#[0.0.7] Flickering problem with ultra-long-range overview mode

1 messages · Page 1 of 1 (latest)

worthy kettle
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After I hooked up to produce shapes and went to bed, by the time I woke up I realized I was in the region of about -12,190D and the screen was flickering continuously, just like the video. Then I recorded this video and it seems that the rendering is normal in certain specific locations, just that you can't see anything in certain specific locations.

pine terrace
worthy kettle
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Yes, it seems relevant.

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When I save the archive and try to return to the start page, the game is unresponsive.

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This is the game save, if anyone want test it. And, when using the mouse to drag to move, sometimes it won't move (I can't move horizontally with the mouse anymore after trying to drag in a circle a few times). I haven't tested this carefully, and I remember having feedback on this issue before, so I won't go into detail here.

mossy sleet
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It's kinda expected, similar to the far lands in minecraft 😅

mossy sleet
worthy kettle
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Make sense. Normally not so many blocks are accessed. And, I ended up saving successfully, I just had trouble returning to the menu, so it's a minor issue and not something to worry about too much.

weak violetBOT
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This thread is being closed in favor of #1096751406293205032