 blacklisted Discords.
ID: 912079647167090779
Status: Blacklisted
Type: Leaker
and the warden staff is a bunch of aholes about it aswell
Literally I asked to get unbanned n they black listed me
You can check what discords in the Warden channel.
its crazy because the guy who on warden team is a leaker
Yeah if you go there and ask to get unbanned but you remain in the leak discords why would you not get marked as perma blacklisted?
NCHub got tagged as leak ??💀
No I had told them I didnt know what discord I was in
N they said figure it out and perma black listed me
You even got @clear furnace saying they assholes
you can see ur list of blacklisten server by typing "/checkself"
Yeah I know
@wise river has been seen in 8 blacklisted Discords.
ID: 1149058494092292136
Status: Blacklisted
Type: Leaker
@wise river has been seen in 8 blacklisted Discords.
ID: 1149058494092292136
Status: Blacklisted
Type: Leaker
I think it probably takes some time to update. There's probably more info in the FAQ in Warden
🟢 No results found for this ID.
They are either fine or not yet listed.
Clean now.
Damn not even a shout out for pointing out your high idling threads 
Nice fix though.
"high idling" 💀
Lil bro thinks he deserves a shout out for opening resmon and making me find the reason 
Hi Guys, anyone has some quality images for items?
hello ! does anyone know how to change font and color like this ?
Vice City, USA.
Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it ou...
I’ll be the one to say this trailer is assss
Pre-render/cutscene shit 😴
Yepppppp, not a single fucking second of gameplay
Crazy how textures look low res even in the video
I assume it's console cutscenes haha

Are the features in #sneak-peaks not pushed to the github? 
Nope. Not all done yet. You'll see it in #patch-notes when it's out
Exciting! Thanks!
Sidenote-- Will the GPS system be getting some changes at all? There's some weird behaviour at times in races.
No, no one has reported any bugs with any of the gps/waypoints so no changes have been made to it 👍

Does the GPS calculation go by the prop? Or in between the 2 flags?
This is insanely weird.
The checkpoint uses the location you put it at and then adds a modifier (you can change this in the config) towards the right.
Gtas checkpoint system requires the waypoint to be in the correct lane and have a good route between them.
There are some tips on how to make it good in the readme.
Aah. I see! That makes so much more sense. I was already trying to lean towards the right to try and fix the weird GPS things. So that explains why it goes a bit crazy at times.
so what have we got here 
If you want custom you can use my repo or my webpage
is there a way to chnage myself from racer to god
on sql
@ashen raft I have a question — are you considering creating a car boosting script in the near future?
No, no plans

The idea is very simple — we need a new concept, like the one used in Prodigy RP, because all the scripts currently available on the market are old, and there are only two of them.
haha
yeah nah
and especially never going with a copy of some servers shit 
And no, it's 100% not "very simple" 
I said it's simple for me because I know you can do much more than this.
Commissions get further than requests just saying haha. Just because he has the ability doesn't mean he has the time or desire haha.
ive been working on a boosting script for a bit, not quite done but i think most will like it since its not Rahe boosting, need to tighten up and just finish it tho Lol probably release it for free since im not some pro dev lol
If you need any help you can always text me, I like to test things, and boosting is a thing that I am used to do
I might be in the wrong chat channel but i do have a quick question about the racing app, is it possible to change the flare props in checkpoint into a stacked racing tires(red and white color)??
yes
Yeah you can change it just check the config
yo guys i need some help with the racing app
i did everything right
the config changed the things i needed to and the tablet is not working
if someone can help
and do i need the phone app to work everything?
Where i can change the price ot racing crypto?
There's an entire config of options for you to check out
wdym?
dm me plz asap
where i can find the same theme as urs
Just change the color in the config
check dm
and guys do yk why the tablet i can use it only with the new version of default qb no other inv
fixed it
nvv
m
Can someone help me install the racingapp please ?
using cw-performance, revived an old timetrials script with some more functionality. Class based leaderboards and class-blacklist using the cw-performance export function
https://forum.cfx.re/t/timetrials-rework/5268712
ORIGINAL SCRIPT AND CREDIT FOUND HERE! This script now requires QB-Core and CW-Performance. 0.7.0 Update: posted on June 20th 2025 New features: Countdown Timer (If you run out of time it cancels the time-trial.) Fuelpump Placement (For the RP servers, should help for custom ymaps) More Config Options (Blip settings, initial countdown time,...
@ashen raft Dude your killing it, that looks so fucking clean and smooth.
The best parts aren't even added yet 🙈
where can i edit this look?
It's several files in the html folder. Probably starts in like RacingAppView.vue or something. You'll need to know how to to do node development (no support on this from me)
i find it thanks
hey guys, just installed the vending machine script but the lockpicking does not seem to work? any ideas? no error or anything..
edit: also when i disable stealing the script crashes and stops working altogether
Hey boss, not sure whatcha mean with lockpicking and such, the vending script only gives options to buy stuff.
Also this is not support #1176825221785849977
Oh hi @hushed fable long time no see :p
Hows u
How ya been? I had stepped away from fiveM for a bit but back stronger than ever haha, got a small community going
Noiceee, and yeah some in head stuff got more important. It’s been fun seeing the changes in coding structures though and how many people are still around haha
I actually ran an-pursuit mode for a bit at the start XD
Qbox
Im on qbcore with ox stuff so no need to switch really lol
Wouldn’t do core if my life depended on it at this point, I’d of went ox core myself but there’s a lack of resources and I didn’t wanna do it all from scratch haha
Yea
#patch-notes message Amazing work!
Time goes by, but this tablet is still the best, and it’s free!
anybody got sum fiya warehouse / clubhouse typa shells?
I have this one if you want it
https://www.youtube.com/watch?v=PZt0VtBki3Y&t=52s
Warehouse Port MLO/YMAP for FiveM – Add realism and depth to your industrial or port-based roleplay scenes with this custom warehouse location! Perfect for smuggling RP, heists, or gang meetups.
📥 Download Now:
🔗 Warehouse Port MLO/YMAP Download
📸 Use this in your next RP storyline, cargo delivery job, or gang operation!
📌 Stay ...
thats a MLO sadly. i just need some shells
do you want these?
https://k4mb1maps.com/product/4673185
I have the files free
My boy Dewayne gotcha
https://dewayne3d.tebex.io/package/5464594
ohh shells only, nvm
hi!
I'll throw in a Verstappen png
Forza motor sport hud (top-left)
futuristic hud light white/anycolor frame with neon edges and fully minimalistic would be great
transparency around 90-140ish?
"minimalistic" and "neon edges" really don't go hand in hand 
This was actually the inspiration for the old UI i did a couple of majors ago!
that smaller tablet like you mean you had prior?
havent seen the old one as i have found you pretty much couple of days ago so yeah ... no clue how it looked like
It should be in some of the videos. There's no videos/images of the new hud ui
But no, Neon edges will never be a thing in racingapp 
Playing around with the drift hud (ignore values, just debug to simulate the animations) 
I would like to see feature that turn off some components that we dont need
Drift stuff will be turned off by default since it'll require an external script to run.
If you have other things you wanna disable you can do a lot through the config. If you want anything else disableable you can DM me for a commission (if you actually want it done) or post in #1199274920190951494 ✨
oh you do accept commisioned work still?
I do yeah. But only via Paypal cause buymeacoffees payment service is so ass.
is there any particular section i shall post my interest in discord?
Nah just dm. I should probably set up a ticket system for Commissions tho lol
that would be much more effective actually 🙂
also you seem to have dm closed dunno if its only me though
Ah yeah lol I do haha
This look nicee
I'm trying to mess with mine too
We have been using the tablet with its current design for a few weeks now, and I must admit that it is perfect as it is. In my opinion, there is no need to change anything about its appearance.
@ashen raft can i talk with you in private?
Sure think, send me a DM
my little reskin of cw-racing with new features 👷🏻♂️
Where can I get it to try it out?
I dont have any plans yet to make it public or anything like that. I currently use it strictly on my own server for personal racing
Okay, that's fine. I wanted to try it on my server, but no problem. I'm making some modifications to the drift system.
My players are already addicted to beating their own drift score. Great job!
Love to hear it!
Man I hope you'll consider making it public sometime. This UI looks amazing. Clean and very easy to navigate!
@ashen raft Hi
I would like to receive your logo because I am working on the UI for the best racing app 😅 .
Like for CW? 
Or for like me-me? haha
for cw 😅
ty ❤️
Hello, i want to thx the creator for this script
I could mada a Kart Script based on this one
Thanks 🙏
Thx to you, brother when i publish the script i will give you credit
Neat! Is it using racingapp for the races?
You can post the link to the GitHub repo in #1346404235335438366 when it's out!
Nope, i adapt it for be a standalone script, no dependencies
bc we use AV_Racing, long story... we had the idea of using yours in our server because it was open source
Ah okey, cool. Yeah under the licence you can release any modification of the code as long as it's free and open source so good ahead ✨ looking forward to see how it looks!
Me and my brother are making open source script, because we are tired of Origen, Quasar, RTX and all of those 'creatos'
It's why I started doing CW stuff also 
brother, they dont even bother and make the documentation right
this is for vehiclekeys if you go to server the export are for the housing
its so funny
I feel like there has to be good vehicle key scripts out on GitHub. Can't be that hard to make lol.
The plan is in the future only use open source in our server
and people like you give me hope in this community
your script is really dope brother
There's alot of good resource in the COX discord 
Could you giveme the link please?
thx
Yeah man as long as it's a free script you're good to show 👍
Thx a lot
Ofc it will be free
I made it in spanish and english
Anyone can chance everything
Can anyone tell me if there is an option to get discord log for the cw racing app, like race winners and participants
Hey Coffeelot, in the rules it states not to DM. I’ve got a few things I wanted to talk about for potential commission work. Where is the best place for that?
For comissions you can DM 👍
Appreciate you checking tho
Roger that thank you
is tuning script compatible with qbox? cause here it doesnt say it?
It's got QBox support
good find. I should probably add that 😅
okay so i buy it there and in config put qbx?
Yeah might be a couple of options to set up in config. And of course the qbx vehicle db table is different I think.
ill figure it out thanks
Some UI updates
https://www.youtube.com/watch?v=CpHXj-zT5Ww
I made some updates to the tablet's visual interface and the race interface itself, a panel for direct testing from the development environment, I redid the UI look within the race based on the lb-racing racing system, I found it very visually interesting.
really nice!
More scumbags
gotta love when people click sketchy links
stupidiy at its fullest
Anything that says free, they are full steam ahead
but also why does a normal member have the ability to tag everyone?
Yeah I thought I removed that 
Still dont udnerstand why anyone would be dumb enough to fall for one of those links
Some old rols apparently still had access to @ everyone oopsie
And why is it always the same scam?? Like cant they figure out something new
maybe they are too lazy make a new one
Don't change what works
@ashen raft ill move convo to here so that we dont clog up that channel even further xd
since i did not know you had a tebex i will support you and get some scripts off of there, love the racing app so far, used previous version on our server and ive modified it heavily by making new UI style and editing some code logic
need to grab new version and test it out to see how it is with all new features
Appreciate it!
just remembered 1 thing, was there any plan to implement race history into the script (forgive me if it exists in new version, im yet to test it out)
Race history has been in for years haha
was not there only records that were stored in db, and history was only there temporary till server restart?
It saves race history to db for all races with more than one racer.
Solo races are saved temporary til restart
But any lap record is saved in db also
interesting, i might have broken that unintentionally when editing the script 
Yoo are you the Anes66 who's been doing the PRs? 👀
Correct 🙂
You've saved me alot of headache with doing the server authority stuff 🙏 been on my plate to do for like 2 years
no problem brother you welcome i help where i can and thank you for puting this resource to the community 🙂
check the pr when you can i found some stuff
little showcase of my own redesign of cw-racingapp | not finish and no release.
That dashboard looks great 🔥
Will you release it in futue?
Maybe but atm im not releasing the redesign
https://www.youtube.com/watch?v=EEOMGhozbh8&t=6s
These are modifications Ive made to the UI and new features I've implemented. What do you think?
Is career a mode with several races in a row?
Was planning to add that, after I've added the next race type 👁️
yes
Many players on my server asked me to separate the races into drift mode.
How do you handle the queued races?
Like if 3 people are racing, and 2 finish, can they just go start the next one? Does it wait for previous to finish and then just automatically set the next one up?
If three people are racing and two finish the race, they cannot start the race again until the last one finishes because I use a function (raceWithTrackIdIsActive) which iterates through all active races and checks (Waiting = true) and (Started = true). If either of these conditions is met, the system blocks any attempt to create a new race on the same track, but they can start another track.
Ah, so you don't allow multiple races on a track at the same time then?
Or does it only block if there's one that's "queued"?
It does not allow it directly until the race is over
This is the code I used
local function raceWithTrackIdIsActive(trackId)
for raceId, raceData in pairs(Races) do
if raceData.TrackId == trackId then
if raceData.Waiting or raceData.Started then
return true
end
end
end
return false
end
if raceWithTrackIdIsActive(trackId) then
if UseDebug then
print('^3Track', trackId, 'is already in use by another race^0')
end
if src then
NotifyHandler(src, Lang("track_in_use") or "This track is already being used by another race", 'error')
end
return false
end
ah ok ok
I'm looking at adding a race type that would benifit from asyncronous racing, so gonna be interesting to see how that works out 👀
Let's just say, it'll go well with this music 
Provided to YouTube by The Orchard Enterprises
MARLBORO CLUB · PXRKX · Javier Roberto Rodriguez
MARLBORO CLUB
℗ 2023 Too Future / ALT:Vision Records
Released on: 2023-11-03
Auto-generated by YouTube.
I was thinking about managing races so that if one is in progress, another person could run the same track by adding an odd number of numbers to the trackid, and it would be managed through FiveM's native database. But then I remembered that it would break the ghosting system
jajajajjaja
Yeah I mean that's how Racingapp works now 😅
Since like a while back
it uses raceids to track whos racing where, and allows simultanious races on one track
I did have this idea for a new system I'm adding (that's a prerequisite for the new race type) which is leagues. And the idea would probably be that depending on type, it might allow or block people from starting tracks in the league they're particiapting in.
Like if it's drifting, it might allow anyone to just do a run whenever on the track that's in the leauge, but if it's a circuit/sprint it would only allow one track, per league, running at one time. Maybe auto hosting them after one is done or something 🤔
Dammmmmm lve been working on a rather old version, the January one to be more precise. I'll have to get to Dina and add that jajajajaja
ummmmmmm
Let me think
Multiple races on the same tracks came before that I think 🤔
iirc it came with the drift update
if your code has references to "raceId" you're using it. You might just have blocked yourself from allowing multiple runs on the same track with your code 😅 😅
I think so, because a while ago—I don't remember when—I was told I had a bug when trying to join races, and that's when I implemented that.
for the class system
A class system could be implemented for each race mode, similar to the CW-Performance system, where each race type would have a level or league, and advancement would be based on points. For example, drift races would have four leagues: A, B, C, and D. Each league has a certain number of points; for instance, League A would be worth 1,000 points, League B 900, and so on. If ranked races awarded points to advance to higher leagues, a conditional rule could be created to block certain tracks by league, so that specific tracks could only be accessed by those at the required league level
What do you think?
It's actually from june last year #patch-notes message
Something similar to AutomatedRaces could be done from the config file.
That kinda adds a bit of hard coded logic to how leagues would work 🤔
more lost than a vegan in a butcher shop🤣 🤣🤣🤣
My idea is probably more like a league would be something anyone can set up. They set a name, other limitations like vehicle class, and then it'd probably be a per-invite thing, or option to have them be Open
And each leage would have it's own scoring sorta
So I mean I guess your idea works, it'd just take racing marshalls to manage it - since the system is meant for RP servers I do think the idea of interactions make sense 😅
The trip there is complicated, 🤣
Hmm, it would be something like creating crews, creating a league with challenges between people who want to join, and having a ranking system and leaderboard.
It would have to be managed with a new database table where the leagues, the defacements placed by the league creator, the records, the participants and the ranks of each participant can be stored.
hmmmmm i like jajajaja
Ohh, yeah. Maybe that's more fun. I was thinking of it being like a campaign sorta, like it'd be like a set of 3-5 races and the total winner of all of them wins at the end.
but maybe having just allowed leagues would be sick. Like you could join "Cool Coffee Drinkers" and if you do then you can host races in that league, and only members can join, and maybe it's always like "only A class or lower" 🤔
I like the idea of 3-5 races and whoever wins the most wins the challenge. I'm thinking about how the league structure would work so that leaders or members can create challenges. I also thought of an option to challenge the league, like in some racing games, where if my league has 5 challenges to complete, someone else can challenge my league and win my challenges.
The ideas I get, then applying them to code logic is another story altogether, hahaha



