#Basic mining line (NOTE: ONLY WORKS ON ASTEROIDS WITH SUFFICIENT SIZE)
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Your blueprint appears to be broken
(missing the $ at the end)
Blueprint Infos :
Version :
1122/0.1.1, Blueprint type :Platform, Blueprint cost :5,627, Platform unit cost :102.0
Building count :768, Building size :12x230x3, Building tiles :816
Platform count :60, Platform size :5x12x1, Platform tiles :60
Icons :Platforms, <empty>, <empty>, {RuRuRuRu}
For your consideration: That's a perfectly good "mine an entire space belt at once" blueprint, but, as you say, it only works if the whole asteroid is big enough. If you run out of room (like, say, you have room for 10 of those miners but not the full 12, in a row), you need to carefully examine which launchers from the set didn't fit that you need to place elsewhere.
Possible improvement: What if each of your mining platforms sent an equal number of shapes to each level, so that instead of 4 belts running at 100% you have 12 belts running at 33%? You still get a full Space Belt with 12 miners, but now all the miners are identical, so if you can only fit 10 in a row you just have to copy any two miner+3+extension blocks to another place on the asteroid without needing to worry about which two.
Possible improvement: This model only produces a full output if all three extensions are present. What if it sent an equal number of shapes to each output REGARDLESS of how many extensions were present? A single miner with no extensions would still send shapes out all 12 outputs, although slowly.
If you combine those two improvements: You hit a situation where "48 squares of miner" produces a full space belt of shapes, evenly distributed, no matter if it's 12 miners + 3 extensions each, 48 miners + no extensions, or any combination of anything in between. So you no longer need to care if some of the miners don't have 3 extensions, as long as the total number of squares being mined is 48. Only room for 2 squares somewhere? That's fine, put those 2 in and another 2 anywhere else and you get the same number of shapes on the same levels out.
What he’s describing is a “balanced miner” which you can search for examples if you’d like.
I was trying to provide suggestions for possibilities without directing him to solutions, but yes. 🙂