#Belt Swapper With Pass-Thru and Priority Overflow To Void
17 messages · Page 1 of 1 (latest)
Blueprint Infos :
Version :
1095/0.0.8, Blueprint type :Platform, Blueprint cost :9,322, Platform unit cost :4
Building count :1,132, Building size :36x16x3, Building tiles :1,156
Platform count :1, Platform size :2x1, Platform tiles :2
Icons :layout.Layout_SpaceBeltNode,building.HalvesSwapperDefaultVariant,building.TrashDefaultVariant,layout.Layout_Normal_2
Closeup for @hollow veldt
This might not solve your problem, glitch, but it might give you some ideas.
What is overflow?
I dont understand how you can get more than 180 from a belt of 180
it's not if you produce more than the capacity of the belt, it's if one output is used at less than the belt throughput
it's mainly when a building has multiple outputs like the cutter or swapper, if one output isn't used, the other will stop while you might want to still produce that second output
Consider a Cutter/swapper that outputs A and B, which are different shapes. If B is used more than A (or has a longer distance to the next part where it is used), then A will back up. That will cause the cutter/swapper to stop making B as well.
example
after a swapper, I want to stack A and B. If the distances aren’t exactly identical (or if you delete/clear a section of belt, and that makes them uneven), then the swapper will jam.
In the case above, A will back up