#Homogeneous Vortex Inputter
1 messages · Page 1 of 1 (latest)
Blueprint Infos :
Version :
1122/ Unknown, Blueprint type :Building, Blueprint cost :68,260, Platform unit cost :0
Building count :5,232, Building size :56x56x3, Building tiles :5,232
Icons :building.LogicGateCompareVariant, <empty>, <empty>, <empty>
Blueprint Infos :
Version :
1122/ Unknown, Blueprint type :Building, Blueprint cost :78,188, Platform unit cost :0
Building count :5,808, Building size :56x56x3, Building tiles :5,808
Icons :building.LogicGateCompareVariant, <empty>, <empty>, <empty>
Without 3rd Floor Ver.
Blueprint Infos :
Version :
1122/ Unknown, Blueprint type :Building, Blueprint cost :46,896, Platform unit cost :0
Building count :3,920, Building size :56x56x2, Building tiles :3,920
Icons :Buildings, <empty>, <empty>, {CuCuCuCu}
Maybe I’m missing something, is it just to make the input look nice and balanced?
I guess the later... (it also looks nice ofc)
it's not that useful other than looks nice. the vortex will not be jammed and all belts are already running at maximum, so the balancing never hasa chance to work.
its kinda broken
Blueprint Infos :
Version :
1122/0.1.1, Blueprint type :Building, Blueprint cost :78,188, Platform unit cost :0
Building count :5,808, Building size :56x56x3, Building tiles :5,808
Icons :building.LogicGateCompareVariant,ShapeCategory, <empty>,PlatformsCategory
thank you for this!!!