#A bit higher starting speed

14 messages · Page 1 of 1 (latest)

silver nexus
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Maybe I am just being nitpicky but I do feel that everything is awfully slow at the start of a new game, perhaps we could make the starting speed just a bit faster?

whole verge
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start of the game is half of fully upgraded speed, and the first few upgrades are very cheap to get the ball rolling

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i dont expect that to change too much tbh
you can reduce travel time with launchers and whatnot

spiral sorrel
whole verge
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i thought it was 90/m

spiral sorrel
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cause you can upgrade 4 times, and every time it increases by 50%

spiral sorrel
whole verge
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ah, well

spiral sorrel
whole verge
celest fable
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There can also be an argument made that the slow speed is a deliberate choice to teach new players an important lesson: Go big.

You can easily circumvent the slow speed with using more production lines in the first 2 milestones. And around the third you should have the firs upgrade to 90/sec which feels quite a bit better than 60/sec.

silver nexus
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I get all of that and I am aware of that but even taking all of it into consideration, I personally feel it is too slow, dont get me wrong: totally opinion so I thought Id share it because perhaps other players feel the same way

broken crater
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i found it helpful, as i was doing a lot of experimenting with mechanics independently of the milestones i was currently working on, so it gave me plenty of time to explore the game and test different things without advancing too rapidly

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and yeah, the slow speed is exactly what pushed me to start using blueprints and double up my production, so if the intention was to subtly teach the player then i think it's really effective